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61 lines
2.3 KiB
C++
61 lines
2.3 KiB
C++
/*/*************************************************************************
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* *
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* UniversumLib, collection of classes for generating and go through a *
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* whole universe. It is for my Gameproject Spacecraft *
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* Copyright (C) 2014, 2015, 2016, 2017 Dario Rekowski. *
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* Email: ***REMOVED*** Web: ***REMOVED*** *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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***************************************************************************/
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/*!
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\brief Container Wrapper class for mutex protected container
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changed to poco mutex for gradido login server
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default mutex from poco is recursive so it is some heavy thing
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\author Dario Rekowski
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\date 08.10.2015
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*/
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#ifndef __DR_UNIVERSUM_LIB_LIB_MULTITHREAD_CONTAINER_H__
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#define __DR_UNIVERSUM_LIB_LIB_MULTITHREAD_CONTAINER_H__
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//#include "UniversumLib.h"
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#include "Poco/Mutex.h"
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namespace UniLib {
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namespace lib {
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class MultithreadContainer
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{
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public:
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void lock(const char* stackDetails = nullptr);
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// \return false if mutex was locked from another thread
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bool tryLock();
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inline void unlock() { mLastSucceededLock = ""; mWorkMutex.unlock(); }
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inline const std::string& getLastSucceededLock() { return mLastSucceededLock; }
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protected:
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mutable Poco::Mutex mWorkMutex;
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private:
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std::string mLastSucceededLock;
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};
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}
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}
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#endif //__DR_UNIVERSUM_LIB_LIB_MULTITHREAD_CONTAINER_H__
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