diff --git a/PseuWoW_VC80.sln b/PseuWoW_VC80.sln new file mode 100644 index 0000000..d1ef704 --- /dev/null +++ b/PseuWoW_VC80.sln @@ -0,0 +1,102 @@ +Microsoft Visual Studio Solution File, Format Version 9.00 +# Visual Studio 2005 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PseuWoW", "src\PseuWoW_VC80.vcproj", "{EFFE60F4-DA39-41E8-9E53-E462000A2D91}" + ProjectSection(ProjectDependencies) = postProject + {E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F} + {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2} = {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2} + {F548FC51-24A4-45FF-A381-BEBC39F18270} = {F548FC51-24A4-45FF-A381-BEBC39F18270} + {262199E8-EEDF-4700-A1D1-E9CC901CF480} = {262199E8-EEDF-4700-A1D1-E9CC901CF480} + EndProjectSection +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "src\zlib_VC80.vcproj", "{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zthread", "src\zthread_VC80.vcproj", "{262199E8-EEDF-4700-A1D1-E9CC901CF480}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shared", "src\shared_VC80.vcproj", "{F548FC51-24A4-45FF-A381-BEBC39F18270}" + ProjectSection(ProjectDependencies) = postProject + {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2} = {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2} + {262199E8-EEDF-4700-A1D1-E9CC901CF480} = {262199E8-EEDF-4700-A1D1-E9CC901CF480} + EndProjectSection +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StuffExtract", "src\tools\stuffextract_VC80.vcproj", "{1FECF210-93BE-4F1F-9809-3F0010D9CC22}" + ProjectSection(ProjectDependencies) = postProject + {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2} = {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2} + {F548FC51-24A4-45FF-A381-BEBC39F18270} = {F548FC51-24A4-45FF-A381-BEBC39F18270} + EndProjectSection +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Irrlicht", "src\dep\src\irrlicht\Irrlicht8.0.vcproj", "{E08E042A-6C45-411B-92BE-3CC31331019F}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Win32 = Debug|Win32 + Relase - Fast FPU|Win32 = Relase - Fast FPU|Win32 + Release - Fast FPU DebugInfo|Win32 = Release - Fast FPU DebugInfo|Win32 + Release - Fast FPU|Win32 = Release - Fast FPU|Win32 + Release|Win32 = Release|Win32 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {EFFE60F4-DA39-41E8-9E53-E462000A2D91}.Debug|Win32.ActiveCfg = Debug|Win32 + {EFFE60F4-DA39-41E8-9E53-E462000A2D91}.Debug|Win32.Build.0 = Debug|Win32 + {EFFE60F4-DA39-41E8-9E53-E462000A2D91}.Relase - Fast FPU|Win32.ActiveCfg = Release|Win32 + {EFFE60F4-DA39-41E8-9E53-E462000A2D91}.Relase - Fast FPU|Win32.Build.0 = Release|Win32 + {EFFE60F4-DA39-41E8-9E53-E462000A2D91}.Release - Fast FPU DebugInfo|Win32.ActiveCfg = Release|Win32 + {EFFE60F4-DA39-41E8-9E53-E462000A2D91}.Release - Fast FPU DebugInfo|Win32.Build.0 = Release|Win32 + {EFFE60F4-DA39-41E8-9E53-E462000A2D91}.Release - Fast FPU|Win32.ActiveCfg = Release|Win32 + {EFFE60F4-DA39-41E8-9E53-E462000A2D91}.Release - Fast FPU|Win32.Build.0 = Release|Win32 + {EFFE60F4-DA39-41E8-9E53-E462000A2D91}.Release|Win32.ActiveCfg = Release|Win32 + {EFFE60F4-DA39-41E8-9E53-E462000A2D91}.Release|Win32.Build.0 = Release|Win32 + {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug|Win32.ActiveCfg = Debug|Win32 + {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug|Win32.Build.0 = Debug|Win32 + {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Relase - Fast FPU|Win32.ActiveCfg = Release|Win32 + {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Relase - Fast FPU|Win32.Build.0 = Release|Win32 + {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release - Fast FPU DebugInfo|Win32.ActiveCfg = Release|Win32 + {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release - Fast FPU DebugInfo|Win32.Build.0 = Release|Win32 + {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release - Fast FPU|Win32.ActiveCfg = Release|Win32 + {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release - Fast FPU|Win32.Build.0 = Release|Win32 + {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release|Win32.ActiveCfg = Release|Win32 + {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release|Win32.Build.0 = Release|Win32 + {262199E8-EEDF-4700-A1D1-E9CC901CF480}.Debug|Win32.ActiveCfg = Debug|Win32 + {262199E8-EEDF-4700-A1D1-E9CC901CF480}.Debug|Win32.Build.0 = Debug|Win32 + {262199E8-EEDF-4700-A1D1-E9CC901CF480}.Relase - Fast FPU|Win32.ActiveCfg = Release|Win32 + {262199E8-EEDF-4700-A1D1-E9CC901CF480}.Relase - Fast FPU|Win32.Build.0 = Release|Win32 + {262199E8-EEDF-4700-A1D1-E9CC901CF480}.Release - Fast FPU DebugInfo|Win32.ActiveCfg = Release|Win32 + {262199E8-EEDF-4700-A1D1-E9CC901CF480}.Release - Fast FPU DebugInfo|Win32.Build.0 = Release|Win32 + {262199E8-EEDF-4700-A1D1-E9CC901CF480}.Release - Fast FPU|Win32.ActiveCfg = Release|Win32 + {262199E8-EEDF-4700-A1D1-E9CC901CF480}.Release - Fast FPU|Win32.Build.0 = Release|Win32 + {262199E8-EEDF-4700-A1D1-E9CC901CF480}.Release|Win32.ActiveCfg = Release|Win32 + {262199E8-EEDF-4700-A1D1-E9CC901CF480}.Release|Win32.Build.0 = Release|Win32 + {F548FC51-24A4-45FF-A381-BEBC39F18270}.Debug|Win32.ActiveCfg = Debug|Win32 + {F548FC51-24A4-45FF-A381-BEBC39F18270}.Debug|Win32.Build.0 = Debug|Win32 + {F548FC51-24A4-45FF-A381-BEBC39F18270}.Relase - Fast FPU|Win32.ActiveCfg = Release|Win32 + {F548FC51-24A4-45FF-A381-BEBC39F18270}.Relase - Fast FPU|Win32.Build.0 = Release|Win32 + {F548FC51-24A4-45FF-A381-BEBC39F18270}.Release - Fast FPU DebugInfo|Win32.ActiveCfg = Release|Win32 + {F548FC51-24A4-45FF-A381-BEBC39F18270}.Release - Fast FPU DebugInfo|Win32.Build.0 = Release|Win32 + {F548FC51-24A4-45FF-A381-BEBC39F18270}.Release - Fast FPU|Win32.ActiveCfg = Release|Win32 + {F548FC51-24A4-45FF-A381-BEBC39F18270}.Release - Fast FPU|Win32.Build.0 = Release|Win32 + {F548FC51-24A4-45FF-A381-BEBC39F18270}.Release|Win32.ActiveCfg = Release|Win32 + {F548FC51-24A4-45FF-A381-BEBC39F18270}.Release|Win32.Build.0 = Release|Win32 + {1FECF210-93BE-4F1F-9809-3F0010D9CC22}.Debug|Win32.ActiveCfg = Debug|Win32 + {1FECF210-93BE-4F1F-9809-3F0010D9CC22}.Debug|Win32.Build.0 = Debug|Win32 + {1FECF210-93BE-4F1F-9809-3F0010D9CC22}.Relase - Fast FPU|Win32.ActiveCfg = Release|Win32 + {1FECF210-93BE-4F1F-9809-3F0010D9CC22}.Relase - Fast FPU|Win32.Build.0 = Release|Win32 + {1FECF210-93BE-4F1F-9809-3F0010D9CC22}.Release - Fast FPU DebugInfo|Win32.ActiveCfg = Release|Win32 + {1FECF210-93BE-4F1F-9809-3F0010D9CC22}.Release - Fast FPU DebugInfo|Win32.Build.0 = Release|Win32 + {1FECF210-93BE-4F1F-9809-3F0010D9CC22}.Release - Fast FPU|Win32.ActiveCfg = Release|Win32 + {1FECF210-93BE-4F1F-9809-3F0010D9CC22}.Release - Fast FPU|Win32.Build.0 = Release|Win32 + {1FECF210-93BE-4F1F-9809-3F0010D9CC22}.Release|Win32.ActiveCfg = Release|Win32 + {1FECF210-93BE-4F1F-9809-3F0010D9CC22}.Release|Win32.Build.0 = Release|Win32 + {E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|Win32.ActiveCfg = Debug|Win32 + {E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|Win32.Build.0 = Debug|Win32 + {E08E042A-6C45-411B-92BE-3CC31331019F}.Relase - Fast FPU|Win32.ActiveCfg = Release|Win32 + {E08E042A-6C45-411B-92BE-3CC31331019F}.Relase - Fast FPU|Win32.Build.0 = Release|Win32 + {E08E042A-6C45-411B-92BE-3CC31331019F}.Release - Fast FPU DebugInfo|Win32.ActiveCfg = Release|Win32 + {E08E042A-6C45-411B-92BE-3CC31331019F}.Release - Fast FPU DebugInfo|Win32.Build.0 = Release|Win32 + {E08E042A-6C45-411B-92BE-3CC31331019F}.Release - Fast FPU|Win32.ActiveCfg = Release|Win32 + {E08E042A-6C45-411B-92BE-3CC31331019F}.Release - Fast FPU|Win32.Build.0 = Release|Win32 + {E08E042A-6C45-411B-92BE-3CC31331019F}.Release|Win32.ActiveCfg = Release|Win32 + {E08E042A-6C45-411B-92BE-3CC31331019F}.Release|Win32.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/bin/data/scp/map.scp b/bin/data/scp/map.scp index ac504ed..d99f528 100644 --- a/bin/data/scp/map.scp +++ b/bin/data/scp/map.scp @@ -278,3 +278,7 @@ name=Eye of the Storm name_general=ZulAman name=Zul'Aman +[572] +name_general=PVPLordaeron +name=Ruins of Lordaeron + diff --git a/src/PseuWoW_VC80.vcproj b/src/PseuWoW_VC80.vcproj new file mode 100644 index 0000000..f40fbb3 --- /dev/null +++ b/src/PseuWoW_VC80.vcproj @@ -0,0 +1,1114 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/src/dep/src/irrlicht/CD3D8ShaderMaterialRenderer.cpp b/src/dep/src/irrlicht/CD3D8ShaderMaterialRenderer.cpp index 22984cb..a25030b 100644 --- a/src/dep/src/irrlicht/CD3D8ShaderMaterialRenderer.cpp +++ b/src/dep/src/irrlicht/CD3D8ShaderMaterialRenderer.cpp @@ -8,7 +8,7 @@ #ifdef _IRR_COMPILE_WITH_DIRECT3D_8_ #include "d3d8.h" #include "d3dx8core.h" -#pragma comment (lib, "d3dx8.lib") +//#pragma comment (lib, "d3dx8.lib") #include "IShaderConstantSetCallBack.h" #include "IMaterialRendererServices.h" diff --git a/src/dep/src/irrlicht/CD3D8Texture.cpp b/src/dep/src/irrlicht/CD3D8Texture.cpp index 930cbdf..4d8fa4f 100644 --- a/src/dep/src/irrlicht/CD3D8Texture.cpp +++ b/src/dep/src/irrlicht/CD3D8Texture.cpp @@ -22,7 +22,7 @@ #include "d3dx8tex.h" #ifdef _IRR_USE_D3DXFilterTexture_ -#pragma comment (lib, "d3dx8.lib") +//#pragma comment (lib, "d3dx8.lib") #endif // _IRR_USE_D3DXFilterTexture_ namespace irr diff --git a/src/dep/src/irrlicht/Irrlicht7.1.vcproj b/src/dep/src/irrlicht/Irrlicht7.1.vcproj index fdcea7f..2d06ddb 100644 --- a/src/dep/src/irrlicht/Irrlicht7.1.vcproj +++ b/src/dep/src/irrlicht/Irrlicht7.1.vcproj @@ -1,25 +1,49 @@ + > + Name="Win32" + /> + + + ATLMinimizesCRunTimeLibraryUsage="false" + CharacterSet="2" + > + + + + + + CompileAs="0" + /> - - - - - + Name="VCManagedResourceCompilerTool" + /> + Culture="3079" + /> + Name="VCPreLinkEventTool" + /> + Name="VCLibrarianTool" + AdditionalDependencies="d3dx8.lib" + OutputFile="$(SolutionDir)/src/dep/lib/debug/irrlicht.lib" + AdditionalLibraryDirectories="$(SolutionDir)/src/dep/lib/static" + IgnoreDefaultLibraryNames="libci.lib" + /> + Name="VCALinkTool" + /> + Name="VCXDCMakeTool" + /> + + + + WholeProgramOptimization="1" + > + + + + + + SuppressStartupBanner="true" + DebugInformationFormat="0" + /> - - - - - + Name="VCManagedResourceCompilerTool" + /> + Culture="3079" + /> + Name="VCPreLinkEventTool" + /> + Name="VCLibrarianTool" + AdditionalDependencies="d3dx8.lib" + OutputFile="$(SolutionDir)/src/dep/lib/release/irrlicht.lib" + AdditionalLibraryDirectories="$(SolutionDir)/src/dep/lib/static" + IgnoreDefaultLibraryNames="libci.lib" + /> + Name="VCALinkTool" + /> + Name="VCXDCMakeTool" + /> + + + + WholeProgramOptimization="1" + > + + + + + + CallingConvention="1" + /> - - - - - + Name="VCManagedResourceCompilerTool" + /> + Culture="3079" + /> + Name="VCPreLinkEventTool" + /> + Name="VCLibrarianTool" + AdditionalDependencies="d3dx8.lib" + IgnoreDefaultLibraryNames="libci.lib" + /> + Name="VCALinkTool" + /> + Name="VCXDCMakeTool" + /> + + + + WholeProgramOptimization="1" + > + + + + + + CallingConvention="1" + /> - - - - - + Name="VCManagedResourceCompilerTool" + /> + Culture="3079" + /> + Name="VCPreLinkEventTool" + /> + Name="VCLibrarianTool" + AdditionalDependencies="d3dx8.lib" + IgnoreDefaultLibraryNames="libci.lib" + /> + Name="VCALinkTool" + /> + Name="VCXDCMakeTool" + /> + + + @@ -276,1791 +363,2354 @@ + > + RelativePath=".\..\..\include\IEventReceiver.h" + > + RelativePath=".\..\..\include\ILogger.h" + > + RelativePath=".\..\..\include\IOSOperator.h" + > + RelativePath=".\..\..\include\IrrCompileConfig.h" + > + RelativePath=".\..\..\include\irrlicht.h" + > + RelativePath=".\..\..\include\IrrlichtDevice.h" + > + RelativePath=".\..\..\include\irrTypes.h" + > + RelativePath=".\..\..\include\ITimer.h" + > + RelativePath=".\..\..\include\IUnknown.h" + > + RelativePath=".\..\..\include\Keycodes.h" + > + RelativePath=".\..\..\include\SIrrCreationParameters.h" + > + RelativePath=".\..\..\include\SKeyMap.h" + > + > + RelativePath=".\..\..\include\EDriverTypes.h" + > + RelativePath=".\..\..\include\IGPUProgrammingServices.h" + > + RelativePath=".\..\..\include\IImage.h" + > + RelativePath=".\..\..\include\IImageLoader.h" + > + RelativePath=".\..\..\include\IMaterialRenderer.h" + > + RelativePath=".\..\..\include\IMaterialRendererServices.h" + > + RelativePath=".\..\..\include\IShaderConstantSetCallBack.h" + > + RelativePath=".\..\..\include\ITexture.h" + > + RelativePath=".\..\..\include\IVideoDriver.h" + > + RelativePath=".\..\..\include\IVideoModeList.h" + > + RelativePath=".\..\..\include\S3DVertex.h" + > + RelativePath=".\..\..\include\SColor.h" + > + RelativePath=".\..\..\include\SExposedVideoData.h" + > + RelativePath=".\..\..\include\SLight.h" + > + RelativePath=".\..\..\include\SMaterial.h" + > + > + RelativePath=".\..\..\include\aabbox3d.h" + > + RelativePath="..\..\include\coreutil.h" + > + RelativePath=".\..\..\include\dimension2d.h" + > + RelativePath="..\..\include\fast_atof.h" + > + RelativePath=".\..\..\include\heapsort.h" + > + RelativePath=".\..\..\include\irrAllocator.h" + > + RelativePath=".\..\..\include\irrArray.h" + > + RelativePath=".\..\..\include\irrList.h" + > + RelativePath="..\..\include\irrMap.h" + > + RelativePath=".\..\..\include\irrMath.h" + > + RelativePath=".\..\..\include\irrString.h" + > + RelativePath=".\..\..\include\line2d.h" + > + RelativePath=".\..\..\include\line3d.h" + > + RelativePath=".\..\..\include\matrix4.h" + > + RelativePath=".\..\..\include\plane3d.h" + > + RelativePath=".\..\..\include\position2d.h" + > + RelativePath=".\..\..\include\quaternion.h" + > + RelativePath=".\..\..\include\rect.h" + > + RelativePath=".\..\..\include\triangle3d.h" + > + RelativePath=".\..\..\include\vector2d.h" + > + RelativePath=".\..\..\include\vector3d.h" + > + > + RelativePath=".\..\..\include\IAttributeExchangingObject.h" + > + RelativePath=".\..\..\include\IAttributes.h" + > + RelativePath=".\..\..\include\IFileList.h" + > + RelativePath=".\..\..\include\IFileSystem.h" + > + RelativePath=".\..\..\include\IReadFile.H" + > + RelativePath=".\..\..\include\irrXML.h" + > + RelativePath=".\..\..\include\IWriteFile.h" + > + RelativePath=".\..\..\include\IXMLReader.h" + > + RelativePath=".\..\..\include\IXMLWriter.h" + > + > + RelativePath=".\..\..\include\ESceneNodeAnimatorTypes.h" + > + RelativePath=".\..\..\include\ESceneNodeTypes.h" + > + RelativePath=".\..\..\include\IAnimatedMesh.h" + > + RelativePath=".\..\..\include\IAnimatedMeshMD2.h" + > + RelativePath="..\..\include\IAnimatedMeshMD3.h" + > + RelativePath=".\..\..\include\IAnimatedMeshMS3D.h" + > + RelativePath=".\..\..\include\IAnimatedMeshSceneNode.h" + > + RelativePath=".\..\..\include\IAnimatedMeshX.h" + > + RelativePath=".\..\..\include\IBillboardSceneNode.h" + > + RelativePath=".\..\..\include\ICameraSceneNode.h" + > + RelativePath=".\..\..\include\IDummyTransformationSceneNode.h" + > + RelativePath=".\..\..\include\ILightSceneNode.h" + > + RelativePath=".\..\..\include\IMesh.h" + > + RelativePath=".\..\..\include\IMeshBuffer.h" + > + RelativePath=".\..\..\include\IMeshCache.h" + > + RelativePath=".\..\..\include\IMeshLoader.h" + > + RelativePath=".\..\..\include\IMeshManipulator.h" + > + RelativePath=".\..\..\include\IMeshSceneNode.h" + > + RelativePath=".\..\..\include\IMetaTriangleSelector.h" + > + RelativePath=".\..\..\include\IParticleAffector.h" + > + RelativePath=".\..\..\include\IParticleEmitter.h" + > + RelativePath=".\..\..\include\IParticleSystemSceneNode.h" + > + RelativePath=".\..\..\include\IQ3LevelMesh.h" + > + RelativePath="..\..\include\IQ3Shader.h" + > + RelativePath=".\..\..\include\ISceneCollisionManager.h" + > + RelativePath=".\..\..\include\ISceneManager.h" + > + RelativePath=".\..\..\include\ISceneNode.h" + > + RelativePath=".\..\..\include\ISceneNodeAnimator.h" + > + RelativePath=".\..\..\include\ISceneNodeAnimatorCollisionResponse.h" + > + RelativePath=".\..\..\include\ISceneNodeAnimatorFactory.h" + > + RelativePath=".\..\..\include\ISceneNodeFactory.h" + > + RelativePath=".\..\..\include\ISceneNodeMeshLoader.h" + > + RelativePath=".\..\..\include\IShadowVolumeSceneNode.h" + > + RelativePath=".\..\..\include\ITerrainSceneNode.h" + > + RelativePath=".\..\..\include\ITextSceneNode.h" + > + RelativePath=".\..\..\include\ITriangleSelector.h" + > + RelativePath=".\..\..\include\SAnimatedMesh.h" + > + RelativePath=".\..\..\include\SceneParameters.h" + > + RelativePath=".\..\..\include\SMesh.h" + > + RelativePath=".\..\..\include\SMeshBuffer.h" + > + RelativePath=".\..\..\include\SMeshBufferLightMap.h" + > + RelativePath=".\..\..\include\SMeshBufferTangents.h" + > + RelativePath=".\..\..\include\SParticle.h" + > + RelativePath=".\..\..\include\SViewFrustum.h" + > + > + RelativePath=".\..\..\include\EGUIElementTypes.h" + > + RelativePath=".\..\..\include\ICursorControl.h" + > + RelativePath=".\..\..\include\IGUIButton.h" + > + RelativePath=".\..\..\include\IGUICheckbox.h" + > + RelativePath="..\..\include\IGUIColorSelectDialog.h" + > + RelativePath=".\..\..\include\IGUIComboBox.h" + > + RelativePath=".\..\..\include\IGUIContextMenu.h" + > + RelativePath=".\..\..\include\IGUIEditBox.h" + > + RelativePath=".\..\..\include\IGUIElement.h" + > + RelativePath=".\..\..\include\IGUIEnvironment.h" + > + RelativePath=".\..\..\include\IGUIFileOpenDialog.h" + > + RelativePath=".\..\..\include\IGUIFont.h" + > + RelativePath=".\..\..\include\IGUIImage.h" + > + RelativePath=".\..\..\include\IGUIInOutFader.h" + > + RelativePath=".\..\..\include\IGUIListBox.h" + > + RelativePath=".\..\..\include\IGUIMeshViewer.h" + > + RelativePath=".\..\..\include\IGUIScrollBar.h" + > + RelativePath=".\..\..\include\IGUISkin.h" + > + RelativePath="..\..\include\IGUISpriteBank.h" + > + RelativePath=".\..\..\include\IGUIStaticText.h" + > + RelativePath=".\..\..\include\IGUITabControl.h" + > + RelativePath=".\..\..\include\IGUIToolbar.h" + > + RelativePath=".\..\..\include\IGUIWindow.h" + > + > + RelativePath=".\BuiltInFont.h" + > + RelativePath=".\CDefaultGUIElementFactory.cpp" + > + RelativePath=".\CDefaultGUIElementFactory.h" + > + RelativePath=".\CGUIButton.cpp" + > + RelativePath=".\CGUIButton.h" + > + RelativePath=".\CGUICheckbox.cpp" + > + RelativePath=".\CGUICheckbox.h" + > + RelativePath=".\CGUIColorSelectDialog.cpp" + > + RelativePath=".\CGUIColorSelectDialog.h" + > + RelativePath="CGUIComboBox.cpp" + > + RelativePath="CGUIComboBox.h" + > + RelativePath="CGUIContextMenu.cpp" + > + RelativePath="CGUIContextMenu.h" + > + RelativePath="CGUIEditBox.cpp" + > + RelativePath="CGUIEditBox.h" + > + RelativePath=".\CGUIEnvironment.cpp" + > + RelativePath=".\CGUIEnvironment.h" + > + RelativePath=".\CGUIFileOpenDialog.cpp" + > + RelativePath=".\CGUIFileOpenDialog.h" + > + RelativePath=".\CGUIFont.cpp" + > + RelativePath=".\CGUIFont.h" + > + RelativePath=".\CGUIImage.cpp" + > + RelativePath=".\CGUIImage.H" + > + RelativePath="CGUIInOutFader.cpp" + > + RelativePath="CGUIInOutFader.h" + > + RelativePath=".\CGUIListBox.cpp" + > + RelativePath=".\CGUIListBox.h" + > + RelativePath="CGUIMenu.cpp" + > + RelativePath="CGUIMenu.h" + > + RelativePath=".\CGUIMeshViewer.cpp" + > + RelativePath=".\CGUIMeshViewer.h" + > + RelativePath="CGUIMessageBox.cpp" + > + RelativePath="CGUIMessageBox.h" + > + RelativePath="CGUIModalScreen.cpp" + > + RelativePath="CGUIModalScreen.h" + > + RelativePath=".\CGUIScrollBar.cpp" + > + RelativePath=".\CGUIScrollBar.h" + > + RelativePath=".\CGUISkin.cpp" + > + RelativePath=".\CGUISkin.h" + > + RelativePath=".\CGUISpriteBank.cpp" + > + RelativePath=".\CGUISpriteBank.h" + > + RelativePath=".\CGUIStaticText.cpp" + > + RelativePath=".\CGUIStaticText.h" + > + RelativePath="CGUITabControl.cpp" + > + RelativePath="CGUITabControl.h" + > + RelativePath="CGUIToolBar.cpp" + > + RelativePath="CGUIToolBar.h" + > + RelativePath=".\CGUIWindow.cpp" + > + RelativePath=".\CGUIWindow.h" + > + RelativePath=".\GUIIcons.h" + > + > + RelativePath="CVideoModeList.cpp" + > + RelativePath="CVideoModeList.h" + > + > + RelativePath=".\CSoftwareDriver.cpp" + > + RelativePath=".\CSoftwareDriver.h" + > + RelativePath=".\CSoftwareTexture.cpp" + > + RelativePath=".\CSoftwareTexture.h" + > + RelativePath=".\CTRFlat.cpp" + > + RelativePath=".\CTRFlatWire.cpp" + > + RelativePath=".\CTRGouraud.cpp" + > + RelativePath=".\CTRGouraudWire.cpp" + > + RelativePath=".\CTRTextureFlat.cpp" + > + RelativePath=".\CTRTextureFlatWire.cpp" + > + RelativePath=".\CTRTextureGouraud.cpp" + > + RelativePath=".\CTRTextureGouraud.h" + > + RelativePath=".\CTRTextureGouraudAdd.cpp" + > + RelativePath=".\CTRTextureGouraudNoZ.cpp" + > + RelativePath=".\CTRTextureGouraudWire.cpp" + > + RelativePath=".\CZBuffer.cpp" + > + RelativePath=".\CZBuffer.h" + > + RelativePath=".\ITriangleRenderer.h" + > + RelativePath=".\IZBuffer.h" + > + RelativePath=".\S2DVertex.h" + > + > + RelativePath=".\COpenGLDriver.cpp" + > + RelativePath=".\COpenGLDriver.h" + > + RelativePath=".\COpenGLMaterialRenderer.h" + > + RelativePath=".\COpenGLNormalMapRenderer.cpp" + > + RelativePath=".\COpenGLNormalMapRenderer.h" + > + RelativePath=".\COpenGLParallaxMapRenderer.cpp" + > + RelativePath=".\COpenGLParallaxMapRenderer.h" + > + RelativePath=".\COpenGLShaderMaterialRenderer.cpp" + > + RelativePath=".\COpenGLShaderMaterialRenderer.h" + > + RelativePath=".\COpenGLSLMaterialRenderer.cpp" + > + RelativePath=".\COpenGLSLMaterialRenderer.h" + > + RelativePath=".\COpenGLTexture.cpp" + > + RelativePath=".\COpenGLTexture.h" + > + RelativePath=".\glext.h" + > + > + RelativePath=".\CD3D8Driver.cpp" + > + RelativePath=".\CD3D8Driver.h" + > + RelativePath=".\CD3D8MaterialRenderer.h" + > + RelativePath=".\CD3D8NormalMapRenderer.cpp" + > + RelativePath=".\CD3D8NormalMapRenderer.h" + > + RelativePath=".\CD3D8ParallaxMapRenderer.cpp" + > + RelativePath=".\CD3D8ParallaxMapRenderer.h" + > + RelativePath=".\CD3D8ShaderMaterialRenderer.cpp" + > + RelativePath=".\CD3D8ShaderMaterialRenderer.h" + > + RelativePath=".\CD3D8Texture.cpp" + > + RelativePath=".\CD3D8Texture.h" + > + > + RelativePath=".\CColorConverter.cpp" + > + RelativePath=".\CColorConverter.h" + > + RelativePath=".\CFPSCounter.cpp" + > + RelativePath=".\CFPSCounter.h" + > + RelativePath="CImage.cpp" + > + RelativePath="CImage.h" + > + RelativePath=".\CNullDriver.cpp" + > + RelativePath=".\CNullDriver.h" + > + RelativePath="IImagePresenter.h" + > + > + RelativePath=".\CImageWriterBMP.cpp" + > + RelativePath=".\CImageWriterBMP.h" + > + RelativePath=".\CImageWriterJPG.cpp" + > + RelativePath=".\CImageWriterJPG.h" + > + RelativePath=".\CImageWriterPCX.cpp" + > + RelativePath=".\CImageWriterPCX.h" + > + RelativePath=".\CImageWriterPNG.cpp" + > + RelativePath=".\CImageWriterPNG.h" + > + RelativePath=".\CImageWriterPPM.cpp" + > + RelativePath=".\CImageWriterPPM.h" + > + RelativePath=".\CImageWriterPSD.cpp" + > + RelativePath=".\CImageWriterPSD.h" + > + RelativePath=".\CImageWriterTGA.cpp" + > + RelativePath=".\CImageWriterTGA.h" + > + > + RelativePath="CImageLoaderBMP.cpp" + > + RelativePath="CImageLoaderBMP.h" + > + RelativePath="CImageLoaderJPG.cpp" + > + RelativePath="CImageLoaderJPG.h" + > + RelativePath="CImageLoaderPCX.cpp" + > + RelativePath="CImageLoaderPCX.h" + > + RelativePath=".\CImageLoaderPNG.cpp" + > + RelativePath=".\CImageLoaderPNG.h" + > + RelativePath="CImageLoaderPSD.cpp" + > + RelativePath="CImageLoaderPSD.h" + > + RelativePath="CImageLoaderTGA.cpp" + > + RelativePath="CImageLoaderTGA.h" + > + > + RelativePath=".\CD3D9Driver.cpp" + > + RelativePath=".\CD3D9Driver.h" + > + RelativePath=".\CD3D9HLSLMaterialRenderer.cpp" + > + RelativePath=".\CD3D9HLSLMaterialRenderer.h" + > + RelativePath=".\CD3D9MaterialRenderer.h" + > + RelativePath=".\CD3D9NormalMapRenderer.cpp" + > + RelativePath=".\CD3D9NormalMapRenderer.h" + > + RelativePath=".\CD3D9ParallaxMapRenderer.cpp" + > + RelativePath=".\CD3D9ParallaxMapRenderer.h" + > + RelativePath=".\CD3D9ShaderMaterialRenderer.cpp" + > + RelativePath=".\CD3D9ShaderMaterialRenderer.h" + > + RelativePath=".\CD3D9Texture.cpp" + > + RelativePath=".\CD3D9Texture.h" + > + > + RelativePath=".\CDepthBuffer.cpp" + > + RelativePath=".\CDepthBuffer.h" + > + RelativePath=".\CSoftware2MaterialRenderer.h" + > + RelativePath=".\CSoftwareDriver2.cpp" + > + RelativePath=".\CSoftwareDriver2.h" + > + RelativePath=".\CSoftwareTexture2.cpp" + > + RelativePath=".\CSoftwareTexture2.h" + > + RelativePath=".\CTRGouraud2.cpp" + > + RelativePath=".\CTRGouraudAlpha2.cpp" + > + RelativePath=".\CTRGouraudAlphaNoZ2.cpp" + > + RelativePath=".\CTRTextureBlend.cpp" + > + RelativePath=".\CTRTextureDetailMap2.cpp" + > + RelativePath=".\CTRTextureGouraud2.cpp" + > + RelativePath=".\CTRTextureGouraudAdd2.cpp" + > + RelativePath=".\CTRTextureGouraudAddNoZ2.cpp" + > + RelativePath=".\CTRTextureGouraudAlpha.cpp" + > + RelativePath=".\CTRTextureGouraudAlphaNoZ.cpp" + > + RelativePath=".\CTRTextureGouraudNoZ2.cpp" + > + RelativePath=".\CTRTextureGouraudVertexAlpha2.cpp" + > + RelativePath=".\CTRTextureLightMap2_Add.cpp" + > + RelativePath=".\CTRTextureLightMap2_M1.cpp" + > + RelativePath=".\CTRTextureLightMap2_M2.cpp" + > + RelativePath=".\CTRTextureLightMap2_M4.cpp" + > + RelativePath=".\CTRTextureLightMapGouraud2_M4.cpp" + > + RelativePath=".\CTRTextureWire2.cpp" + > + RelativePath=".\IBurningShader.cpp" + > + RelativePath=".\IBurningShader.h" + > + RelativePath=".\IDepthBuffer.h" + > + RelativePath=".\S4DVertex.h" + > + RelativePath=".\SoftwareDriver2_compile_config.h" + > + RelativePath=".\SoftwareDriver2_helper.h" + > + > + RelativePath=".\CDefaultSceneNodeAnimatorFactory.cpp" + > + RelativePath=".\CDefaultSceneNodeAnimatorFactory.h" + > + RelativePath=".\CDefaultSceneNodeFactory.cpp" + > + RelativePath=".\CDefaultSceneNodeFactory.h" + > + RelativePath=".\CGeometryCreator.cpp" + > + RelativePath=".\CGeometryCreator.h" + > + RelativePath=".\CMeshCache.cpp" + > + RelativePath=".\CMeshCache.h" + > + RelativePath="CMeshManipulator.cpp" + > + RelativePath="CMeshManipulator.h" + > + RelativePath=".\CSceneManager.cpp" + > + RelativePath=".\CSceneManager.h" + > + RelativePath=".\OctTree.h" + > + > + RelativePath=".\C3DSMeshFileLoader.cpp" + > + RelativePath=".\C3DSMeshFileLoader.h" + > + RelativePath=".\CAnimatedMeshB3d.cpp" + > + RelativePath=".\CAnimatedMeshB3d.h" + > + RelativePath=".\CAnimatedMeshMD2.cpp" + > + RelativePath=".\CAnimatedMeshMD2.h" + > + RelativePath=".\CAnimatedMeshMD3.cpp" + > + RelativePath=".\CAnimatedMeshMD3.h" + > + RelativePath=".\CAnimatedMeshMS3D.cpp" + > + RelativePath=".\CAnimatedMeshMS3D.h" + > + RelativePath=".\CColladaFileLoader.cpp" + > + RelativePath=".\CColladaFileLoader.h" + > + RelativePath=".\CCSMLoader.cpp" + > + RelativePath=".\CCSMLoader.h" + > + RelativePath=".\CDefaultMeshFormatLoader.cpp" + > + RelativePath=".\CDefaultMeshFormatLoader.h" + > + RelativePath=".\CDMFLoader.cpp" + > + RelativePath=".\CDMFLoader.h" + > + RelativePath=".\CLMTSMeshFileLoader.cpp" + > + RelativePath=".\CLMTSMeshFileLoader.h" + > + RelativePath=".\CMD3MeshFileLoader.cpp" + > + RelativePath=".\CMD3MeshFileLoader.h" + > + RelativePath=".\CMY3DHelper.h" + > + RelativePath=".\CMY3DMeshFileLoader.cpp" + > + RelativePath=".\CMY3DMeshFileLoader.h" + > + RelativePath=".\CMY3DStuff.h" + > + RelativePath=".\COBJMeshFileLoader.cpp" + > + RelativePath=".\COBJMeshFileLoader.h" + > + RelativePath=".\COCTLoader.cpp" + > + RelativePath=".\COCTLoader.h" + > + RelativePath=".\COgreMeshFileLoader.cpp" + > + RelativePath=".\COgreMeshFileLoader.h" + > + RelativePath=".\CQ3LevelMesh.cpp" + > + RelativePath=".\CQ3LevelMesh.h" + > + RelativePath="CXAnimationPlayer.cpp" + > + RelativePath="CXAnimationPlayer.h" + > + RelativePath="CXFileReader.cpp" + > + RelativePath="CXFileReader.h" + > + RelativePath="CXMeshFileLoader.cpp" + > + RelativePath="CXMeshFileLoader.h" + > + RelativePath=".\dmfsupport.h" + > + > + RelativePath=".\CAnimatedMeshSceneNode.cpp" + > + RelativePath=".\CAnimatedMeshSceneNode.h" + > + RelativePath=".\CBillboardSceneNode.cpp" + > + RelativePath=".\CBillboardSceneNode.h" + > + RelativePath=".\CCameraFPSSceneNode.cpp" + > + RelativePath=".\CCameraFPSSceneNode.h" + > + RelativePath=".\CCameraMayaSceneNode.cpp" + > + RelativePath=".\CCameraMayaSceneNode.h" + > + RelativePath=".\CCameraSceneNode.cpp" + > + RelativePath=".\CCameraSceneNode.h" + > + RelativePath=".\CCubeSceneNode.cpp" + > + RelativePath=".\CCubeSceneNode.h" + > + RelativePath="CDummyTransformationSceneNode.cpp" + > + RelativePath="CDummyTransformationSceneNode.h" + > + RelativePath="CEmptySceneNode.cpp" + > + RelativePath="CEmptySceneNode.h" + > + RelativePath=".\CLightSceneNode.cpp" + > + RelativePath=".\CLightSceneNode.h" + > + RelativePath=".\CMeshSceneNode.cpp" + > + RelativePath=".\CMeshSceneNode.h" + > + RelativePath=".\COctTreeSceneNode.cpp" + > + RelativePath=".\COctTreeSceneNode.h" + > + RelativePath=".\CQuake3ShaderSceneNode.cpp" + > + RelativePath=".\CQuake3ShaderSceneNode.h" + > + RelativePath=".\CShadowVolumeSceneNode.cpp" + > + RelativePath=".\CShadowVolumeSceneNode.h" + > + RelativePath=".\CSkyBoxSceneNode.cpp" + > + RelativePath=".\CSkyBoxSceneNode.h" + > + RelativePath=".\CSkyDomeSceneNode.cpp" + > + RelativePath=".\CSkyDomeSceneNode.h" + > + RelativePath=".\CSphereSceneNode.cpp" + > + RelativePath=".\CSphereSceneNode.h" + > + RelativePath="CTerrainSceneNode.cpp" + > + RelativePath="CTerrainSceneNode.h" + > + RelativePath=".\CTextSceneNode.cpp" + > + RelativePath=".\CTextSceneNode.h" + > + RelativePath="CWaterSurfaceSceneNode.cpp" + > + RelativePath="CWaterSurfaceSceneNode.h" + > + > + RelativePath="CParticleBoxEmitter.cpp" + > + RelativePath="CParticleBoxEmitter.h" + > + RelativePath="CParticleFadeOutAffector.cpp" + > + RelativePath="CParticleFadeOutAffector.h" + > + RelativePath="CParticleGravityAffector.cpp" + > + RelativePath="CParticleGravityAffector.h" + > + RelativePath="CParticlePointEmitter.cpp" + > + RelativePath="CParticlePointEmitter.h" + > + RelativePath="CParticleSystemSceneNode.cpp" + > + RelativePath="CParticleSystemSceneNode.h" + > + > + RelativePath="CMetaTriangleSelector.cpp" + > + RelativePath="CMetaTriangleSelector.h" + > + RelativePath="COctTreeTriangleSelector.cpp" + > + RelativePath="COctTreeTriangleSelector.h" + > + RelativePath=".\CSceneCollisionManager.cpp" + > + RelativePath=".\CSceneCollisionManager.h" + > + RelativePath=".\CTerrainTriangleSelector.cpp" + > + RelativePath=".\CTerrainTriangleSelector.h" + > + RelativePath="CTriangleBBSelector.cpp" + > + RelativePath="CTriangleBBSelector.h" + > + RelativePath="CTriangleSelector.cpp" + > + RelativePath="CTriangleSelector.h" + > + > + RelativePath="CSceneNodeAnimatorCollisionResponse.cpp" + > + RelativePath="CSceneNodeAnimatorCollisionResponse.h" + > + RelativePath="CSceneNodeAnimatorDelete.cpp" + > + RelativePath="CSceneNodeAnimatorDelete.h" + > + RelativePath=".\CSceneNodeAnimatorFlyCircle.cpp" + > + RelativePath=".\CSceneNodeAnimatorFlyCircle.h" + > + RelativePath=".\CSceneNodeAnimatorFlyStraight.cpp" + > + RelativePath=".\CSceneNodeAnimatorFlyStraight.h" + > + RelativePath="CSceneNodeAnimatorFollowSpline.cpp" + > + RelativePath="CSceneNodeAnimatorFollowSpline.h" + > + RelativePath=".\CSceneNodeAnimatorRotation.cpp" + > + RelativePath=".\CSceneNodeAnimatorRotation.h" + > + RelativePath=".\CSceneNodeAnimatorTexture.cpp" + > + RelativePath=".\CSceneNodeAnimatorTexture.h" + > + > + RelativePath=".\CAttributeImpl.h" + > + RelativePath=".\CAttributes.cpp" + > + RelativePath=".\CAttributes.h" + > + RelativePath=".\CFileList.cpp" + > + RelativePath=".\CFileList.h" + > + RelativePath=".\CFileSystem.cpp" + > + RelativePath=".\CFileSystem.h" + > + RelativePath=".\CLimitReadFile.cpp" + > + RelativePath=".\CLimitReadFile.h" + > + RelativePath=".\CMemoryReadFile.cpp" + > + RelativePath=".\CMemoryReadFile.h" + > + RelativePath=".\CPakReader.cpp" + > + RelativePath=".\CPakReader.h" + > + RelativePath=".\CReadFile.cpp" + > + RelativePath=".\CReadFile.h" + > + RelativePath="CWriteFile.cpp" + > + RelativePath="CWriteFile.h" + > + RelativePath="CXMLReader.cpp" + > + RelativePath="CXMLReader.h" + > + RelativePath=".\CXMLReaderImpl.h" + > + RelativePath="CXMLWriter.cpp" + > + RelativePath="CXMLWriter.h" + > + RelativePath=".\CZipReader.cpp" + > + RelativePath=".\CZipReader.h" + > + RelativePath=".\irrXML.cpp" + > + Name="irr impl" + > + RelativePath="CIrrDeviceLinux.cpp" + > + RelativePath="CIrrDeviceLinux.h" + > + RelativePath="CIrrDeviceStub.cpp" + > + RelativePath="CIrrDeviceStub.h" + > + RelativePath="CIrrDeviceWin32.cpp" + > + RelativePath="CIrrDeviceWin32.h" + > + RelativePath="CLogger.cpp" + > + RelativePath="CLogger.h" + > + RelativePath="COSOperator.cpp" + > + RelativePath="COSOperator.h" + > + RelativePath="CTimer.h" + > + RelativePath=".\Irrlicht.cpp" + > + RelativePath="os.cpp" + > + RelativePath="os.h" + > + Name="extern" + > + Name="jpeglib" + > + RelativePath="jpeglib\cderror.h" + > + RelativePath="jpeglib\cdjpeg.c" + > + RelativePath="jpeglib\cdjpeg.h" + > + RelativePath="jpeglib\jcapimin.c" + > + RelativePath="jpeglib\jcapistd.c" + > + RelativePath="jpeglib\jccoefct.c" + > + RelativePath="jpeglib\jccolor.c" + > + RelativePath="jpeglib\jcdctmgr.c" + > + RelativePath="jpeglib\jchuff.c" + > + RelativePath="jpeglib\jchuff.h" + > + RelativePath="jpeglib\jcinit.c" + > + RelativePath="jpeglib\jcmainct.c" + > + RelativePath="jpeglib\jcmarker.c" + > + RelativePath="jpeglib\jcmaster.c" + > + RelativePath="jpeglib\jcomapi.c" + > + RelativePath="jpeglib\jconfig.h" + > + RelativePath="jpeglib\jcparam.c" + > + RelativePath="jpeglib\jcphuff.c" + > + RelativePath="jpeglib\jcprepct.c" + > + RelativePath="jpeglib\jcsample.c" + > + RelativePath="jpeglib\jctrans.c" + > + RelativePath="jpeglib\jdapimin.c" + > + RelativePath="jpeglib\jdapistd.c" + > + RelativePath="jpeglib\jdatadst.c" + > + RelativePath="jpeglib\jdatasrc.c" + > + RelativePath="jpeglib\jdcoefct.c" + > + RelativePath="jpeglib\jdcolor.c" + > + RelativePath="jpeglib\jdct.h" + > + RelativePath="jpeglib\jddctmgr.c" + > + RelativePath="jpeglib\jdhuff.c" + > + RelativePath="jpeglib\jdhuff.h" + > + RelativePath="jpeglib\jdinput.c" + > + RelativePath="jpeglib\jdmainct.c" + > + RelativePath="jpeglib\jdmarker.c" + > + RelativePath="jpeglib\jdmaster.c" + > + RelativePath="jpeglib\jdmerge.c" + > + RelativePath="jpeglib\jdphuff.c" + > + RelativePath="jpeglib\jdpostct.c" + > + RelativePath="jpeglib\jdsample.c" + > + RelativePath="jpeglib\jdtrans.c" + > + RelativePath="jpeglib\jerror.c" + > + RelativePath="jpeglib\jerror.h" + > + RelativePath="jpeglib\jfdctflt.c" + > + RelativePath="jpeglib\jfdctfst.c" + > + RelativePath="jpeglib\jfdctint.c" + > + RelativePath="jpeglib\jidctflt.c" + > + RelativePath="jpeglib\jidctfst.c" + > + RelativePath="jpeglib\jidctint.c" + > + RelativePath="jpeglib\jidctred.c" + > + RelativePath="jpeglib\jinclude.h" + > + RelativePath="jpeglib\jmemmgr.c" + > + RelativePath="jpeglib\jmemnobs.c" + > + RelativePath="jpeglib\jmemsys.h" + > + RelativePath="jpeglib\jmorecfg.h" + > + RelativePath="jpeglib\jpegint.h" + > + RelativePath="jpeglib\jpeglib.h" + > + RelativePath="jpeglib\jquant1.c" + > + RelativePath="jpeglib\jquant2.c" + > + RelativePath="jpeglib\jutils.c" + > + RelativePath="jpeglib\jversion.h" + > + RelativePath="jpeglib\rdbmp.c" + > + RelativePath="jpeglib\rdcolmap.c" + > + RelativePath="jpeglib\rdgif.c" + > + RelativePath="jpeglib\rdppm.c" + > + RelativePath="jpeglib\rdrle.c" + > + RelativePath="jpeglib\rdswitch.c" + > + RelativePath="jpeglib\rdtarga.c" + > + RelativePath="jpeglib\transupp.c" + > + RelativePath="jpeglib\transupp.h" + > + RelativePath="jpeglib\wrbmp.c" + > + RelativePath="jpeglib\wrgif.c" + > + RelativePath="jpeglib\wrppm.c" + > + RelativePath="jpeglib\wrrle.c" + > + RelativePath="jpeglib\wrtarga.c" + > + > + RelativePath=".\libpng\png.c" + > + RelativePath=".\libpng\png.h" + > + RelativePath=".\libpng\pngconf.h" + > + RelativePath=".\libpng\pngerror.c" + > + RelativePath=".\libpng\pngget.c" + > + RelativePath=".\libpng\pngmem.c" + > + RelativePath=".\libpng\pngpread.c" + > + RelativePath=".\libpng\pngread.c" + > + RelativePath=".\libpng\pngrio.c" + > + RelativePath=".\libpng\pngrtran.c" + > + RelativePath=".\libpng\pngrutil.c" + > + RelativePath=".\libpng\pngset.c" + > + RelativePath=".\libpng\pngtrans.c" + > + RelativePath=".\libpng\pngwio.c" + > + RelativePath=".\libpng\pngwrite.c" + > + RelativePath=".\libpng\pngwtran.c" + > + RelativePath=".\libpng\pngwutil.c" + > + > + RelativePath="..\..\changes.txt" + > + RelativePath="..\..\readme.txt" + > diff --git a/src/dep/src/irrlicht/Irrlicht8.0.vcproj b/src/dep/src/irrlicht/Irrlicht8.0.vcproj index c9f1213..3f983ca 100644 --- a/src/dep/src/irrlicht/Irrlicht8.0.vcproj +++ b/src/dep/src/irrlicht/Irrlicht8.0.vcproj @@ -18,7 +18,7 @@ Name="Debug|Win32" OutputDirectory="..\obj\IrrDebug" IntermediateDirectory="..\obj\IrrDebug" - ConfigurationType="2" + ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" @@ -47,7 +47,7 @@ - @@ -99,12 +89,6 @@ - - @@ -113,7 +97,7 @@ Name="Release|Win32" OutputDirectory="obj\IrrRelease" IntermediateDirectory="obj\IrrRelease" - ConfigurationType="2" + ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" @@ -145,7 +129,7 @@ Optimization="2" InlineFunctionExpansion="1" EnableIntrinsicFunctions="false" - AdditionalIncludeDirectories="..\..\include;zlib" + AdditionalIncludeDirectories=""$(SolutionDir)\src\dep\include\zlib";"$(SolutionDir)\src\dep\include\irrlicht";"$(SolutionDir)\src\dep\include\DXSDK\include"" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE" StringPooling="true" ExceptionHandling="0" @@ -173,23 +157,14 @@ Name="VCPreLinkEventTool" /> - @@ -199,12 +174,6 @@ - - @@ -213,7 +182,7 @@ Name="Release - Fast FPU|Win32" OutputDirectory="$(ConfigurationName)" IntermediateDirectory="$(ConfigurationName)" - ConfigurationType="2" + ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" @@ -247,7 +216,7 @@ EnableIntrinsicFunctions="true" FavorSizeOrSpeed="0" OmitFramePointers="true" - AdditionalIncludeDirectories="..\..\include;zlib" + AdditionalIncludeDirectories=""$(SolutionDir)\src\dep\include\zlib";"$(SolutionDir)\src\dep\include\irrlicht";"$(SolutionDir)\src\dep\include\DXSDK\include"" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE" StringPooling="true" ExceptionHandling="0" @@ -278,23 +247,14 @@ Name="VCPreLinkEventTool" /> - @@ -304,12 +264,6 @@ - - @@ -2256,86 +2210,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/src/shared_VC80.vcproj b/src/shared_VC80.vcproj new file mode 100644 index 0000000..d56f90b --- /dev/null +++ b/src/shared_VC80.vcproj @@ -0,0 +1,423 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/src/tools/stuffextract_VC80.vcproj b/src/tools/stuffextract_VC80.vcproj new file mode 100644 index 0000000..a9a63fc --- /dev/null +++ b/src/tools/stuffextract_VC80.vcproj @@ -0,0 +1,404 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/src/zlib_VC80.vcproj b/src/zlib_VC80.vcproj new file mode 100644 index 0000000..9546a89 --- /dev/null +++ b/src/zlib_VC80.vcproj @@ -0,0 +1,268 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/src/zthread_VC80.vcproj b/src/zthread_VC80.vcproj new file mode 100644 index 0000000..0a5fec9 --- /dev/null +++ b/src/zthread_VC80.vcproj @@ -0,0 +1,520 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 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