temporary deleted the music stop, will be done in the next scene (but i like it now to to have music in the world)
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@ -120,10 +120,7 @@ void SceneLogin::OnUpdate(s32 timepassed)
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void SceneLogin::OnDelete(void)
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void SceneLogin::OnDelete(void)
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{
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{
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if(soundengine)
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// sound will be stopped after char selection
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{
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soundengine->stopAllSounds();
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}
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// not necessary to delete the images, because they are deleted by guienv->clear()
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// not necessary to delete the images, because they are deleted by guienv->clear()
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}
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}
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