* added some more SMSG_(COMPRESSED_)UPDATE_OBJECT stuff.

* we have year 2007 now
This commit is contained in:
False.Genesis 2007-02-03 01:41:42 +00:00
parent f7415df6e3
commit c00ad9aae3
4 changed files with 188 additions and 12 deletions

View File

@ -1,11 +1,15 @@
#include "common.h"
#include "ZCompressor.h"
#include "WorldSession.h"
#include "Object.h"
#include "UpdateData.h"
#include "UpdateFields.h"
#include "UpdateMask.h"
void WorldSession::_HandleCompressedUpdateObjectOpcode(WorldPacket& recvPacket)
{
printf("-> COMPRESSED_UPDATE_OBJECT, pktlen=%u\n",recvPacket.size());
//printf("-> COMPRESSED_UPDATE_OBJECT, pktlen=%u\n",recvPacket.size());
//recvPacket.hexlike();
uint32 realsize;
recvPacket >> realsize;
@ -14,10 +18,9 @@ void WorldSession::_HandleCompressedUpdateObjectOpcode(WorldPacket& recvPacket)
z.Compressed(true);
z.RealSize(realsize);
z.Inflate();
printf("-> Uncompressed to %u bytes\n",z.size());
if(z.Compressed())
{
log("ERROR: _HandleCompressedUpdateObjectOpcode(): Inflate() failed!");
logerror("_HandleCompressedUpdateObjectOpcode(): Inflate() failed!");
return;
}
WorldPacket wp;
@ -29,25 +32,71 @@ void WorldSession::_HandleCompressedUpdateObjectOpcode(WorldPacket& recvPacket)
void WorldSession::_HandleUpdateObjectOpcode(WorldPacket& recvPacket)
{
printf("-> UPDATE_OBJECT, pktlen=%u\n",recvPacket.size());
//recvPacket.hexlike();
uint8 utype;
uint32 usize;
uint8 unk8;
uint32 usize, ublocks;
uint64 uguid;
//while(true)
recvPacket >> ublocks >> unk8;
logdebug("UpdateObject: ublocks=%u unk=%u",ublocks,unk8);
//while(true) // need to read full packet as soon as the structure is 100% known & implemented
// for now reading first object is enough
{
recvPacket >> utype >> usize;
recvPacket >> utype;
logdebug("UpdateObject: utype=%u",utype);
switch(utype)
{
case UPDATETYPE_OUT_OF_RANGE_OBJECTS:
for(uint16 i=0;i<usize;i++)
recvPacket >> usize;
for(uint16 i=0;i<usize;i++)
{
uguid = recvPacket.GetPackedGuid(); // not 100% sure if this is correct
logdebug("GUID "I64FMT" out of range",uguid);
// TODO: delete object from known objects list
}
break;
case UPDATETYPE_VALUES:
{
recvPacket >> uguid;
printf("DEBUG: GUID "I64FMT" out of range\n",uguid);
// TODO: delete object from known objects list
uguid = recvPacket.GetPackedGuid(); // not 100% sure if this is correct
uint8 maskblocks;
recvPacket >> maskblocks;
logdebug("UPDATETYPE_VALUES: guid="I64FMT" maskblocks=%u",uguid,maskblocks);
// need some help with the lines below, got no idea what to do now.
UpdateMask umask;
umask.SetCount(maskblocks*8); // ??
std::vector<uint8> udata;
//udata.resize(?)
}
break;
case UPDATETYPE_CREATE_OBJECT:
case UPDATETYPE_CREATE_OBJECT2:
{
uguid = recvPacket.GetPackedGuid();
uint8 objtypeid;
recvPacket >> objtypeid;
logdebug("Create Object type %u with guid "I64FMT,objtypeid,uguid);
if(objtypeid==TYPEID_PLAYER)
{
}
if(objtypeid==TYPEID_UNIT)
{
}
if( (objtypeid==TYPEID_CORPSE) || (objtypeid==TYPEID_GAMEOBJECT) || (objtypeid==TYPEID_DYNAMICOBJECT))
{
}
// (TODO) and then: Add object to objmgr
}
break;
default:
break;
}

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@ -0,0 +1,124 @@
/*
* Copyright (C) 2005,2006,2007 MaNGOS <http://www.mangosproject.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __UPDATEMASK_H
#define __UPDATEMASK_H
//#include "UpdateFields.h"
//#include "Errors.h"
class UpdateMask
{
public:
UpdateMask( ) : mCount( 0 ), mBlocks( 0 ), mUpdateMask( 0 ) { }
UpdateMask( const UpdateMask& mask ) : mUpdateMask( 0 ) { *this = mask; }
~UpdateMask( )
{
if(mUpdateMask)
delete [] mUpdateMask;
}
inline void SetBit (uint32 index)
{
( (uint8 *)mUpdateMask )[ index >> 3 ] |= 1 << ( index & 0x7 );
}
inline void UnsetBit (uint32 index)
{
( (uint8 *)mUpdateMask )[ index >> 3 ] &= (0xff ^ (1 << ( index & 0x7 ) ) );
}
inline bool GetBit (uint32 index)
{
return ( ( (uint8 *)mUpdateMask)[ index >> 3 ] & ( 1 << ( index & 0x7 ) )) != 0;
}
inline uint32 GetBlockCount() { return mBlocks; }
inline uint32 GetLength() { return mBlocks << 2; }
inline uint32 GetCount() { return mCount; }
inline uint8* GetMask() { return (uint8*)mUpdateMask; }
inline void SetCount (uint32 valuesCount)
{
if(mUpdateMask)
delete [] mUpdateMask;
mCount = valuesCount;
mBlocks = (valuesCount + 31) / 32;
mUpdateMask = new uint32[mBlocks];
memset(mUpdateMask, 0, mBlocks << 2);
}
inline void Clear()
{
if (mUpdateMask)
memset(mUpdateMask, 0, mBlocks << 2);
}
inline UpdateMask& operator = ( const UpdateMask& mask )
{
SetCount(mask.mCount);
memcpy(mUpdateMask, mask.mUpdateMask, mBlocks << 2);
return *this;
}
inline void operator &= ( const UpdateMask& mask )
{
//ASSERT(mask.mCount <= mCount);
for (uint32 i = 0; i < mBlocks; i++)
mUpdateMask[i] &= mask.mUpdateMask[i];
}
inline void operator |= ( const UpdateMask& mask )
{
//ASSERT(mask.mCount <= mCount);
for (uint32 i = 0; i < mBlocks; i++)
mUpdateMask[i] |= mask.mUpdateMask[i];
}
inline UpdateMask operator & ( const UpdateMask& mask ) const
{
//ASSERT(mask.mCount <= mCount);
UpdateMask newmask;
newmask = *this;
newmask &= mask;
return newmask;
}
inline UpdateMask operator | ( const UpdateMask& mask ) const
{
//ASSERT(mask.mCount <= mCount);
UpdateMask newmask;
newmask = *this;
newmask |= mask;
return newmask;
}
private:
uint32 mCount;
uint32 mBlocks;
uint32 *mUpdateMask;
};
#endif

View File

@ -71,7 +71,7 @@ void abortproc(void)
int main(int argc, char* argv[]) {
try
{
printf("\n (C) 2006, Snowstorm Software\n\n\n");
printf("\n (C) 2006,2007 Snowstorm Software\n\n\n");
_HookSignals();

View File

@ -305,6 +305,9 @@
<File
RelativePath=".\Client\World\UpdateFields.h">
</File>
<File
RelativePath=".\Client\World\UpdateMask.h">
</File>
<File
RelativePath=".\Client\World\WorldPacket.cpp">
</File>