* Remove Log Spam on Object Update

This commit is contained in:
shlainn 2011-09-21 23:26:02 +02:00
parent 3e507afdf4
commit 22f11c1810

View File

@ -273,7 +273,6 @@ void WorldSession::_MovementUpdate(uint8 objtypeid, uint64 uguid, WorldPacket& r
recvPacket >> flags_6005;
flags = flags_6005;
}
mi.flags = 0; // not sure if its correct to set it to 0 (needs some starting flag?)
if(flags & UPDATEFLAG_LIVING)
{
@ -470,7 +469,7 @@ void WorldSession::_ValuesUpdate(uint64 uguid, WorldPacket& recvPacket)
{
recvPacket >> value;
obj->SetUInt32Value(i, value); //It does not matter what type of value we are setting, just copy the bytes
logdev("%u %u",i,value);
DEBUG(logdev("%u %u",i,value));
}
else
{