* Move the BLP loader into Irrlicht
GOODBYE SImage!!!
This commit is contained in:
parent
8c99f05ae7
commit
51df075a80
@ -2,7 +2,6 @@ include_directories (${PROJECT_SOURCE_DIR}/src/dep/include)
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add_library(PseuGUI
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CBoneSceneNode.cpp
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CCursorController.cpp
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CImageLoaderBLP.cpp
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CIrrKlangAudioStreamLoaderMP3.cpp
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CIrrKlangAudioStreamMP3.cpp
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CM2MeshFileLoader.cpp
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@ -20,6 +19,5 @@ SceneGuiStart.cpp
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SceneLogin.cpp
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SceneWorld.cpp
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ShTlTerrainSceneNode.cpp
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SImage.cpp
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CM2Mesh.cpp
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)
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@ -2,7 +2,6 @@
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#include "irrlicht/irrlicht.h"
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#include "CM2MeshFileLoader.h"
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#include "CWMOMeshFileLoader.h"
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#include "CImageLoaderBLP.h"
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#include "World/Object.h"
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#include "DrawObject.h"
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#include "PseuWoW.h"
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@ -129,8 +128,6 @@ void PseuGUI::_Init(void)
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_device->getLogger()->setLogLevel(ELL_NONE);
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// register external loaders for not supported filetypes
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video::CImageLoaderBLP* BLPloader = new video::CImageLoaderBLP();
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_driver->addExternalImageLoader(BLPloader);
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scene::CM2MeshFileLoader* m2loader = new scene::CM2MeshFileLoader(_device);
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_smgr->addExternalMeshLoader(m2loader);
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scene::CWMOMeshFileLoader* wmoloader = new scene::CWMOMeshFileLoader(_device);
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@ -1,499 +0,0 @@
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// Copyright (C) 2002-2010 Nikolaus Gebhardt / Thomas Alten
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#include "SImage.h"
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namespace irr
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{
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namespace video
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{
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//! Constructor of empty image
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SImage::SImage(ECOLOR_FORMAT format, const core::dimension2d<u32>& size)
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:Data(0), Size(size), Format(format), DeleteMemory(true)
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{
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initData();
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}
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//! Constructor from raw data
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SImage::SImage(ECOLOR_FORMAT format, const core::dimension2d<u32>& size, void* data,
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bool ownForeignMemory, bool deleteForeignMemory)
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: Data(0), Size(size), Format(format), DeleteMemory(deleteForeignMemory)
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{
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if (ownForeignMemory)
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{
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Data = (u8*)0xbadf00d;
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initData();
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Data = (u8*)data;
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}
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else
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{
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Data = 0;
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initData();
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memcpy(Data, data, Size.Height * Pitch);
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}
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}
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//! assumes format and size has been set and creates the rest
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void SImage::initData()
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{
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#ifdef _DEBUG
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setDebugName("SImage");
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#endif
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BytesPerPixel = getBitsPerPixelFromFormat(Format) / 8;
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// Pitch should be aligned...
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Pitch = BytesPerPixel * Size.Width;
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if (!Data)
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Data = new u8[Size.Height * Pitch];
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}
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//! destructor
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SImage::~SImage()
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{
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if ( DeleteMemory )
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delete [] Data;
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}
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//! Returns width and height of image data.
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const core::dimension2d<u32>& SImage::getDimension() const
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{
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return Size;
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}
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//! Returns bits per pixel.
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u32 SImage::getBitsPerPixel() const
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{
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return getBitsPerPixelFromFormat(Format);
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}
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//! Returns bytes per pixel
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u32 SImage::getBytesPerPixel() const
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{
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return BytesPerPixel;
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}
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//! Returns image data size in bytes
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u32 SImage::getImageDataSizeInBytes() const
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{
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return Pitch * Size.Height;
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}
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//! Returns image data size in pixels
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u32 SImage::getImageDataSizeInPixels() const
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{
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return Size.Width * Size.Height;
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}
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//! returns mask for red value of a pixel
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u32 SImage::getRedMask() const
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{
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switch(Format)
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{
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case ECF_A1R5G5B5:
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return 0x1F<<10;
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case ECF_R5G6B5:
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return 0x1F<<11;
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case ECF_R8G8B8:
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return 0x00FF0000;
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case ECF_A8R8G8B8:
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return 0x00FF0000;
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default:
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return 0x0;
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}
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}
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//! returns mask for green value of a pixel
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u32 SImage::getGreenMask() const
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{
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switch(Format)
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{
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case ECF_A1R5G5B5:
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return 0x1F<<5;
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case ECF_R5G6B5:
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return 0x3F<<5;
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case ECF_R8G8B8:
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return 0x0000FF00;
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case ECF_A8R8G8B8:
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return 0x0000FF00;
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default:
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return 0x0;
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}
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}
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//! returns mask for blue value of a pixel
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u32 SImage::getBlueMask() const
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{
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switch(Format)
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{
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case ECF_A1R5G5B5:
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return 0x1F;
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case ECF_R5G6B5:
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return 0x1F;
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case ECF_R8G8B8:
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return 0x000000FF;
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case ECF_A8R8G8B8:
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return 0x000000FF;
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default:
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return 0x0;
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}
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}
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//! returns mask for alpha value of a pixel
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u32 SImage::getAlphaMask() const
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{
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switch(Format)
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{
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case ECF_A1R5G5B5:
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return 0x1<<15;
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case ECF_R5G6B5:
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return 0x0;
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case ECF_R8G8B8:
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return 0x0;
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case ECF_A8R8G8B8:
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return 0xFF000000;
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default:
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return 0x0;
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}
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}
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//! sets a pixel
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void SImage::setPixel(u32 x, u32 y, const SColor &color, bool blend)
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{
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if (x >= Size.Width || y >= Size.Height)
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return;
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switch(Format)
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{
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case ECF_A1R5G5B5:
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{
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u16 * dest = (u16*) (Data + ( y * Pitch ) + ( x << 1 ));
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*dest = video::A8R8G8B8toA1R5G5B5( color.color );
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} break;
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case ECF_R5G6B5:
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{
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u16 * dest = (u16*) (Data + ( y * Pitch ) + ( x << 1 ));
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*dest = video::A8R8G8B8toR5G6B5( color.color );
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} break;
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case ECF_R8G8B8:
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{
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u8* dest = Data + ( y * Pitch ) + ( x * 3 );
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dest[0] = (u8)color.getRed();
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dest[1] = (u8)color.getGreen();
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dest[2] = (u8)color.getBlue();
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} break;
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case ECF_A8R8G8B8:
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{
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u32 * dest = (u32*) (Data + ( y * Pitch ) + ( x << 2 ));
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*dest = color.color;
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} break;
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}
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}
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//! returns a pixel
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SColor SImage::getPixel(u32 x, u32 y) const
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{
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if (x >= Size.Width || y >= Size.Height)
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return SColor(0);
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switch(Format)
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{
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case ECF_A1R5G5B5:
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return A1R5G5B5toA8R8G8B8(((u16*)Data)[y*Size.Width + x]);
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case ECF_R5G6B5:
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return R5G6B5toA8R8G8B8(((u16*)Data)[y*Size.Width + x]);
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case ECF_A8R8G8B8:
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return ((u32*)Data)[y*Size.Width + x];
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case ECF_R8G8B8:
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{
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u8* p = Data+(y*3)*Size.Width + (x*3);
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return SColor(255,p[0],p[1],p[2]);
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}
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}
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return SColor(0);
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}
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//! returns the color format
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ECOLOR_FORMAT SImage::getColorFormat() const
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{
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return Format;
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}
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//! copies this surface into another at given position
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void SImage::copyTo(IImage* target, const core::position2d<s32>& pos)
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{
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// Blit(BLITTER_TEXTURE, target, 0, &pos, this, 0, 0);
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}
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//! copies this surface partially into another at given position
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void SImage::copyTo(IImage* target, const core::position2d<s32>& pos, const core::rect<s32>& sourceRect, const core::rect<s32>* clipRect)
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{
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// Blit(BLITTER_TEXTURE, target, clipRect, &pos, this, &sourceRect, 0);
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}
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//! copies this surface into another, using the alpha mask, a cliprect and a color to add with
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void SImage::copyToWithAlpha(IImage* target, const core::position2d<s32>& pos, const core::rect<s32>& sourceRect, const SColor &color, const core::rect<s32>* clipRect)
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{
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// color blend only necessary on not full spectrum aka. color.color != 0xFFFFFFFF
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// Blit(color.color == 0xFFFFFFFF ? BLITTER_TEXTURE_ALPHA_BLEND: BLITTER_TEXTURE_ALPHA_COLOR_BLEND,
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// target, clipRect, &pos, this, &sourceRect, color.color);
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}
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//! copies this surface into another, scaling it to the target image size
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// note: this is very very slow.
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void SImage::copyToScaling(void* target, u32 width, u32 height, ECOLOR_FORMAT format, u32 pitch)
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{
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if (!target || !width || !height)
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return;
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const u32 bpp=getBitsPerPixelFromFormat(format)/8;
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if (0==pitch)
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pitch = width*bpp;
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if (Format==format && Size.Width==width && Size.Height==height)
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{
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if (pitch==Pitch)
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{
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memcpy(target, Data, height*pitch);
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return;
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}
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else
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{
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u8* tgtpos = (u8*) target;
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u8* srcpos = Data;
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const u32 bwidth = width*bpp;
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const u32 rest = pitch-bwidth;
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for (u32 y=0; y<height; ++y)
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{
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// copy scanline
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memcpy(tgtpos, srcpos, bwidth);
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// clear pitch
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memset(tgtpos+bwidth, 0, rest);
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tgtpos += pitch;
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srcpos += Pitch;
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}
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return;
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}
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}
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const f32 sourceXStep = (f32)Size.Width / (f32)width;
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const f32 sourceYStep = (f32)Size.Height / (f32)height;
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s32 yval=0, syval=0;
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f32 sy = 0.0f;
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for (u32 y=0; y<height; ++y)
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{
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f32 sx = 0.0f;
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for (u32 x=0; x<width; ++x)
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{
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// CColorConverter::convert_viaFormat(Data+ syval + ((s32)sx)*BytesPerPixel, Format, 1, ((u8*)target)+ yval + (x*bpp), format);
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sx+=sourceXStep;
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}
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sy+=sourceYStep;
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syval=((s32)sy)*Pitch;
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yval+=pitch;
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}
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}
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//! copies this surface into another, scaling it to the target image size
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// note: this is very very slow.
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void SImage::copyToScaling(IImage* target)
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{
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if (!target)
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return;
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const core::dimension2d<u32>& targetSize = target->getDimension();
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if (targetSize==Size)
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{
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copyTo(target);
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return;
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}
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copyToScaling(target->lock(), targetSize.Width, targetSize.Height, target->getColorFormat());
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target->unlock();
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}
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//! copies this surface into another, scaling it to fit it.
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void SImage::copyToScalingBoxFilter(IImage* target, s32 bias, bool blend)
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{
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const core::dimension2d<u32> destSize = target->getDimension();
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const f32 sourceXStep = (f32) Size.Width / (f32) destSize.Width;
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const f32 sourceYStep = (f32) Size.Height / (f32) destSize.Height;
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target->lock();
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s32 fx = core::ceil32( sourceXStep );
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s32 fy = core::ceil32( sourceYStep );
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f32 sx;
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f32 sy;
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sy = 0.f;
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for ( u32 y = 0; y != destSize.Height; ++y )
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{
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sx = 0.f;
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for ( u32 x = 0; x != destSize.Width; ++x )
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{
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target->setPixel( x, y,
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getPixelBox( core::floor32(sx), core::floor32(sy), fx, fy, bias ), blend );
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sx += sourceXStep;
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}
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sy += sourceYStep;
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}
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target->unlock();
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}
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//! fills the surface with given color
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void SImage::fill(const SColor &color)
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{
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u32 c;
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switch ( Format )
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{
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case ECF_A1R5G5B5:
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c = color.toA1R5G5B5();
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c |= c << 16;
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break;
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case ECF_R5G6B5:
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c = video::A8R8G8B8toR5G6B5( color.color );
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c |= c << 16;
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break;
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case ECF_A8R8G8B8:
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c = color.color;
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break;
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case ECF_R8G8B8:
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{
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u8 rgb[3];
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// CColorConverter::convert_A8R8G8B8toR8G8B8(&color, 1, rgb);
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const u32 size = getImageDataSizeInBytes();
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for (u32 i=0; i<size; i+=3)
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{
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memcpy(Data+i, rgb, 3);
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}
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return;
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}
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break;
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}
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if (Format != ECF_A1R5G5B5 && Format != ECF_R5G6B5 &&
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Format != ECF_A8R8G8B8)
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return;
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// memset32( Data, c, getImageDataSizeInBytes() );
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}
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//! get a filtered pixel
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inline SColor SImage::getPixelBox( s32 x, s32 y, s32 fx, s32 fy, s32 bias ) const
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{
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SColor c;
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s32 a = 0, r = 0, g = 0, b = 0;
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for ( s32 dx = 0; dx != fx; ++dx )
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{
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for ( s32 dy = 0; dy != fy; ++dy )
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{
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c = getPixel( core::s32_min ( x + dx, Size.Width - 1 ) ,
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core::s32_min ( y + dy, Size.Height - 1 )
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);
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a += c.getAlpha();
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r += c.getRed();
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g += c.getGreen();
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b += c.getBlue();
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}
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}
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// s32 sdiv = s32_log2_s32(fx * fy);
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// a = core::s32_clamp( ( a >> sdiv ) + bias, 0, 255 );
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// r = core::s32_clamp( ( r >> sdiv ) + bias, 0, 255 );
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// g = core::s32_clamp( ( g >> sdiv ) + bias, 0, 255 );
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// b = core::s32_clamp( ( b >> sdiv ) + bias, 0, 255 );
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c.set( a, r, g, b );
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return c;
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}
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// Methods for Software drivers, non-virtual and not necessary to copy into other image classes
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//! draws a rectangle
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void SImage::drawRectangle(const core::rect<s32>& rect, const SColor &color)
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{
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// Blit(color.getAlpha() == 0xFF ? BLITTER_COLOR : BLITTER_COLOR_ALPHA,
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// this, 0, &rect.UpperLeftCorner, 0, &rect, color.color);
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}
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//! draws a line from to with color
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void SImage::drawLine(const core::position2d<s32>& from, const core::position2d<s32>& to, const SColor &color)
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{
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// AbsRectangle clip;
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// GetClip( clip, this );
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// core::position2d<s32> p[2];
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//
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// if ( ClipLine( clip, p[0], p[1], from, to ) )
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// {
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// u32 alpha = extractAlpha( color.color );
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//
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// switch ( Format )
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// {
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// case ECF_A1R5G5B5:
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// if ( alpha == 256 )
|
||||
// {
|
||||
// RenderLine16_Decal( this, p[0], p[1], video::A8R8G8B8toA1R5G5B5( color.color ) );
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// RenderLine16_Blend( this, p[0], p[1], video::A8R8G8B8toA1R5G5B5( color.color ), alpha >> 3 );
|
||||
// }
|
||||
// break;
|
||||
// case ECF_A8R8G8B8:
|
||||
// if ( alpha == 256 )
|
||||
// {
|
||||
// RenderLine32_Decal( this, p[0], p[1], color.color );
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// RenderLine32_Blend( this, p[0], p[1], color.color, alpha );
|
||||
// }
|
||||
// break;
|
||||
// default:
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
||||
|
||||
} // end namespace video
|
||||
} // end namespace irr
|
||||
@ -1,130 +0,0 @@
|
||||
//most simplistic IImage Implementation, copypasted form irrlichts CImage
|
||||
|
||||
#ifndef __S_IMAGE_H_INCLUDED__
|
||||
#define __S_IMAGE_H_INCLUDED__
|
||||
|
||||
#include "irrlicht/irrlicht.h"
|
||||
|
||||
namespace irr
|
||||
{
|
||||
namespace video
|
||||
{
|
||||
|
||||
//! IImage implementation with a lot of special image operations for
|
||||
//! 16 bit A1R5G5B5/32 Bit A8R8G8B8 images, which are used by the SoftwareDevice.
|
||||
class SImage : public IImage
|
||||
{
|
||||
public:
|
||||
|
||||
//! constructor from raw image data
|
||||
/** \param useForeignMemory: If true, the image will use the data pointer
|
||||
directly and own it from now on, which means it will also try to delete [] the
|
||||
data when the image will be destructed. If false, the memory will by copied. */
|
||||
SImage(ECOLOR_FORMAT format, const core::dimension2d<u32>& size,
|
||||
void* data, bool ownForeignMemory=true, bool deleteMemory = true);
|
||||
|
||||
//! constructor for empty image
|
||||
SImage(ECOLOR_FORMAT format, const core::dimension2d<u32>& size);
|
||||
|
||||
//! destructor
|
||||
virtual ~SImage();
|
||||
|
||||
//! Lock function.
|
||||
virtual void* lock()
|
||||
{
|
||||
return Data;
|
||||
}
|
||||
|
||||
//! Unlock function.
|
||||
virtual void unlock() {}
|
||||
|
||||
//! Returns width and height of image data.
|
||||
virtual const core::dimension2d<u32>& getDimension() const;
|
||||
|
||||
//! Returns bits per pixel.
|
||||
virtual u32 getBitsPerPixel() const;
|
||||
|
||||
//! Returns bytes per pixel
|
||||
virtual u32 getBytesPerPixel() const;
|
||||
|
||||
//! Returns image data size in bytes
|
||||
virtual u32 getImageDataSizeInBytes() const;
|
||||
|
||||
//! Returns image data size in pixels
|
||||
virtual u32 getImageDataSizeInPixels() const;
|
||||
|
||||
//! returns mask for red value of a pixel
|
||||
virtual u32 getRedMask() const;
|
||||
|
||||
//! returns mask for green value of a pixel
|
||||
virtual u32 getGreenMask() const;
|
||||
|
||||
//! returns mask for blue value of a pixel
|
||||
virtual u32 getBlueMask() const;
|
||||
|
||||
//! returns mask for alpha value of a pixel
|
||||
virtual u32 getAlphaMask() const;
|
||||
|
||||
//! returns a pixel
|
||||
virtual SColor getPixel(u32 x, u32 y) const;
|
||||
|
||||
//! sets a pixel
|
||||
virtual void setPixel(u32 x, u32 y, const SColor &color, bool blend = false );
|
||||
|
||||
//! returns the color format
|
||||
virtual ECOLOR_FORMAT getColorFormat() const;
|
||||
|
||||
//! returns pitch of image
|
||||
virtual u32 getPitch() const { return Pitch; }
|
||||
|
||||
//! copies this surface into another, scaling it to fit.
|
||||
virtual void copyToScaling(void* target, u32 width, u32 height, ECOLOR_FORMAT format, u32 pitch=0);
|
||||
|
||||
//! copies this surface into another, scaling it to fit.
|
||||
virtual void copyToScaling(IImage* target);
|
||||
|
||||
//! copies this surface into another
|
||||
virtual void copyTo(IImage* target, const core::position2d<s32>& pos=core::position2d<s32>(0,0));
|
||||
|
||||
//! copies this surface into another
|
||||
virtual void copyTo(IImage* target, const core::position2d<s32>& pos, const core::rect<s32>& sourceRect, const core::rect<s32>* clipRect=0);
|
||||
|
||||
//! copies this surface into another, using the alpha mask, an cliprect and a color to add with
|
||||
virtual void copyToWithAlpha(IImage* target, const core::position2d<s32>& pos,
|
||||
const core::rect<s32>& sourceRect, const SColor &color,
|
||||
const core::rect<s32>* clipRect = 0);
|
||||
|
||||
//! copies this surface into another, scaling it to fit, appyling a box filter
|
||||
virtual void copyToScalingBoxFilter(IImage* target, s32 bias = 0, bool blend = false);
|
||||
|
||||
//! fills the surface with black or white
|
||||
virtual void fill(const SColor &color);
|
||||
|
||||
//! draws a rectangle
|
||||
void drawRectangle(const core::rect<s32>& rect, const SColor &color);
|
||||
|
||||
//! draws a line from to
|
||||
void drawLine(const core::position2d<s32>& from, const core::position2d<s32>& to, const SColor &color);
|
||||
|
||||
private:
|
||||
|
||||
//! assumes format and size has been set and creates the rest
|
||||
void initData();
|
||||
|
||||
inline SColor getPixelBox ( s32 x, s32 y, s32 fx, s32 fy, s32 bias ) const;
|
||||
|
||||
u8* Data;
|
||||
core::dimension2d<u32> Size;
|
||||
u32 BytesPerPixel;
|
||||
u32 Pitch;
|
||||
ECOLOR_FORMAT Format;
|
||||
|
||||
bool DeleteMemory;
|
||||
};
|
||||
|
||||
} // end namespace video
|
||||
} // end namespace irr
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
@ -63,12 +63,6 @@ libpng/pngwrite.c
|
||||
libpng/pngwtran.c
|
||||
libpng/pngwutil.c
|
||||
|
||||
# jpeglib/ansi2knr.c
|
||||
# # jpeglib/cdjpeg.c
|
||||
# jpeglib/cjpeg.c
|
||||
# jpeglib/ckconfig.c
|
||||
# jpeglib/djpeg.c
|
||||
# jpeglib/example.c
|
||||
jpeglib/jaricom.c
|
||||
jpeglib/jcapimin.c
|
||||
jpeglib/jcapistd.c
|
||||
@ -110,32 +104,11 @@ jpeglib/jfdctint.c
|
||||
jpeglib/jidctflt.c
|
||||
jpeglib/jidctfst.c
|
||||
jpeglib/jidctint.c
|
||||
# jpeglib/jmemansi.c
|
||||
# # jpeglib/jmemdos.c
|
||||
# # jpeglib/jmemmac.c
|
||||
jpeglib/jmemmgr.c
|
||||
# jpeglib/jmemname.c
|
||||
jpeglib/jmemnobs.c
|
||||
# jpeglib/jpegtran.c
|
||||
jpeglib/jquant1.c
|
||||
jpeglib/jquant2.c
|
||||
jpeglib/jutils.c
|
||||
# jpeglib/rdbmp.c
|
||||
# jpeglib/rdcolmap.c
|
||||
# jpeglib/rdgif.c
|
||||
# # jpeglib/rdjpgcom.c
|
||||
# jpeglib/rdppm.c
|
||||
# jpeglib/rdrle.c
|
||||
# jpeglib/rdswitch.c
|
||||
# jpeglib/rdtarga.c
|
||||
# jpeglib/transupp.c
|
||||
# jpeglib/wrbmp.c
|
||||
# jpeglib/wrgif.c
|
||||
# # jpeglib/wrjpgcom.c
|
||||
# jpeglib/wrppm.c
|
||||
# jpeglib/wrrle.c
|
||||
# jpeglib/wrtarga.c
|
||||
|
||||
|
||||
C3DSMeshFileLoader.cpp
|
||||
CAnimatedMeshMD2.cpp
|
||||
@ -348,6 +321,8 @@ Irrlicht-gcc.cbp
|
||||
Irrlicht.cpp
|
||||
irrXML.cpp
|
||||
os.cpp
|
||||
|
||||
additions/CImageLoaderBLP.cpp
|
||||
)
|
||||
if(WIN32)
|
||||
SET_TARGET_PROPERTIES (irrlicht PROPERTIES DEFINE_SYMBOL "IRRLICHT_EXPORTS" )
|
||||
|
||||
@ -47,6 +47,9 @@ IImageLoader* createImageLoaderPPM();
|
||||
//! creates a loader which is able to load rgb images
|
||||
IImageLoader* createImageLoaderRGB();
|
||||
|
||||
//! creates a loader which is able to load rgb images
|
||||
IImageLoader* createImageLoaderBLP();
|
||||
|
||||
|
||||
//! creates a writer which is able to save bmp images
|
||||
IImageWriter* createImageWriterBMP();
|
||||
@ -122,6 +125,7 @@ CNullDriver::CNullDriver(io::IFileSystem* io, const core::dimension2d<u32>& scre
|
||||
#ifdef _IRR_COMPILE_WITH_RGB_LOADER_
|
||||
SurfaceLoader.push_back(video::createImageLoaderRGB());
|
||||
#endif
|
||||
SurfaceLoader.push_back(video::createImageLoaderBLP());
|
||||
|
||||
|
||||
#ifdef _IRR_COMPILE_WITH_BMP_WRITER_
|
||||
|
||||
@ -1,8 +1,10 @@
|
||||
#include "common.h"
|
||||
#include "irrlicht/irrlicht.h"
|
||||
#include "SImage.h"
|
||||
#include "CImageLoaderBLP.h"
|
||||
|
||||
#include "IReadFile.h"
|
||||
#include "irrString.h"
|
||||
#include "irrArray.h"
|
||||
#include "../CImage.h"
|
||||
|
||||
namespace irr
|
||||
{
|
||||
namespace video
|
||||
@ -23,26 +25,26 @@ bool CImageLoaderBLP::isALoadableFileFormat(io::IReadFile* file) const
|
||||
//Checking if file is a BLP file
|
||||
if (!file)
|
||||
{
|
||||
DEBUG(logdebug("No such file: %s",file->getFileName()));
|
||||
// logerror("No such file: %s",file->getFileName().c_str());
|
||||
return false;
|
||||
}
|
||||
std::string fileId;
|
||||
core::stringc fileId;
|
||||
// Read the first few bytes of the BLP file
|
||||
if (file->read(&fileId[0], 4) != 4)
|
||||
{
|
||||
DEBUG(logdebug("Cannot read BLP file header\n"));
|
||||
// logerror("Cannot read BLP file header\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(fileId[0]=='B' && fileId[1]=='L' && fileId[2]=='P' && fileId[3]=='2')
|
||||
{
|
||||
DEBUG(logdebug("Header is BLP2, file should be loadable"));
|
||||
// logerror("Header is BLP2, file should be loadable");
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
DEBUG(logdebug("Header doesn't match, this is no BLP file"));
|
||||
DEBUG(logdebug("Expected:BLP2 Got:%s",fileId.c_str()));
|
||||
// logerror("Header doesn't match, this is no BLP file");
|
||||
// DEBUG(logdebug("Expected:BLP2 Got:%s",fileId.c_str()));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -56,7 +58,8 @@ IImage* CImageLoaderBLP::loadImage(io::IReadFile* file) const
|
||||
|
||||
BLPHeader header;
|
||||
file->read(&header,sizeof(BLPHeader));
|
||||
|
||||
// logdebug("X: %u Y: %u",header.x_res, header.y_res);
|
||||
// logdebug("Compression: %u ABD %u AU %u",header.compression,header.alpha_bitdepth,header.alpha_unk);
|
||||
u32 usedMips=0;
|
||||
for(u32 i=0;i<16;i++)
|
||||
{
|
||||
@ -76,7 +79,7 @@ IImage* CImageLoaderBLP::loadImage(io::IReadFile* file) const
|
||||
file->seek(header.mip_ofs[0]);
|
||||
|
||||
video::IImage* image = 0;
|
||||
image = new SImage(ECF_A8R8G8B8, core::dimension2d<u32>(header.x_res, header.y_res));
|
||||
image = new CImage(ECF_A8R8G8B8, core::dimension2d<u32>(header.x_res, header.y_res));
|
||||
|
||||
if(header.compression==2)
|
||||
{
|
||||
@ -288,6 +291,10 @@ IImage* CImageLoaderBLP::loadImage(io::IReadFile* file) const
|
||||
|
||||
return image;
|
||||
}
|
||||
IImageLoader* createImageLoaderBLP()
|
||||
{
|
||||
return new CImageLoaderBLP();
|
||||
}
|
||||
|
||||
}//namespace video
|
||||
}//namespace irr
|
||||
@ -1,5 +1,4 @@
|
||||
#include <vector>
|
||||
#include "irrlicht/IImageLoader.h"
|
||||
#include "IImageLoader.h"
|
||||
typedef unsigned long long int u64;
|
||||
|
||||
namespace irr
|
||||
@ -4,8 +4,6 @@ add_executable (viewer
|
||||
main.cpp
|
||||
${PROJECT_SOURCE_DIR}/src/Client/GUI/CM2MeshFileLoader.cpp
|
||||
${PROJECT_SOURCE_DIR}/src/Client/GUI/CWMOMeshFileLoader.cpp
|
||||
${PROJECT_SOURCE_DIR}/src/Client/GUI/CImageLoaderBLP.cpp
|
||||
${PROJECT_SOURCE_DIR}/src/Client/GUI/SImage.cpp
|
||||
${PROJECT_SOURCE_DIR}/src/Client/GUI/MemoryInterface.cpp
|
||||
${PROJECT_SOURCE_DIR}/src/Client/GUI/CMDHMemoryReadFile.cpp
|
||||
${PROJECT_SOURCE_DIR}/src/Client/GUI/CBoneSceneNode.cpp
|
||||
|
||||
@ -18,7 +18,6 @@ tutorial, we use a lot stuff from the gui namespace.
|
||||
#include "common.h"
|
||||
#include "GUI/CM2MeshFileLoader.h"
|
||||
#include "GUI/CWMOMeshFileLoader.h"
|
||||
#include "GUI/CImageLoaderBLP.h"
|
||||
#include "GUI/MemoryInterface.h"
|
||||
#include "MemoryDataHolder.h"
|
||||
|
||||
@ -141,6 +140,7 @@ void loadModel(const c8* fn)
|
||||
core::stringc extension;
|
||||
core::getFileNameExtension(extension, filename);
|
||||
extension.make_lower();
|
||||
io::IReadFile* modelfile = io::IrrCreateIReadFileBasic(Device, filename.c_str());
|
||||
|
||||
// if a texture is loaded apply it to the current model..
|
||||
if (extension == ".jpg" || extension == ".pcx" ||
|
||||
@ -150,12 +150,12 @@ void loadModel(const c8* fn)
|
||||
extension == ".bmp" || extension == ".wal" || extension == ".blp")
|
||||
{
|
||||
video::ITexture * texture =
|
||||
Device->getVideoDriver()->getTexture( filename.c_str() );
|
||||
Device->getVideoDriver()->getTexture( modelfile );
|
||||
if ( texture && Model )
|
||||
{
|
||||
// always reload texture
|
||||
Device->getVideoDriver()->removeTexture(texture);
|
||||
texture = Device->getVideoDriver()->getTexture( filename.c_str() );
|
||||
texture = Device->getVideoDriver()->getTexture( modelfile );
|
||||
|
||||
Model->setMaterialTexture(0, texture);
|
||||
}
|
||||
@ -179,7 +179,6 @@ void loadModel(const c8* fn)
|
||||
Model->remove();
|
||||
|
||||
Model = 0;
|
||||
io::IReadFile* modelfile = io::IrrCreateIReadFileBasic(Device, filename.c_str());
|
||||
|
||||
scene::IAnimatedMesh* m = Device->getSceneManager()->getMesh( modelfile );
|
||||
|
||||
@ -719,8 +718,6 @@ int main(int argc, char* argv[])
|
||||
smgr->getParameters()->setAttribute(scene::COLLADA_CREATE_SCENE_INSTANCES, true);
|
||||
|
||||
// register external loaders for not supported filetypes
|
||||
video::CImageLoaderBLP* BLPloader = new video::CImageLoaderBLP();
|
||||
driver->addExternalImageLoader(BLPloader);
|
||||
scene::CM2MeshFileLoader* m2loader = new scene::CM2MeshFileLoader(Device);
|
||||
smgr->addExternalMeshLoader(m2loader);
|
||||
scene::CWMOMeshFileLoader* wmoloader = new scene::CWMOMeshFileLoader(Device);
|
||||
@ -882,6 +879,8 @@ int main(int argc, char* argv[])
|
||||
img->setAlignment(EGUIA_UPPERLEFT, EGUIA_UPPERLEFT,
|
||||
EGUIA_LOWERRIGHT, EGUIA_LOWERRIGHT);
|
||||
|
||||
|
||||
|
||||
// draw everything
|
||||
|
||||
while(Device->run() && driver)
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user