* attempt to extract bone models of playable races only (this fixes "file not found" error when extracting). thx bLuma
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@ -321,7 +321,7 @@ bool ConvertDBC(void)
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RaceDataStorage[id].push_back(std::string(ChrRacesFieldNames[field]).append("=").append(value));
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}
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}
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if (doModels)
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if (doModels && classmask[id]) // skip nonplayable races
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{
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// corpse models
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