* Typo in GameObject creation
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@ -3,7 +3,7 @@
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GameObject::GameObject() : WorldObject()
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GameObject::GameObject() : WorldObject()
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{
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{
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_uint32values=NULL;
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_uint32values=NULL;
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_type=TYPE_GAMEOBJECT;
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_type|=TYPE_GAMEOBJECT;
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_typeid=TYPEID_GAMEOBJECT;
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_typeid=TYPEID_GAMEOBJECT;
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_valuescount=GAMEOBJECT_END;
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_valuescount=GAMEOBJECT_END;
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}
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}
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@ -11,4 +11,4 @@ GameObject::GameObject() : WorldObject()
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void GameObject::Create(uint64 guid)
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void GameObject::Create(uint64 guid)
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{
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{
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Object::Create(guid);
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Object::Create(guid);
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}
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}
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