2020-05-26 18:17:24 +02:00

239 lines
4.7 KiB
JavaScript

"use strict"
var o = require("../../ospec/ospec")
var domMock = require("../../test-utils/domMock")
var m = require("../../render/hyperscript")
var coreRenderer = require("../../render/render")
var apiRedraw = require("../../api/redraw")
var apiMounter = require("../../api/mount")
o.spec("mount", function() {
var FRAME_BUDGET = Math.floor(1000 / 60)
var $window, root, redrawService, mount, render
o.beforeEach(function() {
$window = domMock()
root = $window.document.body
redrawService = apiRedraw($window)
mount = apiMounter(redrawService)
render = coreRenderer($window).render
})
o("throws on invalid `root` DOM node", function() {
var threw = false
try {
mount(null, {view: function() {}})
} catch (e) {
threw = true
}
o(threw).equals(true)
})
o("renders into `root`", function() {
mount(root, {
view : function() {
return m("div")
}
})
o(root.firstChild.nodeName).equals("DIV")
})
o("mounting null unmounts", function() {
mount(root, {
view : function() {
return m("div")
}
})
mount(root, null)
o(root.childNodes.length).equals(0)
})
o("redraws on events", function(done) {
var onupdate = o.spy()
var oninit = o.spy()
var onclick = o.spy()
var e = $window.document.createEvent("MouseEvents")
e.initEvent("click", true, true)
mount(root, {
view : function() {
return m("div", {
oninit : oninit,
onupdate : onupdate,
onclick : onclick,
})
}
})
root.firstChild.dispatchEvent(e)
o(oninit.callCount).equals(1)
o(onupdate.callCount).equals(0)
o(onclick.callCount).equals(1)
o(onclick.this).equals(root.firstChild)
o(onclick.args[0].type).equals("click")
o(onclick.args[0].target).equals(root.firstChild)
// Wrapped to give time for the rate-limited redraw to fire
setTimeout(function() {
o(onupdate.callCount).equals(1)
done()
}, FRAME_BUDGET)
})
o("redraws several mount points on events", function(done, timeout) {
timeout(60)
var onupdate0 = o.spy()
var oninit0 = o.spy()
var onclick0 = o.spy()
var onupdate1 = o.spy()
var oninit1 = o.spy()
var onclick1 = o.spy()
var e = $window.document.createEvent("MouseEvents")
e.initEvent("click", true, true)
render(root, [
m("#child0"),
m("#child1")
])
mount(root.childNodes[0], {
view : function() {
return m("div", {
oninit : oninit0,
onupdate : onupdate0,
onclick : onclick0,
})
}
})
o(oninit0.callCount).equals(1)
o(onupdate0.callCount).equals(0)
mount(root.childNodes[1], {
view : function() {
return m("div", {
oninit : oninit1,
onupdate : onupdate1,
onclick : onclick1,
})
}
})
o(oninit1.callCount).equals(1)
o(onupdate1.callCount).equals(0)
root.childNodes[0].firstChild.dispatchEvent(e)
o(onclick0.callCount).equals(1)
o(onclick0.this).equals(root.childNodes[0].firstChild)
setTimeout(function() {
o(onupdate0.callCount).equals(1)
o(onupdate1.callCount).equals(1)
root.childNodes[1].firstChild.dispatchEvent(e)
o(onclick1.callCount).equals(1)
o(onclick1.this).equals(root.childNodes[1].firstChild)
setTimeout(function() {
o(onupdate0.callCount).equals(2)
o(onupdate1.callCount).equals(2)
done()
}, FRAME_BUDGET)
}, FRAME_BUDGET)
})
o("event handlers can skip redraw", function(done) {
var onupdate = o.spy()
var oninit = o.spy()
var e = $window.document.createEvent("MouseEvents")
e.initEvent("click", true, true)
mount(root, {
view: function() {
return m("div", {
oninit: oninit,
onupdate: onupdate,
onclick: function(e) {
e.redraw = false
}
})
}
})
root.firstChild.dispatchEvent(e)
o(oninit.callCount).equals(1)
// Wrapped to ensure no redraw fired
setTimeout(function() {
o(onupdate.callCount).equals(0)
done()
}, FRAME_BUDGET)
})
o("redraws when the render function is run", function(done) {
var onupdate = o.spy()
var oninit = o.spy()
mount(root, {
view : function() {
return m("div", {
oninit: oninit,
onupdate: onupdate
})
}
})
o(oninit.callCount).equals(1)
o(onupdate.callCount).equals(0)
redrawService.redraw()
// Wrapped to give time for the rate-limited redraw to fire
setTimeout(function() {
o(onupdate.callCount).equals(1)
done()
}, FRAME_BUDGET)
})
o("throttles", function(done, timeout) {
timeout(200)
var i = 0
mount(root, {view: function() {i++}})
var before = i
redrawService.redraw()
redrawService.redraw()
redrawService.redraw()
redrawService.redraw()
var after = i
setTimeout(function(){
o(before).equals(1) // mounts synchronously
o(after).equals(1) // throttles rest
o(i).equals(2)
done()
},40)
})
})