* deleted some old obsoelete files

* fixed problems with afxres.h in resources, thx to bLuma
This commit is contained in:
False.Genesis 2007-02-09 17:04:11 +00:00
parent e9946c4330
commit 3cba5a1e83
6 changed files with 13 additions and 822 deletions

View File

@ -1,23 +1,12 @@
// Microsoft Visual C++ generated resource script. // Microsoft Visual C++ generated resource script.
// //
#include "resource1.h" #include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
// German (Germany) resources // German (Germany) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_DEU) #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_DEU)
#ifdef _WIN32 #ifdef _WIN32
LANGUAGE LANG_GERMAN, SUBLANG_GERMAN
#pragma code_page(1252) #pragma code_page(1252)
#endif //_WIN32 #endif //_WIN32
@ -38,7 +27,6 @@ IDI_ICON1 ICON "Pseu1.ico"
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32 #ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252) #pragma code_page(1252)
#endif //_WIN32 #endif //_WIN32
@ -50,12 +38,11 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
1 TEXTINCLUDE 1 TEXTINCLUDE
BEGIN BEGIN
"resource1.h\0" "resource.h\0"
END END
2 TEXTINCLUDE 2 TEXTINCLUDE
BEGIN BEGIN
"#include ""afxres.h""\r\n"
"\0" "\0"
END END

View File

@ -1,6 +1,6 @@
//{{NO_DEPENDENCIES}} //{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file. // Microsoft Visual C++ generated include file.
// Used by Script1.rc // Used by PseuWoW.rc
// //
#define IDI_ICON1 101 #define IDI_ICON1 101
@ -8,9 +8,9 @@
// //
#ifdef APSTUDIO_INVOKED #ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS #ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 104 #define _APS_NEXT_RESOURCE_VALUE 102
#define _APS_NEXT_COMMAND_VALUE 40001 #define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1000 #define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101 #define _APS_NEXT_SYMED_VALUE 101
#endif #endif
#endif #endif

View File

@ -1,158 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="PseuWoW_Controller"
RootNamespace="PseuWoW_Controller"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)/bin"
IntermediateDirectory="$(SolutionDir)/temp/$(ProjectName)"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="2"
PrecompiledHeaderFile=".\Debug/PseuWoW_Controller.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib sdl.lib sdl_net.lib sdlmain.lib"
OutputFile="$(OutDir)/$(InputName).exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/PseuWoW_Controller.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/PseuWoW_Controller.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1031"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)/bin"
IntermediateDirectory="$(SolutionDir)/temp/$(ProjectName)"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="1"
InlineFunctionExpansion="1"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
PrecompiledHeaderFile=".\Release/PseuWoW_Controller.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib sdl.lib sdl_net.lib sdlmain.lib"
OutputFile="$(OutDir)/$(InputName).exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
ProgramDatabaseFile=".\Release/PseuWoW_Controller.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/PseuWoW_Controller.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1031"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath=".\Controller\Controller.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath=".\shared\controllercodes.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
</Filter>
<File
RelativePath="ReadMe.txt">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@ -1,319 +0,0 @@
// PseuWoW_Controller.cpp : Defines the entry point for the console application.
//
#include <iostream>
#include <string>
#include <string.h>
#include <SDL/SDL.h>
#include <SDL/SDL_net.h>
#include <SDL/SDL_thread.h>
#include "../shared/controllercodes.h"
#define gets(c) Gets(c)
#define MAXLEN 1024
bool DEBUG=true;
char *ver="PseuWoW Controlling Unit Build 1";
int error=0,port=10024;
SDL_Thread *connect_thread,*recieve_thread,*cmdhandler_thread,*quitproc_thread,*input_thread;
char *hostname="localhost";
bool ready=false,connected=false,authenticated=false,nopassword=true,quit=false,waitforinput;
TCPsocket tcpsock;
char *incomingtext;
unsigned char incomingcmd;
char *password,*outgoingtext;
char *remotever;
/////////// predeclare functions /////////////////////////
int connect(void *p);
void closeconnection(bool);
void quitproc(void);
int tquitproc(void *p);
//////////////////////////////////////////
void Gets(char *z,int m) {
int ch;
int counter=0;
while((ch=getchar()) != '\n') {
z[counter++]=ch;
if(counter >= m)break;
if(quit){printf("Q: returning from input.");return;}
}
z[counter] = '\0'; /* Terminieren */
}
char *triml(char *data,int count){
data=data+count;
return data;
}
bool readconf(void){
// read the shit, then set nopassword=false :)
return 0; //error
}
void send(char code, char* sm_message="()"){
if(quit)return;
if(tcpsock==NULL){printf("ERROR: Tried to send data over a cloed socket!\n"); return;}
int sm_result;
char *packet=(char*)malloc(1024);
sprintf(packet,"%c%s",code,sm_message);
int len = strlen(packet) + 1; // add one for the terminating NULL
sm_result = SDLNet_TCP_Send(tcpsock,packet,len);
if( sm_result < len ) {
printf( "SDLNet_TCP_Send: %s\n", SDLNet_GetError() );
}
else{
//printf("out: %i, %s\n",code,sm_message);
}
free(packet);
}
int recieve(void *p) {
int result;
char msg[MAXLEN];
while(connected) {
//printf("recieve: Waiting for incoming data...\n");
result = SDLNet_TCP_Recv(tcpsock,msg,MAXLEN);
if(result <= 0) {
// TCP Connection is broken. (because of error or closure)
//closeconnection(false);
quitproc_thread=SDL_CreateThread(tquitproc,NULL);
} else {
msg[result] = 0;
incomingcmd=msg[0];
incomingtext=triml(msg,1);
//printf("in: %i, %s\n",incomingcmd,incomingtext);
}
}
if(DEBUG)printf("Reciever lost the connection, thread exited.\n");
return 0;
}
int connect(void *p){
if(quit)return 0;
IPaddress ip;
while(SDLNet_ResolveHost(&ip,hostname,port)==-1)SDL_Delay(100);
printf("Waiting for connection...\n");
while(tcpsock==NULL){
tcpsock=SDLNet_TCP_Open(&ip);
//SDL_Delay(100);
}
connected=true;
if(DEBUG)printf("Connection established.\n");
recieve_thread=SDL_CreateThread(recieve,NULL);
send(_REQUESTCONNECTION,ver);
if(DEBUG)printf("Thread exited: Connector\n");
return 0;
}
void closeconnection(bool reconnect){
if(DEBUG)printf("Closing connections. Reconnect=%i\n",reconnect);
SDL_KillThread(recieve_thread);
SDLNet_TCP_Close(tcpsock);
tcpsock=NULL;
connected=false;
authenticated=false;
if(reconnect){
connect_thread=SDL_CreateThread(connect,NULL);
if(DEBUG)printf("Thread restarted: Connector\n");
}
// more to come
}
int tquitproc(void *p){
exit(0);
return 0;
}
void quitproc(void){
static bool quitted;
if(quitted) return;
quitted=true;
printf("Quitting...\n");
quit=true;
SDL_KillThread(input_thread);
if(DEBUG)printf("Closing Connection\n");
closeconnection(false);
printf("End.\n");
//SDL_Delay(100);
exit(0);
}
void forceclose(void){
//if(connected) disconnect();
quitproc();
}
int cmdhandler(void *p){
while(true){
if (incomingcmd!=_NODATA){
switch(incomingcmd){
//case _SENDTEXT:printf("%s\n",incomingtext);break; //bugged somehow
case _PASSWORDOK:{printf("%s has accepted the connection.\n",remotever);authenticated=true;}break;
case _PASSWORDWRONG:{printf("%s has rejected the connection, exiting...\n",remotever);SDL_Delay(2000);quitproc();}break;
//case _DISCONNECT:{printf("Got disconnected from the remote side!\n");closeconnection(false);}break; // no longer needed
case _REQUESTPASSWORD:
strcpy(remotever,incomingtext);
printf("%s requests a password.\n",remotever);
if (nopassword){
printf("Enter Password, max. 32 chars: ");
Gets(password,32);
}
send(_SENDPASSWORD,password);
printf("Password sent, waiting for answer...\n");
break;
case _RECIEVEDANDREADY:{printf("%s\n",incomingtext);ready=true;}break;
case _RECIEVEDBUTUNKNOWN:{printf("The opcode was not recognized by the remote side.\n");ready=true;}break;
case _UNKNOWNCOMMAND:{printf("Unknown command.\n");ready=true;}break;
case _BADCOMMAND:{printf("Bad command: %s\n",incomingtext);ready=true;}break;
default:{printf("Recieved unknown opcode!\n");}break;
}
incomingcmd=_NODATA;
}
SDL_Delay(1);
}
return 0;
}
bool initproc(void){
printf("%s\n",ver);
if(DEBUG)printf("Allocating buffer memory...\n");
incomingtext=(char*)malloc(1024);
outgoingtext=(char*)malloc(1024);
password=(char*)malloc(32);
remotever=(char*)malloc(128);
// more malloc...
printf("Reading Config file... ");
if (readconf()) printf("done.\n"); else {
printf("error!\n");
//printf("Enter Password, max. 32 chars: ");
//scanf("%s",&password);
}
if(DEBUG)printf("Initializing SDL...\n");
if(SDL_Init(0)==-1) {
printf("SDL_Init: %s\n", SDL_GetError());
return false;
}
if(DEBUG)printf("Initializing SDL_Net...\n");
if(SDLNet_Init()==-1) {
printf("SDLNet_Init: %s\n", SDLNet_GetError());
return false;
}
if(DEBUG)printf("Starting threads...\n");
connect_thread=SDL_CreateThread(connect,NULL);
if(DEBUG)printf("Thread started: Connector\n");
cmdhandler_thread=SDL_CreateThread(cmdhandler,NULL);
if(DEBUG)printf("Thread started: CmdHandler\n");
return 1;
}
/*
int waitfortimeout(void *p){
int timeout;
for (timeout=10000;timeout>0||!ready;timeout--){
SDL_Delay(1);
if(timeout%1000==0) printf(".");
}
if(!ready) closeconnection(); // still not ready? disconnect!
return 0;
}
*/
void showhelp(void){
printf("commands - displays a list of commands the remote side supports\n");
printf("ver - show version\n");
}
bool IsLocalCommand(char *txt){
if(strcmp(outgoingtext,"help")==0){showhelp();return true;}
if(strcmp(outgoingtext,"ver")==0){printf("%s\n",ver);return true;}
if(strcmp(outgoingtext,"quit")==0||strcmp(outgoingtext,"exit")==0){quitproc();return true;}
if(strcmp(outgoingtext,"?")==0){showhelp();return true;}
return false;
}
int main(int argc, char* argv[])
{
atexit(forceclose);
///! printf("%c",(char)_SAYHELLO);
if (!initproc()){
printf("Initialisation failed!\n");
return 1;
} else {
// more init...?
printf("Initialisation finished.\n");
while(!(authenticated&&connected)){
SDL_Delay(1);
}
send(_RECIEVEDANDREADY);
printf("Authentication ok, opening console. You can enter commands now.\n");
printf("Type \"help\" for a short introduction\n");
while(true){
while(authenticated){
SDL_Delay(1);
if(ready){
printf("> ");
while(true){
/*if(!waitforinput){
SDL_CreateThread(tinput,NULL);
SDL_Delay(10);
while(waitforinput)SDL_Delay(1);
}*/
Gets(outgoingtext,MAXLEN);
if(strlen(outgoingtext)<=0)printf("Maybe you want to enter something...?!\n> ");else break;
SDL_Delay(1);
}
if (!IsLocalCommand(outgoingtext)){send(_SENDCOMMAND,outgoingtext);ready=false;}
//SDL_CreateThread(waitfortimeout,NULL);
}
}
SDL_Delay(1);
}
}
return 0;
}

View File

@ -183,12 +183,6 @@
<File <File
RelativePath=".\Client\PseuWoW.h"> RelativePath=".\Client\PseuWoW.h">
</File> </File>
<File
RelativePath=".\Client\PseuWoW.rc">
</File>
<File
RelativePath=".\Client\resource1.h">
</File>
<File <File
RelativePath=".\Client\SysDefs.h"> RelativePath=".\Client\SysDefs.h">
</File> </File>
@ -350,7 +344,13 @@
Name="Resource Files" Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"> Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
<File <File
RelativePath=".\Pseu1.ico"> RelativePath=".\Client\Pseu1.ico">
</File>
<File
RelativePath=".\Client\PseuWoW.rc">
</File>
<File
RelativePath=".\Client\resource.h">
</File> </File>
</Filter> </Filter>
</Files> </Files>

View File

@ -1,319 +0,0 @@
<?xml version="1.0" encoding="windows-1251"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="sqlite"
ProjectGUID="{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}"
RootNamespace="sqlite"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)/temp/$(ProjectName)/$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)/temp/$(ProjectName)/$(ConfigurationName)"
ConfigurationType="4"
UseOfMFC="0"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="dep/include/sqlite;dep/include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="$(SolutionDir)/temp/$(ProjectName)/sqlite.pch"
AssemblerListingLocation="$(SolutionDir)temp/$(ProjectName)/$(ConfigurationName)/"
ObjectFile="$(SolutionDir)temp/$(ProjectName)/$(ConfigurationName)/"
ProgramDataBaseFileName="$(SolutionDir)temp/$(ProjectName)/$(ConfigurationName)/"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="./dep/lib/debug/sqlite.lib"/>
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Name="VCMIDLTool"/>
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Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)/temp/$(ProjectName)/$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)/temp/$(ProjectName)/$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="dep/include/sqlite;dep/include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="$(SolutionDir)/temp/$(ProjectName)/sqlite.pch"
AssemblerListingLocation="$(SolutionDir)temp/$(ProjectName)/$(ConfigurationName)/"
ObjectFile="$(SolutionDir)temp/$(ProjectName)/$(ConfigurationName)/"
ProgramDataBaseFileName="$(SolutionDir)temp/$(ProjectName)/$(ConfigurationName)/"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
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<Tool
Name="VCLibrarianTool"
OutputFile="./dep/lib/release/sqlite.lib"/>
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Name="VCMIDLTool"/>
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Name="VCPreBuildEventTool"/>
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Name="VCPreLinkEventTool"/>
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Name="VCResourceCompilerTool"/>
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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