* implemented CONNECTING (only!) to 2.0.12 servers. (still gives errors)

* removed some hardcoded stuff (already present in included db)
* no opcode changes so far, this has to be done next!
This commit is contained in:
False.Genesis 2007-04-22 00:55:27 +00:00
parent c92f1ea824
commit 4282d4d1bf
12 changed files with 2359 additions and 2133 deletions

View File

@ -1,7 +1,6 @@
#include "common.h"
#include "PseuWoW.h"
#include "NameTables.h"
#include "DefScript/DefScript.h"
#include "DefScript/DefScriptTools.h"
#include "Player.h"
@ -65,18 +64,21 @@ DefReturnResult DefScriptPackage::SCSendChatMessage(CmdSet& Set){
std::stringstream ss;
uint32 type=atoi(Set.arg[0].c_str());
uint32 lang=atoi(Set.arg[1].c_str());
ss << lang;
// TODO: need better database support to get the lang id from a given name
/*ss << lang;
if(ss.str()!=Set.arg[1]) // given lang is NOT a number
{
for(uint32 i=0;i<=33;i++)
{
((PseuInstance*)parentMethod)->dbmgr.GetDB("language").GetFieldByValue("name"
if(!stricmp(Set.arg[1].c_str(),LookupName(i,langNames)))
{
lang=i;
break;
}
}
}
}*/
std::string msg=Set.arg[2];
std::string to=Set.arg[3];
((PseuInstance*)parentMethod)->GetWSession()->SendChatMessage(type,lang,msg,to);

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@ -1,42 +0,0 @@
/*
* Copyright (C) 2005,2006 MaNGOS <http://www.mangosproject.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __NAMETABLES_H
#define __NAMETABLES_H
struct NameTableEntry
{
uint32 id;
const char *name;
};
inline const char* LookupName(uint32 id, NameTableEntry *table)
{
for(uint32 i = 0; table[i].name != 0; i++)
{
if (table[i].id == id)
return table[i].name;
}
return "UNKNOWN";
}
extern NameTableEntry g_worldOpcodeNames[];
extern char *className[],*raceName[];
extern NameTableEntry langNames[];
#endif

View File

@ -25,7 +25,8 @@ struct SRealmHeader
struct SRealmInfo
{
uint32 icon; // icon near realm
uint8 icon; // icon near realm
uint8 locked; // added in 2.0.x
uint8 color; // color of record
std::string name; // Text zero terminated name of Realm
std::string addr_port; // Text zero terminated address of Realm ("ip:port")
@ -130,8 +131,8 @@ void RealmSocket::_HandleRealmList(void)
ibuf.Read((char*)realmbuf.contents(), ibuf.GetLength());
uint32 unk;
uint16 len;
uint8 cmd,count;
uint16 len,count;
uint8 cmd;
realmbuf >> cmd >> len >> unk >> count;
// no realm?
@ -145,6 +146,7 @@ void RealmSocket::_HandleRealmList(void)
for(uint8 i=0;i<count;i++)
{
realmbuf >> realms[i].icon;
realmbuf >> realms[i].locked;
realmbuf >> realms[i].color;
realmbuf >> realms[i].name;
realmbuf >> realms[i].addr_port;
@ -165,6 +167,7 @@ void RealmSocket::_HandleRealmList(void)
logcustom(0,LGREEN,"Realm: %s (%s)",realms[i].name.c_str(),realms[i].addr_port.c_str());
logdetail(" [chars:%d][population:%f][timezone:%d]",realms[i].chars_here,realms[i].population,realms[i].timezone);
}
delete [] realms;
// now setup where the woldserver is and how to login there
if(realmAddr.empty()){

View File

@ -2,9 +2,6 @@
#include "common.h"
#include "SCPDatabase.h"
// for helper functions
#include "NameTables.h"
uint32 SCPDatabase::LoadFromFile(char *fn)
{
std::fstream fh;
@ -107,8 +104,8 @@ std::string SCPDatabaseMgr::GetZoneName(uint32 id)
std::string SCPDatabaseMgr::GetRaceName(uint32 id)
{
std::string r = GetDB("race").GetField(id).GetString("name");
if(r.empty())
r = raceName[id];
//if(r.empty())
// r = raceName[id];
return r;
}
@ -120,8 +117,8 @@ std::string SCPDatabaseMgr::GetMapName(uint32 id)
std::string SCPDatabaseMgr::GetClassName_(uint32 id)
{
std::string r = GetDB("class").GetField(id).GetString("name");
if(r.empty())
r = className[id];
//if(r.empty())
// r = className[id];
return r;
}
@ -133,7 +130,7 @@ std::string SCPDatabaseMgr::GetGenderName(uint32 id)
std::string SCPDatabaseMgr::GetLangName(uint32 id)
{
std::string r = GetDB("language").GetField(id).GetString("name");
if(r.empty())
r = LookupName(id,langNames);
//if(r.empty())
// r = LookupName(id,langNames);
return r;
}

View File

@ -5,7 +5,6 @@
#include "Opcodes.h"
#include "SharedDefines.h"
#include "Player.h"
#include "NameTables.h"
#include "DefScript/DefScript.h"
#include "WorldSession.h"
#include "CacheHandler.h"

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -5,7 +5,6 @@
#include "Opcodes.h"
#include "SharedDefines.h"
#include "Player.h"
#include "NameTables.h"
#include "DefScript/DefScript.h"
#include "WorldSession.h"

View File

@ -1,379 +1,361 @@
/*
* Copyright (C) 2005,2006,2007 MaNGOS <http://www.mangosproject.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
#ifndef _UPDATEFIELDS_AUTO_H
#define _UPDATEFIELDS_AUTO_H
enum EObjectFields
{
OBJECT_FIELD_GUID = 0x0000,
OBJECT_FIELD_TYPE = 0x0002,
OBJECT_FIELD_ENTRY = 0x0003,
OBJECT_FIELD_SCALE_X = 0x0004,
OBJECT_FIELD_PADDING = 0x0005,
OBJECT_END = OBJECT_FIELD_PADDING + 1,
};
enum EItemFields
{
ITEM_FIELD_OWNER = OBJECT_END + 0x0000,
ITEM_FIELD_CONTAINED = OBJECT_END + 0x0002,
ITEM_FIELD_CREATOR = OBJECT_END + 0x0004,
ITEM_FIELD_GIFTCREATOR = OBJECT_END + 0x0006,
ITEM_FIELD_STACK_COUNT = OBJECT_END + 0x0008,
ITEM_FIELD_DURATION = OBJECT_END + 0x0009,
ITEM_FIELD_SPELL_CHARGES = OBJECT_END + 0x000A,
ITEM_FIELD_FLAGS = OBJECT_END + 0x000F,
ITEM_FIELD_ENCHANTMENT = OBJECT_END + 0x0010,
ITEM_FIELD_PROPERTY_SEED = OBJECT_END + 0x0025,
ITEM_FIELD_RANDOM_PROPERTIES_ID = OBJECT_END + 0x0026,
ITEM_FIELD_ITEM_TEXT_ID = OBJECT_END + 0x0027,
ITEM_FIELD_DURABILITY = OBJECT_END + 0x0028,
ITEM_FIELD_MAXDURABILITY = OBJECT_END + 0x0029,
ITEM_END = ITEM_FIELD_MAXDURABILITY + 1,
};
enum EContainerFields
{
CONTAINER_FIELD_NUM_SLOTS = ITEM_END + 0x0000,
CONTAINER_ALIGN_PAD = ITEM_END + 0x0001,
CONTAINER_FIELD_SLOT_1 = ITEM_END + 0x0002,
CONTAINER_END = CONTAINER_FIELD_SLOT_1 + 56,
};
enum EUnitFields
{
UNIT_FIELD_CHARM = OBJECT_END + 0x0000,
UNIT_FIELD_SUMMON = OBJECT_END + 0x0002,
UNIT_FIELD_CHARMEDBY = OBJECT_END + 0x0004,
UNIT_FIELD_SUMMONEDBY = OBJECT_END + 0x0006,
UNIT_FIELD_CREATEDBY = OBJECT_END + 0x0008,
UNIT_FIELD_TARGET = OBJECT_END + 0x000A,
UNIT_FIELD_PERSUADED = OBJECT_END + 0x000C,
UNIT_FIELD_CHANNEL_OBJECT = OBJECT_END + 0x000E,
UNIT_FIELD_HEALTH = OBJECT_END + 0x0010,
UNIT_FIELD_POWER1 = OBJECT_END + 0x0011,
UNIT_FIELD_POWER2 = OBJECT_END + 0x0012,
UNIT_FIELD_POWER3 = OBJECT_END + 0x0013,
UNIT_FIELD_POWER4 = OBJECT_END + 0x0014,
UNIT_FIELD_POWER5 = OBJECT_END + 0x0015,
UNIT_FIELD_MAXHEALTH = OBJECT_END + 0x0016,
UNIT_FIELD_MAXPOWER1 = OBJECT_END + 0x0017,
UNIT_FIELD_MAXPOWER2 = OBJECT_END + 0x0018,
UNIT_FIELD_MAXPOWER3 = OBJECT_END + 0x0019,
UNIT_FIELD_MAXPOWER4 = OBJECT_END + 0x001A,
UNIT_FIELD_MAXPOWER5 = OBJECT_END + 0x001B,
UNIT_FIELD_LEVEL = OBJECT_END + 0x001C,
UNIT_FIELD_FACTIONTEMPLATE = OBJECT_END + 0x001D,
UNIT_FIELD_BYTES_0 = OBJECT_END + 0x001E,
UNIT_VIRTUAL_ITEM_SLOT_DISPLAY = OBJECT_END + 0x001F,
UNIT_VIRTUAL_ITEM_INFO = OBJECT_END + 0x0022,
UNIT_FIELD_FLAGS = OBJECT_END + 0x0028,
UNIT_FIELD_AURA = OBJECT_END + 0x0029,
UNIT_FIELD_AURAFLAGS = OBJECT_END + 0x0059,
UNIT_FIELD_AURALEVELS = OBJECT_END + 0x005F,
UNIT_FIELD_AURAAPPLICATIONS = OBJECT_END + 0x006B,
UNIT_FIELD_AURASTATE = OBJECT_END + 0x0077,
UNIT_FIELD_BASEATTACKTIME = OBJECT_END + 0x0078,
UNIT_FIELD_RANGEDATTACKTIME = OBJECT_END + 0x007A,
UNIT_FIELD_BOUNDINGRADIUS = OBJECT_END + 0x007B,
UNIT_FIELD_COMBATREACH = OBJECT_END + 0x007C,
UNIT_FIELD_DISPLAYID = OBJECT_END + 0x007D,
UNIT_FIELD_NATIVEDISPLAYID = OBJECT_END + 0x007E,
UNIT_FIELD_MOUNTDISPLAYID = OBJECT_END + 0x007F,
UNIT_FIELD_MINDAMAGE = OBJECT_END + 0x0080,
UNIT_FIELD_MAXDAMAGE = OBJECT_END + 0x0081,
UNIT_FIELD_MINOFFHANDDAMAGE = OBJECT_END + 0x0082,
UNIT_FIELD_MAXOFFHANDDAMAGE = OBJECT_END + 0x0083,
UNIT_FIELD_BYTES_1 = OBJECT_END + 0x0084,
UNIT_FIELD_PETNUMBER = OBJECT_END + 0x0085,
UNIT_FIELD_PET_NAME_TIMESTAMP = OBJECT_END + 0x0086,
UNIT_FIELD_PETEXPERIENCE = OBJECT_END + 0x0087,
UNIT_FIELD_PETNEXTLEVELEXP = OBJECT_END + 0x0088,
UNIT_DYNAMIC_FLAGS = OBJECT_END + 0x0089,
UNIT_CHANNEL_SPELL = OBJECT_END + 0x008A,
UNIT_MOD_CAST_SPEED = OBJECT_END + 0x008B,
UNIT_CREATED_BY_SPELL = OBJECT_END + 0x008C,
UNIT_NPC_FLAGS = OBJECT_END + 0x008D,
UNIT_NPC_EMOTESTATE = OBJECT_END + 0x008E,
UNIT_TRAINING_POINTS = OBJECT_END + 0x008F,
UNIT_FIELD_STR = OBJECT_END + 0x0090,
UNIT_FIELD_AGILITY = OBJECT_END + 0x0091,
UNIT_FIELD_STAMINA = OBJECT_END + 0x0092,
UNIT_FIELD_IQ = OBJECT_END + 0x0093,
UNIT_FIELD_SPIRIT = OBJECT_END + 0x0094,
UNIT_FIELD_RESISTANCES = OBJECT_END + 0x0095,
UNIT_FIELD_BASE_MANA = OBJECT_END + 0x009C,
UNIT_FIELD_BASE_HEALTH = OBJECT_END + 0x009D,
UNIT_FIELD_BYTES_2 = OBJECT_END + 0x009E,
UNIT_FIELD_ATTACK_POWER = OBJECT_END + 0x009F,
UNIT_FIELD_ATTACK_POWER_MODS = OBJECT_END + 0x00A0,
UNIT_FIELD_ATTACK_POWER_MULTIPLIER = OBJECT_END + 0x00A1,
UNIT_FIELD_RANGED_ATTACK_POWER = OBJECT_END + 0x00A2,
UNIT_FIELD_RANGED_ATTACK_POWER_MODS = OBJECT_END + 0x00A3,
UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER = OBJECT_END + 0x00A4,
UNIT_FIELD_MINRANGEDDAMAGE = OBJECT_END + 0x00A5,
UNIT_FIELD_MAXRANGEDDAMAGE = OBJECT_END + 0x00A6,
UNIT_FIELD_POWER_COST_MODIFIER = OBJECT_END + 0x00A7,
UNIT_FIELD_POWER_COST_MULTIPLIER = OBJECT_END + 0x00AE,
UNIT_FIELD_PADDING = OBJECT_END + 0x00B5,
UNIT_END = UNIT_FIELD_PADDING + 1,
};
enum EPlayerFields
{
PLAYER_DUEL_ARBITER = UNIT_END + 0x0000,
PLAYER_FLAGS = UNIT_END + 0x0002,
PLAYER_GUILDID = UNIT_END + 0x0003,
PLAYER_GUILDRANK = UNIT_END + 0x0004,
PLAYER_BYTES = UNIT_END + 0x0005,
PLAYER_BYTES_2 = UNIT_END + 0x0006,
PLAYER_BYTES_3 = UNIT_END + 0x0007,
PLAYER_DUEL_TEAM = UNIT_END + 0x0008,
PLAYER_GUILD_TIMESTAMP = UNIT_END + 0x0009,
PLAYER_QUEST_LOG_1_1 = UNIT_END + 0x000A,
PLAYER_QUEST_LOG_1_2 = UNIT_END + 0x000B,
PLAYER_QUEST_LOG_2_1 = UNIT_END + 0x000D,
PLAYER_QUEST_LOG_2_2 = UNIT_END + 0x000E,
PLAYER_QUEST_LOG_3_1 = UNIT_END + 0x0010,
PLAYER_QUEST_LOG_3_2 = UNIT_END + 0x0011,
PLAYER_QUEST_LOG_4_1 = UNIT_END + 0x0013,
PLAYER_QUEST_LOG_4_2 = UNIT_END + 0x0014,
PLAYER_QUEST_LOG_5_1 = UNIT_END + 0x0016,
PLAYER_QUEST_LOG_5_2 = UNIT_END + 0x0017,
PLAYER_QUEST_LOG_6_1 = UNIT_END + 0x0019,
PLAYER_QUEST_LOG_6_2 = UNIT_END + 0x001A,
PLAYER_QUEST_LOG_7_1 = UNIT_END + 0x001C,
PLAYER_QUEST_LOG_7_2 = UNIT_END + 0x001D,
PLAYER_QUEST_LOG_8_1 = UNIT_END + 0x001F,
PLAYER_QUEST_LOG_8_2 = UNIT_END + 0x0020,
PLAYER_QUEST_LOG_9_1 = UNIT_END + 0x0022,
PLAYER_QUEST_LOG_9_2 = UNIT_END + 0x0023,
PLAYER_QUEST_LOG_10_1 = UNIT_END + 0x0025,
PLAYER_QUEST_LOG_10_2 = UNIT_END + 0x0026,
PLAYER_QUEST_LOG_11_1 = UNIT_END + 0x0028,
PLAYER_QUEST_LOG_11_2 = UNIT_END + 0x0029,
PLAYER_QUEST_LOG_12_1 = UNIT_END + 0x002B,
PLAYER_QUEST_LOG_12_2 = UNIT_END + 0x002C,
PLAYER_QUEST_LOG_13_1 = UNIT_END + 0x002E,
PLAYER_QUEST_LOG_13_2 = UNIT_END + 0x002F,
PLAYER_QUEST_LOG_14_1 = UNIT_END + 0x0031,
PLAYER_QUEST_LOG_14_2 = UNIT_END + 0x0032,
PLAYER_QUEST_LOG_15_1 = UNIT_END + 0x0034,
PLAYER_QUEST_LOG_15_2 = UNIT_END + 0x0035,
PLAYER_QUEST_LOG_16_1 = UNIT_END + 0x0037,
PLAYER_QUEST_LOG_16_2 = UNIT_END + 0x0038,
PLAYER_QUEST_LOG_17_1 = UNIT_END + 0x003A,
PLAYER_QUEST_LOG_17_2 = UNIT_END + 0x003B,
PLAYER_QUEST_LOG_18_1 = UNIT_END + 0x003D,
PLAYER_QUEST_LOG_18_2 = UNIT_END + 0x003E,
PLAYER_QUEST_LOG_19_1 = UNIT_END + 0x0040,
PLAYER_QUEST_LOG_19_2 = UNIT_END + 0x0041,
PLAYER_QUEST_LOG_20_1 = UNIT_END + 0x0043,
PLAYER_QUEST_LOG_20_2 = UNIT_END + 0x0044,
PLAYER_VISIBLE_ITEM_1_CREATOR = UNIT_END + 0x0046,
PLAYER_VISIBLE_ITEM_1_0 = UNIT_END + 0x0048,
PLAYER_VISIBLE_ITEM_1_PROPERTIES = UNIT_END + 0x0050,
PLAYER_VISIBLE_ITEM_1_PAD = UNIT_END + 0x0051,
PLAYER_VISIBLE_ITEM_2_CREATOR = UNIT_END + 0x0052,
PLAYER_VISIBLE_ITEM_2_0 = UNIT_END + 0x0054,
PLAYER_VISIBLE_ITEM_2_PROPERTIES = UNIT_END + 0x005C,
PLAYER_VISIBLE_ITEM_2_PAD = UNIT_END + 0x005D,
PLAYER_VISIBLE_ITEM_3_CREATOR = UNIT_END + 0x005E,
PLAYER_VISIBLE_ITEM_3_0 = UNIT_END + 0x0060,
PLAYER_VISIBLE_ITEM_3_PROPERTIES = UNIT_END + 0x0068,
PLAYER_VISIBLE_ITEM_3_PAD = UNIT_END + 0x0069,
PLAYER_VISIBLE_ITEM_4_CREATOR = UNIT_END + 0x006A,
PLAYER_VISIBLE_ITEM_4_0 = UNIT_END + 0x006C,
PLAYER_VISIBLE_ITEM_4_PROPERTIES = UNIT_END + 0x0074,
PLAYER_VISIBLE_ITEM_4_PAD = UNIT_END + 0x0075,
PLAYER_VISIBLE_ITEM_5_CREATOR = UNIT_END + 0x0076,
PLAYER_VISIBLE_ITEM_5_0 = UNIT_END + 0x0078,
PLAYER_VISIBLE_ITEM_5_PROPERTIES = UNIT_END + 0x0080,
PLAYER_VISIBLE_ITEM_5_PAD = UNIT_END + 0x0081,
PLAYER_VISIBLE_ITEM_6_CREATOR = UNIT_END + 0x0082,
PLAYER_VISIBLE_ITEM_6_0 = UNIT_END + 0x0084,
PLAYER_VISIBLE_ITEM_6_PROPERTIES = UNIT_END + 0x008C,
PLAYER_VISIBLE_ITEM_6_PAD = UNIT_END + 0x008D,
PLAYER_VISIBLE_ITEM_7_CREATOR = UNIT_END + 0x008E,
PLAYER_VISIBLE_ITEM_7_0 = UNIT_END + 0x0090,
PLAYER_VISIBLE_ITEM_7_PROPERTIES = UNIT_END + 0x0098,
PLAYER_VISIBLE_ITEM_7_PAD = UNIT_END + 0x0099,
PLAYER_VISIBLE_ITEM_8_CREATOR = UNIT_END + 0x009A,
PLAYER_VISIBLE_ITEM_8_0 = UNIT_END + 0x009C,
PLAYER_VISIBLE_ITEM_8_PROPERTIES = UNIT_END + 0x00A4,
PLAYER_VISIBLE_ITEM_8_PAD = UNIT_END + 0x00A5,
PLAYER_VISIBLE_ITEM_9_CREATOR = UNIT_END + 0x00A6,
PLAYER_VISIBLE_ITEM_9_0 = UNIT_END + 0x00A8,
PLAYER_VISIBLE_ITEM_9_PROPERTIES = UNIT_END + 0x00B0,
PLAYER_VISIBLE_ITEM_9_PAD = UNIT_END + 0x00B1,
PLAYER_VISIBLE_ITEM_10_CREATOR = UNIT_END + 0x00B2,
PLAYER_VISIBLE_ITEM_10_0 = UNIT_END + 0x00B4,
PLAYER_VISIBLE_ITEM_10_PROPERTIES = UNIT_END + 0x00BC,
PLAYER_VISIBLE_ITEM_10_PAD = UNIT_END + 0x00BD,
PLAYER_VISIBLE_ITEM_11_CREATOR = UNIT_END + 0x00BE,
PLAYER_VISIBLE_ITEM_11_0 = UNIT_END + 0x00C0,
PLAYER_VISIBLE_ITEM_11_PROPERTIES = UNIT_END + 0x00C8,
PLAYER_VISIBLE_ITEM_11_PAD = UNIT_END + 0x00C9,
PLAYER_VISIBLE_ITEM_12_CREATOR = UNIT_END + 0x00CA,
PLAYER_VISIBLE_ITEM_12_0 = UNIT_END + 0x00CC,
PLAYER_VISIBLE_ITEM_12_PROPERTIES = UNIT_END + 0x00D4,
PLAYER_VISIBLE_ITEM_12_PAD = UNIT_END + 0x00D5,
PLAYER_VISIBLE_ITEM_13_CREATOR = UNIT_END + 0x00D6,
PLAYER_VISIBLE_ITEM_13_0 = UNIT_END + 0x00D8,
PLAYER_VISIBLE_ITEM_13_PROPERTIES = UNIT_END + 0x00E0,
PLAYER_VISIBLE_ITEM_13_PAD = UNIT_END + 0x00E1,
PLAYER_VISIBLE_ITEM_14_CREATOR = UNIT_END + 0x00E2,
PLAYER_VISIBLE_ITEM_14_0 = UNIT_END + 0x00E4,
PLAYER_VISIBLE_ITEM_14_PROPERTIES = UNIT_END + 0x00EC,
PLAYER_VISIBLE_ITEM_14_PAD = UNIT_END + 0x00ED,
PLAYER_VISIBLE_ITEM_15_CREATOR = UNIT_END + 0x00EE,
PLAYER_VISIBLE_ITEM_15_0 = UNIT_END + 0x00F0,
PLAYER_VISIBLE_ITEM_15_PROPERTIES = UNIT_END + 0x00F8,
PLAYER_VISIBLE_ITEM_15_PAD = UNIT_END + 0x00F9,
PLAYER_VISIBLE_ITEM_16_CREATOR = UNIT_END + 0x00FA,
PLAYER_VISIBLE_ITEM_16_0 = UNIT_END + 0x00FC,
PLAYER_VISIBLE_ITEM_16_PROPERTIES = UNIT_END + 0x0104,
PLAYER_VISIBLE_ITEM_16_PAD = UNIT_END + 0x0105,
PLAYER_VISIBLE_ITEM_17_CREATOR = UNIT_END + 0x0106,
PLAYER_VISIBLE_ITEM_17_0 = UNIT_END + 0x0108,
PLAYER_VISIBLE_ITEM_17_PROPERTIES = UNIT_END + 0x0110,
PLAYER_VISIBLE_ITEM_17_PAD = UNIT_END + 0x0111,
PLAYER_VISIBLE_ITEM_18_CREATOR = UNIT_END + 0x0112,
PLAYER_VISIBLE_ITEM_18_0 = UNIT_END + 0x0114,
PLAYER_VISIBLE_ITEM_18_PROPERTIES = UNIT_END + 0x011C,
PLAYER_VISIBLE_ITEM_18_PAD = UNIT_END + 0x011D,
PLAYER_VISIBLE_ITEM_19_CREATOR = UNIT_END + 0x011E,
PLAYER_VISIBLE_ITEM_19_0 = UNIT_END + 0x0120,
PLAYER_VISIBLE_ITEM_19_PROPERTIES = UNIT_END + 0x0128,
PLAYER_VISIBLE_ITEM_19_PAD = UNIT_END + 0x0129,
PLAYER_FIELD_INV_SLOT_HEAD = UNIT_END + 0x012A,
PLAYER_FIELD_PACK_SLOT_1 = UNIT_END + 0x0158,
PLAYER_FIELD_BANK_SLOT_1 = UNIT_END + 0x0178,
PLAYER_FIELD_BANKBAG_SLOT_1 = UNIT_END + 0x01A8,
PLAYER_FIELD_VENDORBUYBACK_SLOT_1 = UNIT_END + 0x01B4,
PLAYER_FIELD_KEYRING_SLOT_1 = UNIT_END + 0x01CC,
PLAYER_FARSIGHT = UNIT_END + 0x020C,
PLAYER_FIELD_COMBO_TARGET = UNIT_END + 0x020E,
PLAYER_XP = UNIT_END + 0x0210,
PLAYER_NEXT_LEVEL_XP = UNIT_END + 0x0211,
PLAYER_SKILL_INFO_1_1 = UNIT_END + 0x0212,
PLAYER_CHARACTER_POINTS1 = UNIT_END + 0x0392,
PLAYER_CHARACTER_POINTS2 = UNIT_END + 0x0393,
PLAYER_TRACK_CREATURES = UNIT_END + 0x0394,
PLAYER_TRACK_RESOURCES = UNIT_END + 0x0395,
PLAYER_BLOCK_PERCENTAGE = UNIT_END + 0x0396,
PLAYER_DODGE_PERCENTAGE = UNIT_END + 0x0397,
PLAYER_PARRY_PERCENTAGE = UNIT_END + 0x0398,
PLAYER_CRIT_PERCENTAGE = UNIT_END + 0x0399,
PLAYER_RANGED_CRIT_PERCENTAGE = UNIT_END + 0x039A,
PLAYER_EXPLORED_ZONES_1 = UNIT_END + 0x039B,
PLAYER_REST_STATE_EXPERIENCE = UNIT_END + 0x03DB,
PLAYER_FIELD_COINAGE = UNIT_END + 0x03DC,
PLAYER_FIELD_POSSTAT0 = UNIT_END + 0x03DD,
PLAYER_FIELD_POSSTAT1 = UNIT_END + 0x03DE,
PLAYER_FIELD_POSSTAT2 = UNIT_END + 0x03DF,
PLAYER_FIELD_POSSTAT3 = UNIT_END + 0x03E0,
PLAYER_FIELD_POSSTAT4 = UNIT_END + 0x03E1,
PLAYER_FIELD_NEGSTAT0 = UNIT_END + 0x03E2,
PLAYER_FIELD_NEGSTAT1 = UNIT_END + 0x03E3,
PLAYER_FIELD_NEGSTAT2 = UNIT_END + 0x03E4,
PLAYER_FIELD_NEGSTAT3 = UNIT_END + 0x03E5,
PLAYER_FIELD_NEGSTAT4 = UNIT_END + 0x03E6,
PLAYER_FIELD_RESISTANCEBUFFMODSPOSITIVE = UNIT_END + 0x03E7,
PLAYER_FIELD_RESISTANCEBUFFMODSNEGATIVE = UNIT_END + 0x03EE,
PLAYER_FIELD_MOD_DAMAGE_DONE_POS = UNIT_END + 0x03F5,
PLAYER_FIELD_MOD_DAMAGE_DONE_NEG = UNIT_END + 0x03FC,
PLAYER_FIELD_MOD_DAMAGE_DONE_PCT = UNIT_END + 0x0403,
PLAYER_FIELD_BYTES = UNIT_END + 0x040A,
PLAYER_AMMO_ID = UNIT_END + 0x040B,
PLAYER_SELF_RES_SPELL = UNIT_END + 0x040C,
PLAYER_FIELD_PVP_MEDALS = UNIT_END + 0x040D,
PLAYER_FIELD_BUYBACK_PRICE_1 = UNIT_END + 0x040E,
PLAYER_FIELD_BUYBACK_TIMESTAMP_1 = UNIT_END + 0x041A,
PLAYER_FIELD_SESSION_KILLS = UNIT_END + 0x0426,
PLAYER_FIELD_YESTERDAY_KILLS = UNIT_END + 0x0427,
PLAYER_FIELD_LAST_WEEK_KILLS = UNIT_END + 0x0428,
PLAYER_FIELD_THIS_WEEK_KILLS = UNIT_END + 0x0429,
PLAYER_FIELD_THIS_WEEK_CONTRIBUTION = UNIT_END + 0x042A,
PLAYER_FIELD_LIFETIME_HONORABLE_KILLS = UNIT_END + 0x042B,
PLAYER_FIELD_LIFETIME_DISHONORABLE_KILLS = UNIT_END + 0x042C,
PLAYER_FIELD_YESTERDAY_CONTRIBUTION = UNIT_END + 0x042D,
PLAYER_FIELD_LAST_WEEK_CONTRIBUTION = UNIT_END + 0x042E,
PLAYER_FIELD_LAST_WEEK_RANK = UNIT_END + 0x042F,
PLAYER_FIELD_BYTES2 = UNIT_END + 0x0430,
PLAYER_FIELD_WATCHED_FACTION_INDEX = UNIT_END + 0x0431,
PLAYER_FIELD_COMBAT_RATING_1 = UNIT_END + 0x0432,
PLAYER_END = PLAYER_FIELD_COMBAT_RATING_1 + 20,
};
enum EGameObjectFields
{
OBJECT_FIELD_CREATED_BY = OBJECT_END + 0x0000,
GAMEOBJECT_DISPLAYID = OBJECT_END + 0x0002,
GAMEOBJECT_FLAGS = OBJECT_END + 0x0003,
GAMEOBJECT_ROTATION = OBJECT_END + 0x0004,
GAMEOBJECT_STATE = OBJECT_END + 0x0008,
GAMEOBJECT_POS_X = OBJECT_END + 0x0009,
GAMEOBJECT_POS_Y = OBJECT_END + 0x000A,
GAMEOBJECT_POS_Z = OBJECT_END + 0x000B,
GAMEOBJECT_FACING = OBJECT_END + 0x000C,
GAMEOBJECT_DYN_FLAGS = OBJECT_END + 0x000D,
GAMEOBJECT_FACTION = OBJECT_END + 0x000E,
GAMEOBJECT_TYPE_ID = OBJECT_END + 0x000F,
GAMEOBJECT_LEVEL = OBJECT_END + 0x0010,
GAMEOBJECT_ARTKIT = OBJECT_END + 0x0011,
GAMEOBJECT_ANIMPROGRESS = OBJECT_END + 0x0012,
GAMEOBJECT_PADDING = OBJECT_END + 0x0013,
GAMEOBJECT_END = GAMEOBJECT_PADDING + 1,
};
enum EDynamicObjectFields
{
DYNAMICOBJECT_CASTER = OBJECT_END + 0x0000,
DYNAMICOBJECT_BYTES = OBJECT_END + 0x0002,
DYNAMICOBJECT_SPELLID = OBJECT_END + 0x0003,
DYNAMICOBJECT_RADIUS = OBJECT_END + 0x0004,
DYNAMICOBJECT_POS_X = OBJECT_END + 0x0005,
DYNAMICOBJECT_POS_Y = OBJECT_END + 0x0006,
DYNAMICOBJECT_POS_Z = OBJECT_END + 0x0007,
DYNAMICOBJECT_FACING = OBJECT_END + 0x0008,
DYNAMICOBJECT_PAD = OBJECT_END + 0x0009,
DYNAMICOBJECT_END = DYNAMICOBJECT_PAD + 1,
};
enum ECorpseFields
{
CORPSE_FIELD_OWNER = OBJECT_END + 0x0000,
CORPSE_FIELD_FACING = OBJECT_END + 0x0002,
CORPSE_FIELD_POS_X = OBJECT_END + 0x0003,
CORPSE_FIELD_POS_Y = OBJECT_END + 0x0004,
CORPSE_FIELD_POS_Z = OBJECT_END + 0x0005,
CORPSE_FIELD_DISPLAY_ID = OBJECT_END + 0x0006,
CORPSE_FIELD_ITEM = OBJECT_END + 0x0007,
CORPSE_FIELD_BYTES_1 = OBJECT_END + 0x001A,
CORPSE_FIELD_BYTES_2 = OBJECT_END + 0x001B,
CORPSE_FIELD_GUILD = OBJECT_END + 0x001C,
CORPSE_FIELD_FLAGS = OBJECT_END + 0x001D,
CORPSE_FIELD_DYNAMIC_FLAGS = OBJECT_END + 0x001E,
CORPSE_FIELD_PAD = OBJECT_END + 0x001F,
CORPSE_END = CORPSE_FIELD_PAD + 1,
};
#endif
/*
* Copyright (C) 2005,2006,2007 MaNGOS <http://www.mangosproject.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
#ifndef _UPDATEFIELDS_AUTO_H
#define _UPDATEFIELDS_AUTO_H
enum EObjectFields
{
OBJECT_FIELD_GUID = 0x00, // Size:2
OBJECT_FIELD_TYPE = 0x02, // Size:1
OBJECT_FIELD_ENTRY = 0x03, // Size:1
OBJECT_FIELD_SCALE_X = 0x04, // Size:1
OBJECT_FIELD_PADDING = 0x05, // Size:1
OBJECT_END = 0x06,
};
enum EItemFields
{
ITEM_FIELD_OWNER = OBJECT_END + 0x00, // Size:2
ITEM_FIELD_CONTAINED = OBJECT_END + 0x02, // Size:2
ITEM_FIELD_CREATOR = OBJECT_END + 0x04, // Size:2
ITEM_FIELD_GIFTCREATOR = OBJECT_END + 0x06, // Size:2
ITEM_FIELD_STACK_COUNT = OBJECT_END + 0x08, // Size:1
ITEM_FIELD_DURATION = OBJECT_END + 0x09, // Size:1
ITEM_FIELD_SPELL_CHARGES = OBJECT_END + 0x0A, // Size:5
ITEM_FIELD_SPELL_CHARGES_01 = OBJECT_END + 0x0B,
ITEM_FIELD_SPELL_CHARGES_02 = OBJECT_END + 0x0C,
ITEM_FIELD_SPELL_CHARGES_03 = OBJECT_END + 0x0D,
ITEM_FIELD_SPELL_CHARGES_04 = OBJECT_END + 0x0E,
ITEM_FIELD_FLAGS = OBJECT_END + 0x0F, // Size:1
ITEM_FIELD_ENCHANTMENT = OBJECT_END + 0x10, // count=33 This is 21 past
ITEM_FIELD_SOCKETS_ENCHANTMENT = OBJECT_END + 0x25, // + (3 sockets + 1 bonus) * 3 uint32 = 12
ITEM_FIELD_ENCHANTMENT_LAST = OBJECT_END + 0x30,
ITEM_FIELD_PROPERTY_SEED = OBJECT_END + 0x31, // Size:1
ITEM_FIELD_RANDOM_PROPERTIES_ID = OBJECT_END + 0x32, // Size:1
ITEM_FIELD_ITEM_TEXT_ID = OBJECT_END + 0x33, // Size:1
ITEM_FIELD_DURABILITY = OBJECT_END + 0x34, // Size:1
ITEM_FIELD_MAXDURABILITY = OBJECT_END + 0x35, // Size:1
ITEM_END = OBJECT_END + 0x36,
};
enum EContainerFields
{
CONTAINER_FIELD_NUM_SLOTS = ITEM_END + 0x00, // Size:1
CONTAINER_ALIGN_PAD = ITEM_END + 0x01, // Size:1
CONTAINER_FIELD_SLOT_1 = ITEM_END + 0x02, // count=72
CONTAINER_FIELD_SLOT_LAST = ITEM_END + 0x49,
CONTAINER_END = ITEM_END + 0x4A,
};
enum EUnitFields
{
UNIT_FIELD_CHARM = 0x00 + OBJECT_END, // Size:2
UNIT_FIELD_SUMMON = 0x02 + OBJECT_END, // Size:2
UNIT_FIELD_CHARMEDBY = 0x04 + OBJECT_END, // Size:2
UNIT_FIELD_SUMMONEDBY = 0x06 + OBJECT_END, // Size:2
UNIT_FIELD_CREATEDBY = 0x08 + OBJECT_END, // Size:2
UNIT_FIELD_TARGET = 0x0A + OBJECT_END, // Size:2
UNIT_FIELD_PERSUADED = 0x0C + OBJECT_END, // Size:2
UNIT_FIELD_CHANNEL_OBJECT = 0x0E + OBJECT_END, // Size:2
UNIT_FIELD_HEALTH = 0x10 + OBJECT_END, // Size:1
UNIT_FIELD_POWER1 = 0x11 + OBJECT_END, // Size:1
UNIT_FIELD_POWER2 = 0x12 + OBJECT_END, // Size:1
UNIT_FIELD_POWER3 = 0x13 + OBJECT_END, // Size:1
UNIT_FIELD_POWER4 = 0x14 + OBJECT_END, // Size:1
UNIT_FIELD_POWER5 = 0x15 + OBJECT_END, // Size:1
UNIT_FIELD_MAXHEALTH = 0x16 + OBJECT_END, // Size:1
UNIT_FIELD_MAXPOWER1 = 0x17 + OBJECT_END, // Size:1
UNIT_FIELD_MAXPOWER2 = 0x18 + OBJECT_END, // Size:1
UNIT_FIELD_MAXPOWER3 = 0x19 + OBJECT_END, // Size:1
UNIT_FIELD_MAXPOWER4 = 0x1A + OBJECT_END, // Size:1
UNIT_FIELD_MAXPOWER5 = 0x1B + OBJECT_END, // Size:1
UNIT_FIELD_LEVEL = 0x1C + OBJECT_END, // Size:1
UNIT_FIELD_FACTIONTEMPLATE = 0x1D + OBJECT_END, // Size:1
UNIT_FIELD_BYTES_0 = 0x1E + OBJECT_END, // Size:1
UNIT_VIRTUAL_ITEM_SLOT_DISPLAY = 0x1F + OBJECT_END, // Size:3
UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_01 = 0x20 + OBJECT_END,
UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_02 = 0x21 + OBJECT_END,
UNIT_VIRTUAL_ITEM_INFO = 0x22 + OBJECT_END, // Size:6
UNIT_VIRTUAL_ITEM_INFO_01 = 0x23 + OBJECT_END,
UNIT_VIRTUAL_ITEM_INFO_02 = 0x24 + OBJECT_END,
UNIT_VIRTUAL_ITEM_INFO_03 = 0x25 + OBJECT_END,
UNIT_VIRTUAL_ITEM_INFO_04 = 0x26 + OBJECT_END,
UNIT_VIRTUAL_ITEM_INFO_05 = 0x27 + OBJECT_END,
UNIT_FIELD_FLAGS = 0x28 + OBJECT_END, // Size:1
UNIT_FIELD_FLAGS_2 = 0x29 + OBJECT_END, // Size:1
UNIT_FIELD_AURA = 0x2A + OBJECT_END, // Size:56
UNIT_FIELD_AURA_LAST = 0x63 + OBJECT_END,
UNIT_FIELD_AURAFLAGS = 0x62 + OBJECT_END, // Size:7
UNIT_FIELD_AURAFLAGS_01 = 0x63 + OBJECT_END,
UNIT_FIELD_AURAFLAGS_02 = 0x64 + OBJECT_END,
UNIT_FIELD_AURAFLAGS_03 = 0x65 + OBJECT_END,
UNIT_FIELD_AURAFLAGS_04 = 0x66 + OBJECT_END,
UNIT_FIELD_AURAFLAGS_05 = 0x67 + OBJECT_END,
UNIT_FIELD_AURAFLAGS_06 = 0x68 + OBJECT_END,
UNIT_FIELD_AURALEVELS = 0x69 + OBJECT_END, // Size:14
UNIT_FIELD_AURALEVELS_LAST = 0x76 + OBJECT_END,
UNIT_FIELD_AURAAPPLICATIONS = 0x77 + OBJECT_END, // Size:14
UNIT_FIELD_AURAAPPLICATIONS_LAST = 0x84 + OBJECT_END,
UNIT_FIELD_AURASTATE = 0x85 + OBJECT_END, // Size:1
UNIT_FIELD_BASEATTACKTIME = 0x86 + OBJECT_END, // Size:2
UNIT_FIELD_BASEATTACKTIME_01 = 0x87 + OBJECT_END,
UNIT_FIELD_OFFHANDATTACKTIME = 0x87 + OBJECT_END, // Size:2
UNIT_FIELD_RANGEDATTACKTIME = 0x88 + OBJECT_END, // Size:1
UNIT_FIELD_BOUNDINGRADIUS = 0x89 + OBJECT_END, // Size:1
UNIT_FIELD_COMBATREACH = 0x8A + OBJECT_END, // Size:1
UNIT_FIELD_DISPLAYID = 0x8B + OBJECT_END, // Size:1
UNIT_FIELD_NATIVEDISPLAYID = 0x8C + OBJECT_END, // Size:1
UNIT_FIELD_MOUNTDISPLAYID = 0x8D + OBJECT_END, // Size:1
UNIT_FIELD_MINDAMAGE = 0x8E + OBJECT_END, // Size:1
UNIT_FIELD_MAXDAMAGE = 0x8F + OBJECT_END, // Size:1
UNIT_FIELD_MINOFFHANDDAMAGE = 0x90 + OBJECT_END, // Size:1
UNIT_FIELD_MAXOFFHANDDAMAGE = 0x91 + OBJECT_END, // Size:1
UNIT_FIELD_BYTES_1 = 0x92 + OBJECT_END, // Size:1
UNIT_FIELD_PETNUMBER = 0x93 + OBJECT_END, // Size:1
UNIT_FIELD_PET_NAME_TIMESTAMP = 0x94 + OBJECT_END, // Size:1
UNIT_FIELD_PETEXPERIENCE = 0x95 + OBJECT_END, // Size:1
UNIT_FIELD_PETNEXTLEVELEXP = 0x96 + OBJECT_END, // Size:1
UNIT_DYNAMIC_FLAGS = 0x97 + OBJECT_END, // Size:1
UNIT_CHANNEL_SPELL = 0x98 + OBJECT_END, // Size:1
UNIT_MOD_CAST_SPEED = 0x99 + OBJECT_END, // Size:1
UNIT_CREATED_BY_SPELL = 0x9A + OBJECT_END, // Size:1
UNIT_NPC_FLAGS = 0x9B + OBJECT_END, // Size:1
UNIT_NPC_EMOTESTATE = 0x9C + OBJECT_END, // Size:1
UNIT_TRAINING_POINTS = 0x9D + OBJECT_END, // Size:1
UNIT_FIELD_STAT0 = 0x9E + OBJECT_END, // Size:1
UNIT_FIELD_STAT1 = 0x9F + OBJECT_END, // Size:1
UNIT_FIELD_STAT2 = 0xA0 + OBJECT_END, // Size:1
UNIT_FIELD_STAT3 = 0xA1 + OBJECT_END, // Size:1
UNIT_FIELD_STAT4 = 0xA2 + OBJECT_END, // Size:1
UNIT_FIELD_POSSTAT0 = 0xA3 + OBJECT_END, // Size:1
UNIT_FIELD_POSSTAT1 = 0xA4 + OBJECT_END, // Size:1
UNIT_FIELD_POSSTAT2 = 0xA5 + OBJECT_END, // Size:1
UNIT_FIELD_POSSTAT3 = 0xA6 + OBJECT_END, // Size:1
UNIT_FIELD_POSSTAT4 = 0xA7 + OBJECT_END, // Size:1
UNIT_FIELD_NEGSTAT0 = 0xA8 + OBJECT_END, // Size:1
UNIT_FIELD_NEGSTAT1 = 0xA9 + OBJECT_END, // Size:1
UNIT_FIELD_NEGSTAT2 = 0xAA + OBJECT_END, // Size:1
UNIT_FIELD_NEGSTAT3 = 0xAB + OBJECT_END, // Size:1
UNIT_FIELD_NEGSTAT4 = 0xAC + OBJECT_END, // Size:1
UNIT_FIELD_RESISTANCES = 0xAD + OBJECT_END, // Size:7
UNIT_FIELD_RESISTANCES_01 = 0xAE + OBJECT_END,
UNIT_FIELD_RESISTANCES_02 = 0xAF + OBJECT_END,
UNIT_FIELD_RESISTANCES_03 = 0xB0 + OBJECT_END,
UNIT_FIELD_RESISTANCES_04 = 0xB1 + OBJECT_END,
UNIT_FIELD_RESISTANCES_05 = 0xB2 + OBJECT_END,
UNIT_FIELD_RESISTANCES_06 = 0xB3 + OBJECT_END,
UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE = 0xB4 + OBJECT_END, // Size:7
UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE = 0xBB + OBJECT_END, // Size:7
UNIT_FIELD_BASE_MANA = 0xC2 + OBJECT_END, // Size:1
UNIT_FIELD_BASE_HEALTH = 0xC3 + OBJECT_END, // Size:1
UNIT_FIELD_BYTES_2 = 0xC4 + OBJECT_END, // Size:1
UNIT_FIELD_ATTACK_POWER = 0xC5 + OBJECT_END, // Size:1
UNIT_FIELD_ATTACK_POWER_MODS = 0xC6 + OBJECT_END, // Size:1
UNIT_FIELD_ATTACK_POWER_MULTIPLIER = 0xC7 + OBJECT_END, // Size:1
UNIT_FIELD_RANGED_ATTACK_POWER = 0xC8 + OBJECT_END, // Size:1
UNIT_FIELD_RANGED_ATTACK_POWER_MODS = 0xC9 + OBJECT_END, // Size:1
UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER = 0xCA + OBJECT_END, // Size:1
UNIT_FIELD_MINRANGEDDAMAGE = 0xCB + OBJECT_END, // Size:1
UNIT_FIELD_MAXRANGEDDAMAGE = 0xCC + OBJECT_END, // Size:1
UNIT_FIELD_POWER_COST_MODIFIER = 0xCD + OBJECT_END, // Size:7
UNIT_FIELD_POWER_COST_MODIFIER_01 = 0xCE + OBJECT_END,
UNIT_FIELD_POWER_COST_MODIFIER_02 = 0xCF + OBJECT_END,
UNIT_FIELD_POWER_COST_MODIFIER_03 = 0xD0 + OBJECT_END,
UNIT_FIELD_POWER_COST_MODIFIER_04 = 0xD1 + OBJECT_END,
UNIT_FIELD_POWER_COST_MODIFIER_05 = 0xD2 + OBJECT_END,
UNIT_FIELD_POWER_COST_MODIFIER_06 = 0xD3 + OBJECT_END,
UNIT_FIELD_POWER_COST_MULTIPLIER = 0xD4 + OBJECT_END, // Size:7
UNIT_FIELD_POWER_COST_MULTIPLIER_01 = 0xD5 + OBJECT_END,
UNIT_FIELD_POWER_COST_MULTIPLIER_02 = 0xD6 + OBJECT_END,
UNIT_FIELD_POWER_COST_MULTIPLIER_03 = 0xD7 + OBJECT_END,
UNIT_FIELD_POWER_COST_MULTIPLIER_04 = 0xD8 + OBJECT_END,
UNIT_FIELD_POWER_COST_MULTIPLIER_05 = 0xD9 + OBJECT_END,
UNIT_FIELD_POWER_COST_MULTIPLIER_06 = 0xDA + OBJECT_END,
UNIT_FIELD_PADDING = 0xDB + OBJECT_END,
UNIT_END = 0xDC + OBJECT_END,
PLAYER_DUEL_ARBITER = 0x00 + UNIT_END, // Size:2
PLAYER_FLAGS = 0x02 + UNIT_END, // Size:1
PLAYER_GUILDID = 0x03 + UNIT_END, // Size:1
PLAYER_GUILDRANK = 0x04 + UNIT_END, // Size:1
PLAYER_BYTES = 0x05 + UNIT_END, // Size:1
PLAYER_BYTES_2 = 0x06 + UNIT_END, // Size:1
PLAYER_BYTES_3 = 0x07 + UNIT_END, // Size:1
PLAYER_DUEL_TEAM = 0x08 + UNIT_END, // Size:1
PLAYER_GUILD_TIMESTAMP = 0x09 + UNIT_END, // Size:1
PLAYER_QUEST_LOG_1_1 = 0x0A + UNIT_END, // count = 25
PLAYER_QUEST_LOG_1_2 = 0x0B + UNIT_END,
PLAYER_QUEST_LOG_1_3 = 0x0C + UNIT_END,
PLAYER_QUEST_LOG_LAST_1 = 0x52 + UNIT_END,
PLAYER_QUEST_LOG_LAST_2 = 0x53 + UNIT_END,
PLAYER_QUEST_LOG_LAST_3 = 0x54 + UNIT_END,
PLAYER_VISIBLE_ITEM_1_CREATOR = 0x55 + UNIT_END, // Size:2, count = 19
PLAYER_VISIBLE_ITEM_1_0 = 0x57 + UNIT_END, // Size:12
PLAYER_VISIBLE_ITEM_1_PROPERTIES = 0x63 + UNIT_END, // Size:1
PLAYER_VISIBLE_ITEM_1_PAD = 0x64 + UNIT_END, // Size:1
PLAYER_VISIBLE_ITEM_LAST_CREATOR = 0x175 + UNIT_END,
PLAYER_VISIBLE_ITEM_LAST_0 = 0x177 + UNIT_END,
PLAYER_VISIBLE_ITEM_LAST_PROPERTIES = 0x183 + UNIT_END,
PLAYER_VISIBLE_ITEM_LAST_PAD = 0x184 + UNIT_END,
PLAYER_CHOSEN_TITLE = 0x185 + UNIT_END, // Size:1
PLAYER_FIELD_INV_SLOT_HEAD = 0x186 + UNIT_END, // Size:46
PLAYER_FIELD_PACK_SLOT_1 = 0x1B4 + UNIT_END, // Size:32
PLAYER_FIELD_PACK_SLOT_LAST = 0x1D3 + UNIT_END,
PLAYER_FIELD_BANK_SLOT_1 = 0x1D4 + UNIT_END, // Size:56
PLAYER_FIELD_BANK_SLOT_LAST = 0x20B + UNIT_END,
PLAYER_FIELD_BANKBAG_SLOT_1 = 0x20C + UNIT_END, // Size:14
PLAYER_FIELD_BANKBAG_SLOT_LAST = 0x219 + UNIT_END,
PLAYER_FIELD_VENDORBUYBACK_SLOT_1 = 0x21A + UNIT_END, // Size:24
PLAYER_FIELD_VENDORBUYBACK_SLOT_LAST = 0x231 + UNIT_END,
PLAYER_FIELD_KEYRING_SLOT_1 = 0x232 + UNIT_END, // Size:64
PLAYER_FIELD_KEYRING_SLOT_LAST = 0x271 + UNIT_END,
PLAYER_FARSIGHT = 0x272 + UNIT_END, // Size:2
PLAYER_FIELD_COMBO_TARGET = 0x274 + UNIT_END, // Size:2
PLAYER_FIELD_KNOWN_TITLES = 0x276 + UNIT_END, // Size:2
PLAYER_XP = 0x278 + UNIT_END, // Size:1
PLAYER_NEXT_LEVEL_XP = 0x279 + UNIT_END, // Size:1
PLAYER_SKILL_INFO_1_1 = 0x27A + UNIT_END, // Size:384
PLAYER_CHARACTER_POINTS1 = 0x3FA + UNIT_END, // Size:1
PLAYER_CHARACTER_POINTS2 = 0x3FB + UNIT_END, // Size:1
PLAYER_TRACK_CREATURES = 0x3FC + UNIT_END, // Size:1
PLAYER_TRACK_RESOURCES = 0x3FD + UNIT_END, // Size:1
PLAYER_BLOCK_PERCENTAGE = 0x3FE + UNIT_END, // Size:1
PLAYER_DODGE_PERCENTAGE = 0x3FF + UNIT_END, // Size:1
PLAYER_PARRY_PERCENTAGE = 0x400 + UNIT_END, // Size:1
PLAYER_CRIT_PERCENTAGE = 0x401 + UNIT_END, // Size:1
PLAYER_RANGED_CRIT_PERCENTAGE = 0x402 + UNIT_END, // Size:1
PLAYER_OFFHAND_CRIT_PERCENTAGE = 0x403 + UNIT_END, // Size:1
PLAYER_SPELL_CRIT_PERCENTAGE1 = 0x404 + UNIT_END, // Size:7
PLAYER_HOLY_SPELL_CRIT_PERCENTAGE = 0x405 + UNIT_END, // custom
PLAYER_FIRE_SPELL_CRIT_PERCENTAGE = 0x406 + UNIT_END, // custom
PLAYER_NATURE_SPELL_CRIT_PERCENTAGE = 0x407 + UNIT_END, // custom
PLAYER_FROST_SPELL_CRIT_PERCENTAGE = 0x408 + UNIT_END, // custom
PLAYER_SHADOW_SPELL_CRIT_PERCENTAGE = 0x409 + UNIT_END, // custom
PLAYER_ARCANE_SPELL_CRIT_PERCENTAGE = 0x40A + UNIT_END, // custom
PLAYER_EXPLORED_ZONES_1 = 0x40B + UNIT_END, // Size:64
PLAYER_REST_STATE_EXPERIENCE = 0x44B + UNIT_END, // Size:1
PLAYER_FIELD_COINAGE = 0x44C + UNIT_END, // Size:1
PLAYER_FIELD_MOD_DAMAGE_DONE_POS = 0x44D + UNIT_END, // Size:7
PLAYER_FIELD_MOD_DAMAGE_DONE_NEG = 0x454 + UNIT_END, // Size:7
PLAYER_FIELD_MOD_DAMAGE_DONE_PCT = 0x45B + UNIT_END, // Size:7
PLAYER_FIELD_MOD_HEALING_DONE_POS = 0x462 + UNIT_END, // Size:1
PLAYER_FIELD_MOD_TARGET_RESISTANCE = 0x463 + UNIT_END, // Size:1
PLAYER_FIELD_BYTES = 0x464 + UNIT_END, // Size:1
PLAYER_AMMO_ID = 0x465 + UNIT_END, // Size:1
PLAYER_SELF_RES_SPELL = 0x466 + UNIT_END, // Size:1
PLAYER_FIELD_PVP_MEDALS = 0x467 + UNIT_END, // Size:1
PLAYER_FIELD_BUYBACK_PRICE_1 = 0x468 + UNIT_END, // count=12
PLAYER_FIELD_BUYBACK_PRICE_LAST = 0x473 + UNIT_END,
PLAYER_FIELD_BUYBACK_TIMESTAMP_1 = 0x474 + UNIT_END, // count=12
PLAYER_FIELD_BUYBACK_TIMESTAMP_LAST = 0x47A + UNIT_END,
PLAYER_FIELD_KILLS = 0x480 + UNIT_END, // Size:1 // ((uint16)kills_today<<16) | (uint16)kills_yesterday)
PLAYER_FIELD_HONOR_TODAY = 0x481 + UNIT_END, // Size:1
PLAYER_FIELD_HONOR_YESTERDAY = 0x482 + UNIT_END, // Size:1
PLAYER_FIELD_KILLS_LIFETIME = 0x483 + UNIT_END, // Size:1
PLAYER_FIELD_BYTES2 = 0x484 + UNIT_END, // Size:1
PLAYER_FIELD_WATCHED_FACTION_INDEX = 0x485 + UNIT_END, // Size:1
PLAYER_FIELD_COMBAT_RATING_1 = 0x486 + UNIT_END, // Size:23
PLAYER_FIELD_ALL_WEAPONS_SKILL_RATING = 0x486 + UNIT_END, // custom
PLAYER_FIELD_DEFENCE_RATING = 0x487 + UNIT_END, // custom
PLAYER_FIELD_DODGE_RATING = 0x488 + UNIT_END, // custom
PLAYER_FIELD_PARRY_RATING = 0x489 + UNIT_END, // custom
PLAYER_FIELD_BLOCK_RATING = 0x48A + UNIT_END, // custom
PLAYER_FIELD_MELEE_HIT_RATING = 0x48B + UNIT_END, // custom
PLAYER_FIELD_RANGED_HIT_RATING = 0x48C + UNIT_END, // custom
PLAYER_FIELD_SPELL_HIT_RATING = 0x48D + UNIT_END, // custom
PLAYER_FIELD_MELEE_CRIT_RATING = 0x48E + UNIT_END, // custom
PLAYER_FIELD_RANGED_CRIT_RATING = 0x48F + UNIT_END, // custom
PLAYER_FIELD_SPELL_CRIT_RATING = 0x490 + UNIT_END, // custom
PLAYER_FIELD_HIT_RATING = 0x491 + UNIT_END, // unsure, was PLAYER_FIELD_UNK1_RATING
PLAYER_FIELD_CRIT_RATING = 0x492 + UNIT_END, // unsure, was PLAYER_FIELD_UNK2_RATING
PLAYER_FIELD_UNK3_RATING = 0x493 + UNIT_END, // custom
PLAYER_FIELD_UNK4_RATING = 0x494 + UNIT_END, // custom
PLAYER_FIELD_UNK5_RATING = 0x495 + UNIT_END, // custom
PLAYER_FIELD_RESILIENCE_RATING = 0x496 + UNIT_END, // custom
PLAYER_FIELD_MELEE_HASTE_RATING = 0x497 + UNIT_END, // custom
PLAYER_FIELD_RANGED_HASTE_RATING = 0x498 + UNIT_END, // custom
PLAYER_FIELD_UNK6_RATING = 0x499 + UNIT_END, // custom
PLAYER_FIELD_MELEE_WEAPON_SKILL_RATING = 0x49A + UNIT_END, // custom
PLAYER_FIELD_UNK7_RATING = 0x49B + UNIT_END, // custom
PLAYER_FIELD_RANGED_WEAPON_SKILL_RATING = 0x49C + UNIT_END, // custom
PLAYER_FIELD_ARENA_TEAM_INFO_1_1 = 0x49D + UNIT_END, // Size:9
PLAYER_FIELD_HONOR_CURRENCY = 0x4A6 + UNIT_END, // Size:1
PLAYER_FIELD_ARENA_CURRENCY = 0x4A7 + UNIT_END, // Size:1
PLAYER_FIELD_MOD_MANA_REGEN = 0x4A8 + UNIT_END, // Size:1
PLAYER_FIELD_MOD_MANA_REGEN_INTERRUPT = 0x4A9 + UNIT_END, // Size:1
PLAYER_FIELD_MAX_LEVEL = 0x4AA + UNIT_END, // Size:1
PLAYER_FIELD_PADDING = 0x4AB + UNIT_END, // Size:1
PLAYER_END = 0x4AC + UNIT_END,
};
enum EGameObjectFields
{
OBJECT_FIELD_CREATED_BY = OBJECT_END + 0x00,
GAMEOBJECT_DISPLAYID = OBJECT_END + 0x02,
GAMEOBJECT_FLAGS = OBJECT_END + 0x03,
GAMEOBJECT_ROTATION = OBJECT_END + 0x04,
GAMEOBJECT_STATE = OBJECT_END + 0x08,
GAMEOBJECT_POS_X = OBJECT_END + 0x09,
GAMEOBJECT_POS_Y = OBJECT_END + 0x0A,
GAMEOBJECT_POS_Z = OBJECT_END + 0x0B,
GAMEOBJECT_FACING = OBJECT_END + 0x0C,
GAMEOBJECT_DYN_FLAGS = OBJECT_END + 0x0D,
GAMEOBJECT_FACTION = OBJECT_END + 0x0E,
GAMEOBJECT_TYPE_ID = OBJECT_END + 0x0F,
GAMEOBJECT_LEVEL = OBJECT_END + 0x10,
GAMEOBJECT_ARTKIT = OBJECT_END + 0x11,
GAMEOBJECT_ANIMPROGRESS = OBJECT_END + 0x12,
GAMEOBJECT_PADDING = OBJECT_END + 0x13,
GAMEOBJECT_END = OBJECT_END + 0x14,
};
enum EDynamicObjectFields
{
DYNAMICOBJECT_CASTER = OBJECT_END + 0x00,
DYNAMICOBJECT_BYTES = OBJECT_END + 0x02,
DYNAMICOBJECT_SPELLID = OBJECT_END + 0x03,
DYNAMICOBJECT_RADIUS = OBJECT_END + 0x04,
DYNAMICOBJECT_POS_X = OBJECT_END + 0x05,
DYNAMICOBJECT_POS_Y = OBJECT_END + 0x06,
DYNAMICOBJECT_POS_Z = OBJECT_END + 0x07,
DYNAMICOBJECT_FACING = OBJECT_END + 0x08,
DYNAMICOBJECT_PAD = OBJECT_END + 0x09,
DYNAMICOBJECT_END = OBJECT_END + 0x0A,
};
enum ECorpseFields
{
CORPSE_FIELD_OWNER = OBJECT_END + 0x00,
CORPSE_FIELD_FACING = OBJECT_END + 0x02,
CORPSE_FIELD_POS_X = OBJECT_END + 0x03,
CORPSE_FIELD_POS_Y = OBJECT_END + 0x04,
CORPSE_FIELD_POS_Z = OBJECT_END + 0x05,
CORPSE_FIELD_DISPLAY_ID = OBJECT_END + 0x06,
CORPSE_FIELD_ITEM = OBJECT_END + 0x07, // 19
CORPSE_FIELD_BYTES_1 = OBJECT_END + 0x1A,
CORPSE_FIELD_BYTES_2 = OBJECT_END + 0x1B,
CORPSE_FIELD_GUILD = OBJECT_END + 0x1C,
CORPSE_FIELD_FLAGS = OBJECT_END + 0x1D,
CORPSE_FIELD_DYNAMIC_FLAGS = OBJECT_END + 0x1E,
CORPSE_FIELD_PAD = OBJECT_END + 0x1F,
CORPSE_END = OBJECT_END + 0x20,
};
#endif

View File

@ -6,7 +6,6 @@
#include "Opcodes.h"
#include "WorldPacket.h"
#include "WorldSocket.h"
#include "NameTables.h"
#include "RealmSocket.h"
#include "Channel.h"
@ -77,7 +76,7 @@ void WorldSession::AddToPktQueue(WorldPacket *pkt)
void WorldSession::SendWorldPacket(WorldPacket &pkt)
{
if(GetInstance()->GetConf()->showmyopcodes)
logcustom(0,BROWN,"<< Opcode %u [%s]", pkt.GetOpcode(), LookupName(pkt.GetOpcode(),g_worldOpcodeNames));
logcustom(0,BROWN,"<< Opcode %u [%s]", pkt.GetOpcode(), GetOpcodeName(pkt.GetOpcode()));
_socket->SendWorldPacket(pkt);
}
@ -147,7 +146,7 @@ void WorldSession::Update(void)
|| (GetInstance()->GetConf()->showopcodes==3) )
{
if(!(GetInstance()->GetConf()->hidefreqopcodes && hideOpcode))
logcustom(1,YELLOW,">> Opcode %u [%s] (%s)", packet->GetOpcode(), LookupName(packet->GetOpcode(),g_worldOpcodeNames), known ? "Known" : "UNKNOWN");
logcustom(1,YELLOW,">> Opcode %u [%s] (%s)", packet->GetOpcode(), GetOpcodeName(packet->GetOpcode()), known ? "Known" : "UNKNOWN");
}
delete packet;
known=false;

View File

@ -73,7 +73,7 @@ void WorldSocket::OnRead()
_crypt.DecryptRecv((uint8*)&hdr,sizeof(ServerPktHeader));
_remaining = ntohs(hdr.size)-2;
_opcode = hdr.cmd;
if(_opcode > 800) // no opcode has yet a number over 800
if(_opcode > 1000) // no opcode has yet a number over 1000
{
logcritical("CRYPT ERROR: opcode=%u, remain=%u",_opcode,_remaining); // this should never be the case!
GetSession()->GetInstance()->SetError(); // no way to recover the crypt, must exit

View File

@ -183,9 +183,6 @@
<File
RelativePath=".\Client\main.h">
</File>
<File
RelativePath=".\Client\NameTables.h">
</File>
<File
RelativePath=".\Client\PseuWoW.cpp">
</File>