* fixed channels & linked them with DefScript
* functions: joinchannel, leavechannel * added script: chan.def (say on channels) * fixed DefScript loaddef & reloaddef * misc stuff
This commit is contained in:
parent
9823b60377
commit
9d0dd30a0c
@ -21,6 +21,12 @@ SAY [${@version_short}] login successful.
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// 126 = TEXTEMOTE_READY
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EMOTE 126
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// join some channels...
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JOINCHANNEL generalchat
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JOINCHANNEL help
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JOINCHANNEL tradee
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// ...
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// add your own stuff here
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// ...
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12
bin/scripts/chan.def
Normal file
12
bin/scripts/chan.def
Normal file
@ -0,0 +1,12 @@
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// Script to write on channels
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// Arguments:
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// ==========
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// @def: text to write
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// @0: channel name
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// @1: language name/number
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#permission=10
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SET,lang ${@1}
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DEFAULT,lang 0
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SENDCHATMESSAGE,14,{${lang}},{${@def}},{${@0}}
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@ -1,147 +0,0 @@
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#include "common.h"
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#include "PseuWoW.h"
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#include "Channel.h"
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void Channel::Join(std::string channel, std::string password)
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{
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if (IsOnChannel(channel))
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return;
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// Send join channel request
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WorldPacket worldPacket;
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worldPacket.SetOpcode(CMSG_JOIN_CHANNEL);
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worldPacket << channel << password;
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_worldSession->SendWorldPacket(worldPacket);
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// Put in channels-joined list, but don't flag as joined yet
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ChannelStruct channelStruct;
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channelStruct.channel = "TestChannel";
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channelStruct.password = "";
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channelStruct.joined = false;
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channels.push_back(channelStruct);
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}
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void Channel::Leave(std::string channel)
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{
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for(std::vector<ChannelStruct>::iterator i = channels.begin(); i != channels.end(); i++)
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{
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ChannelStruct s = *(i);
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if (s.channel == channel)
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{
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if (s.joined)
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{
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// Send leave channel request
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WorldPacket worldPacket;
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worldPacket.SetOpcode(CMSG_LEAVE_CHANNEL);
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worldPacket << channel;
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_worldSession->SendWorldPacket(worldPacket);
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}
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}
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}
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}
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void Channel::Say(std::string channel, std::string text, uint32 lang)
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{
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_worldSession->SendChatMessage(CHAT_MSG_CHANNEL, lang, text, channel);
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}
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bool Channel::IsOnChannel(std::string channel)
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{
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for(std::vector<ChannelStruct>::iterator i = channels.begin(); i != channels.end(); i++)
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{
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ChannelStruct s = *(i);
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if (s.channel == channel)
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{
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if (s.joined)
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{
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return true;
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}
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}
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}
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return false;
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}
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void Channel::HandleNotifyOpcode(WorldPacket &packet)
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{
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uint8 code;
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uint64 guid;
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std::string channel, name;
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packet >> code >> channel;
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for(std::vector<ChannelStruct>::iterator i = channels.begin(); i != channels.end(); i++)
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{
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ChannelStruct s = *(i);
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if (s.channel == channel)
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{
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switch (code)
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{
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// Player joined channel you are on
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case 0x00:
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packet >> guid;
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if(guid){
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name = _worldSession->plrNameCache.GetName(guid);
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if (name.empty())
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{
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_worldSession->SendQueryPlayerName(guid);
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name = "Unknown Entity";
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}
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}
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printf("%s joined channel %s\n", channel.c_str());
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break;
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// Player leaved channel you are on
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case 0x01:
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packet >> guid;
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if(guid){
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name = _worldSession->plrNameCache.GetName(guid);
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if (name.empty())
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{
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_worldSession->SendQueryPlayerName(guid);
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name = "Unknown Entity";
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}
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}
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printf("%s leaved channel %s\n", channel.c_str());
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break;
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// You joined channel successfully
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case 0x02:
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s.joined = true;
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printf("You joined channel %s\n", channel.c_str());
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break;
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// You leaved channel successfully
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case 0x03:
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channels.erase(i);
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printf("You leaved channel %s\n", channel.c_str());
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break;
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// Wrong password while trying to join channel
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case 0x04:
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channels.erase(i);
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printf("Could not join channel %s (Wrong password)\n", channel.c_str());
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break;
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// Not on channel while trying to write to channel etc.
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case 0x05:
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channels.erase(i);
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printf("Your are not on channel %s\n", channel.c_str());
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break;
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}
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return;
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}
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}
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// TODO: Even more channel notices to handle
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/*
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printf("Channel notice not handled! Code: %d - Channel name: %s\nData:\n", code, channel.c_str());
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packet.textlike();
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printf("\n");
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*/
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}
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@ -65,6 +65,8 @@ DefScriptFunctionTable *DefScriptPackage::_GetFunctionTable(void) const
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//{"follow",&DefScriptPackage::SCfollow},
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{"savecache",&DefScriptPackage::SCsavecache},
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{"sendchatmessage",&DefScriptPackage::SCSendChatMessage},
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{"joinchannel",&DefScriptPackage::SCjoinchannel},
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{"leavechannel",&DefScriptPackage::SCleavechannel},
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// table termination
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{NULL,NULL}
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@ -145,6 +145,8 @@ private:
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bool SCemote(CmdSet);
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bool SCfollow(CmdSet);
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bool SCshdn(CmdSet);
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bool SCjoinchannel(CmdSet);
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bool SCleavechannel(CmdSet);
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// Own variable declarations
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std::map<std::string, unsigned char> my_usrPermissionMap;
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@ -32,7 +32,10 @@ bool DefScriptPackage::func_loaddef(CmdSet Set){
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bool result=false;
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std::string fn;
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if(Set.arg[0].empty())
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{
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result=LoadByName(Set.defaultarg);
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fn=(scPath + Set.defaultarg).append(".def");
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}
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else
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{
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std::string::size_type pos = Set.arg[0].find('/');
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@ -42,16 +45,19 @@ bool DefScriptPackage::func_loaddef(CmdSet Set){
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fn=Set.arg[0];
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result=LoadScriptFromFile(fn,Set.defaultarg);
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}
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//if(!result && curIsDebug)
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// std::cout << "Could not load script '" << Set->defaultarg << "' [" << fn << "]\n";
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return result;
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if(!result)
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std::cout << "Could not load script '" << Set.defaultarg << "' [" << fn << "]\n";
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return true;
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}
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bool DefScriptPackage::func_reloaddef(CmdSet Set){
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bool result=false;
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std::string fn;
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if(Set.arg[0].empty())
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{
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result=LoadByName(Set.defaultarg);
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fn=(scPath + Set.defaultarg).append(".def");
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}
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else
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{
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std::string::size_type pos = Set.arg[0].find('/');
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@ -61,9 +67,9 @@ bool DefScriptPackage::func_reloaddef(CmdSet Set){
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fn=Set.arg[0];
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result=LoadScriptFromFile(fn,Set.defaultarg);
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}
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//if(!result && curIsDebug)
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// std::cout << "Could not load script '" << Set->defaultarg << "' [" << fn << "]\n";
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return result;
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if(!result)
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std::cout << "Could not load script '" << Set.defaultarg << "' [" << fn << "]\n";
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return true;
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}
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bool DefScriptPackage::func_unset(CmdSet Set){
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@ -7,6 +7,7 @@
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#include "Opcodes.h"
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#include "SharedDefines.h"
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#include "WorldSession.h"
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#include "Channel.h"
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bool DefScriptPackage::SCshdn(CmdSet Set)
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{
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@ -70,8 +71,6 @@ bool DefScriptPackage::SCemote(CmdSet Set){
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uint32 id=atoi(Set.defaultarg.c_str());
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((PseuInstance*)parentMethod)->GetWSession()->SendEmote(id);
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return true;
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}
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bool DefScriptPackage::SCfollow(CmdSet Set){
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@ -92,6 +91,30 @@ bool DefScriptPackage::SCfollow(CmdSet Set){
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}
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bool DefScriptPackage::SCjoinchannel(CmdSet Set){
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if(Set.defaultarg.empty())
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return true;
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if(!(((PseuInstance*)parentMethod)->GetWSession() && ((PseuInstance*)parentMethod)->GetWSession()->IsValid()))
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{
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log("Invalid Script call: SCjoinchannel: WorldSession not valid");
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return false;
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}
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((PseuInstance*)parentMethod)->GetWSession()->GetChannels()->Join(Set.defaultarg,Set.arg[0]);
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return true;
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}
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bool DefScriptPackage::SCleavechannel(CmdSet Set){
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if(Set.defaultarg.empty())
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return true;
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if(!(((PseuInstance*)parentMethod)->GetWSession() && ((PseuInstance*)parentMethod)->GetWSession()->IsValid()))
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{
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log("Invalid Script call: SCleavechannel: WorldSession not valid");
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return false;
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}
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((PseuInstance*)parentMethod)->GetWSession()->GetChannels()->Leave(Set.defaultarg);
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return true;
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}
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void DefScriptPackage::My_LoadUserPermissions(VarSet &vs)
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{
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@ -4,6 +4,7 @@
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#include "Opcodes.h"
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#include "Player.h"
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#include "WorldSession.h"
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#include "Channel.h"
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void WorldSession::SendChatMessage(uint32 type, uint32 lang, std::string msg, std::string to){
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if((!_valid) || (!_logged) || msg.empty())
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@ -24,7 +25,7 @@ void WorldSession::SendChatMessage(uint32 type, uint32 lang, std::string msg, st
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packet<<to<<msg;
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break;
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case CHAT_MSG_CHANNEL:
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if(to.empty() || !_channel->IsOnChannel(to))
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if(to.empty() /*|| !_channels->IsOnChannel(to)*/)
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return;
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packet<<to<<msg;
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break;
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129
src/Client/World/Channel.cpp
Normal file
129
src/Client/World/Channel.cpp
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@ -0,0 +1,129 @@
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#include "common.h"
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#include "PseuWoW.h"
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#include <map>
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#include "Channel.h"
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void Channel::Join(std::string channel, std::string password)
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{
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if (IsOnChannel(channel))
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return;
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// Send join channel request
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WorldPacket worldPacket;
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worldPacket.SetOpcode(CMSG_JOIN_CHANNEL);
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worldPacket << channel << password;
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_worldSession->SendWorldPacket(worldPacket);
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}
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void Channel::Leave(std::string channel)
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{
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for(std::vector<std::string>::iterator i = channels.begin(); i != channels.end(); i++)
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{
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if (*i == channel)
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{
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// Send leave channel request
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WorldPacket worldPacket;
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worldPacket.SetOpcode(CMSG_LEAVE_CHANNEL);
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worldPacket << channel;
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_worldSession->SendWorldPacket(worldPacket);
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return;
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}
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}
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log("Can't leave channel \"%s\": not joined",channel.c_str());
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}
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void Channel::Say(std::string channel, std::string text, uint32 lang)
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{
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_worldSession->SendChatMessage(CHAT_MSG_CHANNEL, lang, text, channel);
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}
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bool Channel::IsOnChannel(std::string channel)
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{
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for(std::vector<std::string>::iterator i = channels.begin(); i != channels.end(); i++)
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{
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if (*i == channel)
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{
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return true;
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}
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}
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return false;
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}
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void Channel::HandleNotifyOpcode(WorldPacket &packet)
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{
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uint8 code;
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uint64 guid;
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std::string channel, name;
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packet >> code >> channel;
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switch (code)
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{
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// Player joined channel you are on
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case 0x00:
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packet >> guid;
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if(guid){
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name = _worldSession->plrNameCache.GetName(guid);
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if (name.empty())
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{
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_worldSession->SendQueryPlayerName(guid);
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name = "Unknown Entity";
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}
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}
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logdetail("%s joined channel %s", channel.c_str());
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break;
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// Player leaved channel you are on
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case 0x01:
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packet >> guid;
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if(guid){
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name = _worldSession->plrNameCache.GetName(guid);
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if (name.empty())
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{
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_worldSession->SendQueryPlayerName(guid);
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name = "Unknown Entity";
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}
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}
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logdetail("%s leaved channel %s", channel.c_str());
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break;
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// You joined channel successfully
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case 0x02:
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log("Joined channel %s", channel.c_str());
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channels.push_back(channel);
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break;
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// You leaved channel successfully
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case 0x03:
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for(std::vector<std::string>::iterator i = channels.begin(); i != channels.end(); i++)
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{
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if(*i == channel)
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{
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channels.erase(i);
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break;
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}
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}
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log("Left channel %s", channel.c_str());
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break;
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// Wrong password while trying to join channel
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case 0x04:
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log("Could not join channel %s (Wrong password)", channel.c_str());
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break;
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// Not on channel while trying to write to channel etc.
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case 0x05:
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log("You are not on channel %s", channel.c_str());
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break;
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}
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// TODO: Even more channel notices to handle
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/*
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printf("Channel notice not handled! Code: %d - Channel name: %s\nData:\n", code, channel.c_str());
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packet.textlike();
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printf("\n");
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*/
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}
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@ -6,13 +6,6 @@
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#include "WorldPacket.h"
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#include "WorldSession.h"
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struct ChannelStruct
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{
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std::string channel;
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std::string password;
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bool joined;
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};
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class Channel
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{
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public:
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@ -30,7 +23,7 @@ public:
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// TODO: Add Kick/Ban/Mode/Owner/Mute/Invite and all that stuff
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private:
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std::vector<ChannelStruct>channels;
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std::vector<std::string> channels;
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WorldSession *_worldSession;
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};
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@ -8,7 +8,8 @@
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#include "WorldSocket.h"
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#include "NameTables.h"
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#include "RealmSocket.h"
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#include "../Chat.h"
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#include "Chat.h"
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#include "Channel.h"
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#include "WorldSession.h"
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@ -23,6 +24,7 @@ WorldSession::WorldSession(PseuInstance *in)
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_myGUID=0; // i dont have a guid yet
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plrNameCache.ReadFromFile(); // load names/guids of known players
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_deleteme = false;
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_channels = new Channel(this);
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//...
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}
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@ -37,6 +39,7 @@ WorldSession::~WorldSession()
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}
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_OnLeaveWorld();
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delete _channels;
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//delete _socket; the socket will be deleted by its handler!!
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}
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@ -136,6 +139,7 @@ OpcodeHandler *WorldSession::_GetOpcodeHandlerTable() const
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{SMSG_PONG, &WorldSession::_HandlePongOpcode},
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{SMSG_TRADE_STATUS, &WorldSession::_HandleTradeStatusOpcode},
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{SMSG_GROUP_INVITE, &WorldSession::_HandleGroupInviteOpcode},
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{SMSG_CHANNEL_NOTIFY, &WorldSession::_HandleChannelNotifyOpcode},
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// movement opcodes
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{MSG_MOVE_SET_FACING, &WorldSession::_HandleMovementOpcode},
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@ -353,14 +357,17 @@ void WorldSession::_HandleMessageChatOpcode(WorldPacket& recvPacket)
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uint8 type=0;
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uint32 lang=0;
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uint64 target_guid=0;
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uint32 msglen=0;
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std::string msg,ext;
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uint32 msglen=0,unk;
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std::string msg,channel="";
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bool isCmd=false;
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recvPacket >> type >> lang;
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if (type == CHAT_MSG_CHANNEL)
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recvPacket >> ext; // extract channel name
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{
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recvPacket >> channel; // extract channel name
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recvPacket >> unk;
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}
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recvPacket >> target_guid;
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std::string plrname;
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@ -380,12 +387,21 @@ void WorldSession::_HandleMessageChatOpcode(WorldPacket& recvPacket)
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recvPacket >> target_guid;
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recvPacket >> msglen >> msg;
|
||||
if (type == CHAT_MSG_SYSTEM){
|
||||
if (type == CHAT_MSG_SYSTEM)
|
||||
{
|
||||
log("SYSMSG: \"%s\"",msg.c_str());
|
||||
} else if (type==CHAT_MSG_WHISPER ){
|
||||
log("W:WHISP: %s [%s]: %s",plrname.c_str(),LookupName(lang,langNames),msg.c_str());
|
||||
} else {
|
||||
log("W:CHAT: %s [%s]: %s",plrname.c_str(),LookupName(lang,langNames),msg.c_str());
|
||||
}
|
||||
else if (type==CHAT_MSG_WHISPER )
|
||||
{
|
||||
log("WHISP: %s [%s]: %s",plrname.c_str(),LookupName(lang,langNames),msg.c_str());
|
||||
}
|
||||
else if (type==CHAT_MSG_CHANNEL )
|
||||
{
|
||||
log("CHANNEL [%s]: %s [%s]: %s",channel.c_str(),plrname.c_str(),LookupName(lang,langNames),msg.c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
log("CHAT: %s [%s]: %s",plrname.c_str(),LookupName(lang,langNames),msg.c_str());
|
||||
}
|
||||
|
||||
if(target_guid!=_myGUID && msg.length()>1 && msg.at(0)=='-' && GetInstance()->GetConf()->allowgamecmd)
|
||||
@ -527,4 +543,9 @@ void WorldSession::_HandleTelePortAckOpcode(WorldPacket& recvPacket)
|
||||
response.SetOpcode(MSG_MOVE_FALL_LAND);
|
||||
response << uint32(0) << uint32(0) << x << y << z << o << uint32(0);
|
||||
SendWorldPacket(response);
|
||||
}
|
||||
|
||||
void WorldSession::_HandleChannelNotifyOpcode(WorldPacket& recvPacket)
|
||||
{
|
||||
_channels->HandleNotifyOpcode(recvPacket);
|
||||
}
|
||||
@ -11,7 +11,7 @@
|
||||
|
||||
class WorldSocket;
|
||||
class WorldPacket;
|
||||
class PingerThread;
|
||||
class Channel;
|
||||
|
||||
struct OpcodeHandler
|
||||
{
|
||||
@ -46,6 +46,7 @@ public:
|
||||
void SetFollowTarget(uint64 guid);
|
||||
uint64 GetFollowTarget(void) { return _followGUID; }
|
||||
uint64 GetGuid(void) { return _myGUID; }
|
||||
Channel *GetChannels(void) { return _channels; }
|
||||
|
||||
|
||||
// CMSGConstructor
|
||||
@ -75,8 +76,9 @@ private:
|
||||
void _HandlePongOpcode(WorldPacket& recvPacket);
|
||||
void _HandleTradeStatusOpcode(WorldPacket& recvPacket);
|
||||
void _HandleGroupInviteOpcode(WorldPacket& recvPacket);
|
||||
|
||||
void _HandleTelePortAckOpcode(WorldPacket& recvPacket);
|
||||
void _HandleChannelNotifyOpcode(WorldPacket& recvPacket);
|
||||
|
||||
|
||||
PlayerEnum _player; // The connected character
|
||||
|
||||
@ -85,6 +87,7 @@ private:
|
||||
ZThread::LockedQueue<WorldPacket*,ZThread::FastMutex> pktQueue;
|
||||
bool _valid,_authed,_logged,_deleteme; // world status
|
||||
SocketHandler _sh; // handles the WorldSocket
|
||||
Channel *_channels;
|
||||
uint64 _targetGUID,_followGUID,_myGUID;
|
||||
};
|
||||
|
||||
|
||||
@ -263,6 +263,12 @@
|
||||
<Filter
|
||||
Name="World"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\Client\World\Channel.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Client\World\Channel.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Client\World\CMSGConstructor.cpp">
|
||||
</File>
|
||||
|
||||
@ -38,11 +38,10 @@
|
||||
#endif
|
||||
|
||||
#if COMPILER == COMPILER_MICROSOFT
|
||||
# pragma warning( disable : 4267 ) // conversion from 'size_t' to 'int', possible loss of data
|
||||
# pragma warning( disable : 4786 ) // identifier was truncated to '255' characters in the debug information
|
||||
#ifndef _DEBUG
|
||||
# pragma warning( disable : 4244 ) // conversion from 'uint64' to 'int16', possible loss of data
|
||||
#endif
|
||||
# pragma warning( disable : 4267 ) // conversion from 'size_t' to 'int', possible loss of data
|
||||
# pragma warning( disable : 4786 ) // identifier was truncated to '255' characters in the debug information
|
||||
# pragma warning( disable : 4800 ) // conversion to bool, performance warning
|
||||
# pragma warning( disable : 4244 ) // conversion from 'uint64' to 'int16', possible loss of data
|
||||
#endif
|
||||
|
||||
////////////////////////////////////
|
||||
|
||||
@ -2,10 +2,3 @@ realm login:
|
||||
- use the correct IP in CLIENT_LOGON_CHALLENGE, and not 127.0.0.1
|
||||
- use correct timezone, maybe settable via conf file later on
|
||||
- define the crc_hash as it should be
|
||||
|
||||
controller:
|
||||
- complete recoding
|
||||
|
||||
shared:
|
||||
-fix CircularBuffer::IncreaseSize() (its BUGGED and corrupts the data)
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user