added Object & WorldObject base classes for reference & future work. i will fix the crashes caused by prev. commit tomorrow.

This commit is contained in:
False.Genesis 2007-01-31 21:09:04 +00:00
parent 826019f889
commit 0f29e12f57
4 changed files with 522 additions and 0 deletions

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#include "common.h"
#include "WorldSession.h"
#include "Object.h"
Object::Object()
{
_uint32values=NULL;
_type=TYPE_OBJECT;
_typeid=TYPEID_OBJECT;
_valuescount=0;
}
Object::~Object()
{
// TODO: unregister object from object mgr
if(_uint32values)
delete [] _uint32values;
}
WorldObject::WorldObject()
{
_x = _y = _z = _o = 0;
_m = 0;
}
void WorldObject::SetPosition(float x, float y, float z, float o, uint16 _map)
{
_x = x;
_y = y;
_z = z;
_o = o;
_m = _map;
}

100
src/Client/World/Object.h Normal file
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#ifndef _OBJECT_H
#define _OBJECT_H
#include "UpdateFields.h"
enum TYPE
{
TYPE_OBJECT = 1,
TYPE_ITEM = 2,
TYPE_CONTAINER = 6,
TYPE_UNIT = 8,
TYPE_PLAYER = 16,
TYPE_GAMEOBJECT = 32,
TYPE_DYNAMICOBJECT = 64,
TYPE_CORPSE = 128,
TYPE_AIGROUP = 256,
TYPE_AREATRIGGER = 512
};
enum TYPEID
{
TYPEID_OBJECT = 0,
TYPEID_ITEM = 1,
TYPEID_CONTAINER = 2,
TYPEID_UNIT = 3,
TYPEID_PLAYER = 4,
TYPEID_GAMEOBJECT = 5,
TYPEID_DYNAMICOBJECT = 6,
TYPEID_CORPSE = 7,
TYPEID_AIGROUP = 8,
TYPEID_AREATRIGGER = 9
};
class Object
{
public:
Object();
inline const uint64 GetGUID() const { return GetUInt64Value(0); }
inline const uint32 GetGUIDLow() const { return GetUInt32Value(0); }
inline const uint32 GetGUIDHigh() const { return GetUInt32Value(1); }
inline uint32 GetEntry() const { return GetUInt32Value(OBJECT_FIELD_ENTRY); }
inline uint16 GetValuesCount(void) { return _valuescount; }
inline const uint8 GetTypeId() { return _typeid; }
inline bool isType(uint8 mask) { return (mask & _type) ? true : false; }
inline const uint32 GetUInt32Value( uint16 index ) const
{
return _uint32values[ index ];
}
inline const uint64 GetUInt64Value( uint16 index ) const
{
return *((uint64*)&(_uint32values[ index ]));
}
inline bool HasFlag( uint16 index, uint32 flag ) const
{
return (_uint32values[ index ] & flag) != 0;
}
inline const float GetFloatValue( uint16 index ) const
{
return _floatvalues[ index ];
}
inline void SetFloatValue( uint16 index, float value )
{
_floatvalues[ index ] = value;
}
protected:
~Object();
uint16 _valuescount;
union
{
uint8 *_uint32values;
float *_floatvalues;
};
uint8 _type;
uint8 _typeid;
};
class WorldObject : public Object
{
public:
WorldObject();
void SetPosition(float x, float y, float z, float o, uint16 _map);
inline float GetX(void) { return _x; }
inline float GetY(void) { return _y; }
inline float GetZ(void) { return _z; }
inline float GetO(void) { return _o; }
protected:
float _x,_y,_z,_o; // coords, orientation
uint16 _m; // map
};
#endif

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/*
* Copyright (C) 2005,2006,2007 MaNGOS <http://www.mangosproject.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
#ifndef _UPDATEFIELDS_AUTO_H
#define _UPDATEFIELDS_AUTO_H
enum EObjectFields
{
OBJECT_FIELD_GUID = 0x0000,
OBJECT_FIELD_TYPE = 0x0002,
OBJECT_FIELD_ENTRY = 0x0003,
OBJECT_FIELD_SCALE_X = 0x0004,
OBJECT_FIELD_PADDING = 0x0005,
OBJECT_END = OBJECT_FIELD_PADDING + 1,
};
enum EItemFields
{
ITEM_FIELD_OWNER = OBJECT_END + 0x0000,
ITEM_FIELD_CONTAINED = OBJECT_END + 0x0002,
ITEM_FIELD_CREATOR = OBJECT_END + 0x0004,
ITEM_FIELD_GIFTCREATOR = OBJECT_END + 0x0006,
ITEM_FIELD_STACK_COUNT = OBJECT_END + 0x0008,
ITEM_FIELD_DURATION = OBJECT_END + 0x0009,
ITEM_FIELD_SPELL_CHARGES = OBJECT_END + 0x000A,
ITEM_FIELD_FLAGS = OBJECT_END + 0x000F,
ITEM_FIELD_ENCHANTMENT = OBJECT_END + 0x0010,
ITEM_FIELD_PROPERTY_SEED = OBJECT_END + 0x0025,
ITEM_FIELD_RANDOM_PROPERTIES_ID = OBJECT_END + 0x0026,
ITEM_FIELD_ITEM_TEXT_ID = OBJECT_END + 0x0027,
ITEM_FIELD_DURABILITY = OBJECT_END + 0x0028,
ITEM_FIELD_MAXDURABILITY = OBJECT_END + 0x0029,
ITEM_END = ITEM_FIELD_MAXDURABILITY + 1,
};
enum EContainerFields
{
CONTAINER_FIELD_NUM_SLOTS = ITEM_END + 0x0000,
CONTAINER_ALIGN_PAD = ITEM_END + 0x0001,
CONTAINER_FIELD_SLOT_1 = ITEM_END + 0x0002,
CONTAINER_END = CONTAINER_FIELD_SLOT_1 + 56,
};
enum EUnitFields
{
UNIT_FIELD_CHARM = OBJECT_END + 0x0000,
UNIT_FIELD_SUMMON = OBJECT_END + 0x0002,
UNIT_FIELD_CHARMEDBY = OBJECT_END + 0x0004,
UNIT_FIELD_SUMMONEDBY = OBJECT_END + 0x0006,
UNIT_FIELD_CREATEDBY = OBJECT_END + 0x0008,
UNIT_FIELD_TARGET = OBJECT_END + 0x000A,
UNIT_FIELD_PERSUADED = OBJECT_END + 0x000C,
UNIT_FIELD_CHANNEL_OBJECT = OBJECT_END + 0x000E,
UNIT_FIELD_HEALTH = OBJECT_END + 0x0010,
UNIT_FIELD_POWER1 = OBJECT_END + 0x0011,
UNIT_FIELD_POWER2 = OBJECT_END + 0x0012,
UNIT_FIELD_POWER3 = OBJECT_END + 0x0013,
UNIT_FIELD_POWER4 = OBJECT_END + 0x0014,
UNIT_FIELD_POWER5 = OBJECT_END + 0x0015,
UNIT_FIELD_MAXHEALTH = OBJECT_END + 0x0016,
UNIT_FIELD_MAXPOWER1 = OBJECT_END + 0x0017,
UNIT_FIELD_MAXPOWER2 = OBJECT_END + 0x0018,
UNIT_FIELD_MAXPOWER3 = OBJECT_END + 0x0019,
UNIT_FIELD_MAXPOWER4 = OBJECT_END + 0x001A,
UNIT_FIELD_MAXPOWER5 = OBJECT_END + 0x001B,
UNIT_FIELD_LEVEL = OBJECT_END + 0x001C,
UNIT_FIELD_FACTIONTEMPLATE = OBJECT_END + 0x001D,
UNIT_FIELD_BYTES_0 = OBJECT_END + 0x001E,
UNIT_VIRTUAL_ITEM_SLOT_DISPLAY = OBJECT_END + 0x001F,
UNIT_VIRTUAL_ITEM_INFO = OBJECT_END + 0x0022,
UNIT_FIELD_FLAGS = OBJECT_END + 0x0028,
UNIT_FIELD_AURA = OBJECT_END + 0x0029,
UNIT_FIELD_AURAFLAGS = OBJECT_END + 0x0059,
UNIT_FIELD_AURALEVELS = OBJECT_END + 0x005F,
UNIT_FIELD_AURAAPPLICATIONS = OBJECT_END + 0x006B,
UNIT_FIELD_AURASTATE = OBJECT_END + 0x0077,
UNIT_FIELD_BASEATTACKTIME = OBJECT_END + 0x0078,
UNIT_FIELD_RANGEDATTACKTIME = OBJECT_END + 0x007A,
UNIT_FIELD_BOUNDINGRADIUS = OBJECT_END + 0x007B,
UNIT_FIELD_COMBATREACH = OBJECT_END + 0x007C,
UNIT_FIELD_DISPLAYID = OBJECT_END + 0x007D,
UNIT_FIELD_NATIVEDISPLAYID = OBJECT_END + 0x007E,
UNIT_FIELD_MOUNTDISPLAYID = OBJECT_END + 0x007F,
UNIT_FIELD_MINDAMAGE = OBJECT_END + 0x0080,
UNIT_FIELD_MAXDAMAGE = OBJECT_END + 0x0081,
UNIT_FIELD_MINOFFHANDDAMAGE = OBJECT_END + 0x0082,
UNIT_FIELD_MAXOFFHANDDAMAGE = OBJECT_END + 0x0083,
UNIT_FIELD_BYTES_1 = OBJECT_END + 0x0084,
UNIT_FIELD_PETNUMBER = OBJECT_END + 0x0085,
UNIT_FIELD_PET_NAME_TIMESTAMP = OBJECT_END + 0x0086,
UNIT_FIELD_PETEXPERIENCE = OBJECT_END + 0x0087,
UNIT_FIELD_PETNEXTLEVELEXP = OBJECT_END + 0x0088,
UNIT_DYNAMIC_FLAGS = OBJECT_END + 0x0089,
UNIT_CHANNEL_SPELL = OBJECT_END + 0x008A,
UNIT_MOD_CAST_SPEED = OBJECT_END + 0x008B,
UNIT_CREATED_BY_SPELL = OBJECT_END + 0x008C,
UNIT_NPC_FLAGS = OBJECT_END + 0x008D,
UNIT_NPC_EMOTESTATE = OBJECT_END + 0x008E,
UNIT_TRAINING_POINTS = OBJECT_END + 0x008F,
UNIT_FIELD_STR = OBJECT_END + 0x0090,
UNIT_FIELD_AGILITY = OBJECT_END + 0x0091,
UNIT_FIELD_STAMINA = OBJECT_END + 0x0092,
UNIT_FIELD_IQ = OBJECT_END + 0x0093,
UNIT_FIELD_SPIRIT = OBJECT_END + 0x0094,
UNIT_FIELD_RESISTANCES = OBJECT_END + 0x0095,
UNIT_FIELD_BASE_MANA = OBJECT_END + 0x009C,
UNIT_FIELD_BASE_HEALTH = OBJECT_END + 0x009D,
UNIT_FIELD_BYTES_2 = OBJECT_END + 0x009E,
UNIT_FIELD_ATTACK_POWER = OBJECT_END + 0x009F,
UNIT_FIELD_ATTACK_POWER_MODS = OBJECT_END + 0x00A0,
UNIT_FIELD_ATTACK_POWER_MULTIPLIER = OBJECT_END + 0x00A1,
UNIT_FIELD_RANGED_ATTACK_POWER = OBJECT_END + 0x00A2,
UNIT_FIELD_RANGED_ATTACK_POWER_MODS = OBJECT_END + 0x00A3,
UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER = OBJECT_END + 0x00A4,
UNIT_FIELD_MINRANGEDDAMAGE = OBJECT_END + 0x00A5,
UNIT_FIELD_MAXRANGEDDAMAGE = OBJECT_END + 0x00A6,
UNIT_FIELD_POWER_COST_MODIFIER = OBJECT_END + 0x00A7,
UNIT_FIELD_POWER_COST_MULTIPLIER = OBJECT_END + 0x00AE,
UNIT_FIELD_PADDING = OBJECT_END + 0x00B5,
UNIT_END = UNIT_FIELD_PADDING + 1,
};
enum EPlayerFields
{
PLAYER_DUEL_ARBITER = UNIT_END + 0x0000,
PLAYER_FLAGS = UNIT_END + 0x0002,
PLAYER_GUILDID = UNIT_END + 0x0003,
PLAYER_GUILDRANK = UNIT_END + 0x0004,
PLAYER_BYTES = UNIT_END + 0x0005,
PLAYER_BYTES_2 = UNIT_END + 0x0006,
PLAYER_BYTES_3 = UNIT_END + 0x0007,
PLAYER_DUEL_TEAM = UNIT_END + 0x0008,
PLAYER_GUILD_TIMESTAMP = UNIT_END + 0x0009,
PLAYER_QUEST_LOG_1_1 = UNIT_END + 0x000A,
PLAYER_QUEST_LOG_1_2 = UNIT_END + 0x000B,
PLAYER_QUEST_LOG_2_1 = UNIT_END + 0x000D,
PLAYER_QUEST_LOG_2_2 = UNIT_END + 0x000E,
PLAYER_QUEST_LOG_3_1 = UNIT_END + 0x0010,
PLAYER_QUEST_LOG_3_2 = UNIT_END + 0x0011,
PLAYER_QUEST_LOG_4_1 = UNIT_END + 0x0013,
PLAYER_QUEST_LOG_4_2 = UNIT_END + 0x0014,
PLAYER_QUEST_LOG_5_1 = UNIT_END + 0x0016,
PLAYER_QUEST_LOG_5_2 = UNIT_END + 0x0017,
PLAYER_QUEST_LOG_6_1 = UNIT_END + 0x0019,
PLAYER_QUEST_LOG_6_2 = UNIT_END + 0x001A,
PLAYER_QUEST_LOG_7_1 = UNIT_END + 0x001C,
PLAYER_QUEST_LOG_7_2 = UNIT_END + 0x001D,
PLAYER_QUEST_LOG_8_1 = UNIT_END + 0x001F,
PLAYER_QUEST_LOG_8_2 = UNIT_END + 0x0020,
PLAYER_QUEST_LOG_9_1 = UNIT_END + 0x0022,
PLAYER_QUEST_LOG_9_2 = UNIT_END + 0x0023,
PLAYER_QUEST_LOG_10_1 = UNIT_END + 0x0025,
PLAYER_QUEST_LOG_10_2 = UNIT_END + 0x0026,
PLAYER_QUEST_LOG_11_1 = UNIT_END + 0x0028,
PLAYER_QUEST_LOG_11_2 = UNIT_END + 0x0029,
PLAYER_QUEST_LOG_12_1 = UNIT_END + 0x002B,
PLAYER_QUEST_LOG_12_2 = UNIT_END + 0x002C,
PLAYER_QUEST_LOG_13_1 = UNIT_END + 0x002E,
PLAYER_QUEST_LOG_13_2 = UNIT_END + 0x002F,
PLAYER_QUEST_LOG_14_1 = UNIT_END + 0x0031,
PLAYER_QUEST_LOG_14_2 = UNIT_END + 0x0032,
PLAYER_QUEST_LOG_15_1 = UNIT_END + 0x0034,
PLAYER_QUEST_LOG_15_2 = UNIT_END + 0x0035,
PLAYER_QUEST_LOG_16_1 = UNIT_END + 0x0037,
PLAYER_QUEST_LOG_16_2 = UNIT_END + 0x0038,
PLAYER_QUEST_LOG_17_1 = UNIT_END + 0x003A,
PLAYER_QUEST_LOG_17_2 = UNIT_END + 0x003B,
PLAYER_QUEST_LOG_18_1 = UNIT_END + 0x003D,
PLAYER_QUEST_LOG_18_2 = UNIT_END + 0x003E,
PLAYER_QUEST_LOG_19_1 = UNIT_END + 0x0040,
PLAYER_QUEST_LOG_19_2 = UNIT_END + 0x0041,
PLAYER_QUEST_LOG_20_1 = UNIT_END + 0x0043,
PLAYER_QUEST_LOG_20_2 = UNIT_END + 0x0044,
PLAYER_VISIBLE_ITEM_1_CREATOR = UNIT_END + 0x0046,
PLAYER_VISIBLE_ITEM_1_0 = UNIT_END + 0x0048,
PLAYER_VISIBLE_ITEM_1_PROPERTIES = UNIT_END + 0x0050,
PLAYER_VISIBLE_ITEM_1_PAD = UNIT_END + 0x0051,
PLAYER_VISIBLE_ITEM_2_CREATOR = UNIT_END + 0x0052,
PLAYER_VISIBLE_ITEM_2_0 = UNIT_END + 0x0054,
PLAYER_VISIBLE_ITEM_2_PROPERTIES = UNIT_END + 0x005C,
PLAYER_VISIBLE_ITEM_2_PAD = UNIT_END + 0x005D,
PLAYER_VISIBLE_ITEM_3_CREATOR = UNIT_END + 0x005E,
PLAYER_VISIBLE_ITEM_3_0 = UNIT_END + 0x0060,
PLAYER_VISIBLE_ITEM_3_PROPERTIES = UNIT_END + 0x0068,
PLAYER_VISIBLE_ITEM_3_PAD = UNIT_END + 0x0069,
PLAYER_VISIBLE_ITEM_4_CREATOR = UNIT_END + 0x006A,
PLAYER_VISIBLE_ITEM_4_0 = UNIT_END + 0x006C,
PLAYER_VISIBLE_ITEM_4_PROPERTIES = UNIT_END + 0x0074,
PLAYER_VISIBLE_ITEM_4_PAD = UNIT_END + 0x0075,
PLAYER_VISIBLE_ITEM_5_CREATOR = UNIT_END + 0x0076,
PLAYER_VISIBLE_ITEM_5_0 = UNIT_END + 0x0078,
PLAYER_VISIBLE_ITEM_5_PROPERTIES = UNIT_END + 0x0080,
PLAYER_VISIBLE_ITEM_5_PAD = UNIT_END + 0x0081,
PLAYER_VISIBLE_ITEM_6_CREATOR = UNIT_END + 0x0082,
PLAYER_VISIBLE_ITEM_6_0 = UNIT_END + 0x0084,
PLAYER_VISIBLE_ITEM_6_PROPERTIES = UNIT_END + 0x008C,
PLAYER_VISIBLE_ITEM_6_PAD = UNIT_END + 0x008D,
PLAYER_VISIBLE_ITEM_7_CREATOR = UNIT_END + 0x008E,
PLAYER_VISIBLE_ITEM_7_0 = UNIT_END + 0x0090,
PLAYER_VISIBLE_ITEM_7_PROPERTIES = UNIT_END + 0x0098,
PLAYER_VISIBLE_ITEM_7_PAD = UNIT_END + 0x0099,
PLAYER_VISIBLE_ITEM_8_CREATOR = UNIT_END + 0x009A,
PLAYER_VISIBLE_ITEM_8_0 = UNIT_END + 0x009C,
PLAYER_VISIBLE_ITEM_8_PROPERTIES = UNIT_END + 0x00A4,
PLAYER_VISIBLE_ITEM_8_PAD = UNIT_END + 0x00A5,
PLAYER_VISIBLE_ITEM_9_CREATOR = UNIT_END + 0x00A6,
PLAYER_VISIBLE_ITEM_9_0 = UNIT_END + 0x00A8,
PLAYER_VISIBLE_ITEM_9_PROPERTIES = UNIT_END + 0x00B0,
PLAYER_VISIBLE_ITEM_9_PAD = UNIT_END + 0x00B1,
PLAYER_VISIBLE_ITEM_10_CREATOR = UNIT_END + 0x00B2,
PLAYER_VISIBLE_ITEM_10_0 = UNIT_END + 0x00B4,
PLAYER_VISIBLE_ITEM_10_PROPERTIES = UNIT_END + 0x00BC,
PLAYER_VISIBLE_ITEM_10_PAD = UNIT_END + 0x00BD,
PLAYER_VISIBLE_ITEM_11_CREATOR = UNIT_END + 0x00BE,
PLAYER_VISIBLE_ITEM_11_0 = UNIT_END + 0x00C0,
PLAYER_VISIBLE_ITEM_11_PROPERTIES = UNIT_END + 0x00C8,
PLAYER_VISIBLE_ITEM_11_PAD = UNIT_END + 0x00C9,
PLAYER_VISIBLE_ITEM_12_CREATOR = UNIT_END + 0x00CA,
PLAYER_VISIBLE_ITEM_12_0 = UNIT_END + 0x00CC,
PLAYER_VISIBLE_ITEM_12_PROPERTIES = UNIT_END + 0x00D4,
PLAYER_VISIBLE_ITEM_12_PAD = UNIT_END + 0x00D5,
PLAYER_VISIBLE_ITEM_13_CREATOR = UNIT_END + 0x00D6,
PLAYER_VISIBLE_ITEM_13_0 = UNIT_END + 0x00D8,
PLAYER_VISIBLE_ITEM_13_PROPERTIES = UNIT_END + 0x00E0,
PLAYER_VISIBLE_ITEM_13_PAD = UNIT_END + 0x00E1,
PLAYER_VISIBLE_ITEM_14_CREATOR = UNIT_END + 0x00E2,
PLAYER_VISIBLE_ITEM_14_0 = UNIT_END + 0x00E4,
PLAYER_VISIBLE_ITEM_14_PROPERTIES = UNIT_END + 0x00EC,
PLAYER_VISIBLE_ITEM_14_PAD = UNIT_END + 0x00ED,
PLAYER_VISIBLE_ITEM_15_CREATOR = UNIT_END + 0x00EE,
PLAYER_VISIBLE_ITEM_15_0 = UNIT_END + 0x00F0,
PLAYER_VISIBLE_ITEM_15_PROPERTIES = UNIT_END + 0x00F8,
PLAYER_VISIBLE_ITEM_15_PAD = UNIT_END + 0x00F9,
PLAYER_VISIBLE_ITEM_16_CREATOR = UNIT_END + 0x00FA,
PLAYER_VISIBLE_ITEM_16_0 = UNIT_END + 0x00FC,
PLAYER_VISIBLE_ITEM_16_PROPERTIES = UNIT_END + 0x0104,
PLAYER_VISIBLE_ITEM_16_PAD = UNIT_END + 0x0105,
PLAYER_VISIBLE_ITEM_17_CREATOR = UNIT_END + 0x0106,
PLAYER_VISIBLE_ITEM_17_0 = UNIT_END + 0x0108,
PLAYER_VISIBLE_ITEM_17_PROPERTIES = UNIT_END + 0x0110,
PLAYER_VISIBLE_ITEM_17_PAD = UNIT_END + 0x0111,
PLAYER_VISIBLE_ITEM_18_CREATOR = UNIT_END + 0x0112,
PLAYER_VISIBLE_ITEM_18_0 = UNIT_END + 0x0114,
PLAYER_VISIBLE_ITEM_18_PROPERTIES = UNIT_END + 0x011C,
PLAYER_VISIBLE_ITEM_18_PAD = UNIT_END + 0x011D,
PLAYER_VISIBLE_ITEM_19_CREATOR = UNIT_END + 0x011E,
PLAYER_VISIBLE_ITEM_19_0 = UNIT_END + 0x0120,
PLAYER_VISIBLE_ITEM_19_PROPERTIES = UNIT_END + 0x0128,
PLAYER_VISIBLE_ITEM_19_PAD = UNIT_END + 0x0129,
PLAYER_FIELD_INV_SLOT_HEAD = UNIT_END + 0x012A,
PLAYER_FIELD_PACK_SLOT_1 = UNIT_END + 0x0158,
PLAYER_FIELD_BANK_SLOT_1 = UNIT_END + 0x0178,
PLAYER_FIELD_BANKBAG_SLOT_1 = UNIT_END + 0x01A8,
PLAYER_FIELD_VENDORBUYBACK_SLOT_1 = UNIT_END + 0x01B4,
PLAYER_FIELD_KEYRING_SLOT_1 = UNIT_END + 0x01CC,
PLAYER_FARSIGHT = UNIT_END + 0x020C,
PLAYER_FIELD_COMBO_TARGET = UNIT_END + 0x020E,
PLAYER_XP = UNIT_END + 0x0210,
PLAYER_NEXT_LEVEL_XP = UNIT_END + 0x0211,
PLAYER_SKILL_INFO_1_1 = UNIT_END + 0x0212,
PLAYER_CHARACTER_POINTS1 = UNIT_END + 0x0392,
PLAYER_CHARACTER_POINTS2 = UNIT_END + 0x0393,
PLAYER_TRACK_CREATURES = UNIT_END + 0x0394,
PLAYER_TRACK_RESOURCES = UNIT_END + 0x0395,
PLAYER_BLOCK_PERCENTAGE = UNIT_END + 0x0396,
PLAYER_DODGE_PERCENTAGE = UNIT_END + 0x0397,
PLAYER_PARRY_PERCENTAGE = UNIT_END + 0x0398,
PLAYER_CRIT_PERCENTAGE = UNIT_END + 0x0399,
PLAYER_RANGED_CRIT_PERCENTAGE = UNIT_END + 0x039A,
PLAYER_EXPLORED_ZONES_1 = UNIT_END + 0x039B,
PLAYER_REST_STATE_EXPERIENCE = UNIT_END + 0x03DB,
PLAYER_FIELD_COINAGE = UNIT_END + 0x03DC,
PLAYER_FIELD_POSSTAT0 = UNIT_END + 0x03DD,
PLAYER_FIELD_POSSTAT1 = UNIT_END + 0x03DE,
PLAYER_FIELD_POSSTAT2 = UNIT_END + 0x03DF,
PLAYER_FIELD_POSSTAT3 = UNIT_END + 0x03E0,
PLAYER_FIELD_POSSTAT4 = UNIT_END + 0x03E1,
PLAYER_FIELD_NEGSTAT0 = UNIT_END + 0x03E2,
PLAYER_FIELD_NEGSTAT1 = UNIT_END + 0x03E3,
PLAYER_FIELD_NEGSTAT2 = UNIT_END + 0x03E4,
PLAYER_FIELD_NEGSTAT3 = UNIT_END + 0x03E5,
PLAYER_FIELD_NEGSTAT4 = UNIT_END + 0x03E6,
PLAYER_FIELD_RESISTANCEBUFFMODSPOSITIVE = UNIT_END + 0x03E7,
PLAYER_FIELD_RESISTANCEBUFFMODSNEGATIVE = UNIT_END + 0x03EE,
PLAYER_FIELD_MOD_DAMAGE_DONE_POS = UNIT_END + 0x03F5,
PLAYER_FIELD_MOD_DAMAGE_DONE_NEG = UNIT_END + 0x03FC,
PLAYER_FIELD_MOD_DAMAGE_DONE_PCT = UNIT_END + 0x0403,
PLAYER_FIELD_BYTES = UNIT_END + 0x040A,
PLAYER_AMMO_ID = UNIT_END + 0x040B,
PLAYER_SELF_RES_SPELL = UNIT_END + 0x040C,
PLAYER_FIELD_PVP_MEDALS = UNIT_END + 0x040D,
PLAYER_FIELD_BUYBACK_PRICE_1 = UNIT_END + 0x040E,
PLAYER_FIELD_BUYBACK_TIMESTAMP_1 = UNIT_END + 0x041A,
PLAYER_FIELD_SESSION_KILLS = UNIT_END + 0x0426,
PLAYER_FIELD_YESTERDAY_KILLS = UNIT_END + 0x0427,
PLAYER_FIELD_LAST_WEEK_KILLS = UNIT_END + 0x0428,
PLAYER_FIELD_THIS_WEEK_KILLS = UNIT_END + 0x0429,
PLAYER_FIELD_THIS_WEEK_CONTRIBUTION = UNIT_END + 0x042A,
PLAYER_FIELD_LIFETIME_HONORABLE_KILLS = UNIT_END + 0x042B,
PLAYER_FIELD_LIFETIME_DISHONORABLE_KILLS = UNIT_END + 0x042C,
PLAYER_FIELD_YESTERDAY_CONTRIBUTION = UNIT_END + 0x042D,
PLAYER_FIELD_LAST_WEEK_CONTRIBUTION = UNIT_END + 0x042E,
PLAYER_FIELD_LAST_WEEK_RANK = UNIT_END + 0x042F,
PLAYER_FIELD_BYTES2 = UNIT_END + 0x0430,
PLAYER_FIELD_WATCHED_FACTION_INDEX = UNIT_END + 0x0431,
PLAYER_FIELD_COMBAT_RATING_1 = UNIT_END + 0x0432,
PLAYER_END = PLAYER_FIELD_COMBAT_RATING_1 + 20,
};
enum EGameObjectFields
{
OBJECT_FIELD_CREATED_BY = OBJECT_END + 0x0000,
GAMEOBJECT_DISPLAYID = OBJECT_END + 0x0002,
GAMEOBJECT_FLAGS = OBJECT_END + 0x0003,
GAMEOBJECT_ROTATION = OBJECT_END + 0x0004,
GAMEOBJECT_STATE = OBJECT_END + 0x0008,
GAMEOBJECT_POS_X = OBJECT_END + 0x0009,
GAMEOBJECT_POS_Y = OBJECT_END + 0x000A,
GAMEOBJECT_POS_Z = OBJECT_END + 0x000B,
GAMEOBJECT_FACING = OBJECT_END + 0x000C,
GAMEOBJECT_DYN_FLAGS = OBJECT_END + 0x000D,
GAMEOBJECT_FACTION = OBJECT_END + 0x000E,
GAMEOBJECT_TYPE_ID = OBJECT_END + 0x000F,
GAMEOBJECT_LEVEL = OBJECT_END + 0x0010,
GAMEOBJECT_ARTKIT = OBJECT_END + 0x0011,
GAMEOBJECT_ANIMPROGRESS = OBJECT_END + 0x0012,
GAMEOBJECT_PADDING = OBJECT_END + 0x0013,
GAMEOBJECT_END = GAMEOBJECT_PADDING + 1,
};
enum EDynamicObjectFields
{
DYNAMICOBJECT_CASTER = OBJECT_END + 0x0000,
DYNAMICOBJECT_BYTES = OBJECT_END + 0x0002,
DYNAMICOBJECT_SPELLID = OBJECT_END + 0x0003,
DYNAMICOBJECT_RADIUS = OBJECT_END + 0x0004,
DYNAMICOBJECT_POS_X = OBJECT_END + 0x0005,
DYNAMICOBJECT_POS_Y = OBJECT_END + 0x0006,
DYNAMICOBJECT_POS_Z = OBJECT_END + 0x0007,
DYNAMICOBJECT_FACING = OBJECT_END + 0x0008,
DYNAMICOBJECT_PAD = OBJECT_END + 0x0009,
DYNAMICOBJECT_END = DYNAMICOBJECT_PAD + 1,
};
enum ECorpseFields
{
CORPSE_FIELD_OWNER = OBJECT_END + 0x0000,
CORPSE_FIELD_FACING = OBJECT_END + 0x0002,
CORPSE_FIELD_POS_X = OBJECT_END + 0x0003,
CORPSE_FIELD_POS_Y = OBJECT_END + 0x0004,
CORPSE_FIELD_POS_Z = OBJECT_END + 0x0005,
CORPSE_FIELD_DISPLAY_ID = OBJECT_END + 0x0006,
CORPSE_FIELD_ITEM = OBJECT_END + 0x0007,
CORPSE_FIELD_BYTES_1 = OBJECT_END + 0x001A,
CORPSE_FIELD_BYTES_2 = OBJECT_END + 0x001B,
CORPSE_FIELD_GUILD = OBJECT_END + 0x001C,
CORPSE_FIELD_FLAGS = OBJECT_END + 0x001D,
CORPSE_FIELD_DYNAMIC_FLAGS = OBJECT_END + 0x001E,
CORPSE_FIELD_PAD = OBJECT_END + 0x001F,
CORPSE_END = CORPSE_FIELD_PAD + 1,
};
#endif

View File

@ -266,6 +266,12 @@
<File
RelativePath=".\Client\World\CMSGConstructor.cpp">
</File>
<File
RelativePath=".\Client\World\Object.cpp">
</File>
<File
RelativePath=".\Client\World\Object.h">
</File>
<File
RelativePath=".\Client\World\Opcodes.cpp">
</File>
@ -281,6 +287,9 @@
<File
RelativePath=".\Client\World\SharedDefines.h">
</File>
<File
RelativePath=".\Client\World\UpdateFields.h">
</File>
<File
RelativePath=".\Client\World\WorldPacket.cpp">
</File>