import { loadEnv, env } from './env' import { createServer } from './server' loadEnv() // Executed synchronously before the rest of your app loads const server = createServer(env) // Run the server! try { void server.listen({ port: env.PORT }) // eslint-disable-next-line no-catch-all/no-catch-all } catch (err) { server.log.error(err) process.exit(1) }