* Add CMakeLists
This commit is contained in:
parent
c1eef33e0b
commit
3c9e8a817f
89
CMakeLists.txt
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89
CMakeLists.txt
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@ -0,0 +1,89 @@
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cmake_minimum_required (VERSION 2.6)
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project (PseuWoW)
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# Inspired by MaNGOS
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set(CMAKE_MODULE_PATH
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${CMAKE_MODULE_PATH}
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${CMAKE_SOURCE_DIR}/cmake
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)
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# Force out-of-source build
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string(COMPARE EQUAL "${CMAKE_SOURCE_DIR}" "${CMAKE_BINARY_DIR}" BUILDING_IN_SOURCE)
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if(BUILDING_IN_SOURCE)
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message(FATAL_ERROR
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"This project requires an out of source build. Remove the file 'CMakeCache.txt' found in this directory before continuing, create a separate build directory and run
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'cmake <srcs> [options]' from there."
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)
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endif()
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if(WIN32 AND NOT MSVC)
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message(FATAL_ERROR
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"Under Windows other compiler than Microsoft Visual Studio are not supported."
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)
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endif()
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option(DEBUG "Debug mode" 0)
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option(BUILD_TOOLS "Build Tools" 0)
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find_package(Platform REQUIRED)
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# VS100 uses MSBuild.exe instead of devenv.com, so force it to use devenv.com
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if(WIN32 AND MSVC_VERSION MATCHES 1600)
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find_package(VisualStudio2010)
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endif()
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#
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if(UNIX AND PLATFORM MATCHES X64)
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option(MAKE_IRRKLANG_STUB "Compile a stub implementation of IrrKlang" 1)
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endif()
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if(DEBUG)
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message("Build in debug-mode : Yes")
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set(CMAKE_BUILD_TYPE Debug)
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else()
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set(CMAKE_BUILD_TYPE Release)
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message("Build in debug-mode : No (default)")
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endif()
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# Handle debugmode compiles (this will require further work for proper WIN32-setups)
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if(UNIX)
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -g")
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set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -g")
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endif()
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# Set warning levels for different builds
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if(UNIX)
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set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} --no-warnings")
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set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} --no-warnings")
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -Wall -Wfatal-errors -Wextra")
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set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wall -Wfatal-errors -Wextra")
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elseif(WIN32)
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# Disable warnings in Visual Studio 8 and above and add /MP
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if(MSVC AND NOT CMAKE_GENERATOR MATCHES "Visual Studio 7")
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set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /wd4996 /wd4355 /wd4244 /wd4985 /wd4267 /MP")
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set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /wd4996 /wd4355 /wd4244 /wd4267 /MP")
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} /wd4996 /wd4355 /wd4244 /wd4985 /wd4267 /MP")
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set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /wd4996 /wd4355 /wd4244 /wd4985 /wd4267 /MP")
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endif()
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endif()
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# Set up the install-prefix
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if(CMAKE_INSTALL_PREFIX STREQUAL "/usr/local")
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get_filename_component(PREFIX_ABSOLUTE "./bin" ABSOLUTE)
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set(CMAKE_INSTALL_PREFIX ${PREFIX_ABSOLUTE} CACHE PATH "Install path prefix." FORCE)
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endif()
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if(UNIX)
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find_package(OpenSSL REQUIRED)
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endif()
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message("")
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message("Install binaries to : ${CMAKE_INSTALL_PREFIX}")
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message("")
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add_subdirectory (src)
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6
src/CMakeLists.txt
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6
src/CMakeLists.txt
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@ -0,0 +1,6 @@
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add_subdirectory (dep)
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add_subdirectory (shared)
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add_subdirectory (Client)
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if(BUILD_TOOLS)
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add_subdirectory (tools)
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endif()
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48
src/Client/CMakeLists.txt
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48
src/Client/CMakeLists.txt
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@ -0,0 +1,48 @@
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include_directories (${PROJECT_SOURCE_DIR}/src/dep/include ${PROJECT_SOURCE_DIR}/src/shared ${PROJECT_SOURCE_DIR}/src/Client)
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add_subdirectory (DefScript)
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add_subdirectory (GUI)
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if(UNIX)
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set(EXECUTABLE_LINK_FLAGS "-pthread")
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endif()
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add_executable (pseuwow
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Realm/RealmSession.cpp
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Realm/RealmSocket.cpp
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World/Bag.cpp
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World/CacheHandler.cpp
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World/Channel.cpp
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World/CMSGConstructor.cpp
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World/Corpse.cpp
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World/DynamicObject.cpp
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World/GameObject.cpp
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World/Item.cpp
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World/MapMgr.cpp
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World/MovementMgr.cpp
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World/Object.cpp
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World/ObjMgr.cpp
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World/Opcodes.cpp
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World/Player.cpp
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World/Unit.cpp
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World/UpdateData.cpp
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World/UpdateFields.cpp
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World/World.cpp
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World/WorldPacket.cpp
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World/WorldSession.cpp
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World/WorldSocket.cpp
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Cli.cpp
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ControlSocket.cpp
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DefScriptInterface.cpp
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main.cpp
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PseuWoW.cpp
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RemoteController.cpp
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SCPDatabase.cpp
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)
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# Link the executable to the libraries.
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target_link_libraries (pseuwow PseuGUI DefScript irrklang irrlicht GL Xxf86vm shared zthread StormLib zlib bz2 ssh crypto)
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install(TARGETS pseuwow DESTINATION ${CMAKE_INSTALL_PREFIX})
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11
src/Client/DefScript/CMakeLists.txt
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11
src/Client/DefScript/CMakeLists.txt
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@ -0,0 +1,11 @@
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include_directories (${PROJECT_SOURCE_DIR}/src/dep/include)
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add_library(DefScript
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DefScriptBBFunctions.cpp
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DefScriptFileFunctions.cpp
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DefScriptListFunctions.cpp
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DynamicEvent.cpp
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DefScript.cpp
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DefScriptFunctions.cpp
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DefScriptTools.cpp
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VarSet.cpp
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)
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@ -3,12 +3,12 @@
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#include "PseuWoW.h"
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#include "DefScript/DefScript.h"
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#include "DefScript/DefScriptTools.h"
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#include "Player.h"
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#include "Opcodes.h"
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#include "SharedDefines.h"
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#include "WorldSession.h"
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#include "Channel.h"
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#include "CacheHandler.h"
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#include "World/Player.h"
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#include "World/Opcodes.h"
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#include "World/SharedDefines.h"
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#include "World/WorldSession.h"
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#include "World/Channel.h"
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#include "World/CacheHandler.h"
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#include "SCPDatabase.h"
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#include "MemoryDataHolder.h"
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25
src/Client/GUI/CMakeLists.txt
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25
src/Client/GUI/CMakeLists.txt
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@ -0,0 +1,25 @@
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include_directories (${PROJECT_SOURCE_DIR}/src/dep/include)
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add_library(PseuGUI
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CBoneSceneNode.cpp
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CCursorController.cpp
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CImageLoaderBLP.cpp
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CIrrKlangAudioStreamLoaderMP3.cpp
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CIrrKlangAudioStreamMP3.cpp
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CM2MeshFileLoader.cpp
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CMDHMemoryReadFile.cpp
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CWMOMeshFileLoader.cpp
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DrawObject.cpp
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DrawObjMgr.cpp
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ikpMP3.cpp
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irrKlangSceneNode.cpp
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MemoryInterface.cpp
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PseuGUI.cpp
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SceneCharselection.cpp
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Scene.cpp
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SceneGuiStart.cpp
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SceneLogin.cpp
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SceneWorld.cpp
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ShTlTerrainSceneNode.cpp
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SImage.cpp
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SSkinnedMesh.cpp
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)
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@ -2,10 +2,10 @@
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#include "PseuGUI.h"
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#include "DrawObject.h"
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#include "PseuWoW.h"
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#include "Object.h"
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#include "Player.h"
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#include "GameObject.h"
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#include "WorldSession.h"
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#include "World/Object.h"
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#include "World/Player.h"
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#include "World/GameObject.h"
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#include "World/WorldSession.h"
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#include "MemoryInterface.h"
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#include "MemoryDataHolder.h"
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@ -3,7 +3,7 @@
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#include "CM2MeshFileLoader.h"
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#include "CWMOMeshFileLoader.h"
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#include "CImageLoaderBLP.h"
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#include "Object.h"
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#include "World/Object.h"
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#include "DrawObject.h"
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#include "PseuWoW.h"
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#include "Scene.h"
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@ -5,7 +5,7 @@
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#include "irrklang/irrKlang.h"
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#include "SceneData.h"
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#include "DrawObjMgr.h"
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#include "World.h"
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#include "World/World.h"
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class PseuGUI;
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class Object;
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@ -3,8 +3,8 @@
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#include "PseuWoW.h"
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#include "Scene.h"
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#include "GUIEventReceiver.h"
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#include "RealmSession.h"
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#include "WorldSession.h"
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#include "Realm/RealmSession.h"
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#include "World/WorldSession.h"
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enum GuiElementID
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{
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@ -2,7 +2,7 @@
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#include "PseuGUI.h"
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#include "PseuWoW.h"
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#include "Scene.h"
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#include "RealmSession.h"
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#include "Realm/RealmSession.h"
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#include "GUIEventReceiver.h"
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enum GuiElementID
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@ -5,15 +5,15 @@
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#include "PseuWoW.h"
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#include "Scene.h"
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#include "MapTile.h"
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#include "MapMgr.h"
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#include "ShTlTerrainSceneNode.h"
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#include "MCamera.h"
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#include "MInput.h"
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#include "WorldSession.h"
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#include "World.h"
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#include "CCursorController.h"
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#include "MovementMgr.h"
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#include "DrawObject.h"
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#include "World/MapMgr.h"
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#include "World/WorldSession.h"
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#include "World/World.h"
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#include "World/MovementMgr.h"
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#include "irrKlangSceneNode.h"
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#include "MemoryInterface.h"
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@ -8,9 +8,9 @@
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#include "DefScriptInterface.h"
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#include "Auth/BigNumber.h"
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#include "DefScript/DefScript.h"
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#include "RealmSession.h"
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#include "WorldSession.h"
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#include "CacheHandler.h"
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#include "Realm/RealmSession.h"
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#include "World/WorldSession.h"
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#include "World/CacheHandler.h"
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#include "GUI/PseuGUI.h"
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#include "RemoteController.h"
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#include "Cli.h"
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@ -1,7 +1,7 @@
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#ifndef _SCPDATABASE_H
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#define _SCPDATABASE_H
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#include "DefScript/TypeStorage.h"
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#include "TypeStorage.h"
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#include "ZCompressor.h"
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#include <set>
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@ -6,17 +6,18 @@
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#include "Auth/AuthCrypt.h"
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#include "WorldPacket.h"
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#include "WorldSocket.h"
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#include "RealmSocket.h"
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#include "Channel.h"
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#include "ObjMgr.h"
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#include "World.h"
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#include "MapMgr.h"
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#include "MapTile.h"
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#include "RealmSession.h"
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#include "WorldSession.h"
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#include "MemoryDataHolder.h"
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#include "MovementInfo.h"
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#include "MovementMgr.h"
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#include "Realm/RealmSession.h"
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#include "Realm/RealmSocket.h"
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struct OpcodeHandler
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{
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1
src/dep/CMakeLists.txt
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1
src/dep/CMakeLists.txt
Normal file
@ -0,0 +1 @@
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add_subdirectory (src)
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7
src/dep/src/CMakeLists.txt
Normal file
7
src/dep/src/CMakeLists.txt
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@ -0,0 +1,7 @@
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add_subdirectory (irrlicht)
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add_subdirectory (zlib)
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add_subdirectory (zthread)
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add_subdirectory (StormLib)
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if(MAKE_IRRKLANG_STUB)
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add_subdirectory(irrKlang)
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endif()
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20
src/dep/src/StormLib/CMakeLists.txt
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20
src/dep/src/StormLib/CMakeLists.txt
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@ -0,0 +1,20 @@
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include_directories (${PROJECT_SOURCE_DIR}/src/dep/include)
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add_library(StormLib huffman/huff.cpp
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wave/wave.cpp
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SAttrFile.cpp
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SCommon.cpp
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SCompression.cpp
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SFileCompactArchive.cpp
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SFileCreateArchiveEx.cpp
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SFileExtractFile.cpp
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SFileFindFile.cpp
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SFileOpenArchive.cpp
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SFileOpenFileEx.cpp
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SFileReadFile.cpp
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SListFile.cpp
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StormPortLinux.cpp
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pklib/crc32_pk.c
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pklib/explode.c
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pklib/implode.c
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misc/crc32.cpp
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misc/md5.cpp)
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3
src/dep/src/irrKlang/CMakeLists.txt
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3
src/dep/src/irrKlang/CMakeLists.txt
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@ -0,0 +1,3 @@
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include_directories (${PROJECT_SOURCE_DIR}/src/dep/include/irrklang)
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add_library(irrklang
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irrKlang.cpp)
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273
src/dep/src/irrlicht/CMakeLists.txt
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273
src/dep/src/irrlicht/CMakeLists.txt
Normal file
@ -0,0 +1,273 @@
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include_directories (${PROJECT_SOURCE_DIR}/src/dep/include ${PROJECT_SOURCE_DIR}/src/dep/include/irrlicht)
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add_library(irrlicht
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libpng/example.c
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libpng/pnggccrd.c
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libpng/pngpread.c
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libpng/pngrtran.c
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libpng/pngtest.c
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libpng/pngwio.c
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libpng/pngwutil.c
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libpng/png.c
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libpng/pngget.c
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libpng/pngread.c
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libpng/pngrutil.c
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libpng/pngtrans.c
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libpng/pngwrite.c
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libpng/pngerror.c
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libpng/pngmem.c
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libpng/pngrio.c
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libpng/pngset.c
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libpng/pngvcrd.c
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libpng/pngwtran.c
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jpeglib/jcapimin.c
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jpeglib/jcapistd.c
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jpeglib/jccoefct.c
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jpeglib/jccolor.c
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jpeglib/jcdctmgr.c
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jpeglib/jchuff.c
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jpeglib/jcinit.c
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jpeglib/jcmainct.c
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jpeglib/jcmarker.c
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jpeglib/jcmaster.c
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jpeglib/jcomapi.c
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jpeglib/jcparam.c
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jpeglib/jcphuff.c
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jpeglib/jcprepct.c
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jpeglib/jcsample.c
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jpeglib/jctrans.c
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jpeglib/jdapimin.c
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jpeglib/jdapistd.c
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jpeglib/jdatadst.c
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jpeglib/jdatasrc.c
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jpeglib/jdcoefct.c
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jpeglib/jdcolor.c
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jpeglib/jddctmgr.c
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jpeglib/jdhuff.c
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jpeglib/jdinput.c
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jpeglib/jdmainct.c
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jpeglib/jdmarker.c
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jpeglib/jdmaster.c
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jpeglib/jdmerge.c
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jpeglib/jdphuff.c
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jpeglib/jdpostct.c
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jpeglib/jdsample.c
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jpeglib/jdtrans.c
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jpeglib/jerror.c
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jpeglib/jfdctflt.c
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jpeglib/jfdctfst.c
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jpeglib/jfdctint.c
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jpeglib/jidctflt.c
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jpeglib/jidctfst.c
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jpeglib/jidctint.c
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jpeglib/jidctred.c
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jpeglib/jmemmgr.c
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jpeglib/jmemnobs.c
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jpeglib/jquant1.c
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jpeglib/jquant2.c
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jpeglib/jutils.c
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C3DSMeshFileLoader.cpp
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CAnimatedMeshMD2.cpp
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CAnimatedMeshMD3.cpp
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CAnimatedMeshSceneNode.cpp
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CAttributes.cpp
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CB3DMeshFileLoader.cpp
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CBillboardSceneNode.cpp
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CBoneSceneNode.cpp
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CBSPMeshFileLoader.cpp
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CBurningShader_Raster_Reference.cpp
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CCameraFPSSceneNode.cpp
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CCameraMayaSceneNode.cpp
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CCameraSceneNode.cpp
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CColladaFileLoader.cpp
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CColladaMeshWriter.cpp
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CColorConverter.cpp
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CCSMLoader.cpp
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CCubeSceneNode.cpp
|
||||
CD3D8Driver.cpp
|
||||
CD3D8NormalMapRenderer.cpp
|
||||
CD3D8ParallaxMapRenderer.cpp
|
||||
CD3D8ShaderMaterialRenderer.cpp
|
||||
CD3D8Texture.cpp
|
||||
CD3D9Driver.cpp
|
||||
CD3D9HLSLMaterialRenderer.cpp
|
||||
CD3D9NormalMapRenderer.cpp
|
||||
CD3D9ParallaxMapRenderer.cpp
|
||||
CD3D9ShaderMaterialRenderer.cpp
|
||||
CD3D9Texture.cpp
|
||||
CDefaultGUIElementFactory.cpp
|
||||
CDefaultSceneNodeAnimatorFactory.cpp
|
||||
CDefaultSceneNodeFactory.cpp
|
||||
CDepthBuffer.cpp
|
||||
CDMFLoader.cpp
|
||||
CDummyTransformationSceneNode.cpp
|
||||
CEmptySceneNode.cpp
|
||||
CFileList.cpp
|
||||
CFileSystem.cpp
|
||||
CFPSCounter.cpp
|
||||
CGeometryCreator.cpp
|
||||
CGUIButton.cpp
|
||||
CGUICheckBox.cpp
|
||||
CGUIColorSelectDialog.cpp
|
||||
CGUIComboBox.cpp
|
||||
CGUIContextMenu.cpp
|
||||
CGUIEditBox.cpp
|
||||
CGUIEnvironment.cpp
|
||||
CGUIFileOpenDialog.cpp
|
||||
CGUIFont.cpp
|
||||
CGUIImage.cpp
|
||||
CGUIInOutFader.cpp
|
||||
CGUIListBox.cpp
|
||||
CGUIMenu.cpp
|
||||
CGUIMeshViewer.cpp
|
||||
CGUIMessageBox.cpp
|
||||
CGUIModalScreen.cpp
|
||||
CGUIScrollBar.cpp
|
||||
CGUISkin.cpp
|
||||
CGUISpinBox.cpp
|
||||
CGUISpriteBank.cpp
|
||||
CGUIStaticText.cpp
|
||||
CGUITabControl.cpp
|
||||
CGUITable.cpp
|
||||
CGUIToolBar.cpp
|
||||
CGUIWindow.cpp
|
||||
CImage.cpp
|
||||
CImageLoaderBMP.cpp
|
||||
CImageLoaderJPG.cpp
|
||||
CImageLoaderPCX.cpp
|
||||
CImageLoaderPNG.cpp
|
||||
CImageLoaderPPM.cpp
|
||||
CImageLoaderPSD.cpp
|
||||
CImageLoaderTGA.cpp
|
||||
CImageLoaderWAL.cpp
|
||||
CImageWriterBMP.cpp
|
||||
CImageWriterJPG.cpp
|
||||
CImageWriterPCX.cpp
|
||||
CImageWriterPNG.cpp
|
||||
CImageWriterPPM.cpp
|
||||
CImageWriterPSD.cpp
|
||||
CImageWriterTGA.cpp
|
||||
CIrrDeviceLinux.cpp
|
||||
CIrrDeviceSDL.cpp
|
||||
CIrrDeviceStub.cpp
|
||||
CIrrDeviceWin32.cpp
|
||||
CIrrDeviceWinCE.cpp
|
||||
CIrrMeshFileLoader.cpp
|
||||
CIrrMeshWriter.cpp
|
||||
CLightSceneNode.cpp
|
||||
CLimitReadFile.cpp
|
||||
CLMTSMeshFileLoader.cpp
|
||||
CLogger.cpp
|
||||
CLWOMeshFileLoader.cpp
|
||||
CMD2MeshFileLoader.cpp
|
||||
CMD3MeshFileLoader.cpp
|
||||
CMemoryReadFile.cpp
|
||||
CMeshCache.cpp
|
||||
CMeshManipulator.cpp
|
||||
CMeshSceneNode.cpp
|
||||
CMetaTriangleSelector.cpp
|
||||
CMS3DMeshFileLoader.cpp
|
||||
CMY3DMeshFileLoader.cpp
|
||||
CNullDriver.cpp
|
||||
COBJMeshFileLoader.cpp
|
||||
COBJMeshWriter.cpp
|
||||
COCTLoader.cpp
|
||||
COctTreeSceneNode.cpp
|
||||
COctTreeTriangleSelector.cpp
|
||||
COgreMeshFileLoader.cpp
|
||||
COpenGLDriver.cpp
|
||||
COpenGLExtensionHandler.cpp
|
||||
COpenGLNormalMapRenderer.cpp
|
||||
COpenGLParallaxMapRenderer.cpp
|
||||
COpenGLShaderMaterialRenderer.cpp
|
||||
COpenGLSLMaterialRenderer.cpp
|
||||
COpenGLTexture.cpp
|
||||
COSOperator.cpp
|
||||
CPakReader.cpp
|
||||
CParticleAnimatedMeshSceneNodeEmitter.cpp
|
||||
CParticleAttractionAffector.cpp
|
||||
CParticleBoxEmitter.cpp
|
||||
CParticleCylinderEmitter.cpp
|
||||
CParticleFadeOutAffector.cpp
|
||||
CParticleGravityAffector.cpp
|
||||
CParticleMeshEmitter.cpp
|
||||
CParticlePointEmitter.cpp
|
||||
CParticleRingEmitter.cpp
|
||||
CParticleRotationAffector.cpp
|
||||
CParticleScaleAffector.cpp
|
||||
CParticleSphereEmitter.cpp
|
||||
CParticleSystemSceneNode.cpp
|
||||
CQ3LevelMesh.cpp
|
||||
CQuake3ShaderSceneNode.cpp
|
||||
CReadFile.cpp
|
||||
CSceneCollisionManager.cpp
|
||||
CSceneManager.cpp
|
||||
CSceneNodeAnimatorCameraFPS.cpp
|
||||
CSceneNodeAnimatorCameraMaya.cpp
|
||||
CSceneNodeAnimatorCollisionResponse.cpp
|
||||
CSceneNodeAnimatorDelete.cpp
|
||||
CSceneNodeAnimatorFlyCircle.cpp
|
||||
CSceneNodeAnimatorFlyStraight.cpp
|
||||
CSceneNodeAnimatorFollowSpline.cpp
|
||||
CSceneNodeAnimatorRotation.cpp
|
||||
CSceneNodeAnimatorTexture.cpp
|
||||
CShadowVolumeSceneNode.cpp
|
||||
CSkinnedMesh.cpp
|
||||
CSkyBoxSceneNode.cpp
|
||||
CSkyDomeSceneNode.cpp
|
||||
CSoftwareDriver2.cpp
|
||||
CSoftwareDriver.cpp
|
||||
CSoftwareTexture2.cpp
|
||||
CSoftwareTexture.cpp
|
||||
CSphereSceneNode.cpp
|
||||
CSTLMeshFileLoader.cpp
|
||||
CSTLMeshWriter.cpp
|
||||
CTerrainSceneNode.cpp
|
||||
CTerrainTriangleSelector.cpp
|
||||
CTextSceneNode.cpp
|
||||
CTRFlat.cpp
|
||||
CTRFlatWire.cpp
|
||||
CTRGouraud2.cpp
|
||||
CTRGouraudAlpha2.cpp
|
||||
CTRGouraudAlphaNoZ2.cpp
|
||||
CTRGouraud.cpp
|
||||
CTRGouraudWire.cpp
|
||||
CTriangleBBSelector.cpp
|
||||
CTriangleSelector.cpp
|
||||
CTRTextureBlend.cpp
|
||||
CTRTextureDetailMap2.cpp
|
||||
CTRTextureFlat.cpp
|
||||
CTRTextureFlatWire.cpp
|
||||
CTRTextureGouraud2.cpp
|
||||
CTRTextureGouraudAdd2.cpp
|
||||
CTRTextureGouraudAdd.cpp
|
||||
CTRTextureGouraudAddNoZ2.cpp
|
||||
CTRTextureGouraudAlpha.cpp
|
||||
CTRTextureGouraudAlphaNoZ.cpp
|
||||
CTRTextureGouraud.cpp
|
||||
CTRTextureGouraudNoZ2.cpp
|
||||
CTRTextureGouraudNoZ.cpp
|
||||
CTRTextureGouraudVertexAlpha2.cpp
|
||||
CTRTextureGouraudWire.cpp
|
||||
CTRTextureLightMap2_Add.cpp
|
||||
CTRTextureLightMap2_M1.cpp
|
||||
CTRTextureLightMap2_M2.cpp
|
||||
CTRTextureLightMap2_M4.cpp
|
||||
CTRTextureLightMapGouraud2_M4.cpp
|
||||
CTRTextureWire2.cpp
|
||||
CVideoModeList.cpp
|
||||
CVolumeLightSceneNode.cpp
|
||||
CWaterSurfaceSceneNode.cpp
|
||||
CWriteFile.cpp
|
||||
CXMeshFileLoader.cpp
|
||||
CXMLReader.cpp
|
||||
CXMLWriter.cpp
|
||||
CZBuffer.cpp
|
||||
CZipReader.cpp
|
||||
IBurningShader.cpp
|
||||
Irrlicht.cpp
|
||||
irrXML.cpp
|
||||
os.cpp
|
||||
)
|
||||
2
src/dep/src/zlib/CMakeLists.txt
Normal file
2
src/dep/src/zlib/CMakeLists.txt
Normal file
@ -0,0 +1,2 @@
|
||||
include_directories (${PROJECT_SOURCE_DIR}/src/dep/include ${PROJECT_SOURCE_DIR}/src/dep/include/zlib)
|
||||
add_library(zlib adler32.c compress.c crc32.c deflate.c example.c gzio.c infback.c inffast.c inflate.c inftrees.c trees.c uncompr.c zutil.c)
|
||||
27
src/dep/src/zthread/CMakeLists.txt
Normal file
27
src/dep/src/zthread/CMakeLists.txt
Normal file
@ -0,0 +1,27 @@
|
||||
include_directories (${PROJECT_SOURCE_DIR}/src/dep/include ${PROJECT_SOURCE_DIR}/src/dep/include/zthread)
|
||||
add_library(zthread
|
||||
AtomicCount.cxx
|
||||
Condition.cxx
|
||||
ConcurrentExecutor.cxx
|
||||
CountingSemaphore.cxx
|
||||
FastMutex.cxx
|
||||
FastRecursiveMutex.cxx
|
||||
Mutex.cxx
|
||||
RecursiveMutexImpl.cxx
|
||||
RecursiveMutex.cxx
|
||||
Monitor.cxx
|
||||
PoolExecutor.cxx
|
||||
PriorityCondition.cxx
|
||||
PriorityInheritanceMutex.cxx
|
||||
PriorityMutex.cxx
|
||||
PrioritySemaphore.cxx
|
||||
Semaphore.cxx
|
||||
SynchronousExecutor.cxx
|
||||
Thread.cxx
|
||||
ThreadedExecutor.cxx
|
||||
ThreadImpl.cxx
|
||||
ThreadLocalImpl.cxx
|
||||
ThreadQueue.cxx
|
||||
Time.cxx
|
||||
ThreadOps.cxx
|
||||
)
|
||||
36
src/shared/CMakeLists.txt
Normal file
36
src/shared/CMakeLists.txt
Normal file
@ -0,0 +1,36 @@
|
||||
include_directories (${PROJECT_SOURCE_DIR}/src/dep/include ${PROJECT_SOURCE_DIR}/src/dep/src ${PROJECT_SOURCE_DIR}/src/shared)
|
||||
add_library(shared
|
||||
WDTFile.cpp
|
||||
Locale.cpp
|
||||
MPQFile.cpp
|
||||
MPQHelper.cpp
|
||||
ProgressBar.cpp
|
||||
dbcfile.cpp
|
||||
ADTFile.cpp
|
||||
MapTile.cpp
|
||||
log.cpp
|
||||
tools.cpp
|
||||
ZCompressor.cpp
|
||||
MemoryDataHolder.cpp
|
||||
Auth/SARC4.cpp
|
||||
Auth/BigNumber.cpp
|
||||
Auth/AuthCrypt.cpp
|
||||
Auth/Hmac.cpp
|
||||
Auth/Sha1.cpp
|
||||
Auth/md5.c
|
||||
Network/Utility.cpp
|
||||
Network/ResolvSocket.cpp
|
||||
Network/socket_include.cpp
|
||||
Network/Base64.cpp
|
||||
Network/ResolvServer.cpp
|
||||
Network/SocketThread.cpp
|
||||
Network/CircularBuffer.cpp
|
||||
Network/Socket.cpp
|
||||
Network/StdoutLog.cpp
|
||||
Network/UdpSocket.cpp
|
||||
Network/Thread.cpp
|
||||
Network/Parse.cpp
|
||||
Network/PoolSocket.cpp
|
||||
Network/SocketHandler.cpp
|
||||
Network/TcpSocket.cpp
|
||||
)
|
||||
@ -1,6 +1,6 @@
|
||||
#include <fstream>
|
||||
#include "MemoryDataHolder.h"
|
||||
#include "DefScript/TypeStorage.h"
|
||||
#include "TypeStorage.h"
|
||||
#include "zthread/Condition.h"
|
||||
#include "zthread/Task.h"
|
||||
#include "zthread/PoolExecutor.h"
|
||||
2
src/tools/CMakeLists.txt
Normal file
2
src/tools/CMakeLists.txt
Normal file
@ -0,0 +1,2 @@
|
||||
add_subdirectory (stuffextract)
|
||||
add_subdirectory (viewer)
|
||||
10
src/tools/stuffextract/CMakeLists.txt
Normal file
10
src/tools/stuffextract/CMakeLists.txt
Normal file
@ -0,0 +1,10 @@
|
||||
include_directories (${PROJECT_SOURCE_DIR}/src/dep/include ${PROJECT_SOURCE_DIR}/src/shared)
|
||||
|
||||
add_executable (stuffextract
|
||||
StuffExtract.cpp
|
||||
)
|
||||
|
||||
# Link the executable to the libraries.
|
||||
target_link_libraries (stuffextract shared StormLib zlib bz2)
|
||||
|
||||
install(TARGETS stuffextract DESTINATION ${CMAKE_INSTALL_PREFIX})
|
||||
16
src/tools/viewer/CMakeLists.txt
Normal file
16
src/tools/viewer/CMakeLists.txt
Normal file
@ -0,0 +1,16 @@
|
||||
include_directories (${PROJECT_SOURCE_DIR}/src/dep/include ${PROJECT_SOURCE_DIR}/src/shared ${PROJECT_SOURCE_DIR}/src/Client)
|
||||
|
||||
add_executable (viewer
|
||||
main.cpp
|
||||
${PROJECT_SOURCE_DIR}/src/Client/GUI/CM2MeshFileLoader.cpp
|
||||
${PROJECT_SOURCE_DIR}/src/Client/GUI/CWMOMeshFileLoader.cpp
|
||||
${PROJECT_SOURCE_DIR}/src/Client/GUI/CImageLoaderBLP.cpp
|
||||
${PROJECT_SOURCE_DIR}/src/Client/GUI/SImage.cpp
|
||||
${PROJECT_SOURCE_DIR}/src/Client/GUI/MemoryInterface.cpp
|
||||
${PROJECT_SOURCE_DIR}/src/Client/GUI/CMDHMemoryReadFile.cpp
|
||||
)
|
||||
|
||||
# Link the executable to the libraries.
|
||||
target_link_libraries (viewer shared irrlicht StormLib zthread GL Xxf86vm zlib bz2 )
|
||||
|
||||
install(TARGETS viewer DESTINATION ${CMAKE_INSTALL_PREFIX})
|
||||
@ -16,9 +16,9 @@ tutorial, we use a lot stuff from the gui namespace.
|
||||
#include <irrlicht/irrlicht.h>
|
||||
#include <iostream>
|
||||
#include "common.h"
|
||||
#include "CM2MeshFileLoader.h"
|
||||
#include "CWMOMeshFileLoader.h"
|
||||
#include "CImageLoaderBLP.h"
|
||||
#include "GUI/CM2MeshFileLoader.h"
|
||||
#include "GUI/CWMOMeshFileLoader.h"
|
||||
#include "GUI/CImageLoaderBLP.h"
|
||||
|
||||
|
||||
using namespace irr;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user