diff --git a/src/PseuWoW.vcproj b/src/PseuWoW.vcproj index d016692..0facc1b 100644 --- a/src/PseuWoW.vcproj +++ b/src/PseuWoW.vcproj @@ -210,34 +210,6 @@ - - - - - - - - - - - - - - - - - - diff --git a/src/dep/include/DXSDK/include/D3D10.h b/src/dep/include/DXSDK/include/D3D10.h new file mode 100644 index 0000000..845489a --- /dev/null +++ b/src/dep/include/DXSDK/include/D3D10.h @@ -0,0 +1,6566 @@ + + +/* this ALWAYS GENERATED file contains the definitions for the interfaces */ + + + /* File created by MIDL compiler version 7.00.0485 */ +/* Compiler settings for d3d10.idl: + Oicf, W1, Zp8, env=Win32 (32b run) + protocol : dce , ms_ext, c_ext, robust + error checks: allocation ref bounds_check enum stub_data + VC __declspec() decoration level: + __declspec(uuid()), __declspec(selectany), __declspec(novtable) + DECLSPEC_UUID(), MIDL_INTERFACE() +*/ +//@@MIDL_FILE_HEADING( ) + +#pragma warning( disable: 4049 ) /* more than 64k source lines */ + + +/* verify that the version is high enough to compile this file*/ +#ifndef __REQUIRED_RPCNDR_H_VERSION__ +#define __REQUIRED_RPCNDR_H_VERSION__ 475 +#endif + +/* verify that the version is high enough to compile this file*/ +#ifndef __REQUIRED_RPCSAL_H_VERSION__ +#define __REQUIRED_RPCSAL_H_VERSION__ 100 +#endif + +#include "rpc.h" +#include "rpcndr.h" + +#ifndef __RPCNDR_H_VERSION__ +#error this stub requires an updated version of +#endif // __RPCNDR_H_VERSION__ + +#ifndef COM_NO_WINDOWS_H +#include "windows.h" +#include "ole2.h" +#endif /*COM_NO_WINDOWS_H*/ + +#ifndef __d3d10_h__ +#define __d3d10_h__ + +#if defined(_MSC_VER) && (_MSC_VER >= 1020) +#pragma once +#endif + +/* Forward Declarations */ + +#ifndef __ID3D10DeviceChild_FWD_DEFINED__ +#define __ID3D10DeviceChild_FWD_DEFINED__ +typedef interface ID3D10DeviceChild ID3D10DeviceChild; +#endif /* __ID3D10DeviceChild_FWD_DEFINED__ */ + + +#ifndef __ID3D10DepthStencilState_FWD_DEFINED__ +#define __ID3D10DepthStencilState_FWD_DEFINED__ +typedef interface ID3D10DepthStencilState ID3D10DepthStencilState; +#endif /* __ID3D10DepthStencilState_FWD_DEFINED__ */ + + +#ifndef __ID3D10BlendState_FWD_DEFINED__ +#define __ID3D10BlendState_FWD_DEFINED__ +typedef interface ID3D10BlendState ID3D10BlendState; +#endif /* __ID3D10BlendState_FWD_DEFINED__ */ + + +#ifndef __ID3D10RasterizerState_FWD_DEFINED__ +#define __ID3D10RasterizerState_FWD_DEFINED__ +typedef interface ID3D10RasterizerState ID3D10RasterizerState; +#endif /* __ID3D10RasterizerState_FWD_DEFINED__ */ + + +#ifndef __ID3D10Resource_FWD_DEFINED__ +#define __ID3D10Resource_FWD_DEFINED__ +typedef interface ID3D10Resource ID3D10Resource; +#endif /* __ID3D10Resource_FWD_DEFINED__ */ + + +#ifndef __ID3D10Buffer_FWD_DEFINED__ +#define __ID3D10Buffer_FWD_DEFINED__ +typedef interface ID3D10Buffer ID3D10Buffer; +#endif /* __ID3D10Buffer_FWD_DEFINED__ */ + + +#ifndef __ID3D10Texture1D_FWD_DEFINED__ +#define __ID3D10Texture1D_FWD_DEFINED__ +typedef interface ID3D10Texture1D ID3D10Texture1D; +#endif /* __ID3D10Texture1D_FWD_DEFINED__ */ + + +#ifndef __ID3D10Texture2D_FWD_DEFINED__ +#define __ID3D10Texture2D_FWD_DEFINED__ +typedef interface ID3D10Texture2D ID3D10Texture2D; +#endif /* __ID3D10Texture2D_FWD_DEFINED__ */ + + +#ifndef __ID3D10Texture3D_FWD_DEFINED__ +#define __ID3D10Texture3D_FWD_DEFINED__ +typedef interface ID3D10Texture3D ID3D10Texture3D; +#endif /* __ID3D10Texture3D_FWD_DEFINED__ */ + + +#ifndef __ID3D10TextureCube_FWD_DEFINED__ +#define __ID3D10TextureCube_FWD_DEFINED__ +typedef interface ID3D10TextureCube ID3D10TextureCube; +#endif /* __ID3D10TextureCube_FWD_DEFINED__ */ + + +#ifndef __ID3D10View_FWD_DEFINED__ +#define __ID3D10View_FWD_DEFINED__ +typedef interface ID3D10View ID3D10View; +#endif /* __ID3D10View_FWD_DEFINED__ */ + + +#ifndef __ID3D10ShaderResourceView_FWD_DEFINED__ +#define __ID3D10ShaderResourceView_FWD_DEFINED__ +typedef interface ID3D10ShaderResourceView ID3D10ShaderResourceView; +#endif /* __ID3D10ShaderResourceView_FWD_DEFINED__ */ + + +#ifndef __ID3D10RenderTargetView_FWD_DEFINED__ +#define __ID3D10RenderTargetView_FWD_DEFINED__ +typedef interface ID3D10RenderTargetView ID3D10RenderTargetView; +#endif /* __ID3D10RenderTargetView_FWD_DEFINED__ */ + + +#ifndef __ID3D10DepthStencilView_FWD_DEFINED__ +#define __ID3D10DepthStencilView_FWD_DEFINED__ +typedef interface ID3D10DepthStencilView ID3D10DepthStencilView; +#endif /* __ID3D10DepthStencilView_FWD_DEFINED__ */ + + +#ifndef __ID3D10VertexShader_FWD_DEFINED__ +#define __ID3D10VertexShader_FWD_DEFINED__ +typedef interface ID3D10VertexShader ID3D10VertexShader; +#endif /* __ID3D10VertexShader_FWD_DEFINED__ */ + + +#ifndef __ID3D10GeometryShader_FWD_DEFINED__ +#define __ID3D10GeometryShader_FWD_DEFINED__ +typedef interface ID3D10GeometryShader ID3D10GeometryShader; +#endif /* __ID3D10GeometryShader_FWD_DEFINED__ */ + + +#ifndef __ID3D10PixelShader_FWD_DEFINED__ +#define __ID3D10PixelShader_FWD_DEFINED__ +typedef interface ID3D10PixelShader ID3D10PixelShader; +#endif /* __ID3D10PixelShader_FWD_DEFINED__ */ + + +#ifndef __ID3D10InputLayout_FWD_DEFINED__ +#define __ID3D10InputLayout_FWD_DEFINED__ +typedef interface ID3D10InputLayout ID3D10InputLayout; +#endif /* __ID3D10InputLayout_FWD_DEFINED__ */ + + +#ifndef __ID3D10SamplerState_FWD_DEFINED__ +#define __ID3D10SamplerState_FWD_DEFINED__ +typedef interface ID3D10SamplerState ID3D10SamplerState; +#endif /* __ID3D10SamplerState_FWD_DEFINED__ */ + + +#ifndef __ID3D10Asynchronous_FWD_DEFINED__ +#define __ID3D10Asynchronous_FWD_DEFINED__ +typedef interface ID3D10Asynchronous ID3D10Asynchronous; +#endif /* __ID3D10Asynchronous_FWD_DEFINED__ */ + + +#ifndef __ID3D10Query_FWD_DEFINED__ +#define __ID3D10Query_FWD_DEFINED__ +typedef interface ID3D10Query ID3D10Query; +#endif /* __ID3D10Query_FWD_DEFINED__ */ + + +#ifndef __ID3D10Predicate_FWD_DEFINED__ +#define __ID3D10Predicate_FWD_DEFINED__ +typedef interface ID3D10Predicate ID3D10Predicate; +#endif /* __ID3D10Predicate_FWD_DEFINED__ */ + + +#ifndef __ID3D10Counter_FWD_DEFINED__ +#define __ID3D10Counter_FWD_DEFINED__ +typedef interface ID3D10Counter ID3D10Counter; +#endif /* __ID3D10Counter_FWD_DEFINED__ */ + + +#ifndef __ID3D10Device_FWD_DEFINED__ +#define __ID3D10Device_FWD_DEFINED__ +typedef interface ID3D10Device ID3D10Device; +#endif /* __ID3D10Device_FWD_DEFINED__ */ + + +#ifndef __ID3D10StateMirror_FWD_DEFINED__ +#define __ID3D10StateMirror_FWD_DEFINED__ +typedef interface ID3D10StateMirror ID3D10StateMirror; +#endif /* __ID3D10StateMirror_FWD_DEFINED__ */ + + +#ifndef __ID3D10Multithread_FWD_DEFINED__ +#define __ID3D10Multithread_FWD_DEFINED__ +typedef interface ID3D10Multithread ID3D10Multithread; +#endif /* __ID3D10Multithread_FWD_DEFINED__ */ + + +/* header files for imported files */ +#include "oaidl.h" +#include "ocidl.h" +#include "dxgi.h" + +#ifdef __cplusplus +extern "C"{ +#endif + + +/* interface __MIDL_itf_d3d10_0000_0000 */ +/* [local] */ + +#ifndef _D3D10_CONSTANTS +#define _D3D10_CONSTANTS +#define D3D10_16BIT_INDEX_STRIP_CUT_VALUE ( 0xffff ) + +#define D3D10_32BIT_INDEX_STRIP_CUT_VALUE ( 0xffffffff ) + +#define D3D10_8BIT_INDEX_STRIP_CUT_VALUE ( 0xff ) + +#define D3D10_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT ( 9 ) + +#define D3D10_CLIP_OR_CULL_DISTANCE_COUNT ( 8 ) + +#define D3D10_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT ( 2 ) + +#define D3D10_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS ( 4 ) + +#define D3D10_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT ( 32 ) + +#define D3D10_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS ( 4 ) + +#define D3D10_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT ( 15 ) + +#define D3D10_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST ( 1 ) + +#define D3D10_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS ( 1 ) + +#define D3D10_COMMONSHADER_CONSTANT_BUFFER_SLOT_COUNT ( 15 ) + +#define D3D10_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT ( 64 ) + +#define D3D10_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS ( 4 ) + +#define D3D10_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT ( 1 ) + +#define D3D10_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST ( 1 ) + +#define D3D10_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS ( 1 ) + +#define D3D10_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT ( 32 ) + +#define D3D10_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS ( 1 ) + +#define D3D10_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT ( 128 ) + +#define D3D10_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST ( 1 ) + +#define D3D10_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS ( 1 ) + +#define D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT ( 128 ) + +#define D3D10_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS ( 1 ) + +#define D3D10_COMMONSHADER_SAMPLER_REGISTER_COUNT ( 16 ) + +#define D3D10_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST ( 1 ) + +#define D3D10_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS ( 1 ) + +#define D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT ( 16 ) + +#define D3D10_COMMONSHADER_SUBROUTINE_NESTING_LIMIT ( 32 ) + +#define D3D10_COMMONSHADER_TEMP_REGISTER_COMPONENTS ( 4 ) + +#define D3D10_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT ( 32 ) + +#define D3D10_COMMONSHADER_TEMP_REGISTER_COUNT ( 4096 ) + +#define D3D10_COMMONSHADER_TEMP_REGISTER_READS_PER_INST ( 3 ) + +#define D3D10_COMMONSHADER_TEMP_REGISTER_READ_PORTS ( 3 ) + +#define D3D10_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX ( 10 ) + +#define D3D10_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN ( -10 ) + +#define D3D10_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE ( -8 ) + +#define D3D10_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE ( 7 ) + +#define D3D10_DEFAULT_BLEND_FACTOR_ALPHA ( 1.0f ) +#define D3D10_DEFAULT_BLEND_FACTOR_BLUE ( 1.0f ) +#define D3D10_DEFAULT_BLEND_FACTOR_GREEN ( 1.0f ) +#define D3D10_DEFAULT_BLEND_FACTOR_RED ( 1.0f ) +#define D3D10_DEFAULT_BORDER_COLOR_COMPONENT ( 0.0f ) +#define D3D10_DEFAULT_DEPTH_BIAS ( 0 ) + +#define D3D10_DEFAULT_DEPTH_BIAS_CLAMP ( 0.0f ) +#define D3D10_DEFAULT_MAX_ANISOTROPY ( 16.0f ) +#define D3D10_DEFAULT_MIP_LOD_BIAS ( 0.0f ) +#define D3D10_DEFAULT_RENDER_TARGET_ARRAY_INDEX ( 0 ) + +#define D3D10_DEFAULT_SAMPLE_MASK ( 0xffffffff ) + +#define D3D10_DEFAULT_SCISSOR_ENDX ( 0 ) + +#define D3D10_DEFAULT_SCISSOR_ENDY ( 0 ) + +#define D3D10_DEFAULT_SCISSOR_STARTX ( 0 ) + +#define D3D10_DEFAULT_SCISSOR_STARTY ( 0 ) + +#define D3D10_DEFAULT_SLOPE_SCALED_DEPTH_BIAS ( 0.0f ) +#define D3D10_DEFAULT_STENCIL_READ_MASK ( 0xff ) + +#define D3D10_DEFAULT_STENCIL_REFERENCE ( 0 ) + +#define D3D10_DEFAULT_STENCIL_WRITE_MASK ( 0xff ) + +#define D3D10_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX ( 0 ) + +#define D3D10_DEFAULT_VIEWPORT_HEIGHT ( 0.0f ) +#define D3D10_DEFAULT_VIEWPORT_MAX_DEPTH ( 0.0f ) +#define D3D10_DEFAULT_VIEWPORT_MIN_DEPTH ( 0.0f ) +#define D3D10_DEFAULT_VIEWPORT_TOPLEFTX ( 0.0f ) +#define D3D10_DEFAULT_VIEWPORT_TOPLEFTY ( 0.0f ) +#define D3D10_DEFAULT_VIEWPORT_WIDTH ( 0.0f ) +#define D3D10_FLOAT16_FUSED_TOLERANCE_IN_ULP ( 0.6 ) +#define D3D10_FLOAT32_DEPTH_BUFFER_EXPONENT_BIAS ( 23 ) + +#define D3D10_FLOAT32_MAX ( 3.402823466e+38f ) +#define D3D10_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP ( 0.6f ) +#define D3D10_FLOAT_TO_SRGB_EXPONENT_DENOMINATOR ( 2.4f ) +#define D3D10_FLOAT_TO_SRGB_EXPONENT_NUMERATOR ( 1.0f ) +#define D3D10_FLOAT_TO_SRGB_OFFSET ( 0.055f ) +#define D3D10_FLOAT_TO_SRGB_SCALE_1 ( 12.92f ) +#define D3D10_FLOAT_TO_SRGB_SCALE_2 ( 1.055f ) +#define D3D10_FLOAT_TO_SRGB_THRESHOLD ( 0.0031308f ) +#define D3D10_FTOI_INSTRUCTION_MAX_INPUT ( 2147483647.999f ) +#define D3D10_FTOI_INSTRUCTION_MIN_INPUT ( -2147483648.999f ) +#define D3D10_FTOU_INSTRUCTION_MAX_INPUT ( 4294967296.999f ) +#define D3D10_FTOU_INSTRUCTION_MIN_INPUT ( 0.0f ) +#define D3D10_GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS ( 1 ) + +#define D3D10_GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT ( 32 ) + +#define D3D10_GS_INPUT_PRIM_CONST_REGISTER_COUNT ( 1 ) + +#define D3D10_GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST ( 2 ) + +#define D3D10_GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS ( 1 ) + +#define D3D10_GS_INPUT_REGISTER_COMPONENTS ( 4 ) + +#define D3D10_GS_INPUT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) + +#define D3D10_GS_INPUT_REGISTER_COUNT ( 16 ) + +#define D3D10_GS_INPUT_REGISTER_READS_PER_INST ( 2 ) + +#define D3D10_GS_INPUT_REGISTER_READ_PORTS ( 1 ) + +#define D3D10_GS_INPUT_REGISTER_VERTICES ( 6 ) + +#define D3D10_GS_OUTPUT_ELEMENTS ( 32 ) + +#define D3D10_GS_OUTPUT_REGISTER_COMPONENTS ( 4 ) + +#define D3D10_GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) + +#define D3D10_GS_OUTPUT_REGISTER_COUNT ( 32 ) + +#define D3D10_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES ( 0 ) + +#define D3D10_IA_DEFAULT_PRIMITIVE_TOPOLOGY ( 0 ) + +#define D3D10_IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES ( 0 ) + +#define D3D10_IA_INDEX_INPUT_RESOURCE_SLOT_COUNT ( 1 ) + +#define D3D10_IA_INSTANCE_ID_BIT_COUNT ( 32 ) + +#define D3D10_IA_INTEGER_ARITHMETIC_BIT_COUNT ( 32 ) + +#define D3D10_IA_PRIMITIVE_ID_BIT_COUNT ( 32 ) + +#define D3D10_IA_VERTEX_ID_BIT_COUNT ( 32 ) + +#define D3D10_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT ( 16 ) + +#define D3D10_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS ( 64 ) + +#define D3D10_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT ( 16 ) + +#define D3D10_INTEGER_DIVIDE_BY_ZERO_QUOTIENT ( 0xffffffff ) + +#define D3D10_INTEGER_DIVIDE_BY_ZERO_REMAINDER ( 0xffffffff ) + +#define D3D10_LINEAR_GAMMA ( 1.0f ) +#define D3D10_MAX_BORDER_COLOR_COMPONENT ( 1.0f ) +#define D3D10_MAX_DEPTH ( 1.0f ) +#define D3D10_MAX_MAXANISOTROPY ( 16 ) + +#define D3D10_MAX_MULTISAMPLE_SAMPLE_COUNT ( 32 ) + +#define D3D10_MAX_POSITION_VALUE ( 3.402823466e+34f ) +#define D3D10_MAX_TEXTURE_DIMENSION_2_TO_EXP ( 17 ) + +#define D3D10_MIN_BORDER_COLOR_COMPONENT ( 0.0f ) +#define D3D10_MIN_DEPTH ( 0.0f ) +#define D3D10_MIN_MAXANISOTROPY ( 0 ) + +#define D3D10_MIP_LOD_BIAS_MAX ( 15.99f ) +#define D3D10_MIP_LOD_BIAS_MIN ( -16.0f ) +#define D3D10_MIP_LOD_FRACTIONAL_BIT_COUNT ( 6 ) + +#define D3D10_MIP_LOD_RANGE_BIT_COUNT ( 8 ) + +#define D3D10_MULTISAMPLE_ANTIALIAS_LINE_WIDTH ( 1.4f ) +#define D3D10_NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT ( 0 ) + +#define D3D10_PIXEL_ADDRESS_RANGE_BIT_COUNT ( 13 ) + +#define D3D10_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT ( 15 ) + +#define D3D10_PS_FRONTFACING_DEFAULT_VALUE ( 0xffffffff ) + +#define D3D10_PS_FRONTFACING_FALSE_VALUE ( 0 ) + +#define D3D10_PS_FRONTFACING_TRUE_VALUE ( 0xffffffff ) + +#define D3D10_PS_INPUT_REGISTER_COMPONENTS ( 4 ) + +#define D3D10_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) + +#define D3D10_PS_INPUT_REGISTER_COUNT ( 32 ) + +#define D3D10_PS_INPUT_REGISTER_READS_PER_INST ( 2 ) + +#define D3D10_PS_INPUT_REGISTER_READ_PORTS ( 1 ) + +#define D3D10_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT ( 0.0f ) +#define D3D10_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS ( 1 ) + +#define D3D10_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT ( 32 ) + +#define D3D10_PS_OUTPUT_DEPTH_REGISTER_COUNT ( 1 ) + +#define D3D10_PS_OUTPUT_REGISTER_COMPONENTS ( 4 ) + +#define D3D10_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) + +#define D3D10_PS_OUTPUT_REGISTER_COUNT ( 8 ) + +#define D3D10_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT ( 0.5f ) +#define D3D10_REQ_BLEND_OBJECT_COUNT_PER_CONTEXT ( 4096 ) + +#define D3D10_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP ( 27 ) + +#define D3D10_REQ_CONSTANT_BUFFER_ELEMENT_COUNT ( 4096 ) + +#define D3D10_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_CONTEXT ( 4096 ) + +#define D3D10_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP ( 32 ) + +#define D3D10_REQ_DRAW_VERTEX_COUNT_2_TO_EXP ( 32 ) + +#define D3D10_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION ( 8192 ) + +#define D3D10_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT ( 1024 ) + +#define D3D10_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT ( 4096 ) + +#define D3D10_REQ_MAXANISOTROPY ( 16 ) + +#define D3D10_REQ_MIP_LEVELS ( 13 ) + +#define D3D10_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES ( 2048 ) + +#define D3D10_REQ_RASTERIZER_OBJECT_COUNT_PER_CONTEXT ( 4096 ) + +#define D3D10_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH ( 8192 ) + +#define D3D10_REQ_RESOURCE_SIZE_IN_MEGABYTES ( 128 ) + +#define D3D10_REQ_RESOURCE_VIEW_COUNT_PER_CONTEXT_2_TO_EXP ( 20 ) + +#define D3D10_REQ_SAMPLER_OBJECT_COUNT_PER_CONTEXT ( 4096 ) + +#define D3D10_REQ_SHADER_INVOCATION_INSTRUCTION_COUNT ( 65536 ) + +#define D3D10_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION ( 512 ) + +#define D3D10_REQ_TEXTURE1D_U_DIMENSION ( 8192 ) + +#define D3D10_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION ( 512 ) + +#define D3D10_REQ_TEXTURE2D_U_OR_V_DIMENSION ( 8192 ) + +#define D3D10_REQ_TEXTURE3D_U_V_OR_W_DIMENSION ( 2048 ) + +#define D3D10_REQ_TEXTURECUBE_DIMENSION ( 8192 ) + +#define D3D10_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL ( 0 ) + +#define D3D10_SHADER_MAJOR_VERSION ( 4 ) + +#define D3D10_SHADER_MINOR_VERSION ( 0 ) + +#define D3D10_SHIFT_INSTRUCTION_PAD_VALUE ( 0 ) + +#define D3D10_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT ( 5 ) + +#define D3D10_SIMULTANEOUS_RENDER_TARGET_COUNT ( 8 ) + +#define D3D10_SO_BUFFER_MAX_STRIDE_IN_BYTES ( 2048 ) + +#define D3D10_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES ( 256 ) + +#define D3D10_SO_BUFFER_SLOT_COUNT ( 4 ) + +#define D3D10_SO_DDI_REGISTER_INDEX_DENOTING_GAP ( 0xffffffff ) + +#define D3D10_SO_MULTIPLE_BUFFER_ELEMENTS_PER_BUFFER ( 1 ) + +#define D3D10_SO_SINGLE_BUFFER_COMPONENT_LIMIT ( 64 ) + +#define D3D10_SRGB_GAMMA ( 2.2f ) +#define D3D10_SRGB_TO_FLOAT_DENOMINATOR_1 ( 12.92f ) +#define D3D10_SRGB_TO_FLOAT_DENOMINATOR_2 ( 1.055f ) +#define D3D10_SRGB_TO_FLOAT_EXPONENT ( 2.4f ) +#define D3D10_SRGB_TO_FLOAT_OFFSET ( 0.055f ) +#define D3D10_SRGB_TO_FLOAT_THRESHOLD ( 0.04045f ) +#define D3D10_SRGB_TO_FLOAT_TOLERANCE_IN_ULP ( 0.5f ) +#define D3D10_STANDARD_COMPONENT_BIT_COUNT ( 32 ) + +#define D3D10_STANDARD_COMPONENT_BIT_COUNT_DOUBLED ( 64 ) + +#define D3D10_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE ( 4 ) + +#define D3D10_STANDARD_PIXEL_COMPONENT_COUNT ( 128 ) + +#define D3D10_STANDARD_PIXEL_ELEMENT_COUNT ( 32 ) + +#define D3D10_STANDARD_VECTOR_SIZE ( 4 ) + +#define D3D10_STANDARD_VERTEX_ELEMENT_COUNT ( 16 ) + +#define D3D10_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT ( 64 ) + +#define D3D10_SUBPIXEL_FRACTIONAL_BIT_COUNT ( 8 ) + +#define D3D10_SUBTEXEL_FRACTIONAL_BIT_COUNT ( 6 ) + +#define D3D10_TEXEL_ADDRESS_RANGE_BIT_COUNT ( 18 ) + +#define D3D10_UNBOUND_MEMORY_ACCESS_RESULT ( 0 ) + +#define D3D10_VIEWPORT_AND_SCISSORRECT_MAX_INDEX ( 15 ) + +#define D3D10_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE ( 16 ) + +#define D3D10_VIEWPORT_BOUNDS_MAX ( 16383 ) + +#define D3D10_VIEWPORT_BOUNDS_MIN ( -16384 ) + +#define D3D10_VS_INPUT_REGISTER_COMPONENTS ( 4 ) + +#define D3D10_VS_INPUT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) + +#define D3D10_VS_INPUT_REGISTER_COUNT ( 16 ) + +#define D3D10_VS_INPUT_REGISTER_READS_PER_INST ( 2 ) + +#define D3D10_VS_INPUT_REGISTER_READ_PORTS ( 1 ) + +#define D3D10_VS_OUTPUT_REGISTER_COMPONENTS ( 4 ) + +#define D3D10_VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) + +#define D3D10_VS_OUTPUT_REGISTER_COUNT ( 16 ) + +#define D3D10_WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT ( 10 ) + +#define D3D10_WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP ( 25 ) + +#define D3D10_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP ( 25 ) + +#define D3D_MAJOR_VERSION ( 10 ) + +#define D3D_MINOR_VERSION ( 0 ) + +#define D3D_SPEC_DATE_DAY ( 8 ) + +#define D3D_SPEC_DATE_MONTH ( 8 ) + +#define D3D_SPEC_DATE_YEAR ( 2005 ) + +#define D3D_SPEC_VERSION ( 1.03000002 ) +#define WGF_MAJOR_VERSION ( 2 ) + +#define WGF_MINOR_VERSION ( 0 ) + +#endif +#define _FACD3D10 ( 0x879 ) + +#define _FACD3D10DEBUG ( ( _FACD3D10 + 1 ) ) + +#define MAKE_D3D10HRESULT( code ) MAKE_HRESULT( 1, _FACD3D10, code ) +#define D3D10_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS MAKE_D3D10HRESULT(1) +#define D3D10_ERROR_FILE_NOT_FOUND MAKE_D3D10HRESULT(2) +typedef +enum D3D10_INPUT_CLASSIFICATION + { D3D10_INPUT_PER_VERTEX_DATA = 0, + D3D10_INPUT_PER_INSTANCE_DATA = 1 + } D3D10_INPUT_CLASSIFICATION; + +typedef struct D3D10_INPUT_ELEMENT_DESC + { + LPCWSTR SemanticName; + UINT SemanticIndex; + DXGI_FORMAT Format; + UINT InputSlot; + UINT AlignedByteOffset; + D3D10_INPUT_CLASSIFICATION InputSlotClass; + UINT InstanceDataStepRate; + } D3D10_INPUT_ELEMENT_DESC; + +typedef +enum D3D10_FILL_MODE + { D3D10_FILL_WIREFRAME = 2, + D3D10_FILL_SOLID = 3 + } D3D10_FILL_MODE; + +typedef +enum D3D10_PRIMITIVE_TOPOLOGY + { D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, + D3D10_PRIMITIVE_TOPOLOGY_POINTLIST = 1, + D3D10_PRIMITIVE_TOPOLOGY_LINELIST = 2, + D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP = 3, + D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4, + D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5, + D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, + D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11, + D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12, + D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13 + } D3D10_PRIMITIVE_TOPOLOGY; + +typedef +enum D3D10_PRIMITIVE + { D3D10_PRIMITIVE_UNDEFINED = 0, + D3D10_PRIMITIVE_POINT = 1, + D3D10_PRIMITIVE_LINE = 2, + D3D10_PRIMITIVE_TRIANGLE = 3, + D3D10_PRIMITIVE_LINE_ADJ = 6, + D3D10_PRIMITIVE_TRIANGLE_ADJ = 7 + } D3D10_PRIMITIVE; + +typedef +enum D3D10_CULL_MODE + { D3D10_CULL_NONE = 1, + D3D10_CULL_FRONT = 2, + D3D10_CULL_BACK = 3 + } D3D10_CULL_MODE; + +typedef +enum D3D10_FRONT_WINDING + { D3D10_FRONT_CW = 1, + D3D10_FRONT_CCW = 2 + } D3D10_FRONT_WINDING; + +typedef struct D3D10_VERTEX_CACHE_DESC + { + UINT Pattern; + UINT OptMethod; + UINT CacheSize; + UINT MagicNumber; + } D3D10_VERTEX_CACHE_DESC; + +typedef struct D3D10_SO_DECLARATION_ENTRY + { + LPCWSTR SemanticName; + UINT SemanticIndex; + BYTE StartComponent; + BYTE ComponentCount; + BYTE OutputSlot; + } D3D10_SO_DECLARATION_ENTRY; + +typedef struct D3D10_VIEWPORT + { + FLOAT TopLeftX; + FLOAT TopLeftY; + FLOAT Width; + FLOAT Height; + FLOAT MinDepth; + FLOAT MaxDepth; + } D3D10_VIEWPORT; + +typedef +enum D3D10_RESOURCE + { D3D10_RESOURCE_BUFFER = 1, + D3D10_RESOURCE_TEXTURE1D = 2, + D3D10_RESOURCE_TEXTURE2D = 3, + D3D10_RESOURCE_TEXTURE3D = 4, + D3D10_RESOURCE_TEXTURECUBE = 5 + } D3D10_RESOURCE; + +typedef +enum D3D10_USAGE + { D3D10_USAGE_DEFAULT = 0, + D3D10_USAGE_IMMUTABLE = 1, + D3D10_USAGE_DYNAMIC = 2, + D3D10_USAGE_STAGING = 3 + } D3D10_USAGE; + +typedef +enum D3D10_BIND_FLAG + { D3D10_BIND_VERTEX_BUFFER = 0x1L, + D3D10_BIND_INDEX_BUFFER = 0x2L, + D3D10_BIND_CONSTANT_BUFFER = 0x4L, + D3D10_BIND_SHADER_RESOURCE = 0x8L, + D3D10_BIND_STREAM_OUTPUT = 0x10L, + D3D10_BIND_RENDER_TARGET = 0x20L, + D3D10_BIND_DEPTH_STENCIL = 0x40L + } D3D10_BIND_FLAG; + +typedef +enum D3D10_CPU_ACCESS_FLAG + { D3D10_CPU_ACCESS_WRITE = 0x10000L, + D3D10_CPU_ACCESS_READ = 0x20000L + } D3D10_CPU_ACCESS_FLAG; + +typedef +enum D3D10_RESOURCE_MISC_FLAG + { D3D10_RESOURCE_MISC_GENERATE_MIPS = 0x1L, + D3D10_RESOURCE_MISC_COPY_DESTINATION = 0x2L + } D3D10_RESOURCE_MISC_FLAG; + +typedef +enum D3D10_MAP + { D3D10_MAP_READ = 1, + D3D10_MAP_WRITE = 2, + D3D10_MAP_READ_WRITE = 3, + D3D10_MAP_WRITE_DISCARD = 4, + D3D10_MAP_WRITE_NO_OVERWRITE = 5 + } D3D10_MAP; + +typedef +enum D3D10_MAP_FLAG + { D3D10_MAP_FLAG_DO_NOT_WAIT = 0x100000L + } D3D10_MAP_FLAG; + +typedef +enum D3D10_RAISE_FLAG + { D3D10_RAISE_FLAG_DRIVER_INTERNAL_ERROR = 0x1L + } D3D10_RAISE_FLAG; + +#define D3D10_BUFFEROFFSET_APPEND ( 0xffffffffL ) + +typedef +enum D3D10_CLEAR_FLAG + { D3D10_CLEAR_DEPTH = 0x1L, + D3D10_CLEAR_STENCIL = 0x2L + } D3D10_CLEAR_FLAG; + +typedef RECT D3D10_RECT; + +typedef struct D3D10_BOX + { + UINT left; + UINT top; + UINT front; + UINT right; + UINT bottom; + UINT back; + } D3D10_BOX; + + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0000_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0000_v0_0_s_ifspec; + +#ifndef __ID3D10DeviceChild_INTERFACE_DEFINED__ +#define __ID3D10DeviceChild_INTERFACE_DEFINED__ + +/* interface ID3D10DeviceChild */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10DeviceChild; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9B7E4C00-342C-4106-A19F-4F2704F689F0") + ID3D10DeviceChild : public IUnknown + { + public: + virtual void STDMETHODCALLTYPE GetDevice( + /* [retval][out] */ ID3D10Device **ppDevice) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetPrivateData( + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetPrivateData( + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface( + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData) = 0; + + }; + +#else /* C style interface */ + + typedef struct ID3D10DeviceChildVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10DeviceChild * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10DeviceChild * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10DeviceChild * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10DeviceChild * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10DeviceChild * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10DeviceChild * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10DeviceChild * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + END_INTERFACE + } ID3D10DeviceChildVtbl; + + interface ID3D10DeviceChild + { + CONST_VTBL struct ID3D10DeviceChildVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10DeviceChild_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10DeviceChild_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10DeviceChild_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10DeviceChild_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10DeviceChild_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10DeviceChild_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10DeviceChild_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10DeviceChild_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0001 */ +/* [local] */ + +typedef +enum D3D10_COMPARISON_FUNC + { D3D10_COMPARISON_NEVER = 1, + D3D10_COMPARISON_LESS = 2, + D3D10_COMPARISON_EQUAL = 3, + D3D10_COMPARISON_LESS_EQUAL = 4, + D3D10_COMPARISON_GREATER = 5, + D3D10_COMPARISON_NOT_EQUAL = 6, + D3D10_COMPARISON_GREATER_EQUAL = 7, + D3D10_COMPARISON_ALWAYS = 8 + } D3D10_COMPARISON_FUNC; + +typedef +enum D3D10_DEPTH_WRITE_MASK + { D3D10_DEPTH_WRITE_MASK_ZERO = 0, + D3D10_DEPTH_WRITE_MASK_ALL = 1 + } D3D10_DEPTH_WRITE_MASK; + +typedef +enum D3D10_STENCIL_OP + { D3D10_STENCIL_OP_KEEP = 1, + D3D10_STENCIL_OP_ZERO = 2, + D3D10_STENCIL_OP_REPLACE = 3, + D3D10_STENCIL_OP_INCR_SAT = 4, + D3D10_STENCIL_OP_DECR_SAT = 5, + D3D10_STENCIL_OP_INVERT = 6, + D3D10_STENCIL_OP_INCR = 7, + D3D10_STENCIL_OP_DECR = 8 + } D3D10_STENCIL_OP; + +typedef struct D3D10_DEPTH_STENCILOP_DESC + { + D3D10_STENCIL_OP StencilFailOp; + D3D10_STENCIL_OP StencilDepthFailOp; + D3D10_STENCIL_OP StencilPassOp; + D3D10_COMPARISON_FUNC StencilFunc; + } D3D10_DEPTH_STENCILOP_DESC; + +typedef struct D3D10_DEPTH_STENCIL_DESC + { + BOOL DepthEnable; + D3D10_DEPTH_WRITE_MASK DepthWriteMask; + D3D10_COMPARISON_FUNC DepthFunc; + BOOL StencilEnable; + UINT8 StencilReadMask; + UINT8 StencilWriteMask; + D3D10_DEPTH_STENCILOP_DESC FrontFace; + D3D10_DEPTH_STENCILOP_DESC BackFace; + } D3D10_DEPTH_STENCIL_DESC; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0001_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0001_v0_0_s_ifspec; + +#ifndef __ID3D10DepthStencilState_INTERFACE_DEFINED__ +#define __ID3D10DepthStencilState_INTERFACE_DEFINED__ + +/* interface ID3D10DepthStencilState */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10DepthStencilState; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("2B4B1CC8-A4AD-41f8-8322-CA86FC3EC675") + ID3D10DepthStencilState : public ID3D10DeviceChild + { + public: + virtual void STDMETHODCALLTYPE GetDesc( + /* [retval][out] */ D3D10_DEPTH_STENCIL_DESC *pDesc) = 0; + + }; + +#else /* C style interface */ + + typedef struct ID3D10DepthStencilStateVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10DepthStencilState * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10DepthStencilState * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10DepthStencilState * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10DepthStencilState * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10DepthStencilState * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10DepthStencilState * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10DepthStencilState * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + void ( STDMETHODCALLTYPE *GetDesc )( + ID3D10DepthStencilState * This, + /* [retval][out] */ D3D10_DEPTH_STENCIL_DESC *pDesc); + + END_INTERFACE + } ID3D10DepthStencilStateVtbl; + + interface ID3D10DepthStencilState + { + CONST_VTBL struct ID3D10DepthStencilStateVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10DepthStencilState_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10DepthStencilState_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10DepthStencilState_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10DepthStencilState_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10DepthStencilState_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10DepthStencilState_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10DepthStencilState_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#define ID3D10DepthStencilState_GetDesc(This,pDesc) \ + ( (This)->lpVtbl -> GetDesc(This,pDesc) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10DepthStencilState_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0002 */ +/* [local] */ + +typedef +enum D3D10_BLEND + { D3D10_BLEND_ZERO = 1, + D3D10_BLEND_ONE = 2, + D3D10_BLEND_SRC_COLOR = 3, + D3D10_BLEND_INV_SRC_COLOR = 4, + D3D10_BLEND_SRC_ALPHA = 5, + D3D10_BLEND_INV_SRC_ALPHA = 6, + D3D10_BLEND_DEST_ALPHA = 7, + D3D10_BLEND_INV_DEST_ALPHA = 8, + D3D10_BLEND_DEST_COLOR = 9, + D3D10_BLEND_INV_DEST_COLOR = 10, + D3D10_BLEND_SRC_ALPHA_SAT = 11, + D3D10_BLEND_BLEND_FACTOR = 14, + D3D10_BLEND_INV_BLEND_FACTOR = 15, + D3D10_BLEND_SRC1_COLOR = 16, + D3D10_BLEND_INV_SRC1_COLOR = 17, + D3D10_BLEND_SRC1_ALPHA = 18, + D3D10_BLEND_INV_SRC1_ALPHA = 19 + } D3D10_BLEND; + +typedef +enum D3D10_BLEND_OP + { D3D10_BLEND_OP_ADD = 1, + D3D10_BLEND_OP_SUBTRACT = 2, + D3D10_BLEND_OP_REV_SUBTRACT = 3, + D3D10_BLEND_OP_MIN = 4, + D3D10_BLEND_OP_MAX = 5 + } D3D10_BLEND_OP; + +typedef +enum D3D10_COLOR_WRITE_ENABLE + { D3D10_COLOR_WRITE_ENABLE_RED = 1, + D3D10_COLOR_WRITE_ENABLE_GREEN = 2, + D3D10_COLOR_WRITE_ENABLE_BLUE = 4, + D3D10_COLOR_WRITE_ENABLE_ALPHA = 8, + D3D10_COLOR_WRITE_ENABLE_ALL = ( ( ( D3D10_COLOR_WRITE_ENABLE_RED | D3D10_COLOR_WRITE_ENABLE_GREEN ) | D3D10_COLOR_WRITE_ENABLE_BLUE ) | D3D10_COLOR_WRITE_ENABLE_ALPHA ) + } D3D10_COLOR_WRITE_ENABLE; + +typedef struct D3D10_BLEND_DESC + { + BOOL AlphaToCoverageEnable; + BOOL BlendEnable[ 8 ]; + D3D10_BLEND SrcBlend; + D3D10_BLEND DestBlend; + D3D10_BLEND_OP BlendOp; + D3D10_BLEND SrcBlendAlpha; + D3D10_BLEND DestBlendAlpha; + D3D10_BLEND_OP BlendOpAlpha; + UINT8 RenderTargetWriteMask[ 8 ]; + } D3D10_BLEND_DESC; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0002_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0002_v0_0_s_ifspec; + +#ifndef __ID3D10BlendState_INTERFACE_DEFINED__ +#define __ID3D10BlendState_INTERFACE_DEFINED__ + +/* interface ID3D10BlendState */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10BlendState; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("EDAD8D19-8A35-4d6d-8566-2EA276CDE161") + ID3D10BlendState : public ID3D10DeviceChild + { + public: + virtual void STDMETHODCALLTYPE GetDesc( + /* [retval][out] */ D3D10_BLEND_DESC *pDesc) = 0; + + }; + +#else /* C style interface */ + + typedef struct ID3D10BlendStateVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10BlendState * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10BlendState * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10BlendState * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10BlendState * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10BlendState * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10BlendState * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10BlendState * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + void ( STDMETHODCALLTYPE *GetDesc )( + ID3D10BlendState * This, + /* [retval][out] */ D3D10_BLEND_DESC *pDesc); + + END_INTERFACE + } ID3D10BlendStateVtbl; + + interface ID3D10BlendState + { + CONST_VTBL struct ID3D10BlendStateVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10BlendState_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10BlendState_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10BlendState_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10BlendState_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10BlendState_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10BlendState_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10BlendState_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#define ID3D10BlendState_GetDesc(This,pDesc) \ + ( (This)->lpVtbl -> GetDesc(This,pDesc) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10BlendState_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0003 */ +/* [local] */ + +typedef struct D3D10_RASTERIZER_DESC + { + D3D10_FILL_MODE FillMode; + D3D10_CULL_MODE CullMode; + BOOL FrontCounterClockwise; + INT DepthBias; + FLOAT DepthBiasClamp; + FLOAT SlopeScaledDepthBias; + BOOL DepthClipEnable; + BOOL ScissorEnable; + BOOL MultisampleEnable; + BOOL AntialiasedLineEnable; + } D3D10_RASTERIZER_DESC; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0003_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0003_v0_0_s_ifspec; + +#ifndef __ID3D10RasterizerState_INTERFACE_DEFINED__ +#define __ID3D10RasterizerState_INTERFACE_DEFINED__ + +/* interface ID3D10RasterizerState */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10RasterizerState; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("A2A07292-89AF-4345-BE2E-C53D9FBB6E9F") + ID3D10RasterizerState : public ID3D10DeviceChild + { + public: + virtual void STDMETHODCALLTYPE GetDesc( + /* [retval][out] */ D3D10_RASTERIZER_DESC *pDesc) = 0; + + }; + +#else /* C style interface */ + + typedef struct ID3D10RasterizerStateVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10RasterizerState * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10RasterizerState * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10RasterizerState * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10RasterizerState * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10RasterizerState * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10RasterizerState * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10RasterizerState * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + void ( STDMETHODCALLTYPE *GetDesc )( + ID3D10RasterizerState * This, + /* [retval][out] */ D3D10_RASTERIZER_DESC *pDesc); + + END_INTERFACE + } ID3D10RasterizerStateVtbl; + + interface ID3D10RasterizerState + { + CONST_VTBL struct ID3D10RasterizerStateVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10RasterizerState_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10RasterizerState_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10RasterizerState_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10RasterizerState_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10RasterizerState_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10RasterizerState_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10RasterizerState_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#define ID3D10RasterizerState_GetDesc(This,pDesc) \ + ( (This)->lpVtbl -> GetDesc(This,pDesc) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10RasterizerState_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0004 */ +/* [local] */ + +#if !defined( D3D10_NO_HELPERS ) && defined( __cplusplus ) +inline UINT D3D10CalcSubresource( UINT MipSlice, UINT ArraySlice, UINT MipLevels ) +{ return MipSlice + ArraySlice * MipLevels; } +#endif +typedef struct D3D10_SUBRESOURCE_UP + { + const void *pSysMem; + SIZE_T SysMemPitch; + SIZE_T SysMemSlicePitch; + } D3D10_SUBRESOURCE_UP; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0004_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0004_v0_0_s_ifspec; + +#ifndef __ID3D10Resource_INTERFACE_DEFINED__ +#define __ID3D10Resource_INTERFACE_DEFINED__ + +/* interface ID3D10Resource */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10Resource; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9B7E4C01-342C-4106-A19F-4F2704F689F0") + ID3D10Resource : public ID3D10DeviceChild + { + public: + virtual void STDMETHODCALLTYPE CopySubresourceRegion( + /* [in] */ UINT DstSubresource, + /* [in] */ SIZE_T DstX, + /* [in] */ SIZE_T DstY, + /* [in] */ SIZE_T DstZ, + /* [in] */ ID3D10Resource *pSrcResource, + /* [in] */ UINT SrcSubresource, + /* [in] */ const D3D10_BOX *pSrcBox) = 0; + + virtual void STDMETHODCALLTYPE CopyResource( + /* [in] */ ID3D10Resource *pSrcResource) = 0; + + virtual void STDMETHODCALLTYPE UpdateSubresource( + /* [in] */ UINT DstSubresource, + /* [in] */ const D3D10_BOX *pDstBox, + /* [in] */ const void *pSrcData, + /* [in] */ SIZE_T SrcRowPitch, + /* [in] */ SIZE_T SrcDepthPitch) = 0; + + virtual void STDMETHODCALLTYPE GetType( + /* [out] */ D3D10_RESOURCE *rType) = 0; + + virtual void STDMETHODCALLTYPE SetEvictionPriority( + /* [in] */ UINT EvictionPriority) = 0; + + virtual UINT STDMETHODCALLTYPE GetEvictionPriority( void) = 0; + + }; + +#else /* C style interface */ + + typedef struct ID3D10ResourceVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10Resource * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10Resource * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10Resource * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10Resource * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10Resource * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10Resource * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10Resource * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + void ( STDMETHODCALLTYPE *CopySubresourceRegion )( + ID3D10Resource * This, + /* [in] */ UINT DstSubresource, + /* [in] */ SIZE_T DstX, + /* [in] */ SIZE_T DstY, + /* [in] */ SIZE_T DstZ, + /* [in] */ ID3D10Resource *pSrcResource, + /* [in] */ UINT SrcSubresource, + /* [in] */ const D3D10_BOX *pSrcBox); + + void ( STDMETHODCALLTYPE *CopyResource )( + ID3D10Resource * This, + /* [in] */ ID3D10Resource *pSrcResource); + + void ( STDMETHODCALLTYPE *UpdateSubresource )( + ID3D10Resource * This, + /* [in] */ UINT DstSubresource, + /* [in] */ const D3D10_BOX *pDstBox, + /* [in] */ const void *pSrcData, + /* [in] */ SIZE_T SrcRowPitch, + /* [in] */ SIZE_T SrcDepthPitch); + + void ( STDMETHODCALLTYPE *GetType )( + ID3D10Resource * This, + /* [out] */ D3D10_RESOURCE *rType); + + void ( STDMETHODCALLTYPE *SetEvictionPriority )( + ID3D10Resource * This, + /* [in] */ UINT EvictionPriority); + + UINT ( STDMETHODCALLTYPE *GetEvictionPriority )( + ID3D10Resource * This); + + END_INTERFACE + } ID3D10ResourceVtbl; + + interface ID3D10Resource + { + CONST_VTBL struct ID3D10ResourceVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10Resource_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10Resource_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10Resource_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10Resource_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10Resource_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10Resource_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10Resource_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#define ID3D10Resource_CopySubresourceRegion(This,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) \ + ( (This)->lpVtbl -> CopySubresourceRegion(This,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) ) + +#define ID3D10Resource_CopyResource(This,pSrcResource) \ + ( (This)->lpVtbl -> CopyResource(This,pSrcResource) ) + +#define ID3D10Resource_UpdateSubresource(This,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) \ + ( (This)->lpVtbl -> UpdateSubresource(This,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) ) + +#define ID3D10Resource_GetType(This,rType) \ + ( (This)->lpVtbl -> GetType(This,rType) ) + +#define ID3D10Resource_SetEvictionPriority(This,EvictionPriority) \ + ( (This)->lpVtbl -> SetEvictionPriority(This,EvictionPriority) ) + +#define ID3D10Resource_GetEvictionPriority(This) \ + ( (This)->lpVtbl -> GetEvictionPriority(This) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10Resource_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0005 */ +/* [local] */ + +typedef struct D3D10_BUFFER_DESC + { + SIZE_T ByteWidth; + D3D10_USAGE Usage; + UINT BindFlags; + UINT CPUAccessFlags; + UINT MiscFlags; + } D3D10_BUFFER_DESC; + +#if !defined( D3D10_NO_HELPERS ) && defined( __cplusplus ) +struct CD3D10_BUFFER_DESC : public D3D10_BUFFER_DESC +{ + CD3D10_BUFFER_DESC() + {} + explicit CD3D10_BUFFER_DESC( const D3D10_BUFFER_DESC& o ) : + D3D10_BUFFER_DESC( o ) + {} + explicit CD3D10_BUFFER_DESC( + SIZE_T byteWidth, + UINT bindFlags, + D3D10_USAGE usage = D3D10_USAGE_DEFAULT, + UINT cpuaccessFlags = 0, + UINT miscFlags = 0 ) + { + ByteWidth = byteWidth; + Usage = usage; + BindFlags = bindFlags; + CPUAccessFlags = cpuaccessFlags ; + MiscFlags = miscFlags; + } + ~CD3D10_BUFFER_DESC() {} + operator const D3D10_BUFFER_DESC&() const { return *this; } +}; +#endif + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0005_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0005_v0_0_s_ifspec; + +#ifndef __ID3D10Buffer_INTERFACE_DEFINED__ +#define __ID3D10Buffer_INTERFACE_DEFINED__ + +/* interface ID3D10Buffer */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10Buffer; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9B7E4C02-342C-4106-A19F-4F2704F689F0") + ID3D10Buffer : public ID3D10Resource + { + public: + virtual HRESULT STDMETHODCALLTYPE Map( + /* [in] */ D3D10_MAP MapType, + /* [in] */ UINT Flags, + /* [out] */ void **ppData) = 0; + + virtual void STDMETHODCALLTYPE Unmap( void) = 0; + + virtual void STDMETHODCALLTYPE GetDesc( + /* [retval][out] */ D3D10_BUFFER_DESC *pDesc) = 0; + + }; + +#else /* C style interface */ + + typedef struct ID3D10BufferVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10Buffer * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10Buffer * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10Buffer * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10Buffer * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10Buffer * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10Buffer * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10Buffer * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + void ( STDMETHODCALLTYPE *CopySubresourceRegion )( + ID3D10Buffer * This, + /* [in] */ UINT DstSubresource, + /* [in] */ SIZE_T DstX, + /* [in] */ SIZE_T DstY, + /* [in] */ SIZE_T DstZ, + /* [in] */ ID3D10Resource *pSrcResource, + /* [in] */ UINT SrcSubresource, + /* [in] */ const D3D10_BOX *pSrcBox); + + void ( STDMETHODCALLTYPE *CopyResource )( + ID3D10Buffer * This, + /* [in] */ ID3D10Resource *pSrcResource); + + void ( STDMETHODCALLTYPE *UpdateSubresource )( + ID3D10Buffer * This, + /* [in] */ UINT DstSubresource, + /* [in] */ const D3D10_BOX *pDstBox, + /* [in] */ const void *pSrcData, + /* [in] */ SIZE_T SrcRowPitch, + /* [in] */ SIZE_T SrcDepthPitch); + + void ( STDMETHODCALLTYPE *GetType )( + ID3D10Buffer * This, + /* [out] */ D3D10_RESOURCE *rType); + + void ( STDMETHODCALLTYPE *SetEvictionPriority )( + ID3D10Buffer * This, + /* [in] */ UINT EvictionPriority); + + UINT ( STDMETHODCALLTYPE *GetEvictionPriority )( + ID3D10Buffer * This); + + HRESULT ( STDMETHODCALLTYPE *Map )( + ID3D10Buffer * This, + /* [in] */ D3D10_MAP MapType, + /* [in] */ UINT Flags, + /* [out] */ void **ppData); + + void ( STDMETHODCALLTYPE *Unmap )( + ID3D10Buffer * This); + + void ( STDMETHODCALLTYPE *GetDesc )( + ID3D10Buffer * This, + /* [retval][out] */ D3D10_BUFFER_DESC *pDesc); + + END_INTERFACE + } ID3D10BufferVtbl; + + interface ID3D10Buffer + { + CONST_VTBL struct ID3D10BufferVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10Buffer_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10Buffer_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10Buffer_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10Buffer_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10Buffer_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10Buffer_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10Buffer_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#define ID3D10Buffer_CopySubresourceRegion(This,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) \ + ( (This)->lpVtbl -> CopySubresourceRegion(This,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) ) + +#define ID3D10Buffer_CopyResource(This,pSrcResource) \ + ( (This)->lpVtbl -> CopyResource(This,pSrcResource) ) + +#define ID3D10Buffer_UpdateSubresource(This,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) \ + ( (This)->lpVtbl -> UpdateSubresource(This,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) ) + +#define ID3D10Buffer_GetType(This,rType) \ + ( (This)->lpVtbl -> GetType(This,rType) ) + +#define ID3D10Buffer_SetEvictionPriority(This,EvictionPriority) \ + ( (This)->lpVtbl -> SetEvictionPriority(This,EvictionPriority) ) + +#define ID3D10Buffer_GetEvictionPriority(This) \ + ( (This)->lpVtbl -> GetEvictionPriority(This) ) + + +#define ID3D10Buffer_Map(This,MapType,Flags,ppData) \ + ( (This)->lpVtbl -> Map(This,MapType,Flags,ppData) ) + +#define ID3D10Buffer_Unmap(This) \ + ( (This)->lpVtbl -> Unmap(This) ) + +#define ID3D10Buffer_GetDesc(This,pDesc) \ + ( (This)->lpVtbl -> GetDesc(This,pDesc) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10Buffer_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0006 */ +/* [local] */ + +typedef struct D3D10_TEXTURE1D_DESC + { + SIZE_T Width; + UINT MipLevels; + UINT ArraySize; + DXGI_FORMAT Format; + DXGI_SAMPLE_DESC SampleDesc; + D3D10_USAGE Usage; + UINT BindFlags; + UINT CPUAccessFlags; + UINT MiscFlags; + } D3D10_TEXTURE1D_DESC; + +#if !defined( D3D10_NO_HELPERS ) && defined( __cplusplus ) +struct CD3D10_TEXTURE1D_DESC : public D3D10_TEXTURE1D_DESC +{ + CD3D10_TEXTURE1D_DESC() + {} + explicit CD3D10_TEXTURE1D_DESC( const D3D10_TEXTURE1D_DESC& o ) : + D3D10_TEXTURE1D_DESC( o ) + {} + explicit CD3D10_TEXTURE1D_DESC( + DXGI_FORMAT format, + SIZE_T width, + UINT arraySize = 1, + UINT mipLevels = 0, + UINT bindFlags = D3D10_BIND_SHADER_RESOURCE, + D3D10_USAGE usage = D3D10_USAGE_DEFAULT, + UINT cpuaccessFlags= 0, + UINT sampleCount = 1, + UINT sampleQuality = 0, + UINT miscFlags = 0 ) + { + Width = width; + MipLevels = mipLevels; + ArraySize = arraySize; + Format = format; + SampleDesc.Count = sampleCount; + SampleDesc.Quality = sampleQuality; + Usage = usage; + BindFlags = bindFlags; + CPUAccessFlags = cpuaccessFlags; + MiscFlags = miscFlags; + } + ~CD3D10_TEXTURE1D_DESC() {} + operator const D3D10_TEXTURE1D_DESC&() const { return *this; } +}; +#endif + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0006_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0006_v0_0_s_ifspec; + +#ifndef __ID3D10Texture1D_INTERFACE_DEFINED__ +#define __ID3D10Texture1D_INTERFACE_DEFINED__ + +/* interface ID3D10Texture1D */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10Texture1D; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9B7E4C03-342C-4106-A19F-4F2704F689F0") + ID3D10Texture1D : public ID3D10Resource + { + public: + virtual HRESULT STDMETHODCALLTYPE Map( + /* [in] */ UINT Subresource, + /* [in] */ D3D10_MAP MapType, + /* [in] */ UINT Flags, + /* [out] */ void **ppData) = 0; + + virtual void STDMETHODCALLTYPE Unmap( + /* [in] */ UINT Subresource) = 0; + + virtual void STDMETHODCALLTYPE GetDesc( + /* [retval][out] */ D3D10_TEXTURE1D_DESC *pDesc) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetMultisampleResolveFormat( + /* [in] */ DXGI_FORMAT Format) = 0; + + virtual DXGI_FORMAT STDMETHODCALLTYPE GetMultisampleResolveFormat( void) = 0; + + }; + +#else /* C style interface */ + + typedef struct ID3D10Texture1DVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10Texture1D * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10Texture1D * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10Texture1D * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10Texture1D * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10Texture1D * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10Texture1D * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10Texture1D * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + void ( STDMETHODCALLTYPE *CopySubresourceRegion )( + ID3D10Texture1D * This, + /* [in] */ UINT DstSubresource, + /* [in] */ SIZE_T DstX, + /* [in] */ SIZE_T DstY, + /* [in] */ SIZE_T DstZ, + /* [in] */ ID3D10Resource *pSrcResource, + /* [in] */ UINT SrcSubresource, + /* [in] */ const D3D10_BOX *pSrcBox); + + void ( STDMETHODCALLTYPE *CopyResource )( + ID3D10Texture1D * This, + /* [in] */ ID3D10Resource *pSrcResource); + + void ( STDMETHODCALLTYPE *UpdateSubresource )( + ID3D10Texture1D * This, + /* [in] */ UINT DstSubresource, + /* [in] */ const D3D10_BOX *pDstBox, + /* [in] */ const void *pSrcData, + /* [in] */ SIZE_T SrcRowPitch, + /* [in] */ SIZE_T SrcDepthPitch); + + void ( STDMETHODCALLTYPE *GetType )( + ID3D10Texture1D * This, + /* [out] */ D3D10_RESOURCE *rType); + + void ( STDMETHODCALLTYPE *SetEvictionPriority )( + ID3D10Texture1D * This, + /* [in] */ UINT EvictionPriority); + + UINT ( STDMETHODCALLTYPE *GetEvictionPriority )( + ID3D10Texture1D * This); + + HRESULT ( STDMETHODCALLTYPE *Map )( + ID3D10Texture1D * This, + /* [in] */ UINT Subresource, + /* [in] */ D3D10_MAP MapType, + /* [in] */ UINT Flags, + /* [out] */ void **ppData); + + void ( STDMETHODCALLTYPE *Unmap )( + ID3D10Texture1D * This, + /* [in] */ UINT Subresource); + + void ( STDMETHODCALLTYPE *GetDesc )( + ID3D10Texture1D * This, + /* [retval][out] */ D3D10_TEXTURE1D_DESC *pDesc); + + HRESULT ( STDMETHODCALLTYPE *SetMultisampleResolveFormat )( + ID3D10Texture1D * This, + /* [in] */ DXGI_FORMAT Format); + + DXGI_FORMAT ( STDMETHODCALLTYPE *GetMultisampleResolveFormat )( + ID3D10Texture1D * This); + + END_INTERFACE + } ID3D10Texture1DVtbl; + + interface ID3D10Texture1D + { + CONST_VTBL struct ID3D10Texture1DVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10Texture1D_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10Texture1D_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10Texture1D_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10Texture1D_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10Texture1D_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10Texture1D_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10Texture1D_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#define ID3D10Texture1D_CopySubresourceRegion(This,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) \ + ( (This)->lpVtbl -> CopySubresourceRegion(This,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) ) + +#define ID3D10Texture1D_CopyResource(This,pSrcResource) \ + ( (This)->lpVtbl -> CopyResource(This,pSrcResource) ) + +#define ID3D10Texture1D_UpdateSubresource(This,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) \ + ( (This)->lpVtbl -> UpdateSubresource(This,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) ) + +#define ID3D10Texture1D_GetType(This,rType) \ + ( (This)->lpVtbl -> GetType(This,rType) ) + +#define ID3D10Texture1D_SetEvictionPriority(This,EvictionPriority) \ + ( (This)->lpVtbl -> SetEvictionPriority(This,EvictionPriority) ) + +#define ID3D10Texture1D_GetEvictionPriority(This) \ + ( (This)->lpVtbl -> GetEvictionPriority(This) ) + + +#define ID3D10Texture1D_Map(This,Subresource,MapType,Flags,ppData) \ + ( (This)->lpVtbl -> Map(This,Subresource,MapType,Flags,ppData) ) + +#define ID3D10Texture1D_Unmap(This,Subresource) \ + ( (This)->lpVtbl -> Unmap(This,Subresource) ) + +#define ID3D10Texture1D_GetDesc(This,pDesc) \ + ( (This)->lpVtbl -> GetDesc(This,pDesc) ) + +#define ID3D10Texture1D_SetMultisampleResolveFormat(This,Format) \ + ( (This)->lpVtbl -> SetMultisampleResolveFormat(This,Format) ) + +#define ID3D10Texture1D_GetMultisampleResolveFormat(This) \ + ( (This)->lpVtbl -> GetMultisampleResolveFormat(This) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10Texture1D_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0007 */ +/* [local] */ + +typedef struct D3D10_TEXTURE2D_DESC + { + SIZE_T Width; + SIZE_T Height; + UINT MipLevels; + UINT ArraySize; + DXGI_FORMAT Format; + DXGI_SAMPLE_DESC SampleDesc; + D3D10_USAGE Usage; + UINT BindFlags; + UINT CPUAccessFlags; + UINT MiscFlags; + } D3D10_TEXTURE2D_DESC; + +#if !defined( D3D10_NO_HELPERS ) && defined( __cplusplus ) +struct CD3D10_TEXTURE2D_DESC : public D3D10_TEXTURE2D_DESC +{ + CD3D10_TEXTURE2D_DESC() + {} + explicit CD3D10_TEXTURE2D_DESC( const D3D10_TEXTURE2D_DESC& o ) : + D3D10_TEXTURE2D_DESC( o ) + {} + explicit CD3D10_TEXTURE2D_DESC( + DXGI_FORMAT format, + SIZE_T width, + SIZE_T height, + UINT arraySize = 1, + UINT mipLevels = 0, + UINT bindFlags = D3D10_BIND_SHADER_RESOURCE, + D3D10_USAGE usage = D3D10_USAGE_DEFAULT, + UINT cpuaccessFlags = 0, + UINT sampleCount = 1, + UINT sampleQuality = 0, + UINT miscFlags = 0 ) + { + Width = width; + Height = height; + MipLevels = mipLevels; + ArraySize = arraySize; + Format = format; + SampleDesc.Count = sampleCount; + SampleDesc.Quality = sampleQuality; + Usage = usage; + BindFlags = bindFlags; + CPUAccessFlags = cpuaccessFlags; + MiscFlags = miscFlags; + } + ~CD3D10_TEXTURE2D_DESC() {} + operator const D3D10_TEXTURE2D_DESC&() const { return *this; } +}; +#endif +typedef struct D3D10_MAPPED_TEXTURE2D + { + void *pData; + SIZE_T RowPitch; + } D3D10_MAPPED_TEXTURE2D; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0007_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0007_v0_0_s_ifspec; + +#ifndef __ID3D10Texture2D_INTERFACE_DEFINED__ +#define __ID3D10Texture2D_INTERFACE_DEFINED__ + +/* interface ID3D10Texture2D */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10Texture2D; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9B7E4C04-342C-4106-A19F-4F2704F689F0") + ID3D10Texture2D : public ID3D10Resource + { + public: + virtual HRESULT STDMETHODCALLTYPE Map( + /* [in] */ UINT Subresource, + /* [in] */ D3D10_MAP MapType, + /* [in] */ UINT Flags, + /* [out] */ D3D10_MAPPED_TEXTURE2D *pMappedTex2D) = 0; + + virtual void STDMETHODCALLTYPE Unmap( + /* [in] */ UINT Subresource) = 0; + + virtual void STDMETHODCALLTYPE GetDesc( + /* [retval][out] */ D3D10_TEXTURE2D_DESC *pDesc) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetMultisampleResolveFormat( + /* [in] */ DXGI_FORMAT Format) = 0; + + virtual DXGI_FORMAT STDMETHODCALLTYPE GetMultisampleResolveFormat( void) = 0; + + }; + +#else /* C style interface */ + + typedef struct ID3D10Texture2DVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10Texture2D * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10Texture2D * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10Texture2D * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10Texture2D * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10Texture2D * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10Texture2D * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10Texture2D * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + void ( STDMETHODCALLTYPE *CopySubresourceRegion )( + ID3D10Texture2D * This, + /* [in] */ UINT DstSubresource, + /* [in] */ SIZE_T DstX, + /* [in] */ SIZE_T DstY, + /* [in] */ SIZE_T DstZ, + /* [in] */ ID3D10Resource *pSrcResource, + /* [in] */ UINT SrcSubresource, + /* [in] */ const D3D10_BOX *pSrcBox); + + void ( STDMETHODCALLTYPE *CopyResource )( + ID3D10Texture2D * This, + /* [in] */ ID3D10Resource *pSrcResource); + + void ( STDMETHODCALLTYPE *UpdateSubresource )( + ID3D10Texture2D * This, + /* [in] */ UINT DstSubresource, + /* [in] */ const D3D10_BOX *pDstBox, + /* [in] */ const void *pSrcData, + /* [in] */ SIZE_T SrcRowPitch, + /* [in] */ SIZE_T SrcDepthPitch); + + void ( STDMETHODCALLTYPE *GetType )( + ID3D10Texture2D * This, + /* [out] */ D3D10_RESOURCE *rType); + + void ( STDMETHODCALLTYPE *SetEvictionPriority )( + ID3D10Texture2D * This, + /* [in] */ UINT EvictionPriority); + + UINT ( STDMETHODCALLTYPE *GetEvictionPriority )( + ID3D10Texture2D * This); + + HRESULT ( STDMETHODCALLTYPE *Map )( + ID3D10Texture2D * This, + /* [in] */ UINT Subresource, + /* [in] */ D3D10_MAP MapType, + /* [in] */ UINT Flags, + /* [out] */ D3D10_MAPPED_TEXTURE2D *pMappedTex2D); + + void ( STDMETHODCALLTYPE *Unmap )( + ID3D10Texture2D * This, + /* [in] */ UINT Subresource); + + void ( STDMETHODCALLTYPE *GetDesc )( + ID3D10Texture2D * This, + /* [retval][out] */ D3D10_TEXTURE2D_DESC *pDesc); + + HRESULT ( STDMETHODCALLTYPE *SetMultisampleResolveFormat )( + ID3D10Texture2D * This, + /* [in] */ DXGI_FORMAT Format); + + DXGI_FORMAT ( STDMETHODCALLTYPE *GetMultisampleResolveFormat )( + ID3D10Texture2D * This); + + END_INTERFACE + } ID3D10Texture2DVtbl; + + interface ID3D10Texture2D + { + CONST_VTBL struct ID3D10Texture2DVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10Texture2D_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10Texture2D_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10Texture2D_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10Texture2D_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10Texture2D_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10Texture2D_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10Texture2D_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#define ID3D10Texture2D_CopySubresourceRegion(This,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) \ + ( (This)->lpVtbl -> CopySubresourceRegion(This,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) ) + +#define ID3D10Texture2D_CopyResource(This,pSrcResource) \ + ( (This)->lpVtbl -> CopyResource(This,pSrcResource) ) + +#define ID3D10Texture2D_UpdateSubresource(This,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) \ + ( (This)->lpVtbl -> UpdateSubresource(This,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) ) + +#define ID3D10Texture2D_GetType(This,rType) \ + ( (This)->lpVtbl -> GetType(This,rType) ) + +#define ID3D10Texture2D_SetEvictionPriority(This,EvictionPriority) \ + ( (This)->lpVtbl -> SetEvictionPriority(This,EvictionPriority) ) + +#define ID3D10Texture2D_GetEvictionPriority(This) \ + ( (This)->lpVtbl -> GetEvictionPriority(This) ) + + +#define ID3D10Texture2D_Map(This,Subresource,MapType,Flags,pMappedTex2D) \ + ( (This)->lpVtbl -> Map(This,Subresource,MapType,Flags,pMappedTex2D) ) + +#define ID3D10Texture2D_Unmap(This,Subresource) \ + ( (This)->lpVtbl -> Unmap(This,Subresource) ) + +#define ID3D10Texture2D_GetDesc(This,pDesc) \ + ( (This)->lpVtbl -> GetDesc(This,pDesc) ) + +#define ID3D10Texture2D_SetMultisampleResolveFormat(This,Format) \ + ( (This)->lpVtbl -> SetMultisampleResolveFormat(This,Format) ) + +#define ID3D10Texture2D_GetMultisampleResolveFormat(This) \ + ( (This)->lpVtbl -> GetMultisampleResolveFormat(This) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10Texture2D_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0008 */ +/* [local] */ + +typedef struct D3D10_TEXTURE3D_DESC + { + SIZE_T Width; + SIZE_T Height; + SIZE_T Depth; + UINT MipLevels; + DXGI_FORMAT Format; + DXGI_SAMPLE_DESC SampleDesc; + D3D10_USAGE Usage; + UINT BindFlags; + UINT CPUAccessFlags; + UINT MiscFlags; + } D3D10_TEXTURE3D_DESC; + +#if !defined( D3D10_NO_HELPERS ) && defined( __cplusplus ) +struct CD3D10_TEXTURE3D_DESC : public D3D10_TEXTURE3D_DESC +{ + CD3D10_TEXTURE3D_DESC() + {} + explicit CD3D10_TEXTURE3D_DESC( const D3D10_TEXTURE3D_DESC& o ) : + D3D10_TEXTURE3D_DESC( o ) + {} + explicit CD3D10_TEXTURE3D_DESC( + DXGI_FORMAT format, + SIZE_T width, + SIZE_T height, + SIZE_T depth, + UINT mipLevels = 0, + UINT bindFlags = D3D10_BIND_SHADER_RESOURCE, + D3D10_USAGE usage = D3D10_USAGE_DEFAULT, + UINT cpuaccessFlags = 0, + UINT sampleCount = 1, + UINT sampleQuality = 0, + UINT miscFlags = 0 ) + { + Width = width; + Height = height; + Depth = depth; + MipLevels = mipLevels; + Format = format; + SampleDesc.Count = sampleCount; + SampleDesc.Quality = sampleQuality; + Usage = usage; + BindFlags = bindFlags; + CPUAccessFlags = cpuaccessFlags; + MiscFlags = miscFlags; + } + ~CD3D10_TEXTURE3D_DESC() {} + operator const D3D10_TEXTURE3D_DESC&() const { return *this; } +}; +#endif +typedef struct D3D10_MAPPED_TEXTURE3D + { + void *pData; + SIZE_T RowPitch; + SIZE_T DepthPitch; + } D3D10_MAPPED_TEXTURE3D; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0008_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0008_v0_0_s_ifspec; + +#ifndef __ID3D10Texture3D_INTERFACE_DEFINED__ +#define __ID3D10Texture3D_INTERFACE_DEFINED__ + +/* interface ID3D10Texture3D */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10Texture3D; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9B7E4C05-342C-4106-A19F-4F2704F689F0") + ID3D10Texture3D : public ID3D10Resource + { + public: + virtual HRESULT STDMETHODCALLTYPE Map( + /* [in] */ UINT Subresource, + /* [in] */ D3D10_MAP MapType, + /* [in] */ UINT Flags, + /* [out] */ D3D10_MAPPED_TEXTURE3D *pMappedTex3D) = 0; + + virtual void STDMETHODCALLTYPE Unmap( + /* [in] */ UINT Subresource) = 0; + + virtual void STDMETHODCALLTYPE GetDesc( + /* [retval][out] */ D3D10_TEXTURE3D_DESC *pDesc) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetMultisampleResolveFormat( + /* [in] */ DXGI_FORMAT Format) = 0; + + virtual DXGI_FORMAT STDMETHODCALLTYPE GetMultisampleResolveFormat( void) = 0; + + }; + +#else /* C style interface */ + + typedef struct ID3D10Texture3DVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10Texture3D * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10Texture3D * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10Texture3D * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10Texture3D * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10Texture3D * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10Texture3D * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10Texture3D * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + void ( STDMETHODCALLTYPE *CopySubresourceRegion )( + ID3D10Texture3D * This, + /* [in] */ UINT DstSubresource, + /* [in] */ SIZE_T DstX, + /* [in] */ SIZE_T DstY, + /* [in] */ SIZE_T DstZ, + /* [in] */ ID3D10Resource *pSrcResource, + /* [in] */ UINT SrcSubresource, + /* [in] */ const D3D10_BOX *pSrcBox); + + void ( STDMETHODCALLTYPE *CopyResource )( + ID3D10Texture3D * This, + /* [in] */ ID3D10Resource *pSrcResource); + + void ( STDMETHODCALLTYPE *UpdateSubresource )( + ID3D10Texture3D * This, + /* [in] */ UINT DstSubresource, + /* [in] */ const D3D10_BOX *pDstBox, + /* [in] */ const void *pSrcData, + /* [in] */ SIZE_T SrcRowPitch, + /* [in] */ SIZE_T SrcDepthPitch); + + void ( STDMETHODCALLTYPE *GetType )( + ID3D10Texture3D * This, + /* [out] */ D3D10_RESOURCE *rType); + + void ( STDMETHODCALLTYPE *SetEvictionPriority )( + ID3D10Texture3D * This, + /* [in] */ UINT EvictionPriority); + + UINT ( STDMETHODCALLTYPE *GetEvictionPriority )( + ID3D10Texture3D * This); + + HRESULT ( STDMETHODCALLTYPE *Map )( + ID3D10Texture3D * This, + /* [in] */ UINT Subresource, + /* [in] */ D3D10_MAP MapType, + /* [in] */ UINT Flags, + /* [out] */ D3D10_MAPPED_TEXTURE3D *pMappedTex3D); + + void ( STDMETHODCALLTYPE *Unmap )( + ID3D10Texture3D * This, + /* [in] */ UINT Subresource); + + void ( STDMETHODCALLTYPE *GetDesc )( + ID3D10Texture3D * This, + /* [retval][out] */ D3D10_TEXTURE3D_DESC *pDesc); + + HRESULT ( STDMETHODCALLTYPE *SetMultisampleResolveFormat )( + ID3D10Texture3D * This, + /* [in] */ DXGI_FORMAT Format); + + DXGI_FORMAT ( STDMETHODCALLTYPE *GetMultisampleResolveFormat )( + ID3D10Texture3D * This); + + END_INTERFACE + } ID3D10Texture3DVtbl; + + interface ID3D10Texture3D + { + CONST_VTBL struct ID3D10Texture3DVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10Texture3D_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10Texture3D_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10Texture3D_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10Texture3D_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10Texture3D_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10Texture3D_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10Texture3D_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#define ID3D10Texture3D_CopySubresourceRegion(This,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) \ + ( (This)->lpVtbl -> CopySubresourceRegion(This,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) ) + +#define ID3D10Texture3D_CopyResource(This,pSrcResource) \ + ( (This)->lpVtbl -> CopyResource(This,pSrcResource) ) + +#define ID3D10Texture3D_UpdateSubresource(This,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) \ + ( (This)->lpVtbl -> UpdateSubresource(This,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) ) + +#define ID3D10Texture3D_GetType(This,rType) \ + ( (This)->lpVtbl -> GetType(This,rType) ) + +#define ID3D10Texture3D_SetEvictionPriority(This,EvictionPriority) \ + ( (This)->lpVtbl -> SetEvictionPriority(This,EvictionPriority) ) + +#define ID3D10Texture3D_GetEvictionPriority(This) \ + ( (This)->lpVtbl -> GetEvictionPriority(This) ) + + +#define ID3D10Texture3D_Map(This,Subresource,MapType,Flags,pMappedTex3D) \ + ( (This)->lpVtbl -> Map(This,Subresource,MapType,Flags,pMappedTex3D) ) + +#define ID3D10Texture3D_Unmap(This,Subresource) \ + ( (This)->lpVtbl -> Unmap(This,Subresource) ) + +#define ID3D10Texture3D_GetDesc(This,pDesc) \ + ( (This)->lpVtbl -> GetDesc(This,pDesc) ) + +#define ID3D10Texture3D_SetMultisampleResolveFormat(This,Format) \ + ( (This)->lpVtbl -> SetMultisampleResolveFormat(This,Format) ) + +#define ID3D10Texture3D_GetMultisampleResolveFormat(This) \ + ( (This)->lpVtbl -> GetMultisampleResolveFormat(This) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10Texture3D_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0009 */ +/* [local] */ + +typedef struct D3D10_TEXTURECUBE_DESC + { + SIZE_T EdgeWidth; + UINT MipLevels; + DXGI_FORMAT Format; + DXGI_SAMPLE_DESC SampleDesc; + D3D10_USAGE Usage; + UINT BindFlags; + UINT CPUAccessFlags; + UINT MiscFlags; + } D3D10_TEXTURECUBE_DESC; + +#if !defined( D3D10_NO_HELPERS ) && defined( __cplusplus ) +struct CD3D10_TEXTURECUBE_DESC : public D3D10_TEXTURECUBE_DESC +{ + CD3D10_TEXTURECUBE_DESC() + {} + explicit CD3D10_TEXTURECUBE_DESC( const D3D10_TEXTURECUBE_DESC& o ) : + D3D10_TEXTURECUBE_DESC( o ) + {} + explicit CD3D10_TEXTURECUBE_DESC( + DXGI_FORMAT format, + SIZE_T edgeWidth, + UINT mipLevels = 0, + UINT bindFlags = D3D10_BIND_SHADER_RESOURCE, + D3D10_USAGE usage = D3D10_USAGE_DEFAULT, + UINT cpuaccessFlags = 0, + UINT sampleCount = 1, + UINT sampleQuality = 0, + UINT miscFlags = 0 ) + { + EdgeWidth = edgeWidth; + MipLevels = mipLevels; + Format = format; + SampleDesc.Count = sampleCount; + SampleDesc.Quality = sampleQuality; + Usage = usage; + BindFlags = bindFlags; + CPUAccessFlags = cpuaccessFlags; + MiscFlags = miscFlags; + } + ~CD3D10_TEXTURECUBE_DESC() {} + operator const D3D10_TEXTURECUBE_DESC&() const { return *this; } +}; +#endif + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0009_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0009_v0_0_s_ifspec; + +#ifndef __ID3D10TextureCube_INTERFACE_DEFINED__ +#define __ID3D10TextureCube_INTERFACE_DEFINED__ + +/* interface ID3D10TextureCube */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10TextureCube; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9B7E4C06-342C-4106-A19F-4F2704F689F0") + ID3D10TextureCube : public ID3D10Resource + { + public: + virtual HRESULT STDMETHODCALLTYPE Map( + /* [in] */ UINT Subresource, + /* [in] */ D3D10_MAP MapType, + /* [in] */ UINT Flags, + /* [out] */ D3D10_MAPPED_TEXTURE2D *pMappedFace) = 0; + + virtual void STDMETHODCALLTYPE Unmap( + /* [in] */ UINT Subresource) = 0; + + virtual void STDMETHODCALLTYPE GetDesc( + /* [retval][out] */ D3D10_TEXTURECUBE_DESC *pDesc) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetMultisampleResolveFormat( + /* [in] */ DXGI_FORMAT Format) = 0; + + virtual DXGI_FORMAT STDMETHODCALLTYPE GetMultisampleResolveFormat( void) = 0; + + }; + +#else /* C style interface */ + + typedef struct ID3D10TextureCubeVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10TextureCube * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10TextureCube * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10TextureCube * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10TextureCube * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10TextureCube * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10TextureCube * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10TextureCube * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + void ( STDMETHODCALLTYPE *CopySubresourceRegion )( + ID3D10TextureCube * This, + /* [in] */ UINT DstSubresource, + /* [in] */ SIZE_T DstX, + /* [in] */ SIZE_T DstY, + /* [in] */ SIZE_T DstZ, + /* [in] */ ID3D10Resource *pSrcResource, + /* [in] */ UINT SrcSubresource, + /* [in] */ const D3D10_BOX *pSrcBox); + + void ( STDMETHODCALLTYPE *CopyResource )( + ID3D10TextureCube * This, + /* [in] */ ID3D10Resource *pSrcResource); + + void ( STDMETHODCALLTYPE *UpdateSubresource )( + ID3D10TextureCube * This, + /* [in] */ UINT DstSubresource, + /* [in] */ const D3D10_BOX *pDstBox, + /* [in] */ const void *pSrcData, + /* [in] */ SIZE_T SrcRowPitch, + /* [in] */ SIZE_T SrcDepthPitch); + + void ( STDMETHODCALLTYPE *GetType )( + ID3D10TextureCube * This, + /* [out] */ D3D10_RESOURCE *rType); + + void ( STDMETHODCALLTYPE *SetEvictionPriority )( + ID3D10TextureCube * This, + /* [in] */ UINT EvictionPriority); + + UINT ( STDMETHODCALLTYPE *GetEvictionPriority )( + ID3D10TextureCube * This); + + HRESULT ( STDMETHODCALLTYPE *Map )( + ID3D10TextureCube * This, + /* [in] */ UINT Subresource, + /* [in] */ D3D10_MAP MapType, + /* [in] */ UINT Flags, + /* [out] */ D3D10_MAPPED_TEXTURE2D *pMappedFace); + + void ( STDMETHODCALLTYPE *Unmap )( + ID3D10TextureCube * This, + /* [in] */ UINT Subresource); + + void ( STDMETHODCALLTYPE *GetDesc )( + ID3D10TextureCube * This, + /* [retval][out] */ D3D10_TEXTURECUBE_DESC *pDesc); + + HRESULT ( STDMETHODCALLTYPE *SetMultisampleResolveFormat )( + ID3D10TextureCube * This, + /* [in] */ DXGI_FORMAT Format); + + DXGI_FORMAT ( STDMETHODCALLTYPE *GetMultisampleResolveFormat )( + ID3D10TextureCube * This); + + END_INTERFACE + } ID3D10TextureCubeVtbl; + + interface ID3D10TextureCube + { + CONST_VTBL struct ID3D10TextureCubeVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10TextureCube_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10TextureCube_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10TextureCube_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10TextureCube_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10TextureCube_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10TextureCube_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10TextureCube_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#define ID3D10TextureCube_CopySubresourceRegion(This,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) \ + ( (This)->lpVtbl -> CopySubresourceRegion(This,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) ) + +#define ID3D10TextureCube_CopyResource(This,pSrcResource) \ + ( (This)->lpVtbl -> CopyResource(This,pSrcResource) ) + +#define ID3D10TextureCube_UpdateSubresource(This,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) \ + ( (This)->lpVtbl -> UpdateSubresource(This,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) ) + +#define ID3D10TextureCube_GetType(This,rType) \ + ( (This)->lpVtbl -> GetType(This,rType) ) + +#define ID3D10TextureCube_SetEvictionPriority(This,EvictionPriority) \ + ( (This)->lpVtbl -> SetEvictionPriority(This,EvictionPriority) ) + +#define ID3D10TextureCube_GetEvictionPriority(This) \ + ( (This)->lpVtbl -> GetEvictionPriority(This) ) + + +#define ID3D10TextureCube_Map(This,Subresource,MapType,Flags,pMappedFace) \ + ( (This)->lpVtbl -> Map(This,Subresource,MapType,Flags,pMappedFace) ) + +#define ID3D10TextureCube_Unmap(This,Subresource) \ + ( (This)->lpVtbl -> Unmap(This,Subresource) ) + +#define ID3D10TextureCube_GetDesc(This,pDesc) \ + ( (This)->lpVtbl -> GetDesc(This,pDesc) ) + +#define ID3D10TextureCube_SetMultisampleResolveFormat(This,Format) \ + ( (This)->lpVtbl -> SetMultisampleResolveFormat(This,Format) ) + +#define ID3D10TextureCube_GetMultisampleResolveFormat(This) \ + ( (This)->lpVtbl -> GetMultisampleResolveFormat(This) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10TextureCube_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0010 */ +/* [local] */ + +typedef +enum D3D10_TEXTURECUBE_FACE + { D3D10_TEXTURECUBE_FACE_POSITIVE_X = 0, + D3D10_TEXTURECUBE_FACE_NEGATIVE_X = 1, + D3D10_TEXTURECUBE_FACE_POSITIVE_Y = 2, + D3D10_TEXTURECUBE_FACE_NEGATIVE_Y = 3, + D3D10_TEXTURECUBE_FACE_POSITIVE_Z = 4, + D3D10_TEXTURECUBE_FACE_NEGATIVE_Z = 5 + } D3D10_TEXTURECUBE_FACE; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0010_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0010_v0_0_s_ifspec; + +#ifndef __ID3D10View_INTERFACE_DEFINED__ +#define __ID3D10View_INTERFACE_DEFINED__ + +/* interface ID3D10View */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10View; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("C902B03F-60A7-49BA-9936-2A3AB37A7E33") + ID3D10View : public ID3D10DeviceChild + { + public: + virtual void STDMETHODCALLTYPE GetResource( + /* [retval][out] */ ID3D10Resource **ppResource) = 0; + + }; + +#else /* C style interface */ + + typedef struct ID3D10ViewVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10View * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10View * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10View * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10View * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10View * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10View * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10View * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + void ( STDMETHODCALLTYPE *GetResource )( + ID3D10View * This, + /* [retval][out] */ ID3D10Resource **ppResource); + + END_INTERFACE + } ID3D10ViewVtbl; + + interface ID3D10View + { + CONST_VTBL struct ID3D10ViewVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10View_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10View_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10View_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10View_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10View_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10View_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10View_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#define ID3D10View_GetResource(This,ppResource) \ + ( (This)->lpVtbl -> GetResource(This,ppResource) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10View_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0011 */ +/* [local] */ + +typedef struct D3D10_BUFFER_SRV + { + SIZE_T ElementOffset; + SIZE_T ElementWidth; + } D3D10_BUFFER_SRV; + +typedef struct D3D10_TEX1D_SRV + { + UINT MostDetailedMip; + UINT MipLevels; + UINT FirstArraySlice; + UINT ArraySize; + } D3D10_TEX1D_SRV; + +typedef struct D3D10_TEX2D_SRV + { + UINT MostDetailedMip; + UINT MipLevels; + UINT FirstArraySlice; + UINT ArraySize; + } D3D10_TEX2D_SRV; + +typedef struct D3D10_TEX3D_SRV + { + UINT MostDetailedMip; + UINT MipLevels; + } D3D10_TEX3D_SRV; + +typedef struct D3D10_TEXCUBE_SRV + { + UINT MostDetailedMip; + UINT MipLevels; + } D3D10_TEXCUBE_SRV; + +typedef struct D3D10_SHADER_RESOURCE_VIEW_DESC + { + DXGI_FORMAT Format; + D3D10_RESOURCE ResourceType; + union + { + D3D10_BUFFER_SRV Buffer; + D3D10_TEX1D_SRV Texture1D; + D3D10_TEX2D_SRV Texture2D; + D3D10_TEX3D_SRV Texture3D; + D3D10_TEXCUBE_SRV TextureCube; + } ; + } D3D10_SHADER_RESOURCE_VIEW_DESC; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0011_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0011_v0_0_s_ifspec; + +#ifndef __ID3D10ShaderResourceView_INTERFACE_DEFINED__ +#define __ID3D10ShaderResourceView_INTERFACE_DEFINED__ + +/* interface ID3D10ShaderResourceView */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10ShaderResourceView; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9B7E4C07-342C-4106-A19F-4F2704F689F0") + ID3D10ShaderResourceView : public ID3D10View + { + public: + virtual void STDMETHODCALLTYPE GetDesc( + /* [retval][out] */ D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc) = 0; + + }; + +#else /* C style interface */ + + typedef struct ID3D10ShaderResourceViewVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10ShaderResourceView * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10ShaderResourceView * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10ShaderResourceView * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10ShaderResourceView * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10ShaderResourceView * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10ShaderResourceView * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10ShaderResourceView * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + void ( STDMETHODCALLTYPE *GetResource )( + ID3D10ShaderResourceView * This, + /* [retval][out] */ ID3D10Resource **ppResource); + + void ( STDMETHODCALLTYPE *GetDesc )( + ID3D10ShaderResourceView * This, + /* [retval][out] */ D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc); + + END_INTERFACE + } ID3D10ShaderResourceViewVtbl; + + interface ID3D10ShaderResourceView + { + CONST_VTBL struct ID3D10ShaderResourceViewVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10ShaderResourceView_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10ShaderResourceView_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10ShaderResourceView_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10ShaderResourceView_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10ShaderResourceView_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10ShaderResourceView_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10ShaderResourceView_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#define ID3D10ShaderResourceView_GetResource(This,ppResource) \ + ( (This)->lpVtbl -> GetResource(This,ppResource) ) + + +#define ID3D10ShaderResourceView_GetDesc(This,pDesc) \ + ( (This)->lpVtbl -> GetDesc(This,pDesc) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10ShaderResourceView_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0012 */ +/* [local] */ + +typedef struct D3D10_BUFFER_RTV + { + SIZE_T ElementOffset; + SIZE_T ElementWidth; + } D3D10_BUFFER_RTV; + +typedef struct D3D10_TEX1D_RTV + { + UINT MipSlice; + UINT FirstArraySlice; + UINT ArraySize; + } D3D10_TEX1D_RTV; + +typedef struct D3D10_TEX2D_RTV + { + UINT MipSlice; + UINT FirstArraySlice; + UINT ArraySize; + } D3D10_TEX2D_RTV; + +typedef struct D3D10_TEX3D_RTV + { + UINT MipSlice; + UINT FirstWSlice; + UINT WSize; + } D3D10_TEX3D_RTV; + +typedef struct D3D10_TEXCUBE_RTV + { + UINT MipSlice; + UINT FirstArraySlice; + UINT ArraySize; + } D3D10_TEXCUBE_RTV; + +typedef struct D3D10_RENDER_TARGET_VIEW_DESC + { + DXGI_FORMAT Format; + D3D10_RESOURCE ResourceType; + union + { + D3D10_BUFFER_RTV Buffer; + D3D10_TEX1D_RTV Texture1D; + D3D10_TEX2D_RTV Texture2D; + D3D10_TEX3D_RTV Texture3D; + D3D10_TEXCUBE_RTV TextureCube; + } ; + } D3D10_RENDER_TARGET_VIEW_DESC; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0012_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0012_v0_0_s_ifspec; + +#ifndef __ID3D10RenderTargetView_INTERFACE_DEFINED__ +#define __ID3D10RenderTargetView_INTERFACE_DEFINED__ + +/* interface ID3D10RenderTargetView */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10RenderTargetView; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9B7E4C08-342C-4106-A19F-4F2704F689F0") + ID3D10RenderTargetView : public ID3D10View + { + public: + virtual void STDMETHODCALLTYPE GetDesc( + /* [retval][out] */ D3D10_RENDER_TARGET_VIEW_DESC *pDesc) = 0; + + }; + +#else /* C style interface */ + + typedef struct ID3D10RenderTargetViewVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10RenderTargetView * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10RenderTargetView * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10RenderTargetView * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10RenderTargetView * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10RenderTargetView * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10RenderTargetView * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10RenderTargetView * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + void ( STDMETHODCALLTYPE *GetResource )( + ID3D10RenderTargetView * This, + /* [retval][out] */ ID3D10Resource **ppResource); + + void ( STDMETHODCALLTYPE *GetDesc )( + ID3D10RenderTargetView * This, + /* [retval][out] */ D3D10_RENDER_TARGET_VIEW_DESC *pDesc); + + END_INTERFACE + } ID3D10RenderTargetViewVtbl; + + interface ID3D10RenderTargetView + { + CONST_VTBL struct ID3D10RenderTargetViewVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10RenderTargetView_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10RenderTargetView_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10RenderTargetView_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10RenderTargetView_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10RenderTargetView_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10RenderTargetView_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10RenderTargetView_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#define ID3D10RenderTargetView_GetResource(This,ppResource) \ + ( (This)->lpVtbl -> GetResource(This,ppResource) ) + + +#define ID3D10RenderTargetView_GetDesc(This,pDesc) \ + ( (This)->lpVtbl -> GetDesc(This,pDesc) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10RenderTargetView_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0013 */ +/* [local] */ + +typedef struct D3D10_TEX1D_DSV + { + UINT MipSlice; + UINT FirstArraySlice; + UINT ArraySize; + } D3D10_TEX1D_DSV; + +typedef struct D3D10_TEX2D_DSV + { + UINT MipSlice; + UINT FirstArraySlice; + UINT ArraySize; + } D3D10_TEX2D_DSV; + +typedef struct D3D10_TEXCUBE_DSV + { + UINT MipSlice; + UINT FirstArraySlice; + UINT ArraySize; + } D3D10_TEXCUBE_DSV; + +typedef struct D3D10_DEPTH_STENCIL_VIEW_DESC + { + DXGI_FORMAT Format; + D3D10_RESOURCE ResourceType; + union + { + D3D10_TEX1D_DSV Texture1D; + D3D10_TEX2D_DSV Texture2D; + D3D10_TEXCUBE_DSV TextureCube; + } ; + } D3D10_DEPTH_STENCIL_VIEW_DESC; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0013_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0013_v0_0_s_ifspec; + +#ifndef __ID3D10DepthStencilView_INTERFACE_DEFINED__ +#define __ID3D10DepthStencilView_INTERFACE_DEFINED__ + +/* interface ID3D10DepthStencilView */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10DepthStencilView; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9B7E4C09-342C-4106-A19F-4F2704F689F0") + ID3D10DepthStencilView : public ID3D10View + { + public: + virtual void STDMETHODCALLTYPE GetDesc( + /* [retval][out] */ D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc) = 0; + + }; + +#else /* C style interface */ + + typedef struct ID3D10DepthStencilViewVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10DepthStencilView * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10DepthStencilView * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10DepthStencilView * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10DepthStencilView * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10DepthStencilView * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10DepthStencilView * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10DepthStencilView * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + void ( STDMETHODCALLTYPE *GetResource )( + ID3D10DepthStencilView * This, + /* [retval][out] */ ID3D10Resource **ppResource); + + void ( STDMETHODCALLTYPE *GetDesc )( + ID3D10DepthStencilView * This, + /* [retval][out] */ D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc); + + END_INTERFACE + } ID3D10DepthStencilViewVtbl; + + interface ID3D10DepthStencilView + { + CONST_VTBL struct ID3D10DepthStencilViewVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10DepthStencilView_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10DepthStencilView_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10DepthStencilView_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10DepthStencilView_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10DepthStencilView_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10DepthStencilView_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10DepthStencilView_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#define ID3D10DepthStencilView_GetResource(This,ppResource) \ + ( (This)->lpVtbl -> GetResource(This,ppResource) ) + + +#define ID3D10DepthStencilView_GetDesc(This,pDesc) \ + ( (This)->lpVtbl -> GetDesc(This,pDesc) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10DepthStencilView_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0014 */ +/* [local] */ + +typedef struct D3D10_VERTEX_SHADER_DESC + { + const BYTE *pFunction; + UINT SizeInBytes; + } D3D10_VERTEX_SHADER_DESC; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0014_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0014_v0_0_s_ifspec; + +#ifndef __ID3D10VertexShader_INTERFACE_DEFINED__ +#define __ID3D10VertexShader_INTERFACE_DEFINED__ + +/* interface ID3D10VertexShader */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10VertexShader; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9B7E4C0A-342C-4106-A19F-4F2704F689F0") + ID3D10VertexShader : public ID3D10DeviceChild + { + public: + }; + +#else /* C style interface */ + + typedef struct ID3D10VertexShaderVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10VertexShader * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10VertexShader * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10VertexShader * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10VertexShader * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10VertexShader * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10VertexShader * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10VertexShader * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + END_INTERFACE + } ID3D10VertexShaderVtbl; + + interface ID3D10VertexShader + { + CONST_VTBL struct ID3D10VertexShaderVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10VertexShader_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10VertexShader_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10VertexShader_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10VertexShader_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10VertexShader_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10VertexShader_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10VertexShader_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10VertexShader_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0015 */ +/* [local] */ + +typedef struct D3D10_GEOMETRY_SHADER_DESC + { + const BYTE *pFunction; + UINT SizeInBytes; + const D3D10_SO_DECLARATION_ENTRY *pDeclaration; + SIZE_T NumElements; + UINT StreamStride; + } D3D10_GEOMETRY_SHADER_DESC; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0015_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0015_v0_0_s_ifspec; + +#ifndef __ID3D10GeometryShader_INTERFACE_DEFINED__ +#define __ID3D10GeometryShader_INTERFACE_DEFINED__ + +/* interface ID3D10GeometryShader */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10GeometryShader; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("6316BE88-54CD-4040-AB44-20461BC81F68") + ID3D10GeometryShader : public ID3D10DeviceChild + { + public: + }; + +#else /* C style interface */ + + typedef struct ID3D10GeometryShaderVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10GeometryShader * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10GeometryShader * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10GeometryShader * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10GeometryShader * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10GeometryShader * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10GeometryShader * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10GeometryShader * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + END_INTERFACE + } ID3D10GeometryShaderVtbl; + + interface ID3D10GeometryShader + { + CONST_VTBL struct ID3D10GeometryShaderVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10GeometryShader_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10GeometryShader_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10GeometryShader_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10GeometryShader_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10GeometryShader_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10GeometryShader_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10GeometryShader_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10GeometryShader_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0016 */ +/* [local] */ + +typedef struct D3D10_PIXEL_SHADER_DESC + { + const BYTE *pFunction; + UINT SizeInBytes; + } D3D10_PIXEL_SHADER_DESC; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0016_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0016_v0_0_s_ifspec; + +#ifndef __ID3D10PixelShader_INTERFACE_DEFINED__ +#define __ID3D10PixelShader_INTERFACE_DEFINED__ + +/* interface ID3D10PixelShader */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10PixelShader; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("4968B601-9D00-4cde-8346-8E7F675819B6") + ID3D10PixelShader : public ID3D10DeviceChild + { + public: + }; + +#else /* C style interface */ + + typedef struct ID3D10PixelShaderVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10PixelShader * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10PixelShader * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10PixelShader * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10PixelShader * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10PixelShader * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10PixelShader * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10PixelShader * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + END_INTERFACE + } ID3D10PixelShaderVtbl; + + interface ID3D10PixelShader + { + CONST_VTBL struct ID3D10PixelShaderVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10PixelShader_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10PixelShader_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10PixelShader_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10PixelShader_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10PixelShader_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10PixelShader_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10PixelShader_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10PixelShader_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0017 */ +/* [local] */ + +typedef struct D3D10_INPUT_LAYOUT_DESC + { + D3D10_INPUT_ELEMENT_DESC *pDeclaration; + SIZE_T NumElements; + const void *pShaderBytecodeWithInputSignature; + } D3D10_INPUT_LAYOUT_DESC; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0017_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0017_v0_0_s_ifspec; + +#ifndef __ID3D10InputLayout_INTERFACE_DEFINED__ +#define __ID3D10InputLayout_INTERFACE_DEFINED__ + +/* interface ID3D10InputLayout */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10InputLayout; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9B7E4C0B-342C-4106-A19F-4F2704F689F0") + ID3D10InputLayout : public ID3D10DeviceChild + { + public: + }; + +#else /* C style interface */ + + typedef struct ID3D10InputLayoutVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10InputLayout * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10InputLayout * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10InputLayout * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10InputLayout * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10InputLayout * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10InputLayout * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10InputLayout * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + END_INTERFACE + } ID3D10InputLayoutVtbl; + + interface ID3D10InputLayout + { + CONST_VTBL struct ID3D10InputLayoutVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10InputLayout_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10InputLayout_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10InputLayout_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10InputLayout_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10InputLayout_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10InputLayout_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10InputLayout_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10InputLayout_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0018 */ +/* [local] */ + +typedef +enum D3D10_FILTER + { D3D10_FILTER_MIN_MAG_MIP_POINT = 0, + D3D10_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x1, + D3D10_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x4, + D3D10_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x5, + D3D10_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10, + D3D10_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11, + D3D10_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14, + D3D10_FILTER_MIN_MAG_MIP_LINEAR = 0x15, + D3D10_FILTER_ANISOTROPIC = 0x55, + D3D10_FILTER_COMPARISON_MIN_MAG_MIP_POINT = 0x80, + D3D10_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x81, + D3D10_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x84, + D3D10_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x85, + D3D10_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x90, + D3D10_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x91, + D3D10_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x94, + D3D10_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = 0x95, + D3D10_FILTER_COMPARISON_ANISOTROPIC = 0xd5, + D3D10_FILTER_TEXT_1BIT = 0x80000000 + } D3D10_FILTER; + +typedef +enum D3D10_FILTER_TYPE + { D3D10_FILTER_TYPE_POINT = 0, + D3D10_FILTER_TYPE_LINEAR = 1 + } D3D10_FILTER_TYPE; + +#define D3D10_FILTER_TYPE_MASK ( 0x3 ) + +#define D3D10_MIN_FILTER_SHIFT ( 4 ) + +#define D3D10_MAG_FILTER_SHIFT ( 2 ) + +#define D3D10_MIP_FILTER_SHIFT ( 0 ) + +#define D3D10_COMPARISON_FILTERING_BIT ( 0x80 ) + +#define D3D10_ANISOTROPIC_FILTERING_BIT ( 0x40 ) + +#define D3D10_TEXT_1BIT_BIT ( 0x80000000 ) + +#define D3D10_ENCODE_BASIC_FILTER( min, mag, mip, bComparison ) \ + ( D3D10_FILTER ) ( \ + ( ( bComparison ) ? D3D10_COMPARISON_FILTERING_BIT : 0 ) | \ + ( ( min & D3D10_FILTER_TYPE_MASK ) << D3D10_MIN_FILTER_SHIFT ) | \ + ( ( mag & D3D10_FILTER_TYPE_MASK ) << D3D10_MAG_FILTER_SHIFT ) | \ + ( ( mip & D3D10_FILTER_TYPE_MASK ) << D3D10_MIP_FILTER_SHIFT ) ) +#define D3D10_ENCODE_ANISOTROPIC_FILTER( bComparison ) \ + ( D3D10_FILTER ) ( \ + D3D10_ANISOTROPIC_FILTERING_BIT | \ + D3D10_ENCODE_BASIC_FILTER( D3D10_FILTER_TYPE_LINEAR, \ + D3D10_FILTER_TYPE_LINEAR, \ + D3D10_FILTER_TYPE_LINEAR, \ + bComparison ) ) +#define D3D10_DECODE_MIN_FILTER( d3d10Filter ) \ + (D3D10_FILTER_TYPE) \ + ( ( d3d10Filter >> D3D10_MIN_FILTER_SHIFT ) & D3D10_FILTER_TYPE_MASK ) +#define D3D10_DECODE_MAG_FILTER( d3d10Filter ) \ + (D3D10_FILTER_TYPE) \ + ( ( d3d10Filter >> D3D10_MAG_FILTER_SHIFT ) & D3D10_FILTER_TYPE_MASK ) +#define D3D10_DECODE_MIP_FILTER( d3d10Filter ) \ + (D3D10_FILTER_TYPE) \ + ( ( d3d10Filter >> D3D10_MIP_FILTER_SHIFT ) & D3D10_FILTER_TYPE_MASK ) +#define D3D10_DECODE_IS_COMPARISON_FILTER( d3d10Filter ) \ + ( d3d10Filter & D3D10_COMPARISON_FILTERING_BIT ) +#define D3D10_DECODE_IS_ANISOTROPIC_FILTER( d3d10Filter ) \ + ( ( d3d10Filter & D3D10_ANISOTROPIC_FILTERING_BIT ) && \ + ( D3D10_FILTER_TYPE_LINEAR == D3D10_DECODE_MIN_FILTER( d3d10Filter ) ) && \ + ( D3D10_FILTER_TYPE_LINEAR == D3D10_DECODE_MAG_FILTER( d3d10Filter ) ) && \ + ( D3D10_FILTER_TYPE_LINEAR == D3D10_DECODE_MIP_FILTER( d3d10Filter ) ) ) +#define D3D10_DECODE_IS_TEXT_1BIT_FILTER( d3d10Filter ) \ + ( d3d10Filter == D3D10_TEXT_1BIT_BIT ) +typedef +enum D3D10_TEXTURE_ADDRESS_MODE + { D3D10_TEXTURE_ADDRESS_WRAP = 1, + D3D10_TEXTURE_ADDRESS_MIRROR = 2, + D3D10_TEXTURE_ADDRESS_CLAMP = 3, + D3D10_TEXTURE_ADDRESS_BORDER = 4, + D3D10_TEXTURE_ADDRESS_MIRROR_ONCE = 5 + } D3D10_TEXTURE_ADDRESS_MODE; + +typedef struct D3D10_SAMPLER_DESC + { + D3D10_FILTER Filter; + D3D10_TEXTURE_ADDRESS_MODE AddressU; + D3D10_TEXTURE_ADDRESS_MODE AddressV; + D3D10_TEXTURE_ADDRESS_MODE AddressW; + FLOAT MipLODBias; + UINT MaxAnisotropy; + D3D10_COMPARISON_FUNC ComparisonFunc; + FLOAT BorderColor[ 4 ]; + FLOAT MinLOD; + FLOAT MaxLOD; + } D3D10_SAMPLER_DESC; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0018_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0018_v0_0_s_ifspec; + +#ifndef __ID3D10SamplerState_INTERFACE_DEFINED__ +#define __ID3D10SamplerState_INTERFACE_DEFINED__ + +/* interface ID3D10SamplerState */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10SamplerState; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9B7E4C0C-342C-4106-A19F-4F2704F689F0") + ID3D10SamplerState : public ID3D10DeviceChild + { + public: + virtual void STDMETHODCALLTYPE GetDesc( + /* [retval][out] */ D3D10_SAMPLER_DESC *pDesc) = 0; + + }; + +#else /* C style interface */ + + typedef struct ID3D10SamplerStateVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10SamplerState * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10SamplerState * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10SamplerState * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10SamplerState * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10SamplerState * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10SamplerState * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10SamplerState * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + void ( STDMETHODCALLTYPE *GetDesc )( + ID3D10SamplerState * This, + /* [retval][out] */ D3D10_SAMPLER_DESC *pDesc); + + END_INTERFACE + } ID3D10SamplerStateVtbl; + + interface ID3D10SamplerState + { + CONST_VTBL struct ID3D10SamplerStateVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10SamplerState_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10SamplerState_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10SamplerState_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10SamplerState_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10SamplerState_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10SamplerState_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10SamplerState_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#define ID3D10SamplerState_GetDesc(This,pDesc) \ + ( (This)->lpVtbl -> GetDesc(This,pDesc) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10SamplerState_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0019 */ +/* [local] */ + +typedef +enum D3D10_FORMAT_SUPPORT + { D3D10_FORMAT_SUPPORT_BUFFER = 0x1, + D3D10_FORMAT_SUPPORT_IA_VERTEX_BUFFER = 0x2, + D3D10_FORMAT_SUPPORT_IA_INDEX_BUFFER = 0x4, + D3D10_FORMAT_SUPPORT_SO_BUFFER = 0x8, + D3D10_FORMAT_SUPPORT_TEXTURE1D = 0x10, + D3D10_FORMAT_SUPPORT_TEXTURE2D = 0x20, + D3D10_FORMAT_SUPPORT_TEXTURE3D = 0x40, + D3D10_FORMAT_SUPPORT_TEXTURECUBE = 0x80, + D3D10_FORMAT_SUPPORT_SHADER_LOAD = 0x100, + D3D10_FORMAT_SUPPORT_SHADER_SAMPLE = 0x200, + D3D10_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON = 0x400, + D3D10_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT = 0x800, + D3D10_FORMAT_SUPPORT_MIP = 0x1000, + D3D10_FORMAT_SUPPORT_MIP_AUTOGEN = 0x2000, + D3D10_FORMAT_SUPPORT_RENDER_TARGET = 0x4000, + D3D10_FORMAT_SUPPORT_BLENDABLE = 0x8000, + D3D10_FORMAT_SUPPORT_DEPTH_STENCIL = 0x10000, + D3D10_FORMAT_SUPPORT_CPU_LOCKABLE = 0x20000, + D3D10_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE = 0x40000, + D3D10_FORMAT_SUPPORT_DISPLAY = 0x80000, + D3D10_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT = 0x100000 + } D3D10_FORMAT_SUPPORT; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0019_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0019_v0_0_s_ifspec; + +#ifndef __ID3D10Asynchronous_INTERFACE_DEFINED__ +#define __ID3D10Asynchronous_INTERFACE_DEFINED__ + +/* interface ID3D10Asynchronous */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10Asynchronous; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9B7E4C0D-342C-4106-A19F-4F2704F689F0") + ID3D10Asynchronous : public ID3D10DeviceChild + { + public: + virtual void STDMETHODCALLTYPE Begin( void) = 0; + + virtual void STDMETHODCALLTYPE End( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetData( + /* [size_is][out] */ void *pData, + /* [in] */ SIZE_T DataSize, + /* [in] */ UINT Flags) = 0; + + virtual SIZE_T STDMETHODCALLTYPE GetDataSize( void) = 0; + + }; + +#else /* C style interface */ + + typedef struct ID3D10AsynchronousVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10Asynchronous * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10Asynchronous * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10Asynchronous * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10Asynchronous * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10Asynchronous * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10Asynchronous * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10Asynchronous * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + void ( STDMETHODCALLTYPE *Begin )( + ID3D10Asynchronous * This); + + void ( STDMETHODCALLTYPE *End )( + ID3D10Asynchronous * This); + + HRESULT ( STDMETHODCALLTYPE *GetData )( + ID3D10Asynchronous * This, + /* [size_is][out] */ void *pData, + /* [in] */ SIZE_T DataSize, + /* [in] */ UINT Flags); + + SIZE_T ( STDMETHODCALLTYPE *GetDataSize )( + ID3D10Asynchronous * This); + + END_INTERFACE + } ID3D10AsynchronousVtbl; + + interface ID3D10Asynchronous + { + CONST_VTBL struct ID3D10AsynchronousVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10Asynchronous_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10Asynchronous_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10Asynchronous_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10Asynchronous_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10Asynchronous_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10Asynchronous_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10Asynchronous_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#define ID3D10Asynchronous_Begin(This) \ + ( (This)->lpVtbl -> Begin(This) ) + +#define ID3D10Asynchronous_End(This) \ + ( (This)->lpVtbl -> End(This) ) + +#define ID3D10Asynchronous_GetData(This,pData,DataSize,Flags) \ + ( (This)->lpVtbl -> GetData(This,pData,DataSize,Flags) ) + +#define ID3D10Asynchronous_GetDataSize(This) \ + ( (This)->lpVtbl -> GetDataSize(This) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10Asynchronous_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0020 */ +/* [local] */ + +#define D3D10_GETDATA_DONOTFLUSH ( 1 ) + +typedef +enum D3D10_QUERY + { D3D10_QUERY_EVENT = 0, + D3D10_QUERY_OCCLUSION = ( D3D10_QUERY_EVENT + 1 ) , + D3D10_QUERY_TIMESTAMP = ( D3D10_QUERY_OCCLUSION + 1 ) , + D3D10_QUERY_TIMESTAMP_DISJOINT = ( D3D10_QUERY_TIMESTAMP + 1 ) , + D3D10_QUERY_PIPELINE_STATISTICS = ( D3D10_QUERY_TIMESTAMP_DISJOINT + 1 ) , + D3D10_QUERY_OCCLUSION_PREDICATE = ( D3D10_QUERY_PIPELINE_STATISTICS + 1 ) , + D3D10_QUERY_SO_STATISTICS = ( D3D10_QUERY_OCCLUSION_PREDICATE + 1 ) , + D3D10_QUERY_SO_OVERFLOW_PREDICATE = ( D3D10_QUERY_SO_STATISTICS + 1 ) + } D3D10_QUERY; + +#define D3D10_QUERY_MISCFLAG_PREDICATEHINT ( 0x1 ) + +typedef struct D3D10_QUERY_DESC + { + D3D10_QUERY Query; + UINT MiscFlags; + } D3D10_QUERY_DESC; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0020_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0020_v0_0_s_ifspec; + +#ifndef __ID3D10Query_INTERFACE_DEFINED__ +#define __ID3D10Query_INTERFACE_DEFINED__ + +/* interface ID3D10Query */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10Query; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9B7E4C0E-342C-4106-A19F-4F2704F689F0") + ID3D10Query : public ID3D10Asynchronous + { + public: + }; + +#else /* C style interface */ + + typedef struct ID3D10QueryVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10Query * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10Query * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10Query * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10Query * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10Query * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10Query * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10Query * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + void ( STDMETHODCALLTYPE *Begin )( + ID3D10Query * This); + + void ( STDMETHODCALLTYPE *End )( + ID3D10Query * This); + + HRESULT ( STDMETHODCALLTYPE *GetData )( + ID3D10Query * This, + /* [size_is][out] */ void *pData, + /* [in] */ SIZE_T DataSize, + /* [in] */ UINT Flags); + + SIZE_T ( STDMETHODCALLTYPE *GetDataSize )( + ID3D10Query * This); + + END_INTERFACE + } ID3D10QueryVtbl; + + interface ID3D10Query + { + CONST_VTBL struct ID3D10QueryVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10Query_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10Query_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10Query_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10Query_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10Query_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10Query_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10Query_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#define ID3D10Query_Begin(This) \ + ( (This)->lpVtbl -> Begin(This) ) + +#define ID3D10Query_End(This) \ + ( (This)->lpVtbl -> End(This) ) + +#define ID3D10Query_GetData(This,pData,DataSize,Flags) \ + ( (This)->lpVtbl -> GetData(This,pData,DataSize,Flags) ) + +#define ID3D10Query_GetDataSize(This) \ + ( (This)->lpVtbl -> GetDataSize(This) ) + + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10Query_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D10Predicate_INTERFACE_DEFINED__ +#define __ID3D10Predicate_INTERFACE_DEFINED__ + +/* interface ID3D10Predicate */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10Predicate; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9B7E4C10-342C-4106-A19F-4F2704F689F0") + ID3D10Predicate : public ID3D10Query + { + public: + }; + +#else /* C style interface */ + + typedef struct ID3D10PredicateVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10Predicate * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10Predicate * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10Predicate * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10Predicate * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10Predicate * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10Predicate * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10Predicate * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + void ( STDMETHODCALLTYPE *Begin )( + ID3D10Predicate * This); + + void ( STDMETHODCALLTYPE *End )( + ID3D10Predicate * This); + + HRESULT ( STDMETHODCALLTYPE *GetData )( + ID3D10Predicate * This, + /* [size_is][out] */ void *pData, + /* [in] */ SIZE_T DataSize, + /* [in] */ UINT Flags); + + SIZE_T ( STDMETHODCALLTYPE *GetDataSize )( + ID3D10Predicate * This); + + END_INTERFACE + } ID3D10PredicateVtbl; + + interface ID3D10Predicate + { + CONST_VTBL struct ID3D10PredicateVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10Predicate_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10Predicate_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10Predicate_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10Predicate_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10Predicate_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10Predicate_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10Predicate_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#define ID3D10Predicate_Begin(This) \ + ( (This)->lpVtbl -> Begin(This) ) + +#define ID3D10Predicate_End(This) \ + ( (This)->lpVtbl -> End(This) ) + +#define ID3D10Predicate_GetData(This,pData,DataSize,Flags) \ + ( (This)->lpVtbl -> GetData(This,pData,DataSize,Flags) ) + +#define ID3D10Predicate_GetDataSize(This) \ + ( (This)->lpVtbl -> GetDataSize(This) ) + + + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10Predicate_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0022 */ +/* [local] */ + +typedef struct D3D10_QUERY_DATA_TIMESTAMP_DISJOINT + { + UINT64 Frequency; + BOOL Disjoint; + } D3D10_QUERY_DATA_TIMESTAMP_DISJOINT; + +typedef struct D3D10_QUERY_DATA_PIPELINE_STATISTICS + { + UINT64 IAVertices; + UINT64 IAPrimitives; + UINT64 VSInvocations; + UINT64 GSInvocations; + UINT64 GSPrimitives; + UINT64 CInvocations; + UINT64 CPrimitives; + UINT64 PSInvocations; + } D3D10_QUERY_DATA_PIPELINE_STATISTICS; + +typedef struct D3D10_QUERY_DATA_SO_STATISTICS + { + UINT64 NumPrimitivesWritten; + UINT64 PrimitivesStorageNeeded; + } D3D10_QUERY_DATA_SO_STATISTICS; + +typedef +enum D3D10_COUNTER + { D3D10_COUNTER_GPU_IDLE = 0, + D3D10_COUNTER_VERTEX_PROCESSING = ( D3D10_COUNTER_GPU_IDLE + 1 ) , + D3D10_COUNTER_GEOMETRY_PROCESSING = ( D3D10_COUNTER_VERTEX_PROCESSING + 1 ) , + D3D10_COUNTER_PIXEL_PROCESSING = ( D3D10_COUNTER_GEOMETRY_PROCESSING + 1 ) , + D3D10_COUNTER_OTHER_GPU_PROCESSING = ( D3D10_COUNTER_PIXEL_PROCESSING + 1 ) , + D3D10_COUNTER_HOST_ADAPTER_BANDWIDTH_UTILIZATION = ( D3D10_COUNTER_OTHER_GPU_PROCESSING + 1 ) , + D3D10_COUNTER_LOCAL_VIDMEM_BANDWIDTH_UTILIZATION = ( D3D10_COUNTER_HOST_ADAPTER_BANDWIDTH_UTILIZATION + 1 ) , + D3D10_COUNTER_VERTEX_THROUGHPUT_UTILIZATION = ( D3D10_COUNTER_LOCAL_VIDMEM_BANDWIDTH_UTILIZATION + 1 ) , + D3D10_COUNTER_TRIANGLE_SETUP_THROUGHPUT_UTILIZATION = ( D3D10_COUNTER_VERTEX_THROUGHPUT_UTILIZATION + 1 ) , + D3D10_COUNTER_FILLRATE_THROUGHPUT_UTILIZATION = ( D3D10_COUNTER_TRIANGLE_SETUP_THROUGHPUT_UTILIZATION + 1 ) , + D3D10_COUNTER_VS_MEMORY_LIMITED = ( D3D10_COUNTER_FILLRATE_THROUGHPUT_UTILIZATION + 1 ) , + D3D10_COUNTER_VS_COMPUTATION_LIMITED = ( D3D10_COUNTER_VS_MEMORY_LIMITED + 1 ) , + D3D10_COUNTER_GS_MEMORY_LIMITED = ( D3D10_COUNTER_VS_COMPUTATION_LIMITED + 1 ) , + D3D10_COUNTER_GS_COMPUTATION_LIMITED = ( D3D10_COUNTER_GS_MEMORY_LIMITED + 1 ) , + D3D10_COUNTER_PS_MEMORY_LIMITED = ( D3D10_COUNTER_GS_COMPUTATION_LIMITED + 1 ) , + D3D10_COUNTER_PS_COMPUTATION_LIMITED = ( D3D10_COUNTER_PS_MEMORY_LIMITED + 1 ) , + D3D10_COUNTER_POST_TRANSFORM_CACHE_HIT_RATE = ( D3D10_COUNTER_PS_COMPUTATION_LIMITED + 1 ) , + D3D10_COUNTER_TEXTURE_CACHE_HIT_RATE = ( D3D10_COUNTER_POST_TRANSFORM_CACHE_HIT_RATE + 1 ) , + D3D10_COUNTER_DEVICE_DEPENDENT_0 = 0x40000000 + } D3D10_COUNTER; + +typedef +enum D3D10_COUNTER_TYPE + { D3D10_COUNTER_TYPE_FLOAT32 = 0, + D3D10_COUNTER_TYPE_UINT16 = ( D3D10_COUNTER_TYPE_FLOAT32 + 1 ) , + D3D10_COUNTER_TYPE_UINT32 = ( D3D10_COUNTER_TYPE_UINT16 + 1 ) , + D3D10_COUNTER_TYPE_UINT64 = ( D3D10_COUNTER_TYPE_UINT32 + 1 ) + } D3D10_COUNTER_TYPE; + +typedef struct D3D10_COUNTER_DESC + { + D3D10_COUNTER Counter; + UINT MiscFlags; + } D3D10_COUNTER_DESC; + +typedef struct D3D10_COUNTER_INFO + { + D3D10_COUNTER LastDeviceDependentCounter; + UINT NumSimultaneousCounters; + UINT8 NumDetectableParallelUnits; + } D3D10_COUNTER_INFO; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0022_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0022_v0_0_s_ifspec; + +#ifndef __ID3D10Counter_INTERFACE_DEFINED__ +#define __ID3D10Counter_INTERFACE_DEFINED__ + +/* interface ID3D10Counter */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10Counter; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9B7E4C11-342C-4106-A19F-4F2704F689F0") + ID3D10Counter : public ID3D10Asynchronous + { + public: + }; + +#else /* C style interface */ + + typedef struct ID3D10CounterVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10Counter * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10Counter * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10Counter * This); + + void ( STDMETHODCALLTYPE *GetDevice )( + ID3D10Counter * This, + /* [retval][out] */ ID3D10Device **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10Counter * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10Counter * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10Counter * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + void ( STDMETHODCALLTYPE *Begin )( + ID3D10Counter * This); + + void ( STDMETHODCALLTYPE *End )( + ID3D10Counter * This); + + HRESULT ( STDMETHODCALLTYPE *GetData )( + ID3D10Counter * This, + /* [size_is][out] */ void *pData, + /* [in] */ SIZE_T DataSize, + /* [in] */ UINT Flags); + + SIZE_T ( STDMETHODCALLTYPE *GetDataSize )( + ID3D10Counter * This); + + END_INTERFACE + } ID3D10CounterVtbl; + + interface ID3D10Counter + { + CONST_VTBL struct ID3D10CounterVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10Counter_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10Counter_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10Counter_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10Counter_GetDevice(This,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) + +#define ID3D10Counter_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10Counter_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10Counter_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + + +#define ID3D10Counter_Begin(This) \ + ( (This)->lpVtbl -> Begin(This) ) + +#define ID3D10Counter_End(This) \ + ( (This)->lpVtbl -> End(This) ) + +#define ID3D10Counter_GetData(This,pData,DataSize,Flags) \ + ( (This)->lpVtbl -> GetData(This,pData,DataSize,Flags) ) + +#define ID3D10Counter_GetDataSize(This) \ + ( (This)->lpVtbl -> GetDataSize(This) ) + + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10Counter_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D10Device_INTERFACE_DEFINED__ +#define __ID3D10Device_INTERFACE_DEFINED__ + +/* interface ID3D10Device */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10Device; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9B7E4C0F-342C-4106-A19F-4F2704F689F0") + ID3D10Device : public IUnknown + { + public: + virtual void STDMETHODCALLTYPE VSSetConstantBuffers( + /* [in] */ UINT StartConstantSlot, + /* [in] */ UINT NumBuffers, + /* [size_is][in] */ ID3D10Buffer *const *ppConstantBuffers) = 0; + + virtual void STDMETHODCALLTYPE PSSetShaderResources( + /* [in] */ UINT Offset, + /* [in] */ UINT NumViews, + /* [size_is][in] */ ID3D10ShaderResourceView *const *ppShaderResourceViews) = 0; + + virtual void STDMETHODCALLTYPE PSSetShader( + /* [in] */ ID3D10PixelShader *pPixelShader) = 0; + + virtual void STDMETHODCALLTYPE PSSetSamplers( + /* [in] */ UINT Offset, + /* [in] */ UINT NumSamplers, + /* [size_is][in] */ ID3D10SamplerState *const *ppSamplers) = 0; + + virtual void STDMETHODCALLTYPE VSSetShader( + /* [in] */ ID3D10VertexShader *pVertexShader) = 0; + + virtual void STDMETHODCALLTYPE DrawIndexed( + /* [in] */ UINT IndexCount, + /* [in] */ UINT StartIndexLocation, + /* [in] */ INT BaseVertexLocation) = 0; + + virtual void STDMETHODCALLTYPE Draw( + /* [in] */ UINT VertexCount, + /* [in] */ UINT StartVertexLocation) = 0; + + virtual void STDMETHODCALLTYPE PSSetConstantBuffers( + /* [in] */ UINT StartConstantSlot, + /* [in] */ UINT NumBuffers, + /* [size_is][in] */ ID3D10Buffer *const *ppConstantBuffers) = 0; + + virtual void STDMETHODCALLTYPE IASetInputLayout( + /* [in] */ ID3D10InputLayout *pInputLayout) = 0; + + virtual void STDMETHODCALLTYPE IASetVertexBuffers( + /* [in] */ UINT StartSlot, + /* [in] */ UINT NumBuffers, + /* [size_is][in] */ ID3D10Buffer *const *ppVertexBuffers, + /* [size_is][in] */ const UINT *pStrides, + /* [size_is][in] */ const UINT *pOffsets) = 0; + + virtual void STDMETHODCALLTYPE IASetIndexBuffer( + /* [in] */ ID3D10Buffer *pIndexBuffer, + /* [in] */ DXGI_FORMAT Format, + /* [in] */ UINT Offset) = 0; + + virtual void STDMETHODCALLTYPE DrawIndexedInstanced( + /* [in] */ UINT IndexCountPerInstance, + /* [in] */ UINT InstanceCount, + /* [in] */ UINT StartIndexLocation, + /* [in] */ INT BaseVertexLocation, + /* [in] */ UINT StartInstanceLocation) = 0; + + virtual void STDMETHODCALLTYPE DrawInstanced( + /* [in] */ UINT VertexCountPerInstance, + /* [in] */ UINT InstanceCount, + /* [in] */ UINT StartVertexLocation, + /* [in] */ UINT StartInstanceLocation) = 0; + + virtual void STDMETHODCALLTYPE GSSetConstantBuffers( + /* [in] */ UINT StartConstantSlot, + /* [in] */ UINT NumBuffers, + /* [size_is][in] */ ID3D10Buffer *const *ppConstantBuffers) = 0; + + virtual void STDMETHODCALLTYPE GSSetShader( + /* [in] */ ID3D10GeometryShader *pShader) = 0; + + virtual void STDMETHODCALLTYPE IASetPrimitiveTopology( + /* [in] */ D3D10_PRIMITIVE_TOPOLOGY Topology) = 0; + + virtual void STDMETHODCALLTYPE VSSetShaderResources( + /* [in] */ UINT Offset, + /* [in] */ UINT NumViews, + /* [size_is][in] */ ID3D10ShaderResourceView *const *ppShaderResourceViews) = 0; + + virtual void STDMETHODCALLTYPE VSSetSamplers( + /* [in] */ UINT Offset, + /* [in] */ UINT NumSamplers, + /* [size_is][in] */ ID3D10SamplerState *const *ppSamplers) = 0; + + virtual void STDMETHODCALLTYPE SetPredication( + /* [in] */ ID3D10Predicate *pPredicate, + /* [in] */ BOOL PredicateValue) = 0; + + virtual void STDMETHODCALLTYPE GSSetShaderResources( + /* [in] */ UINT Offset, + /* [in] */ UINT NumViews, + /* [size_is][in] */ ID3D10ShaderResourceView *const *ppShaderResourceViews) = 0; + + virtual void STDMETHODCALLTYPE GSSetSamplers( + /* [in] */ UINT Offset, + /* [in] */ UINT NumSamplers, + /* [size_is][in] */ ID3D10SamplerState *const *ppSamplers) = 0; + + virtual void STDMETHODCALLTYPE OMSetRenderTargets( + /* [in] */ UINT NumViews, + /* [size_is][in] */ ID3D10RenderTargetView *const *ppRenderTargetViews, + /* [in] */ ID3D10DepthStencilView *pDepthStencilView) = 0; + + virtual void STDMETHODCALLTYPE OMSetBlendState( + /* [in] */ ID3D10BlendState *pBlendState, + /* [in] */ const FLOAT BlendFactor[ 4 ], + /* [in] */ UINT SampleMask) = 0; + + virtual void STDMETHODCALLTYPE OMSetDepthStencilState( + /* [in] */ ID3D10DepthStencilState *pDepthStencilState, + /* [in] */ UINT StencilRef) = 0; + + virtual void STDMETHODCALLTYPE SOSetTargets( + /* [in] */ UINT NumBuffers, + /* [size_is][in] */ ID3D10Buffer *const *ppSOTargets, + /* [size_is][in] */ const UINT *pOffsets) = 0; + + virtual void STDMETHODCALLTYPE DrawAuto( void) = 0; + + virtual void STDMETHODCALLTYPE RSSetState( + /* [in] */ ID3D10RasterizerState *pRasterizerState) = 0; + + virtual void STDMETHODCALLTYPE RSSetViewports( + /* [in] */ UINT NumViewports, + /* [size_is][in] */ const D3D10_VIEWPORT *pViewports) = 0; + + virtual void STDMETHODCALLTYPE RSSetScissorRects( + /* [in] */ UINT NumRects, + /* [size_is][in] */ const D3D10_RECT *pRects) = 0; + + virtual void STDMETHODCALLTYPE ClearRenderTargetView( + /* [in] */ ID3D10RenderTargetView *pRenderTargetView, + /* [in] */ const FLOAT ColorRGBA[ 4 ]) = 0; + + virtual void STDMETHODCALLTYPE ClearDepthStencilView( + /* [in] */ ID3D10DepthStencilView *pDepthStencilView, + /* [in] */ UINT Flags, + /* [in] */ FLOAT Depth, + /* [in] */ UINT8 Stencil) = 0; + + virtual HRESULT STDMETHODCALLTYPE GenerateMips( + /* [in] */ ID3D10ShaderResourceView *pShaderResourceView) = 0; + + virtual void STDMETHODCALLTYPE VSGetConstantBuffers( + /* [in] */ UINT StartConstantSlot, + /* [in] */ UINT NumBuffers, + /* [size_is][out] */ ID3D10Buffer **ppConstantBuffers) = 0; + + virtual void STDMETHODCALLTYPE PSGetShaderResources( + /* [in] */ UINT Offset, + /* [in] */ UINT NumViews, + /* [size_is][out] */ ID3D10ShaderResourceView **ppShaderResourceViews) = 0; + + virtual void STDMETHODCALLTYPE PSGetShader( + /* [out][in] */ ID3D10PixelShader **ppPixelShader) = 0; + + virtual void STDMETHODCALLTYPE PSGetSamplers( + /* [in] */ UINT Offset, + /* [in] */ UINT NumSamplers, + /* [size_is][out] */ ID3D10SamplerState **ppSamplers) = 0; + + virtual void STDMETHODCALLTYPE VSGetShader( + /* [out][in] */ ID3D10VertexShader **ppVertexShader) = 0; + + virtual void STDMETHODCALLTYPE PSGetConstantBuffers( + /* [in] */ UINT StartConstantSlot, + /* [in] */ UINT NumBuffers, + /* [size_is][out] */ ID3D10Buffer **ppConstantBuffers) = 0; + + virtual void STDMETHODCALLTYPE IAGetInputLayout( + /* [out][in] */ ID3D10InputLayout **ppInputLayout) = 0; + + virtual void STDMETHODCALLTYPE IAGetVertexBuffers( + /* [in] */ UINT StartSlot, + /* [in] */ UINT NumBuffers, + /* [size_is][out] */ ID3D10Buffer **ppVertexBuffers, + /* [size_is][out] */ UINT *pStrides, + /* [size_is][out] */ UINT *pOffsets) = 0; + + virtual void STDMETHODCALLTYPE IAGetIndexBuffer( + /* [out] */ ID3D10Buffer **pIndexBuffer, + /* [out] */ DXGI_FORMAT *Format, + /* [out] */ UINT *Offset) = 0; + + virtual void STDMETHODCALLTYPE GSGetConstantBuffers( + /* [in] */ UINT StartConstantSlot, + /* [in] */ UINT NumBuffers, + /* [size_is][out] */ ID3D10Buffer **ppConstantBuffers) = 0; + + virtual void STDMETHODCALLTYPE GSGetShader( + /* [out] */ ID3D10GeometryShader **ppGeometryShader) = 0; + + virtual void STDMETHODCALLTYPE IAGetPrimitiveTopology( + /* [out] */ D3D10_PRIMITIVE_TOPOLOGY *pTopology) = 0; + + virtual void STDMETHODCALLTYPE VSGetShaderResources( + /* [in] */ UINT Offset, + /* [in] */ UINT NumViews, + /* [size_is][out] */ ID3D10ShaderResourceView **ppShaderResourceViews) = 0; + + virtual void STDMETHODCALLTYPE VSGetSamplers( + /* [in] */ UINT Offset, + /* [in] */ UINT NumSamplers, + /* [size_is][out] */ ID3D10SamplerState **ppSamplers) = 0; + + virtual void STDMETHODCALLTYPE GetPredication( + /* [out] */ ID3D10Predicate **ppPredicate, + /* [out] */ BOOL *pPredicateValue) = 0; + + virtual void STDMETHODCALLTYPE GSGetShaderResources( + /* [in] */ UINT Offset, + /* [in] */ UINT NumViews, + /* [size_is][out] */ ID3D10ShaderResourceView **ppShaderResourceViews) = 0; + + virtual void STDMETHODCALLTYPE GSGetSamplers( + /* [in] */ UINT Offset, + /* [in] */ UINT NumSamplers, + /* [size_is][out] */ ID3D10SamplerState **ppSamplers) = 0; + + virtual void STDMETHODCALLTYPE OMGetRenderTargets( + /* [in] */ UINT NumViews, + /* [size_is][out] */ ID3D10RenderTargetView **ppRenderTargetViews, + /* [out] */ ID3D10DepthStencilView **ppDepthStencilView) = 0; + + virtual void STDMETHODCALLTYPE OMGetBlendState( + /* [out] */ ID3D10BlendState **ppBlendState, + /* [out] */ FLOAT BlendFactor[ 4 ], + /* [out] */ UINT *pSampleMask) = 0; + + virtual void STDMETHODCALLTYPE OMGetDepthStencilState( + /* [out] */ ID3D10DepthStencilState **ppDepthStencilState, + /* [out] */ UINT *pStencilRef) = 0; + + virtual void STDMETHODCALLTYPE SOGetTargets( + /* [in] */ UINT NumBuffers, + /* [size_is][out] */ ID3D10Buffer **ppSOTargets, + /* [size_is][out] */ UINT *pOffsets) = 0; + + virtual void STDMETHODCALLTYPE RSGetState( + /* [out] */ ID3D10RasterizerState **ppRasterizerState) = 0; + + virtual void STDMETHODCALLTYPE RSGetViewports( + /* [out][in] */ UINT *NumViewports, + /* [size_is][out] */ D3D10_VIEWPORT *pViewports) = 0; + + virtual void STDMETHODCALLTYPE RSGetScissorRects( + /* [out][in] */ UINT *NumRects, + /* [size_is][out] */ D3D10_RECT *pRects) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetDeviceRemovedReason( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetExceptionMode( + UINT RaiseFlags) = 0; + + virtual UINT STDMETHODCALLTYPE GetExceptionMode( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetPrivateData( + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetPrivateData( + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface( + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData) = 0; + + virtual void STDMETHODCALLTYPE Enter( void) = 0; + + virtual void STDMETHODCALLTYPE Leave( void) = 0; + + virtual void STDMETHODCALLTYPE Flush( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateBuffer( + /* [in] */ const D3D10_BUFFER_DESC *pDesc, + /* [in] */ const D3D10_SUBRESOURCE_UP *pInitialData, + /* [out] */ ID3D10Buffer **ppBuffer) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateTexture1D( + /* [in] */ const D3D10_TEXTURE1D_DESC *pDesc, + /* [in] */ const D3D10_SUBRESOURCE_UP *pInitialData, + /* [out] */ ID3D10Texture1D **ppTexture1D) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateTexture2D( + /* [in] */ const D3D10_TEXTURE2D_DESC *pDesc, + /* [in] */ const D3D10_SUBRESOURCE_UP *pInitialData, + /* [out] */ ID3D10Texture2D **ppTexture2D) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateTexture3D( + /* [in] */ const D3D10_TEXTURE3D_DESC *pDesc, + /* [in] */ const D3D10_SUBRESOURCE_UP *pInitialData, + /* [out] */ ID3D10Texture3D **ppTexture3D) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateTextureCube( + /* [in] */ const D3D10_TEXTURECUBE_DESC *pDesc, + /* [in] */ const D3D10_SUBRESOURCE_UP *pInitialData, + /* [out] */ ID3D10TextureCube **ppTextureCube) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateShaderResourceView( + /* [in] */ ID3D10Resource *pResource, + /* [in] */ const D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc, + /* [out] */ ID3D10ShaderResourceView **ppSRView) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateRenderTargetView( + /* [in] */ ID3D10Resource *pResource, + /* [in] */ const D3D10_RENDER_TARGET_VIEW_DESC *pDesc, + /* [out] */ ID3D10RenderTargetView **ppRTView) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilView( + /* [in] */ ID3D10Resource *pResource, + /* [in] */ const D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc, + /* [out] */ ID3D10DepthStencilView **ppDepthStencilView) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateInputLayout( + /* [size_is][in] */ const D3D10_INPUT_ELEMENT_DESC *pInputElementDescs, + /* [in] */ UINT NumElements, + /* [in] */ const void *pShaderBytecodeWithInputSignature, + /* [out] */ ID3D10InputLayout **ppInputLayout) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateVertexShader( + /* [in] */ const void *pShaderBytecode, + /* [out] */ ID3D10VertexShader **ppVertexShader) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateGeometryShader( + /* [in] */ const void *pShaderBytecode, + /* [out] */ ID3D10GeometryShader **ppGeometryShader) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateGeometryShaderWithStreamOutput( + /* [in] */ const void *pShaderBytecode, + /* [size_is][in] */ const D3D10_SO_DECLARATION_ENTRY *pSODeclaration, + /* [in] */ UINT NumEntries, + /* [in] */ UINT OutputStreamStride, + /* [out] */ ID3D10GeometryShader **ppGeometryShader) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreatePixelShader( + /* [in] */ const void *pShaderBytecode, + /* [out] */ ID3D10PixelShader **ppPixelShader) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateBlendState( + /* [in] */ const D3D10_BLEND_DESC *pBlendStateDesc, + /* [out] */ ID3D10BlendState **ppBlendState) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilState( + /* [in] */ const D3D10_DEPTH_STENCIL_DESC *pDepthStencilDesc, + /* [out] */ ID3D10DepthStencilState **ppDepthStencilState) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateRasterizerState( + /* [in] */ const D3D10_RASTERIZER_DESC *pRasterizerDesc, + /* [out] */ ID3D10RasterizerState **ppRasterizerState) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateSamplerState( + /* [in] */ const D3D10_SAMPLER_DESC *pSamplerDesc, + /* [out] */ ID3D10SamplerState **ppSamplerState) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateQuery( + /* [in] */ const D3D10_QUERY_DESC *pQueryDesc, + /* [out] */ ID3D10Query **ppQuery) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreatePredicate( + /* [in] */ const D3D10_QUERY_DESC *pPredicateDesc, + /* [out] */ ID3D10Predicate **ppPredicate) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateCounter( + /* [in] */ const D3D10_COUNTER_DESC *pCounterDesc, + /* [out] */ ID3D10Counter **ppCounter) = 0; + + virtual HRESULT STDMETHODCALLTYPE CheckFormatSupport( + /* [in] */ DXGI_FORMAT Format, + /* [retval][out] */ UINT *pFormatSupport) = 0; + + virtual HRESULT STDMETHODCALLTYPE CheckMultisampleQualityLevels( + /* [in] */ UINT SampleCount, + /* [retval][out] */ UINT *pNumQualityLevels) = 0; + + virtual void STDMETHODCALLTYPE CheckVertexCache( + /* [out] */ D3D10_VERTEX_CACHE_DESC *pVertexCacheDesc) = 0; + + virtual void STDMETHODCALLTYPE CheckCounterInfo( + /* [retval][out] */ D3D10_COUNTER_INFO *pCounterInfo) = 0; + + virtual HRESULT STDMETHODCALLTYPE CheckCounter( + /* */ + __in const D3D10_COUNTER_DESC *pDesc, + /* */ + __out D3D10_COUNTER_TYPE *pType, + /* */ + __out UINT *pActiveCounters, + /* */ + __out_ecount_opt(*pNameLength) LPWSTR wszName, + /* */ + __inout_opt SIZE_T *pNameLength, + /* */ + __out_ecount_opt(*pUnitsLength) LPWSTR wszUnits, + /* */ + __inout_opt SIZE_T *pUnitsLength, + /* */ + __out_ecount_opt(*pDescriptionLength) LPWSTR wszDescription, + /* */ + __inout_opt SIZE_T *pDescriptionLength) = 0; + + virtual UINT STDMETHODCALLTYPE GetCreationFlags( void) = 0; + + }; + +#else /* C style interface */ + + typedef struct ID3D10DeviceVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10Device * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10Device * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10Device * This); + + void ( STDMETHODCALLTYPE *VSSetConstantBuffers )( + ID3D10Device * This, + /* [in] */ UINT StartConstantSlot, + /* [in] */ UINT NumBuffers, + /* [size_is][in] */ ID3D10Buffer *const *ppConstantBuffers); + + void ( STDMETHODCALLTYPE *PSSetShaderResources )( + ID3D10Device * This, + /* [in] */ UINT Offset, + /* [in] */ UINT NumViews, + /* [size_is][in] */ ID3D10ShaderResourceView *const *ppShaderResourceViews); + + void ( STDMETHODCALLTYPE *PSSetShader )( + ID3D10Device * This, + /* [in] */ ID3D10PixelShader *pPixelShader); + + void ( STDMETHODCALLTYPE *PSSetSamplers )( + ID3D10Device * This, + /* [in] */ UINT Offset, + /* [in] */ UINT NumSamplers, + /* [size_is][in] */ ID3D10SamplerState *const *ppSamplers); + + void ( STDMETHODCALLTYPE *VSSetShader )( + ID3D10Device * This, + /* [in] */ ID3D10VertexShader *pVertexShader); + + void ( STDMETHODCALLTYPE *DrawIndexed )( + ID3D10Device * This, + /* [in] */ UINT IndexCount, + /* [in] */ UINT StartIndexLocation, + /* [in] */ INT BaseVertexLocation); + + void ( STDMETHODCALLTYPE *Draw )( + ID3D10Device * This, + /* [in] */ UINT VertexCount, + /* [in] */ UINT StartVertexLocation); + + void ( STDMETHODCALLTYPE *PSSetConstantBuffers )( + ID3D10Device * This, + /* [in] */ UINT StartConstantSlot, + /* [in] */ UINT NumBuffers, + /* [size_is][in] */ ID3D10Buffer *const *ppConstantBuffers); + + void ( STDMETHODCALLTYPE *IASetInputLayout )( + ID3D10Device * This, + /* [in] */ ID3D10InputLayout *pInputLayout); + + void ( STDMETHODCALLTYPE *IASetVertexBuffers )( + ID3D10Device * This, + /* [in] */ UINT StartSlot, + /* [in] */ UINT NumBuffers, + /* [size_is][in] */ ID3D10Buffer *const *ppVertexBuffers, + /* [size_is][in] */ const UINT *pStrides, + /* [size_is][in] */ const UINT *pOffsets); + + void ( STDMETHODCALLTYPE *IASetIndexBuffer )( + ID3D10Device * This, + /* [in] */ ID3D10Buffer *pIndexBuffer, + /* [in] */ DXGI_FORMAT Format, + /* [in] */ UINT Offset); + + void ( STDMETHODCALLTYPE *DrawIndexedInstanced )( + ID3D10Device * This, + /* [in] */ UINT IndexCountPerInstance, + /* [in] */ UINT InstanceCount, + /* [in] */ UINT StartIndexLocation, + /* [in] */ INT BaseVertexLocation, + /* [in] */ UINT StartInstanceLocation); + + void ( STDMETHODCALLTYPE *DrawInstanced )( + ID3D10Device * This, + /* [in] */ UINT VertexCountPerInstance, + /* [in] */ UINT InstanceCount, + /* [in] */ UINT StartVertexLocation, + /* [in] */ UINT StartInstanceLocation); + + void ( STDMETHODCALLTYPE *GSSetConstantBuffers )( + ID3D10Device * This, + /* [in] */ UINT StartConstantSlot, + /* [in] */ UINT NumBuffers, + /* [size_is][in] */ ID3D10Buffer *const *ppConstantBuffers); + + void ( STDMETHODCALLTYPE *GSSetShader )( + ID3D10Device * This, + /* [in] */ ID3D10GeometryShader *pShader); + + void ( STDMETHODCALLTYPE *IASetPrimitiveTopology )( + ID3D10Device * This, + /* [in] */ D3D10_PRIMITIVE_TOPOLOGY Topology); + + void ( STDMETHODCALLTYPE *VSSetShaderResources )( + ID3D10Device * This, + /* [in] */ UINT Offset, + /* [in] */ UINT NumViews, + /* [size_is][in] */ ID3D10ShaderResourceView *const *ppShaderResourceViews); + + void ( STDMETHODCALLTYPE *VSSetSamplers )( + ID3D10Device * This, + /* [in] */ UINT Offset, + /* [in] */ UINT NumSamplers, + /* [size_is][in] */ ID3D10SamplerState *const *ppSamplers); + + void ( STDMETHODCALLTYPE *SetPredication )( + ID3D10Device * This, + /* [in] */ ID3D10Predicate *pPredicate, + /* [in] */ BOOL PredicateValue); + + void ( STDMETHODCALLTYPE *GSSetShaderResources )( + ID3D10Device * This, + /* [in] */ UINT Offset, + /* [in] */ UINT NumViews, + /* [size_is][in] */ ID3D10ShaderResourceView *const *ppShaderResourceViews); + + void ( STDMETHODCALLTYPE *GSSetSamplers )( + ID3D10Device * This, + /* [in] */ UINT Offset, + /* [in] */ UINT NumSamplers, + /* [size_is][in] */ ID3D10SamplerState *const *ppSamplers); + + void ( STDMETHODCALLTYPE *OMSetRenderTargets )( + ID3D10Device * This, + /* [in] */ UINT NumViews, + /* [size_is][in] */ ID3D10RenderTargetView *const *ppRenderTargetViews, + /* [in] */ ID3D10DepthStencilView *pDepthStencilView); + + void ( STDMETHODCALLTYPE *OMSetBlendState )( + ID3D10Device * This, + /* [in] */ ID3D10BlendState *pBlendState, + /* [in] */ const FLOAT BlendFactor[ 4 ], + /* [in] */ UINT SampleMask); + + void ( STDMETHODCALLTYPE *OMSetDepthStencilState )( + ID3D10Device * This, + /* [in] */ ID3D10DepthStencilState *pDepthStencilState, + /* [in] */ UINT StencilRef); + + void ( STDMETHODCALLTYPE *SOSetTargets )( + ID3D10Device * This, + /* [in] */ UINT NumBuffers, + /* [size_is][in] */ ID3D10Buffer *const *ppSOTargets, + /* [size_is][in] */ const UINT *pOffsets); + + void ( STDMETHODCALLTYPE *DrawAuto )( + ID3D10Device * This); + + void ( STDMETHODCALLTYPE *RSSetState )( + ID3D10Device * This, + /* [in] */ ID3D10RasterizerState *pRasterizerState); + + void ( STDMETHODCALLTYPE *RSSetViewports )( + ID3D10Device * This, + /* [in] */ UINT NumViewports, + /* [size_is][in] */ const D3D10_VIEWPORT *pViewports); + + void ( STDMETHODCALLTYPE *RSSetScissorRects )( + ID3D10Device * This, + /* [in] */ UINT NumRects, + /* [size_is][in] */ const D3D10_RECT *pRects); + + void ( STDMETHODCALLTYPE *ClearRenderTargetView )( + ID3D10Device * This, + /* [in] */ ID3D10RenderTargetView *pRenderTargetView, + /* [in] */ const FLOAT ColorRGBA[ 4 ]); + + void ( STDMETHODCALLTYPE *ClearDepthStencilView )( + ID3D10Device * This, + /* [in] */ ID3D10DepthStencilView *pDepthStencilView, + /* [in] */ UINT Flags, + /* [in] */ FLOAT Depth, + /* [in] */ UINT8 Stencil); + + HRESULT ( STDMETHODCALLTYPE *GenerateMips )( + ID3D10Device * This, + /* [in] */ ID3D10ShaderResourceView *pShaderResourceView); + + void ( STDMETHODCALLTYPE *VSGetConstantBuffers )( + ID3D10Device * This, + /* [in] */ UINT StartConstantSlot, + /* [in] */ UINT NumBuffers, + /* [size_is][out] */ ID3D10Buffer **ppConstantBuffers); + + void ( STDMETHODCALLTYPE *PSGetShaderResources )( + ID3D10Device * This, + /* [in] */ UINT Offset, + /* [in] */ UINT NumViews, + /* [size_is][out] */ ID3D10ShaderResourceView **ppShaderResourceViews); + + void ( STDMETHODCALLTYPE *PSGetShader )( + ID3D10Device * This, + /* [out][in] */ ID3D10PixelShader **ppPixelShader); + + void ( STDMETHODCALLTYPE *PSGetSamplers )( + ID3D10Device * This, + /* [in] */ UINT Offset, + /* [in] */ UINT NumSamplers, + /* [size_is][out] */ ID3D10SamplerState **ppSamplers); + + void ( STDMETHODCALLTYPE *VSGetShader )( + ID3D10Device * This, + /* [out][in] */ ID3D10VertexShader **ppVertexShader); + + void ( STDMETHODCALLTYPE *PSGetConstantBuffers )( + ID3D10Device * This, + /* [in] */ UINT StartConstantSlot, + /* [in] */ UINT NumBuffers, + /* [size_is][out] */ ID3D10Buffer **ppConstantBuffers); + + void ( STDMETHODCALLTYPE *IAGetInputLayout )( + ID3D10Device * This, + /* [out][in] */ ID3D10InputLayout **ppInputLayout); + + void ( STDMETHODCALLTYPE *IAGetVertexBuffers )( + ID3D10Device * This, + /* [in] */ UINT StartSlot, + /* [in] */ UINT NumBuffers, + /* [size_is][out] */ ID3D10Buffer **ppVertexBuffers, + /* [size_is][out] */ UINT *pStrides, + /* [size_is][out] */ UINT *pOffsets); + + void ( STDMETHODCALLTYPE *IAGetIndexBuffer )( + ID3D10Device * This, + /* [out] */ ID3D10Buffer **pIndexBuffer, + /* [out] */ DXGI_FORMAT *Format, + /* [out] */ UINT *Offset); + + void ( STDMETHODCALLTYPE *GSGetConstantBuffers )( + ID3D10Device * This, + /* [in] */ UINT StartConstantSlot, + /* [in] */ UINT NumBuffers, + /* [size_is][out] */ ID3D10Buffer **ppConstantBuffers); + + void ( STDMETHODCALLTYPE *GSGetShader )( + ID3D10Device * This, + /* [out] */ ID3D10GeometryShader **ppGeometryShader); + + void ( STDMETHODCALLTYPE *IAGetPrimitiveTopology )( + ID3D10Device * This, + /* [out] */ D3D10_PRIMITIVE_TOPOLOGY *pTopology); + + void ( STDMETHODCALLTYPE *VSGetShaderResources )( + ID3D10Device * This, + /* [in] */ UINT Offset, + /* [in] */ UINT NumViews, + /* [size_is][out] */ ID3D10ShaderResourceView **ppShaderResourceViews); + + void ( STDMETHODCALLTYPE *VSGetSamplers )( + ID3D10Device * This, + /* [in] */ UINT Offset, + /* [in] */ UINT NumSamplers, + /* [size_is][out] */ ID3D10SamplerState **ppSamplers); + + void ( STDMETHODCALLTYPE *GetPredication )( + ID3D10Device * This, + /* [out] */ ID3D10Predicate **ppPredicate, + /* [out] */ BOOL *pPredicateValue); + + void ( STDMETHODCALLTYPE *GSGetShaderResources )( + ID3D10Device * This, + /* [in] */ UINT Offset, + /* [in] */ UINT NumViews, + /* [size_is][out] */ ID3D10ShaderResourceView **ppShaderResourceViews); + + void ( STDMETHODCALLTYPE *GSGetSamplers )( + ID3D10Device * This, + /* [in] */ UINT Offset, + /* [in] */ UINT NumSamplers, + /* [size_is][out] */ ID3D10SamplerState **ppSamplers); + + void ( STDMETHODCALLTYPE *OMGetRenderTargets )( + ID3D10Device * This, + /* [in] */ UINT NumViews, + /* [size_is][out] */ ID3D10RenderTargetView **ppRenderTargetViews, + /* [out] */ ID3D10DepthStencilView **ppDepthStencilView); + + void ( STDMETHODCALLTYPE *OMGetBlendState )( + ID3D10Device * This, + /* [out] */ ID3D10BlendState **ppBlendState, + /* [out] */ FLOAT BlendFactor[ 4 ], + /* [out] */ UINT *pSampleMask); + + void ( STDMETHODCALLTYPE *OMGetDepthStencilState )( + ID3D10Device * This, + /* [out] */ ID3D10DepthStencilState **ppDepthStencilState, + /* [out] */ UINT *pStencilRef); + + void ( STDMETHODCALLTYPE *SOGetTargets )( + ID3D10Device * This, + /* [in] */ UINT NumBuffers, + /* [size_is][out] */ ID3D10Buffer **ppSOTargets, + /* [size_is][out] */ UINT *pOffsets); + + void ( STDMETHODCALLTYPE *RSGetState )( + ID3D10Device * This, + /* [out] */ ID3D10RasterizerState **ppRasterizerState); + + void ( STDMETHODCALLTYPE *RSGetViewports )( + ID3D10Device * This, + /* [out][in] */ UINT *NumViewports, + /* [size_is][out] */ D3D10_VIEWPORT *pViewports); + + void ( STDMETHODCALLTYPE *RSGetScissorRects )( + ID3D10Device * This, + /* [out][in] */ UINT *NumRects, + /* [size_is][out] */ D3D10_RECT *pRects); + + HRESULT ( STDMETHODCALLTYPE *GetDeviceRemovedReason )( + ID3D10Device * This); + + HRESULT ( STDMETHODCALLTYPE *SetExceptionMode )( + ID3D10Device * This, + UINT RaiseFlags); + + UINT ( STDMETHODCALLTYPE *GetExceptionMode )( + ID3D10Device * This); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D10Device * This, + /* [in] */ REFGUID guid, + /* [out][in] */ SIZE_T *pDataSize, + /* [size_is][out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D10Device * This, + /* [in] */ REFGUID guid, + /* [in] */ SIZE_T DataSize, + /* [size_is][in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D10Device * This, + /* [in] */ REFGUID guid, + /* [in] */ const IUnknown *pData); + + void ( STDMETHODCALLTYPE *Enter )( + ID3D10Device * This); + + void ( STDMETHODCALLTYPE *Leave )( + ID3D10Device * This); + + void ( STDMETHODCALLTYPE *Flush )( + ID3D10Device * This); + + HRESULT ( STDMETHODCALLTYPE *CreateBuffer )( + ID3D10Device * This, + /* [in] */ const D3D10_BUFFER_DESC *pDesc, + /* [in] */ const D3D10_SUBRESOURCE_UP *pInitialData, + /* [out] */ ID3D10Buffer **ppBuffer); + + HRESULT ( STDMETHODCALLTYPE *CreateTexture1D )( + ID3D10Device * This, + /* [in] */ const D3D10_TEXTURE1D_DESC *pDesc, + /* [in] */ const D3D10_SUBRESOURCE_UP *pInitialData, + /* [out] */ ID3D10Texture1D **ppTexture1D); + + HRESULT ( STDMETHODCALLTYPE *CreateTexture2D )( + ID3D10Device * This, + /* [in] */ const D3D10_TEXTURE2D_DESC *pDesc, + /* [in] */ const D3D10_SUBRESOURCE_UP *pInitialData, + /* [out] */ ID3D10Texture2D **ppTexture2D); + + HRESULT ( STDMETHODCALLTYPE *CreateTexture3D )( + ID3D10Device * This, + /* [in] */ const D3D10_TEXTURE3D_DESC *pDesc, + /* [in] */ const D3D10_SUBRESOURCE_UP *pInitialData, + /* [out] */ ID3D10Texture3D **ppTexture3D); + + HRESULT ( STDMETHODCALLTYPE *CreateTextureCube )( + ID3D10Device * This, + /* [in] */ const D3D10_TEXTURECUBE_DESC *pDesc, + /* [in] */ const D3D10_SUBRESOURCE_UP *pInitialData, + /* [out] */ ID3D10TextureCube **ppTextureCube); + + HRESULT ( STDMETHODCALLTYPE *CreateShaderResourceView )( + ID3D10Device * This, + /* [in] */ ID3D10Resource *pResource, + /* [in] */ const D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc, + /* [out] */ ID3D10ShaderResourceView **ppSRView); + + HRESULT ( STDMETHODCALLTYPE *CreateRenderTargetView )( + ID3D10Device * This, + /* [in] */ ID3D10Resource *pResource, + /* [in] */ const D3D10_RENDER_TARGET_VIEW_DESC *pDesc, + /* [out] */ ID3D10RenderTargetView **ppRTView); + + HRESULT ( STDMETHODCALLTYPE *CreateDepthStencilView )( + ID3D10Device * This, + /* [in] */ ID3D10Resource *pResource, + /* [in] */ const D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc, + /* [out] */ ID3D10DepthStencilView **ppDepthStencilView); + + HRESULT ( STDMETHODCALLTYPE *CreateInputLayout )( + ID3D10Device * This, + /* [size_is][in] */ const D3D10_INPUT_ELEMENT_DESC *pInputElementDescs, + /* [in] */ UINT NumElements, + /* [in] */ const void *pShaderBytecodeWithInputSignature, + /* [out] */ ID3D10InputLayout **ppInputLayout); + + HRESULT ( STDMETHODCALLTYPE *CreateVertexShader )( + ID3D10Device * This, + /* [in] */ const void *pShaderBytecode, + /* [out] */ ID3D10VertexShader **ppVertexShader); + + HRESULT ( STDMETHODCALLTYPE *CreateGeometryShader )( + ID3D10Device * This, + /* [in] */ const void *pShaderBytecode, + /* [out] */ ID3D10GeometryShader **ppGeometryShader); + + HRESULT ( STDMETHODCALLTYPE *CreateGeometryShaderWithStreamOutput )( + ID3D10Device * This, + /* [in] */ const void *pShaderBytecode, + /* [size_is][in] */ const D3D10_SO_DECLARATION_ENTRY *pSODeclaration, + /* [in] */ UINT NumEntries, + /* [in] */ UINT OutputStreamStride, + /* [out] */ ID3D10GeometryShader **ppGeometryShader); + + HRESULT ( STDMETHODCALLTYPE *CreatePixelShader )( + ID3D10Device * This, + /* [in] */ const void *pShaderBytecode, + /* [out] */ ID3D10PixelShader **ppPixelShader); + + HRESULT ( STDMETHODCALLTYPE *CreateBlendState )( + ID3D10Device * This, + /* [in] */ const D3D10_BLEND_DESC *pBlendStateDesc, + /* [out] */ ID3D10BlendState **ppBlendState); + + HRESULT ( STDMETHODCALLTYPE *CreateDepthStencilState )( + ID3D10Device * This, + /* [in] */ const D3D10_DEPTH_STENCIL_DESC *pDepthStencilDesc, + /* [out] */ ID3D10DepthStencilState **ppDepthStencilState); + + HRESULT ( STDMETHODCALLTYPE *CreateRasterizerState )( + ID3D10Device * This, + /* [in] */ const D3D10_RASTERIZER_DESC *pRasterizerDesc, + /* [out] */ ID3D10RasterizerState **ppRasterizerState); + + HRESULT ( STDMETHODCALLTYPE *CreateSamplerState )( + ID3D10Device * This, + /* [in] */ const D3D10_SAMPLER_DESC *pSamplerDesc, + /* [out] */ ID3D10SamplerState **ppSamplerState); + + HRESULT ( STDMETHODCALLTYPE *CreateQuery )( + ID3D10Device * This, + /* [in] */ const D3D10_QUERY_DESC *pQueryDesc, + /* [out] */ ID3D10Query **ppQuery); + + HRESULT ( STDMETHODCALLTYPE *CreatePredicate )( + ID3D10Device * This, + /* [in] */ const D3D10_QUERY_DESC *pPredicateDesc, + /* [out] */ ID3D10Predicate **ppPredicate); + + HRESULT ( STDMETHODCALLTYPE *CreateCounter )( + ID3D10Device * This, + /* [in] */ const D3D10_COUNTER_DESC *pCounterDesc, + /* [out] */ ID3D10Counter **ppCounter); + + HRESULT ( STDMETHODCALLTYPE *CheckFormatSupport )( + ID3D10Device * This, + /* [in] */ DXGI_FORMAT Format, + /* [retval][out] */ UINT *pFormatSupport); + + HRESULT ( STDMETHODCALLTYPE *CheckMultisampleQualityLevels )( + ID3D10Device * This, + /* [in] */ UINT SampleCount, + /* [retval][out] */ UINT *pNumQualityLevels); + + void ( STDMETHODCALLTYPE *CheckVertexCache )( + ID3D10Device * This, + /* [out] */ D3D10_VERTEX_CACHE_DESC *pVertexCacheDesc); + + void ( STDMETHODCALLTYPE *CheckCounterInfo )( + ID3D10Device * This, + /* [retval][out] */ D3D10_COUNTER_INFO *pCounterInfo); + + HRESULT ( STDMETHODCALLTYPE *CheckCounter )( + ID3D10Device * This, + /* */ + __in const D3D10_COUNTER_DESC *pDesc, + /* */ + __out D3D10_COUNTER_TYPE *pType, + /* */ + __out UINT *pActiveCounters, + /* */ + __out_ecount_opt(*pNameLength) LPWSTR wszName, + /* */ + __inout_opt SIZE_T *pNameLength, + /* */ + __out_ecount_opt(*pUnitsLength) LPWSTR wszUnits, + /* */ + __inout_opt SIZE_T *pUnitsLength, + /* */ + __out_ecount_opt(*pDescriptionLength) LPWSTR wszDescription, + /* */ + __inout_opt SIZE_T *pDescriptionLength); + + UINT ( STDMETHODCALLTYPE *GetCreationFlags )( + ID3D10Device * This); + + END_INTERFACE + } ID3D10DeviceVtbl; + + interface ID3D10Device + { + CONST_VTBL struct ID3D10DeviceVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10Device_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10Device_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10Device_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10Device_VSSetConstantBuffers(This,StartConstantSlot,NumBuffers,ppConstantBuffers) \ + ( (This)->lpVtbl -> VSSetConstantBuffers(This,StartConstantSlot,NumBuffers,ppConstantBuffers) ) + +#define ID3D10Device_PSSetShaderResources(This,Offset,NumViews,ppShaderResourceViews) \ + ( (This)->lpVtbl -> PSSetShaderResources(This,Offset,NumViews,ppShaderResourceViews) ) + +#define ID3D10Device_PSSetShader(This,pPixelShader) \ + ( (This)->lpVtbl -> PSSetShader(This,pPixelShader) ) + +#define ID3D10Device_PSSetSamplers(This,Offset,NumSamplers,ppSamplers) \ + ( (This)->lpVtbl -> PSSetSamplers(This,Offset,NumSamplers,ppSamplers) ) + +#define ID3D10Device_VSSetShader(This,pVertexShader) \ + ( (This)->lpVtbl -> VSSetShader(This,pVertexShader) ) + +#define ID3D10Device_DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation) \ + ( (This)->lpVtbl -> DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation) ) + +#define ID3D10Device_Draw(This,VertexCount,StartVertexLocation) \ + ( (This)->lpVtbl -> Draw(This,VertexCount,StartVertexLocation) ) + +#define ID3D10Device_PSSetConstantBuffers(This,StartConstantSlot,NumBuffers,ppConstantBuffers) \ + ( (This)->lpVtbl -> PSSetConstantBuffers(This,StartConstantSlot,NumBuffers,ppConstantBuffers) ) + +#define ID3D10Device_IASetInputLayout(This,pInputLayout) \ + ( (This)->lpVtbl -> IASetInputLayout(This,pInputLayout) ) + +#define ID3D10Device_IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) \ + ( (This)->lpVtbl -> IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) ) + +#define ID3D10Device_IASetIndexBuffer(This,pIndexBuffer,Format,Offset) \ + ( (This)->lpVtbl -> IASetIndexBuffer(This,pIndexBuffer,Format,Offset) ) + +#define ID3D10Device_DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) \ + ( (This)->lpVtbl -> DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) ) + +#define ID3D10Device_DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) \ + ( (This)->lpVtbl -> DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) ) + +#define ID3D10Device_GSSetConstantBuffers(This,StartConstantSlot,NumBuffers,ppConstantBuffers) \ + ( (This)->lpVtbl -> GSSetConstantBuffers(This,StartConstantSlot,NumBuffers,ppConstantBuffers) ) + +#define ID3D10Device_GSSetShader(This,pShader) \ + ( (This)->lpVtbl -> GSSetShader(This,pShader) ) + +#define ID3D10Device_IASetPrimitiveTopology(This,Topology) \ + ( (This)->lpVtbl -> IASetPrimitiveTopology(This,Topology) ) + +#define ID3D10Device_VSSetShaderResources(This,Offset,NumViews,ppShaderResourceViews) \ + ( (This)->lpVtbl -> VSSetShaderResources(This,Offset,NumViews,ppShaderResourceViews) ) + +#define ID3D10Device_VSSetSamplers(This,Offset,NumSamplers,ppSamplers) \ + ( (This)->lpVtbl -> VSSetSamplers(This,Offset,NumSamplers,ppSamplers) ) + +#define ID3D10Device_SetPredication(This,pPredicate,PredicateValue) \ + ( (This)->lpVtbl -> SetPredication(This,pPredicate,PredicateValue) ) + +#define ID3D10Device_GSSetShaderResources(This,Offset,NumViews,ppShaderResourceViews) \ + ( (This)->lpVtbl -> GSSetShaderResources(This,Offset,NumViews,ppShaderResourceViews) ) + +#define ID3D10Device_GSSetSamplers(This,Offset,NumSamplers,ppSamplers) \ + ( (This)->lpVtbl -> GSSetSamplers(This,Offset,NumSamplers,ppSamplers) ) + +#define ID3D10Device_OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView) \ + ( (This)->lpVtbl -> OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView) ) + +#define ID3D10Device_OMSetBlendState(This,pBlendState,BlendFactor,SampleMask) \ + ( (This)->lpVtbl -> OMSetBlendState(This,pBlendState,BlendFactor,SampleMask) ) + +#define ID3D10Device_OMSetDepthStencilState(This,pDepthStencilState,StencilRef) \ + ( (This)->lpVtbl -> OMSetDepthStencilState(This,pDepthStencilState,StencilRef) ) + +#define ID3D10Device_SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) \ + ( (This)->lpVtbl -> SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) ) + +#define ID3D10Device_DrawAuto(This) \ + ( (This)->lpVtbl -> DrawAuto(This) ) + +#define ID3D10Device_RSSetState(This,pRasterizerState) \ + ( (This)->lpVtbl -> RSSetState(This,pRasterizerState) ) + +#define ID3D10Device_RSSetViewports(This,NumViewports,pViewports) \ + ( (This)->lpVtbl -> RSSetViewports(This,NumViewports,pViewports) ) + +#define ID3D10Device_RSSetScissorRects(This,NumRects,pRects) \ + ( (This)->lpVtbl -> RSSetScissorRects(This,NumRects,pRects) ) + +#define ID3D10Device_ClearRenderTargetView(This,pRenderTargetView,ColorRGBA) \ + ( (This)->lpVtbl -> ClearRenderTargetView(This,pRenderTargetView,ColorRGBA) ) + +#define ID3D10Device_ClearDepthStencilView(This,pDepthStencilView,Flags,Depth,Stencil) \ + ( (This)->lpVtbl -> ClearDepthStencilView(This,pDepthStencilView,Flags,Depth,Stencil) ) + +#define ID3D10Device_GenerateMips(This,pShaderResourceView) \ + ( (This)->lpVtbl -> GenerateMips(This,pShaderResourceView) ) + +#define ID3D10Device_VSGetConstantBuffers(This,StartConstantSlot,NumBuffers,ppConstantBuffers) \ + ( (This)->lpVtbl -> VSGetConstantBuffers(This,StartConstantSlot,NumBuffers,ppConstantBuffers) ) + +#define ID3D10Device_PSGetShaderResources(This,Offset,NumViews,ppShaderResourceViews) \ + ( (This)->lpVtbl -> PSGetShaderResources(This,Offset,NumViews,ppShaderResourceViews) ) + +#define ID3D10Device_PSGetShader(This,ppPixelShader) \ + ( (This)->lpVtbl -> PSGetShader(This,ppPixelShader) ) + +#define ID3D10Device_PSGetSamplers(This,Offset,NumSamplers,ppSamplers) \ + ( (This)->lpVtbl -> PSGetSamplers(This,Offset,NumSamplers,ppSamplers) ) + +#define ID3D10Device_VSGetShader(This,ppVertexShader) \ + ( (This)->lpVtbl -> VSGetShader(This,ppVertexShader) ) + +#define ID3D10Device_PSGetConstantBuffers(This,StartConstantSlot,NumBuffers,ppConstantBuffers) \ + ( (This)->lpVtbl -> PSGetConstantBuffers(This,StartConstantSlot,NumBuffers,ppConstantBuffers) ) + +#define ID3D10Device_IAGetInputLayout(This,ppInputLayout) \ + ( (This)->lpVtbl -> IAGetInputLayout(This,ppInputLayout) ) + +#define ID3D10Device_IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) \ + ( (This)->lpVtbl -> IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) ) + +#define ID3D10Device_IAGetIndexBuffer(This,pIndexBuffer,Format,Offset) \ + ( (This)->lpVtbl -> IAGetIndexBuffer(This,pIndexBuffer,Format,Offset) ) + +#define ID3D10Device_GSGetConstantBuffers(This,StartConstantSlot,NumBuffers,ppConstantBuffers) \ + ( (This)->lpVtbl -> GSGetConstantBuffers(This,StartConstantSlot,NumBuffers,ppConstantBuffers) ) + +#define ID3D10Device_GSGetShader(This,ppGeometryShader) \ + ( (This)->lpVtbl -> GSGetShader(This,ppGeometryShader) ) + +#define ID3D10Device_IAGetPrimitiveTopology(This,pTopology) \ + ( (This)->lpVtbl -> IAGetPrimitiveTopology(This,pTopology) ) + +#define ID3D10Device_VSGetShaderResources(This,Offset,NumViews,ppShaderResourceViews) \ + ( (This)->lpVtbl -> VSGetShaderResources(This,Offset,NumViews,ppShaderResourceViews) ) + +#define ID3D10Device_VSGetSamplers(This,Offset,NumSamplers,ppSamplers) \ + ( (This)->lpVtbl -> VSGetSamplers(This,Offset,NumSamplers,ppSamplers) ) + +#define ID3D10Device_GetPredication(This,ppPredicate,pPredicateValue) \ + ( (This)->lpVtbl -> GetPredication(This,ppPredicate,pPredicateValue) ) + +#define ID3D10Device_GSGetShaderResources(This,Offset,NumViews,ppShaderResourceViews) \ + ( (This)->lpVtbl -> GSGetShaderResources(This,Offset,NumViews,ppShaderResourceViews) ) + +#define ID3D10Device_GSGetSamplers(This,Offset,NumSamplers,ppSamplers) \ + ( (This)->lpVtbl -> GSGetSamplers(This,Offset,NumSamplers,ppSamplers) ) + +#define ID3D10Device_OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView) \ + ( (This)->lpVtbl -> OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView) ) + +#define ID3D10Device_OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask) \ + ( (This)->lpVtbl -> OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask) ) + +#define ID3D10Device_OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef) \ + ( (This)->lpVtbl -> OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef) ) + +#define ID3D10Device_SOGetTargets(This,NumBuffers,ppSOTargets,pOffsets) \ + ( (This)->lpVtbl -> SOGetTargets(This,NumBuffers,ppSOTargets,pOffsets) ) + +#define ID3D10Device_RSGetState(This,ppRasterizerState) \ + ( (This)->lpVtbl -> RSGetState(This,ppRasterizerState) ) + +#define ID3D10Device_RSGetViewports(This,NumViewports,pViewports) \ + ( (This)->lpVtbl -> RSGetViewports(This,NumViewports,pViewports) ) + +#define ID3D10Device_RSGetScissorRects(This,NumRects,pRects) \ + ( (This)->lpVtbl -> RSGetScissorRects(This,NumRects,pRects) ) + +#define ID3D10Device_GetDeviceRemovedReason(This) \ + ( (This)->lpVtbl -> GetDeviceRemovedReason(This) ) + +#define ID3D10Device_SetExceptionMode(This,RaiseFlags) \ + ( (This)->lpVtbl -> SetExceptionMode(This,RaiseFlags) ) + +#define ID3D10Device_GetExceptionMode(This) \ + ( (This)->lpVtbl -> GetExceptionMode(This) ) + +#define ID3D10Device_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D10Device_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D10Device_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D10Device_Enter(This) \ + ( (This)->lpVtbl -> Enter(This) ) + +#define ID3D10Device_Leave(This) \ + ( (This)->lpVtbl -> Leave(This) ) + +#define ID3D10Device_Flush(This) \ + ( (This)->lpVtbl -> Flush(This) ) + +#define ID3D10Device_CreateBuffer(This,pDesc,pInitialData,ppBuffer) \ + ( (This)->lpVtbl -> CreateBuffer(This,pDesc,pInitialData,ppBuffer) ) + +#define ID3D10Device_CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) \ + ( (This)->lpVtbl -> CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) ) + +#define ID3D10Device_CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) \ + ( (This)->lpVtbl -> CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) ) + +#define ID3D10Device_CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) \ + ( (This)->lpVtbl -> CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) ) + +#define ID3D10Device_CreateTextureCube(This,pDesc,pInitialData,ppTextureCube) \ + ( (This)->lpVtbl -> CreateTextureCube(This,pDesc,pInitialData,ppTextureCube) ) + +#define ID3D10Device_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ + ( (This)->lpVtbl -> CreateShaderResourceView(This,pResource,pDesc,ppSRView) ) + +#define ID3D10Device_CreateRenderTargetView(This,pResource,pDesc,ppRTView) \ + ( (This)->lpVtbl -> CreateRenderTargetView(This,pResource,pDesc,ppRTView) ) + +#define ID3D10Device_CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) \ + ( (This)->lpVtbl -> CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) ) + +#define ID3D10Device_CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,ppInputLayout) \ + ( (This)->lpVtbl -> CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,ppInputLayout) ) + +#define ID3D10Device_CreateVertexShader(This,pShaderBytecode,ppVertexShader) \ + ( (This)->lpVtbl -> CreateVertexShader(This,pShaderBytecode,ppVertexShader) ) + +#define ID3D10Device_CreateGeometryShader(This,pShaderBytecode,ppGeometryShader) \ + ( (This)->lpVtbl -> CreateGeometryShader(This,pShaderBytecode,ppGeometryShader) ) + +#define ID3D10Device_CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,pSODeclaration,NumEntries,OutputStreamStride,ppGeometryShader) \ + ( (This)->lpVtbl -> CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,pSODeclaration,NumEntries,OutputStreamStride,ppGeometryShader) ) + +#define ID3D10Device_CreatePixelShader(This,pShaderBytecode,ppPixelShader) \ + ( (This)->lpVtbl -> CreatePixelShader(This,pShaderBytecode,ppPixelShader) ) + +#define ID3D10Device_CreateBlendState(This,pBlendStateDesc,ppBlendState) \ + ( (This)->lpVtbl -> CreateBlendState(This,pBlendStateDesc,ppBlendState) ) + +#define ID3D10Device_CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) \ + ( (This)->lpVtbl -> CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) ) + +#define ID3D10Device_CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) \ + ( (This)->lpVtbl -> CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) ) + +#define ID3D10Device_CreateSamplerState(This,pSamplerDesc,ppSamplerState) \ + ( (This)->lpVtbl -> CreateSamplerState(This,pSamplerDesc,ppSamplerState) ) + +#define ID3D10Device_CreateQuery(This,pQueryDesc,ppQuery) \ + ( (This)->lpVtbl -> CreateQuery(This,pQueryDesc,ppQuery) ) + +#define ID3D10Device_CreatePredicate(This,pPredicateDesc,ppPredicate) \ + ( (This)->lpVtbl -> CreatePredicate(This,pPredicateDesc,ppPredicate) ) + +#define ID3D10Device_CreateCounter(This,pCounterDesc,ppCounter) \ + ( (This)->lpVtbl -> CreateCounter(This,pCounterDesc,ppCounter) ) + +#define ID3D10Device_CheckFormatSupport(This,Format,pFormatSupport) \ + ( (This)->lpVtbl -> CheckFormatSupport(This,Format,pFormatSupport) ) + +#define ID3D10Device_CheckMultisampleQualityLevels(This,SampleCount,pNumQualityLevels) \ + ( (This)->lpVtbl -> CheckMultisampleQualityLevels(This,SampleCount,pNumQualityLevels) ) + +#define ID3D10Device_CheckVertexCache(This,pVertexCacheDesc) \ + ( (This)->lpVtbl -> CheckVertexCache(This,pVertexCacheDesc) ) + +#define ID3D10Device_CheckCounterInfo(This,pCounterInfo) \ + ( (This)->lpVtbl -> CheckCounterInfo(This,pCounterInfo) ) + +#define ID3D10Device_CheckCounter(This,pDesc,pType,pActiveCounters,wszName,pNameLength,wszUnits,pUnitsLength,wszDescription,pDescriptionLength) \ + ( (This)->lpVtbl -> CheckCounter(This,pDesc,pType,pActiveCounters,wszName,pNameLength,wszUnits,pUnitsLength,wszDescription,pDescriptionLength) ) + +#define ID3D10Device_GetCreationFlags(This) \ + ( (This)->lpVtbl -> GetCreationFlags(This) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10Device_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D10StateMirror_INTERFACE_DEFINED__ +#define __ID3D10StateMirror_INTERFACE_DEFINED__ + +/* interface ID3D10StateMirror */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10StateMirror; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9B7E4D0F-342C-4106-A19F-4F2704F689F0") + ID3D10StateMirror : public IUnknown + { + public: + virtual void STDMETHODCALLTYPE GetBufferDesc( + /* [in] */ ID3D10Buffer *pBuffer, + /* [retval][out] */ D3D10_BUFFER_DESC *pDesc) = 0; + + virtual void STDMETHODCALLTYPE GetTexture1DDesc( + /* [in] */ ID3D10Texture1D *pTexture1D, + /* [retval][out] */ D3D10_TEXTURE1D_DESC *pDesc) = 0; + + virtual void STDMETHODCALLTYPE GetTexture2DDesc( + /* [in] */ ID3D10Texture2D *pTexture2D, + /* [retval][out] */ D3D10_TEXTURE2D_DESC *pDesc) = 0; + + virtual void STDMETHODCALLTYPE GetTexture3DDesc( + /* [in] */ ID3D10Texture3D *pTexture3D, + /* [retval][out] */ D3D10_TEXTURE3D_DESC *pDesc) = 0; + + virtual void STDMETHODCALLTYPE GetTextureCubeDesc( + /* [in] */ ID3D10TextureCube *pTextureCube, + /* [retval][out] */ D3D10_TEXTURECUBE_DESC *pDesc) = 0; + + virtual void STDMETHODCALLTYPE GetShaderResourceViewDesc( + /* [in] */ ID3D10ShaderResourceView *pShaderResourceView, + /* [retval][out] */ D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc) = 0; + + virtual void STDMETHODCALLTYPE GetRenderTargetViewDesc( + /* [in] */ ID3D10RenderTargetView *pRenderTargetView, + /* [retval][out] */ D3D10_RENDER_TARGET_VIEW_DESC *pDesc) = 0; + + virtual void STDMETHODCALLTYPE GetDepthStencilViewDesc( + /* [in] */ ID3D10DepthStencilView *pDepthStencilView, + /* [retval][out] */ D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetVertexShaderDesc( + /* [in] */ ID3D10VertexShader *pShader, + /* [out][in] */ D3D10_VERTEX_SHADER_DESC *pDesc) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetGeometryShaderDesc( + /* [in] */ ID3D10GeometryShader *pShader, + /* [out][in] */ D3D10_GEOMETRY_SHADER_DESC *pDesc) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetPixelShaderDesc( + /* [in] */ ID3D10PixelShader *pShader, + /* [out][in] */ D3D10_PIXEL_SHADER_DESC *pDesc) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetInputLayoutDesc( + /* [in] */ ID3D10InputLayout *pInputLayout, + /* [out][in] */ D3D10_INPUT_LAYOUT_DESC *pDesc) = 0; + + virtual SIZE_T STDMETHODCALLTYPE GetInputLayoutDeclarationElements( + /* [in] */ ID3D10InputLayout *pInputLayout) = 0; + + virtual void STDMETHODCALLTYPE GetSamplerDesc( + /* [in] */ ID3D10SamplerState *pSampler, + /* [retval][out] */ D3D10_SAMPLER_DESC *pDesc) = 0; + + virtual void STDMETHODCALLTYPE GetBlendStateDesc( + /* [in] */ ID3D10BlendState *pBlendState, + /* [retval][out] */ D3D10_BLEND_DESC *pDesc) = 0; + + virtual void STDMETHODCALLTYPE GetDepthStencilStateDesc( + /* [in] */ ID3D10DepthStencilState *pDepthStencilState, + /* [retval][out] */ D3D10_DEPTH_STENCIL_DESC *pDesc) = 0; + + virtual void STDMETHODCALLTYPE GetRasterizerStateDesc( + /* [in] */ ID3D10RasterizerState *pRasterizerState, + /* [retval][out] */ D3D10_RASTERIZER_DESC *pDesc) = 0; + + virtual void STDMETHODCALLTYPE GetQueryDesc( + /* [in] */ ID3D10Query *pQuery, + /* [retval][out] */ D3D10_QUERY_DESC *pDesc) = 0; + + virtual void STDMETHODCALLTYPE GetCounterDesc( + /* [in] */ ID3D10Counter *pCounter, + /* [retval][out] */ D3D10_COUNTER_DESC *pDesc) = 0; + + }; + +#else /* C style interface */ + + typedef struct ID3D10StateMirrorVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10StateMirror * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10StateMirror * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10StateMirror * This); + + void ( STDMETHODCALLTYPE *GetBufferDesc )( + ID3D10StateMirror * This, + /* [in] */ ID3D10Buffer *pBuffer, + /* [retval][out] */ D3D10_BUFFER_DESC *pDesc); + + void ( STDMETHODCALLTYPE *GetTexture1DDesc )( + ID3D10StateMirror * This, + /* [in] */ ID3D10Texture1D *pTexture1D, + /* [retval][out] */ D3D10_TEXTURE1D_DESC *pDesc); + + void ( STDMETHODCALLTYPE *GetTexture2DDesc )( + ID3D10StateMirror * This, + /* [in] */ ID3D10Texture2D *pTexture2D, + /* [retval][out] */ D3D10_TEXTURE2D_DESC *pDesc); + + void ( STDMETHODCALLTYPE *GetTexture3DDesc )( + ID3D10StateMirror * This, + /* [in] */ ID3D10Texture3D *pTexture3D, + /* [retval][out] */ D3D10_TEXTURE3D_DESC *pDesc); + + void ( STDMETHODCALLTYPE *GetTextureCubeDesc )( + ID3D10StateMirror * This, + /* [in] */ ID3D10TextureCube *pTextureCube, + /* [retval][out] */ D3D10_TEXTURECUBE_DESC *pDesc); + + void ( STDMETHODCALLTYPE *GetShaderResourceViewDesc )( + ID3D10StateMirror * This, + /* [in] */ ID3D10ShaderResourceView *pShaderResourceView, + /* [retval][out] */ D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc); + + void ( STDMETHODCALLTYPE *GetRenderTargetViewDesc )( + ID3D10StateMirror * This, + /* [in] */ ID3D10RenderTargetView *pRenderTargetView, + /* [retval][out] */ D3D10_RENDER_TARGET_VIEW_DESC *pDesc); + + void ( STDMETHODCALLTYPE *GetDepthStencilViewDesc )( + ID3D10StateMirror * This, + /* [in] */ ID3D10DepthStencilView *pDepthStencilView, + /* [retval][out] */ D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc); + + HRESULT ( STDMETHODCALLTYPE *GetVertexShaderDesc )( + ID3D10StateMirror * This, + /* [in] */ ID3D10VertexShader *pShader, + /* [out][in] */ D3D10_VERTEX_SHADER_DESC *pDesc); + + HRESULT ( STDMETHODCALLTYPE *GetGeometryShaderDesc )( + ID3D10StateMirror * This, + /* [in] */ ID3D10GeometryShader *pShader, + /* [out][in] */ D3D10_GEOMETRY_SHADER_DESC *pDesc); + + HRESULT ( STDMETHODCALLTYPE *GetPixelShaderDesc )( + ID3D10StateMirror * This, + /* [in] */ ID3D10PixelShader *pShader, + /* [out][in] */ D3D10_PIXEL_SHADER_DESC *pDesc); + + HRESULT ( STDMETHODCALLTYPE *GetInputLayoutDesc )( + ID3D10StateMirror * This, + /* [in] */ ID3D10InputLayout *pInputLayout, + /* [out][in] */ D3D10_INPUT_LAYOUT_DESC *pDesc); + + SIZE_T ( STDMETHODCALLTYPE *GetInputLayoutDeclarationElements )( + ID3D10StateMirror * This, + /* [in] */ ID3D10InputLayout *pInputLayout); + + void ( STDMETHODCALLTYPE *GetSamplerDesc )( + ID3D10StateMirror * This, + /* [in] */ ID3D10SamplerState *pSampler, + /* [retval][out] */ D3D10_SAMPLER_DESC *pDesc); + + void ( STDMETHODCALLTYPE *GetBlendStateDesc )( + ID3D10StateMirror * This, + /* [in] */ ID3D10BlendState *pBlendState, + /* [retval][out] */ D3D10_BLEND_DESC *pDesc); + + void ( STDMETHODCALLTYPE *GetDepthStencilStateDesc )( + ID3D10StateMirror * This, + /* [in] */ ID3D10DepthStencilState *pDepthStencilState, + /* [retval][out] */ D3D10_DEPTH_STENCIL_DESC *pDesc); + + void ( STDMETHODCALLTYPE *GetRasterizerStateDesc )( + ID3D10StateMirror * This, + /* [in] */ ID3D10RasterizerState *pRasterizerState, + /* [retval][out] */ D3D10_RASTERIZER_DESC *pDesc); + + void ( STDMETHODCALLTYPE *GetQueryDesc )( + ID3D10StateMirror * This, + /* [in] */ ID3D10Query *pQuery, + /* [retval][out] */ D3D10_QUERY_DESC *pDesc); + + void ( STDMETHODCALLTYPE *GetCounterDesc )( + ID3D10StateMirror * This, + /* [in] */ ID3D10Counter *pCounter, + /* [retval][out] */ D3D10_COUNTER_DESC *pDesc); + + END_INTERFACE + } ID3D10StateMirrorVtbl; + + interface ID3D10StateMirror + { + CONST_VTBL struct ID3D10StateMirrorVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10StateMirror_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10StateMirror_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10StateMirror_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10StateMirror_GetBufferDesc(This,pBuffer,pDesc) \ + ( (This)->lpVtbl -> GetBufferDesc(This,pBuffer,pDesc) ) + +#define ID3D10StateMirror_GetTexture1DDesc(This,pTexture1D,pDesc) \ + ( (This)->lpVtbl -> GetTexture1DDesc(This,pTexture1D,pDesc) ) + +#define ID3D10StateMirror_GetTexture2DDesc(This,pTexture2D,pDesc) \ + ( (This)->lpVtbl -> GetTexture2DDesc(This,pTexture2D,pDesc) ) + +#define ID3D10StateMirror_GetTexture3DDesc(This,pTexture3D,pDesc) \ + ( (This)->lpVtbl -> GetTexture3DDesc(This,pTexture3D,pDesc) ) + +#define ID3D10StateMirror_GetTextureCubeDesc(This,pTextureCube,pDesc) \ + ( (This)->lpVtbl -> GetTextureCubeDesc(This,pTextureCube,pDesc) ) + +#define ID3D10StateMirror_GetShaderResourceViewDesc(This,pShaderResourceView,pDesc) \ + ( (This)->lpVtbl -> GetShaderResourceViewDesc(This,pShaderResourceView,pDesc) ) + +#define ID3D10StateMirror_GetRenderTargetViewDesc(This,pRenderTargetView,pDesc) \ + ( (This)->lpVtbl -> GetRenderTargetViewDesc(This,pRenderTargetView,pDesc) ) + +#define ID3D10StateMirror_GetDepthStencilViewDesc(This,pDepthStencilView,pDesc) \ + ( (This)->lpVtbl -> GetDepthStencilViewDesc(This,pDepthStencilView,pDesc) ) + +#define ID3D10StateMirror_GetVertexShaderDesc(This,pShader,pDesc) \ + ( (This)->lpVtbl -> GetVertexShaderDesc(This,pShader,pDesc) ) + +#define ID3D10StateMirror_GetGeometryShaderDesc(This,pShader,pDesc) \ + ( (This)->lpVtbl -> GetGeometryShaderDesc(This,pShader,pDesc) ) + +#define ID3D10StateMirror_GetPixelShaderDesc(This,pShader,pDesc) \ + ( (This)->lpVtbl -> GetPixelShaderDesc(This,pShader,pDesc) ) + +#define ID3D10StateMirror_GetInputLayoutDesc(This,pInputLayout,pDesc) \ + ( (This)->lpVtbl -> GetInputLayoutDesc(This,pInputLayout,pDesc) ) + +#define ID3D10StateMirror_GetInputLayoutDeclarationElements(This,pInputLayout) \ + ( (This)->lpVtbl -> GetInputLayoutDeclarationElements(This,pInputLayout) ) + +#define ID3D10StateMirror_GetSamplerDesc(This,pSampler,pDesc) \ + ( (This)->lpVtbl -> GetSamplerDesc(This,pSampler,pDesc) ) + +#define ID3D10StateMirror_GetBlendStateDesc(This,pBlendState,pDesc) \ + ( (This)->lpVtbl -> GetBlendStateDesc(This,pBlendState,pDesc) ) + +#define ID3D10StateMirror_GetDepthStencilStateDesc(This,pDepthStencilState,pDesc) \ + ( (This)->lpVtbl -> GetDepthStencilStateDesc(This,pDepthStencilState,pDesc) ) + +#define ID3D10StateMirror_GetRasterizerStateDesc(This,pRasterizerState,pDesc) \ + ( (This)->lpVtbl -> GetRasterizerStateDesc(This,pRasterizerState,pDesc) ) + +#define ID3D10StateMirror_GetQueryDesc(This,pQuery,pDesc) \ + ( (This)->lpVtbl -> GetQueryDesc(This,pQuery,pDesc) ) + +#define ID3D10StateMirror_GetCounterDesc(This,pCounter,pDesc) \ + ( (This)->lpVtbl -> GetCounterDesc(This,pCounter,pDesc) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10StateMirror_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D10Multithread_INTERFACE_DEFINED__ +#define __ID3D10Multithread_INTERFACE_DEFINED__ + +/* interface ID3D10Multithread */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10Multithread; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9B7E4E00-342C-4106-A19F-4F2704F689F0") + ID3D10Multithread : public IUnknown + { + public: + virtual BOOL STDMETHODCALLTYPE SetMultithreadProtected( + /* [in] */ BOOL bMTProtect) = 0; + + virtual BOOL STDMETHODCALLTYPE GetMultithreadProtected( void) = 0; + + }; + +#else /* C style interface */ + + typedef struct ID3D10MultithreadVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10Multithread * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10Multithread * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10Multithread * This); + + BOOL ( STDMETHODCALLTYPE *SetMultithreadProtected )( + ID3D10Multithread * This, + /* [in] */ BOOL bMTProtect); + + BOOL ( STDMETHODCALLTYPE *GetMultithreadProtected )( + ID3D10Multithread * This); + + END_INTERFACE + } ID3D10MultithreadVtbl; + + interface ID3D10Multithread + { + CONST_VTBL struct ID3D10MultithreadVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10Multithread_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10Multithread_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10Multithread_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10Multithread_SetMultithreadProtected(This,bMTProtect) \ + ( (This)->lpVtbl -> SetMultithreadProtected(This,bMTProtect) ) + +#define ID3D10Multithread_GetMultithreadProtected(This) \ + ( (This)->lpVtbl -> GetMultithreadProtected(This) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10Multithread_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10_0000_0026 */ +/* [local] */ + +typedef +enum D3D10_CREATE_DEVICE_FLAG + { D3D10_CREATE_DEVICE_SINGLETHREADED = 0x1, + D3D10_CREATE_DEVICE_MIRROR_STATE = 0x2, + D3D10_CREATE_DEVICE_DEBUG = 0x4 + } D3D10_CREATE_DEVICE_FLAG; + + +#define D3D10_SDK_VERSION ( 20 ) + +#if !defined( D3D10_IGNORE_SDK_LAYERS ) +#include "d3d10sdklayers.h" +#endif +#include "d3d10misc.h" +#include "d3d10shader.h" +#include "d3d10effect.h" + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0026_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0026_v0_0_s_ifspec; + +/* Additional Prototypes for ALL interfaces */ + +/* end of Additional Prototypes */ + +#ifdef __cplusplus +} +#endif + +#endif + + diff --git a/src/dep/include/DXSDK/include/D3D10effect.h b/src/dep/include/DXSDK/include/D3D10effect.h new file mode 100644 index 0000000..d7cb088 --- /dev/null +++ b/src/dep/include/DXSDK/include/D3D10effect.h @@ -0,0 +1,1318 @@ + +////////////////////////////////////////////////////////////////////////////// +// +// Copyright (c) Microsoft Corporation. All rights reserved. +// +// File: D3D10Effect.h +// Content: D3D10 Stateblock/Effect Types & APIs +// +////////////////////////////////////////////////////////////////////////////// + +#ifndef __D3D10EFFECT_H__ +#define __D3D10EFFECT_H__ + +#include "d3d10.h" + +////////////////////////////////////////////////////////////////////////////// +// File contents: +// +// 1) Stateblock enums, structs, interfaces, flat APIs +// 2) Effect enums, structs, interfaces, flat APIs +////////////////////////////////////////////////////////////////////////////// + +//---------------------------------------------------------------------------- +// D3D10_DEVICE_STATE_TYPES: +// +// Used in ID3D10StateBlockMask function calls +// +//---------------------------------------------------------------------------- + +typedef enum _D3D10_DEVICE_STATE_TYPES +{ + D3D10_DST_VS = 1, // Single-value state + D3D10_DST_VS_SAMPLERS, // Count: D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT + D3D10_DST_VS_SHADER_RESOURCES, // Count: D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT + D3D10_DST_VS_CONSTANT_BUFFERS, // Count: D3D10_COMMONSHADER_CONSTANT_BUFFER_SLOT_COUNT + + D3D10_DST_GS, // Single-value state + D3D10_DST_GS_SAMPLERS, // Count: D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT + D3D10_DST_GS_SHADER_RESOURCES, // Count: D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT + D3D10_DST_GS_CONSTANT_BUFFERS, // Count: D3D10_COMMONSHADER_CONSTANT_BUFFER_SLOT_COUNT + + D3D10_DST_PS, // Single-value state + D3D10_DST_PS_SAMPLERS, // Count: D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT + D3D10_DST_PS_SHADER_RESOURCES, // Count: D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT + D3D10_DST_PS_CONSTANT_BUFFERS, // Count: D3D10_COMMONSHADER_CONSTANT_BUFFER_SLOT_COUNT + + D3D10_DST_IA_VERTEX_BUFFERS, // Count: D3D10_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT + D3D10_DST_IA_INDEX_BUFFER, // Single-value state + D3D10_DST_IA_INPUT_LAYOUT, // Single-value state + D3D10_DST_IA_PRIMITIVE_TOPOLOGY, // Single-value state + + D3D10_DST_OM_RENDER_TARGETS, // Single-value state (atomical gets/sets) + D3D10_DST_OM_DEPTH_STENCIL_STATE, // Single-value state + D3D10_DST_OM_BLEND_STATE, // Single-value state + + D3D10_DST_RS_VIEWPORTS, // Single-value state (atomical gets/sets) + D3D10_DST_RS_SCISSOR_RECTS, // Single-value state (atomical gets/sets) + D3D10_DST_RS_RASTERIZER_STATE, // Single-value state + + D3D10_DST_SO_BUFFERS, // Single-value state (atomical gets/sets) + + D3D10_DST_PREDICATION, // Single-value state +} D3D10_DEVICE_STATE_TYPES; + +//---------------------------------------------------------------------------- +// D3D10_DEVICE_STATE_TYPES: +// +// Used in ID3D10StateBlockMask function calls +// +//---------------------------------------------------------------------------- + +#ifndef D3D10_BYTES_FROM_BITS +#define D3D10_BYTES_FROM_BITS(x) (((x) + 7) / 8) +#endif // D3D10_BYTES_FROM_BITS + +typedef struct _D3D10_STATE_BLOCK_MASK +{ + BYTE VS; + BYTE VSSamplers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT)]; + BYTE VSShaderResources[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)]; + BYTE VSConstantBuffers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_SLOT_COUNT)]; + + BYTE GS; + BYTE GSSamplers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT)]; + BYTE GSShaderResources[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)]; + BYTE GSConstantBuffers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_SLOT_COUNT)]; + + BYTE PS; + BYTE PSSamplers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT)]; + BYTE PSShaderResources[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)]; + BYTE PSConstantBuffers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_SLOT_COUNT)]; + + BYTE IAVertexBuffers[D3D10_BYTES_FROM_BITS(D3D10_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT)]; + BYTE IAIndexBuffer; + BYTE IAInputLayout; + BYTE IAPrimitiveTopology; + + BYTE OMRenderTargets; + BYTE OMDepthStencilState; + BYTE OMBlendState; + + BYTE RSViewports; + BYTE RSScissorRects; + BYTE RSRasterizerState; + + BYTE SOBuffers; + + BYTE Predication; +} D3D10_STATE_BLOCK_MASK; + +////////////////////////////////////////////////////////////////////////////// +// ID3D10StateBlock ////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +typedef interface ID3D10StateBlock ID3D10StateBlock; +typedef interface ID3D10StateBlock *LPD3D10STATEBLOCK; + +// {0803425A-57F5-4dd6-9465-A87570834A08} +DEFINE_GUID(IID_ID3D10StateBlock, +0x803425a, 0x57f5, 0x4dd6, 0x94, 0x65, 0xa8, 0x75, 0x70, 0x83, 0x4a, 0x8); + +#undef INTERFACE +#define INTERFACE ID3D10StateBlock + +DECLARE_INTERFACE_(ID3D10StateBlock, IUnknown) +{ + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + STDMETHOD(Capture)(THIS) PURE; + STDMETHOD(Apply)(THIS) PURE; + STDMETHOD(GetDevice)(THIS_ ID3D10Device **ppDevice) PURE; +}; + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +//---------------------------------------------------------------------------- +// D3D10_STATE_BLOCK_MASK and manipulation functions +// ------------------------------------------------- +// +// These functions exist to facilitate working with the D3D10_STATE_BLOCK_MASK +// structure. +// +// D3D10_STATE_BLOCK_MASK *pResult or *pMask +// The state block mask to operate on +// +// D3D10_STATE_BLOCK_MASK *pA, *pB +// The source state block masks for the binary union/intersect/difference +// operations. +// +// D3D10_DEVICE_STATE_TYPES StateType +// The specific state type to enable/disable/query +// +// UINT RangeStart, RangeLength, Entry +// The specific bit or range of bits for a given state type to operate on. +// Consult the comments for D3D10_DEVICE_STATE_TYPES and +// D3D10_STATE_BLOCK_MASK for information on the valid bit ranges for +// each state. +// +//---------------------------------------------------------------------------- + +HRESULT D3D10StateBlockMaskUnion(D3D10_STATE_BLOCK_MASK *pA, D3D10_STATE_BLOCK_MASK *pB, D3D10_STATE_BLOCK_MASK *pResult); +HRESULT D3D10StateBlockMaskIntersect(D3D10_STATE_BLOCK_MASK *pA, D3D10_STATE_BLOCK_MASK *pB, D3D10_STATE_BLOCK_MASK *pResult); +HRESULT D3D10StateBlockMaskDifference(D3D10_STATE_BLOCK_MASK *pA, D3D10_STATE_BLOCK_MASK *pB, D3D10_STATE_BLOCK_MASK *pResult); +HRESULT D3D10StateBlockMaskEnableCapture(D3D10_STATE_BLOCK_MASK *pMask, D3D10_DEVICE_STATE_TYPES StateType, UINT RangeStart, UINT RangeLength); +HRESULT D3D10StateBlockMaskDisableCapture(D3D10_STATE_BLOCK_MASK *pMask, D3D10_DEVICE_STATE_TYPES StateType, UINT RangeStart, UINT RangeLength); +HRESULT D3D10StateBlockMaskEnableAll(D3D10_STATE_BLOCK_MASK *pMask); +HRESULT D3D10StateBlockMaskDisableAll(D3D10_STATE_BLOCK_MASK *pMask); +BOOL D3D10StateBlockMaskGetSetting(D3D10_STATE_BLOCK_MASK *pMask, D3D10_DEVICE_STATE_TYPES StateType, UINT Entry); + +//---------------------------------------------------------------------------- +// D3D10CreateStateBlock +// --------------------- +// +// Creates a state block object based on the mask settings specified +// in a D3D10_STATE_BLOCK_MASK structure. +// +// ID3D10Device *pDevice +// The device interface to associate with this state block +// +// D3D10_STATE_BLOCK_MASK *pStateBlockMask +// A bit mask whose settings are used to generate a state block +// object. +// +// ID3D10StateBlock **ppStateBlock +// The resulting state block object. This object will save/restore +// only those pieces of state that were set in the state block +// bit mask +//---------------------------------------------------------------------------- + +HRESULT D3D10CreateStateBlock(ID3D10Device *pDevice, D3D10_STATE_BLOCK_MASK *pStateBlockMask, ID3D10StateBlock **ppStateBlock); + +#ifdef __cplusplus +} +#endif //__cplusplus + +//---------------------------------------------------------------------------- +// D3D10_COMPILE & D3D10_EFFECT flags: +// ------------------------------------- +// +// These flags are passed in when creating an effect, and affect +// either compilation behavior or runtime effect behavior +// +// D3D10_COMPILE_CHILD_EFFECT +// Compile this .fx file to a child effect. Child effects have no initializers +// for any shared values as these are initialied in the master effect (pool). +// +// D3D10_COMPILE_DISABLE_PERFORMANCE_MODE +// By default, performance mode is enabled. Performance mode disallows +// mutable state objects by preventing non-literal expressions from appearing in +// state object definitions. Specifying this flag will disable the mode and allow +// for mutable state objects. +// +// D3D10_EFFECT_SINGLE_THREADED +// Do not attempt to synchronize with other threads loading effects into the +// same pool. +// +//---------------------------------------------------------------------------- + +#define D3D10_COMPILE_CHILD_EFFECT (1 << 0) +#define D3D10_COMPILE_DISABLE_PERFORMANCE_MODE (1 << 1) +#define D3D10_EFFECT_SINGLE_THREADED (1 << 3) + + +//---------------------------------------------------------------------------- +// D3D10_EFFECT_VARIABLE flags: +// ---------------------------- +// +// These flags describe an effect variable (global or annotation), +// and are returned in D3D10_EFFECT_VARIABLE_DESC::Flags. +// +// D3D10_EFFECT_VARIABLE_POOLED +// Indicates that the this variable or constant buffer resides +// in an effect pool. If this flag is not set, then the variable resides +// in a standalone effect (if ID3D10Effect::GetPool returns NULL) +// or a child effect (if ID3D10Effect::GetPool returns non-NULL) +// +// D3D10_EFFECT_VARIABLE_ANNOTATION +// Indicates that this is an annotation on a technique, pass, or global +// variable. Otherwise, this is a global variable. Annotations cannot +// be shared. +//---------------------------------------------------------------------------- + +#define D3D10_EFFECT_VARIABLE_POOLED (1 << 0) +#define D3D10_EFFECT_VARIABLE_ANNOTATION (1 << 1) + +////////////////////////////////////////////////////////////////////////////// +// ID3D10EffectType ////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +//---------------------------------------------------------------------------- +// D3D10_EFFECT_TYPE_DESC: +// +// Retrieved by ID3D10EffectType::GetDesc() +//---------------------------------------------------------------------------- + +typedef struct _D3D10_EFFECT_TYPE_DESC +{ + LPCSTR TypeName; // Name of the type + // (e.g. "float4" or "MyStruct") + + D3D10_SHADER_VARIABLE_CLASS Class; // (e.g. scalar, vector, object, etc.) + D3D10_SHADER_VARIABLE_TYPE Type; // (e.g. float, texture, vertexshader, etc.) + + UINT Elements; // Number of elements in this type + // (0 if not an array) + UINT Members; // Number of members + // (0 if not a structure) + UINT Rows; // Number of rows in this type + // (0 if not a numeric primitive) + UINT Columns; // Number of columns in this type + // (0 if not a numeric primitive) + + UINT PackedSize; // Number of bytes required to represent + // this data type, when tightly packed + UINT UnpackedSize; // Number of bytes occupied by this data + // type, when laid out in a constant buffer + UINT Stride; // Number of bytes to seek between elements, + // when laid out in a constant buffer +} D3D10_EFFECT_TYPE_DESC; + +typedef interface ID3D10EffectType ID3D10EffectType; +typedef interface ID3D10EffectType *LPD3D10EFFECTTYPE; + +// {4E9E1DDC-CD9D-4772-A837-00180B9B88FD} +DEFINE_GUID(IID_ID3D10EffectType, +0x4e9e1ddc, 0xcd9d, 0x4772, 0xa8, 0x37, 0x0, 0x18, 0xb, 0x9b, 0x88, 0xfd); + +#undef INTERFACE +#define INTERFACE ID3D10EffectType + +DECLARE_INTERFACE(ID3D10EffectType) +{ + STDMETHOD_(BOOL, IsValid)(THIS) PURE; + STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_TYPE_DESC *pDesc) PURE; + STDMETHOD_(ID3D10EffectType*, GetMemberTypeByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectType*, GetMemberTypeByName)(THIS_ LPCSTR Name) PURE; + STDMETHOD_(ID3D10EffectType*, GetMemberTypeBySemantic)(THIS_ LPCSTR Semantic) PURE; + STDMETHOD_(LPCSTR, GetMemberName)(THIS_ UINT Index) PURE; + STDMETHOD_(LPCSTR, GetMemberSemantic)(THIS_ UINT Index) PURE; +}; + +////////////////////////////////////////////////////////////////////////////// +// ID3D10EffectVariable ////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +//---------------------------------------------------------------------------- +// D3D10_EFFECT_VARIABLE_DESC: +// +// Retrieved by ID3D10EffectVariable::GetDesc() +//---------------------------------------------------------------------------- + +typedef struct _D3D10_EFFECT_VARIABLE_DESC +{ + LPCSTR Name; // Name of this variable, annotation, + // or structure member + LPCSTR Semantic; // Semantic string of this variable + // or structure member (NULL for + // annotations or if not present) + + UINT Flags; // D3D10_EFFECT_VARIABLE_* flags + UINT Annotations; // Number of annotations on this variable + // (always 0 for annotations) + + UINT BufferOffset; // Offset into containing cbuffer or tbuffer + // (always 0 for annotations or variables + // not in constant buffers) +} D3D10_EFFECT_VARIABLE_DESC; + +typedef interface ID3D10EffectVariable ID3D10EffectVariable; +typedef interface ID3D10EffectVariable *LPD3D10EFFECTVARIABLE; + +// {AE897105-00E6-45bf-BB8E-281DD6DB8E1B} +DEFINE_GUID(IID_ID3D10EffectVariable, +0xae897105, 0xe6, 0x45bf, 0xbb, 0x8e, 0x28, 0x1d, 0xd6, 0xdb, 0x8e, 0x1b); + +#undef INTERFACE +#define INTERFACE ID3D10EffectVariable + +// Forward defines +typedef interface ID3D10EffectScalarVariable ID3D10EffectScalarVariable; +typedef interface ID3D10EffectVectorVariable ID3D10EffectVectorVariable; +typedef interface ID3D10EffectMatrixVariable ID3D10EffectMatrixVariable; +typedef interface ID3D10EffectStringVariable ID3D10EffectStringVariable; +typedef interface ID3D10EffectShaderResourceVariable ID3D10EffectShaderResourceVariable; +typedef interface ID3D10EffectConstantBuffer ID3D10EffectConstantBuffer; +typedef interface ID3D10EffectShaderVariable ID3D10EffectShaderVariable; +typedef interface ID3D10EffectBlendVariable ID3D10EffectBlendVariable; +typedef interface ID3D10EffectDepthStencilVariable ID3D10EffectDepthStencilVariable; +typedef interface ID3D10EffectRasterizerVariable ID3D10EffectRasterizerVariable; +typedef interface ID3D10EffectSamplerVariable ID3D10EffectSamplerVariable; + +DECLARE_INTERFACE(ID3D10EffectVariable) +{ + STDMETHOD_(BOOL, IsValid)(THIS) PURE; + STDMETHOD_(ID3D10EffectType*, GetType)(THIS) PURE; + STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *pDesc) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetElement)(THIS_ UINT Index) PURE; + + STDMETHOD_(ID3D10EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; + + STDMETHOD_(ID3D10EffectScalarVariable*, AsScalar)(THIS) PURE; + STDMETHOD_(ID3D10EffectVectorVariable*, AsVector)(THIS) PURE; + STDMETHOD_(ID3D10EffectMatrixVariable*, AsMatrix)(THIS) PURE; + STDMETHOD_(ID3D10EffectStringVariable*, AsString)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; + STDMETHOD_(ID3D10EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderVariable*, AsShader)(THIS) PURE; + STDMETHOD_(ID3D10EffectBlendVariable*, AsBlend)(THIS) PURE; + STDMETHOD_(ID3D10EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; + STDMETHOD_(ID3D10EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; + STDMETHOD_(ID3D10EffectSamplerVariable*, AsSampler)(THIS) PURE; + + STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; + STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; +}; + +////////////////////////////////////////////////////////////////////////////// +// ID3D10EffectScalarVariable //////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +typedef interface ID3D10EffectScalarVariable ID3D10EffectScalarVariable; +typedef interface ID3D10EffectScalarVariable *LPD3D10EFFECTSCALARVARIABLE; + +// {00E48F7B-D2C8-49e8-A86C-022DEE53431F} +DEFINE_GUID(IID_ID3D10EffectScalarVariable, +0xe48f7b, 0xd2c8, 0x49e8, 0xa8, 0x6c, 0x2, 0x2d, 0xee, 0x53, 0x43, 0x1f); + +#undef INTERFACE +#define INTERFACE ID3D10EffectScalarVariable + +DECLARE_INTERFACE_(ID3D10EffectScalarVariable, ID3D10EffectVariable) +{ + STDMETHOD_(BOOL, IsValid)(THIS) PURE; + STDMETHOD_(ID3D10EffectType*, GetType)(THIS) PURE; + STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *pDesc) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetElement)(THIS_ UINT Index) PURE; + + STDMETHOD_(ID3D10EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; + + STDMETHOD_(ID3D10EffectScalarVariable*, AsScalar)(THIS) PURE; + STDMETHOD_(ID3D10EffectVectorVariable*, AsVector)(THIS) PURE; + STDMETHOD_(ID3D10EffectMatrixVariable*, AsMatrix)(THIS) PURE; + STDMETHOD_(ID3D10EffectStringVariable*, AsString)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; + STDMETHOD_(ID3D10EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderVariable*, AsShader)(THIS) PURE; + STDMETHOD_(ID3D10EffectBlendVariable*, AsBlend)(THIS) PURE; + STDMETHOD_(ID3D10EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; + STDMETHOD_(ID3D10EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; + STDMETHOD_(ID3D10EffectSamplerVariable*, AsSampler)(THIS) PURE; + + STDMETHOD(SetRawValue)(THIS_ void *pData, UINT ByteOffset, UINT ByteCount) PURE; + STDMETHOD(GetRawValue)(THIS_ void *pData, UINT ByteOffset, UINT ByteCount) PURE; + + STDMETHOD(SetFloat)(THIS_ float Value) PURE; + STDMETHOD(GetFloat)(THIS_ float *pValue) PURE; + + STDMETHOD(SetFloatArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE; + STDMETHOD(GetFloatArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE; + + STDMETHOD(SetInt)(THIS_ int Value) PURE; + STDMETHOD(GetInt)(THIS_ int *pValue) PURE; + + STDMETHOD(SetIntArray)(THIS_ int *pData, UINT Offset, UINT Count) PURE; + STDMETHOD(GetIntArray)(THIS_ int *pData, UINT Offset, UINT Count) PURE; + + STDMETHOD(SetBool)(THIS_ BOOL Value) PURE; + STDMETHOD(GetBool)(THIS_ BOOL *pValue) PURE; + + STDMETHOD(SetBoolArray)(THIS_ BOOL *pData, UINT Offset, UINT Count) PURE; + STDMETHOD(GetBoolArray)(THIS_ BOOL *pData, UINT Offset, UINT Count) PURE; +}; + +////////////////////////////////////////////////////////////////////////////// +// ID3D10EffectVectorVariable //////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +typedef interface ID3D10EffectVectorVariable ID3D10EffectVectorVariable; +typedef interface ID3D10EffectVectorVariable *LPD3D10EFFECTVECTORVARIABLE; + +// {62B98C44-1F82-4c67-BCD0-72CF8F217E81} +DEFINE_GUID(IID_ID3D10EffectVectorVariable, +0x62b98c44, 0x1f82, 0x4c67, 0xbc, 0xd0, 0x72, 0xcf, 0x8f, 0x21, 0x7e, 0x81); + +#undef INTERFACE +#define INTERFACE ID3D10EffectVectorVariable + +DECLARE_INTERFACE_(ID3D10EffectVectorVariable, ID3D10EffectVariable) +{ + STDMETHOD_(BOOL, IsValid)(THIS) PURE; + STDMETHOD_(ID3D10EffectType*, GetType)(THIS) PURE; + STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *pDesc) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetElement)(THIS_ UINT Index) PURE; + + STDMETHOD_(ID3D10EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; + + STDMETHOD_(ID3D10EffectScalarVariable*, AsScalar)(THIS) PURE; + STDMETHOD_(ID3D10EffectVectorVariable*, AsVector)(THIS) PURE; + STDMETHOD_(ID3D10EffectMatrixVariable*, AsMatrix)(THIS) PURE; + STDMETHOD_(ID3D10EffectStringVariable*, AsString)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; + STDMETHOD_(ID3D10EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderVariable*, AsShader)(THIS) PURE; + STDMETHOD_(ID3D10EffectBlendVariable*, AsBlend)(THIS) PURE; + STDMETHOD_(ID3D10EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; + STDMETHOD_(ID3D10EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; + STDMETHOD_(ID3D10EffectSamplerVariable*, AsSampler)(THIS) PURE; + + STDMETHOD(SetRawValue)(THIS_ void *pData, UINT ByteOffset, UINT ByteCount) PURE; + STDMETHOD(GetRawValue)(THIS_ void *pData, UINT ByteOffset, UINT ByteCount) PURE; + + STDMETHOD(SetBoolVector) (THIS_ BOOL *pData) PURE; + STDMETHOD(SetIntVector) (THIS_ int *pData) PURE; + STDMETHOD(SetFloatVector)(THIS_ float *pData) PURE; + + STDMETHOD(GetBoolVector) (THIS_ BOOL *pData) PURE; + STDMETHOD(GetIntVector) (THIS_ int *pData) PURE; + STDMETHOD(GetFloatVector)(THIS_ float *pData) PURE; + + STDMETHOD(SetBoolVectorArray) (THIS_ BOOL *pData, UINT Offset, UINT Count) PURE; + STDMETHOD(SetIntVectorArray) (THIS_ int *pData, UINT Offset, UINT Count) PURE; + STDMETHOD(SetFloatVectorArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE; + + STDMETHOD(GetBoolVectorArray) (THIS_ BOOL *pData, UINT Offset, UINT Count) PURE; + STDMETHOD(GetIntVectorArray) (THIS_ int *pData, UINT Offset, UINT Count) PURE; + STDMETHOD(GetFloatVectorArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE; +}; + +////////////////////////////////////////////////////////////////////////////// +// ID3D10EffectMatrixVariable //////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +typedef interface ID3D10EffectMatrixVariable ID3D10EffectMatrixVariable; +typedef interface ID3D10EffectMatrixVariable *LPD3D10EFFECTMATRIXVARIABLE; + +// {50666C24-B82F-4eed-A172-5B6E7E8522E0} +DEFINE_GUID(IID_ID3D10EffectMatrixVariable, +0x50666c24, 0xb82f, 0x4eed, 0xa1, 0x72, 0x5b, 0x6e, 0x7e, 0x85, 0x22, 0xe0); + +#undef INTERFACE +#define INTERFACE ID3D10EffectMatrixVariable + +DECLARE_INTERFACE_(ID3D10EffectMatrixVariable, ID3D10EffectVariable) +{ + STDMETHOD_(BOOL, IsValid)(THIS) PURE; + STDMETHOD_(ID3D10EffectType*, GetType)(THIS) PURE; + STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *pDesc) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetElement)(THIS_ UINT Index) PURE; + + STDMETHOD_(ID3D10EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; + + STDMETHOD_(ID3D10EffectScalarVariable*, AsScalar)(THIS) PURE; + STDMETHOD_(ID3D10EffectVectorVariable*, AsVector)(THIS) PURE; + STDMETHOD_(ID3D10EffectMatrixVariable*, AsMatrix)(THIS) PURE; + STDMETHOD_(ID3D10EffectStringVariable*, AsString)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; + STDMETHOD_(ID3D10EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderVariable*, AsShader)(THIS) PURE; + STDMETHOD_(ID3D10EffectBlendVariable*, AsBlend)(THIS) PURE; + STDMETHOD_(ID3D10EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; + STDMETHOD_(ID3D10EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; + STDMETHOD_(ID3D10EffectSamplerVariable*, AsSampler)(THIS) PURE; + + STDMETHOD(SetRawValue)(THIS_ void *pData, UINT ByteOffset, UINT ByteCount) PURE; + STDMETHOD(GetRawValue)(THIS_ void *pData, UINT ByteOffset, UINT ByteCount) PURE; + + STDMETHOD(SetMatrix)(THIS_ float *pData) PURE; + STDMETHOD(GetMatrix)(THIS_ float *pData) PURE; + + STDMETHOD(SetMatrixArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE; + STDMETHOD(GetMatrixArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE; + + STDMETHOD(SetMatrixTranspose)(THIS_ float *pData) PURE; + STDMETHOD(GetMatrixTranspose)(THIS_ float *pData) PURE; + + STDMETHOD(SetMatrixTransposeArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE; + STDMETHOD(GetMatrixTransposeArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE; +}; + +////////////////////////////////////////////////////////////////////////////// +// ID3D10EffectStringVariable //////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +typedef interface ID3D10EffectStringVariable ID3D10EffectStringVariable; +typedef interface ID3D10EffectStringVariable *LPD3D10EFFECTSTRINGVARIABLE; + +// {71417501-8DF9-4e0a-A78A-255F9756BAFF} +DEFINE_GUID(IID_ID3D10EffectStringVariable, +0x71417501, 0x8df9, 0x4e0a, 0xa7, 0x8a, 0x25, 0x5f, 0x97, 0x56, 0xba, 0xff); + +#undef INTERFACE +#define INTERFACE ID3D10EffectStringVariable + +DECLARE_INTERFACE_(ID3D10EffectStringVariable, ID3D10EffectVariable) +{ + STDMETHOD_(BOOL, IsValid)(THIS) PURE; + STDMETHOD_(ID3D10EffectType*, GetType)(THIS) PURE; + STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *pDesc) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetElement)(THIS_ UINT Index) PURE; + + STDMETHOD_(ID3D10EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; + + STDMETHOD_(ID3D10EffectScalarVariable*, AsScalar)(THIS) PURE; + STDMETHOD_(ID3D10EffectVectorVariable*, AsVector)(THIS) PURE; + STDMETHOD_(ID3D10EffectMatrixVariable*, AsMatrix)(THIS) PURE; + STDMETHOD_(ID3D10EffectStringVariable*, AsString)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; + STDMETHOD_(ID3D10EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderVariable*, AsShader)(THIS) PURE; + STDMETHOD_(ID3D10EffectBlendVariable*, AsBlend)(THIS) PURE; + STDMETHOD_(ID3D10EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; + STDMETHOD_(ID3D10EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; + STDMETHOD_(ID3D10EffectSamplerVariable*, AsSampler)(THIS) PURE; + + STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; + STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; + + STDMETHOD(GetString)(THIS_ LPCSTR *ppString) PURE; + STDMETHOD(GetStringArray)(THIS_ LPCSTR *ppStrings, UINT Offset, UINT Count) PURE; +}; + +////////////////////////////////////////////////////////////////////////////// +// ID3D10EffectShaderResourceVariable //////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +typedef interface ID3D10EffectShaderResourceVariable ID3D10EffectShaderResourceVariable; +typedef interface ID3D10EffectShaderResourceVariable *LPD3D10EFFECTSHADERRESOURCEVARIABLE; + +// {C0A7157B-D872-4b1d-8073-EFC2ACD4B1FC} +DEFINE_GUID(IID_ID3D10EffectShaderResourceVariable, +0xc0a7157b, 0xd872, 0x4b1d, 0x80, 0x73, 0xef, 0xc2, 0xac, 0xd4, 0xb1, 0xfc); + + +#undef INTERFACE +#define INTERFACE ID3D10EffectShaderResourceVariable + +DECLARE_INTERFACE_(ID3D10EffectShaderResourceVariable, ID3D10EffectVariable) +{ + STDMETHOD_(BOOL, IsValid)(THIS) PURE; + STDMETHOD_(ID3D10EffectType*, GetType)(THIS) PURE; + STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *pDesc) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetElement)(THIS_ UINT Index) PURE; + + STDMETHOD_(ID3D10EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; + + STDMETHOD_(ID3D10EffectScalarVariable*, AsScalar)(THIS) PURE; + STDMETHOD_(ID3D10EffectVectorVariable*, AsVector)(THIS) PURE; + STDMETHOD_(ID3D10EffectMatrixVariable*, AsMatrix)(THIS) PURE; + STDMETHOD_(ID3D10EffectStringVariable*, AsString)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; + STDMETHOD_(ID3D10EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderVariable*, AsShader)(THIS) PURE; + STDMETHOD_(ID3D10EffectBlendVariable*, AsBlend)(THIS) PURE; + STDMETHOD_(ID3D10EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; + STDMETHOD_(ID3D10EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; + STDMETHOD_(ID3D10EffectSamplerVariable*, AsSampler)(THIS) PURE; + + STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; + STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; + + STDMETHOD(SetResource)(THIS_ ID3D10ShaderResourceView *pResource) PURE; + STDMETHOD(GetResource)(THIS_ ID3D10ShaderResourceView **ppResource) PURE; + + STDMETHOD(SetResourceArray)(THIS_ ID3D10ShaderResourceView **ppResources, UINT Offset, UINT Count) PURE; + STDMETHOD(GetResourceArray)(THIS_ ID3D10ShaderResourceView **ppResources, UINT Offset, UINT Count) PURE; +}; + +////////////////////////////////////////////////////////////////////////////// +// ID3D10EffectConstantBuffer //////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +typedef interface ID3D10EffectConstantBuffer ID3D10EffectConstantBuffer; +typedef interface ID3D10EffectConstantBuffer *LPD3D10EFFECTCONSTANTBUFFER; + +// {56648F4D-CC8B-4444-A5AD-B5A3D76E91B3} +DEFINE_GUID(IID_ID3D10EffectConstantBuffer, +0x56648f4d, 0xcc8b, 0x4444, 0xa5, 0xad, 0xb5, 0xa3, 0xd7, 0x6e, 0x91, 0xb3); + +#undef INTERFACE +#define INTERFACE ID3D10EffectConstantBuffer + +DECLARE_INTERFACE_(ID3D10EffectConstantBuffer, ID3D10EffectVariable) +{ + STDMETHOD_(ID3D10EffectType*, GetType)(THIS) PURE; + STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *pDesc) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetElement)(THIS_ UINT Index) PURE; + + STDMETHOD_(ID3D10EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; + + STDMETHOD_(ID3D10EffectScalarVariable*, AsScalar)(THIS) PURE; + STDMETHOD_(ID3D10EffectVectorVariable*, AsVector)(THIS) PURE; + STDMETHOD_(ID3D10EffectMatrixVariable*, AsMatrix)(THIS) PURE; + STDMETHOD_(ID3D10EffectStringVariable*, AsString)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; + STDMETHOD_(ID3D10EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderVariable*, AsShader)(THIS) PURE; + STDMETHOD_(ID3D10EffectBlendVariable*, AsBlend)(THIS) PURE; + STDMETHOD_(ID3D10EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; + STDMETHOD_(ID3D10EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; + STDMETHOD_(ID3D10EffectSamplerVariable*, AsSampler)(THIS) PURE; + + STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; + STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; + + STDMETHOD(SetConstantBuffer)(THIS_ ID3D10Buffer *pConstantBuffer) PURE; + STDMETHOD(GetConstantBuffer)(THIS_ ID3D10Buffer **ppConstantBuffer) PURE; + + STDMETHOD(SetTextureBuffer)(THIS_ ID3D10ShaderResourceView *pTextureBuffer) PURE; + STDMETHOD(GetTextureBuffer)(THIS_ ID3D10ShaderResourceView **ppTextureBuffer) PURE; +}; + +////////////////////////////////////////////////////////////////////////////// +// ID3D10EffectShaderVariable //////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +//---------------------------------------------------------------------------- +// D3D10_EFFECT_SHADER_DESC: +// +// Retrieved by ID3D10EffectShaderVariable::GetShaderDesc() +//---------------------------------------------------------------------------- + +typedef struct _D3D10_EFFECT_SHADER_DESC +{ + CONST BYTE *pInputSignature; // Passed into CreateInputLayout, + // valid on VS and GS only + + BOOL IsInline; // Is this an anonymous shader variable + // resulting from an inline shader assignment? + + + // -- The following fields are not valid after Optimize() -- + CONST BYTE *pBytecode; // Shader bytecode + UINT BytecodeLength; + + LPCSTR SODecl; // Stream out declaration string (for GS with SO) + + UINT NumInputSignatureEntries; // Number of entries in the input signature + UINT NumOutputSignatureEntries; // Number of entries in the output signature +} D3D10_EFFECT_SHADER_DESC; + + +typedef interface ID3D10EffectShaderVariable ID3D10EffectShaderVariable; +typedef interface ID3D10EffectShaderVariable *LPD3D10EFFECTSHADERVARIABLE; + +// {80849279-C799-4797-8C33-0407A07D9E06} +DEFINE_GUID(IID_ID3D10EffectShaderVariable, +0x80849279, 0xc799, 0x4797, 0x8c, 0x33, 0x4, 0x7, 0xa0, 0x7d, 0x9e, 0x6); + +#undef INTERFACE +#define INTERFACE ID3D10EffectShaderVariable + +DECLARE_INTERFACE_(ID3D10EffectShaderVariable, ID3D10EffectVariable) +{ + STDMETHOD_(ID3D10EffectType*, GetType)(THIS) PURE; + STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *pDesc) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetElement)(THIS_ UINT Index) PURE; + + STDMETHOD_(ID3D10EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; + + STDMETHOD_(ID3D10EffectScalarVariable*, AsScalar)(THIS) PURE; + STDMETHOD_(ID3D10EffectVectorVariable*, AsVector)(THIS) PURE; + STDMETHOD_(ID3D10EffectMatrixVariable*, AsMatrix)(THIS) PURE; + STDMETHOD_(ID3D10EffectStringVariable*, AsString)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; + STDMETHOD_(ID3D10EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderVariable*, AsShader)(THIS) PURE; + STDMETHOD_(ID3D10EffectBlendVariable*, AsBlend)(THIS) PURE; + STDMETHOD_(ID3D10EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; + STDMETHOD_(ID3D10EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; + STDMETHOD_(ID3D10EffectSamplerVariable*, AsSampler)(THIS) PURE; + + STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; + STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; + + STDMETHOD(GetShaderDesc)(THIS_ UINT ShaderIndex, D3D10_EFFECT_SHADER_DESC *pDesc) PURE; + + STDMETHOD(GetVertexShader)(THIS_ UINT ShaderIndex, ID3D10VertexShader **ppVS) PURE; + STDMETHOD(GetGeometryShader)(THIS_ UINT ShaderIndex, ID3D10GeometryShader **ppGS) PURE; + STDMETHOD(GetPixelShader)(THIS_ UINT ShaderIndex, ID3D10PixelShader **ppPS) PURE; + + STDMETHOD(GetInputSignatureElementDesc)(THIS_ UINT ShaderIndex, UINT Element, D3D10_SIGNATURE_PARAMETER_DESC *pDesc) PURE; + STDMETHOD(GetOutputSignatureElementDesc)(THIS_ UINT ShaderIndex, UINT Element, D3D10_SIGNATURE_PARAMETER_DESC *pDesc) PURE; +}; + +////////////////////////////////////////////////////////////////////////////// +// ID3D10EffectBlendVariable ///////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +typedef interface ID3D10EffectBlendVariable ID3D10EffectBlendVariable; +typedef interface ID3D10EffectBlendVariable *LPD3D10EFFECTBLENDVARIABLE; + +// {1FCD2294-DF6D-4eae-86B3-0E9160CFB07B} +DEFINE_GUID(IID_ID3D10EffectBlendVariable, +0x1fcd2294, 0xdf6d, 0x4eae, 0x86, 0xb3, 0xe, 0x91, 0x60, 0xcf, 0xb0, 0x7b); + +#undef INTERFACE +#define INTERFACE ID3D10EffectBlendVariable + +DECLARE_INTERFACE_(ID3D10EffectBlendVariable, ID3D10EffectVariable) +{ + STDMETHOD_(ID3D10EffectType*, GetType)(THIS) PURE; + STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *pDesc) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetElement)(THIS_ UINT Index) PURE; + + STDMETHOD_(ID3D10EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; + + STDMETHOD_(ID3D10EffectScalarVariable*, AsScalar)(THIS) PURE; + STDMETHOD_(ID3D10EffectVectorVariable*, AsVector)(THIS) PURE; + STDMETHOD_(ID3D10EffectMatrixVariable*, AsMatrix)(THIS) PURE; + STDMETHOD_(ID3D10EffectStringVariable*, AsString)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; + STDMETHOD_(ID3D10EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderVariable*, AsShader)(THIS) PURE; + STDMETHOD_(ID3D10EffectBlendVariable*, AsBlend)(THIS) PURE; + STDMETHOD_(ID3D10EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; + STDMETHOD_(ID3D10EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; + STDMETHOD_(ID3D10EffectSamplerVariable*, AsSampler)(THIS) PURE; + + STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; + STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; + + STDMETHOD(GetBlendState)(THIS_ UINT Index, ID3D10BlendState **ppBlendState) PURE; + STDMETHOD(GetBackingStore)(THIS_ UINT Index, D3D10_BLEND_DESC *pBlendDesc) PURE; +}; + +////////////////////////////////////////////////////////////////////////////// +// ID3D10EffectDepthStencilVariable ////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +typedef interface ID3D10EffectDepthStencilVariable ID3D10EffectDepthStencilVariable; +typedef interface ID3D10EffectDepthStencilVariable *LPD3D10EFFECTDEPTHSTENCILVARIABLE; + +// {AF482368-330A-46a5-9A5C-01C71AF24C8D} +DEFINE_GUID(IID_ID3D10EffectDepthStencilVariable, +0xaf482368, 0x330a, 0x46a5, 0x9a, 0x5c, 0x1, 0xc7, 0x1a, 0xf2, 0x4c, 0x8d); + +#undef INTERFACE +#define INTERFACE ID3D10EffectDepthStencilVariable + +DECLARE_INTERFACE_(ID3D10EffectDepthStencilVariable, ID3D10EffectVariable) +{ + STDMETHOD_(ID3D10EffectType*, GetType)(THIS) PURE; + STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *pDesc) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetElement)(THIS_ UINT Index) PURE; + + STDMETHOD_(ID3D10EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; + + STDMETHOD_(ID3D10EffectScalarVariable*, AsScalar)(THIS) PURE; + STDMETHOD_(ID3D10EffectVectorVariable*, AsVector)(THIS) PURE; + STDMETHOD_(ID3D10EffectMatrixVariable*, AsMatrix)(THIS) PURE; + STDMETHOD_(ID3D10EffectStringVariable*, AsString)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; + STDMETHOD_(ID3D10EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderVariable*, AsShader)(THIS) PURE; + STDMETHOD_(ID3D10EffectBlendVariable*, AsBlend)(THIS) PURE; + STDMETHOD_(ID3D10EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; + STDMETHOD_(ID3D10EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; + STDMETHOD_(ID3D10EffectSamplerVariable*, AsSampler)(THIS) PURE; + + STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; + STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; + + STDMETHOD(GetDepthStencilState)(THIS_ UINT Index, ID3D10DepthStencilState **ppDepthStencilState) PURE; + STDMETHOD(GetBackingStore)(THIS_ UINT Index, D3D10_DEPTH_STENCIL_DESC *pDepthStencilDesc) PURE; +}; + +////////////////////////////////////////////////////////////////////////////// +// ID3D10EffectRasterizerVariable //////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +typedef interface ID3D10EffectRasterizerVariable ID3D10EffectRasterizerVariable; +typedef interface ID3D10EffectRasterizerVariable *LPD3D10EFFECTRASTERIZERVARIABLE; + +// {21AF9F0E-4D94-4ea9-9785-2CB76B8C0B34} +DEFINE_GUID(IID_ID3D10EffectRasterizerVariable, +0x21af9f0e, 0x4d94, 0x4ea9, 0x97, 0x85, 0x2c, 0xb7, 0x6b, 0x8c, 0xb, 0x34); + +#undef INTERFACE +#define INTERFACE ID3D10EffectRasterizerVariable + +DECLARE_INTERFACE_(ID3D10EffectRasterizerVariable, ID3D10EffectVariable) +{ + STDMETHOD_(ID3D10EffectType*, GetType)(THIS) PURE; + STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *pDesc) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetElement)(THIS_ UINT Index) PURE; + + STDMETHOD_(ID3D10EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; + + STDMETHOD_(ID3D10EffectScalarVariable*, AsScalar)(THIS) PURE; + STDMETHOD_(ID3D10EffectVectorVariable*, AsVector)(THIS) PURE; + STDMETHOD_(ID3D10EffectMatrixVariable*, AsMatrix)(THIS) PURE; + STDMETHOD_(ID3D10EffectStringVariable*, AsString)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; + STDMETHOD_(ID3D10EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderVariable*, AsShader)(THIS) PURE; + STDMETHOD_(ID3D10EffectBlendVariable*, AsBlend)(THIS) PURE; + STDMETHOD_(ID3D10EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; + STDMETHOD_(ID3D10EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; + STDMETHOD_(ID3D10EffectSamplerVariable*, AsSampler)(THIS) PURE; + + STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; + STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; + + STDMETHOD(GetRasterizerState)(THIS_ UINT Index, ID3D10RasterizerState **ppRasterizerState) PURE; + STDMETHOD(GetBackingStore)(THIS_ UINT Index, D3D10_RASTERIZER_DESC *pRasterizerDesc) PURE; +}; + +////////////////////////////////////////////////////////////////////////////// +// ID3D10EffectSamplerVariable /////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +typedef interface ID3D10EffectSamplerVariable ID3D10EffectSamplerVariable; +typedef interface ID3D10EffectSamplerVariable *LPD3D10EFFECTSAMPLERVARIABLE; + +// {6530D5C7-07E9-4271-A418-E7CE4BD1E480} +DEFINE_GUID(IID_ID3D10EffectSamplerVariable, +0x6530d5c7, 0x7e9, 0x4271, 0xa4, 0x18, 0xe7, 0xce, 0x4b, 0xd1, 0xe4, 0x80); + +#undef INTERFACE +#define INTERFACE ID3D10EffectSamplerVariable + +DECLARE_INTERFACE_(ID3D10EffectSamplerVariable, ID3D10EffectVariable) +{ + STDMETHOD_(ID3D10EffectType*, GetType)(THIS) PURE; + STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *pDesc) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetElement)(THIS_ UINT Index) PURE; + + STDMETHOD_(ID3D10EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; + + STDMETHOD_(ID3D10EffectScalarVariable*, AsScalar)(THIS) PURE; + STDMETHOD_(ID3D10EffectVectorVariable*, AsVector)(THIS) PURE; + STDMETHOD_(ID3D10EffectMatrixVariable*, AsMatrix)(THIS) PURE; + STDMETHOD_(ID3D10EffectStringVariable*, AsString)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; + STDMETHOD_(ID3D10EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; + STDMETHOD_(ID3D10EffectShaderVariable*, AsShader)(THIS) PURE; + STDMETHOD_(ID3D10EffectBlendVariable*, AsBlend)(THIS) PURE; + STDMETHOD_(ID3D10EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; + STDMETHOD_(ID3D10EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; + STDMETHOD_(ID3D10EffectSamplerVariable*, AsSampler)(THIS) PURE; + + STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; + STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; + + STDMETHOD(GetSampler)(THIS_ UINT Index, ID3D10SamplerState **ppSampler) PURE; + STDMETHOD(GetBackingStore)(THIS_ UINT Index, D3D10_SAMPLER_DESC *pSamplerDesc) PURE; +}; + +////////////////////////////////////////////////////////////////////////////// +// ID3D10EffectPass ////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +//---------------------------------------------------------------------------- +// D3D10_PASS_DESC: +// +// Retrieved by ID3D10EffectPass::GetDesc() +//---------------------------------------------------------------------------- + +typedef struct _D3D10_PASS_DESC +{ + LPCSTR Name; // Name of this pass (NULL if not anonymous) + UINT Annotations; // Number of annotations on this pass + + BYTE *pIAInputSignature; // Signature from VS or GS (if there is no VS) + // or NULL if neither exists + + UINT StencilRef; // Specified in SetDepthStencilState() + UINT SampleMask; // Specified in SetBlendState() + FLOAT BlendFactor[4]; // Specified in SetBlendState() +} D3D10_PASS_DESC; + +//---------------------------------------------------------------------------- +// D3D10_PASS_SHADER_DESC: +// +// Retrieved by ID3D10EffectPass::Get**ShaderDesc() +//---------------------------------------------------------------------------- + +typedef struct _D3D10_PASS_SHADER_DESC +{ + ID3D10EffectShaderVariable *pShaderVariable; // The variable that this shader came from. + // If this is an inline shader assignment, + // the returned interface will be an + // anonymous shader variable, which is + // not retrievable any other way. It's + // name in the variable description will + // be "$Anonymous". + // If there is no assignment of this type in + // the pass block, pShaderVariable != NULL, + // but pShaderVariable->IsValid() == FALSE. + + UINT ShaderIndex; // The element of pShaderVariable (if an array) + // or 0 if not applicable +} D3D10_PASS_SHADER_DESC; + +typedef interface ID3D10EffectPass ID3D10EffectPass; +typedef interface ID3D10EffectPass *LPD3D10EFFECTPASS; + +// {5CFBEB89-1A06-46e0-B282-E3F9BFA36A54} +DEFINE_GUID(IID_ID3D10EffectPass, +0x5cfbeb89, 0x1a06, 0x46e0, 0xb2, 0x82, 0xe3, 0xf9, 0xbf, 0xa3, 0x6a, 0x54); + +#undef INTERFACE +#define INTERFACE ID3D10EffectPass + +DECLARE_INTERFACE(ID3D10EffectPass) +{ + STDMETHOD_(BOOL, IsValid)(THIS) PURE; + STDMETHOD(GetDesc)(THIS_ D3D10_PASS_DESC *pDesc) PURE; + + STDMETHOD(GetVertexShaderDesc)(THIS_ D3D10_PASS_SHADER_DESC *pDesc) PURE; + STDMETHOD(GetGeometryShaderDesc)(THIS_ D3D10_PASS_SHADER_DESC *pDesc) PURE; + STDMETHOD(GetPixelShaderDesc)(THIS_ D3D10_PASS_SHADER_DESC *pDesc) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; + + STDMETHOD(Apply)(THIS_ UINT Flags) PURE; + + STDMETHOD(ComputeStateBlockMask)(THIS_ D3D10_STATE_BLOCK_MASK *pStateBlockMask) PURE; +}; + +////////////////////////////////////////////////////////////////////////////// +// ID3D10EffectTechnique ///////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +//---------------------------------------------------------------------------- +// D3D10_TECHNIQUE_DESC: +// +// Retrieved by ID3D10EffectTechnique::GetDesc() +//---------------------------------------------------------------------------- + +typedef struct _D3D10_TECHNIQUE_DESC +{ + LPCSTR Name; // Name of this technique (NULL if not anonymous) + UINT Passes; // Number of passes contained within + UINT Annotations; // Number of annotations on this technique +} D3D10_TECHNIQUE_DESC; + +typedef interface ID3D10EffectTechnique ID3D10EffectTechnique; +typedef interface ID3D10EffectTechnique *LPD3D10EFFECTTECHNIQUE; + +// {DB122CE8-D1C9-4292-B237-24ED3DE8B175} +DEFINE_GUID(IID_ID3D10EffectTechnique, +0xdb122ce8, 0xd1c9, 0x4292, 0xb2, 0x37, 0x24, 0xed, 0x3d, 0xe8, 0xb1, 0x75); + +#undef INTERFACE +#define INTERFACE ID3D10EffectTechnique + +DECLARE_INTERFACE(ID3D10EffectTechnique) +{ + STDMETHOD_(BOOL, IsValid)(THIS) PURE; + STDMETHOD(GetDesc)(THIS_ D3D10_TECHNIQUE_DESC *pDesc) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; + + STDMETHOD_(ID3D10EffectPass*, GetPassByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectPass*, GetPassByName)(THIS_ LPCSTR Name) PURE; + + STDMETHOD(ComputeStateBlockMask)(THIS_ D3D10_STATE_BLOCK_MASK *pStateBlockMask) PURE; +}; + +////////////////////////////////////////////////////////////////////////////// +// ID3D10Effect ////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +//---------------------------------------------------------------------------- +// D3D10_EFFECT_DESC: +// +// Retrieved by ID3D10Effect::GetDesc() +//---------------------------------------------------------------------------- + +typedef struct _D3D10_EFFECT_DESC +{ + //TODO: do we need these? + //LPCSTR Creator; + //UINT Version; + + BOOL IsChildEffect; // TRUE if this is a child effect, + // FALSE if this is standalone or an effect pool. + + UINT ConstantBuffers; // Number of constant buffers in this effect, + // excluding the effect pool. + UINT SharedConstantBuffers; // Number of constant buffers shared in this + // effect's pool. + + UINT GlobalVariables; // Number of global variables in this effect, + // excluding the effect pool. + UINT SharedGlobalVariables; // Number of global variables shared in this + // effect's pool. + + UINT Techniques; // Number of techniques in this effect, + // excluding the effect pool. +} D3D10_EFFECT_DESC; + +typedef interface ID3D10Effect ID3D10Effect; +typedef interface ID3D10Effect *LPD3D10EFFECT; + +// {51B0CA8B-EC0B-4519-870D-8EE1CB5017C7} +DEFINE_GUID(IID_ID3D10Effect, +0x51b0ca8b, 0xec0b, 0x4519, 0x87, 0xd, 0x8e, 0xe1, 0xcb, 0x50, 0x17, 0xc7); + +#undef INTERFACE +#define INTERFACE ID3D10Effect + +DECLARE_INTERFACE_(ID3D10Effect, IUnknown) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + STDMETHOD_(BOOL, IsValid)(THIS) PURE; + STDMETHOD_(BOOL, IsPool)(THIS) PURE; + + // Managing D3D Device + STDMETHOD(GetDevice)(THIS_ ID3D10Device** ppDevice) PURE; + + // New Reflection APIs + STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_DESC *pDesc) PURE; + + STDMETHOD_(ID3D10EffectConstantBuffer*, GetConstantBufferByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectConstantBuffer*, GetConstantBufferByName)(THIS_ LPCSTR Name) PURE; + + STDMETHOD_(ID3D10EffectVariable*, GetVariableByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetVariableByName)(THIS_ LPCSTR Name) PURE; + STDMETHOD_(ID3D10EffectVariable*, GetVariableBySemantic)(THIS_ LPCSTR Semantic) PURE; + + STDMETHOD_(ID3D10EffectTechnique*, GetTechniqueByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10EffectTechnique*, GetTechniqueByName)(THIS_ LPCSTR Name) PURE; + + STDMETHOD(Optimize)(THIS) PURE; + STDMETHOD_(BOOL, IsOptimized)(THIS) PURE; + +}; + +////////////////////////////////////////////////////////////////////////////// +// ID3D10EffectPool ////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +typedef interface ID3D10EffectPool ID3D10EffectPool; +typedef interface ID3D10EffectPool *LPD3D10EFFECTPOOL; + +// {9537AB04-3250-412e-8213-FCD2F8677933} +DEFINE_GUID(IID_ID3D10EffectPool, +0x9537ab04, 0x3250, 0x412e, 0x82, 0x13, 0xfc, 0xd2, 0xf8, 0x67, 0x79, 0x33); + +#undef INTERFACE +#define INTERFACE ID3D10EffectPool + +DECLARE_INTERFACE_(ID3D10EffectPool, IUnknown) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + STDMETHOD_(ID3D10Effect*, AsEffect)(THIS) PURE; + + // No public methods +}; + +////////////////////////////////////////////////////////////////////////////// +// APIs ////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +//---------------------------------------------------------------------------- +// D3D10CreateEffectFromXXXX: +// -------------------------- +// Creates an effect from a binary effect or file +// +// Parameters: +// +// [in] +// +// TODO: Unicode support +// TODO: Support for binary (and not just ASCII) +// +// pFileName +// Name of the ASCII (uncompiled) or binary (compiled) Effect file to load +// +// hModule +// Handle to the module containing the resource to compile from +// pResourceName +// Name of the resource within hModule to compile from +// +// pData +// Blob of effect data, either ASCII (uncompiled) or binary (compiled) +// DataLength +// Length of the data blob +// +// pDefines +// Optional NULL-terminated array of preprocessor macro definitions. +// pInclude +// Optional interface pointer to use for handling #include directives. +// If this parameter is NULL, #includes will be honored when compiling +// from file, and will error when compiling from resource or memory. +// HLSLFlags +// Compilation flags pertaining to shaders and data types, honored by +// the HLSL compiler +// FXFlags +// Compilation flags pertaining to Effect compilation, honored +// by the Effect compiler +// pDevice +// Pointer to the D3D10 device on which to create Effect resources +// pEffectPool +// Pointer to an Effect pool to share variables with or NULL +// +// [out] +// +// ppEffect +// Address of the newly created Effect interface +// ppEffectPool +// Address of the newly created Effect pool interface +// ppErrors +// If non-NULL, address of a buffer with error messages that occurred +// during parsing or compilation +// +//---------------------------------------------------------------------------- + +HRESULT WINAPI D3D10CompileEffectFromMemory(void *pData, SIZE_T DataLength, LPCSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, + ID3D10Include *pInclude, UINT HLSLFlags, UINT FXFlags, + ID3D10Blob **ppCompiledEffect, ID3D10Blob **ppErrors); + +HRESULT WINAPI D3D10CreateEffectFromMemory(void *pData, SIZE_T DataLength, UINT FXFlags, ID3D10Device *pDevice, + ID3D10EffectPool *pEffectPool, ID3D10Effect **ppEffect); + +HRESULT WINAPI D3D10CreateEffectPoolFromMemory(void *pData, SIZE_T DataLength, UINT FXFlags, ID3D10Device *pDevice, + ID3D10EffectPool **ppEffectPool); + + +//---------------------------------------------------------------------------- +// D3D10DisassembleEffect: +// ----------------------- +// Takes an effect interface, and returns a buffer containing text assembly. +// +// Parameters: +// pEffect +// Pointer to the runtime effect interface. +// EnableColorCode +// Emit HTML tags for color coding the output? +// ppDisassembly +// Returns a buffer containing the disassembled effect. +//---------------------------------------------------------------------------- + +HRESULT WINAPI D3D10DisassembleEffect(ID3D10Effect *pEffect, BOOL EnableColorCode, ID3D10Blob **ppDisassembly); + +#ifdef __cplusplus +} +#endif //__cplusplus + +#endif //__D3D10EFFECT_H__ + + diff --git a/src/dep/include/DXSDK/include/D3D10shader.h b/src/dep/include/DXSDK/include/D3D10shader.h new file mode 100644 index 0000000..a3c8e53 --- /dev/null +++ b/src/dep/include/DXSDK/include/D3D10shader.h @@ -0,0 +1,640 @@ +////////////////////////////////////////////////////////////////////////////// +// +// Copyright (c) Microsoft Corporation. All rights reserved. +// +// File: D3D10Shader.h +// Content: D3D10 Shader Types and APIs +// +////////////////////////////////////////////////////////////////////////////// + +#ifndef __D3D10SHADER_H__ +#define __D3D10SHADER_H__ + +#include "d3d10.h" + +//--------------------------------------------------------------------------- +// D3D10_TX_VERSION: +// -------------- +// Version token used to create a procedural texture filler in effects +// Used by D3D10Fill[]TX functions +//--------------------------------------------------------------------------- +#define D3D10_TX_VERSION(_Major,_Minor) (('T' << 24) | ('X' << 16) | ((_Major) << 8) | (_Minor)) + + +//---------------------------------------------------------------------------- +// D3D10SHADER flags: +// ----------------- +// D3D10_SHADER_DEBUG +// Insert debug file/line/type/symbol information. +// +// D3D10_SHADER_SKIP_VALIDATION +// Do not validate the generated code against known capabilities and +// constraints. This option is only recommended when compiling shaders +// you KNOW will work. (ie. have compiled before without this option.) +// Shaders are always validated by D3D before they are set to the device. +// +// D3D10_SHADER_SKIP_OPTIMIZATION +// Instructs the compiler to skip optimization steps during code generation. +// Unless you are trying to isolate a problem in your code using this option +// is not recommended. +// +// D3D10_SHADER_PACK_MATRIX_ROW_MAJOR +// Unless explicitly specified, matrices will be packed in row-major order +// on input and output from the shader. +// +// D3D10_SHADER_PACK_MATRIX_COLUMN_MAJOR +// Unless explicitly specified, matrices will be packed in column-major +// order on input and output from the shader. This is generally more +// efficient, since it allows vector-matrix multiplication to be performed +// using a series of dot-products. +// +// D3D10_SHADER_PARTIAL_PRECISION +// Force all computations in resulting shader to occur at partial precision. +// This may result in faster evaluation of shaders on some hardware. +// +// D3D10_SHADER_FORCE_VS_SOFTWARE_NO_OPT +// Force compiler to compile against the next highest available software +// target for vertex shaders. This flag also turns optimizations off, +// and debugging on. +// +// D3D10_SHADER_FORCE_PS_SOFTWARE_NO_OPT +// Force compiler to compile against the next highest available software +// target for pixel shaders. This flag also turns optimizations off, +// and debugging on. +// +// D3D10_SHADER_NO_PRESHADER +// Disables Preshaders. Using this flag will cause the compiler to not +// pull out static expression for evaluation on the host cpu +// +// D3D10_SHADER_AVOID_FLOW_CONTROL +// Hint compiler to avoid flow-control constructs where possible. +// +// D3D10_SHADER_PREFER_FLOW_CONTROL +// Hint compiler to prefer flow-control constructs where possible. +// +// D3D10_SHADER_ENABLE_STRICTNESS +// By default, the HLSL/Effect compilers are not strict on deprecated syntax. +// Specifying this flag enables the strict mode. Deprecated syntax may be +// removed in a future release, and enabling syntax is a good way to make sure +// your shaders comply to the latest spec. +// +// D3D10_SHADER_ENABLE_BACKWARDS_COMPATIBILITY +// This enables older shaders to compile to 4_0 targets. +// +//---------------------------------------------------------------------------- + +#define D3D10_SHADER_DEBUG (1 << 0) +#define D3D10_SHADER_SKIP_VALIDATION (1 << 1) +#define D3D10_SHADER_SKIP_OPTIMIZATION (1 << 2) +#define D3D10_SHADER_PACK_MATRIX_ROW_MAJOR (1 << 3) +#define D3D10_SHADER_PACK_MATRIX_COLUMN_MAJOR (1 << 4) +#define D3D10_SHADER_PARTIAL_PRECISION (1 << 5) +#define D3D10_SHADER_FORCE_VS_SOFTWARE_NO_OPT (1 << 6) +#define D3D10_SHADER_FORCE_PS_SOFTWARE_NO_OPT (1 << 7) +#define D3D10_SHADER_NO_PRESHADER (1 << 8) +#define D3D10_SHADER_AVOID_FLOW_CONTROL (1 << 9) +#define D3D10_SHADER_PREFER_FLOW_CONTROL (1 << 10) +#define D3D10_SHADER_ENABLE_STRICTNESS (1 << 11) +#define D3D10_SHADER_ENABLE_BACKWARDS_COMPATIBILITY (1 << 12) + + + +//---------------------------------------------------------------------------- +// D3D10_SHADER_MACRO: +// ---------- +// Preprocessor macro definition. The application pass in a NULL-terminated +// array of this structure to various D3D10 APIs. This enables the application +// to #define tokens at runtime, before the file is parsed. +//---------------------------------------------------------------------------- + +typedef struct _D3D10_SHADER_MACRO +{ + LPCSTR Name; + LPCSTR Definition; + +} D3D10_SHADER_MACRO, *LPD3D10_SHADER_MACRO; + + +//---------------------------------------------------------------------------- +// D3D10_SHADER_VARIABLE_CLASS: +//---------------------------------------------------------------------------- + +typedef enum _D3D10_SHADER_VARIABLE_CLASS +{ + D3D10_SVC_SCALAR, + D3D10_SVC_VECTOR, + D3D10_SVC_MATRIX_ROWS, + D3D10_SVC_MATRIX_COLUMNS, + D3D10_SVC_OBJECT, + D3D10_SVC_STRUCT, + + // force 32-bit size enum + D3D10_SVC_FORCE_DWORD = 0x7fffffff + +} D3D10_SHADER_VARIABLE_CLASS, *LPD3D10_SHADER_VARIABLE_CLASS; + +//---------------------------------------------------------------------------- +// D3D10_SHADER_VARIABLE_TYPE: +//---------------------------------------------------------------------------- + +typedef enum _D3D10_SHADER_VARIABLE_TYPE +{ + D3D10_SVT_VOID = 0, + D3D10_SVT_BOOL = 1, + D3D10_SVT_INT = 2, + D3D10_SVT_FLOAT = 3, + D3D10_SVT_STRING = 4, + D3D10_SVT_TEXTURE = 5, + D3D10_SVT_TEXTURE1D = 6, + D3D10_SVT_TEXTURE2D = 7, + D3D10_SVT_TEXTURE3D = 8, + D3D10_SVT_TEXTURECUBE = 9, + D3D10_SVT_SAMPLER = 10, + D3D10_SVT_PIXELSHADER = 15, + D3D10_SVT_VERTEXSHADER = 16, + D3D10_SVT_UINT = 19, + D3D10_SVT_UINT8 = 20, + D3D10_SVT_GEOMETRYSHADER = 21, + D3D10_SVT_RASTERIZER = 22, + D3D10_SVT_DEPTHSTENCIL = 23, + D3D10_SVT_BLEND = 24, + D3D10_SVT_BUFFER = 25, + D3D10_SVT_CBUFFER = 26, + D3D10_SVT_TBUFFER = 27, + D3D10_SVT_TEXTURE1DARRAY = 28, + D3D10_SVT_TEXTURE2DARRAY = 29, + + // force 32-bit size enum + D3D10_SVT_FORCE_DWORD = 0x7fffffff + +} D3D10_SHADER_VARIABLE_TYPE, *LPD3D10_SHADER_VARIABLE_TYPE; + +//---------------------------------------------------------------------------- +// D3D10_SHADER_INPUT_TYPE +//---------------------------------------------------------------------------- + +typedef enum _D3D10_SHADER_INPUT_TYPE +{ + D3D10_SIT_CBUFFER, + D3D10_SIT_TBUFFER, + D3D10_SIT_TEXTURE, + D3D10_SIT_SAMPLER, +} D3D10_SHADER_INPUT_TYPE, *LPD3D10_SHADER_INPUT_TYPE; + +typedef enum _D3D10_CBUFFER_TYPE +{ + D3D10_CT_CBUFFER, + D3D10_CT_TBUFFER, +} D3D10_CBUFFER_TYPE, *LPD3D10_CBUFFER_TYPE; + +typedef enum D3D10_NAME +{ + D3D10_NAME_UNDEFINED = 0, + D3D10_NAME_POSITION = 1, + D3D10_NAME_CLIP_DISTANCE = 2, + D3D10_NAME_CULL_DISTANCE = 3, + D3D10_NAME_RENDER_TARGET_ARRAY_INDEX = 4, + D3D10_NAME_VIEWPORT_ARRAY_INDEX = 5, + D3D10_NAME_VERTEX_ID = 6, + D3D10_NAME_PRIMITIVE_ID = 7, + D3D10_NAME_INSTANCE_ID = 8, + D3D10_NAME_IS_FRONT_FACE = 9 +} D3D10_NAME; + +typedef enum D3D10_RESOURCE_DIMENSION +{ + D3D10_RESOURCE_DIMENSION_UNKNOWN = 0, + D3D10_RESOURCE_DIMENSION_BUFFER = 1, + D3D10_RESOURCE_DIMENSION_TEXTURE1D = 2, + D3D10_RESOURCE_DIMENSION_TEXTURE2D = 3, + D3D10_RESOURCE_DIMENSION_TEXTURE3D = 4, + D3D10_RESOURCE_DIMENSION_TEXTURECUBE = 5, + D3D10_RESOURCE_DIMENSION_TEXTURE1DARRAY = 6, + D3D10_RESOURCE_DIMENSION_TEXTURE2DARRAY = 7, +} D3D10_RESOURCE_DIMENSION; + +typedef enum D3D10_RESOURCE_RETURN_TYPE +{ + D3D10_RETURN_TYPE_UNORM = 1, + D3D10_RETURN_TYPE_SNORM = 2, + D3D10_RETURN_TYPE_SINT = 3, + D3D10_RETURN_TYPE_UINT = 4, + D3D10_RETURN_TYPE_FLOAT = 5, + D3D10_RETURN_TYPE_MIXED = 6, +} D3D10_RESOURCE_RETURN_TYPE; + +typedef enum D3D10_REGISTER_COMPONENT_TYPE +{ + D3D10_REGISTER_COMPONENT_UNKNOWN = 0, + D3D10_REGISTER_COMPONENT_UINT32 = 1, + D3D10_REGISTER_COMPONENT_SINT32 = 2, + D3D10_REGISTER_COMPONENT_FLOAT32 = 3 +} D3D10_REGISTER_COMPONENT_TYPE; + + +//---------------------------------------------------------------------------- +// D3D10_INCLUDE_TYPE: +//---------------------------------------------------------------------------- + +typedef enum _D3D10_INCLUDE_TYPE +{ + D3D10_INCLUDE_LOCAL, + D3D10_INCLUDE_SYSTEM, + + // force 32-bit size enum + D3D10_INCLUDE_FORCE_DWORD = 0x7fffffff + +} D3D10_INCLUDE_TYPE, *LPD3D10_INCLUDE_TYPE; + + +//---------------------------------------------------------------------------- +// ID3D10Include: +// ------------- +// This interface is intended to be implemented by the application, and can +// be used by various D3D10 APIs. This enables application-specific handling +// of #include directives in source files. +// +// Open() +// Opens an include file. If successful, it should fill in ppData and +// pBytes. The data pointer returned must remain valid until Close is +// subsequently called. +// Close() +// Closes an include file. If Open was successful, Close is guaranteed +// to be called before the API using this interface returns. +//---------------------------------------------------------------------------- + +typedef interface ID3D10Include ID3D10Include; +typedef interface ID3D10Include *LPD3D10INCLUDE; + +#undef INTERFACE +#define INTERFACE ID3D10Include + +DECLARE_INTERFACE(ID3D10Include) +{ + STDMETHOD(Open)(THIS_ D3D10_INCLUDE_TYPE IncludeType, LPCSTR pFileName, LPCVOID pParentData, LPCVOID *ppData, UINT *pBytes) PURE; + STDMETHOD(Close)(THIS_ LPCVOID pData) PURE; +}; + + +//---------------------------------------------------------------------------- +// ID3D10ShaderReflection: +//---------------------------------------------------------------------------- + +// +// Structure definitions +// + +typedef struct _D3D10_SHADER_DESC +{ + UINT Version; // Shader version + LPCSTR Creator; // Creator string + UINT Flags; // Shader compilation/parse flags + + UINT ConstantBuffers; // Number of constant buffers + UINT BoundResources; // Number of bound resources + UINT InputParameters; // Number of parameters in the input signature + UINT OutputParameters; // Number of parameters in the output signature +} D3D10_SHADER_DESC; + +typedef struct _D3D10_SHADER_BUFFER_DESC +{ + LPCSTR Name; // Name of the constant buffer + D3D10_CBUFFER_TYPE Type; // Indicates that this is a CBuffer or TBuffer + UINT Variables; // Number of member variables + UINT Size; // Size of CB (in bytes) +} D3D10_SHADER_BUFFER_DESC; + +typedef struct _D3D10_SHADER_VARIABLE_DESC +{ + LPCSTR Name; // Name of the variable + UINT StartOffset; // Offset in constant buffer's backing store + UINT Size; // Size of variable (in bytes) + LPVOID DefaultValue; // Raw pointer to default value +} D3D10_SHADER_VARIABLE_DESC; + +typedef struct _D3D10_SHADER_TYPE_DESC +{ + D3D10_SHADER_VARIABLE_CLASS Class; // Variable class (e.g. object, matrix, etc.) + D3D10_SHADER_VARIABLE_TYPE Type; // Variable type (e.g. float, sampler, etc.) + UINT Rows; // Number of rows (for matrices, 1 for other numeric, 0 if not applicable) + UINT Columns; // Number of columns (for vectors & matrices, 1 for other numeric, 0 if not applicable) + UINT Elements; // Number of elements (0 if not an array) + UINT Members; // Number of members (0 if not a structure) +} D3D10_SHADER_TYPE_DESC; + +typedef struct _D3D10_SHADER_INPUT_BIND_DESC +{ + LPCSTR Name; // Name of the resource + D3D10_SHADER_INPUT_TYPE Type; // Type of resource (e.g. texture, cbuffer, etc.) + UINT BindPoint; // Starting bind point + UINT BindCount; // Number of contiguous bind points (for arrays) + + D3D10_RESOURCE_RETURN_TYPE ReturnType; // Return type (if texture) + D3D10_RESOURCE_DIMENSION Dimension; // Dimension (if texture) +} D3D10_SHADER_INPUT_BIND_DESC; + +typedef struct _D3D10_SIGNATURE_PARAMETER_DESC +{ + LPCSTR SemanticName; // Name of the semantic + UINT SemanticIndex; // Index of the semantic + UINT Register; // Number of member variables + D3D10_NAME SystemValueType;// A predefined system value, or D3D10_NAME_UNDEFINED if not applicable + D3D10_REGISTER_COMPONENT_TYPE ComponentType;// Scalar type (e.g. uint, float, etc.) + BYTE Mask; // Mask to indicate which components of the register + // are used (combination of D3D10_COMPONENT_MASK values) + BYTE ReadWriteMask; // Mask to indicate whether a given component is + // never written (if this is an output signature) or + // always read (if this is an input signature). + // (combination of D3D10_COMPONENT_MASK values) + +} D3D10_SIGNATURE_PARAMETER_DESC; + +// +// Interface definitions +// + +typedef interface ID3D10ShaderReflectionType ID3D10ShaderReflectionType; +typedef interface ID3D10ShaderReflectionType *LPD3D10SHADERREFLECTIONTYPE; + +// {C530AD7D-9B16-4395-A979-BA2ECFF83ADD} +DEFINE_GUID(IID_ID3D10ShaderReflectionType, +0xc530ad7d, 0x9b16, 0x4395, 0xa9, 0x79, 0xba, 0x2e, 0xcf, 0xf8, 0x3a, 0xdd); + +#undef INTERFACE +#define INTERFACE ID3D10ShaderReflectionType + +DECLARE_INTERFACE(ID3D10ShaderReflectionType) +{ + STDMETHOD(GetDesc)(THIS_ D3D10_SHADER_TYPE_DESC *pDesc) PURE; + + STDMETHOD_(ID3D10ShaderReflectionType*, GetMemberTypeByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10ShaderReflectionType*, GetMemberTypeByName)(THIS_ LPCSTR Name) PURE; + STDMETHOD_(LPCSTR, GetMemberTypeName)(THIS_ UINT Index) PURE; +}; + +typedef interface ID3D10ShaderReflectionVariable ID3D10ShaderReflectionVariable; +typedef interface ID3D10ShaderReflectionVariable *LPD3D10SHADERREFLECTIONVARIABLE; + +// {1BF63C95-2650-405d-99C1-3636BD1DA0A1} +DEFINE_GUID(IID_ID3D10ShaderReflectionVariable, +0x1bf63c95, 0x2650, 0x405d, 0x99, 0xc1, 0x36, 0x36, 0xbd, 0x1d, 0xa0, 0xa1); + +#undef INTERFACE +#define INTERFACE ID3D10ShaderReflectionVariable + +DECLARE_INTERFACE(ID3D10ShaderReflectionVariable) +{ + STDMETHOD(GetDesc)(THIS_ D3D10_SHADER_VARIABLE_DESC *pDesc) PURE; + + STDMETHOD_(ID3D10ShaderReflectionType*, GetType)(THIS) PURE; +}; + +typedef interface ID3D10ShaderReflectionConstantBuffer ID3D10ShaderReflectionConstantBuffer; +typedef interface ID3D10ShaderReflectionConstantBuffer *LPD3D10SHADERREFLECTIONCONSTANTBUFFER; + +// {66C66A94-DDDD-4b62-A66A-F0DA33C2B4D0} +DEFINE_GUID(IID_ID3D10ShaderReflectionConstantBuffer, +0x66c66a94, 0xdddd, 0x4b62, 0xa6, 0x6a, 0xf0, 0xda, 0x33, 0xc2, 0xb4, 0xd0); + +#undef INTERFACE +#define INTERFACE ID3D10ShaderReflectionConstantBuffer + +DECLARE_INTERFACE(ID3D10ShaderReflectionConstantBuffer) +{ + STDMETHOD(GetDesc)(THIS_ D3D10_SHADER_BUFFER_DESC *pDesc) PURE; + + STDMETHOD_(ID3D10ShaderReflectionVariable*, GetVariableByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10ShaderReflectionVariable*, GetVariableByName)(THIS_ LPCSTR Name) PURE; +}; + +typedef interface ID3D10ShaderReflection ID3D10ShaderReflection; +typedef interface ID3D10ShaderReflection *LPD3D10SHADERREFLECTION; + +// {D40E20B6-F8F7-42ad-AB20-4BAF8F15DFAA} +DEFINE_GUID(IID_ID3D10ShaderReflection, +0xd40e20b6, 0xf8f7, 0x42ad, 0xab, 0x20, 0x4b, 0xaf, 0x8f, 0x15, 0xdf, 0xaa); + +#undef INTERFACE +#define INTERFACE ID3D10ShaderReflection + +DECLARE_INTERFACE_(ID3D10ShaderReflection, IUnknown) +{ + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + STDMETHOD(GetDesc)(THIS_ D3D10_SHADER_DESC *pDesc) PURE; + + STDMETHOD_(ID3D10ShaderReflectionConstantBuffer*, GetConstantBufferByIndex)(THIS_ UINT Index) PURE; + STDMETHOD_(ID3D10ShaderReflectionConstantBuffer*, GetConstantBufferByName)(THIS_ LPCSTR Name) PURE; + + STDMETHOD(GetResourceBindingDesc)(THIS_ UINT ResourceIndex, D3D10_SHADER_INPUT_BIND_DESC *pDesc) PURE; + + STDMETHOD(GetInputParameterDesc)(THIS_ UINT ParameterIndex, D3D10_SIGNATURE_PARAMETER_DESC *pDesc) PURE; + STDMETHOD(GetOutputParameterDesc)(THIS_ UINT ParameterIndex, D3D10_SIGNATURE_PARAMETER_DESC *pDesc) PURE; + +}; + +////////////////////////////////////////////////////////////////////////////// +// APIs ////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + + +//---------------------------------------------------------------------------- +// D3D10CompileShader: +// ------------------ +// Compiles a shader. +// +// Parameters: +// pSrcFile +// Source file name. +// hSrcModule +// Module handle. if NULL, current module will be used. +// pSrcResource +// Resource name in module. +// pSrcData +// Pointer to source code. +// SrcDataLen +// Size of source code, in bytes. +// pDefines +// Optional NULL-terminated array of preprocessor macro definitions. +// pInclude +// Optional interface pointer to use for handling #include directives. +// If this parameter is NULL, #includes will be honored when compiling +// from file, and will error when compiling from resource or memory. +// pFunctionName +// Name of the entrypoint function where execution should begin. +// pProfile +// Instruction set to be used when generating code. The D3D10 entry +// point currently supports only "vs_4_0", "ps_4_0", and "gs_4_0". +// Flags +// See D3D10_SHADER_xxx flags. +// ppShader +// Returns a buffer containing the created shader. This buffer contains +// the compiled shader code, as well as any embedded debug and symbol +// table info. (See D3D10GetShaderConstantTable) +// ppErrorMsgs +// Returns a buffer containing a listing of errors and warnings that were +// encountered during the compile. If you are running in a debugger, +// these are the same messages you will see in your debug output. +//---------------------------------------------------------------------------- + +HRESULT WINAPI D3D10CompileShader(LPCSTR pSrcData, SIZE_T SrcDataLen, LPCSTR pFileName, CONST D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude, + LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags, ID3D10Blob** ppShader, ID3D10Blob** ppErrorMsgs); + +//---------------------------------------------------------------------------- +// D3D10DisassembleShader: +// ---------------------- +// Takes a binary shader, and returns a buffer containing text assembly. +// +// Parameters: +// pShader +// Pointer to the shader byte code. +// ShaderSizeInBytes +// Size of the shader byte code in bytes. +// EnableColorCode +// Emit HTML tags for color coding the output? +// pComments +// Pointer to a comment string to include at the top of the shader. +// ppDisassembly +// Returns a buffer containing the disassembled shader. +//---------------------------------------------------------------------------- + +HRESULT WINAPI D3D10DisassembleShader(CONST UINT *pShader, BOOL EnableColorCode, LPCSTR pComments, ID3D10Blob** ppDisassembly); + +//---------------------------------------------------------------------------- +// D3D10GetShaderSize: +// ------------------ +// Returns the size of the shader blob container, in bytes. +// +// Parameters: +// pFunction +// Pointer to the function UINT stream +//---------------------------------------------------------------------------- + +UINT WINAPI D3D10GetShaderSize(CONST UINT *pFunction); + +//---------------------------------------------------------------------------- +// D3D10GetShaderVersion: +// ----------------------- +// Returns the shader version of a given shader. Returns zero if the shader +// function is NULL. +// +// Parameters: +// pFunction +// Pointer to the function UINT stream +//---------------------------------------------------------------------------- + +UINT WINAPI D3D10GetShaderVersion(CONST UINT *pFunction); + + +//---------------------------------------------------------------------------- +// D3D10GetPixelShaderProfile/D3D10GetVertexShaderProfile/D3D10GetGeometryShaderProfile: +// ----------------------------------------------------- +// Returns the name of the HLSL profile best suited to a given device. +// +// Parameters: +// pDevice +// Pointer to the device in question +//---------------------------------------------------------------------------- + +LPCSTR WINAPI D3D10GetPixelShaderProfile(ID3D10Device *pDevice); + +LPCSTR WINAPI D3D10GetVertexShaderProfile(ID3D10Device *pDevice); + +LPCSTR WINAPI D3D10GetGeometryShaderProfile(ID3D10Device *pDevice); + +//---------------------------------------------------------------------------- +// D3D10ReflectShader: +// ------------------ +// Creates a shader reflection object that can be used to retrieve information +// about a compiled shader +// +// Parameters: +// pShaderBytecode +// Pointer to a compiled shader (same pointer that is passed into +// ID3D10Device::CreateShader) +// BytecodeLength +// Length of the shader bytecode buffer +// ppReflector +// [out] Returns a ID3D10ShaderReflection object that can be used to +// retrieve shader resource and constant buffer information +// +//---------------------------------------------------------------------------- + +HRESULT WINAPI D3D10ReflectShader(void *pShaderBytecode, SIZE_T BytecodeLength, ID3D10ShaderReflection **ppReflector); + +//---------------------------------------------------------------------------- +// D3D10PreprocessShader +// --------------------- +// Creates a shader reflection object that can be used to retrieve information +// about a compiled shader +// +// Parameters: +// pSrcData +// Pointer to source code +// SrcDataLen +// Size of source code, in bytes +// pFileName +// Source file name (used for error output) +// pDefines +// Optional NULL-terminated array of preprocessor macro definitions. +// pInclude +// Optional interface pointer to use for handling #include directives. +// If this parameter is NULL, #includes will be honored when assembling +// from file, and will error when assembling from resource or memory. +// ppShaderText +// Returns a buffer containing a single large string that represents +// the resulting formatted token stream +// ppErrorMsgs +// Returns a buffer containing a listing of errors and warnings that were +// encountered during assembly. If you are running in a debugger, +// these are the same messages you will see in your debug output. +//---------------------------------------------------------------------------- + +HRESULT WINAPI D3D10PreprocessShader(LPCSTR pSrcData, SIZE_T SrcDataSize, LPCSTR pFileName, CONST D3D10_SHADER_MACRO* pDefines, + LPD3D10INCLUDE pInclude, ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorMsgs); + +////////////////////////////////////////////////////////////////////////// +// +// Shader blob manipulation routines +// --------------------------------- +// +// void *pShaderBytecode - a buffer containing the result of an HLSL +// compilation. Typically this opaque buffer contains several +// discrete sections including the shader executable code, the input +// signature, and the output signature. This can typically be retrieved +// by calling ID3D10Blob::GetBufferPointer() on the returned blob +// from HLSL's compile APIs. +// +// UINT BytecodeLength - the length of pShaderBytecode. This can +// typically be retrieved by calling ID3D10Blob::GetBufferSize() +// on the returned blob from HLSL's compile APIs. +// +// ID3D10Blob **ppSignatureBlob(s) - a newly created buffer that +// contains only the signature portions of the original bytecode. +// This is a copy; the original bytecode is not modified. You may +// specify NULL for this parameter to have the bytecode validated +// for the presence of the corresponding signatures without actually +// copying them and creating a new blob. +// +// Returns E_INVALIDARG if any required parameters are NULL +// Returns E_FAIL is the bytecode is corrupt or missing signatures +// Returns S_OK on success +// +////////////////////////////////////////////////////////////////////////// + +HRESULT D3D10GetInputSignatureBlob(void *pShaderBytecode, SIZE_T BytecodeLength, ID3D10Blob **ppSignatureBlob); +HRESULT D3D10GetOutputSignatureBlob(void *pShaderBytecode, SIZE_T BytecodeLength, ID3D10Blob **ppSignatureBlob); +HRESULT D3D10GetInputAndOutputSignatureBlob(void *pShaderBytecode, SIZE_T BytecodeLength, ID3D10Blob **ppSignatureBlob); + +#ifdef __cplusplus +} +#endif //__cplusplus + +#endif //__D3D10SHADER_H__ + diff --git a/src/dep/include/DXSDK/include/D3DX10.h b/src/dep/include/DXSDK/include/D3DX10.h new file mode 100644 index 0000000..fa26b3f --- /dev/null +++ b/src/dep/include/DXSDK/include/D3DX10.h @@ -0,0 +1,72 @@ +////////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dx10.h +// Content: D3DX10 utility library +// +////////////////////////////////////////////////////////////////////////////// + +#ifdef __D3DX10_INTERNAL__ +#error Incorrect D3DX10 header used +#endif + +#ifndef __D3DX10_H__ +#define __D3DX10_H__ + + +// Defines +#include +#include + +#define D3DX10_DEFAULT ((UINT) -1) +#define D3DX10_FROM_FILE ((UINT) -3) +#define DXGI_FORMAT_FROM_FILE ((DXGI_FORMAT) -3) + +#ifndef D3DX10INLINE +#ifdef _MSC_VER + #if (_MSC_VER >= 1200) + #define D3DX10INLINE __forceinline + #else + #define D3DX10INLINE __inline + #endif +#else + #ifdef __cplusplus + #define D3DX10INLINE inline + #else + #define D3DX10INLINE + #endif +#endif +#endif + + + +// Includes +#include "d3d10.h" +#include "d3dx10.h" +#include "d3dx10math.h" +#include "d3dx10core.h" +#include "d3dx10tex.h" +#include "d3dx10mesh.h" +#include "d3dx10async.h" + + +// Errors +#define _FACDD 0x876 +#define MAKE_DDHRESULT( code ) MAKE_HRESULT( 1, _FACDD, code ) + +enum _D3DX10_ERR { + D3DX10_ERR_CANNOT_MODIFY_INDEX_BUFFER = MAKE_DDHRESULT(2900), + D3DX10_ERR_INVALID_MESH = MAKE_DDHRESULT(2901), + D3DX10_ERR_CANNOT_ATTR_SORT = MAKE_DDHRESULT(2902), + D3DX10_ERR_SKINNING_NOT_SUPPORTED = MAKE_DDHRESULT(2903), + D3DX10_ERR_TOO_MANY_INFLUENCES = MAKE_DDHRESULT(2904), + D3DX10_ERR_INVALID_DATA = MAKE_DDHRESULT(2905), + D3DX10_ERR_LOADED_MESH_HAS_NO_DATA = MAKE_DDHRESULT(2906), + D3DX10_ERR_DUPLICATE_NAMED_FRAGMENT = MAKE_DDHRESULT(2907), + D3DX10_ERR_CANNOT_REMOVE_LAST_ITEM = MAKE_DDHRESULT(2908), +}; + + +#endif //__D3DX10_H__ + diff --git a/src/dep/include/DXSDK/include/D3DX10core.h b/src/dep/include/DXSDK/include/D3DX10core.h new file mode 100644 index 0000000..a288a30 --- /dev/null +++ b/src/dep/include/DXSDK/include/D3DX10core.h @@ -0,0 +1,418 @@ +/////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dx10core.h +// Content: D3DX10 core types and functions +// +/////////////////////////////////////////////////////////////////////////// + +#include "d3dx10.h" + +#ifndef __D3DX10CORE_H__ +#define __D3DX10CORE_H__ + +// Current name of the DLL shipped in the same SDK as this header. +#define D3DX10_DLL_W L"d3dx10.dll" +#define D3DX10_DLL_A "d3dx10.dll" + +#ifdef UNICODE + #define D3DX10_DLL D3DX10_DLL_W +#else + #define D3DX10_DLL D3DX10_DLL_A +#endif + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +/////////////////////////////////////////////////////////////////////////// +// D3DX10_SDK_VERSION: +// ----------------- +// This identifier is passed to D3DX10CheckVersion in order to ensure that an +// application was built against the correct header files and lib files. +// This number is incremented whenever a header (or other) change would +// require applications to be rebuilt. If the version doesn't match, +// D3DX10CreateVersion will return FALSE. (The number itself has no meaning.) +/////////////////////////////////////////////////////////////////////////// + +#define D3DX10_VERSION 0x1002 +#define D3DX10_SDK_VERSION 1000 + +HRESULT WINAPI D3DX10CheckVersion(UINT D3DSdkVersion, UINT D3DX10SdkVersion); +UINT WINAPI D3DX10GetDriverLevel(ID3D10Device *pDevice); + +#ifdef __cplusplus +} +#endif //__cplusplus + + +////////////////////////////////////////////////////////////////////////////// +// D3DX10_SPRITE flags: +// ----------------- +// D3DX10_SPRITE_SAVE_STATE +// Specifies device state should be saved and restored in Begin/End. +// D3DX10SPRITE_SORT_TEXTURE +// Sprites are sorted by texture prior to drawing. This is recommended when +// drawing non-overlapping sprites of uniform depth. For example, drawing +// screen-aligned text with ID3DX10Font. +// D3DX10SPRITE_SORT_DEPTH_FRONT_TO_BACK +// Sprites are sorted by depth front-to-back prior to drawing. This is +// recommended when drawing opaque sprites of varying depths. +// D3DX10SPRITE_SORT_DEPTH_BACK_TO_FRONT +// Sprites are sorted by depth back-to-front prior to drawing. This is +// recommended when drawing transparent sprites of varying depths. +// D3DX10SPRITE_ADDREF_TEXTURES +// AddRef/Release all textures passed in to DrawSpritesBuffered +////////////////////////////////////////////////////////////////////////////// + +enum +{ + D3DX10_SPRITE_SORT_TEXTURE = 0x01, + D3DX10_SPRITE_SORT_DEPTH_BACK_TO_FRONT = 0x02, + D3DX10_SPRITE_SORT_DEPTH_FRONT_TO_BACK = 0x04, + D3DX10_SPRITE_SAVE_STATE = 0x08, + D3DX10_SPRITE_ADDREF_TEXTURES = 0x10, +}; + +typedef struct _D3DX10_SPRITE +{ + D3DXMATRIX matWorld; + + D3DXVECTOR2 TexCoord; + D3DXVECTOR2 TexSize; + + D3DXCOLOR ColorModulate; + + ID3D10ShaderResourceView *pTexture; + UINT TextureIndex; +} D3DX10_SPRITE; + + +////////////////////////////////////////////////////////////////////////////// +// ID3DX10Sprite: +// ------------ +// This object intends to provide an easy way to drawing sprites using D3D. +// +// Begin - +// Prepares device for drawing sprites. +// +// Draw - +// Draws a sprite +// +// Flush - +// Forces all batched sprites to submitted to the device. +// +// End - +// Restores device state to how it was when Begin was called. +// +////////////////////////////////////////////////////////////////////////////// + +typedef interface ID3DX10Sprite ID3DX10Sprite; +typedef interface ID3DX10Sprite *LPD3DX10SPRITE; + + +// {BA0B762D-8D28-43ec-B9DC-2F84443B0614} +DEFINE_GUID(IID_ID3DX10Sprite, +0xba0b762d, 0x8d28, 0x43ec, 0xb9, 0xdc, 0x2f, 0x84, 0x44, 0x3b, 0x6, 0x14); + + +#undef INTERFACE +#define INTERFACE ID3DX10Sprite + +DECLARE_INTERFACE_(ID3DX10Sprite, IUnknown) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + // ID3DX10Sprite + STDMETHOD(Begin)(THIS_ UINT flags) PURE; + + STDMETHOD(DrawSpritesBuffered)(THIS_ D3DX10_SPRITE *pSprites, UINT cSprites) PURE; + STDMETHOD(Flush)(THIS) PURE; + + STDMETHOD(DrawSpritesImmediate)(THIS_ D3DX10_SPRITE *pSprites, UINT cSprites, UINT cbSprite, UINT flags) PURE; + STDMETHOD(End)(THIS) PURE; + + STDMETHOD(GetViewTransform)(THIS_ D3DXMATRIX *pViewTransform) PURE; + STDMETHOD(SetViewTransform)(THIS_ D3DXMATRIX *pViewTransform) PURE; + STDMETHOD(GetProjectionTransform)(THIS_ D3DXMATRIX *pProjectionTransform) PURE; + STDMETHOD(SetProjectionTransform)(THIS_ D3DXMATRIX *pProjectionTransform) PURE; + + STDMETHOD(GetDevice)(THIS_ ID3D10Device** ppDevice) PURE; +}; + + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +HRESULT WINAPI + D3DX10CreateSprite( + ID3D10Device* pDevice, + UINT cDeviceBufferSize, + LPD3DX10SPRITE* ppSprite); + +#ifdef __cplusplus +} +#endif //__cplusplus + + +////////////////////////////////////////////////////////////////////////////// +// ID3DX10ThreadPump: +////////////////////////////////////////////////////////////////////////////// + +#undef INTERFACE +#define INTERFACE ID3DX10DataLoader + +DECLARE_INTERFACE(ID3DX10DataLoader) +{ + STDMETHOD(Load)(THIS) PURE; + STDMETHOD(Decompress)(THIS_ void **ppData, SIZE_T *pcBytes) PURE; + STDMETHOD(Destroy)(THIS) PURE; +}; + +#undef INTERFACE +#define INTERFACE ID3DX10DataProcessor + +DECLARE_INTERFACE(ID3DX10DataProcessor) +{ + STDMETHOD(Process)(THIS_ void *pData, SIZE_T cBytes) PURE; + STDMETHOD(CreateDeviceObject)(THIS_ void **ppDataObject) PURE; + STDMETHOD(Destroy)(THIS) PURE; +}; + +// {C93FECFA-6967-478a-ABBC-402D90621FCB} +DEFINE_GUID(IID_ID3DX10ThreadPump, +0xc93fecfa, 0x6967, 0x478a, 0xab, 0xbc, 0x40, 0x2d, 0x90, 0x62, 0x1f, 0xcb); + +#undef INTERFACE +#define INTERFACE ID3DX10ThreadPump + +DECLARE_INTERFACE_(ID3DX10ThreadPump, IUnknown) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + // ID3DX10ThreadPump + STDMETHOD(AddWorkItem)(THIS_ ID3DX10DataLoader *pDataLoader, ID3DX10DataProcessor *pDataProcessor, HRESULT *pHResult, void **ppDeviceObject) PURE; + STDMETHOD_(UINT, GetWorkItemCount)(THIS) PURE; + + STDMETHOD(WaitForAllItems)(THIS) PURE; + STDMETHOD(ProcessDeviceWorkItems)(THIS_ UINT iWorkItemCount); + + STDMETHOD(PurgeAllItems)(THIS) PURE; + STDMETHOD(GetQueueStatus)(THIS_ UINT *pIoQueue, UINT *pProcessQueue, UINT *pDeviceQueue) PURE; + +}; + +HRESULT WINAPI D3DX10CreateThreadPump(UINT cIoThreads, UINT cProcThreads, ID3DX10ThreadPump **ppThreadPump); + + +////////////////////////////////////////////////////////////////////////////// +// ID3DX10Font: +// ---------- +// Font objects contain the textures and resources needed to render a specific +// font on a specific device. +// +// GetGlyphData - +// Returns glyph cache data, for a given glyph. +// +// PreloadCharacters/PreloadGlyphs/PreloadText - +// Preloads glyphs into the glyph cache textures. +// +// DrawText - +// Draws formatted text on a D3D device. Some parameters are +// surprisingly similar to those of GDI's DrawText function. See GDI +// documentation for a detailed description of these parameters. +// If pSprite is NULL, an internal sprite object will be used. +// +////////////////////////////////////////////////////////////////////////////// + +typedef struct _D3DX10_FONT_DESCA +{ + INT Height; + UINT Width; + UINT Weight; + UINT MipLevels; + BOOL Italic; + BYTE CharSet; + BYTE OutputPrecision; + BYTE Quality; + BYTE PitchAndFamily; + CHAR FaceName[LF_FACESIZE]; + +} D3DX10_FONT_DESCA, *LPD3DX10_FONT_DESCA; + +typedef struct _D3DX10_FONT_DESCW +{ + INT Height; + UINT Width; + UINT Weight; + UINT MipLevels; + BOOL Italic; + BYTE CharSet; + BYTE OutputPrecision; + BYTE Quality; + BYTE PitchAndFamily; + WCHAR FaceName[LF_FACESIZE]; + +} D3DX10_FONT_DESCW, *LPD3DX10_FONT_DESCW; + +#ifdef UNICODE +typedef D3DX10_FONT_DESCW D3DX10_FONT_DESC; +typedef LPD3DX10_FONT_DESCW LPD3DX10_FONT_DESC; +#else +typedef D3DX10_FONT_DESCA D3DX10_FONT_DESC; +typedef LPD3DX10_FONT_DESCA LPD3DX10_FONT_DESC; +#endif + + +typedef interface ID3DX10Font ID3DX10Font; +typedef interface ID3DX10Font *LPD3DX10FONT; + + +// {D79DBB70-5F21-4d36-BBC2-FF525C213CDC} +DEFINE_GUID(IID_ID3DX10Font, +0xd79dbb70, 0x5f21, 0x4d36, 0xbb, 0xc2, 0xff, 0x52, 0x5c, 0x21, 0x3c, 0xdc); + + +#undef INTERFACE +#define INTERFACE ID3DX10Font + +DECLARE_INTERFACE_(ID3DX10Font, IUnknown) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + // ID3DX10Font + STDMETHOD(GetDevice)(THIS_ ID3D10Device** ppDevice) PURE; + STDMETHOD(GetDescA)(THIS_ D3DX10_FONT_DESCA *pDesc) PURE; + STDMETHOD(GetDescW)(THIS_ D3DX10_FONT_DESCW *pDesc) PURE; + STDMETHOD_(BOOL, GetTextMetricsA)(THIS_ TEXTMETRICA *pTextMetrics) PURE; + STDMETHOD_(BOOL, GetTextMetricsW)(THIS_ TEXTMETRICW *pTextMetrics) PURE; + + STDMETHOD_(HDC, GetDC)(THIS) PURE; + STDMETHOD(GetGlyphData)(THIS_ UINT Glyph, ID3D10ShaderResourceView** ppTexture, RECT *pBlackBox, POINT *pCellInc) PURE; + + STDMETHOD(PreloadCharacters)(THIS_ UINT First, UINT Last) PURE; + STDMETHOD(PreloadGlyphs)(THIS_ UINT First, UINT Last) PURE; + STDMETHOD(PreloadTextA)(THIS_ LPCSTR pString, INT Count) PURE; + STDMETHOD(PreloadTextW)(THIS_ LPCWSTR pString, INT Count) PURE; + + STDMETHOD_(INT, DrawTextA)(THIS_ LPD3DX10SPRITE pSprite, LPCSTR pString, INT Count, LPRECT pRect, UINT Format, D3DXCOLOR Color) PURE; + STDMETHOD_(INT, DrawTextW)(THIS_ LPD3DX10SPRITE pSprite, LPCWSTR pString, INT Count, LPRECT pRect, UINT Format, D3DXCOLOR Color) PURE; + +#ifdef __cplusplus +#ifdef UNICODE + HRESULT GetDesc(D3DX10_FONT_DESCW *pDesc) { return GetDescW(pDesc); } + HRESULT PreloadText(LPCWSTR pString, INT Count) { return PreloadTextW(pString, Count); } +#else + HRESULT GetDesc(D3DX10_FONT_DESCA *pDesc) { return GetDescA(pDesc); } + HRESULT PreloadText(LPCSTR pString, INT Count) { return PreloadTextA(pString, Count); } +#endif +#endif //__cplusplus +}; + +#ifndef GetTextMetrics +#ifdef UNICODE +#define GetTextMetrics GetTextMetricsW +#else +#define GetTextMetrics GetTextMetricsA +#endif +#endif + +#ifndef DrawText +#ifdef UNICODE +#define DrawText DrawTextW +#else +#define DrawText DrawTextA +#endif +#endif + + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + + +HRESULT WINAPI + D3DX10CreateFontA( + ID3D10Device* pDevice, + INT Height, + UINT Width, + UINT Weight, + UINT MipLevels, + BOOL Italic, + UINT CharSet, + UINT OutputPrecision, + UINT Quality, + UINT PitchAndFamily, + LPCSTR pFaceName, + LPD3DX10FONT* ppFont); + +HRESULT WINAPI + D3DX10CreateFontW( + ID3D10Device* pDevice, + INT Height, + UINT Width, + UINT Weight, + UINT MipLevels, + BOOL Italic, + UINT CharSet, + UINT OutputPrecision, + UINT Quality, + UINT PitchAndFamily, + LPCWSTR pFaceName, + LPD3DX10FONT* ppFont); + +#ifdef UNICODE +#define D3DX10CreateFont D3DX10CreateFontW +#else +#define D3DX10CreateFont D3DX10CreateFontA +#endif + + +HRESULT WINAPI + D3DX10CreateFontIndirectA( + ID3D10Device* pDevice, + CONST D3DX10_FONT_DESCA* pDesc, + LPD3DX10FONT* ppFont); + +HRESULT WINAPI + D3DX10CreateFontIndirectW( + ID3D10Device* pDevice, + CONST D3DX10_FONT_DESCW* pDesc, + LPD3DX10FONT* ppFont); + +#ifdef UNICODE +#define D3DX10CreateFontIndirect D3DX10CreateFontIndirectW +#else +#define D3DX10CreateFontIndirect D3DX10CreateFontIndirectA +#endif + +HRESULT WINAPI D3DX10UnsetAllDeviceObjects(ID3D10Device *pDevice); + +#ifdef __cplusplus +} +#endif //__cplusplus + +/////////////////////////////////////////////////////////////////////////// +// +// TODO: move these to a central error header file +// +#define _FACD3D 0x876 +#define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code ) +#define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code ) + +#define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156) +#define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540) + +#endif //__D3DX10CORE_H__ + diff --git a/src/dep/include/DXSDK/include/D3DX10math.h b/src/dep/include/DXSDK/include/D3DX10math.h new file mode 100644 index 0000000..e307044 --- /dev/null +++ b/src/dep/include/DXSDK/include/D3DX10math.h @@ -0,0 +1,1788 @@ +////////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: D3DX10math.h +// Content: D3DX10 math types and functions +// +////////////////////////////////////////////////////////////////////////////// + +#include "D3DX10.h" + +// D3DX10 and D3DX9 math look the same. You can include either one into your project. +// We are intentionally using the header define from D3DX9 math to prevent double-inclusion. +#ifndef __D3DX9MATH_H__ +#define __D3DX9MATH_H__ + +#include +#if _MSC_VER >= 1200 +#pragma warning(push) +#endif +#pragma warning(disable:4201) // anonymous unions warning + +//=========================================================================== +// +// Type definitions from D3D9 +// +//=========================================================================== + +#ifndef D3DVECTOR_DEFINED +typedef struct _D3DVECTOR { + float x; + float y; + float z; +} D3DVECTOR; +#define D3DVECTOR_DEFINED +#endif + +#ifndef D3DMATRIX_DEFINED +typedef struct _D3DMATRIX { + union { + struct { + float _11, _12, _13, _14; + float _21, _22, _23, _24; + float _31, _32, _33, _34; + float _41, _42, _43, _44; + + }; + float m[4][4]; + }; +} D3DMATRIX; +#define D3DMATRIX_DEFINED +#endif + +//=========================================================================== +// +// General purpose utilities +// +//=========================================================================== +#define D3DX_PI ((FLOAT) 3.141592654f) +#define D3DX_1BYPI ((FLOAT) 0.318309886f) + +#define D3DXToRadian( degree ) ((degree) * (D3DX_PI / 180.0f)) +#define D3DXToDegree( radian ) ((radian) * (180.0f / D3DX_PI)) + + + +//=========================================================================== +// +// 16 bit floating point numbers +// +//=========================================================================== + +#define D3DX_16F_DIG 3 // # of decimal digits of precision +#define D3DX_16F_EPSILON 4.8875809e-4f // smallest such that 1.0 + epsilon != 1.0 +#define D3DX_16F_MANT_DIG 11 // # of bits in mantissa +#define D3DX_16F_MAX 6.550400e+004 // max value +#define D3DX_16F_MAX_10_EXP 4 // max decimal exponent +#define D3DX_16F_MAX_EXP 15 // max binary exponent +#define D3DX_16F_MIN 6.1035156e-5f // min positive value +#define D3DX_16F_MIN_10_EXP (-4) // min decimal exponent +#define D3DX_16F_MIN_EXP (-12) // min binary exponent +#define D3DX_16F_RADIX 2 // exponent radix +#define D3DX_16F_ROUNDS 1 // addition rounding: near + + +typedef struct D3DXFLOAT16 +{ +#ifdef __cplusplus +public: + D3DXFLOAT16() {}; + D3DXFLOAT16( FLOAT ); + D3DXFLOAT16( CONST D3DXFLOAT16& ); + + // casting + operator FLOAT (); + + // binary operators + BOOL operator == ( CONST D3DXFLOAT16& ) const; + BOOL operator != ( CONST D3DXFLOAT16& ) const; + +protected: +#endif //__cplusplus + WORD value; +} D3DXFLOAT16, *LPD3DXFLOAT16; + + + +//=========================================================================== +// +// Vectors +// +//=========================================================================== + + +//-------------------------- +// 2D Vector +//-------------------------- +typedef struct D3DXVECTOR2 +{ +#ifdef __cplusplus +public: + D3DXVECTOR2() {}; + D3DXVECTOR2( CONST FLOAT * ); + D3DXVECTOR2( CONST D3DXFLOAT16 * ); + D3DXVECTOR2( FLOAT x, FLOAT y ); + + // casting + operator FLOAT* (); + operator CONST FLOAT* () const; + + // assignment operators + D3DXVECTOR2& operator += ( CONST D3DXVECTOR2& ); + D3DXVECTOR2& operator -= ( CONST D3DXVECTOR2& ); + D3DXVECTOR2& operator *= ( FLOAT ); + D3DXVECTOR2& operator /= ( FLOAT ); + + // unary operators + D3DXVECTOR2 operator + () const; + D3DXVECTOR2 operator - () const; + + // binary operators + D3DXVECTOR2 operator + ( CONST D3DXVECTOR2& ) const; + D3DXVECTOR2 operator - ( CONST D3DXVECTOR2& ) const; + D3DXVECTOR2 operator * ( FLOAT ) const; + D3DXVECTOR2 operator / ( FLOAT ) const; + + friend D3DXVECTOR2 operator * ( FLOAT, CONST D3DXVECTOR2& ); + + BOOL operator == ( CONST D3DXVECTOR2& ) const; + BOOL operator != ( CONST D3DXVECTOR2& ) const; + + +public: +#endif //__cplusplus + FLOAT x, y; +} D3DXVECTOR2, *LPD3DXVECTOR2; + + + +//-------------------------- +// 2D Vector (16 bit) +//-------------------------- + +typedef struct D3DXVECTOR2_16F +{ +#ifdef __cplusplus +public: + D3DXVECTOR2_16F() {}; + D3DXVECTOR2_16F( CONST FLOAT * ); + D3DXVECTOR2_16F( CONST D3DXFLOAT16 * ); + D3DXVECTOR2_16F( CONST D3DXFLOAT16 &x, CONST D3DXFLOAT16 &y ); + + // casting + operator D3DXFLOAT16* (); + operator CONST D3DXFLOAT16* () const; + + // binary operators + BOOL operator == ( CONST D3DXVECTOR2_16F& ) const; + BOOL operator != ( CONST D3DXVECTOR2_16F& ) const; + +public: +#endif //__cplusplus + D3DXFLOAT16 x, y; + +} D3DXVECTOR2_16F, *LPD3DXVECTOR2_16F; + + + +//-------------------------- +// 3D Vector +//-------------------------- +#ifdef __cplusplus +typedef struct D3DXVECTOR3 : public D3DVECTOR +{ +public: + D3DXVECTOR3() {}; + D3DXVECTOR3( CONST FLOAT * ); + D3DXVECTOR3( CONST D3DVECTOR& ); + D3DXVECTOR3( CONST D3DXFLOAT16 * ); + D3DXVECTOR3( FLOAT x, FLOAT y, FLOAT z ); + + // casting + operator FLOAT* (); + operator CONST FLOAT* () const; + + // assignment operators + D3DXVECTOR3& operator += ( CONST D3DXVECTOR3& ); + D3DXVECTOR3& operator -= ( CONST D3DXVECTOR3& ); + D3DXVECTOR3& operator *= ( FLOAT ); + D3DXVECTOR3& operator /= ( FLOAT ); + + // unary operators + D3DXVECTOR3 operator + () const; + D3DXVECTOR3 operator - () const; + + // binary operators + D3DXVECTOR3 operator + ( CONST D3DXVECTOR3& ) const; + D3DXVECTOR3 operator - ( CONST D3DXVECTOR3& ) const; + D3DXVECTOR3 operator * ( FLOAT ) const; + D3DXVECTOR3 operator / ( FLOAT ) const; + + friend D3DXVECTOR3 operator * ( FLOAT, CONST struct D3DXVECTOR3& ); + + BOOL operator == ( CONST D3DXVECTOR3& ) const; + BOOL operator != ( CONST D3DXVECTOR3& ) const; + +} D3DXVECTOR3, *LPD3DXVECTOR3; + +#else //!__cplusplus +typedef struct _D3DVECTOR D3DXVECTOR3, *LPD3DXVECTOR3; +#endif //!__cplusplus + + + +//-------------------------- +// 3D Vector (16 bit) +//-------------------------- +typedef struct D3DXVECTOR3_16F +{ +#ifdef __cplusplus +public: + D3DXVECTOR3_16F() {}; + D3DXVECTOR3_16F( CONST FLOAT * ); + D3DXVECTOR3_16F( CONST D3DVECTOR& ); + D3DXVECTOR3_16F( CONST D3DXFLOAT16 * ); + D3DXVECTOR3_16F( CONST D3DXFLOAT16 &x, CONST D3DXFLOAT16 &y, CONST D3DXFLOAT16 &z ); + + // casting + operator D3DXFLOAT16* (); + operator CONST D3DXFLOAT16* () const; + + // binary operators + BOOL operator == ( CONST D3DXVECTOR3_16F& ) const; + BOOL operator != ( CONST D3DXVECTOR3_16F& ) const; + +public: +#endif //__cplusplus + D3DXFLOAT16 x, y, z; + +} D3DXVECTOR3_16F, *LPD3DXVECTOR3_16F; + + + +//-------------------------- +// 4D Vector +//-------------------------- +typedef struct D3DXVECTOR4 +{ +#ifdef __cplusplus +public: + D3DXVECTOR4() {}; + D3DXVECTOR4( CONST FLOAT* ); + D3DXVECTOR4( CONST D3DXFLOAT16* ); + D3DXVECTOR4( CONST D3DVECTOR& xyz, FLOAT w ); + D3DXVECTOR4( FLOAT x, FLOAT y, FLOAT z, FLOAT w ); + + // casting + operator FLOAT* (); + operator CONST FLOAT* () const; + + // assignment operators + D3DXVECTOR4& operator += ( CONST D3DXVECTOR4& ); + D3DXVECTOR4& operator -= ( CONST D3DXVECTOR4& ); + D3DXVECTOR4& operator *= ( FLOAT ); + D3DXVECTOR4& operator /= ( FLOAT ); + + // unary operators + D3DXVECTOR4 operator + () const; + D3DXVECTOR4 operator - () const; + + // binary operators + D3DXVECTOR4 operator + ( CONST D3DXVECTOR4& ) const; + D3DXVECTOR4 operator - ( CONST D3DXVECTOR4& ) const; + D3DXVECTOR4 operator * ( FLOAT ) const; + D3DXVECTOR4 operator / ( FLOAT ) const; + + friend D3DXVECTOR4 operator * ( FLOAT, CONST D3DXVECTOR4& ); + + BOOL operator == ( CONST D3DXVECTOR4& ) const; + BOOL operator != ( CONST D3DXVECTOR4& ) const; + +public: +#endif //__cplusplus + FLOAT x, y, z, w; +} D3DXVECTOR4, *LPD3DXVECTOR4; + + +//-------------------------- +// 4D Vector (16 bit) +//-------------------------- +typedef struct D3DXVECTOR4_16F +{ +#ifdef __cplusplus +public: + D3DXVECTOR4_16F() {}; + D3DXVECTOR4_16F( CONST FLOAT * ); + D3DXVECTOR4_16F( CONST D3DXFLOAT16* ); + D3DXVECTOR4_16F( CONST D3DXVECTOR3_16F& xyz, CONST D3DXFLOAT16& w ); + D3DXVECTOR4_16F( CONST D3DXFLOAT16& x, CONST D3DXFLOAT16& y, CONST D3DXFLOAT16& z, CONST D3DXFLOAT16& w ); + + // casting + operator D3DXFLOAT16* (); + operator CONST D3DXFLOAT16* () const; + + // binary operators + BOOL operator == ( CONST D3DXVECTOR4_16F& ) const; + BOOL operator != ( CONST D3DXVECTOR4_16F& ) const; + +public: +#endif //__cplusplus + D3DXFLOAT16 x, y, z, w; + +} D3DXVECTOR4_16F, *LPD3DXVECTOR4_16F; + + + +//=========================================================================== +// +// Matrices +// +//=========================================================================== +#ifdef __cplusplus +typedef struct D3DXMATRIX : public D3DMATRIX +{ +public: + D3DXMATRIX() {}; + D3DXMATRIX( CONST FLOAT * ); + D3DXMATRIX( CONST D3DMATRIX& ); + D3DXMATRIX( CONST D3DXFLOAT16 * ); + D3DXMATRIX( FLOAT _11, FLOAT _12, FLOAT _13, FLOAT _14, + FLOAT _21, FLOAT _22, FLOAT _23, FLOAT _24, + FLOAT _31, FLOAT _32, FLOAT _33, FLOAT _34, + FLOAT _41, FLOAT _42, FLOAT _43, FLOAT _44 ); + + + // access grants + FLOAT& operator () ( UINT Row, UINT Col ); + FLOAT operator () ( UINT Row, UINT Col ) const; + + // casting operators + operator FLOAT* (); + operator CONST FLOAT* () const; + + // assignment operators + D3DXMATRIX& operator *= ( CONST D3DXMATRIX& ); + D3DXMATRIX& operator += ( CONST D3DXMATRIX& ); + D3DXMATRIX& operator -= ( CONST D3DXMATRIX& ); + D3DXMATRIX& operator *= ( FLOAT ); + D3DXMATRIX& operator /= ( FLOAT ); + + // unary operators + D3DXMATRIX operator + () const; + D3DXMATRIX operator - () const; + + // binary operators + D3DXMATRIX operator * ( CONST D3DXMATRIX& ) const; + D3DXMATRIX operator + ( CONST D3DXMATRIX& ) const; + D3DXMATRIX operator - ( CONST D3DXMATRIX& ) const; + D3DXMATRIX operator * ( FLOAT ) const; + D3DXMATRIX operator / ( FLOAT ) const; + + friend D3DXMATRIX operator * ( FLOAT, CONST D3DXMATRIX& ); + + BOOL operator == ( CONST D3DXMATRIX& ) const; + BOOL operator != ( CONST D3DXMATRIX& ) const; + +} D3DXMATRIX, *LPD3DXMATRIX; + +#else //!__cplusplus +typedef struct _D3DMATRIX D3DXMATRIX, *LPD3DXMATRIX; +#endif //!__cplusplus + + +//--------------------------------------------------------------------------- +// Aligned Matrices +// +// This class helps keep matrices 16-byte aligned as preferred by P4 cpus. +// It aligns matrices on the stack and on the heap or in global scope. +// It does this using __declspec(align(16)) which works on VC7 and on VC 6 +// with the processor pack. Unfortunately there is no way to detect the +// latter so this is turned on only on VC7. On other compilers this is the +// the same as D3DXMATRIX. +// +// Using this class on a compiler that does not actually do the alignment +// can be dangerous since it will not expose bugs that ignore alignment. +// E.g if an object of this class in inside a struct or class, and some code +// memcopys data in it assuming tight packing. This could break on a compiler +// that eventually start aligning the matrix. +//--------------------------------------------------------------------------- +#ifdef __cplusplus +typedef struct _D3DXMATRIXA16 : public D3DXMATRIX +{ + _D3DXMATRIXA16() {}; + _D3DXMATRIXA16( CONST FLOAT * ); + _D3DXMATRIXA16( CONST D3DMATRIX& ); + _D3DXMATRIXA16( CONST D3DXFLOAT16 * ); + _D3DXMATRIXA16( FLOAT _11, FLOAT _12, FLOAT _13, FLOAT _14, + FLOAT _21, FLOAT _22, FLOAT _23, FLOAT _24, + FLOAT _31, FLOAT _32, FLOAT _33, FLOAT _34, + FLOAT _41, FLOAT _42, FLOAT _43, FLOAT _44 ); + + // new operators + void* operator new ( size_t ); + void* operator new[] ( size_t ); + + // delete operators + void operator delete ( void* ); // These are NOT virtual; Do not + void operator delete[] ( void* ); // cast to D3DXMATRIX and delete. + + // assignment operators + _D3DXMATRIXA16& operator = ( CONST D3DXMATRIX& ); + +} _D3DXMATRIXA16; + +#else //!__cplusplus +typedef D3DXMATRIX _D3DXMATRIXA16; +#endif //!__cplusplus + + + +#if _MSC_VER >= 1300 // VC7 +#define D3DX_ALIGN16 __declspec(align(16)) +#else +#define D3DX_ALIGN16 // Earlier compiler may not understand this, do nothing. +#endif + +typedef D3DX_ALIGN16 _D3DXMATRIXA16 D3DXMATRIXA16, *LPD3DXMATRIXA16; + + + +//=========================================================================== +// +// Quaternions +// +//=========================================================================== +typedef struct D3DXQUATERNION +{ +#ifdef __cplusplus +public: + D3DXQUATERNION() {}; + D3DXQUATERNION( CONST FLOAT * ); + D3DXQUATERNION( CONST D3DXFLOAT16 * ); + D3DXQUATERNION( FLOAT x, FLOAT y, FLOAT z, FLOAT w ); + + // casting + operator FLOAT* (); + operator CONST FLOAT* () const; + + // assignment operators + D3DXQUATERNION& operator += ( CONST D3DXQUATERNION& ); + D3DXQUATERNION& operator -= ( CONST D3DXQUATERNION& ); + D3DXQUATERNION& operator *= ( CONST D3DXQUATERNION& ); + D3DXQUATERNION& operator *= ( FLOAT ); + D3DXQUATERNION& operator /= ( FLOAT ); + + // unary operators + D3DXQUATERNION operator + () const; + D3DXQUATERNION operator - () const; + + // binary operators + D3DXQUATERNION operator + ( CONST D3DXQUATERNION& ) const; + D3DXQUATERNION operator - ( CONST D3DXQUATERNION& ) const; + D3DXQUATERNION operator * ( CONST D3DXQUATERNION& ) const; + D3DXQUATERNION operator * ( FLOAT ) const; + D3DXQUATERNION operator / ( FLOAT ) const; + + friend D3DXQUATERNION operator * (FLOAT, CONST D3DXQUATERNION& ); + + BOOL operator == ( CONST D3DXQUATERNION& ) const; + BOOL operator != ( CONST D3DXQUATERNION& ) const; + +#endif //__cplusplus + FLOAT x, y, z, w; +} D3DXQUATERNION, *LPD3DXQUATERNION; + + +//=========================================================================== +// +// Planes +// +//=========================================================================== +typedef struct D3DXPLANE +{ +#ifdef __cplusplus +public: + D3DXPLANE() {}; + D3DXPLANE( CONST FLOAT* ); + D3DXPLANE( CONST D3DXFLOAT16* ); + D3DXPLANE( FLOAT a, FLOAT b, FLOAT c, FLOAT d ); + + // casting + operator FLOAT* (); + operator CONST FLOAT* () const; + + // assignment operators + D3DXPLANE& operator *= ( FLOAT ); + D3DXPLANE& operator /= ( FLOAT ); + + // unary operators + D3DXPLANE operator + () const; + D3DXPLANE operator - () const; + + // binary operators + D3DXPLANE operator * ( FLOAT ) const; + D3DXPLANE operator / ( FLOAT ) const; + + friend D3DXPLANE operator * ( FLOAT, CONST D3DXPLANE& ); + + BOOL operator == ( CONST D3DXPLANE& ) const; + BOOL operator != ( CONST D3DXPLANE& ) const; + +#endif //__cplusplus + FLOAT a, b, c, d; +} D3DXPLANE, *LPD3DXPLANE; + + +//=========================================================================== +// +// Colors +// +//=========================================================================== + +typedef struct D3DXCOLOR +{ +#ifdef __cplusplus +public: + D3DXCOLOR() {}; + D3DXCOLOR( UINT argb ); + D3DXCOLOR( CONST FLOAT * ); + D3DXCOLOR( CONST D3DXFLOAT16 * ); + D3DXCOLOR( FLOAT r, FLOAT g, FLOAT b, FLOAT a ); + + // casting + operator UINT () const; + + operator FLOAT* (); + operator CONST FLOAT* () const; + + // assignment operators + D3DXCOLOR& operator += ( CONST D3DXCOLOR& ); + D3DXCOLOR& operator -= ( CONST D3DXCOLOR& ); + D3DXCOLOR& operator *= ( FLOAT ); + D3DXCOLOR& operator /= ( FLOAT ); + + // unary operators + D3DXCOLOR operator + () const; + D3DXCOLOR operator - () const; + + // binary operators + D3DXCOLOR operator + ( CONST D3DXCOLOR& ) const; + D3DXCOLOR operator - ( CONST D3DXCOLOR& ) const; + D3DXCOLOR operator * ( FLOAT ) const; + D3DXCOLOR operator / ( FLOAT ) const; + + friend D3DXCOLOR operator * ( FLOAT, CONST D3DXCOLOR& ); + + BOOL operator == ( CONST D3DXCOLOR& ) const; + BOOL operator != ( CONST D3DXCOLOR& ) const; + +#endif //__cplusplus + FLOAT r, g, b, a; +} D3DXCOLOR, *LPD3DXCOLOR; + + + +//=========================================================================== +// +// D3DX math functions: +// +// NOTE: +// * All these functions can take the same object as in and out parameters. +// +// * Out parameters are typically also returned as return values, so that +// the output of one function may be used as a parameter to another. +// +//=========================================================================== + +//-------------------------- +// Float16 +//-------------------------- + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +// Converts an array 32-bit floats to 16-bit floats +D3DXFLOAT16* WINAPI D3DXFloat32To16Array + ( D3DXFLOAT16 *pOut, CONST FLOAT *pIn, UINT n ); + +// Converts an array 16-bit floats to 32-bit floats +FLOAT* WINAPI D3DXFloat16To32Array + ( FLOAT *pOut, CONST D3DXFLOAT16 *pIn, UINT n ); + +#ifdef __cplusplus +} +#endif + + +//-------------------------- +// 2D Vector +//-------------------------- + +// inline + +FLOAT D3DXVec2Length + ( CONST D3DXVECTOR2 *pV ); + +FLOAT D3DXVec2LengthSq + ( CONST D3DXVECTOR2 *pV ); + +FLOAT D3DXVec2Dot + ( CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ); + +// Z component of ((x1,y1,0) cross (x2,y2,0)) +FLOAT D3DXVec2CCW + ( CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ); + +D3DXVECTOR2* D3DXVec2Add + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ); + +D3DXVECTOR2* D3DXVec2Subtract + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ); + +// Minimize each component. x = min(x1, x2), y = min(y1, y2) +D3DXVECTOR2* D3DXVec2Minimize + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ); + +// Maximize each component. x = max(x1, x2), y = max(y1, y2) +D3DXVECTOR2* D3DXVec2Maximize + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ); + +D3DXVECTOR2* D3DXVec2Scale + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV, FLOAT s ); + +// Linear interpolation. V1 + s(V2-V1) +D3DXVECTOR2* D3DXVec2Lerp + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2, + FLOAT s ); + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +D3DXVECTOR2* WINAPI D3DXVec2Normalize + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV ); + +// Hermite interpolation between position V1, tangent T1 (when s == 0) +// and position V2, tangent T2 (when s == 1). +D3DXVECTOR2* WINAPI D3DXVec2Hermite + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pT1, + CONST D3DXVECTOR2 *pV2, CONST D3DXVECTOR2 *pT2, FLOAT s ); + +// CatmullRom interpolation between V1 (when s == 0) and V2 (when s == 1) +D3DXVECTOR2* WINAPI D3DXVec2CatmullRom + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV0, CONST D3DXVECTOR2 *pV1, + CONST D3DXVECTOR2 *pV2, CONST D3DXVECTOR2 *pV3, FLOAT s ); + +// Barycentric coordinates. V1 + f(V2-V1) + g(V3-V1) +D3DXVECTOR2* WINAPI D3DXVec2BaryCentric + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2, + CONST D3DXVECTOR2 *pV3, FLOAT f, FLOAT g); + +// Transform (x, y, 0, 1) by matrix. +D3DXVECTOR4* WINAPI D3DXVec2Transform + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR2 *pV, CONST D3DXMATRIX *pM ); + +// Transform (x, y, 0, 1) by matrix, project result back into w=1. +D3DXVECTOR2* WINAPI D3DXVec2TransformCoord + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV, CONST D3DXMATRIX *pM ); + +// Transform (x, y, 0, 0) by matrix. +D3DXVECTOR2* WINAPI D3DXVec2TransformNormal + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV, CONST D3DXMATRIX *pM ); + +// Transform Array (x, y, 0, 1) by matrix. +D3DXVECTOR4* WINAPI D3DXVec2TransformArray + ( D3DXVECTOR4 *pOut, UINT OutStride, CONST D3DXVECTOR2 *pV, UINT VStride, CONST D3DXMATRIX *pM, UINT n); + +// Transform Array (x, y, 0, 1) by matrix, project result back into w=1. +D3DXVECTOR2* WINAPI D3DXVec2TransformCoordArray + ( D3DXVECTOR2 *pOut, UINT OutStride, CONST D3DXVECTOR2 *pV, UINT VStride, CONST D3DXMATRIX *pM, UINT n ); + +// Transform Array (x, y, 0, 0) by matrix. +D3DXVECTOR2* WINAPI D3DXVec2TransformNormalArray + ( D3DXVECTOR2 *pOut, UINT OutStride, CONST D3DXVECTOR2 *pV, UINT VStride, CONST D3DXMATRIX *pM, UINT n ); + + + +#ifdef __cplusplus +} +#endif + + +//-------------------------- +// 3D Vector +//-------------------------- + +// inline + +FLOAT D3DXVec3Length + ( CONST D3DXVECTOR3 *pV ); + +FLOAT D3DXVec3LengthSq + ( CONST D3DXVECTOR3 *pV ); + +FLOAT D3DXVec3Dot + ( CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ); + +D3DXVECTOR3* D3DXVec3Cross + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ); + +D3DXVECTOR3* D3DXVec3Add + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ); + +D3DXVECTOR3* D3DXVec3Subtract + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ); + +// Minimize each component. x = min(x1, x2), y = min(y1, y2), ... +D3DXVECTOR3* D3DXVec3Minimize + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ); + +// Maximize each component. x = max(x1, x2), y = max(y1, y2), ... +D3DXVECTOR3* D3DXVec3Maximize + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ); + +D3DXVECTOR3* D3DXVec3Scale + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV, FLOAT s); + +// Linear interpolation. V1 + s(V2-V1) +D3DXVECTOR3* D3DXVec3Lerp + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2, + FLOAT s ); + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +D3DXVECTOR3* WINAPI D3DXVec3Normalize + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV ); + +// Hermite interpolation between position V1, tangent T1 (when s == 0) +// and position V2, tangent T2 (when s == 1). +D3DXVECTOR3* WINAPI D3DXVec3Hermite + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pT1, + CONST D3DXVECTOR3 *pV2, CONST D3DXVECTOR3 *pT2, FLOAT s ); + +// CatmullRom interpolation between V1 (when s == 0) and V2 (when s == 1) +D3DXVECTOR3* WINAPI D3DXVec3CatmullRom + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV0, CONST D3DXVECTOR3 *pV1, + CONST D3DXVECTOR3 *pV2, CONST D3DXVECTOR3 *pV3, FLOAT s ); + +// Barycentric coordinates. V1 + f(V2-V1) + g(V3-V1) +D3DXVECTOR3* WINAPI D3DXVec3BaryCentric + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2, + CONST D3DXVECTOR3 *pV3, FLOAT f, FLOAT g); + +// Transform (x, y, z, 1) by matrix. +D3DXVECTOR4* WINAPI D3DXVec3Transform + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR3 *pV, CONST D3DXMATRIX *pM ); + +// Transform (x, y, z, 1) by matrix, project result back into w=1. +D3DXVECTOR3* WINAPI D3DXVec3TransformCoord + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV, CONST D3DXMATRIX *pM ); + +// Transform (x, y, z, 0) by matrix. If you transforming a normal by a +// non-affine matrix, the matrix you pass to this function should be the +// transpose of the inverse of the matrix you would use to transform a coord. +D3DXVECTOR3* WINAPI D3DXVec3TransformNormal + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV, CONST D3DXMATRIX *pM ); + + +// Transform Array (x, y, z, 1) by matrix. +D3DXVECTOR4* WINAPI D3DXVec3TransformArray + ( D3DXVECTOR4 *pOut, UINT OutStride, CONST D3DXVECTOR3 *pV, UINT VStride, CONST D3DXMATRIX *pM, UINT n ); + +// Transform Array (x, y, z, 1) by matrix, project result back into w=1. +D3DXVECTOR3* WINAPI D3DXVec3TransformCoordArray + ( D3DXVECTOR3 *pOut, UINT OutStride, CONST D3DXVECTOR3 *pV, UINT VStride, CONST D3DXMATRIX *pM, UINT n ); + +// Transform (x, y, z, 0) by matrix. If you transforming a normal by a +// non-affine matrix, the matrix you pass to this function should be the +// transpose of the inverse of the matrix you would use to transform a coord. +D3DXVECTOR3* WINAPI D3DXVec3TransformNormalArray + ( D3DXVECTOR3 *pOut, UINT OutStride, CONST D3DXVECTOR3 *pV, UINT VStride, CONST D3DXMATRIX *pM, UINT n ); + +// Project vector from object space into screen space +D3DXVECTOR3* WINAPI D3DXVec3Project + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV, CONST D3D10_VIEWPORT *pViewport, + CONST D3DXMATRIX *pProjection, CONST D3DXMATRIX *pView, CONST D3DXMATRIX *pWorld); + +// Project vector from screen space into object space +D3DXVECTOR3* WINAPI D3DXVec3Unproject + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV, CONST D3D10_VIEWPORT *pViewport, + CONST D3DXMATRIX *pProjection, CONST D3DXMATRIX *pView, CONST D3DXMATRIX *pWorld); + +// Project vector Array from object space into screen space +D3DXVECTOR3* WINAPI D3DXVec3ProjectArray + ( D3DXVECTOR3 *pOut, UINT OutStride,CONST D3DXVECTOR3 *pV, UINT VStride,CONST D3D10_VIEWPORT *pViewport, + CONST D3DXMATRIX *pProjection, CONST D3DXMATRIX *pView, CONST D3DXMATRIX *pWorld, UINT n); + +// Project vector Array from screen space into object space +D3DXVECTOR3* WINAPI D3DXVec3UnprojectArray + ( D3DXVECTOR3 *pOut, UINT OutStride, CONST D3DXVECTOR3 *pV, UINT VStride, CONST D3D10_VIEWPORT *pViewport, + CONST D3DXMATRIX *pProjection, CONST D3DXMATRIX *pView, CONST D3DXMATRIX *pWorld, UINT n); + + +#ifdef __cplusplus +} +#endif + + + +//-------------------------- +// 4D Vector +//-------------------------- + +// inline + +FLOAT D3DXVec4Length + ( CONST D3DXVECTOR4 *pV ); + +FLOAT D3DXVec4LengthSq + ( CONST D3DXVECTOR4 *pV ); + +FLOAT D3DXVec4Dot + ( CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2 ); + +D3DXVECTOR4* D3DXVec4Add + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2); + +D3DXVECTOR4* D3DXVec4Subtract + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2); + +// Minimize each component. x = min(x1, x2), y = min(y1, y2), ... +D3DXVECTOR4* D3DXVec4Minimize + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2); + +// Maximize each component. x = max(x1, x2), y = max(y1, y2), ... +D3DXVECTOR4* D3DXVec4Maximize + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2); + +D3DXVECTOR4* D3DXVec4Scale + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV, FLOAT s); + +// Linear interpolation. V1 + s(V2-V1) +D3DXVECTOR4* D3DXVec4Lerp + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2, + FLOAT s ); + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +// Cross-product in 4 dimensions. +D3DXVECTOR4* WINAPI D3DXVec4Cross + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2, + CONST D3DXVECTOR4 *pV3); + +D3DXVECTOR4* WINAPI D3DXVec4Normalize + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV ); + +// Hermite interpolation between position V1, tangent T1 (when s == 0) +// and position V2, tangent T2 (when s == 1). +D3DXVECTOR4* WINAPI D3DXVec4Hermite + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pT1, + CONST D3DXVECTOR4 *pV2, CONST D3DXVECTOR4 *pT2, FLOAT s ); + +// CatmullRom interpolation between V1 (when s == 0) and V2 (when s == 1) +D3DXVECTOR4* WINAPI D3DXVec4CatmullRom + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV0, CONST D3DXVECTOR4 *pV1, + CONST D3DXVECTOR4 *pV2, CONST D3DXVECTOR4 *pV3, FLOAT s ); + +// Barycentric coordinates. V1 + f(V2-V1) + g(V3-V1) +D3DXVECTOR4* WINAPI D3DXVec4BaryCentric + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2, + CONST D3DXVECTOR4 *pV3, FLOAT f, FLOAT g); + +// Transform vector by matrix. +D3DXVECTOR4* WINAPI D3DXVec4Transform + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV, CONST D3DXMATRIX *pM ); + +// Transform vector array by matrix. +D3DXVECTOR4* WINAPI D3DXVec4TransformArray + ( D3DXVECTOR4 *pOut, UINT OutStride, CONST D3DXVECTOR4 *pV, UINT VStride, CONST D3DXMATRIX *pM, UINT n ); + +#ifdef __cplusplus +} +#endif + + +//-------------------------- +// 4D Matrix +//-------------------------- + +// inline + +D3DXMATRIX* D3DXMatrixIdentity + ( D3DXMATRIX *pOut ); + +BOOL D3DXMatrixIsIdentity + ( CONST D3DXMATRIX *pM ); + + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +FLOAT WINAPI D3DXMatrixDeterminant + ( CONST D3DXMATRIX *pM ); + +HRESULT WINAPI D3DXMatrixDecompose + ( D3DXVECTOR3 *pOutScale, D3DXQUATERNION *pOutRotation, + D3DXVECTOR3 *pOutTranslation, CONST D3DXMATRIX *pM ); + +D3DXMATRIX* WINAPI D3DXMatrixTranspose + ( D3DXMATRIX *pOut, CONST D3DXMATRIX *pM ); + +// Matrix multiplication. The result represents the transformation M2 +// followed by the transformation M1. (Out = M1 * M2) +D3DXMATRIX* WINAPI D3DXMatrixMultiply + ( D3DXMATRIX *pOut, CONST D3DXMATRIX *pM1, CONST D3DXMATRIX *pM2 ); + +// Matrix multiplication, followed by a transpose. (Out = T(M1 * M2)) +D3DXMATRIX* WINAPI D3DXMatrixMultiplyTranspose + ( D3DXMATRIX *pOut, CONST D3DXMATRIX *pM1, CONST D3DXMATRIX *pM2 ); + +// Calculate inverse of matrix. Inversion my fail, in which case NULL will +// be returned. The determinant of pM is also returned it pfDeterminant +// is non-NULL. +D3DXMATRIX* WINAPI D3DXMatrixInverse + ( D3DXMATRIX *pOut, FLOAT *pDeterminant, CONST D3DXMATRIX *pM ); + +// Build a matrix which scales by (sx, sy, sz) +D3DXMATRIX* WINAPI D3DXMatrixScaling + ( D3DXMATRIX *pOut, FLOAT sx, FLOAT sy, FLOAT sz ); + +// Build a matrix which translates by (x, y, z) +D3DXMATRIX* WINAPI D3DXMatrixTranslation + ( D3DXMATRIX *pOut, FLOAT x, FLOAT y, FLOAT z ); + +// Build a matrix which rotates around the X axis +D3DXMATRIX* WINAPI D3DXMatrixRotationX + ( D3DXMATRIX *pOut, FLOAT Angle ); + +// Build a matrix which rotates around the Y axis +D3DXMATRIX* WINAPI D3DXMatrixRotationY + ( D3DXMATRIX *pOut, FLOAT Angle ); + +// Build a matrix which rotates around the Z axis +D3DXMATRIX* WINAPI D3DXMatrixRotationZ + ( D3DXMATRIX *pOut, FLOAT Angle ); + +// Build a matrix which rotates around an arbitrary axis +D3DXMATRIX* WINAPI D3DXMatrixRotationAxis + ( D3DXMATRIX *pOut, CONST D3DXVECTOR3 *pV, FLOAT Angle ); + +// Build a matrix from a quaternion +D3DXMATRIX* WINAPI D3DXMatrixRotationQuaternion + ( D3DXMATRIX *pOut, CONST D3DXQUATERNION *pQ); + +// Yaw around the Y axis, a pitch around the X axis, +// and a roll around the Z axis. +D3DXMATRIX* WINAPI D3DXMatrixRotationYawPitchRoll + ( D3DXMATRIX *pOut, FLOAT Yaw, FLOAT Pitch, FLOAT Roll ); + +// Build transformation matrix. NULL arguments are treated as identity. +// Mout = Msc-1 * Msr-1 * Ms * Msr * Msc * Mrc-1 * Mr * Mrc * Mt +D3DXMATRIX* WINAPI D3DXMatrixTransformation + ( D3DXMATRIX *pOut, CONST D3DXVECTOR3 *pScalingCenter, + CONST D3DXQUATERNION *pScalingRotation, CONST D3DXVECTOR3 *pScaling, + CONST D3DXVECTOR3 *pRotationCenter, CONST D3DXQUATERNION *pRotation, + CONST D3DXVECTOR3 *pTranslation); + +// Build 2D transformation matrix in XY plane. NULL arguments are treated as identity. +// Mout = Msc-1 * Msr-1 * Ms * Msr * Msc * Mrc-1 * Mr * Mrc * Mt +D3DXMATRIX* WINAPI D3DXMatrixTransformation2D + ( D3DXMATRIX *pOut, CONST D3DXVECTOR2* pScalingCenter, + FLOAT ScalingRotation, CONST D3DXVECTOR2* pScaling, + CONST D3DXVECTOR2* pRotationCenter, FLOAT Rotation, + CONST D3DXVECTOR2* pTranslation); + +// Build affine transformation matrix. NULL arguments are treated as identity. +// Mout = Ms * Mrc-1 * Mr * Mrc * Mt +D3DXMATRIX* WINAPI D3DXMatrixAffineTransformation + ( D3DXMATRIX *pOut, FLOAT Scaling, CONST D3DXVECTOR3 *pRotationCenter, + CONST D3DXQUATERNION *pRotation, CONST D3DXVECTOR3 *pTranslation); + +// Build 2D affine transformation matrix in XY plane. NULL arguments are treated as identity. +// Mout = Ms * Mrc-1 * Mr * Mrc * Mt +D3DXMATRIX* WINAPI D3DXMatrixAffineTransformation2D + ( D3DXMATRIX *pOut, FLOAT Scaling, CONST D3DXVECTOR2* pRotationCenter, + FLOAT Rotation, CONST D3DXVECTOR2* pTranslation); + +// Build a lookat matrix. (right-handed) +D3DXMATRIX* WINAPI D3DXMatrixLookAtRH + ( D3DXMATRIX *pOut, CONST D3DXVECTOR3 *pEye, CONST D3DXVECTOR3 *pAt, + CONST D3DXVECTOR3 *pUp ); + +// Build a lookat matrix. (left-handed) +D3DXMATRIX* WINAPI D3DXMatrixLookAtLH + ( D3DXMATRIX *pOut, CONST D3DXVECTOR3 *pEye, CONST D3DXVECTOR3 *pAt, + CONST D3DXVECTOR3 *pUp ); + +// Build a perspective projection matrix. (right-handed) +D3DXMATRIX* WINAPI D3DXMatrixPerspectiveRH + ( D3DXMATRIX *pOut, FLOAT w, FLOAT h, FLOAT zn, FLOAT zf ); + +// Build a perspective projection matrix. (left-handed) +D3DXMATRIX* WINAPI D3DXMatrixPerspectiveLH + ( D3DXMATRIX *pOut, FLOAT w, FLOAT h, FLOAT zn, FLOAT zf ); + +// Build a perspective projection matrix. (right-handed) +D3DXMATRIX* WINAPI D3DXMatrixPerspectiveFovRH + ( D3DXMATRIX *pOut, FLOAT fovy, FLOAT Aspect, FLOAT zn, FLOAT zf ); + +// Build a perspective projection matrix. (left-handed) +D3DXMATRIX* WINAPI D3DXMatrixPerspectiveFovLH + ( D3DXMATRIX *pOut, FLOAT fovy, FLOAT Aspect, FLOAT zn, FLOAT zf ); + +// Build a perspective projection matrix. (right-handed) +D3DXMATRIX* WINAPI D3DXMatrixPerspectiveOffCenterRH + ( D3DXMATRIX *pOut, FLOAT l, FLOAT r, FLOAT b, FLOAT t, FLOAT zn, + FLOAT zf ); + +// Build a perspective projection matrix. (left-handed) +D3DXMATRIX* WINAPI D3DXMatrixPerspectiveOffCenterLH + ( D3DXMATRIX *pOut, FLOAT l, FLOAT r, FLOAT b, FLOAT t, FLOAT zn, + FLOAT zf ); + +// Build an ortho projection matrix. (right-handed) +D3DXMATRIX* WINAPI D3DXMatrixOrthoRH + ( D3DXMATRIX *pOut, FLOAT w, FLOAT h, FLOAT zn, FLOAT zf ); + +// Build an ortho projection matrix. (left-handed) +D3DXMATRIX* WINAPI D3DXMatrixOrthoLH + ( D3DXMATRIX *pOut, FLOAT w, FLOAT h, FLOAT zn, FLOAT zf ); + +// Build an ortho projection matrix. (right-handed) +D3DXMATRIX* WINAPI D3DXMatrixOrthoOffCenterRH + ( D3DXMATRIX *pOut, FLOAT l, FLOAT r, FLOAT b, FLOAT t, FLOAT zn, + FLOAT zf ); + +// Build an ortho projection matrix. (left-handed) +D3DXMATRIX* WINAPI D3DXMatrixOrthoOffCenterLH + ( D3DXMATRIX *pOut, FLOAT l, FLOAT r, FLOAT b, FLOAT t, FLOAT zn, + FLOAT zf ); + +// Build a matrix which flattens geometry into a plane, as if casting +// a shadow from a light. +D3DXMATRIX* WINAPI D3DXMatrixShadow + ( D3DXMATRIX *pOut, CONST D3DXVECTOR4 *pLight, + CONST D3DXPLANE *pPlane ); + +// Build a matrix which reflects the coordinate system about a plane +D3DXMATRIX* WINAPI D3DXMatrixReflect + ( D3DXMATRIX *pOut, CONST D3DXPLANE *pPlane ); + +#ifdef __cplusplus +} +#endif + + +//-------------------------- +// Quaternion +//-------------------------- + +// inline + +FLOAT D3DXQuaternionLength + ( CONST D3DXQUATERNION *pQ ); + +// Length squared, or "norm" +FLOAT D3DXQuaternionLengthSq + ( CONST D3DXQUATERNION *pQ ); + +FLOAT D3DXQuaternionDot + ( CONST D3DXQUATERNION *pQ1, CONST D3DXQUATERNION *pQ2 ); + +// (0, 0, 0, 1) +D3DXQUATERNION* D3DXQuaternionIdentity + ( D3DXQUATERNION *pOut ); + +BOOL D3DXQuaternionIsIdentity + ( CONST D3DXQUATERNION *pQ ); + +// (-x, -y, -z, w) +D3DXQUATERNION* D3DXQuaternionConjugate + ( D3DXQUATERNION *pOut, CONST D3DXQUATERNION *pQ ); + + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +// Compute a quaternin's axis and angle of rotation. Expects unit quaternions. +void WINAPI D3DXQuaternionToAxisAngle + ( CONST D3DXQUATERNION *pQ, D3DXVECTOR3 *pAxis, FLOAT *pAngle ); + +// Build a quaternion from a rotation matrix. +D3DXQUATERNION* WINAPI D3DXQuaternionRotationMatrix + ( D3DXQUATERNION *pOut, CONST D3DXMATRIX *pM); + +// Rotation about arbitrary axis. +D3DXQUATERNION* WINAPI D3DXQuaternionRotationAxis + ( D3DXQUATERNION *pOut, CONST D3DXVECTOR3 *pV, FLOAT Angle ); + +// Yaw around the Y axis, a pitch around the X axis, +// and a roll around the Z axis. +D3DXQUATERNION* WINAPI D3DXQuaternionRotationYawPitchRoll + ( D3DXQUATERNION *pOut, FLOAT Yaw, FLOAT Pitch, FLOAT Roll ); + +// Quaternion multiplication. The result represents the rotation Q2 +// followed by the rotation Q1. (Out = Q2 * Q1) +D3DXQUATERNION* WINAPI D3DXQuaternionMultiply + ( D3DXQUATERNION *pOut, CONST D3DXQUATERNION *pQ1, + CONST D3DXQUATERNION *pQ2 ); + +D3DXQUATERNION* WINAPI D3DXQuaternionNormalize + ( D3DXQUATERNION *pOut, CONST D3DXQUATERNION *pQ ); + +// Conjugate and re-norm +D3DXQUATERNION* WINAPI D3DXQuaternionInverse + ( D3DXQUATERNION *pOut, CONST D3DXQUATERNION *pQ ); + +// Expects unit quaternions. +// if q = (cos(theta), sin(theta) * v); ln(q) = (0, theta * v) +D3DXQUATERNION* WINAPI D3DXQuaternionLn + ( D3DXQUATERNION *pOut, CONST D3DXQUATERNION *pQ ); + +// Expects pure quaternions. (w == 0) w is ignored in calculation. +// if q = (0, theta * v); exp(q) = (cos(theta), sin(theta) * v) +D3DXQUATERNION* WINAPI D3DXQuaternionExp + ( D3DXQUATERNION *pOut, CONST D3DXQUATERNION *pQ ); + +// Spherical linear interpolation between Q1 (t == 0) and Q2 (t == 1). +// Expects unit quaternions. +D3DXQUATERNION* WINAPI D3DXQuaternionSlerp + ( D3DXQUATERNION *pOut, CONST D3DXQUATERNION *pQ1, + CONST D3DXQUATERNION *pQ2, FLOAT t ); + +// Spherical quadrangle interpolation. +// Slerp(Slerp(Q1, C, t), Slerp(A, B, t), 2t(1-t)) +D3DXQUATERNION* WINAPI D3DXQuaternionSquad + ( D3DXQUATERNION *pOut, CONST D3DXQUATERNION *pQ1, + CONST D3DXQUATERNION *pA, CONST D3DXQUATERNION *pB, + CONST D3DXQUATERNION *pC, FLOAT t ); + +// Setup control points for spherical quadrangle interpolation +// from Q1 to Q2. The control points are chosen in such a way +// to ensure the continuity of tangents with adjacent segments. +void WINAPI D3DXQuaternionSquadSetup + ( D3DXQUATERNION *pAOut, D3DXQUATERNION *pBOut, D3DXQUATERNION *pCOut, + CONST D3DXQUATERNION *pQ0, CONST D3DXQUATERNION *pQ1, + CONST D3DXQUATERNION *pQ2, CONST D3DXQUATERNION *pQ3 ); + +// Barycentric interpolation. +// Slerp(Slerp(Q1, Q2, f+g), Slerp(Q1, Q3, f+g), g/(f+g)) +D3DXQUATERNION* WINAPI D3DXQuaternionBaryCentric + ( D3DXQUATERNION *pOut, CONST D3DXQUATERNION *pQ1, + CONST D3DXQUATERNION *pQ2, CONST D3DXQUATERNION *pQ3, + FLOAT f, FLOAT g ); + +#ifdef __cplusplus +} +#endif + + +//-------------------------- +// Plane +//-------------------------- + +// inline + +// ax + by + cz + dw +FLOAT D3DXPlaneDot + ( CONST D3DXPLANE *pP, CONST D3DXVECTOR4 *pV); + +// ax + by + cz + d +FLOAT D3DXPlaneDotCoord + ( CONST D3DXPLANE *pP, CONST D3DXVECTOR3 *pV); + +// ax + by + cz +FLOAT D3DXPlaneDotNormal + ( CONST D3DXPLANE *pP, CONST D3DXVECTOR3 *pV); + +D3DXPLANE* D3DXPlaneScale + (D3DXPLANE *pOut, CONST D3DXPLANE *pP, FLOAT s); + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +// Normalize plane (so that |a,b,c| == 1) +D3DXPLANE* WINAPI D3DXPlaneNormalize + ( D3DXPLANE *pOut, CONST D3DXPLANE *pP); + +// Find the intersection between a plane and a line. If the line is +// parallel to the plane, NULL is returned. +D3DXVECTOR3* WINAPI D3DXPlaneIntersectLine + ( D3DXVECTOR3 *pOut, CONST D3DXPLANE *pP, CONST D3DXVECTOR3 *pV1, + CONST D3DXVECTOR3 *pV2); + +// Construct a plane from a point and a normal +D3DXPLANE* WINAPI D3DXPlaneFromPointNormal + ( D3DXPLANE *pOut, CONST D3DXVECTOR3 *pPoint, CONST D3DXVECTOR3 *pNormal); + +// Construct a plane from 3 points +D3DXPLANE* WINAPI D3DXPlaneFromPoints + ( D3DXPLANE *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2, + CONST D3DXVECTOR3 *pV3); + +// Transform a plane by a matrix. The vector (a,b,c) must be normal. +// M should be the inverse transpose of the transformation desired. +D3DXPLANE* WINAPI D3DXPlaneTransform + ( D3DXPLANE *pOut, CONST D3DXPLANE *pP, CONST D3DXMATRIX *pM ); + +// Transform an array of planes by a matrix. The vectors (a,b,c) must be normal. +// M should be the inverse transpose of the transformation desired. +D3DXPLANE* WINAPI D3DXPlaneTransformArray + ( D3DXPLANE *pOut, UINT OutStride, CONST D3DXPLANE *pP, UINT PStride, CONST D3DXMATRIX *pM, UINT n ); + +#ifdef __cplusplus +} +#endif + + +//-------------------------- +// Color +//-------------------------- + +// inline + +// (1-r, 1-g, 1-b, a) +D3DXCOLOR* D3DXColorNegative + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC); + +D3DXCOLOR* D3DXColorAdd + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC1, CONST D3DXCOLOR *pC2); + +D3DXCOLOR* D3DXColorSubtract + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC1, CONST D3DXCOLOR *pC2); + +D3DXCOLOR* D3DXColorScale + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC, FLOAT s); + +// (r1*r2, g1*g2, b1*b2, a1*a2) +D3DXCOLOR* D3DXColorModulate + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC1, CONST D3DXCOLOR *pC2); + +// Linear interpolation of r,g,b, and a. C1 + s(C2-C1) +D3DXCOLOR* D3DXColorLerp + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC1, CONST D3DXCOLOR *pC2, FLOAT s); + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +// Interpolate r,g,b between desaturated color and color. +// DesaturatedColor + s(Color - DesaturatedColor) +D3DXCOLOR* WINAPI D3DXColorAdjustSaturation + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC, FLOAT s); + +// Interpolate r,g,b between 50% grey and color. Grey + s(Color - Grey) +D3DXCOLOR* WINAPI D3DXColorAdjustContrast + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC, FLOAT c); + +#ifdef __cplusplus +} +#endif + + + + +//-------------------------- +// Misc +//-------------------------- + +#ifdef __cplusplus +extern "C" { +#endif + +// Calculate Fresnel term given the cosine of theta (likely obtained by +// taking the dot of two normals), and the refraction index of the material. +FLOAT WINAPI D3DXFresnelTerm + (FLOAT CosTheta, FLOAT RefractionIndex); + +#ifdef __cplusplus +} +#endif + + + +//=========================================================================== +// +// Matrix Stack +// +//=========================================================================== + +typedef interface ID3DXMatrixStack ID3DXMatrixStack; +typedef interface ID3DXMatrixStack *LPD3DXMATRIXSTACK; + +// {C7885BA7-F990-4fe7-922D-8515E477DD85} +DEFINE_GUID(IID_ID3DXMatrixStack, +0xc7885ba7, 0xf990, 0x4fe7, 0x92, 0x2d, 0x85, 0x15, 0xe4, 0x77, 0xdd, 0x85); + + +#undef INTERFACE +#define INTERFACE ID3DXMatrixStack + +DECLARE_INTERFACE_(ID3DXMatrixStack, IUnknown) +{ + // + // IUnknown methods + // + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + // + // ID3DXMatrixStack methods + // + + // Pops the top of the stack, returns the current top + // *after* popping the top. + STDMETHOD(Pop)(THIS) PURE; + + // Pushes the stack by one, duplicating the current matrix. + STDMETHOD(Push)(THIS) PURE; + + // Loads identity in the current matrix. + STDMETHOD(LoadIdentity)(THIS) PURE; + + // Loads the given matrix into the current matrix + STDMETHOD(LoadMatrix)(THIS_ CONST D3DXMATRIX* pM ) PURE; + + // Right-Multiplies the given matrix to the current matrix. + // (transformation is about the current world origin) + STDMETHOD(MultMatrix)(THIS_ CONST D3DXMATRIX* pM ) PURE; + + // Left-Multiplies the given matrix to the current matrix + // (transformation is about the local origin of the object) + STDMETHOD(MultMatrixLocal)(THIS_ CONST D3DXMATRIX* pM ) PURE; + + // Right multiply the current matrix with the computed rotation + // matrix, counterclockwise about the given axis with the given angle. + // (rotation is about the current world origin) + STDMETHOD(RotateAxis) + (THIS_ CONST D3DXVECTOR3* pV, FLOAT Angle) PURE; + + // Left multiply the current matrix with the computed rotation + // matrix, counterclockwise about the given axis with the given angle. + // (rotation is about the local origin of the object) + STDMETHOD(RotateAxisLocal) + (THIS_ CONST D3DXVECTOR3* pV, FLOAT Angle) PURE; + + // Right multiply the current matrix with the computed rotation + // matrix. All angles are counterclockwise. (rotation is about the + // current world origin) + + // The rotation is composed of a yaw around the Y axis, a pitch around + // the X axis, and a roll around the Z axis. + STDMETHOD(RotateYawPitchRoll) + (THIS_ FLOAT Yaw, FLOAT Pitch, FLOAT Roll) PURE; + + // Left multiply the current matrix with the computed rotation + // matrix. All angles are counterclockwise. (rotation is about the + // local origin of the object) + + // The rotation is composed of a yaw around the Y axis, a pitch around + // the X axis, and a roll around the Z axis. + STDMETHOD(RotateYawPitchRollLocal) + (THIS_ FLOAT Yaw, FLOAT Pitch, FLOAT Roll) PURE; + + // Right multiply the current matrix with the computed scale + // matrix. (transformation is about the current world origin) + STDMETHOD(Scale)(THIS_ FLOAT x, FLOAT y, FLOAT z) PURE; + + // Left multiply the current matrix with the computed scale + // matrix. (transformation is about the local origin of the object) + STDMETHOD(ScaleLocal)(THIS_ FLOAT x, FLOAT y, FLOAT z) PURE; + + // Right multiply the current matrix with the computed translation + // matrix. (transformation is about the current world origin) + STDMETHOD(Translate)(THIS_ FLOAT x, FLOAT y, FLOAT z ) PURE; + + // Left multiply the current matrix with the computed translation + // matrix. (transformation is about the local origin of the object) + STDMETHOD(TranslateLocal)(THIS_ FLOAT x, FLOAT y, FLOAT z) PURE; + + // Obtain the current matrix at the top of the stack + STDMETHOD_(D3DXMATRIX*, GetTop)(THIS) PURE; +}; + +#ifdef __cplusplus +extern "C" { +#endif + +HRESULT WINAPI + D3DXCreateMatrixStack( + UINT Flags, + LPD3DXMATRIXSTACK* ppStack); + +#ifdef __cplusplus +} +#endif + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +//============================================================================ +// +// Basic Spherical Harmonic math routines +// +//============================================================================ + +#define D3DXSH_MINORDER 2 +#define D3DXSH_MAXORDER 6 + +//============================================================================ +// +// D3DXSHEvalDirection: +// -------------------- +// Evaluates the Spherical Harmonic basis functions +// +// Parameters: +// pOut +// Output SH coefficients - basis function Ylm is stored at l*l + m+l +// This is the pointer that is returned. +// Order +// Order of the SH evaluation, generates Order^2 coefs, degree is Order-1 +// pDir +// Direction to evaluate in - assumed to be normalized +// +//============================================================================ + +FLOAT* WINAPI D3DXSHEvalDirection + ( FLOAT *pOut, UINT Order, CONST D3DXVECTOR3 *pDir ); + +//============================================================================ +// +// D3DXSHRotate: +// -------------------- +// Rotates SH vector by a rotation matrix +// +// Parameters: +// pOut +// Output SH coefficients - basis function Ylm is stored at l*l + m+l +// This is the pointer that is returned (should not alias with pIn.) +// Order +// Order of the SH evaluation, generates Order^2 coefs, degree is Order-1 +// pMatrix +// Matrix used for rotation - rotation sub matrix should be orthogonal +// and have a unit determinant. +// pIn +// Input SH coeffs (rotated), incorect results if this is also output. +// +//============================================================================ + +FLOAT* WINAPI D3DXSHRotate + ( FLOAT *pOut, UINT Order, CONST D3DXMATRIX *pMatrix, CONST FLOAT *pIn ); + +//============================================================================ +// +// D3DXSHRotateZ: +// -------------------- +// Rotates the SH vector in the Z axis by an angle +// +// Parameters: +// pOut +// Output SH coefficients - basis function Ylm is stored at l*l + m+l +// This is the pointer that is returned (should not alias with pIn.) +// Order +// Order of the SH evaluation, generates Order^2 coefs, degree is Order-1 +// Angle +// Angle in radians to rotate around the Z axis. +// pIn +// Input SH coeffs (rotated), incorect results if this is also output. +// +//============================================================================ + + +FLOAT* WINAPI D3DXSHRotateZ + ( FLOAT *pOut, UINT Order, FLOAT Angle, CONST FLOAT *pIn ); + +//============================================================================ +// +// D3DXSHAdd: +// -------------------- +// Adds two SH vectors, pOut[i] = pA[i] + pB[i]; +// +// Parameters: +// pOut +// Output SH coefficients - basis function Ylm is stored at l*l + m+l +// This is the pointer that is returned. +// Order +// Order of the SH evaluation, generates Order^2 coefs, degree is Order-1 +// pA +// Input SH coeffs. +// pB +// Input SH coeffs (second vector.) +// +//============================================================================ + +FLOAT* WINAPI D3DXSHAdd + ( FLOAT *pOut, UINT Order, CONST FLOAT *pA, CONST FLOAT *pB ); + +//============================================================================ +// +// D3DXSHScale: +// -------------------- +// Adds two SH vectors, pOut[i] = pA[i]*Scale; +// +// Parameters: +// pOut +// Output SH coefficients - basis function Ylm is stored at l*l + m+l +// This is the pointer that is returned. +// Order +// Order of the SH evaluation, generates Order^2 coefs, degree is Order-1 +// pIn +// Input SH coeffs. +// Scale +// Scale factor. +// +//============================================================================ + +FLOAT* WINAPI D3DXSHScale + ( FLOAT *pOut, UINT Order, CONST FLOAT *pIn, CONST FLOAT Scale ); + +//============================================================================ +// +// D3DXSHDot: +// -------------------- +// Computes the dot product of two SH vectors +// +// Parameters: +// Order +// Order of the SH evaluation, generates Order^2 coefs, degree is Order-1 +// pA +// Input SH coeffs. +// pB +// Second set of input SH coeffs. +// +//============================================================================ + +FLOAT WINAPI D3DXSHDot + ( UINT Order, CONST FLOAT *pA, CONST FLOAT *pB ); + +//============================================================================ +// +// Basic Spherical Harmonic lighting routines +// +//============================================================================ + +//============================================================================ +// +// D3DXSHEvalDirectionalLight: +// -------------------- +// Evaluates a directional light and returns spectral SH data. The output +// vector is computed so that if the intensity of R/G/B is unit the resulting +// exit radiance of a point directly under the light on a diffuse object with +// an albedo of 1 would be 1.0. This will compute 3 spectral samples, pROut +// has to be specified, while pGout and pBout are optional. +// +// Parameters: +// Order +// Order of the SH evaluation, generates Order^2 coefs, degree is Order-1 +// pDir +// Direction light is coming from (assumed to be normalized.) +// RIntensity +// Red intensity of light. +// GIntensity +// Green intensity of light. +// BIntensity +// Blue intensity of light. +// pROut +// Output SH vector for Red. +// pGOut +// Output SH vector for Green (optional.) +// pBOut +// Output SH vector for Blue (optional.) +// +//============================================================================ + +HRESULT WINAPI D3DXSHEvalDirectionalLight + ( UINT Order, CONST D3DXVECTOR3 *pDir, + FLOAT RIntensity, FLOAT GIntensity, FLOAT BIntensity, + FLOAT *pROut, FLOAT *pGOut, FLOAT *pBOut ); + +//============================================================================ +// +// D3DXSHEvalSphericalLight: +// -------------------- +// Evaluates a spherical light and returns spectral SH data. There is no +// normalization of the intensity of the light like there is for directional +// lights, care has to be taken when specifiying the intensities. This will +// compute 3 spectral samples, pROut has to be specified, while pGout and +// pBout are optional. +// +// Parameters: +// Order +// Order of the SH evaluation, generates Order^2 coefs, degree is Order-1 +// pPos +// Position of light - reciever is assumed to be at the origin. +// Radius +// Radius of the spherical light source. +// RIntensity +// Red intensity of light. +// GIntensity +// Green intensity of light. +// BIntensity +// Blue intensity of light. +// pROut +// Output SH vector for Red. +// pGOut +// Output SH vector for Green (optional.) +// pBOut +// Output SH vector for Blue (optional.) +// +//============================================================================ + +HRESULT WINAPI D3DXSHEvalSphericalLight + ( UINT Order, CONST D3DXVECTOR3 *pPos, FLOAT Radius, + FLOAT RIntensity, FLOAT GIntensity, FLOAT BIntensity, + FLOAT *pROut, FLOAT *pGOut, FLOAT *pBOut ); + +//============================================================================ +// +// D3DXSHEvalConeLight: +// -------------------- +// Evaluates a light that is a cone of constant intensity and returns spectral +// SH data. The output vector is computed so that if the intensity of R/G/B is +// unit the resulting exit radiance of a point directly under the light oriented +// in the cone direction on a diffuse object with an albedo of 1 would be 1.0. +// This will compute 3 spectral samples, pROut has to be specified, while pGout +// and pBout are optional. +// +// Parameters: +// Order +// Order of the SH evaluation, generates Order^2 coefs, degree is Order-1 +// pDir +// Direction light is coming from (assumed to be normalized.) +// Radius +// Radius of cone in radians. +// RIntensity +// Red intensity of light. +// GIntensity +// Green intensity of light. +// BIntensity +// Blue intensity of light. +// pROut +// Output SH vector for Red. +// pGOut +// Output SH vector for Green (optional.) +// pBOut +// Output SH vector for Blue (optional.) +// +//============================================================================ + +HRESULT WINAPI D3DXSHEvalConeLight + ( UINT Order, CONST D3DXVECTOR3 *pDir, FLOAT Radius, + FLOAT RIntensity, FLOAT GIntensity, FLOAT BIntensity, + FLOAT *pROut, FLOAT *pGOut, FLOAT *pBOut ); + +//============================================================================ +// +// D3DXSHEvalHemisphereLight: +// -------------------- +// Evaluates a light that is a linear interpolant between two colors over the +// sphere. The interpolant is linear along the axis of the two points, not +// over the surface of the sphere (ie: if the axis was (0,0,1) it is linear in +// Z, not in the azimuthal angle.) The resulting spherical lighting function +// is normalized so that a point on a perfectly diffuse surface with no +// shadowing and a normal pointed in the direction pDir would result in exit +// radiance with a value of 1 if the top color was white and the bottom color +// was black. This is a very simple model where Top represents the intensity +// of the "sky" and Bottom represents the intensity of the "ground". +// +// Parameters: +// Order +// Order of the SH evaluation, generates Order^2 coefs, degree is Order-1 +// pDir +// Axis of the hemisphere. +// Top +// Color of the upper hemisphere. +// Bottom +// Color of the lower hemisphere. +// pROut +// Output SH vector for Red. +// pGOut +// Output SH vector for Green +// pBOut +// Output SH vector for Blue +// +//============================================================================ + +HRESULT WINAPI D3DXSHEvalHemisphereLight + ( UINT Order, CONST D3DXVECTOR3 *pDir, D3DXCOLOR Top, D3DXCOLOR Bottom, + FLOAT *pROut, FLOAT *pGOut, FLOAT *pBOut ); + +// Math intersection functions + +BOOL WINAPI D3DXIntersectTri +( + CONST D3DXVECTOR3 *p0, // Triangle vertex 0 position + CONST D3DXVECTOR3 *p1, // Triangle vertex 1 position + CONST D3DXVECTOR3 *p2, // Triangle vertex 2 position + CONST D3DXVECTOR3 *pRayPos, // Ray origin + CONST D3DXVECTOR3 *pRayDir, // Ray direction + FLOAT *pU, // Barycentric Hit Coordinates + FLOAT *pV, // Barycentric Hit Coordinates + FLOAT *pDist); // Ray-Intersection Parameter Distance + +BOOL WINAPI + D3DXSphereBoundProbe( + CONST D3DXVECTOR3 *pCenter, + FLOAT Radius, + CONST D3DXVECTOR3 *pRayPosition, + CONST D3DXVECTOR3 *pRayDirection); + +BOOL WINAPI + D3DXBoxBoundProbe( + CONST D3DXVECTOR3 *pMin, + CONST D3DXVECTOR3 *pMax, + CONST D3DXVECTOR3 *pRayPosition, + CONST D3DXVECTOR3 *pRayDirection); + +HRESULT WINAPI + D3DXComputeBoundingSphere( + CONST D3DXVECTOR3 *pFirstPosition, // pointer to first position + DWORD NumVertices, + DWORD dwStride, // count in bytes to subsequent position vectors + D3DXVECTOR3 *pCenter, + FLOAT *pRadius); + +HRESULT WINAPI + D3DXComputeBoundingBox( + CONST D3DXVECTOR3 *pFirstPosition, // pointer to first position + DWORD NumVertices, + DWORD dwStride, // count in bytes to subsequent position vectors + D3DXVECTOR3 *pMin, + D3DXVECTOR3 *pMax); + + +#ifdef __cplusplus +} +#endif + + +#include "D3DX10math.inl" + +#if _MSC_VER >= 1200 +#pragma warning(pop) +#else +#pragma warning(default:4201) +#endif + +#endif // __D3DX9MATH_H__ + diff --git a/src/dep/include/DXSDK/include/D3DX10math.inl b/src/dep/include/DXSDK/include/D3DX10math.inl new file mode 100644 index 0000000..ac31b8a --- /dev/null +++ b/src/dep/include/DXSDK/include/D3DX10math.inl @@ -0,0 +1,2208 @@ +////////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dx10math.inl +// Content: D3DX10 math inline functions +// +////////////////////////////////////////////////////////////////////////////// + +#ifndef __D3DXMATH_INL__ +#define __D3DXMATH_INL__ + + +//=========================================================================== +// +// Inline Class Methods +// +//=========================================================================== + +#ifdef __cplusplus + +//-------------------------- +// Float16 +//-------------------------- + +D3DX10INLINE +D3DXFLOAT16::D3DXFLOAT16( FLOAT f ) +{ + D3DXFloat32To16Array(this, &f, 1); +} + +D3DX10INLINE +D3DXFLOAT16::D3DXFLOAT16( CONST D3DXFLOAT16& f ) +{ + value = f.value; +} + +// casting +D3DX10INLINE +D3DXFLOAT16::operator FLOAT () +{ + FLOAT f; + D3DXFloat16To32Array(&f, this, 1); + return f; +} + +// binary operators +D3DX10INLINE BOOL +D3DXFLOAT16::operator == ( CONST D3DXFLOAT16& f ) const +{ + return value == f.value; +} + +D3DX10INLINE BOOL +D3DXFLOAT16::operator != ( CONST D3DXFLOAT16& f ) const +{ + return value != f.value; +} + + +//-------------------------- +// 2D Vector +//-------------------------- + +D3DX10INLINE +D3DXVECTOR2::D3DXVECTOR2( CONST FLOAT *pf ) +{ +#ifdef D3DX10_DEBUG + if(!pf) + return; +#endif + + x = pf[0]; + y = pf[1]; +} + +D3DX10INLINE +D3DXVECTOR2::D3DXVECTOR2( CONST D3DXFLOAT16 *pf ) +{ +#ifdef D3DX10_DEBUG + if(!pf) + return; +#endif + + D3DXFloat16To32Array(&x, pf, 2); +} + +D3DX10INLINE +D3DXVECTOR2::D3DXVECTOR2( FLOAT fx, FLOAT fy ) +{ + x = fx; + y = fy; +} + + +// casting +D3DX10INLINE +D3DXVECTOR2::operator FLOAT* () +{ + return (FLOAT *) &x; +} + +D3DX10INLINE +D3DXVECTOR2::operator CONST FLOAT* () const +{ + return (CONST FLOAT *) &x; +} + + +// assignment operators +D3DX10INLINE D3DXVECTOR2& +D3DXVECTOR2::operator += ( CONST D3DXVECTOR2& v ) +{ + x += v.x; + y += v.y; + return *this; +} + +D3DX10INLINE D3DXVECTOR2& +D3DXVECTOR2::operator -= ( CONST D3DXVECTOR2& v ) +{ + x -= v.x; + y -= v.y; + return *this; +} + +D3DX10INLINE D3DXVECTOR2& +D3DXVECTOR2::operator *= ( FLOAT f ) +{ + x *= f; + y *= f; + return *this; +} + +D3DX10INLINE D3DXVECTOR2& +D3DXVECTOR2::operator /= ( FLOAT f ) +{ + FLOAT fInv = 1.0f / f; + x *= fInv; + y *= fInv; + return *this; +} + + +// unary operators +D3DX10INLINE D3DXVECTOR2 +D3DXVECTOR2::operator + () const +{ + return *this; +} + +D3DX10INLINE D3DXVECTOR2 +D3DXVECTOR2::operator - () const +{ + return D3DXVECTOR2(-x, -y); +} + + +// binary operators +D3DX10INLINE D3DXVECTOR2 +D3DXVECTOR2::operator + ( CONST D3DXVECTOR2& v ) const +{ + return D3DXVECTOR2(x + v.x, y + v.y); +} + +D3DX10INLINE D3DXVECTOR2 +D3DXVECTOR2::operator - ( CONST D3DXVECTOR2& v ) const +{ + return D3DXVECTOR2(x - v.x, y - v.y); +} + +D3DX10INLINE D3DXVECTOR2 +D3DXVECTOR2::operator * ( FLOAT f ) const +{ + return D3DXVECTOR2(x * f, y * f); +} + +D3DX10INLINE D3DXVECTOR2 +D3DXVECTOR2::operator / ( FLOAT f ) const +{ + FLOAT fInv = 1.0f / f; + return D3DXVECTOR2(x * fInv, y * fInv); +} + +D3DX10INLINE D3DXVECTOR2 +operator * ( FLOAT f, CONST D3DXVECTOR2& v ) +{ + return D3DXVECTOR2(f * v.x, f * v.y); +} + +D3DX10INLINE BOOL +D3DXVECTOR2::operator == ( CONST D3DXVECTOR2& v ) const +{ + return x == v.x && y == v.y; +} + +D3DX10INLINE BOOL +D3DXVECTOR2::operator != ( CONST D3DXVECTOR2& v ) const +{ + return x != v.x || y != v.y; +} + + + +//-------------------------- +// 2D Vector (16 bit) +//-------------------------- + +D3DX10INLINE +D3DXVECTOR2_16F::D3DXVECTOR2_16F( CONST FLOAT *pf ) +{ +#ifdef D3DX10_DEBUG + if(!pf) + return; +#endif + + D3DXFloat32To16Array(&x, pf, 2); +} + +D3DX10INLINE +D3DXVECTOR2_16F::D3DXVECTOR2_16F( CONST D3DXFLOAT16 *pf ) +{ +#ifdef D3DX10_DEBUG + if(!pf) + return; +#endif + + *((UINT *) &x) = *((UINT *) &pf[0]); +} + +D3DX10INLINE +D3DXVECTOR2_16F::D3DXVECTOR2_16F( CONST D3DXFLOAT16 &fx, CONST D3DXFLOAT16 &fy ) +{ + x = fx; + y = fy; +} + + +// casting +D3DX10INLINE +D3DXVECTOR2_16F::operator D3DXFLOAT16* () +{ + return (D3DXFLOAT16*) &x; +} + +D3DX10INLINE +D3DXVECTOR2_16F::operator CONST D3DXFLOAT16* () const +{ + return (CONST D3DXFLOAT16*) &x; +} + + +// binary operators +D3DX10INLINE BOOL +D3DXVECTOR2_16F::operator == ( CONST D3DXVECTOR2_16F &v ) const +{ + return *((UINT *) &x) == *((UINT *) &v.x); +} + +D3DX10INLINE BOOL +D3DXVECTOR2_16F::operator != ( CONST D3DXVECTOR2_16F &v ) const +{ + return *((UINT *) &x) != *((UINT *) &v.x); +} + + +//-------------------------- +// 3D Vector +//-------------------------- +D3DX10INLINE +D3DXVECTOR3::D3DXVECTOR3( CONST FLOAT *pf ) +{ +#ifdef D3DX10_DEBUG + if(!pf) + return; +#endif + + x = pf[0]; + y = pf[1]; + z = pf[2]; +} + +D3DX10INLINE +D3DXVECTOR3::D3DXVECTOR3( CONST D3DVECTOR& v ) +{ + x = v.x; + y = v.y; + z = v.z; +} + +D3DX10INLINE +D3DXVECTOR3::D3DXVECTOR3( CONST D3DXFLOAT16 *pf ) +{ +#ifdef D3DX10_DEBUG + if(!pf) + return; +#endif + + D3DXFloat16To32Array(&x, pf, 3); +} + +D3DX10INLINE +D3DXVECTOR3::D3DXVECTOR3( FLOAT fx, FLOAT fy, FLOAT fz ) +{ + x = fx; + y = fy; + z = fz; +} + + +// casting +D3DX10INLINE +D3DXVECTOR3::operator FLOAT* () +{ + return (FLOAT *) &x; +} + +D3DX10INLINE +D3DXVECTOR3::operator CONST FLOAT* () const +{ + return (CONST FLOAT *) &x; +} + + +// assignment operators +D3DX10INLINE D3DXVECTOR3& +D3DXVECTOR3::operator += ( CONST D3DXVECTOR3& v ) +{ + x += v.x; + y += v.y; + z += v.z; + return *this; +} + +D3DX10INLINE D3DXVECTOR3& +D3DXVECTOR3::operator -= ( CONST D3DXVECTOR3& v ) +{ + x -= v.x; + y -= v.y; + z -= v.z; + return *this; +} + +D3DX10INLINE D3DXVECTOR3& +D3DXVECTOR3::operator *= ( FLOAT f ) +{ + x *= f; + y *= f; + z *= f; + return *this; +} + +D3DX10INLINE D3DXVECTOR3& +D3DXVECTOR3::operator /= ( FLOAT f ) +{ + FLOAT fInv = 1.0f / f; + x *= fInv; + y *= fInv; + z *= fInv; + return *this; +} + + +// unary operators +D3DX10INLINE D3DXVECTOR3 +D3DXVECTOR3::operator + () const +{ + return *this; +} + +D3DX10INLINE D3DXVECTOR3 +D3DXVECTOR3::operator - () const +{ + return D3DXVECTOR3(-x, -y, -z); +} + + +// binary operators +D3DX10INLINE D3DXVECTOR3 +D3DXVECTOR3::operator + ( CONST D3DXVECTOR3& v ) const +{ + return D3DXVECTOR3(x + v.x, y + v.y, z + v.z); +} + +D3DX10INLINE D3DXVECTOR3 +D3DXVECTOR3::operator - ( CONST D3DXVECTOR3& v ) const +{ + return D3DXVECTOR3(x - v.x, y - v.y, z - v.z); +} + +D3DX10INLINE D3DXVECTOR3 +D3DXVECTOR3::operator * ( FLOAT f ) const +{ + return D3DXVECTOR3(x * f, y * f, z * f); +} + +D3DX10INLINE D3DXVECTOR3 +D3DXVECTOR3::operator / ( FLOAT f ) const +{ + FLOAT fInv = 1.0f / f; + return D3DXVECTOR3(x * fInv, y * fInv, z * fInv); +} + + +D3DX10INLINE D3DXVECTOR3 +operator * ( FLOAT f, CONST struct D3DXVECTOR3& v ) +{ + return D3DXVECTOR3(f * v.x, f * v.y, f * v.z); +} + + +D3DX10INLINE BOOL +D3DXVECTOR3::operator == ( CONST D3DXVECTOR3& v ) const +{ + return x == v.x && y == v.y && z == v.z; +} + +D3DX10INLINE BOOL +D3DXVECTOR3::operator != ( CONST D3DXVECTOR3& v ) const +{ + return x != v.x || y != v.y || z != v.z; +} + + + +//-------------------------- +// 3D Vector (16 bit) +//-------------------------- + +D3DX10INLINE +D3DXVECTOR3_16F::D3DXVECTOR3_16F( CONST FLOAT *pf ) +{ +#ifdef D3DX10_DEBUG + if(!pf) + return; +#endif + + D3DXFloat32To16Array(&x, pf, 3); +} + +D3DX10INLINE +D3DXVECTOR3_16F::D3DXVECTOR3_16F( CONST D3DVECTOR& v ) +{ + D3DXFloat32To16Array(&x, &v.x, 1); + D3DXFloat32To16Array(&y, &v.y, 1); + D3DXFloat32To16Array(&z, &v.z, 1); +} + +D3DX10INLINE +D3DXVECTOR3_16F::D3DXVECTOR3_16F( CONST D3DXFLOAT16 *pf ) +{ +#ifdef D3DX10_DEBUG + if(!pf) + return; +#endif + + *((UINT *) &x) = *((UINT *) &pf[0]); + *((WORD *) &z) = *((WORD *) &pf[2]); +} + +D3DX10INLINE +D3DXVECTOR3_16F::D3DXVECTOR3_16F( CONST D3DXFLOAT16 &fx, CONST D3DXFLOAT16 &fy, CONST D3DXFLOAT16 &fz ) +{ + x = fx; + y = fy; + z = fz; +} + + +// casting +D3DX10INLINE +D3DXVECTOR3_16F::operator D3DXFLOAT16* () +{ + return (D3DXFLOAT16*) &x; +} + +D3DX10INLINE +D3DXVECTOR3_16F::operator CONST D3DXFLOAT16* () const +{ + return (CONST D3DXFLOAT16*) &x; +} + + +// binary operators +D3DX10INLINE BOOL +D3DXVECTOR3_16F::operator == ( CONST D3DXVECTOR3_16F &v ) const +{ + return *((UINT *) &x) == *((UINT *) &v.x) && + *((WORD *) &z) == *((WORD *) &v.z); +} + +D3DX10INLINE BOOL +D3DXVECTOR3_16F::operator != ( CONST D3DXVECTOR3_16F &v ) const +{ + return *((UINT *) &x) != *((UINT *) &v.x) || + *((WORD *) &z) != *((WORD *) &v.z); +} + + +//-------------------------- +// 4D Vector +//-------------------------- +D3DX10INLINE +D3DXVECTOR4::D3DXVECTOR4( CONST FLOAT *pf ) +{ +#ifdef D3DX10_DEBUG + if(!pf) + return; +#endif + + x = pf[0]; + y = pf[1]; + z = pf[2]; + w = pf[3]; +} + +D3DX10INLINE +D3DXVECTOR4::D3DXVECTOR4( CONST D3DXFLOAT16 *pf ) +{ +#ifdef D3DX10_DEBUG + if(!pf) + return; +#endif + + D3DXFloat16To32Array(&x, pf, 4); +} + +D3DX10INLINE +D3DXVECTOR4::D3DXVECTOR4( CONST D3DVECTOR& v, FLOAT f ) +{ + x = v.x; + y = v.y; + z = v.z; + w = f; +} + +D3DX10INLINE +D3DXVECTOR4::D3DXVECTOR4( FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw ) +{ + x = fx; + y = fy; + z = fz; + w = fw; +} + + +// casting +D3DX10INLINE +D3DXVECTOR4::operator FLOAT* () +{ + return (FLOAT *) &x; +} + +D3DX10INLINE +D3DXVECTOR4::operator CONST FLOAT* () const +{ + return (CONST FLOAT *) &x; +} + + +// assignment operators +D3DX10INLINE D3DXVECTOR4& +D3DXVECTOR4::operator += ( CONST D3DXVECTOR4& v ) +{ + x += v.x; + y += v.y; + z += v.z; + w += v.w; + return *this; +} + +D3DX10INLINE D3DXVECTOR4& +D3DXVECTOR4::operator -= ( CONST D3DXVECTOR4& v ) +{ + x -= v.x; + y -= v.y; + z -= v.z; + w -= v.w; + return *this; +} + +D3DX10INLINE D3DXVECTOR4& +D3DXVECTOR4::operator *= ( FLOAT f ) +{ + x *= f; + y *= f; + z *= f; + w *= f; + return *this; +} + +D3DX10INLINE D3DXVECTOR4& +D3DXVECTOR4::operator /= ( FLOAT f ) +{ + FLOAT fInv = 1.0f / f; + x *= fInv; + y *= fInv; + z *= fInv; + w *= fInv; + return *this; +} + + +// unary operators +D3DX10INLINE D3DXVECTOR4 +D3DXVECTOR4::operator + () const +{ + return *this; +} + +D3DX10INLINE D3DXVECTOR4 +D3DXVECTOR4::operator - () const +{ + return D3DXVECTOR4(-x, -y, -z, -w); +} + + +// binary operators +D3DX10INLINE D3DXVECTOR4 +D3DXVECTOR4::operator + ( CONST D3DXVECTOR4& v ) const +{ + return D3DXVECTOR4(x + v.x, y + v.y, z + v.z, w + v.w); +} + +D3DX10INLINE D3DXVECTOR4 +D3DXVECTOR4::operator - ( CONST D3DXVECTOR4& v ) const +{ + return D3DXVECTOR4(x - v.x, y - v.y, z - v.z, w - v.w); +} + +D3DX10INLINE D3DXVECTOR4 +D3DXVECTOR4::operator * ( FLOAT f ) const +{ + return D3DXVECTOR4(x * f, y * f, z * f, w * f); +} + +D3DX10INLINE D3DXVECTOR4 +D3DXVECTOR4::operator / ( FLOAT f ) const +{ + FLOAT fInv = 1.0f / f; + return D3DXVECTOR4(x * fInv, y * fInv, z * fInv, w * fInv); +} + +D3DX10INLINE D3DXVECTOR4 +operator * ( FLOAT f, CONST D3DXVECTOR4& v ) +{ + return D3DXVECTOR4(f * v.x, f * v.y, f * v.z, f * v.w); +} + + +D3DX10INLINE BOOL +D3DXVECTOR4::operator == ( CONST D3DXVECTOR4& v ) const +{ + return x == v.x && y == v.y && z == v.z && w == v.w; +} + +D3DX10INLINE BOOL +D3DXVECTOR4::operator != ( CONST D3DXVECTOR4& v ) const +{ + return x != v.x || y != v.y || z != v.z || w != v.w; +} + + + +//-------------------------- +// 4D Vector (16 bit) +//-------------------------- + +D3DX10INLINE +D3DXVECTOR4_16F::D3DXVECTOR4_16F( CONST FLOAT *pf ) +{ +#ifdef D3DX10_DEBUG + if(!pf) + return; +#endif + + D3DXFloat32To16Array(&x, pf, 4); +} + +D3DX10INLINE +D3DXVECTOR4_16F::D3DXVECTOR4_16F( CONST D3DXFLOAT16 *pf ) +{ +#ifdef D3DX10_DEBUG + if(!pf) + return; +#endif + + *((UINT *) &x) = *((UINT *) &pf[0]); + *((UINT *) &z) = *((UINT *) &pf[2]); +} + +D3DX10INLINE +D3DXVECTOR4_16F::D3DXVECTOR4_16F( CONST D3DXVECTOR3_16F& v, CONST D3DXFLOAT16& f ) +{ + x = v.x; + y = v.y; + z = v.z; + w = f; +} + +D3DX10INLINE +D3DXVECTOR4_16F::D3DXVECTOR4_16F( CONST D3DXFLOAT16 &fx, CONST D3DXFLOAT16 &fy, CONST D3DXFLOAT16 &fz, CONST D3DXFLOAT16 &fw ) +{ + x = fx; + y = fy; + z = fz; + w = fw; +} + + +// casting +D3DX10INLINE +D3DXVECTOR4_16F::operator D3DXFLOAT16* () +{ + return (D3DXFLOAT16*) &x; +} + +D3DX10INLINE +D3DXVECTOR4_16F::operator CONST D3DXFLOAT16* () const +{ + return (CONST D3DXFLOAT16*) &x; +} + + +// binary operators +D3DX10INLINE BOOL +D3DXVECTOR4_16F::operator == ( CONST D3DXVECTOR4_16F &v ) const +{ + return *((UINT *) &x) == *((UINT *) &v.x) && + *((UINT *) &z) == *((UINT *) &v.z); +} + +D3DX10INLINE BOOL +D3DXVECTOR4_16F::operator != ( CONST D3DXVECTOR4_16F &v ) const +{ + return *((UINT *) &x) != *((UINT *) &v.x) || + *((UINT *) &z) != *((UINT *) &v.z); +} + + +//-------------------------- +// Matrix +//-------------------------- +D3DX10INLINE +D3DXMATRIX::D3DXMATRIX( CONST FLOAT* pf ) +{ +#ifdef D3DX10_DEBUG + if(!pf) + return; +#endif + + memcpy(&_11, pf, sizeof(D3DXMATRIX)); +} + +D3DX10INLINE +D3DXMATRIX::D3DXMATRIX( CONST D3DMATRIX& mat ) +{ + memcpy(&_11, &mat, sizeof(D3DXMATRIX)); +} + +D3DX10INLINE +D3DXMATRIX::D3DXMATRIX( CONST D3DXFLOAT16* pf ) +{ +#ifdef D3DX10_DEBUG + if(!pf) + return; +#endif + + D3DXFloat16To32Array(&_11, pf, 16); +} + +D3DX10INLINE +D3DXMATRIX::D3DXMATRIX( FLOAT f11, FLOAT f12, FLOAT f13, FLOAT f14, + FLOAT f21, FLOAT f22, FLOAT f23, FLOAT f24, + FLOAT f31, FLOAT f32, FLOAT f33, FLOAT f34, + FLOAT f41, FLOAT f42, FLOAT f43, FLOAT f44 ) +{ + _11 = f11; _12 = f12; _13 = f13; _14 = f14; + _21 = f21; _22 = f22; _23 = f23; _24 = f24; + _31 = f31; _32 = f32; _33 = f33; _34 = f34; + _41 = f41; _42 = f42; _43 = f43; _44 = f44; +} + + + +// access grants +D3DX10INLINE FLOAT& +D3DXMATRIX::operator () ( UINT iRow, UINT iCol ) +{ + return m[iRow][iCol]; +} + +D3DX10INLINE FLOAT +D3DXMATRIX::operator () ( UINT iRow, UINT iCol ) const +{ + return m[iRow][iCol]; +} + + +// casting operators +D3DX10INLINE +D3DXMATRIX::operator FLOAT* () +{ + return (FLOAT *) &_11; +} + +D3DX10INLINE +D3DXMATRIX::operator CONST FLOAT* () const +{ + return (CONST FLOAT *) &_11; +} + + +// assignment operators +D3DX10INLINE D3DXMATRIX& +D3DXMATRIX::operator *= ( CONST D3DXMATRIX& mat ) +{ + D3DXMatrixMultiply(this, this, &mat); + return *this; +} + +D3DX10INLINE D3DXMATRIX& +D3DXMATRIX::operator += ( CONST D3DXMATRIX& mat ) +{ + _11 += mat._11; _12 += mat._12; _13 += mat._13; _14 += mat._14; + _21 += mat._21; _22 += mat._22; _23 += mat._23; _24 += mat._24; + _31 += mat._31; _32 += mat._32; _33 += mat._33; _34 += mat._34; + _41 += mat._41; _42 += mat._42; _43 += mat._43; _44 += mat._44; + return *this; +} + +D3DX10INLINE D3DXMATRIX& +D3DXMATRIX::operator -= ( CONST D3DXMATRIX& mat ) +{ + _11 -= mat._11; _12 -= mat._12; _13 -= mat._13; _14 -= mat._14; + _21 -= mat._21; _22 -= mat._22; _23 -= mat._23; _24 -= mat._24; + _31 -= mat._31; _32 -= mat._32; _33 -= mat._33; _34 -= mat._34; + _41 -= mat._41; _42 -= mat._42; _43 -= mat._43; _44 -= mat._44; + return *this; +} + +D3DX10INLINE D3DXMATRIX& +D3DXMATRIX::operator *= ( FLOAT f ) +{ + _11 *= f; _12 *= f; _13 *= f; _14 *= f; + _21 *= f; _22 *= f; _23 *= f; _24 *= f; + _31 *= f; _32 *= f; _33 *= f; _34 *= f; + _41 *= f; _42 *= f; _43 *= f; _44 *= f; + return *this; +} + +D3DX10INLINE D3DXMATRIX& +D3DXMATRIX::operator /= ( FLOAT f ) +{ + FLOAT fInv = 1.0f / f; + _11 *= fInv; _12 *= fInv; _13 *= fInv; _14 *= fInv; + _21 *= fInv; _22 *= fInv; _23 *= fInv; _24 *= fInv; + _31 *= fInv; _32 *= fInv; _33 *= fInv; _34 *= fInv; + _41 *= fInv; _42 *= fInv; _43 *= fInv; _44 *= fInv; + return *this; +} + + +// unary operators +D3DX10INLINE D3DXMATRIX +D3DXMATRIX::operator + () const +{ + return *this; +} + +D3DX10INLINE D3DXMATRIX +D3DXMATRIX::operator - () const +{ + return D3DXMATRIX(-_11, -_12, -_13, -_14, + -_21, -_22, -_23, -_24, + -_31, -_32, -_33, -_34, + -_41, -_42, -_43, -_44); +} + + +// binary operators +D3DX10INLINE D3DXMATRIX +D3DXMATRIX::operator * ( CONST D3DXMATRIX& mat ) const +{ + D3DXMATRIX matT; + D3DXMatrixMultiply(&matT, this, &mat); + return matT; +} + +D3DX10INLINE D3DXMATRIX +D3DXMATRIX::operator + ( CONST D3DXMATRIX& mat ) const +{ + return D3DXMATRIX(_11 + mat._11, _12 + mat._12, _13 + mat._13, _14 + mat._14, + _21 + mat._21, _22 + mat._22, _23 + mat._23, _24 + mat._24, + _31 + mat._31, _32 + mat._32, _33 + mat._33, _34 + mat._34, + _41 + mat._41, _42 + mat._42, _43 + mat._43, _44 + mat._44); +} + +D3DX10INLINE D3DXMATRIX +D3DXMATRIX::operator - ( CONST D3DXMATRIX& mat ) const +{ + return D3DXMATRIX(_11 - mat._11, _12 - mat._12, _13 - mat._13, _14 - mat._14, + _21 - mat._21, _22 - mat._22, _23 - mat._23, _24 - mat._24, + _31 - mat._31, _32 - mat._32, _33 - mat._33, _34 - mat._34, + _41 - mat._41, _42 - mat._42, _43 - mat._43, _44 - mat._44); +} + +D3DX10INLINE D3DXMATRIX +D3DXMATRIX::operator * ( FLOAT f ) const +{ + return D3DXMATRIX(_11 * f, _12 * f, _13 * f, _14 * f, + _21 * f, _22 * f, _23 * f, _24 * f, + _31 * f, _32 * f, _33 * f, _34 * f, + _41 * f, _42 * f, _43 * f, _44 * f); +} + +D3DX10INLINE D3DXMATRIX +D3DXMATRIX::operator / ( FLOAT f ) const +{ + FLOAT fInv = 1.0f / f; + return D3DXMATRIX(_11 * fInv, _12 * fInv, _13 * fInv, _14 * fInv, + _21 * fInv, _22 * fInv, _23 * fInv, _24 * fInv, + _31 * fInv, _32 * fInv, _33 * fInv, _34 * fInv, + _41 * fInv, _42 * fInv, _43 * fInv, _44 * fInv); +} + + +D3DX10INLINE D3DXMATRIX +operator * ( FLOAT f, CONST D3DXMATRIX& mat ) +{ + return D3DXMATRIX(f * mat._11, f * mat._12, f * mat._13, f * mat._14, + f * mat._21, f * mat._22, f * mat._23, f * mat._24, + f * mat._31, f * mat._32, f * mat._33, f * mat._34, + f * mat._41, f * mat._42, f * mat._43, f * mat._44); +} + + +D3DX10INLINE BOOL +D3DXMATRIX::operator == ( CONST D3DXMATRIX& mat ) const +{ + return 0 == memcmp(this, &mat, sizeof(D3DXMATRIX)); +} + +D3DX10INLINE BOOL +D3DXMATRIX::operator != ( CONST D3DXMATRIX& mat ) const +{ + return 0 != memcmp(this, &mat, sizeof(D3DXMATRIX)); +} + + + +//-------------------------- +// Aligned Matrices +//-------------------------- + +D3DX10INLINE +_D3DXMATRIXA16::_D3DXMATRIXA16( CONST FLOAT* f ) : + D3DXMATRIX( f ) +{ +} + +D3DX10INLINE +_D3DXMATRIXA16::_D3DXMATRIXA16( CONST D3DMATRIX& m ) : + D3DXMATRIX( m ) +{ +} + +D3DX10INLINE +_D3DXMATRIXA16::_D3DXMATRIXA16( CONST D3DXFLOAT16* f ) : + D3DXMATRIX( f ) +{ +} + +D3DX10INLINE +_D3DXMATRIXA16::_D3DXMATRIXA16( FLOAT _11, FLOAT _12, FLOAT _13, FLOAT _14, + FLOAT _21, FLOAT _22, FLOAT _23, FLOAT _24, + FLOAT _31, FLOAT _32, FLOAT _33, FLOAT _34, + FLOAT _41, FLOAT _42, FLOAT _43, FLOAT _44 ) : + D3DXMATRIX(_11, _12, _13, _14, + _21, _22, _23, _24, + _31, _32, _33, _34, + _41, _42, _43, _44) +{ +} + +D3DX10INLINE void* +_D3DXMATRIXA16::operator new( size_t s ) +{ + LPBYTE p = ::new BYTE[s + 16]; + if (p) + { + BYTE offset = (BYTE)(16 - ((UINT_PTR)p & 15)); + p += offset; + p[-1] = offset; + } + return p; +} + +D3DX10INLINE void* +_D3DXMATRIXA16::operator new[]( size_t s ) +{ + LPBYTE p = ::new BYTE[s + 16]; + if (p) + { + BYTE offset = (BYTE)(16 - ((UINT_PTR)p & 15)); + p += offset; + p[-1] = offset; + } + return p; +} + +D3DX10INLINE void +_D3DXMATRIXA16::operator delete(void* p) +{ + if(p) + { + BYTE* pb = static_cast(p); + pb -= pb[-1]; + ::delete [] pb; + } +} + +D3DX10INLINE void +_D3DXMATRIXA16::operator delete[](void* p) +{ + if(p) + { + BYTE* pb = static_cast(p); + pb -= pb[-1]; + ::delete [] pb; + } +} + +D3DX10INLINE _D3DXMATRIXA16& +_D3DXMATRIXA16::operator=(CONST D3DXMATRIX& rhs) +{ + memcpy(&_11, &rhs, sizeof(D3DXMATRIX)); + return *this; +} + + +//-------------------------- +// Quaternion +//-------------------------- + +D3DX10INLINE +D3DXQUATERNION::D3DXQUATERNION( CONST FLOAT* pf ) +{ +#ifdef D3DX10_DEBUG + if(!pf) + return; +#endif + + x = pf[0]; + y = pf[1]; + z = pf[2]; + w = pf[3]; +} + +D3DX10INLINE +D3DXQUATERNION::D3DXQUATERNION( CONST D3DXFLOAT16* pf ) +{ +#ifdef D3DX10_DEBUG + if(!pf) + return; +#endif + + D3DXFloat16To32Array(&x, pf, 4); +} + +D3DX10INLINE +D3DXQUATERNION::D3DXQUATERNION( FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw ) +{ + x = fx; + y = fy; + z = fz; + w = fw; +} + + +// casting +D3DX10INLINE +D3DXQUATERNION::operator FLOAT* () +{ + return (FLOAT *) &x; +} + +D3DX10INLINE +D3DXQUATERNION::operator CONST FLOAT* () const +{ + return (CONST FLOAT *) &x; +} + + +// assignment operators +D3DX10INLINE D3DXQUATERNION& +D3DXQUATERNION::operator += ( CONST D3DXQUATERNION& q ) +{ + x += q.x; + y += q.y; + z += q.z; + w += q.w; + return *this; +} + +D3DX10INLINE D3DXQUATERNION& +D3DXQUATERNION::operator -= ( CONST D3DXQUATERNION& q ) +{ + x -= q.x; + y -= q.y; + z -= q.z; + w -= q.w; + return *this; +} + +D3DX10INLINE D3DXQUATERNION& +D3DXQUATERNION::operator *= ( CONST D3DXQUATERNION& q ) +{ + D3DXQuaternionMultiply(this, this, &q); + return *this; +} + +D3DX10INLINE D3DXQUATERNION& +D3DXQUATERNION::operator *= ( FLOAT f ) +{ + x *= f; + y *= f; + z *= f; + w *= f; + return *this; +} + +D3DX10INLINE D3DXQUATERNION& +D3DXQUATERNION::operator /= ( FLOAT f ) +{ + FLOAT fInv = 1.0f / f; + x *= fInv; + y *= fInv; + z *= fInv; + w *= fInv; + return *this; +} + + +// unary operators +D3DX10INLINE D3DXQUATERNION +D3DXQUATERNION::operator + () const +{ + return *this; +} + +D3DX10INLINE D3DXQUATERNION +D3DXQUATERNION::operator - () const +{ + return D3DXQUATERNION(-x, -y, -z, -w); +} + + +// binary operators +D3DX10INLINE D3DXQUATERNION +D3DXQUATERNION::operator + ( CONST D3DXQUATERNION& q ) const +{ + return D3DXQUATERNION(x + q.x, y + q.y, z + q.z, w + q.w); +} + +D3DX10INLINE D3DXQUATERNION +D3DXQUATERNION::operator - ( CONST D3DXQUATERNION& q ) const +{ + return D3DXQUATERNION(x - q.x, y - q.y, z - q.z, w - q.w); +} + +D3DX10INLINE D3DXQUATERNION +D3DXQUATERNION::operator * ( CONST D3DXQUATERNION& q ) const +{ + D3DXQUATERNION qT; + D3DXQuaternionMultiply(&qT, this, &q); + return qT; +} + +D3DX10INLINE D3DXQUATERNION +D3DXQUATERNION::operator * ( FLOAT f ) const +{ + return D3DXQUATERNION(x * f, y * f, z * f, w * f); +} + +D3DX10INLINE D3DXQUATERNION +D3DXQUATERNION::operator / ( FLOAT f ) const +{ + FLOAT fInv = 1.0f / f; + return D3DXQUATERNION(x * fInv, y * fInv, z * fInv, w * fInv); +} + + +D3DX10INLINE D3DXQUATERNION +operator * (FLOAT f, CONST D3DXQUATERNION& q ) +{ + return D3DXQUATERNION(f * q.x, f * q.y, f * q.z, f * q.w); +} + + +D3DX10INLINE BOOL +D3DXQUATERNION::operator == ( CONST D3DXQUATERNION& q ) const +{ + return x == q.x && y == q.y && z == q.z && w == q.w; +} + +D3DX10INLINE BOOL +D3DXQUATERNION::operator != ( CONST D3DXQUATERNION& q ) const +{ + return x != q.x || y != q.y || z != q.z || w != q.w; +} + + + +//-------------------------- +// Plane +//-------------------------- + +D3DX10INLINE +D3DXPLANE::D3DXPLANE( CONST FLOAT* pf ) +{ +#ifdef D3DX10_DEBUG + if(!pf) + return; +#endif + + a = pf[0]; + b = pf[1]; + c = pf[2]; + d = pf[3]; +} + +D3DX10INLINE +D3DXPLANE::D3DXPLANE( CONST D3DXFLOAT16* pf ) +{ +#ifdef D3DX10_DEBUG + if(!pf) + return; +#endif + + D3DXFloat16To32Array(&a, pf, 4); +} + +D3DX10INLINE +D3DXPLANE::D3DXPLANE( FLOAT fa, FLOAT fb, FLOAT fc, FLOAT fd ) +{ + a = fa; + b = fb; + c = fc; + d = fd; +} + + +// casting +D3DX10INLINE +D3DXPLANE::operator FLOAT* () +{ + return (FLOAT *) &a; +} + +D3DX10INLINE +D3DXPLANE::operator CONST FLOAT* () const +{ + return (CONST FLOAT *) &a; +} + + +// assignment operators +D3DX10INLINE D3DXPLANE& +D3DXPLANE::operator *= ( FLOAT f ) +{ + a *= f; + b *= f; + c *= f; + d *= f; + return *this; +} + +D3DX10INLINE D3DXPLANE& +D3DXPLANE::operator /= ( FLOAT f ) +{ + FLOAT fInv = 1.0f / f; + a *= fInv; + b *= fInv; + c *= fInv; + d *= fInv; + return *this; +} + + +// unary operators +D3DX10INLINE D3DXPLANE +D3DXPLANE::operator + () const +{ + return *this; +} + +D3DX10INLINE D3DXPLANE +D3DXPLANE::operator - () const +{ + return D3DXPLANE(-a, -b, -c, -d); +} + + +// binary operators +D3DX10INLINE D3DXPLANE +D3DXPLANE::operator * ( FLOAT f ) const +{ + return D3DXPLANE(a * f, b * f, c * f, d * f); +} + +D3DX10INLINE D3DXPLANE +D3DXPLANE::operator / ( FLOAT f ) const +{ + FLOAT fInv = 1.0f / f; + return D3DXPLANE(a * fInv, b * fInv, c * fInv, d * fInv); +} + +D3DX10INLINE D3DXPLANE +operator * (FLOAT f, CONST D3DXPLANE& p ) +{ + return D3DXPLANE(f * p.a, f * p.b, f * p.c, f * p.d); +} + +D3DX10INLINE BOOL +D3DXPLANE::operator == ( CONST D3DXPLANE& p ) const +{ + return a == p.a && b == p.b && c == p.c && d == p.d; +} + +D3DX10INLINE BOOL +D3DXPLANE::operator != ( CONST D3DXPLANE& p ) const +{ + return a != p.a || b != p.b || c != p.c || d != p.d; +} + + + + +//-------------------------- +// Color +//-------------------------- + +D3DX10INLINE +D3DXCOLOR::D3DXCOLOR( UINT dw ) +{ + CONST FLOAT f = 1.0f / 255.0f; + r = f * (FLOAT) (unsigned char) (dw >> 16); + g = f * (FLOAT) (unsigned char) (dw >> 8); + b = f * (FLOAT) (unsigned char) (dw >> 0); + a = f * (FLOAT) (unsigned char) (dw >> 24); +} + +D3DX10INLINE +D3DXCOLOR::D3DXCOLOR( CONST FLOAT* pf ) +{ +#ifdef D3DX10_DEBUG + if(!pf) + return; +#endif + + r = pf[0]; + g = pf[1]; + b = pf[2]; + a = pf[3]; +} + +D3DX10INLINE +D3DXCOLOR::D3DXCOLOR( CONST D3DXFLOAT16* pf ) +{ +#ifdef D3DX10_DEBUG + if(!pf) + return; +#endif + + D3DXFloat16To32Array(&r, pf, 4); +} + +D3DX10INLINE +D3DXCOLOR::D3DXCOLOR( FLOAT fr, FLOAT fg, FLOAT fb, FLOAT fa ) +{ + r = fr; + g = fg; + b = fb; + a = fa; +} + + +// casting +D3DX10INLINE +D3DXCOLOR::operator UINT () const +{ + UINT dwR = r >= 1.0f ? 0xff : r <= 0.0f ? 0x00 : (UINT) (r * 255.0f + 0.5f); + UINT dwG = g >= 1.0f ? 0xff : g <= 0.0f ? 0x00 : (UINT) (g * 255.0f + 0.5f); + UINT dwB = b >= 1.0f ? 0xff : b <= 0.0f ? 0x00 : (UINT) (b * 255.0f + 0.5f); + UINT dwA = a >= 1.0f ? 0xff : a <= 0.0f ? 0x00 : (UINT) (a * 255.0f + 0.5f); + + return (dwA << 24) | (dwR << 16) | (dwG << 8) | (dwB << 0); +} + + +D3DX10INLINE +D3DXCOLOR::operator FLOAT * () +{ + return (FLOAT *) &r; +} + +D3DX10INLINE +D3DXCOLOR::operator CONST FLOAT * () const +{ + return (CONST FLOAT *) &r; +} + +// assignment operators +D3DX10INLINE D3DXCOLOR& +D3DXCOLOR::operator += ( CONST D3DXCOLOR& c ) +{ + r += c.r; + g += c.g; + b += c.b; + a += c.a; + return *this; +} + +D3DX10INLINE D3DXCOLOR& +D3DXCOLOR::operator -= ( CONST D3DXCOLOR& c ) +{ + r -= c.r; + g -= c.g; + b -= c.b; + a -= c.a; + return *this; +} + +D3DX10INLINE D3DXCOLOR& +D3DXCOLOR::operator *= ( FLOAT f ) +{ + r *= f; + g *= f; + b *= f; + a *= f; + return *this; +} + +D3DX10INLINE D3DXCOLOR& +D3DXCOLOR::operator /= ( FLOAT f ) +{ + FLOAT fInv = 1.0f / f; + r *= fInv; + g *= fInv; + b *= fInv; + a *= fInv; + return *this; +} + + +// unary operators +D3DX10INLINE D3DXCOLOR +D3DXCOLOR::operator + () const +{ + return *this; +} + +D3DX10INLINE D3DXCOLOR +D3DXCOLOR::operator - () const +{ + return D3DXCOLOR(-r, -g, -b, -a); +} + + +// binary operators +D3DX10INLINE D3DXCOLOR +D3DXCOLOR::operator + ( CONST D3DXCOLOR& c ) const +{ + return D3DXCOLOR(r + c.r, g + c.g, b + c.b, a + c.a); +} + +D3DX10INLINE D3DXCOLOR +D3DXCOLOR::operator - ( CONST D3DXCOLOR& c ) const +{ + return D3DXCOLOR(r - c.r, g - c.g, b - c.b, a - c.a); +} + +D3DX10INLINE D3DXCOLOR +D3DXCOLOR::operator * ( FLOAT f ) const +{ + return D3DXCOLOR(r * f, g * f, b * f, a * f); +} + +D3DX10INLINE D3DXCOLOR +D3DXCOLOR::operator / ( FLOAT f ) const +{ + FLOAT fInv = 1.0f / f; + return D3DXCOLOR(r * fInv, g * fInv, b * fInv, a * fInv); +} + + +D3DX10INLINE D3DXCOLOR +operator * (FLOAT f, CONST D3DXCOLOR& c ) +{ + return D3DXCOLOR(f * c.r, f * c.g, f * c.b, f * c.a); +} + + +D3DX10INLINE BOOL +D3DXCOLOR::operator == ( CONST D3DXCOLOR& c ) const +{ + return r == c.r && g == c.g && b == c.b && a == c.a; +} + +D3DX10INLINE BOOL +D3DXCOLOR::operator != ( CONST D3DXCOLOR& c ) const +{ + return r != c.r || g != c.g || b != c.b || a != c.a; +} + + +#endif //__cplusplus + + + +//=========================================================================== +// +// Inline functions +// +//=========================================================================== + + +//-------------------------- +// 2D Vector +//-------------------------- + +D3DX10INLINE FLOAT D3DXVec2Length + ( CONST D3DXVECTOR2 *pV ) +{ +#ifdef D3DX10_DEBUG + if(!pV) + return 0.0f; +#endif + +#ifdef __cplusplus + return sqrtf(pV->x * pV->x + pV->y * pV->y); +#else + return (FLOAT) sqrt(pV->x * pV->x + pV->y * pV->y); +#endif +} + +D3DX10INLINE FLOAT D3DXVec2LengthSq + ( CONST D3DXVECTOR2 *pV ) +{ +#ifdef D3DX10_DEBUG + if(!pV) + return 0.0f; +#endif + + return pV->x * pV->x + pV->y * pV->y; +} + +D3DX10INLINE FLOAT D3DXVec2Dot + ( CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ) +{ +#ifdef D3DX10_DEBUG + if(!pV1 || !pV2) + return 0.0f; +#endif + + return pV1->x * pV2->x + pV1->y * pV2->y; +} + +D3DX10INLINE FLOAT D3DXVec2CCW + ( CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ) +{ +#ifdef D3DX10_DEBUG + if(!pV1 || !pV2) + return 0.0f; +#endif + + return pV1->x * pV2->y - pV1->y * pV2->x; +} + +D3DX10INLINE D3DXVECTOR2* D3DXVec2Add + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x + pV2->x; + pOut->y = pV1->y + pV2->y; + return pOut; +} + +D3DX10INLINE D3DXVECTOR2* D3DXVec2Subtract + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x - pV2->x; + pOut->y = pV1->y - pV2->y; + return pOut; +} + +D3DX10INLINE D3DXVECTOR2* D3DXVec2Minimize + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x < pV2->x ? pV1->x : pV2->x; + pOut->y = pV1->y < pV2->y ? pV1->y : pV2->y; + return pOut; +} + +D3DX10INLINE D3DXVECTOR2* D3DXVec2Maximize + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x > pV2->x ? pV1->x : pV2->x; + pOut->y = pV1->y > pV2->y ? pV1->y : pV2->y; + return pOut; +} + +D3DX10INLINE D3DXVECTOR2* D3DXVec2Scale + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV, FLOAT s ) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pV) + return NULL; +#endif + + pOut->x = pV->x * s; + pOut->y = pV->y * s; + return pOut; +} + +D3DX10INLINE D3DXVECTOR2* D3DXVec2Lerp + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2, + FLOAT s ) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x + s * (pV2->x - pV1->x); + pOut->y = pV1->y + s * (pV2->y - pV1->y); + return pOut; +} + + +//-------------------------- +// 3D Vector +//-------------------------- + +D3DX10INLINE FLOAT D3DXVec3Length + ( CONST D3DXVECTOR3 *pV ) +{ +#ifdef D3DX10_DEBUG + if(!pV) + return 0.0f; +#endif + +#ifdef __cplusplus + return sqrtf(pV->x * pV->x + pV->y * pV->y + pV->z * pV->z); +#else + return (FLOAT) sqrt(pV->x * pV->x + pV->y * pV->y + pV->z * pV->z); +#endif +} + +D3DX10INLINE FLOAT D3DXVec3LengthSq + ( CONST D3DXVECTOR3 *pV ) +{ +#ifdef D3DX10_DEBUG + if(!pV) + return 0.0f; +#endif + + return pV->x * pV->x + pV->y * pV->y + pV->z * pV->z; +} + +D3DX10INLINE FLOAT D3DXVec3Dot + ( CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ) +{ +#ifdef D3DX10_DEBUG + if(!pV1 || !pV2) + return 0.0f; +#endif + + return pV1->x * pV2->x + pV1->y * pV2->y + pV1->z * pV2->z; +} + +D3DX10INLINE D3DXVECTOR3* D3DXVec3Cross + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ) +{ + D3DXVECTOR3 v; + +#ifdef D3DX10_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + v.x = pV1->y * pV2->z - pV1->z * pV2->y; + v.y = pV1->z * pV2->x - pV1->x * pV2->z; + v.z = pV1->x * pV2->y - pV1->y * pV2->x; + + *pOut = v; + return pOut; +} + +D3DX10INLINE D3DXVECTOR3* D3DXVec3Add + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x + pV2->x; + pOut->y = pV1->y + pV2->y; + pOut->z = pV1->z + pV2->z; + return pOut; +} + +D3DX10INLINE D3DXVECTOR3* D3DXVec3Subtract + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x - pV2->x; + pOut->y = pV1->y - pV2->y; + pOut->z = pV1->z - pV2->z; + return pOut; +} + +D3DX10INLINE D3DXVECTOR3* D3DXVec3Minimize + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x < pV2->x ? pV1->x : pV2->x; + pOut->y = pV1->y < pV2->y ? pV1->y : pV2->y; + pOut->z = pV1->z < pV2->z ? pV1->z : pV2->z; + return pOut; +} + +D3DX10INLINE D3DXVECTOR3* D3DXVec3Maximize + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x > pV2->x ? pV1->x : pV2->x; + pOut->y = pV1->y > pV2->y ? pV1->y : pV2->y; + pOut->z = pV1->z > pV2->z ? pV1->z : pV2->z; + return pOut; +} + +D3DX10INLINE D3DXVECTOR3* D3DXVec3Scale + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV, FLOAT s) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pV) + return NULL; +#endif + + pOut->x = pV->x * s; + pOut->y = pV->y * s; + pOut->z = pV->z * s; + return pOut; +} + +D3DX10INLINE D3DXVECTOR3* D3DXVec3Lerp + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2, + FLOAT s ) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x + s * (pV2->x - pV1->x); + pOut->y = pV1->y + s * (pV2->y - pV1->y); + pOut->z = pV1->z + s * (pV2->z - pV1->z); + return pOut; +} + + +//-------------------------- +// 4D Vector +//-------------------------- + +D3DX10INLINE FLOAT D3DXVec4Length + ( CONST D3DXVECTOR4 *pV ) +{ +#ifdef D3DX10_DEBUG + if(!pV) + return 0.0f; +#endif + +#ifdef __cplusplus + return sqrtf(pV->x * pV->x + pV->y * pV->y + pV->z * pV->z + pV->w * pV->w); +#else + return (FLOAT) sqrt(pV->x * pV->x + pV->y * pV->y + pV->z * pV->z + pV->w * pV->w); +#endif +} + +D3DX10INLINE FLOAT D3DXVec4LengthSq + ( CONST D3DXVECTOR4 *pV ) +{ +#ifdef D3DX10_DEBUG + if(!pV) + return 0.0f; +#endif + + return pV->x * pV->x + pV->y * pV->y + pV->z * pV->z + pV->w * pV->w; +} + +D3DX10INLINE FLOAT D3DXVec4Dot + ( CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2 ) +{ +#ifdef D3DX10_DEBUG + if(!pV1 || !pV2) + return 0.0f; +#endif + + return pV1->x * pV2->x + pV1->y * pV2->y + pV1->z * pV2->z + pV1->w * pV2->w; +} + +D3DX10INLINE D3DXVECTOR4* D3DXVec4Add + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x + pV2->x; + pOut->y = pV1->y + pV2->y; + pOut->z = pV1->z + pV2->z; + pOut->w = pV1->w + pV2->w; + return pOut; +} + +D3DX10INLINE D3DXVECTOR4* D3DXVec4Subtract + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x - pV2->x; + pOut->y = pV1->y - pV2->y; + pOut->z = pV1->z - pV2->z; + pOut->w = pV1->w - pV2->w; + return pOut; +} + +D3DX10INLINE D3DXVECTOR4* D3DXVec4Minimize + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x < pV2->x ? pV1->x : pV2->x; + pOut->y = pV1->y < pV2->y ? pV1->y : pV2->y; + pOut->z = pV1->z < pV2->z ? pV1->z : pV2->z; + pOut->w = pV1->w < pV2->w ? pV1->w : pV2->w; + return pOut; +} + +D3DX10INLINE D3DXVECTOR4* D3DXVec4Maximize + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x > pV2->x ? pV1->x : pV2->x; + pOut->y = pV1->y > pV2->y ? pV1->y : pV2->y; + pOut->z = pV1->z > pV2->z ? pV1->z : pV2->z; + pOut->w = pV1->w > pV2->w ? pV1->w : pV2->w; + return pOut; +} + +D3DX10INLINE D3DXVECTOR4* D3DXVec4Scale + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV, FLOAT s) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pV) + return NULL; +#endif + + pOut->x = pV->x * s; + pOut->y = pV->y * s; + pOut->z = pV->z * s; + pOut->w = pV->w * s; + return pOut; +} + +D3DX10INLINE D3DXVECTOR4* D3DXVec4Lerp + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2, + FLOAT s ) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x + s * (pV2->x - pV1->x); + pOut->y = pV1->y + s * (pV2->y - pV1->y); + pOut->z = pV1->z + s * (pV2->z - pV1->z); + pOut->w = pV1->w + s * (pV2->w - pV1->w); + return pOut; +} + + +//-------------------------- +// 4D Matrix +//-------------------------- + +D3DX10INLINE D3DXMATRIX* D3DXMatrixIdentity + ( D3DXMATRIX *pOut ) +{ +#ifdef D3DX10_DEBUG + if(!pOut) + return NULL; +#endif + + pOut->m[0][1] = pOut->m[0][2] = pOut->m[0][3] = + pOut->m[1][0] = pOut->m[1][2] = pOut->m[1][3] = + pOut->m[2][0] = pOut->m[2][1] = pOut->m[2][3] = + pOut->m[3][0] = pOut->m[3][1] = pOut->m[3][2] = 0.0f; + + pOut->m[0][0] = pOut->m[1][1] = pOut->m[2][2] = pOut->m[3][3] = 1.0f; + return pOut; +} + + +D3DX10INLINE BOOL D3DXMatrixIsIdentity + ( CONST D3DXMATRIX *pM ) +{ +#ifdef D3DX10_DEBUG + if(!pM) + return FALSE; +#endif + + return pM->m[0][0] == 1.0f && pM->m[0][1] == 0.0f && pM->m[0][2] == 0.0f && pM->m[0][3] == 0.0f && + pM->m[1][0] == 0.0f && pM->m[1][1] == 1.0f && pM->m[1][2] == 0.0f && pM->m[1][3] == 0.0f && + pM->m[2][0] == 0.0f && pM->m[2][1] == 0.0f && pM->m[2][2] == 1.0f && pM->m[2][3] == 0.0f && + pM->m[3][0] == 0.0f && pM->m[3][1] == 0.0f && pM->m[3][2] == 0.0f && pM->m[3][3] == 1.0f; +} + + +//-------------------------- +// Quaternion +//-------------------------- + +D3DX10INLINE FLOAT D3DXQuaternionLength + ( CONST D3DXQUATERNION *pQ ) +{ +#ifdef D3DX10_DEBUG + if(!pQ) + return 0.0f; +#endif + +#ifdef __cplusplus + return sqrtf(pQ->x * pQ->x + pQ->y * pQ->y + pQ->z * pQ->z + pQ->w * pQ->w); +#else + return (FLOAT) sqrt(pQ->x * pQ->x + pQ->y * pQ->y + pQ->z * pQ->z + pQ->w * pQ->w); +#endif +} + +D3DX10INLINE FLOAT D3DXQuaternionLengthSq + ( CONST D3DXQUATERNION *pQ ) +{ +#ifdef D3DX10_DEBUG + if(!pQ) + return 0.0f; +#endif + + return pQ->x * pQ->x + pQ->y * pQ->y + pQ->z * pQ->z + pQ->w * pQ->w; +} + +D3DX10INLINE FLOAT D3DXQuaternionDot + ( CONST D3DXQUATERNION *pQ1, CONST D3DXQUATERNION *pQ2 ) +{ +#ifdef D3DX10_DEBUG + if(!pQ1 || !pQ2) + return 0.0f; +#endif + + return pQ1->x * pQ2->x + pQ1->y * pQ2->y + pQ1->z * pQ2->z + pQ1->w * pQ2->w; +} + + +D3DX10INLINE D3DXQUATERNION* D3DXQuaternionIdentity + ( D3DXQUATERNION *pOut ) +{ +#ifdef D3DX10_DEBUG + if(!pOut) + return NULL; +#endif + + pOut->x = pOut->y = pOut->z = 0.0f; + pOut->w = 1.0f; + return pOut; +} + +D3DX10INLINE BOOL D3DXQuaternionIsIdentity + ( CONST D3DXQUATERNION *pQ ) +{ +#ifdef D3DX10_DEBUG + if(!pQ) + return FALSE; +#endif + + return pQ->x == 0.0f && pQ->y == 0.0f && pQ->z == 0.0f && pQ->w == 1.0f; +} + + +D3DX10INLINE D3DXQUATERNION* D3DXQuaternionConjugate + ( D3DXQUATERNION *pOut, CONST D3DXQUATERNION *pQ ) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pQ) + return NULL; +#endif + + pOut->x = -pQ->x; + pOut->y = -pQ->y; + pOut->z = -pQ->z; + pOut->w = pQ->w; + return pOut; +} + + +//-------------------------- +// Plane +//-------------------------- + +D3DX10INLINE FLOAT D3DXPlaneDot + ( CONST D3DXPLANE *pP, CONST D3DXVECTOR4 *pV) +{ +#ifdef D3DX10_DEBUG + if(!pP || !pV) + return 0.0f; +#endif + + return pP->a * pV->x + pP->b * pV->y + pP->c * pV->z + pP->d * pV->w; +} + +D3DX10INLINE FLOAT D3DXPlaneDotCoord + ( CONST D3DXPLANE *pP, CONST D3DXVECTOR3 *pV) +{ +#ifdef D3DX10_DEBUG + if(!pP || !pV) + return 0.0f; +#endif + + return pP->a * pV->x + pP->b * pV->y + pP->c * pV->z + pP->d; +} + +D3DX10INLINE FLOAT D3DXPlaneDotNormal + ( CONST D3DXPLANE *pP, CONST D3DXVECTOR3 *pV) +{ +#ifdef D3DX10_DEBUG + if(!pP || !pV) + return 0.0f; +#endif + + return pP->a * pV->x + pP->b * pV->y + pP->c * pV->z; +} + +D3DX10INLINE D3DXPLANE* D3DXPlaneScale + (D3DXPLANE *pOut, CONST D3DXPLANE *pP, FLOAT s) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pP) + return NULL; +#endif + + pOut->a = pP->a * s; + pOut->b = pP->b * s; + pOut->c = pP->c * s; + pOut->d = pP->d * s; + return pOut; +} + + +//-------------------------- +// Color +//-------------------------- + +D3DX10INLINE D3DXCOLOR* D3DXColorNegative + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pC) + return NULL; +#endif + + pOut->r = 1.0f - pC->r; + pOut->g = 1.0f - pC->g; + pOut->b = 1.0f - pC->b; + pOut->a = pC->a; + return pOut; +} + +D3DX10INLINE D3DXCOLOR* D3DXColorAdd + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC1, CONST D3DXCOLOR *pC2) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pC1 || !pC2) + return NULL; +#endif + + pOut->r = pC1->r + pC2->r; + pOut->g = pC1->g + pC2->g; + pOut->b = pC1->b + pC2->b; + pOut->a = pC1->a + pC2->a; + return pOut; +} + +D3DX10INLINE D3DXCOLOR* D3DXColorSubtract + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC1, CONST D3DXCOLOR *pC2) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pC1 || !pC2) + return NULL; +#endif + + pOut->r = pC1->r - pC2->r; + pOut->g = pC1->g - pC2->g; + pOut->b = pC1->b - pC2->b; + pOut->a = pC1->a - pC2->a; + return pOut; +} + +D3DX10INLINE D3DXCOLOR* D3DXColorScale + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC, FLOAT s) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pC) + return NULL; +#endif + + pOut->r = pC->r * s; + pOut->g = pC->g * s; + pOut->b = pC->b * s; + pOut->a = pC->a * s; + return pOut; +} + +D3DX10INLINE D3DXCOLOR* D3DXColorModulate + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC1, CONST D3DXCOLOR *pC2) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pC1 || !pC2) + return NULL; +#endif + + pOut->r = pC1->r * pC2->r; + pOut->g = pC1->g * pC2->g; + pOut->b = pC1->b * pC2->b; + pOut->a = pC1->a * pC2->a; + return pOut; +} + +D3DX10INLINE D3DXCOLOR* D3DXColorLerp + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC1, CONST D3DXCOLOR *pC2, FLOAT s) +{ +#ifdef D3DX10_DEBUG + if(!pOut || !pC1 || !pC2) + return NULL; +#endif + + pOut->r = pC1->r + s * (pC2->r - pC1->r); + pOut->g = pC1->g + s * (pC2->g - pC1->g); + pOut->b = pC1->b + s * (pC2->b - pC1->b); + pOut->a = pC1->a + s * (pC2->a - pC1->a); + return pOut; +} + + +#endif // __D3DXMATH_INL__ + diff --git a/src/dep/include/DXSDK/include/D3DX10mesh.h b/src/dep/include/DXSDK/include/D3DX10mesh.h new file mode 100644 index 0000000..3078204 --- /dev/null +++ b/src/dep/include/DXSDK/include/D3DX10mesh.h @@ -0,0 +1,286 @@ +////////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dx10mesh.h +// Content: D3DX10 mesh types and functions +// +////////////////////////////////////////////////////////////////////////////// + +#include "d3dx10.h" + +#ifndef __D3DX10MESH_H__ +#define __D3DX10MESH_H__ + +// {7ED943DD-52E8-40b5-A8D8-76685C406330} +DEFINE_GUID(IID_ID3DX10BaseMesh, +0x7ed943dd, 0x52e8, 0x40b5, 0xa8, 0xd8, 0x76, 0x68, 0x5c, 0x40, 0x63, 0x30); + +// {04B0D117-1041-46b1-AA8A-3952848BA22E} +DEFINE_GUID(IID_ID3DX10MeshBuffer, +0x4b0d117, 0x1041, 0x46b1, 0xaa, 0x8a, 0x39, 0x52, 0x84, 0x8b, 0xa2, 0x2e); + +// {4020E5C2-1403-4929-883F-E2E849FAC195} +DEFINE_GUID(IID_ID3DX10Mesh, +0x4020e5c2, 0x1403, 0x4929, 0x88, 0x3f, 0xe2, 0xe8, 0x49, 0xfa, 0xc1, 0x95); + +// {8875769A-D579-4088-AAEB-534D1AD84E96} +DEFINE_GUID(IID_ID3DX10PMesh, +0x8875769a, 0xd579, 0x4088, 0xaa, 0xeb, 0x53, 0x4d, 0x1a, 0xd8, 0x4e, 0x96); + +// {667EA4C7-F1CD-4386-B523-7C0290B83CC5} +DEFINE_GUID(IID_ID3DX10SPMesh, +0x667ea4c7, 0xf1cd, 0x4386, 0xb5, 0x23, 0x7c, 0x2, 0x90, 0xb8, 0x3c, 0xc5); + +// {3CE6CC22-DBF2-44f4-894D-F9C34A337139} +DEFINE_GUID(IID_ID3DX10PatchMesh, +0x3ce6cc22, 0xdbf2, 0x44f4, 0x89, 0x4d, 0xf9, 0xc3, 0x4a, 0x33, 0x71, 0x39); + + +// Mesh options - lower 3 bytes only, upper byte used by _D3DX10MESHOPT option flags +enum _D3DX10MESH { + D3DX10_MESH_32_BIT = 0x001, // If set, then use 32 bit indices, if not set use 16 bit indices. + D3DX10_MESH_GS_ADJACENCY = 0x004, // If set, mesh contains GS adjacency info. Not valid on input. + +}; + +typedef struct _D3DX10_ATTRIBUTE_RANGE +{ + UINT AttribId; + UINT FaceStart; + UINT FaceCount; + UINT VertexStart; + UINT VertexCount; +} D3DX10_ATTRIBUTE_RANGE; + +typedef D3DX10_ATTRIBUTE_RANGE* LPD3DX10_ATTRIBUTE_RANGE; + +typedef enum _D3DX10_MESH_DISCARD_FLAGS +{ + D3DX10_MESH_DISCARD_ATTRIBUTE_BUFFER = 0x01, + D3DX10_MESH_DISCARD_ATTRIBUTE_TABLE = 0x02, + D3DX10_MESH_DISCARD_POINTREPS = 0x04, + D3DX10_MESH_DISCARD_ADJACENCY = 0x08, + D3DX10_MESH_DISCARD_DEVICE_BUFFERS = 0x10, + +} D3DX10_MESH_DISCARD_FLAGS; + +typedef struct _D3DX10_WELD_EPSILONS +{ + FLOAT Position; // NOTE: This does NOT replace the epsilon in GenerateAdjacency + // in general, it should be the same value or greater than the one passed to GeneratedAdjacency + FLOAT BlendWeights; + FLOAT Normal; + FLOAT PSize; + FLOAT Specular; + FLOAT Diffuse; + FLOAT Texcoord[8]; + FLOAT Tangent; + FLOAT Binormal; + FLOAT TessFactor; +} D3DX10_WELD_EPSILONS; + +typedef D3DX10_WELD_EPSILONS* LPD3DX10_WELD_EPSILONS; + +typedef struct _D3DX10_INTERSECT_INFO +{ + UINT FaceIndex; // index of face intersected + FLOAT U; // Barycentric Hit Coordinates + FLOAT V; // Barycentric Hit Coordinates + FLOAT Dist; // Ray-Intersection Parameter Distance +} D3DX10_INTERSECT_INFO, *LPD3DX10_INTERSECT_INFO; + +// ID3DX10MeshBuffer is used by D3DX10Mesh vertex and index buffers +#undef INTERFACE +#define INTERFACE ID3DX10MeshBuffer + +DECLARE_INTERFACE_(ID3DX10MeshBuffer, IUnknown) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + // ID3DX10MeshBuffer + STDMETHOD(Map)(THIS_ void **ppData, SIZE_T *pSize) PURE; + STDMETHOD(Unmap)(THIS) PURE; + STDMETHOD_(SIZE_T, GetSize)(THIS) PURE; +}; + +// D3DX10 Mesh interfaces +#undef INTERFACE +#define INTERFACE ID3DX10Mesh + +DECLARE_INTERFACE_(ID3DX10Mesh, IUnknown) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + // ID3DX10Mesh + STDMETHOD_(UINT, GetFaceCount)(THIS) PURE; + STDMETHOD_(UINT, GetVertexCount)(THIS) PURE; + STDMETHOD_(UINT, GetVertexBufferCount)(THIS) PURE; + STDMETHOD_(UINT, GetFlags)(THIS) PURE; + STDMETHOD(GetVertexDescription)(THIS_ CONST D3D10_INPUT_ELEMENT_DESC **ppDesc, UINT *pDeclCount) PURE; + + STDMETHOD(SetVertexData)(THIS_ UINT iBuffer, CONST void *pData) PURE; + STDMETHOD(GetVertexBuffer)(THIS_ UINT iBuffer, ID3DX10MeshBuffer **ppVertexBuffer) PURE; + + STDMETHOD(SetIndexData)(THIS_ CONST void *pData, UINT cIndices) PURE; + STDMETHOD(GetIndexBuffer)(THIS_ ID3DX10MeshBuffer **ppIndexBuffer) PURE; + + STDMETHOD(SetAttributeData)(THIS_ CONST UINT *pData) PURE; + STDMETHOD(GetAttributeBuffer)(THIS_ ID3DX10MeshBuffer **ppAttributeBuffer) PURE; + + STDMETHOD(SetAttributeTable)(THIS_ CONST D3DX10_ATTRIBUTE_RANGE *pAttribTable, UINT cAttribTableSize) PURE; + STDMETHOD(GetAttributeTable)(THIS_ D3DX10_ATTRIBUTE_RANGE *pAttribTable, UINT *pAttribTableSize) PURE; + + STDMETHOD(GenerateAdjacencyAndPointReps)(THIS_ FLOAT Epsilon) PURE; + STDMETHOD(GenerateGSAdjacency)(THIS) PURE; + + STDMETHOD(SetAdjacencyData)(THIS_ CONST UINT *pAdjacency) PURE; + STDMETHOD(GetAdjacencyBuffer)(THIS_ ID3DX10MeshBuffer **ppAdjacency) PURE; + + STDMETHOD(SetPointRepData)(THIS_ CONST UINT *pPointReps) PURE; + STDMETHOD(GetPointRepBuffer)(THIS_ ID3DX10MeshBuffer **ppPointReps) PURE; + + STDMETHOD(Discard)(THIS_ D3DX10_MESH_DISCARD_FLAGS dwDiscard) PURE; + STDMETHOD(CloneMesh)(THIS_ UINT Flags, LPCWSTR pPosSemantic, CONST D3D10_INPUT_ELEMENT_DESC *pDesc, UINT DeclCount, ID3DX10Mesh** ppCloneMesh) PURE; + + STDMETHOD(Optimize)(THIS_ UINT Flags, UINT * pFaceRemap, LPD3D10BLOB *ppVertexRemap) PURE; + STDMETHOD(GenerateAttributeBufferFromTable)(THIS) PURE; + + STDMETHOD(Intersect)(THIS_ D3DXVECTOR3 *pRayPos, D3DXVECTOR3 *pRayDir, + UINT *pHitCount, UINT *pFaceIndex, float *pU, float *pV, float *pDist, ID3D10Blob **ppAllHits); + STDMETHOD(IntersectSubset)(THIS_ UINT AttribId, D3DXVECTOR3 *pRayPos, D3DXVECTOR3 *pRayDir, + UINT *pHitCount, UINT *pFaceIndex, float *pU, float *pV, float *pDist, ID3D10Blob **ppAllHits); + + // ID3DX10Mesh - Device functions + STDMETHOD(CommitToDevice)(THIS) PURE; + STDMETHOD(DrawSubset)(THIS_ UINT AttribId) PURE; + STDMETHOD(DrawSubsetInstanced)(THIS_ UINT AttribId, UINT InstanceCount, UINT StartInstanceLocation) PURE; + + STDMETHOD(GetDeviceVertexBuffer)(THIS_ UINT iBuffer, ID3D10Buffer **ppVertexBuffer) PURE; + STDMETHOD(GetDeviceIndexBuffer)(THIS_ ID3D10Buffer **ppIndexBuffer) PURE; +}; + + +// Flat API +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +HRESULT WINAPI + D3DX10CreateMesh( + ID3D10Device *pDevice, + CONST D3D10_INPUT_ELEMENT_DESC *pDeclaration, + UINT DeclCount, + LPCWSTR pPositionSemantic, + UINT VertexCount, + UINT FaceCount, + UINT Options, + ID3DX10Mesh **ppMesh); + +#ifdef __cplusplus +} +#endif //__cplusplus + + +// ID3DX10Mesh::Optimize options - upper byte only, lower 3 bytes used from _D3DX10MESH option flags +enum _D3DX10MESHOPT { + D3DX10_MESHOPT_COMPACT = 0x01000000, + D3DX10_MESHOPT_ATTR_SORT = 0x02000000, + D3DX10_MESHOPT_VERTEX_CACHE = 0x04000000, + D3DX10_MESHOPT_STRIP_REORDER = 0x08000000, + D3DX10_MESHOPT_IGNORE_VERTS = 0x10000000, // optimize faces only, don't touch vertices + D3DX10_MESHOPT_DO_NOT_SPLIT = 0x20000000, // do not split vertices shared between attribute groups when attribute sorting + D3DX10_MESHOPT_DEVICE_INDEPENDENT = 0x00400000, // Only affects VCache. uses a static known good cache size for all cards + + // D3DX10_MESHOPT_SHAREVB has been removed, please use D3DX10MESH_VB_SHARE instead + +}; + + +////////////////////////////////////////////////////////////////////////// +// ID3DXSkinInfo +////////////////////////////////////////////////////////////////////////// + +// {420BD604-1C76-4a34-A466-E45D0658A32C} +DEFINE_GUID(IID_ID3DX10SkinInfo, +0x420bd604, 0x1c76, 0x4a34, 0xa4, 0x66, 0xe4, 0x5d, 0x6, 0x58, 0xa3, 0x2c); + +// scaling modes for ID3DX10SkinInfo::Compact() & ID3DX10SkinInfo::UpdateMesh() +#define D3DX10_SKININFO_NO_SCALING 0 +#define D3DX10_SKININFO_SCALE_TO_1 1 +#define D3DX10_SKININFO_SCALE_TO_TOTAL 2 + +typedef struct _D3DX10_SKINNING_CHANNEL +{ + UINT SrcOffset; + UINT DestOffset; + BOOL IsNormal; +} D3DX10_SKINNING_CHANNEL; + +#undef INTERFACE +#define INTERFACE ID3DX10SkinInfo + +typedef struct ID3DX10SkinInfo *LPD3DX10SKININFO; + +DECLARE_INTERFACE_(ID3DX10SkinInfo, IUnknown) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + STDMETHOD_(UINT , GetNumVertices)(THIS) PURE; + STDMETHOD_(UINT , GetNumBones)(THIS) PURE; + STDMETHOD_(UINT , GetMaxBoneInfluences)(THIS) PURE; + + STDMETHOD(AddVertices)(THIS_ UINT Count) PURE; + STDMETHOD(RemapVertices)(THIS_ UINT NewVertexCount, UINT *pVertexRemap) PURE; + + STDMETHOD(AddBones)(THIS_ UINT Count) PURE; + STDMETHOD(RemoveBone)(THIS_ UINT Index) PURE; + STDMETHOD(RemapBones)(THIS_ UINT NewBoneCount, UINT *pBoneRemap) PURE; + + STDMETHOD(AddBoneInfluences)(THIS_ UINT BoneIndex, UINT InfluenceCount, UINT *pIndices, float *pWeights) PURE; + STDMETHOD(ClearBoneInfluences)(THIS_ UINT BoneIndex) PURE; + STDMETHOD_(UINT , GetBoneInfluenceCount)(THIS_ UINT BoneIndex) PURE; + STDMETHOD(GetBoneInfluences)(THIS_ UINT BoneIndex, UINT Offset, UINT Count, UINT *pDestIndices, float *pDestWeights) PURE; + STDMETHOD(FindBoneInfluenceIndex)(THIS_ UINT BoneIndex, UINT VertexIndex, UINT *pInfluenceIndex) PURE; + STDMETHOD(SetBoneInfluence)(THIS_ UINT BoneIndex, UINT InfluenceIndex, float Weight) PURE; + STDMETHOD(GetBoneInfluence)(THIS_ UINT BoneIndex, UINT InfluenceIndex, float *pWeight) PURE; + + STDMETHOD(Compact)(THIS_ UINT MaxPerVertexInfluences, UINT ScaleMode, float MinWeight) PURE; + STDMETHOD(DoSoftwareSkinning)(UINT StartVertex, UINT VertexCount, void *pSrcVertices, UINT SrcStride, void *pDestVertices, UINT DestStride, D3DXMATRIX *pBoneMatrices, D3DXMATRIX *pInverseTransposeBoneMatrices, D3DX10_SKINNING_CHANNEL *pChannelDescs, UINT NumChannels) PURE; +}; + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +HRESULT WINAPI + D3DX10CreateSkinInfo(LPD3DX10SKININFO* ppSkinInfo); + +#ifdef __cplusplus +} +#endif //__cplusplus + +typedef struct _D3DX10_ATTRIBUTE_WEIGHTS +{ + FLOAT Position; + FLOAT Boundary; + FLOAT Normal; + FLOAT Diffuse; + FLOAT Specular; + FLOAT Texcoord[8]; + FLOAT Tangent; + FLOAT Binormal; +} D3DX10_ATTRIBUTE_WEIGHTS, *LPD3DX10_ATTRIBUTE_WEIGHTS; + +#endif //__D3DX10MESH_H__ + + diff --git a/src/dep/include/DXSDK/include/D3DX10tex.h b/src/dep/include/DXSDK/include/D3DX10tex.h new file mode 100644 index 0000000..ebca8ea --- /dev/null +++ b/src/dep/include/DXSDK/include/D3DX10tex.h @@ -0,0 +1,637 @@ +////////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dx10tex.h +// Content: D3DX10 texturing APIs +// +////////////////////////////////////////////////////////////////////////////// + +#include "d3dx10.h" + +#ifndef __D3DX10TEX_H__ +#define __D3DX10TEX_H__ + + +//---------------------------------------------------------------------------- +// D3DX10_FILTER flags: +// ------------------ +// +// A valid filter must contain one of these values: +// +// D3DX10_FILTER_NONE +// No scaling or filtering will take place. Pixels outside the bounds +// of the source image are assumed to be transparent black. +// D3DX10_FILTER_POINT +// Each destination pixel is computed by sampling the nearest pixel +// from the source image. +// D3DX10_FILTER_LINEAR +// Each destination pixel is computed by linearly interpolating between +// the nearest pixels in the source image. This filter works best +// when the scale on each axis is less than 2. +// D3DX10_FILTER_TRIANGLE +// Every pixel in the source image contributes equally to the +// destination image. This is the slowest of all the filters. +// D3DX10_FILTER_BOX +// Each pixel is computed by averaging a 2x2(x2) box pixels from +// the source image. Only works when the dimensions of the +// destination are half those of the source. (as with mip maps) +// +// And can be OR'd with any of these optional flags: +// +// D3DX10_FILTER_MIRROR_U +// Indicates that pixels off the edge of the texture on the U-axis +// should be mirrored, not wraped. +// D3DX10_FILTER_MIRROR_V +// Indicates that pixels off the edge of the texture on the V-axis +// should be mirrored, not wraped. +// D3DX10_FILTER_MIRROR_W +// Indicates that pixels off the edge of the texture on the W-axis +// should be mirrored, not wraped. +// D3DX10_FILTER_MIRROR +// Same as specifying D3DX10_FILTER_MIRROR_U | D3DX10_FILTER_MIRROR_V | +// D3DX10_FILTER_MIRROR_V +// D3DX10_FILTER_DITHER +// Dithers the resulting image using a 4x4 order dither pattern. +// D3DX10_FILTER_SRGB_IN +// Denotes that the input data is in sRGB (gamma 2.2) colorspace. +// D3DX10_FILTER_SRGB_OUT +// Denotes that the output data is in sRGB (gamma 2.2) colorspace. +// D3DX10_FILTER_SRGB +// Same as specifying D3DX10_FILTER_SRGB_IN | D3DX10_FILTER_SRGB_OUT +// +//---------------------------------------------------------------------------- + +typedef enum D3DX10_FILTER_FLAG +{ + D3DX10_FILTER_NONE = (1 << 0), + D3DX10_FILTER_POINT = (2 << 0), + D3DX10_FILTER_LINEAR = (3 << 0), + D3DX10_FILTER_TRIANGLE = (4 << 0), + D3DX10_FILTER_BOX = (5 << 0), + + D3DX10_FILTER_MIRROR_U = (1 << 16), + D3DX10_FILTER_MIRROR_V = (2 << 16), + D3DX10_FILTER_MIRROR_W = (4 << 16), + D3DX10_FILTER_MIRROR = (7 << 16), + + D3DX10_FILTER_DITHER = (1 << 19), + D3DX10_FILTER_DITHER_DIFFUSION= (2 << 19), + + D3DX10_FILTER_SRGB_IN = (1 << 21), + D3DX10_FILTER_SRGB_OUT = (2 << 21), + D3DX10_FILTER_SRGB = (3 << 21), +} D3DX10_FILTER_FLAG; + +//---------------------------------------------------------------------------- +// D3DX10_NORMALMAP flags: +// --------------------- +// These flags are used to control how D3DX10ComputeNormalMap generates normal +// maps. Any number of these flags may be OR'd together in any combination. +// +// D3DX10_NORMALMAP_MIRROR_U +// Indicates that pixels off the edge of the texture on the U-axis +// should be mirrored, not wraped. +// D3DX10_NORMALMAP_MIRROR_V +// Indicates that pixels off the edge of the texture on the V-axis +// should be mirrored, not wraped. +// D3DX10_NORMALMAP_MIRROR +// Same as specifying D3DX10_NORMALMAP_MIRROR_U | D3DX10_NORMALMAP_MIRROR_V +// D3DX10_NORMALMAP_INVERTSIGN +// Inverts the direction of each normal +// D3DX10_NORMALMAP_COMPUTE_OCCLUSION +// Compute the per pixel Occlusion term and encodes it into the alpha. +// An Alpha of 1 means that the pixel is not obscured in anyway, and +// an alpha of 0 would mean that the pixel is completly obscured. +// +//---------------------------------------------------------------------------- + +typedef enum D3DX10_NORMALMAP_FLAG +{ + D3DX10_NORMALMAP_MIRROR_U = (1 << 16), + D3DX10_NORMALMAP_MIRROR_V = (2 << 16), + D3DX10_NORMALMAP_MIRROR = (3 << 16), + D3DX10_NORMALMAP_INVERTSIGN = (8 << 16), + D3DX10_NORMALMAP_COMPUTE_OCCLUSION = (16 << 16), +} D3DX10_NORMALMAP_FLAG; + +//---------------------------------------------------------------------------- +// D3DX10_CHANNEL flags: +// ------------------- +// These flags are used by functions which operate on or more channels +// in a texture. +// +// D3DX10_CHANNEL_RED +// Indicates the red channel should be used +// D3DX10_CHANNEL_BLUE +// Indicates the blue channel should be used +// D3DX10_CHANNEL_GREEN +// Indicates the green channel should be used +// D3DX10_CHANNEL_ALPHA +// Indicates the alpha channel should be used +// D3DX10_CHANNEL_LUMINANCE +// Indicates the luminaces of the red green and blue channels should be +// used. +// +//---------------------------------------------------------------------------- + +typedef enum D3DX10_CHANNEL_FLAG +{ + D3DX10_CHANNEL_RED = (1 << 0), + D3DX10_CHANNEL_BLUE = (1 << 1), + D3DX10_CHANNEL_GREEN = (1 << 2), + D3DX10_CHANNEL_ALPHA = (1 << 3), + D3DX10_CHANNEL_LUMINANCE = (1 << 4), +} D3DX10_CHANNEL_FLAG; + + + +//---------------------------------------------------------------------------- +// D3DX10_IMAGE_FILE_FORMAT: +// --------------------- +// This enum is used to describe supported image file formats. +// +//---------------------------------------------------------------------------- + +typedef enum _D3DX10_IMAGE_FILE_FORMAT +{ + D3DX10_IFF_BMP = 0, + D3DX10_IFF_JPG = 1, + D3DX10_IFF_PNG = 3, + D3DX10_IFF_DDS = 4, + D3DX10_IFF_TIFF = 10, + D3DX10_IFF_GIF = 11, + D3DX10_IFF_FORCE_DWORD = 0x7fffffff + +} D3DX10_IMAGE_FILE_FORMAT; + + +//---------------------------------------------------------------------------- +// D3DX10_IMAGE_INFO: +// --------------- +// This structure is used to return a rough description of what the +// the original contents of an image file looked like. +// +// Width +// Width of original image in pixels +// Height +// Height of original image in pixels +// Depth +// Depth of original image in pixels +// ArraySize +// Array size in textures +// MipLevels +// Number of mip levels in original image +// Format +// D3D format which most closely describes the data in original image +// ResourceType +// D3DRESOURCETYPE representing the type of texture stored in the file. +// D3DRTYPE_TEXTURE, D3DRTYPE_VOLUMETEXTURE, or D3DRTYPE_CUBETEXTURE. +// ImageFileFormat +// D3DX10_IMAGE_FILE_FORMAT representing the format of the image file. +// +//---------------------------------------------------------------------------- + +typedef struct _D3DX10_IMAGE_INFO +{ + UINT Width; + UINT Height; + UINT Depth; + UINT ArraySize; + UINT MipLevels; + DXGI_FORMAT Format; + D3D10_RESOURCE ResourceType; + D3DX10_IMAGE_FILE_FORMAT ImageFileFormat; + +} D3DX10_IMAGE_INFO; + + + + + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + + + +////////////////////////////////////////////////////////////////////////////// +// Image File APIs /////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +//---------------------------------------------------------------------------- +// D3DX10_IMAGE_LOAD_INFO: +// --------------- +// This structure can be optionally passed in to texture loader APIs to +// control how textures get loaded. Pass in D3DX10_DEFAULT for any of these +// to have D3DX automatically pick defaults based on the source file. +// +// Width +// Rescale texture to Width texels wide +// Height +// Rescale texture to Height texels high +// Depth +// Rescale texture to Depth texels deep +// FirstMipLevel +// First mip level to load +// MipLevels +// Number of mip levels to load after the first level +// Usage +// D3D10_USAGE flag for the new texture +// BindFlags +// D3D10 Bind flags for the new texture +// CpuAccessFlags +// D3D10 CPU Access flags for the new texture +// MiscFlags +// Reserved. Must be 0 +// Format +// Resample texture to the specified format +// Filter +// Filter the texture using the specified filter (only when resampling) +// MipFilter +// Filter the texture mip levels using the specified filter (only if +// generating mips) +// pSrcInfo +// (optional) pointer to a D3DX10_IMAGE_INFO structure that will get +// populated with source image information +// +//---------------------------------------------------------------------------- + +#define D3DX10_IMAGE_LOAD_VALID_FLAGS (0) + +typedef struct _D3DX10_IMAGE_LOAD_INFO +{ + UINT Width; + UINT Height; + UINT Depth; + UINT FirstMipLevel; + UINT MipLevels; + D3D10_USAGE Usage; + UINT32 BindFlags; + UINT32 CpuAccessFlags; + UINT32 MiscFlags; + DXGI_FORMAT Format; + UINT Filter; + UINT MipFilter; + D3DX10_IMAGE_INFO* pSrcInfo; + +#ifdef __cplusplus + _D3DX10_IMAGE_LOAD_INFO() + { + Width = D3DX10_DEFAULT; + Height = D3DX10_DEFAULT; + Depth = D3DX10_DEFAULT; + FirstMipLevel = D3DX10_DEFAULT; + MipLevels = D3DX10_DEFAULT; + Usage = (D3D10_USAGE) D3DX10_DEFAULT; + BindFlags = D3DX10_DEFAULT; + CpuAccessFlags = D3DX10_DEFAULT; + MiscFlags = D3DX10_DEFAULT; + Format = DXGI_FORMAT_FROM_FILE; + Filter = D3DX10_DEFAULT; + MipFilter = D3DX10_DEFAULT; + pSrcInfo = NULL; + } +#endif + +} D3DX10_IMAGE_LOAD_INFO; + +//---------------------------------------------------------------------------- +// D3DX10 Asynchronous texture I/O (advanced mode) +//---------------------------------------------------------------------------- + +HRESULT WINAPI D3DX10CreateAsyncFileLoaderW(LPCWSTR pFileName, ID3DX10DataLoader **ppDataLoader); +HRESULT WINAPI D3DX10CreateAsyncFileLoaderA(LPCSTR pFileName, ID3DX10DataLoader **ppDataLoader); +HRESULT WINAPI D3DX10CreateAsyncMemoryLoader(LPCVOID pData, SIZE_T cbData, ID3DX10DataLoader **ppDataLoader); +HRESULT WINAPI D3DX10CreateAsyncResourceLoaderW(HMODULE hSrcModule, LPCWSTR pSrcResource, ID3DX10DataLoader **ppDataLoader); +HRESULT WINAPI D3DX10CreateAsyncResourceLoaderA(HMODULE hSrcModule, LPCSTR pSrcResource, ID3DX10DataLoader **ppDataLoader); + +#ifdef UNICODE +#define D3DX10CreateAsyncFileLoader D3DX10CreateAsyncFileLoaderW +#define D3DX10CreateAsyncResourceLoader D3DX10CreateAsyncResourceLoaderW +#else +#define D3DX10CreateAsyncFileLoader D3DX10CreateAsyncFileLoaderA +#define D3DX10CreateAsyncResourceLoader D3DX10CreateAsyncResourceLoaderA +#endif + +HRESULT WINAPI D3DX10CreateAsyncTextureProcessor(ID3D10Device *pDevice, D3DX10_IMAGE_LOAD_INFO *pLoadInfo, ID3DX10DataProcessor **ppDataProcessor); +HRESULT WINAPI D3DX10CreateAsyncTextureInfoProcessor(D3DX10_IMAGE_INFO *pImageInfo, ID3DX10DataProcessor **ppDataProcessor); +HRESULT WINAPI D3DX10CreateAsyncShaderResourceViewProcessor(ID3D10Device *pDevice, D3DX10_IMAGE_LOAD_INFO *pLoadInfo, ID3DX10DataProcessor **ppDataProcessor); + +//---------------------------------------------------------------------------- +// GetImageInfoFromFile/Resource/Memory: +// ------------------------------ +// Fills in a D3DX10_IMAGE_INFO struct with information about an image file. +// +// Parameters: +// pSrcFile +// File name of the source image. +// pSrcModule +// Module where resource is located, or NULL for module associated +// with image the os used to create the current process. +// pSrcResource +// Resource name. +// pSrcData +// Pointer to file in memory. +// SrcDataSize +// Size in bytes of file in memory. +// pPump +// Optional pointer to a thread pump object to use. +// pSrcInfo +// Pointer to a D3DX10_IMAGE_INFO structure to be filled in with the +// description of the data in the source image file. +// +//---------------------------------------------------------------------------- + +HRESULT WINAPI + D3DX10GetImageInfoFromFileA( + LPCSTR pSrcFile, + ID3DX10ThreadPump* pPump, + D3DX10_IMAGE_INFO* pSrcInfo); + +HRESULT WINAPI + D3DX10GetImageInfoFromFileW( + LPCWSTR pSrcFile, + ID3DX10ThreadPump* pPump, + D3DX10_IMAGE_INFO* pSrcInfo); + +#ifdef UNICODE +#define D3DX10GetImageInfoFromFile D3DX10GetImageInfoFromFileW +#else +#define D3DX10GetImageInfoFromFile D3DX10GetImageInfoFromFileA +#endif + + +HRESULT WINAPI + D3DX10GetImageInfoFromResourceA( + HMODULE hSrcModule, + LPCSTR pSrcResource, + ID3DX10ThreadPump* pPump, + D3DX10_IMAGE_INFO* pSrcInfo); + +HRESULT WINAPI + D3DX10GetImageInfoFromResourceW( + HMODULE hSrcModule, + LPCWSTR pSrcResource, + ID3DX10ThreadPump* pPump, + D3DX10_IMAGE_INFO* pSrcInfo); + +#ifdef UNICODE +#define D3DX10GetImageInfoFromResource D3DX10GetImageInfoFromResourceW +#else +#define D3DX10GetImageInfoFromResource D3DX10GetImageInfoFromResourceA +#endif + + +HRESULT WINAPI + D3DX10GetImageInfoFromMemory( + LPCVOID pSrcData, + SIZE_T SrcDataSize, + ID3DX10ThreadPump* pPump, + D3DX10_IMAGE_INFO* pSrcInfo); + +////////////////////////////////////////////////////////////////////////////// +// Create/Save Texture APIs ////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + + +//---------------------------------------------------------------------------- +// D3DX10CreateTextureFromFile/Resource/Memory: +// D3DX10CreateShaderResourceViewFromFile/Resource/Memory: +// ----------------------------------- +// Create a texture object from a file or resource. +// +// Parameters: +// +// pDevice +// The D3D device with which the texture is going to be used. +// pSrcFile +// File name. +// hSrcModule +// Module handle. if NULL, current module will be used. +// pSrcResource +// Resource name in module +// pvSrcData +// Pointer to file in memory. +// SrcDataSize +// Size in bytes of file in memory. +// pLoadInfo +// Optional pointer to a D3DX10_IMAGE_LOAD_INFO structure that +// contains additional loader parameters. +// pPump +// Optional pointer to a thread pump object to use. +// ppTexture +// [out] Created texture object. +// ppShaderResourceView +// [out] Shader resource view object created. +// +//---------------------------------------------------------------------------- + + +// FromFile + +HRESULT WINAPI + D3DX10CreateShaderResourceViewFromFileA( + ID3D10Device* pDevice, + LPCSTR pSrcFile, + D3DX10_IMAGE_LOAD_INFO *pLoadInfo, + ID3DX10ThreadPump* pPump, + ID3D10ShaderResourceView** ppShaderResourceView); + +HRESULT WINAPI + D3DX10CreateShaderResourceViewFromFileW( + ID3D10Device* pDevice, + LPCWSTR pSrcFile, + D3DX10_IMAGE_LOAD_INFO *pLoadInfo, + ID3DX10ThreadPump* pPump, + ID3D10ShaderResourceView** ppShaderResourceView); + +#ifdef UNICODE +#define D3DX10CreateShaderResourceViewFromFile D3DX10CreateShaderResourceViewFromFileW +#else +#define D3DX10CreateShaderResourceViewFromFile D3DX10CreateShaderResourceViewFromFileA +#endif + +HRESULT WINAPI + D3DX10CreateTextureFromFileA( + ID3D10Device* pDevice, + LPCSTR pSrcFile, + D3DX10_IMAGE_LOAD_INFO *pLoadInfo, + ID3DX10ThreadPump* pPump, + ID3D10Resource** ppShaderResourceView); + +HRESULT WINAPI + D3DX10CreateTextureFromFileW( + ID3D10Device* pDevice, + LPCWSTR pSrcFile, + D3DX10_IMAGE_LOAD_INFO *pLoadInfo, + ID3DX10ThreadPump* pPump, + ID3D10Resource** ppShaderResourceView); + +#ifdef UNICODE +#define D3DX10CreateTextureFromFile D3DX10CreateTextureFromFileW +#else +#define D3DX10CreateTextureFromFile D3DX10CreateTextureFromFileA +#endif + +// FromResource (resources in dll/exes) + +HRESULT WINAPI + D3DX10CreateShaderResourceViewFromResourceA( + ID3D10Device* pDevice, + HMODULE hSrcModule, + LPCSTR pSrcResource, + D3DX10_IMAGE_LOAD_INFO *pLoadInfo, + ID3DX10ThreadPump* pPump, + ID3D10ShaderResourceView** ppShaderResourceView); + +HRESULT WINAPI + D3DX10CreateShaderResourceViewFromResourceW( + ID3D10Device* pDevice, + HMODULE hSrcModule, + LPCWSTR pSrcResource, + D3DX10_IMAGE_LOAD_INFO *pLoadInfo, + ID3DX10ThreadPump* pPump, + ID3D10ShaderResourceView** ppShaderResourceView); + +#ifdef UNICODE +#define D3DX10CreateShaderResourceViewFromResource D3DX10CreateShaderResourceViewFromResourceW +#else +#define D3DX10CreateShaderResourceViewFromResource D3DX10CreateShaderResourceViewFromResourceA +#endif + +HRESULT WINAPI + D3DX10CreateTextureFromResourceA( + ID3D10Device* pDevice, + HMODULE hSrcModule, + LPCSTR pSrcResource, + D3DX10_IMAGE_LOAD_INFO *pLoadInfo, + ID3DX10ThreadPump* pPump, + ID3D10Resource** ppTexture); + +HRESULT WINAPI + D3DX10CreateTextureFromResourceW( + ID3D10Device* pDevice, + HMODULE hSrcModule, + LPCWSTR pSrcResource, + D3DX10_IMAGE_LOAD_INFO *pLoadInfo, + ID3DX10ThreadPump* pPump, + ID3D10Resource** ppTexture); + +#ifdef UNICODE +#define D3DX10CreateTextureFromResource D3DX10CreateTextureFromResourceW +#else +#define D3DX10CreateTextureFromResource D3DX10CreateTextureFromResourceA +#endif + + +// FromFileInMemory + +HRESULT WINAPI + D3DX10CreateShaderResourceViewFromMemory( + ID3D10Device* pDevice, + LPCVOID pSrcData, + SIZE_T SrcDataSize, + D3DX10_IMAGE_LOAD_INFO *pLoadInfo, + ID3DX10ThreadPump* pPump, + ID3D10ShaderResourceView** ppShaderResourceView); + +HRESULT WINAPI + D3DX10CreateTextureFromMemory( + ID3D10Device* pDevice, + LPCVOID pSrcData, + SIZE_T SrcDataSize, + D3DX10_IMAGE_LOAD_INFO *pLoadInfo, + ID3DX10ThreadPump* pPump, + ID3D10Resource** ppTexture); + + +//---------------------------------------------------------------------------- +// D3DX10SaveTextureToFile: +// ---------------------- +// Save a texture to a file. +// +// Parameters: +// pDestFile +// File name of the destination file +// DestFormat +// D3DX10_IMAGE_FILE_FORMAT specifying file format to use when saving. +// pSrcTexture +// Source texture, containing the image to be saved +// +//---------------------------------------------------------------------------- + + +HRESULT WINAPI + D3DX10SaveTextureToFileA( + ID3D10Resource *pSrcTexture, + D3DX10_IMAGE_FILE_FORMAT DestFormat, + LPCSTR pDestFile); + +HRESULT WINAPI + D3DX10SaveTextureToFileW( + ID3D10Resource *pSrcTexture, + D3DX10_IMAGE_FILE_FORMAT DestFormat, + LPCWSTR pDestFile); + +#ifdef UNICODE +#define D3DX10SaveTextureToFile D3DX10SaveTextureToFileW +#else +#define D3DX10SaveTextureToFile D3DX10SaveTextureToFileA +#endif + +//---------------------------------------------------------------------------- +// D3DX10SaveTextureToMemory: +// ---------------------- +// Save a texture to a file. +// +// Parameters: +// ppDestBuf +// address of a d3dxbuffer pointer to return the image data +// DestFormat +// D3DX10_IMAGE_FILE_FORMAT specifying file format to use when saving. +// pSrcTexture +// Source texture, containing the image to be saved +// +//---------------------------------------------------------------------------- + +HRESULT WINAPI + D3DX10SaveTextureToMemory( + ID3D10Resource *pSrcTexture, + D3DX10_IMAGE_FILE_FORMAT DestFormat, + LPD3D10BLOB* ppDestBuf); + + +//---------------------------------------------------------------------------- +// D3DX10ComputeNormalMap: +// --------------------- +// Converts a height map into a normal map. The (x,y,z) components of each +// normal are mapped to the (r,g,b) channels of the output texture. +// +// Parameters +// pSrcTexture +// Pointer to the source heightmap texture +// Flags +// D3DX10_NORMALMAP flags +// Channel +// D3DX10_CHANNEL specifying source of height information +// Amplitude +// The constant value which the height information is multiplied by. +// pDestTexture +// Pointer to the destination texture +//--------------------------------------------------------------------------- + +HRESULT WINAPI + D3DX10ComputeNormalMap( + ID3D10Texture2D *pSrcTexture, + UINT Flags, + UINT Channel, + FLOAT Amplitude, + ID3D10Texture2D *pDestTexture); + +#ifdef __cplusplus +} +#endif //__cplusplus + +#endif //__D3DX10TEX_H__ + diff --git a/src/dep/include/DXSDK/include/DXGI.h b/src/dep/include/DXSDK/include/DXGI.h new file mode 100644 index 0000000..ec161c8 --- /dev/null +++ b/src/dep/include/DXSDK/include/DXGI.h @@ -0,0 +1,1667 @@ + + +/* this ALWAYS GENERATED file contains the definitions for the interfaces */ + + + /* File created by MIDL compiler version 7.00.0485 */ +/* Compiler settings for dxgi.idl: + Oicf, W1, Zp8, env=Win32 (32b run) + protocol : dce , ms_ext, c_ext, robust + error checks: allocation ref bounds_check enum stub_data + VC __declspec() decoration level: + __declspec(uuid()), __declspec(selectany), __declspec(novtable) + DECLSPEC_UUID(), MIDL_INTERFACE() +*/ +//@@MIDL_FILE_HEADING( ) + +#pragma warning( disable: 4049 ) /* more than 64k source lines */ + + +/* verify that the version is high enough to compile this file*/ +#ifndef __REQUIRED_RPCNDR_H_VERSION__ +#define __REQUIRED_RPCNDR_H_VERSION__ 475 +#endif + +/* verify that the version is high enough to compile this file*/ +#ifndef __REQUIRED_RPCSAL_H_VERSION__ +#define __REQUIRED_RPCSAL_H_VERSION__ 100 +#endif + +#include "rpc.h" +#include "rpcndr.h" + +#ifndef __RPCNDR_H_VERSION__ +#error this stub requires an updated version of +#endif // __RPCNDR_H_VERSION__ + +#ifndef COM_NO_WINDOWS_H +#include "windows.h" +#include "ole2.h" +#endif /*COM_NO_WINDOWS_H*/ + +#ifndef __dxgi_h__ +#define __dxgi_h__ + +#if defined(_MSC_VER) && (_MSC_VER >= 1020) +#pragma once +#endif + +/* Forward Declarations */ + +#ifndef __IDXGIObject_FWD_DEFINED__ +#define __IDXGIObject_FWD_DEFINED__ +typedef interface IDXGIObject IDXGIObject; +#endif /* __IDXGIObject_FWD_DEFINED__ */ + + +#ifndef __IDXGIDeviceSubObject_FWD_DEFINED__ +#define __IDXGIDeviceSubObject_FWD_DEFINED__ +typedef interface IDXGIDeviceSubObject IDXGIDeviceSubObject; +#endif /* __IDXGIDeviceSubObject_FWD_DEFINED__ */ + + +#ifndef __IDXGIResource_FWD_DEFINED__ +#define __IDXGIResource_FWD_DEFINED__ +typedef interface IDXGIResource IDXGIResource; +#endif /* __IDXGIResource_FWD_DEFINED__ */ + + +#ifndef __IDXGISurface_FWD_DEFINED__ +#define __IDXGISurface_FWD_DEFINED__ +typedef interface IDXGISurface IDXGISurface; +#endif /* __IDXGISurface_FWD_DEFINED__ */ + + +#ifndef __IDXGIAdapter_FWD_DEFINED__ +#define __IDXGIAdapter_FWD_DEFINED__ +typedef interface IDXGIAdapter IDXGIAdapter; +#endif /* __IDXGIAdapter_FWD_DEFINED__ */ + + +#ifndef __IDXGIOutput_FWD_DEFINED__ +#define __IDXGIOutput_FWD_DEFINED__ +typedef interface IDXGIOutput IDXGIOutput; +#endif /* __IDXGIOutput_FWD_DEFINED__ */ + + +#ifndef __IDXGISwapChain_FWD_DEFINED__ +#define __IDXGISwapChain_FWD_DEFINED__ +typedef interface IDXGISwapChain IDXGISwapChain; +#endif /* __IDXGISwapChain_FWD_DEFINED__ */ + + +#ifndef __IDXGIFactory_FWD_DEFINED__ +#define __IDXGIFactory_FWD_DEFINED__ +typedef interface IDXGIFactory IDXGIFactory; +#endif /* __IDXGIFactory_FWD_DEFINED__ */ + + +#ifndef __IDXGIDevice_FWD_DEFINED__ +#define __IDXGIDevice_FWD_DEFINED__ +typedef interface IDXGIDevice IDXGIDevice; +#endif /* __IDXGIDevice_FWD_DEFINED__ */ + + +/* header files for imported files */ +#include "dxgitype.h" + +#ifdef __cplusplus +extern "C"{ +#endif + + +#ifndef __IDXGIObject_INTERFACE_DEFINED__ +#define __IDXGIObject_INTERFACE_DEFINED__ + +/* interface IDXGIObject */ +/* [unique][local][uuid][object] */ + + +EXTERN_C const IID IID_IDXGIObject; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("aec22fb8-76f3-4639-9be0-28eb43a67a2e") + IDXGIObject : public IUnknown + { + public: + virtual HRESULT STDMETHODCALLTYPE SetPrivateData( + /* [in] */ REFGUID Name, + /* [in] */ SIZE_T DataSize, + /* [in] */ const void *pData) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface( + /* [in] */ REFGUID Name, + /* [in] */ const IUnknown *pUnknown) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetPrivateData( + /* [in] */ REFGUID Name, + /* [out][in] */ SIZE_T *pDataSize, + /* [out] */ void *pData) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetParent( + /* [in] */ REFIID riid, + /* [retval][out] */ void **ppParent) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXGIObjectVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXGIObject * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXGIObject * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXGIObject * This); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + IDXGIObject * This, + /* [in] */ REFGUID Name, + /* [in] */ SIZE_T DataSize, + /* [in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + IDXGIObject * This, + /* [in] */ REFGUID Name, + /* [in] */ const IUnknown *pUnknown); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + IDXGIObject * This, + /* [in] */ REFGUID Name, + /* [out][in] */ SIZE_T *pDataSize, + /* [out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *GetParent )( + IDXGIObject * This, + /* [in] */ REFIID riid, + /* [retval][out] */ void **ppParent); + + END_INTERFACE + } IDXGIObjectVtbl; + + interface IDXGIObject + { + CONST_VTBL struct IDXGIObjectVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXGIObject_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define IDXGIObject_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define IDXGIObject_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define IDXGIObject_SetPrivateData(This,Name,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,Name,DataSize,pData) ) + +#define IDXGIObject_SetPrivateDataInterface(This,Name,pUnknown) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,Name,pUnknown) ) + +#define IDXGIObject_GetPrivateData(This,Name,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,Name,pDataSize,pData) ) + +#define IDXGIObject_GetParent(This,riid,ppParent) \ + ( (This)->lpVtbl -> GetParent(This,riid,ppParent) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __IDXGIObject_INTERFACE_DEFINED__ */ + + +#ifndef __IDXGIDeviceSubObject_INTERFACE_DEFINED__ +#define __IDXGIDeviceSubObject_INTERFACE_DEFINED__ + +/* interface IDXGIDeviceSubObject */ +/* [unique][local][uuid][object] */ + + +EXTERN_C const IID IID_IDXGIDeviceSubObject; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("3d3e0379-f9de-4d58-bb6c-18d62992f1a6") + IDXGIDeviceSubObject : public IDXGIObject + { + public: + virtual HRESULT STDMETHODCALLTYPE GetDevice( + /* [in] */ REFIID riid, + /* [retval][out] */ void **ppDevice) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXGIDeviceSubObjectVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXGIDeviceSubObject * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXGIDeviceSubObject * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXGIDeviceSubObject * This); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + IDXGIDeviceSubObject * This, + /* [in] */ REFGUID Name, + /* [in] */ SIZE_T DataSize, + /* [in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + IDXGIDeviceSubObject * This, + /* [in] */ REFGUID Name, + /* [in] */ const IUnknown *pUnknown); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + IDXGIDeviceSubObject * This, + /* [in] */ REFGUID Name, + /* [out][in] */ SIZE_T *pDataSize, + /* [out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *GetParent )( + IDXGIDeviceSubObject * This, + /* [in] */ REFIID riid, + /* [retval][out] */ void **ppParent); + + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + IDXGIDeviceSubObject * This, + /* [in] */ REFIID riid, + /* [retval][out] */ void **ppDevice); + + END_INTERFACE + } IDXGIDeviceSubObjectVtbl; + + interface IDXGIDeviceSubObject + { + CONST_VTBL struct IDXGIDeviceSubObjectVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXGIDeviceSubObject_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define IDXGIDeviceSubObject_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define IDXGIDeviceSubObject_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define IDXGIDeviceSubObject_SetPrivateData(This,Name,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,Name,DataSize,pData) ) + +#define IDXGIDeviceSubObject_SetPrivateDataInterface(This,Name,pUnknown) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,Name,pUnknown) ) + +#define IDXGIDeviceSubObject_GetPrivateData(This,Name,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,Name,pDataSize,pData) ) + +#define IDXGIDeviceSubObject_GetParent(This,riid,ppParent) \ + ( (This)->lpVtbl -> GetParent(This,riid,ppParent) ) + + +#define IDXGIDeviceSubObject_GetDevice(This,riid,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppDevice) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __IDXGIDeviceSubObject_INTERFACE_DEFINED__ */ + + +#ifndef __IDXGIResource_INTERFACE_DEFINED__ +#define __IDXGIResource_INTERFACE_DEFINED__ + +/* interface IDXGIResource */ +/* [unique][local][uuid][object] */ + + +EXTERN_C const IID IID_IDXGIResource; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("035f3ab4-482e-4e50-b41f-8a7f8bd8960b") + IDXGIResource : public IDXGIDeviceSubObject + { + public: + virtual HRESULT STDMETHODCALLTYPE GetSharedHandle( + /* [out] */ HANDLE *pSharedHandle) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetUsage( + /* [out] */ DXGI_USAGE *pUsage) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetEvictionPriority( + /* [in] */ UINT EvictionPriority) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetEvictionPriority( + /* [retval][out] */ UINT *pEvictionPriority) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXGIResourceVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXGIResource * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXGIResource * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXGIResource * This); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + IDXGIResource * This, + /* [in] */ REFGUID Name, + /* [in] */ SIZE_T DataSize, + /* [in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + IDXGIResource * This, + /* [in] */ REFGUID Name, + /* [in] */ const IUnknown *pUnknown); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + IDXGIResource * This, + /* [in] */ REFGUID Name, + /* [out][in] */ SIZE_T *pDataSize, + /* [out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *GetParent )( + IDXGIResource * This, + /* [in] */ REFIID riid, + /* [retval][out] */ void **ppParent); + + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + IDXGIResource * This, + /* [in] */ REFIID riid, + /* [retval][out] */ void **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetSharedHandle )( + IDXGIResource * This, + /* [out] */ HANDLE *pSharedHandle); + + HRESULT ( STDMETHODCALLTYPE *GetUsage )( + IDXGIResource * This, + /* [out] */ DXGI_USAGE *pUsage); + + HRESULT ( STDMETHODCALLTYPE *SetEvictionPriority )( + IDXGIResource * This, + /* [in] */ UINT EvictionPriority); + + HRESULT ( STDMETHODCALLTYPE *GetEvictionPriority )( + IDXGIResource * This, + /* [retval][out] */ UINT *pEvictionPriority); + + END_INTERFACE + } IDXGIResourceVtbl; + + interface IDXGIResource + { + CONST_VTBL struct IDXGIResourceVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXGIResource_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define IDXGIResource_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define IDXGIResource_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define IDXGIResource_SetPrivateData(This,Name,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,Name,DataSize,pData) ) + +#define IDXGIResource_SetPrivateDataInterface(This,Name,pUnknown) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,Name,pUnknown) ) + +#define IDXGIResource_GetPrivateData(This,Name,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,Name,pDataSize,pData) ) + +#define IDXGIResource_GetParent(This,riid,ppParent) \ + ( (This)->lpVtbl -> GetParent(This,riid,ppParent) ) + + +#define IDXGIResource_GetDevice(This,riid,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppDevice) ) + + +#define IDXGIResource_GetSharedHandle(This,pSharedHandle) \ + ( (This)->lpVtbl -> GetSharedHandle(This,pSharedHandle) ) + +#define IDXGIResource_GetUsage(This,pUsage) \ + ( (This)->lpVtbl -> GetUsage(This,pUsage) ) + +#define IDXGIResource_SetEvictionPriority(This,EvictionPriority) \ + ( (This)->lpVtbl -> SetEvictionPriority(This,EvictionPriority) ) + +#define IDXGIResource_GetEvictionPriority(This,pEvictionPriority) \ + ( (This)->lpVtbl -> GetEvictionPriority(This,pEvictionPriority) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __IDXGIResource_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_dxgi_0000_0003 */ +/* [local] */ + +#define DXGI_MAP_READ ( 1UL ) + +#define DXGI_MAP_WRITE ( 2UL ) + +#define DXGI_MAP_DISCARD ( 4UL ) + + + +extern RPC_IF_HANDLE __MIDL_itf_dxgi_0000_0003_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_dxgi_0000_0003_v0_0_s_ifspec; + +#ifndef __IDXGISurface_INTERFACE_DEFINED__ +#define __IDXGISurface_INTERFACE_DEFINED__ + +/* interface IDXGISurface */ +/* [unique][local][uuid][object] */ + + +EXTERN_C const IID IID_IDXGISurface; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("cafcb56c-6ac3-4889-bf47-9e23bbd260ec") + IDXGISurface : public IDXGIDeviceSubObject + { + public: + virtual HRESULT STDMETHODCALLTYPE GetDesc( + /* [out] */ DXGI_SURFACE_DESC *pDesc) = 0; + + virtual HRESULT STDMETHODCALLTYPE Map( + /* [out] */ DXGI_MAPPED_RECT *pLockedRect, + /* [in] */ UINT Flags) = 0; + + virtual HRESULT STDMETHODCALLTYPE Unmap( void) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXGISurfaceVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXGISurface * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXGISurface * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXGISurface * This); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + IDXGISurface * This, + /* [in] */ REFGUID Name, + /* [in] */ SIZE_T DataSize, + /* [in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + IDXGISurface * This, + /* [in] */ REFGUID Name, + /* [in] */ const IUnknown *pUnknown); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + IDXGISurface * This, + /* [in] */ REFGUID Name, + /* [out][in] */ SIZE_T *pDataSize, + /* [out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *GetParent )( + IDXGISurface * This, + /* [in] */ REFIID riid, + /* [retval][out] */ void **ppParent); + + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + IDXGISurface * This, + /* [in] */ REFIID riid, + /* [retval][out] */ void **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *GetDesc )( + IDXGISurface * This, + /* [out] */ DXGI_SURFACE_DESC *pDesc); + + HRESULT ( STDMETHODCALLTYPE *Map )( + IDXGISurface * This, + /* [out] */ DXGI_MAPPED_RECT *pLockedRect, + /* [in] */ UINT Flags); + + HRESULT ( STDMETHODCALLTYPE *Unmap )( + IDXGISurface * This); + + END_INTERFACE + } IDXGISurfaceVtbl; + + interface IDXGISurface + { + CONST_VTBL struct IDXGISurfaceVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXGISurface_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define IDXGISurface_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define IDXGISurface_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define IDXGISurface_SetPrivateData(This,Name,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,Name,DataSize,pData) ) + +#define IDXGISurface_SetPrivateDataInterface(This,Name,pUnknown) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,Name,pUnknown) ) + +#define IDXGISurface_GetPrivateData(This,Name,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,Name,pDataSize,pData) ) + +#define IDXGISurface_GetParent(This,riid,ppParent) \ + ( (This)->lpVtbl -> GetParent(This,riid,ppParent) ) + + +#define IDXGISurface_GetDevice(This,riid,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppDevice) ) + + +#define IDXGISurface_GetDesc(This,pDesc) \ + ( (This)->lpVtbl -> GetDesc(This,pDesc) ) + +#define IDXGISurface_Map(This,pLockedRect,Flags) \ + ( (This)->lpVtbl -> Map(This,pLockedRect,Flags) ) + +#define IDXGISurface_Unmap(This) \ + ( (This)->lpVtbl -> Unmap(This) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __IDXGISurface_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_dxgi_0000_0004 */ +/* [local] */ + + + + +extern RPC_IF_HANDLE __MIDL_itf_dxgi_0000_0004_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_dxgi_0000_0004_v0_0_s_ifspec; + +#ifndef __IDXGIAdapter_INTERFACE_DEFINED__ +#define __IDXGIAdapter_INTERFACE_DEFINED__ + +/* interface IDXGIAdapter */ +/* [unique][local][uuid][object] */ + + +EXTERN_C const IID IID_IDXGIAdapter; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("2411e7e1-12ac-4ccf-bd14-9798e8534dc0") + IDXGIAdapter : public IDXGIObject + { + public: + virtual HRESULT STDMETHODCALLTYPE EnumOutputs( + /* [in] */ UINT Output, + /* [out][in] */ IDXGIOutput **ppOutput) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetDesc( + /* [out] */ DXGI_ADAPTER_DESC *pDesc) = 0; + + virtual HRESULT STDMETHODCALLTYPE RegisterDriver( + /* [in] */ HMODULE Module) = 0; + + virtual HRESULT STDMETHODCALLTYPE CheckInterfaceSupport( + /* [in] */ REFGUID InterfaceName, + /* [out] */ LARGE_INTEGER *pUMDVersion) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXGIAdapterVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXGIAdapter * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXGIAdapter * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXGIAdapter * This); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + IDXGIAdapter * This, + /* [in] */ REFGUID Name, + /* [in] */ SIZE_T DataSize, + /* [in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + IDXGIAdapter * This, + /* [in] */ REFGUID Name, + /* [in] */ const IUnknown *pUnknown); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + IDXGIAdapter * This, + /* [in] */ REFGUID Name, + /* [out][in] */ SIZE_T *pDataSize, + /* [out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *GetParent )( + IDXGIAdapter * This, + /* [in] */ REFIID riid, + /* [retval][out] */ void **ppParent); + + HRESULT ( STDMETHODCALLTYPE *EnumOutputs )( + IDXGIAdapter * This, + /* [in] */ UINT Output, + /* [out][in] */ IDXGIOutput **ppOutput); + + HRESULT ( STDMETHODCALLTYPE *GetDesc )( + IDXGIAdapter * This, + /* [out] */ DXGI_ADAPTER_DESC *pDesc); + + HRESULT ( STDMETHODCALLTYPE *RegisterDriver )( + IDXGIAdapter * This, + /* [in] */ HMODULE Module); + + HRESULT ( STDMETHODCALLTYPE *CheckInterfaceSupport )( + IDXGIAdapter * This, + /* [in] */ REFGUID InterfaceName, + /* [out] */ LARGE_INTEGER *pUMDVersion); + + END_INTERFACE + } IDXGIAdapterVtbl; + + interface IDXGIAdapter + { + CONST_VTBL struct IDXGIAdapterVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXGIAdapter_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define IDXGIAdapter_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define IDXGIAdapter_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define IDXGIAdapter_SetPrivateData(This,Name,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,Name,DataSize,pData) ) + +#define IDXGIAdapter_SetPrivateDataInterface(This,Name,pUnknown) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,Name,pUnknown) ) + +#define IDXGIAdapter_GetPrivateData(This,Name,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,Name,pDataSize,pData) ) + +#define IDXGIAdapter_GetParent(This,riid,ppParent) \ + ( (This)->lpVtbl -> GetParent(This,riid,ppParent) ) + + +#define IDXGIAdapter_EnumOutputs(This,Output,ppOutput) \ + ( (This)->lpVtbl -> EnumOutputs(This,Output,ppOutput) ) + +#define IDXGIAdapter_GetDesc(This,pDesc) \ + ( (This)->lpVtbl -> GetDesc(This,pDesc) ) + +#define IDXGIAdapter_RegisterDriver(This,Module) \ + ( (This)->lpVtbl -> RegisterDriver(This,Module) ) + +#define IDXGIAdapter_CheckInterfaceSupport(This,InterfaceName,pUMDVersion) \ + ( (This)->lpVtbl -> CheckInterfaceSupport(This,InterfaceName,pUMDVersion) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __IDXGIAdapter_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_dxgi_0000_0005 */ +/* [local] */ + +#define DXGI_ENUM_MODES_INTERLACED ( 1UL ) + +#define DXGI_ENUM_MODES_NONPREROTATED ( 2UL ) + +#define DXGI_ENUM_MODES_SCALING ( 4UL ) + + + +extern RPC_IF_HANDLE __MIDL_itf_dxgi_0000_0005_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_dxgi_0000_0005_v0_0_s_ifspec; + +#ifndef __IDXGIOutput_INTERFACE_DEFINED__ +#define __IDXGIOutput_INTERFACE_DEFINED__ + +/* interface IDXGIOutput */ +/* [unique][local][uuid][object] */ + + +EXTERN_C const IID IID_IDXGIOutput; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("ae02eedb-c735-4690-8d52-5a8dc20213aa") + IDXGIOutput : public IDXGIObject + { + public: + virtual HRESULT STDMETHODCALLTYPE GetDesc( + /* [out] */ DXGI_OUTPUT_DESC *pDesc) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetGammaControlCapabilities( + /* [out] */ DXGI_GAMMA_CONTROL_CAPABILIITES *pGammaCaps) = 0; + + virtual HRESULT STDMETHODCALLTYPE EnumDisplayModes( + /* [in] */ UINT Mode, + /* [in] */ DXGI_FORMAT EnumFormat, + /* [out] */ DXGI_MODE_DESC *pDesc, + /* [in] */ UINT Flags) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetDisplayMode( + /* [out] */ DXGI_MODE_DESC *pMode) = 0; + + virtual HRESULT STDMETHODCALLTYPE FindClosestMatchingMode( + /* [in] */ const DXGI_MODE_DESC *pModeToMatch, + /* [out] */ DXGI_MODE_DESC *pClosestMatch) = 0; + + virtual HRESULT STDMETHODCALLTYPE WaitForVBlank( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE TakeOwnership( + /* [in] */ IUnknown *pDevice, + BOOL Exclusive) = 0; + + virtual void STDMETHODCALLTYPE ReleaseOwnership( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetDisplaySurface( + /* [in] */ IDXGISurface *pScanoutSurface, + /* [in] */ DXGI_MODE_DESC *pMode) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetDisplaySurfaceData( + /* [in] */ IDXGISurface *pDestination) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetFrameStatistics( + /* [out] */ DXGI_FRAME_STATISTICS *pStats) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetGammaControl( + /* [in] */ const DXGI_GAMMA_CONTROL *pArray) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXGIOutputVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXGIOutput * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXGIOutput * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXGIOutput * This); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + IDXGIOutput * This, + /* [in] */ REFGUID Name, + /* [in] */ SIZE_T DataSize, + /* [in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + IDXGIOutput * This, + /* [in] */ REFGUID Name, + /* [in] */ const IUnknown *pUnknown); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + IDXGIOutput * This, + /* [in] */ REFGUID Name, + /* [out][in] */ SIZE_T *pDataSize, + /* [out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *GetParent )( + IDXGIOutput * This, + /* [in] */ REFIID riid, + /* [retval][out] */ void **ppParent); + + HRESULT ( STDMETHODCALLTYPE *GetDesc )( + IDXGIOutput * This, + /* [out] */ DXGI_OUTPUT_DESC *pDesc); + + HRESULT ( STDMETHODCALLTYPE *GetGammaControlCapabilities )( + IDXGIOutput * This, + /* [out] */ DXGI_GAMMA_CONTROL_CAPABILIITES *pGammaCaps); + + HRESULT ( STDMETHODCALLTYPE *EnumDisplayModes )( + IDXGIOutput * This, + /* [in] */ UINT Mode, + /* [in] */ DXGI_FORMAT EnumFormat, + /* [out] */ DXGI_MODE_DESC *pDesc, + /* [in] */ UINT Flags); + + HRESULT ( STDMETHODCALLTYPE *GetDisplayMode )( + IDXGIOutput * This, + /* [out] */ DXGI_MODE_DESC *pMode); + + HRESULT ( STDMETHODCALLTYPE *FindClosestMatchingMode )( + IDXGIOutput * This, + /* [in] */ const DXGI_MODE_DESC *pModeToMatch, + /* [out] */ DXGI_MODE_DESC *pClosestMatch); + + HRESULT ( STDMETHODCALLTYPE *WaitForVBlank )( + IDXGIOutput * This); + + HRESULT ( STDMETHODCALLTYPE *TakeOwnership )( + IDXGIOutput * This, + /* [in] */ IUnknown *pDevice, + BOOL Exclusive); + + void ( STDMETHODCALLTYPE *ReleaseOwnership )( + IDXGIOutput * This); + + HRESULT ( STDMETHODCALLTYPE *SetDisplaySurface )( + IDXGIOutput * This, + /* [in] */ IDXGISurface *pScanoutSurface, + /* [in] */ DXGI_MODE_DESC *pMode); + + HRESULT ( STDMETHODCALLTYPE *GetDisplaySurfaceData )( + IDXGIOutput * This, + /* [in] */ IDXGISurface *pDestination); + + HRESULT ( STDMETHODCALLTYPE *GetFrameStatistics )( + IDXGIOutput * This, + /* [out] */ DXGI_FRAME_STATISTICS *pStats); + + HRESULT ( STDMETHODCALLTYPE *SetGammaControl )( + IDXGIOutput * This, + /* [in] */ const DXGI_GAMMA_CONTROL *pArray); + + END_INTERFACE + } IDXGIOutputVtbl; + + interface IDXGIOutput + { + CONST_VTBL struct IDXGIOutputVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXGIOutput_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define IDXGIOutput_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define IDXGIOutput_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define IDXGIOutput_SetPrivateData(This,Name,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,Name,DataSize,pData) ) + +#define IDXGIOutput_SetPrivateDataInterface(This,Name,pUnknown) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,Name,pUnknown) ) + +#define IDXGIOutput_GetPrivateData(This,Name,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,Name,pDataSize,pData) ) + +#define IDXGIOutput_GetParent(This,riid,ppParent) \ + ( (This)->lpVtbl -> GetParent(This,riid,ppParent) ) + + +#define IDXGIOutput_GetDesc(This,pDesc) \ + ( (This)->lpVtbl -> GetDesc(This,pDesc) ) + +#define IDXGIOutput_GetGammaControlCapabilities(This,pGammaCaps) \ + ( (This)->lpVtbl -> GetGammaControlCapabilities(This,pGammaCaps) ) + +#define IDXGIOutput_EnumDisplayModes(This,Mode,EnumFormat,pDesc,Flags) \ + ( (This)->lpVtbl -> EnumDisplayModes(This,Mode,EnumFormat,pDesc,Flags) ) + +#define IDXGIOutput_GetDisplayMode(This,pMode) \ + ( (This)->lpVtbl -> GetDisplayMode(This,pMode) ) + +#define IDXGIOutput_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch) \ + ( (This)->lpVtbl -> FindClosestMatchingMode(This,pModeToMatch,pClosestMatch) ) + +#define IDXGIOutput_WaitForVBlank(This) \ + ( (This)->lpVtbl -> WaitForVBlank(This) ) + +#define IDXGIOutput_TakeOwnership(This,pDevice,Exclusive) \ + ( (This)->lpVtbl -> TakeOwnership(This,pDevice,Exclusive) ) + +#define IDXGIOutput_ReleaseOwnership(This) \ + ( (This)->lpVtbl -> ReleaseOwnership(This) ) + +#define IDXGIOutput_SetDisplaySurface(This,pScanoutSurface,pMode) \ + ( (This)->lpVtbl -> SetDisplaySurface(This,pScanoutSurface,pMode) ) + +#define IDXGIOutput_GetDisplaySurfaceData(This,pDestination) \ + ( (This)->lpVtbl -> GetDisplaySurfaceData(This,pDestination) ) + +#define IDXGIOutput_GetFrameStatistics(This,pStats) \ + ( (This)->lpVtbl -> GetFrameStatistics(This,pStats) ) + +#define IDXGIOutput_SetGammaControl(This,pArray) \ + ( (This)->lpVtbl -> SetGammaControl(This,pArray) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __IDXGIOutput_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_dxgi_0000_0006 */ +/* [local] */ + +#define DXGI_MAX_BACKBUFFERS ( 16 ) +#define DXGI_PRESENT_TEST 0x00000001UL + + +extern RPC_IF_HANDLE __MIDL_itf_dxgi_0000_0006_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_dxgi_0000_0006_v0_0_s_ifspec; + +#ifndef __IDXGISwapChain_INTERFACE_DEFINED__ +#define __IDXGISwapChain_INTERFACE_DEFINED__ + +/* interface IDXGISwapChain */ +/* [unique][local][uuid][object] */ + + +EXTERN_C const IID IID_IDXGISwapChain; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("310d36a0-d2e7-4c0a-aa04-6a9d23b8886a") + IDXGISwapChain : public IDXGIDeviceSubObject + { + public: + virtual HRESULT STDMETHODCALLTYPE Present( + /* [in] */ RECT *pSrc, + /* [in] */ RECT *pDest, + /* [in] */ RECT *pSourceDirtyRects, + /* [in] */ UINT NumSourceRects, + /* [in] */ UINT SyncInterval, + /* [in] */ UINT Flags) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetBackBuffer( + /* [in] */ UINT Buffer, + /* [in] */ REFIID riid, + /* [out][in] */ void **ppSurface) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetFullscreenState( + /* [in] */ BOOL Fullscreen, + /* [in] */ IDXGIOutput *pTarget) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetFullscreenState( + /* [out] */ BOOL *pFullscreen, + /* [out] */ IDXGIOutput **ppTarget) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetDesc( + /* [out] */ DXGI_SWAP_CHAIN_DESC *pDesc) = 0; + + virtual HRESULT STDMETHODCALLTYPE ResizeBackBuffers( + /* [in] */ UINT Width, + /* [in] */ UINT Height, + /* [in] */ DXGI_FORMAT NewFormat) = 0; + + virtual HRESULT STDMETHODCALLTYPE ResizeTarget( + /* [in] */ const DXGI_MODE_DESC *pNewTargetParameters) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetContainingOutput( + IDXGIOutput **ppOutput) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetFrameStatistics( + /* [out] */ DXGI_FRAME_STATISTICS *pStats) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetLastPresentCount( + /* [out] */ UINT *pLastPresentCount) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXGISwapChainVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXGISwapChain * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXGISwapChain * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXGISwapChain * This); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + IDXGISwapChain * This, + /* [in] */ REFGUID Name, + /* [in] */ SIZE_T DataSize, + /* [in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + IDXGISwapChain * This, + /* [in] */ REFGUID Name, + /* [in] */ const IUnknown *pUnknown); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + IDXGISwapChain * This, + /* [in] */ REFGUID Name, + /* [out][in] */ SIZE_T *pDataSize, + /* [out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *GetParent )( + IDXGISwapChain * This, + /* [in] */ REFIID riid, + /* [retval][out] */ void **ppParent); + + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + IDXGISwapChain * This, + /* [in] */ REFIID riid, + /* [retval][out] */ void **ppDevice); + + HRESULT ( STDMETHODCALLTYPE *Present )( + IDXGISwapChain * This, + /* [in] */ RECT *pSrc, + /* [in] */ RECT *pDest, + /* [in] */ RECT *pSourceDirtyRects, + /* [in] */ UINT NumSourceRects, + /* [in] */ UINT SyncInterval, + /* [in] */ UINT Flags); + + HRESULT ( STDMETHODCALLTYPE *GetBackBuffer )( + IDXGISwapChain * This, + /* [in] */ UINT Buffer, + /* [in] */ REFIID riid, + /* [out][in] */ void **ppSurface); + + HRESULT ( STDMETHODCALLTYPE *SetFullscreenState )( + IDXGISwapChain * This, + /* [in] */ BOOL Fullscreen, + /* [in] */ IDXGIOutput *pTarget); + + HRESULT ( STDMETHODCALLTYPE *GetFullscreenState )( + IDXGISwapChain * This, + /* [out] */ BOOL *pFullscreen, + /* [out] */ IDXGIOutput **ppTarget); + + HRESULT ( STDMETHODCALLTYPE *GetDesc )( + IDXGISwapChain * This, + /* [out] */ DXGI_SWAP_CHAIN_DESC *pDesc); + + HRESULT ( STDMETHODCALLTYPE *ResizeBackBuffers )( + IDXGISwapChain * This, + /* [in] */ UINT Width, + /* [in] */ UINT Height, + /* [in] */ DXGI_FORMAT NewFormat); + + HRESULT ( STDMETHODCALLTYPE *ResizeTarget )( + IDXGISwapChain * This, + /* [in] */ const DXGI_MODE_DESC *pNewTargetParameters); + + HRESULT ( STDMETHODCALLTYPE *GetContainingOutput )( + IDXGISwapChain * This, + IDXGIOutput **ppOutput); + + HRESULT ( STDMETHODCALLTYPE *GetFrameStatistics )( + IDXGISwapChain * This, + /* [out] */ DXGI_FRAME_STATISTICS *pStats); + + HRESULT ( STDMETHODCALLTYPE *GetLastPresentCount )( + IDXGISwapChain * This, + /* [out] */ UINT *pLastPresentCount); + + END_INTERFACE + } IDXGISwapChainVtbl; + + interface IDXGISwapChain + { + CONST_VTBL struct IDXGISwapChainVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXGISwapChain_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define IDXGISwapChain_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define IDXGISwapChain_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define IDXGISwapChain_SetPrivateData(This,Name,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,Name,DataSize,pData) ) + +#define IDXGISwapChain_SetPrivateDataInterface(This,Name,pUnknown) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,Name,pUnknown) ) + +#define IDXGISwapChain_GetPrivateData(This,Name,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,Name,pDataSize,pData) ) + +#define IDXGISwapChain_GetParent(This,riid,ppParent) \ + ( (This)->lpVtbl -> GetParent(This,riid,ppParent) ) + + +#define IDXGISwapChain_GetDevice(This,riid,ppDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppDevice) ) + + +#define IDXGISwapChain_Present(This,pSrc,pDest,pSourceDirtyRects,NumSourceRects,SyncInterval,Flags) \ + ( (This)->lpVtbl -> Present(This,pSrc,pDest,pSourceDirtyRects,NumSourceRects,SyncInterval,Flags) ) + +#define IDXGISwapChain_GetBackBuffer(This,Buffer,riid,ppSurface) \ + ( (This)->lpVtbl -> GetBackBuffer(This,Buffer,riid,ppSurface) ) + +#define IDXGISwapChain_SetFullscreenState(This,Fullscreen,pTarget) \ + ( (This)->lpVtbl -> SetFullscreenState(This,Fullscreen,pTarget) ) + +#define IDXGISwapChain_GetFullscreenState(This,pFullscreen,ppTarget) \ + ( (This)->lpVtbl -> GetFullscreenState(This,pFullscreen,ppTarget) ) + +#define IDXGISwapChain_GetDesc(This,pDesc) \ + ( (This)->lpVtbl -> GetDesc(This,pDesc) ) + +#define IDXGISwapChain_ResizeBackBuffers(This,Width,Height,NewFormat) \ + ( (This)->lpVtbl -> ResizeBackBuffers(This,Width,Height,NewFormat) ) + +#define IDXGISwapChain_ResizeTarget(This,pNewTargetParameters) \ + ( (This)->lpVtbl -> ResizeTarget(This,pNewTargetParameters) ) + +#define IDXGISwapChain_GetContainingOutput(This,ppOutput) \ + ( (This)->lpVtbl -> GetContainingOutput(This,ppOutput) ) + +#define IDXGISwapChain_GetFrameStatistics(This,pStats) \ + ( (This)->lpVtbl -> GetFrameStatistics(This,pStats) ) + +#define IDXGISwapChain_GetLastPresentCount(This,pLastPresentCount) \ + ( (This)->lpVtbl -> GetLastPresentCount(This,pLastPresentCount) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __IDXGISwapChain_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_dxgi_0000_0007 */ +/* [local] */ + +#define DXGI_MWA_NO_WINDOW_CHANGES ( 1 << 0 ) +#define DXGI_MWA_NO_ALT_ENTER ( 1 << 1 ) +#define DXGI_MWA_VALID ( 0x3 ) + + +extern RPC_IF_HANDLE __MIDL_itf_dxgi_0000_0007_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_dxgi_0000_0007_v0_0_s_ifspec; + +#ifndef __IDXGIFactory_INTERFACE_DEFINED__ +#define __IDXGIFactory_INTERFACE_DEFINED__ + +/* interface IDXGIFactory */ +/* [unique][local][uuid][object] */ + + +EXTERN_C const IID IID_IDXGIFactory; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("7b7166ec-21c7-44ae-b21a-c9ae321ae369") + IDXGIFactory : public IDXGIObject + { + public: + virtual HRESULT STDMETHODCALLTYPE EnumAdapters( + /* [in] */ UINT Adapter, + /* [out] */ IDXGIAdapter **ppAdapter) = 0; + + virtual HRESULT STDMETHODCALLTYPE MakeWindowAssociation( + HWND WindowHandle, + UINT Flags) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetWindowAssociation( + HWND *pWindowHandle) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateSwapChain( + IUnknown *pDevice, + DXGI_SWAP_CHAIN_DESC *pDesc, + IDXGISwapChain **ppSwapChain) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXGIFactoryVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXGIFactory * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXGIFactory * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXGIFactory * This); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + IDXGIFactory * This, + /* [in] */ REFGUID Name, + /* [in] */ SIZE_T DataSize, + /* [in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + IDXGIFactory * This, + /* [in] */ REFGUID Name, + /* [in] */ const IUnknown *pUnknown); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + IDXGIFactory * This, + /* [in] */ REFGUID Name, + /* [out][in] */ SIZE_T *pDataSize, + /* [out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *GetParent )( + IDXGIFactory * This, + /* [in] */ REFIID riid, + /* [retval][out] */ void **ppParent); + + HRESULT ( STDMETHODCALLTYPE *EnumAdapters )( + IDXGIFactory * This, + /* [in] */ UINT Adapter, + /* [out] */ IDXGIAdapter **ppAdapter); + + HRESULT ( STDMETHODCALLTYPE *MakeWindowAssociation )( + IDXGIFactory * This, + HWND WindowHandle, + UINT Flags); + + HRESULT ( STDMETHODCALLTYPE *GetWindowAssociation )( + IDXGIFactory * This, + HWND *pWindowHandle); + + HRESULT ( STDMETHODCALLTYPE *CreateSwapChain )( + IDXGIFactory * This, + IUnknown *pDevice, + DXGI_SWAP_CHAIN_DESC *pDesc, + IDXGISwapChain **ppSwapChain); + + END_INTERFACE + } IDXGIFactoryVtbl; + + interface IDXGIFactory + { + CONST_VTBL struct IDXGIFactoryVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXGIFactory_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define IDXGIFactory_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define IDXGIFactory_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define IDXGIFactory_SetPrivateData(This,Name,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,Name,DataSize,pData) ) + +#define IDXGIFactory_SetPrivateDataInterface(This,Name,pUnknown) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,Name,pUnknown) ) + +#define IDXGIFactory_GetPrivateData(This,Name,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,Name,pDataSize,pData) ) + +#define IDXGIFactory_GetParent(This,riid,ppParent) \ + ( (This)->lpVtbl -> GetParent(This,riid,ppParent) ) + + +#define IDXGIFactory_EnumAdapters(This,Adapter,ppAdapter) \ + ( (This)->lpVtbl -> EnumAdapters(This,Adapter,ppAdapter) ) + +#define IDXGIFactory_MakeWindowAssociation(This,WindowHandle,Flags) \ + ( (This)->lpVtbl -> MakeWindowAssociation(This,WindowHandle,Flags) ) + +#define IDXGIFactory_GetWindowAssociation(This,pWindowHandle) \ + ( (This)->lpVtbl -> GetWindowAssociation(This,pWindowHandle) ) + +#define IDXGIFactory_CreateSwapChain(This,pDevice,pDesc,ppSwapChain) \ + ( (This)->lpVtbl -> CreateSwapChain(This,pDevice,pDesc,ppSwapChain) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __IDXGIFactory_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_dxgi_0000_0008 */ +/* [local] */ + +HRESULT WINAPI CreateDXGIFactory(REFIID riid, void **ppFactory); + + +extern RPC_IF_HANDLE __MIDL_itf_dxgi_0000_0008_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_dxgi_0000_0008_v0_0_s_ifspec; + +#ifndef __IDXGIDevice_INTERFACE_DEFINED__ +#define __IDXGIDevice_INTERFACE_DEFINED__ + +/* interface IDXGIDevice */ +/* [unique][local][uuid][object] */ + + +EXTERN_C const IID IID_IDXGIDevice; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("54ec77fa-1377-44e6-8c32-88fd5f44c84c") + IDXGIDevice : public IDXGIObject + { + public: + virtual HRESULT STDMETHODCALLTYPE GetAdapter( + /* [out] */ IDXGIAdapter **pAdapter) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateSurface( + /* [in] */ const DXGI_SURFACE_DESC *pDesc, + /* [in] */ UINT NumSurfaces, + /* [in] */ DXGI_USAGE Usage, + /* [in] */ const DXGI_SHARED_RESOURCE *pSharedResource, + /* [out] */ IDXGISurface **ppSurface) = 0; + + virtual HRESULT STDMETHODCALLTYPE QueryResourceResidency( + /* [size_is][in] */ IUnknown *const *ppResources, + /* [size_is][out] */ DXGI_RESIDENCY *pResidencyStatus, + /* [in] */ SIZE_T NumResources) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetGPUThreadPriority( + /* [in] */ INT Priority) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetGPUThreadPriority( + /* [retval][out] */ INT *pPriority) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXGIDeviceVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXGIDevice * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXGIDevice * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXGIDevice * This); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + IDXGIDevice * This, + /* [in] */ REFGUID Name, + /* [in] */ SIZE_T DataSize, + /* [in] */ const void *pData); + + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + IDXGIDevice * This, + /* [in] */ REFGUID Name, + /* [in] */ const IUnknown *pUnknown); + + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + IDXGIDevice * This, + /* [in] */ REFGUID Name, + /* [out][in] */ SIZE_T *pDataSize, + /* [out] */ void *pData); + + HRESULT ( STDMETHODCALLTYPE *GetParent )( + IDXGIDevice * This, + /* [in] */ REFIID riid, + /* [retval][out] */ void **ppParent); + + HRESULT ( STDMETHODCALLTYPE *GetAdapter )( + IDXGIDevice * This, + /* [out] */ IDXGIAdapter **pAdapter); + + HRESULT ( STDMETHODCALLTYPE *CreateSurface )( + IDXGIDevice * This, + /* [in] */ const DXGI_SURFACE_DESC *pDesc, + /* [in] */ UINT NumSurfaces, + /* [in] */ DXGI_USAGE Usage, + /* [in] */ const DXGI_SHARED_RESOURCE *pSharedResource, + /* [out] */ IDXGISurface **ppSurface); + + HRESULT ( STDMETHODCALLTYPE *QueryResourceResidency )( + IDXGIDevice * This, + /* [size_is][in] */ IUnknown *const *ppResources, + /* [size_is][out] */ DXGI_RESIDENCY *pResidencyStatus, + /* [in] */ SIZE_T NumResources); + + HRESULT ( STDMETHODCALLTYPE *SetGPUThreadPriority )( + IDXGIDevice * This, + /* [in] */ INT Priority); + + HRESULT ( STDMETHODCALLTYPE *GetGPUThreadPriority )( + IDXGIDevice * This, + /* [retval][out] */ INT *pPriority); + + END_INTERFACE + } IDXGIDeviceVtbl; + + interface IDXGIDevice + { + CONST_VTBL struct IDXGIDeviceVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXGIDevice_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define IDXGIDevice_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define IDXGIDevice_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define IDXGIDevice_SetPrivateData(This,Name,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,Name,DataSize,pData) ) + +#define IDXGIDevice_SetPrivateDataInterface(This,Name,pUnknown) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,Name,pUnknown) ) + +#define IDXGIDevice_GetPrivateData(This,Name,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,Name,pDataSize,pData) ) + +#define IDXGIDevice_GetParent(This,riid,ppParent) \ + ( (This)->lpVtbl -> GetParent(This,riid,ppParent) ) + + +#define IDXGIDevice_GetAdapter(This,pAdapter) \ + ( (This)->lpVtbl -> GetAdapter(This,pAdapter) ) + +#define IDXGIDevice_CreateSurface(This,pDesc,NumSurfaces,Usage,pSharedResource,ppSurface) \ + ( (This)->lpVtbl -> CreateSurface(This,pDesc,NumSurfaces,Usage,pSharedResource,ppSurface) ) + +#define IDXGIDevice_QueryResourceResidency(This,ppResources,pResidencyStatus,NumResources) \ + ( (This)->lpVtbl -> QueryResourceResidency(This,ppResources,pResidencyStatus,NumResources) ) + +#define IDXGIDevice_SetGPUThreadPriority(This,Priority) \ + ( (This)->lpVtbl -> SetGPUThreadPriority(This,Priority) ) + +#define IDXGIDevice_GetGPUThreadPriority(This,pPriority) \ + ( (This)->lpVtbl -> GetGPUThreadPriority(This,pPriority) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __IDXGIDevice_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_dxgi_0000_0009 */ +/* [local] */ + +HRESULT WINAPI CreateDataTransportDevice( IDXGIAdapter *pAdapter, IDXGIDevice **pOut); +#ifdef __cplusplus +#endif /*__cplusplus*/ + + +extern RPC_IF_HANDLE __MIDL_itf_dxgi_0000_0009_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_dxgi_0000_0009_v0_0_s_ifspec; + +/* Additional Prototypes for ALL interfaces */ + +/* end of Additional Prototypes */ + +#ifdef __cplusplus +} +#endif + +#endif + + diff --git a/src/dep/include/DXSDK/include/DXGIType.h b/src/dep/include/DXSDK/include/DXGIType.h new file mode 100644 index 0000000..36fa61f --- /dev/null +++ b/src/dep/include/DXSDK/include/DXGIType.h @@ -0,0 +1,359 @@ + + +/* this ALWAYS GENERATED file contains the definitions for the interfaces */ + + + /* File created by MIDL compiler version 7.00.0485 */ +/* Compiler settings for dxgitype.idl: + Oicf, W1, Zp8, env=Win32 (32b run) + protocol : dce , ms_ext, c_ext, robust + error checks: allocation ref bounds_check enum stub_data + VC __declspec() decoration level: + __declspec(uuid()), __declspec(selectany), __declspec(novtable) + DECLSPEC_UUID(), MIDL_INTERFACE() +*/ +//@@MIDL_FILE_HEADING( ) + +#pragma warning( disable: 4049 ) /* more than 64k source lines */ + + +/* verify that the version is high enough to compile this file*/ +#ifndef __REQUIRED_RPCNDR_H_VERSION__ +#define __REQUIRED_RPCNDR_H_VERSION__ 475 +#endif + +/* verify that the version is high enough to compile this file*/ +#ifndef __REQUIRED_RPCSAL_H_VERSION__ +#define __REQUIRED_RPCSAL_H_VERSION__ 100 +#endif + +#include "rpc.h" +#include "rpcndr.h" + +#ifndef __RPCNDR_H_VERSION__ +#error this stub requires an updated version of +#endif // __RPCNDR_H_VERSION__ + + +#ifndef __dxgitype_h__ +#define __dxgitype_h__ + +#if defined(_MSC_VER) && (_MSC_VER >= 1020) +#pragma once +#endif + +/* Forward Declarations */ + +/* header files for imported files */ +#include "oaidl.h" +#include "ocidl.h" + +#ifdef __cplusplus +extern "C"{ +#endif + + +/* interface __MIDL_itf_dxgitype_0000_0000 */ +/* [local] */ + +#define _FACDXGI 0x87a +#define MAKE_DXGI_HRESULT( code ) MAKE_HRESULT( 1, _FACDXGI, code ) +#define MAKE_DXGI_STATUS( code ) MAKE_HRESULT( 0, _FACDXGI, code ) +#define DXGI_STATUS_OCCLUDED MAKE_DXGI_STATUS(1 ) +#define DXGI_STATUS_CLIPPED MAKE_DXGI_STATUS(2 ) +#define DXGI_STATUS_NO_REDIRECTION MAKE_DXGI_STATUS(4 ) +#define DXGI_ERROR_INVALID_CALL MAKE_DXGI_HRESULT( 1 ) +#define DXGI_ERROR_NOT_FOUND MAKE_DXGI_HRESULT( 2 ) +#define DXGI_ERROR_MORE_DATA MAKE_DXGI_HRESULT( 3 ) +#define DXGI_ERROR_UNSUPPORTED MAKE_DXGI_HRESULT( 4 ) +#define DXGI_ERROR_DEVICE_REMOVED MAKE_DXGI_HRESULT( 5 ) +#define DXGI_ERROR_DEVICE_HUNG MAKE_DXGI_HRESULT( 6 ) +#define DXGI_ERROR_DEVICE_RESET MAKE_DXGI_HRESULT( 7 ) +#define DXGI_ERROR_WAS_STILL_DRAWING MAKE_DXGI_HRESULT( 10 ) +#define DXGI_ERROR_DRIVER_INTERNAL_ERROR MAKE_DXGI_HRESULT( 32 ) +#define DXGI_ERROR_NONEXCLUSIVE MAKE_DXGI_HRESULT( 33 ) +#define DXGI_CPU_ACCESS_NONE ( 0 ) +#define DXGI_CPU_ACCESS_DYNAMIC ( 1 ) +#define DXGI_CPU_ACCESS_READ_WRITE ( 2 ) +#define DXGI_CPU_ACCESS_SCRATCH ( 3 ) +#define DXGI_CPU_ACCESS_FIELD 15 +#define DXGI_USAGE_SHADER_INPUT ( 1L << (0 + 4) ) +#define DXGI_USAGE_RENDER_TARGET_OUTPUT ( 1L << (1 + 4) ) +#define DXGI_USAGE_BACK_BUFFER ( 1L << (2 + 4) ) +#define DXGI_USAGE_SHARED ( 1L << (3 + 4) ) +#define DXGI_USAGE_PRIMARY ( 1L << (4 + 4) ) +typedef UINT DXGI_USAGE; + +typedef +enum DXGI_FORMAT + { DXGI_FORMAT_UNKNOWN = 0, + DXGI_FORMAT_R32G32B32A32_TYPELESS = 1, + DXGI_FORMAT_R32G32B32A32_FLOAT = 2, + DXGI_FORMAT_R32G32B32A32_UINT = 3, + DXGI_FORMAT_R32G32B32A32_SINT = 4, + DXGI_FORMAT_R32G32B32_TYPELESS = 5, + DXGI_FORMAT_R32G32B32_FLOAT = 6, + DXGI_FORMAT_R32G32B32_UINT = 7, + DXGI_FORMAT_R32G32B32_SINT = 8, + DXGI_FORMAT_R16G16B16A16_TYPELESS = 9, + DXGI_FORMAT_R16G16B16A16_FLOAT = 10, + DXGI_FORMAT_R16G16B16A16_UNORM = 11, + DXGI_FORMAT_R16G16B16A16_UINT = 12, + DXGI_FORMAT_R16G16B16A16_SNORM = 13, + DXGI_FORMAT_R16G16B16A16_SINT = 14, + DXGI_FORMAT_R32G32_TYPELESS = 15, + DXGI_FORMAT_R32G32_FLOAT = 16, + DXGI_FORMAT_R32G32_UINT = 17, + DXGI_FORMAT_R32G32_SINT = 18, + DXGI_FORMAT_R32G8X24_TYPELESS = 19, + DXGI_FORMAT_D32_FLOAT_S8X24_UINT = 20, + DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS = 21, + DXGI_FORMAT_X32_TYPELESS_G8X24_UINT = 22, + DXGI_FORMAT_R10G10B10A2_TYPELESS = 23, + DXGI_FORMAT_R10G10B10A2_UNORM = 24, + DXGI_FORMAT_R10G10B10A2_UINT = 25, + DXGI_FORMAT_R11G11B10_FLOAT = 26, + DXGI_FORMAT_R8G8B8A8_TYPELESS = 27, + DXGI_FORMAT_R8G8B8A8_UNORM = 28, + DXGI_FORMAT_R8G8B8A8_UNORM_SRGB = 29, + DXGI_FORMAT_R8G8B8A8_UINT = 30, + DXGI_FORMAT_R8G8B8A8_SNORM = 31, + DXGI_FORMAT_R8G8B8A8_SINT = 32, + DXGI_FORMAT_R16G16_TYPELESS = 33, + DXGI_FORMAT_R16G16_FLOAT = 34, + DXGI_FORMAT_R16G16_UNORM = 35, + DXGI_FORMAT_R16G16_UINT = 36, + DXGI_FORMAT_R16G16_SNORM = 37, + DXGI_FORMAT_R16G16_SINT = 38, + DXGI_FORMAT_R32_TYPELESS = 39, + DXGI_FORMAT_D32_FLOAT = 40, + DXGI_FORMAT_R32_FLOAT = 41, + DXGI_FORMAT_R32_UINT = 42, + DXGI_FORMAT_R32_SINT = 43, + DXGI_FORMAT_R24G8_TYPELESS = 44, + DXGI_FORMAT_D24_UNORM_S8_UINT = 45, + DXGI_FORMAT_R24_UNORM_X8_TYPELESS = 46, + DXGI_FORMAT_X24_TYPELESS_G8_UINT = 47, + DXGI_FORMAT_R8G8_TYPELESS = 48, + DXGI_FORMAT_R8G8_UNORM = 49, + DXGI_FORMAT_R8G8_UINT = 50, + DXGI_FORMAT_R8G8_SNORM = 51, + DXGI_FORMAT_R8G8_SINT = 52, + DXGI_FORMAT_R16_TYPELESS = 53, + DXGI_FORMAT_R16_FLOAT = 54, + DXGI_FORMAT_D16_UNORM = 55, + DXGI_FORMAT_R16_UNORM = 56, + DXGI_FORMAT_R16_UINT = 57, + DXGI_FORMAT_R16_SNORM = 58, + DXGI_FORMAT_R16_SINT = 59, + DXGI_FORMAT_R8_TYPELESS = 60, + DXGI_FORMAT_R8_UNORM = 61, + DXGI_FORMAT_R8_UINT = 62, + DXGI_FORMAT_R8_SNORM = 63, + DXGI_FORMAT_R8_SINT = 64, + DXGI_FORMAT_A8_UNORM = 65, + DXGI_FORMAT_R1_UNORM = 66, + DXGI_FORMAT_R9G9B9E5_SHAREDEXP = 67, + DXGI_FORMAT_R8G8_B8G8_UNORM = 68, + DXGI_FORMAT_G8R8_G8B8_UNORM = 69, + DXGI_FORMAT_BC1_TYPELESS = 70, + DXGI_FORMAT_BC1_UNORM = 71, + DXGI_FORMAT_BC1_UNORM_SRGB = 72, + DXGI_FORMAT_BC2_TYPELESS = 73, + DXGI_FORMAT_BC2_UNORM = 74, + DXGI_FORMAT_BC2_UNORM_SRGB = 75, + DXGI_FORMAT_BC3_TYPELESS = 76, + DXGI_FORMAT_BC3_UNORM = 77, + DXGI_FORMAT_BC3_UNORM_SRGB = 78, + DXGI_FORMAT_BC4_TYPELESS = 79, + DXGI_FORMAT_BC4_UNORM = 80, + DXGI_FORMAT_BC4_SNORM = 81, + DXGI_FORMAT_BC5_TYPELESS = 82, + DXGI_FORMAT_BC5_UNORM = 83, + DXGI_FORMAT_BC5_SNORM = 84, + DXGI_FORMAT_B5G6R5_UNORM = 85, + DXGI_FORMAT_B5G5R5A1_UNORM = 86, + DXGI_FORMAT_B8G8R8A8_UNORM = 87, + DXGI_FORMAT_B8G8R8X8_UNORM = 88, + DXGI_FORMAT_FORCE_UINT = 0xffffffffUL + } DXGI_FORMAT; + +typedef struct DXGI_RGB + { + float Red; + float Green; + float Blue; + } DXGI_RGB; + +typedef struct DXGI_GAMMA_CONTROL + { + DXGI_RGB Scale; + DXGI_RGB Offset; + DXGI_RGB GammaCurve[ 1025 ]; + } DXGI_GAMMA_CONTROL; + +typedef struct DXGI_GAMMA_CONTROL_CAPABILIITES + { + BOOL ScaleAndOffsetSupported; + float MaxConvertedValue; + float MinConvertedValue; + UINT NumGammaControlPoints; + float ControlPointPositions[ 1025 ]; + } DXGI_GAMMA_CONTROL_CAPABILIITES; + +typedef struct DXGI_FRAME_STATISTICS + { + UINT PresentCount; + UINT PresentRefreshCount; + UINT SyncRefreshCount; + LARGE_INTEGER SyncQPCTime; + LARGE_INTEGER SyncGPUTime; + } DXGI_FRAME_STATISTICS; + +typedef struct DXGI_RATIONAL + { + UINT Numerator; + UINT Denominator; + } DXGI_RATIONAL; + +typedef +enum DXGI_MODE_SCANLINE_ORDER + { DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED = 0, + DXGI_MODE_SCANLINE_ORDER_PROGRESSIVE = 1, + DXGI_MODE_SCANLINE_ORDER_UPPER_FIELD_FIRST = 2, + DXGI_MODE_SCANLINE_ORDER_LOWER_FIELD_FIRST = 3 + } DXGI_MODE_SCANLINE_ORDER; + +typedef +enum DXGI_MODE_SCALING + { DXGI_MODE_SCALING_UNSPECIFIED = 0, + DXGI_MODE_SCALING_CENTERED = 1, + DXGI_MODE_SCALING_STRETCHED = 2 + } DXGI_MODE_SCALING; + +typedef +enum DXGI_MODE_ROTATION + { DXGI_MODE_ROTATION_UNSPECIFIED = 0, + DXGI_MODE_ROTATION_IDENTITY = 1, + DXGI_MODE_ROTATION_ROTATE90 = 2, + DXGI_MODE_ROTATION_ROTATE180 = 3, + DXGI_MODE_ROTATION_ROTATE270 = 4 + } DXGI_MODE_ROTATION; + +typedef struct DXGI_MODE_DESC + { + UINT Width; + UINT Height; + DXGI_RATIONAL RefreshRate; + DXGI_FORMAT Format; + DXGI_MODE_SCANLINE_ORDER ScanlineOrdering; + DXGI_MODE_SCALING Scaling; + } DXGI_MODE_DESC; + +typedef struct DXGI_MAPPED_RECT + { + INT Pitch; + BYTE *pBits; + } DXGI_MAPPED_RECT; + +typedef struct DXGI_ADAPTER_DESC + { + WCHAR Description[ 128 ]; + UINT VendorId; + UINT DeviceId; + UINT SubSysId; + UINT Revision; + SIZE_T DedicatedVideoMemory; + SIZE_T SharedVideoMemory; + } DXGI_ADAPTER_DESC; + +#if !defined(HMONITOR_DECLARED) && !defined(HMONITOR) && (WINVER < 0x0500) +#define HMONITOR_DECLARED +#if 0 +typedef HANDLE HMONITOR; + +#endif +DECLARE_HANDLE(HMONITOR); +#endif +typedef struct DXGI_OUTPUT_DESC + { + WCHAR DeviceName[ 32 ]; + RECT DesktopCoordinates; + BOOL AttachedToDesktop; + DXGI_MODE_ROTATION Rotation; + HMONITOR Monitor; + } DXGI_OUTPUT_DESC; + +typedef struct DXGI_SAMPLE_DESC + { + UINT Count; + UINT Quality; + } DXGI_SAMPLE_DESC; + +typedef struct DXGI_SHARED_RESOURCE + { + HANDLE Handle; + DXGI_USAGE OpenUsage; + } DXGI_SHARED_RESOURCE; + +#define DXGI_RESOURCE_PRIORITY_MINIMUM ( 0x28000000 ) + +#define DXGI_RESOURCE_PRIORITY_LOW ( 0x50000000 ) + +#define DXGI_RESOURCE_PRIORITY_NORMAL ( 0x78000000 ) + +#define DXGI_RESOURCE_PRIORITY_HIGH ( 0xa0000000 ) + +#define DXGI_RESOURCE_PRIORITY_MAXIMUM ( 0xc8000000 ) + +typedef +enum DXGI_RESIDENCY + { DXGI_RESIDENCY_FULLY_RESIDENT = 1, + DXGI_RESIDENCY_RESIDENT_IN_SHARED_MEMORY = 2, + DXGI_RESIDENCY_EVICTED_TO_DISK = 3 + } DXGI_RESIDENCY; + +typedef struct DXGI_SURFACE_DESC + { + UINT Width; + UINT Height; + DXGI_FORMAT Format; + DXGI_SAMPLE_DESC SampleDesc; + } DXGI_SURFACE_DESC; + +typedef +enum DXGI_SWAP_EFFECT + { DXGI_SWAP_EFFECT_DISCARD = 0, + DXGI_SWAP_EFFECT_COPY = 1 + } DXGI_SWAP_EFFECT; + +typedef struct DXGI_SWAP_CHAIN_DESC + { + DXGI_MODE_DESC BackBufferDesc; + DXGI_SAMPLE_DESC SampleDesc; + DXGI_SHARED_RESOURCE Sharing; + DXGI_USAGE BackBufferUsage; + UINT BackBufferCount; + UINT MaxFrameLatency; + HWND OutputWindow; + BOOL Windowed; + DXGI_SWAP_EFFECT SwapEffect; + DXGI_MODE_ROTATION BackBufferRotation; + } DXGI_SWAP_CHAIN_DESC; + + + +extern RPC_IF_HANDLE __MIDL_itf_dxgitype_0000_0000_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_dxgitype_0000_0000_v0_0_s_ifspec; + +/* Additional Prototypes for ALL interfaces */ + +/* end of Additional Prototypes */ + +#ifdef __cplusplus +} +#endif + +#endif + + diff --git a/src/dep/include/DXSDK/include/DxErr.h b/src/dep/include/DXSDK/include/DxErr.h new file mode 100644 index 0000000..ef1c7e0 --- /dev/null +++ b/src/dep/include/DXSDK/include/DxErr.h @@ -0,0 +1,99 @@ +/*==========================================================================; + * + * + * File: dxerr.h + * Content: DirectX Error Library Include File + * + ****************************************************************************/ + +#ifndef _DXERR_H_ +#define _DXERR_H_ + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +// +// DXGetErrorString +// +// Desc: Converts a DirectX HRESULT to a string +// +// Args: HRESULT hr Can be any error code from +// XACT D3D10 D3DX10 D3D9 D3DX9 D3D8 D3DX8 DDRAW DPLAY8 DMUSIC DSOUND DINPUT DSHOW +// +// Return: Converted string +// +const char* WINAPI DXGetErrorStringA(HRESULT hr); +const WCHAR* WINAPI DXGetErrorStringW(HRESULT hr); + +#ifdef UNICODE +#define DXGetErrorString DXGetErrorStringW +#else +#define DXGetErrorString DXGetErrorStringA +#endif + + +// +// DXGetErrorDescription +// +// Desc: Returns a string description of a DirectX HRESULT +// +// Args: HRESULT hr Can be any error code from +// XACT D3D10 D3DX10 D3D9 D3DX9 D3D8 D3DX8 DDRAW DPLAY8 DMUSIC DSOUND DINPUT DSHOW +// +// Return: String description +// +const char* WINAPI DXGetErrorDescriptionA(HRESULT hr); +const WCHAR* WINAPI DXGetErrorDescriptionW(HRESULT hr); + +#ifdef UNICODE + #define DXGetErrorDescription DXGetErrorDescriptionW +#else + #define DXGetErrorDescription DXGetErrorDescriptionA +#endif + + +// +// DXTrace +// +// Desc: Outputs a formatted error message to the debug stream +// +// Args: CHAR* strFile The current file, typically passed in using the +// __FILE__ macro. +// DWORD dwLine The current line number, typically passed in using the +// __LINE__ macro. +// HRESULT hr An HRESULT that will be traced to the debug stream. +// CHAR* strMsg A string that will be traced to the debug stream (may be NULL) +// BOOL bPopMsgBox If TRUE, then a message box will popup also containing the passed info. +// +// Return: The hr that was passed in. +// +HRESULT WINAPI DXTraceA( const char* strFile, DWORD dwLine, HRESULT hr, const char* strMsg, BOOL bPopMsgBox ); +HRESULT WINAPI DXTraceW( const char* strFile, DWORD dwLine, HRESULT hr, const WCHAR* strMsg, BOOL bPopMsgBox ); + +#ifdef UNICODE +#define DXTrace DXTraceW +#else +#define DXTrace DXTraceA +#endif + + +// +// Helper macros +// +#if defined(DEBUG) | defined(_DEBUG) +#define DXTRACE_MSG(str) DXTrace( __FILE__, (DWORD)__LINE__, 0, str, FALSE ) +#define DXTRACE_ERR(str,hr) DXTrace( __FILE__, (DWORD)__LINE__, hr, str, FALSE ) +#define DXTRACE_ERR_MSGBOX(str,hr) DXTrace( __FILE__, (DWORD)__LINE__, hr, str, TRUE ) +#else +#define DXTRACE_MSG(str) (0L) +#define DXTRACE_ERR(str,hr) (hr) +#define DXTRACE_ERR_MSGBOX(str,hr) (hr) +#endif + + +#ifdef __cplusplus +} +#endif //__cplusplus + +#endif // _DXERR_H_ diff --git a/src/dep/include/DXSDK/include/PIXPlugin.h b/src/dep/include/DXSDK/include/PIXPlugin.h new file mode 100644 index 0000000..243c5b4 --- /dev/null +++ b/src/dep/include/DXSDK/include/PIXPlugin.h @@ -0,0 +1,120 @@ +//================================================================================================== +// PIXPlugin.h +// +// Microsoft PIX Plugin Header +// +// Copyright (c) Microsoft Corporation, All rights reserved +//================================================================================================== + +#pragma once + +#ifdef __cplusplus +extern "C" +{ +#endif + + +//================================================================================================== +// PIX_PLUGIN_SYSTEM_VERSION - Indicates version of the plugin interface the plugin is built with. +//================================================================================================== +#define PIX_PLUGIN_SYSTEM_VERSION 0x101 + + +//================================================================================================== +// PIXCOUNTERID - A unique identifier for each PIX plugin counter. +//================================================================================================== +typedef int PIXCOUNTERID; + + +//================================================================================================== +// PIXCOUNTERDATATYPE - Indicates what type of data the counter produces. +//================================================================================================== +enum PIXCOUNTERDATATYPE +{ + PCDT_RESERVED, + PCDT_FLOAT, + PCDT_INT, + PCDT_INT64, + PCDT_STRING, +}; + + +//================================================================================================== +// PIXPLUGININFO - This structure is filled out by PIXGetPluginInfo and passed back to PIX. +//================================================================================================== +struct PIXPLUGININFO +{ + // Filled in by caller: + HINSTANCE hinst; + + // Filled in by PIXGetPluginInfo: + WCHAR* pstrPluginName; // Name of plugin + int iPluginVersion; // Version of this particular plugin + int iPluginSystemVersion; // Version of PIX's plugin system this plugin was designed for +}; + + +//================================================================================================== +// PIXCOUNTERINFO - This structure is filled out by PIXGetCounterInfo and passed back to PIX +// to allow PIX to determine information about the counters in the plugin. +//================================================================================================== +struct PIXCOUNTERINFO +{ + PIXCOUNTERID counterID; // Used to uniquely ID this counter + WCHAR* pstrName; // String name of the counter + PIXCOUNTERDATATYPE pcdtDataType; // Data type returned by this counter +}; + + +//================================================================================================== +// PIXGetPluginInfo - This returns basic information about this plugin to PIX. +//================================================================================================== +BOOL WINAPI PIXGetPluginInfo( PIXPLUGININFO* pPIXPluginInfo ); + + +//================================================================================================== +// PIXGetCounterInfo - This returns an array of PIXCOUNTERINFO structs to PIX. +// These PIXCOUNTERINFOs allow PIX to enumerate the counters contained +// in this plugin. +//================================================================================================== +BOOL WINAPI PIXGetCounterInfo( DWORD* pdwReturnCounters, PIXCOUNTERINFO** ppCounterInfoList ); + + +//================================================================================================== +// PIXGetCounterDesc - This is called by PIX to request a description of the indicated counter. +//================================================================================================== +BOOL WINAPI PIXGetCounterDesc( PIXCOUNTERID id, WCHAR** ppstrCounterDesc ); + + +//================================================================================================== +// PIXBeginExperiment - This called by PIX once per counter when instrumentation starts. +//================================================================================================== +BOOL WINAPI PIXBeginExperiment( PIXCOUNTERID id, const WCHAR* pstrApplication ); + + +//================================================================================================== +// PIXEndFrame - This is called by PIX once per counter at the end of each frame to gather the +// counter value for that frame. Note that the pointer to the return data must +// continue to point to valid counter data until the next call to PIXEndFrame (or +// PIXEndExperiment) for the same counter. So do not set *ppReturnData to the same +// pointer for multiple counters, or point to a local variable that will go out of +// scope. See the sample PIX plugin for an example of how to structure a plugin +// properly. +//================================================================================================== +BOOL WINAPI PIXEndFrame( PIXCOUNTERID id, UINT iFrame, DWORD* pdwReturnBytes, BYTE** ppReturnData ); + + +//================================================================================================== +// PIXEndExperiment - This is called by PIX once per counter when instrumentation ends. +//================================================================================================== +BOOL WINAPI PIXEndExperiment( PIXCOUNTERID id ); + + +#ifdef __cplusplus +}; +#endif + +//================================================================================================== +// eof: PIXPlugin.h +//================================================================================================== + diff --git a/src/dep/include/DXSDK/include/X3DAudio.h b/src/dep/include/DXSDK/include/X3DAudio.h new file mode 100644 index 0000000..9f95766 --- /dev/null +++ b/src/dep/include/DXSDK/include/X3DAudio.h @@ -0,0 +1,279 @@ +/*-========================================================================-_ + | - X3DAUDIO - | + | Copyright (c) Microsoft Corporation. All rights reserved. | + |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| + |VERSION: 0.1 MODEL: Unmanaged User-mode | + |CONTRACT: N / A EXCEPT: No Exceptions | + |PARENT: N / A MINREQ: Win2000, Xenon | + |PROJECT: X3DAudio DIALECT: MS Visual C++ 7.0 | + |>------------------------------------------------------------------------<| + | DUTY: Cross-platform stand-alone 3D audio math library | + ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ + NOTES: + 1. Definition of terms: + LFE: Low Frequency Effect -- always omnidirectional. + LPF: Low Pass Filter, divided into two classifications: + Direct -- Applied to the direct signal path, + used for obstruction/occlusion effect. + Reverb -- Applied to the reverb signal path, + used for occlusion effect only. + + 2. Volume level is expressed as a linear amplitude scaler: + 1.0f represents no attenuation applied to the original signal, + 0.5f denotes an attenuation of 6dB, and 0.0f results in silence. + Amplification (volume > 1.0f) is also allowed, and is not clamped. + + 3. X3DAudio uses a left-handed Cartesian coordinate system with values + on the x-axis increasing from left to right, on the y-axis from + bottom to top, and on the z-axis from near to far. + Azimuths are measured clockwise from a given reference direction. + + Distance measurement is with respect to user-defined world units. + Applications may provide coordinates using any system of measure + as all non-normalized calculations are scale invariant, with such + operations natively occurring in the user-defined world unit space. + Metric constants are supplied only as a convenience. + Distance is calculated using the Euclidean norm formula. + + 4. Only real values are permissible with functions using 32-bit + float parameters -- NAN and infinite values are not accepted. + All computation occurs in 32-bit precision mode. */ + + +#ifndef __X3DAUDIO_H__ +#define __X3DAUDIO_H__ +//---------------------------------------------------// + #if defined(_XBOX) + #include + #endif + #include + + // speaker geometry configuration flags, specifies assignment of channels to speaker positions, defined as per WAVEFORMATEXTENSIBLE.dwChannelMask + #if !defined(SPEAKER_FRONT_LEFT) + #define SPEAKER_FRONT_LEFT 0x00000001 + #define SPEAKER_FRONT_RIGHT 0x00000002 + #define SPEAKER_FRONT_CENTER 0x00000004 + #define SPEAKER_LOW_FREQUENCY 0x00000008 + #define SPEAKER_BACK_LEFT 0x00000010 + #define SPEAKER_BACK_RIGHT 0x00000020 + #define SPEAKER_FRONT_LEFT_OF_CENTER 0x00000040 + #define SPEAKER_FRONT_RIGHT_OF_CENTER 0x00000080 + #define SPEAKER_BACK_CENTER 0x00000100 + #define SPEAKER_SIDE_LEFT 0x00000200 + #define SPEAKER_SIDE_RIGHT 0x00000400 + #define SPEAKER_TOP_CENTER 0x00000800 + #define SPEAKER_TOP_FRONT_LEFT 0x00001000 + #define SPEAKER_TOP_FRONT_CENTER 0x00002000 + #define SPEAKER_TOP_FRONT_RIGHT 0x00004000 + #define SPEAKER_TOP_BACK_LEFT 0x00008000 + #define SPEAKER_TOP_BACK_CENTER 0x00010000 + #define SPEAKER_TOP_BACK_RIGHT 0x00020000 + #endif + + // standard speaker geometry configurations, used with X3DAudioInitialize + #if !defined(SPEAKER_STEREO) && !defined(SPEAKER_5POINT1) + #define SPEAKER_STEREO (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT) + #define SPEAKER_5POINT1 (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT) + #endif + + // xenon speaker geometry configuration, used with X3DAudioInitialize + #if defined(_XBOX) + #define SPEAKER_XBOX SPEAKER_5POINT1 + #endif + + + #define X3DAUDIO_HANDLE_BYTESIZE 16 // size of instance handle in bytes + + // float math constants + #define X3DAUDIO_PI 3.141592654f + #define X3DAUDIO_2PI 6.283185307f + + // speed of sound in meters per second for dry air at approximately 20C, used with X3DAudioInitialize + #define X3DAUDIO_SPEED_OF_SOUND 343.5f + + // calculation control flags, used with X3DAudioCalculate + #define X3DAUDIO_CALCULATE_MATRIX 0x00000001 // enable matrix coefficient table calculation + #define X3DAUDIO_CALCULATE_DELAY 0x00000002 // enable delay time array calculation (stereo final mix only) + #define X3DAUDIO_CALCULATE_LPF_DIRECT 0x00000004 // enable LPF direct-path coefficient calculation + #define X3DAUDIO_CALCULATE_LPF_REVERB 0x00000008 // enable LPF reverb-path coefficient calculation + #define X3DAUDIO_CALCULATE_REVERB 0x00000010 // enable reverb send level calculation + #define X3DAUDIO_CALCULATE_DOPPLER 0x00000020 // enable doppler shift factor calculation + #define X3DAUDIO_CALCULATE_EMITTER_ANGLE 0x00000040 // enable emitter-to-listener interior angle calculation + + +//-------------------------------------------------------------// + // function storage-class attribute and calltype + #if defined(_XBOX) + #define X3DAUDIO_API_(type) EXTERN_C type STDAPICALLTYPE + #else + #if defined(X3DEXPORT) + #define X3DAUDIO_API_(type) EXTERN_C __declspec(dllexport) type STDAPICALLTYPE + #else + #define X3DAUDIO_API_(type) EXTERN_C __declspec(dllimport) type STDAPICALLTYPE + #endif + #endif + #define X3DAUDIO_IMP_(type) type STDMETHODCALLTYPE + + +//-----------------------------------------------------// + // primitive types + typedef INT_PTR NWORD; // natural machine word, bytesize platform specific + typedef UINT_PTR UNWORD; // unsigned natural machine word, bytesize platform specific + typedef float FLOAT32; // 32-bit IEEE float + typedef D3DVECTOR X3DAUDIO_VECTOR; // float 3D vector + + // instance handle to precalculated constants + typedef BYTE X3DAUDIO_HANDLE[X3DAUDIO_HANDLE_BYTESIZE]; + + + // Distance curve point: + // Defines a DSP setting at a given normalized distance. + typedef struct X3DAUDIO_DISTANCE_CURVE_POINT + { + FLOAT32 Distance; // normalized distance, must be within [0.0f, 1.0f] + FLOAT32 DSPSetting; // DSP control setting + } X3DAUDIO_DISTANCE_CURVE_POINT, *LPX3DAUDIO_DISTANCE_CURVE_POINT; + + // Distance curve: + // A piecewise curve made up of linear segments used to + // define DSP behaviour with respect to normalized distance. + // + // Note that curve point distances are normalized within [0.0f, 1.0f]. + // X3DAUDIO_EMITTER.CurveDistanceScaler must be used to scale the + // normalized distances to user-defined world units. + // For distances beyond CurveDistanceScaler * 1.0f, + // pPoints[PointCount-1].DSPSetting is used as the DSP setting. + // + // All distance curve spans must be such that: + // pPoints[k-1].DSPSetting + ((pPoints[k].DSPSetting-pPoints[k-1].DSPSetting) / (pPoints[k].Distance-pPoints[k-1].Distance)) * (pPoints[k].Distance-pPoints[k-1].Distance) != NAN or infinite values + // For all points in the distance curve where 1 <= k < PointCount. + typedef struct X3DAUDIO_DISTANCE_CURVE + { + X3DAUDIO_DISTANCE_CURVE_POINT* pPoints; // distance curve point array, must have at least PointCount elements with no duplicates and be sorted in ascending order with respect to Distance + UINT32 PointCount; // number of distance curve points, must be >= 2 as all distance curves must have at least two endpoints, defining DSP settings at 0.0f and 1.0f normalized distance + } X3DAUDIO_DISTANCE_CURVE, *LPX3DAUDIO_DISTANCE_CURVE; + + // Cone: + // Specifies directionality for a single-channel emitter by + // scaling DSP behaviour with respect to the emitter's front orientation. + // This is modeled using two sound cones: an inner cone and an outer cone. + // On/within the inner cone, DSP settings are scaled by the inner values. + // On/beyond the outer cone, DSP settings are scaled by the outer values. + // If on both the cones, DSP settings are scaled by the inner values only. + // Between the two cones, the scaler is linearly interpolated between the + // inner and outer values. Set both cone angles to 0 or X3DAUDIO_2PI for + // omnidirectionality using only the outer or inner values respectively. + typedef struct X3DAUDIO_CONE + { + FLOAT32 InnerAngle; // inner cone angle in radians, must be within [0.0f, X3DAUDIO_2PI] + FLOAT32 OuterAngle; // outer cone angle in radians, must be within [InnerAngle, X3DAUDIO_2PI] + + FLOAT32 InnerVolume; // volume level scaler on/within inner cone, used only for matrix calculations, must be within [0.0f, 2.0f] when used + FLOAT32 OuterVolume; // volume level scaler on/beyond outer cone, used only for matrix calculations, must be within [0.0f, 2.0f] when used + FLOAT32 InnerLPF; // LPF (both direct and reverb paths) coefficient scaler on/within inner cone, used only for LPF (both direct and reverb paths) calculations, must be within [0.0f, 1.0f] when used + FLOAT32 OuterLPF; // LPF (both direct and reverb paths) coefficient scaler on/beyond outer cone, used only for LPF (both direct and reverb paths) calculations, must be within [0.0f, 1.0f] when used + FLOAT32 InnerReverb; // reverb send level scaler on/within inner cone, used only for reverb calculations, must be within [0.0f, 2.0f] when used + FLOAT32 OuterReverb; // reverb send level scaler on/beyond outer cone, used only for reverb calculations, must be within [0.0f, 2.0f] when used + } X3DAUDIO_CONE, *LPX3DAUDIO_CONE; + + + // Listener: + // Defines a point of 3D audio reception. + typedef struct X3DAUDIO_LISTENER + { + X3DAUDIO_VECTOR OrientFront; // orientation of front direction, used only for matrix and delay calculations, must be orthonormal with OrientTop when used + X3DAUDIO_VECTOR OrientTop; // orientation of top direction, used only for matrix and delay calculations, must be orthonormal with OrientFront when used + + X3DAUDIO_VECTOR Position; // position in user-defined world units, does not affect Velocity + X3DAUDIO_VECTOR Velocity; // velocity vector in user-defined world units/second, used only for doppler calculations, does not affect Position + } X3DAUDIO_LISTENER, *LPX3DAUDIO_LISTENER; + + // Emitter: + // Defines a 3D audio source, divided into two classifications: + // + // Single-point -- For use with single-channel sounds. + // Positioned at the emitter base, i.e. the channel radius + // and azimuth are ignored if the number of channels == 1. + // + // May be omnidirectional or directional using a cone. + // The cone originates from the emitter base position, + // and is directed by the emitter's front orientation. + // + // Multi-point -- For use with multi-channel sounds. + // Each non-LFE channel is positioned using an + // azimuth along the channel radius with respect to the + // front orientation vector in the plane orthogonal to the + // top orientation vector. An azimuth of X3DAUDIO_2PI + // specifies a channel is a LFE. Such channels are + // positioned at the emitter base and are calculated + // with respect to pLFECurve only, never pVolumeCurve. + // + // Multi-point emitters are always omnidirectional, + // i.e. the cone is ignored if the number of channels > 1. + // + // Note that many properties are shared among all channel points, + // locking certain behaviour with respect to the emitter base position. + // For example, doppler shift is always calculated with respect to the + // emitter base position and so is constant for all its channel points. + // Distance curve calculations are also with respect to the emitter base + // position, with the curves being calculated independently of each other. + // For instance, volume and LFE calculations do not affect one another. + typedef struct X3DAUDIO_EMITTER + { + X3DAUDIO_CONE* pCone; // sound cone, used only with single-channel emitters for matrix, LPF (both direct and reverb paths), and reverb calculations, NULL specifies omnidirectionality + X3DAUDIO_VECTOR OrientFront; // orientation of front direction, used only for emitter angle calculations or with multi-channel emitters for matrix calculations or single-channel emitters with cones for matrix, LPF (both direct and reverb paths), and reverb calculations, must be normalized when used + X3DAUDIO_VECTOR OrientTop; // orientation of top direction, used only with multi-channel emitters for matrix calculations, must be orthonormal with OrientFront when used + + X3DAUDIO_VECTOR Position; // position in user-defined world units, does not affect Velocity + X3DAUDIO_VECTOR Velocity; // velocity vector in user-defined world units/second, used only for doppler calculations, does not affect Position + + UINT32 ChannelCount; // number of sound channels, must be > 0 + FLOAT32 ChannelRadius; // channel radius, used only with multi-channel emitters for matrix calculations, must be >= 0.0f when used + FLOAT32* pChannelAzimuths; // channel azimuth array, used only with multi-channel emitters for matrix calculations, contains positions of each channel expressed in radians along the channel radius with respect to the front orientation vector in the plane orthogonal to the top orientation vector, or X3DAUDIO_2PI to specify a LFE channel, must have at least ChannelCount elements, all within [0.0f, X3DAUDIO_2PI] when used + + X3DAUDIO_DISTANCE_CURVE* pVolumeCurve; // volume level distance curve, used only for matrix calculations, NULL specifies the default curve: [0.0f,1.0f], [1.0f,0.0f] + X3DAUDIO_DISTANCE_CURVE* pLFECurve; // LFE level distance curve, used only for matrix calculations, NULL specifies the default curve: [0.0f,1.0f], [1.0f,0.0f] + X3DAUDIO_DISTANCE_CURVE* pLPFDirectCurve; // LPF direct-path coefficient distance curve, used only for LPF direct-path calculations, NULL specifies the default curve: [0.0f,0.0f], [1.0f,0.25f] + X3DAUDIO_DISTANCE_CURVE* pLPFReverbCurve; // LPF reverb-path coefficient distance curve, used only for LPF reverb-path calculations, NULL specifies the default curve: [0.0f,0.25f], [1.0f,0.25f] + X3DAUDIO_DISTANCE_CURVE* pReverbCurve; // reverb send level distance curve, used only for reverb calculations, NULL specifies the default curve: [0.0f,1.0f], [1.0f,0.0f] + + FLOAT32 CurveDistanceScaler; // curve distance scaler, used to scale normalized distance curves to user-defined world units and/or exaggerate their effect, does not affect any other calculations, must be within [FLT_MIN, FLT_MAX] when used + FLOAT32 DopplerScaler; // doppler shift scaler, used to exaggerate doppler shift effect, does not affect any other calculations, must be within [0.0f, FLT_MAX] when used + } X3DAUDIO_EMITTER, *LPX3DAUDIO_EMITTER; + + + // DSP settings: + // Receives results from a call to X3DAudioCalculate() to be sent + // to the low-level audio rendering API for 3D signal processing. + // + // The user is responsible for allocating the matrix coefficient table, + // delay time array, and initializing the channel counts when used. + typedef struct X3DAUDIO_DSP_SETTINGS + { + FLOAT32* pMatrixCoefficients; // [in] matrix coefficient table, receives an array representing the volume level of each source channel present in each destination channel with the source channels being the column index and the destination channels being the row index of the table, must have at least SrcChannelCount*DstChannelCount elements + FLOAT32* pDelayTimes; // [in] delay time array, receives delays for each destination channel in milliseconds, must have at least DstChannelCount elements (stereo final mix only) + UINT32 SrcChannelCount; // [in] number of source channels, must equal number of channels on respective emitter + UINT32 DstChannelCount; // [in] number of destination channels, must equal number of channels on the final mix + + FLOAT32 LPFDirectCoefficient; // [out] LPF direct-path coefficient + FLOAT32 LPFReverbCoefficient; // [out] LPF reverb-path coefficient + FLOAT32 ReverbLevel; // [out] reverb send level + FLOAT32 DopplerFactor; // [out] doppler shift factor, scales resampler ratio for doppler shift effect, where the effective frequency = DopplerFactor * original frequency + FLOAT32 EmitterToListenerAngle; // [out] emitter-to-listener interior angle, expressed in radians with respect to the emitter's front orientation + + FLOAT32 EmitterToListenerDistance; // [out] distance in user-defined world units from the emitter base to listener position, always calculated + FLOAT32 EmitterVelocityComponent; // [out] component of emitter velocity vector projected onto emitter->listener vector in user-defined world units/second, calculated only for doppler + FLOAT32 ListenerVelocityComponent; // [out] component of listener velocity vector projected onto emitter->listener vector in user-defined world units/second, calculated only for doppler + } X3DAUDIO_DSP_SETTINGS, *LPX3DAUDIO_DSP_SETTINGS; + + +//-------------------------------------------------------// + // sets all global 3D audio constants + X3DAUDIO_API_(void) X3DAudioInitialize (UINT32 SpeakerChannelMask, FLOAT32 SpeedOfSound, X3DAUDIO_HANDLE Instance); + + // calculates DSP settings with respect to 3D parameters + X3DAUDIO_API_(void) X3DAudioCalculate (const X3DAUDIO_HANDLE Instance, const X3DAUDIO_LISTENER* pListener, const X3DAUDIO_EMITTER* pEmitter, UINT32 Flags, X3DAUDIO_DSP_SETTINGS* pDSPSettings); + + +#endif // __X3DAUDIO_H__ +//---------------------------------<-EOF->----------------------------------// diff --git a/src/dep/include/DXSDK/include/XInput.h b/src/dep/include/DXSDK/include/XInput.h new file mode 100644 index 0000000..2eeca4e --- /dev/null +++ b/src/dep/include/DXSDK/include/XInput.h @@ -0,0 +1,156 @@ +/*************************************************************************** +* * +* XInput.h -- This module defines XBOX controller APIs * +* and constansts for the Windows platform. * +* * +* Copyright (c) Microsoft Corp. All rights reserved. * +* * +***************************************************************************/ +#ifndef _XINPUT_H_ +#define _XINPUT_H_ + +#include + +// Current name of the DLL shipped in the same SDK as this header. +// The name reflects the current version +#define XINPUT_DLL_A "xinput1_1.dll" +#define XINPUT_DLL_W L"xinput1_1.dll" +#ifdef UNICODE + #define XINPUT_DLL XINPUT_DLL_W +#else + #define XINPUT_DLL XINPUT_DLL_A +#endif + +// +// Device types available in XINPUT_CAPABILITIES +// +#define XINPUT_DEVTYPE_GAMEPAD 0x01 + +// +// Device subtypes available in XINPUT_CAPABILITIES +// +#define XINPUT_DEVSUBTYPE_GAMEPAD 0x01 +#define XINPUT_DEVSUBTYPE_WHEEL 0x02 +#define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03 +#define XINPUT_DEVSUBTYPE_FLIGHT_SICK 0x04 +#define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05 + +// +// Flags for XINPUT_CAPABILITIES +// +#define XINPUT_CAPS_VOICE_SUPPORTED 0x0004 + +// +// Constants for gamepad buttons +// +#define XINPUT_GAMEPAD_DPAD_UP 0x0001 +#define XINPUT_GAMEPAD_DPAD_DOWN 0x0002 +#define XINPUT_GAMEPAD_DPAD_LEFT 0x0004 +#define XINPUT_GAMEPAD_DPAD_RIGHT 0x0008 +#define XINPUT_GAMEPAD_START 0x0010 +#define XINPUT_GAMEPAD_BACK 0x0020 +#define XINPUT_GAMEPAD_LEFT_THUMB 0x0040 +#define XINPUT_GAMEPAD_RIGHT_THUMB 0x0080 +#define XINPUT_GAMEPAD_LEFT_SHOULDER 0x0100 +#define XINPUT_GAMEPAD_RIGHT_SHOULDER 0x0200 +#define XINPUT_GAMEPAD_A 0x1000 +#define XINPUT_GAMEPAD_B 0x2000 +#define XINPUT_GAMEPAD_X 0x4000 +#define XINPUT_GAMEPAD_Y 0x8000 + +// +// Gamepad thresholds +// +#define XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE 7849 +#define XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE 8689 +#define XINPUT_GAMEPAD_TRIGGER_THRESHOLD 30 + +// +// Flags to pass to XInputGetCapabilities +// +#define XINPUT_FLAG_GAMEPAD 0x00000001 + + +// +// Structures used by XInput APIs +// +typedef struct _XINPUT_GAMEPAD +{ + WORD wButtons; + BYTE bLeftTrigger; + BYTE bRightTrigger; + SHORT sThumbLX; + SHORT sThumbLY; + SHORT sThumbRX; + SHORT sThumbRY; +} XINPUT_GAMEPAD, *PXINPUT_GAMEPAD; + +typedef struct _XINPUT_STATE +{ + DWORD dwPacketNumber; + XINPUT_GAMEPAD Gamepad; +} XINPUT_STATE, *PXINPUT_STATE; + +typedef struct _XINPUT_VIBRATION +{ + WORD wLeftMotorSpeed; + WORD wRightMotorSpeed; +} XINPUT_VIBRATION, *PXINPUT_VIBRATION; + +typedef struct _XINPUT_CAPABILITIES +{ + BYTE Type; + BYTE SubType; + WORD Flags; + XINPUT_GAMEPAD Gamepad; + XINPUT_VIBRATION Vibration; +} XINPUT_CAPABILITIES, *PXINPUT_CAPABILITIES; + + +// +// XInput APIs +// +#ifdef __cplusplus +extern "C" { +#endif + +DWORD WINAPI XInputGetState +( + DWORD dwUserIndex, // [in] Index of the gamer associated with the device + XINPUT_STATE* pState // [out] Receives the current state +); + +DWORD WINAPI XInputSetState +( + DWORD dwUserIndex, // [in] Index of the gamer associated with the device + XINPUT_VIBRATION* pVibration // [in, out] The vibration information to send to the controller +); + +DWORD WINAPI XInputGetCapabilities +( + DWORD dwUserIndex, // [in] Index of the gamer associated with the device + DWORD dwFlags, // [in] Input flags that identify the device type + XINPUT_CAPABILITIES* pCapabilities // [out] Receives the capabilities +); + +void WINAPI XInputEnable +( + BOOL enable // [in] Indicates weather xinput is enabled or disabled. +); + + + + +DWORD WINAPI XInputGetDSoundAudioDeviceGuids +( + DWORD dwUserIndex, // [in] Index of the gamer associated with the device + GUID* pDSoundRenderGuid, // [out] DSound device ID for render + GUID* pDSoundCaptureGuid // [out] DSound device ID for capture +); + +#ifdef __cplusplus +} +#endif + +#endif //_XINPUT_H_ + diff --git a/src/dep/include/DXSDK/include/comdecl.h b/src/dep/include/DXSDK/include/comdecl.h new file mode 100644 index 0000000..7d8eff5 --- /dev/null +++ b/src/dep/include/DXSDK/include/comdecl.h @@ -0,0 +1,51 @@ +// comdecl.h: Macros to facilitate COM interface and GUID declarations. +// Copyright (c) Microsoft Corporation. All rights reserved. + +#ifndef _COMDECL_H_ +#define _COMDECL_H_ + +#include // For standard COM interface macros + +// The DEFINE_CLSID() and DEFINE_IID() macros defined below allow COM GUIDs to +// be declared and defined in such a way that clients can obtain the GUIDs using +// either the __uuidof() extension or the old-style CLSID_Foo / IID_IFoo names. +// If using the latter approach, the client can also choose whether to get the +// GUID definitions by defining the INITGUID preprocessor constant or by linking +// to a GUID library. This works in either C or C++. + +#ifdef __cplusplus + + #define DECLSPEC_UUID_WRAPPER(x) __declspec(uuid(#x)) + #ifdef INITGUID + + #define DEFINE_CLSID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ + class DECLSPEC_UUID_WRAPPER(l##-##w1##-##w2##-##b1##b2##-##b3##b4##b5##b6##b7##b8) className; \ + EXTERN_C const GUID DECLSPEC_SELECTANY CLSID_##className = __uuidof(className) + + #define DEFINE_IID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ + interface DECLSPEC_UUID_WRAPPER(l##-##w1##-##w2##-##b1##b2##-##b3##b4##b5##b6##b7##b8) interfaceName; \ + EXTERN_C const GUID DECLSPEC_SELECTANY IID_##interfaceName = __uuidof(interfaceName) + + #else // INITGUID + + #define DEFINE_CLSID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ + class DECLSPEC_UUID_WRAPPER(l##-##w1##-##w2##-##b1##b2##-##b3##b4##b5##b6##b7##b8) className; \ + EXTERN_C const GUID CLSID_##className + + #define DEFINE_IID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ + interface DECLSPEC_UUID_WRAPPER(l##-##w1##-##w2##-##b1##b2##-##b3##b4##b5##b6##b7##b8) interfaceName; \ + EXTERN_C const GUID IID_##interfaceName + + #endif // INITGUID + +#else // __cplusplus + + #define DEFINE_CLSID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ + DEFINE_GUID(CLSID_##className, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8) + + #define DEFINE_IID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ + DEFINE_GUID(IID_##interfaceName, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8) + +#endif // __cplusplus + +#endif // #ifndef _COMDECL_H_ diff --git a/src/dep/include/DXSDK/include/d3d.h b/src/dep/include/DXSDK/include/d3d.h new file mode 100644 index 0000000..1cb8a96 --- /dev/null +++ b/src/dep/include/DXSDK/include/d3d.h @@ -0,0 +1,1688 @@ +/*==========================================================================; + * + * Copyright (C) Microsoft Corporation. All Rights Reserved. + * + * File: d3d.h + * Content: Direct3D include file + * + ****************************************************************************/ + +#ifndef _D3D_H_ +#define _D3D_H_ + +#ifndef DIRECT3D_VERSION +#define DIRECT3D_VERSION 0x0700 +#endif + +// include this file content only if compiling for <=DX7 interfaces +#if(DIRECT3D_VERSION < 0x0800) + + +#include + +#define COM_NO_WINDOWS_H +#include + +#define D3DAPI WINAPI + +/* + * Interface IID's + */ +#if defined( _WIN32 ) && !defined( _NO_COM) +DEFINE_GUID( IID_IDirect3D, 0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 ); +#if(DIRECT3D_VERSION >= 0x0500) +DEFINE_GUID( IID_IDirect3D2, 0x6aae1ec1,0x662a,0x11d0,0x88,0x9d,0x00,0xaa,0x00,0xbb,0xb7,0x6a); +#endif /* DIRECT3D_VERSION >= 0x0500 */ +#if(DIRECT3D_VERSION >= 0x0600) +DEFINE_GUID( IID_IDirect3D3, 0xbb223240,0xe72b,0x11d0,0xa9,0xb4,0x00,0xaa,0x00,0xc0,0x99,0x3e); +#endif /* DIRECT3D_VERSION >= 0x0600 */ +#if(DIRECT3D_VERSION >= 0x0700) +DEFINE_GUID( IID_IDirect3D7, 0xf5049e77,0x4861,0x11d2,0xa4,0x7,0x0,0xa0,0xc9,0x6,0x29,0xa8); +#endif /* DIRECT3D_VERSION >= 0x0700 */ + +#if(DIRECT3D_VERSION >= 0x0500) +DEFINE_GUID( IID_IDirect3DRampDevice, 0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 ); +DEFINE_GUID( IID_IDirect3DRGBDevice, 0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 ); +DEFINE_GUID( IID_IDirect3DHALDevice, 0x84E63dE0,0x46AA,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E ); +DEFINE_GUID( IID_IDirect3DMMXDevice, 0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29 ); +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +#if(DIRECT3D_VERSION >= 0x0600) +DEFINE_GUID( IID_IDirect3DRefDevice, 0x50936643, 0x13e9, 0x11d1, 0x89, 0xaa, 0x0, 0xa0, 0xc9, 0x5, 0x41, 0x29); +DEFINE_GUID( IID_IDirect3DNullDevice, 0x8767df22, 0xbacc, 0x11d1, 0x89, 0x69, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8); +#endif /* DIRECT3D_VERSION >= 0x0600 */ +#if(DIRECT3D_VERSION >= 0x0700) +DEFINE_GUID( IID_IDirect3DTnLHalDevice, 0xf5049e78, 0x4861, 0x11d2, 0xa4, 0x7, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8); +#endif /* DIRECT3D_VERSION >= 0x0700 */ + +/* + * Internal Guid to distinguish requested MMX from MMX being used as an RGB rasterizer + */ + +DEFINE_GUID( IID_IDirect3DDevice, 0x64108800,0x957d,0X11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29 ); +#if(DIRECT3D_VERSION >= 0x0500) +DEFINE_GUID( IID_IDirect3DDevice2, 0x93281501, 0x8cf8, 0x11d0, 0x89, 0xab, 0x0, 0xa0, 0xc9, 0x5, 0x41, 0x29); +#endif /* DIRECT3D_VERSION >= 0x0500 */ +#if(DIRECT3D_VERSION >= 0x0600) +DEFINE_GUID( IID_IDirect3DDevice3, 0xb0ab3b60, 0x33d7, 0x11d1, 0xa9, 0x81, 0x0, 0xc0, 0x4f, 0xd7, 0xb1, 0x74); +#endif /* DIRECT3D_VERSION >= 0x0600 */ +#if(DIRECT3D_VERSION >= 0x0700) +DEFINE_GUID( IID_IDirect3DDevice7, 0xf5049e79, 0x4861, 0x11d2, 0xa4, 0x7, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8); +#endif /* DIRECT3D_VERSION >= 0x0700 */ + +DEFINE_GUID( IID_IDirect3DTexture, 0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 ); +#if(DIRECT3D_VERSION >= 0x0500) +DEFINE_GUID( IID_IDirect3DTexture2, 0x93281502, 0x8cf8, 0x11d0, 0x89, 0xab, 0x0, 0xa0, 0xc9, 0x5, 0x41, 0x29); +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +DEFINE_GUID( IID_IDirect3DLight, 0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E ); + +DEFINE_GUID( IID_IDirect3DMaterial, 0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E ); +#if(DIRECT3D_VERSION >= 0x0500) +DEFINE_GUID( IID_IDirect3DMaterial2, 0x93281503, 0x8cf8, 0x11d0, 0x89, 0xab, 0x0, 0xa0, 0xc9, 0x5, 0x41, 0x29); +#endif /* DIRECT3D_VERSION >= 0x0500 */ +#if(DIRECT3D_VERSION >= 0x0600) +DEFINE_GUID( IID_IDirect3DMaterial3, 0xca9c46f4, 0xd3c5, 0x11d1, 0xb7, 0x5a, 0x0, 0x60, 0x8, 0x52, 0xb3, 0x12); +#endif /* DIRECT3D_VERSION >= 0x0600 */ + +DEFINE_GUID( IID_IDirect3DExecuteBuffer,0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E ); +DEFINE_GUID( IID_IDirect3DViewport, 0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E ); +#if(DIRECT3D_VERSION >= 0x0500) +DEFINE_GUID( IID_IDirect3DViewport2, 0x93281500, 0x8cf8, 0x11d0, 0x89, 0xab, 0x0, 0xa0, 0xc9, 0x5, 0x41, 0x29); +#endif /* DIRECT3D_VERSION >= 0x0500 */ +#if(DIRECT3D_VERSION >= 0x0600) +DEFINE_GUID( IID_IDirect3DViewport3, 0xb0ab3b61, 0x33d7, 0x11d1, 0xa9, 0x81, 0x0, 0xc0, 0x4f, 0xd7, 0xb1, 0x74); +#endif /* DIRECT3D_VERSION >= 0x0600 */ +#if(DIRECT3D_VERSION >= 0x0600) +DEFINE_GUID( IID_IDirect3DVertexBuffer, 0x7a503555, 0x4a83, 0x11d1, 0xa5, 0xdb, 0x0, 0xa0, 0xc9, 0x3, 0x67, 0xf8); +#endif /* DIRECT3D_VERSION >= 0x0600 */ +#if(DIRECT3D_VERSION >= 0x0700) +DEFINE_GUID( IID_IDirect3DVertexBuffer7, 0xf5049e7d, 0x4861, 0x11d2, 0xa4, 0x7, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8); +#endif /* DIRECT3D_VERSION >= 0x0700 */ +#endif + +#ifdef __cplusplus +struct IDirect3D; +struct IDirect3DDevice; +struct IDirect3DLight; +struct IDirect3DMaterial; +struct IDirect3DExecuteBuffer; +struct IDirect3DTexture; +struct IDirect3DViewport; +typedef struct IDirect3D *LPDIRECT3D; +typedef struct IDirect3DDevice *LPDIRECT3DDEVICE; +typedef struct IDirect3DExecuteBuffer *LPDIRECT3DEXECUTEBUFFER; +typedef struct IDirect3DLight *LPDIRECT3DLIGHT; +typedef struct IDirect3DMaterial *LPDIRECT3DMATERIAL; +typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; +typedef struct IDirect3DViewport *LPDIRECT3DVIEWPORT; + +#if(DIRECT3D_VERSION >= 0x0500) +struct IDirect3D2; +struct IDirect3DDevice2; +struct IDirect3DMaterial2; +struct IDirect3DTexture2; +struct IDirect3DViewport2; +typedef struct IDirect3D2 *LPDIRECT3D2; +typedef struct IDirect3DDevice2 *LPDIRECT3DDEVICE2; +typedef struct IDirect3DMaterial2 *LPDIRECT3DMATERIAL2; +typedef struct IDirect3DTexture2 *LPDIRECT3DTEXTURE2; +typedef struct IDirect3DViewport2 *LPDIRECT3DVIEWPORT2; +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +#if(DIRECT3D_VERSION >= 0x0600) +struct IDirect3D3; +struct IDirect3DDevice3; +struct IDirect3DMaterial3; +struct IDirect3DViewport3; +struct IDirect3DVertexBuffer; +typedef struct IDirect3D3 *LPDIRECT3D3; +typedef struct IDirect3DDevice3 *LPDIRECT3DDEVICE3; +typedef struct IDirect3DMaterial3 *LPDIRECT3DMATERIAL3; +typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; +typedef struct IDirect3DVertexBuffer *LPDIRECT3DVERTEXBUFFER; +#endif /* DIRECT3D_VERSION >= 0x0600 */ + +#if(DIRECT3D_VERSION >= 0x0700) +struct IDirect3D7; +struct IDirect3DDevice7; +struct IDirect3DVertexBuffer7; +typedef struct IDirect3D7 *LPDIRECT3D7; +typedef struct IDirect3DDevice7 *LPDIRECT3DDEVICE7; +typedef struct IDirect3DVertexBuffer7 *LPDIRECT3DVERTEXBUFFER7; +#endif /* DIRECT3D_VERSION >= 0x0700 */ + +#else + +typedef struct IDirect3D *LPDIRECT3D; +typedef struct IDirect3DDevice *LPDIRECT3DDEVICE; +typedef struct IDirect3DExecuteBuffer *LPDIRECT3DEXECUTEBUFFER; +typedef struct IDirect3DLight *LPDIRECT3DLIGHT; +typedef struct IDirect3DMaterial *LPDIRECT3DMATERIAL; +typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; +typedef struct IDirect3DViewport *LPDIRECT3DVIEWPORT; + +#if(DIRECT3D_VERSION >= 0x0500) +typedef struct IDirect3D2 *LPDIRECT3D2; +typedef struct IDirect3DDevice2 *LPDIRECT3DDEVICE2; +typedef struct IDirect3DMaterial2 *LPDIRECT3DMATERIAL2; +typedef struct IDirect3DTexture2 *LPDIRECT3DTEXTURE2; +typedef struct IDirect3DViewport2 *LPDIRECT3DVIEWPORT2; +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +#if(DIRECT3D_VERSION >= 0x0600) +typedef struct IDirect3D3 *LPDIRECT3D3; +typedef struct IDirect3DDevice3 *LPDIRECT3DDEVICE3; +typedef struct IDirect3DMaterial3 *LPDIRECT3DMATERIAL3; +typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; +typedef struct IDirect3DVertexBuffer *LPDIRECT3DVERTEXBUFFER; +#endif /* DIRECT3D_VERSION >= 0x0600 */ + +#if(DIRECT3D_VERSION >= 0x0700) +typedef struct IDirect3D7 *LPDIRECT3D7; +typedef struct IDirect3DDevice7 *LPDIRECT3DDEVICE7; +typedef struct IDirect3DVertexBuffer7 *LPDIRECT3DVERTEXBUFFER7; +#endif /* DIRECT3D_VERSION >= 0x0700 */ + +#endif + +#include "d3dtypes.h" +#include "d3dcaps.h" + + +#ifdef __cplusplus +extern "C" { +#endif + +/* + * Direct3D interfaces + */ +#undef INTERFACE +#define INTERFACE IDirect3D + +DECLARE_INTERFACE_(IDirect3D, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3D methods ***/ + STDMETHOD(Initialize)(THIS_ REFCLSID) PURE; + STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK,LPVOID) PURE; + STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*,IUnknown*) PURE; + STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL*,IUnknown*) PURE; + STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT*,IUnknown*) PURE; + STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH,LPD3DFINDDEVICERESULT) PURE; +}; + +typedef struct IDirect3D *LPDIRECT3D; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3D_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3D_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3D_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirect3D_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b) +#define IDirect3D_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b) +#define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b) +#define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b) +#define IDirect3D_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b) +#else +#define IDirect3D_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3D_AddRef(p) (p)->AddRef() +#define IDirect3D_Release(p) (p)->Release() +#define IDirect3D_Initialize(p,a) (p)->Initialize(a) +#define IDirect3D_EnumDevices(p,a,b) (p)->EnumDevices(a,b) +#define IDirect3D_CreateLight(p,a,b) (p)->CreateLight(a,b) +#define IDirect3D_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b) +#define IDirect3D_CreateViewport(p,a,b) (p)->CreateViewport(a,b) +#define IDirect3D_FindDevice(p,a,b) (p)->FindDevice(a,b) +#endif + +#if(DIRECT3D_VERSION >= 0x0500) +#undef INTERFACE +#define INTERFACE IDirect3D2 + +DECLARE_INTERFACE_(IDirect3D2, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3D2 methods ***/ + STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK,LPVOID) PURE; + STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*,IUnknown*) PURE; + STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL2*,IUnknown*) PURE; + STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT2*,IUnknown*) PURE; + STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH,LPD3DFINDDEVICERESULT) PURE; + STDMETHOD(CreateDevice)(THIS_ REFCLSID,LPDIRECTDRAWSURFACE,LPDIRECT3DDEVICE2*) PURE; +}; + +typedef struct IDirect3D2 *LPDIRECT3D2; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3D2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3D2_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3D2_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3D2_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b) +#define IDirect3D2_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b) +#define IDirect3D2_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b) +#define IDirect3D2_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b) +#define IDirect3D2_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b) +#define IDirect3D2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) +#else +#define IDirect3D2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3D2_AddRef(p) (p)->AddRef() +#define IDirect3D2_Release(p) (p)->Release() +#define IDirect3D2_EnumDevices(p,a,b) (p)->EnumDevices(a,b) +#define IDirect3D2_CreateLight(p,a,b) (p)->CreateLight(a,b) +#define IDirect3D2_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b) +#define IDirect3D2_CreateViewport(p,a,b) (p)->CreateViewport(a,b) +#define IDirect3D2_FindDevice(p,a,b) (p)->FindDevice(a,b) +#define IDirect3D2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) +#endif +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +#if(DIRECT3D_VERSION >= 0x0600) +#undef INTERFACE +#define INTERFACE IDirect3D3 + +DECLARE_INTERFACE_(IDirect3D3, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3D3 methods ***/ + STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK,LPVOID) PURE; + STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*,LPUNKNOWN) PURE; + STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL3*,LPUNKNOWN) PURE; + STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT3*,LPUNKNOWN) PURE; + STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH,LPD3DFINDDEVICERESULT) PURE; + STDMETHOD(CreateDevice)(THIS_ REFCLSID,LPDIRECTDRAWSURFACE4,LPDIRECT3DDEVICE3*,LPUNKNOWN) PURE; + STDMETHOD(CreateVertexBuffer)(THIS_ LPD3DVERTEXBUFFERDESC,LPDIRECT3DVERTEXBUFFER*,DWORD,LPUNKNOWN) PURE; + STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID,LPD3DENUMPIXELFORMATSCALLBACK,LPVOID) PURE; + STDMETHOD(EvictManagedTextures)(THIS) PURE; +}; + +typedef struct IDirect3D3 *LPDIRECT3D3; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3D3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3D3_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3D3_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3D3_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b) +#define IDirect3D3_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b) +#define IDirect3D3_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b) +#define IDirect3D3_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b) +#define IDirect3D3_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b) +#define IDirect3D3_CreateDevice(p,a,b,c,d) (p)->lpVtbl->CreateDevice(p,a,b,c,d) +#define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d) +#define IDirect3D3_EnumZBufferFormats(p,a,b,c) (p)->lpVtbl->EnumZBufferFormats(p,a,b,c) +#define IDirect3D3_EvictManagedTextures(p) (p)->lpVtbl->EvictManagedTextures(p) +#else +#define IDirect3D3_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3D3_AddRef(p) (p)->AddRef() +#define IDirect3D3_Release(p) (p)->Release() +#define IDirect3D3_EnumDevices(p,a,b) (p)->EnumDevices(a,b) +#define IDirect3D3_CreateLight(p,a,b) (p)->CreateLight(a,b) +#define IDirect3D3_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b) +#define IDirect3D3_CreateViewport(p,a,b) (p)->CreateViewport(a,b) +#define IDirect3D3_FindDevice(p,a,b) (p)->FindDevice(a,b) +#define IDirect3D3_CreateDevice(p,a,b,c,d) (p)->CreateDevice(a,b,c,d) +#define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->CreateVertexBuffer(a,b,c,d) +#define IDirect3D3_EnumZBufferFormats(p,a,b,c) (p)->EnumZBufferFormats(a,b,c) +#define IDirect3D3_EvictManagedTextures(p) (p)->EvictManagedTextures() +#endif +#endif /* DIRECT3D_VERSION >= 0x0600 */ + +#if(DIRECT3D_VERSION >= 0x0700) +#undef INTERFACE +#define INTERFACE IDirect3D7 + +DECLARE_INTERFACE_(IDirect3D7, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3D7 methods ***/ + STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK7,LPVOID) PURE; + STDMETHOD(CreateDevice)(THIS_ REFCLSID,LPDIRECTDRAWSURFACE7,LPDIRECT3DDEVICE7*) PURE; + STDMETHOD(CreateVertexBuffer)(THIS_ LPD3DVERTEXBUFFERDESC,LPDIRECT3DVERTEXBUFFER7*,DWORD) PURE; + STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID,LPD3DENUMPIXELFORMATSCALLBACK,LPVOID) PURE; + STDMETHOD(EvictManagedTextures)(THIS) PURE; +}; + +typedef struct IDirect3D7 *LPDIRECT3D7; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3D7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3D7_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3D7_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3D7_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b) +#define IDirect3D7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) +#define IDirect3D7_CreateVertexBuffer(p,a,b,c) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c) +#define IDirect3D7_EnumZBufferFormats(p,a,b,c) (p)->lpVtbl->EnumZBufferFormats(p,a,b,c) +#define IDirect3D7_EvictManagedTextures(p) (p)->lpVtbl->EvictManagedTextures(p) +#else +#define IDirect3D7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3D7_AddRef(p) (p)->AddRef() +#define IDirect3D7_Release(p) (p)->Release() +#define IDirect3D7_EnumDevices(p,a,b) (p)->EnumDevices(a,b) +#define IDirect3D7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) +#define IDirect3D7_CreateVertexBuffer(p,a,b,c) (p)->CreateVertexBuffer(a,b,c) +#define IDirect3D7_EnumZBufferFormats(p,a,b,c) (p)->EnumZBufferFormats(a,b,c) +#define IDirect3D7_EvictManagedTextures(p) (p)->EvictManagedTextures() +#endif +#endif /* DIRECT3D_VERSION >= 0x0700 */ +/* + * Direct3D Device interfaces + */ +#undef INTERFACE +#define INTERFACE IDirect3DDevice + +DECLARE_INTERFACE_(IDirect3DDevice, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DDevice methods ***/ + STDMETHOD(Initialize)(THIS_ LPDIRECT3D,LPGUID,LPD3DDEVICEDESC) PURE; + STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC,LPD3DDEVICEDESC) PURE; + STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE,LPDIRECT3DTEXTURE) PURE; + STDMETHOD(CreateExecuteBuffer)(THIS_ LPD3DEXECUTEBUFFERDESC,LPDIRECT3DEXECUTEBUFFER*,IUnknown*) PURE; + STDMETHOD(GetStats)(THIS_ LPD3DSTATS) PURE; + STDMETHOD(Execute)(THIS_ LPDIRECT3DEXECUTEBUFFER,LPDIRECT3DVIEWPORT,DWORD) PURE; + STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT) PURE; + STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT) PURE; + STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT,LPDIRECT3DVIEWPORT*,DWORD) PURE; + STDMETHOD(Pick)(THIS_ LPDIRECT3DEXECUTEBUFFER,LPDIRECT3DVIEWPORT,DWORD,LPD3DRECT) PURE; + STDMETHOD(GetPickRecords)(THIS_ LPDWORD,LPD3DPICKRECORD) PURE; + STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK,LPVOID) PURE; + STDMETHOD(CreateMatrix)(THIS_ LPD3DMATRIXHANDLE) PURE; + STDMETHOD(SetMatrix)(THIS_ D3DMATRIXHANDLE,const LPD3DMATRIX) PURE; + STDMETHOD(GetMatrix)(THIS_ D3DMATRIXHANDLE,LPD3DMATRIX) PURE; + STDMETHOD(DeleteMatrix)(THIS_ D3DMATRIXHANDLE) PURE; + STDMETHOD(BeginScene)(THIS) PURE; + STDMETHOD(EndScene)(THIS) PURE; + STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D*) PURE; +}; + +typedef struct IDirect3DDevice *LPDIRECT3DDEVICE; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DDevice_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DDevice_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) +#define IDirect3DDevice_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) +#define IDirect3DDevice_SwapTextureHandles(p,a,b) (p)->lpVtbl->SwapTextureHandles(p,a,b) +#define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->lpVtbl->CreateExecuteBuffer(p,a,b,c) +#define IDirect3DDevice_GetStats(p,a) (p)->lpVtbl->GetStats(p,a) +#define IDirect3DDevice_Execute(p,a,b,c) (p)->lpVtbl->Execute(p,a,b,c) +#define IDirect3DDevice_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a) +#define IDirect3DDevice_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a) +#define IDirect3DDevice_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c) +#define IDirect3DDevice_Pick(p,a,b,c,d) (p)->lpVtbl->Pick(p,a,b,c,d) +#define IDirect3DDevice_GetPickRecords(p,a,b) (p)->lpVtbl->GetPickRecords(p,a,b) +#define IDirect3DDevice_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b) +#define IDirect3DDevice_CreateMatrix(p,a) (p)->lpVtbl->CreateMatrix(p,a) +#define IDirect3DDevice_SetMatrix(p,a,b) (p)->lpVtbl->SetMatrix(p,a,b) +#define IDirect3DDevice_GetMatrix(p,a,b) (p)->lpVtbl->GetMatrix(p,a,b) +#define IDirect3DDevice_DeleteMatrix(p,a) (p)->lpVtbl->DeleteMatrix(p,a) +#define IDirect3DDevice_BeginScene(p) (p)->lpVtbl->BeginScene(p) +#define IDirect3DDevice_EndScene(p) (p)->lpVtbl->EndScene(p) +#define IDirect3DDevice_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) +#else +#define IDirect3DDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DDevice_AddRef(p) (p)->AddRef() +#define IDirect3DDevice_Release(p) (p)->Release() +#define IDirect3DDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c) +#define IDirect3DDevice_GetCaps(p,a,b) (p)->GetCaps(a,b) +#define IDirect3DDevice_SwapTextureHandles(p,a,b) (p)->SwapTextureHandles(a,b) +#define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->CreateExecuteBuffer(a,b,c) +#define IDirect3DDevice_GetStats(p,a) (p)->GetStats(a) +#define IDirect3DDevice_Execute(p,a,b,c) (p)->Execute(a,b,c) +#define IDirect3DDevice_AddViewport(p,a) (p)->AddViewport(a) +#define IDirect3DDevice_DeleteViewport(p,a) (p)->DeleteViewport(a) +#define IDirect3DDevice_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c) +#define IDirect3DDevice_Pick(p,a,b,c,d) (p)->Pick(a,b,c,d) +#define IDirect3DDevice_GetPickRecords(p,a,b) (p)->GetPickRecords(a,b) +#define IDirect3DDevice_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b) +#define IDirect3DDevice_CreateMatrix(p,a) (p)->CreateMatrix(a) +#define IDirect3DDevice_SetMatrix(p,a,b) (p)->SetMatrix(a,b) +#define IDirect3DDevice_GetMatrix(p,a,b) (p)->GetMatrix(a,b) +#define IDirect3DDevice_DeleteMatrix(p,a) (p)->DeleteMatrix(a) +#define IDirect3DDevice_BeginScene(p) (p)->BeginScene() +#define IDirect3DDevice_EndScene(p) (p)->EndScene() +#define IDirect3DDevice_GetDirect3D(p,a) (p)->GetDirect3D(a) +#endif + +#if(DIRECT3D_VERSION >= 0x0500) +#undef INTERFACE +#define INTERFACE IDirect3DDevice2 + +DECLARE_INTERFACE_(IDirect3DDevice2, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DDevice2 methods ***/ + STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC,LPD3DDEVICEDESC) PURE; + STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE2,LPDIRECT3DTEXTURE2) PURE; + STDMETHOD(GetStats)(THIS_ LPD3DSTATS) PURE; + STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT2) PURE; + STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT2) PURE; + STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT2,LPDIRECT3DVIEWPORT2*,DWORD) PURE; + STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK,LPVOID) PURE; + STDMETHOD(BeginScene)(THIS) PURE; + STDMETHOD(EndScene)(THIS) PURE; + STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D2*) PURE; + STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2) PURE; + STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2 *) PURE; + STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE,DWORD) PURE; + STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE *) PURE; + STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE,D3DVERTEXTYPE,DWORD) PURE; + STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE,D3DVERTEXTYPE,LPVOID,DWORD,DWORD) PURE; + STDMETHOD(Vertex)(THIS_ LPVOID) PURE; + STDMETHOD(Index)(THIS_ WORD) PURE; + STDMETHOD(End)(THIS_ DWORD) PURE; + STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE,LPDWORD) PURE; + STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE,DWORD) PURE; + STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE,LPDWORD) PURE; + STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE,DWORD) PURE; + STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE; + STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE; + STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE; + STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE,D3DVERTEXTYPE,LPVOID,DWORD,DWORD) PURE; + STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE,D3DVERTEXTYPE,LPVOID,DWORD,LPWORD,DWORD,DWORD) PURE; + STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS) PURE; + STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS) PURE; +}; + +typedef struct IDirect3DDevice2 *LPDIRECT3DDEVICE2; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DDevice2_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DDevice2_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DDevice2_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) +#define IDirect3DDevice2_SwapTextureHandles(p,a,b) (p)->lpVtbl->SwapTextureHandles(p,a,b) +#define IDirect3DDevice2_GetStats(p,a) (p)->lpVtbl->GetStats(p,a) +#define IDirect3DDevice2_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a) +#define IDirect3DDevice2_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a) +#define IDirect3DDevice2_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c) +#define IDirect3DDevice2_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b) +#define IDirect3DDevice2_BeginScene(p) (p)->lpVtbl->BeginScene(p) +#define IDirect3DDevice2_EndScene(p) (p)->lpVtbl->EndScene(p) +#define IDirect3DDevice2_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) +#define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a) +#define IDirect3DDevice2_GetCurrentViewport(p,a) (p)->lpVtbl->GetCurrentViewport(p,a) +#define IDirect3DDevice2_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) +#define IDirect3DDevice2_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a) +#define IDirect3DDevice2_Begin(p,a,b,c) (p)->lpVtbl->Begin(p,a,b,c) +#define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e) (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e) +#define IDirect3DDevice2_Vertex(p,a) (p)->lpVtbl->Vertex(p,a) +#define IDirect3DDevice2_Index(p,a) (p)->lpVtbl->Index(p,a) +#define IDirect3DDevice2_End(p,a) (p)->lpVtbl->End(p,a) +#define IDirect3DDevice2_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) +#define IDirect3DDevice2_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) +#define IDirect3DDevice2_GetLightState(p,a,b) (p)->lpVtbl->GetLightState(p,a,b) +#define IDirect3DDevice2_SetLightState(p,a,b) (p)->lpVtbl->SetLightState(p,a,b) +#define IDirect3DDevice2_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) +#define IDirect3DDevice2_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) +#define IDirect3DDevice2_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) +#define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e) +#define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g) +#define IDirect3DDevice2_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) +#define IDirect3DDevice2_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) +#else +#define IDirect3DDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DDevice2_AddRef(p) (p)->AddRef() +#define IDirect3DDevice2_Release(p) (p)->Release() +#define IDirect3DDevice2_GetCaps(p,a,b) (p)->GetCaps(a,b) +#define IDirect3DDevice2_SwapTextureHandles(p,a,b) (p)->SwapTextureHandles(a,b) +#define IDirect3DDevice2_GetStats(p,a) (p)->GetStats(a) +#define IDirect3DDevice2_AddViewport(p,a) (p)->AddViewport(a) +#define IDirect3DDevice2_DeleteViewport(p,a) (p)->DeleteViewport(a) +#define IDirect3DDevice2_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c) +#define IDirect3DDevice2_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b) +#define IDirect3DDevice2_BeginScene(p) (p)->BeginScene() +#define IDirect3DDevice2_EndScene(p) (p)->EndScene() +#define IDirect3DDevice2_GetDirect3D(p,a) (p)->GetDirect3D(a) +#define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a) +#define IDirect3DDevice2_GetCurrentViewport(p,a) (p)->GetCurrentViewport(a) +#define IDirect3DDevice2_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) +#define IDirect3DDevice2_GetRenderTarget(p,a) (p)->GetRenderTarget(a) +#define IDirect3DDevice2_Begin(p,a,b,c) (p)->Begin(a,b,c) +#define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e) (p)->BeginIndexed(a,b,c,d,e) +#define IDirect3DDevice2_Vertex(p,a) (p)->Vertex(a) +#define IDirect3DDevice2_Index(p,a) (p)->Index(a) +#define IDirect3DDevice2_End(p,a) (p)->End(a) +#define IDirect3DDevice2_GetRenderState(p,a,b) (p)->GetRenderState(a,b) +#define IDirect3DDevice2_SetRenderState(p,a,b) (p)->SetRenderState(a,b) +#define IDirect3DDevice2_GetLightState(p,a,b) (p)->GetLightState(a,b) +#define IDirect3DDevice2_SetLightState(p,a,b) (p)->SetLightState(a,b) +#define IDirect3DDevice2_SetTransform(p,a,b) (p)->SetTransform(a,b) +#define IDirect3DDevice2_GetTransform(p,a,b) (p)->GetTransform(a,b) +#define IDirect3DDevice2_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) +#define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e) +#define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g) +#define IDirect3DDevice2_SetClipStatus(p,a) (p)->SetClipStatus(a) +#define IDirect3DDevice2_GetClipStatus(p,a) (p)->GetClipStatus(a) +#endif +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +#if(DIRECT3D_VERSION >= 0x0600) +#undef INTERFACE +#define INTERFACE IDirect3DDevice3 + +DECLARE_INTERFACE_(IDirect3DDevice3, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DDevice3 methods ***/ + STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC,LPD3DDEVICEDESC) PURE; + STDMETHOD(GetStats)(THIS_ LPD3DSTATS) PURE; + STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE; + STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE; + STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT3,LPDIRECT3DVIEWPORT3*,DWORD) PURE; + STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK,LPVOID) PURE; + STDMETHOD(BeginScene)(THIS) PURE; + STDMETHOD(EndScene)(THIS) PURE; + STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D3*) PURE; + STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE; + STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 *) PURE; + STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE4,DWORD) PURE; + STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE4 *) PURE; + STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE,DWORD,DWORD) PURE; + STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE,DWORD,LPVOID,DWORD,DWORD) PURE; + STDMETHOD(Vertex)(THIS_ LPVOID) PURE; + STDMETHOD(Index)(THIS_ WORD) PURE; + STDMETHOD(End)(THIS_ DWORD) PURE; + STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE,LPDWORD) PURE; + STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE,DWORD) PURE; + STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE,LPDWORD) PURE; + STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE,DWORD) PURE; + STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE; + STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE; + STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE; + STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE,DWORD,LPVOID,DWORD,DWORD) PURE; + STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE,DWORD,LPVOID,DWORD,LPWORD,DWORD,DWORD) PURE; + STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS) PURE; + STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS) PURE; + STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE,DWORD,LPD3DDRAWPRIMITIVESTRIDEDDATA,DWORD,DWORD) PURE; + STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE,DWORD,LPD3DDRAWPRIMITIVESTRIDEDDATA,DWORD,LPWORD,DWORD,DWORD) PURE; + STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE,LPDIRECT3DVERTEXBUFFER,DWORD,DWORD,DWORD) PURE; + STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE,LPDIRECT3DVERTEXBUFFER,LPWORD,DWORD,DWORD) PURE; + STDMETHOD(ComputeSphereVisibility)(THIS_ LPD3DVECTOR,LPD3DVALUE,DWORD,DWORD,LPDWORD) PURE; + STDMETHOD(GetTexture)(THIS_ DWORD,LPDIRECT3DTEXTURE2 *) PURE; + STDMETHOD(SetTexture)(THIS_ DWORD,LPDIRECT3DTEXTURE2) PURE; + STDMETHOD(GetTextureStageState)(THIS_ DWORD,D3DTEXTURESTAGESTATETYPE,LPDWORD) PURE; + STDMETHOD(SetTextureStageState)(THIS_ DWORD,D3DTEXTURESTAGESTATETYPE,DWORD) PURE; + STDMETHOD(ValidateDevice)(THIS_ LPDWORD) PURE; +}; + +typedef struct IDirect3DDevice3 *LPDIRECT3DDEVICE3; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DDevice3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DDevice3_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DDevice3_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DDevice3_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) +#define IDirect3DDevice3_GetStats(p,a) (p)->lpVtbl->GetStats(p,a) +#define IDirect3DDevice3_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a) +#define IDirect3DDevice3_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a) +#define IDirect3DDevice3_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c) +#define IDirect3DDevice3_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b) +#define IDirect3DDevice3_BeginScene(p) (p)->lpVtbl->BeginScene(p) +#define IDirect3DDevice3_EndScene(p) (p)->lpVtbl->EndScene(p) +#define IDirect3DDevice3_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) +#define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a) +#define IDirect3DDevice3_GetCurrentViewport(p,a) (p)->lpVtbl->GetCurrentViewport(p,a) +#define IDirect3DDevice3_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) +#define IDirect3DDevice3_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a) +#define IDirect3DDevice3_Begin(p,a,b,c) (p)->lpVtbl->Begin(p,a,b,c) +#define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e) (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e) +#define IDirect3DDevice3_Vertex(p,a) (p)->lpVtbl->Vertex(p,a) +#define IDirect3DDevice3_Index(p,a) (p)->lpVtbl->Index(p,a) +#define IDirect3DDevice3_End(p,a) (p)->lpVtbl->End(p,a) +#define IDirect3DDevice3_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) +#define IDirect3DDevice3_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) +#define IDirect3DDevice3_GetLightState(p,a,b) (p)->lpVtbl->GetLightState(p,a,b) +#define IDirect3DDevice3_SetLightState(p,a,b) (p)->lpVtbl->SetLightState(p,a,b) +#define IDirect3DDevice3_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) +#define IDirect3DDevice3_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) +#define IDirect3DDevice3_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) +#define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e) +#define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g) +#define IDirect3DDevice3_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) +#define IDirect3DDevice3_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) +#define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e) +#define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) +#define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e) +#define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e) +#define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e) (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e) +#define IDirect3DDevice3_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) +#define IDirect3DDevice3_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) +#define IDirect3DDevice3_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) +#define IDirect3DDevice3_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) +#define IDirect3DDevice3_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) +#else +#define IDirect3DDevice3_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DDevice3_AddRef(p) (p)->AddRef() +#define IDirect3DDevice3_Release(p) (p)->Release() +#define IDirect3DDevice3_GetCaps(p,a,b) (p)->GetCaps(a,b) +#define IDirect3DDevice3_GetStats(p,a) (p)->GetStats(a) +#define IDirect3DDevice3_AddViewport(p,a) (p)->AddViewport(a) +#define IDirect3DDevice3_DeleteViewport(p,a) (p)->DeleteViewport(a) +#define IDirect3DDevice3_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c) +#define IDirect3DDevice3_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b) +#define IDirect3DDevice3_BeginScene(p) (p)->BeginScene() +#define IDirect3DDevice3_EndScene(p) (p)->EndScene() +#define IDirect3DDevice3_GetDirect3D(p,a) (p)->GetDirect3D(a) +#define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a) +#define IDirect3DDevice3_GetCurrentViewport(p,a) (p)->GetCurrentViewport(a) +#define IDirect3DDevice3_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) +#define IDirect3DDevice3_GetRenderTarget(p,a) (p)->GetRenderTarget(a) +#define IDirect3DDevice3_Begin(p,a,b,c) (p)->Begin(a,b,c) +#define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e) (p)->BeginIndexed(a,b,c,d,e) +#define IDirect3DDevice3_Vertex(p,a) (p)->Vertex(a) +#define IDirect3DDevice3_Index(p,a) (p)->Index(a) +#define IDirect3DDevice3_End(p,a) (p)->End(a) +#define IDirect3DDevice3_GetRenderState(p,a,b) (p)->GetRenderState(a,b) +#define IDirect3DDevice3_SetRenderState(p,a,b) (p)->SetRenderState(a,b) +#define IDirect3DDevice3_GetLightState(p,a,b) (p)->GetLightState(a,b) +#define IDirect3DDevice3_SetLightState(p,a,b) (p)->SetLightState(a,b) +#define IDirect3DDevice3_SetTransform(p,a,b) (p)->SetTransform(a,b) +#define IDirect3DDevice3_GetTransform(p,a,b) (p)->GetTransform(a,b) +#define IDirect3DDevice3_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) +#define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e) +#define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g) +#define IDirect3DDevice3_SetClipStatus(p,a) (p)->SetClipStatus(a) +#define IDirect3DDevice3_GetClipStatus(p,a) (p)->GetClipStatus(a) +#define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->DrawPrimitiveStrided(a,b,c,d,e) +#define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g) +#define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e) (p)->DrawPrimitiveVB(a,b,c,d,e) +#define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e) (p)->DrawIndexedPrimitiveVB(a,b,c,d,e) +#define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e) (p)->ComputeSphereVisibility(a,b,c,d,e) +#define IDirect3DDevice3_GetTexture(p,a,b) (p)->GetTexture(a,b) +#define IDirect3DDevice3_SetTexture(p,a,b) (p)->SetTexture(a,b) +#define IDirect3DDevice3_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c) +#define IDirect3DDevice3_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c) +#define IDirect3DDevice3_ValidateDevice(p,a) (p)->ValidateDevice(a) +#endif +#endif /* DIRECT3D_VERSION >= 0x0600 */ + +#if(DIRECT3D_VERSION >= 0x0700) +#undef INTERFACE +#define INTERFACE IDirect3DDevice7 + +DECLARE_INTERFACE_(IDirect3DDevice7, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DDevice7 methods ***/ + STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC7) PURE; + STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK,LPVOID) PURE; + STDMETHOD(BeginScene)(THIS) PURE; + STDMETHOD(EndScene)(THIS) PURE; + STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D7*) PURE; + STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE7,DWORD) PURE; + STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE7 *) PURE; + STDMETHOD(Clear)(THIS_ DWORD,LPD3DRECT,DWORD,D3DCOLOR,D3DVALUE,DWORD) PURE; + STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE; + STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE; + STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT7) PURE; + STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE; + STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT7) PURE; + STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL7) PURE; + STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL7) PURE; + STDMETHOD(SetLight)(THIS_ DWORD,LPD3DLIGHT7) PURE; + STDMETHOD(GetLight)(THIS_ DWORD,LPD3DLIGHT7) PURE; + STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE,DWORD) PURE; + STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE,LPDWORD) PURE; + STDMETHOD(BeginStateBlock)(THIS) PURE; + STDMETHOD(EndStateBlock)(THIS_ LPDWORD) PURE; + STDMETHOD(PreLoad)(THIS_ LPDIRECTDRAWSURFACE7) PURE; + STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE,DWORD,LPVOID,DWORD,DWORD) PURE; + STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE,DWORD,LPVOID,DWORD,LPWORD,DWORD,DWORD) PURE; + STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS) PURE; + STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS) PURE; + STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE,DWORD,LPD3DDRAWPRIMITIVESTRIDEDDATA,DWORD,DWORD) PURE; + STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE,DWORD,LPD3DDRAWPRIMITIVESTRIDEDDATA,DWORD,LPWORD,DWORD,DWORD) PURE; + STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE,LPDIRECT3DVERTEXBUFFER7,DWORD,DWORD,DWORD) PURE; + STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE,LPDIRECT3DVERTEXBUFFER7,DWORD,DWORD,LPWORD,DWORD,DWORD) PURE; + STDMETHOD(ComputeSphereVisibility)(THIS_ LPD3DVECTOR,LPD3DVALUE,DWORD,DWORD,LPDWORD) PURE; + STDMETHOD(GetTexture)(THIS_ DWORD,LPDIRECTDRAWSURFACE7 *) PURE; + STDMETHOD(SetTexture)(THIS_ DWORD,LPDIRECTDRAWSURFACE7) PURE; + STDMETHOD(GetTextureStageState)(THIS_ DWORD,D3DTEXTURESTAGESTATETYPE,LPDWORD) PURE; + STDMETHOD(SetTextureStageState)(THIS_ DWORD,D3DTEXTURESTAGESTATETYPE,DWORD) PURE; + STDMETHOD(ValidateDevice)(THIS_ LPDWORD) PURE; + STDMETHOD(ApplyStateBlock)(THIS_ DWORD) PURE; + STDMETHOD(CaptureStateBlock)(THIS_ DWORD) PURE; + STDMETHOD(DeleteStateBlock)(THIS_ DWORD) PURE; + STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE,LPDWORD) PURE; + STDMETHOD(Load)(THIS_ LPDIRECTDRAWSURFACE7,LPPOINT,LPDIRECTDRAWSURFACE7,LPRECT,DWORD) PURE; + STDMETHOD(LightEnable)(THIS_ DWORD,BOOL) PURE; + STDMETHOD(GetLightEnable)(THIS_ DWORD,BOOL*) PURE; + STDMETHOD(SetClipPlane)(THIS_ DWORD,D3DVALUE*) PURE; + STDMETHOD(GetClipPlane)(THIS_ DWORD,D3DVALUE*) PURE; + STDMETHOD(GetInfo)(THIS_ DWORD,LPVOID,DWORD) PURE; +}; + +typedef struct IDirect3DDevice7 *LPDIRECT3DDEVICE7; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DDevice7_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DDevice7_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DDevice7_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirect3DDevice7_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b) +#define IDirect3DDevice7_BeginScene(p) (p)->lpVtbl->BeginScene(p) +#define IDirect3DDevice7_EndScene(p) (p)->lpVtbl->EndScene(p) +#define IDirect3DDevice7_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) +#define IDirect3DDevice7_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) +#define IDirect3DDevice7_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a) +#define IDirect3DDevice7_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f) +#define IDirect3DDevice7_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) +#define IDirect3DDevice7_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) +#define IDirect3DDevice7_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) +#define IDirect3DDevice7_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) +#define IDirect3DDevice7_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) +#define IDirect3DDevice7_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) +#define IDirect3DDevice7_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) +#define IDirect3DDevice7_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b) +#define IDirect3DDevice7_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) +#define IDirect3DDevice7_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) +#define IDirect3DDevice7_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) +#define IDirect3DDevice7_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p) +#define IDirect3DDevice7_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a) +#define IDirect3DDevice7_PreLoad(p,a) (p)->lpVtbl->PreLoad(p,a) +#define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e) +#define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g) +#define IDirect3DDevice7_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) +#define IDirect3DDevice7_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) +#define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e) +#define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) +#define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e) +#define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g) +#define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e) (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e) +#define IDirect3DDevice7_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) +#define IDirect3DDevice7_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) +#define IDirect3DDevice7_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) +#define IDirect3DDevice7_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) +#define IDirect3DDevice7_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) +#define IDirect3DDevice7_ApplyStateBlock(p,a) (p)->lpVtbl->ApplyStateBlock(p,a) +#define IDirect3DDevice7_CaptureStateBlock(p,a) (p)->lpVtbl->CaptureStateBlock(p,a) +#define IDirect3DDevice7_DeleteStateBlock(p,a) (p)->lpVtbl->DeleteStateBlock(p,a) +#define IDirect3DDevice7_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b) +#define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->lpVtbl->Load(p,a,b,c,d,e) +#define IDirect3DDevice7_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) +#define IDirect3DDevice7_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) +#define IDirect3DDevice7_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) +#define IDirect3DDevice7_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) +#define IDirect3DDevice7_GetInfo(p,a,b,c) (p)->lpVtbl->GetInfo(p,a,b,c) +#else +#define IDirect3DDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DDevice7_AddRef(p) (p)->AddRef() +#define IDirect3DDevice7_Release(p) (p)->Release() +#define IDirect3DDevice7_GetCaps(p,a) (p)->GetCaps(a) +#define IDirect3DDevice7_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b) +#define IDirect3DDevice7_BeginScene(p) (p)->BeginScene() +#define IDirect3DDevice7_EndScene(p) (p)->EndScene() +#define IDirect3DDevice7_GetDirect3D(p,a) (p)->GetDirect3D(a) +#define IDirect3DDevice7_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) +#define IDirect3DDevice7_GetRenderTarget(p,a) (p)->GetRenderTarget(a) +#define IDirect3DDevice7_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f) +#define IDirect3DDevice7_SetTransform(p,a,b) (p)->SetTransform(a,b) +#define IDirect3DDevice7_GetTransform(p,a,b) (p)->GetTransform(a,b) +#define IDirect3DDevice7_SetViewport(p,a) (p)->SetViewport(a) +#define IDirect3DDevice7_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) +#define IDirect3DDevice7_GetViewport(p,a) (p)->GetViewport(a) +#define IDirect3DDevice7_SetMaterial(p,a) (p)->SetMaterial(a) +#define IDirect3DDevice7_GetMaterial(p,a) (p)->GetMaterial(a) +#define IDirect3DDevice7_SetLight(p,a,b) (p)->SetLight(a,b) +#define IDirect3DDevice7_GetLight(p,a,b) (p)->GetLight(a,b) +#define IDirect3DDevice7_SetRenderState(p,a,b) (p)->SetRenderState(a,b) +#define IDirect3DDevice7_GetRenderState(p,a,b) (p)->GetRenderState(a,b) +#define IDirect3DDevice7_BeginStateBlock(p) (p)->BeginStateBlock() +#define IDirect3DDevice7_EndStateBlock(p,a) (p)->EndStateBlock(a) +#define IDirect3DDevice7_PreLoad(p,a) (p)->PreLoad(a) +#define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e) +#define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g) +#define IDirect3DDevice7_SetClipStatus(p,a) (p)->SetClipStatus(a) +#define IDirect3DDevice7_GetClipStatus(p,a) (p)->GetClipStatus(a) +#define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->DrawPrimitiveStrided(a,b,c,d,e) +#define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g) +#define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e) (p)->DrawPrimitiveVB(a,b,c,d,e) +#define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveVB(a,b,c,d,e,f,g) +#define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e) (p)->ComputeSphereVisibility(a,b,c,d,e) +#define IDirect3DDevice7_GetTexture(p,a,b) (p)->GetTexture(a,b) +#define IDirect3DDevice7_SetTexture(p,a,b) (p)->SetTexture(a,b) +#define IDirect3DDevice7_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c) +#define IDirect3DDevice7_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c) +#define IDirect3DDevice7_ValidateDevice(p,a) (p)->ValidateDevice(a) +#define IDirect3DDevice7_ApplyStateBlock(p,a) (p)->ApplyStateBlock(a) +#define IDirect3DDevice7_CaptureStateBlock(p,a) (p)->CaptureStateBlock(a) +#define IDirect3DDevice7_DeleteStateBlock(p,a) (p)->DeleteStateBlock(a) +#define IDirect3DDevice7_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b) +#define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->Load(a,b,c,d,e) +#define IDirect3DDevice7_LightEnable(p,a,b) (p)->LightEnable(a,b) +#define IDirect3DDevice7_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b) +#define IDirect3DDevice7_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b) +#define IDirect3DDevice7_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b) +#define IDirect3DDevice7_GetInfo(p,a,b,c) (p)->GetInfo(a,b,c) +#endif +#endif /* DIRECT3D_VERSION >= 0x0700 */ + +/* + * Execute Buffer interface + */ +#undef INTERFACE +#define INTERFACE IDirect3DExecuteBuffer + +DECLARE_INTERFACE_(IDirect3DExecuteBuffer, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DExecuteBuffer methods ***/ + STDMETHOD(Initialize)(THIS_ LPDIRECT3DDEVICE,LPD3DEXECUTEBUFFERDESC) PURE; + STDMETHOD(Lock)(THIS_ LPD3DEXECUTEBUFFERDESC) PURE; + STDMETHOD(Unlock)(THIS) PURE; + STDMETHOD(SetExecuteData)(THIS_ LPD3DEXECUTEDATA) PURE; + STDMETHOD(GetExecuteData)(THIS_ LPD3DEXECUTEDATA) PURE; + STDMETHOD(Validate)(THIS_ LPDWORD,LPD3DVALIDATECALLBACK,LPVOID,DWORD) PURE; + STDMETHOD(Optimize)(THIS_ DWORD) PURE; +}; + +typedef struct IDirect3DExecuteBuffer *LPDIRECT3DEXECUTEBUFFER; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DExecuteBuffer_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DExecuteBuffer_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DExecuteBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirect3DExecuteBuffer_Lock(p,a) (p)->lpVtbl->Lock(p,a) +#define IDirect3DExecuteBuffer_Unlock(p) (p)->lpVtbl->Unlock(p) +#define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->lpVtbl->SetExecuteData(p,a) +#define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->lpVtbl->GetExecuteData(p,a) +#define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->lpVtbl->Validate(p,a,b,c,d) +#define IDirect3DExecuteBuffer_Optimize(p,a) (p)->lpVtbl->Optimize(p,a) +#else +#define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DExecuteBuffer_AddRef(p) (p)->AddRef() +#define IDirect3DExecuteBuffer_Release(p) (p)->Release() +#define IDirect3DExecuteBuffer_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirect3DExecuteBuffer_Lock(p,a) (p)->Lock(a) +#define IDirect3DExecuteBuffer_Unlock(p) (p)->Unlock() +#define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->SetExecuteData(a) +#define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->GetExecuteData(a) +#define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->Validate(a,b,c,d) +#define IDirect3DExecuteBuffer_Optimize(p,a) (p)->Optimize(a) +#endif + +/* + * Light interfaces + */ +#undef INTERFACE +#define INTERFACE IDirect3DLight + +DECLARE_INTERFACE_(IDirect3DLight, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DLight methods ***/ + STDMETHOD(Initialize)(THIS_ LPDIRECT3D) PURE; + STDMETHOD(SetLight)(THIS_ LPD3DLIGHT) PURE; + STDMETHOD(GetLight)(THIS_ LPD3DLIGHT) PURE; +}; + +typedef struct IDirect3DLight *LPDIRECT3DLIGHT; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DLight_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DLight_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DLight_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DLight_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirect3DLight_SetLight(p,a) (p)->lpVtbl->SetLight(p,a) +#define IDirect3DLight_GetLight(p,a) (p)->lpVtbl->GetLight(p,a) +#else +#define IDirect3DLight_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DLight_AddRef(p) (p)->AddRef() +#define IDirect3DLight_Release(p) (p)->Release() +#define IDirect3DLight_Initialize(p,a) (p)->Initialize(a) +#define IDirect3DLight_SetLight(p,a) (p)->SetLight(a) +#define IDirect3DLight_GetLight(p,a) (p)->GetLight(a) +#endif + +/* + * Material interfaces + */ +#undef INTERFACE +#define INTERFACE IDirect3DMaterial + +DECLARE_INTERFACE_(IDirect3DMaterial, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DMaterial methods ***/ + STDMETHOD(Initialize)(THIS_ LPDIRECT3D) PURE; + STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL) PURE; + STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL) PURE; + STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE,LPD3DMATERIALHANDLE) PURE; + STDMETHOD(Reserve)(THIS) PURE; + STDMETHOD(Unreserve)(THIS) PURE; +}; + +typedef struct IDirect3DMaterial *LPDIRECT3DMATERIAL; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DMaterial_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DMaterial_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DMaterial_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DMaterial_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirect3DMaterial_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) +#define IDirect3DMaterial_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) +#define IDirect3DMaterial_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b) +#define IDirect3DMaterial_Reserve(p) (p)->lpVtbl->Reserve(p) +#define IDirect3DMaterial_Unreserve(p) (p)->lpVtbl->Unreserve(p) +#else +#define IDirect3DMaterial_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DMaterial_AddRef(p) (p)->AddRef() +#define IDirect3DMaterial_Release(p) (p)->Release() +#define IDirect3DMaterial_Initialize(p,a) (p)->Initialize(a) +#define IDirect3DMaterial_SetMaterial(p,a) (p)->SetMaterial(a) +#define IDirect3DMaterial_GetMaterial(p,a) (p)->GetMaterial(a) +#define IDirect3DMaterial_GetHandle(p,a,b) (p)->GetHandle(a,b) +#define IDirect3DMaterial_Reserve(p) (p)->Reserve() +#define IDirect3DMaterial_Unreserve(p) (p)->Unreserve() +#endif + +#if(DIRECT3D_VERSION >= 0x0500) +#undef INTERFACE +#define INTERFACE IDirect3DMaterial2 + +DECLARE_INTERFACE_(IDirect3DMaterial2, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DMaterial2 methods ***/ + STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL) PURE; + STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL) PURE; + STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE2,LPD3DMATERIALHANDLE) PURE; +}; + +typedef struct IDirect3DMaterial2 *LPDIRECT3DMATERIAL2; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DMaterial2_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DMaterial2_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DMaterial2_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) +#define IDirect3DMaterial2_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) +#define IDirect3DMaterial2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b) +#else +#define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DMaterial2_AddRef(p) (p)->AddRef() +#define IDirect3DMaterial2_Release(p) (p)->Release() +#define IDirect3DMaterial2_SetMaterial(p,a) (p)->SetMaterial(a) +#define IDirect3DMaterial2_GetMaterial(p,a) (p)->GetMaterial(a) +#define IDirect3DMaterial2_GetHandle(p,a,b) (p)->GetHandle(a,b) +#endif +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +#if(DIRECT3D_VERSION >= 0x0600) +#undef INTERFACE +#define INTERFACE IDirect3DMaterial3 + +DECLARE_INTERFACE_(IDirect3DMaterial3, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DMaterial3 methods ***/ + STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL) PURE; + STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL) PURE; + STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE3,LPD3DMATERIALHANDLE) PURE; +}; + +typedef struct IDirect3DMaterial3 *LPDIRECT3DMATERIAL3; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DMaterial3_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DMaterial3_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DMaterial3_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) +#define IDirect3DMaterial3_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) +#define IDirect3DMaterial3_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b) +#else +#define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DMaterial3_AddRef(p) (p)->AddRef() +#define IDirect3DMaterial3_Release(p) (p)->Release() +#define IDirect3DMaterial3_SetMaterial(p,a) (p)->SetMaterial(a) +#define IDirect3DMaterial3_GetMaterial(p,a) (p)->GetMaterial(a) +#define IDirect3DMaterial3_GetHandle(p,a,b) (p)->GetHandle(a,b) +#endif +#endif /* DIRECT3D_VERSION >= 0x0600 */ + +/* + * Texture interfaces + */ +#undef INTERFACE +#define INTERFACE IDirect3DTexture + +DECLARE_INTERFACE_(IDirect3DTexture, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DTexture methods ***/ + STDMETHOD(Initialize)(THIS_ LPDIRECT3DDEVICE,LPDIRECTDRAWSURFACE) PURE; + STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE,LPD3DTEXTUREHANDLE) PURE; + STDMETHOD(PaletteChanged)(THIS_ DWORD,DWORD) PURE; + STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE) PURE; + STDMETHOD(Unload)(THIS) PURE; +}; + +typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DTexture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DTexture_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DTexture_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DTexture_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirect3DTexture_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b) +#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b) +#define IDirect3DTexture_Load(p,a) (p)->lpVtbl->Load(p,a) +#define IDirect3DTexture_Unload(p) (p)->lpVtbl->Unload(p) +#else +#define IDirect3DTexture_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DTexture_AddRef(p) (p)->AddRef() +#define IDirect3DTexture_Release(p) (p)->Release() +#define IDirect3DTexture_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirect3DTexture_GetHandle(p,a,b) (p)->GetHandle(a,b) +#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b) +#define IDirect3DTexture_Load(p,a) (p)->Load(a) +#define IDirect3DTexture_Unload(p) (p)->Unload() +#endif + +#if(DIRECT3D_VERSION >= 0x0500) +#undef INTERFACE +#define INTERFACE IDirect3DTexture2 + +DECLARE_INTERFACE_(IDirect3DTexture2, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DTexture2 methods ***/ + STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE2,LPD3DTEXTUREHANDLE) PURE; + STDMETHOD(PaletteChanged)(THIS_ DWORD,DWORD) PURE; + STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE2) PURE; +}; + +typedef struct IDirect3DTexture2 *LPDIRECT3DTEXTURE2; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DTexture2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DTexture2_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DTexture2_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DTexture2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b) +#define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b) +#define IDirect3DTexture2_Load(p,a) (p)->lpVtbl->Load(p,a) +#else +#define IDirect3DTexture2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DTexture2_AddRef(p) (p)->AddRef() +#define IDirect3DTexture2_Release(p) (p)->Release() +#define IDirect3DTexture2_GetHandle(p,a,b) (p)->GetHandle(a,b) +#define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b) +#define IDirect3DTexture2_Load(p,a) (p)->Load(a) +#endif +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +/* + * Viewport interfaces + */ +#undef INTERFACE +#define INTERFACE IDirect3DViewport + +DECLARE_INTERFACE_(IDirect3DViewport, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DViewport methods ***/ + STDMETHOD(Initialize)(THIS_ LPDIRECT3D) PURE; + STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT) PURE; + STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT) PURE; + STDMETHOD(TransformVertices)(THIS_ DWORD,LPD3DTRANSFORMDATA,DWORD,LPDWORD) PURE; + STDMETHOD(LightElements)(THIS_ DWORD,LPD3DLIGHTDATA) PURE; + STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE) PURE; + STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE,LPBOOL) PURE; + STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE) PURE; + STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE*,LPBOOL) PURE; + STDMETHOD(Clear)(THIS_ DWORD,LPD3DRECT,DWORD) PURE; + STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT) PURE; + STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT) PURE; + STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT,LPDIRECT3DLIGHT*,DWORD) PURE; +}; + +typedef struct IDirect3DViewport *LPDIRECT3DVIEWPORT; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DViewport_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DViewport_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DViewport_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DViewport_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirect3DViewport_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) +#define IDirect3DViewport_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) +#define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d) +#define IDirect3DViewport_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b) +#define IDirect3DViewport_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a) +#define IDirect3DViewport_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b) +#define IDirect3DViewport_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a) +#define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b) +#define IDirect3DViewport_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c) +#define IDirect3DViewport_AddLight(p,a) (p)->lpVtbl->AddLight(p,a) +#define IDirect3DViewport_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a) +#define IDirect3DViewport_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c) +#else +#define IDirect3DViewport_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DViewport_AddRef(p) (p)->AddRef() +#define IDirect3DViewport_Release(p) (p)->Release() +#define IDirect3DViewport_Initialize(p,a) (p)->Initialize(a) +#define IDirect3DViewport_GetViewport(p,a) (p)->GetViewport(a) +#define IDirect3DViewport_SetViewport(p,a) (p)->SetViewport(a) +#define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d) +#define IDirect3DViewport_LightElements(p,a,b) (p)->LightElements(a,b) +#define IDirect3DViewport_SetBackground(p,a) (p)->SetBackground(a) +#define IDirect3DViewport_GetBackground(p,a,b) (p)->GetBackground(a,b) +#define IDirect3DViewport_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a) +#define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b) +#define IDirect3DViewport_Clear(p,a,b,c) (p)->Clear(a,b,c) +#define IDirect3DViewport_AddLight(p,a) (p)->AddLight(a) +#define IDirect3DViewport_DeleteLight(p,a) (p)->DeleteLight(a) +#define IDirect3DViewport_NextLight(p,a,b,c) (p)->NextLight(a,b,c) +#endif + +#if(DIRECT3D_VERSION >= 0x0500) +#undef INTERFACE +#define INTERFACE IDirect3DViewport2 + +DECLARE_INTERFACE_(IDirect3DViewport2, IDirect3DViewport) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DViewport methods ***/ + STDMETHOD(Initialize)(THIS_ LPDIRECT3D) PURE; + STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT) PURE; + STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT) PURE; + STDMETHOD(TransformVertices)(THIS_ DWORD,LPD3DTRANSFORMDATA,DWORD,LPDWORD) PURE; + STDMETHOD(LightElements)(THIS_ DWORD,LPD3DLIGHTDATA) PURE; + STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE) PURE; + STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE,LPBOOL) PURE; + STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE) PURE; + STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE*,LPBOOL) PURE; + STDMETHOD(Clear)(THIS_ DWORD,LPD3DRECT,DWORD) PURE; + STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT) PURE; + STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT) PURE; + STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT,LPDIRECT3DLIGHT*,DWORD) PURE; + STDMETHOD(GetViewport2)(THIS_ LPD3DVIEWPORT2) PURE; + STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2) PURE; +}; + +typedef struct IDirect3DViewport2 *LPDIRECT3DVIEWPORT2; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DViewport2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DViewport2_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DViewport2_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DViewport2_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirect3DViewport2_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) +#define IDirect3DViewport2_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) +#define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d) +#define IDirect3DViewport2_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b) +#define IDirect3DViewport2_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a) +#define IDirect3DViewport2_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b) +#define IDirect3DViewport2_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a) +#define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b) +#define IDirect3DViewport2_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c) +#define IDirect3DViewport2_AddLight(p,a) (p)->lpVtbl->AddLight(p,a) +#define IDirect3DViewport2_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a) +#define IDirect3DViewport2_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c) +#define IDirect3DViewport2_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a) +#define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a) +#else +#define IDirect3DViewport2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DViewport2_AddRef(p) (p)->AddRef() +#define IDirect3DViewport2_Release(p) (p)->Release() +#define IDirect3DViewport2_Initialize(p,a) (p)->Initialize(a) +#define IDirect3DViewport2_GetViewport(p,a) (p)->GetViewport(a) +#define IDirect3DViewport2_SetViewport(p,a) (p)->SetViewport(a) +#define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d) +#define IDirect3DViewport2_LightElements(p,a,b) (p)->LightElements(a,b) +#define IDirect3DViewport2_SetBackground(p,a) (p)->SetBackground(a) +#define IDirect3DViewport2_GetBackground(p,a,b) (p)->GetBackground(a,b) +#define IDirect3DViewport2_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a) +#define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b) +#define IDirect3DViewport2_Clear(p,a,b,c) (p)->Clear(a,b,c) +#define IDirect3DViewport2_AddLight(p,a) (p)->AddLight(a) +#define IDirect3DViewport2_DeleteLight(p,a) (p)->DeleteLight(a) +#define IDirect3DViewport2_NextLight(p,a,b,c) (p)->NextLight(a,b,c) +#define IDirect3DViewport2_GetViewport2(p,a) (p)->GetViewport2(a) +#define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a) +#endif +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +#if(DIRECT3D_VERSION >= 0x0600) + +#undef INTERFACE +#define INTERFACE IDirect3DViewport3 + +DECLARE_INTERFACE_(IDirect3DViewport3, IDirect3DViewport2) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DViewport2 methods ***/ + STDMETHOD(Initialize)(THIS_ LPDIRECT3D) PURE; + STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT) PURE; + STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT) PURE; + STDMETHOD(TransformVertices)(THIS_ DWORD,LPD3DTRANSFORMDATA,DWORD,LPDWORD) PURE; + STDMETHOD(LightElements)(THIS_ DWORD,LPD3DLIGHTDATA) PURE; + STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE) PURE; + STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE,LPBOOL) PURE; + STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE) PURE; + STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE*,LPBOOL) PURE; + STDMETHOD(Clear)(THIS_ DWORD,LPD3DRECT,DWORD) PURE; + STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT) PURE; + STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT) PURE; + STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT,LPDIRECT3DLIGHT*,DWORD) PURE; + STDMETHOD(GetViewport2)(THIS_ LPD3DVIEWPORT2) PURE; + STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2) PURE; + STDMETHOD(SetBackgroundDepth2)(THIS_ LPDIRECTDRAWSURFACE4) PURE; + STDMETHOD(GetBackgroundDepth2)(THIS_ LPDIRECTDRAWSURFACE4*,LPBOOL) PURE; + STDMETHOD(Clear2)(THIS_ DWORD,LPD3DRECT,DWORD,D3DCOLOR,D3DVALUE,DWORD) PURE; +}; + +typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DViewport3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DViewport3_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DViewport3_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DViewport3_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirect3DViewport3_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) +#define IDirect3DViewport3_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) +#define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d) +#define IDirect3DViewport3_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b) +#define IDirect3DViewport3_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a) +#define IDirect3DViewport3_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b) +#define IDirect3DViewport3_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a) +#define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b) +#define IDirect3DViewport3_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c) +#define IDirect3DViewport3_AddLight(p,a) (p)->lpVtbl->AddLight(p,a) +#define IDirect3DViewport3_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a) +#define IDirect3DViewport3_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c) +#define IDirect3DViewport3_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a) +#define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a) +#define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->lpVtbl->SetBackgroundDepth2(p,a) +#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->lpVtbl->GetBackgroundDepth2(p,a,b) +#define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f) (p)->lpVtbl->Clear2(p,a,b,c,d,e,f) +#else +#define IDirect3DViewport3_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DViewport3_AddRef(p) (p)->AddRef() +#define IDirect3DViewport3_Release(p) (p)->Release() +#define IDirect3DViewport3_Initialize(p,a) (p)->Initialize(a) +#define IDirect3DViewport3_GetViewport(p,a) (p)->GetViewport(a) +#define IDirect3DViewport3_SetViewport(p,a) (p)->SetViewport(a) +#define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d) +#define IDirect3DViewport3_LightElements(p,a,b) (p)->LightElements(a,b) +#define IDirect3DViewport3_SetBackground(p,a) (p)->SetBackground(a) +#define IDirect3DViewport3_GetBackground(p,a,b) (p)->GetBackground(a,b) +#define IDirect3DViewport3_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a) +#define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b) +#define IDirect3DViewport3_Clear(p,a,b,c) (p)->Clear(a,b,c) +#define IDirect3DViewport3_AddLight(p,a) (p)->AddLight(a) +#define IDirect3DViewport3_DeleteLight(p,a) (p)->DeleteLight(a) +#define IDirect3DViewport3_NextLight(p,a,b,c) (p)->NextLight(a,b,c) +#define IDirect3DViewport3_GetViewport2(p,a) (p)->GetViewport2(a) +#define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a) +#define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->SetBackgroundDepth2(a) +#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->GetBackgroundDepth2(a,b) +#define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f) (p)->Clear2(a,b,c,d,e,f) +#endif +#endif /* DIRECT3D_VERSION >= 0x0600 */ + +#if(DIRECT3D_VERSION >= 0x0600) +#undef INTERFACE +#define INTERFACE IDirect3DVertexBuffer + +DECLARE_INTERFACE_(IDirect3DVertexBuffer, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DVertexBuffer methods ***/ + STDMETHOD(Lock)(THIS_ DWORD,LPVOID*,LPDWORD) PURE; + STDMETHOD(Unlock)(THIS) PURE; + STDMETHOD(ProcessVertices)(THIS_ DWORD,DWORD,DWORD,LPDIRECT3DVERTEXBUFFER,DWORD,LPDIRECT3DDEVICE3,DWORD) PURE; + STDMETHOD(GetVertexBufferDesc)(THIS_ LPD3DVERTEXBUFFERDESC) PURE; + STDMETHOD(Optimize)(THIS_ LPDIRECT3DDEVICE3,DWORD) PURE; +}; + +typedef struct IDirect3DVertexBuffer *LPDIRECT3DVERTEXBUFFER; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DVertexBuffer_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DVertexBuffer_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DVertexBuffer_Lock(p,a,b,c) (p)->lpVtbl->Lock(p,a,b,c) +#define IDirect3DVertexBuffer_Unlock(p) (p)->lpVtbl->Unlock(p) +#define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g) +#define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a) (p)->lpVtbl->GetVertexBufferDesc(p,a) +#define IDirect3DVertexBuffer_Optimize(p,a,b) (p)->lpVtbl->Optimize(p,a,b) +#else +#define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DVertexBuffer_AddRef(p) (p)->AddRef() +#define IDirect3DVertexBuffer_Release(p) (p)->Release() +#define IDirect3DVertexBuffer_Lock(p,a,b,c) (p)->Lock(a,b,c) +#define IDirect3DVertexBuffer_Unlock(p) (p)->Unlock() +#define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g) +#define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a) (p)->GetVertexBufferDesc(a) +#define IDirect3DVertexBuffer_Optimize(p,a,b) (p)->Optimize(a,b) +#endif +#endif /* DIRECT3D_VERSION >= 0x0600 */ + +#if(DIRECT3D_VERSION >= 0x0700) +#undef INTERFACE +#define INTERFACE IDirect3DVertexBuffer7 + +DECLARE_INTERFACE_(IDirect3DVertexBuffer7, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DVertexBuffer7 methods ***/ + STDMETHOD(Lock)(THIS_ DWORD,LPVOID*,LPDWORD) PURE; + STDMETHOD(Unlock)(THIS) PURE; + STDMETHOD(ProcessVertices)(THIS_ DWORD,DWORD,DWORD,LPDIRECT3DVERTEXBUFFER7,DWORD,LPDIRECT3DDEVICE7,DWORD) PURE; + STDMETHOD(GetVertexBufferDesc)(THIS_ LPD3DVERTEXBUFFERDESC) PURE; + STDMETHOD(Optimize)(THIS_ LPDIRECT3DDEVICE7,DWORD) PURE; + STDMETHOD(ProcessVerticesStrided)(THIS_ DWORD,DWORD,DWORD,LPD3DDRAWPRIMITIVESTRIDEDDATA,DWORD,LPDIRECT3DDEVICE7,DWORD) PURE; +}; + +typedef struct IDirect3DVertexBuffer7 *LPDIRECT3DVERTEXBUFFER7; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DVertexBuffer7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DVertexBuffer7_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DVertexBuffer7_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DVertexBuffer7_Lock(p,a,b,c) (p)->lpVtbl->Lock(p,a,b,c) +#define IDirect3DVertexBuffer7_Unlock(p) (p)->lpVtbl->Unlock(p) +#define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g) +#define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a) (p)->lpVtbl->GetVertexBufferDesc(p,a) +#define IDirect3DVertexBuffer7_Optimize(p,a,b) (p)->lpVtbl->Optimize(p,a,b) +#define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVerticesStrided(p,a,b,c,d,e,f,g) +#else +#define IDirect3DVertexBuffer7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DVertexBuffer7_AddRef(p) (p)->AddRef() +#define IDirect3DVertexBuffer7_Release(p) (p)->Release() +#define IDirect3DVertexBuffer7_Lock(p,a,b,c) (p)->Lock(a,b,c) +#define IDirect3DVertexBuffer7_Unlock(p) (p)->Unlock() +#define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g) +#define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a) (p)->GetVertexBufferDesc(a) +#define IDirect3DVertexBuffer7_Optimize(p,a,b) (p)->Optimize(a,b) +#define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->ProcessVerticesStrided(a,b,c,d,e,f,g) +#endif +#endif /* DIRECT3D_VERSION >= 0x0700 */ + +#if(DIRECT3D_VERSION >= 0x0500) +/**************************************************************************** + * + * Flags for IDirect3DDevice::NextViewport + * + ****************************************************************************/ + +/* + * Return the next viewport + */ +#define D3DNEXT_NEXT 0x00000001l + +/* + * Return the first viewport + */ +#define D3DNEXT_HEAD 0x00000002l + +/* + * Return the last viewport + */ +#define D3DNEXT_TAIL 0x00000004l + + +/**************************************************************************** + * + * Flags for DrawPrimitive/DrawIndexedPrimitive + * Also valid for Begin/BeginIndexed + * Also valid for VertexBuffer::CreateVertexBuffer + ****************************************************************************/ + +/* + * Wait until the device is ready to draw the primitive + * This will cause DP to not return DDERR_WASSTILLDRAWING + */ +#define D3DDP_WAIT 0x00000001l +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +#if (DIRECT3D_VERSION == 0x0500) +/* + * Hint that it is acceptable to render the primitive out of order. + */ +#define D3DDP_OUTOFORDER 0x00000002l +#endif + + +#if(DIRECT3D_VERSION >= 0x0500) +/* + * Hint that the primitives have been clipped by the application. + */ +#define D3DDP_DONOTCLIP 0x00000004l + +/* + * Hint that the extents need not be updated. + */ +#define D3DDP_DONOTUPDATEEXTENTS 0x00000008l +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +#if(DIRECT3D_VERSION >= 0x0600) + +/* + * Hint that the lighting should not be applied on vertices. + */ + +#define D3DDP_DONOTLIGHT 0x00000010l + +#endif /* DIRECT3D_VERSION >= 0x0600 */ + +/* + * Direct3D Errors + * DirectDraw error codes are used when errors not specified here. + */ +#define D3D_OK DD_OK +#define D3DERR_BADMAJORVERSION MAKE_DDHRESULT(700) +#define D3DERR_BADMINORVERSION MAKE_DDHRESULT(701) + +#if(DIRECT3D_VERSION >= 0x0500) +/* + * An invalid device was requested by the application. + */ +#define D3DERR_INVALID_DEVICE MAKE_DDHRESULT(705) +#define D3DERR_INITFAILED MAKE_DDHRESULT(706) + +/* + * SetRenderTarget attempted on a device that was + * QI'd off the render target. + */ +#define D3DERR_DEVICEAGGREGATED MAKE_DDHRESULT(707) +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +#define D3DERR_EXECUTE_CREATE_FAILED MAKE_DDHRESULT(710) +#define D3DERR_EXECUTE_DESTROY_FAILED MAKE_DDHRESULT(711) +#define D3DERR_EXECUTE_LOCK_FAILED MAKE_DDHRESULT(712) +#define D3DERR_EXECUTE_UNLOCK_FAILED MAKE_DDHRESULT(713) +#define D3DERR_EXECUTE_LOCKED MAKE_DDHRESULT(714) +#define D3DERR_EXECUTE_NOT_LOCKED MAKE_DDHRESULT(715) + +#define D3DERR_EXECUTE_FAILED MAKE_DDHRESULT(716) +#define D3DERR_EXECUTE_CLIPPED_FAILED MAKE_DDHRESULT(717) + +#define D3DERR_TEXTURE_NO_SUPPORT MAKE_DDHRESULT(720) +#define D3DERR_TEXTURE_CREATE_FAILED MAKE_DDHRESULT(721) +#define D3DERR_TEXTURE_DESTROY_FAILED MAKE_DDHRESULT(722) +#define D3DERR_TEXTURE_LOCK_FAILED MAKE_DDHRESULT(723) +#define D3DERR_TEXTURE_UNLOCK_FAILED MAKE_DDHRESULT(724) +#define D3DERR_TEXTURE_LOAD_FAILED MAKE_DDHRESULT(725) +#define D3DERR_TEXTURE_SWAP_FAILED MAKE_DDHRESULT(726) +#define D3DERR_TEXTURE_LOCKED MAKE_DDHRESULT(727) +#define D3DERR_TEXTURE_NOT_LOCKED MAKE_DDHRESULT(728) +#define D3DERR_TEXTURE_GETSURF_FAILED MAKE_DDHRESULT(729) + +#define D3DERR_MATRIX_CREATE_FAILED MAKE_DDHRESULT(730) +#define D3DERR_MATRIX_DESTROY_FAILED MAKE_DDHRESULT(731) +#define D3DERR_MATRIX_SETDATA_FAILED MAKE_DDHRESULT(732) +#define D3DERR_MATRIX_GETDATA_FAILED MAKE_DDHRESULT(733) +#define D3DERR_SETVIEWPORTDATA_FAILED MAKE_DDHRESULT(734) + +#if(DIRECT3D_VERSION >= 0x0500) +#define D3DERR_INVALIDCURRENTVIEWPORT MAKE_DDHRESULT(735) +#define D3DERR_INVALIDPRIMITIVETYPE MAKE_DDHRESULT(736) +#define D3DERR_INVALIDVERTEXTYPE MAKE_DDHRESULT(737) +#define D3DERR_TEXTURE_BADSIZE MAKE_DDHRESULT(738) +#define D3DERR_INVALIDRAMPTEXTURE MAKE_DDHRESULT(739) +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +#define D3DERR_MATERIAL_CREATE_FAILED MAKE_DDHRESULT(740) +#define D3DERR_MATERIAL_DESTROY_FAILED MAKE_DDHRESULT(741) +#define D3DERR_MATERIAL_SETDATA_FAILED MAKE_DDHRESULT(742) +#define D3DERR_MATERIAL_GETDATA_FAILED MAKE_DDHRESULT(743) + +#if(DIRECT3D_VERSION >= 0x0500) +#define D3DERR_INVALIDPALETTE MAKE_DDHRESULT(744) + +#define D3DERR_ZBUFF_NEEDS_SYSTEMMEMORY MAKE_DDHRESULT(745) +#define D3DERR_ZBUFF_NEEDS_VIDEOMEMORY MAKE_DDHRESULT(746) +#define D3DERR_SURFACENOTINVIDMEM MAKE_DDHRESULT(747) +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +#define D3DERR_LIGHT_SET_FAILED MAKE_DDHRESULT(750) +#if(DIRECT3D_VERSION >= 0x0500) +#define D3DERR_LIGHTHASVIEWPORT MAKE_DDHRESULT(751) +#define D3DERR_LIGHTNOTINTHISVIEWPORT MAKE_DDHRESULT(752) +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +#define D3DERR_SCENE_IN_SCENE MAKE_DDHRESULT(760) +#define D3DERR_SCENE_NOT_IN_SCENE MAKE_DDHRESULT(761) +#define D3DERR_SCENE_BEGIN_FAILED MAKE_DDHRESULT(762) +#define D3DERR_SCENE_END_FAILED MAKE_DDHRESULT(763) + +#if(DIRECT3D_VERSION >= 0x0500) +#define D3DERR_INBEGIN MAKE_DDHRESULT(770) +#define D3DERR_NOTINBEGIN MAKE_DDHRESULT(771) +#define D3DERR_NOVIEWPORTS MAKE_DDHRESULT(772) +#define D3DERR_VIEWPORTDATANOTSET MAKE_DDHRESULT(773) +#define D3DERR_VIEWPORTHASNODEVICE MAKE_DDHRESULT(774) +#define D3DERR_NOCURRENTVIEWPORT MAKE_DDHRESULT(775) +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +#if(DIRECT3D_VERSION >= 0x0600) +#define D3DERR_INVALIDVERTEXFORMAT MAKE_DDHRESULT(2048) + +/* + * Attempted to CreateTexture on a surface that had a color key + */ +#define D3DERR_COLORKEYATTACHED MAKE_DDHRESULT(2050) + +#define D3DERR_VERTEXBUFFEROPTIMIZED MAKE_DDHRESULT(2060) +#define D3DERR_VBUF_CREATE_FAILED MAKE_DDHRESULT(2061) +#define D3DERR_VERTEXBUFFERLOCKED MAKE_DDHRESULT(2062) +#define D3DERR_VERTEXBUFFERUNLOCKFAILED MAKE_DDHRESULT(2063) + +#define D3DERR_ZBUFFER_NOTPRESENT MAKE_DDHRESULT(2070) +#define D3DERR_STENCILBUFFER_NOTPRESENT MAKE_DDHRESULT(2071) + +#define D3DERR_WRONGTEXTUREFORMAT MAKE_DDHRESULT(2072) +#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_DDHRESULT(2073) +#define D3DERR_UNSUPPORTEDCOLORARG MAKE_DDHRESULT(2074) +#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_DDHRESULT(2075) +#define D3DERR_UNSUPPORTEDALPHAARG MAKE_DDHRESULT(2076) +#define D3DERR_TOOMANYOPERATIONS MAKE_DDHRESULT(2077) +#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_DDHRESULT(2078) +#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_DDHRESULT(2079) +#define D3DERR_CONFLICTINGRENDERSTATE MAKE_DDHRESULT(2081) +#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_DDHRESULT(2082) +#define D3DERR_TOOMANYPRIMITIVES MAKE_DDHRESULT(2083) +#define D3DERR_INVALIDMATRIX MAKE_DDHRESULT(2084) +#define D3DERR_TOOMANYVERTICES MAKE_DDHRESULT(2085) +#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_DDHRESULT(2086) + +#endif /* DIRECT3D_VERSION >= 0x0600 */ + +#if(DIRECT3D_VERSION >= 0x0700) +#define D3DERR_INVALIDSTATEBLOCK MAKE_DDHRESULT(2100) +#define D3DERR_INBEGINSTATEBLOCK MAKE_DDHRESULT(2101) +#define D3DERR_NOTINBEGINSTATEBLOCK MAKE_DDHRESULT(2102) +#endif /* DIRECT3D_VERSION >= 0x0700 */ + + +#ifdef __cplusplus +}; +#endif + +#endif /* (DIRECT3D_VERSION < 0x0800) */ +#endif /* _D3D_H_ */ + diff --git a/src/dep/include/DXSDK/include/d3d10misc.h b/src/dep/include/DXSDK/include/d3d10misc.h new file mode 100644 index 0000000..edfce5e --- /dev/null +++ b/src/dep/include/DXSDK/include/d3d10misc.h @@ -0,0 +1,174 @@ +////////////////////////////////////////////////////////////////////////////// +// +// Copyright (c) Microsoft Corporation. All rights reserved. +// +// File: D3D10Misc.h +// Content: D3D10 Device Creation APIs +// +////////////////////////////////////////////////////////////////////////////// + +#ifndef __D3D10MISC_H__ +#define __D3D10MISC_H__ + +#include "d3d10.h" + +/////////////////////////////////////////////////////////////////////////// +// ID3D10Blob: +// ------------ +// The buffer object is used by D3D10 to return arbitrary size data. +// +// GetBufferPointer - +// Returns a pointer to the beginning of the buffer. +// +// GetBufferSize - +// Returns the size of the buffer, in bytes. +/////////////////////////////////////////////////////////////////////////// + +typedef interface ID3D10Blob ID3D10Blob; +typedef interface ID3D10Blob *LPD3D10BLOB; + +// {8BA5FB08-5195-40e2-AC58-0D989C3A0102} +DEFINE_GUID(IID_ID3D10Blob, +0x8ba5fb08, 0x5195, 0x40e2, 0xac, 0x58, 0xd, 0x98, 0x9c, 0x3a, 0x1, 0x2); + +#undef INTERFACE +#define INTERFACE ID3D10Blob + +DECLARE_INTERFACE_(ID3D10Blob, IUnknown) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + // ID3D10Blob + STDMETHOD_(LPVOID, GetBufferPointer)(THIS) PURE; + STDMETHOD_(SIZE_T, GetBufferSize)(THIS) PURE; +}; + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +/////////////////////////////////////////////////////////////////////////// +// D3D10_DRIVER_TYPE +// ---------------- +// +// This identifier is used to determine the implementation of Direct3D10 +// to be used. +// +// Pass one of these values to D3D10CreateDevice +// +/////////////////////////////////////////////////////////////////////////// +typedef enum D3D10_DRIVER_TYPE +{ + D3D10_DRIVER_TYPE_HARDWARE = 0, + D3D10_DRIVER_TYPE_REFERENCE = 1, + D3D10_DRIVER_TYPE_NULL = 2, + D3D10_DRIVER_TYPE_SOFTWARE = 3, +} D3D10_DRIVER_TYPE; + +DEFINE_GUID(GUID_DeviceType, +0xd722fb4d, 0x7a68, 0x437a, 0xb2, 0x0c, 0x58, 0x04, 0xee, 0x24, 0x94, 0xa6); + +/////////////////////////////////////////////////////////////////////////// +// D3D10CreateDevice +// ------------------ +// +// pAdapter +// If NULL, D3D10CreateDevice will choose the primary adapter and +// create a new instance from a temporarily created IDXGIFactory. +// If non-NULL, D3D10CreateDevice will register the appropriate +// device, if necessary (via IDXGIAdapter::RegisterDrver), before +// creating the device. +// DriverType +// Specifies the driver type to be created: hardware, reference or +// null. +// Software +// HMODULE of a DLL implementing a software rasterizer. Must be NULL for +// non-Software driver types. +// Flags +// Any of those documented for D3D10CreateDevice. +// SDKVersion +// SDK version. Use the D3D10_SDK_VERSION macro. +// ppDevice +// Pointer to returned interface. +// +// Return Values +// Any of those documented for +// CreateDXGIFactory +// IDXGIFactory::EnumAdapters +// IDXGIAdapter::RegisterDriver +// D3D10CreateDevice +// +/////////////////////////////////////////////////////////////////////////// +HRESULT WINAPI D3D10CreateDevice( + IDXGIAdapter *pAdapter, + D3D10_DRIVER_TYPE DriverType, + HMODULE Software, + UINT Flags, + UINT SDKVersion, + ID3D10Device **ppDevice); + +/////////////////////////////////////////////////////////////////////////// +// D3D10CreateDeviceAndSwapChain +// ------------------------------ +// +// ppAdapter +// If NULL, D3D10CreateDevice will choose the primary adapter and +// create a new instance from a temporarily created IDXGIFactory. +// If non-NULL, D3D10CreateDevice will register the appropriate +// device, if necessary (via IDXGIAdapter::RegisterDrver), before +// creating the device. +// DriverType +// Specifies the driver type to be created: hardware, reference or +// null. +// Software +// HMODULE of a DLL implementing a software rasterizer. Must be NULL for +// non-Software driver types. +// Flags +// Any of those documented for D3D10CreateDevice. +// SDKVersion +// SDK version. Use the D3D10_SDK_VERSION macro. +// pSwapChainDesc +// Swap chain description, may be NULL. +// ppSwapChain +// Pointer to returned interface. May be NULL. +// ppDevice +// Pointer to returned interface. +// +// Return Values +// Any of those documented for +// CreateDXGIFactory +// IDXGIFactory::EnumAdapters +// IDXGIAdapter::RegisterDriver +// D3D10CreateDevice +// IDXGIFactory::CreateSwapChain +// +/////////////////////////////////////////////////////////////////////////// +HRESULT WINAPI D3D10CreateDeviceAndSwapChain( + IDXGIAdapter *pAdapter, + D3D10_DRIVER_TYPE DriverType, + HMODULE Software, + UINT Flags, + UINT SDKVersion, + DXGI_SWAP_CHAIN_DESC *pSwapChainDesc, + IDXGISwapChain **ppSwapChain, + ID3D10Device **ppDevice); + + +/////////////////////////////////////////////////////////////////////////// +// D3D10CreateBlob: +// ----------------- +// Creates a Buffer of n Bytes +////////////////////////////////////////////////////////////////////////// + +HRESULT WINAPI D3D10CreateBlob(SIZE_T NumBytes, LPD3D10BLOB *ppBuffer); + +#ifdef __cplusplus +} +#endif //__cplusplus + +#endif //__D3D10EFFECT_H__ + + diff --git a/src/dep/include/DXSDK/include/d3d10sdklayers.h b/src/dep/include/DXSDK/include/d3d10sdklayers.h new file mode 100644 index 0000000..ff728fd --- /dev/null +++ b/src/dep/include/DXSDK/include/d3d10sdklayers.h @@ -0,0 +1,998 @@ + + +/* this ALWAYS GENERATED file contains the definitions for the interfaces */ + + + /* File created by MIDL compiler version 7.00.0485 */ +/* Compiler settings for d3d10sdklayers.idl: + Oicf, W1, Zp8, env=Win32 (32b run) + protocol : dce , ms_ext, c_ext, robust + error checks: allocation ref bounds_check enum stub_data + VC __declspec() decoration level: + __declspec(uuid()), __declspec(selectany), __declspec(novtable) + DECLSPEC_UUID(), MIDL_INTERFACE() +*/ +//@@MIDL_FILE_HEADING( ) + +#pragma warning( disable: 4049 ) /* more than 64k source lines */ + + +/* verify that the version is high enough to compile this file*/ +#ifndef __REQUIRED_RPCNDR_H_VERSION__ +#define __REQUIRED_RPCNDR_H_VERSION__ 475 +#endif + +/* verify that the version is high enough to compile this file*/ +#ifndef __REQUIRED_RPCSAL_H_VERSION__ +#define __REQUIRED_RPCSAL_H_VERSION__ 100 +#endif + +#include "rpc.h" +#include "rpcndr.h" + +#ifndef __RPCNDR_H_VERSION__ +#error this stub requires an updated version of +#endif // __RPCNDR_H_VERSION__ + +#ifndef COM_NO_WINDOWS_H +#include "windows.h" +#include "ole2.h" +#endif /*COM_NO_WINDOWS_H*/ + +#ifndef __d3d10sdklayers_h__ +#define __d3d10sdklayers_h__ + +#if defined(_MSC_VER) && (_MSC_VER >= 1020) +#pragma once +#endif + +/* Forward Declarations */ + +#ifndef __ID3D10Debug_FWD_DEFINED__ +#define __ID3D10Debug_FWD_DEFINED__ +typedef interface ID3D10Debug ID3D10Debug; +#endif /* __ID3D10Debug_FWD_DEFINED__ */ + + +#ifndef __ID3D10InfoQueue_FWD_DEFINED__ +#define __ID3D10InfoQueue_FWD_DEFINED__ +typedef interface ID3D10InfoQueue ID3D10InfoQueue; +#endif /* __ID3D10InfoQueue_FWD_DEFINED__ */ + + +/* header files for imported files */ +#include "oaidl.h" +#include "ocidl.h" + +#ifdef __cplusplus +extern "C"{ +#endif + + +/* interface __MIDL_itf_d3d10sdklayers_0000_0000 */ +/* [local] */ + +#define D3D10_SDK_LAYERS_VERSION ( 2 ) + +#define D3D10_DEBUG_FEATURE_FLUSH_PER_RENDER_OP ( 0x1 ) + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10sdklayers_0000_0000_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10sdklayers_0000_0000_v0_0_s_ifspec; + +#ifndef __ID3D10Debug_INTERFACE_DEFINED__ +#define __ID3D10Debug_INTERFACE_DEFINED__ + +/* interface ID3D10Debug */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10Debug; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9B7E4E01-342C-4106-A19F-4F2704F689F0") + ID3D10Debug : public IUnknown + { + public: + virtual HRESULT STDMETHODCALLTYPE SetFeatureMask( + UINT Mask) = 0; + + virtual UINT STDMETHODCALLTYPE GetFeatureMask( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE Validate( void) = 0; + + }; + +#else /* C style interface */ + + typedef struct ID3D10DebugVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10Debug * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10Debug * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10Debug * This); + + HRESULT ( STDMETHODCALLTYPE *SetFeatureMask )( + ID3D10Debug * This, + UINT Mask); + + UINT ( STDMETHODCALLTYPE *GetFeatureMask )( + ID3D10Debug * This); + + HRESULT ( STDMETHODCALLTYPE *Validate )( + ID3D10Debug * This); + + END_INTERFACE + } ID3D10DebugVtbl; + + interface ID3D10Debug + { + CONST_VTBL struct ID3D10DebugVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10Debug_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10Debug_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10Debug_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10Debug_SetFeatureMask(This,Mask) \ + ( (This)->lpVtbl -> SetFeatureMask(This,Mask) ) + +#define ID3D10Debug_GetFeatureMask(This) \ + ( (This)->lpVtbl -> GetFeatureMask(This) ) + +#define ID3D10Debug_Validate(This) \ + ( (This)->lpVtbl -> Validate(This) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10Debug_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d10sdklayers_0000_0001 */ +/* [local] */ + +typedef +enum D3D10_MESSAGE_CATEGORY + { D3D10_MESSAGE_CATEGORY_APPLICATION_DEFINED = 0, + D3D10_MESSAGE_CATEGORY_MISCELLANEOUS = ( D3D10_MESSAGE_CATEGORY_APPLICATION_DEFINED + 1 ) , + D3D10_MESSAGE_CATEGORY_INITIALIZATION = ( D3D10_MESSAGE_CATEGORY_MISCELLANEOUS + 1 ) , + D3D10_MESSAGE_CATEGORY_CLEANUP = ( D3D10_MESSAGE_CATEGORY_INITIALIZATION + 1 ) , + D3D10_MESSAGE_CATEGORY_COMPILATION = ( D3D10_MESSAGE_CATEGORY_CLEANUP + 1 ) , + D3D10_MESSAGE_CATEGORY_STATE_CREATION = ( D3D10_MESSAGE_CATEGORY_COMPILATION + 1 ) , + D3D10_MESSAGE_CATEGORY_STATE_SETTING = ( D3D10_MESSAGE_CATEGORY_STATE_CREATION + 1 ) , + D3D10_MESSAGE_CATEGORY_STATE_GETTING = ( D3D10_MESSAGE_CATEGORY_STATE_SETTING + 1 ) , + D3D10_MESSAGE_CATEGORY_RESOURCE_MANIPULATION = ( D3D10_MESSAGE_CATEGORY_STATE_GETTING + 1 ) , + D3D10_MESSAGE_CATEGORY_EXECUTION = ( D3D10_MESSAGE_CATEGORY_RESOURCE_MANIPULATION + 1 ) + } D3D10_MESSAGE_CATEGORY; + +typedef +enum D3D10_MESSAGE_SEVERITY + { D3D10_MESSAGE_SEVERITY_CORRUPTION = 0, + D3D10_MESSAGE_SEVERITY_ERROR = ( D3D10_MESSAGE_SEVERITY_CORRUPTION + 1 ) , + D3D10_MESSAGE_SEVERITY_WARNING = ( D3D10_MESSAGE_SEVERITY_ERROR + 1 ) , + D3D10_MESSAGE_SEVERITY_INFO = ( D3D10_MESSAGE_SEVERITY_WARNING + 1 ) + } D3D10_MESSAGE_SEVERITY; + +typedef +enum D3D10_MESSAGE_ID + { D3D10_MESSAGE_ID_UNKNOWN = 0, + D3D10_MESSAGE_ID_STRING_FROM_APPLICATION = ( D3D10_MESSAGE_ID_UNKNOWN + 1 ) , + D3D10_MESSAGE_ID_CORRUPTED_THIS = ( D3D10_MESSAGE_ID_STRING_FROM_APPLICATION + 1 ) , + D3D10_MESSAGE_ID_CORRUPTED_PARAMETER0 = ( D3D10_MESSAGE_ID_CORRUPTED_THIS + 1 ) , + D3D10_MESSAGE_ID_CORRUPTED_PARAMETER1 = ( D3D10_MESSAGE_ID_CORRUPTED_PARAMETER0 + 1 ) , + D3D10_MESSAGE_ID_CORRUPTED_PARAMETER2 = ( D3D10_MESSAGE_ID_CORRUPTED_PARAMETER1 + 1 ) , + D3D10_MESSAGE_ID_CORRUPTED_PARAMETER3 = ( D3D10_MESSAGE_ID_CORRUPTED_PARAMETER2 + 1 ) , + D3D10_MESSAGE_ID_CORRUPTED_PARAMETER4 = ( D3D10_MESSAGE_ID_CORRUPTED_PARAMETER3 + 1 ) , + D3D10_MESSAGE_ID_CORRUPTED_PARAMETER5 = ( D3D10_MESSAGE_ID_CORRUPTED_PARAMETER4 + 1 ) , + D3D10_MESSAGE_ID_CORRUPTED_PARAMETER6 = ( D3D10_MESSAGE_ID_CORRUPTED_PARAMETER5 + 1 ) , + D3D10_MESSAGE_ID_CORRUPTED_PARAMETER7 = ( D3D10_MESSAGE_ID_CORRUPTED_PARAMETER6 + 1 ) , + D3D10_MESSAGE_ID_CORRUPTED_PARAMETER8 = ( D3D10_MESSAGE_ID_CORRUPTED_PARAMETER7 + 1 ) , + D3D10_MESSAGE_ID_CORRUPTED_PARAMETER9 = ( D3D10_MESSAGE_ID_CORRUPTED_PARAMETER8 + 1 ) , + D3D10_MESSAGE_ID_CORRUPTED_PARAMETER10 = ( D3D10_MESSAGE_ID_CORRUPTED_PARAMETER9 + 1 ) , + D3D10_MESSAGE_ID_CORRUPTED_PARAMETER11 = ( D3D10_MESSAGE_ID_CORRUPTED_PARAMETER10 + 1 ) , + D3D10_MESSAGE_ID_CORRUPTED_PARAMETER12 = ( D3D10_MESSAGE_ID_CORRUPTED_PARAMETER11 + 1 ) , + D3D10_MESSAGE_ID_CORRUPTED_PARAMETER13 = ( D3D10_MESSAGE_ID_CORRUPTED_PARAMETER12 + 1 ) , + D3D10_MESSAGE_ID_CORRUPTED_PARAMETER14 = ( D3D10_MESSAGE_ID_CORRUPTED_PARAMETER13 + 1 ) , + D3D10_MESSAGE_ID_CORRUPTED_PARAMETER15 = ( D3D10_MESSAGE_ID_CORRUPTED_PARAMETER14 + 1 ) , + D3D10_MESSAGE_ID_CORRUPTED_MULTITHREADING = ( D3D10_MESSAGE_ID_CORRUPTED_PARAMETER15 + 1 ) , + D3D10_MESSAGE_ID_MESSAGE_REPORTING_OUTOFMEMORY = ( D3D10_MESSAGE_ID_CORRUPTED_MULTITHREADING + 1 ) , + D3D10_MESSAGE_ID_IASETINPUTLAYOUT_UNBINDDELETINGOBJECT = ( D3D10_MESSAGE_ID_MESSAGE_REPORTING_OUTOFMEMORY + 1 ) , + D3D10_MESSAGE_ID_IASETVERTEXBUFFERS_UNBINDDELETINGOBJECT = ( D3D10_MESSAGE_ID_IASETINPUTLAYOUT_UNBINDDELETINGOBJECT + 1 ) , + D3D10_MESSAGE_ID_IASETINDEXBUFFER_UNBINDDELETINGOBJECT = ( D3D10_MESSAGE_ID_IASETVERTEXBUFFERS_UNBINDDELETINGOBJECT + 1 ) , + D3D10_MESSAGE_ID_VSSETSHADER_UNBINDDELETINGOBJECT = ( D3D10_MESSAGE_ID_IASETINDEXBUFFER_UNBINDDELETINGOBJECT + 1 ) , + D3D10_MESSAGE_ID_VSSETSHADERRESOURCES_UNBINDDELETINGOBJECT = ( D3D10_MESSAGE_ID_VSSETSHADER_UNBINDDELETINGOBJECT + 1 ) , + D3D10_MESSAGE_ID_VSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT = ( D3D10_MESSAGE_ID_VSSETSHADERRESOURCES_UNBINDDELETINGOBJECT + 1 ) , + D3D10_MESSAGE_ID_VSSETSAMPLERS_UNBINDDELETINGOBJECT = ( D3D10_MESSAGE_ID_VSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT + 1 ) , + D3D10_MESSAGE_ID_GSSETSHADER_UNBINDDELETINGOBJECT = ( D3D10_MESSAGE_ID_VSSETSAMPLERS_UNBINDDELETINGOBJECT + 1 ) , + D3D10_MESSAGE_ID_GSSETSHADERRESOURCES_UNBINDDELETINGOBJECT = ( D3D10_MESSAGE_ID_GSSETSHADER_UNBINDDELETINGOBJECT + 1 ) , + D3D10_MESSAGE_ID_GSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT = ( D3D10_MESSAGE_ID_GSSETSHADERRESOURCES_UNBINDDELETINGOBJECT + 1 ) , + D3D10_MESSAGE_ID_GSSETSAMPLERS_UNBINDDELETINGOBJECT = ( D3D10_MESSAGE_ID_GSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT + 1 ) , + D3D10_MESSAGE_ID_SOSETTARGETS_UNBINDDELETINGOBJECT = ( D3D10_MESSAGE_ID_GSSETSAMPLERS_UNBINDDELETINGOBJECT + 1 ) , + D3D10_MESSAGE_ID_PSSETSHADER_UNBINDDELETINGOBJECT = ( D3D10_MESSAGE_ID_SOSETTARGETS_UNBINDDELETINGOBJECT + 1 ) , + D3D10_MESSAGE_ID_PSSETSHADERRESOURCES_UNBINDDELETINGOBJECT = ( D3D10_MESSAGE_ID_PSSETSHADER_UNBINDDELETINGOBJECT + 1 ) , + D3D10_MESSAGE_ID_PSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT = ( D3D10_MESSAGE_ID_PSSETSHADERRESOURCES_UNBINDDELETINGOBJECT + 1 ) , + D3D10_MESSAGE_ID_PSSETSAMPLERS_UNBINDDELETINGOBJECT = ( D3D10_MESSAGE_ID_PSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT + 1 ) , + D3D10_MESSAGE_ID_RSSETSTATE_UNBINDDELETINGOBJECT = ( D3D10_MESSAGE_ID_PSSETSAMPLERS_UNBINDDELETINGOBJECT + 1 ) , + D3D10_MESSAGE_ID_OMSETBLENDSTATE_UNBINDDELETINGOBJECT = ( D3D10_MESSAGE_ID_RSSETSTATE_UNBINDDELETINGOBJECT + 1 ) , + D3D10_MESSAGE_ID_OMSETDEPTHSTENCILSTATE_UNBINDDELETINGOBJECT = ( D3D10_MESSAGE_ID_OMSETBLENDSTATE_UNBINDDELETINGOBJECT + 1 ) , + D3D10_MESSAGE_ID_OMSETRENDERTARGETS_UNBINDDELETINGOBJECT = ( D3D10_MESSAGE_ID_OMSETDEPTHSTENCILSTATE_UNBINDDELETINGOBJECT + 1 ) , + D3D10_MESSAGE_ID_SETPREDICATION_UNBINDDELETINGOBJECT = ( D3D10_MESSAGE_ID_OMSETRENDERTARGETS_UNBINDDELETINGOBJECT + 1 ) , + D3D10_MESSAGE_ID_GETPRIVATEDATA_MOREDATA = ( D3D10_MESSAGE_ID_SETPREDICATION_UNBINDDELETINGOBJECT + 1 ) , + D3D10_MESSAGE_ID_SETPRIVATEDATA_INVALIDFREEDATA = ( D3D10_MESSAGE_ID_GETPRIVATEDATA_MOREDATA + 1 ) , + D3D10_MESSAGE_ID_SETPRIVATEDATA_INVALIDIUNKNOWN = ( D3D10_MESSAGE_ID_SETPRIVATEDATA_INVALIDFREEDATA + 1 ) , + D3D10_MESSAGE_ID_SETPRIVATEDATA_INVALIDFLAGS = ( D3D10_MESSAGE_ID_SETPRIVATEDATA_INVALIDIUNKNOWN + 1 ) , + D3D10_MESSAGE_ID_SETPRIVATEDATA_CHANGINGPARAMS = ( D3D10_MESSAGE_ID_SETPRIVATEDATA_INVALIDFLAGS + 1 ) , + D3D10_MESSAGE_ID_SETPRIVATEDATA_OUTOFMEMORY = ( D3D10_MESSAGE_ID_SETPRIVATEDATA_CHANGINGPARAMS + 1 ) , + D3D10_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDFORMAT = ( D3D10_MESSAGE_ID_SETPRIVATEDATA_OUTOFMEMORY + 1 ) , + D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDSAMPLES = ( D3D10_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDUSAGE = ( D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDSAMPLES + 1 ) , + D3D10_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDBINDFLAGS = ( D3D10_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDUSAGE + 1 ) , + D3D10_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDCPUACCESSFLAGS = ( D3D10_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDBINDFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDMISCFLAGS = ( D3D10_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDCPUACCESSFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDFORMAT = ( D3D10_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDMISCFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDCPUACCESSFLAGS = ( D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDBINDFLAGS = ( D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDCPUACCESSFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDINITIALDATA = ( D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDBINDFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDDIMENSIONS = ( D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDINITIALDATA + 1 ) , + D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDMIPLEVELS = ( D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDDIMENSIONS + 1 ) , + D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDMISCFLAGS = ( D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDMIPLEVELS + 1 ) , + D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDARG_RETURN = ( D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDMISCFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATEBUFFER_OUTOFMEMORY_RETURN = ( D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDARG_RETURN + 1 ) , + D3D10_MESSAGE_ID_CREATEBUFFER_NULLDESC = ( D3D10_MESSAGE_ID_CREATEBUFFER_OUTOFMEMORY_RETURN + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDFORMAT = ( D3D10_MESSAGE_ID_CREATEBUFFER_NULLDESC + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE1D_UNSUPPORTEDFORMAT = ( D3D10_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDSAMPLES = ( D3D10_MESSAGE_ID_CREATETEXTURE1D_UNSUPPORTEDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDUSAGE = ( D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDSAMPLES + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDBINDFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDUSAGE + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDCPUACCESSFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDBINDFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDMISCFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDCPUACCESSFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDFORMAT = ( D3D10_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDMISCFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDCPUACCESSFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDBINDFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDCPUACCESSFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDINITIALDATA = ( D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDBINDFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDDIMENSIONS = ( D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDINITIALDATA + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDMIPLEVELS = ( D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDDIMENSIONS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDMISCFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDMIPLEVELS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDARG_RETURN = ( D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDMISCFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE1D_OUTOFMEMORY_RETURN = ( D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDARG_RETURN + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE1D_NULLDESC = ( D3D10_MESSAGE_ID_CREATETEXTURE1D_OUTOFMEMORY_RETURN + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE1D_RESOURCETOOLARGE = ( D3D10_MESSAGE_ID_CREATETEXTURE1D_NULLDESC + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDFORMAT = ( D3D10_MESSAGE_ID_CREATETEXTURE1D_RESOURCETOOLARGE + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE2D_UNSUPPORTEDFORMAT = ( D3D10_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDSAMPLES = ( D3D10_MESSAGE_ID_CREATETEXTURE2D_UNSUPPORTEDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDUSAGE = ( D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDSAMPLES + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDBINDFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDUSAGE + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDCPUACCESSFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDBINDFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDMISCFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDCPUACCESSFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDFORMAT = ( D3D10_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDMISCFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDCPUACCESSFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDBINDFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDCPUACCESSFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDINITIALDATA = ( D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDBINDFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDDIMENSIONS = ( D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDINITIALDATA + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDMIPLEVELS = ( D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDDIMENSIONS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDMISCFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDMIPLEVELS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDARG_RETURN = ( D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDMISCFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE2D_OUTOFMEMORY_RETURN = ( D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDARG_RETURN + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE2D_NULLDESC = ( D3D10_MESSAGE_ID_CREATETEXTURE2D_OUTOFMEMORY_RETURN + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE2D_RESOURCETOOLARGE = ( D3D10_MESSAGE_ID_CREATETEXTURE2D_NULLDESC + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDFORMAT = ( D3D10_MESSAGE_ID_CREATETEXTURE2D_RESOURCETOOLARGE + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE3D_UNSUPPORTEDFORMAT = ( D3D10_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDSAMPLES = ( D3D10_MESSAGE_ID_CREATETEXTURE3D_UNSUPPORTEDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDUSAGE = ( D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDSAMPLES + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDBINDFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDUSAGE + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDCPUACCESSFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDBINDFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDMISCFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDCPUACCESSFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDFORMAT = ( D3D10_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDMISCFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDCPUACCESSFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDBINDFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDCPUACCESSFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDINITIALDATA = ( D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDBINDFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDDIMENSIONS = ( D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDINITIALDATA + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDMIPLEVELS = ( D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDDIMENSIONS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDMISCFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDMIPLEVELS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDARG_RETURN = ( D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDMISCFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE3D_OUTOFMEMORY_RETURN = ( D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDARG_RETURN + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE3D_NULLDESC = ( D3D10_MESSAGE_ID_CREATETEXTURE3D_OUTOFMEMORY_RETURN + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURE3D_RESOURCETOOLARGE = ( D3D10_MESSAGE_ID_CREATETEXTURE3D_NULLDESC + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURECUBE_UNRECOGNIZEDFORMAT = ( D3D10_MESSAGE_ID_CREATETEXTURE3D_RESOURCETOOLARGE + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURECUBE_UNSUPPORTEDFORMAT = ( D3D10_MESSAGE_ID_CREATETEXTURECUBE_UNRECOGNIZEDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURECUBE_INVALIDSAMPLES = ( D3D10_MESSAGE_ID_CREATETEXTURECUBE_UNSUPPORTEDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURECUBE_UNRECOGNIZEDUSAGE = ( D3D10_MESSAGE_ID_CREATETEXTURECUBE_INVALIDSAMPLES + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURECUBE_UNRECOGNIZEDBINDFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURECUBE_UNRECOGNIZEDUSAGE + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURECUBE_UNRECOGNIZEDCPUACCESSFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURECUBE_UNRECOGNIZEDBINDFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURECUBE_UNRECOGNIZEDMISCFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURECUBE_UNRECOGNIZEDCPUACCESSFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURECUBE_INVALIDFORMAT = ( D3D10_MESSAGE_ID_CREATETEXTURECUBE_UNRECOGNIZEDMISCFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURECUBE_INVALIDCPUACCESSFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURECUBE_INVALIDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURECUBE_INVALIDBINDFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURECUBE_INVALIDCPUACCESSFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURECUBE_INVALIDINITIALDATA = ( D3D10_MESSAGE_ID_CREATETEXTURECUBE_INVALIDBINDFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURECUBE_INVALIDDIMENSIONS = ( D3D10_MESSAGE_ID_CREATETEXTURECUBE_INVALIDINITIALDATA + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURECUBE_INVALIDMIPLEVELS = ( D3D10_MESSAGE_ID_CREATETEXTURECUBE_INVALIDDIMENSIONS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURECUBE_INVALIDMISCFLAGS = ( D3D10_MESSAGE_ID_CREATETEXTURECUBE_INVALIDMIPLEVELS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURECUBE_INVALIDARG_RETURN = ( D3D10_MESSAGE_ID_CREATETEXTURECUBE_INVALIDMISCFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURECUBE_OUTOFMEMORY_RETURN = ( D3D10_MESSAGE_ID_CREATETEXTURECUBE_INVALIDARG_RETURN + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURECUBE_NULLDESC = ( D3D10_MESSAGE_ID_CREATETEXTURECUBE_OUTOFMEMORY_RETURN + 1 ) , + D3D10_MESSAGE_ID_CREATETEXTURECUBE_RESOURCETOOLARGE = ( D3D10_MESSAGE_ID_CREATETEXTURECUBE_NULLDESC + 1 ) , + D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_UNRECOGNIZEDFORMAT = ( D3D10_MESSAGE_ID_CREATETEXTURECUBE_RESOURCETOOLARGE + 1 ) , + D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDESC = ( D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_UNRECOGNIZEDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDFORMAT = ( D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDESC + 1 ) , + D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDIMENSIONS = ( D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDRESOURCE = ( D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDIMENSIONS + 1 ) , + D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_TOOMANYOBJECTS = ( D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDRESOURCE + 1 ) , + D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDARG_RETURN = ( D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_TOOMANYOBJECTS + 1 ) , + D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_OUTOFMEMORY_RETURN = ( D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDARG_RETURN + 1 ) , + D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_UNRECOGNIZEDFORMAT = ( D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_OUTOFMEMORY_RETURN + 1 ) , + D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_UNSUPPORTEDFORMAT = ( D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_UNRECOGNIZEDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDESC = ( D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_UNSUPPORTEDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDFORMAT = ( D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDESC + 1 ) , + D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDIMENSIONS = ( D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDRESOURCE = ( D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDIMENSIONS + 1 ) , + D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_TOOMANYOBJECTS = ( D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDRESOURCE + 1 ) , + D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDARG_RETURN = ( D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_TOOMANYOBJECTS + 1 ) , + D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_OUTOFMEMORY_RETURN = ( D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDARG_RETURN + 1 ) , + D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_UNRECOGNIZEDFORMAT = ( D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_OUTOFMEMORY_RETURN + 1 ) , + D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDESC = ( D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_UNRECOGNIZEDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFORMAT = ( D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDESC + 1 ) , + D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDIMENSIONS = ( D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDRESOURCE = ( D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDIMENSIONS + 1 ) , + D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_TOOMANYOBJECTS = ( D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDRESOURCE + 1 ) , + D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDARG_RETURN = ( D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_TOOMANYOBJECTS + 1 ) , + D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_OUTOFMEMORY_RETURN = ( D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDARG_RETURN + 1 ) , + D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_OUTOFMEMORY = ( D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_OUTOFMEMORY_RETURN + 1 ) , + D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_TOOMANYELEMENTS = ( D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_OUTOFMEMORY + 1 ) , + D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDFORMAT = ( D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_TOOMANYELEMENTS + 1 ) , + D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_INCOMPATIBLEFORMAT = ( D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOT = ( D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_INCOMPATIBLEFORMAT + 1 ) , + D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDINPUTSLOTCLASS = ( D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOT + 1 ) , + D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_STEPRATESLOTCLASSMISMATCH = ( D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDINPUTSLOTCLASS + 1 ) , + D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOTCLASSCHANGE = ( D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_STEPRATESLOTCLASSMISMATCH + 1 ) , + D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSTEPRATECHANGE = ( D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOTCLASSCHANGE + 1 ) , + D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDALIGNMENT = ( D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSTEPRATECHANGE + 1 ) , + D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_DUPLICATESEMANTIC = ( D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDALIGNMENT + 1 ) , + D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_UNPARSEABLEINPUTSIGNATURE = ( D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_DUPLICATESEMANTIC + 1 ) , + D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_NULLSEMANTIC = ( D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_UNPARSEABLEINPUTSIGNATURE + 1 ) , + D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_MISSINGELEMENT = ( D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_NULLSEMANTIC + 1 ) , + D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_NULLDESC = ( D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_MISSINGELEMENT + 1 ) , + D3D10_MESSAGE_ID_CREATEVERTEXSHADER_OUTOFMEMORY = ( D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_NULLDESC + 1 ) , + D3D10_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERBYTECODE = ( D3D10_MESSAGE_ID_CREATEVERTEXSHADER_OUTOFMEMORY + 1 ) , + D3D10_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERTYPE = ( D3D10_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERBYTECODE + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADER_OUTOFMEMORY = ( D3D10_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERTYPE + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERBYTECODE = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADER_OUTOFMEMORY + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERTYPE = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERBYTECODE + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTOFMEMORY = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERTYPE + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERBYTECODE = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTOFMEMORY + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERBYTECODE + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMENTRIES = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSTREAMSTRIDEUNUSED = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMENTRIES + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDDECL = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSTREAMSTRIDEUNUSED + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_EXPECTEDDECL = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDDECL + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSLOT0EXPECTED = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_EXPECTEDDECL + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSLOT = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSLOT0EXPECTED + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ONLYONEELEMENTPERSLOT = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSLOT + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCOMPONENTCOUNT = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ONLYONEELEMENTPERSLOT + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTARTCOMPONENTANDCOMPONENTCOUNT = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCOMPONENTCOUNT + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDGAPDEFINITION = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTARTCOMPONENTANDCOMPONENTCOUNT + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_REPEATEDOUTPUT = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDGAPDEFINITION + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSTREAMSTRIDE = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_REPEATEDOUTPUT + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGSEMANTIC = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSTREAMSTRIDE + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MASKMISMATCH = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGSEMANTIC + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_CANTHAVEONLYGAPS = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MASKMISMATCH + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DECLTOOCOMPLEX = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_CANTHAVEONLYGAPS + 1 ) , + D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGOUTPUTSIGNATURE = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DECLTOOCOMPLEX + 1 ) , + D3D10_MESSAGE_ID_CREATEPIXELSHADER_OUTOFMEMORY = ( D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGOUTPUTSIGNATURE + 1 ) , + D3D10_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERBYTECODE = ( D3D10_MESSAGE_ID_CREATEPIXELSHADER_OUTOFMEMORY + 1 ) , + D3D10_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERTYPE = ( D3D10_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERBYTECODE + 1 ) , + D3D10_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFILLMODE = ( D3D10_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERTYPE + 1 ) , + D3D10_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDCULLMODE = ( D3D10_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFILLMODE + 1 ) , + D3D10_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDDEPTHBIASCLAMP = ( D3D10_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDCULLMODE + 1 ) , + D3D10_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDSLOPESCALEDDEPTHBIAS = ( D3D10_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDDEPTHBIASCLAMP + 1 ) , + D3D10_MESSAGE_ID_CREATERASTERIZERSTATE_TOOMANYOBJECTS = ( D3D10_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDSLOPESCALEDDEPTHBIAS + 1 ) , + D3D10_MESSAGE_ID_CREATERASTERIZERSTATE_NULLDESC = ( D3D10_MESSAGE_ID_CREATERASTERIZERSTATE_TOOMANYOBJECTS + 1 ) , + D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHWRITEMASK = ( D3D10_MESSAGE_ID_CREATERASTERIZERSTATE_NULLDESC + 1 ) , + D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHFUNC = ( D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHWRITEMASK + 1 ) , + D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFAILOP = ( D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHFUNC + 1 ) , + D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILZFAILOP = ( D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFAILOP + 1 ) , + D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILPASSOP = ( D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILZFAILOP + 1 ) , + D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFUNC = ( D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILPASSOP + 1 ) , + D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFAILOP = ( D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFUNC + 1 ) , + D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILZFAILOP = ( D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFAILOP + 1 ) , + D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILPASSOP = ( D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILZFAILOP + 1 ) , + D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFUNC = ( D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILPASSOP + 1 ) , + D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_TOOMANYOBJECTS = ( D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFUNC + 1 ) , + D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_NULLDESC = ( D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_TOOMANYOBJECTS + 1 ) , + D3D10_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLEND = ( D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_NULLDESC + 1 ) , + D3D10_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLEND = ( D3D10_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLEND + 1 ) , + D3D10_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOP = ( D3D10_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLEND + 1 ) , + D3D10_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLENDALPHA = ( D3D10_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOP + 1 ) , + D3D10_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLENDALPHA = ( D3D10_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLENDALPHA + 1 ) , + D3D10_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOPALPHA = ( D3D10_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLENDALPHA + 1 ) , + D3D10_MESSAGE_ID_CREATEBLENDSTATE_INVALIDRENDERTARGETWRITEMASK = ( D3D10_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOPALPHA + 1 ) , + D3D10_MESSAGE_ID_CREATEBLENDSTATE_TOOMANYOBJECTS = ( D3D10_MESSAGE_ID_CREATEBLENDSTATE_INVALIDRENDERTARGETWRITEMASK + 1 ) , + D3D10_MESSAGE_ID_CREATEBLENDSTATE_NULLDESC = ( D3D10_MESSAGE_ID_CREATEBLENDSTATE_TOOMANYOBJECTS + 1 ) , + D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDFILTER = ( D3D10_MESSAGE_ID_CREATEBLENDSTATE_NULLDESC + 1 ) , + D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDADDRESSU = ( D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDFILTER + 1 ) , + D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDADDRESSV = ( D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDADDRESSU + 1 ) , + D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDADDRESSW = ( D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDADDRESSV + 1 ) , + D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMIPLODBIAS = ( D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDADDRESSW + 1 ) , + D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMAXANISOTROPY = ( D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMIPLODBIAS + 1 ) , + D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDCOMPARISONFUNC = ( D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMAXANISOTROPY + 1 ) , + D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMINLOD = ( D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDCOMPARISONFUNC + 1 ) , + D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMAXLOD = ( D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMINLOD + 1 ) , + D3D10_MESSAGE_ID_CREATESAMPLERSTATE_TOOMANYOBJECTS = ( D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMAXLOD + 1 ) , + D3D10_MESSAGE_ID_CREATESAMPLERSTATE_NULLDESC = ( D3D10_MESSAGE_ID_CREATESAMPLERSTATE_TOOMANYOBJECTS + 1 ) , + D3D10_MESSAGE_ID_CREATEQUERYORPREDICATE_INVALIDQUERY = ( D3D10_MESSAGE_ID_CREATESAMPLERSTATE_NULLDESC + 1 ) , + D3D10_MESSAGE_ID_CREATEQUERYORPREDICATE_INVALIDMISCFLAGS = ( D3D10_MESSAGE_ID_CREATEQUERYORPREDICATE_INVALIDQUERY + 1 ) , + D3D10_MESSAGE_ID_CREATEQUERYORPREDICATE_UNEXPECTEDMISCFLAG = ( D3D10_MESSAGE_ID_CREATEQUERYORPREDICATE_INVALIDMISCFLAGS + 1 ) , + D3D10_MESSAGE_ID_CREATEQUERYORPREDICATE_NULLDESC = ( D3D10_MESSAGE_ID_CREATEQUERYORPREDICATE_UNEXPECTEDMISCFLAG + 1 ) , + D3D10_MESSAGE_ID_IASETVERTEXBUFFERS_INVALIDBUFFER = ( D3D10_MESSAGE_ID_CREATEQUERYORPREDICATE_NULLDESC + 1 ) , + D3D10_MESSAGE_ID_IASETINDEXBUFFERS_INVALIDBUFFER = ( D3D10_MESSAGE_ID_IASETVERTEXBUFFERS_INVALIDBUFFER + 1 ) , + D3D10_MESSAGE_ID_VSSETCONSTANTBUFFERS_INVALIDBUFFER = ( D3D10_MESSAGE_ID_IASETINDEXBUFFERS_INVALIDBUFFER + 1 ) , + D3D10_MESSAGE_ID_GSSETCONSTANTBUFFERS_INVALIDBUFFER = ( D3D10_MESSAGE_ID_VSSETCONSTANTBUFFERS_INVALIDBUFFER + 1 ) , + D3D10_MESSAGE_ID_SOSETTARGETS_INVALIDBUFFER = ( D3D10_MESSAGE_ID_GSSETCONSTANTBUFFERS_INVALIDBUFFER + 1 ) , + D3D10_MESSAGE_ID_PSSETCONSTANTBUFFERS_INVALIDBUFFER = ( D3D10_MESSAGE_ID_SOSETTARGETS_INVALIDBUFFER + 1 ) , + D3D10_MESSAGE_ID_CLEARRENDERTARGETVIEW_DENORMFLUSH = ( D3D10_MESSAGE_ID_PSSETCONSTANTBUFFERS_INVALIDBUFFER + 1 ) , + D3D10_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_DENORMFLUSH = ( D3D10_MESSAGE_ID_CLEARRENDERTARGETVIEW_DENORMFLUSH + 1 ) , + D3D10_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_SATURATE = ( D3D10_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_DENORMFLUSH + 1 ) , + D3D10_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDDESTINATIONSUBRESOURCE = ( D3D10_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_SATURATE + 1 ) , + D3D10_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCESUBRESOURCE = ( D3D10_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDDESTINATIONSUBRESOURCE + 1 ) , + D3D10_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCEBOX = ( D3D10_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCESUBRESOURCE + 1 ) , + D3D10_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCE = ( D3D10_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCEBOX + 1 ) , + D3D10_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDDESTINATIONSTATE = ( D3D10_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCE + 1 ) , + D3D10_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCESTATE = ( D3D10_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDDESTINATIONSTATE + 1 ) , + D3D10_MESSAGE_ID_COPYRESOURCE_INVALIDSOURCE = ( D3D10_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCESTATE + 1 ) , + D3D10_MESSAGE_ID_COPYRESOURCE_INVALIDDESTINATIONSTATE = ( D3D10_MESSAGE_ID_COPYRESOURCE_INVALIDSOURCE + 1 ) , + D3D10_MESSAGE_ID_COPYRESOURCE_INVALIDSOURCESTATE = ( D3D10_MESSAGE_ID_COPYRESOURCE_INVALIDDESTINATIONSTATE + 1 ) , + D3D10_MESSAGE_ID_UPDATESUBRESOURCE_INVALIDDESTINATIONSUBRESOURCE = ( D3D10_MESSAGE_ID_COPYRESOURCE_INVALIDSOURCESTATE + 1 ) , + D3D10_MESSAGE_ID_UPDATESUBRESOURCE_INVALIDDESTINATIONBOX = ( D3D10_MESSAGE_ID_UPDATESUBRESOURCE_INVALIDDESTINATIONSUBRESOURCE + 1 ) , + D3D10_MESSAGE_ID_UPDATESUBRESOURCE_INVALIDDESTINATIONSTATE = ( D3D10_MESSAGE_ID_UPDATESUBRESOURCE_INVALIDDESTINATIONBOX + 1 ) , + D3D10_MESSAGE_ID_BUFFER_MAP_INVALIDMAPTYPE = ( D3D10_MESSAGE_ID_UPDATESUBRESOURCE_INVALIDDESTINATIONSTATE + 1 ) , + D3D10_MESSAGE_ID_BUFFER_MAP_INVALIDFLAGS = ( D3D10_MESSAGE_ID_BUFFER_MAP_INVALIDMAPTYPE + 1 ) , + D3D10_MESSAGE_ID_BUFFER_MAP_ALREADYMAPPED = ( D3D10_MESSAGE_ID_BUFFER_MAP_INVALIDFLAGS + 1 ) , + D3D10_MESSAGE_ID_BUFFER_MAP_DEVICEREMOVED_RETURN = ( D3D10_MESSAGE_ID_BUFFER_MAP_ALREADYMAPPED + 1 ) , + D3D10_MESSAGE_ID_BUFFER_UNMAP_NOTMAPPED = ( D3D10_MESSAGE_ID_BUFFER_MAP_DEVICEREMOVED_RETURN + 1 ) , + D3D10_MESSAGE_ID_TEXTURE1D_MAP_INVALIDMAPTYPE = ( D3D10_MESSAGE_ID_BUFFER_UNMAP_NOTMAPPED + 1 ) , + D3D10_MESSAGE_ID_TEXTURE1D_MAP_INVALIDSUBRESOURCE = ( D3D10_MESSAGE_ID_TEXTURE1D_MAP_INVALIDMAPTYPE + 1 ) , + D3D10_MESSAGE_ID_TEXTURE1D_MAP_INVALIDFLAGS = ( D3D10_MESSAGE_ID_TEXTURE1D_MAP_INVALIDSUBRESOURCE + 1 ) , + D3D10_MESSAGE_ID_TEXTURE1D_MAP_ALREADYMAPPED = ( D3D10_MESSAGE_ID_TEXTURE1D_MAP_INVALIDFLAGS + 1 ) , + D3D10_MESSAGE_ID_TEXTURE1D_MAP_DEVICEREMOVED_RETURN = ( D3D10_MESSAGE_ID_TEXTURE1D_MAP_ALREADYMAPPED + 1 ) , + D3D10_MESSAGE_ID_TEXTURE1D_UNMAP_INVALIDSUBRESOURCE = ( D3D10_MESSAGE_ID_TEXTURE1D_MAP_DEVICEREMOVED_RETURN + 1 ) , + D3D10_MESSAGE_ID_TEXTURE1D_UNMAP_NOTMAPPED = ( D3D10_MESSAGE_ID_TEXTURE1D_UNMAP_INVALIDSUBRESOURCE + 1 ) , + D3D10_MESSAGE_ID_TEXTURE2D_MAP_INVALIDMAPTYPE = ( D3D10_MESSAGE_ID_TEXTURE1D_UNMAP_NOTMAPPED + 1 ) , + D3D10_MESSAGE_ID_TEXTURE2D_MAP_INVALIDSUBRESOURCE = ( D3D10_MESSAGE_ID_TEXTURE2D_MAP_INVALIDMAPTYPE + 1 ) , + D3D10_MESSAGE_ID_TEXTURE2D_MAP_INVALIDFLAGS = ( D3D10_MESSAGE_ID_TEXTURE2D_MAP_INVALIDSUBRESOURCE + 1 ) , + D3D10_MESSAGE_ID_TEXTURE2D_MAP_ALREADYMAPPED = ( D3D10_MESSAGE_ID_TEXTURE2D_MAP_INVALIDFLAGS + 1 ) , + D3D10_MESSAGE_ID_TEXTURE2D_MAP_DEVICEREMOVED_RETURN = ( D3D10_MESSAGE_ID_TEXTURE2D_MAP_ALREADYMAPPED + 1 ) , + D3D10_MESSAGE_ID_TEXTURE2D_UNMAP_INVALIDSUBRESOURCE = ( D3D10_MESSAGE_ID_TEXTURE2D_MAP_DEVICEREMOVED_RETURN + 1 ) , + D3D10_MESSAGE_ID_TEXTURE2D_UNMAP_NOTMAPPED = ( D3D10_MESSAGE_ID_TEXTURE2D_UNMAP_INVALIDSUBRESOURCE + 1 ) , + D3D10_MESSAGE_ID_TEXTURE3D_MAP_INVALIDMAPTYPE = ( D3D10_MESSAGE_ID_TEXTURE2D_UNMAP_NOTMAPPED + 1 ) , + D3D10_MESSAGE_ID_TEXTURE3D_MAP_INVALIDSUBRESOURCE = ( D3D10_MESSAGE_ID_TEXTURE3D_MAP_INVALIDMAPTYPE + 1 ) , + D3D10_MESSAGE_ID_TEXTURE3D_MAP_INVALIDFLAGS = ( D3D10_MESSAGE_ID_TEXTURE3D_MAP_INVALIDSUBRESOURCE + 1 ) , + D3D10_MESSAGE_ID_TEXTURE3D_MAP_ALREADYMAPPED = ( D3D10_MESSAGE_ID_TEXTURE3D_MAP_INVALIDFLAGS + 1 ) , + D3D10_MESSAGE_ID_TEXTURE3D_MAP_DEVICEREMOVED_RETURN = ( D3D10_MESSAGE_ID_TEXTURE3D_MAP_ALREADYMAPPED + 1 ) , + D3D10_MESSAGE_ID_TEXTURE3D_UNMAP_INVALIDSUBRESOURCE = ( D3D10_MESSAGE_ID_TEXTURE3D_MAP_DEVICEREMOVED_RETURN + 1 ) , + D3D10_MESSAGE_ID_TEXTURE3D_UNMAP_NOTMAPPED = ( D3D10_MESSAGE_ID_TEXTURE3D_UNMAP_INVALIDSUBRESOURCE + 1 ) , + D3D10_MESSAGE_ID_TEXTURECUBE_MAP_INVALIDMAPTYPE = ( D3D10_MESSAGE_ID_TEXTURE3D_UNMAP_NOTMAPPED + 1 ) , + D3D10_MESSAGE_ID_TEXTURECUBE_MAP_INVALIDSUBRESOURCE = ( D3D10_MESSAGE_ID_TEXTURECUBE_MAP_INVALIDMAPTYPE + 1 ) , + D3D10_MESSAGE_ID_TEXTURECUBE_MAP_INVALIDFLAGS = ( D3D10_MESSAGE_ID_TEXTURECUBE_MAP_INVALIDSUBRESOURCE + 1 ) , + D3D10_MESSAGE_ID_TEXTURECUBE_MAP_ALREADYMAPPED = ( D3D10_MESSAGE_ID_TEXTURECUBE_MAP_INVALIDFLAGS + 1 ) , + D3D10_MESSAGE_ID_TEXTURECUBE_MAP_DEVICEREMOVED_RETURN = ( D3D10_MESSAGE_ID_TEXTURECUBE_MAP_ALREADYMAPPED + 1 ) , + D3D10_MESSAGE_ID_TEXTURECUBE_UNMAP_INVALIDSUBRESOURCE = ( D3D10_MESSAGE_ID_TEXTURECUBE_MAP_DEVICEREMOVED_RETURN + 1 ) , + D3D10_MESSAGE_ID_TEXTURECUBE_UNMAP_NOTMAPPED = ( D3D10_MESSAGE_ID_TEXTURECUBE_UNMAP_INVALIDSUBRESOURCE + 1 ) , + D3D10_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_HAZARD = ( D3D10_MESSAGE_ID_TEXTURECUBE_UNMAP_NOTMAPPED + 1 ) , + D3D10_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_HAZARD = ( D3D10_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_HAZARD + 1 ) , + D3D10_MESSAGE_ID_DEVICE_VSSETSHADERRESOURCES_HAZARD = ( D3D10_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_HAZARD + 1 ) , + D3D10_MESSAGE_ID_DEVICE_VSSETCONSTANTBUFFERS_HAZARD = ( D3D10_MESSAGE_ID_DEVICE_VSSETSHADERRESOURCES_HAZARD + 1 ) , + D3D10_MESSAGE_ID_DEVICE_GSSETSHADERRESOURCES_HAZARD = ( D3D10_MESSAGE_ID_DEVICE_VSSETCONSTANTBUFFERS_HAZARD + 1 ) , + D3D10_MESSAGE_ID_DEVICE_GSSETCONSTANTBUFFERS_HAZARD = ( D3D10_MESSAGE_ID_DEVICE_GSSETSHADERRESOURCES_HAZARD + 1 ) , + D3D10_MESSAGE_ID_DEVICE_PSSETSHADERRESOURCES_HAZARD = ( D3D10_MESSAGE_ID_DEVICE_GSSETCONSTANTBUFFERS_HAZARD + 1 ) , + D3D10_MESSAGE_ID_DEVICE_PSSETCONSTANTBUFFERS_HAZARD = ( D3D10_MESSAGE_ID_DEVICE_PSSETSHADERRESOURCES_HAZARD + 1 ) , + D3D10_MESSAGE_ID_DEVICE_OMSETRENDERTARGETS_HAZARD = ( D3D10_MESSAGE_ID_DEVICE_PSSETCONSTANTBUFFERS_HAZARD + 1 ) , + D3D10_MESSAGE_ID_DEVICE_SOSETTARGETS_HAZARD = ( D3D10_MESSAGE_ID_DEVICE_OMSETRENDERTARGETS_HAZARD + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_VERTEXPOS_OVERFLOW = ( D3D10_MESSAGE_ID_DEVICE_SOSETTARGETS_HAZARD + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAWINDEXED_INDEXPOS_OVERFLOW = ( D3D10_MESSAGE_ID_DEVICE_DRAW_VERTEXPOS_OVERFLOW + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAWINSTANCED_VERTEXPOS_OVERFLOW = ( D3D10_MESSAGE_ID_DEVICE_DRAWINDEXED_INDEXPOS_OVERFLOW + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAWINSTANCED_INSTANCEPOS_OVERFLOW = ( D3D10_MESSAGE_ID_DEVICE_DRAWINSTANCED_VERTEXPOS_OVERFLOW + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAWINDEXEDINSTANCED_INSTANCEPOS_OVERFLOW = ( D3D10_MESSAGE_ID_DEVICE_DRAWINSTANCED_INSTANCEPOS_OVERFLOW + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAWINDEXEDINSTANCED_INDEXPOS_OVERFLOW = ( D3D10_MESSAGE_ID_DEVICE_DRAWINDEXEDINSTANCED_INSTANCEPOS_OVERFLOW + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_VERTEX_SHADER_MISSING = ( D3D10_MESSAGE_ID_DEVICE_DRAWINDEXEDINSTANCED_INDEXPOS_OVERFLOW + 1 ) , + D3D10_MESSAGE_ID_DEVICE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND = ( D3D10_MESSAGE_ID_DEVICE_DRAW_VERTEX_SHADER_MISSING + 1 ) , + D3D10_MESSAGE_ID_DEVICE_SHADER_LINKAGE_REGISTERINDEX = ( D3D10_MESSAGE_ID_DEVICE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND + 1 ) , + D3D10_MESSAGE_ID_DEVICE_SHADER_LINKAGE_COMPONENTTYPE = ( D3D10_MESSAGE_ID_DEVICE_SHADER_LINKAGE_REGISTERINDEX + 1 ) , + D3D10_MESSAGE_ID_DEVICE_SHADER_LINKAGE_REGISTERMASK = ( D3D10_MESSAGE_ID_DEVICE_SHADER_LINKAGE_COMPONENTTYPE + 1 ) , + D3D10_MESSAGE_ID_DEVICE_SHADER_LINKAGE_SYSTEMVALUE = ( D3D10_MESSAGE_ID_DEVICE_SHADER_LINKAGE_REGISTERMASK + 1 ) , + D3D10_MESSAGE_ID_DEVICE_SHADER_LINKAGE_NEVERWRITTEN_ALWAYSREADS = ( D3D10_MESSAGE_ID_DEVICE_SHADER_LINKAGE_SYSTEMVALUE + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_NOT_SET = ( D3D10_MESSAGE_ID_DEVICE_SHADER_LINKAGE_NEVERWRITTEN_ALWAYSREADS + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_INPUTLAYOUT_NOT_SET = ( D3D10_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_NOT_SET + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_CONSTANT_BUFFER_NOT_SET = ( D3D10_MESSAGE_ID_DEVICE_DRAW_INPUTLAYOUT_NOT_SET + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_CONSTANT_BUFFER_TOO_SMALL = ( D3D10_MESSAGE_ID_DEVICE_DRAW_CONSTANT_BUFFER_NOT_SET + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_SAMPLER_NOT_SET = ( D3D10_MESSAGE_ID_DEVICE_DRAW_CONSTANT_BUFFER_TOO_SMALL + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_SHADERRESOURCEVIEW_NOT_SET = ( D3D10_MESSAGE_ID_DEVICE_DRAW_SAMPLER_NOT_SET + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_DIMENSION_MISMATCH = ( D3D10_MESSAGE_ID_DEVICE_DRAW_SHADERRESOURCEVIEW_NOT_SET + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_STRIDE_TOO_SMALL = ( D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_DIMENSION_MISMATCH + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_TOO_SMALL = ( D3D10_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_STRIDE_TOO_SMALL + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_INDEX_BUFFER_NOT_SET = ( D3D10_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_TOO_SMALL + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_INDEX_BUFFER_FORMAT_INVALID = ( D3D10_MESSAGE_ID_DEVICE_DRAW_INDEX_BUFFER_NOT_SET + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_INDEX_BUFFER_TOO_SMALL = ( D3D10_MESSAGE_ID_DEVICE_DRAW_INDEX_BUFFER_FORMAT_INVALID + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_GS_INPUT_PRIMITIVE_MISMATCH = ( D3D10_MESSAGE_ID_DEVICE_DRAW_INDEX_BUFFER_TOO_SMALL + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_RETURN_TYPE_MISMATCH = ( D3D10_MESSAGE_ID_DEVICE_DRAW_GS_INPUT_PRIMITIVE_MISMATCH + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_POSITION_NOT_PRESENT = ( D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_RETURN_TYPE_MISMATCH + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_OUTPUT_STREAM_NOT_PRESENT = ( D3D10_MESSAGE_ID_DEVICE_DRAW_POSITION_NOT_PRESENT + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_BOUND_RESOURCE_MAPPED = ( D3D10_MESSAGE_ID_DEVICE_DRAW_OUTPUT_STREAM_NOT_PRESENT + 1 ) , + D3D10_MESSAGE_ID_SETEXCEPTIONMODE_UNRECOGNIZEDFLAGS = ( D3D10_MESSAGE_ID_DEVICE_DRAW_BOUND_RESOURCE_MAPPED + 1 ) , + D3D10_MESSAGE_ID_SETEXCEPTIONMODE_INVALIDARG_RETURN = ( D3D10_MESSAGE_ID_SETEXCEPTIONMODE_UNRECOGNIZEDFLAGS + 1 ) , + D3D10_MESSAGE_ID_SETEXCEPTIONMODE_DEVICEREMOVED_RETURN = ( D3D10_MESSAGE_ID_SETEXCEPTIONMODE_INVALIDARG_RETURN + 1 ) , + D3D10_MESSAGE_ID_REF_SIMULATING_INFINITELY_FAST_HARDWARE = ( D3D10_MESSAGE_ID_SETEXCEPTIONMODE_DEVICEREMOVED_RETURN + 1 ) , + D3D10_MESSAGE_ID_REF_THREADING_MODE = ( D3D10_MESSAGE_ID_REF_SIMULATING_INFINITELY_FAST_HARDWARE + 1 ) , + D3D10_MESSAGE_ID_REF_UMDRIVER_EXCEPTION = ( D3D10_MESSAGE_ID_REF_THREADING_MODE + 1 ) , + D3D10_MESSAGE_ID_REF_KMDRIVER_EXCEPTION = ( D3D10_MESSAGE_ID_REF_UMDRIVER_EXCEPTION + 1 ) , + D3D10_MESSAGE_ID_REF_HARDWARE_EXCEPTION = ( D3D10_MESSAGE_ID_REF_KMDRIVER_EXCEPTION + 1 ) , + D3D10_MESSAGE_ID_REF_ACCESSING_INDEXABLE_TEMP_OUT_OF_RANGE = ( D3D10_MESSAGE_ID_REF_HARDWARE_EXCEPTION + 1 ) , + D3D10_MESSAGE_ID_REF_PROBLEM_PARSING_SHADER = ( D3D10_MESSAGE_ID_REF_ACCESSING_INDEXABLE_TEMP_OUT_OF_RANGE + 1 ) , + D3D10_MESSAGE_ID_REF_OUT_OF_MEMORY = ( D3D10_MESSAGE_ID_REF_PROBLEM_PARSING_SHADER + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_INVALID_PRIMITIVETOPOLOGY = ( D3D10_MESSAGE_ID_REF_OUT_OF_MEMORY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_VERTEX_OFFSET_UNALIGNED = ( D3D10_MESSAGE_ID_DEVICE_DRAW_INVALID_PRIMITIVETOPOLOGY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_VERTEX_STRIDE_UNALIGNED = ( D3D10_MESSAGE_ID_DEVICE_DRAW_VERTEX_OFFSET_UNALIGNED + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_INDEX_OFFSET_UNALIGNED = ( D3D10_MESSAGE_ID_DEVICE_DRAW_VERTEX_STRIDE_UNALIGNED + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_OUTPUT_STREAM_OFFSET_UNALIGNED = ( D3D10_MESSAGE_ID_DEVICE_DRAW_INDEX_OFFSET_UNALIGNED + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_LD_UNSUPPORTED = ( D3D10_MESSAGE_ID_DEVICE_DRAW_OUTPUT_STREAM_OFFSET_UNALIGNED + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_SAMPLE_UNSUPPORTED = ( D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_LD_UNSUPPORTED + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_SAMPLE_C_UNSUPPORTED = ( D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_SAMPLE_UNSUPPORTED + 1 ) , + D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_MULTISAMPLE_UNSUPPORTED = ( D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_SAMPLE_C_UNSUPPORTED + 1 ) , + D3D10_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNRECOGNIZED = ( D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_MULTISAMPLE_UNSUPPORTED + 1 ) , + D3D10_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNDEFINED = ( D3D10_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNRECOGNIZED + 1 ) , + D3D10_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_OFFSET_TOO_LARGE = ( D3D10_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNDEFINED + 1 ) , + D3D10_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_FORMAT_INVALID = ( D3D10_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_OFFSET_TOO_LARGE + 1 ) , + D3D10_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_OFFSET_TOO_LARGE = ( D3D10_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_FORMAT_INVALID + 1 ) , + D3D10_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_OFFSET_UNALIGNED = ( D3D10_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_OFFSET_TOO_LARGE + 1 ) , + D3D10_MESSAGE_ID_DEVICE_SOSETTARGETS_OFFSET_UNALIGNED = ( D3D10_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_OFFSET_UNALIGNED + 1 ) , + D3D10_MESSAGE_ID_DEVICE_GENERATEMIPS_RESOURCE_INVALID = ( D3D10_MESSAGE_ID_DEVICE_SOSETTARGETS_OFFSET_UNALIGNED + 1 ) , + D3D10_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_BUFFERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_GENERATEMIPS_RESOURCE_INVALID + 1 ) , + D3D10_MESSAGE_ID_DEVICE_VSSETSHADERRESOURCES_VIEWS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_BUFFERS_EMPTY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_VSSETCONSTANTBUFFERS_BUFFERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_VSSETSHADERRESOURCES_VIEWS_EMPTY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_VSSETSAMPLERS_SAMPLERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_VSSETCONSTANTBUFFERS_BUFFERS_EMPTY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_GSSETSHADERRESOURCES_VIEWS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_VSSETSAMPLERS_SAMPLERS_EMPTY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_GSSETCONSTANTBUFFERS_BUFFERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_GSSETSHADERRESOURCES_VIEWS_EMPTY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_GSSETSAMPLERS_SAMPLERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_GSSETCONSTANTBUFFERS_BUFFERS_EMPTY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_PSSETSHADERRESOURCES_VIEWS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_GSSETSAMPLERS_SAMPLERS_EMPTY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_PSSETCONSTANTBUFFERS_BUFFERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_PSSETSHADERRESOURCES_VIEWS_EMPTY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_PSSETSAMPLERS_SAMPLERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_PSSETCONSTANTBUFFERS_BUFFERS_EMPTY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_IAGETVERTEXBUFFERS_BUFFERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_PSSETSAMPLERS_SAMPLERS_EMPTY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_VSGETSHADERRESOURCES_VIEWS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_IAGETVERTEXBUFFERS_BUFFERS_EMPTY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_VSGETCONSTANTBUFFERS_BUFFERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_VSGETSHADERRESOURCES_VIEWS_EMPTY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_VSGETSAMPLERS_SAMPLERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_VSGETCONSTANTBUFFERS_BUFFERS_EMPTY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_GSGETSHADERRESOURCES_VIEWS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_VSGETSAMPLERS_SAMPLERS_EMPTY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_GSGETCONSTANTBUFFERS_BUFFERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_GSGETSHADERRESOURCES_VIEWS_EMPTY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_GSGETSAMPLERS_SAMPLERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_GSGETCONSTANTBUFFERS_BUFFERS_EMPTY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_SOGETTARGETS_BUFFERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_GSGETSAMPLERS_SAMPLERS_EMPTY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_PSGETSHADERRESOURCES_VIEWS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_SOGETTARGETS_BUFFERS_EMPTY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_PSGETCONSTANTBUFFERS_BUFFERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_PSGETSHADERRESOURCES_VIEWS_EMPTY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_PSGETSAMPLERS_SAMPLERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_PSGETCONSTANTBUFFERS_BUFFERS_EMPTY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_RSGETVIEWPORTS_VIEWPORTS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_PSGETSAMPLERS_SAMPLERS_EMPTY + 1 ) , + D3D10_MESSAGE_ID_DEVICE_RSGETSCISSORRECTS_RECTS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_RSGETVIEWPORTS_VIEWPORTS_EMPTY + 1 ) + } D3D10_MESSAGE_ID; + +typedef struct D3D10_MESSAGE + { + D3D10_MESSAGE_CATEGORY Category; + D3D10_MESSAGE_SEVERITY Severity; + D3D10_MESSAGE_ID ID; + const WCHAR *pDescription; + SIZE_T DescriptionByteLength; + } D3D10_MESSAGE; + +typedef struct D3D10_INFO_QUEUE_FILTER_DESC + { + UINT NumCategories; + D3D10_MESSAGE_CATEGORY *pCategoryList; + UINT NumSeverities; + D3D10_MESSAGE_SEVERITY *pSeverityList; + UINT NumIDs; + D3D10_MESSAGE_ID *pIDList; + } D3D10_INFO_QUEUE_FILTER_DESC; + +typedef struct D3D10_INFO_QUEUE_FILTER + { + D3D10_INFO_QUEUE_FILTER_DESC AllowList; + D3D10_INFO_QUEUE_FILTER_DESC DenyList; + } D3D10_INFO_QUEUE_FILTER; + +#define D3D10_INFO_QUEUE_DEFAULT_MESSAGE_COUNT_LIMIT 1024 + + +extern RPC_IF_HANDLE __MIDL_itf_d3d10sdklayers_0000_0001_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d10sdklayers_0000_0001_v0_0_s_ifspec; + +#ifndef __ID3D10InfoQueue_INTERFACE_DEFINED__ +#define __ID3D10InfoQueue_INTERFACE_DEFINED__ + +/* interface ID3D10InfoQueue */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D10InfoQueue; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("1b940b17-2642-4d1f-ab1f-b99bad0c395f") + ID3D10InfoQueue : public IUnknown + { + public: + virtual HRESULT STDMETHODCALLTYPE SetMessageCountLimit( + /* */ + __in UINT64 MessageCountLimit) = 0; + + virtual void STDMETHODCALLTYPE ClearStoredMessages( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetMessage( + /* */ + __in UINT64 MessageIndex, + /* */ + __out_bcount_opt(*pMessageByteLength) D3D10_MESSAGE *pMessage, + /* */ + __inout SIZE_T *pMessageByteLength) = 0; + + virtual UINT64 STDMETHODCALLTYPE GetNumMessagesAllowedByStorageFilter( void) = 0; + + virtual UINT64 STDMETHODCALLTYPE GetNumMessagesDeniedByStorageFilter( void) = 0; + + virtual UINT64 STDMETHODCALLTYPE GetNumStoredMessages( void) = 0; + + virtual UINT64 STDMETHODCALLTYPE GetNumStoredMessagesAllowedByRetrievalFilter( void) = 0; + + virtual UINT64 STDMETHODCALLTYPE GetNumMessagesDiscardedByMessageCountLimit( void) = 0; + + virtual UINT64 STDMETHODCALLTYPE GetMessageCountLimit( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE AddStorageFilterEntries( + /* */ + __in D3D10_INFO_QUEUE_FILTER *pFilter) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetStorageFilter( + /* */ + __out_bcount_opt(*pFilterByteLength) D3D10_INFO_QUEUE_FILTER *pFilter, + /* */ + __inout SIZE_T *pFilterByteLength) = 0; + + virtual void STDMETHODCALLTYPE ClearStorageFilter( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE PushEmptyStorageFilter( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE PushCopyOfStorageFilter( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE PushStorageFilter( + /* */ + __in D3D10_INFO_QUEUE_FILTER *pFilter) = 0; + + virtual void STDMETHODCALLTYPE PopStorageFilter( void) = 0; + + virtual UINT STDMETHODCALLTYPE GetStorageFilterStackSize( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE AddRetrievalFilterEntries( + /* */ + __in D3D10_INFO_QUEUE_FILTER *pFilter) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetRetrievalFilter( + /* */ + __out_bcount_opt(*pFilterByteLength) D3D10_INFO_QUEUE_FILTER *pFilter, + /* */ + __inout SIZE_T *pFilterByteLength) = 0; + + virtual void STDMETHODCALLTYPE ClearRetrievalFilter( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE PushEmptyRetrievalFilter( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE PushCopyOfRetrievalFilter( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE PushRetrievalFilter( + /* */ + __in D3D10_INFO_QUEUE_FILTER *pFilter) = 0; + + virtual void STDMETHODCALLTYPE PopRetrievalFilter( void) = 0; + + virtual UINT STDMETHODCALLTYPE GetRetrievalFilterStackSize( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE AddMessage( + /* */ + __in D3D10_MESSAGE_CATEGORY Category, + /* */ + __in D3D10_MESSAGE_SEVERITY Severity, + /* */ + __in D3D10_MESSAGE_ID ID, + /* */ + __in LPCWSTR pDescription) = 0; + + virtual HRESULT STDMETHODCALLTYPE AddApplicationMessage( + /* */ + __in D3D10_MESSAGE_SEVERITY Severity, + /* */ + __in LPCWSTR pDescription) = 0; + + }; + +#else /* C style interface */ + + typedef struct ID3D10InfoQueueVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D10InfoQueue * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D10InfoQueue * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D10InfoQueue * This); + + HRESULT ( STDMETHODCALLTYPE *SetMessageCountLimit )( + ID3D10InfoQueue * This, + /* */ + __in UINT64 MessageCountLimit); + + void ( STDMETHODCALLTYPE *ClearStoredMessages )( + ID3D10InfoQueue * This); + + HRESULT ( STDMETHODCALLTYPE *GetMessage )( + ID3D10InfoQueue * This, + /* */ + __in UINT64 MessageIndex, + /* */ + __out_bcount_opt(*pMessageByteLength) D3D10_MESSAGE *pMessage, + /* */ + __inout SIZE_T *pMessageByteLength); + + UINT64 ( STDMETHODCALLTYPE *GetNumMessagesAllowedByStorageFilter )( + ID3D10InfoQueue * This); + + UINT64 ( STDMETHODCALLTYPE *GetNumMessagesDeniedByStorageFilter )( + ID3D10InfoQueue * This); + + UINT64 ( STDMETHODCALLTYPE *GetNumStoredMessages )( + ID3D10InfoQueue * This); + + UINT64 ( STDMETHODCALLTYPE *GetNumStoredMessagesAllowedByRetrievalFilter )( + ID3D10InfoQueue * This); + + UINT64 ( STDMETHODCALLTYPE *GetNumMessagesDiscardedByMessageCountLimit )( + ID3D10InfoQueue * This); + + UINT64 ( STDMETHODCALLTYPE *GetMessageCountLimit )( + ID3D10InfoQueue * This); + + HRESULT ( STDMETHODCALLTYPE *AddStorageFilterEntries )( + ID3D10InfoQueue * This, + /* */ + __in D3D10_INFO_QUEUE_FILTER *pFilter); + + HRESULT ( STDMETHODCALLTYPE *GetStorageFilter )( + ID3D10InfoQueue * This, + /* */ + __out_bcount_opt(*pFilterByteLength) D3D10_INFO_QUEUE_FILTER *pFilter, + /* */ + __inout SIZE_T *pFilterByteLength); + + void ( STDMETHODCALLTYPE *ClearStorageFilter )( + ID3D10InfoQueue * This); + + HRESULT ( STDMETHODCALLTYPE *PushEmptyStorageFilter )( + ID3D10InfoQueue * This); + + HRESULT ( STDMETHODCALLTYPE *PushCopyOfStorageFilter )( + ID3D10InfoQueue * This); + + HRESULT ( STDMETHODCALLTYPE *PushStorageFilter )( + ID3D10InfoQueue * This, + /* */ + __in D3D10_INFO_QUEUE_FILTER *pFilter); + + void ( STDMETHODCALLTYPE *PopStorageFilter )( + ID3D10InfoQueue * This); + + UINT ( STDMETHODCALLTYPE *GetStorageFilterStackSize )( + ID3D10InfoQueue * This); + + HRESULT ( STDMETHODCALLTYPE *AddRetrievalFilterEntries )( + ID3D10InfoQueue * This, + /* */ + __in D3D10_INFO_QUEUE_FILTER *pFilter); + + HRESULT ( STDMETHODCALLTYPE *GetRetrievalFilter )( + ID3D10InfoQueue * This, + /* */ + __out_bcount_opt(*pFilterByteLength) D3D10_INFO_QUEUE_FILTER *pFilter, + /* */ + __inout SIZE_T *pFilterByteLength); + + void ( STDMETHODCALLTYPE *ClearRetrievalFilter )( + ID3D10InfoQueue * This); + + HRESULT ( STDMETHODCALLTYPE *PushEmptyRetrievalFilter )( + ID3D10InfoQueue * This); + + HRESULT ( STDMETHODCALLTYPE *PushCopyOfRetrievalFilter )( + ID3D10InfoQueue * This); + + HRESULT ( STDMETHODCALLTYPE *PushRetrievalFilter )( + ID3D10InfoQueue * This, + /* */ + __in D3D10_INFO_QUEUE_FILTER *pFilter); + + void ( STDMETHODCALLTYPE *PopRetrievalFilter )( + ID3D10InfoQueue * This); + + UINT ( STDMETHODCALLTYPE *GetRetrievalFilterStackSize )( + ID3D10InfoQueue * This); + + HRESULT ( STDMETHODCALLTYPE *AddMessage )( + ID3D10InfoQueue * This, + /* */ + __in D3D10_MESSAGE_CATEGORY Category, + /* */ + __in D3D10_MESSAGE_SEVERITY Severity, + /* */ + __in D3D10_MESSAGE_ID ID, + /* */ + __in LPCWSTR pDescription); + + HRESULT ( STDMETHODCALLTYPE *AddApplicationMessage )( + ID3D10InfoQueue * This, + /* */ + __in D3D10_MESSAGE_SEVERITY Severity, + /* */ + __in LPCWSTR pDescription); + + END_INTERFACE + } ID3D10InfoQueueVtbl; + + interface ID3D10InfoQueue + { + CONST_VTBL struct ID3D10InfoQueueVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D10InfoQueue_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D10InfoQueue_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D10InfoQueue_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D10InfoQueue_SetMessageCountLimit(This,MessageCountLimit) \ + ( (This)->lpVtbl -> SetMessageCountLimit(This,MessageCountLimit) ) + +#define ID3D10InfoQueue_ClearStoredMessages(This) \ + ( (This)->lpVtbl -> ClearStoredMessages(This) ) + +#define ID3D10InfoQueue_GetMessage(This,MessageIndex,pMessage,pMessageByteLength) \ + ( (This)->lpVtbl -> GetMessage(This,MessageIndex,pMessage,pMessageByteLength) ) + +#define ID3D10InfoQueue_GetNumMessagesAllowedByStorageFilter(This) \ + ( (This)->lpVtbl -> GetNumMessagesAllowedByStorageFilter(This) ) + +#define ID3D10InfoQueue_GetNumMessagesDeniedByStorageFilter(This) \ + ( (This)->lpVtbl -> GetNumMessagesDeniedByStorageFilter(This) ) + +#define ID3D10InfoQueue_GetNumStoredMessages(This) \ + ( (This)->lpVtbl -> GetNumStoredMessages(This) ) + +#define ID3D10InfoQueue_GetNumStoredMessagesAllowedByRetrievalFilter(This) \ + ( (This)->lpVtbl -> GetNumStoredMessagesAllowedByRetrievalFilter(This) ) + +#define ID3D10InfoQueue_GetNumMessagesDiscardedByMessageCountLimit(This) \ + ( (This)->lpVtbl -> GetNumMessagesDiscardedByMessageCountLimit(This) ) + +#define ID3D10InfoQueue_GetMessageCountLimit(This) \ + ( (This)->lpVtbl -> GetMessageCountLimit(This) ) + +#define ID3D10InfoQueue_AddStorageFilterEntries(This,pFilter) \ + ( (This)->lpVtbl -> AddStorageFilterEntries(This,pFilter) ) + +#define ID3D10InfoQueue_GetStorageFilter(This,pFilter,pFilterByteLength) \ + ( (This)->lpVtbl -> GetStorageFilter(This,pFilter,pFilterByteLength) ) + +#define ID3D10InfoQueue_ClearStorageFilter(This) \ + ( (This)->lpVtbl -> ClearStorageFilter(This) ) + +#define ID3D10InfoQueue_PushEmptyStorageFilter(This) \ + ( (This)->lpVtbl -> PushEmptyStorageFilter(This) ) + +#define ID3D10InfoQueue_PushCopyOfStorageFilter(This) \ + ( (This)->lpVtbl -> PushCopyOfStorageFilter(This) ) + +#define ID3D10InfoQueue_PushStorageFilter(This,pFilter) \ + ( (This)->lpVtbl -> PushStorageFilter(This,pFilter) ) + +#define ID3D10InfoQueue_PopStorageFilter(This) \ + ( (This)->lpVtbl -> PopStorageFilter(This) ) + +#define ID3D10InfoQueue_GetStorageFilterStackSize(This) \ + ( (This)->lpVtbl -> GetStorageFilterStackSize(This) ) + +#define ID3D10InfoQueue_AddRetrievalFilterEntries(This,pFilter) \ + ( (This)->lpVtbl -> AddRetrievalFilterEntries(This,pFilter) ) + +#define ID3D10InfoQueue_GetRetrievalFilter(This,pFilter,pFilterByteLength) \ + ( (This)->lpVtbl -> GetRetrievalFilter(This,pFilter,pFilterByteLength) ) + +#define ID3D10InfoQueue_ClearRetrievalFilter(This) \ + ( (This)->lpVtbl -> ClearRetrievalFilter(This) ) + +#define ID3D10InfoQueue_PushEmptyRetrievalFilter(This) \ + ( (This)->lpVtbl -> PushEmptyRetrievalFilter(This) ) + +#define ID3D10InfoQueue_PushCopyOfRetrievalFilter(This) \ + ( (This)->lpVtbl -> PushCopyOfRetrievalFilter(This) ) + +#define ID3D10InfoQueue_PushRetrievalFilter(This,pFilter) \ + ( (This)->lpVtbl -> PushRetrievalFilter(This,pFilter) ) + +#define ID3D10InfoQueue_PopRetrievalFilter(This) \ + ( (This)->lpVtbl -> PopRetrievalFilter(This) ) + +#define ID3D10InfoQueue_GetRetrievalFilterStackSize(This) \ + ( (This)->lpVtbl -> GetRetrievalFilterStackSize(This) ) + +#define ID3D10InfoQueue_AddMessage(This,Category,Severity,ID,pDescription) \ + ( (This)->lpVtbl -> AddMessage(This,Category,Severity,ID,pDescription) ) + +#define ID3D10InfoQueue_AddApplicationMessage(This,Severity,pDescription) \ + ( (This)->lpVtbl -> AddApplicationMessage(This,Severity,pDescription) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D10InfoQueue_INTERFACE_DEFINED__ */ + + +/* Additional Prototypes for ALL interfaces */ + +/* end of Additional Prototypes */ + +#ifdef __cplusplus +} +#endif + +#endif + + diff --git a/src/dep/include/DXSDK/include/d3d8.h b/src/dep/include/DXSDK/include/d3d8.h new file mode 100644 index 0000000..ae40ee9 --- /dev/null +++ b/src/dep/include/DXSDK/include/d3d8.h @@ -0,0 +1,1279 @@ +/*==========================================================================; + * + * Copyright (C) Microsoft Corporation. All Rights Reserved. + * + * File: d3d8.h + * Content: Direct3D include file + * + ****************************************************************************/ + +#ifndef _D3D8_H_ +#define _D3D8_H_ + +#ifndef DIRECT3D_VERSION +#define DIRECT3D_VERSION 0x0800 +#endif //DIRECT3D_VERSION + +// include this file content only if compiling for DX8 interfaces +#if(DIRECT3D_VERSION >= 0x0800) + + +/* This identifier is passed to Direct3DCreate8 in order to ensure that an + * application was built against the correct header files. This number is + * incremented whenever a header (or other) change would require applications + * to be rebuilt. If the version doesn't match, Direct3DCreate8 will fail. + * (The number itself has no meaning.)*/ + +#define D3D_SDK_VERSION 220 + + +#include + +#define COM_NO_WINDOWS_H +#include + +#include + +#if !defined(HMONITOR_DECLARED) && (WINVER < 0x0500) + #define HMONITOR_DECLARED + DECLARE_HANDLE(HMONITOR); +#endif + +#define D3DAPI WINAPI + +/* + * Interface IID's + */ +#if defined( _WIN32 ) && !defined( _NO_COM) + +/* IID_IDirect3D8 */ +/* {1DD9E8DA-1C77-4d40-B0CF-98FEFDFF9512} */ +DEFINE_GUID(IID_IDirect3D8, 0x1dd9e8da, 0x1c77, 0x4d40, 0xb0, 0xcf, 0x98, 0xfe, 0xfd, 0xff, 0x95, 0x12); + +/* IID_IDirect3DDevice8 */ +/* {7385E5DF-8FE8-41D5-86B6-D7B48547B6CF} */ +DEFINE_GUID(IID_IDirect3DDevice8, 0x7385e5df, 0x8fe8, 0x41d5, 0x86, 0xb6, 0xd7, 0xb4, 0x85, 0x47, 0xb6, 0xcf); + +/* IID_IDirect3DResource8 */ +/* {1B36BB7B-09B7-410a-B445-7D1430D7B33F} */ +DEFINE_GUID(IID_IDirect3DResource8, 0x1b36bb7b, 0x9b7, 0x410a, 0xb4, 0x45, 0x7d, 0x14, 0x30, 0xd7, 0xb3, 0x3f); + +/* IID_IDirect3DBaseTexture8 */ +/* {B4211CFA-51B9-4a9f-AB78-DB99B2BB678E} */ +DEFINE_GUID(IID_IDirect3DBaseTexture8, 0xb4211cfa, 0x51b9, 0x4a9f, 0xab, 0x78, 0xdb, 0x99, 0xb2, 0xbb, 0x67, 0x8e); + +/* IID_IDirect3DTexture8 */ +/* {E4CDD575-2866-4f01-B12E-7EECE1EC9358} */ +DEFINE_GUID(IID_IDirect3DTexture8, 0xe4cdd575, 0x2866, 0x4f01, 0xb1, 0x2e, 0x7e, 0xec, 0xe1, 0xec, 0x93, 0x58); + +/* IID_IDirect3DCubeTexture8 */ +/* {3EE5B968-2ACA-4c34-8BB5-7E0C3D19B750} */ +DEFINE_GUID(IID_IDirect3DCubeTexture8, 0x3ee5b968, 0x2aca, 0x4c34, 0x8b, 0xb5, 0x7e, 0x0c, 0x3d, 0x19, 0xb7, 0x50); + +/* IID_IDirect3DVolumeTexture8 */ +/* {4B8AAAFA-140F-42ba-9131-597EAFAA2EAD} */ +DEFINE_GUID(IID_IDirect3DVolumeTexture8, 0x4b8aaafa, 0x140f, 0x42ba, 0x91, 0x31, 0x59, 0x7e, 0xaf, 0xaa, 0x2e, 0xad); + +/* IID_IDirect3DVertexBuffer8 */ +/* {8AEEEAC7-05F9-44d4-B591-000B0DF1CB95} */ +DEFINE_GUID(IID_IDirect3DVertexBuffer8, 0x8aeeeac7, 0x05f9, 0x44d4, 0xb5, 0x91, 0x00, 0x0b, 0x0d, 0xf1, 0xcb, 0x95); + +/* IID_IDirect3DIndexBuffer8 */ +/* {0E689C9A-053D-44a0-9D92-DB0E3D750F86} */ +DEFINE_GUID(IID_IDirect3DIndexBuffer8, 0x0e689c9a, 0x053d, 0x44a0, 0x9d, 0x92, 0xdb, 0x0e, 0x3d, 0x75, 0x0f, 0x86); + +/* IID_IDirect3DSurface8 */ +/* {B96EEBCA-B326-4ea5-882F-2FF5BAE021DD} */ +DEFINE_GUID(IID_IDirect3DSurface8, 0xb96eebca, 0xb326, 0x4ea5, 0x88, 0x2f, 0x2f, 0xf5, 0xba, 0xe0, 0x21, 0xdd); + +/* IID_IDirect3DVolume8 */ +/* {BD7349F5-14F1-42e4-9C79-972380DB40C0} */ +DEFINE_GUID(IID_IDirect3DVolume8, 0xbd7349f5, 0x14f1, 0x42e4, 0x9c, 0x79, 0x97, 0x23, 0x80, 0xdb, 0x40, 0xc0); + +/* IID_IDirect3DSwapChain8 */ +/* {928C088B-76B9-4C6B-A536-A590853876CD} */ +DEFINE_GUID(IID_IDirect3DSwapChain8, 0x928c088b, 0x76b9, 0x4c6b, 0xa5, 0x36, 0xa5, 0x90, 0x85, 0x38, 0x76, 0xcd); + +#endif + +#ifdef __cplusplus + +interface IDirect3D8; +interface IDirect3DDevice8; + +interface IDirect3DResource8; +interface IDirect3DBaseTexture8; +interface IDirect3DTexture8; +interface IDirect3DVolumeTexture8; +interface IDirect3DCubeTexture8; + +interface IDirect3DVertexBuffer8; +interface IDirect3DIndexBuffer8; + +interface IDirect3DSurface8; +interface IDirect3DVolume8; + +interface IDirect3DSwapChain8; + +#endif + + +typedef interface IDirect3D8 IDirect3D8; +typedef interface IDirect3DDevice8 IDirect3DDevice8; +typedef interface IDirect3DResource8 IDirect3DResource8; +typedef interface IDirect3DBaseTexture8 IDirect3DBaseTexture8; +typedef interface IDirect3DTexture8 IDirect3DTexture8; +typedef interface IDirect3DVolumeTexture8 IDirect3DVolumeTexture8; +typedef interface IDirect3DCubeTexture8 IDirect3DCubeTexture8; +typedef interface IDirect3DVertexBuffer8 IDirect3DVertexBuffer8; +typedef interface IDirect3DIndexBuffer8 IDirect3DIndexBuffer8; +typedef interface IDirect3DSurface8 IDirect3DSurface8; +typedef interface IDirect3DVolume8 IDirect3DVolume8; +typedef interface IDirect3DSwapChain8 IDirect3DSwapChain8; + +#include "d3d8types.h" +#include "d3d8caps.h" + + +#ifdef __cplusplus +extern "C" { +#endif + +/* + * DLL Function for creating a Direct3D8 object. This object supports + * enumeration and allows the creation of Direct3DDevice8 objects. + * Pass the value of the constant D3D_SDK_VERSION to this function, so + * that the run-time can validate that your application was compiled + * against the right headers. + */ + +IDirect3D8 * WINAPI Direct3DCreate8(UINT SDKVersion); + + +/* + * Direct3D interfaces + */ + + + + + + +#undef INTERFACE +#define INTERFACE IDirect3D8 + +DECLARE_INTERFACE_(IDirect3D8, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3D8 methods ***/ + STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE; + STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE; + STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter,DWORD Flags,D3DADAPTER_IDENTIFIER8* pIdentifier) PURE; + STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter) PURE; + STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter,UINT Mode,D3DDISPLAYMODE* pMode) PURE; + STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter,D3DDISPLAYMODE* pMode) PURE; + STDMETHOD(CheckDeviceType)(THIS_ UINT Adapter,D3DDEVTYPE CheckType,D3DFORMAT DisplayFormat,D3DFORMAT BackBufferFormat,BOOL Windowed) PURE; + STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT AdapterFormat,DWORD Usage,D3DRESOURCETYPE RType,D3DFORMAT CheckFormat) PURE; + STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT SurfaceFormat,BOOL Windowed,D3DMULTISAMPLE_TYPE MultiSampleType) PURE; + STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT AdapterFormat,D3DFORMAT RenderTargetFormat,D3DFORMAT DepthStencilFormat) PURE; + STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DCAPS8* pCaps) PURE; + STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE; + STDMETHOD(CreateDevice)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,HWND hFocusWindow,DWORD BehaviorFlags,D3DPRESENT_PARAMETERS* pPresentationParameters,IDirect3DDevice8** ppReturnedDeviceInterface) PURE; +}; + +typedef struct IDirect3D8 *LPDIRECT3D8, *PDIRECT3D8; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3D8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3D8_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3D8_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3D8_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a) +#define IDirect3D8_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p) +#define IDirect3D8_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c) +#define IDirect3D8_GetAdapterModeCount(p,a) (p)->lpVtbl->GetAdapterModeCount(p,a) +#define IDirect3D8_EnumAdapterModes(p,a,b,c) (p)->lpVtbl->EnumAdapterModes(p,a,b,c) +#define IDirect3D8_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b) +#define IDirect3D8_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) +#define IDirect3D8_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f) +#define IDirect3D8_CheckDeviceMultiSampleType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e) +#define IDirect3D8_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e) +#define IDirect3D8_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c) +#define IDirect3D8_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a) +#define IDirect3D8_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f) +#else +#define IDirect3D8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3D8_AddRef(p) (p)->AddRef() +#define IDirect3D8_Release(p) (p)->Release() +#define IDirect3D8_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a) +#define IDirect3D8_GetAdapterCount(p) (p)->GetAdapterCount() +#define IDirect3D8_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c) +#define IDirect3D8_GetAdapterModeCount(p,a) (p)->GetAdapterModeCount(a) +#define IDirect3D8_EnumAdapterModes(p,a,b,c) (p)->EnumAdapterModes(a,b,c) +#define IDirect3D8_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b) +#define IDirect3D8_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e) +#define IDirect3D8_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f) +#define IDirect3D8_CheckDeviceMultiSampleType(p,a,b,c,d,e) (p)->CheckDeviceMultiSampleType(a,b,c,d,e) +#define IDirect3D8_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e) +#define IDirect3D8_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c) +#define IDirect3D8_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a) +#define IDirect3D8_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f) +#endif + + + + + + + + + + + + + + + + + + + +#undef INTERFACE +#define INTERFACE IDirect3DDevice8 + +DECLARE_INTERFACE_(IDirect3DDevice8, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DDevice8 methods ***/ + STDMETHOD(TestCooperativeLevel)(THIS) PURE; + STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE; + STDMETHOD(ResourceManagerDiscardBytes)(THIS_ DWORD Bytes) PURE; + STDMETHOD(GetDirect3D)(THIS_ IDirect3D8** ppD3D8) PURE; + STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS8* pCaps) PURE; + STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE* pMode) PURE; + STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE; + STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot,UINT YHotSpot,IDirect3DSurface8* pCursorBitmap) PURE; + STDMETHOD_(void, SetCursorPosition)(THIS_ UINT XScreenSpace,UINT YScreenSpace,DWORD Flags) PURE; + STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE; + STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters,IDirect3DSwapChain8** pSwapChain) PURE; + STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE; + STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion) PURE; + STDMETHOD(GetBackBuffer)(THIS_ UINT BackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface8** ppBackBuffer) PURE; + STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS* pRasterStatus) PURE; + STDMETHOD_(void, SetGammaRamp)(THIS_ DWORD Flags,CONST D3DGAMMARAMP* pRamp) PURE; + STDMETHOD_(void, GetGammaRamp)(THIS_ D3DGAMMARAMP* pRamp) PURE; + STDMETHOD(CreateTexture)(THIS_ UINT Width,UINT Height,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DTexture8** ppTexture) PURE; + STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width,UINT Height,UINT Depth,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DVolumeTexture8** ppVolumeTexture) PURE; + STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DCubeTexture8** ppCubeTexture) PURE; + STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length,DWORD Usage,DWORD FVF,D3DPOOL Pool,IDirect3DVertexBuffer8** ppVertexBuffer) PURE; + STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DIndexBuffer8** ppIndexBuffer) PURE; + STDMETHOD(CreateRenderTarget)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,BOOL Lockable,IDirect3DSurface8** ppSurface) PURE; + STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,IDirect3DSurface8** ppSurface) PURE; + STDMETHOD(CreateImageSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,IDirect3DSurface8** ppSurface) PURE; + STDMETHOD(CopyRects)(THIS_ IDirect3DSurface8* pSourceSurface,CONST RECT* pSourceRectsArray,UINT cRects,IDirect3DSurface8* pDestinationSurface,CONST POINT* pDestPointsArray) PURE; + STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture8* pSourceTexture,IDirect3DBaseTexture8* pDestinationTexture) PURE; + STDMETHOD(GetFrontBuffer)(THIS_ IDirect3DSurface8* pDestSurface) PURE; + STDMETHOD(SetRenderTarget)(THIS_ IDirect3DSurface8* pRenderTarget,IDirect3DSurface8* pNewZStencil) PURE; + STDMETHOD(GetRenderTarget)(THIS_ IDirect3DSurface8** ppRenderTarget) PURE; + STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface8** ppZStencilSurface) PURE; + STDMETHOD(BeginScene)(THIS) PURE; + STDMETHOD(EndScene)(THIS) PURE; + STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT* pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE; + STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,CONST D3DMATRIX* pMatrix) PURE; + STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX* pMatrix) PURE; + STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,CONST D3DMATRIX*) PURE; + STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT8* pViewport) PURE; + STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT8* pViewport) PURE; + STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL8* pMaterial) PURE; + STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL8* pMaterial) PURE; + STDMETHOD(SetLight)(THIS_ DWORD Index,CONST D3DLIGHT8*) PURE; + STDMETHOD(GetLight)(THIS_ DWORD Index,D3DLIGHT8*) PURE; + STDMETHOD(LightEnable)(THIS_ DWORD Index,BOOL Enable) PURE; + STDMETHOD(GetLightEnable)(THIS_ DWORD Index,BOOL* pEnable) PURE; + STDMETHOD(SetClipPlane)(THIS_ DWORD Index,CONST float* pPlane) PURE; + STDMETHOD(GetClipPlane)(THIS_ DWORD Index,float* pPlane) PURE; + STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD Value) PURE; + STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD* pValue) PURE; + STDMETHOD(BeginStateBlock)(THIS) PURE; + STDMETHOD(EndStateBlock)(THIS_ DWORD* pToken) PURE; + STDMETHOD(ApplyStateBlock)(THIS_ DWORD Token) PURE; + STDMETHOD(CaptureStateBlock)(THIS_ DWORD Token) PURE; + STDMETHOD(DeleteStateBlock)(THIS_ DWORD Token) PURE; + STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type,DWORD* pToken) PURE; + STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS8* pClipStatus) PURE; + STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS8* pClipStatus) PURE; + STDMETHOD(GetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture8** ppTexture) PURE; + STDMETHOD(SetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture8* pTexture) PURE; + STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD* pValue) PURE; + STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD Value) PURE; + STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE; + STDMETHOD(GetInfo)(THIS_ DWORD DevInfoID,void* pDevInfoStruct,DWORD DevInfoStructSize) PURE; + STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber,CONST PALETTEENTRY* pEntries) PURE; + STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE; + STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE; + STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE; + STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT StartVertex,UINT PrimitiveCount) PURE; + STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE,UINT minIndex,UINT NumVertices,UINT startIndex,UINT primCount) PURE; + STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT PrimitiveCount,CONST void* pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE; + STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT MinVertexIndex,UINT NumVertexIndices,UINT PrimitiveCount,CONST void* pIndexData,D3DFORMAT IndexDataFormat,CONST void* pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE; + STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex,UINT DestIndex,UINT VertexCount,IDirect3DVertexBuffer8* pDestBuffer,DWORD Flags) PURE; + STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pDeclaration,CONST DWORD* pFunction,DWORD* pHandle,DWORD Usage) PURE; + STDMETHOD(SetVertexShader)(THIS_ DWORD Handle) PURE; + STDMETHOD(GetVertexShader)(THIS_ DWORD* pHandle) PURE; + STDMETHOD(DeleteVertexShader)(THIS_ DWORD Handle) PURE; + STDMETHOD(SetVertexShaderConstant)(THIS_ DWORD Register,CONST void* pConstantData,DWORD ConstantCount) PURE; + STDMETHOD(GetVertexShaderConstant)(THIS_ DWORD Register,void* pConstantData,DWORD ConstantCount) PURE; + STDMETHOD(GetVertexShaderDeclaration)(THIS_ DWORD Handle,void* pData,DWORD* pSizeOfData) PURE; + STDMETHOD(GetVertexShaderFunction)(THIS_ DWORD Handle,void* pData,DWORD* pSizeOfData) PURE; + STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer8* pStreamData,UINT Stride) PURE; + STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer8** ppStreamData,UINT* pStride) PURE; + STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer8* pIndexData,UINT BaseVertexIndex) PURE; + STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer8** ppIndexData,UINT* pBaseVertexIndex) PURE; + STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction,DWORD* pHandle) PURE; + STDMETHOD(SetPixelShader)(THIS_ DWORD Handle) PURE; + STDMETHOD(GetPixelShader)(THIS_ DWORD* pHandle) PURE; + STDMETHOD(DeletePixelShader)(THIS_ DWORD Handle) PURE; + STDMETHOD(SetPixelShaderConstant)(THIS_ DWORD Register,CONST void* pConstantData,DWORD ConstantCount) PURE; + STDMETHOD(GetPixelShaderConstant)(THIS_ DWORD Register,void* pConstantData,DWORD ConstantCount) PURE; + STDMETHOD(GetPixelShaderFunction)(THIS_ DWORD Handle,void* pData,DWORD* pSizeOfData) PURE; + STDMETHOD(DrawRectPatch)(THIS_ UINT Handle,CONST float* pNumSegs,CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE; + STDMETHOD(DrawTriPatch)(THIS_ UINT Handle,CONST float* pNumSegs,CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE; + STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE; +}; + +typedef struct IDirect3DDevice8 *LPDIRECT3DDEVICE8, *PDIRECT3DDEVICE8; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DDevice8_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DDevice8_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DDevice8_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) +#define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) +#define IDirect3DDevice8_ResourceManagerDiscardBytes(p,a) (p)->lpVtbl->ResourceManagerDiscardBytes(p,a) +#define IDirect3DDevice8_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) +#define IDirect3DDevice8_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a) +#define IDirect3DDevice8_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) +#define IDirect3DDevice8_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a) +#define IDirect3DDevice8_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c) +#define IDirect3DDevice8_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c) +#define IDirect3DDevice8_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a) +#define IDirect3DDevice8_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b) +#define IDirect3DDevice8_Reset(p,a) (p)->lpVtbl->Reset(p,a) +#define IDirect3DDevice8_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d) +#define IDirect3DDevice8_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c) +#define IDirect3DDevice8_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a) +#define IDirect3DDevice8_SetGammaRamp(p,a,b) (p)->lpVtbl->SetGammaRamp(p,a,b) +#define IDirect3DDevice8_GetGammaRamp(p,a) (p)->lpVtbl->GetGammaRamp(p,a) +#define IDirect3DDevice8_CreateTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g) +#define IDirect3DDevice8_CreateVolumeTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h) +#define IDirect3DDevice8_CreateCubeTexture(p,a,b,c,d,e,f) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f) +#define IDirect3DDevice8_CreateVertexBuffer(p,a,b,c,d,e) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e) +#define IDirect3DDevice8_CreateIndexBuffer(p,a,b,c,d,e) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e) +#define IDirect3DDevice8_CreateRenderTarget(p,a,b,c,d,e,f) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f) +#define IDirect3DDevice8_CreateDepthStencilSurface(p,a,b,c,d,e) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e) +#define IDirect3DDevice8_CreateImageSurface(p,a,b,c,d) (p)->lpVtbl->CreateImageSurface(p,a,b,c,d) +#define IDirect3DDevice8_CopyRects(p,a,b,c,d,e) (p)->lpVtbl->CopyRects(p,a,b,c,d,e) +#define IDirect3DDevice8_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b) +#define IDirect3DDevice8_GetFrontBuffer(p,a) (p)->lpVtbl->GetFrontBuffer(p,a) +#define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) +#define IDirect3DDevice8_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a) +#define IDirect3DDevice8_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a) +#define IDirect3DDevice8_BeginScene(p) (p)->lpVtbl->BeginScene(p) +#define IDirect3DDevice8_EndScene(p) (p)->lpVtbl->EndScene(p) +#define IDirect3DDevice8_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f) +#define IDirect3DDevice8_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) +#define IDirect3DDevice8_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) +#define IDirect3DDevice8_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) +#define IDirect3DDevice8_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) +#define IDirect3DDevice8_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) +#define IDirect3DDevice8_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) +#define IDirect3DDevice8_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) +#define IDirect3DDevice8_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b) +#define IDirect3DDevice8_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) +#define IDirect3DDevice8_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) +#define IDirect3DDevice8_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) +#define IDirect3DDevice8_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) +#define IDirect3DDevice8_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) +#define IDirect3DDevice8_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) +#define IDirect3DDevice8_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) +#define IDirect3DDevice8_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p) +#define IDirect3DDevice8_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a) +#define IDirect3DDevice8_ApplyStateBlock(p,a) (p)->lpVtbl->ApplyStateBlock(p,a) +#define IDirect3DDevice8_CaptureStateBlock(p,a) (p)->lpVtbl->CaptureStateBlock(p,a) +#define IDirect3DDevice8_DeleteStateBlock(p,a) (p)->lpVtbl->DeleteStateBlock(p,a) +#define IDirect3DDevice8_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b) +#define IDirect3DDevice8_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) +#define IDirect3DDevice8_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) +#define IDirect3DDevice8_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) +#define IDirect3DDevice8_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) +#define IDirect3DDevice8_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) +#define IDirect3DDevice8_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) +#define IDirect3DDevice8_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) +#define IDirect3DDevice8_GetInfo(p,a,b,c) (p)->lpVtbl->GetInfo(p,a,b,c) +#define IDirect3DDevice8_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b) +#define IDirect3DDevice8_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b) +#define IDirect3DDevice8_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a) +#define IDirect3DDevice8_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a) +#define IDirect3DDevice8_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c) +#define IDirect3DDevice8_DrawIndexedPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e) +#define IDirect3DDevice8_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d) +#define IDirect3DDevice8_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) +#define IDirect3DDevice8_ProcessVertices(p,a,b,c,d,e) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e) +#define IDirect3DDevice8_CreateVertexShader(p,a,b,c,d) (p)->lpVtbl->CreateVertexShader(p,a,b,c,d) +#define IDirect3DDevice8_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) +#define IDirect3DDevice8_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a) +#define IDirect3DDevice8_DeleteVertexShader(p,a) (p)->lpVtbl->DeleteVertexShader(p,a) +#define IDirect3DDevice8_SetVertexShaderConstant(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstant(p,a,b,c) +#define IDirect3DDevice8_GetVertexShaderConstant(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstant(p,a,b,c) +#define IDirect3DDevice8_GetVertexShaderDeclaration(p,a,b,c) (p)->lpVtbl->GetVertexShaderDeclaration(p,a,b,c) +#define IDirect3DDevice8_GetVertexShaderFunction(p,a,b,c) (p)->lpVtbl->GetVertexShaderFunction(p,a,b,c) +#define IDirect3DDevice8_SetStreamSource(p,a,b,c) (p)->lpVtbl->SetStreamSource(p,a,b,c) +#define IDirect3DDevice8_GetStreamSource(p,a,b,c) (p)->lpVtbl->GetStreamSource(p,a,b,c) +#define IDirect3DDevice8_SetIndices(p,a,b) (p)->lpVtbl->SetIndices(p,a,b) +#define IDirect3DDevice8_GetIndices(p,a,b) (p)->lpVtbl->GetIndices(p,a,b) +#define IDirect3DDevice8_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b) +#define IDirect3DDevice8_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a) +#define IDirect3DDevice8_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a) +#define IDirect3DDevice8_DeletePixelShader(p,a) (p)->lpVtbl->DeletePixelShader(p,a) +#define IDirect3DDevice8_SetPixelShaderConstant(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstant(p,a,b,c) +#define IDirect3DDevice8_GetPixelShaderConstant(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstant(p,a,b,c) +#define IDirect3DDevice8_GetPixelShaderFunction(p,a,b,c) (p)->lpVtbl->GetPixelShaderFunction(p,a,b,c) +#define IDirect3DDevice8_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c) +#define IDirect3DDevice8_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c) +#define IDirect3DDevice8_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a) +#else +#define IDirect3DDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DDevice8_AddRef(p) (p)->AddRef() +#define IDirect3DDevice8_Release(p) (p)->Release() +#define IDirect3DDevice8_TestCooperativeLevel(p) (p)->TestCooperativeLevel() +#define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() +#define IDirect3DDevice8_ResourceManagerDiscardBytes(p,a) (p)->ResourceManagerDiscardBytes(a) +#define IDirect3DDevice8_GetDirect3D(p,a) (p)->GetDirect3D(a) +#define IDirect3DDevice8_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a) +#define IDirect3DDevice8_GetDisplayMode(p,a) (p)->GetDisplayMode(a) +#define IDirect3DDevice8_GetCreationParameters(p,a) (p)->GetCreationParameters(a) +#define IDirect3DDevice8_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c) +#define IDirect3DDevice8_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c) +#define IDirect3DDevice8_ShowCursor(p,a) (p)->ShowCursor(a) +#define IDirect3DDevice8_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b) +#define IDirect3DDevice8_Reset(p,a) (p)->Reset(a) +#define IDirect3DDevice8_Present(p,a,b,c,d) (p)->Present(a,b,c,d) +#define IDirect3DDevice8_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c) +#define IDirect3DDevice8_GetRasterStatus(p,a) (p)->GetRasterStatus(a) +#define IDirect3DDevice8_SetGammaRamp(p,a,b) (p)->SetGammaRamp(a,b) +#define IDirect3DDevice8_GetGammaRamp(p,a) (p)->GetGammaRamp(a) +#define IDirect3DDevice8_CreateTexture(p,a,b,c,d,e,f,g) (p)->CreateTexture(a,b,c,d,e,f,g) +#define IDirect3DDevice8_CreateVolumeTexture(p,a,b,c,d,e,f,g,h) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h) +#define IDirect3DDevice8_CreateCubeTexture(p,a,b,c,d,e,f) (p)->CreateCubeTexture(a,b,c,d,e,f) +#define IDirect3DDevice8_CreateVertexBuffer(p,a,b,c,d,e) (p)->CreateVertexBuffer(a,b,c,d,e) +#define IDirect3DDevice8_CreateIndexBuffer(p,a,b,c,d,e) (p)->CreateIndexBuffer(a,b,c,d,e) +#define IDirect3DDevice8_CreateRenderTarget(p,a,b,c,d,e,f) (p)->CreateRenderTarget(a,b,c,d,e,f) +#define IDirect3DDevice8_CreateDepthStencilSurface(p,a,b,c,d,e) (p)->CreateDepthStencilSurface(a,b,c,d,e) +#define IDirect3DDevice8_CreateImageSurface(p,a,b,c,d) (p)->CreateImageSurface(a,b,c,d) +#define IDirect3DDevice8_CopyRects(p,a,b,c,d,e) (p)->CopyRects(a,b,c,d,e) +#define IDirect3DDevice8_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b) +#define IDirect3DDevice8_GetFrontBuffer(p,a) (p)->GetFrontBuffer(a) +#define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) +#define IDirect3DDevice8_GetRenderTarget(p,a) (p)->GetRenderTarget(a) +#define IDirect3DDevice8_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a) +#define IDirect3DDevice8_BeginScene(p) (p)->BeginScene() +#define IDirect3DDevice8_EndScene(p) (p)->EndScene() +#define IDirect3DDevice8_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f) +#define IDirect3DDevice8_SetTransform(p,a,b) (p)->SetTransform(a,b) +#define IDirect3DDevice8_GetTransform(p,a,b) (p)->GetTransform(a,b) +#define IDirect3DDevice8_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) +#define IDirect3DDevice8_SetViewport(p,a) (p)->SetViewport(a) +#define IDirect3DDevice8_GetViewport(p,a) (p)->GetViewport(a) +#define IDirect3DDevice8_SetMaterial(p,a) (p)->SetMaterial(a) +#define IDirect3DDevice8_GetMaterial(p,a) (p)->GetMaterial(a) +#define IDirect3DDevice8_SetLight(p,a,b) (p)->SetLight(a,b) +#define IDirect3DDevice8_GetLight(p,a,b) (p)->GetLight(a,b) +#define IDirect3DDevice8_LightEnable(p,a,b) (p)->LightEnable(a,b) +#define IDirect3DDevice8_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b) +#define IDirect3DDevice8_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b) +#define IDirect3DDevice8_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b) +#define IDirect3DDevice8_SetRenderState(p,a,b) (p)->SetRenderState(a,b) +#define IDirect3DDevice8_GetRenderState(p,a,b) (p)->GetRenderState(a,b) +#define IDirect3DDevice8_BeginStateBlock(p) (p)->BeginStateBlock() +#define IDirect3DDevice8_EndStateBlock(p,a) (p)->EndStateBlock(a) +#define IDirect3DDevice8_ApplyStateBlock(p,a) (p)->ApplyStateBlock(a) +#define IDirect3DDevice8_CaptureStateBlock(p,a) (p)->CaptureStateBlock(a) +#define IDirect3DDevice8_DeleteStateBlock(p,a) (p)->DeleteStateBlock(a) +#define IDirect3DDevice8_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b) +#define IDirect3DDevice8_SetClipStatus(p,a) (p)->SetClipStatus(a) +#define IDirect3DDevice8_GetClipStatus(p,a) (p)->GetClipStatus(a) +#define IDirect3DDevice8_GetTexture(p,a,b) (p)->GetTexture(a,b) +#define IDirect3DDevice8_SetTexture(p,a,b) (p)->SetTexture(a,b) +#define IDirect3DDevice8_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c) +#define IDirect3DDevice8_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c) +#define IDirect3DDevice8_ValidateDevice(p,a) (p)->ValidateDevice(a) +#define IDirect3DDevice8_GetInfo(p,a,b,c) (p)->GetInfo(a,b,c) +#define IDirect3DDevice8_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b) +#define IDirect3DDevice8_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b) +#define IDirect3DDevice8_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a) +#define IDirect3DDevice8_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a) +#define IDirect3DDevice8_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c) +#define IDirect3DDevice8_DrawIndexedPrimitive(p,a,b,c,d,e) (p)->DrawIndexedPrimitive(a,b,c,d,e) +#define IDirect3DDevice8_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d) +#define IDirect3DDevice8_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h) +#define IDirect3DDevice8_ProcessVertices(p,a,b,c,d,e) (p)->ProcessVertices(a,b,c,d,e) +#define IDirect3DDevice8_CreateVertexShader(p,a,b,c,d) (p)->CreateVertexShader(a,b,c,d) +#define IDirect3DDevice8_SetVertexShader(p,a) (p)->SetVertexShader(a) +#define IDirect3DDevice8_GetVertexShader(p,a) (p)->GetVertexShader(a) +#define IDirect3DDevice8_DeleteVertexShader(p,a) (p)->DeleteVertexShader(a) +#define IDirect3DDevice8_SetVertexShaderConstant(p,a,b,c) (p)->SetVertexShaderConstant(a,b,c) +#define IDirect3DDevice8_GetVertexShaderConstant(p,a,b,c) (p)->GetVertexShaderConstant(a,b,c) +#define IDirect3DDevice8_GetVertexShaderDeclaration(p,a,b,c) (p)->GetVertexShaderDeclaration(a,b,c) +#define IDirect3DDevice8_GetVertexShaderFunction(p,a,b,c) (p)->GetVertexShaderFunction(a,b,c) +#define IDirect3DDevice8_SetStreamSource(p,a,b,c) (p)->SetStreamSource(a,b,c) +#define IDirect3DDevice8_GetStreamSource(p,a,b,c) (p)->GetStreamSource(a,b,c) +#define IDirect3DDevice8_SetIndices(p,a,b) (p)->SetIndices(a,b) +#define IDirect3DDevice8_GetIndices(p,a,b) (p)->GetIndices(a,b) +#define IDirect3DDevice8_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b) +#define IDirect3DDevice8_SetPixelShader(p,a) (p)->SetPixelShader(a) +#define IDirect3DDevice8_GetPixelShader(p,a) (p)->GetPixelShader(a) +#define IDirect3DDevice8_DeletePixelShader(p,a) (p)->DeletePixelShader(a) +#define IDirect3DDevice8_SetPixelShaderConstant(p,a,b,c) (p)->SetPixelShaderConstant(a,b,c) +#define IDirect3DDevice8_GetPixelShaderConstant(p,a,b,c) (p)->GetPixelShaderConstant(a,b,c) +#define IDirect3DDevice8_GetPixelShaderFunction(p,a,b,c) (p)->GetPixelShaderFunction(a,b,c) +#define IDirect3DDevice8_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c) +#define IDirect3DDevice8_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c) +#define IDirect3DDevice8_DeletePatch(p,a) (p)->DeletePatch(a) +#endif + + + +#undef INTERFACE +#define INTERFACE IDirect3DSwapChain8 + +DECLARE_INTERFACE_(IDirect3DSwapChain8, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DSwapChain8 methods ***/ + STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion) PURE; + STDMETHOD(GetBackBuffer)(THIS_ UINT BackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface8** ppBackBuffer) PURE; +}; + +typedef struct IDirect3DSwapChain8 *LPDIRECT3DSWAPCHAIN8, *PDIRECT3DSWAPCHAIN8; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DSwapChain8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DSwapChain8_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DSwapChain8_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DSwapChain8_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d) +#define IDirect3DSwapChain8_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c) +#else +#define IDirect3DSwapChain8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DSwapChain8_AddRef(p) (p)->AddRef() +#define IDirect3DSwapChain8_Release(p) (p)->Release() +#define IDirect3DSwapChain8_Present(p,a,b,c,d) (p)->Present(a,b,c,d) +#define IDirect3DSwapChain8_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c) +#endif + + + +#undef INTERFACE +#define INTERFACE IDirect3DResource8 + +DECLARE_INTERFACE_(IDirect3DResource8, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DResource8 methods ***/ + STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8** ppDevice) PURE; + STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE; + STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE; + STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; + STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; + STDMETHOD_(DWORD, GetPriority)(THIS) PURE; + STDMETHOD_(void, PreLoad)(THIS) PURE; + STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; +}; + +typedef struct IDirect3DResource8 *LPDIRECT3DRESOURCE8, *PDIRECT3DRESOURCE8; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DResource8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DResource8_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DResource8_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DResource8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) +#define IDirect3DResource8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) +#define IDirect3DResource8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) +#define IDirect3DResource8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) +#define IDirect3DResource8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) +#define IDirect3DResource8_GetPriority(p) (p)->lpVtbl->GetPriority(p) +#define IDirect3DResource8_PreLoad(p) (p)->lpVtbl->PreLoad(p) +#define IDirect3DResource8_GetType(p) (p)->lpVtbl->GetType(p) +#else +#define IDirect3DResource8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DResource8_AddRef(p) (p)->AddRef() +#define IDirect3DResource8_Release(p) (p)->Release() +#define IDirect3DResource8_GetDevice(p,a) (p)->GetDevice(a) +#define IDirect3DResource8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) +#define IDirect3DResource8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) +#define IDirect3DResource8_FreePrivateData(p,a) (p)->FreePrivateData(a) +#define IDirect3DResource8_SetPriority(p,a) (p)->SetPriority(a) +#define IDirect3DResource8_GetPriority(p) (p)->GetPriority() +#define IDirect3DResource8_PreLoad(p) (p)->PreLoad() +#define IDirect3DResource8_GetType(p) (p)->GetType() +#endif + + + + +#undef INTERFACE +#define INTERFACE IDirect3DBaseTexture8 + +DECLARE_INTERFACE_(IDirect3DBaseTexture8, IDirect3DResource8) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DResource8 methods ***/ + STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8** ppDevice) PURE; + STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE; + STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE; + STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; + STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; + STDMETHOD_(DWORD, GetPriority)(THIS) PURE; + STDMETHOD_(void, PreLoad)(THIS) PURE; + STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; + STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; + STDMETHOD_(DWORD, GetLOD)(THIS) PURE; + STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; +}; + +typedef struct IDirect3DBaseTexture8 *LPDIRECT3DBASETEXTURE8, *PDIRECT3DBASETEXTURE8; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DBaseTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DBaseTexture8_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DBaseTexture8_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DBaseTexture8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) +#define IDirect3DBaseTexture8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) +#define IDirect3DBaseTexture8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) +#define IDirect3DBaseTexture8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) +#define IDirect3DBaseTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) +#define IDirect3DBaseTexture8_GetPriority(p) (p)->lpVtbl->GetPriority(p) +#define IDirect3DBaseTexture8_PreLoad(p) (p)->lpVtbl->PreLoad(p) +#define IDirect3DBaseTexture8_GetType(p) (p)->lpVtbl->GetType(p) +#define IDirect3DBaseTexture8_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) +#define IDirect3DBaseTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p) +#define IDirect3DBaseTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) +#else +#define IDirect3DBaseTexture8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DBaseTexture8_AddRef(p) (p)->AddRef() +#define IDirect3DBaseTexture8_Release(p) (p)->Release() +#define IDirect3DBaseTexture8_GetDevice(p,a) (p)->GetDevice(a) +#define IDirect3DBaseTexture8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) +#define IDirect3DBaseTexture8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) +#define IDirect3DBaseTexture8_FreePrivateData(p,a) (p)->FreePrivateData(a) +#define IDirect3DBaseTexture8_SetPriority(p,a) (p)->SetPriority(a) +#define IDirect3DBaseTexture8_GetPriority(p) (p)->GetPriority() +#define IDirect3DBaseTexture8_PreLoad(p) (p)->PreLoad() +#define IDirect3DBaseTexture8_GetType(p) (p)->GetType() +#define IDirect3DBaseTexture8_SetLOD(p,a) (p)->SetLOD(a) +#define IDirect3DBaseTexture8_GetLOD(p) (p)->GetLOD() +#define IDirect3DBaseTexture8_GetLevelCount(p) (p)->GetLevelCount() +#endif + + + + + +#undef INTERFACE +#define INTERFACE IDirect3DTexture8 + +DECLARE_INTERFACE_(IDirect3DTexture8, IDirect3DBaseTexture8) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DBaseTexture8 methods ***/ + STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8** ppDevice) PURE; + STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE; + STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE; + STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; + STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; + STDMETHOD_(DWORD, GetPriority)(THIS) PURE; + STDMETHOD_(void, PreLoad)(THIS) PURE; + STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; + STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; + STDMETHOD_(DWORD, GetLOD)(THIS) PURE; + STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; + STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC *pDesc) PURE; + STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level,IDirect3DSurface8** ppSurfaceLevel) PURE; + STDMETHOD(LockRect)(THIS_ UINT Level,D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags) PURE; + STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE; + STDMETHOD(AddDirtyRect)(THIS_ CONST RECT* pDirtyRect) PURE; +}; + +typedef struct IDirect3DTexture8 *LPDIRECT3DTEXTURE8, *PDIRECT3DTEXTURE8; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DTexture8_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DTexture8_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DTexture8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) +#define IDirect3DTexture8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) +#define IDirect3DTexture8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) +#define IDirect3DTexture8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) +#define IDirect3DTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) +#define IDirect3DTexture8_GetPriority(p) (p)->lpVtbl->GetPriority(p) +#define IDirect3DTexture8_PreLoad(p) (p)->lpVtbl->PreLoad(p) +#define IDirect3DTexture8_GetType(p) (p)->lpVtbl->GetType(p) +#define IDirect3DTexture8_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) +#define IDirect3DTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p) +#define IDirect3DTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) +#define IDirect3DTexture8_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) +#define IDirect3DTexture8_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b) +#define IDirect3DTexture8_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d) +#define IDirect3DTexture8_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a) +#define IDirect3DTexture8_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a) +#else +#define IDirect3DTexture8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DTexture8_AddRef(p) (p)->AddRef() +#define IDirect3DTexture8_Release(p) (p)->Release() +#define IDirect3DTexture8_GetDevice(p,a) (p)->GetDevice(a) +#define IDirect3DTexture8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) +#define IDirect3DTexture8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) +#define IDirect3DTexture8_FreePrivateData(p,a) (p)->FreePrivateData(a) +#define IDirect3DTexture8_SetPriority(p,a) (p)->SetPriority(a) +#define IDirect3DTexture8_GetPriority(p) (p)->GetPriority() +#define IDirect3DTexture8_PreLoad(p) (p)->PreLoad() +#define IDirect3DTexture8_GetType(p) (p)->GetType() +#define IDirect3DTexture8_SetLOD(p,a) (p)->SetLOD(a) +#define IDirect3DTexture8_GetLOD(p) (p)->GetLOD() +#define IDirect3DTexture8_GetLevelCount(p) (p)->GetLevelCount() +#define IDirect3DTexture8_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) +#define IDirect3DTexture8_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b) +#define IDirect3DTexture8_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d) +#define IDirect3DTexture8_UnlockRect(p,a) (p)->UnlockRect(a) +#define IDirect3DTexture8_AddDirtyRect(p,a) (p)->AddDirtyRect(a) +#endif + + + + + +#undef INTERFACE +#define INTERFACE IDirect3DVolumeTexture8 + +DECLARE_INTERFACE_(IDirect3DVolumeTexture8, IDirect3DBaseTexture8) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DBaseTexture8 methods ***/ + STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8** ppDevice) PURE; + STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE; + STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE; + STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; + STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; + STDMETHOD_(DWORD, GetPriority)(THIS) PURE; + STDMETHOD_(void, PreLoad)(THIS) PURE; + STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; + STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; + STDMETHOD_(DWORD, GetLOD)(THIS) PURE; + STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; + STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DVOLUME_DESC *pDesc) PURE; + STDMETHOD(GetVolumeLevel)(THIS_ UINT Level,IDirect3DVolume8** ppVolumeLevel) PURE; + STDMETHOD(LockBox)(THIS_ UINT Level,D3DLOCKED_BOX* pLockedVolume,CONST D3DBOX* pBox,DWORD Flags) PURE; + STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE; + STDMETHOD(AddDirtyBox)(THIS_ CONST D3DBOX* pDirtyBox) PURE; +}; + +typedef struct IDirect3DVolumeTexture8 *LPDIRECT3DVOLUMETEXTURE8, *PDIRECT3DVOLUMETEXTURE8; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DVolumeTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DVolumeTexture8_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DVolumeTexture8_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DVolumeTexture8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) +#define IDirect3DVolumeTexture8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) +#define IDirect3DVolumeTexture8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) +#define IDirect3DVolumeTexture8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) +#define IDirect3DVolumeTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) +#define IDirect3DVolumeTexture8_GetPriority(p) (p)->lpVtbl->GetPriority(p) +#define IDirect3DVolumeTexture8_PreLoad(p) (p)->lpVtbl->PreLoad(p) +#define IDirect3DVolumeTexture8_GetType(p) (p)->lpVtbl->GetType(p) +#define IDirect3DVolumeTexture8_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) +#define IDirect3DVolumeTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p) +#define IDirect3DVolumeTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) +#define IDirect3DVolumeTexture8_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) +#define IDirect3DVolumeTexture8_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b) +#define IDirect3DVolumeTexture8_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d) +#define IDirect3DVolumeTexture8_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a) +#define IDirect3DVolumeTexture8_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a) +#else +#define IDirect3DVolumeTexture8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DVolumeTexture8_AddRef(p) (p)->AddRef() +#define IDirect3DVolumeTexture8_Release(p) (p)->Release() +#define IDirect3DVolumeTexture8_GetDevice(p,a) (p)->GetDevice(a) +#define IDirect3DVolumeTexture8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) +#define IDirect3DVolumeTexture8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) +#define IDirect3DVolumeTexture8_FreePrivateData(p,a) (p)->FreePrivateData(a) +#define IDirect3DVolumeTexture8_SetPriority(p,a) (p)->SetPriority(a) +#define IDirect3DVolumeTexture8_GetPriority(p) (p)->GetPriority() +#define IDirect3DVolumeTexture8_PreLoad(p) (p)->PreLoad() +#define IDirect3DVolumeTexture8_GetType(p) (p)->GetType() +#define IDirect3DVolumeTexture8_SetLOD(p,a) (p)->SetLOD(a) +#define IDirect3DVolumeTexture8_GetLOD(p) (p)->GetLOD() +#define IDirect3DVolumeTexture8_GetLevelCount(p) (p)->GetLevelCount() +#define IDirect3DVolumeTexture8_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) +#define IDirect3DVolumeTexture8_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b) +#define IDirect3DVolumeTexture8_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d) +#define IDirect3DVolumeTexture8_UnlockBox(p,a) (p)->UnlockBox(a) +#define IDirect3DVolumeTexture8_AddDirtyBox(p,a) (p)->AddDirtyBox(a) +#endif + + + + + +#undef INTERFACE +#define INTERFACE IDirect3DCubeTexture8 + +DECLARE_INTERFACE_(IDirect3DCubeTexture8, IDirect3DBaseTexture8) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DBaseTexture8 methods ***/ + STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8** ppDevice) PURE; + STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE; + STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE; + STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; + STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; + STDMETHOD_(DWORD, GetPriority)(THIS) PURE; + STDMETHOD_(void, PreLoad)(THIS) PURE; + STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; + STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; + STDMETHOD_(DWORD, GetLOD)(THIS) PURE; + STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; + STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC *pDesc) PURE; + STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level,IDirect3DSurface8** ppCubeMapSurface) PURE; + STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level,D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags) PURE; + STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level) PURE; + STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES FaceType,CONST RECT* pDirtyRect) PURE; +}; + +typedef struct IDirect3DCubeTexture8 *LPDIRECT3DCUBETEXTURE8, *PDIRECT3DCUBETEXTURE8; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DCubeTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DCubeTexture8_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DCubeTexture8_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DCubeTexture8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) +#define IDirect3DCubeTexture8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) +#define IDirect3DCubeTexture8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) +#define IDirect3DCubeTexture8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) +#define IDirect3DCubeTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) +#define IDirect3DCubeTexture8_GetPriority(p) (p)->lpVtbl->GetPriority(p) +#define IDirect3DCubeTexture8_PreLoad(p) (p)->lpVtbl->PreLoad(p) +#define IDirect3DCubeTexture8_GetType(p) (p)->lpVtbl->GetType(p) +#define IDirect3DCubeTexture8_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) +#define IDirect3DCubeTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p) +#define IDirect3DCubeTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) +#define IDirect3DCubeTexture8_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) +#define IDirect3DCubeTexture8_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c) +#define IDirect3DCubeTexture8_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e) +#define IDirect3DCubeTexture8_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b) +#define IDirect3DCubeTexture8_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b) +#else +#define IDirect3DCubeTexture8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DCubeTexture8_AddRef(p) (p)->AddRef() +#define IDirect3DCubeTexture8_Release(p) (p)->Release() +#define IDirect3DCubeTexture8_GetDevice(p,a) (p)->GetDevice(a) +#define IDirect3DCubeTexture8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) +#define IDirect3DCubeTexture8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) +#define IDirect3DCubeTexture8_FreePrivateData(p,a) (p)->FreePrivateData(a) +#define IDirect3DCubeTexture8_SetPriority(p,a) (p)->SetPriority(a) +#define IDirect3DCubeTexture8_GetPriority(p) (p)->GetPriority() +#define IDirect3DCubeTexture8_PreLoad(p) (p)->PreLoad() +#define IDirect3DCubeTexture8_GetType(p) (p)->GetType() +#define IDirect3DCubeTexture8_SetLOD(p,a) (p)->SetLOD(a) +#define IDirect3DCubeTexture8_GetLOD(p) (p)->GetLOD() +#define IDirect3DCubeTexture8_GetLevelCount(p) (p)->GetLevelCount() +#define IDirect3DCubeTexture8_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) +#define IDirect3DCubeTexture8_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c) +#define IDirect3DCubeTexture8_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e) +#define IDirect3DCubeTexture8_UnlockRect(p,a,b) (p)->UnlockRect(a,b) +#define IDirect3DCubeTexture8_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b) +#endif + + + + +#undef INTERFACE +#define INTERFACE IDirect3DVertexBuffer8 + +DECLARE_INTERFACE_(IDirect3DVertexBuffer8, IDirect3DResource8) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DResource8 methods ***/ + STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8** ppDevice) PURE; + STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE; + STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE; + STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; + STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; + STDMETHOD_(DWORD, GetPriority)(THIS) PURE; + STDMETHOD_(void, PreLoad)(THIS) PURE; + STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; + STDMETHOD(Lock)(THIS_ UINT OffsetToLock,UINT SizeToLock,BYTE** ppbData,DWORD Flags) PURE; + STDMETHOD(Unlock)(THIS) PURE; + STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC *pDesc) PURE; +}; + +typedef struct IDirect3DVertexBuffer8 *LPDIRECT3DVERTEXBUFFER8, *PDIRECT3DVERTEXBUFFER8; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DVertexBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DVertexBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DVertexBuffer8_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DVertexBuffer8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) +#define IDirect3DVertexBuffer8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) +#define IDirect3DVertexBuffer8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) +#define IDirect3DVertexBuffer8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) +#define IDirect3DVertexBuffer8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) +#define IDirect3DVertexBuffer8_GetPriority(p) (p)->lpVtbl->GetPriority(p) +#define IDirect3DVertexBuffer8_PreLoad(p) (p)->lpVtbl->PreLoad(p) +#define IDirect3DVertexBuffer8_GetType(p) (p)->lpVtbl->GetType(p) +#define IDirect3DVertexBuffer8_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) +#define IDirect3DVertexBuffer8_Unlock(p) (p)->lpVtbl->Unlock(p) +#define IDirect3DVertexBuffer8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) +#else +#define IDirect3DVertexBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DVertexBuffer8_AddRef(p) (p)->AddRef() +#define IDirect3DVertexBuffer8_Release(p) (p)->Release() +#define IDirect3DVertexBuffer8_GetDevice(p,a) (p)->GetDevice(a) +#define IDirect3DVertexBuffer8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) +#define IDirect3DVertexBuffer8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) +#define IDirect3DVertexBuffer8_FreePrivateData(p,a) (p)->FreePrivateData(a) +#define IDirect3DVertexBuffer8_SetPriority(p,a) (p)->SetPriority(a) +#define IDirect3DVertexBuffer8_GetPriority(p) (p)->GetPriority() +#define IDirect3DVertexBuffer8_PreLoad(p) (p)->PreLoad() +#define IDirect3DVertexBuffer8_GetType(p) (p)->GetType() +#define IDirect3DVertexBuffer8_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) +#define IDirect3DVertexBuffer8_Unlock(p) (p)->Unlock() +#define IDirect3DVertexBuffer8_GetDesc(p,a) (p)->GetDesc(a) +#endif + + + + +#undef INTERFACE +#define INTERFACE IDirect3DIndexBuffer8 + +DECLARE_INTERFACE_(IDirect3DIndexBuffer8, IDirect3DResource8) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DResource8 methods ***/ + STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8** ppDevice) PURE; + STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE; + STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE; + STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; + STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; + STDMETHOD_(DWORD, GetPriority)(THIS) PURE; + STDMETHOD_(void, PreLoad)(THIS) PURE; + STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; + STDMETHOD(Lock)(THIS_ UINT OffsetToLock,UINT SizeToLock,BYTE** ppbData,DWORD Flags) PURE; + STDMETHOD(Unlock)(THIS) PURE; + STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC *pDesc) PURE; +}; + +typedef struct IDirect3DIndexBuffer8 *LPDIRECT3DINDEXBUFFER8, *PDIRECT3DINDEXBUFFER8; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DIndexBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DIndexBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DIndexBuffer8_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DIndexBuffer8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) +#define IDirect3DIndexBuffer8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) +#define IDirect3DIndexBuffer8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) +#define IDirect3DIndexBuffer8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) +#define IDirect3DIndexBuffer8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) +#define IDirect3DIndexBuffer8_GetPriority(p) (p)->lpVtbl->GetPriority(p) +#define IDirect3DIndexBuffer8_PreLoad(p) (p)->lpVtbl->PreLoad(p) +#define IDirect3DIndexBuffer8_GetType(p) (p)->lpVtbl->GetType(p) +#define IDirect3DIndexBuffer8_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) +#define IDirect3DIndexBuffer8_Unlock(p) (p)->lpVtbl->Unlock(p) +#define IDirect3DIndexBuffer8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) +#else +#define IDirect3DIndexBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DIndexBuffer8_AddRef(p) (p)->AddRef() +#define IDirect3DIndexBuffer8_Release(p) (p)->Release() +#define IDirect3DIndexBuffer8_GetDevice(p,a) (p)->GetDevice(a) +#define IDirect3DIndexBuffer8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) +#define IDirect3DIndexBuffer8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) +#define IDirect3DIndexBuffer8_FreePrivateData(p,a) (p)->FreePrivateData(a) +#define IDirect3DIndexBuffer8_SetPriority(p,a) (p)->SetPriority(a) +#define IDirect3DIndexBuffer8_GetPriority(p) (p)->GetPriority() +#define IDirect3DIndexBuffer8_PreLoad(p) (p)->PreLoad() +#define IDirect3DIndexBuffer8_GetType(p) (p)->GetType() +#define IDirect3DIndexBuffer8_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) +#define IDirect3DIndexBuffer8_Unlock(p) (p)->Unlock() +#define IDirect3DIndexBuffer8_GetDesc(p,a) (p)->GetDesc(a) +#endif + + + + +#undef INTERFACE +#define INTERFACE IDirect3DSurface8 + +DECLARE_INTERFACE_(IDirect3DSurface8, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DSurface8 methods ***/ + STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8** ppDevice) PURE; + STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE; + STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE; + STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; + STDMETHOD(GetContainer)(THIS_ REFIID riid,void** ppContainer) PURE; + STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC *pDesc) PURE; + STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags) PURE; + STDMETHOD(UnlockRect)(THIS) PURE; +}; + +typedef struct IDirect3DSurface8 *LPDIRECT3DSURFACE8, *PDIRECT3DSURFACE8; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DSurface8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DSurface8_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DSurface8_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DSurface8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) +#define IDirect3DSurface8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) +#define IDirect3DSurface8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) +#define IDirect3DSurface8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) +#define IDirect3DSurface8_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) +#define IDirect3DSurface8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) +#define IDirect3DSurface8_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c) +#define IDirect3DSurface8_UnlockRect(p) (p)->lpVtbl->UnlockRect(p) +#else +#define IDirect3DSurface8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DSurface8_AddRef(p) (p)->AddRef() +#define IDirect3DSurface8_Release(p) (p)->Release() +#define IDirect3DSurface8_GetDevice(p,a) (p)->GetDevice(a) +#define IDirect3DSurface8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) +#define IDirect3DSurface8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) +#define IDirect3DSurface8_FreePrivateData(p,a) (p)->FreePrivateData(a) +#define IDirect3DSurface8_GetContainer(p,a,b) (p)->GetContainer(a,b) +#define IDirect3DSurface8_GetDesc(p,a) (p)->GetDesc(a) +#define IDirect3DSurface8_LockRect(p,a,b,c) (p)->LockRect(a,b,c) +#define IDirect3DSurface8_UnlockRect(p) (p)->UnlockRect() +#endif + + + + +#undef INTERFACE +#define INTERFACE IDirect3DVolume8 + +DECLARE_INTERFACE_(IDirect3DVolume8, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirect3DVolume8 methods ***/ + STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8** ppDevice) PURE; + STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE; + STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE; + STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; + STDMETHOD(GetContainer)(THIS_ REFIID riid,void** ppContainer) PURE; + STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC *pDesc) PURE; + STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX* pBox,DWORD Flags) PURE; + STDMETHOD(UnlockBox)(THIS) PURE; +}; + +typedef struct IDirect3DVolume8 *LPDIRECT3DVOLUME8, *PDIRECT3DVOLUME8; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirect3DVolume8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirect3DVolume8_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirect3DVolume8_Release(p) (p)->lpVtbl->Release(p) +#define IDirect3DVolume8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) +#define IDirect3DVolume8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) +#define IDirect3DVolume8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) +#define IDirect3DVolume8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) +#define IDirect3DVolume8_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) +#define IDirect3DVolume8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) +#define IDirect3DVolume8_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c) +#define IDirect3DVolume8_UnlockBox(p) (p)->lpVtbl->UnlockBox(p) +#else +#define IDirect3DVolume8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirect3DVolume8_AddRef(p) (p)->AddRef() +#define IDirect3DVolume8_Release(p) (p)->Release() +#define IDirect3DVolume8_GetDevice(p,a) (p)->GetDevice(a) +#define IDirect3DVolume8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) +#define IDirect3DVolume8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) +#define IDirect3DVolume8_FreePrivateData(p,a) (p)->FreePrivateData(a) +#define IDirect3DVolume8_GetContainer(p,a,b) (p)->GetContainer(a,b) +#define IDirect3DVolume8_GetDesc(p,a) (p)->GetDesc(a) +#define IDirect3DVolume8_LockBox(p,a,b,c) (p)->LockBox(a,b,c) +#define IDirect3DVolume8_UnlockBox(p) (p)->UnlockBox() +#endif + +/**************************************************************************** + * Flags for SetPrivateData method on all D3D8 interfaces + * + * The passed pointer is an IUnknown ptr. The SizeOfData argument to SetPrivateData + * must be set to sizeof(IUnknown*). Direct3D will call AddRef through this + * pointer and Release when the private data is destroyed. The data will be + * destroyed when another SetPrivateData with the same GUID is set, when + * FreePrivateData is called, or when the D3D8 object is freed. + ****************************************************************************/ +#define D3DSPD_IUNKNOWN 0x00000001L + +/**************************************************************************** + * + * Parameter for IDirect3D8 Enum and GetCaps8 functions to get the info for + * the current mode only. + * + ****************************************************************************/ + +#define D3DCURRENT_DISPLAY_MODE 0x00EFFFFFL + +/**************************************************************************** + * + * Flags for IDirect3D8::CreateDevice's BehaviorFlags + * + ****************************************************************************/ + +#define D3DCREATE_FPU_PRESERVE 0x00000002L +#define D3DCREATE_MULTITHREADED 0x00000004L + +#define D3DCREATE_PUREDEVICE 0x00000010L +#define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020L +#define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040L +#define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080L + +#define D3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100L + + +/**************************************************************************** + * + * Parameter for IDirect3D8::CreateDevice's iAdapter + * + ****************************************************************************/ + +#define D3DADAPTER_DEFAULT 0 + +/**************************************************************************** + * + * Flags for IDirect3D8::EnumAdapters + * + ****************************************************************************/ + +#define D3DENUM_NO_WHQL_LEVEL 0x00000002L + +/**************************************************************************** + * + * Maximum number of back-buffers supported in DX8 + * + ****************************************************************************/ + +#define D3DPRESENT_BACK_BUFFERS_MAX 3L + +/**************************************************************************** + * + * Flags for IDirect3DDevice8::SetGammaRamp + * + ****************************************************************************/ + +#define D3DSGR_NO_CALIBRATION 0x00000000L +#define D3DSGR_CALIBRATE 0x00000001L + +/**************************************************************************** + * + * Flags for IDirect3DDevice8::SetCursorPosition + * + ****************************************************************************/ + +#define D3DCURSOR_IMMEDIATE_UPDATE 0x00000001L + +/**************************************************************************** + * + * Flags for DrawPrimitive/DrawIndexedPrimitive + * Also valid for Begin/BeginIndexed + * Also valid for VertexBuffer::CreateVertexBuffer + ****************************************************************************/ + + +/* + * DirectDraw error codes + */ +#define _FACD3D 0x876 +#define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code ) + +/* + * Direct3D Errors + */ +#define D3D_OK S_OK + +#define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072) +#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073) +#define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074) +#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075) +#define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076) +#define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077) +#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078) +#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079) +#define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081) +#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082) +#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086) +#define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087) + +#define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150) +#define D3DERR_MOREDATA MAKE_D3DHRESULT(2151) +#define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152) +#define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153) +#define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154) +#define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380) +#define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155) +#define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156) +#define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157) + +#ifdef __cplusplus +}; +#endif + +#endif /* (DIRECT3D_VERSION >= 0x0800) */ +#endif /* _D3D_H_ */ + diff --git a/src/dep/include/DXSDK/include/d3d8caps.h b/src/dep/include/DXSDK/include/d3d8caps.h new file mode 100644 index 0000000..6a7dc11 --- /dev/null +++ b/src/dep/include/DXSDK/include/d3d8caps.h @@ -0,0 +1,364 @@ +/*==========================================================================; + * + * Copyright (C) Microsoft Corporation. All Rights Reserved. + * + * File: d3d8caps.h + * Content: Direct3D capabilities include file + * + ***************************************************************************/ + +#ifndef _D3D8CAPS_H +#define _D3D8CAPS_H + +#ifndef DIRECT3D_VERSION +#define DIRECT3D_VERSION 0x0800 +#endif //DIRECT3D_VERSION + +// include this file content only if compiling for DX8 interfaces +#if(DIRECT3D_VERSION >= 0x0800) + +#if defined(_X86_) || defined(_IA64_) +#pragma pack(4) +#endif + +typedef struct _D3DCAPS8 +{ + /* Device Info */ + D3DDEVTYPE DeviceType; + UINT AdapterOrdinal; + + /* Caps from DX7 Draw */ + DWORD Caps; + DWORD Caps2; + DWORD Caps3; + DWORD PresentationIntervals; + + /* Cursor Caps */ + DWORD CursorCaps; + + /* 3D Device Caps */ + DWORD DevCaps; + + DWORD PrimitiveMiscCaps; + DWORD RasterCaps; + DWORD ZCmpCaps; + DWORD SrcBlendCaps; + DWORD DestBlendCaps; + DWORD AlphaCmpCaps; + DWORD ShadeCaps; + DWORD TextureCaps; + DWORD TextureFilterCaps; // D3DPTFILTERCAPS for IDirect3DTexture8's + DWORD CubeTextureFilterCaps; // D3DPTFILTERCAPS for IDirect3DCubeTexture8's + DWORD VolumeTextureFilterCaps; // D3DPTFILTERCAPS for IDirect3DVolumeTexture8's + DWORD TextureAddressCaps; // D3DPTADDRESSCAPS for IDirect3DTexture8's + DWORD VolumeTextureAddressCaps; // D3DPTADDRESSCAPS for IDirect3DVolumeTexture8's + + DWORD LineCaps; // D3DLINECAPS + + DWORD MaxTextureWidth, MaxTextureHeight; + DWORD MaxVolumeExtent; + + DWORD MaxTextureRepeat; + DWORD MaxTextureAspectRatio; + DWORD MaxAnisotropy; + float MaxVertexW; + + float GuardBandLeft; + float GuardBandTop; + float GuardBandRight; + float GuardBandBottom; + + float ExtentsAdjust; + DWORD StencilCaps; + + DWORD FVFCaps; + DWORD TextureOpCaps; + DWORD MaxTextureBlendStages; + DWORD MaxSimultaneousTextures; + + DWORD VertexProcessingCaps; + DWORD MaxActiveLights; + DWORD MaxUserClipPlanes; + DWORD MaxVertexBlendMatrices; + DWORD MaxVertexBlendMatrixIndex; + + float MaxPointSize; + + DWORD MaxPrimitiveCount; // max number of primitives per DrawPrimitive call + DWORD MaxVertexIndex; + DWORD MaxStreams; + DWORD MaxStreamStride; // max stride for SetStreamSource + + DWORD VertexShaderVersion; + DWORD MaxVertexShaderConst; // number of vertex shader constant registers + + DWORD PixelShaderVersion; + float MaxPixelShaderValue; // max value of pixel shader arithmetic component + +} D3DCAPS8; + +// +// BIT DEFINES FOR D3DCAPS8 DWORD MEMBERS +// + +// +// Caps +// +#define D3DCAPS_READ_SCANLINE 0x00020000L + +// +// Caps2 +// +#define D3DCAPS2_NO2DDURING3DSCENE 0x00000002L +#define D3DCAPS2_FULLSCREENGAMMA 0x00020000L +#define D3DCAPS2_CANRENDERWINDOWED 0x00080000L +#define D3DCAPS2_CANCALIBRATEGAMMA 0x00100000L +#define D3DCAPS2_RESERVED 0x02000000L +#define D3DCAPS2_CANMANAGERESOURCE 0x10000000L +#define D3DCAPS2_DYNAMICTEXTURES 0x20000000L + +// +// Caps3 +// +#define D3DCAPS3_RESERVED 0x8000001fL + +// Indicates that the device can respect the ALPHABLENDENABLE render state +// when fullscreen while using the FLIP or DISCARD swap effect. +// COPY and COPYVSYNC swap effects work whether or not this flag is set. +#define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020L + +// +// PresentationIntervals +// +#define D3DPRESENT_INTERVAL_DEFAULT 0x00000000L +#define D3DPRESENT_INTERVAL_ONE 0x00000001L +#define D3DPRESENT_INTERVAL_TWO 0x00000002L +#define D3DPRESENT_INTERVAL_THREE 0x00000004L +#define D3DPRESENT_INTERVAL_FOUR 0x00000008L +#define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000L + +// +// CursorCaps +// +// Driver supports HW color cursor in at least hi-res modes(height >=400) +#define D3DCURSORCAPS_COLOR 0x00000001L +// Driver supports HW cursor also in low-res modes(height < 400) +#define D3DCURSORCAPS_LOWRES 0x00000002L + +// +// DevCaps +// +#define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010L /* Device can use execute buffers from system memory */ +#define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020L /* Device can use execute buffers from video memory */ +#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040L /* Device can use TL buffers from system memory */ +#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080L /* Device can use TL buffers from video memory */ +#define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100L /* Device can texture from system memory */ +#define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200L /* Device can texture from device memory */ +#define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400L /* Device can draw TLVERTEX primitives */ +#define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800L /* Device can render without waiting for flip to complete */ +#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000L /* Device can texture from nonlocal video memory */ +#define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000L /* Device can support DrawPrimitives2 */ +#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000L /* Device is texturing from separate memory pools */ +#define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000L /* Device can support Extended DrawPrimitives2 i.e. DX7 compliant driver*/ +#define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000L /* Device can support transformation and lighting in hardware and DRAWPRIMITIVES2EX must be also */ +#define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000L /* Device supports a Tex Blt from system memory to non-local vidmem */ +#define D3DDEVCAPS_HWRASTERIZATION 0x00080000L /* Device has HW acceleration for rasterization */ +#define D3DDEVCAPS_PUREDEVICE 0x00100000L /* Device supports D3DCREATE_PUREDEVICE */ +#define D3DDEVCAPS_QUINTICRTPATCHES 0x00200000L /* Device supports quintic Beziers and BSplines */ +#define D3DDEVCAPS_RTPATCHES 0x00400000L /* Device supports Rect and Tri patches */ +#define D3DDEVCAPS_RTPATCHHANDLEZERO 0x00800000L /* Indicates that RT Patches may be drawn efficiently using handle 0 */ +#define D3DDEVCAPS_NPATCHES 0x01000000L /* Device supports N-Patches */ + +// +// PrimitiveMiscCaps +// +#define D3DPMISCCAPS_MASKZ 0x00000002L +#define D3DPMISCCAPS_LINEPATTERNREP 0x00000004L +#define D3DPMISCCAPS_CULLNONE 0x00000010L +#define D3DPMISCCAPS_CULLCW 0x00000020L +#define D3DPMISCCAPS_CULLCCW 0x00000040L +#define D3DPMISCCAPS_COLORWRITEENABLE 0x00000080L +#define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x00000100L /* Device correctly clips scaled points to clip planes */ +#define D3DPMISCCAPS_CLIPTLVERTS 0x00000200L /* device will clip post-transformed vertex primitives */ +#define D3DPMISCCAPS_TSSARGTEMP 0x00000400L /* device supports D3DTA_TEMP for temporary register */ +#define D3DPMISCCAPS_BLENDOP 0x00000800L /* device supports D3DRS_BLENDOP */ +#define D3DPMISCCAPS_NULLREFERENCE 0x00001000L /* Reference Device that doesnt render */ + +// +// LineCaps +// +#define D3DLINECAPS_TEXTURE 0x00000001L +#define D3DLINECAPS_ZTEST 0x00000002L +#define D3DLINECAPS_BLEND 0x00000004L +#define D3DLINECAPS_ALPHACMP 0x00000008L +#define D3DLINECAPS_FOG 0x00000010L + +// +// RasterCaps +// +#define D3DPRASTERCAPS_DITHER 0x00000001L +#define D3DPRASTERCAPS_PAT 0x00000008L +#define D3DPRASTERCAPS_ZTEST 0x00000010L +#define D3DPRASTERCAPS_FOGVERTEX 0x00000080L +#define D3DPRASTERCAPS_FOGTABLE 0x00000100L +#define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000L +#define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000L +#define D3DPRASTERCAPS_ZBIAS 0x00004000L +#define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000L +#define D3DPRASTERCAPS_FOGRANGE 0x00010000L +#define D3DPRASTERCAPS_ANISOTROPY 0x00020000L +#define D3DPRASTERCAPS_WBUFFER 0x00040000L +#define D3DPRASTERCAPS_WFOG 0x00100000L +#define D3DPRASTERCAPS_ZFOG 0x00200000L +#define D3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000L /* Device iterates colors perspective correct */ +#define D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE 0x00800000L + +// +// ZCmpCaps, AlphaCmpCaps +// +#define D3DPCMPCAPS_NEVER 0x00000001L +#define D3DPCMPCAPS_LESS 0x00000002L +#define D3DPCMPCAPS_EQUAL 0x00000004L +#define D3DPCMPCAPS_LESSEQUAL 0x00000008L +#define D3DPCMPCAPS_GREATER 0x00000010L +#define D3DPCMPCAPS_NOTEQUAL 0x00000020L +#define D3DPCMPCAPS_GREATEREQUAL 0x00000040L +#define D3DPCMPCAPS_ALWAYS 0x00000080L + +// +// SourceBlendCaps, DestBlendCaps +// +#define D3DPBLENDCAPS_ZERO 0x00000001L +#define D3DPBLENDCAPS_ONE 0x00000002L +#define D3DPBLENDCAPS_SRCCOLOR 0x00000004L +#define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008L +#define D3DPBLENDCAPS_SRCALPHA 0x00000010L +#define D3DPBLENDCAPS_INVSRCALPHA 0x00000020L +#define D3DPBLENDCAPS_DESTALPHA 0x00000040L +#define D3DPBLENDCAPS_INVDESTALPHA 0x00000080L +#define D3DPBLENDCAPS_DESTCOLOR 0x00000100L +#define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200L +#define D3DPBLENDCAPS_SRCALPHASAT 0x00000400L +#define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800L +#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000L + +// +// ShadeCaps +// +#define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008L +#define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200L +#define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000L +#define D3DPSHADECAPS_FOGGOURAUD 0x00080000L + +// +// TextureCaps +// +#define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001L /* Perspective-correct texturing is supported */ +#define D3DPTEXTURECAPS_POW2 0x00000002L /* Power-of-2 texture dimensions are required - applies to non-Cube/Volume textures only. */ +#define D3DPTEXTURECAPS_ALPHA 0x00000004L /* Alpha in texture pixels is supported */ +#define D3DPTEXTURECAPS_SQUAREONLY 0x00000020L /* Only square textures are supported */ +#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040L /* Texture indices are not scaled by the texture size prior to interpolation */ +#define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080L /* Device can draw alpha from texture palettes */ +// Device can use non-POW2 textures if: +// 1) D3DTEXTURE_ADDRESS is set to CLAMP for this texture's stage +// 2) D3DRS_WRAP(N) is zero for this texture's coordinates +// 3) mip mapping is not enabled (use magnification filter only) +#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100L +#define D3DPTEXTURECAPS_PROJECTED 0x00000400L /* Device can do D3DTTFF_PROJECTED */ +#define D3DPTEXTURECAPS_CUBEMAP 0x00000800L /* Device can do cubemap textures */ +#define D3DPTEXTURECAPS_VOLUMEMAP 0x00002000L /* Device can do volume textures */ +#define D3DPTEXTURECAPS_MIPMAP 0x00004000L /* Device can do mipmapped textures */ +#define D3DPTEXTURECAPS_MIPVOLUMEMAP 0x00008000L /* Device can do mipmapped volume textures */ +#define D3DPTEXTURECAPS_MIPCUBEMAP 0x00010000L /* Device can do mipmapped cube maps */ +#define D3DPTEXTURECAPS_CUBEMAP_POW2 0x00020000L /* Device requires that cubemaps be power-of-2 dimension */ +#define D3DPTEXTURECAPS_VOLUMEMAP_POW2 0x00040000L /* Device requires that volume maps be power-of-2 dimension */ + +// +// TextureFilterCaps +// +#define D3DPTFILTERCAPS_MINFPOINT 0x00000100L /* Min Filter */ +#define D3DPTFILTERCAPS_MINFLINEAR 0x00000200L +#define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400L +#define D3DPTFILTERCAPS_MIPFPOINT 0x00010000L /* Mip Filter */ +#define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000L +#define D3DPTFILTERCAPS_MAGFPOINT 0x01000000L /* Mag Filter */ +#define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000L +#define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000L +#define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000L +#define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000L + +// +// TextureAddressCaps +// +#define D3DPTADDRESSCAPS_WRAP 0x00000001L +#define D3DPTADDRESSCAPS_MIRROR 0x00000002L +#define D3DPTADDRESSCAPS_CLAMP 0x00000004L +#define D3DPTADDRESSCAPS_BORDER 0x00000008L +#define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010L +#define D3DPTADDRESSCAPS_MIRRORONCE 0x00000020L + +// +// StencilCaps +// +#define D3DSTENCILCAPS_KEEP 0x00000001L +#define D3DSTENCILCAPS_ZERO 0x00000002L +#define D3DSTENCILCAPS_REPLACE 0x00000004L +#define D3DSTENCILCAPS_INCRSAT 0x00000008L +#define D3DSTENCILCAPS_DECRSAT 0x00000010L +#define D3DSTENCILCAPS_INVERT 0x00000020L +#define D3DSTENCILCAPS_INCR 0x00000040L +#define D3DSTENCILCAPS_DECR 0x00000080L + +// +// TextureOpCaps +// +#define D3DTEXOPCAPS_DISABLE 0x00000001L +#define D3DTEXOPCAPS_SELECTARG1 0x00000002L +#define D3DTEXOPCAPS_SELECTARG2 0x00000004L +#define D3DTEXOPCAPS_MODULATE 0x00000008L +#define D3DTEXOPCAPS_MODULATE2X 0x00000010L +#define D3DTEXOPCAPS_MODULATE4X 0x00000020L +#define D3DTEXOPCAPS_ADD 0x00000040L +#define D3DTEXOPCAPS_ADDSIGNED 0x00000080L +#define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100L +#define D3DTEXOPCAPS_SUBTRACT 0x00000200L +#define D3DTEXOPCAPS_ADDSMOOTH 0x00000400L +#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800L +#define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000L +#define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000L +#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000L +#define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000L +#define D3DTEXOPCAPS_PREMODULATE 0x00010000L +#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000L +#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000L +#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000L +#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000L +#define D3DTEXOPCAPS_BUMPENVMAP 0x00200000L +#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000L +#define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000L +#define D3DTEXOPCAPS_MULTIPLYADD 0x01000000L +#define D3DTEXOPCAPS_LERP 0x02000000L + +// +// FVFCaps +// +#define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000ffffL /* mask for texture coordinate count field */ +#define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000L /* Device prefers that vertex elements not be stripped */ +#define D3DFVFCAPS_PSIZE 0x00100000L /* Device can receive point size */ + +// +// VertexProcessingCaps +// +#define D3DVTXPCAPS_TEXGEN 0x00000001L /* device can do texgen */ +#define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002L /* device can do DX7-level colormaterialsource ops */ +#define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008L /* device can do directional lights */ +#define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010L /* device can do positional lights (includes point and spot) */ +#define D3DVTXPCAPS_LOCALVIEWER 0x00000020L /* device can do local viewer */ +#define D3DVTXPCAPS_TWEENING 0x00000040L /* device can do vertex tweening */ +#define D3DVTXPCAPS_NO_VSDT_UBYTE4 0x00000080L /* device does not support D3DVSDT_UBYTE4 */ + +#pragma pack() + +#endif /* (DIRECT3D_VERSION >= 0x0800) */ +#endif /* _D3D8CAPS_H_ */ + diff --git a/src/dep/include/DXSDK/include/d3d8types.h b/src/dep/include/DXSDK/include/d3d8types.h new file mode 100644 index 0000000..0303762 --- /dev/null +++ b/src/dep/include/DXSDK/include/d3d8types.h @@ -0,0 +1,1684 @@ +/*==========================================================================; + * + * Copyright (C) Microsoft Corporation. All Rights Reserved. + * + * File: d3d8types.h + * Content: Direct3D capabilities include file + * + ***************************************************************************/ + +#ifndef _D3D8TYPES_H_ +#define _D3D8TYPES_H_ + +#ifndef DIRECT3D_VERSION +#define DIRECT3D_VERSION 0x0800 +#endif //DIRECT3D_VERSION + +// include this file content only if compiling for DX8 interfaces +#if(DIRECT3D_VERSION >= 0x0800) + +#include + +#if _MSC_VER >= 1200 +#pragma warning(push) +#endif +#pragma warning(disable:4201) // anonymous unions warning +#if defined(_X86_) || defined(_IA64_) +#pragma pack(4) +#endif + +// D3DCOLOR is equivalent to D3DFMT_A8R8G8B8 +#ifndef D3DCOLOR_DEFINED +typedef DWORD D3DCOLOR; +#define D3DCOLOR_DEFINED +#endif + +// maps unsigned 8 bits/channel to D3DCOLOR +#define D3DCOLOR_ARGB(a,r,g,b) \ + ((D3DCOLOR)((((a)&0xff)<<24)|(((r)&0xff)<<16)|(((g)&0xff)<<8)|((b)&0xff))) +#define D3DCOLOR_RGBA(r,g,b,a) D3DCOLOR_ARGB(a,r,g,b) +#define D3DCOLOR_XRGB(r,g,b) D3DCOLOR_ARGB(0xff,r,g,b) + +// maps floating point channels (0.f to 1.f range) to D3DCOLOR +#define D3DCOLOR_COLORVALUE(r,g,b,a) \ + D3DCOLOR_RGBA((DWORD)((r)*255.f),(DWORD)((g)*255.f),(DWORD)((b)*255.f),(DWORD)((a)*255.f)) + + +#ifndef D3DVECTOR_DEFINED +typedef struct _D3DVECTOR { + float x; + float y; + float z; +} D3DVECTOR; +#define D3DVECTOR_DEFINED +#endif + +#ifndef D3DCOLORVALUE_DEFINED +typedef struct _D3DCOLORVALUE { + float r; + float g; + float b; + float a; +} D3DCOLORVALUE; +#define D3DCOLORVALUE_DEFINED +#endif + +#ifndef D3DRECT_DEFINED +typedef struct _D3DRECT { + LONG x1; + LONG y1; + LONG x2; + LONG y2; +} D3DRECT; +#define D3DRECT_DEFINED +#endif + +#ifndef D3DMATRIX_DEFINED +typedef struct _D3DMATRIX { + union { + struct { + float _11, _12, _13, _14; + float _21, _22, _23, _24; + float _31, _32, _33, _34; + float _41, _42, _43, _44; + + }; + float m[4][4]; + }; +} D3DMATRIX; +#define D3DMATRIX_DEFINED +#endif + +typedef struct _D3DVIEWPORT8 { + DWORD X; + DWORD Y; /* Viewport Top left */ + DWORD Width; + DWORD Height; /* Viewport Dimensions */ + float MinZ; /* Min/max of clip Volume */ + float MaxZ; +} D3DVIEWPORT8; + +/* + * Values for clip fields. + */ + +// Max number of user clipping planes, supported in D3D. +#define D3DMAXUSERCLIPPLANES 32 + +// These bits could be ORed together to use with D3DRS_CLIPPLANEENABLE +// +#define D3DCLIPPLANE0 (1 << 0) +#define D3DCLIPPLANE1 (1 << 1) +#define D3DCLIPPLANE2 (1 << 2) +#define D3DCLIPPLANE3 (1 << 3) +#define D3DCLIPPLANE4 (1 << 4) +#define D3DCLIPPLANE5 (1 << 5) + +// The following bits are used in the ClipUnion and ClipIntersection +// members of the D3DCLIPSTATUS8 +// + +#define D3DCS_LEFT 0x00000001L +#define D3DCS_RIGHT 0x00000002L +#define D3DCS_TOP 0x00000004L +#define D3DCS_BOTTOM 0x00000008L +#define D3DCS_FRONT 0x00000010L +#define D3DCS_BACK 0x00000020L +#define D3DCS_PLANE0 0x00000040L +#define D3DCS_PLANE1 0x00000080L +#define D3DCS_PLANE2 0x00000100L +#define D3DCS_PLANE3 0x00000200L +#define D3DCS_PLANE4 0x00000400L +#define D3DCS_PLANE5 0x00000800L + +#define D3DCS_ALL (D3DCS_LEFT | \ + D3DCS_RIGHT | \ + D3DCS_TOP | \ + D3DCS_BOTTOM | \ + D3DCS_FRONT | \ + D3DCS_BACK | \ + D3DCS_PLANE0 | \ + D3DCS_PLANE1 | \ + D3DCS_PLANE2 | \ + D3DCS_PLANE3 | \ + D3DCS_PLANE4 | \ + D3DCS_PLANE5) + +typedef struct _D3DCLIPSTATUS8 { + DWORD ClipUnion; + DWORD ClipIntersection; +} D3DCLIPSTATUS8; + +typedef struct _D3DMATERIAL8 { + D3DCOLORVALUE Diffuse; /* Diffuse color RGBA */ + D3DCOLORVALUE Ambient; /* Ambient color RGB */ + D3DCOLORVALUE Specular; /* Specular 'shininess' */ + D3DCOLORVALUE Emissive; /* Emissive color RGB */ + float Power; /* Sharpness if specular highlight */ +} D3DMATERIAL8; + +typedef enum _D3DLIGHTTYPE { + D3DLIGHT_POINT = 1, + D3DLIGHT_SPOT = 2, + D3DLIGHT_DIRECTIONAL = 3, + D3DLIGHT_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DLIGHTTYPE; + +typedef struct _D3DLIGHT8 { + D3DLIGHTTYPE Type; /* Type of light source */ + D3DCOLORVALUE Diffuse; /* Diffuse color of light */ + D3DCOLORVALUE Specular; /* Specular color of light */ + D3DCOLORVALUE Ambient; /* Ambient color of light */ + D3DVECTOR Position; /* Position in world space */ + D3DVECTOR Direction; /* Direction in world space */ + float Range; /* Cutoff range */ + float Falloff; /* Falloff */ + float Attenuation0; /* Constant attenuation */ + float Attenuation1; /* Linear attenuation */ + float Attenuation2; /* Quadratic attenuation */ + float Theta; /* Inner angle of spotlight cone */ + float Phi; /* Outer angle of spotlight cone */ +} D3DLIGHT8; + +/* + * Options for clearing + */ +#define D3DCLEAR_TARGET 0x00000001l /* Clear target surface */ +#define D3DCLEAR_ZBUFFER 0x00000002l /* Clear target z buffer */ +#define D3DCLEAR_STENCIL 0x00000004l /* Clear stencil planes */ + +/* + * The following defines the rendering states + */ + +typedef enum _D3DSHADEMODE { + D3DSHADE_FLAT = 1, + D3DSHADE_GOURAUD = 2, + D3DSHADE_PHONG = 3, + D3DSHADE_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DSHADEMODE; + +typedef enum _D3DFILLMODE { + D3DFILL_POINT = 1, + D3DFILL_WIREFRAME = 2, + D3DFILL_SOLID = 3, + D3DFILL_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DFILLMODE; + +typedef struct _D3DLINEPATTERN { + WORD wRepeatFactor; + WORD wLinePattern; +} D3DLINEPATTERN; + +typedef enum _D3DBLEND { + D3DBLEND_ZERO = 1, + D3DBLEND_ONE = 2, + D3DBLEND_SRCCOLOR = 3, + D3DBLEND_INVSRCCOLOR = 4, + D3DBLEND_SRCALPHA = 5, + D3DBLEND_INVSRCALPHA = 6, + D3DBLEND_DESTALPHA = 7, + D3DBLEND_INVDESTALPHA = 8, + D3DBLEND_DESTCOLOR = 9, + D3DBLEND_INVDESTCOLOR = 10, + D3DBLEND_SRCALPHASAT = 11, + D3DBLEND_BOTHSRCALPHA = 12, + D3DBLEND_BOTHINVSRCALPHA = 13, + D3DBLEND_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DBLEND; + +typedef enum _D3DBLENDOP { + D3DBLENDOP_ADD = 1, + D3DBLENDOP_SUBTRACT = 2, + D3DBLENDOP_REVSUBTRACT = 3, + D3DBLENDOP_MIN = 4, + D3DBLENDOP_MAX = 5, + D3DBLENDOP_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DBLENDOP; + +typedef enum _D3DTEXTUREADDRESS { + D3DTADDRESS_WRAP = 1, + D3DTADDRESS_MIRROR = 2, + D3DTADDRESS_CLAMP = 3, + D3DTADDRESS_BORDER = 4, + D3DTADDRESS_MIRRORONCE = 5, + D3DTADDRESS_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DTEXTUREADDRESS; + +typedef enum _D3DCULL { + D3DCULL_NONE = 1, + D3DCULL_CW = 2, + D3DCULL_CCW = 3, + D3DCULL_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DCULL; + +typedef enum _D3DCMPFUNC { + D3DCMP_NEVER = 1, + D3DCMP_LESS = 2, + D3DCMP_EQUAL = 3, + D3DCMP_LESSEQUAL = 4, + D3DCMP_GREATER = 5, + D3DCMP_NOTEQUAL = 6, + D3DCMP_GREATEREQUAL = 7, + D3DCMP_ALWAYS = 8, + D3DCMP_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DCMPFUNC; + +typedef enum _D3DSTENCILOP { + D3DSTENCILOP_KEEP = 1, + D3DSTENCILOP_ZERO = 2, + D3DSTENCILOP_REPLACE = 3, + D3DSTENCILOP_INCRSAT = 4, + D3DSTENCILOP_DECRSAT = 5, + D3DSTENCILOP_INVERT = 6, + D3DSTENCILOP_INCR = 7, + D3DSTENCILOP_DECR = 8, + D3DSTENCILOP_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DSTENCILOP; + +typedef enum _D3DFOGMODE { + D3DFOG_NONE = 0, + D3DFOG_EXP = 1, + D3DFOG_EXP2 = 2, + D3DFOG_LINEAR = 3, + D3DFOG_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DFOGMODE; + +typedef enum _D3DZBUFFERTYPE { + D3DZB_FALSE = 0, + D3DZB_TRUE = 1, // Z buffering + D3DZB_USEW = 2, // W buffering + D3DZB_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DZBUFFERTYPE; + +// Primitives supported by draw-primitive API +typedef enum _D3DPRIMITIVETYPE { + D3DPT_POINTLIST = 1, + D3DPT_LINELIST = 2, + D3DPT_LINESTRIP = 3, + D3DPT_TRIANGLELIST = 4, + D3DPT_TRIANGLESTRIP = 5, + D3DPT_TRIANGLEFAN = 6, + D3DPT_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DPRIMITIVETYPE; + +typedef enum _D3DTRANSFORMSTATETYPE { + D3DTS_VIEW = 2, + D3DTS_PROJECTION = 3, + D3DTS_TEXTURE0 = 16, + D3DTS_TEXTURE1 = 17, + D3DTS_TEXTURE2 = 18, + D3DTS_TEXTURE3 = 19, + D3DTS_TEXTURE4 = 20, + D3DTS_TEXTURE5 = 21, + D3DTS_TEXTURE6 = 22, + D3DTS_TEXTURE7 = 23, + D3DTS_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DTRANSFORMSTATETYPE; + +#define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256) +#define D3DTS_WORLD D3DTS_WORLDMATRIX(0) +#define D3DTS_WORLD1 D3DTS_WORLDMATRIX(1) +#define D3DTS_WORLD2 D3DTS_WORLDMATRIX(2) +#define D3DTS_WORLD3 D3DTS_WORLDMATRIX(3) + +typedef enum _D3DRENDERSTATETYPE { + D3DRS_ZENABLE = 7, /* D3DZBUFFERTYPE (or TRUE/FALSE for legacy) */ + D3DRS_FILLMODE = 8, /* D3DFILLMODE */ + D3DRS_SHADEMODE = 9, /* D3DSHADEMODE */ + D3DRS_LINEPATTERN = 10, /* D3DLINEPATTERN */ + D3DRS_ZWRITEENABLE = 14, /* TRUE to enable z writes */ + D3DRS_ALPHATESTENABLE = 15, /* TRUE to enable alpha tests */ + D3DRS_LASTPIXEL = 16, /* TRUE for last-pixel on lines */ + D3DRS_SRCBLEND = 19, /* D3DBLEND */ + D3DRS_DESTBLEND = 20, /* D3DBLEND */ + D3DRS_CULLMODE = 22, /* D3DCULL */ + D3DRS_ZFUNC = 23, /* D3DCMPFUNC */ + D3DRS_ALPHAREF = 24, /* D3DFIXED */ + D3DRS_ALPHAFUNC = 25, /* D3DCMPFUNC */ + D3DRS_DITHERENABLE = 26, /* TRUE to enable dithering */ + D3DRS_ALPHABLENDENABLE = 27, /* TRUE to enable alpha blending */ + D3DRS_FOGENABLE = 28, /* TRUE to enable fog blending */ + D3DRS_SPECULARENABLE = 29, /* TRUE to enable specular */ + D3DRS_ZVISIBLE = 30, /* TRUE to enable z checking */ + D3DRS_FOGCOLOR = 34, /* D3DCOLOR */ + D3DRS_FOGTABLEMODE = 35, /* D3DFOGMODE */ + D3DRS_FOGSTART = 36, /* Fog start (for both vertex and pixel fog) */ + D3DRS_FOGEND = 37, /* Fog end */ + D3DRS_FOGDENSITY = 38, /* Fog density */ + D3DRS_EDGEANTIALIAS = 40, /* TRUE to enable edge antialiasing */ + D3DRS_ZBIAS = 47, /* LONG Z bias */ + D3DRS_RANGEFOGENABLE = 48, /* Enables range-based fog */ + D3DRS_STENCILENABLE = 52, /* BOOL enable/disable stenciling */ + D3DRS_STENCILFAIL = 53, /* D3DSTENCILOP to do if stencil test fails */ + D3DRS_STENCILZFAIL = 54, /* D3DSTENCILOP to do if stencil test passes and Z test fails */ + D3DRS_STENCILPASS = 55, /* D3DSTENCILOP to do if both stencil and Z tests pass */ + D3DRS_STENCILFUNC = 56, /* D3DCMPFUNC fn. Stencil Test passes if ((ref & mask) stencilfn (stencil & mask)) is true */ + D3DRS_STENCILREF = 57, /* Reference value used in stencil test */ + D3DRS_STENCILMASK = 58, /* Mask value used in stencil test */ + D3DRS_STENCILWRITEMASK = 59, /* Write mask applied to values written to stencil buffer */ + D3DRS_TEXTUREFACTOR = 60, /* D3DCOLOR used for multi-texture blend */ + D3DRS_WRAP0 = 128, /* wrap for 1st texture coord. set */ + D3DRS_WRAP1 = 129, /* wrap for 2nd texture coord. set */ + D3DRS_WRAP2 = 130, /* wrap for 3rd texture coord. set */ + D3DRS_WRAP3 = 131, /* wrap for 4th texture coord. set */ + D3DRS_WRAP4 = 132, /* wrap for 5th texture coord. set */ + D3DRS_WRAP5 = 133, /* wrap for 6th texture coord. set */ + D3DRS_WRAP6 = 134, /* wrap for 7th texture coord. set */ + D3DRS_WRAP7 = 135, /* wrap for 8th texture coord. set */ + D3DRS_CLIPPING = 136, + D3DRS_LIGHTING = 137, + D3DRS_AMBIENT = 139, + D3DRS_FOGVERTEXMODE = 140, + D3DRS_COLORVERTEX = 141, + D3DRS_LOCALVIEWER = 142, + D3DRS_NORMALIZENORMALS = 143, + D3DRS_DIFFUSEMATERIALSOURCE = 145, + D3DRS_SPECULARMATERIALSOURCE = 146, + D3DRS_AMBIENTMATERIALSOURCE = 147, + D3DRS_EMISSIVEMATERIALSOURCE = 148, + D3DRS_VERTEXBLEND = 151, + D3DRS_CLIPPLANEENABLE = 152, + D3DRS_SOFTWAREVERTEXPROCESSING = 153, + D3DRS_POINTSIZE = 154, /* float point size */ + D3DRS_POINTSIZE_MIN = 155, /* float point size min threshold */ + D3DRS_POINTSPRITEENABLE = 156, /* BOOL point texture coord control */ + D3DRS_POINTSCALEENABLE = 157, /* BOOL point size scale enable */ + D3DRS_POINTSCALE_A = 158, /* float point attenuation A value */ + D3DRS_POINTSCALE_B = 159, /* float point attenuation B value */ + D3DRS_POINTSCALE_C = 160, /* float point attenuation C value */ + D3DRS_MULTISAMPLEANTIALIAS = 161, // BOOL - set to do FSAA with multisample buffer + D3DRS_MULTISAMPLEMASK = 162, // DWORD - per-sample enable/disable + D3DRS_PATCHEDGESTYLE = 163, // Sets whether patch edges will use float style tessellation + D3DRS_PATCHSEGMENTS = 164, // Number of segments per edge when drawing patches + D3DRS_DEBUGMONITORTOKEN = 165, // DEBUG ONLY - token to debug monitor + D3DRS_POINTSIZE_MAX = 166, /* float point size max threshold */ + D3DRS_INDEXEDVERTEXBLENDENABLE = 167, + D3DRS_COLORWRITEENABLE = 168, // per-channel write enable + D3DRS_TWEENFACTOR = 170, // float tween factor + D3DRS_BLENDOP = 171, // D3DBLENDOP setting + D3DRS_POSITIONORDER = 172, // NPatch position interpolation order. D3DORDER_LINEAR or D3DORDER_CUBIC (default) + D3DRS_NORMALORDER = 173, // NPatch normal interpolation order. D3DORDER_LINEAR (default) or D3DORDER_QUADRATIC + + D3DRS_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DRENDERSTATETYPE; + +// Values for material source +typedef enum _D3DMATERIALCOLORSOURCE +{ + D3DMCS_MATERIAL = 0, // Color from material is used + D3DMCS_COLOR1 = 1, // Diffuse vertex color is used + D3DMCS_COLOR2 = 2, // Specular vertex color is used + D3DMCS_FORCE_DWORD = 0x7fffffff, // force 32-bit size enum +} D3DMATERIALCOLORSOURCE; + +// Bias to apply to the texture coordinate set to apply a wrap to. +#define D3DRENDERSTATE_WRAPBIAS 128UL + +/* Flags to construct the WRAP render states */ +#define D3DWRAP_U 0x00000001L +#define D3DWRAP_V 0x00000002L +#define D3DWRAP_W 0x00000004L + +/* Flags to construct the WRAP render states for 1D thru 4D texture coordinates */ +#define D3DWRAPCOORD_0 0x00000001L // same as D3DWRAP_U +#define D3DWRAPCOORD_1 0x00000002L // same as D3DWRAP_V +#define D3DWRAPCOORD_2 0x00000004L // same as D3DWRAP_W +#define D3DWRAPCOORD_3 0x00000008L + +/* Flags to construct D3DRS_COLORWRITEENABLE */ +#define D3DCOLORWRITEENABLE_RED (1L<<0) +#define D3DCOLORWRITEENABLE_GREEN (1L<<1) +#define D3DCOLORWRITEENABLE_BLUE (1L<<2) +#define D3DCOLORWRITEENABLE_ALPHA (1L<<3) + +/* + * State enumerants for per-stage texture processing. + */ +typedef enum _D3DTEXTURESTAGESTATETYPE +{ + D3DTSS_COLOROP = 1, /* D3DTEXTUREOP - per-stage blending controls for color channels */ + D3DTSS_COLORARG1 = 2, /* D3DTA_* (texture arg) */ + D3DTSS_COLORARG2 = 3, /* D3DTA_* (texture arg) */ + D3DTSS_ALPHAOP = 4, /* D3DTEXTUREOP - per-stage blending controls for alpha channel */ + D3DTSS_ALPHAARG1 = 5, /* D3DTA_* (texture arg) */ + D3DTSS_ALPHAARG2 = 6, /* D3DTA_* (texture arg) */ + D3DTSS_BUMPENVMAT00 = 7, /* float (bump mapping matrix) */ + D3DTSS_BUMPENVMAT01 = 8, /* float (bump mapping matrix) */ + D3DTSS_BUMPENVMAT10 = 9, /* float (bump mapping matrix) */ + D3DTSS_BUMPENVMAT11 = 10, /* float (bump mapping matrix) */ + D3DTSS_TEXCOORDINDEX = 11, /* identifies which set of texture coordinates index this texture */ + D3DTSS_ADDRESSU = 13, /* D3DTEXTUREADDRESS for U coordinate */ + D3DTSS_ADDRESSV = 14, /* D3DTEXTUREADDRESS for V coordinate */ + D3DTSS_BORDERCOLOR = 15, /* D3DCOLOR */ + D3DTSS_MAGFILTER = 16, /* D3DTEXTUREFILTER filter to use for magnification */ + D3DTSS_MINFILTER = 17, /* D3DTEXTUREFILTER filter to use for minification */ + D3DTSS_MIPFILTER = 18, /* D3DTEXTUREFILTER filter to use between mipmaps during minification */ + D3DTSS_MIPMAPLODBIAS = 19, /* float Mipmap LOD bias */ + D3DTSS_MAXMIPLEVEL = 20, /* DWORD 0..(n-1) LOD index of largest map to use (0 == largest) */ + D3DTSS_MAXANISOTROPY = 21, /* DWORD maximum anisotropy */ + D3DTSS_BUMPENVLSCALE = 22, /* float scale for bump map luminance */ + D3DTSS_BUMPENVLOFFSET = 23, /* float offset for bump map luminance */ + D3DTSS_TEXTURETRANSFORMFLAGS = 24, /* D3DTEXTURETRANSFORMFLAGS controls texture transform */ + D3DTSS_ADDRESSW = 25, /* D3DTEXTUREADDRESS for W coordinate */ + D3DTSS_COLORARG0 = 26, /* D3DTA_* third arg for triadic ops */ + D3DTSS_ALPHAARG0 = 27, /* D3DTA_* third arg for triadic ops */ + D3DTSS_RESULTARG = 28, /* D3DTA_* arg for result (CURRENT or TEMP) */ + D3DTSS_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DTEXTURESTAGESTATETYPE; + +// Values, used with D3DTSS_TEXCOORDINDEX, to specify that the vertex data(position +// and normal in the camera space) should be taken as texture coordinates +// Low 16 bits are used to specify texture coordinate index, to take the WRAP mode from +// +#define D3DTSS_TCI_PASSTHRU 0x00000000 +#define D3DTSS_TCI_CAMERASPACENORMAL 0x00010000 +#define D3DTSS_TCI_CAMERASPACEPOSITION 0x00020000 +#define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x00030000 + +/* + * Enumerations for COLOROP and ALPHAOP texture blending operations set in + * texture processing stage controls in D3DTSS. + */ +typedef enum _D3DTEXTUREOP +{ + // Control + D3DTOP_DISABLE = 1, // disables stage + D3DTOP_SELECTARG1 = 2, // the default + D3DTOP_SELECTARG2 = 3, + + // Modulate + D3DTOP_MODULATE = 4, // multiply args together + D3DTOP_MODULATE2X = 5, // multiply and 1 bit + D3DTOP_MODULATE4X = 6, // multiply and 2 bits + + // Add + D3DTOP_ADD = 7, // add arguments together + D3DTOP_ADDSIGNED = 8, // add with -0.5 bias + D3DTOP_ADDSIGNED2X = 9, // as above but left 1 bit + D3DTOP_SUBTRACT = 10, // Arg1 - Arg2, with no saturation + D3DTOP_ADDSMOOTH = 11, // add 2 args, subtract product + // Arg1 + Arg2 - Arg1*Arg2 + // = Arg1 + (1-Arg1)*Arg2 + + // Linear alpha blend: Arg1*(Alpha) + Arg2*(1-Alpha) + D3DTOP_BLENDDIFFUSEALPHA = 12, // iterated alpha + D3DTOP_BLENDTEXTUREALPHA = 13, // texture alpha + D3DTOP_BLENDFACTORALPHA = 14, // alpha from D3DRS_TEXTUREFACTOR + + // Linear alpha blend with pre-multiplied arg1 input: Arg1 + Arg2*(1-Alpha) + D3DTOP_BLENDTEXTUREALPHAPM = 15, // texture alpha + D3DTOP_BLENDCURRENTALPHA = 16, // by alpha of current color + + // Specular mapping + D3DTOP_PREMODULATE = 17, // modulate with next texture before use + D3DTOP_MODULATEALPHA_ADDCOLOR = 18, // Arg1.RGB + Arg1.A*Arg2.RGB + // COLOROP only + D3DTOP_MODULATECOLOR_ADDALPHA = 19, // Arg1.RGB*Arg2.RGB + Arg1.A + // COLOROP only + D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20, // (1-Arg1.A)*Arg2.RGB + Arg1.RGB + // COLOROP only + D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21, // (1-Arg1.RGB)*Arg2.RGB + Arg1.A + // COLOROP only + + // Bump mapping + D3DTOP_BUMPENVMAP = 22, // per pixel env map perturbation + D3DTOP_BUMPENVMAPLUMINANCE = 23, // with luminance channel + + // This can do either diffuse or specular bump mapping with correct input. + // Performs the function (Arg1.R*Arg2.R + Arg1.G*Arg2.G + Arg1.B*Arg2.B) + // where each component has been scaled and offset to make it signed. + // The result is replicated into all four (including alpha) channels. + // This is a valid COLOROP only. + D3DTOP_DOTPRODUCT3 = 24, + + // Triadic ops + D3DTOP_MULTIPLYADD = 25, // Arg0 + Arg1*Arg2 + D3DTOP_LERP = 26, // (Arg0)*Arg1 + (1-Arg0)*Arg2 + + D3DTOP_FORCE_DWORD = 0x7fffffff, +} D3DTEXTUREOP; + +/* + * Values for COLORARG0,1,2, ALPHAARG0,1,2, and RESULTARG texture blending + * operations set in texture processing stage controls in D3DRENDERSTATE. + */ +#define D3DTA_SELECTMASK 0x0000000f // mask for arg selector +#define D3DTA_DIFFUSE 0x00000000 // select diffuse color (read only) +#define D3DTA_CURRENT 0x00000001 // select stage destination register (read/write) +#define D3DTA_TEXTURE 0x00000002 // select texture color (read only) +#define D3DTA_TFACTOR 0x00000003 // select D3DRS_TEXTUREFACTOR (read only) +#define D3DTA_SPECULAR 0x00000004 // select specular color (read only) +#define D3DTA_TEMP 0x00000005 // select temporary register color (read/write) +#define D3DTA_COMPLEMENT 0x00000010 // take 1.0 - x (read modifier) +#define D3DTA_ALPHAREPLICATE 0x00000020 // replicate alpha to color components (read modifier) + +// +// Values for D3DTSS_***FILTER texture stage states +// +typedef enum _D3DTEXTUREFILTERTYPE +{ + D3DTEXF_NONE = 0, // filtering disabled (valid for mip filter only) + D3DTEXF_POINT = 1, // nearest + D3DTEXF_LINEAR = 2, // linear interpolation + D3DTEXF_ANISOTROPIC = 3, // anisotropic + D3DTEXF_FLATCUBIC = 4, // cubic + D3DTEXF_GAUSSIANCUBIC = 5, // different cubic kernel + D3DTEXF_FORCE_DWORD = 0x7fffffff, // force 32-bit size enum +} D3DTEXTUREFILTERTYPE; + +/* Bits for Flags in ProcessVertices call */ + +#define D3DPV_DONOTCOPYDATA (1 << 0) + +//------------------------------------------------------------------- + +// Flexible vertex format bits +// +#define D3DFVF_RESERVED0 0x001 +#define D3DFVF_POSITION_MASK 0x00E +#define D3DFVF_XYZ 0x002 +#define D3DFVF_XYZRHW 0x004 +#define D3DFVF_XYZB1 0x006 +#define D3DFVF_XYZB2 0x008 +#define D3DFVF_XYZB3 0x00a +#define D3DFVF_XYZB4 0x00c +#define D3DFVF_XYZB5 0x00e + +#define D3DFVF_NORMAL 0x010 +#define D3DFVF_PSIZE 0x020 +#define D3DFVF_DIFFUSE 0x040 +#define D3DFVF_SPECULAR 0x080 + +#define D3DFVF_TEXCOUNT_MASK 0xf00 +#define D3DFVF_TEXCOUNT_SHIFT 8 +#define D3DFVF_TEX0 0x000 +#define D3DFVF_TEX1 0x100 +#define D3DFVF_TEX2 0x200 +#define D3DFVF_TEX3 0x300 +#define D3DFVF_TEX4 0x400 +#define D3DFVF_TEX5 0x500 +#define D3DFVF_TEX6 0x600 +#define D3DFVF_TEX7 0x700 +#define D3DFVF_TEX8 0x800 + +#define D3DFVF_LASTBETA_UBYTE4 0x1000 + +#define D3DFVF_RESERVED2 0xE000 // 4 reserved bits + +//--------------------------------------------------------------------- +// Vertex Shaders +// + +/* + +Vertex Shader Declaration + +The declaration portion of a vertex shader defines the static external +interface of the shader. The information in the declaration includes: + +- Assignments of vertex shader input registers to data streams. These +assignments bind a specific vertex register to a single component within a +vertex stream. A vertex stream element is identified by a byte offset +within the stream and a type. The type specifies the arithmetic data type +plus the dimensionality (1, 2, 3, or 4 values). Stream data which is +less than 4 values are always expanded out to 4 values with zero or more +0.F values and one 1.F value. + +- Assignment of vertex shader input registers to implicit data from the +primitive tessellator. This controls the loading of vertex data which is +not loaded from a stream, but rather is generated during primitive +tessellation prior to the vertex shader. + +- Loading data into the constant memory at the time a shader is set as the +current shader. Each token specifies values for one or more contiguous 4 +DWORD constant registers. This allows the shader to update an arbitrary +subset of the constant memory, overwriting the device state (which +contains the current values of the constant memory). Note that these +values can be subsequently overwritten (between DrawPrimitive calls) +during the time a shader is bound to a device via the +SetVertexShaderConstant method. + + +Declaration arrays are single-dimensional arrays of DWORDs composed of +multiple tokens each of which is one or more DWORDs. The single-DWORD +token value 0xFFFFFFFF is a special token used to indicate the end of the +declaration array. The single DWORD token value 0x00000000 is a NOP token +with is ignored during the declaration parsing. Note that 0x00000000 is a +valid value for DWORDs following the first DWORD for multiple word tokens. + +[31:29] TokenType + 0x0 - NOP (requires all DWORD bits to be zero) + 0x1 - stream selector + 0x2 - stream data definition (map to vertex input memory) + 0x3 - vertex input memory from tessellator + 0x4 - constant memory from shader + 0x5 - extension + 0x6 - reserved + 0x7 - end-of-array (requires all DWORD bits to be 1) + +NOP Token (single DWORD token) + [31:29] 0x0 + [28:00] 0x0 + +Stream Selector (single DWORD token) + [31:29] 0x1 + [28] indicates whether this is a tessellator stream + [27:04] 0x0 + [03:00] stream selector (0..15) + +Stream Data Definition (single DWORD token) + Vertex Input Register Load + [31:29] 0x2 + [28] 0x0 + [27:20] 0x0 + [19:16] type (dimensionality and data type) + [15:04] 0x0 + [03:00] vertex register address (0..15) + Data Skip (no register load) + [31:29] 0x2 + [28] 0x1 + [27:20] 0x0 + [19:16] count of DWORDS to skip over (0..15) + [15:00] 0x0 + Vertex Input Memory from Tessellator Data (single DWORD token) + [31:29] 0x3 + [28] indicates whether data is normals or u/v + [27:24] 0x0 + [23:20] vertex register address (0..15) + [19:16] type (dimensionality) + [15:04] 0x0 + [03:00] vertex register address (0..15) + +Constant Memory from Shader (multiple DWORD token) + [31:29] 0x4 + [28:25] count of 4*DWORD constants to load (0..15) + [24:07] 0x0 + [06:00] constant memory address (0..95) + +Extension Token (single or multiple DWORD token) + [31:29] 0x5 + [28:24] count of additional DWORDs in token (0..31) + [23:00] extension-specific information + +End-of-array token (single DWORD token) + [31:29] 0x7 + [28:00] 0x1fffffff + +The stream selector token must be immediately followed by a contiguous set of stream data definition tokens. This token sequence fully defines that stream, including the set of elements within the stream, the order in which the elements appear, the type of each element, and the vertex register into which to load an element. +Streams are allowed to include data which is not loaded into a vertex register, thus allowing data which is not used for this shader to exist in the vertex stream. This skipped data is defined only by a count of DWORDs to skip over, since the type information is irrelevant. +The token sequence: +Stream Select: stream=0 +Stream Data Definition (Load): type=FLOAT3; register=3 +Stream Data Definition (Load): type=FLOAT3; register=4 +Stream Data Definition (Skip): count=2 +Stream Data Definition (Load): type=FLOAT2; register=7 + +defines stream zero to consist of 4 elements, 3 of which are loaded into registers and the fourth skipped over. Register 3 is loaded with the first three DWORDs in each vertex interpreted as FLOAT data. Register 4 is loaded with the 4th, 5th, and 6th DWORDs interpreted as FLOAT data. The next two DWORDs (7th and 8th) are skipped over and not loaded into any vertex input register. Register 7 is loaded with the 9th and 10th DWORDS interpreted as FLOAT data. +Placing of tokens other than NOPs between the Stream Selector and Stream Data Definition tokens is disallowed. + +*/ + +typedef enum _D3DVSD_TOKENTYPE +{ + D3DVSD_TOKEN_NOP = 0, // NOP or extension + D3DVSD_TOKEN_STREAM, // stream selector + D3DVSD_TOKEN_STREAMDATA, // stream data definition (map to vertex input memory) + D3DVSD_TOKEN_TESSELLATOR, // vertex input memory from tessellator + D3DVSD_TOKEN_CONSTMEM, // constant memory from shader + D3DVSD_TOKEN_EXT, // extension + D3DVSD_TOKEN_END = 7, // end-of-array (requires all DWORD bits to be 1) + D3DVSD_FORCE_DWORD = 0x7fffffff,// force 32-bit size enum +} D3DVSD_TOKENTYPE; + +#define D3DVSD_TOKENTYPESHIFT 29 +#define D3DVSD_TOKENTYPEMASK (7 << D3DVSD_TOKENTYPESHIFT) + +#define D3DVSD_STREAMNUMBERSHIFT 0 +#define D3DVSD_STREAMNUMBERMASK (0xF << D3DVSD_STREAMNUMBERSHIFT) + +#define D3DVSD_DATALOADTYPESHIFT 28 +#define D3DVSD_DATALOADTYPEMASK (0x1 << D3DVSD_DATALOADTYPESHIFT) + +#define D3DVSD_DATATYPESHIFT 16 +#define D3DVSD_DATATYPEMASK (0xF << D3DVSD_DATATYPESHIFT) + +#define D3DVSD_SKIPCOUNTSHIFT 16 +#define D3DVSD_SKIPCOUNTMASK (0xF << D3DVSD_SKIPCOUNTSHIFT) + +#define D3DVSD_VERTEXREGSHIFT 0 +#define D3DVSD_VERTEXREGMASK (0x1F << D3DVSD_VERTEXREGSHIFT) + +#define D3DVSD_VERTEXREGINSHIFT 20 +#define D3DVSD_VERTEXREGINMASK (0xF << D3DVSD_VERTEXREGINSHIFT) + +#define D3DVSD_CONSTCOUNTSHIFT 25 +#define D3DVSD_CONSTCOUNTMASK (0xF << D3DVSD_CONSTCOUNTSHIFT) + +#define D3DVSD_CONSTADDRESSSHIFT 0 +#define D3DVSD_CONSTADDRESSMASK (0x7F << D3DVSD_CONSTADDRESSSHIFT) + +#define D3DVSD_CONSTRSSHIFT 16 +#define D3DVSD_CONSTRSMASK (0x1FFF << D3DVSD_CONSTRSSHIFT) + +#define D3DVSD_EXTCOUNTSHIFT 24 +#define D3DVSD_EXTCOUNTMASK (0x1F << D3DVSD_EXTCOUNTSHIFT) + +#define D3DVSD_EXTINFOSHIFT 0 +#define D3DVSD_EXTINFOMASK (0xFFFFFF << D3DVSD_EXTINFOSHIFT) + +#define D3DVSD_MAKETOKENTYPE(tokenType) ((tokenType << D3DVSD_TOKENTYPESHIFT) & D3DVSD_TOKENTYPEMASK) + +// macros for generation of CreateVertexShader Declaration token array + +// Set current stream +// _StreamNumber [0..(MaxStreams-1)] stream to get data from +// +#define D3DVSD_STREAM( _StreamNumber ) \ + (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAM) | (_StreamNumber)) + +// Set tessellator stream +// +#define D3DVSD_STREAMTESSSHIFT 28 +#define D3DVSD_STREAMTESSMASK (1 << D3DVSD_STREAMTESSSHIFT) +#define D3DVSD_STREAM_TESS( ) \ + (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAM) | (D3DVSD_STREAMTESSMASK)) + +// bind single vertex register to vertex element from vertex stream +// +// _VertexRegister [0..15] address of the vertex register +// _Type [D3DVSDT_*] dimensionality and arithmetic data type + +#define D3DVSD_REG( _VertexRegister, _Type ) \ + (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAMDATA) | \ + ((_Type) << D3DVSD_DATATYPESHIFT) | (_VertexRegister)) + +// Skip _DWORDCount DWORDs in vertex +// +#define D3DVSD_SKIP( _DWORDCount ) \ + (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAMDATA) | 0x10000000 | \ + ((_DWORDCount) << D3DVSD_SKIPCOUNTSHIFT)) + +// load data into vertex shader constant memory +// +// _ConstantAddress [0..95] - address of constant array to begin filling data +// _Count [0..15] - number of constant vectors to load (4 DWORDs each) +// followed by 4*_Count DWORDS of data +// +#define D3DVSD_CONST( _ConstantAddress, _Count ) \ + (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_CONSTMEM) | \ + ((_Count) << D3DVSD_CONSTCOUNTSHIFT) | (_ConstantAddress)) + +// enable tessellator generated normals +// +// _VertexRegisterIn [0..15] address of vertex register whose input stream +// will be used in normal computation +// _VertexRegisterOut [0..15] address of vertex register to output the normal to +// +#define D3DVSD_TESSNORMAL( _VertexRegisterIn, _VertexRegisterOut ) \ + (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_TESSELLATOR) | \ + ((_VertexRegisterIn) << D3DVSD_VERTEXREGINSHIFT) | \ + ((0x02) << D3DVSD_DATATYPESHIFT) | (_VertexRegisterOut)) + +// enable tessellator generated surface parameters +// +// _VertexRegister [0..15] address of vertex register to output parameters +// +#define D3DVSD_TESSUV( _VertexRegister ) \ + (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_TESSELLATOR) | 0x10000000 | \ + ((0x01) << D3DVSD_DATATYPESHIFT) | (_VertexRegister)) + +// Generates END token +// +#define D3DVSD_END() 0xFFFFFFFF + +// Generates NOP token +#define D3DVSD_NOP() 0x00000000 + +// bit declarations for _Type fields +#define D3DVSDT_FLOAT1 0x00 // 1D float expanded to (value, 0., 0., 1.) +#define D3DVSDT_FLOAT2 0x01 // 2D float expanded to (value, value, 0., 1.) +#define D3DVSDT_FLOAT3 0x02 // 3D float expanded to (value, value, value, 1.) +#define D3DVSDT_FLOAT4 0x03 // 4D float +#define D3DVSDT_D3DCOLOR 0x04 // 4D packed unsigned bytes mapped to 0. to 1. range + // Input is in D3DCOLOR format (ARGB) expanded to (R, G, B, A) +#define D3DVSDT_UBYTE4 0x05 // 4D unsigned byte +#define D3DVSDT_SHORT2 0x06 // 2D signed short expanded to (value, value, 0., 1.) +#define D3DVSDT_SHORT4 0x07 // 4D signed short + +// assignments of vertex input registers for fixed function vertex shader +// +#define D3DVSDE_POSITION 0 +#define D3DVSDE_BLENDWEIGHT 1 +#define D3DVSDE_BLENDINDICES 2 +#define D3DVSDE_NORMAL 3 +#define D3DVSDE_PSIZE 4 +#define D3DVSDE_DIFFUSE 5 +#define D3DVSDE_SPECULAR 6 +#define D3DVSDE_TEXCOORD0 7 +#define D3DVSDE_TEXCOORD1 8 +#define D3DVSDE_TEXCOORD2 9 +#define D3DVSDE_TEXCOORD3 10 +#define D3DVSDE_TEXCOORD4 11 +#define D3DVSDE_TEXCOORD5 12 +#define D3DVSDE_TEXCOORD6 13 +#define D3DVSDE_TEXCOORD7 14 +#define D3DVSDE_POSITION2 15 +#define D3DVSDE_NORMAL2 16 + +// Maximum supported number of texture coordinate sets +#define D3DDP_MAXTEXCOORD 8 + + +// +// Instruction Token Bit Definitions +// +#define D3DSI_OPCODE_MASK 0x0000FFFF + +typedef enum _D3DSHADER_INSTRUCTION_OPCODE_TYPE +{ + D3DSIO_NOP = 0, // PS/VS + D3DSIO_MOV , // PS/VS + D3DSIO_ADD , // PS/VS + D3DSIO_SUB , // PS + D3DSIO_MAD , // PS/VS + D3DSIO_MUL , // PS/VS + D3DSIO_RCP , // VS + D3DSIO_RSQ , // VS + D3DSIO_DP3 , // PS/VS + D3DSIO_DP4 , // PS/VS + D3DSIO_MIN , // VS + D3DSIO_MAX , // VS + D3DSIO_SLT , // VS + D3DSIO_SGE , // VS + D3DSIO_EXP , // VS + D3DSIO_LOG , // VS + D3DSIO_LIT , // VS + D3DSIO_DST , // VS + D3DSIO_LRP , // PS + D3DSIO_FRC , // VS + D3DSIO_M4x4 , // VS + D3DSIO_M4x3 , // VS + D3DSIO_M3x4 , // VS + D3DSIO_M3x3 , // VS + D3DSIO_M3x2 , // VS + + D3DSIO_TEXCOORD = 64, // PS + D3DSIO_TEXKILL , // PS + D3DSIO_TEX , // PS + D3DSIO_TEXBEM , // PS + D3DSIO_TEXBEML , // PS + D3DSIO_TEXREG2AR , // PS + D3DSIO_TEXREG2GB , // PS + D3DSIO_TEXM3x2PAD , // PS + D3DSIO_TEXM3x2TEX , // PS + D3DSIO_TEXM3x3PAD , // PS + D3DSIO_TEXM3x3TEX , // PS + D3DSIO_TEXM3x3DIFF , // PS + D3DSIO_TEXM3x3SPEC , // PS + D3DSIO_TEXM3x3VSPEC , // PS + D3DSIO_EXPP , // VS + D3DSIO_LOGP , // VS + D3DSIO_CND , // PS + D3DSIO_DEF , // PS + D3DSIO_TEXREG2RGB , // PS + D3DSIO_TEXDP3TEX , // PS + D3DSIO_TEXM3x2DEPTH , // PS + D3DSIO_TEXDP3 , // PS + D3DSIO_TEXM3x3 , // PS + D3DSIO_TEXDEPTH , // PS + D3DSIO_CMP , // PS + D3DSIO_BEM , // PS + + D3DSIO_PHASE = 0xFFFD, + D3DSIO_COMMENT = 0xFFFE, + D3DSIO_END = 0xFFFF, + + D3DSIO_FORCE_DWORD = 0x7fffffff, // force 32-bit size enum +} D3DSHADER_INSTRUCTION_OPCODE_TYPE; + +// +// Co-Issue Instruction Modifier - if set then this instruction is to be +// issued in parallel with the previous instruction(s) for which this bit +// is not set. +// +#define D3DSI_COISSUE 0x40000000 + +// +// Parameter Token Bit Definitions +// +#define D3DSP_REGNUM_MASK 0x00001FFF + +// destination parameter write mask +#define D3DSP_WRITEMASK_0 0x00010000 // Component 0 (X;Red) +#define D3DSP_WRITEMASK_1 0x00020000 // Component 1 (Y;Green) +#define D3DSP_WRITEMASK_2 0x00040000 // Component 2 (Z;Blue) +#define D3DSP_WRITEMASK_3 0x00080000 // Component 3 (W;Alpha) +#define D3DSP_WRITEMASK_ALL 0x000F0000 // All Components + +// destination parameter modifiers +#define D3DSP_DSTMOD_SHIFT 20 +#define D3DSP_DSTMOD_MASK 0x00F00000 + +typedef enum _D3DSHADER_PARAM_DSTMOD_TYPE +{ + D3DSPDM_NONE = 0<>8)&0xFF) +#define D3DSHADER_VERSION_MINOR(_Version) (((_Version)>>0)&0xFF) + +// destination/source parameter register type +#define D3DSI_COMMENTSIZE_SHIFT 16 +#define D3DSI_COMMENTSIZE_MASK 0x7FFF0000 +#define D3DSHADER_COMMENT(_DWordSize) \ + ((((_DWordSize)<= 1200 +#pragma warning(pop) +#else +#pragma warning(default:4201) +#endif + +#endif /* (DIRECT3D_VERSION >= 0x0800) */ +#endif /* _D3D8TYPES(P)_H_ */ + diff --git a/src/dep/include/DXSDK/include/d3dcaps.h b/src/dep/include/DXSDK/include/d3dcaps.h new file mode 100644 index 0000000..701bf9c --- /dev/null +++ b/src/dep/include/DXSDK/include/d3dcaps.h @@ -0,0 +1,601 @@ +/*==========================================================================; + * + * Copyright (C) Microsoft Corporation. All Rights Reserved. + * + * File: d3dcaps.h + * Content: Direct3D capabilities include file + * + ***************************************************************************/ + +#ifndef _D3DCAPS_H +#define _D3DCAPS_H + +/* + * Pull in DirectDraw include file automatically: + */ +#include "ddraw.h" + +#ifndef DIRECT3D_VERSION +#define DIRECT3D_VERSION 0x0700 +#endif + +#if defined(_X86_) || defined(_IA64_) +#pragma pack(4) +#endif + +/* Description of capabilities of transform */ + +typedef struct _D3DTRANSFORMCAPS { + DWORD dwSize; + DWORD dwCaps; +} D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS; + +#define D3DTRANSFORMCAPS_CLIP 0x00000001L /* Will clip whilst transforming */ + +/* Description of capabilities of lighting */ + +typedef struct _D3DLIGHTINGCAPS { + DWORD dwSize; + DWORD dwCaps; /* Lighting caps */ + DWORD dwLightingModel; /* Lighting model - RGB or mono */ + DWORD dwNumLights; /* Number of lights that can be handled */ +} D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS; + +#define D3DLIGHTINGMODEL_RGB 0x00000001L +#define D3DLIGHTINGMODEL_MONO 0x00000002L + +#define D3DLIGHTCAPS_POINT 0x00000001L /* Point lights supported */ +#define D3DLIGHTCAPS_SPOT 0x00000002L /* Spot lights supported */ +#define D3DLIGHTCAPS_DIRECTIONAL 0x00000004L /* Directional lights supported */ +#if(DIRECT3D_VERSION < 0x700) +#define D3DLIGHTCAPS_PARALLELPOINT 0x00000008L /* Parallel point lights supported */ +#endif +#if(DIRECT3D_VERSION < 0x500) +#define D3DLIGHTCAPS_GLSPOT 0x00000010L /* GL syle spot lights supported */ +#endif + +/* Description of capabilities for each primitive type */ + +typedef struct _D3DPrimCaps { + DWORD dwSize; + DWORD dwMiscCaps; /* Capability flags */ + DWORD dwRasterCaps; + DWORD dwZCmpCaps; + DWORD dwSrcBlendCaps; + DWORD dwDestBlendCaps; + DWORD dwAlphaCmpCaps; + DWORD dwShadeCaps; + DWORD dwTextureCaps; + DWORD dwTextureFilterCaps; + DWORD dwTextureBlendCaps; + DWORD dwTextureAddressCaps; + DWORD dwStippleWidth; /* maximum width and height of */ + DWORD dwStippleHeight; /* of supported stipple (up to 32x32) */ +} D3DPRIMCAPS, *LPD3DPRIMCAPS; + +/* D3DPRIMCAPS dwMiscCaps */ + +#define D3DPMISCCAPS_MASKPLANES 0x00000001L +#define D3DPMISCCAPS_MASKZ 0x00000002L +#define D3DPMISCCAPS_LINEPATTERNREP 0x00000004L +#define D3DPMISCCAPS_CONFORMANT 0x00000008L +#define D3DPMISCCAPS_CULLNONE 0x00000010L +#define D3DPMISCCAPS_CULLCW 0x00000020L +#define D3DPMISCCAPS_CULLCCW 0x00000040L + +/* D3DPRIMCAPS dwRasterCaps */ + +#define D3DPRASTERCAPS_DITHER 0x00000001L +#define D3DPRASTERCAPS_ROP2 0x00000002L +#define D3DPRASTERCAPS_XOR 0x00000004L +#define D3DPRASTERCAPS_PAT 0x00000008L +#define D3DPRASTERCAPS_ZTEST 0x00000010L +#define D3DPRASTERCAPS_SUBPIXEL 0x00000020L +#define D3DPRASTERCAPS_SUBPIXELX 0x00000040L +#define D3DPRASTERCAPS_FOGVERTEX 0x00000080L +#define D3DPRASTERCAPS_FOGTABLE 0x00000100L +#define D3DPRASTERCAPS_STIPPLE 0x00000200L +#if(DIRECT3D_VERSION >= 0x0500) +#define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400L +#define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800L +#define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000L +#define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000L +#define D3DPRASTERCAPS_ZBIAS 0x00004000L +#define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000L +#define D3DPRASTERCAPS_FOGRANGE 0x00010000L +#define D3DPRASTERCAPS_ANISOTROPY 0x00020000L +#endif /* DIRECT3D_VERSION >= 0x0500 */ +#if(DIRECT3D_VERSION >= 0x0600) +#define D3DPRASTERCAPS_WBUFFER 0x00040000L +#define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000L +#define D3DPRASTERCAPS_WFOG 0x00100000L +#define D3DPRASTERCAPS_ZFOG 0x00200000L +#endif /* DIRECT3D_VERSION >= 0x0600 */ + +/* D3DPRIMCAPS dwZCmpCaps, dwAlphaCmpCaps */ + +#define D3DPCMPCAPS_NEVER 0x00000001L +#define D3DPCMPCAPS_LESS 0x00000002L +#define D3DPCMPCAPS_EQUAL 0x00000004L +#define D3DPCMPCAPS_LESSEQUAL 0x00000008L +#define D3DPCMPCAPS_GREATER 0x00000010L +#define D3DPCMPCAPS_NOTEQUAL 0x00000020L +#define D3DPCMPCAPS_GREATEREQUAL 0x00000040L +#define D3DPCMPCAPS_ALWAYS 0x00000080L + +/* D3DPRIMCAPS dwSourceBlendCaps, dwDestBlendCaps */ + +#define D3DPBLENDCAPS_ZERO 0x00000001L +#define D3DPBLENDCAPS_ONE 0x00000002L +#define D3DPBLENDCAPS_SRCCOLOR 0x00000004L +#define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008L +#define D3DPBLENDCAPS_SRCALPHA 0x00000010L +#define D3DPBLENDCAPS_INVSRCALPHA 0x00000020L +#define D3DPBLENDCAPS_DESTALPHA 0x00000040L +#define D3DPBLENDCAPS_INVDESTALPHA 0x00000080L +#define D3DPBLENDCAPS_DESTCOLOR 0x00000100L +#define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200L +#define D3DPBLENDCAPS_SRCALPHASAT 0x00000400L +#define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800L +#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000L + +/* D3DPRIMCAPS dwShadeCaps */ + +#define D3DPSHADECAPS_COLORFLATMONO 0x00000001L +#define D3DPSHADECAPS_COLORFLATRGB 0x00000002L +#define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004L +#define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008L +#define D3DPSHADECAPS_COLORPHONGMONO 0x00000010L +#define D3DPSHADECAPS_COLORPHONGRGB 0x00000020L + +#define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040L +#define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080L +#define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100L +#define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200L +#define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400L +#define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800L + +#define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000L +#define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000L +#define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000L +#define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000L +#define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000L +#define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000L + +#define D3DPSHADECAPS_FOGFLAT 0x00040000L +#define D3DPSHADECAPS_FOGGOURAUD 0x00080000L +#define D3DPSHADECAPS_FOGPHONG 0x00100000L + +/* D3DPRIMCAPS dwTextureCaps */ + +/* + * Perspective-correct texturing is supported + */ +#define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001L + +/* + * Power-of-2 texture dimensions are required + */ +#define D3DPTEXTURECAPS_POW2 0x00000002L + +/* + * Alpha in texture pixels is supported + */ +#define D3DPTEXTURECAPS_ALPHA 0x00000004L + +/* + * Color-keyed textures are supported + */ +#define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008L + +/* + * obsolete, see D3DPTADDRESSCAPS_BORDER + */ +#define D3DPTEXTURECAPS_BORDER 0x00000010L + +/* + * Only square textures are supported + */ +#define D3DPTEXTURECAPS_SQUAREONLY 0x00000020L + +#if(DIRECT3D_VERSION >= 0x0600) +/* + * Texture indices are not scaled by the texture size prior + * to interpolation. + */ +#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040L + +/* + * Device can draw alpha from texture palettes + */ +#define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080L + +/* + * Device can use non-POW2 textures if: + * 1) D3DTEXTURE_ADDRESS is set to CLAMP for this texture's stage + * 2) D3DRS_WRAP(N) is zero for this texture's coordinates + * 3) mip mapping is not enabled (use magnification filter only) + */ +#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100L + +#endif /* DIRECT3D_VERSION >= 0x0600 */ +#if(DIRECT3D_VERSION >= 0x0700) + +// 0x00000200L unused + +/* + * Device can divide transformed texture coordinates by the + * COUNTth texture coordinate (can do D3DTTFF_PROJECTED) + */ +#define D3DPTEXTURECAPS_PROJECTED 0x00000400L + +/* + * Device can do cubemap textures + */ +#define D3DPTEXTURECAPS_CUBEMAP 0x00000800L + +#define D3DPTEXTURECAPS_COLORKEYBLEND 0x00001000L +#endif /* DIRECT3D_VERSION >= 0x0700 */ + +/* D3DPRIMCAPS dwTextureFilterCaps */ + +#define D3DPTFILTERCAPS_NEAREST 0x00000001L +#define D3DPTFILTERCAPS_LINEAR 0x00000002L +#define D3DPTFILTERCAPS_MIPNEAREST 0x00000004L +#define D3DPTFILTERCAPS_MIPLINEAR 0x00000008L +#define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010L +#define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020L + +#if(DIRECT3D_VERSION >= 0x0600) +/* Device3 Min Filter */ +#define D3DPTFILTERCAPS_MINFPOINT 0x00000100L +#define D3DPTFILTERCAPS_MINFLINEAR 0x00000200L +#define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400L + +/* Device3 Mip Filter */ +#define D3DPTFILTERCAPS_MIPFPOINT 0x00010000L +#define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000L + +/* Device3 Mag Filter */ +#define D3DPTFILTERCAPS_MAGFPOINT 0x01000000L +#define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000L +#define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000L +#define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000L +#define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000L +#endif /* DIRECT3D_VERSION >= 0x0600 */ + +/* D3DPRIMCAPS dwTextureBlendCaps */ + +#define D3DPTBLENDCAPS_DECAL 0x00000001L +#define D3DPTBLENDCAPS_MODULATE 0x00000002L +#define D3DPTBLENDCAPS_DECALALPHA 0x00000004L +#define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008L +#define D3DPTBLENDCAPS_DECALMASK 0x00000010L +#define D3DPTBLENDCAPS_MODULATEMASK 0x00000020L +#define D3DPTBLENDCAPS_COPY 0x00000040L +#if(DIRECT3D_VERSION >= 0x0500) +#define D3DPTBLENDCAPS_ADD 0x00000080L +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +/* D3DPRIMCAPS dwTextureAddressCaps */ +#define D3DPTADDRESSCAPS_WRAP 0x00000001L +#define D3DPTADDRESSCAPS_MIRROR 0x00000002L +#define D3DPTADDRESSCAPS_CLAMP 0x00000004L +#if(DIRECT3D_VERSION >= 0x0500) +#define D3DPTADDRESSCAPS_BORDER 0x00000008L +#define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010L +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +#if(DIRECT3D_VERSION >= 0x0600) + +/* D3DDEVICEDESC dwStencilCaps */ + +#define D3DSTENCILCAPS_KEEP 0x00000001L +#define D3DSTENCILCAPS_ZERO 0x00000002L +#define D3DSTENCILCAPS_REPLACE 0x00000004L +#define D3DSTENCILCAPS_INCRSAT 0x00000008L +#define D3DSTENCILCAPS_DECRSAT 0x00000010L +#define D3DSTENCILCAPS_INVERT 0x00000020L +#define D3DSTENCILCAPS_INCR 0x00000040L +#define D3DSTENCILCAPS_DECR 0x00000080L + +/* D3DDEVICEDESC dwTextureOpCaps */ + +#define D3DTEXOPCAPS_DISABLE 0x00000001L +#define D3DTEXOPCAPS_SELECTARG1 0x00000002L +#define D3DTEXOPCAPS_SELECTARG2 0x00000004L +#define D3DTEXOPCAPS_MODULATE 0x00000008L +#define D3DTEXOPCAPS_MODULATE2X 0x00000010L +#define D3DTEXOPCAPS_MODULATE4X 0x00000020L +#define D3DTEXOPCAPS_ADD 0x00000040L +#define D3DTEXOPCAPS_ADDSIGNED 0x00000080L +#define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100L +#define D3DTEXOPCAPS_SUBTRACT 0x00000200L +#define D3DTEXOPCAPS_ADDSMOOTH 0x00000400L +#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800L +#define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000L +#define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000L +#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000L +#define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000L +#define D3DTEXOPCAPS_PREMODULATE 0x00010000L +#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000L +#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000L +#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000L +#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000L +#define D3DTEXOPCAPS_BUMPENVMAP 0x00200000L +#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000L +#define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000L + +/* D3DDEVICEDESC dwFVFCaps flags */ + +#define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000ffffL /* mask for texture coordinate count field */ +#define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000L /* Device prefers that vertex elements not be stripped */ + +#endif /* DIRECT3D_VERSION >= 0x0600 */ + +/* + * Description for a device. + * This is used to describe a device that is to be created or to query + * the current device. + */ +typedef struct _D3DDeviceDesc { + DWORD dwSize; /* Size of D3DDEVICEDESC structure */ + DWORD dwFlags; /* Indicates which fields have valid data */ + D3DCOLORMODEL dcmColorModel; /* Color model of device */ + DWORD dwDevCaps; /* Capabilities of device */ + D3DTRANSFORMCAPS dtcTransformCaps; /* Capabilities of transform */ + BOOL bClipping; /* Device can do 3D clipping */ + D3DLIGHTINGCAPS dlcLightingCaps; /* Capabilities of lighting */ + D3DPRIMCAPS dpcLineCaps; + D3DPRIMCAPS dpcTriCaps; + DWORD dwDeviceRenderBitDepth; /* One of DDBB_8, 16, etc.. */ + DWORD dwDeviceZBufferBitDepth;/* One of DDBD_16, 32, etc.. */ + DWORD dwMaxBufferSize; /* Maximum execute buffer size */ + DWORD dwMaxVertexCount; /* Maximum vertex count */ +#if(DIRECT3D_VERSION >= 0x0500) + // *** New fields for DX5 *** // + + // Width and height caps are 0 for legacy HALs. + DWORD dwMinTextureWidth, dwMinTextureHeight; + DWORD dwMaxTextureWidth, dwMaxTextureHeight; + DWORD dwMinStippleWidth, dwMaxStippleWidth; + DWORD dwMinStippleHeight, dwMaxStippleHeight; +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +#if(DIRECT3D_VERSION >= 0x0600) + // New fields for DX6 + DWORD dwMaxTextureRepeat; + DWORD dwMaxTextureAspectRatio; + DWORD dwMaxAnisotropy; + + // Guard band that the rasterizer can accommodate + // Screen-space vertices inside this space but outside the viewport + // will get clipped properly. + D3DVALUE dvGuardBandLeft; + D3DVALUE dvGuardBandTop; + D3DVALUE dvGuardBandRight; + D3DVALUE dvGuardBandBottom; + + D3DVALUE dvExtentsAdjust; + DWORD dwStencilCaps; + + DWORD dwFVFCaps; + DWORD dwTextureOpCaps; + WORD wMaxTextureBlendStages; + WORD wMaxSimultaneousTextures; +#endif /* DIRECT3D_VERSION >= 0x0600 */ +} D3DDEVICEDESC, *LPD3DDEVICEDESC; + +#if(DIRECT3D_VERSION >= 0x0700) +typedef struct _D3DDeviceDesc7 { + DWORD dwDevCaps; /* Capabilities of device */ + D3DPRIMCAPS dpcLineCaps; + D3DPRIMCAPS dpcTriCaps; + DWORD dwDeviceRenderBitDepth; /* One of DDBB_8, 16, etc.. */ + DWORD dwDeviceZBufferBitDepth;/* One of DDBD_16, 32, etc.. */ + + DWORD dwMinTextureWidth, dwMinTextureHeight; + DWORD dwMaxTextureWidth, dwMaxTextureHeight; + + DWORD dwMaxTextureRepeat; + DWORD dwMaxTextureAspectRatio; + DWORD dwMaxAnisotropy; + + D3DVALUE dvGuardBandLeft; + D3DVALUE dvGuardBandTop; + D3DVALUE dvGuardBandRight; + D3DVALUE dvGuardBandBottom; + + D3DVALUE dvExtentsAdjust; + DWORD dwStencilCaps; + + DWORD dwFVFCaps; + DWORD dwTextureOpCaps; + WORD wMaxTextureBlendStages; + WORD wMaxSimultaneousTextures; + + DWORD dwMaxActiveLights; + D3DVALUE dvMaxVertexW; + GUID deviceGUID; + + WORD wMaxUserClipPlanes; + WORD wMaxVertexBlendMatrices; + + DWORD dwVertexProcessingCaps; + + DWORD dwReserved1; + DWORD dwReserved2; + DWORD dwReserved3; + DWORD dwReserved4; +} D3DDEVICEDESC7, *LPD3DDEVICEDESC7; +#endif /* DIRECT3D_VERSION >= 0x0700 */ + +#define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC)) +#define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7)) + +typedef HRESULT (CALLBACK * LPD3DENUMDEVICESCALLBACK)(GUID FAR *lpGuid, LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC, LPD3DDEVICEDESC, LPVOID); + +#if(DIRECT3D_VERSION >= 0x0700) +typedef HRESULT (CALLBACK * LPD3DENUMDEVICESCALLBACK7)(LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC7, LPVOID); +#endif /* DIRECT3D_VERSION >= 0x0700 */ + +/* D3DDEVICEDESC dwFlags indicating valid fields */ + +#define D3DDD_COLORMODEL 0x00000001L /* dcmColorModel is valid */ +#define D3DDD_DEVCAPS 0x00000002L /* dwDevCaps is valid */ +#define D3DDD_TRANSFORMCAPS 0x00000004L /* dtcTransformCaps is valid */ +#define D3DDD_LIGHTINGCAPS 0x00000008L /* dlcLightingCaps is valid */ +#define D3DDD_BCLIPPING 0x00000010L /* bClipping is valid */ +#define D3DDD_LINECAPS 0x00000020L /* dpcLineCaps is valid */ +#define D3DDD_TRICAPS 0x00000040L /* dpcTriCaps is valid */ +#define D3DDD_DEVICERENDERBITDEPTH 0x00000080L /* dwDeviceRenderBitDepth is valid */ +#define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100L /* dwDeviceZBufferBitDepth is valid */ +#define D3DDD_MAXBUFFERSIZE 0x00000200L /* dwMaxBufferSize is valid */ +#define D3DDD_MAXVERTEXCOUNT 0x00000400L /* dwMaxVertexCount is valid */ + +/* D3DDEVICEDESC dwDevCaps flags */ + +#define D3DDEVCAPS_FLOATTLVERTEX 0x00000001L /* Device accepts floating point */ + /* for post-transform vertex data */ +#define D3DDEVCAPS_SORTINCREASINGZ 0x00000002L /* Device needs data sorted for increasing Z */ +#define D3DDEVCAPS_SORTDECREASINGZ 0X00000004L /* Device needs data sorted for decreasing Z */ +#define D3DDEVCAPS_SORTEXACT 0x00000008L /* Device needs data sorted exactly */ + +#define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010L /* Device can use execute buffers from system memory */ +#define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020L /* Device can use execute buffers from video memory */ +#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040L /* Device can use TL buffers from system memory */ +#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080L /* Device can use TL buffers from video memory */ +#define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100L /* Device can texture from system memory */ +#define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200L /* Device can texture from device memory */ +#if(DIRECT3D_VERSION >= 0x0500) +#define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400L /* Device can draw TLVERTEX primitives */ +#define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800L /* Device can render without waiting for flip to complete */ +#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000L /* Device can texture from nonlocal video memory */ +#endif /* DIRECT3D_VERSION >= 0x0500 */ +#if(DIRECT3D_VERSION >= 0x0600) +#define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000L /* Device can support DrawPrimitives2 */ +#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000L /* Device is texturing from separate memory pools */ +#define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000L /* Device can support Extended DrawPrimitives2 i.e. DX7 compliant driver*/ +#endif /* DIRECT3D_VERSION >= 0x0600 */ +#if(DIRECT3D_VERSION >= 0x0700) +#define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000L /* Device can support transformation and lighting in hardware and DRAWPRIMITIVES2EX must be also */ +#define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000L /* Device supports a Tex Blt from system memory to non-local vidmem */ +#define D3DDEVCAPS_HWRASTERIZATION 0x00080000L /* Device has HW acceleration for rasterization */ + +/* + * These are the flags in the D3DDEVICEDESC7.dwVertexProcessingCaps field + */ + +/* device can do texgen */ +#define D3DVTXPCAPS_TEXGEN 0x00000001L +/* device can do IDirect3DDevice7 colormaterialsource ops */ +#define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002L +/* device can do vertex fog */ +#define D3DVTXPCAPS_VERTEXFOG 0x00000004L +/* device can do directional lights */ +#define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008L +/* device can do positional lights (includes point and spot) */ +#define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010L +/* device can do local viewer */ +#define D3DVTXPCAPS_LOCALVIEWER 0x00000020L + +#endif /* DIRECT3D_VERSION >= 0x0700 */ + +#define D3DFDS_COLORMODEL 0x00000001L /* Match color model */ +#define D3DFDS_GUID 0x00000002L /* Match guid */ +#define D3DFDS_HARDWARE 0x00000004L /* Match hardware/software */ +#define D3DFDS_TRIANGLES 0x00000008L /* Match in triCaps */ +#define D3DFDS_LINES 0x00000010L /* Match in lineCaps */ +#define D3DFDS_MISCCAPS 0x00000020L /* Match primCaps.dwMiscCaps */ +#define D3DFDS_RASTERCAPS 0x00000040L /* Match primCaps.dwRasterCaps */ +#define D3DFDS_ZCMPCAPS 0x00000080L /* Match primCaps.dwZCmpCaps */ +#define D3DFDS_ALPHACMPCAPS 0x00000100L /* Match primCaps.dwAlphaCmpCaps */ +#define D3DFDS_SRCBLENDCAPS 0x00000200L /* Match primCaps.dwSourceBlendCaps */ +#define D3DFDS_DSTBLENDCAPS 0x00000400L /* Match primCaps.dwDestBlendCaps */ +#define D3DFDS_SHADECAPS 0x00000800L /* Match primCaps.dwShadeCaps */ +#define D3DFDS_TEXTURECAPS 0x00001000L /* Match primCaps.dwTextureCaps */ +#define D3DFDS_TEXTUREFILTERCAPS 0x00002000L /* Match primCaps.dwTextureFilterCaps */ +#define D3DFDS_TEXTUREBLENDCAPS 0x00004000L /* Match primCaps.dwTextureBlendCaps */ +#define D3DFDS_TEXTUREADDRESSCAPS 0x00008000L /* Match primCaps.dwTextureBlendCaps */ + +/* + * FindDevice arguments + */ +typedef struct _D3DFINDDEVICESEARCH { + DWORD dwSize; + DWORD dwFlags; + BOOL bHardware; + D3DCOLORMODEL dcmColorModel; + GUID guid; + DWORD dwCaps; + D3DPRIMCAPS dpcPrimCaps; +} D3DFINDDEVICESEARCH, *LPD3DFINDDEVICESEARCH; + +typedef struct _D3DFINDDEVICERESULT { + DWORD dwSize; + GUID guid; /* guid which matched */ + D3DDEVICEDESC ddHwDesc; /* hardware D3DDEVICEDESC */ + D3DDEVICEDESC ddSwDesc; /* software D3DDEVICEDESC */ +} D3DFINDDEVICERESULT, *LPD3DFINDDEVICERESULT; + +/* + * Description of execute buffer. + */ +typedef struct _D3DExecuteBufferDesc { + DWORD dwSize; /* size of this structure */ + DWORD dwFlags; /* flags indicating which fields are valid */ + DWORD dwCaps; /* capabilities of execute buffer */ + DWORD dwBufferSize; /* size of execute buffer data */ + LPVOID lpData; /* pointer to actual data */ +} D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC; + +/* D3DEXECUTEBUFFER dwFlags indicating valid fields */ + +#define D3DDEB_BUFSIZE 0x00000001l /* buffer size valid */ +#define D3DDEB_CAPS 0x00000002l /* caps valid */ +#define D3DDEB_LPDATA 0x00000004l /* lpData valid */ + +/* D3DEXECUTEBUFFER dwCaps */ + +#define D3DDEBCAPS_SYSTEMMEMORY 0x00000001l /* buffer in system memory */ +#define D3DDEBCAPS_VIDEOMEMORY 0x00000002l /* buffer in device memory */ +#define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY) + +#if(DIRECT3D_VERSION < 0x0800) + +#if(DIRECT3D_VERSION >= 0x0700) +typedef struct _D3DDEVINFO_TEXTUREMANAGER { + BOOL bThrashing; /* indicates if thrashing */ + DWORD dwApproxBytesDownloaded; /* Approximate number of bytes downloaded by texture manager */ + DWORD dwNumEvicts; /* number of textures evicted */ + DWORD dwNumVidCreates; /* number of textures created in video memory */ + DWORD dwNumTexturesUsed; /* number of textures used */ + DWORD dwNumUsedTexInVid; /* number of used textures present in video memory */ + DWORD dwWorkingSet; /* number of textures in video memory */ + DWORD dwWorkingSetBytes; /* number of bytes in video memory */ + DWORD dwTotalManaged; /* total number of managed textures */ + DWORD dwTotalBytes; /* total number of bytes of managed textures */ + DWORD dwLastPri; /* priority of last texture evicted */ +} D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER; + +typedef struct _D3DDEVINFO_TEXTURING { + DWORD dwNumLoads; /* counts Load() API calls */ + DWORD dwApproxBytesLoaded; /* Approximate number bytes loaded via Load() */ + DWORD dwNumPreLoads; /* counts PreLoad() API calls */ + DWORD dwNumSet; /* counts SetTexture() API calls */ + DWORD dwNumCreates; /* counts texture creates */ + DWORD dwNumDestroys; /* counts texture destroys */ + DWORD dwNumSetPriorities; /* counts SetPriority() API calls */ + DWORD dwNumSetLODs; /* counts SetLOD() API calls */ + DWORD dwNumLocks; /* counts number of texture locks */ + DWORD dwNumGetDCs; /* counts number of GetDCs to textures */ +} D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING; +#endif /* DIRECT3D_VERSION >= 0x0700 */ + +#endif //(DIRECT3D_VERSION < 0x0800) + +#pragma pack() + + +#endif /* _D3DCAPS_H_ */ + diff --git a/src/dep/include/DXSDK/include/d3drm.h b/src/dep/include/DXSDK/include/d3drm.h new file mode 100644 index 0000000..95594b8 --- /dev/null +++ b/src/dep/include/DXSDK/include/d3drm.h @@ -0,0 +1,342 @@ +/*==========================================================================; + * + * Copyright (c) Microsoft Corporation. All rights reserved. + * + * File: d3drm.h + * Content: Direct3DRM include file + * + ***************************************************************************/ + +#ifndef __D3DRM_H__ +#define __D3DRM_H__ + +#include "ddraw.h" + +#ifdef __cplusplus +struct IDirect3DRM; +#endif + +typedef struct IDirect3DRM *LPDIRECT3DRM; + +#include "d3drmobj.h" + +#ifdef __cplusplus +extern "C" { +#endif + + +DEFINE_GUID(IID_IDirect3DRM, 0x2bc49361, 0x8327, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRM2, 0x4516ecc8, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3); +DEFINE_GUID(IID_IDirect3DRM3, 0x4516ec83, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3); +WIN_TYPES(IDirect3DRM, DIRECT3DRM); +WIN_TYPES(IDirect3DRM2, DIRECT3DRM2); +WIN_TYPES(IDirect3DRM3, DIRECT3DRM3); + +/* + * Direct3DRM Object Class (for CoCreateInstance()) + */ +DEFINE_GUID(CLSID_CDirect3DRM, 0x4516ec41, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3); + + +/* Create a Direct3DRM API */ +STDAPI Direct3DRMCreate(LPDIRECT3DRM FAR *lplpDirect3DRM); + +#undef INTERFACE +#define INTERFACE IDirect3DRM + +DECLARE_INTERFACE_(IDirect3DRM, IUnknown) +{ + IUNKNOWN_METHODS(PURE); + + STDMETHOD(CreateObject) + (THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID FAR* ppv) PURE; + STDMETHOD(CreateFrame) (THIS_ LPDIRECT3DRMFRAME, LPDIRECT3DRMFRAME *) PURE; + STDMETHOD(CreateMesh) (THIS_ LPDIRECT3DRMMESH *) PURE; + STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER *) PURE; + STDMETHOD(CreateFace) (THIS_ LPDIRECT3DRMFACE *) PURE; + STDMETHOD(CreateAnimation) (THIS_ LPDIRECT3DRMANIMATION *) PURE; + STDMETHOD(CreateAnimationSet)(THIS_ LPDIRECT3DRMANIMATIONSET *) PURE; + STDMETHOD(CreateTexture) (THIS_ LPD3DRMIMAGE, LPDIRECT3DRMTEXTURE *) PURE; + STDMETHOD(CreateLight) (THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE; + STDMETHOD(CreateLightRGB) + (THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE; + STDMETHOD(CreateMaterial) (THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL *) PURE; + STDMETHOD(CreateDevice) (THIS_ DWORD, DWORD, LPDIRECT3DRMDEVICE *) PURE; + + /* Create a Windows Device using DirectDraw surfaces */ + STDMETHOD(CreateDeviceFromSurface) + ( THIS_ LPGUID lpGUID, LPDIRECTDRAW lpDD, + LPDIRECTDRAWSURFACE lpDDSBack, LPDIRECT3DRMDEVICE * + ) PURE; + + /* Create a Windows Device using D3D objects */ + STDMETHOD(CreateDeviceFromD3D) + ( THIS_ LPDIRECT3D lpD3D, LPDIRECT3DDEVICE lpD3DDev, + LPDIRECT3DRMDEVICE * + ) PURE; + + STDMETHOD(CreateDeviceFromClipper) + ( THIS_ LPDIRECTDRAWCLIPPER lpDDClipper, LPGUID lpGUID, + int width, int height, LPDIRECT3DRMDEVICE *) PURE; + + STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DRMTEXTURE *) PURE; + + STDMETHOD(CreateShadow) + ( THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMLIGHT, + D3DVALUE px, D3DVALUE py, D3DVALUE pz, + D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, + LPDIRECT3DRMVISUAL * + ) PURE; + STDMETHOD(CreateViewport) + ( THIS_ LPDIRECT3DRMDEVICE, LPDIRECT3DRMFRAME, DWORD, DWORD, + DWORD, DWORD, LPDIRECT3DRMVIEWPORT * + ) PURE; + STDMETHOD(CreateWrap) + ( THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME, + D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, + D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, + D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, + D3DVALUE ou, D3DVALUE ov, + D3DVALUE su, D3DVALUE sv, + LPDIRECT3DRMWRAP * + ) PURE; + STDMETHOD(CreateUserVisual) (THIS_ D3DRMUSERVISUALCALLBACK, LPVOID lPArg, LPDIRECT3DRMUSERVISUAL *) PURE; + STDMETHOD(LoadTexture) (THIS_ const char *, LPDIRECT3DRMTEXTURE *) PURE; + STDMETHOD(LoadTextureFromResource) (THIS_ HRSRC rs, LPDIRECT3DRMTEXTURE *) PURE; + + STDMETHOD(SetSearchPath) (THIS_ LPCSTR) PURE; + STDMETHOD(AddSearchPath) (THIS_ LPCSTR) PURE; + STDMETHOD(GetSearchPath) (THIS_ DWORD *size_return, LPSTR path_return) PURE; + STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE; + STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE; + + STDMETHOD(GetDevices) (THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE; + STDMETHOD(GetNamedObject) (THIS_ const char *, LPDIRECT3DRMOBJECT *) PURE; + + STDMETHOD(EnumerateObjects) (THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE; + + STDMETHOD(Load) + ( THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS, + D3DRMLOADCALLBACK, LPVOID, D3DRMLOADTEXTURECALLBACK, LPVOID, + LPDIRECT3DRMFRAME + ) PURE; + STDMETHOD(Tick) (THIS_ D3DVALUE) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRM2 + +DECLARE_INTERFACE_(IDirect3DRM2, IUnknown) +{ + IUNKNOWN_METHODS(PURE); + + STDMETHOD(CreateObject) + (THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID FAR* ppv) PURE; + STDMETHOD(CreateFrame) (THIS_ LPDIRECT3DRMFRAME, LPDIRECT3DRMFRAME2 *) PURE; + STDMETHOD(CreateMesh) (THIS_ LPDIRECT3DRMMESH *) PURE; + STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER2 *) PURE; + STDMETHOD(CreateFace) (THIS_ LPDIRECT3DRMFACE *) PURE; + STDMETHOD(CreateAnimation) (THIS_ LPDIRECT3DRMANIMATION *) PURE; + STDMETHOD(CreateAnimationSet)(THIS_ LPDIRECT3DRMANIMATIONSET *) PURE; + STDMETHOD(CreateTexture) (THIS_ LPD3DRMIMAGE, LPDIRECT3DRMTEXTURE2 *) PURE; + STDMETHOD(CreateLight) (THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE; + STDMETHOD(CreateLightRGB) + (THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE; + STDMETHOD(CreateMaterial) (THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL *) PURE; + STDMETHOD(CreateDevice) (THIS_ DWORD, DWORD, LPDIRECT3DRMDEVICE2 *) PURE; + + /* Create a Windows Device using DirectDraw surfaces */ + STDMETHOD(CreateDeviceFromSurface) + ( THIS_ LPGUID lpGUID, LPDIRECTDRAW lpDD, + LPDIRECTDRAWSURFACE lpDDSBack, LPDIRECT3DRMDEVICE2 * + ) PURE; + + /* Create a Windows Device using D3D objects */ + STDMETHOD(CreateDeviceFromD3D) + ( THIS_ LPDIRECT3D2 lpD3D, LPDIRECT3DDEVICE2 lpD3DDev, + LPDIRECT3DRMDEVICE2 * + ) PURE; + + STDMETHOD(CreateDeviceFromClipper) + ( THIS_ LPDIRECTDRAWCLIPPER lpDDClipper, LPGUID lpGUID, + int width, int height, LPDIRECT3DRMDEVICE2 *) PURE; + + STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DRMTEXTURE2 *) PURE; + + STDMETHOD(CreateShadow) + ( THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMLIGHT, + D3DVALUE px, D3DVALUE py, D3DVALUE pz, + D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, + LPDIRECT3DRMVISUAL * + ) PURE; + STDMETHOD(CreateViewport) + ( THIS_ LPDIRECT3DRMDEVICE, LPDIRECT3DRMFRAME, DWORD, DWORD, + DWORD, DWORD, LPDIRECT3DRMVIEWPORT * + ) PURE; + STDMETHOD(CreateWrap) + ( THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME, + D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, + D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, + D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, + D3DVALUE ou, D3DVALUE ov, + D3DVALUE su, D3DVALUE sv, + LPDIRECT3DRMWRAP * + ) PURE; + STDMETHOD(CreateUserVisual) (THIS_ D3DRMUSERVISUALCALLBACK, LPVOID lPArg, LPDIRECT3DRMUSERVISUAL *) PURE; + STDMETHOD(LoadTexture) (THIS_ const char *, LPDIRECT3DRMTEXTURE2 *) PURE; + STDMETHOD(LoadTextureFromResource) (THIS_ HMODULE hModule, LPCTSTR strName, LPCTSTR strType, LPDIRECT3DRMTEXTURE2 *) PURE; + + STDMETHOD(SetSearchPath) (THIS_ LPCSTR) PURE; + STDMETHOD(AddSearchPath) (THIS_ LPCSTR) PURE; + STDMETHOD(GetSearchPath) (THIS_ DWORD *size_return, LPSTR path_return) PURE; + STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE; + STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE; + + STDMETHOD(GetDevices) (THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE; + STDMETHOD(GetNamedObject) (THIS_ const char *, LPDIRECT3DRMOBJECT *) PURE; + + STDMETHOD(EnumerateObjects) (THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE; + + STDMETHOD(Load) + ( THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS, + D3DRMLOADCALLBACK, LPVOID, D3DRMLOADTEXTURECALLBACK, LPVOID, + LPDIRECT3DRMFRAME + ) PURE; + STDMETHOD(Tick) (THIS_ D3DVALUE) PURE; + + STDMETHOD(CreateProgressiveMesh)(THIS_ LPDIRECT3DRMPROGRESSIVEMESH *) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRM3 + +DECLARE_INTERFACE_(IDirect3DRM3, IUnknown) +{ + IUNKNOWN_METHODS(PURE); + + STDMETHOD(CreateObject) + (THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID FAR* ppv) PURE; + STDMETHOD(CreateFrame) (THIS_ LPDIRECT3DRMFRAME3, LPDIRECT3DRMFRAME3 *) PURE; + STDMETHOD(CreateMesh) (THIS_ LPDIRECT3DRMMESH *) PURE; + STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER3 *) PURE; + STDMETHOD(CreateFace) (THIS_ LPDIRECT3DRMFACE2 *) PURE; + STDMETHOD(CreateAnimation) (THIS_ LPDIRECT3DRMANIMATION2 *) PURE; + STDMETHOD(CreateAnimationSet)(THIS_ LPDIRECT3DRMANIMATIONSET2 *) PURE; + STDMETHOD(CreateTexture) (THIS_ LPD3DRMIMAGE, LPDIRECT3DRMTEXTURE3 *) PURE; + STDMETHOD(CreateLight) (THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE; + STDMETHOD(CreateLightRGB) + (THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE; + STDMETHOD(CreateMaterial) (THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL2 *) PURE; + STDMETHOD(CreateDevice) (THIS_ DWORD, DWORD, LPDIRECT3DRMDEVICE3 *) PURE; + + /* Create a Windows Device using DirectDraw surfaces */ + STDMETHOD(CreateDeviceFromSurface) + ( THIS_ LPGUID lpGUID, LPDIRECTDRAW lpDD, + LPDIRECTDRAWSURFACE lpDDSBack, DWORD dwFlags, LPDIRECT3DRMDEVICE3 * + ) PURE; + + /* Create a Windows Device using D3D objects */ + STDMETHOD(CreateDeviceFromD3D) + ( THIS_ LPDIRECT3D2 lpD3D, LPDIRECT3DDEVICE2 lpD3DDev, + LPDIRECT3DRMDEVICE3 * + ) PURE; + + STDMETHOD(CreateDeviceFromClipper) + ( THIS_ LPDIRECTDRAWCLIPPER lpDDClipper, LPGUID lpGUID, + int width, int height, LPDIRECT3DRMDEVICE3 *) PURE; + + STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DRMTEXTURE3 *) PURE; + + STDMETHOD(CreateShadow) + ( THIS_ LPUNKNOWN, LPDIRECT3DRMLIGHT, + D3DVALUE px, D3DVALUE py, D3DVALUE pz, + D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, + LPDIRECT3DRMSHADOW2 * + ) PURE; + STDMETHOD(CreateViewport) + ( THIS_ LPDIRECT3DRMDEVICE3, LPDIRECT3DRMFRAME3, DWORD, DWORD, + DWORD, DWORD, LPDIRECT3DRMVIEWPORT2 * + ) PURE; + STDMETHOD(CreateWrap) + ( THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME3, + D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, + D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, + D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, + D3DVALUE ou, D3DVALUE ov, + D3DVALUE su, D3DVALUE sv, + LPDIRECT3DRMWRAP * + ) PURE; + STDMETHOD(CreateUserVisual) (THIS_ D3DRMUSERVISUALCALLBACK, LPVOID lPArg, LPDIRECT3DRMUSERVISUAL *) PURE; + STDMETHOD(LoadTexture) (THIS_ const char *, LPDIRECT3DRMTEXTURE3 *) PURE; + STDMETHOD(LoadTextureFromResource) (THIS_ HMODULE hModule, LPCTSTR strName, LPCTSTR strType, LPDIRECT3DRMTEXTURE3 *) PURE; + + STDMETHOD(SetSearchPath) (THIS_ LPCSTR) PURE; + STDMETHOD(AddSearchPath) (THIS_ LPCSTR) PURE; + STDMETHOD(GetSearchPath) (THIS_ DWORD *size_return, LPSTR path_return) PURE; + STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE; + STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE; + + STDMETHOD(GetDevices) (THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE; + STDMETHOD(GetNamedObject) (THIS_ const char *, LPDIRECT3DRMOBJECT *) PURE; + + STDMETHOD(EnumerateObjects) (THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE; + + STDMETHOD(Load) + ( THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS, + D3DRMLOADCALLBACK, LPVOID, D3DRMLOADTEXTURE3CALLBACK, LPVOID, + LPDIRECT3DRMFRAME3 + ) PURE; + STDMETHOD(Tick) (THIS_ D3DVALUE) PURE; + + STDMETHOD(CreateProgressiveMesh)(THIS_ LPDIRECT3DRMPROGRESSIVEMESH *) PURE; + + /* Used with IDirect3DRMObject2 */ + STDMETHOD(RegisterClient) (THIS_ REFGUID rguid, LPDWORD lpdwID) PURE; + STDMETHOD(UnregisterClient) (THIS_ REFGUID rguid) PURE; + + STDMETHOD(CreateClippedVisual) (THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMCLIPPEDVISUAL *) PURE; + STDMETHOD(SetOptions) (THIS_ DWORD); + STDMETHOD(GetOptions) (THIS_ LPDWORD); +}; + +#define D3DRM_OK DD_OK +#define D3DRMERR_BADOBJECT MAKE_DDHRESULT(781) +#define D3DRMERR_BADTYPE MAKE_DDHRESULT(782) +#define D3DRMERR_BADALLOC MAKE_DDHRESULT(783) +#define D3DRMERR_FACEUSED MAKE_DDHRESULT(784) +#define D3DRMERR_NOTFOUND MAKE_DDHRESULT(785) +#define D3DRMERR_NOTDONEYET MAKE_DDHRESULT(786) +#define D3DRMERR_FILENOTFOUND MAKE_DDHRESULT(787) +#define D3DRMERR_BADFILE MAKE_DDHRESULT(788) +#define D3DRMERR_BADDEVICE MAKE_DDHRESULT(789) +#define D3DRMERR_BADVALUE MAKE_DDHRESULT(790) +#define D3DRMERR_BADMAJORVERSION MAKE_DDHRESULT(791) +#define D3DRMERR_BADMINORVERSION MAKE_DDHRESULT(792) +#define D3DRMERR_UNABLETOEXECUTE MAKE_DDHRESULT(793) +#define D3DRMERR_LIBRARYNOTFOUND MAKE_DDHRESULT(794) +#define D3DRMERR_INVALIDLIBRARY MAKE_DDHRESULT(795) +#define D3DRMERR_PENDING MAKE_DDHRESULT(796) +#define D3DRMERR_NOTENOUGHDATA MAKE_DDHRESULT(797) +#define D3DRMERR_REQUESTTOOLARGE MAKE_DDHRESULT(798) +#define D3DRMERR_REQUESTTOOSMALL MAKE_DDHRESULT(799) +#define D3DRMERR_CONNECTIONLOST MAKE_DDHRESULT(800) +#define D3DRMERR_LOADABORTED MAKE_DDHRESULT(801) +#define D3DRMERR_NOINTERNET MAKE_DDHRESULT(802) +#define D3DRMERR_BADCACHEFILE MAKE_DDHRESULT(803) +#define D3DRMERR_BOXNOTSET MAKE_DDHRESULT(804) +#define D3DRMERR_BADPMDATA MAKE_DDHRESULT(805) +#define D3DRMERR_CLIENTNOTREGISTERED MAKE_DDHRESULT(806) +#define D3DRMERR_NOTCREATEDFROMDDS MAKE_DDHRESULT(807) +#define D3DRMERR_NOSUCHKEY MAKE_DDHRESULT(808) +#define D3DRMERR_INCOMPATABLEKEY MAKE_DDHRESULT(809) +#define D3DRMERR_ELEMENTINUSE MAKE_DDHRESULT(810) +#define D3DRMERR_TEXTUREFORMATNOTFOUND MAKE_DDHRESULT(811) +#define D3DRMERR_NOTAGGREGATED MAKE_DDHRESULT(812) + +#ifdef __cplusplus +}; +#endif + +#endif /* _D3DRMAPI_H_ */ + + diff --git a/src/dep/include/DXSDK/include/d3drmdef.h b/src/dep/include/DXSDK/include/d3drmdef.h new file mode 100644 index 0000000..c6477ca --- /dev/null +++ b/src/dep/include/DXSDK/include/d3drmdef.h @@ -0,0 +1,695 @@ +/*==========================================================================; + * + * Copyright (c) Microsoft Corporation. All rights reserved. + * + * File: d3drm.h + * Content: Direct3DRM include file + * + ***************************************************************************/ + +#ifndef __D3DRMDEFS_H__ +#define __D3DRMDEFS_H__ + +#include +#include "d3dtypes.h" + +#ifdef WIN32 +#define D3DRMAPI __stdcall +#else +#define D3DRMAPI +#endif + +#if defined(__cplusplus) +extern "C" { +#endif + +#ifndef TRUE +#define FALSE 0 +#define TRUE 1 +#endif + +typedef struct _D3DRMVECTOR4D +{ D3DVALUE x, y, z, w; +} D3DRMVECTOR4D, *LPD3DRMVECTOR4D; + +typedef D3DVALUE D3DRMMATRIX4D[4][4]; + +typedef struct _D3DRMQUATERNION +{ D3DVALUE s; + D3DVECTOR v; +} D3DRMQUATERNION, *LPD3DRMQUATERNION; + +typedef struct _D3DRMRAY +{ D3DVECTOR dvDir; + D3DVECTOR dvPos; +} D3DRMRAY, *LPD3DRMRAY; + +typedef struct _D3DRMBOX +{ D3DVECTOR min, max; +} D3DRMBOX, *LPD3DRMBOX; + +typedef void (*D3DRMWRAPCALLBACK) + (LPD3DVECTOR, int* u, int* v, LPD3DVECTOR a, LPD3DVECTOR b, LPVOID); + +typedef enum _D3DRMLIGHTTYPE +{ D3DRMLIGHT_AMBIENT, + D3DRMLIGHT_POINT, + D3DRMLIGHT_SPOT, + D3DRMLIGHT_DIRECTIONAL, + D3DRMLIGHT_PARALLELPOINT +} D3DRMLIGHTTYPE, *LPD3DRMLIGHTTYPE; + +typedef enum _D3DRMSHADEMODE { + D3DRMSHADE_FLAT = 0, + D3DRMSHADE_GOURAUD = 1, + D3DRMSHADE_PHONG = 2, + + D3DRMSHADE_MASK = 7, + D3DRMSHADE_MAX = 8 +} D3DRMSHADEMODE, *LPD3DRMSHADEMODE; + +typedef enum _D3DRMLIGHTMODE { + D3DRMLIGHT_OFF = 0 * D3DRMSHADE_MAX, + D3DRMLIGHT_ON = 1 * D3DRMSHADE_MAX, + + D3DRMLIGHT_MASK = 7 * D3DRMSHADE_MAX, + D3DRMLIGHT_MAX = 8 * D3DRMSHADE_MAX +} D3DRMLIGHTMODE, *LPD3DRMLIGHTMODE; + +typedef enum _D3DRMFILLMODE { + D3DRMFILL_POINTS = 0 * D3DRMLIGHT_MAX, + D3DRMFILL_WIREFRAME = 1 * D3DRMLIGHT_MAX, + D3DRMFILL_SOLID = 2 * D3DRMLIGHT_MAX, + + D3DRMFILL_MASK = 7 * D3DRMLIGHT_MAX, + D3DRMFILL_MAX = 8 * D3DRMLIGHT_MAX +} D3DRMFILLMODE, *LPD3DRMFILLMODE; + +typedef DWORD D3DRMRENDERQUALITY, *LPD3DRMRENDERQUALITY; + +#define D3DRMRENDER_WIREFRAME (D3DRMSHADE_FLAT+D3DRMLIGHT_OFF+D3DRMFILL_WIREFRAME) +#define D3DRMRENDER_UNLITFLAT (D3DRMSHADE_FLAT+D3DRMLIGHT_OFF+D3DRMFILL_SOLID) +#define D3DRMRENDER_FLAT (D3DRMSHADE_FLAT+D3DRMLIGHT_ON+D3DRMFILL_SOLID) +#define D3DRMRENDER_GOURAUD (D3DRMSHADE_GOURAUD+D3DRMLIGHT_ON+D3DRMFILL_SOLID) +#define D3DRMRENDER_PHONG (D3DRMSHADE_PHONG+D3DRMLIGHT_ON+D3DRMFILL_SOLID) + +#define D3DRMRENDERMODE_BLENDEDTRANSPARENCY 1 +#define D3DRMRENDERMODE_SORTEDTRANSPARENCY 2 +#define D3DRMRENDERMODE_LIGHTINMODELSPACE 8 +#define D3DRMRENDERMODE_VIEWDEPENDENTSPECULAR 16 +#define D3DRMRENDERMODE_DISABLESORTEDALPHAZWRITE 32 + +typedef enum _D3DRMTEXTUREQUALITY +{ D3DRMTEXTURE_NEAREST, /* choose nearest texel */ + D3DRMTEXTURE_LINEAR, /* interpolate 4 texels */ + D3DRMTEXTURE_MIPNEAREST, /* nearest texel in nearest mipmap */ + D3DRMTEXTURE_MIPLINEAR, /* interpolate 2 texels from 2 mipmaps */ + D3DRMTEXTURE_LINEARMIPNEAREST, /* interpolate 4 texels in nearest mipmap */ + D3DRMTEXTURE_LINEARMIPLINEAR /* interpolate 8 texels from 2 mipmaps */ +} D3DRMTEXTUREQUALITY, *LPD3DRMTEXTUREQUALITY; + +/* + * Texture flags + */ +#define D3DRMTEXTURE_FORCERESIDENT 0x00000001 /* texture should be kept in video memory */ +#define D3DRMTEXTURE_STATIC 0x00000002 /* texture will not change */ +#define D3DRMTEXTURE_DOWNSAMPLEPOINT 0x00000004 /* point filtering should be used when downsampling */ +#define D3DRMTEXTURE_DOWNSAMPLEBILINEAR 0x00000008 /* bilinear filtering should be used when downsampling */ +#define D3DRMTEXTURE_DOWNSAMPLEREDUCEDEPTH 0x00000010 /* reduce bit depth when downsampling */ +#define D3DRMTEXTURE_DOWNSAMPLENONE 0x00000020 /* texture should never be downsampled */ +#define D3DRMTEXTURE_CHANGEDPIXELS 0x00000040 /* pixels have changed */ +#define D3DRMTEXTURE_CHANGEDPALETTE 0x00000080 /* palette has changed */ +#define D3DRMTEXTURE_INVALIDATEONLY 0x00000100 /* dirty regions are invalid */ + +/* + * Shadow flags + */ +#define D3DRMSHADOW_TRUEALPHA 0x00000001 /* shadow should render without artifacts when true alpha is on */ + +typedef enum _D3DRMCOMBINETYPE +{ D3DRMCOMBINE_REPLACE, + D3DRMCOMBINE_BEFORE, + D3DRMCOMBINE_AFTER +} D3DRMCOMBINETYPE, *LPD3DRMCOMBINETYPE; + +typedef D3DCOLORMODEL D3DRMCOLORMODEL, *LPD3DRMCOLORMODEL; + +typedef enum _D3DRMPALETTEFLAGS +{ D3DRMPALETTE_FREE, /* renderer may use this entry freely */ + D3DRMPALETTE_READONLY, /* fixed but may be used by renderer */ + D3DRMPALETTE_RESERVED /* may not be used by renderer */ +} D3DRMPALETTEFLAGS, *LPD3DRMPALETTEFLAGS; + +typedef struct _D3DRMPALETTEENTRY +{ unsigned char red; /* 0 .. 255 */ + unsigned char green; /* 0 .. 255 */ + unsigned char blue; /* 0 .. 255 */ + unsigned char flags; /* one of D3DRMPALETTEFLAGS */ +} D3DRMPALETTEENTRY, *LPD3DRMPALETTEENTRY; + +typedef struct _D3DRMIMAGE +{ int width, height; /* width and height in pixels */ + int aspectx, aspecty; /* aspect ratio for non-square pixels */ + int depth; /* bits per pixel */ + int rgb; /* if false, pixels are indices into a + palette otherwise, pixels encode + RGB values. */ + int bytes_per_line; /* number of bytes of memory for a + scanline. This must be a multiple + of 4. */ + void* buffer1; /* memory to render into (first buffer). */ + void* buffer2; /* second rendering buffer for double + buffering, set to NULL for single + buffering. */ + unsigned long red_mask; + unsigned long green_mask; + unsigned long blue_mask; + unsigned long alpha_mask; /* if rgb is true, these are masks for + the red, green and blue parts of a + pixel. Otherwise, these are masks + for the significant bits of the + red, green and blue elements in the + palette. For instance, most SVGA + displays use 64 intensities of red, + green and blue, so the masks should + all be set to 0xfc. */ + int palette_size; /* number of entries in palette */ + D3DRMPALETTEENTRY* palette; /* description of the palette (only if + rgb is false). Must be (1< /* Use Windows header files */ +#define VIRTUAL +#include "d3drmdef.h" + +#include "d3d.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/* + * The methods for IUnknown + */ +#define IUNKNOWN_METHODS(kind) \ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID *ppvObj) kind; \ + STDMETHOD_(ULONG, AddRef) (THIS) kind; \ + STDMETHOD_(ULONG, Release) (THIS) kind + +/* + * The methods for IDirect3DRMObject + */ +#define IDIRECT3DRMOBJECT_METHODS(kind) \ + STDMETHOD(Clone) (THIS_ LPUNKNOWN pUnkOuter, REFIID riid, LPVOID *ppvObj) kind; \ + STDMETHOD(AddDestroyCallback) (THIS_ D3DRMOBJECTCALLBACK, LPVOID argument) kind; \ + STDMETHOD(DeleteDestroyCallback) (THIS_ D3DRMOBJECTCALLBACK, LPVOID argument) kind; \ + STDMETHOD(SetAppData) (THIS_ DWORD data) kind; \ + STDMETHOD_(DWORD, GetAppData) (THIS) kind; \ + STDMETHOD(SetName) (THIS_ LPCSTR) kind; \ + STDMETHOD(GetName) (THIS_ LPDWORD lpdwSize, LPSTR lpName) kind; \ + STDMETHOD(GetClassName) (THIS_ LPDWORD lpdwSize, LPSTR lpName) kind + + +#define WIN_TYPES(itype, ptype) \ + typedef interface itype FAR *LP##ptype, FAR **LPLP##ptype + +WIN_TYPES(IDirect3DRMObject, DIRECT3DRMOBJECT); +WIN_TYPES(IDirect3DRMObject2, DIRECT3DRMOBJECT2); +WIN_TYPES(IDirect3DRMDevice, DIRECT3DRMDEVICE); +WIN_TYPES(IDirect3DRMDevice2, DIRECT3DRMDEVICE2); +WIN_TYPES(IDirect3DRMDevice3, DIRECT3DRMDEVICE3); +WIN_TYPES(IDirect3DRMViewport, DIRECT3DRMVIEWPORT); +WIN_TYPES(IDirect3DRMViewport2, DIRECT3DRMVIEWPORT2); +WIN_TYPES(IDirect3DRMFrame, DIRECT3DRMFRAME); +WIN_TYPES(IDirect3DRMFrame2, DIRECT3DRMFRAME2); +WIN_TYPES(IDirect3DRMFrame3, DIRECT3DRMFRAME3); +WIN_TYPES(IDirect3DRMVisual, DIRECT3DRMVISUAL); +WIN_TYPES(IDirect3DRMMesh, DIRECT3DRMMESH); +WIN_TYPES(IDirect3DRMMeshBuilder, DIRECT3DRMMESHBUILDER); +WIN_TYPES(IDirect3DRMMeshBuilder2, DIRECT3DRMMESHBUILDER2); +WIN_TYPES(IDirect3DRMMeshBuilder3, DIRECT3DRMMESHBUILDER3); +WIN_TYPES(IDirect3DRMFace, DIRECT3DRMFACE); +WIN_TYPES(IDirect3DRMFace2, DIRECT3DRMFACE2); +WIN_TYPES(IDirect3DRMLight, DIRECT3DRMLIGHT); +WIN_TYPES(IDirect3DRMTexture, DIRECT3DRMTEXTURE); +WIN_TYPES(IDirect3DRMTexture2, DIRECT3DRMTEXTURE2); +WIN_TYPES(IDirect3DRMTexture3, DIRECT3DRMTEXTURE3); +WIN_TYPES(IDirect3DRMWrap, DIRECT3DRMWRAP); +WIN_TYPES(IDirect3DRMMaterial, DIRECT3DRMMATERIAL); +WIN_TYPES(IDirect3DRMMaterial2, DIRECT3DRMMATERIAL2); +WIN_TYPES(IDirect3DRMInterpolator, DIRECT3DRMINTERPOLATOR); +WIN_TYPES(IDirect3DRMAnimation, DIRECT3DRMANIMATION); +WIN_TYPES(IDirect3DRMAnimation2, DIRECT3DRMANIMATION2); +WIN_TYPES(IDirect3DRMAnimationSet, DIRECT3DRMANIMATIONSET); +WIN_TYPES(IDirect3DRMAnimationSet2, DIRECT3DRMANIMATIONSET2); +WIN_TYPES(IDirect3DRMUserVisual, DIRECT3DRMUSERVISUAL); +WIN_TYPES(IDirect3DRMShadow, DIRECT3DRMSHADOW); +WIN_TYPES(IDirect3DRMShadow2, DIRECT3DRMSHADOW2); +WIN_TYPES(IDirect3DRMArray, DIRECT3DRMARRAY); +WIN_TYPES(IDirect3DRMObjectArray, DIRECT3DRMOBJECTARRAY); +WIN_TYPES(IDirect3DRMDeviceArray, DIRECT3DRMDEVICEARRAY); +WIN_TYPES(IDirect3DRMFaceArray, DIRECT3DRMFACEARRAY); +WIN_TYPES(IDirect3DRMViewportArray, DIRECT3DRMVIEWPORTARRAY); +WIN_TYPES(IDirect3DRMFrameArray, DIRECT3DRMFRAMEARRAY); +WIN_TYPES(IDirect3DRMAnimationArray, DIRECT3DRMANIMATIONARRAY); +WIN_TYPES(IDirect3DRMVisualArray, DIRECT3DRMVISUALARRAY); +WIN_TYPES(IDirect3DRMPickedArray, DIRECT3DRMPICKEDARRAY); +WIN_TYPES(IDirect3DRMPicked2Array, DIRECT3DRMPICKED2ARRAY); +WIN_TYPES(IDirect3DRMLightArray, DIRECT3DRMLIGHTARRAY); +WIN_TYPES(IDirect3DRMProgressiveMesh, DIRECT3DRMPROGRESSIVEMESH); +WIN_TYPES(IDirect3DRMClippedVisual, DIRECT3DRMCLIPPEDVISUAL); + +/* + * Direct3DRM Object classes + */ +DEFINE_GUID(CLSID_CDirect3DRMDevice, 0x4fa3568e, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(CLSID_CDirect3DRMViewport, 0x4fa3568f, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(CLSID_CDirect3DRMFrame, 0x4fa35690, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(CLSID_CDirect3DRMMesh, 0x4fa35691, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(CLSID_CDirect3DRMMeshBuilder, 0x4fa35692, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(CLSID_CDirect3DRMFace, 0x4fa35693, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(CLSID_CDirect3DRMLight, 0x4fa35694, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(CLSID_CDirect3DRMTexture, 0x4fa35695, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(CLSID_CDirect3DRMWrap, 0x4fa35696, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(CLSID_CDirect3DRMMaterial, 0x4fa35697, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(CLSID_CDirect3DRMAnimation, 0x4fa35698, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(CLSID_CDirect3DRMAnimationSet, 0x4fa35699, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(CLSID_CDirect3DRMUserVisual, 0x4fa3569a, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(CLSID_CDirect3DRMShadow, 0x4fa3569b, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(CLSID_CDirect3DRMViewportInterpolator, +0xde9eaa1, 0x3b84, 0x11d0, 0x9b, 0x6d, 0x0, 0x0, 0xc0, 0x78, 0x1b, 0xc3); +DEFINE_GUID(CLSID_CDirect3DRMFrameInterpolator, +0xde9eaa2, 0x3b84, 0x11d0, 0x9b, 0x6d, 0x0, 0x0, 0xc0, 0x78, 0x1b, 0xc3); +DEFINE_GUID(CLSID_CDirect3DRMMeshInterpolator, +0xde9eaa3, 0x3b84, 0x11d0, 0x9b, 0x6d, 0x0, 0x0, 0xc0, 0x78, 0x1b, 0xc3); +DEFINE_GUID(CLSID_CDirect3DRMLightInterpolator, +0xde9eaa6, 0x3b84, 0x11d0, 0x9b, 0x6d, 0x0, 0x0, 0xc0, 0x78, 0x1b, 0xc3); +DEFINE_GUID(CLSID_CDirect3DRMMaterialInterpolator, +0xde9eaa7, 0x3b84, 0x11d0, 0x9b, 0x6d, 0x0, 0x0, 0xc0, 0x78, 0x1b, 0xc3); +DEFINE_GUID(CLSID_CDirect3DRMTextureInterpolator, +0xde9eaa8, 0x3b84, 0x11d0, 0x9b, 0x6d, 0x0, 0x0, 0xc0, 0x78, 0x1b, 0xc3); +DEFINE_GUID(CLSID_CDirect3DRMProgressiveMesh, 0x4516ec40, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3); +DEFINE_GUID(CLSID_CDirect3DRMClippedVisual, 0x5434e72d, 0x6d66, 0x11d1, 0xbb, 0xb, 0x0, 0x0, 0xf8, 0x75, 0x86, 0x5a); + + +/* + * Direct3DRM Object interfaces + */ +DEFINE_GUID(IID_IDirect3DRMObject, 0xeb16cb00, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMObject2, 0x4516ec7c, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3); +DEFINE_GUID(IID_IDirect3DRMDevice, 0xe9e19280, 0x6e05, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMDevice2, 0x4516ec78, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3); +DEFINE_GUID(IID_IDirect3DRMDevice3, 0x549f498b, 0xbfeb, 0x11d1, 0x8e, 0xd8, 0x0, 0xa0, 0xc9, 0x67, 0xa4, 0x82); +DEFINE_GUID(IID_IDirect3DRMViewport, 0xeb16cb02, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMViewport2, 0x4a1b1be6, 0xbfed, 0x11d1, 0x8e, 0xd8, 0x0, 0xa0, 0xc9, 0x67, 0xa4, 0x82); +DEFINE_GUID(IID_IDirect3DRMFrame, 0xeb16cb03, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMFrame2, 0xc3dfbd60, 0x3988, 0x11d0, 0x9e, 0xc2, 0x0, 0x0, 0xc0, 0x29, 0x1a, 0xc3); +DEFINE_GUID(IID_IDirect3DRMFrame3, 0xff6b7f70, 0xa40e, 0x11d1, 0x91, 0xf9, 0x0, 0x0, 0xf8, 0x75, 0x8e, 0x66); +DEFINE_GUID(IID_IDirect3DRMVisual, 0xeb16cb04, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMMesh, 0xa3a80d01, 0x6e12, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMMeshBuilder, 0xa3a80d02, 0x6e12, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMMeshBuilder2, 0x4516ec77, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x0, 0x0, 0xc0, 0x78, 0x1b, 0xc3); +DEFINE_GUID(IID_IDirect3DRMMeshBuilder3, 0x4516ec82, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3); +DEFINE_GUID(IID_IDirect3DRMFace, 0xeb16cb07, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMFace2, 0x4516ec81, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3); +DEFINE_GUID(IID_IDirect3DRMLight, 0xeb16cb08, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMTexture, 0xeb16cb09, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMTexture2, 0x120f30c0, 0x1629, 0x11d0, 0x94, 0x1c, 0x0, 0x80, 0xc8, 0xc, 0xfa, 0x7b); +DEFINE_GUID(IID_IDirect3DRMTexture3, 0xff6b7f73, 0xa40e, 0x11d1, 0x91, 0xf9, 0x0, 0x0, 0xf8, 0x75, 0x8e, 0x66); +DEFINE_GUID(IID_IDirect3DRMWrap, 0xeb16cb0a, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMMaterial, 0xeb16cb0b, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMMaterial2, 0xff6b7f75, 0xa40e, 0x11d1, 0x91, 0xf9, 0x0, 0x0, 0xf8, 0x75, 0x8e, 0x66); +DEFINE_GUID(IID_IDirect3DRMAnimation, 0xeb16cb0d, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMAnimation2, 0xff6b7f77, 0xa40e, 0x11d1, 0x91, 0xf9, 0x0, 0x0, 0xf8, 0x75, 0x8e, 0x66); +DEFINE_GUID(IID_IDirect3DRMAnimationSet, 0xeb16cb0e, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMAnimationSet2, 0xff6b7f79, 0xa40e, 0x11d1, 0x91, 0xf9, 0x0, 0x0, 0xf8, 0x75, 0x8e, 0x66); +DEFINE_GUID(IID_IDirect3DRMObjectArray, 0x242f6bc2, 0x3849, 0x11d0, 0x9b, 0x6d, 0x0, 0x0, 0xc0, 0x78, 0x1b, 0xc3); +DEFINE_GUID(IID_IDirect3DRMDeviceArray, 0xeb16cb10, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMViewportArray, 0xeb16cb11, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMFrameArray, 0xeb16cb12, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMVisualArray, 0xeb16cb13, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMLightArray, 0xeb16cb14, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMPickedArray, 0xeb16cb16, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMFaceArray, 0xeb16cb17, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMAnimationArray, +0xd5f1cae0, 0x4bd7, 0x11d1, 0xb9, 0x74, 0x0, 0x60, 0x8, 0x3e, 0x45, 0xf3); +DEFINE_GUID(IID_IDirect3DRMUserVisual, 0x59163de0, 0x6d43, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMShadow, 0xaf359780, 0x6ba3, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); +DEFINE_GUID(IID_IDirect3DRMShadow2, 0x86b44e25, 0x9c82, 0x11d1, 0xbb, 0xb, 0x0, 0xa0, 0xc9, 0x81, 0xa0, 0xa6); +DEFINE_GUID(IID_IDirect3DRMInterpolator, 0x242f6bc1, 0x3849, 0x11d0, 0x9b, 0x6d, 0x0, 0x0, 0xc0, 0x78, 0x1b, 0xc3); +DEFINE_GUID(IID_IDirect3DRMProgressiveMesh, 0x4516ec79, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x0, 0x0, 0xc0, 0x78, 0x1b, 0xc3); +DEFINE_GUID(IID_IDirect3DRMPicked2Array, 0x4516ec7b, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x0, 0x0, 0xc0, 0x78, 0x1b, 0xc3); +DEFINE_GUID(IID_IDirect3DRMClippedVisual, 0x5434e733, 0x6d66, 0x11d1, 0xbb, 0xb, 0x0, 0x0, 0xf8, 0x75, 0x86, 0x5a); + +typedef void (__cdecl *D3DRMOBJECTCALLBACK)(LPDIRECT3DRMOBJECT obj, LPVOID arg); +typedef void (__cdecl *D3DRMFRAMEMOVECALLBACK)(LPDIRECT3DRMFRAME obj, LPVOID arg, D3DVALUE delta); +typedef void (__cdecl *D3DRMFRAME3MOVECALLBACK)(LPDIRECT3DRMFRAME3 obj, LPVOID arg, D3DVALUE delta); +typedef void (__cdecl *D3DRMUPDATECALLBACK)(LPDIRECT3DRMDEVICE obj, LPVOID arg, int, LPD3DRECT); +typedef void (__cdecl *D3DRMDEVICE3UPDATECALLBACK)(LPDIRECT3DRMDEVICE3 obj, LPVOID arg, int, LPD3DRECT); +typedef int (__cdecl *D3DRMUSERVISUALCALLBACK) + ( LPDIRECT3DRMUSERVISUAL obj, LPVOID arg, D3DRMUSERVISUALREASON reason, + LPDIRECT3DRMDEVICE dev, LPDIRECT3DRMVIEWPORT view + ); +typedef HRESULT (__cdecl *D3DRMLOADTEXTURECALLBACK) + (char *tex_name, void *arg, LPDIRECT3DRMTEXTURE *); +typedef HRESULT (__cdecl *D3DRMLOADTEXTURE3CALLBACK) + (char *tex_name, void *arg, LPDIRECT3DRMTEXTURE3 *); +typedef void (__cdecl *D3DRMLOADCALLBACK) + (LPDIRECT3DRMOBJECT object, REFIID objectguid, LPVOID arg); + +typedef HRESULT (__cdecl *D3DRMDOWNSAMPLECALLBACK) + (LPDIRECT3DRMTEXTURE3 lpDirect3DRMTexture, LPVOID pArg, + LPDIRECTDRAWSURFACE pDDSSrc, LPDIRECTDRAWSURFACE pDDSDst); +typedef HRESULT (__cdecl *D3DRMVALIDATIONCALLBACK) + (LPDIRECT3DRMTEXTURE3 lpDirect3DRMTexture, LPVOID pArg, + DWORD dwFlags, DWORD dwcRects, LPRECT pRects); + + +typedef struct _D3DRMPICKDESC +{ + ULONG ulFaceIdx; + LONG lGroupIdx; + D3DVECTOR vPosition; + +} D3DRMPICKDESC, *LPD3DRMPICKDESC; + +typedef struct _D3DRMPICKDESC2 +{ + ULONG ulFaceIdx; + LONG lGroupIdx; + D3DVECTOR dvPosition; + D3DVALUE tu; + D3DVALUE tv; + D3DVECTOR dvNormal; + D3DCOLOR dcColor; + +} D3DRMPICKDESC2, *LPD3DRMPICKDESC2; + +#undef INTERFACE +#define INTERFACE IDirect3DRMObject + +/* + * Base class + */ +DECLARE_INTERFACE_(IDirect3DRMObject, IUnknown) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMObject2 + +DECLARE_INTERFACE_(IDirect3DRMObject2, IUnknown) +{ + IUNKNOWN_METHODS(PURE); + + /* + * IDirect3DRMObject2 methods + */ + STDMETHOD(AddDestroyCallback)(THIS_ D3DRMOBJECTCALLBACK lpFunc, LPVOID pvArg) PURE; + STDMETHOD(Clone)(THIS_ LPUNKNOWN pUnkOuter, REFIID riid, LPVOID *ppvObj) PURE; \ + STDMETHOD(DeleteDestroyCallback)(THIS_ D3DRMOBJECTCALLBACK lpFunc, LPVOID pvArg) PURE; \ + STDMETHOD(GetClientData)(THIS_ DWORD dwID, LPVOID* lplpvData) PURE; + STDMETHOD(GetDirect3DRM)(THIS_ LPDIRECT3DRM* lplpDirect3DRM) PURE; + STDMETHOD(GetName)(THIS_ LPDWORD lpdwSize, LPSTR lpName) PURE; + STDMETHOD(SetClientData)(THIS_ DWORD dwID, LPVOID lpvData, DWORD dwFlags) PURE; + STDMETHOD(SetName)(THIS_ LPCSTR lpName) PURE; + STDMETHOD(GetAge)(THIS_ DWORD dwFlags, LPDWORD pdwAge) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMVisual + +DECLARE_INTERFACE_(IDirect3DRMVisual, IDirect3DRMObject) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMDevice + +DECLARE_INTERFACE_(IDirect3DRMDevice, IDirect3DRMObject) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMDevice methods + */ + STDMETHOD(Init)(THIS_ ULONG width, ULONG height) PURE; + STDMETHOD(InitFromD3D)(THIS_ LPDIRECT3D lpD3D, LPDIRECT3DDEVICE lpD3DDev) PURE; + STDMETHOD(InitFromClipper)(THIS_ LPDIRECTDRAWCLIPPER lpDDClipper, LPGUID lpGUID, int width, int height) PURE; + + STDMETHOD(Update)(THIS) PURE; + STDMETHOD(AddUpdateCallback)(THIS_ D3DRMUPDATECALLBACK, LPVOID arg) PURE; + STDMETHOD(DeleteUpdateCallback)(THIS_ D3DRMUPDATECALLBACK, LPVOID arg) PURE; + STDMETHOD(SetBufferCount)(THIS_ DWORD) PURE; + STDMETHOD_(DWORD, GetBufferCount)(THIS) PURE; + + STDMETHOD(SetDither)(THIS_ BOOL) PURE; + STDMETHOD(SetShades)(THIS_ DWORD) PURE; + STDMETHOD(SetQuality)(THIS_ D3DRMRENDERQUALITY) PURE; + STDMETHOD(SetTextureQuality)(THIS_ D3DRMTEXTUREQUALITY) PURE; + + STDMETHOD(GetViewports)(THIS_ LPDIRECT3DRMVIEWPORTARRAY *return_views) PURE; + + STDMETHOD_(BOOL, GetDither)(THIS) PURE; + STDMETHOD_(DWORD, GetShades)(THIS) PURE; + STDMETHOD_(DWORD, GetHeight)(THIS) PURE; + STDMETHOD_(DWORD, GetWidth)(THIS) PURE; + STDMETHOD_(DWORD, GetTrianglesDrawn)(THIS) PURE; + STDMETHOD_(DWORD, GetWireframeOptions)(THIS) PURE; + STDMETHOD_(D3DRMRENDERQUALITY, GetQuality)(THIS) PURE; + STDMETHOD_(D3DCOLORMODEL, GetColorModel)(THIS) PURE; + STDMETHOD_(D3DRMTEXTUREQUALITY, GetTextureQuality)(THIS) PURE; + STDMETHOD(GetDirect3DDevice)(THIS_ LPDIRECT3DDEVICE *) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMDevice2 + +DECLARE_INTERFACE_(IDirect3DRMDevice2, IDirect3DRMDevice) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMDevice methods + */ + STDMETHOD(Init)(THIS_ ULONG width, ULONG height) PURE; + STDMETHOD(InitFromD3D)(THIS_ LPDIRECT3D lpD3D, LPDIRECT3DDEVICE lpD3DDev) PURE; + STDMETHOD(InitFromClipper)(THIS_ LPDIRECTDRAWCLIPPER lpDDClipper, LPGUID lpGUID, int width, int height) PURE; + + STDMETHOD(Update)(THIS) PURE; + STDMETHOD(AddUpdateCallback)(THIS_ D3DRMUPDATECALLBACK, LPVOID arg) PURE; + STDMETHOD(DeleteUpdateCallback)(THIS_ D3DRMUPDATECALLBACK, LPVOID arg) PURE; + STDMETHOD(SetBufferCount)(THIS_ DWORD) PURE; + STDMETHOD_(DWORD, GetBufferCount)(THIS) PURE; + + STDMETHOD(SetDither)(THIS_ BOOL) PURE; + STDMETHOD(SetShades)(THIS_ DWORD) PURE; + STDMETHOD(SetQuality)(THIS_ D3DRMRENDERQUALITY) PURE; + STDMETHOD(SetTextureQuality)(THIS_ D3DRMTEXTUREQUALITY) PURE; + + STDMETHOD(GetViewports)(THIS_ LPDIRECT3DRMVIEWPORTARRAY *return_views) PURE; + + STDMETHOD_(BOOL, GetDither)(THIS) PURE; + STDMETHOD_(DWORD, GetShades)(THIS) PURE; + STDMETHOD_(DWORD, GetHeight)(THIS) PURE; + STDMETHOD_(DWORD, GetWidth)(THIS) PURE; + STDMETHOD_(DWORD, GetTrianglesDrawn)(THIS) PURE; + STDMETHOD_(DWORD, GetWireframeOptions)(THIS) PURE; + STDMETHOD_(D3DRMRENDERQUALITY, GetQuality)(THIS) PURE; + STDMETHOD_(D3DCOLORMODEL, GetColorModel)(THIS) PURE; + STDMETHOD_(D3DRMTEXTUREQUALITY, GetTextureQuality)(THIS) PURE; + STDMETHOD(GetDirect3DDevice)(THIS_ LPDIRECT3DDEVICE *) PURE; + + /* + * IDirect3DRMDevice2 methods + */ + STDMETHOD(InitFromD3D2)(THIS_ LPDIRECT3D2 lpD3D, LPDIRECT3DDEVICE2 lpD3DDev) PURE; + STDMETHOD(InitFromSurface)(THIS_ LPGUID lpGUID, LPDIRECTDRAW lpDD, LPDIRECTDRAWSURFACE lpDDSBack) PURE; + STDMETHOD(SetRenderMode)(THIS_ DWORD dwFlags) PURE; + STDMETHOD_(DWORD, GetRenderMode)(THIS) PURE; + STDMETHOD(GetDirect3DDevice2)(THIS_ LPDIRECT3DDEVICE2 *) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMDevice3 + +DECLARE_INTERFACE_(IDirect3DRMDevice3, IDirect3DRMObject) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMDevice methods + */ + STDMETHOD(Init)(THIS_ ULONG width, ULONG height) PURE; + STDMETHOD(InitFromD3D)(THIS_ LPDIRECT3D lpD3D, LPDIRECT3DDEVICE lpD3DDev) PURE; + STDMETHOD(InitFromClipper)(THIS_ LPDIRECTDRAWCLIPPER lpDDClipper, LPGUID lpGUID, int width, int height) PURE; + + STDMETHOD(Update)(THIS) PURE; + STDMETHOD(AddUpdateCallback)(THIS_ D3DRMDEVICE3UPDATECALLBACK, LPVOID arg) PURE; + STDMETHOD(DeleteUpdateCallback)(THIS_ D3DRMDEVICE3UPDATECALLBACK, LPVOID arg) PURE; + STDMETHOD(SetBufferCount)(THIS_ DWORD) PURE; + STDMETHOD_(DWORD, GetBufferCount)(THIS) PURE; + + STDMETHOD(SetDither)(THIS_ BOOL) PURE; + STDMETHOD(SetShades)(THIS_ DWORD) PURE; + STDMETHOD(SetQuality)(THIS_ D3DRMRENDERQUALITY) PURE; + STDMETHOD(SetTextureQuality)(THIS_ D3DRMTEXTUREQUALITY) PURE; + + STDMETHOD(GetViewports)(THIS_ LPDIRECT3DRMVIEWPORTARRAY *return_views) PURE; + + STDMETHOD_(BOOL, GetDither)(THIS) PURE; + STDMETHOD_(DWORD, GetShades)(THIS) PURE; + STDMETHOD_(DWORD, GetHeight)(THIS) PURE; + STDMETHOD_(DWORD, GetWidth)(THIS) PURE; + STDMETHOD_(DWORD, GetTrianglesDrawn)(THIS) PURE; + STDMETHOD_(DWORD, GetWireframeOptions)(THIS) PURE; + STDMETHOD_(D3DRMRENDERQUALITY, GetQuality)(THIS) PURE; + STDMETHOD_(D3DCOLORMODEL, GetColorModel)(THIS) PURE; + STDMETHOD_(D3DRMTEXTUREQUALITY, GetTextureQuality)(THIS) PURE; + STDMETHOD(GetDirect3DDevice)(THIS_ LPDIRECT3DDEVICE *) PURE; + + /* + * IDirect3DRMDevice2 methods + */ + STDMETHOD(InitFromD3D2)(THIS_ LPDIRECT3D2 lpD3D, LPDIRECT3DDEVICE2 lpD3DDev) PURE; + STDMETHOD(InitFromSurface)(THIS_ LPGUID lpGUID, LPDIRECTDRAW lpDD, LPDIRECTDRAWSURFACE lpDDSBack, DWORD dwFlags) PURE; + STDMETHOD(SetRenderMode)(THIS_ DWORD dwFlags) PURE; + STDMETHOD_(DWORD, GetRenderMode)(THIS) PURE; + STDMETHOD(GetDirect3DDevice2)(THIS_ LPDIRECT3DDEVICE2 *) PURE; + + /* + * IDirect3DRMDevice3 methods + */ + STDMETHOD(FindPreferredTextureFormat)(THIS_ DWORD dwBitDepths, DWORD dwFlags, LPDDPIXELFORMAT lpDDPF) PURE; + STDMETHOD(RenderStateChange)(THIS_ D3DRENDERSTATETYPE drsType, DWORD dwVal, DWORD dwFlags) PURE; + STDMETHOD(LightStateChange)(THIS_ D3DLIGHTSTATETYPE drsType, DWORD dwVal, DWORD dwFlags) PURE; + STDMETHOD(GetStateChangeOptions)(THIS_ DWORD dwStateClass, DWORD dwStateNum, LPDWORD pdwFlags) PURE; + STDMETHOD(SetStateChangeOptions)(THIS_ DWORD dwStateClass, DWORD dwStateNum, DWORD dwFlags) PURE; +}; + + +#undef INTERFACE +#define INTERFACE IDirect3DRMViewport + +DECLARE_INTERFACE_(IDirect3DRMViewport, IDirect3DRMObject) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMViewport methods + */ + STDMETHOD(Init) + ( THIS_ LPDIRECT3DRMDEVICE dev, LPDIRECT3DRMFRAME camera, + DWORD xpos, DWORD ypos, DWORD width, DWORD height + ) PURE; + STDMETHOD(Clear)(THIS) PURE; + STDMETHOD(Render)(THIS_ LPDIRECT3DRMFRAME) PURE; + + STDMETHOD(SetFront)(THIS_ D3DVALUE) PURE; + STDMETHOD(SetBack)(THIS_ D3DVALUE) PURE; + STDMETHOD(SetField)(THIS_ D3DVALUE) PURE; + STDMETHOD(SetUniformScaling)(THIS_ BOOL) PURE; + STDMETHOD(SetCamera)(THIS_ LPDIRECT3DRMFRAME) PURE; + STDMETHOD(SetProjection)(THIS_ D3DRMPROJECTIONTYPE) PURE; + STDMETHOD(Transform)(THIS_ D3DRMVECTOR4D *d, D3DVECTOR *s) PURE; + STDMETHOD(InverseTransform)(THIS_ D3DVECTOR *d, D3DRMVECTOR4D *s) PURE; + STDMETHOD(Configure)(THIS_ LONG x, LONG y, DWORD width, DWORD height) PURE; + STDMETHOD(ForceUpdate)(THIS_ DWORD x1, DWORD y1, DWORD x2, DWORD y2) PURE; + STDMETHOD(SetPlane)(THIS_ D3DVALUE left, D3DVALUE right, D3DVALUE bottom, D3DVALUE top) PURE; + + STDMETHOD(GetCamera)(THIS_ LPDIRECT3DRMFRAME *) PURE; + STDMETHOD(GetDevice)(THIS_ LPDIRECT3DRMDEVICE *) PURE; + STDMETHOD(GetPlane)(THIS_ D3DVALUE *left, D3DVALUE *right, D3DVALUE *bottom, D3DVALUE *top) PURE; + STDMETHOD(Pick)(THIS_ LONG x, LONG y, LPDIRECT3DRMPICKEDARRAY *return_visuals) PURE; + + STDMETHOD_(BOOL, GetUniformScaling)(THIS) PURE; + STDMETHOD_(LONG, GetX)(THIS) PURE; + STDMETHOD_(LONG, GetY)(THIS) PURE; + STDMETHOD_(DWORD, GetWidth)(THIS) PURE; + STDMETHOD_(DWORD, GetHeight)(THIS) PURE; + STDMETHOD_(D3DVALUE, GetField)(THIS) PURE; + STDMETHOD_(D3DVALUE, GetBack)(THIS) PURE; + STDMETHOD_(D3DVALUE, GetFront)(THIS) PURE; + STDMETHOD_(D3DRMPROJECTIONTYPE, GetProjection)(THIS) PURE; + STDMETHOD(GetDirect3DViewport)(THIS_ LPDIRECT3DVIEWPORT *) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMViewport2 +DECLARE_INTERFACE_(IDirect3DRMViewport2, IDirect3DRMObject) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMViewport2 methods + */ + STDMETHOD(Init) + ( THIS_ LPDIRECT3DRMDEVICE3 dev, LPDIRECT3DRMFRAME3 camera, + DWORD xpos, DWORD ypos, DWORD width, DWORD height + ) PURE; + STDMETHOD(Clear)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(Render)(THIS_ LPDIRECT3DRMFRAME3) PURE; + + STDMETHOD(SetFront)(THIS_ D3DVALUE) PURE; + STDMETHOD(SetBack)(THIS_ D3DVALUE) PURE; + STDMETHOD(SetField)(THIS_ D3DVALUE) PURE; + STDMETHOD(SetUniformScaling)(THIS_ BOOL) PURE; + STDMETHOD(SetCamera)(THIS_ LPDIRECT3DRMFRAME3) PURE; + STDMETHOD(SetProjection)(THIS_ D3DRMPROJECTIONTYPE) PURE; + STDMETHOD(Transform)(THIS_ D3DRMVECTOR4D *d, D3DVECTOR *s) PURE; + STDMETHOD(InverseTransform)(THIS_ D3DVECTOR *d, D3DRMVECTOR4D *s) PURE; + STDMETHOD(Configure)(THIS_ LONG x, LONG y, DWORD width, DWORD height) PURE; + STDMETHOD(ForceUpdate)(THIS_ DWORD x1, DWORD y1, DWORD x2, DWORD y2) PURE; + STDMETHOD(SetPlane)(THIS_ D3DVALUE left, D3DVALUE right, D3DVALUE bottom, D3DVALUE top) PURE; + + STDMETHOD(GetCamera)(THIS_ LPDIRECT3DRMFRAME3 *) PURE; + STDMETHOD(GetDevice)(THIS_ LPDIRECT3DRMDEVICE3 *) PURE; + STDMETHOD(GetPlane)(THIS_ D3DVALUE *left, D3DVALUE *right, D3DVALUE *bottom, D3DVALUE *top) PURE; + STDMETHOD(Pick)(THIS_ LONG x, LONG y, LPDIRECT3DRMPICKEDARRAY *return_visuals) PURE; + + STDMETHOD_(BOOL, GetUniformScaling)(THIS) PURE; + STDMETHOD_(LONG, GetX)(THIS) PURE; + STDMETHOD_(LONG, GetY)(THIS) PURE; + STDMETHOD_(DWORD, GetWidth)(THIS) PURE; + STDMETHOD_(DWORD, GetHeight)(THIS) PURE; + STDMETHOD_(D3DVALUE, GetField)(THIS) PURE; + STDMETHOD_(D3DVALUE, GetBack)(THIS) PURE; + STDMETHOD_(D3DVALUE, GetFront)(THIS) PURE; + STDMETHOD_(D3DRMPROJECTIONTYPE, GetProjection)(THIS) PURE; + STDMETHOD(GetDirect3DViewport)(THIS_ LPDIRECT3DVIEWPORT *) PURE; + STDMETHOD(TransformVectors)(THIS_ DWORD dwNumVectors, + LPD3DRMVECTOR4D lpDstVectors, + LPD3DVECTOR lpSrcVectors) PURE; + STDMETHOD(InverseTransformVectors)(THIS_ DWORD dwNumVectors, + LPD3DVECTOR lpDstVectors, + LPD3DRMVECTOR4D lpSrcVectors) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMFrame + +DECLARE_INTERFACE_(IDirect3DRMFrame, IDirect3DRMVisual) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMFrame methods + */ + STDMETHOD(AddChild)(THIS_ LPDIRECT3DRMFRAME child) PURE; + STDMETHOD(AddLight)(THIS_ LPDIRECT3DRMLIGHT) PURE; + STDMETHOD(AddMoveCallback)(THIS_ D3DRMFRAMEMOVECALLBACK, VOID *arg) PURE; + STDMETHOD(AddTransform)(THIS_ D3DRMCOMBINETYPE, D3DRMMATRIX4D) PURE; + STDMETHOD(AddTranslation)(THIS_ D3DRMCOMBINETYPE, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD(AddScale)(THIS_ D3DRMCOMBINETYPE, D3DVALUE sx, D3DVALUE sy, D3DVALUE sz) PURE; + STDMETHOD(AddRotation)(THIS_ D3DRMCOMBINETYPE, D3DVALUE x, D3DVALUE y, D3DVALUE z, D3DVALUE theta) PURE; + STDMETHOD(AddVisual)(THIS_ LPDIRECT3DRMVISUAL) PURE; + STDMETHOD(GetChildren)(THIS_ LPDIRECT3DRMFRAMEARRAY *children) PURE; + STDMETHOD_(D3DCOLOR, GetColor)(THIS) PURE; + STDMETHOD(GetLights)(THIS_ LPDIRECT3DRMLIGHTARRAY *lights) PURE; + STDMETHOD_(D3DRMMATERIALMODE, GetMaterialMode)(THIS) PURE; + STDMETHOD(GetParent)(THIS_ LPDIRECT3DRMFRAME *) PURE; + STDMETHOD(GetPosition)(THIS_ LPDIRECT3DRMFRAME reference, LPD3DVECTOR return_position) PURE; + STDMETHOD(GetRotation)(THIS_ LPDIRECT3DRMFRAME reference, LPD3DVECTOR axis, LPD3DVALUE return_theta) PURE; + STDMETHOD(GetScene)(THIS_ LPDIRECT3DRMFRAME *) PURE; + STDMETHOD_(D3DRMSORTMODE, GetSortMode)(THIS) PURE; + STDMETHOD(GetTexture)(THIS_ LPDIRECT3DRMTEXTURE *) PURE; + STDMETHOD(GetTransform)(THIS_ D3DRMMATRIX4D return_matrix) PURE; + STDMETHOD(GetVelocity)(THIS_ LPDIRECT3DRMFRAME reference, LPD3DVECTOR return_velocity, BOOL with_rotation) PURE; + STDMETHOD(GetOrientation)(THIS_ LPDIRECT3DRMFRAME reference, LPD3DVECTOR dir, LPD3DVECTOR up) PURE; + STDMETHOD(GetVisuals)(THIS_ LPDIRECT3DRMVISUALARRAY *visuals) PURE; + STDMETHOD(GetTextureTopology)(THIS_ BOOL *wrap_u, BOOL *wrap_v) PURE; + STDMETHOD(InverseTransform)(THIS_ D3DVECTOR *d, D3DVECTOR *s) PURE; + STDMETHOD(Load)(THIS_ LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags, D3DRMLOADTEXTURECALLBACK, LPVOID lpArg)PURE; + STDMETHOD(LookAt)(THIS_ LPDIRECT3DRMFRAME target, LPDIRECT3DRMFRAME reference, D3DRMFRAMECONSTRAINT) PURE; + STDMETHOD(Move)(THIS_ D3DVALUE delta) PURE; + STDMETHOD(DeleteChild)(THIS_ LPDIRECT3DRMFRAME) PURE; + STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DRMLIGHT) PURE; + STDMETHOD(DeleteMoveCallback)(THIS_ D3DRMFRAMEMOVECALLBACK, VOID *arg) PURE; + STDMETHOD(DeleteVisual)(THIS_ LPDIRECT3DRMVISUAL) PURE; + STDMETHOD_(D3DCOLOR, GetSceneBackground)(THIS) PURE; + STDMETHOD(GetSceneBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *) PURE; + STDMETHOD_(D3DCOLOR, GetSceneFogColor)(THIS) PURE; + STDMETHOD_(BOOL, GetSceneFogEnable)(THIS) PURE; + STDMETHOD_(D3DRMFOGMODE, GetSceneFogMode)(THIS) PURE; + STDMETHOD(GetSceneFogParams)(THIS_ D3DVALUE *return_start, D3DVALUE *return_end, D3DVALUE *return_density) PURE; + STDMETHOD(SetSceneBackground)(THIS_ D3DCOLOR) PURE; + STDMETHOD(SetSceneBackgroundRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE; + STDMETHOD(SetSceneBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE) PURE; + STDMETHOD(SetSceneBackgroundImage)(THIS_ LPDIRECT3DRMTEXTURE) PURE; + STDMETHOD(SetSceneFogEnable)(THIS_ BOOL) PURE; + STDMETHOD(SetSceneFogColor)(THIS_ D3DCOLOR) PURE; + STDMETHOD(SetSceneFogMode)(THIS_ D3DRMFOGMODE) PURE; + STDMETHOD(SetSceneFogParams)(THIS_ D3DVALUE start, D3DVALUE end, D3DVALUE density) PURE; + STDMETHOD(SetColor)(THIS_ D3DCOLOR) PURE; + STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE; + STDMETHOD_(D3DRMZBUFFERMODE, GetZbufferMode)(THIS) PURE; + STDMETHOD(SetMaterialMode)(THIS_ D3DRMMATERIALMODE) PURE; + STDMETHOD(SetOrientation) + ( THIS_ LPDIRECT3DRMFRAME reference, + D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, + D3DVALUE ux, D3DVALUE uy, D3DVALUE uz + ) PURE; + STDMETHOD(SetPosition)(THIS_ LPDIRECT3DRMFRAME reference, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD(SetRotation)(THIS_ LPDIRECT3DRMFRAME reference, D3DVALUE x, D3DVALUE y, D3DVALUE z, D3DVALUE theta) PURE; + STDMETHOD(SetSortMode)(THIS_ D3DRMSORTMODE) PURE; + STDMETHOD(SetTexture)(THIS_ LPDIRECT3DRMTEXTURE) PURE; + STDMETHOD(SetTextureTopology)(THIS_ BOOL wrap_u, BOOL wrap_v) PURE; + STDMETHOD(SetVelocity)(THIS_ LPDIRECT3DRMFRAME reference, D3DVALUE x, D3DVALUE y, D3DVALUE z, BOOL with_rotation) PURE; + STDMETHOD(SetZbufferMode)(THIS_ D3DRMZBUFFERMODE) PURE; + STDMETHOD(Transform)(THIS_ D3DVECTOR *d, D3DVECTOR *s) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMFrame2 + +DECLARE_INTERFACE_(IDirect3DRMFrame2, IDirect3DRMFrame) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMFrame methods + */ + STDMETHOD(AddChild)(THIS_ LPDIRECT3DRMFRAME child) PURE; + STDMETHOD(AddLight)(THIS_ LPDIRECT3DRMLIGHT) PURE; + STDMETHOD(AddMoveCallback)(THIS_ D3DRMFRAMEMOVECALLBACK, VOID *arg) PURE; + STDMETHOD(AddTransform)(THIS_ D3DRMCOMBINETYPE, D3DRMMATRIX4D) PURE; + STDMETHOD(AddTranslation)(THIS_ D3DRMCOMBINETYPE, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD(AddScale)(THIS_ D3DRMCOMBINETYPE, D3DVALUE sx, D3DVALUE sy, D3DVALUE sz) PURE; + STDMETHOD(AddRotation)(THIS_ D3DRMCOMBINETYPE, D3DVALUE x, D3DVALUE y, D3DVALUE z, D3DVALUE theta) PURE; + STDMETHOD(AddVisual)(THIS_ LPDIRECT3DRMVISUAL) PURE; + STDMETHOD(GetChildren)(THIS_ LPDIRECT3DRMFRAMEARRAY *children) PURE; + STDMETHOD_(D3DCOLOR, GetColor)(THIS) PURE; + STDMETHOD(GetLights)(THIS_ LPDIRECT3DRMLIGHTARRAY *lights) PURE; + STDMETHOD_(D3DRMMATERIALMODE, GetMaterialMode)(THIS) PURE; + STDMETHOD(GetParent)(THIS_ LPDIRECT3DRMFRAME *) PURE; + STDMETHOD(GetPosition)(THIS_ LPDIRECT3DRMFRAME reference, LPD3DVECTOR return_position) PURE; + STDMETHOD(GetRotation)(THIS_ LPDIRECT3DRMFRAME reference, LPD3DVECTOR axis, LPD3DVALUE return_theta) PURE; + STDMETHOD(GetScene)(THIS_ LPDIRECT3DRMFRAME *) PURE; + STDMETHOD_(D3DRMSORTMODE, GetSortMode)(THIS) PURE; + STDMETHOD(GetTexture)(THIS_ LPDIRECT3DRMTEXTURE *) PURE; + STDMETHOD(GetTransform)(THIS_ D3DRMMATRIX4D return_matrix) PURE; + STDMETHOD(GetVelocity)(THIS_ LPDIRECT3DRMFRAME reference, LPD3DVECTOR return_velocity, BOOL with_rotation) PURE; + STDMETHOD(GetOrientation)(THIS_ LPDIRECT3DRMFRAME reference, LPD3DVECTOR dir, LPD3DVECTOR up) PURE; + STDMETHOD(GetVisuals)(THIS_ LPDIRECT3DRMVISUALARRAY *visuals) PURE; + STDMETHOD(GetTextureTopology)(THIS_ BOOL *wrap_u, BOOL *wrap_v) PURE; + STDMETHOD(InverseTransform)(THIS_ D3DVECTOR *d, D3DVECTOR *s) PURE; + STDMETHOD(Load)(THIS_ LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags, D3DRMLOADTEXTURECALLBACK, LPVOID lpArg)PURE; + STDMETHOD(LookAt)(THIS_ LPDIRECT3DRMFRAME target, LPDIRECT3DRMFRAME reference, D3DRMFRAMECONSTRAINT) PURE; + STDMETHOD(Move)(THIS_ D3DVALUE delta) PURE; + STDMETHOD(DeleteChild)(THIS_ LPDIRECT3DRMFRAME) PURE; + STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DRMLIGHT) PURE; + STDMETHOD(DeleteMoveCallback)(THIS_ D3DRMFRAMEMOVECALLBACK, VOID *arg) PURE; + STDMETHOD(DeleteVisual)(THIS_ LPDIRECT3DRMVISUAL) PURE; + STDMETHOD_(D3DCOLOR, GetSceneBackground)(THIS) PURE; + STDMETHOD(GetSceneBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *) PURE; + STDMETHOD_(D3DCOLOR, GetSceneFogColor)(THIS) PURE; + STDMETHOD_(BOOL, GetSceneFogEnable)(THIS) PURE; + STDMETHOD_(D3DRMFOGMODE, GetSceneFogMode)(THIS) PURE; + STDMETHOD(GetSceneFogParams)(THIS_ D3DVALUE *return_start, D3DVALUE *return_end, D3DVALUE *return_density) PURE; + STDMETHOD(SetSceneBackground)(THIS_ D3DCOLOR) PURE; + STDMETHOD(SetSceneBackgroundRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE; + STDMETHOD(SetSceneBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE) PURE; + STDMETHOD(SetSceneBackgroundImage)(THIS_ LPDIRECT3DRMTEXTURE) PURE; + STDMETHOD(SetSceneFogEnable)(THIS_ BOOL) PURE; + STDMETHOD(SetSceneFogColor)(THIS_ D3DCOLOR) PURE; + STDMETHOD(SetSceneFogMode)(THIS_ D3DRMFOGMODE) PURE; + STDMETHOD(SetSceneFogParams)(THIS_ D3DVALUE start, D3DVALUE end, D3DVALUE density) PURE; + STDMETHOD(SetColor)(THIS_ D3DCOLOR) PURE; + STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE; + STDMETHOD_(D3DRMZBUFFERMODE, GetZbufferMode)(THIS) PURE; + STDMETHOD(SetMaterialMode)(THIS_ D3DRMMATERIALMODE) PURE; + STDMETHOD(SetOrientation) + ( THIS_ LPDIRECT3DRMFRAME reference, + D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, + D3DVALUE ux, D3DVALUE uy, D3DVALUE uz + ) PURE; + STDMETHOD(SetPosition)(THIS_ LPDIRECT3DRMFRAME reference, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD(SetRotation)(THIS_ LPDIRECT3DRMFRAME reference, D3DVALUE x, D3DVALUE y, D3DVALUE z, D3DVALUE theta) PURE; + STDMETHOD(SetSortMode)(THIS_ D3DRMSORTMODE) PURE; + STDMETHOD(SetTexture)(THIS_ LPDIRECT3DRMTEXTURE) PURE; + STDMETHOD(SetTextureTopology)(THIS_ BOOL wrap_u, BOOL wrap_v) PURE; + STDMETHOD(SetVelocity)(THIS_ LPDIRECT3DRMFRAME reference, D3DVALUE x, D3DVALUE y, D3DVALUE z, BOOL with_rotation) PURE; + STDMETHOD(SetZbufferMode)(THIS_ D3DRMZBUFFERMODE) PURE; + STDMETHOD(Transform)(THIS_ D3DVECTOR *d, D3DVECTOR *s) PURE; + + /* + * IDirect3DRMFrame2 methods + */ + STDMETHOD(AddMoveCallback2)(THIS_ D3DRMFRAMEMOVECALLBACK, VOID *arg, DWORD dwFlags) PURE; + STDMETHOD(GetBox)(THIS_ LPD3DRMBOX) PURE; + STDMETHOD_(BOOL, GetBoxEnable)(THIS) PURE; + STDMETHOD(GetAxes)(THIS_ LPD3DVECTOR dir, LPD3DVECTOR up); + STDMETHOD(GetMaterial)(THIS_ LPDIRECT3DRMMATERIAL *) PURE; + STDMETHOD_(BOOL, GetInheritAxes)(THIS); + STDMETHOD(GetHierarchyBox)(THIS_ LPD3DRMBOX) PURE; + + STDMETHOD(SetBox)(THIS_ LPD3DRMBOX) PURE; + STDMETHOD(SetBoxEnable)(THIS_ BOOL) PURE; + STDMETHOD(SetAxes)(THIS_ D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, + D3DVALUE ux, D3DVALUE uy, D3DVALUE uz); + STDMETHOD(SetInheritAxes)(THIS_ BOOL inherit_from_parent); + STDMETHOD(SetMaterial)(THIS_ LPDIRECT3DRMMATERIAL) PURE; + STDMETHOD(SetQuaternion)(THIS_ LPDIRECT3DRMFRAME reference, D3DRMQUATERNION *q) PURE; + + STDMETHOD(RayPick)(THIS_ LPDIRECT3DRMFRAME reference, LPD3DRMRAY ray, DWORD dwFlags, LPDIRECT3DRMPICKED2ARRAY *return_visuals) PURE; + STDMETHOD(Save)(THIS_ LPCSTR filename, D3DRMXOFFORMAT d3dFormat, + D3DRMSAVEOPTIONS d3dSaveFlags); +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMFrame3 + +DECLARE_INTERFACE_(IDirect3DRMFrame3, IDirect3DRMVisual) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMFrame3 methods + */ + STDMETHOD(AddChild)(THIS_ LPDIRECT3DRMFRAME3 child) PURE; + STDMETHOD(AddLight)(THIS_ LPDIRECT3DRMLIGHT) PURE; + STDMETHOD(AddMoveCallback)(THIS_ D3DRMFRAME3MOVECALLBACK, VOID *arg, DWORD dwFlags) PURE; + STDMETHOD(AddTransform)(THIS_ D3DRMCOMBINETYPE, D3DRMMATRIX4D) PURE; + STDMETHOD(AddTranslation)(THIS_ D3DRMCOMBINETYPE, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD(AddScale)(THIS_ D3DRMCOMBINETYPE, D3DVALUE sx, D3DVALUE sy, D3DVALUE sz) PURE; + STDMETHOD(AddRotation)(THIS_ D3DRMCOMBINETYPE, D3DVALUE x, D3DVALUE y, D3DVALUE z, D3DVALUE theta) PURE; + STDMETHOD(AddVisual)(THIS_ LPUNKNOWN) PURE; + STDMETHOD(GetChildren)(THIS_ LPDIRECT3DRMFRAMEARRAY *children) PURE; + STDMETHOD_(D3DCOLOR, GetColor)(THIS) PURE; + STDMETHOD(GetLights)(THIS_ LPDIRECT3DRMLIGHTARRAY *lights) PURE; + STDMETHOD_(D3DRMMATERIALMODE, GetMaterialMode)(THIS) PURE; + STDMETHOD(GetParent)(THIS_ LPDIRECT3DRMFRAME3 *) PURE; + STDMETHOD(GetPosition)(THIS_ LPDIRECT3DRMFRAME3 reference, LPD3DVECTOR return_position) PURE; + STDMETHOD(GetRotation)(THIS_ LPDIRECT3DRMFRAME3 reference, LPD3DVECTOR axis, LPD3DVALUE return_theta) PURE; + STDMETHOD(GetScene)(THIS_ LPDIRECT3DRMFRAME3 *) PURE; + STDMETHOD_(D3DRMSORTMODE, GetSortMode)(THIS) PURE; + STDMETHOD(GetTexture)(THIS_ LPDIRECT3DRMTEXTURE3 *) PURE; + STDMETHOD(GetTransform)(THIS_ LPDIRECT3DRMFRAME3 reference, + D3DRMMATRIX4D rmMatrix) PURE; + STDMETHOD(GetVelocity)(THIS_ LPDIRECT3DRMFRAME3 reference, LPD3DVECTOR return_velocity, BOOL with_rotation) PURE; + STDMETHOD(GetOrientation)(THIS_ LPDIRECT3DRMFRAME3 reference, LPD3DVECTOR dir, LPD3DVECTOR up) PURE; + STDMETHOD(GetVisuals)(THIS_ LPDWORD lpdwCount, LPUNKNOWN *) PURE; + STDMETHOD(InverseTransform)(THIS_ D3DVECTOR *d, D3DVECTOR *s) PURE; + STDMETHOD(Load)(THIS_ LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags, D3DRMLOADTEXTURE3CALLBACK, LPVOID lpArg)PURE; + STDMETHOD(LookAt)(THIS_ LPDIRECT3DRMFRAME3 target, LPDIRECT3DRMFRAME3 reference, D3DRMFRAMECONSTRAINT) PURE; + STDMETHOD(Move)(THIS_ D3DVALUE delta) PURE; + STDMETHOD(DeleteChild)(THIS_ LPDIRECT3DRMFRAME3) PURE; + STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DRMLIGHT) PURE; + STDMETHOD(DeleteMoveCallback)(THIS_ D3DRMFRAME3MOVECALLBACK, VOID *arg) PURE; + STDMETHOD(DeleteVisual)(THIS_ LPUNKNOWN) PURE; + STDMETHOD_(D3DCOLOR, GetSceneBackground)(THIS) PURE; + STDMETHOD(GetSceneBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *) PURE; + STDMETHOD_(D3DCOLOR, GetSceneFogColor)(THIS) PURE; + STDMETHOD_(BOOL, GetSceneFogEnable)(THIS) PURE; + STDMETHOD_(D3DRMFOGMODE, GetSceneFogMode)(THIS) PURE; + STDMETHOD(GetSceneFogParams)(THIS_ D3DVALUE *return_start, D3DVALUE *return_end, D3DVALUE *return_density) PURE; + STDMETHOD(SetSceneBackground)(THIS_ D3DCOLOR) PURE; + STDMETHOD(SetSceneBackgroundRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE; + STDMETHOD(SetSceneBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE) PURE; + STDMETHOD(SetSceneBackgroundImage)(THIS_ LPDIRECT3DRMTEXTURE3) PURE; + STDMETHOD(SetSceneFogEnable)(THIS_ BOOL) PURE; + STDMETHOD(SetSceneFogColor)(THIS_ D3DCOLOR) PURE; + STDMETHOD(SetSceneFogMode)(THIS_ D3DRMFOGMODE) PURE; + STDMETHOD(SetSceneFogParams)(THIS_ D3DVALUE start, D3DVALUE end, D3DVALUE density) PURE; + STDMETHOD(SetColor)(THIS_ D3DCOLOR) PURE; + STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE; + STDMETHOD_(D3DRMZBUFFERMODE, GetZbufferMode)(THIS) PURE; + STDMETHOD(SetMaterialMode)(THIS_ D3DRMMATERIALMODE) PURE; + STDMETHOD(SetOrientation) + ( THIS_ LPDIRECT3DRMFRAME3 reference, + D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, + D3DVALUE ux, D3DVALUE uy, D3DVALUE uz + ) PURE; + STDMETHOD(SetPosition)(THIS_ LPDIRECT3DRMFRAME3 reference, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD(SetRotation)(THIS_ LPDIRECT3DRMFRAME3 reference, D3DVALUE x, D3DVALUE y, D3DVALUE z, D3DVALUE theta) PURE; + STDMETHOD(SetSortMode)(THIS_ D3DRMSORTMODE) PURE; + STDMETHOD(SetTexture)(THIS_ LPDIRECT3DRMTEXTURE3) PURE; + STDMETHOD(SetVelocity)(THIS_ LPDIRECT3DRMFRAME3 reference, D3DVALUE x, D3DVALUE y, D3DVALUE z, BOOL with_rotation) PURE; + STDMETHOD(SetZbufferMode)(THIS_ D3DRMZBUFFERMODE) PURE; + STDMETHOD(Transform)(THIS_ D3DVECTOR *d, D3DVECTOR *s) PURE; + STDMETHOD(GetBox)(THIS_ LPD3DRMBOX) PURE; + STDMETHOD_(BOOL, GetBoxEnable)(THIS) PURE; + STDMETHOD(GetAxes)(THIS_ LPD3DVECTOR dir, LPD3DVECTOR up); + STDMETHOD(GetMaterial)(THIS_ LPDIRECT3DRMMATERIAL2 *) PURE; + STDMETHOD_(BOOL, GetInheritAxes)(THIS); + STDMETHOD(GetHierarchyBox)(THIS_ LPD3DRMBOX) PURE; + + STDMETHOD(SetBox)(THIS_ LPD3DRMBOX) PURE; + STDMETHOD(SetBoxEnable)(THIS_ BOOL) PURE; + STDMETHOD(SetAxes)(THIS_ D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, + D3DVALUE ux, D3DVALUE uy, D3DVALUE uz); + STDMETHOD(SetInheritAxes)(THIS_ BOOL inherit_from_parent); + STDMETHOD(SetMaterial)(THIS_ LPDIRECT3DRMMATERIAL2) PURE; + STDMETHOD(SetQuaternion)(THIS_ LPDIRECT3DRMFRAME3 reference, D3DRMQUATERNION *q) PURE; + + STDMETHOD(RayPick)(THIS_ LPDIRECT3DRMFRAME3 reference, LPD3DRMRAY ray, DWORD dwFlags, LPDIRECT3DRMPICKED2ARRAY *return_visuals) PURE; + STDMETHOD(Save)(THIS_ LPCSTR filename, D3DRMXOFFORMAT d3dFormat, + D3DRMSAVEOPTIONS d3dSaveFlags); + STDMETHOD(TransformVectors)(THIS_ LPDIRECT3DRMFRAME3 reference, + DWORD dwNumVectors, + LPD3DVECTOR lpDstVectors, + LPD3DVECTOR lpSrcVectors) PURE; + STDMETHOD(InverseTransformVectors)(THIS_ LPDIRECT3DRMFRAME3 reference, + DWORD dwNumVectors, + LPD3DVECTOR lpDstVectors, + LPD3DVECTOR lpSrcVectors) PURE; + STDMETHOD(SetTraversalOptions)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(GetTraversalOptions)(THIS_ LPDWORD lpdwFlags) PURE; + STDMETHOD(SetSceneFogMethod)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(GetSceneFogMethod)(THIS_ LPDWORD lpdwFlags) PURE; + STDMETHOD(SetMaterialOverride)(THIS_ LPD3DRMMATERIALOVERRIDE) PURE; + STDMETHOD(GetMaterialOverride)(THIS_ LPD3DRMMATERIALOVERRIDE) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMMesh + +DECLARE_INTERFACE_(IDirect3DRMMesh, IDirect3DRMVisual) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMMesh methods + */ + STDMETHOD(Scale)(THIS_ D3DVALUE sx, D3DVALUE sy, D3DVALUE sz) PURE; + STDMETHOD(Translate)(THIS_ D3DVALUE tx, D3DVALUE ty, D3DVALUE tz) PURE; + STDMETHOD(GetBox)(THIS_ D3DRMBOX *) PURE; + STDMETHOD(AddGroup)(THIS_ unsigned vCount, unsigned fCount, unsigned vPerFace, unsigned *fData, D3DRMGROUPINDEX *returnId) PURE; + STDMETHOD(SetVertices)(THIS_ D3DRMGROUPINDEX id, unsigned index, unsigned count, D3DRMVERTEX *values) PURE; + STDMETHOD(SetGroupColor)(THIS_ D3DRMGROUPINDEX id, D3DCOLOR value) PURE; + STDMETHOD(SetGroupColorRGB)(THIS_ D3DRMGROUPINDEX id, D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE; + STDMETHOD(SetGroupMapping)(THIS_ D3DRMGROUPINDEX id, D3DRMMAPPING value) PURE; + STDMETHOD(SetGroupQuality)(THIS_ D3DRMGROUPINDEX id, D3DRMRENDERQUALITY value) PURE; + STDMETHOD(SetGroupMaterial)(THIS_ D3DRMGROUPINDEX id, LPDIRECT3DRMMATERIAL value) PURE; + STDMETHOD(SetGroupTexture)(THIS_ D3DRMGROUPINDEX id, LPDIRECT3DRMTEXTURE value) PURE; + + STDMETHOD_(unsigned, GetGroupCount)(THIS) PURE; + STDMETHOD(GetGroup)(THIS_ D3DRMGROUPINDEX id, unsigned *vCount, unsigned *fCount, unsigned *vPerFace, DWORD *fDataSize, unsigned *fData) PURE; + STDMETHOD(GetVertices)(THIS_ D3DRMGROUPINDEX id, DWORD index, DWORD count, D3DRMVERTEX *returnPtr) PURE; + STDMETHOD_(D3DCOLOR, GetGroupColor)(THIS_ D3DRMGROUPINDEX id) PURE; + STDMETHOD_(D3DRMMAPPING, GetGroupMapping)(THIS_ D3DRMGROUPINDEX id) PURE; + STDMETHOD_(D3DRMRENDERQUALITY, GetGroupQuality)(THIS_ D3DRMGROUPINDEX id) PURE; + STDMETHOD(GetGroupMaterial)(THIS_ D3DRMGROUPINDEX id, LPDIRECT3DRMMATERIAL *returnPtr) PURE; + STDMETHOD(GetGroupTexture)(THIS_ D3DRMGROUPINDEX id, LPDIRECT3DRMTEXTURE *returnPtr) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMProgressiveMesh + +DECLARE_INTERFACE_(IDirect3DRMProgressiveMesh, IDirect3DRMVisual) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMProgressiveMesh methods + */ + STDMETHOD(Load) (THIS_ LPVOID lpObjLocation, LPVOID lpObjId, + D3DRMLOADOPTIONS dloLoadflags, D3DRMLOADTEXTURECALLBACK lpCallback, + LPVOID lpArg) PURE; + STDMETHOD(GetLoadStatus) (THIS_ LPD3DRMPMESHLOADSTATUS lpStatus) PURE; + STDMETHOD(SetMinRenderDetail) (THIS_ D3DVALUE d3dVal) PURE; + STDMETHOD(Abort) (THIS_ DWORD dwFlags) PURE; + + STDMETHOD(GetFaceDetail) (THIS_ LPDWORD lpdwCount) PURE; + STDMETHOD(GetVertexDetail) (THIS_ LPDWORD lpdwCount) PURE; + STDMETHOD(SetFaceDetail) (THIS_ DWORD dwCount) PURE; + STDMETHOD(SetVertexDetail) (THIS_ DWORD dwCount) PURE; + STDMETHOD(GetFaceDetailRange) (THIS_ LPDWORD lpdwMin, LPDWORD lpdwMax) PURE; + STDMETHOD(GetVertexDetailRange) (THIS_ LPDWORD lpdwMin, LPDWORD lpdwMax) PURE; + STDMETHOD(GetDetail) (THIS_ D3DVALUE *lpdvVal) PURE; + STDMETHOD(SetDetail) (THIS_ D3DVALUE d3dVal) PURE; + + STDMETHOD(RegisterEvents) (THIS_ HANDLE hEvent, DWORD dwFlags, DWORD dwReserved) PURE; + STDMETHOD(CreateMesh) (THIS_ LPDIRECT3DRMMESH *lplpD3DRMMesh) PURE; + STDMETHOD(Duplicate) (THIS_ LPDIRECT3DRMPROGRESSIVEMESH *lplpD3DRMPMesh) PURE; + STDMETHOD(GetBox) (THIS_ LPD3DRMBOX lpBBox) PURE; + STDMETHOD(SetQuality) (THIS_ D3DRMRENDERQUALITY) PURE; + STDMETHOD(GetQuality) (THIS_ LPD3DRMRENDERQUALITY lpdwquality) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMShadow + +DECLARE_INTERFACE_(IDirect3DRMShadow, IDirect3DRMVisual) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMShadow methods + */ + STDMETHOD(Init) + ( THIS_ LPDIRECT3DRMVISUAL visual, LPDIRECT3DRMLIGHT light, + D3DVALUE px, D3DVALUE py, D3DVALUE pz, + D3DVALUE nx, D3DVALUE ny, D3DVALUE nz + ) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMShadow2 + +DECLARE_INTERFACE_(IDirect3DRMShadow2, IDirect3DRMVisual) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMShadow methods + */ + STDMETHOD(Init) + ( THIS_ LPUNKNOWN pUNK, LPDIRECT3DRMLIGHT light, + D3DVALUE px, D3DVALUE py, D3DVALUE pz, + D3DVALUE nx, D3DVALUE ny, D3DVALUE nz + ) PURE; + + /* + * IDirect3DRMShadow2 methods + */ + STDMETHOD(GetVisual)(THIS_ LPDIRECT3DRMVISUAL *) PURE; + STDMETHOD(SetVisual)(THIS_ LPUNKNOWN pUNK, DWORD) PURE; + STDMETHOD(GetLight)(THIS_ LPDIRECT3DRMLIGHT *) PURE; + STDMETHOD(SetLight)(THIS_ LPDIRECT3DRMLIGHT, DWORD) PURE; + STDMETHOD(GetPlane)(THIS_ LPD3DVALUE px, LPD3DVALUE py, LPD3DVALUE pz, + LPD3DVALUE nx, LPD3DVALUE ny, LPD3DVALUE nz) PURE; + STDMETHOD(SetPlane)(THIS_ D3DVALUE px, D3DVALUE py, D3DVALUE pz, + D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, DWORD) PURE; + STDMETHOD(GetOptions)(THIS_ LPDWORD) PURE; + STDMETHOD(SetOptions)(THIS_ DWORD) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMFace + +DECLARE_INTERFACE_(IDirect3DRMFace, IDirect3DRMObject) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMFace methods + */ + STDMETHOD(AddVertex)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD(AddVertexAndNormalIndexed)(THIS_ DWORD vertex, DWORD normal) PURE; + STDMETHOD(SetColorRGB)(THIS_ D3DVALUE, D3DVALUE, D3DVALUE) PURE; + STDMETHOD(SetColor)(THIS_ D3DCOLOR) PURE; + STDMETHOD(SetTexture)(THIS_ LPDIRECT3DRMTEXTURE) PURE; + STDMETHOD(SetTextureCoordinates)(THIS_ DWORD vertex, D3DVALUE u, D3DVALUE v) PURE; + STDMETHOD(SetMaterial)(THIS_ LPDIRECT3DRMMATERIAL) PURE; + STDMETHOD(SetTextureTopology)(THIS_ BOOL wrap_u, BOOL wrap_v) PURE; + + STDMETHOD(GetVertex)(THIS_ DWORD index, D3DVECTOR *vertex, D3DVECTOR *normal) PURE; + STDMETHOD(GetVertices)(THIS_ DWORD *vertex_count, D3DVECTOR *coords, D3DVECTOR *normals); + STDMETHOD(GetTextureCoordinates)(THIS_ DWORD vertex, D3DVALUE *u, D3DVALUE *v) PURE; + STDMETHOD(GetTextureTopology)(THIS_ BOOL *wrap_u, BOOL *wrap_v) PURE; + STDMETHOD(GetNormal)(THIS_ D3DVECTOR *) PURE; + STDMETHOD(GetTexture)(THIS_ LPDIRECT3DRMTEXTURE *) PURE; + STDMETHOD(GetMaterial)(THIS_ LPDIRECT3DRMMATERIAL *) PURE; + + STDMETHOD_(int, GetVertexCount)(THIS) PURE; + STDMETHOD_(int, GetVertexIndex)(THIS_ DWORD which) PURE; + STDMETHOD_(int, GetTextureCoordinateIndex)(THIS_ DWORD which) PURE; + STDMETHOD_(D3DCOLOR, GetColor)(THIS) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMFace2 + +DECLARE_INTERFACE_(IDirect3DRMFace2, IDirect3DRMObject) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMFace methods + */ + STDMETHOD(AddVertex)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD(AddVertexAndNormalIndexed)(THIS_ DWORD vertex, DWORD normal) PURE; + STDMETHOD(SetColorRGB)(THIS_ D3DVALUE, D3DVALUE, D3DVALUE) PURE; + STDMETHOD(SetColor)(THIS_ D3DCOLOR) PURE; + STDMETHOD(SetTexture)(THIS_ LPDIRECT3DRMTEXTURE3) PURE; + STDMETHOD(SetTextureCoordinates)(THIS_ DWORD vertex, D3DVALUE u, D3DVALUE v) PURE; + STDMETHOD(SetMaterial)(THIS_ LPDIRECT3DRMMATERIAL2) PURE; + STDMETHOD(SetTextureTopology)(THIS_ BOOL wrap_u, BOOL wrap_v) PURE; + + STDMETHOD(GetVertex)(THIS_ DWORD index, D3DVECTOR *vertex, D3DVECTOR *normal) PURE; + STDMETHOD(GetVertices)(THIS_ DWORD *vertex_count, D3DVECTOR *coords, D3DVECTOR *normals); + STDMETHOD(GetTextureCoordinates)(THIS_ DWORD vertex, D3DVALUE *u, D3DVALUE *v) PURE; + STDMETHOD(GetTextureTopology)(THIS_ BOOL *wrap_u, BOOL *wrap_v) PURE; + STDMETHOD(GetNormal)(THIS_ D3DVECTOR *) PURE; + STDMETHOD(GetTexture)(THIS_ LPDIRECT3DRMTEXTURE3 *) PURE; + STDMETHOD(GetMaterial)(THIS_ LPDIRECT3DRMMATERIAL2 *) PURE; + + STDMETHOD_(int, GetVertexCount)(THIS) PURE; + STDMETHOD_(int, GetVertexIndex)(THIS_ DWORD which) PURE; + STDMETHOD_(int, GetTextureCoordinateIndex)(THIS_ DWORD which) PURE; + STDMETHOD_(D3DCOLOR, GetColor)(THIS) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMMeshBuilder + +DECLARE_INTERFACE_(IDirect3DRMMeshBuilder, IDirect3DRMVisual) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMMeshBuilder methods + */ + STDMETHOD(Load)(THIS_ LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags, D3DRMLOADTEXTURECALLBACK, LPVOID lpArg) PURE; + STDMETHOD(Save)(THIS_ const char *filename, D3DRMXOFFORMAT, D3DRMSAVEOPTIONS save) PURE; + STDMETHOD(Scale)(THIS_ D3DVALUE sx, D3DVALUE sy, D3DVALUE sz) PURE; + STDMETHOD(Translate)(THIS_ D3DVALUE tx, D3DVALUE ty, D3DVALUE tz) PURE; + STDMETHOD(SetColorSource)(THIS_ D3DRMCOLORSOURCE) PURE; + STDMETHOD(GetBox)(THIS_ D3DRMBOX *) PURE; + STDMETHOD(GenerateNormals)(THIS) PURE; + STDMETHOD_(D3DRMCOLORSOURCE, GetColorSource)(THIS) PURE; + + STDMETHOD(AddMesh)(THIS_ LPDIRECT3DRMMESH) PURE; + STDMETHOD(AddMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER) PURE; + STDMETHOD(AddFrame)(THIS_ LPDIRECT3DRMFRAME) PURE; + STDMETHOD(AddFace)(THIS_ LPDIRECT3DRMFACE) PURE; + STDMETHOD(AddFaces) + ( THIS_ DWORD vcount, D3DVECTOR *vertices, DWORD ncount, D3DVECTOR *normals, + DWORD *data, LPDIRECT3DRMFACEARRAY* + ) PURE; + STDMETHOD(ReserveSpace)(THIS_ DWORD vertex_Count, DWORD normal_count, DWORD face_count) PURE; + STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE; + STDMETHOD(SetColor)(THIS_ D3DCOLOR) PURE; + STDMETHOD(SetTexture)(THIS_ LPDIRECT3DRMTEXTURE) PURE; + STDMETHOD(SetMaterial)(THIS_ LPDIRECT3DRMMATERIAL) PURE; + STDMETHOD(SetTextureTopology)(THIS_ BOOL wrap_u, BOOL wrap_v) PURE; + STDMETHOD(SetQuality)(THIS_ D3DRMRENDERQUALITY) PURE; + STDMETHOD(SetPerspective)(THIS_ BOOL) PURE; + STDMETHOD(SetVertex)(THIS_ DWORD index, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD(SetNormal)(THIS_ DWORD index, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD(SetTextureCoordinates)(THIS_ DWORD index, D3DVALUE u, D3DVALUE v) PURE; + STDMETHOD(SetVertexColor)(THIS_ DWORD index, D3DCOLOR) PURE; + STDMETHOD(SetVertexColorRGB)(THIS_ DWORD index, D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE; + + STDMETHOD(GetFaces)(THIS_ LPDIRECT3DRMFACEARRAY*) PURE; + STDMETHOD(GetVertices) + ( THIS_ DWORD *vcount, D3DVECTOR *vertices, DWORD *ncount, D3DVECTOR *normals, DWORD *face_data_size, DWORD *face_data + ) PURE; + STDMETHOD(GetTextureCoordinates)(THIS_ DWORD index, D3DVALUE *u, D3DVALUE *v) PURE; + + STDMETHOD_(int, AddVertex)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD_(int, AddNormal)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD(CreateFace)(THIS_ LPDIRECT3DRMFACE*) PURE; + STDMETHOD_(D3DRMRENDERQUALITY, GetQuality)(THIS) PURE; + STDMETHOD_(BOOL, GetPerspective)(THIS) PURE; + STDMETHOD_(int, GetFaceCount)(THIS) PURE; + STDMETHOD_(int, GetVertexCount)(THIS) PURE; + STDMETHOD_(D3DCOLOR, GetVertexColor)(THIS_ DWORD index) PURE; + + STDMETHOD(CreateMesh)(THIS_ LPDIRECT3DRMMESH*) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMMeshBuilder2 + +DECLARE_INTERFACE_(IDirect3DRMMeshBuilder2, IDirect3DRMMeshBuilder) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMMeshBuilder methods + */ + STDMETHOD(Load)(THIS_ LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags, D3DRMLOADTEXTURECALLBACK, LPVOID lpArg) PURE; + STDMETHOD(Save)(THIS_ const char *filename, D3DRMXOFFORMAT, D3DRMSAVEOPTIONS save) PURE; + STDMETHOD(Scale)(THIS_ D3DVALUE sx, D3DVALUE sy, D3DVALUE sz) PURE; + STDMETHOD(Translate)(THIS_ D3DVALUE tx, D3DVALUE ty, D3DVALUE tz) PURE; + STDMETHOD(SetColorSource)(THIS_ D3DRMCOLORSOURCE) PURE; + STDMETHOD(GetBox)(THIS_ D3DRMBOX *) PURE; + STDMETHOD(GenerateNormals)(THIS) PURE; + STDMETHOD_(D3DRMCOLORSOURCE, GetColorSource)(THIS) PURE; + + STDMETHOD(AddMesh)(THIS_ LPDIRECT3DRMMESH) PURE; + STDMETHOD(AddMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER) PURE; + STDMETHOD(AddFrame)(THIS_ LPDIRECT3DRMFRAME) PURE; + STDMETHOD(AddFace)(THIS_ LPDIRECT3DRMFACE) PURE; + STDMETHOD(AddFaces) + ( THIS_ DWORD vcount, D3DVECTOR *vertices, DWORD ncount, D3DVECTOR *normals, + DWORD *data, LPDIRECT3DRMFACEARRAY* + ) PURE; + STDMETHOD(ReserveSpace)(THIS_ DWORD vertex_Count, DWORD normal_count, DWORD face_count) PURE; + STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE; + STDMETHOD(SetColor)(THIS_ D3DCOLOR) PURE; + STDMETHOD(SetTexture)(THIS_ LPDIRECT3DRMTEXTURE) PURE; + STDMETHOD(SetMaterial)(THIS_ LPDIRECT3DRMMATERIAL) PURE; + STDMETHOD(SetTextureTopology)(THIS_ BOOL wrap_u, BOOL wrap_v) PURE; + STDMETHOD(SetQuality)(THIS_ D3DRMRENDERQUALITY) PURE; + STDMETHOD(SetPerspective)(THIS_ BOOL) PURE; + STDMETHOD(SetVertex)(THIS_ DWORD index, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD(SetNormal)(THIS_ DWORD index, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD(SetTextureCoordinates)(THIS_ DWORD index, D3DVALUE u, D3DVALUE v) PURE; + STDMETHOD(SetVertexColor)(THIS_ DWORD index, D3DCOLOR) PURE; + STDMETHOD(SetVertexColorRGB)(THIS_ DWORD index, D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE; + + STDMETHOD(GetFaces)(THIS_ LPDIRECT3DRMFACEARRAY*) PURE; + STDMETHOD(GetVertices) + ( THIS_ DWORD *vcount, D3DVECTOR *vertices, DWORD *ncount, D3DVECTOR *normals, DWORD *face_data_size, DWORD *face_data + ) PURE; + STDMETHOD(GetTextureCoordinates)(THIS_ DWORD index, D3DVALUE *u, D3DVALUE *v) PURE; + + STDMETHOD_(int, AddVertex)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD_(int, AddNormal)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD(CreateFace)(THIS_ LPDIRECT3DRMFACE*) PURE; + STDMETHOD_(D3DRMRENDERQUALITY, GetQuality)(THIS) PURE; + STDMETHOD_(BOOL, GetPerspective)(THIS) PURE; + STDMETHOD_(int, GetFaceCount)(THIS) PURE; + STDMETHOD_(int, GetVertexCount)(THIS) PURE; + STDMETHOD_(D3DCOLOR, GetVertexColor)(THIS_ DWORD index) PURE; + + STDMETHOD(CreateMesh)(THIS_ LPDIRECT3DRMMESH*) PURE; + + /* + * IDirect3DRMMeshBuilder2 methods + */ + STDMETHOD(GenerateNormals2)(THIS_ D3DVALUE crease, DWORD dwFlags) PURE; + STDMETHOD(GetFace)(THIS_ DWORD index, LPDIRECT3DRMFACE*) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMMeshBuilder3 + +DECLARE_INTERFACE_(IDirect3DRMMeshBuilder3, IDirect3DRMVisual) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMMeshBuilder3 methods + */ + STDMETHOD(Load)(THIS_ LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags, D3DRMLOADTEXTURE3CALLBACK, LPVOID lpArg) PURE; + STDMETHOD(Save)(THIS_ const char *filename, D3DRMXOFFORMAT, D3DRMSAVEOPTIONS save) PURE; + STDMETHOD(Scale)(THIS_ D3DVALUE sx, D3DVALUE sy, D3DVALUE sz) PURE; + STDMETHOD(Translate)(THIS_ D3DVALUE tx, D3DVALUE ty, D3DVALUE tz) PURE; + STDMETHOD(SetColorSource)(THIS_ D3DRMCOLORSOURCE) PURE; + STDMETHOD(GetBox)(THIS_ D3DRMBOX *) PURE; + STDMETHOD(GenerateNormals)(THIS_ D3DVALUE crease, DWORD dwFlags) PURE; + STDMETHOD_(D3DRMCOLORSOURCE, GetColorSource)(THIS) PURE; + + STDMETHOD(AddMesh)(THIS_ LPDIRECT3DRMMESH) PURE; + STDMETHOD(AddMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER3, DWORD dwFlags) PURE; + STDMETHOD(AddFrame)(THIS_ LPDIRECT3DRMFRAME3) PURE; + STDMETHOD(AddFace)(THIS_ LPDIRECT3DRMFACE2) PURE; + STDMETHOD(AddFaces) + ( THIS_ DWORD vcount, D3DVECTOR *vertices, DWORD ncount, D3DVECTOR *normals, + DWORD *data, LPDIRECT3DRMFACEARRAY* + ) PURE; + STDMETHOD(ReserveSpace)(THIS_ DWORD vertex_Count, DWORD normal_count, DWORD face_count) PURE; + STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE; + STDMETHOD(SetColor)(THIS_ D3DCOLOR) PURE; + STDMETHOD(SetTexture)(THIS_ LPDIRECT3DRMTEXTURE3) PURE; + STDMETHOD(SetMaterial)(THIS_ LPDIRECT3DRMMATERIAL2) PURE; + STDMETHOD(SetTextureTopology)(THIS_ BOOL wrap_u, BOOL wrap_v) PURE; + STDMETHOD(SetQuality)(THIS_ D3DRMRENDERQUALITY) PURE; + STDMETHOD(SetPerspective)(THIS_ BOOL) PURE; + STDMETHOD(SetVertex)(THIS_ DWORD index, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD(SetNormal)(THIS_ DWORD index, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD(SetTextureCoordinates)(THIS_ DWORD index, D3DVALUE u, D3DVALUE v) PURE; + STDMETHOD(SetVertexColor)(THIS_ DWORD index, D3DCOLOR) PURE; + STDMETHOD(SetVertexColorRGB)(THIS_ DWORD index, D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE; + STDMETHOD(GetFaces)(THIS_ LPDIRECT3DRMFACEARRAY*) PURE; + STDMETHOD(GetGeometry) + ( THIS_ DWORD *vcount, D3DVECTOR *vertices, DWORD *ncount, D3DVECTOR *normals, DWORD *face_data_size, DWORD *face_data + ) PURE; + STDMETHOD(GetTextureCoordinates)(THIS_ DWORD index, D3DVALUE *u, D3DVALUE *v) PURE; + STDMETHOD_(int, AddVertex)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD_(int, AddNormal)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD(CreateFace)(THIS_ LPDIRECT3DRMFACE2 *) PURE; + STDMETHOD_(D3DRMRENDERQUALITY, GetQuality)(THIS) PURE; + STDMETHOD_(BOOL, GetPerspective)(THIS) PURE; + STDMETHOD_(int, GetFaceCount)(THIS) PURE; + STDMETHOD_(int, GetVertexCount)(THIS) PURE; + STDMETHOD_(D3DCOLOR, GetVertexColor)(THIS_ DWORD index) PURE; + STDMETHOD(CreateMesh)(THIS_ LPDIRECT3DRMMESH*) PURE; + STDMETHOD(GetFace)(THIS_ DWORD index, LPDIRECT3DRMFACE2 *) PURE; + STDMETHOD(GetVertex)(THIS_ DWORD dwIndex, LPD3DVECTOR lpVector) PURE; + STDMETHOD(GetNormal)(THIS_ DWORD dwIndex, LPD3DVECTOR lpVector) PURE; + STDMETHOD(DeleteVertices)(THIS_ DWORD dwIndexFirst, DWORD dwCount) PURE; + STDMETHOD(DeleteNormals)(THIS_ DWORD dwIndexFirst, DWORD dwCount) PURE; + STDMETHOD(DeleteFace)(THIS_ LPDIRECT3DRMFACE2) PURE; + STDMETHOD(Empty)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(Optimize)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(AddFacesIndexed)(THIS_ DWORD dwFlags, DWORD *lpdwvIndices, DWORD *dwIndexFirst, DWORD *dwCount) PURE; + STDMETHOD(CreateSubMesh)(THIS_ LPUNKNOWN *) PURE; + STDMETHOD(GetParentMesh)(THIS_ DWORD, LPUNKNOWN *) PURE; + STDMETHOD(GetSubMeshes)(THIS_ LPDWORD lpdwCount, LPUNKNOWN *) PURE; + STDMETHOD(DeleteSubMesh)(THIS_ LPUNKNOWN) PURE; + STDMETHOD(Enable)(THIS_ DWORD) PURE; + STDMETHOD(GetEnable)(THIS_ DWORD *) PURE; + STDMETHOD(AddTriangles)(THIS_ DWORD dwFlags, DWORD dwFormat, + DWORD dwVertexCount, LPVOID lpvData) PURE; + STDMETHOD(SetVertices)(THIS_ DWORD dwIndexFirst, DWORD dwCount, LPD3DVECTOR) PURE; + STDMETHOD(GetVertices)(THIS_ DWORD dwIndexFirst, LPDWORD lpdwCount, LPD3DVECTOR) PURE; + STDMETHOD(SetNormals)(THIS_ DWORD dwIndexFirst, DWORD dwCount, LPD3DVECTOR) PURE; + STDMETHOD(GetNormals)(THIS_ DWORD dwIndexFirst, LPDWORD lpdwCount, LPD3DVECTOR) PURE; + STDMETHOD_(int, GetNormalCount)(THIS) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMLight + +DECLARE_INTERFACE_(IDirect3DRMLight, IDirect3DRMObject) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMLight methods + */ + STDMETHOD(SetType)(THIS_ D3DRMLIGHTTYPE) PURE; + STDMETHOD(SetColor)(THIS_ D3DCOLOR) PURE; + STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE; + STDMETHOD(SetRange)(THIS_ D3DVALUE) PURE; + STDMETHOD(SetUmbra)(THIS_ D3DVALUE) PURE; + STDMETHOD(SetPenumbra)(THIS_ D3DVALUE) PURE; + STDMETHOD(SetConstantAttenuation)(THIS_ D3DVALUE) PURE; + STDMETHOD(SetLinearAttenuation)(THIS_ D3DVALUE) PURE; + STDMETHOD(SetQuadraticAttenuation)(THIS_ D3DVALUE) PURE; + + STDMETHOD_(D3DVALUE, GetRange)(THIS) PURE; + STDMETHOD_(D3DVALUE, GetUmbra)(THIS) PURE; + STDMETHOD_(D3DVALUE, GetPenumbra)(THIS) PURE; + STDMETHOD_(D3DVALUE, GetConstantAttenuation)(THIS) PURE; + STDMETHOD_(D3DVALUE, GetLinearAttenuation)(THIS) PURE; + STDMETHOD_(D3DVALUE, GetQuadraticAttenuation)(THIS) PURE; + STDMETHOD_(D3DCOLOR, GetColor)(THIS) PURE; + STDMETHOD_(D3DRMLIGHTTYPE, GetType)(THIS) PURE; + + STDMETHOD(SetEnableFrame)(THIS_ LPDIRECT3DRMFRAME) PURE; + STDMETHOD(GetEnableFrame)(THIS_ LPDIRECT3DRMFRAME*) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMTexture + +DECLARE_INTERFACE_(IDirect3DRMTexture, IDirect3DRMVisual) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMTexture methods + */ + STDMETHOD(InitFromFile)(THIS_ const char *filename) PURE; + STDMETHOD(InitFromSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDS) PURE; + STDMETHOD(InitFromResource)(THIS_ HRSRC) PURE; + STDMETHOD(Changed)(THIS_ BOOL pixels, BOOL palette) PURE; + + STDMETHOD(SetColors)(THIS_ DWORD) PURE; + STDMETHOD(SetShades)(THIS_ DWORD) PURE; + STDMETHOD(SetDecalSize)(THIS_ D3DVALUE width, D3DVALUE height) PURE; + STDMETHOD(SetDecalOrigin)(THIS_ LONG x, LONG y) PURE; + STDMETHOD(SetDecalScale)(THIS_ DWORD) PURE; + STDMETHOD(SetDecalTransparency)(THIS_ BOOL) PURE; + STDMETHOD(SetDecalTransparentColor)(THIS_ D3DCOLOR) PURE; + + STDMETHOD(GetDecalSize)(THIS_ D3DVALUE *width_return, D3DVALUE *height_return) PURE; + STDMETHOD(GetDecalOrigin)(THIS_ LONG *x_return, LONG *y_return) PURE; + + STDMETHOD_(D3DRMIMAGE *, GetImage)(THIS) PURE; + STDMETHOD_(DWORD, GetShades)(THIS) PURE; + STDMETHOD_(DWORD, GetColors)(THIS) PURE; + STDMETHOD_(DWORD, GetDecalScale)(THIS) PURE; + STDMETHOD_(BOOL, GetDecalTransparency)(THIS) PURE; + STDMETHOD_(D3DCOLOR, GetDecalTransparentColor)(THIS) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMTexture2 + +DECLARE_INTERFACE_(IDirect3DRMTexture2, IDirect3DRMTexture) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMTexture methods + */ + STDMETHOD(InitFromFile)(THIS_ const char *filename) PURE; + STDMETHOD(InitFromSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDS) PURE; + STDMETHOD(InitFromResource)(THIS_ HRSRC) PURE; + STDMETHOD(Changed)(THIS_ BOOL pixels, BOOL palette) PURE; + + STDMETHOD(SetColors)(THIS_ DWORD) PURE; + STDMETHOD(SetShades)(THIS_ DWORD) PURE; + STDMETHOD(SetDecalSize)(THIS_ D3DVALUE width, D3DVALUE height) PURE; + STDMETHOD(SetDecalOrigin)(THIS_ LONG x, LONG y) PURE; + STDMETHOD(SetDecalScale)(THIS_ DWORD) PURE; + STDMETHOD(SetDecalTransparency)(THIS_ BOOL) PURE; + STDMETHOD(SetDecalTransparentColor)(THIS_ D3DCOLOR) PURE; + + STDMETHOD(GetDecalSize)(THIS_ D3DVALUE *width_return, D3DVALUE *height_return) PURE; + STDMETHOD(GetDecalOrigin)(THIS_ LONG *x_return, LONG *y_return) PURE; + + STDMETHOD_(D3DRMIMAGE *, GetImage)(THIS) PURE; + STDMETHOD_(DWORD, GetShades)(THIS) PURE; + STDMETHOD_(DWORD, GetColors)(THIS) PURE; + STDMETHOD_(DWORD, GetDecalScale)(THIS) PURE; + STDMETHOD_(BOOL, GetDecalTransparency)(THIS) PURE; + STDMETHOD_(D3DCOLOR, GetDecalTransparentColor)(THIS) PURE; + + /* + * IDirect3DRMTexture2 methods + */ + STDMETHOD(InitFromImage)(THIS_ LPD3DRMIMAGE) PURE; + STDMETHOD(InitFromResource2)(THIS_ HMODULE hModule, LPCTSTR strName, LPCTSTR strType) PURE; + STDMETHOD(GenerateMIPMap)(THIS_ DWORD) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMTexture3 + +DECLARE_INTERFACE_(IDirect3DRMTexture3, IDirect3DRMVisual) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMTexture3 methods + */ + STDMETHOD(InitFromFile)(THIS_ const char *filename) PURE; + STDMETHOD(InitFromSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDS) PURE; + STDMETHOD(InitFromResource)(THIS_ HRSRC) PURE; + STDMETHOD(Changed)(THIS_ DWORD dwFlags, DWORD dwcRects, LPRECT pRects) PURE; + STDMETHOD(SetColors)(THIS_ DWORD) PURE; + STDMETHOD(SetShades)(THIS_ DWORD) PURE; + STDMETHOD(SetDecalSize)(THIS_ D3DVALUE width, D3DVALUE height) PURE; + STDMETHOD(SetDecalOrigin)(THIS_ LONG x, LONG y) PURE; + STDMETHOD(SetDecalScale)(THIS_ DWORD) PURE; + STDMETHOD(SetDecalTransparency)(THIS_ BOOL) PURE; + STDMETHOD(SetDecalTransparentColor)(THIS_ D3DCOLOR) PURE; + + STDMETHOD(GetDecalSize)(THIS_ D3DVALUE *width_return, D3DVALUE *height_return) PURE; + STDMETHOD(GetDecalOrigin)(THIS_ LONG *x_return, LONG *y_return) PURE; + + STDMETHOD_(D3DRMIMAGE *, GetImage)(THIS) PURE; + STDMETHOD_(DWORD, GetShades)(THIS) PURE; + STDMETHOD_(DWORD, GetColors)(THIS) PURE; + STDMETHOD_(DWORD, GetDecalScale)(THIS) PURE; + STDMETHOD_(BOOL, GetDecalTransparency)(THIS) PURE; + STDMETHOD_(D3DCOLOR, GetDecalTransparentColor)(THIS) PURE; + STDMETHOD(InitFromImage)(THIS_ LPD3DRMIMAGE) PURE; + STDMETHOD(InitFromResource2)(THIS_ HMODULE hModule, LPCTSTR strName, LPCTSTR strType) PURE; + STDMETHOD(GenerateMIPMap)(THIS_ DWORD) PURE; + STDMETHOD(GetSurface)(THIS_ DWORD dwFlags, LPDIRECTDRAWSURFACE* lplpDDS) PURE; + STDMETHOD(SetCacheOptions)(THIS_ LONG lImportance, DWORD dwFlags) PURE; + STDMETHOD(GetCacheOptions)(THIS_ LPLONG lplImportance, LPDWORD lpdwFlags) PURE; + STDMETHOD(SetDownsampleCallback)(THIS_ D3DRMDOWNSAMPLECALLBACK pCallback, LPVOID pArg) PURE; + STDMETHOD(SetValidationCallback)(THIS_ D3DRMVALIDATIONCALLBACK pCallback, LPVOID pArg) PURE; +}; + + +#undef INTERFACE +#define INTERFACE IDirect3DRMWrap + +DECLARE_INTERFACE_(IDirect3DRMWrap, IDirect3DRMObject) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMWrap methods + */ + STDMETHOD(Init) + ( THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME ref, + D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, + D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, + D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, + D3DVALUE ou, D3DVALUE ov, + D3DVALUE su, D3DVALUE sv + ) PURE; + STDMETHOD(Apply)(THIS_ LPDIRECT3DRMOBJECT) PURE; + STDMETHOD(ApplyRelative)(THIS_ LPDIRECT3DRMFRAME frame, LPDIRECT3DRMOBJECT) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMMaterial + +DECLARE_INTERFACE_(IDirect3DRMMaterial, IDirect3DRMObject) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMMaterial methods + */ + STDMETHOD(SetPower)(THIS_ D3DVALUE power) PURE; + STDMETHOD(SetSpecular)(THIS_ D3DVALUE r, D3DVALUE g, D3DVALUE b) PURE; + STDMETHOD(SetEmissive)(THIS_ D3DVALUE r, D3DVALUE g, D3DVALUE b) PURE; + + STDMETHOD_(D3DVALUE, GetPower)(THIS) PURE; + STDMETHOD(GetSpecular)(THIS_ D3DVALUE* r, D3DVALUE* g, D3DVALUE* b) PURE; + STDMETHOD(GetEmissive)(THIS_ D3DVALUE* r, D3DVALUE* g, D3DVALUE* b) PURE; +}; + + +#undef INTERFACE +#define INTERFACE IDirect3DRMMaterial2 + +DECLARE_INTERFACE_(IDirect3DRMMaterial2, IDirect3DRMObject) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMMaterial2 methods + */ + STDMETHOD(SetPower)(THIS_ D3DVALUE power) PURE; + STDMETHOD(SetSpecular)(THIS_ D3DVALUE r, D3DVALUE g, D3DVALUE b) PURE; + STDMETHOD(SetEmissive)(THIS_ D3DVALUE r, D3DVALUE g, D3DVALUE b) PURE; + STDMETHOD_(D3DVALUE, GetPower)(THIS) PURE; + STDMETHOD(GetSpecular)(THIS_ D3DVALUE* r, D3DVALUE* g, D3DVALUE* b) PURE; + STDMETHOD(GetEmissive)(THIS_ D3DVALUE* r, D3DVALUE* g, D3DVALUE* b) PURE; + STDMETHOD(GetAmbient)(THIS_ D3DVALUE* r, D3DVALUE* g, D3DVALUE* b) PURE; + STDMETHOD(SetAmbient)(THIS_ D3DVALUE r, D3DVALUE g, D3DVALUE b) PURE; +}; + + +#undef INTERFACE +#define INTERFACE IDirect3DRMAnimation + +DECLARE_INTERFACE_(IDirect3DRMAnimation, IDirect3DRMObject) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMAnimation methods + */ + STDMETHOD(SetOptions)(THIS_ D3DRMANIMATIONOPTIONS flags) PURE; + STDMETHOD(AddRotateKey)(THIS_ D3DVALUE time, D3DRMQUATERNION *q) PURE; + STDMETHOD(AddPositionKey)(THIS_ D3DVALUE time, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD(AddScaleKey)(THIS_ D3DVALUE time, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD(DeleteKey)(THIS_ D3DVALUE time) PURE; + STDMETHOD(SetFrame)(THIS_ LPDIRECT3DRMFRAME frame) PURE; + STDMETHOD(SetTime)(THIS_ D3DVALUE time) PURE; + + STDMETHOD_(D3DRMANIMATIONOPTIONS, GetOptions)(THIS) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMAnimation2 + +DECLARE_INTERFACE_(IDirect3DRMAnimation2, IDirect3DRMObject) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMAnimation2 methods + */ + STDMETHOD(SetOptions)(THIS_ D3DRMANIMATIONOPTIONS flags) PURE; + STDMETHOD(AddRotateKey)(THIS_ D3DVALUE time, D3DRMQUATERNION *q) PURE; + STDMETHOD(AddPositionKey)(THIS_ D3DVALUE time, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD(AddScaleKey)(THIS_ D3DVALUE time, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE; + STDMETHOD(DeleteKey)(THIS_ D3DVALUE time) PURE; + STDMETHOD(SetFrame)(THIS_ LPDIRECT3DRMFRAME3 frame) PURE; + STDMETHOD(SetTime)(THIS_ D3DVALUE time) PURE; + + STDMETHOD_(D3DRMANIMATIONOPTIONS, GetOptions)(THIS) PURE; + STDMETHOD(GetFrame)(THIS_ LPDIRECT3DRMFRAME3 *lpD3DFrame) PURE; + STDMETHOD(DeleteKeyByID)(THIS_ DWORD dwID) PURE; + STDMETHOD(AddKey)(THIS_ LPD3DRMANIMATIONKEY lpKey) PURE; + STDMETHOD(ModifyKey)(THIS_ LPD3DRMANIMATIONKEY lpKey) PURE; + STDMETHOD(GetKeys)(THIS_ D3DVALUE dvTimeMin, + D3DVALUE dvTimeMax, LPDWORD lpdwNumKeys, + LPD3DRMANIMATIONKEY lpKey); +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMAnimationSet + +DECLARE_INTERFACE_(IDirect3DRMAnimationSet, IDirect3DRMObject) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMAnimationSet methods + */ + STDMETHOD(AddAnimation)(THIS_ LPDIRECT3DRMANIMATION aid) PURE; + STDMETHOD(Load)(THIS_ LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags, D3DRMLOADTEXTURECALLBACK, LPVOID lpArg, LPDIRECT3DRMFRAME parent)PURE; + STDMETHOD(DeleteAnimation)(THIS_ LPDIRECT3DRMANIMATION aid) PURE; + STDMETHOD(SetTime)(THIS_ D3DVALUE time) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMAnimationSet2 + +DECLARE_INTERFACE_(IDirect3DRMAnimationSet2, IDirect3DRMObject) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMAnimationSet2 methods + */ + STDMETHOD(AddAnimation)(THIS_ LPDIRECT3DRMANIMATION2 aid) PURE; + STDMETHOD(Load)(THIS_ LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags, D3DRMLOADTEXTURE3CALLBACK, LPVOID lpArg, LPDIRECT3DRMFRAME3 parent)PURE; + STDMETHOD(DeleteAnimation)(THIS_ LPDIRECT3DRMANIMATION2 aid) PURE; + STDMETHOD(SetTime)(THIS_ D3DVALUE time) PURE; + STDMETHOD(GetAnimations)(THIS_ LPDIRECT3DRMANIMATIONARRAY *) PURE; +}; + + +#undef INTERFACE +#define INTERFACE IDirect3DRMUserVisual + +DECLARE_INTERFACE_(IDirect3DRMUserVisual, IDirect3DRMVisual) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMUserVisual methods + */ + STDMETHOD(Init)(THIS_ D3DRMUSERVISUALCALLBACK fn, void *arg) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMArray + +DECLARE_INTERFACE_(IDirect3DRMArray, IUnknown) +{ + IUNKNOWN_METHODS(PURE); + + STDMETHOD_(DWORD, GetSize)(THIS) PURE; + /* No GetElement method as it would get overloaded + * in derived classes, and overloading is + * a no-no in COM + */ +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMObjectArray + +DECLARE_INTERFACE_(IDirect3DRMObjectArray, IDirect3DRMArray) +{ + IUNKNOWN_METHODS(PURE); + + STDMETHOD_(DWORD, GetSize)(THIS) PURE; + STDMETHOD(GetElement)(THIS_ DWORD index, LPDIRECT3DRMOBJECT *) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMDeviceArray + +DECLARE_INTERFACE_(IDirect3DRMDeviceArray, IDirect3DRMArray) +{ + IUNKNOWN_METHODS(PURE); + + STDMETHOD_(DWORD, GetSize)(THIS) PURE; + STDMETHOD(GetElement)(THIS_ DWORD index, LPDIRECT3DRMDEVICE *) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMFrameArray + +DECLARE_INTERFACE_(IDirect3DRMFrameArray, IDirect3DRMArray) +{ + IUNKNOWN_METHODS(PURE); + + STDMETHOD_(DWORD, GetSize)(THIS) PURE; + STDMETHOD(GetElement)(THIS_ DWORD index, LPDIRECT3DRMFRAME *) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMViewportArray + +DECLARE_INTERFACE_(IDirect3DRMViewportArray, IDirect3DRMArray) +{ + IUNKNOWN_METHODS(PURE); + + STDMETHOD_(DWORD, GetSize)(THIS) PURE; + STDMETHOD(GetElement)(THIS_ DWORD index, LPDIRECT3DRMVIEWPORT *) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMVisualArray + +DECLARE_INTERFACE_(IDirect3DRMVisualArray, IDirect3DRMArray) +{ + IUNKNOWN_METHODS(PURE); + + STDMETHOD_(DWORD, GetSize)(THIS) PURE; + STDMETHOD(GetElement)(THIS_ DWORD index, LPDIRECT3DRMVISUAL *) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMAnimationArray + +DECLARE_INTERFACE_(IDirect3DRMAnimationArray, IDirect3DRMArray) +{ + IUNKNOWN_METHODS(PURE); + + STDMETHOD_(DWORD, GetSize)(THIS) PURE; + STDMETHOD(GetElement)(THIS_ DWORD index, LPDIRECT3DRMANIMATION2 *) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMPickedArray + +DECLARE_INTERFACE_(IDirect3DRMPickedArray, IDirect3DRMArray) +{ + IUNKNOWN_METHODS(PURE); + + STDMETHOD_(DWORD, GetSize)(THIS) PURE; + STDMETHOD(GetPick)(THIS_ DWORD index, LPDIRECT3DRMVISUAL *, LPDIRECT3DRMFRAMEARRAY *, LPD3DRMPICKDESC) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMLightArray + +DECLARE_INTERFACE_(IDirect3DRMLightArray, IDirect3DRMArray) +{ + IUNKNOWN_METHODS(PURE); + + STDMETHOD_(DWORD, GetSize)(THIS) PURE; + STDMETHOD(GetElement)(THIS_ DWORD index, LPDIRECT3DRMLIGHT *) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMFaceArray + +DECLARE_INTERFACE_(IDirect3DRMFaceArray, IDirect3DRMArray) +{ + IUNKNOWN_METHODS(PURE); + + STDMETHOD_(DWORD, GetSize)(THIS) PURE; + STDMETHOD(GetElement)(THIS_ DWORD index, LPDIRECT3DRMFACE *) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMPicked2Array + +DECLARE_INTERFACE_(IDirect3DRMPicked2Array, IDirect3DRMArray) +{ + IUNKNOWN_METHODS(PURE); + + STDMETHOD_(DWORD, GetSize)(THIS) PURE; + STDMETHOD(GetPick)(THIS_ DWORD index, LPDIRECT3DRMVISUAL *, LPDIRECT3DRMFRAMEARRAY *, LPD3DRMPICKDESC2) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMInterpolator + +DECLARE_INTERFACE_(IDirect3DRMInterpolator, IDirect3DRMObject) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMInterpolator methods + */ + STDMETHOD(AttachObject)(THIS_ LPDIRECT3DRMOBJECT) PURE; + STDMETHOD(GetAttachedObjects)(THIS_ LPDIRECT3DRMOBJECTARRAY *) PURE; + STDMETHOD(DetachObject)(THIS_ LPDIRECT3DRMOBJECT) PURE; + STDMETHOD(SetIndex)(THIS_ D3DVALUE) PURE; + STDMETHOD_(D3DVALUE, GetIndex)(THIS) PURE; + STDMETHOD(Interpolate)(THIS_ D3DVALUE, LPDIRECT3DRMOBJECT, D3DRMINTERPOLATIONOPTIONS) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirect3DRMClippedVisual + +DECLARE_INTERFACE_(IDirect3DRMClippedVisual, IDirect3DRMVisual) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMClippedVisual methods + */ + STDMETHOD(Init) (THIS_ LPDIRECT3DRMVISUAL) PURE; + STDMETHOD(AddPlane) (THIS_ LPDIRECT3DRMFRAME3, LPD3DVECTOR, LPD3DVECTOR, DWORD, LPDWORD) PURE; + STDMETHOD(DeletePlane)(THIS_ DWORD, DWORD) PURE; + STDMETHOD(GetPlaneIDs)(THIS_ LPDWORD, LPDWORD, DWORD) PURE; + STDMETHOD(GetPlane) (THIS_ DWORD, LPDIRECT3DRMFRAME3, LPD3DVECTOR, LPD3DVECTOR, DWORD) PURE; + STDMETHOD(SetPlane) (THIS_ DWORD, LPDIRECT3DRMFRAME3, LPD3DVECTOR, LPD3DVECTOR, DWORD) PURE; +}; + +#ifdef __cplusplus +}; +#endif +#endif /* _D3DRMOBJ_H_ */ + diff --git a/src/dep/include/DXSDK/include/d3drmwin.h b/src/dep/include/DXSDK/include/d3drmwin.h new file mode 100644 index 0000000..a785319 --- /dev/null +++ b/src/dep/include/DXSDK/include/d3drmwin.h @@ -0,0 +1,50 @@ +/*==========================================================================; + * + * Copyright (c) Microsoft Corporation. All rights reserved. + * + * File: d3drm.h + * Content: Direct3DRM include file + * + ***************************************************************************/ + +#ifndef __D3DRMWIN_H__ +#define __D3DRMWIN_H__ + +#ifndef WIN32 +#define WIN32 +#endif + +#include "d3drm.h" + +#include "ddraw.h" +#include "d3d.h" + +/* + * GUIDS used by Direct3DRM Windows interface + */ +DEFINE_GUID(IID_IDirect3DRMWinDevice, 0xc5016cc0, 0xd273, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); + +WIN_TYPES(IDirect3DRMWinDevice, DIRECT3DRMWINDEVICE); + +#undef INTERFACE +#define INTERFACE IDirect3DRMWinDevice + +DECLARE_INTERFACE_(IDirect3DRMWinDevice, IDirect3DRMObject) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMWinDevice methods + */ + + /* Repaint the window with the last frame which was rendered. */ + STDMETHOD(HandlePaint)(THIS_ HDC hdc) PURE; + + /* Respond to a WM_ACTIVATE message. */ + STDMETHOD(HandleActivate)(THIS_ WORD wparam) PURE; +}; + + +#endif + diff --git a/src/dep/include/DXSDK/include/d3dtypes.h b/src/dep/include/DXSDK/include/d3dtypes.h new file mode 100644 index 0000000..d1759dc --- /dev/null +++ b/src/dep/include/DXSDK/include/d3dtypes.h @@ -0,0 +1,2119 @@ +/*==========================================================================; + * + * Copyright (C) Microsoft Corporation. All Rights Reserved. + * + * File: d3dtypes.h + * Content: Direct3D types include file + * + ***************************************************************************/ + +#ifndef _D3DTYPES_H_ +#define _D3DTYPES_H_ + +#ifndef DIRECT3D_VERSION +#define DIRECT3D_VERSION 0x0700 +#endif + +#if (DIRECT3D_VERSION >= 0x0800) +#pragma message("should not include d3dtypes.h when compiling for DX8 or newer interfaces") +#endif + +#include + +#include +#include "ddraw.h" + +#pragma warning(disable:4201) // anonymous unions warning +#if defined(_X86_) || defined(_IA64_) +#pragma pack(4) +#endif + + +/* D3DVALUE is the fundamental Direct3D fractional data type */ + +#define D3DVALP(val, prec) ((float)(val)) +#define D3DVAL(val) ((float)(val)) + +#ifndef DX_SHARED_DEFINES + +/* + * This definition is shared with other DirectX components whose header files + * might already have defined it. Therefore, we don't define this type if + * someone else already has (as indicated by the definition of + * DX_SHARED_DEFINES). We don't set DX_SHARED_DEFINES here as there are + * other types in this header that are also shared. The last of these + * shared defines in this file will set DX_SHARED_DEFINES. + */ +typedef float D3DVALUE, *LPD3DVALUE; + +#endif /* DX_SHARED_DEFINES */ + +#define D3DDivide(a, b) (float)((double) (a) / (double) (b)) +#define D3DMultiply(a, b) ((a) * (b)) + +typedef LONG D3DFIXED; + +#ifndef RGB_MAKE +/* + * Format of CI colors is + * +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + * | alpha | color index | fraction | + * +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + */ +#define CI_GETALPHA(ci) ((ci) >> 24) +#define CI_GETINDEX(ci) (((ci) >> 8) & 0xffff) +#define CI_GETFRACTION(ci) ((ci) & 0xff) +#define CI_ROUNDINDEX(ci) CI_GETINDEX((ci) + 0x80) +#define CI_MASKALPHA(ci) ((ci) & 0xffffff) +#define CI_MAKE(a, i, f) (((a) << 24) | ((i) << 8) | (f)) + +/* + * Format of RGBA colors is + * +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + * | alpha | red | green | blue | + * +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + */ +#define RGBA_GETALPHA(rgb) ((rgb) >> 24) +#define RGBA_GETRED(rgb) (((rgb) >> 16) & 0xff) +#define RGBA_GETGREEN(rgb) (((rgb) >> 8) & 0xff) +#define RGBA_GETBLUE(rgb) ((rgb) & 0xff) +#define RGBA_MAKE(r, g, b, a) ((D3DCOLOR) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))) + +/* D3DRGB and D3DRGBA may be used as initialisers for D3DCOLORs + * The float values must be in the range 0..1 + */ +#define D3DRGB(r, g, b) \ + (0xff000000L | ( ((long)((r) * 255)) << 16) | (((long)((g) * 255)) << 8) | (long)((b) * 255)) +#define D3DRGBA(r, g, b, a) \ + ( (((long)((a) * 255)) << 24) | (((long)((r) * 255)) << 16) \ + | (((long)((g) * 255)) << 8) | (long)((b) * 255) \ + ) + +/* + * Format of RGB colors is + * +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + * | ignored | red | green | blue | + * +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + */ +#define RGB_GETRED(rgb) (((rgb) >> 16) & 0xff) +#define RGB_GETGREEN(rgb) (((rgb) >> 8) & 0xff) +#define RGB_GETBLUE(rgb) ((rgb) & 0xff) +#define RGBA_SETALPHA(rgba, x) (((x) << 24) | ((rgba) & 0x00ffffff)) +#define RGB_MAKE(r, g, b) ((D3DCOLOR) (((r) << 16) | ((g) << 8) | (b))) +#define RGBA_TORGB(rgba) ((D3DCOLOR) ((rgba) & 0xffffff)) +#define RGB_TORGBA(rgb) ((D3DCOLOR) ((rgb) | 0xff000000)) + +#endif + +/* + * Flags for Enumerate functions + */ + +/* + * Stop the enumeration + */ +#define D3DENUMRET_CANCEL DDENUMRET_CANCEL + +/* + * Continue the enumeration + */ +#define D3DENUMRET_OK DDENUMRET_OK + +typedef HRESULT (CALLBACK* LPD3DVALIDATECALLBACK)(LPVOID lpUserArg, DWORD dwOffset); +typedef HRESULT (CALLBACK* LPD3DENUMTEXTUREFORMATSCALLBACK)(LPDDSURFACEDESC lpDdsd, LPVOID lpContext); +typedef HRESULT (CALLBACK* LPD3DENUMPIXELFORMATSCALLBACK)(LPDDPIXELFORMAT lpDDPixFmt, LPVOID lpContext); + +#ifndef DX_SHARED_DEFINES + +/* + * This definition is shared with other DirectX components whose header files + * might already have defined it. Therefore, we don't define this type if + * someone else already has (as indicated by the definition of + * DX_SHARED_DEFINES). We don't set DX_SHARED_DEFINES here as there are + * other types in this header that are also shared. The last of these + * shared defines in this file will set DX_SHARED_DEFINES. + */ +#ifndef D3DCOLOR_DEFINED +typedef DWORD D3DCOLOR; +#define D3DCOLOR_DEFINED +#endif +typedef DWORD *LPD3DCOLOR; + +#endif /* DX_SHARED_DEFINES */ + +typedef DWORD D3DMATERIALHANDLE, *LPD3DMATERIALHANDLE; +typedef DWORD D3DTEXTUREHANDLE, *LPD3DTEXTUREHANDLE; +typedef DWORD D3DMATRIXHANDLE, *LPD3DMATRIXHANDLE; + +#ifndef D3DCOLORVALUE_DEFINED +typedef struct _D3DCOLORVALUE { + union { + D3DVALUE r; + D3DVALUE dvR; + }; + union { + D3DVALUE g; + D3DVALUE dvG; + }; + union { + D3DVALUE b; + D3DVALUE dvB; + }; + union { + D3DVALUE a; + D3DVALUE dvA; + }; +} D3DCOLORVALUE; +#define D3DCOLORVALUE_DEFINED +#endif +typedef struct _D3DCOLORVALUE *LPD3DCOLORVALUE; + +#ifndef D3DRECT_DEFINED +typedef struct _D3DRECT { + union { + LONG x1; + LONG lX1; + }; + union { + LONG y1; + LONG lY1; + }; + union { + LONG x2; + LONG lX2; + }; + union { + LONG y2; + LONG lY2; + }; +} D3DRECT; +#define D3DRECT_DEFINED +#endif +typedef struct _D3DRECT *LPD3DRECT; + +#ifndef DX_SHARED_DEFINES + +/* + * This definition is shared with other DirectX components whose header files + * might already have defined it. Therefore, we don't define this type if + * someone else already has (as indicated by the definition of + * DX_SHARED_DEFINES). + */ + +#ifndef D3DVECTOR_DEFINED +typedef struct _D3DVECTOR { + union { + D3DVALUE x; + D3DVALUE dvX; + }; + union { + D3DVALUE y; + D3DVALUE dvY; + }; + union { + D3DVALUE z; + D3DVALUE dvZ; + }; +#if(DIRECT3D_VERSION >= 0x0500) +#if (defined __cplusplus) && (defined D3D_OVERLOADS) + +public: + + // ===================================== + // Constructors + // ===================================== + + _D3DVECTOR() { } + _D3DVECTOR(D3DVALUE f); + _D3DVECTOR(D3DVALUE _x, D3DVALUE _y, D3DVALUE _z); + _D3DVECTOR(const D3DVALUE f[3]); + + // ===================================== + // Access grants + // ===================================== + + const D3DVALUE&operator[](int i) const; + D3DVALUE&operator[](int i); + + // ===================================== + // Assignment operators + // ===================================== + + _D3DVECTOR& operator += (const _D3DVECTOR& v); + _D3DVECTOR& operator -= (const _D3DVECTOR& v); + _D3DVECTOR& operator *= (const _D3DVECTOR& v); + _D3DVECTOR& operator /= (const _D3DVECTOR& v); + _D3DVECTOR& operator *= (D3DVALUE s); + _D3DVECTOR& operator /= (D3DVALUE s); + + // ===================================== + // Unary operators + // ===================================== + + friend _D3DVECTOR operator + (const _D3DVECTOR& v); + friend _D3DVECTOR operator - (const _D3DVECTOR& v); + + + // ===================================== + // Binary operators + // ===================================== + + // Addition and subtraction + friend _D3DVECTOR operator + (const _D3DVECTOR& v1, const _D3DVECTOR& v2); + friend _D3DVECTOR operator - (const _D3DVECTOR& v1, const _D3DVECTOR& v2); + // Scalar multiplication and division + friend _D3DVECTOR operator * (const _D3DVECTOR& v, D3DVALUE s); + friend _D3DVECTOR operator * (D3DVALUE s, const _D3DVECTOR& v); + friend _D3DVECTOR operator / (const _D3DVECTOR& v, D3DVALUE s); + // Memberwise multiplication and division + friend _D3DVECTOR operator * (const _D3DVECTOR& v1, const _D3DVECTOR& v2); + friend _D3DVECTOR operator / (const _D3DVECTOR& v1, const _D3DVECTOR& v2); + + // Vector dominance + friend int operator < (const _D3DVECTOR& v1, const _D3DVECTOR& v2); + friend int operator <= (const _D3DVECTOR& v1, const _D3DVECTOR& v2); + + // Bitwise equality + friend int operator == (const _D3DVECTOR& v1, const _D3DVECTOR& v2); + + // Length-related functions + friend D3DVALUE SquareMagnitude (const _D3DVECTOR& v); + friend D3DVALUE Magnitude (const _D3DVECTOR& v); + + // Returns vector with same direction and unit length + friend _D3DVECTOR Normalize (const _D3DVECTOR& v); + + // Return min/max component of the input vector + friend D3DVALUE Min (const _D3DVECTOR& v); + friend D3DVALUE Max (const _D3DVECTOR& v); + + // Return memberwise min/max of input vectors + friend _D3DVECTOR Minimize (const _D3DVECTOR& v1, const _D3DVECTOR& v2); + friend _D3DVECTOR Maximize (const _D3DVECTOR& v1, const _D3DVECTOR& v2); + + // Dot and cross product + friend D3DVALUE DotProduct (const _D3DVECTOR& v1, const _D3DVECTOR& v2); + friend _D3DVECTOR CrossProduct (const _D3DVECTOR& v1, const _D3DVECTOR& v2); + +#endif +#endif /* DIRECT3D_VERSION >= 0x0500 */ +} D3DVECTOR; +#define D3DVECTOR_DEFINED +#endif +typedef struct _D3DVECTOR *LPD3DVECTOR; + +/* + * As this is the last of the shared defines to be defined we now set + * D3D_SHARED_DEFINES to flag that fact that this header has defined these + * types. + */ +#define DX_SHARED_DEFINES + +#endif /* DX_SHARED_DEFINES */ + +/* + * Vertex data types supported in an ExecuteBuffer. + */ + +/* + * Homogeneous vertices + */ + +typedef struct _D3DHVERTEX { + DWORD dwFlags; /* Homogeneous clipping flags */ + union { + D3DVALUE hx; + D3DVALUE dvHX; + }; + union { + D3DVALUE hy; + D3DVALUE dvHY; + }; + union { + D3DVALUE hz; + D3DVALUE dvHZ; + }; +} D3DHVERTEX, *LPD3DHVERTEX; + +/* + * Transformed/lit vertices + */ +typedef struct _D3DTLVERTEX { + union { + D3DVALUE sx; /* Screen coordinates */ + D3DVALUE dvSX; + }; + union { + D3DVALUE sy; + D3DVALUE dvSY; + }; + union { + D3DVALUE sz; + D3DVALUE dvSZ; + }; + union { + D3DVALUE rhw; /* Reciprocal of homogeneous w */ + D3DVALUE dvRHW; + }; + union { + D3DCOLOR color; /* Vertex color */ + D3DCOLOR dcColor; + }; + union { + D3DCOLOR specular; /* Specular component of vertex */ + D3DCOLOR dcSpecular; + }; + union { + D3DVALUE tu; /* Texture coordinates */ + D3DVALUE dvTU; + }; + union { + D3DVALUE tv; + D3DVALUE dvTV; + }; +#if(DIRECT3D_VERSION >= 0x0500) +#if (defined __cplusplus) && (defined D3D_OVERLOADS) + _D3DTLVERTEX() { } + _D3DTLVERTEX(const D3DVECTOR& v, float _rhw, + D3DCOLOR _color, D3DCOLOR _specular, + float _tu, float _tv) + { sx = v.x; sy = v.y; sz = v.z; rhw = _rhw; + color = _color; specular = _specular; + tu = _tu; tv = _tv; + } +#endif +#endif /* DIRECT3D_VERSION >= 0x0500 */ +} D3DTLVERTEX, *LPD3DTLVERTEX; + +/* + * Untransformed/lit vertices + */ +typedef struct _D3DLVERTEX { + union { + D3DVALUE x; /* Homogeneous coordinates */ + D3DVALUE dvX; + }; + union { + D3DVALUE y; + D3DVALUE dvY; + }; + union { + D3DVALUE z; + D3DVALUE dvZ; + }; + DWORD dwReserved; + union { + D3DCOLOR color; /* Vertex color */ + D3DCOLOR dcColor; + }; + union { + D3DCOLOR specular; /* Specular component of vertex */ + D3DCOLOR dcSpecular; + }; + union { + D3DVALUE tu; /* Texture coordinates */ + D3DVALUE dvTU; + }; + union { + D3DVALUE tv; + D3DVALUE dvTV; + }; +#if(DIRECT3D_VERSION >= 0x0500) +#if (defined __cplusplus) && (defined D3D_OVERLOADS) + _D3DLVERTEX() { } + _D3DLVERTEX(const D3DVECTOR& v, + D3DCOLOR _color, D3DCOLOR _specular, + float _tu, float _tv) + { x = v.x; y = v.y; z = v.z; dwReserved = 0; + color = _color; specular = _specular; + tu = _tu; tv = _tv; + } +#endif +#endif /* DIRECT3D_VERSION >= 0x0500 */ +} D3DLVERTEX, *LPD3DLVERTEX; + +/* + * Untransformed/unlit vertices + */ + +typedef struct _D3DVERTEX { + union { + D3DVALUE x; /* Homogeneous coordinates */ + D3DVALUE dvX; + }; + union { + D3DVALUE y; + D3DVALUE dvY; + }; + union { + D3DVALUE z; + D3DVALUE dvZ; + }; + union { + D3DVALUE nx; /* Normal */ + D3DVALUE dvNX; + }; + union { + D3DVALUE ny; + D3DVALUE dvNY; + }; + union { + D3DVALUE nz; + D3DVALUE dvNZ; + }; + union { + D3DVALUE tu; /* Texture coordinates */ + D3DVALUE dvTU; + }; + union { + D3DVALUE tv; + D3DVALUE dvTV; + }; +#if(DIRECT3D_VERSION >= 0x0500) +#if (defined __cplusplus) && (defined D3D_OVERLOADS) + _D3DVERTEX() { } + _D3DVERTEX(const D3DVECTOR& v, const D3DVECTOR& n, float _tu, float _tv) + { x = v.x; y = v.y; z = v.z; + nx = n.x; ny = n.y; nz = n.z; + tu = _tu; tv = _tv; + } +#endif +#endif /* DIRECT3D_VERSION >= 0x0500 */ +} D3DVERTEX, *LPD3DVERTEX; + + +/* + * Matrix, viewport, and tranformation structures and definitions. + */ + +#ifndef D3DMATRIX_DEFINED +typedef struct _D3DMATRIX { +#if(DIRECT3D_VERSION >= 0x0500) +#if (defined __cplusplus) && (defined D3D_OVERLOADS) + union { + struct { +#endif + +#endif /* DIRECT3D_VERSION >= 0x0500 */ + D3DVALUE _11, _12, _13, _14; + D3DVALUE _21, _22, _23, _24; + D3DVALUE _31, _32, _33, _34; + D3DVALUE _41, _42, _43, _44; + +#if(DIRECT3D_VERSION >= 0x0500) +#if (defined __cplusplus) && (defined D3D_OVERLOADS) + }; + D3DVALUE m[4][4]; + }; + _D3DMATRIX() { } + _D3DMATRIX( D3DVALUE _m00, D3DVALUE _m01, D3DVALUE _m02, D3DVALUE _m03, + D3DVALUE _m10, D3DVALUE _m11, D3DVALUE _m12, D3DVALUE _m13, + D3DVALUE _m20, D3DVALUE _m21, D3DVALUE _m22, D3DVALUE _m23, + D3DVALUE _m30, D3DVALUE _m31, D3DVALUE _m32, D3DVALUE _m33 + ) + { + m[0][0] = _m00; m[0][1] = _m01; m[0][2] = _m02; m[0][3] = _m03; + m[1][0] = _m10; m[1][1] = _m11; m[1][2] = _m12; m[1][3] = _m13; + m[2][0] = _m20; m[2][1] = _m21; m[2][2] = _m22; m[2][3] = _m23; + m[3][0] = _m30; m[3][1] = _m31; m[3][2] = _m32; m[3][3] = _m33; + } + + D3DVALUE& operator()(int iRow, int iColumn) { return m[iRow][iColumn]; } + const D3DVALUE& operator()(int iRow, int iColumn) const { return m[iRow][iColumn]; } +#if(DIRECT3D_VERSION >= 0x0600) + friend _D3DMATRIX operator* (const _D3DMATRIX&, const _D3DMATRIX&); +#endif /* DIRECT3D_VERSION >= 0x0600 */ +#endif +#endif /* DIRECT3D_VERSION >= 0x0500 */ +} D3DMATRIX; +#define D3DMATRIX_DEFINED +#endif +typedef struct _D3DMATRIX *LPD3DMATRIX; + +#if (defined __cplusplus) && (defined D3D_OVERLOADS) +#include "d3dvec.inl" +#endif + +typedef struct _D3DVIEWPORT { + DWORD dwSize; + DWORD dwX; + DWORD dwY; /* Top left */ + DWORD dwWidth; + DWORD dwHeight; /* Dimensions */ + D3DVALUE dvScaleX; /* Scale homogeneous to screen */ + D3DVALUE dvScaleY; /* Scale homogeneous to screen */ + D3DVALUE dvMaxX; /* Min/max homogeneous x coord */ + D3DVALUE dvMaxY; /* Min/max homogeneous y coord */ + D3DVALUE dvMinZ; + D3DVALUE dvMaxZ; /* Min/max homogeneous z coord */ +} D3DVIEWPORT, *LPD3DVIEWPORT; + +#if(DIRECT3D_VERSION >= 0x0500) +typedef struct _D3DVIEWPORT2 { + DWORD dwSize; + DWORD dwX; + DWORD dwY; /* Viewport Top left */ + DWORD dwWidth; + DWORD dwHeight; /* Viewport Dimensions */ + D3DVALUE dvClipX; /* Top left of clip volume */ + D3DVALUE dvClipY; + D3DVALUE dvClipWidth; /* Clip Volume Dimensions */ + D3DVALUE dvClipHeight; + D3DVALUE dvMinZ; /* Min/max of clip Volume */ + D3DVALUE dvMaxZ; +} D3DVIEWPORT2, *LPD3DVIEWPORT2; +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +#if(DIRECT3D_VERSION >= 0x0700) +typedef struct _D3DVIEWPORT7 { + DWORD dwX; + DWORD dwY; /* Viewport Top left */ + DWORD dwWidth; + DWORD dwHeight; /* Viewport Dimensions */ + D3DVALUE dvMinZ; /* Min/max of clip Volume */ + D3DVALUE dvMaxZ; +} D3DVIEWPORT7, *LPD3DVIEWPORT7; +#endif /* DIRECT3D_VERSION >= 0x0700 */ + +/* + * Values for clip fields. + */ + +#if(DIRECT3D_VERSION >= 0x0700) + +// Max number of user clipping planes, supported in D3D. +#define D3DMAXUSERCLIPPLANES 32 + +// These bits could be ORed together to use with D3DRENDERSTATE_CLIPPLANEENABLE +// +#define D3DCLIPPLANE0 (1 << 0) +#define D3DCLIPPLANE1 (1 << 1) +#define D3DCLIPPLANE2 (1 << 2) +#define D3DCLIPPLANE3 (1 << 3) +#define D3DCLIPPLANE4 (1 << 4) +#define D3DCLIPPLANE5 (1 << 5) + +#endif /* DIRECT3D_VERSION >= 0x0700 */ + +#define D3DCLIP_LEFT 0x00000001L +#define D3DCLIP_RIGHT 0x00000002L +#define D3DCLIP_TOP 0x00000004L +#define D3DCLIP_BOTTOM 0x00000008L +#define D3DCLIP_FRONT 0x00000010L +#define D3DCLIP_BACK 0x00000020L +#define D3DCLIP_GEN0 0x00000040L +#define D3DCLIP_GEN1 0x00000080L +#define D3DCLIP_GEN2 0x00000100L +#define D3DCLIP_GEN3 0x00000200L +#define D3DCLIP_GEN4 0x00000400L +#define D3DCLIP_GEN5 0x00000800L + +/* + * Values for d3d status. + */ +#define D3DSTATUS_CLIPUNIONLEFT D3DCLIP_LEFT +#define D3DSTATUS_CLIPUNIONRIGHT D3DCLIP_RIGHT +#define D3DSTATUS_CLIPUNIONTOP D3DCLIP_TOP +#define D3DSTATUS_CLIPUNIONBOTTOM D3DCLIP_BOTTOM +#define D3DSTATUS_CLIPUNIONFRONT D3DCLIP_FRONT +#define D3DSTATUS_CLIPUNIONBACK D3DCLIP_BACK +#define D3DSTATUS_CLIPUNIONGEN0 D3DCLIP_GEN0 +#define D3DSTATUS_CLIPUNIONGEN1 D3DCLIP_GEN1 +#define D3DSTATUS_CLIPUNIONGEN2 D3DCLIP_GEN2 +#define D3DSTATUS_CLIPUNIONGEN3 D3DCLIP_GEN3 +#define D3DSTATUS_CLIPUNIONGEN4 D3DCLIP_GEN4 +#define D3DSTATUS_CLIPUNIONGEN5 D3DCLIP_GEN5 + +#define D3DSTATUS_CLIPINTERSECTIONLEFT 0x00001000L +#define D3DSTATUS_CLIPINTERSECTIONRIGHT 0x00002000L +#define D3DSTATUS_CLIPINTERSECTIONTOP 0x00004000L +#define D3DSTATUS_CLIPINTERSECTIONBOTTOM 0x00008000L +#define D3DSTATUS_CLIPINTERSECTIONFRONT 0x00010000L +#define D3DSTATUS_CLIPINTERSECTIONBACK 0x00020000L +#define D3DSTATUS_CLIPINTERSECTIONGEN0 0x00040000L +#define D3DSTATUS_CLIPINTERSECTIONGEN1 0x00080000L +#define D3DSTATUS_CLIPINTERSECTIONGEN2 0x00100000L +#define D3DSTATUS_CLIPINTERSECTIONGEN3 0x00200000L +#define D3DSTATUS_CLIPINTERSECTIONGEN4 0x00400000L +#define D3DSTATUS_CLIPINTERSECTIONGEN5 0x00800000L +#define D3DSTATUS_ZNOTVISIBLE 0x01000000L +/* Do not use 0x80000000 for any status flags in future as it is reserved */ + +#define D3DSTATUS_CLIPUNIONALL ( \ + D3DSTATUS_CLIPUNIONLEFT | \ + D3DSTATUS_CLIPUNIONRIGHT | \ + D3DSTATUS_CLIPUNIONTOP | \ + D3DSTATUS_CLIPUNIONBOTTOM | \ + D3DSTATUS_CLIPUNIONFRONT | \ + D3DSTATUS_CLIPUNIONBACK | \ + D3DSTATUS_CLIPUNIONGEN0 | \ + D3DSTATUS_CLIPUNIONGEN1 | \ + D3DSTATUS_CLIPUNIONGEN2 | \ + D3DSTATUS_CLIPUNIONGEN3 | \ + D3DSTATUS_CLIPUNIONGEN4 | \ + D3DSTATUS_CLIPUNIONGEN5 \ + ) + +#define D3DSTATUS_CLIPINTERSECTIONALL ( \ + D3DSTATUS_CLIPINTERSECTIONLEFT | \ + D3DSTATUS_CLIPINTERSECTIONRIGHT | \ + D3DSTATUS_CLIPINTERSECTIONTOP | \ + D3DSTATUS_CLIPINTERSECTIONBOTTOM | \ + D3DSTATUS_CLIPINTERSECTIONFRONT | \ + D3DSTATUS_CLIPINTERSECTIONBACK | \ + D3DSTATUS_CLIPINTERSECTIONGEN0 | \ + D3DSTATUS_CLIPINTERSECTIONGEN1 | \ + D3DSTATUS_CLIPINTERSECTIONGEN2 | \ + D3DSTATUS_CLIPINTERSECTIONGEN3 | \ + D3DSTATUS_CLIPINTERSECTIONGEN4 | \ + D3DSTATUS_CLIPINTERSECTIONGEN5 \ + ) + +#define D3DSTATUS_DEFAULT ( \ + D3DSTATUS_CLIPINTERSECTIONALL | \ + D3DSTATUS_ZNOTVISIBLE) + + +/* + * Options for direct transform calls + */ +#define D3DTRANSFORM_CLIPPED 0x00000001l +#define D3DTRANSFORM_UNCLIPPED 0x00000002l + +typedef struct _D3DTRANSFORMDATA { + DWORD dwSize; + LPVOID lpIn; /* Input vertices */ + DWORD dwInSize; /* Stride of input vertices */ + LPVOID lpOut; /* Output vertices */ + DWORD dwOutSize; /* Stride of output vertices */ + LPD3DHVERTEX lpHOut; /* Output homogeneous vertices */ + DWORD dwClip; /* Clipping hint */ + DWORD dwClipIntersection; + DWORD dwClipUnion; /* Union of all clip flags */ + D3DRECT drExtent; /* Extent of transformed vertices */ +} D3DTRANSFORMDATA, *LPD3DTRANSFORMDATA; + +/* + * Structure defining position and direction properties for lighting. + */ +typedef struct _D3DLIGHTINGELEMENT { + D3DVECTOR dvPosition; /* Lightable point in model space */ + D3DVECTOR dvNormal; /* Normalised unit vector */ +} D3DLIGHTINGELEMENT, *LPD3DLIGHTINGELEMENT; + +/* + * Structure defining material properties for lighting. + */ +typedef struct _D3DMATERIAL { + DWORD dwSize; + union { + D3DCOLORVALUE diffuse; /* Diffuse color RGBA */ + D3DCOLORVALUE dcvDiffuse; + }; + union { + D3DCOLORVALUE ambient; /* Ambient color RGB */ + D3DCOLORVALUE dcvAmbient; + }; + union { + D3DCOLORVALUE specular; /* Specular 'shininess' */ + D3DCOLORVALUE dcvSpecular; + }; + union { + D3DCOLORVALUE emissive; /* Emissive color RGB */ + D3DCOLORVALUE dcvEmissive; + }; + union { + D3DVALUE power; /* Sharpness if specular highlight */ + D3DVALUE dvPower; + }; + D3DTEXTUREHANDLE hTexture; /* Handle to texture map */ + DWORD dwRampSize; +} D3DMATERIAL, *LPD3DMATERIAL; + +#if(DIRECT3D_VERSION >= 0x0700) + +typedef struct _D3DMATERIAL7 { + union { + D3DCOLORVALUE diffuse; /* Diffuse color RGBA */ + D3DCOLORVALUE dcvDiffuse; + }; + union { + D3DCOLORVALUE ambient; /* Ambient color RGB */ + D3DCOLORVALUE dcvAmbient; + }; + union { + D3DCOLORVALUE specular; /* Specular 'shininess' */ + D3DCOLORVALUE dcvSpecular; + }; + union { + D3DCOLORVALUE emissive; /* Emissive color RGB */ + D3DCOLORVALUE dcvEmissive; + }; + union { + D3DVALUE power; /* Sharpness if specular highlight */ + D3DVALUE dvPower; + }; +} D3DMATERIAL7, *LPD3DMATERIAL7; + +#endif /* DIRECT3D_VERSION >= 0x0700 */ + +#if(DIRECT3D_VERSION < 0x0800) + +typedef enum _D3DLIGHTTYPE { + D3DLIGHT_POINT = 1, + D3DLIGHT_SPOT = 2, + D3DLIGHT_DIRECTIONAL = 3, +// Note: The following light type (D3DLIGHT_PARALLELPOINT) +// is no longer supported from D3D for DX7 onwards. + D3DLIGHT_PARALLELPOINT = 4, +#if(DIRECT3D_VERSION < 0x0500) // For backward compatible headers + D3DLIGHT_GLSPOT = 5, +#endif + D3DLIGHT_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DLIGHTTYPE; + +#else +typedef enum _D3DLIGHTTYPE D3DLIGHTTYPE; +#define D3DLIGHT_PARALLELPOINT (D3DLIGHTTYPE)4 +#define D3DLIGHT_GLSPOT (D3DLIGHTTYPE)5 + +#endif //(DIRECT3D_VERSION < 0x0800) + +/* + * Structure defining a light source and its properties. + */ +typedef struct _D3DLIGHT { + DWORD dwSize; + D3DLIGHTTYPE dltType; /* Type of light source */ + D3DCOLORVALUE dcvColor; /* Color of light */ + D3DVECTOR dvPosition; /* Position in world space */ + D3DVECTOR dvDirection; /* Direction in world space */ + D3DVALUE dvRange; /* Cutoff range */ + D3DVALUE dvFalloff; /* Falloff */ + D3DVALUE dvAttenuation0; /* Constant attenuation */ + D3DVALUE dvAttenuation1; /* Linear attenuation */ + D3DVALUE dvAttenuation2; /* Quadratic attenuation */ + D3DVALUE dvTheta; /* Inner angle of spotlight cone */ + D3DVALUE dvPhi; /* Outer angle of spotlight cone */ +} D3DLIGHT, *LPD3DLIGHT; + +#if(DIRECT3D_VERSION >= 0x0700) + +typedef struct _D3DLIGHT7 { + D3DLIGHTTYPE dltType; /* Type of light source */ + D3DCOLORVALUE dcvDiffuse; /* Diffuse color of light */ + D3DCOLORVALUE dcvSpecular; /* Specular color of light */ + D3DCOLORVALUE dcvAmbient; /* Ambient color of light */ + D3DVECTOR dvPosition; /* Position in world space */ + D3DVECTOR dvDirection; /* Direction in world space */ + D3DVALUE dvRange; /* Cutoff range */ + D3DVALUE dvFalloff; /* Falloff */ + D3DVALUE dvAttenuation0; /* Constant attenuation */ + D3DVALUE dvAttenuation1; /* Linear attenuation */ + D3DVALUE dvAttenuation2; /* Quadratic attenuation */ + D3DVALUE dvTheta; /* Inner angle of spotlight cone */ + D3DVALUE dvPhi; /* Outer angle of spotlight cone */ +} D3DLIGHT7, *LPD3DLIGHT7; + +#endif /* DIRECT3D_VERSION >= 0x0700 */ + +#if(DIRECT3D_VERSION >= 0x0500) +/* + * Structure defining a light source and its properties. + */ + +/* flags bits */ +#define D3DLIGHT_ACTIVE 0x00000001 +#define D3DLIGHT_NO_SPECULAR 0x00000002 +#define D3DLIGHT_ALL (D3DLIGHT_ACTIVE | D3DLIGHT_NO_SPECULAR) + +/* maximum valid light range */ +#define D3DLIGHT_RANGE_MAX ((float)sqrt(FLT_MAX)) + +typedef struct _D3DLIGHT2 { + DWORD dwSize; + D3DLIGHTTYPE dltType; /* Type of light source */ + D3DCOLORVALUE dcvColor; /* Color of light */ + D3DVECTOR dvPosition; /* Position in world space */ + D3DVECTOR dvDirection; /* Direction in world space */ + D3DVALUE dvRange; /* Cutoff range */ + D3DVALUE dvFalloff; /* Falloff */ + D3DVALUE dvAttenuation0; /* Constant attenuation */ + D3DVALUE dvAttenuation1; /* Linear attenuation */ + D3DVALUE dvAttenuation2; /* Quadratic attenuation */ + D3DVALUE dvTheta; /* Inner angle of spotlight cone */ + D3DVALUE dvPhi; /* Outer angle of spotlight cone */ + DWORD dwFlags; +} D3DLIGHT2, *LPD3DLIGHT2; + +#endif /* DIRECT3D_VERSION >= 0x0500 */ +typedef struct _D3DLIGHTDATA { + DWORD dwSize; + LPD3DLIGHTINGELEMENT lpIn; /* Input positions and normals */ + DWORD dwInSize; /* Stride of input elements */ + LPD3DTLVERTEX lpOut; /* Output colors */ + DWORD dwOutSize; /* Stride of output colors */ +} D3DLIGHTDATA, *LPD3DLIGHTDATA; + +#if(DIRECT3D_VERSION >= 0x0500) +/* + * Before DX5, these values were in an enum called + * D3DCOLORMODEL. This was not correct, since they are + * bit flags. A driver can surface either or both flags + * in the dcmColorModel member of D3DDEVICEDESC. + */ +#define D3DCOLOR_MONO 1 +#define D3DCOLOR_RGB 2 + +typedef DWORD D3DCOLORMODEL; +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +/* + * Options for clearing + */ +#define D3DCLEAR_TARGET 0x00000001l /* Clear target surface */ +#define D3DCLEAR_ZBUFFER 0x00000002l /* Clear target z buffer */ +#if(DIRECT3D_VERSION >= 0x0600) +#define D3DCLEAR_STENCIL 0x00000004l /* Clear stencil planes */ +#endif /* DIRECT3D_VERSION >= 0x0600 */ + +/* + * Execute buffers are allocated via Direct3D. These buffers may then + * be filled by the application with instructions to execute along with + * vertex data. + */ + +/* + * Supported op codes for execute instructions. + */ +typedef enum _D3DOPCODE { + D3DOP_POINT = 1, + D3DOP_LINE = 2, + D3DOP_TRIANGLE = 3, + D3DOP_MATRIXLOAD = 4, + D3DOP_MATRIXMULTIPLY = 5, + D3DOP_STATETRANSFORM = 6, + D3DOP_STATELIGHT = 7, + D3DOP_STATERENDER = 8, + D3DOP_PROCESSVERTICES = 9, + D3DOP_TEXTURELOAD = 10, + D3DOP_EXIT = 11, + D3DOP_BRANCHFORWARD = 12, + D3DOP_SPAN = 13, + D3DOP_SETSTATUS = 14, +#if(DIRECT3D_VERSION >= 0x0500) + D3DOP_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +#endif /* DIRECT3D_VERSION >= 0x0500 */ +} D3DOPCODE; + +typedef struct _D3DINSTRUCTION { + BYTE bOpcode; /* Instruction opcode */ + BYTE bSize; /* Size of each instruction data unit */ + WORD wCount; /* Count of instruction data units to follow */ +} D3DINSTRUCTION, *LPD3DINSTRUCTION; + +/* + * Structure for texture loads + */ +typedef struct _D3DTEXTURELOAD { + D3DTEXTUREHANDLE hDestTexture; + D3DTEXTUREHANDLE hSrcTexture; +} D3DTEXTURELOAD, *LPD3DTEXTURELOAD; + +/* + * Structure for picking + */ +typedef struct _D3DPICKRECORD { + BYTE bOpcode; + BYTE bPad; + DWORD dwOffset; + D3DVALUE dvZ; +} D3DPICKRECORD, *LPD3DPICKRECORD; + +/* + * The following defines the rendering states which can be set in the + * execute buffer. + */ + +#if(DIRECT3D_VERSION < 0x0800) + +typedef enum _D3DSHADEMODE { + D3DSHADE_FLAT = 1, + D3DSHADE_GOURAUD = 2, + D3DSHADE_PHONG = 3, +#if(DIRECT3D_VERSION >= 0x0500) + D3DSHADE_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +#endif /* DIRECT3D_VERSION >= 0x0500 */ +} D3DSHADEMODE; + +typedef enum _D3DFILLMODE { + D3DFILL_POINT = 1, + D3DFILL_WIREFRAME = 2, + D3DFILL_SOLID = 3, +#if(DIRECT3D_VERSION >= 0x0500) + D3DFILL_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +#endif /* DIRECT3D_VERSION >= 0x0500 */ +} D3DFILLMODE; + +typedef struct _D3DLINEPATTERN { + WORD wRepeatFactor; + WORD wLinePattern; +} D3DLINEPATTERN; + +#endif //(DIRECT3D_VERSION < 0x0800) + +typedef enum _D3DTEXTUREFILTER { + D3DFILTER_NEAREST = 1, + D3DFILTER_LINEAR = 2, + D3DFILTER_MIPNEAREST = 3, + D3DFILTER_MIPLINEAR = 4, + D3DFILTER_LINEARMIPNEAREST = 5, + D3DFILTER_LINEARMIPLINEAR = 6, +#if(DIRECT3D_VERSION >= 0x0500) + D3DFILTER_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +#endif /* DIRECT3D_VERSION >= 0x0500 */ +} D3DTEXTUREFILTER; + +#if(DIRECT3D_VERSION < 0x0800) + +typedef enum _D3DBLEND { + D3DBLEND_ZERO = 1, + D3DBLEND_ONE = 2, + D3DBLEND_SRCCOLOR = 3, + D3DBLEND_INVSRCCOLOR = 4, + D3DBLEND_SRCALPHA = 5, + D3DBLEND_INVSRCALPHA = 6, + D3DBLEND_DESTALPHA = 7, + D3DBLEND_INVDESTALPHA = 8, + D3DBLEND_DESTCOLOR = 9, + D3DBLEND_INVDESTCOLOR = 10, + D3DBLEND_SRCALPHASAT = 11, + D3DBLEND_BOTHSRCALPHA = 12, + D3DBLEND_BOTHINVSRCALPHA = 13, +#if(DIRECT3D_VERSION >= 0x0500) + D3DBLEND_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +#endif /* DIRECT3D_VERSION >= 0x0500 */ +} D3DBLEND; + +#endif //(DIRECT3D_VERSION < 0x0800) + +typedef enum _D3DTEXTUREBLEND { + D3DTBLEND_DECAL = 1, + D3DTBLEND_MODULATE = 2, + D3DTBLEND_DECALALPHA = 3, + D3DTBLEND_MODULATEALPHA = 4, + D3DTBLEND_DECALMASK = 5, + D3DTBLEND_MODULATEMASK = 6, + D3DTBLEND_COPY = 7, +#if(DIRECT3D_VERSION >= 0x0500) + D3DTBLEND_ADD = 8, + D3DTBLEND_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +#endif /* DIRECT3D_VERSION >= 0x0500 */ +} D3DTEXTUREBLEND; + +#if(DIRECT3D_VERSION < 0x0800) + +typedef enum _D3DTEXTUREADDRESS { + D3DTADDRESS_WRAP = 1, + D3DTADDRESS_MIRROR = 2, + D3DTADDRESS_CLAMP = 3, +#if(DIRECT3D_VERSION >= 0x0500) + D3DTADDRESS_BORDER = 4, + D3DTADDRESS_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +#endif /* DIRECT3D_VERSION >= 0x0500 */ +} D3DTEXTUREADDRESS; + +typedef enum _D3DCULL { + D3DCULL_NONE = 1, + D3DCULL_CW = 2, + D3DCULL_CCW = 3, +#if(DIRECT3D_VERSION >= 0x0500) + D3DCULL_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +#endif /* DIRECT3D_VERSION >= 0x0500 */ +} D3DCULL; + +typedef enum _D3DCMPFUNC { + D3DCMP_NEVER = 1, + D3DCMP_LESS = 2, + D3DCMP_EQUAL = 3, + D3DCMP_LESSEQUAL = 4, + D3DCMP_GREATER = 5, + D3DCMP_NOTEQUAL = 6, + D3DCMP_GREATEREQUAL = 7, + D3DCMP_ALWAYS = 8, +#if(DIRECT3D_VERSION >= 0x0500) + D3DCMP_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +#endif /* DIRECT3D_VERSION >= 0x0500 */ +} D3DCMPFUNC; + +#if(DIRECT3D_VERSION >= 0x0600) +typedef enum _D3DSTENCILOP { + D3DSTENCILOP_KEEP = 1, + D3DSTENCILOP_ZERO = 2, + D3DSTENCILOP_REPLACE = 3, + D3DSTENCILOP_INCRSAT = 4, + D3DSTENCILOP_DECRSAT = 5, + D3DSTENCILOP_INVERT = 6, + D3DSTENCILOP_INCR = 7, + D3DSTENCILOP_DECR = 8, + D3DSTENCILOP_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DSTENCILOP; +#endif /* DIRECT3D_VERSION >= 0x0600 */ + +typedef enum _D3DFOGMODE { + D3DFOG_NONE = 0, + D3DFOG_EXP = 1, + D3DFOG_EXP2 = 2, +#if(DIRECT3D_VERSION >= 0x0500) + D3DFOG_LINEAR = 3, + D3DFOG_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +#endif /* DIRECT3D_VERSION >= 0x0500 */ +} D3DFOGMODE; + +#if(DIRECT3D_VERSION >= 0x0600) +typedef enum _D3DZBUFFERTYPE { + D3DZB_FALSE = 0, + D3DZB_TRUE = 1, // Z buffering + D3DZB_USEW = 2, // W buffering + D3DZB_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DZBUFFERTYPE; +#endif /* DIRECT3D_VERSION >= 0x0600 */ + +#endif //(DIRECT3D_VERSION < 0x0800) + +#if(DIRECT3D_VERSION >= 0x0500) +typedef enum _D3DANTIALIASMODE { + D3DANTIALIAS_NONE = 0, + D3DANTIALIAS_SORTDEPENDENT = 1, + D3DANTIALIAS_SORTINDEPENDENT = 2, + D3DANTIALIAS_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DANTIALIASMODE; + +// Vertex types supported by Direct3D +typedef enum _D3DVERTEXTYPE { + D3DVT_VERTEX = 1, + D3DVT_LVERTEX = 2, + D3DVT_TLVERTEX = 3, + D3DVT_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DVERTEXTYPE; + +#if(DIRECT3D_VERSION < 0x0800) + +// Primitives supported by draw-primitive API +typedef enum _D3DPRIMITIVETYPE { + D3DPT_POINTLIST = 1, + D3DPT_LINELIST = 2, + D3DPT_LINESTRIP = 3, + D3DPT_TRIANGLELIST = 4, + D3DPT_TRIANGLESTRIP = 5, + D3DPT_TRIANGLEFAN = 6, + D3DPT_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DPRIMITIVETYPE; + +#endif //(DIRECT3D_VERSION < 0x0800) + +#endif /* DIRECT3D_VERSION >= 0x0500 */ +/* + * Amount to add to a state to generate the override for that state. + */ +#define D3DSTATE_OVERRIDE_BIAS 256 + +/* + * A state which sets the override flag for the specified state type. + */ +#define D3DSTATE_OVERRIDE(type) (D3DRENDERSTATETYPE)(((DWORD) (type) + D3DSTATE_OVERRIDE_BIAS)) + +#if(DIRECT3D_VERSION < 0x0800) + +typedef enum _D3DTRANSFORMSTATETYPE { + D3DTRANSFORMSTATE_WORLD = 1, + D3DTRANSFORMSTATE_VIEW = 2, + D3DTRANSFORMSTATE_PROJECTION = 3, +#if(DIRECT3D_VERSION >= 0x0700) + D3DTRANSFORMSTATE_WORLD1 = 4, // 2nd matrix to blend + D3DTRANSFORMSTATE_WORLD2 = 5, // 3rd matrix to blend + D3DTRANSFORMSTATE_WORLD3 = 6, // 4th matrix to blend + D3DTRANSFORMSTATE_TEXTURE0 = 16, + D3DTRANSFORMSTATE_TEXTURE1 = 17, + D3DTRANSFORMSTATE_TEXTURE2 = 18, + D3DTRANSFORMSTATE_TEXTURE3 = 19, + D3DTRANSFORMSTATE_TEXTURE4 = 20, + D3DTRANSFORMSTATE_TEXTURE5 = 21, + D3DTRANSFORMSTATE_TEXTURE6 = 22, + D3DTRANSFORMSTATE_TEXTURE7 = 23, +#endif /* DIRECT3D_VERSION >= 0x0700 */ +#if(DIRECT3D_VERSION >= 0x0500) + D3DTRANSFORMSTATE_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +#endif /* DIRECT3D_VERSION >= 0x0500 */ +} D3DTRANSFORMSTATETYPE; + +#else + +// +// legacy transform state names +// +typedef enum _D3DTRANSFORMSTATETYPE D3DTRANSFORMSTATETYPE; +#define D3DTRANSFORMSTATE_WORLD (D3DTRANSFORMSTATETYPE)1 +#define D3DTRANSFORMSTATE_VIEW (D3DTRANSFORMSTATETYPE)2 +#define D3DTRANSFORMSTATE_PROJECTION (D3DTRANSFORMSTATETYPE)3 +#define D3DTRANSFORMSTATE_WORLD1 (D3DTRANSFORMSTATETYPE)4 +#define D3DTRANSFORMSTATE_WORLD2 (D3DTRANSFORMSTATETYPE)5 +#define D3DTRANSFORMSTATE_WORLD3 (D3DTRANSFORMSTATETYPE)6 +#define D3DTRANSFORMSTATE_TEXTURE0 (D3DTRANSFORMSTATETYPE)16 +#define D3DTRANSFORMSTATE_TEXTURE1 (D3DTRANSFORMSTATETYPE)17 +#define D3DTRANSFORMSTATE_TEXTURE2 (D3DTRANSFORMSTATETYPE)18 +#define D3DTRANSFORMSTATE_TEXTURE3 (D3DTRANSFORMSTATETYPE)19 +#define D3DTRANSFORMSTATE_TEXTURE4 (D3DTRANSFORMSTATETYPE)20 +#define D3DTRANSFORMSTATE_TEXTURE5 (D3DTRANSFORMSTATETYPE)21 +#define D3DTRANSFORMSTATE_TEXTURE6 (D3DTRANSFORMSTATETYPE)22 +#define D3DTRANSFORMSTATE_TEXTURE7 (D3DTRANSFORMSTATETYPE)23 + +#endif //(DIRECT3D_VERSION < 0x0800) + +typedef enum _D3DLIGHTSTATETYPE { + D3DLIGHTSTATE_MATERIAL = 1, + D3DLIGHTSTATE_AMBIENT = 2, + D3DLIGHTSTATE_COLORMODEL = 3, + D3DLIGHTSTATE_FOGMODE = 4, + D3DLIGHTSTATE_FOGSTART = 5, + D3DLIGHTSTATE_FOGEND = 6, + D3DLIGHTSTATE_FOGDENSITY = 7, +#if(DIRECT3D_VERSION >= 0x0600) + D3DLIGHTSTATE_COLORVERTEX = 8, +#endif /* DIRECT3D_VERSION >= 0x0600 */ +#if(DIRECT3D_VERSION >= 0x0500) + D3DLIGHTSTATE_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +#endif /* DIRECT3D_VERSION >= 0x0500 */ +} D3DLIGHTSTATETYPE; + +#if(DIRECT3D_VERSION < 0x0800) + +typedef enum _D3DRENDERSTATETYPE { + D3DRENDERSTATE_ANTIALIAS = 2, /* D3DANTIALIASMODE */ + D3DRENDERSTATE_TEXTUREPERSPECTIVE = 4, /* TRUE for perspective correction */ + D3DRENDERSTATE_ZENABLE = 7, /* D3DZBUFFERTYPE (or TRUE/FALSE for legacy) */ + D3DRENDERSTATE_FILLMODE = 8, /* D3DFILL_MODE */ + D3DRENDERSTATE_SHADEMODE = 9, /* D3DSHADEMODE */ + D3DRENDERSTATE_LINEPATTERN = 10, /* D3DLINEPATTERN */ + D3DRENDERSTATE_ZWRITEENABLE = 14, /* TRUE to enable z writes */ + D3DRENDERSTATE_ALPHATESTENABLE = 15, /* TRUE to enable alpha tests */ + D3DRENDERSTATE_LASTPIXEL = 16, /* TRUE for last-pixel on lines */ + D3DRENDERSTATE_SRCBLEND = 19, /* D3DBLEND */ + D3DRENDERSTATE_DESTBLEND = 20, /* D3DBLEND */ + D3DRENDERSTATE_CULLMODE = 22, /* D3DCULL */ + D3DRENDERSTATE_ZFUNC = 23, /* D3DCMPFUNC */ + D3DRENDERSTATE_ALPHAREF = 24, /* D3DFIXED */ + D3DRENDERSTATE_ALPHAFUNC = 25, /* D3DCMPFUNC */ + D3DRENDERSTATE_DITHERENABLE = 26, /* TRUE to enable dithering */ +#if(DIRECT3D_VERSION >= 0x0500) + D3DRENDERSTATE_ALPHABLENDENABLE = 27, /* TRUE to enable alpha blending */ +#endif /* DIRECT3D_VERSION >= 0x0500 */ + D3DRENDERSTATE_FOGENABLE = 28, /* TRUE to enable fog blending */ + D3DRENDERSTATE_SPECULARENABLE = 29, /* TRUE to enable specular */ + D3DRENDERSTATE_ZVISIBLE = 30, /* TRUE to enable z checking */ + D3DRENDERSTATE_STIPPLEDALPHA = 33, /* TRUE to enable stippled alpha (RGB device only) */ + D3DRENDERSTATE_FOGCOLOR = 34, /* D3DCOLOR */ + D3DRENDERSTATE_FOGTABLEMODE = 35, /* D3DFOGMODE */ +#if(DIRECT3D_VERSION >= 0x0700) + D3DRENDERSTATE_FOGSTART = 36, /* Fog start (for both vertex and pixel fog) */ + D3DRENDERSTATE_FOGEND = 37, /* Fog end */ + D3DRENDERSTATE_FOGDENSITY = 38, /* Fog density */ +#endif /* DIRECT3D_VERSION >= 0x0700 */ +#if(DIRECT3D_VERSION >= 0x0500) + D3DRENDERSTATE_EDGEANTIALIAS = 40, /* TRUE to enable edge antialiasing */ + D3DRENDERSTATE_COLORKEYENABLE = 41, /* TRUE to enable source colorkeyed textures */ + D3DRENDERSTATE_ZBIAS = 47, /* LONG Z bias */ + D3DRENDERSTATE_RANGEFOGENABLE = 48, /* Enables range-based fog */ +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +#if(DIRECT3D_VERSION >= 0x0600) + D3DRENDERSTATE_STENCILENABLE = 52, /* BOOL enable/disable stenciling */ + D3DRENDERSTATE_STENCILFAIL = 53, /* D3DSTENCILOP to do if stencil test fails */ + D3DRENDERSTATE_STENCILZFAIL = 54, /* D3DSTENCILOP to do if stencil test passes and Z test fails */ + D3DRENDERSTATE_STENCILPASS = 55, /* D3DSTENCILOP to do if both stencil and Z tests pass */ + D3DRENDERSTATE_STENCILFUNC = 56, /* D3DCMPFUNC fn. Stencil Test passes if ((ref & mask) stencilfn (stencil & mask)) is true */ + D3DRENDERSTATE_STENCILREF = 57, /* Reference value used in stencil test */ + D3DRENDERSTATE_STENCILMASK = 58, /* Mask value used in stencil test */ + D3DRENDERSTATE_STENCILWRITEMASK = 59, /* Write mask applied to values written to stencil buffer */ + D3DRENDERSTATE_TEXTUREFACTOR = 60, /* D3DCOLOR used for multi-texture blend */ +#endif /* DIRECT3D_VERSION >= 0x0600 */ + +#if(DIRECT3D_VERSION >= 0x0600) + + /* + * 128 values [128, 255] are reserved for texture coordinate wrap flags. + * These are constructed with the D3DWRAP_U and D3DWRAP_V macros. Using + * a flags word preserves forward compatibility with texture coordinates + * that are >2D. + */ + D3DRENDERSTATE_WRAP0 = 128, /* wrap for 1st texture coord. set */ + D3DRENDERSTATE_WRAP1 = 129, /* wrap for 2nd texture coord. set */ + D3DRENDERSTATE_WRAP2 = 130, /* wrap for 3rd texture coord. set */ + D3DRENDERSTATE_WRAP3 = 131, /* wrap for 4th texture coord. set */ + D3DRENDERSTATE_WRAP4 = 132, /* wrap for 5th texture coord. set */ + D3DRENDERSTATE_WRAP5 = 133, /* wrap for 6th texture coord. set */ + D3DRENDERSTATE_WRAP6 = 134, /* wrap for 7th texture coord. set */ + D3DRENDERSTATE_WRAP7 = 135, /* wrap for 8th texture coord. set */ +#endif /* DIRECT3D_VERSION >= 0x0600 */ +#if(DIRECT3D_VERSION >= 0x0700) + D3DRENDERSTATE_CLIPPING = 136, + D3DRENDERSTATE_LIGHTING = 137, + D3DRENDERSTATE_EXTENTS = 138, + D3DRENDERSTATE_AMBIENT = 139, + D3DRENDERSTATE_FOGVERTEXMODE = 140, + D3DRENDERSTATE_COLORVERTEX = 141, + D3DRENDERSTATE_LOCALVIEWER = 142, + D3DRENDERSTATE_NORMALIZENORMALS = 143, + D3DRENDERSTATE_COLORKEYBLENDENABLE = 144, + D3DRENDERSTATE_DIFFUSEMATERIALSOURCE = 145, + D3DRENDERSTATE_SPECULARMATERIALSOURCE = 146, + D3DRENDERSTATE_AMBIENTMATERIALSOURCE = 147, + D3DRENDERSTATE_EMISSIVEMATERIALSOURCE = 148, + D3DRENDERSTATE_VERTEXBLEND = 151, + D3DRENDERSTATE_CLIPPLANEENABLE = 152, + +#endif /* DIRECT3D_VERSION >= 0x0700 */ + +// +// retired renderstates - not supported for DX7 interfaces +// + D3DRENDERSTATE_TEXTUREHANDLE = 1, /* Texture handle for legacy interfaces (Texture,Texture2) */ + D3DRENDERSTATE_TEXTUREADDRESS = 3, /* D3DTEXTUREADDRESS */ + D3DRENDERSTATE_WRAPU = 5, /* TRUE for wrapping in u */ + D3DRENDERSTATE_WRAPV = 6, /* TRUE for wrapping in v */ + D3DRENDERSTATE_MONOENABLE = 11, /* TRUE to enable mono rasterization */ + D3DRENDERSTATE_ROP2 = 12, /* ROP2 */ + D3DRENDERSTATE_PLANEMASK = 13, /* DWORD physical plane mask */ + D3DRENDERSTATE_TEXTUREMAG = 17, /* D3DTEXTUREFILTER */ + D3DRENDERSTATE_TEXTUREMIN = 18, /* D3DTEXTUREFILTER */ + D3DRENDERSTATE_TEXTUREMAPBLEND = 21, /* D3DTEXTUREBLEND */ + D3DRENDERSTATE_SUBPIXEL = 31, /* TRUE to enable subpixel correction */ + D3DRENDERSTATE_SUBPIXELX = 32, /* TRUE to enable correction in X only */ + D3DRENDERSTATE_STIPPLEENABLE = 39, /* TRUE to enable stippling */ +#if(DIRECT3D_VERSION >= 0x0500) + D3DRENDERSTATE_BORDERCOLOR = 43, /* Border color for texturing w/border */ + D3DRENDERSTATE_TEXTUREADDRESSU = 44, /* Texture addressing mode for U coordinate */ + D3DRENDERSTATE_TEXTUREADDRESSV = 45, /* Texture addressing mode for V coordinate */ + D3DRENDERSTATE_MIPMAPLODBIAS = 46, /* D3DVALUE Mipmap LOD bias */ + D3DRENDERSTATE_ANISOTROPY = 49, /* Max. anisotropy. 1 = no anisotropy */ +#endif /* DIRECT3D_VERSION >= 0x0500 */ + D3DRENDERSTATE_FLUSHBATCH = 50, /* Explicit flush for DP batching (DX5 Only) */ +#if(DIRECT3D_VERSION >= 0x0600) + D3DRENDERSTATE_TRANSLUCENTSORTINDEPENDENT=51, /* BOOL enable sort-independent transparency */ +#endif /* DIRECT3D_VERSION >= 0x0600 */ + D3DRENDERSTATE_STIPPLEPATTERN00 = 64, /* Stipple pattern 01... */ + D3DRENDERSTATE_STIPPLEPATTERN01 = 65, + D3DRENDERSTATE_STIPPLEPATTERN02 = 66, + D3DRENDERSTATE_STIPPLEPATTERN03 = 67, + D3DRENDERSTATE_STIPPLEPATTERN04 = 68, + D3DRENDERSTATE_STIPPLEPATTERN05 = 69, + D3DRENDERSTATE_STIPPLEPATTERN06 = 70, + D3DRENDERSTATE_STIPPLEPATTERN07 = 71, + D3DRENDERSTATE_STIPPLEPATTERN08 = 72, + D3DRENDERSTATE_STIPPLEPATTERN09 = 73, + D3DRENDERSTATE_STIPPLEPATTERN10 = 74, + D3DRENDERSTATE_STIPPLEPATTERN11 = 75, + D3DRENDERSTATE_STIPPLEPATTERN12 = 76, + D3DRENDERSTATE_STIPPLEPATTERN13 = 77, + D3DRENDERSTATE_STIPPLEPATTERN14 = 78, + D3DRENDERSTATE_STIPPLEPATTERN15 = 79, + D3DRENDERSTATE_STIPPLEPATTERN16 = 80, + D3DRENDERSTATE_STIPPLEPATTERN17 = 81, + D3DRENDERSTATE_STIPPLEPATTERN18 = 82, + D3DRENDERSTATE_STIPPLEPATTERN19 = 83, + D3DRENDERSTATE_STIPPLEPATTERN20 = 84, + D3DRENDERSTATE_STIPPLEPATTERN21 = 85, + D3DRENDERSTATE_STIPPLEPATTERN22 = 86, + D3DRENDERSTATE_STIPPLEPATTERN23 = 87, + D3DRENDERSTATE_STIPPLEPATTERN24 = 88, + D3DRENDERSTATE_STIPPLEPATTERN25 = 89, + D3DRENDERSTATE_STIPPLEPATTERN26 = 90, + D3DRENDERSTATE_STIPPLEPATTERN27 = 91, + D3DRENDERSTATE_STIPPLEPATTERN28 = 92, + D3DRENDERSTATE_STIPPLEPATTERN29 = 93, + D3DRENDERSTATE_STIPPLEPATTERN30 = 94, + D3DRENDERSTATE_STIPPLEPATTERN31 = 95, + +// +// retired renderstate names - the values are still used under new naming conventions +// + D3DRENDERSTATE_FOGTABLESTART = 36, /* Fog table start */ + D3DRENDERSTATE_FOGTABLEEND = 37, /* Fog table end */ + D3DRENDERSTATE_FOGTABLEDENSITY = 38, /* Fog table density */ + +#if(DIRECT3D_VERSION >= 0x0500) + D3DRENDERSTATE_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +#endif /* DIRECT3D_VERSION >= 0x0500 */ +} D3DRENDERSTATETYPE; + +#else + +typedef enum _D3DRENDERSTATETYPE D3DRENDERSTATETYPE; + +// +// legacy renderstate names +// +#define D3DRENDERSTATE_TEXTUREPERSPECTIVE (D3DRENDERSTATETYPE)4 +#define D3DRENDERSTATE_ZENABLE (D3DRENDERSTATETYPE)7 +#define D3DRENDERSTATE_FILLMODE (D3DRENDERSTATETYPE)8 +#define D3DRENDERSTATE_SHADEMODE (D3DRENDERSTATETYPE)9 +#define D3DRENDERSTATE_LINEPATTERN (D3DRENDERSTATETYPE)10 +#define D3DRENDERSTATE_ZWRITEENABLE (D3DRENDERSTATETYPE)14 +#define D3DRENDERSTATE_ALPHATESTENABLE (D3DRENDERSTATETYPE)15 +#define D3DRENDERSTATE_LASTPIXEL (D3DRENDERSTATETYPE)16 +#define D3DRENDERSTATE_SRCBLEND (D3DRENDERSTATETYPE)19 +#define D3DRENDERSTATE_DESTBLEND (D3DRENDERSTATETYPE)20 +#define D3DRENDERSTATE_CULLMODE (D3DRENDERSTATETYPE)22 +#define D3DRENDERSTATE_ZFUNC (D3DRENDERSTATETYPE)23 +#define D3DRENDERSTATE_ALPHAREF (D3DRENDERSTATETYPE)24 +#define D3DRENDERSTATE_ALPHAFUNC (D3DRENDERSTATETYPE)25 +#define D3DRENDERSTATE_DITHERENABLE (D3DRENDERSTATETYPE)26 +#define D3DRENDERSTATE_ALPHABLENDENABLE (D3DRENDERSTATETYPE)27 +#define D3DRENDERSTATE_FOGENABLE (D3DRENDERSTATETYPE)28 +#define D3DRENDERSTATE_SPECULARENABLE (D3DRENDERSTATETYPE)29 +#define D3DRENDERSTATE_ZVISIBLE (D3DRENDERSTATETYPE)30 +#define D3DRENDERSTATE_STIPPLEDALPHA (D3DRENDERSTATETYPE)33 +#define D3DRENDERSTATE_FOGCOLOR (D3DRENDERSTATETYPE)34 +#define D3DRENDERSTATE_FOGTABLEMODE (D3DRENDERSTATETYPE)35 +#define D3DRENDERSTATE_FOGSTART (D3DRENDERSTATETYPE)36 +#define D3DRENDERSTATE_FOGEND (D3DRENDERSTATETYPE)37 +#define D3DRENDERSTATE_FOGDENSITY (D3DRENDERSTATETYPE)38 +#define D3DRENDERSTATE_EDGEANTIALIAS (D3DRENDERSTATETYPE)40 +#define D3DRENDERSTATE_ZBIAS (D3DRENDERSTATETYPE)47 +#define D3DRENDERSTATE_RANGEFOGENABLE (D3DRENDERSTATETYPE)48 +#define D3DRENDERSTATE_STENCILENABLE (D3DRENDERSTATETYPE)52 +#define D3DRENDERSTATE_STENCILFAIL (D3DRENDERSTATETYPE)53 +#define D3DRENDERSTATE_STENCILZFAIL (D3DRENDERSTATETYPE)54 +#define D3DRENDERSTATE_STENCILPASS (D3DRENDERSTATETYPE)55 +#define D3DRENDERSTATE_STENCILFUNC (D3DRENDERSTATETYPE)56 +#define D3DRENDERSTATE_STENCILREF (D3DRENDERSTATETYPE)57 +#define D3DRENDERSTATE_STENCILMASK (D3DRENDERSTATETYPE)58 +#define D3DRENDERSTATE_STENCILWRITEMASK (D3DRENDERSTATETYPE)59 +#define D3DRENDERSTATE_TEXTUREFACTOR (D3DRENDERSTATETYPE)60 +#define D3DRENDERSTATE_WRAP0 (D3DRENDERSTATETYPE)128 +#define D3DRENDERSTATE_WRAP1 (D3DRENDERSTATETYPE)129 +#define D3DRENDERSTATE_WRAP2 (D3DRENDERSTATETYPE)130 +#define D3DRENDERSTATE_WRAP3 (D3DRENDERSTATETYPE)131 +#define D3DRENDERSTATE_WRAP4 (D3DRENDERSTATETYPE)132 +#define D3DRENDERSTATE_WRAP5 (D3DRENDERSTATETYPE)133 +#define D3DRENDERSTATE_WRAP6 (D3DRENDERSTATETYPE)134 +#define D3DRENDERSTATE_WRAP7 (D3DRENDERSTATETYPE)135 + +#define D3DRENDERSTATE_CLIPPING (D3DRENDERSTATETYPE)136 +#define D3DRENDERSTATE_LIGHTING (D3DRENDERSTATETYPE)137 +#define D3DRENDERSTATE_EXTENTS (D3DRENDERSTATETYPE)138 +#define D3DRENDERSTATE_AMBIENT (D3DRENDERSTATETYPE)139 +#define D3DRENDERSTATE_FOGVERTEXMODE (D3DRENDERSTATETYPE)140 +#define D3DRENDERSTATE_COLORVERTEX (D3DRENDERSTATETYPE)141 +#define D3DRENDERSTATE_LOCALVIEWER (D3DRENDERSTATETYPE)142 +#define D3DRENDERSTATE_NORMALIZENORMALS (D3DRENDERSTATETYPE)143 +#define D3DRENDERSTATE_COLORKEYBLENDENABLE (D3DRENDERSTATETYPE)144 +#define D3DRENDERSTATE_DIFFUSEMATERIALSOURCE (D3DRENDERSTATETYPE)145 +#define D3DRENDERSTATE_SPECULARMATERIALSOURCE (D3DRENDERSTATETYPE)146 +#define D3DRENDERSTATE_AMBIENTMATERIALSOURCE (D3DRENDERSTATETYPE)147 +#define D3DRENDERSTATE_EMISSIVEMATERIALSOURCE (D3DRENDERSTATETYPE)148 +#define D3DRENDERSTATE_VERTEXBLEND (D3DRENDERSTATETYPE)151 +#define D3DRENDERSTATE_CLIPPLANEENABLE (D3DRENDERSTATETYPE)152 + +// +// retired renderstates - not supported for DX7 interfaces +// +#define D3DRENDERSTATE_TEXTUREHANDLE (D3DRENDERSTATETYPE)1 +#define D3DRENDERSTATE_ANTIALIAS (D3DRENDERSTATETYPE)2 +#define D3DRENDERSTATE_TEXTUREADDRESS (D3DRENDERSTATETYPE)3 +#define D3DRENDERSTATE_WRAPU (D3DRENDERSTATETYPE)5 +#define D3DRENDERSTATE_WRAPV (D3DRENDERSTATETYPE)6 +#define D3DRENDERSTATE_MONOENABLE (D3DRENDERSTATETYPE)11 +#define D3DRENDERSTATE_ROP2 (D3DRENDERSTATETYPE)12 +#define D3DRENDERSTATE_PLANEMASK (D3DRENDERSTATETYPE)13 +#define D3DRENDERSTATE_TEXTUREMAG (D3DRENDERSTATETYPE)17 +#define D3DRENDERSTATE_TEXTUREMIN (D3DRENDERSTATETYPE)18 +#define D3DRENDERSTATE_TEXTUREMAPBLEND (D3DRENDERSTATETYPE)21 +#define D3DRENDERSTATE_SUBPIXEL (D3DRENDERSTATETYPE)31 +#define D3DRENDERSTATE_SUBPIXELX (D3DRENDERSTATETYPE)32 +#define D3DRENDERSTATE_STIPPLEENABLE (D3DRENDERSTATETYPE)39 +#define D3DRENDERSTATE_OLDALPHABLENDENABLE (D3DRENDERSTATETYPE)42 +#define D3DRENDERSTATE_BORDERCOLOR (D3DRENDERSTATETYPE)43 +#define D3DRENDERSTATE_TEXTUREADDRESSU (D3DRENDERSTATETYPE)44 +#define D3DRENDERSTATE_TEXTUREADDRESSV (D3DRENDERSTATETYPE)45 +#define D3DRENDERSTATE_MIPMAPLODBIAS (D3DRENDERSTATETYPE)46 +#define D3DRENDERSTATE_ANISOTROPY (D3DRENDERSTATETYPE)49 +#define D3DRENDERSTATE_FLUSHBATCH (D3DRENDERSTATETYPE)50 +#define D3DRENDERSTATE_TRANSLUCENTSORTINDEPENDENT (D3DRENDERSTATETYPE)51 +#define D3DRENDERSTATE_STIPPLEPATTERN00 (D3DRENDERSTATETYPE)64 +#define D3DRENDERSTATE_STIPPLEPATTERN01 (D3DRENDERSTATETYPE)65 +#define D3DRENDERSTATE_STIPPLEPATTERN02 (D3DRENDERSTATETYPE)66 +#define D3DRENDERSTATE_STIPPLEPATTERN03 (D3DRENDERSTATETYPE)67 +#define D3DRENDERSTATE_STIPPLEPATTERN04 (D3DRENDERSTATETYPE)68 +#define D3DRENDERSTATE_STIPPLEPATTERN05 (D3DRENDERSTATETYPE)69 +#define D3DRENDERSTATE_STIPPLEPATTERN06 (D3DRENDERSTATETYPE)70 +#define D3DRENDERSTATE_STIPPLEPATTERN07 (D3DRENDERSTATETYPE)71 +#define D3DRENDERSTATE_STIPPLEPATTERN08 (D3DRENDERSTATETYPE)72 +#define D3DRENDERSTATE_STIPPLEPATTERN09 (D3DRENDERSTATETYPE)73 +#define D3DRENDERSTATE_STIPPLEPATTERN10 (D3DRENDERSTATETYPE)74 +#define D3DRENDERSTATE_STIPPLEPATTERN11 (D3DRENDERSTATETYPE)75 +#define D3DRENDERSTATE_STIPPLEPATTERN12 (D3DRENDERSTATETYPE)76 +#define D3DRENDERSTATE_STIPPLEPATTERN13 (D3DRENDERSTATETYPE)77 +#define D3DRENDERSTATE_STIPPLEPATTERN14 (D3DRENDERSTATETYPE)78 +#define D3DRENDERSTATE_STIPPLEPATTERN15 (D3DRENDERSTATETYPE)79 +#define D3DRENDERSTATE_STIPPLEPATTERN16 (D3DRENDERSTATETYPE)80 +#define D3DRENDERSTATE_STIPPLEPATTERN17 (D3DRENDERSTATETYPE)81 +#define D3DRENDERSTATE_STIPPLEPATTERN18 (D3DRENDERSTATETYPE)82 +#define D3DRENDERSTATE_STIPPLEPATTERN19 (D3DRENDERSTATETYPE)83 +#define D3DRENDERSTATE_STIPPLEPATTERN20 (D3DRENDERSTATETYPE)84 +#define D3DRENDERSTATE_STIPPLEPATTERN21 (D3DRENDERSTATETYPE)85 +#define D3DRENDERSTATE_STIPPLEPATTERN22 (D3DRENDERSTATETYPE)86 +#define D3DRENDERSTATE_STIPPLEPATTERN23 (D3DRENDERSTATETYPE)87 +#define D3DRENDERSTATE_STIPPLEPATTERN24 (D3DRENDERSTATETYPE)88 +#define D3DRENDERSTATE_STIPPLEPATTERN25 (D3DRENDERSTATETYPE)89 +#define D3DRENDERSTATE_STIPPLEPATTERN26 (D3DRENDERSTATETYPE)90 +#define D3DRENDERSTATE_STIPPLEPATTERN27 (D3DRENDERSTATETYPE)91 +#define D3DRENDERSTATE_STIPPLEPATTERN28 (D3DRENDERSTATETYPE)92 +#define D3DRENDERSTATE_STIPPLEPATTERN29 (D3DRENDERSTATETYPE)93 +#define D3DRENDERSTATE_STIPPLEPATTERN30 (D3DRENDERSTATETYPE)94 +#define D3DRENDERSTATE_STIPPLEPATTERN31 (D3DRENDERSTATETYPE)95 + +// +// retired renderstates - not supported for DX8 interfaces +// +#define D3DRENDERSTATE_COLORKEYENABLE (D3DRENDERSTATETYPE)41 +#define D3DRENDERSTATE_COLORKEYBLENDENABLE (D3DRENDERSTATETYPE)144 + +// +// retired renderstate names - the values are still used under new naming conventions +// +#define D3DRENDERSTATE_BLENDENABLE (D3DRENDERSTATETYPE)27 +#define D3DRENDERSTATE_FOGTABLESTART (D3DRENDERSTATETYPE)36 +#define D3DRENDERSTATE_FOGTABLEEND (D3DRENDERSTATETYPE)37 +#define D3DRENDERSTATE_FOGTABLEDENSITY (D3DRENDERSTATETYPE)38 + +#endif //(DIRECT3D_VERSION < 0x0800) + + +#if(DIRECT3D_VERSION < 0x0800) + +// Values for material source +typedef enum _D3DMATERIALCOLORSOURCE +{ + D3DMCS_MATERIAL = 0, // Color from material is used + D3DMCS_COLOR1 = 1, // Diffuse vertex color is used + D3DMCS_COLOR2 = 2, // Specular vertex color is used + D3DMCS_FORCE_DWORD = 0x7fffffff, // force 32-bit size enum +} D3DMATERIALCOLORSOURCE; + + +#if(DIRECT3D_VERSION >= 0x0500) +// For back-compatibility with legacy compilations +#define D3DRENDERSTATE_BLENDENABLE D3DRENDERSTATE_ALPHABLENDENABLE +#endif /* DIRECT3D_VERSION >= 0x0500 */ + +#if(DIRECT3D_VERSION >= 0x0600) + +// Bias to apply to the texture coordinate set to apply a wrap to. +#define D3DRENDERSTATE_WRAPBIAS 128UL + +/* Flags to construct the WRAP render states */ +#define D3DWRAP_U 0x00000001L +#define D3DWRAP_V 0x00000002L + +#endif /* DIRECT3D_VERSION >= 0x0600 */ + +#if(DIRECT3D_VERSION >= 0x0700) + +/* Flags to construct the WRAP render states for 1D thru 4D texture coordinates */ +#define D3DWRAPCOORD_0 0x00000001L // same as D3DWRAP_U +#define D3DWRAPCOORD_1 0x00000002L // same as D3DWRAP_V +#define D3DWRAPCOORD_2 0x00000004L +#define D3DWRAPCOORD_3 0x00000008L + +#endif /* DIRECT3D_VERSION >= 0x0700 */ + +#endif //(DIRECT3D_VERSION < 0x0800) + +#define D3DRENDERSTATE_STIPPLEPATTERN(y) (D3DRENDERSTATE_STIPPLEPATTERN00 + (y)) + +typedef struct _D3DSTATE { + union { +#if(DIRECT3D_VERSION < 0x0800) + D3DTRANSFORMSTATETYPE dtstTransformStateType; +#endif //(DIRECT3D_VERSION < 0x0800) + D3DLIGHTSTATETYPE dlstLightStateType; + D3DRENDERSTATETYPE drstRenderStateType; + }; + union { + DWORD dwArg[1]; + D3DVALUE dvArg[1]; + }; +} D3DSTATE, *LPD3DSTATE; + + +/* + * Operation used to load matrices + * hDstMat = hSrcMat + */ +typedef struct _D3DMATRIXLOAD { + D3DMATRIXHANDLE hDestMatrix; /* Destination matrix */ + D3DMATRIXHANDLE hSrcMatrix; /* Source matrix */ +} D3DMATRIXLOAD, *LPD3DMATRIXLOAD; + +/* + * Operation used to multiply matrices + * hDstMat = hSrcMat1 * hSrcMat2 + */ +typedef struct _D3DMATRIXMULTIPLY { + D3DMATRIXHANDLE hDestMatrix; /* Destination matrix */ + D3DMATRIXHANDLE hSrcMatrix1; /* First source matrix */ + D3DMATRIXHANDLE hSrcMatrix2; /* Second source matrix */ +} D3DMATRIXMULTIPLY, *LPD3DMATRIXMULTIPLY; + +/* + * Operation used to transform and light vertices. + */ +typedef struct _D3DPROCESSVERTICES { + DWORD dwFlags; /* Do we transform or light or just copy? */ + WORD wStart; /* Index to first vertex in source */ + WORD wDest; /* Index to first vertex in local buffer */ + DWORD dwCount; /* Number of vertices to be processed */ + DWORD dwReserved; /* Must be zero */ +} D3DPROCESSVERTICES, *LPD3DPROCESSVERTICES; + +#define D3DPROCESSVERTICES_TRANSFORMLIGHT 0x00000000L +#define D3DPROCESSVERTICES_TRANSFORM 0x00000001L +#define D3DPROCESSVERTICES_COPY 0x00000002L +#define D3DPROCESSVERTICES_OPMASK 0x00000007L + +#define D3DPROCESSVERTICES_UPDATEEXTENTS 0x00000008L +#define D3DPROCESSVERTICES_NOCOLOR 0x00000010L + + +#if(DIRECT3D_VERSION >= 0x0600) + + +#if(DIRECT3D_VERSION < 0x0800) + +/* + * State enumerants for per-stage texture processing. + */ +typedef enum _D3DTEXTURESTAGESTATETYPE +{ + D3DTSS_COLOROP = 1, /* D3DTEXTUREOP - per-stage blending controls for color channels */ + D3DTSS_COLORARG1 = 2, /* D3DTA_* (texture arg) */ + D3DTSS_COLORARG2 = 3, /* D3DTA_* (texture arg) */ + D3DTSS_ALPHAOP = 4, /* D3DTEXTUREOP - per-stage blending controls for alpha channel */ + D3DTSS_ALPHAARG1 = 5, /* D3DTA_* (texture arg) */ + D3DTSS_ALPHAARG2 = 6, /* D3DTA_* (texture arg) */ + D3DTSS_BUMPENVMAT00 = 7, /* D3DVALUE (bump mapping matrix) */ + D3DTSS_BUMPENVMAT01 = 8, /* D3DVALUE (bump mapping matrix) */ + D3DTSS_BUMPENVMAT10 = 9, /* D3DVALUE (bump mapping matrix) */ + D3DTSS_BUMPENVMAT11 = 10, /* D3DVALUE (bump mapping matrix) */ + D3DTSS_TEXCOORDINDEX = 11, /* identifies which set of texture coordinates index this texture */ + D3DTSS_ADDRESS = 12, /* D3DTEXTUREADDRESS for both coordinates */ + D3DTSS_ADDRESSU = 13, /* D3DTEXTUREADDRESS for U coordinate */ + D3DTSS_ADDRESSV = 14, /* D3DTEXTUREADDRESS for V coordinate */ + D3DTSS_BORDERCOLOR = 15, /* D3DCOLOR */ + D3DTSS_MAGFILTER = 16, /* D3DTEXTUREMAGFILTER filter to use for magnification */ + D3DTSS_MINFILTER = 17, /* D3DTEXTUREMINFILTER filter to use for minification */ + D3DTSS_MIPFILTER = 18, /* D3DTEXTUREMIPFILTER filter to use between mipmaps during minification */ + D3DTSS_MIPMAPLODBIAS = 19, /* D3DVALUE Mipmap LOD bias */ + D3DTSS_MAXMIPLEVEL = 20, /* DWORD 0..(n-1) LOD index of largest map to use (0 == largest) */ + D3DTSS_MAXANISOTROPY = 21, /* DWORD maximum anisotropy */ + D3DTSS_BUMPENVLSCALE = 22, /* D3DVALUE scale for bump map luminance */ + D3DTSS_BUMPENVLOFFSET = 23, /* D3DVALUE offset for bump map luminance */ +#if(DIRECT3D_VERSION >= 0x0700) + D3DTSS_TEXTURETRANSFORMFLAGS = 24, /* D3DTEXTURETRANSFORMFLAGS controls texture transform */ +#endif /* DIRECT3D_VERSION >= 0x0700 */ + D3DTSS_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ +} D3DTEXTURESTAGESTATETYPE; + +#if(DIRECT3D_VERSION >= 0x0700) +// Values, used with D3DTSS_TEXCOORDINDEX, to specify that the vertex data(position +// and normal in the camera space) should be taken as texture coordinates +// Low 16 bits are used to specify texture coordinate index, to take the WRAP mode from +// +#define D3DTSS_TCI_PASSTHRU 0x00000000 +#define D3DTSS_TCI_CAMERASPACENORMAL 0x00010000 +#define D3DTSS_TCI_CAMERASPACEPOSITION 0x00020000 +#define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x00030000 +#endif /* DIRECT3D_VERSION >= 0x0700 */ + +/* + * Enumerations for COLOROP and ALPHAOP texture blending operations set in + * texture processing stage controls in D3DRENDERSTATE. + */ +typedef enum _D3DTEXTUREOP +{ +// Control + D3DTOP_DISABLE = 1, // disables stage + D3DTOP_SELECTARG1 = 2, // the default + D3DTOP_SELECTARG2 = 3, + +// Modulate + D3DTOP_MODULATE = 4, // multiply args together + D3DTOP_MODULATE2X = 5, // multiply and 1 bit + D3DTOP_MODULATE4X = 6, // multiply and 2 bits + +// Add + D3DTOP_ADD = 7, // add arguments together + D3DTOP_ADDSIGNED = 8, // add with -0.5 bias + D3DTOP_ADDSIGNED2X = 9, // as above but left 1 bit + D3DTOP_SUBTRACT = 10, // Arg1 - Arg2, with no saturation + D3DTOP_ADDSMOOTH = 11, // add 2 args, subtract product + // Arg1 + Arg2 - Arg1*Arg2 + // = Arg1 + (1-Arg1)*Arg2 + +// Linear alpha blend: Arg1*(Alpha) + Arg2*(1-Alpha) + D3DTOP_BLENDDIFFUSEALPHA = 12, // iterated alpha + D3DTOP_BLENDTEXTUREALPHA = 13, // texture alpha + D3DTOP_BLENDFACTORALPHA = 14, // alpha from D3DRENDERSTATE_TEXTUREFACTOR + // Linear alpha blend with pre-multiplied arg1 input: Arg1 + Arg2*(1-Alpha) + D3DTOP_BLENDTEXTUREALPHAPM = 15, // texture alpha + D3DTOP_BLENDCURRENTALPHA = 16, // by alpha of current color + +// Specular mapping + D3DTOP_PREMODULATE = 17, // modulate with next texture before use + D3DTOP_MODULATEALPHA_ADDCOLOR = 18, // Arg1.RGB + Arg1.A*Arg2.RGB + // COLOROP only + D3DTOP_MODULATECOLOR_ADDALPHA = 19, // Arg1.RGB*Arg2.RGB + Arg1.A + // COLOROP only + D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20, // (1-Arg1.A)*Arg2.RGB + Arg1.RGB + // COLOROP only + D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21, // (1-Arg1.RGB)*Arg2.RGB + Arg1.A + // COLOROP only + +// Bump mapping + D3DTOP_BUMPENVMAP = 22, // per pixel env map perturbation + D3DTOP_BUMPENVMAPLUMINANCE = 23, // with luminance channel + // This can do either diffuse or specular bump mapping with correct input. + // Performs the function (Arg1.R*Arg2.R + Arg1.G*Arg2.G + Arg1.B*Arg2.B) + // where each component has been scaled and offset to make it signed. + // The result is replicated into all four (including alpha) channels. + // This is a valid COLOROP only. + D3DTOP_DOTPRODUCT3 = 24, + + D3DTOP_FORCE_DWORD = 0x7fffffff, +} D3DTEXTUREOP; + +/* + * Values for COLORARG1,2 and ALPHAARG1,2 texture blending operations + * set in texture processing stage controls in D3DRENDERSTATE. + */ +#define D3DTA_SELECTMASK 0x0000000f // mask for arg selector +#define D3DTA_DIFFUSE 0x00000000 // select diffuse color +#define D3DTA_CURRENT 0x00000001 // select result of previous stage +#define D3DTA_TEXTURE 0x00000002 // select texture color +#define D3DTA_TFACTOR 0x00000003 // select RENDERSTATE_TEXTUREFACTOR +#if(DIRECT3D_VERSION >= 0x0700) +#define D3DTA_SPECULAR 0x00000004 // select specular color +#endif /* DIRECT3D_VERSION >= 0x0700 */ +#define D3DTA_COMPLEMENT 0x00000010 // take 1.0 - x +#define D3DTA_ALPHAREPLICATE 0x00000020 // replicate alpha to color components + +#endif //(DIRECT3D_VERSION < 0x0800) + +/* + * IDirect3DTexture2 State Filter Types + */ +typedef enum _D3DTEXTUREMAGFILTER +{ + D3DTFG_POINT = 1, // nearest + D3DTFG_LINEAR = 2, // linear interpolation + D3DTFG_FLATCUBIC = 3, // cubic + D3DTFG_GAUSSIANCUBIC = 4, // different cubic kernel + D3DTFG_ANISOTROPIC = 5, // +#if(DIRECT3D_VERSION >= 0x0700) +#endif /* DIRECT3D_VERSION >= 0x0700 */ + D3DTFG_FORCE_DWORD = 0x7fffffff, // force 32-bit size enum +} D3DTEXTUREMAGFILTER; + +typedef enum _D3DTEXTUREMINFILTER +{ + D3DTFN_POINT = 1, // nearest + D3DTFN_LINEAR = 2, // linear interpolation + D3DTFN_ANISOTROPIC = 3, // + D3DTFN_FORCE_DWORD = 0x7fffffff, // force 32-bit size enum +} D3DTEXTUREMINFILTER; + +typedef enum _D3DTEXTUREMIPFILTER +{ + D3DTFP_NONE = 1, // mipmapping disabled (use MAG filter) + D3DTFP_POINT = 2, // nearest + D3DTFP_LINEAR = 3, // linear interpolation + D3DTFP_FORCE_DWORD = 0x7fffffff, // force 32-bit size enum +} D3DTEXTUREMIPFILTER; + +#endif /* DIRECT3D_VERSION >= 0x0600 */ + +/* + * Triangle flags + */ + +/* + * Tri strip and fan flags. + * START loads all three vertices + * EVEN and ODD load just v3 with even or odd culling + * START_FLAT contains a count from 0 to 29 that allows the + * whole strip or fan to be culled in one hit. + * e.g. for a quad len = 1 + */ +#define D3DTRIFLAG_START 0x00000000L +#define D3DTRIFLAG_STARTFLAT(len) (len) /* 0 < len < 30 */ +#define D3DTRIFLAG_ODD 0x0000001eL +#define D3DTRIFLAG_EVEN 0x0000001fL + +/* + * Triangle edge flags + * enable edges for wireframe or antialiasing + */ +#define D3DTRIFLAG_EDGEENABLE1 0x00000100L /* v0-v1 edge */ +#define D3DTRIFLAG_EDGEENABLE2 0x00000200L /* v1-v2 edge */ +#define D3DTRIFLAG_EDGEENABLE3 0x00000400L /* v2-v0 edge */ +#define D3DTRIFLAG_EDGEENABLETRIANGLE \ + (D3DTRIFLAG_EDGEENABLE1 | D3DTRIFLAG_EDGEENABLE2 | D3DTRIFLAG_EDGEENABLE3) + +/* + * Primitive structures and related defines. Vertex offsets are to types + * D3DVERTEX, D3DLVERTEX, or D3DTLVERTEX. + */ + +/* + * Triangle list primitive structure + */ +typedef struct _D3DTRIANGLE { + union { + WORD v1; /* Vertex indices */ + WORD wV1; + }; + union { + WORD v2; + WORD wV2; + }; + union { + WORD v3; + WORD wV3; + }; + WORD wFlags; /* Edge (and other) flags */ +} D3DTRIANGLE, *LPD3DTRIANGLE; + +/* + * Line list structure. + * The instruction count defines the number of line segments. + */ +typedef struct _D3DLINE { + union { + WORD v1; /* Vertex indices */ + WORD wV1; + }; + union { + WORD v2; + WORD wV2; + }; +} D3DLINE, *LPD3DLINE; + +/* + * Span structure + * Spans join a list of points with the same y value. + * If the y value changes, a new span is started. + */ +typedef struct _D3DSPAN { + WORD wCount; /* Number of spans */ + WORD wFirst; /* Index to first vertex */ +} D3DSPAN, *LPD3DSPAN; + +/* + * Point structure + */ +typedef struct _D3DPOINT { + WORD wCount; /* number of points */ + WORD wFirst; /* index to first vertex */ +} D3DPOINT, *LPD3DPOINT; + + +/* + * Forward branch structure. + * Mask is logically anded with the driver status mask + * if the result equals 'value', the branch is taken. + */ +typedef struct _D3DBRANCH { + DWORD dwMask; /* Bitmask against D3D status */ + DWORD dwValue; + BOOL bNegate; /* TRUE to negate comparison */ + DWORD dwOffset; /* How far to branch forward (0 for exit)*/ +} D3DBRANCH, *LPD3DBRANCH; + +/* + * Status used for set status instruction. + * The D3D status is initialised on device creation + * and is modified by all execute calls. + */ +typedef struct _D3DSTATUS { + DWORD dwFlags; /* Do we set extents or status */ + DWORD dwStatus; /* D3D status */ + D3DRECT drExtent; +} D3DSTATUS, *LPD3DSTATUS; + +#define D3DSETSTATUS_STATUS 0x00000001L +#define D3DSETSTATUS_EXTENTS 0x00000002L +#define D3DSETSTATUS_ALL (D3DSETSTATUS_STATUS | D3DSETSTATUS_EXTENTS) + +#if(DIRECT3D_VERSION >= 0x0500) +typedef struct _D3DCLIPSTATUS { + DWORD dwFlags; /* Do we set 2d extents, 3D extents or status */ + DWORD dwStatus; /* Clip status */ + float minx, maxx; /* X extents */ + float miny, maxy; /* Y extents */ + float minz, maxz; /* Z extents */ +} D3DCLIPSTATUS, *LPD3DCLIPSTATUS; + +#define D3DCLIPSTATUS_STATUS 0x00000001L +#define D3DCLIPSTATUS_EXTENTS2 0x00000002L +#define D3DCLIPSTATUS_EXTENTS3 0x00000004L + +#endif /* DIRECT3D_VERSION >= 0x0500 */ +/* + * Statistics structure + */ +typedef struct _D3DSTATS { + DWORD dwSize; + DWORD dwTrianglesDrawn; + DWORD dwLinesDrawn; + DWORD dwPointsDrawn; + DWORD dwSpansDrawn; + DWORD dwVerticesProcessed; +} D3DSTATS, *LPD3DSTATS; + +/* + * Execute options. + * When calling using D3DEXECUTE_UNCLIPPED all the primitives + * inside the buffer must be contained within the viewport. + */ +#define D3DEXECUTE_CLIPPED 0x00000001l +#define D3DEXECUTE_UNCLIPPED 0x00000002l + +typedef struct _D3DEXECUTEDATA { + DWORD dwSize; + DWORD dwVertexOffset; + DWORD dwVertexCount; + DWORD dwInstructionOffset; + DWORD dwInstructionLength; + DWORD dwHVertexOffset; + D3DSTATUS dsStatus; /* Status after execute */ +} D3DEXECUTEDATA, *LPD3DEXECUTEDATA; + +/* + * Palette flags. + * This are or'ed with the peFlags in the PALETTEENTRYs passed to DirectDraw. + */ +#define D3DPAL_FREE 0x00 /* Renderer may use this entry freely */ +#define D3DPAL_READONLY 0x40 /* Renderer may not set this entry */ +#define D3DPAL_RESERVED 0x80 /* Renderer may not use this entry */ + + +#if(DIRECT3D_VERSION >= 0x0600) + +typedef struct _D3DVERTEXBUFFERDESC { + DWORD dwSize; + DWORD dwCaps; + DWORD dwFVF; + DWORD dwNumVertices; +} D3DVERTEXBUFFERDESC, *LPD3DVERTEXBUFFERDESC; + +#define D3DVBCAPS_SYSTEMMEMORY 0x00000800l +#define D3DVBCAPS_WRITEONLY 0x00010000l +#define D3DVBCAPS_OPTIMIZED 0x80000000l +#define D3DVBCAPS_DONOTCLIP 0x00000001l + +/* Vertex Operations for ProcessVertices */ +#define D3DVOP_LIGHT (1 << 10) +#define D3DVOP_TRANSFORM (1 << 0) +#define D3DVOP_CLIP (1 << 2) +#define D3DVOP_EXTENTS (1 << 3) + + +#if(DIRECT3D_VERSION < 0x0800) + +/* The maximum number of vertices user can pass to any d3d + drawing function or to create vertex buffer with +*/ +#define D3DMAXNUMVERTICES ((1<<16) - 1) +/* The maximum number of primitives user can pass to any d3d + drawing function. +*/ +#define D3DMAXNUMPRIMITIVES ((1<<16) - 1) + +#if(DIRECT3D_VERSION >= 0x0700) + +/* Bits for dwFlags in ProcessVertices call */ +#define D3DPV_DONOTCOPYDATA (1 << 0) + +#endif /* DIRECT3D_VERSION >= 0x0700 */ + +#endif //(DIRECT3D_VERSION < 0x0800) + +//------------------------------------------------------------------- + +#if(DIRECT3D_VERSION < 0x0800) + +// Flexible vertex format bits +// +#define D3DFVF_RESERVED0 0x001 +#define D3DFVF_POSITION_MASK 0x00E +#define D3DFVF_XYZ 0x002 +#define D3DFVF_XYZRHW 0x004 +#if(DIRECT3D_VERSION >= 0x0700) +#define D3DFVF_XYZB1 0x006 +#define D3DFVF_XYZB2 0x008 +#define D3DFVF_XYZB3 0x00a +#define D3DFVF_XYZB4 0x00c +#define D3DFVF_XYZB5 0x00e + +#endif /* DIRECT3D_VERSION >= 0x0700 */ +#define D3DFVF_NORMAL 0x010 +#define D3DFVF_RESERVED1 0x020 +#define D3DFVF_DIFFUSE 0x040 +#define D3DFVF_SPECULAR 0x080 + +#define D3DFVF_TEXCOUNT_MASK 0xf00 +#define D3DFVF_TEXCOUNT_SHIFT 8 +#define D3DFVF_TEX0 0x000 +#define D3DFVF_TEX1 0x100 +#define D3DFVF_TEX2 0x200 +#define D3DFVF_TEX3 0x300 +#define D3DFVF_TEX4 0x400 +#define D3DFVF_TEX5 0x500 +#define D3DFVF_TEX6 0x600 +#define D3DFVF_TEX7 0x700 +#define D3DFVF_TEX8 0x800 + +#define D3DFVF_RESERVED2 0xf000 // 4 reserved bits + +#else +#define D3DFVF_RESERVED1 0x020 +#endif //(DIRECT3D_VERSION < 0x0800) + +#define D3DFVF_VERTEX ( D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_TEX1 ) +#define D3DFVF_LVERTEX ( D3DFVF_XYZ | D3DFVF_RESERVED1 | D3DFVF_DIFFUSE | \ + D3DFVF_SPECULAR | D3DFVF_TEX1 ) +#define D3DFVF_TLVERTEX ( D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | \ + D3DFVF_TEX1 ) + + +typedef struct _D3DDP_PTRSTRIDE +{ + LPVOID lpvData; + DWORD dwStride; +} D3DDP_PTRSTRIDE; + +#define D3DDP_MAXTEXCOORD 8 + +typedef struct _D3DDRAWPRIMITIVESTRIDEDDATA +{ + D3DDP_PTRSTRIDE position; + D3DDP_PTRSTRIDE normal; + D3DDP_PTRSTRIDE diffuse; + D3DDP_PTRSTRIDE specular; + D3DDP_PTRSTRIDE textureCoords[D3DDP_MAXTEXCOORD]; +} D3DDRAWPRIMITIVESTRIDEDDATA, *LPD3DDRAWPRIMITIVESTRIDEDDATA; +//--------------------------------------------------------------------- +// ComputeSphereVisibility return values +// +#define D3DVIS_INSIDE_FRUSTUM 0 +#define D3DVIS_INTERSECT_FRUSTUM 1 +#define D3DVIS_OUTSIDE_FRUSTUM 2 +#define D3DVIS_INSIDE_LEFT 0 +#define D3DVIS_INTERSECT_LEFT (1 << 2) +#define D3DVIS_OUTSIDE_LEFT (2 << 2) +#define D3DVIS_INSIDE_RIGHT 0 +#define D3DVIS_INTERSECT_RIGHT (1 << 4) +#define D3DVIS_OUTSIDE_RIGHT (2 << 4) +#define D3DVIS_INSIDE_TOP 0 +#define D3DVIS_INTERSECT_TOP (1 << 6) +#define D3DVIS_OUTSIDE_TOP (2 << 6) +#define D3DVIS_INSIDE_BOTTOM 0 +#define D3DVIS_INTERSECT_BOTTOM (1 << 8) +#define D3DVIS_OUTSIDE_BOTTOM (2 << 8) +#define D3DVIS_INSIDE_NEAR 0 +#define D3DVIS_INTERSECT_NEAR (1 << 10) +#define D3DVIS_OUTSIDE_NEAR (2 << 10) +#define D3DVIS_INSIDE_FAR 0 +#define D3DVIS_INTERSECT_FAR (1 << 12) +#define D3DVIS_OUTSIDE_FAR (2 << 12) + +#define D3DVIS_MASK_FRUSTUM (3 << 0) +#define D3DVIS_MASK_LEFT (3 << 2) +#define D3DVIS_MASK_RIGHT (3 << 4) +#define D3DVIS_MASK_TOP (3 << 6) +#define D3DVIS_MASK_BOTTOM (3 << 8) +#define D3DVIS_MASK_NEAR (3 << 10) +#define D3DVIS_MASK_FAR (3 << 12) + +#endif /* DIRECT3D_VERSION >= 0x0600 */ + +#if(DIRECT3D_VERSION < 0x0800) + +#if(DIRECT3D_VERSION >= 0x0700) + +// To be used with GetInfo() +#define D3DDEVINFOID_TEXTUREMANAGER 1 +#define D3DDEVINFOID_D3DTEXTUREMANAGER 2 +#define D3DDEVINFOID_TEXTURING 3 + +typedef enum _D3DSTATEBLOCKTYPE +{ + D3DSBT_ALL = 1, // capture all state + D3DSBT_PIXELSTATE = 2, // capture pixel state + D3DSBT_VERTEXSTATE = 3, // capture vertex state + D3DSBT_FORCE_DWORD = 0xffffffff +} D3DSTATEBLOCKTYPE; + +// The D3DVERTEXBLENDFLAGS type is used with D3DRENDERSTATE_VERTEXBLEND state. +// +typedef enum _D3DVERTEXBLENDFLAGS +{ + D3DVBLEND_DISABLE = 0, // Disable vertex blending + D3DVBLEND_1WEIGHT = 1, // blend between 2 matrices + D3DVBLEND_2WEIGHTS = 2, // blend between 3 matrices + D3DVBLEND_3WEIGHTS = 3, // blend between 4 matrices +} D3DVERTEXBLENDFLAGS; + +typedef enum _D3DTEXTURETRANSFORMFLAGS { + D3DTTFF_DISABLE = 0, // texture coordinates are passed directly + D3DTTFF_COUNT1 = 1, // rasterizer should expect 1-D texture coords + D3DTTFF_COUNT2 = 2, // rasterizer should expect 2-D texture coords + D3DTTFF_COUNT3 = 3, // rasterizer should expect 3-D texture coords + D3DTTFF_COUNT4 = 4, // rasterizer should expect 4-D texture coords + D3DTTFF_PROJECTED = 256, // texcoords to be divided by COUNTth element + D3DTTFF_FORCE_DWORD = 0x7fffffff, +} D3DTEXTURETRANSFORMFLAGS; + +// Macros to set texture coordinate format bits in the FVF id + +#define D3DFVF_TEXTUREFORMAT2 0 // Two floating point values +#define D3DFVF_TEXTUREFORMAT1 3 // One floating point value +#define D3DFVF_TEXTUREFORMAT3 1 // Three floating point values +#define D3DFVF_TEXTUREFORMAT4 2 // Four floating point values + +#define D3DFVF_TEXCOORDSIZE3(CoordIndex) (D3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16)) +#define D3DFVF_TEXCOORDSIZE2(CoordIndex) (D3DFVF_TEXTUREFORMAT2) +#define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) +#define D3DFVF_TEXCOORDSIZE1(CoordIndex) (D3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16)) + + +#endif /* DIRECT3D_VERSION >= 0x0700 */ + +#else +// +// legacy vertex blend names +// +typedef enum _D3DVERTEXBLENDFLAGS D3DVERTEXBLENDFLAGS; +#define D3DVBLEND_DISABLE (D3DVERTEXBLENDFLAGS)0 +#define D3DVBLEND_1WEIGHT (D3DVERTEXBLENDFLAGS)1 +#define D3DVBLEND_2WEIGHTS (D3DVERTEXBLENDFLAGS)2 +#define D3DVBLEND_3WEIGHTS (D3DVERTEXBLENDFLAGS)3 + +#endif //(DIRECT3D_VERSION < 0x0800) + +#pragma pack() +#pragma warning(default:4201) + +#endif /* _D3DTYPES_H_ */ + diff --git a/src/dep/include/DXSDK/include/d3dvec.inl b/src/dep/include/DXSDK/include/d3dvec.inl new file mode 100644 index 0000000..b9d6db7 --- /dev/null +++ b/src/dep/include/DXSDK/include/d3dvec.inl @@ -0,0 +1,255 @@ + +/****************************************************************** + * * + * D3DVec.inl * + * * + * Float-valued 3D vector class for Direct3D. * + * * + * Copyright (c) Microsoft Corp. All rights reserved. * + * * + ******************************************************************/ + +#include + +// ===================================== +// Constructors +// ===================================== + +inline +_D3DVECTOR::_D3DVECTOR(D3DVALUE f) +{ + x = y = z = f; +} + +inline +_D3DVECTOR::_D3DVECTOR(D3DVALUE _x, D3DVALUE _y, D3DVALUE _z) +{ + x = _x; y = _y; z = _z; +} + +inline +_D3DVECTOR::_D3DVECTOR(const D3DVALUE f[3]) +{ + x = f[0]; y = f[1]; z = f[2]; +} + +// ===================================== +// Access grants +// ===================================== + +inline const D3DVALUE& +_D3DVECTOR::operator[](int i) const +{ + return (&x)[i]; +} + +inline D3DVALUE& +_D3DVECTOR::operator[](int i) +{ + return (&x)[i]; +} + + +// ===================================== +// Assignment operators +// ===================================== + +inline _D3DVECTOR& +_D3DVECTOR::operator += (const _D3DVECTOR& v) +{ + x += v.x; y += v.y; z += v.z; + return *this; +} + +inline _D3DVECTOR& +_D3DVECTOR::operator -= (const _D3DVECTOR& v) +{ + x -= v.x; y -= v.y; z -= v.z; + return *this; +} + +inline _D3DVECTOR& +_D3DVECTOR::operator *= (const _D3DVECTOR& v) +{ + x *= v.x; y *= v.y; z *= v.z; + return *this; +} + +inline _D3DVECTOR& +_D3DVECTOR::operator /= (const _D3DVECTOR& v) +{ + x /= v.x; y /= v.y; z /= v.z; + return *this; +} + +inline _D3DVECTOR& +_D3DVECTOR::operator *= (D3DVALUE s) +{ + x *= s; y *= s; z *= s; + return *this; +} + +inline _D3DVECTOR& +_D3DVECTOR::operator /= (D3DVALUE s) +{ + x /= s; y /= s; z /= s; + return *this; +} + +inline _D3DVECTOR +operator + (const _D3DVECTOR& v) +{ + return v; +} + +inline _D3DVECTOR +operator - (const _D3DVECTOR& v) +{ + return _D3DVECTOR(-v.x, -v.y, -v.z); +} + +inline _D3DVECTOR +operator + (const _D3DVECTOR& v1, const _D3DVECTOR& v2) +{ + return _D3DVECTOR(v1.x+v2.x, v1.y+v2.y, v1.z+v2.z); +} + +inline _D3DVECTOR +operator - (const _D3DVECTOR& v1, const _D3DVECTOR& v2) +{ + return _D3DVECTOR(v1.x-v2.x, v1.y-v2.y, v1.z-v2.z); +} + +inline _D3DVECTOR +operator * (const _D3DVECTOR& v1, const _D3DVECTOR& v2) +{ + return _D3DVECTOR(v1.x*v2.x, v1.y*v2.y, v1.z*v2.z); +} + +inline _D3DVECTOR +operator / (const _D3DVECTOR& v1, const _D3DVECTOR& v2) +{ + return _D3DVECTOR(v1.x/v2.x, v1.y/v2.y, v1.z/v2.z); +} + +inline int +operator < (const _D3DVECTOR& v1, const _D3DVECTOR& v2) +{ + return v1[0] < v2[0] && v1[1] < v2[1] && v1[2] < v2[2]; +} + +inline int +operator <= (const _D3DVECTOR& v1, const _D3DVECTOR& v2) +{ + return v1[0] <= v2[0] && v1[1] <= v2[1] && v1[2] <= v2[2]; +} + +inline _D3DVECTOR +operator * (const _D3DVECTOR& v, D3DVALUE s) +{ + return _D3DVECTOR(s*v.x, s*v.y, s*v.z); +} + +inline _D3DVECTOR +operator * (D3DVALUE s, const _D3DVECTOR& v) +{ + return _D3DVECTOR(s*v.x, s*v.y, s*v.z); +} + +inline _D3DVECTOR +operator / (const _D3DVECTOR& v, D3DVALUE s) +{ + return _D3DVECTOR(v.x/s, v.y/s, v.z/s); +} + +inline int +operator == (const _D3DVECTOR& v1, const _D3DVECTOR& v2) +{ + return v1.x==v2.x && v1.y==v2.y && v1.z == v2.z; +} + +inline D3DVALUE +Magnitude (const _D3DVECTOR& v) +{ + return (D3DVALUE) sqrt(SquareMagnitude(v)); +} + +inline D3DVALUE +SquareMagnitude (const _D3DVECTOR& v) +{ + return v.x*v.x + v.y*v.y + v.z*v.z; +} + +inline _D3DVECTOR +Normalize (const _D3DVECTOR& v) +{ + return v / Magnitude(v); +} + +inline D3DVALUE +Min (const _D3DVECTOR& v) +{ + D3DVALUE ret = v.x; + if (v.y < ret) ret = v.y; + if (v.z < ret) ret = v.z; + return ret; +} + +inline D3DVALUE +Max (const _D3DVECTOR& v) +{ + D3DVALUE ret = v.x; + if (ret < v.y) ret = v.y; + if (ret < v.z) ret = v.z; + return ret; +} + +inline _D3DVECTOR +Minimize (const _D3DVECTOR& v1, const _D3DVECTOR& v2) +{ + return _D3DVECTOR( v1[0] < v2[0] ? v1[0] : v2[0], + v1[1] < v2[1] ? v1[1] : v2[1], + v1[2] < v2[2] ? v1[2] : v2[2]); +} + +inline _D3DVECTOR +Maximize (const _D3DVECTOR& v1, const _D3DVECTOR& v2) +{ + return _D3DVECTOR( v1[0] > v2[0] ? v1[0] : v2[0], + v1[1] > v2[1] ? v1[1] : v2[1], + v1[2] > v2[2] ? v1[2] : v2[2]); +} + +inline D3DVALUE +DotProduct (const _D3DVECTOR& v1, const _D3DVECTOR& v2) +{ + return v1.x*v2.x + v1.y * v2.y + v1.z*v2.z; +} + +inline _D3DVECTOR +CrossProduct (const _D3DVECTOR& v1, const _D3DVECTOR& v2) +{ + _D3DVECTOR result; + + result[0] = v1[1] * v2[2] - v1[2] * v2[1]; + result[1] = v1[2] * v2[0] - v1[0] * v2[2]; + result[2] = v1[0] * v2[1] - v1[1] * v2[0]; + + return result; +} + +inline _D3DMATRIX +operator* (const _D3DMATRIX& a, const _D3DMATRIX& b) +{ + _D3DMATRIX ret; + for (int i=0; i<4; i++) { + for (int j=0; j<4; j++) { + ret(i, j) = 0.0f; + for (int k=0; k<4; k++) { + ret(i, j) += a(i, k) * b(k, j); + } + } + } + return ret; +} + diff --git a/src/dep/include/DXSDK/include/d3dx.h b/src/dep/include/DXSDK/include/d3dx.h new file mode 100644 index 0000000..ac5cd2f --- /dev/null +++ b/src/dep/include/DXSDK/include/d3dx.h @@ -0,0 +1,26 @@ +/////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dx.h +// Content: D3DX utility library +// +/////////////////////////////////////////////////////////////////////////// + +#ifndef __D3DX_H__ +#define __D3DX_H__ + +#ifndef D3DXINLINE +#ifdef __cplusplus +#define D3DXINLINE inline +#else +#define D3DXINLINE _inline +#endif +#endif + +#include "d3dxcore.h" +#include "d3dxmath.h" +#include "d3dxshapes.h" +#include "d3dxsprite.h" + +#endif //__D3DX_H__ diff --git a/src/dep/include/DXSDK/include/d3dx10async.h b/src/dep/include/DXSDK/include/d3dx10async.h new file mode 100644 index 0000000..fa754f0 --- /dev/null +++ b/src/dep/include/DXSDK/include/d3dx10async.h @@ -0,0 +1,280 @@ + +////////////////////////////////////////////////////////////////////////////// +// +// Copyright (c) Microsoft Corporation. All rights reserved. +// +// File: D3DX10Effect.h +// Content: D3DX10 Effect / Shader loaders +// +////////////////////////////////////////////////////////////////////////////// + +#ifndef __D3DX10EFFECT_H__ +#define __D3DX10EFFECT_H__ + +#include "d3dx10.h" + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + + +//---------------------------------------------------------------------------- +// D3DX10CompileShader: +// ------------------ +// Compiles a shader. +// +// Parameters: +// pSrcFile +// Source file name. +// hSrcModule +// Module handle. if NULL, current module will be used. +// pSrcResource +// Resource name in module. +// pSrcData +// Pointer to source code. +// SrcDataLen +// Size of source code, in bytes. +// pDefines +// Optional NULL-terminated array of preprocessor macro definitions. +// pInclude +// Optional interface pointer to use for handling #include directives. +// If this parameter is NULL, #includes will be honored when compiling +// from file, and will error when compiling from resource or memory. +// pFunctionName +// Name of the entrypoint function where execution should begin. +// pProfile +// Instruction set to be used when generating code. Currently supported +// profiles are "vs_1_1", "vs_2_0", "vs_2_a", "vs_2_sw", "ps_1_1", +// "ps_1_2", "ps_1_3", "ps_1_4", "ps_2_0", "ps_2_a", "ps_2_sw", "tx_1_0" +// Flags +// See D3D10_SHADER_xxx flags. +// ppShader +// Returns a buffer containing the created shader. This buffer contains +// the compiled shader code, as well as any embedded debug and symbol +// table info. (See D3D10GetShaderConstantTable) +// ppErrorMsgs +// Returns a buffer containing a listing of errors and warnings that were +// encountered during the compile. If you are running in a debugger, +// these are the same messages you will see in your debug output. +//---------------------------------------------------------------------------- + +HRESULT WINAPI D3DX10CompileShaderFromFileA(LPCSTR pSrcFile,CONST D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude, + LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags, ID3DX10ThreadPump* pPump, ID3D10Blob** ppShader, ID3D10Blob** ppErrorMsgs); + +HRESULT WINAPI D3DX10CompileShaderFromFileW(LPCWSTR pSrcFile, CONST D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude, + LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags, ID3DX10ThreadPump* pPump, ID3D10Blob** ppShader, ID3D10Blob** ppErrorMsgs); + +#ifdef UNICODE +#define D3DX10CompileShaderFromFile D3DX10CompileShaderFromFileW +#else +#define D3DX10CompileShaderFromFile D3DX10CompileShaderFromFileA +#endif + +HRESULT WINAPI D3DX10CompileShaderFromResourceA(HMODULE hSrcModule, LPCSTR pSrcResource, LPCSTR pSrcFileName, CONST D3D10_SHADER_MACRO* pDefines, + LPD3D10INCLUDE pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags, ID3DX10ThreadPump* pPump, ID3D10Blob** ppShader, ID3D10Blob** ppErrorMsgs); + +HRESULT WINAPI D3DX10CompileShaderFromResourceW(HMODULE hSrcModule, LPCWSTR pSrcResource, LPCWSTR pSrcFileName, CONST D3D10_SHADER_MACRO* pDefines, + LPD3D10INCLUDE pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags, ID3DX10ThreadPump* pPump, ID3D10Blob** ppShader, ID3D10Blob** ppErrorMsgs); + +#ifdef UNICODE +#define D3DX10CompileShaderFromResource D3DX10CompileShaderFromResourceW +#else +#define D3DX10CompileShaderFromResource D3DX10CompileShaderFromResourceA +#endif + +HRESULT WINAPI D3DX10CompileShaderFromMemory(LPCSTR pSrcData, SIZE_T SrcDataLen, LPCSTR pFileName, CONST D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude, + LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags, ID3DX10ThreadPump* pPump, ID3D10Blob** ppShader, ID3D10Blob** ppErrorMsgs); + +//---------------------------------------------------------------------------- +// D3D10CreateEffectFromXXXX: +// -------------------------- +// Creates an effect from a binary effect or file +// +// Parameters: +// +// [in] +// +// TODO: Unicode support +// TODO: Support for binary (and not just ASCII) +// +// pFileName +// Name of the ASCII (uncompiled) or binary (compiled) Effect file to load +// +// hModule +// Handle to the module containing the resource to compile from +// pResourceName +// Name of the resource within hModule to compile from +// +// pData +// Blob of effect data, either ASCII (uncompiled) or binary (compiled) +// DataLength +// Length of the data blob +// +// pDefines +// Optional NULL-terminated array of preprocessor macro definitions. +// pInclude +// Optional interface pointer to use for handling #include directives. +// If this parameter is NULL, #includes will be honored when compiling +// from file, and will error when compiling from resource or memory. +// HLSLFlags +// Compilation flags pertaining to shaders and data types, honored by +// the HLSL compiler +// FXFlags +// Compilation flags pertaining to Effect compilation, honored +// by the Effect compiler +// pDevice +// Pointer to the D3D10 device on which to create Effect resources +// pEffectPool +// Pointer to an Effect pool to share variables with or NULL +// +// [out] +// +// ppEffect +// Address of the newly created Effect interface +// ppEffectPool +// Address of the newly created Effect pool interface +// ppErrors +// If non-NULL, address of a buffer with error messages that occurred +// during parsing or compilation +// +//---------------------------------------------------------------------------- + + +HRESULT WINAPI D3DX10CompileEffectFromFileA(LPCSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, + ID3D10Include *pInclude, UINT HLSLFlags, UINT FXFlags, ID3DX10ThreadPump* pPump, + ID3D10Blob **ppCompiledEffect, ID3D10Blob **ppErrors); + +HRESULT WINAPI D3DX10CompileEffectFromFileW(LPCWSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, + ID3D10Include *pInclude, UINT HLSLFlags, UINT FXFlags, ID3DX10ThreadPump* pPump, + ID3D10Blob **ppCompiledEffect, ID3D10Blob **ppErrors); + +HRESULT WINAPI D3DX10CompileEffectFromMemory(LPCVOID pData, SIZE_T DataLength, LPCSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, + ID3D10Include *pInclude, UINT HLSLFlags, UINT FXFlags, + ID3DX10ThreadPump* pPump, ID3D10Blob **ppCompiledEffect, ID3D10Blob **ppErrors); + +HRESULT WINAPI D3DX10CompileEffectFromResourceA(HMODULE hModule, LPCSTR pResourceName, LPCSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, + ID3D10Include *pInclude, UINT HLSLFlags, UINT FXFlags, + ID3DX10ThreadPump* pPump, ID3D10Blob **ppCompiledEffect, ID3D10Blob **ppErrors); + +HRESULT WINAPI D3DX10CompileEffectFromResourceW(HMODULE hModule, LPCWSTR pResourceName, LPCWSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, + ID3D10Include *pInclude, UINT HLSLFlags, UINT FXFlags, + ID3DX10ThreadPump* pPump, ID3D10Blob **ppCompiledEffect, ID3D10Blob **ppErrors); + +#ifdef UNICODE +#define D3DX10CompileEffectFromFile D3DX10CompileEffectFromFileW +#define D3DX10CompileEffectFromResource D3DX10CompileEffectFromResourceW +#else +#define D3DX10CompileEffectFromFile D3DX10CompileEffectFromFileA +#define D3DX10CompileEffectFromResource D3DX10CompileEffectFromResourceA +#endif + +HRESULT WINAPI D3DX10CreateEffectFromFileA(LPCSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, + ID3D10Include *pInclude, UINT HLSLFlags, UINT FXFlags, ID3D10Device *pDevice, + ID3D10EffectPool *pEffectPool, ID3DX10ThreadPump* pPump, ID3D10Effect **ppEffect, ID3D10Blob **ppErrors); + +HRESULT WINAPI D3DX10CreateEffectFromFileW(LPCWSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, + ID3D10Include *pInclude, UINT HLSLFlags, UINT FXFlags, ID3D10Device *pDevice, + ID3D10EffectPool *pEffectPool, ID3DX10ThreadPump* pPump, ID3D10Effect **ppEffect, ID3D10Blob **ppErrors); + +HRESULT WINAPI D3DX10CreateEffectFromMemory(LPCVOID pData, SIZE_T DataLength, LPCSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, + ID3D10Include *pInclude, UINT HLSLFlags, UINT FXFlags, ID3D10Device *pDevice, + ID3D10EffectPool *pEffectPool, ID3DX10ThreadPump* pPump, ID3D10Effect **ppEffect, ID3D10Blob **ppErrors); + +HRESULT WINAPI D3DX10CreateEffectFromResourceA(HMODULE hModule, LPCSTR pResourceName, LPCSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, + ID3D10Include *pInclude, UINT HLSLFlags, UINT FXFlags, ID3D10Device *pDevice, + ID3D10EffectPool *pEffectPool, ID3DX10ThreadPump* pPump, ID3D10Effect **ppEffect, ID3D10Blob **ppErrors); + +HRESULT WINAPI D3DX10CreateEffectFromResourceW(HMODULE hModule, LPCWSTR pResourceName, LPCWSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, + ID3D10Include *pInclude, UINT HLSLFlags, UINT FXFlags, ID3D10Device *pDevice, + ID3D10EffectPool *pEffectPool, ID3DX10ThreadPump* pPump, ID3D10Effect **ppEffect, ID3D10Blob **ppErrors); + + +#ifdef UNICODE +#define D3DX10CreateEffectFromFile D3DX10CreateEffectFromFileW +#define D3DX10CreateEffectFromResource D3DX10CreateEffectFromResourceW +#else +#define D3DX10CreateEffectFromFile D3DX10CreateEffectFromFileA +#define D3DX10CreateEffectFromResource D3DX10CreateEffectFromResourceA +#endif + +HRESULT WINAPI D3DX10CreateEffectPoolFromFileA(LPCSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, + ID3D10Include *pInclude, UINT HLSLFlags, UINT FXFlags, ID3D10Device *pDevice, ID3DX10ThreadPump* pPump, + ID3D10EffectPool **ppEffectPool, ID3D10Blob **ppErrors); + +HRESULT WINAPI D3DX10CreateEffectPoolFromFileW(LPCWSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, + ID3D10Include *pInclude, UINT HLSLFlags, UINT FXFlags, ID3D10Device *pDevice, ID3DX10ThreadPump* pPump, + ID3D10EffectPool **ppEffectPool, ID3D10Blob **ppErrors); + +HRESULT WINAPI D3DX10CreateEffectPoolFromMemory(LPCVOID pData, SIZE_T DataLength, LPCSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, + ID3D10Include *pInclude, UINT HLSLFlags, UINT FXFlags, ID3D10Device *pDevice, + ID3DX10ThreadPump* pPump, ID3D10EffectPool **ppEffectPool, ID3D10Blob **ppErrors); + +HRESULT WINAPI D3DX10CreateEffectPoolFromResourceA(HMODULE hModule, LPCSTR pResourceName, LPCSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, + ID3D10Include *pInclude, UINT HLSLFlags, UINT FXFlags, ID3D10Device *pDevice, + ID3DX10ThreadPump* pPump, ID3D10EffectPool **ppEffectPool, ID3D10Blob **ppErrors); + +HRESULT WINAPI D3DX10CreateEffectPoolFromResourceW(HMODULE hModule, LPCWSTR pResourceName, LPCWSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, + ID3D10Include *pInclude, UINT HLSLFlags, UINT FXFlags, ID3D10Device *pDevice, + ID3DX10ThreadPump* pPump, ID3D10EffectPool **ppEffectPool, ID3D10Blob **ppErrors); + +#ifdef UNICODE +#define D3DX10CreateEffectPoolFromFile D3DX10CreateEffectPoolFromFileW +#define D3DX10CreateEffectPoolFromResource D3DX10CreateEffectPoolFromResourceW +#else +#define D3DX10CreateEffectPoolFromFile D3DX10CreateEffectPoolFromFileA +#define D3DX10CreateEffectPoolFromResource D3DX10CreateEffectPoolFromResourceA +#endif + +HRESULT WINAPI D3DX10PreprocessShaderFromFileA(LPCSTR pFileName, CONST D3D10_SHADER_MACRO* pDefines, + LPD3D10INCLUDE pInclude, ID3DX10ThreadPump *pPump, ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorMsgs); + +HRESULT WINAPI D3DX10PreprocessShaderFromFileW(LPCWSTR pFileName, CONST D3D10_SHADER_MACRO* pDefines, + LPD3D10INCLUDE pInclude, ID3DX10ThreadPump *pPump, ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorMsgs); + +HRESULT WINAPI D3DX10PreprocessShaderFromMemory(LPCSTR pSrcData, SIZE_T SrcDataSize, LPCSTR pFileName, CONST D3D10_SHADER_MACRO* pDefines, + LPD3D10INCLUDE pInclude, ID3DX10ThreadPump *pPump, ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorMsgs); + +HRESULT WINAPI D3DX10PreprocessShaderFromResourceA(HMODULE hModule, LPCSTR pResourceName, LPCSTR pSrcFileName, CONST D3D10_SHADER_MACRO* pDefines, + LPD3D10INCLUDE pInclude, ID3DX10ThreadPump *pPump, ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorMsgs); + +HRESULT WINAPI D3DX10PreprocessShaderFromResourceW(HMODULE hModule, LPCWSTR pResourceName, LPCWSTR pSrcFileName, CONST D3D10_SHADER_MACRO* pDefines, + LPD3D10INCLUDE pInclude, ID3DX10ThreadPump *pPump, ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorMsgs); + +#ifdef UNICODE +#define D3DX10PreprocessShaderFromFile D3DX10PreprocessShaderFromFileW +#define D3DX10PreprocessShaderFromResource D3DX10PreprocessShaderFromResourceW +#else +#define D3DX10PreprocessShaderFromFile D3DX10PreprocessShaderFromFileA +#define D3DX10PreprocessShaderFromResource D3DX10PreprocessShaderFromResourceA +#endif + +//---------------------------------------------------------------------------- +// Async processors +//---------------------------------------------------------------------------- + +HRESULT WINAPI D3DX10CreateAsyncShaderCompilerProcessor(LPCSTR pFileName, CONST D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude, + LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags, + ID3D10Blob **ppCompiledShader, ID3D10Blob **ppErrorBuffer, ID3DX10DataProcessor **ppProcessor); + +HRESULT WINAPI D3DX10CreateAsyncEffectCompilerProcessor(LPCSTR pFileName, CONST D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude, + UINT Flags, UINT FXFlags, + ID3D10Blob **ppCompiledShader, ID3D10Blob **ppErrorBuffer, ID3DX10DataProcessor **ppProcessor); + +HRESULT WINAPI D3DX10CreateAsyncEffectCreateProcessor(LPCSTR pFileName, CONST D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude, + UINT Flags, UINT FXFlags, ID3D10Device *pDevice, + ID3D10EffectPool *pPool, ID3D10Blob **ppErrorBuffer, ID3DX10DataProcessor **ppProcessor); + +HRESULT WINAPI D3DX10CreateAsyncEffectPoolCreateProcessor(LPCSTR pFileName, CONST D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude, + UINT Flags, UINT FXFlags, ID3D10Device *pDevice, + ID3D10Blob **ppErrorBuffer, ID3DX10DataProcessor **ppProcessor); + +HRESULT WINAPI D3DX10CreateAsyncShaderPreprocessProcessor(LPCSTR pFileName, CONST D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude, + ID3D10Blob** ppShaderText, ID3D10Blob **ppErrorBuffer, ID3DX10DataProcessor **ppProcessor); + +#ifdef __cplusplus +} +#endif //__cplusplus + +#endif //__D3D10EFFECT_H__ + + diff --git a/src/dep/include/DXSDK/include/d3dx8.h b/src/dep/include/DXSDK/include/d3dx8.h new file mode 100644 index 0000000..89f602d --- /dev/null +++ b/src/dep/include/DXSDK/include/d3dx8.h @@ -0,0 +1,45 @@ +/////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dx8.h +// Content: D3DX utility library +// +/////////////////////////////////////////////////////////////////////////// + +#ifndef __D3DX8_H__ +#define __D3DX8_H__ + +#include "d3d8.h" +#include + +#ifndef D3DXINLINE +#ifdef _MSC_VER + #if (_MSC_VER >= 1200) + #define D3DXINLINE __forceinline + #else + #define D3DXINLINE __inline + #endif +#else + #ifdef __cplusplus + #define D3DXINLINE inline + #else + #define D3DXINLINE + #endif +#endif +#endif + + +#define D3DX_DEFAULT ULONG_MAX +#define D3DX_DEFAULT_FLOAT FLT_MAX + +#include "d3dx8math.h" +#include "d3dx8core.h" +#include "d3dx8tex.h" +#include "d3dx8mesh.h" +#include "d3dx8shape.h" +#include "d3dx8effect.h" + + +#endif //__D3DX8_H__ + diff --git a/src/dep/include/DXSDK/include/d3dx8core.h b/src/dep/include/DXSDK/include/d3dx8core.h new file mode 100644 index 0000000..7db338f --- /dev/null +++ b/src/dep/include/DXSDK/include/d3dx8core.h @@ -0,0 +1,563 @@ +/////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dx8core.h +// Content: D3DX core types and functions +// +/////////////////////////////////////////////////////////////////////////// + +#include "d3dx8.h" + +#ifndef __D3DX8CORE_H__ +#define __D3DX8CORE_H__ + + + +/////////////////////////////////////////////////////////////////////////// +// ID3DXBuffer: +// ------------ +// The buffer object is used by D3DX to return arbitrary size data. +// +// GetBufferPointer - +// Returns a pointer to the beginning of the buffer. +// +// GetBufferSize - +// Returns the size of the buffer, in bytes. +/////////////////////////////////////////////////////////////////////////// + +typedef interface ID3DXBuffer ID3DXBuffer; +typedef interface ID3DXBuffer *LPD3DXBUFFER; + +// {932E6A7E-C68E-45dd-A7BF-53D19C86DB1F} +DEFINE_GUID(IID_ID3DXBuffer, +0x932e6a7e, 0xc68e, 0x45dd, 0xa7, 0xbf, 0x53, 0xd1, 0x9c, 0x86, 0xdb, 0x1f); + +#undef INTERFACE +#define INTERFACE ID3DXBuffer + +DECLARE_INTERFACE_(ID3DXBuffer, IUnknown) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + // ID3DXBuffer + STDMETHOD_(LPVOID, GetBufferPointer)(THIS) PURE; + STDMETHOD_(DWORD, GetBufferSize)(THIS) PURE; +}; + + + +/////////////////////////////////////////////////////////////////////////// +// ID3DXFont: +// ---------- +// Font objects contain the textures and resources needed to render +// a specific font on a specific device. +// +// Begin - +// Prepartes device for drawing text. This is optional.. if DrawText +// is called outside of Begin/End, it will call Begin and End for you. +// +// DrawText - +// Draws formatted text on a D3D device. Some parameters are +// surprisingly similar to those of GDI's DrawText function. See GDI +// documentation for a detailed description of these parameters. +// +// End - +// Restores device state to how it was when Begin was called. +// +// OnLostDevice, OnResetDevice - +// Call OnLostDevice() on this object before calling Reset() on the +// device, so that this object can release any stateblocks and video +// memory resources. After Reset(), the call OnResetDevice(). +// +/////////////////////////////////////////////////////////////////////////// + +typedef interface ID3DXFont ID3DXFont; +typedef interface ID3DXFont *LPD3DXFONT; + + +// {89FAD6A5-024D-49af-8FE7-F51123B85E25} +DEFINE_GUID( IID_ID3DXFont, +0x89fad6a5, 0x24d, 0x49af, 0x8f, 0xe7, 0xf5, 0x11, 0x23, 0xb8, 0x5e, 0x25); + + +#undef INTERFACE +#define INTERFACE ID3DXFont + +DECLARE_INTERFACE_(ID3DXFont, IUnknown) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + // ID3DXFont + STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; + STDMETHOD(GetLogFont)(THIS_ LOGFONT* pLogFont) PURE; + + STDMETHOD(Begin)(THIS) PURE; + STDMETHOD_(INT, DrawTextA)(THIS_ LPCSTR pString, INT Count, LPRECT pRect, DWORD Format, D3DCOLOR Color) PURE; + STDMETHOD_(INT, DrawTextW)(THIS_ LPCWSTR pString, INT Count, LPRECT pRect, DWORD Format, D3DCOLOR Color) PURE; + STDMETHOD(End)(THIS) PURE; + + STDMETHOD(OnLostDevice)(THIS) PURE; + STDMETHOD(OnResetDevice)(THIS) PURE; +}; + +#ifndef DrawText +#ifdef UNICODE +#define DrawText DrawTextW +#else +#define DrawText DrawTextA +#endif +#endif + + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +HRESULT WINAPI + D3DXCreateFont( + LPDIRECT3DDEVICE8 pDevice, + HFONT hFont, + LPD3DXFONT* ppFont); + + +HRESULT WINAPI + D3DXCreateFontIndirect( + LPDIRECT3DDEVICE8 pDevice, + CONST LOGFONT* pLogFont, + LPD3DXFONT* ppFont); + +#ifdef __cplusplus +} +#endif //__cplusplus + + + + +/////////////////////////////////////////////////////////////////////////// +// ID3DXSprite: +// ------------ +// This object intends to provide an easy way to drawing sprites using D3D. +// +// Begin - +// Prepares device for drawing sprites +// +// Draw, DrawAffine, DrawTransform - +// Draws a sprite in screen-space. Before transformation, the sprite is +// the size of SrcRect, with its top-left corner at the origin (0,0). +// The color and alpha channels are modulated by Color. +// +// End - +// Restores device state to how it was when Begin was called. +// +// OnLostDevice, OnResetDevice - +// Call OnLostDevice() on this object before calling Reset() on the +// device, so that this object can release any stateblocks and video +// memory resources. After Reset(), the call OnResetDevice(). +/////////////////////////////////////////////////////////////////////////// + +typedef interface ID3DXSprite ID3DXSprite; +typedef interface ID3DXSprite *LPD3DXSPRITE; + + +// {13D69D15-F9B0-4e0f-B39E-C91EB33F6CE7} +DEFINE_GUID( IID_ID3DXSprite, +0x13d69d15, 0xf9b0, 0x4e0f, 0xb3, 0x9e, 0xc9, 0x1e, 0xb3, 0x3f, 0x6c, 0xe7); + + +#undef INTERFACE +#define INTERFACE ID3DXSprite + +DECLARE_INTERFACE_(ID3DXSprite, IUnknown) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + // ID3DXSprite + STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; + + STDMETHOD(Begin)(THIS) PURE; + + STDMETHOD(Draw)(THIS_ LPDIRECT3DTEXTURE8 pSrcTexture, + CONST RECT* pSrcRect, CONST D3DXVECTOR2* pScaling, + CONST D3DXVECTOR2* pRotationCenter, FLOAT Rotation, + CONST D3DXVECTOR2* pTranslation, D3DCOLOR Color) PURE; + + STDMETHOD(DrawTransform)(THIS_ LPDIRECT3DTEXTURE8 pSrcTexture, + CONST RECT* pSrcRect, CONST D3DXMATRIX* pTransform, + D3DCOLOR Color) PURE; + + STDMETHOD(End)(THIS) PURE; + + STDMETHOD(OnLostDevice)(THIS) PURE; + STDMETHOD(OnResetDevice)(THIS) PURE; +}; + + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + + +HRESULT WINAPI + D3DXCreateSprite( + LPDIRECT3DDEVICE8 pDevice, + LPD3DXSPRITE* ppSprite); + +#ifdef __cplusplus +} +#endif //__cplusplus + + + + +/////////////////////////////////////////////////////////////////////////// +// ID3DXRenderToSurface: +// --------------------- +// This object abstracts rendering to surfaces. These surfaces do not +// necessarily need to be render targets. If they are not, a compatible +// render target is used, and the result copied into surface at end scene. +// +// BeginScene, EndScene - +// Call BeginScene() and EndScene() at the beginning and ending of your +// scene. These calls will setup and restore render targets, viewports, +// etc.. +// +// OnLostDevice, OnResetDevice - +// Call OnLostDevice() on this object before calling Reset() on the +// device, so that this object can release any stateblocks and video +// memory resources. After Reset(), the call OnResetDevice(). +/////////////////////////////////////////////////////////////////////////// + +typedef struct _D3DXRTS_DESC +{ + UINT Width; + UINT Height; + D3DFORMAT Format; + BOOL DepthStencil; + D3DFORMAT DepthStencilFormat; + +} D3DXRTS_DESC; + + +typedef interface ID3DXRenderToSurface ID3DXRenderToSurface; +typedef interface ID3DXRenderToSurface *LPD3DXRENDERTOSURFACE; + + +// {82DF5B90-E34E-496e-AC1C-62117A6A5913} +DEFINE_GUID( IID_ID3DXRenderToSurface, +0x82df5b90, 0xe34e, 0x496e, 0xac, 0x1c, 0x62, 0x11, 0x7a, 0x6a, 0x59, 0x13); + + +#undef INTERFACE +#define INTERFACE ID3DXRenderToSurface + +DECLARE_INTERFACE_(ID3DXRenderToSurface, IUnknown) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + // ID3DXRenderToSurface + STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; + STDMETHOD(GetDesc)(THIS_ D3DXRTS_DESC* pDesc) PURE; + + STDMETHOD(BeginScene)(THIS_ LPDIRECT3DSURFACE8 pSurface, CONST D3DVIEWPORT8* pViewport) PURE; + STDMETHOD(EndScene)(THIS) PURE; + + STDMETHOD(OnLostDevice)(THIS) PURE; + STDMETHOD(OnResetDevice)(THIS) PURE; +}; + + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +HRESULT WINAPI + D3DXCreateRenderToSurface( + LPDIRECT3DDEVICE8 pDevice, + UINT Width, + UINT Height, + D3DFORMAT Format, + BOOL DepthStencil, + D3DFORMAT DepthStencilFormat, + LPD3DXRENDERTOSURFACE* ppRenderToSurface); + +#ifdef __cplusplus +} +#endif //__cplusplus + + + +/////////////////////////////////////////////////////////////////////////// +// ID3DXRenderToEnvMap: +// -------------------- +// This object abstracts rendering to environment maps. These surfaces +// do not necessarily need to be render targets. If they are not, a +// compatible render target is used, and the result copied into the +// environment map at end scene. +// +// BeginCube, BeginSphere, BeginHemisphere, BeginParabolic - +// This function initiates the rendering of the environment map. As +// parameters, you pass the textures in which will get filled in with +// the resulting environment map. +// +// Face - +// Call this function to initiate the drawing of each face. For each +// environment map, you will call this six times.. once for each face +// in D3DCUBEMAP_FACES. +// +// End - +// This will restore all render targets, and if needed compose all the +// rendered faces into the environment map surfaces. +// +// OnLostDevice, OnResetDevice - +// Call OnLostDevice() on this object before calling Reset() on the +// device, so that this object can release any stateblocks and video +// memory resources. After Reset(), the call OnResetDevice(). +/////////////////////////////////////////////////////////////////////////// + +typedef struct _D3DXRTE_DESC +{ + UINT Size; + D3DFORMAT Format; + BOOL DepthStencil; + D3DFORMAT DepthStencilFormat; +} D3DXRTE_DESC; + + +typedef interface ID3DXRenderToEnvMap ID3DXRenderToEnvMap; +typedef interface ID3DXRenderToEnvMap *LPD3DXRenderToEnvMap; + +// {4E42C623-9451-44b7-8C86-ABCCDE5D52C8} +DEFINE_GUID( IID_ID3DXRenderToEnvMap, +0x4e42c623, 0x9451, 0x44b7, 0x8c, 0x86, 0xab, 0xcc, 0xde, 0x5d, 0x52, 0xc8); + + +#undef INTERFACE +#define INTERFACE ID3DXRenderToEnvMap + +DECLARE_INTERFACE_(ID3DXRenderToEnvMap, IUnknown) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + // ID3DXRenderToEnvMap + STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; + STDMETHOD(GetDesc)(THIS_ D3DXRTE_DESC* pDesc) PURE; + + STDMETHOD(BeginCube)(THIS_ + LPDIRECT3DCUBETEXTURE8 pCubeTex) PURE; + + STDMETHOD(BeginSphere)(THIS_ + LPDIRECT3DTEXTURE8 pTex) PURE; + + STDMETHOD(BeginHemisphere)(THIS_ + LPDIRECT3DTEXTURE8 pTexZPos, + LPDIRECT3DTEXTURE8 pTexZNeg) PURE; + + STDMETHOD(BeginParabolic)(THIS_ + LPDIRECT3DTEXTURE8 pTexZPos, + LPDIRECT3DTEXTURE8 pTexZNeg) PURE; + + STDMETHOD(Face)(THIS_ D3DCUBEMAP_FACES Face) PURE; + STDMETHOD(End)(THIS) PURE; + + STDMETHOD(OnLostDevice)(THIS) PURE; + STDMETHOD(OnResetDevice)(THIS) PURE; +}; + + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +HRESULT WINAPI + D3DXCreateRenderToEnvMap( + LPDIRECT3DDEVICE8 pDevice, + UINT Size, + D3DFORMAT Format, + BOOL DepthStencil, + D3DFORMAT DepthStencilFormat, + LPD3DXRenderToEnvMap* ppRenderToEnvMap); + +#ifdef __cplusplus +} +#endif //__cplusplus + + + +/////////////////////////////////////////////////////////////////////////// +// Shader assemblers: +/////////////////////////////////////////////////////////////////////////// + +//------------------------------------------------------------------------- +// D3DXASM flags: +// -------------- +// +// D3DXASM_DEBUG +// Generate debug info. +// +// D3DXASM_SKIPVALIDATION +// Do not validate the generated code against known capabilities and +// constraints. This option is only recommended when assembling shaders +// you KNOW will work. (ie. have assembled before without this option.) +//------------------------------------------------------------------------- + +#define D3DXASM_DEBUG (1 << 0) +#define D3DXASM_SKIPVALIDATION (1 << 1) + + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +//------------------------------------------------------------------------- +// D3DXAssembleShader: +// ------------------- +// Assembles an ascii description of a vertex or pixel shader into +// binary form. +// +// Parameters: +// pSrcFile +// Source file name +// hSrcModule +// Module handle. if NULL, current module will be used. +// pSrcResource +// Resource name in module +// pSrcData +// Pointer to source code +// SrcDataLen +// Size of source code, in bytes +// Flags +// D3DXASM_xxx flags +// ppConstants +// Returns an ID3DXBuffer object containing constant declarations. +// ppCompiledShader +// Returns an ID3DXBuffer object containing the object code. +// ppCompilationErrors +// Returns an ID3DXBuffer object containing ascii error messages +//------------------------------------------------------------------------- + +HRESULT WINAPI + D3DXAssembleShaderFromFileA( + LPCSTR pSrcFile, + DWORD Flags, + LPD3DXBUFFER* ppConstants, + LPD3DXBUFFER* ppCompiledShader, + LPD3DXBUFFER* ppCompilationErrors); + +HRESULT WINAPI + D3DXAssembleShaderFromFileW( + LPCWSTR pSrcFile, + DWORD Flags, + LPD3DXBUFFER* ppConstants, + LPD3DXBUFFER* ppCompiledShader, + LPD3DXBUFFER* ppCompilationErrors); + +#ifdef UNICODE +#define D3DXAssembleShaderFromFile D3DXAssembleShaderFromFileW +#else +#define D3DXAssembleShaderFromFile D3DXAssembleShaderFromFileA +#endif + +HRESULT WINAPI + D3DXAssembleShaderFromResourceA( + HMODULE hSrcModule, + LPCSTR pSrcResource, + DWORD Flags, + LPD3DXBUFFER* ppConstants, + LPD3DXBUFFER* ppCompiledShader, + LPD3DXBUFFER* ppCompilationErrors); + +HRESULT WINAPI + D3DXAssembleShaderFromResourceW( + HMODULE hSrcModule, + LPCWSTR pSrcResource, + DWORD Flags, + LPD3DXBUFFER* ppConstants, + LPD3DXBUFFER* ppCompiledShader, + LPD3DXBUFFER* ppCompilationErrors); + +#ifdef UNICODE +#define D3DXAssembleShaderFromResource D3DXAssembleShaderFromResourceW +#else +#define D3DXAssembleShaderFromResource D3DXAssembleShaderFromResourceA +#endif + +HRESULT WINAPI + D3DXAssembleShader( + LPCVOID pSrcData, + UINT SrcDataLen, + DWORD Flags, + LPD3DXBUFFER* ppConstants, + LPD3DXBUFFER* ppCompiledShader, + LPD3DXBUFFER* ppCompilationErrors); + + +#ifdef __cplusplus +} +#endif //__cplusplus + + + +/////////////////////////////////////////////////////////////////////////// +// Misc APIs: +/////////////////////////////////////////////////////////////////////////// + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +//------------------------------------------------------------------------- +// D3DXGetErrorString: +// ------------------ +// Returns the error string for given an hresult. Interprets all D3DX and +// D3D hresults. +// +// Parameters: +// hr +// The error code to be deciphered. +// pBuffer +// Pointer to the buffer to be filled in. +// BufferLen +// Count of characters in buffer. Any error message longer than this +// length will be truncated to fit. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXGetErrorStringA( + HRESULT hr, + LPSTR pBuffer, + UINT BufferLen); + +HRESULT WINAPI + D3DXGetErrorStringW( + HRESULT hr, + LPWSTR pBuffer, + UINT BufferLen); + +#ifdef UNICODE +#define D3DXGetErrorString D3DXGetErrorStringW +#else +#define D3DXGetErrorString D3DXGetErrorStringA +#endif + + + +#ifdef __cplusplus +} +#endif //__cplusplus + +#endif //__D3DX8CORE_H__ diff --git a/src/dep/include/DXSDK/include/d3dx8effect.h b/src/dep/include/DXSDK/include/d3dx8effect.h new file mode 100644 index 0000000..96fc382 --- /dev/null +++ b/src/dep/include/DXSDK/include/d3dx8effect.h @@ -0,0 +1,226 @@ +/////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dx8effect.h +// Content: D3DX effect types and functions +// +/////////////////////////////////////////////////////////////////////////// + +#include "d3dx8.h" + +#ifndef __D3DX8EFFECT_H__ +#define __D3DX8EFFECT_H__ + + +#define D3DXFX_DONOTSAVESTATE (1 << 0) + + +typedef enum _D3DXPARAMETERTYPE +{ + D3DXPT_DWORD = 0, + D3DXPT_FLOAT = 1, + D3DXPT_VECTOR = 2, + D3DXPT_MATRIX = 3, + D3DXPT_TEXTURE = 4, + D3DXPT_VERTEXSHADER = 5, + D3DXPT_PIXELSHADER = 6, + D3DXPT_CONSTANT = 7, + D3DXPT_STRING = 8, + D3DXPT_FORCE_DWORD = 0x7fffffff /* force 32-bit size enum */ + +} D3DXPARAMETERTYPE; + + +typedef struct _D3DXEFFECT_DESC +{ + UINT Parameters; + UINT Techniques; + +} D3DXEFFECT_DESC; + + +typedef struct _D3DXPARAMETER_DESC +{ + LPCSTR Name; + LPCSTR Index; + D3DXPARAMETERTYPE Type; + +} D3DXPARAMETER_DESC; + + +typedef struct _D3DXTECHNIQUE_DESC +{ + LPCSTR Name; + LPCSTR Index; + UINT Passes; + +} D3DXTECHNIQUE_DESC; + + +typedef struct _D3DXPASS_DESC +{ + LPCSTR Name; + LPCSTR Index; + +} D3DXPASS_DESC; + + + +////////////////////////////////////////////////////////////////////////////// +// ID3DXEffect /////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +typedef interface ID3DXEffect ID3DXEffect; +typedef interface ID3DXEffect *LPD3DXEFFECT; + +// {648B1CEB-8D4E-4d66-B6FA-E44969E82E89} +DEFINE_GUID( IID_ID3DXEffect, +0x648b1ceb, 0x8d4e, 0x4d66, 0xb6, 0xfa, 0xe4, 0x49, 0x69, 0xe8, 0x2e, 0x89); + + +#undef INTERFACE +#define INTERFACE ID3DXEffect + +DECLARE_INTERFACE_(ID3DXEffect, IUnknown) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + // ID3DXEffect + STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; + STDMETHOD(GetDesc)(THIS_ D3DXEFFECT_DESC* pDesc) PURE; + STDMETHOD(GetParameterDesc)(THIS_ LPCSTR pParameter, D3DXPARAMETER_DESC* pDesc) PURE; + STDMETHOD(GetTechniqueDesc)(THIS_ LPCSTR pTechnique, D3DXTECHNIQUE_DESC* pDesc) PURE; + STDMETHOD(GetPassDesc)(THIS_ LPCSTR pTechnique, LPCSTR pPass, D3DXPASS_DESC* pDesc) PURE; + STDMETHOD(FindNextValidTechnique)(THIS_ LPCSTR pTechnique, D3DXTECHNIQUE_DESC* pDesc) PURE; + STDMETHOD(CloneEffect)(THIS_ LPDIRECT3DDEVICE8 pDevice, LPD3DXEFFECT* ppEffect) PURE; + STDMETHOD(GetCompiledEffect)(THIS_ LPD3DXBUFFER* ppCompiledEffect) PURE; + + STDMETHOD(SetTechnique)(THIS_ LPCSTR pTechnique) PURE; + STDMETHOD(GetTechnique)(THIS_ LPCSTR* ppTechnique) PURE; + + STDMETHOD(SetDword)(THIS_ LPCSTR pParameter, DWORD dw) PURE; + STDMETHOD(GetDword)(THIS_ LPCSTR pParameter, DWORD* pdw) PURE; + STDMETHOD(SetFloat)(THIS_ LPCSTR pParameter, FLOAT f) PURE; + STDMETHOD(GetFloat)(THIS_ LPCSTR pParameter, FLOAT* pf) PURE; + STDMETHOD(SetVector)(THIS_ LPCSTR pParameter, CONST D3DXVECTOR4* pVector) PURE; + STDMETHOD(GetVector)(THIS_ LPCSTR pParameter, D3DXVECTOR4* pVector) PURE; + STDMETHOD(SetMatrix)(THIS_ LPCSTR pParameter, CONST D3DXMATRIX* pMatrix) PURE; + STDMETHOD(GetMatrix)(THIS_ LPCSTR pParameter, D3DXMATRIX* pMatrix) PURE; + STDMETHOD(SetTexture)(THIS_ LPCSTR pParameter, LPDIRECT3DBASETEXTURE8 pTexture) PURE; + STDMETHOD(GetTexture)(THIS_ LPCSTR pParameter, LPDIRECT3DBASETEXTURE8 *ppTexture) PURE; + STDMETHOD(SetVertexShader)(THIS_ LPCSTR pParameter, DWORD Handle) PURE; + STDMETHOD(GetVertexShader)(THIS_ LPCSTR pParameter, DWORD* pHandle) PURE; + STDMETHOD(SetPixelShader)(THIS_ LPCSTR pParameter, DWORD Handle) PURE; + STDMETHOD(GetPixelShader)(THIS_ LPCSTR pParameter, DWORD* pHandle) PURE; + STDMETHOD(SetString)(THIS_ LPCSTR pParameter, LPCSTR pString) PURE; + STDMETHOD(GetString)(THIS_ LPCSTR pParameter, LPCSTR* ppString) PURE; + STDMETHOD_(BOOL, IsParameterUsed)(THIS_ LPCSTR pParameter) PURE; + + STDMETHOD(Validate)(THIS) PURE; + STDMETHOD(Begin)(THIS_ UINT *pPasses, DWORD Flags) PURE; + STDMETHOD(Pass)(THIS_ UINT Pass) PURE; + STDMETHOD(End)(THIS) PURE; + STDMETHOD(OnLostDevice)(THIS) PURE; + STDMETHOD(OnResetDevice)(THIS) PURE; +}; + + + +////////////////////////////////////////////////////////////////////////////// +// APIs ////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + + +//---------------------------------------------------------------------------- +// D3DXCreateEffect: +// ----------------- +// Creates an effect from an ascii or binaray effect description. +// +// Parameters: +// pDevice +// Pointer of the device on which to create the effect +// pSrcFile +// Name of the file containing the effect description +// hSrcModule +// Module handle. if NULL, current module will be used. +// pSrcResource +// Resource name in module +// pSrcData +// Pointer to effect description +// SrcDataSize +// Size of the effect description in bytes +// ppEffect +// Returns a buffer containing created effect. +// ppCompilationErrors +// Returns a buffer containing any error messages which occurred during +// compile. Or NULL if you do not care about the error messages. +// +//---------------------------------------------------------------------------- + +HRESULT WINAPI + D3DXCreateEffectFromFileA( + LPDIRECT3DDEVICE8 pDevice, + LPCSTR pSrcFile, + LPD3DXEFFECT* ppEffect, + LPD3DXBUFFER* ppCompilationErrors); + +HRESULT WINAPI + D3DXCreateEffectFromFileW( + LPDIRECT3DDEVICE8 pDevice, + LPCWSTR pSrcFile, + LPD3DXEFFECT* ppEffect, + LPD3DXBUFFER* ppCompilationErrors); + +#ifdef UNICODE +#define D3DXCreateEffectFromFile D3DXCreateEffectFromFileW +#else +#define D3DXCreateEffectFromFile D3DXCreateEffectFromFileA +#endif + + +HRESULT WINAPI + D3DXCreateEffectFromResourceA( + LPDIRECT3DDEVICE8 pDevice, + HMODULE hSrcModule, + LPCSTR pSrcResource, + LPD3DXEFFECT* ppEffect, + LPD3DXBUFFER* ppCompilationErrors); + +HRESULT WINAPI + D3DXCreateEffectFromResourceW( + LPDIRECT3DDEVICE8 pDevice, + HMODULE hSrcModule, + LPCWSTR pSrcResource, + LPD3DXEFFECT* ppEffect, + LPD3DXBUFFER* ppCompilationErrors); + +#ifdef UNICODE +#define D3DXCreateEffectFromResource D3DXCreateEffectFromResourceW +#else +#define D3DXCreateEffectFromResource D3DXCreateEffectFromResourceA +#endif + + +HRESULT WINAPI + D3DXCreateEffect( + LPDIRECT3DDEVICE8 pDevice, + LPCVOID pSrcData, + UINT SrcDataSize, + LPD3DXEFFECT* ppEffect, + LPD3DXBUFFER* ppCompilationErrors); + + +#ifdef __cplusplus +} +#endif //__cplusplus + +#endif //__D3DX8EFFECT_H__ diff --git a/src/dep/include/DXSDK/include/d3dx8math.h b/src/dep/include/DXSDK/include/d3dx8math.h new file mode 100644 index 0000000..4677954 --- /dev/null +++ b/src/dep/include/DXSDK/include/d3dx8math.h @@ -0,0 +1,1215 @@ +////////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dx8math.h +// Content: D3DX math types and functions +// +////////////////////////////////////////////////////////////////////////////// + +#include "d3dx8.h" + +#ifndef __D3DX8MATH_H__ +#define __D3DX8MATH_H__ + +#include +#pragma warning(disable:4201) // anonymous unions warning + + + +//=========================================================================== +// +// General purpose utilities +// +//=========================================================================== +#define D3DX_PI ((FLOAT) 3.141592654f) +#define D3DX_1BYPI ((FLOAT) 0.318309886f) + +#define D3DXToRadian( degree ) ((degree) * (D3DX_PI / 180.0f)) +#define D3DXToDegree( radian ) ((radian) * (180.0f / D3DX_PI)) + + + +//=========================================================================== +// +// Vectors +// +//=========================================================================== + +//-------------------------- +// 2D Vector +//-------------------------- +typedef struct D3DXVECTOR2 +{ +#ifdef __cplusplus +public: + D3DXVECTOR2() {}; + D3DXVECTOR2( CONST FLOAT * ); + D3DXVECTOR2( FLOAT x, FLOAT y ); + + // casting + operator FLOAT* (); + operator CONST FLOAT* () const; + + // assignment operators + D3DXVECTOR2& operator += ( CONST D3DXVECTOR2& ); + D3DXVECTOR2& operator -= ( CONST D3DXVECTOR2& ); + D3DXVECTOR2& operator *= ( FLOAT ); + D3DXVECTOR2& operator /= ( FLOAT ); + + // unary operators + D3DXVECTOR2 operator + () const; + D3DXVECTOR2 operator - () const; + + // binary operators + D3DXVECTOR2 operator + ( CONST D3DXVECTOR2& ) const; + D3DXVECTOR2 operator - ( CONST D3DXVECTOR2& ) const; + D3DXVECTOR2 operator * ( FLOAT ) const; + D3DXVECTOR2 operator / ( FLOAT ) const; + + friend D3DXVECTOR2 operator * ( FLOAT, CONST D3DXVECTOR2& ); + + BOOL operator == ( CONST D3DXVECTOR2& ) const; + BOOL operator != ( CONST D3DXVECTOR2& ) const; + + +public: +#endif //__cplusplus + FLOAT x, y; +} D3DXVECTOR2, *LPD3DXVECTOR2; + + +//-------------------------- +// 3D Vector +//-------------------------- +#ifdef __cplusplus +typedef struct D3DXVECTOR3 : public D3DVECTOR +{ +public: + D3DXVECTOR3() {}; + D3DXVECTOR3( CONST FLOAT * ); + D3DXVECTOR3( CONST D3DVECTOR& ); + D3DXVECTOR3( FLOAT x, FLOAT y, FLOAT z ); + + // casting + operator FLOAT* (); + operator CONST FLOAT* () const; + + // assignment operators + D3DXVECTOR3& operator += ( CONST D3DXVECTOR3& ); + D3DXVECTOR3& operator -= ( CONST D3DXVECTOR3& ); + D3DXVECTOR3& operator *= ( FLOAT ); + D3DXVECTOR3& operator /= ( FLOAT ); + + // unary operators + D3DXVECTOR3 operator + () const; + D3DXVECTOR3 operator - () const; + + // binary operators + D3DXVECTOR3 operator + ( CONST D3DXVECTOR3& ) const; + D3DXVECTOR3 operator - ( CONST D3DXVECTOR3& ) const; + D3DXVECTOR3 operator * ( FLOAT ) const; + D3DXVECTOR3 operator / ( FLOAT ) const; + + friend D3DXVECTOR3 operator * ( FLOAT, CONST struct D3DXVECTOR3& ); + + BOOL operator == ( CONST D3DXVECTOR3& ) const; + BOOL operator != ( CONST D3DXVECTOR3& ) const; + +} D3DXVECTOR3, *LPD3DXVECTOR3; + +#else //!__cplusplus +typedef struct _D3DVECTOR D3DXVECTOR3, *LPD3DXVECTOR3; +#endif //!__cplusplus + + +//-------------------------- +// 4D Vector +//-------------------------- +typedef struct D3DXVECTOR4 +{ +#ifdef __cplusplus +public: + D3DXVECTOR4() {}; + D3DXVECTOR4( CONST FLOAT* ); + D3DXVECTOR4( FLOAT x, FLOAT y, FLOAT z, FLOAT w ); + + // casting + operator FLOAT* (); + operator CONST FLOAT* () const; + + // assignment operators + D3DXVECTOR4& operator += ( CONST D3DXVECTOR4& ); + D3DXVECTOR4& operator -= ( CONST D3DXVECTOR4& ); + D3DXVECTOR4& operator *= ( FLOAT ); + D3DXVECTOR4& operator /= ( FLOAT ); + + // unary operators + D3DXVECTOR4 operator + () const; + D3DXVECTOR4 operator - () const; + + // binary operators + D3DXVECTOR4 operator + ( CONST D3DXVECTOR4& ) const; + D3DXVECTOR4 operator - ( CONST D3DXVECTOR4& ) const; + D3DXVECTOR4 operator * ( FLOAT ) const; + D3DXVECTOR4 operator / ( FLOAT ) const; + + friend D3DXVECTOR4 operator * ( FLOAT, CONST D3DXVECTOR4& ); + + BOOL operator == ( CONST D3DXVECTOR4& ) const; + BOOL operator != ( CONST D3DXVECTOR4& ) const; + +public: +#endif //__cplusplus + FLOAT x, y, z, w; +} D3DXVECTOR4, *LPD3DXVECTOR4; + + +//=========================================================================== +// +// Matrices +// +//=========================================================================== +#ifdef __cplusplus +typedef struct D3DXMATRIX : public D3DMATRIX +{ +public: + D3DXMATRIX() {}; + D3DXMATRIX( CONST FLOAT * ); + D3DXMATRIX( CONST D3DMATRIX& ); + D3DXMATRIX( FLOAT _11, FLOAT _12, FLOAT _13, FLOAT _14, + FLOAT _21, FLOAT _22, FLOAT _23, FLOAT _24, + FLOAT _31, FLOAT _32, FLOAT _33, FLOAT _34, + FLOAT _41, FLOAT _42, FLOAT _43, FLOAT _44 ); + + + // access grants + FLOAT& operator () ( UINT Row, UINT Col ); + FLOAT operator () ( UINT Row, UINT Col ) const; + + // casting operators + operator FLOAT* (); + operator CONST FLOAT* () const; + + // assignment operators + D3DXMATRIX& operator *= ( CONST D3DXMATRIX& ); + D3DXMATRIX& operator += ( CONST D3DXMATRIX& ); + D3DXMATRIX& operator -= ( CONST D3DXMATRIX& ); + D3DXMATRIX& operator *= ( FLOAT ); + D3DXMATRIX& operator /= ( FLOAT ); + + // unary operators + D3DXMATRIX operator + () const; + D3DXMATRIX operator - () const; + + // binary operators + D3DXMATRIX operator * ( CONST D3DXMATRIX& ) const; + D3DXMATRIX operator + ( CONST D3DXMATRIX& ) const; + D3DXMATRIX operator - ( CONST D3DXMATRIX& ) const; + D3DXMATRIX operator * ( FLOAT ) const; + D3DXMATRIX operator / ( FLOAT ) const; + + friend D3DXMATRIX operator * ( FLOAT, CONST D3DXMATRIX& ); + + BOOL operator == ( CONST D3DXMATRIX& ) const; + BOOL operator != ( CONST D3DXMATRIX& ) const; + +} D3DXMATRIX, *LPD3DXMATRIX; + +#else //!__cplusplus +typedef struct _D3DMATRIX D3DXMATRIX, *LPD3DXMATRIX; +#endif //!__cplusplus + +//=========================================================================== +// +// Aligned Matrices +// +// This class helps keep matrices 16-byte aligned as preferred by P4 cpus. +// It aligns matrices on the stack and on the heap or in global scope. +// It does this using __declspec(align(16)) which works on VC7 and on VC 6 +// with the processor pack. Unfortunately there is no way to detect the +// latter so this is turned on only on VC7. On other compilers this is the +// the same as D3DXMATRIX. +// Using this class on a compiler that does not actually do the alignment +// can be dangerous since it will not expose bugs that ignore alignment. +// E.g if an object of this class in inside a struct or class, and some code +// memcopys data in it assuming tight packing. This could break on a compiler +// that eventually start aligning the matrix. +// +//=========================================================================== +#ifdef __cplusplus +typedef struct _D3DXMATRIXA16 : public D3DXMATRIX +{ + _D3DXMATRIXA16() {} + _D3DXMATRIXA16( CONST FLOAT * f): D3DXMATRIX(f) {} + _D3DXMATRIXA16( CONST D3DMATRIX& m): D3DXMATRIX(m) {} + _D3DXMATRIXA16( FLOAT _11, FLOAT _12, FLOAT _13, FLOAT _14, + FLOAT _21, FLOAT _22, FLOAT _23, FLOAT _24, + FLOAT _31, FLOAT _32, FLOAT _33, FLOAT _34, + FLOAT _41, FLOAT _42, FLOAT _43, FLOAT _44 ) : + D3DXMATRIX(_11, _12, _13, _14, + _21, _22, _23, _24, + _31, _32, _33, _34, + _41, _42, _43, _44) {} + void* operator new(size_t s) + { + LPBYTE p = ::new BYTE[s + 16]; + if (p) + { + BYTE offset = (BYTE)(16 - ((UINT_PTR)p & 15)); + p += offset; + p[-1] = offset; + } + return p; + }; + + void* operator new[](size_t s) + { + LPBYTE p = ::new BYTE[s + 16]; + if (p) + { + BYTE offset = (BYTE)(16 - ((UINT_PTR)p & 15)); + p += offset; + p[-1] = offset; + } + return p; + }; + + // This is NOT a virtual operator. If you cast + // to D3DXMATRIX, do not delete using that + void operator delete(void* p) + { + if(p) + { + BYTE* pb = static_cast(p); + pb -= pb[-1]; + ::delete [] pb; + } + }; + + // This is NOT a virtual operator. If you cast + // to D3DXMATRIX, do not delete using that + void operator delete[](void* p) + { + if(p) + { + BYTE* pb = static_cast(p); + pb -= pb[-1]; + ::delete [] pb; + } + }; + + struct _D3DXMATRIXA16& operator=(CONST D3DXMATRIX& rhs) + { + memcpy(&_11, &rhs, sizeof(D3DXMATRIX)); + return *this; + }; +} _D3DXMATRIXA16; + +#else //!__cplusplus +typedef D3DXMATRIX _D3DXMATRIXA16; +#endif //!__cplusplus + +#if _MSC_VER >= 1300 // VC7 +#define _ALIGN_16 __declspec(align(16)) +#else +#define _ALIGN_16 // Earlier compiler may not understand this, do nothing. +#endif + +#define D3DXMATRIXA16 _ALIGN_16 _D3DXMATRIXA16 + +typedef D3DXMATRIXA16 *LPD3DXMATRIXA16; + +//=========================================================================== +// +// Quaternions +// +//=========================================================================== +typedef struct D3DXQUATERNION +{ +#ifdef __cplusplus +public: + D3DXQUATERNION() {} + D3DXQUATERNION( CONST FLOAT * ); + D3DXQUATERNION( FLOAT x, FLOAT y, FLOAT z, FLOAT w ); + + // casting + operator FLOAT* (); + operator CONST FLOAT* () const; + + // assignment operators + D3DXQUATERNION& operator += ( CONST D3DXQUATERNION& ); + D3DXQUATERNION& operator -= ( CONST D3DXQUATERNION& ); + D3DXQUATERNION& operator *= ( CONST D3DXQUATERNION& ); + D3DXQUATERNION& operator *= ( FLOAT ); + D3DXQUATERNION& operator /= ( FLOAT ); + + // unary operators + D3DXQUATERNION operator + () const; + D3DXQUATERNION operator - () const; + + // binary operators + D3DXQUATERNION operator + ( CONST D3DXQUATERNION& ) const; + D3DXQUATERNION operator - ( CONST D3DXQUATERNION& ) const; + D3DXQUATERNION operator * ( CONST D3DXQUATERNION& ) const; + D3DXQUATERNION operator * ( FLOAT ) const; + D3DXQUATERNION operator / ( FLOAT ) const; + + friend D3DXQUATERNION operator * (FLOAT, CONST D3DXQUATERNION& ); + + BOOL operator == ( CONST D3DXQUATERNION& ) const; + BOOL operator != ( CONST D3DXQUATERNION& ) const; + +#endif //__cplusplus + FLOAT x, y, z, w; +} D3DXQUATERNION, *LPD3DXQUATERNION; + + +//=========================================================================== +// +// Planes +// +//=========================================================================== +typedef struct D3DXPLANE +{ +#ifdef __cplusplus +public: + D3DXPLANE() {} + D3DXPLANE( CONST FLOAT* ); + D3DXPLANE( FLOAT a, FLOAT b, FLOAT c, FLOAT d ); + + // casting + operator FLOAT* (); + operator CONST FLOAT* () const; + + // unary operators + D3DXPLANE operator + () const; + D3DXPLANE operator - () const; + + // binary operators + BOOL operator == ( CONST D3DXPLANE& ) const; + BOOL operator != ( CONST D3DXPLANE& ) const; + +#endif //__cplusplus + FLOAT a, b, c, d; +} D3DXPLANE, *LPD3DXPLANE; + + +//=========================================================================== +// +// Colors +// +//=========================================================================== + +typedef struct D3DXCOLOR +{ +#ifdef __cplusplus +public: + D3DXCOLOR() {} + D3DXCOLOR( DWORD argb ); + D3DXCOLOR( CONST FLOAT * ); + D3DXCOLOR( CONST D3DCOLORVALUE& ); + D3DXCOLOR( FLOAT r, FLOAT g, FLOAT b, FLOAT a ); + + // casting + operator DWORD () const; + + operator FLOAT* (); + operator CONST FLOAT* () const; + + operator D3DCOLORVALUE* (); + operator CONST D3DCOLORVALUE* () const; + + operator D3DCOLORVALUE& (); + operator CONST D3DCOLORVALUE& () const; + + // assignment operators + D3DXCOLOR& operator += ( CONST D3DXCOLOR& ); + D3DXCOLOR& operator -= ( CONST D3DXCOLOR& ); + D3DXCOLOR& operator *= ( FLOAT ); + D3DXCOLOR& operator /= ( FLOAT ); + + // unary operators + D3DXCOLOR operator + () const; + D3DXCOLOR operator - () const; + + // binary operators + D3DXCOLOR operator + ( CONST D3DXCOLOR& ) const; + D3DXCOLOR operator - ( CONST D3DXCOLOR& ) const; + D3DXCOLOR operator * ( FLOAT ) const; + D3DXCOLOR operator / ( FLOAT ) const; + + friend D3DXCOLOR operator * (FLOAT, CONST D3DXCOLOR& ); + + BOOL operator == ( CONST D3DXCOLOR& ) const; + BOOL operator != ( CONST D3DXCOLOR& ) const; + +#endif //__cplusplus + FLOAT r, g, b, a; +} D3DXCOLOR, *LPD3DXCOLOR; + + + +//=========================================================================== +// +// D3DX math functions: +// +// NOTE: +// * All these functions can take the same object as in and out parameters. +// +// * Out parameters are typically also returned as return values, so that +// the output of one function may be used as a parameter to another. +// +//=========================================================================== + +//-------------------------- +// 2D Vector +//-------------------------- + +// inline + +FLOAT D3DXVec2Length + ( CONST D3DXVECTOR2 *pV ); + +FLOAT D3DXVec2LengthSq + ( CONST D3DXVECTOR2 *pV ); + +FLOAT D3DXVec2Dot + ( CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ); + +// Z component of ((x1,y1,0) cross (x2,y2,0)) +FLOAT D3DXVec2CCW + ( CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ); + +D3DXVECTOR2* D3DXVec2Add + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ); + +D3DXVECTOR2* D3DXVec2Subtract + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ); + +// Minimize each component. x = min(x1, x2), y = min(y1, y2) +D3DXVECTOR2* D3DXVec2Minimize + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ); + +// Maximize each component. x = max(x1, x2), y = max(y1, y2) +D3DXVECTOR2* D3DXVec2Maximize + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ); + +D3DXVECTOR2* D3DXVec2Scale + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV, FLOAT s ); + +// Linear interpolation. V1 + s(V2-V1) +D3DXVECTOR2* D3DXVec2Lerp + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2, + FLOAT s ); + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +D3DXVECTOR2* WINAPI D3DXVec2Normalize + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV ); + +// Hermite interpolation between position V1, tangent T1 (when s == 0) +// and position V2, tangent T2 (when s == 1). +D3DXVECTOR2* WINAPI D3DXVec2Hermite + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pT1, + CONST D3DXVECTOR2 *pV2, CONST D3DXVECTOR2 *pT2, FLOAT s ); + +// CatmullRom interpolation between V1 (when s == 0) and V2 (when s == 1) +D3DXVECTOR2* WINAPI D3DXVec2CatmullRom + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV0, CONST D3DXVECTOR2 *pV1, + CONST D3DXVECTOR2 *pV2, CONST D3DXVECTOR2 *pV3, FLOAT s ); + +// Barycentric coordinates. V1 + f(V2-V1) + g(V3-V1) +D3DXVECTOR2* WINAPI D3DXVec2BaryCentric + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2, + CONST D3DXVECTOR2 *pV3, FLOAT f, FLOAT g); + +// Transform (x, y, 0, 1) by matrix. +D3DXVECTOR4* WINAPI D3DXVec2Transform + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR2 *pV, CONST D3DXMATRIX *pM ); + +// Transform (x, y, 0, 1) by matrix, project result back into w=1. +D3DXVECTOR2* WINAPI D3DXVec2TransformCoord + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV, CONST D3DXMATRIX *pM ); + +// Transform (x, y, 0, 0) by matrix. +D3DXVECTOR2* WINAPI D3DXVec2TransformNormal + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV, CONST D3DXMATRIX *pM ); + +#ifdef __cplusplus +} +#endif + + +//-------------------------- +// 3D Vector +//-------------------------- + +// inline + +FLOAT D3DXVec3Length + ( CONST D3DXVECTOR3 *pV ); + +FLOAT D3DXVec3LengthSq + ( CONST D3DXVECTOR3 *pV ); + +FLOAT D3DXVec3Dot + ( CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ); + +D3DXVECTOR3* D3DXVec3Cross + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ); + +D3DXVECTOR3* D3DXVec3Add + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ); + +D3DXVECTOR3* D3DXVec3Subtract + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ); + +// Minimize each component. x = min(x1, x2), y = min(y1, y2), ... +D3DXVECTOR3* D3DXVec3Minimize + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ); + +// Maximize each component. x = max(x1, x2), y = max(y1, y2), ... +D3DXVECTOR3* D3DXVec3Maximize + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ); + +D3DXVECTOR3* D3DXVec3Scale + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV, FLOAT s); + +// Linear interpolation. V1 + s(V2-V1) +D3DXVECTOR3* D3DXVec3Lerp + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2, + FLOAT s ); + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +D3DXVECTOR3* WINAPI D3DXVec3Normalize + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV ); + +// Hermite interpolation between position V1, tangent T1 (when s == 0) +// and position V2, tangent T2 (when s == 1). +D3DXVECTOR3* WINAPI D3DXVec3Hermite + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pT1, + CONST D3DXVECTOR3 *pV2, CONST D3DXVECTOR3 *pT2, FLOAT s ); + +// CatmullRom interpolation between V1 (when s == 0) and V2 (when s == 1) +D3DXVECTOR3* WINAPI D3DXVec3CatmullRom + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV0, CONST D3DXVECTOR3 *pV1, + CONST D3DXVECTOR3 *pV2, CONST D3DXVECTOR3 *pV3, FLOAT s ); + +// Barycentric coordinates. V1 + f(V2-V1) + g(V3-V1) +D3DXVECTOR3* WINAPI D3DXVec3BaryCentric + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2, + CONST D3DXVECTOR3 *pV3, FLOAT f, FLOAT g); + +// Transform (x, y, z, 1) by matrix. +D3DXVECTOR4* WINAPI D3DXVec3Transform + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR3 *pV, CONST D3DXMATRIX *pM ); + +// Transform (x, y, z, 1) by matrix, project result back into w=1. +D3DXVECTOR3* WINAPI D3DXVec3TransformCoord + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV, CONST D3DXMATRIX *pM ); + +// Transform (x, y, z, 0) by matrix. If you transforming a normal by a +// non-affine matrix, the matrix you pass to this function should be the +// transpose of the inverse of the matrix you would use to transform a coord. +D3DXVECTOR3* WINAPI D3DXVec3TransformNormal + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV, CONST D3DXMATRIX *pM ); + +// Project vector from object space into screen space +D3DXVECTOR3* WINAPI D3DXVec3Project + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV, CONST D3DVIEWPORT8 *pViewport, + CONST D3DXMATRIX *pProjection, CONST D3DXMATRIX *pView, CONST D3DXMATRIX *pWorld); + +// Project vector from screen space into object space +D3DXVECTOR3* WINAPI D3DXVec3Unproject + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV, CONST D3DVIEWPORT8 *pViewport, + CONST D3DXMATRIX *pProjection, CONST D3DXMATRIX *pView, CONST D3DXMATRIX *pWorld); + +#ifdef __cplusplus +} +#endif + + + +//-------------------------- +// 4D Vector +//-------------------------- + +// inline + +FLOAT D3DXVec4Length + ( CONST D3DXVECTOR4 *pV ); + +FLOAT D3DXVec4LengthSq + ( CONST D3DXVECTOR4 *pV ); + +FLOAT D3DXVec4Dot + ( CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2 ); + +D3DXVECTOR4* D3DXVec4Add + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2); + +D3DXVECTOR4* D3DXVec4Subtract + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2); + +// Minimize each component. x = min(x1, x2), y = min(y1, y2), ... +D3DXVECTOR4* D3DXVec4Minimize + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2); + +// Maximize each component. x = max(x1, x2), y = max(y1, y2), ... +D3DXVECTOR4* D3DXVec4Maximize + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2); + +D3DXVECTOR4* D3DXVec4Scale + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV, FLOAT s); + +// Linear interpolation. V1 + s(V2-V1) +D3DXVECTOR4* D3DXVec4Lerp + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2, + FLOAT s ); + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +// Cross-product in 4 dimensions. +D3DXVECTOR4* WINAPI D3DXVec4Cross + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2, + CONST D3DXVECTOR4 *pV3); + +D3DXVECTOR4* WINAPI D3DXVec4Normalize + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV ); + +// Hermite interpolation between position V1, tangent T1 (when s == 0) +// and position V2, tangent T2 (when s == 1). +D3DXVECTOR4* WINAPI D3DXVec4Hermite + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pT1, + CONST D3DXVECTOR4 *pV2, CONST D3DXVECTOR4 *pT2, FLOAT s ); + +// CatmullRom interpolation between V1 (when s == 0) and V2 (when s == 1) +D3DXVECTOR4* WINAPI D3DXVec4CatmullRom + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV0, CONST D3DXVECTOR4 *pV1, + CONST D3DXVECTOR4 *pV2, CONST D3DXVECTOR4 *pV3, FLOAT s ); + +// Barycentric coordinates. V1 + f(V2-V1) + g(V3-V1) +D3DXVECTOR4* WINAPI D3DXVec4BaryCentric + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2, + CONST D3DXVECTOR4 *pV3, FLOAT f, FLOAT g); + +// Transform vector by matrix. +D3DXVECTOR4* WINAPI D3DXVec4Transform + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV, CONST D3DXMATRIX *pM ); + +#ifdef __cplusplus +} +#endif + + +//-------------------------- +// 4D Matrix +//-------------------------- + +// inline + +D3DXMATRIX* D3DXMatrixIdentity + ( D3DXMATRIX *pOut ); + +BOOL D3DXMatrixIsIdentity + ( CONST D3DXMATRIX *pM ); + + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +FLOAT WINAPI D3DXMatrixfDeterminant + ( CONST D3DXMATRIX *pM ); + +D3DXMATRIX* WINAPI D3DXMatrixTranspose + ( D3DXMATRIX *pOut, CONST D3DXMATRIX *pM ); + +// Matrix multiplication. The result represents the transformation M2 +// followed by the transformation M1. (Out = M1 * M2) +D3DXMATRIX* WINAPI D3DXMatrixMultiply + ( D3DXMATRIX *pOut, CONST D3DXMATRIX *pM1, CONST D3DXMATRIX *pM2 ); + +// Matrix multiplication, followed by a transpose. (Out = T(M1 * M2)) +D3DXMATRIX* WINAPI D3DXMatrixMultiplyTranspose + ( D3DXMATRIX *pOut, CONST D3DXMATRIX *pM1, CONST D3DXMATRIX *pM2 ); + +// Calculate inverse of matrix. Inversion my fail, in which case NULL will +// be returned. The determinant of pM is also returned it pfDeterminant +// is non-NULL. +D3DXMATRIX* WINAPI D3DXMatrixInverse + ( D3DXMATRIX *pOut, FLOAT *pDeterminant, CONST D3DXMATRIX *pM ); + +// Build a matrix which scales by (sx, sy, sz) +D3DXMATRIX* WINAPI D3DXMatrixScaling + ( D3DXMATRIX *pOut, FLOAT sx, FLOAT sy, FLOAT sz ); + +// Build a matrix which translates by (x, y, z) +D3DXMATRIX* WINAPI D3DXMatrixTranslation + ( D3DXMATRIX *pOut, FLOAT x, FLOAT y, FLOAT z ); + +// Build a matrix which rotates around the X axis +D3DXMATRIX* WINAPI D3DXMatrixRotationX + ( D3DXMATRIX *pOut, FLOAT Angle ); + +// Build a matrix which rotates around the Y axis +D3DXMATRIX* WINAPI D3DXMatrixRotationY + ( D3DXMATRIX *pOut, FLOAT Angle ); + +// Build a matrix which rotates around the Z axis +D3DXMATRIX* WINAPI D3DXMatrixRotationZ + ( D3DXMATRIX *pOut, FLOAT Angle ); + +// Build a matrix which rotates around an arbitrary axis +D3DXMATRIX* WINAPI D3DXMatrixRotationAxis + ( D3DXMATRIX *pOut, CONST D3DXVECTOR3 *pV, FLOAT Angle ); + +// Build a matrix from a quaternion +D3DXMATRIX* WINAPI D3DXMatrixRotationQuaternion + ( D3DXMATRIX *pOut, CONST D3DXQUATERNION *pQ); + +// Yaw around the Y axis, a pitch around the X axis, +// and a roll around the Z axis. +D3DXMATRIX* WINAPI D3DXMatrixRotationYawPitchRoll + ( D3DXMATRIX *pOut, FLOAT Yaw, FLOAT Pitch, FLOAT Roll ); + + +// Build transformation matrix. NULL arguments are treated as identity. +// Mout = Msc-1 * Msr-1 * Ms * Msr * Msc * Mrc-1 * Mr * Mrc * Mt +D3DXMATRIX* WINAPI D3DXMatrixTransformation + ( D3DXMATRIX *pOut, CONST D3DXVECTOR3 *pScalingCenter, + CONST D3DXQUATERNION *pScalingRotation, CONST D3DXVECTOR3 *pScaling, + CONST D3DXVECTOR3 *pRotationCenter, CONST D3DXQUATERNION *pRotation, + CONST D3DXVECTOR3 *pTranslation); + +// Build affine transformation matrix. NULL arguments are treated as identity. +// Mout = Ms * Mrc-1 * Mr * Mrc * Mt +D3DXMATRIX* WINAPI D3DXMatrixAffineTransformation + ( D3DXMATRIX *pOut, FLOAT Scaling, CONST D3DXVECTOR3 *pRotationCenter, + CONST D3DXQUATERNION *pRotation, CONST D3DXVECTOR3 *pTranslation); + +// Build a lookat matrix. (right-handed) +D3DXMATRIX* WINAPI D3DXMatrixLookAtRH + ( D3DXMATRIX *pOut, CONST D3DXVECTOR3 *pEye, CONST D3DXVECTOR3 *pAt, + CONST D3DXVECTOR3 *pUp ); + +// Build a lookat matrix. (left-handed) +D3DXMATRIX* WINAPI D3DXMatrixLookAtLH + ( D3DXMATRIX *pOut, CONST D3DXVECTOR3 *pEye, CONST D3DXVECTOR3 *pAt, + CONST D3DXVECTOR3 *pUp ); + +// Build a perspective projection matrix. (right-handed) +D3DXMATRIX* WINAPI D3DXMatrixPerspectiveRH + ( D3DXMATRIX *pOut, FLOAT w, FLOAT h, FLOAT zn, FLOAT zf ); + +// Build a perspective projection matrix. (left-handed) +D3DXMATRIX* WINAPI D3DXMatrixPerspectiveLH + ( D3DXMATRIX *pOut, FLOAT w, FLOAT h, FLOAT zn, FLOAT zf ); + +// Build a perspective projection matrix. (right-handed) +D3DXMATRIX* WINAPI D3DXMatrixPerspectiveFovRH + ( D3DXMATRIX *pOut, FLOAT fovy, FLOAT Aspect, FLOAT zn, FLOAT zf ); + +// Build a perspective projection matrix. (left-handed) +D3DXMATRIX* WINAPI D3DXMatrixPerspectiveFovLH + ( D3DXMATRIX *pOut, FLOAT fovy, FLOAT Aspect, FLOAT zn, FLOAT zf ); + +// Build a perspective projection matrix. (right-handed) +D3DXMATRIX* WINAPI D3DXMatrixPerspectiveOffCenterRH + ( D3DXMATRIX *pOut, FLOAT l, FLOAT r, FLOAT b, FLOAT t, FLOAT zn, + FLOAT zf ); + +// Build a perspective projection matrix. (left-handed) +D3DXMATRIX* WINAPI D3DXMatrixPerspectiveOffCenterLH + ( D3DXMATRIX *pOut, FLOAT l, FLOAT r, FLOAT b, FLOAT t, FLOAT zn, + FLOAT zf ); + +// Build an ortho projection matrix. (right-handed) +D3DXMATRIX* WINAPI D3DXMatrixOrthoRH + ( D3DXMATRIX *pOut, FLOAT w, FLOAT h, FLOAT zn, FLOAT zf ); + +// Build an ortho projection matrix. (left-handed) +D3DXMATRIX* WINAPI D3DXMatrixOrthoLH + ( D3DXMATRIX *pOut, FLOAT w, FLOAT h, FLOAT zn, FLOAT zf ); + +// Build an ortho projection matrix. (right-handed) +D3DXMATRIX* WINAPI D3DXMatrixOrthoOffCenterRH + ( D3DXMATRIX *pOut, FLOAT l, FLOAT r, FLOAT b, FLOAT t, FLOAT zn, + FLOAT zf ); + +// Build an ortho projection matrix. (left-handed) +D3DXMATRIX* WINAPI D3DXMatrixOrthoOffCenterLH + ( D3DXMATRIX *pOut, FLOAT l, FLOAT r, FLOAT b, FLOAT t, FLOAT zn, + FLOAT zf ); + +// Build a matrix which flattens geometry into a plane, as if casting +// a shadow from a light. +D3DXMATRIX* WINAPI D3DXMatrixShadow + ( D3DXMATRIX *pOut, CONST D3DXVECTOR4 *pLight, + CONST D3DXPLANE *pPlane ); + +// Build a matrix which reflects the coordinate system about a plane +D3DXMATRIX* WINAPI D3DXMatrixReflect + ( D3DXMATRIX *pOut, CONST D3DXPLANE *pPlane ); + +#ifdef __cplusplus +} +#endif + + +//-------------------------- +// Quaternion +//-------------------------- + +// inline + +FLOAT D3DXQuaternionLength + ( CONST D3DXQUATERNION *pQ ); + +// Length squared, or "norm" +FLOAT D3DXQuaternionLengthSq + ( CONST D3DXQUATERNION *pQ ); + +FLOAT D3DXQuaternionDot + ( CONST D3DXQUATERNION *pQ1, CONST D3DXQUATERNION *pQ2 ); + +// (0, 0, 0, 1) +D3DXQUATERNION* D3DXQuaternionIdentity + ( D3DXQUATERNION *pOut ); + +BOOL D3DXQuaternionIsIdentity + ( CONST D3DXQUATERNION *pQ ); + +// (-x, -y, -z, w) +D3DXQUATERNION* D3DXQuaternionConjugate + ( D3DXQUATERNION *pOut, CONST D3DXQUATERNION *pQ ); + + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +// Compute a quaternin's axis and angle of rotation. Expects unit quaternions. +void WINAPI D3DXQuaternionToAxisAngle + ( CONST D3DXQUATERNION *pQ, D3DXVECTOR3 *pAxis, FLOAT *pAngle ); + +// Build a quaternion from a rotation matrix. +D3DXQUATERNION* WINAPI D3DXQuaternionRotationMatrix + ( D3DXQUATERNION *pOut, CONST D3DXMATRIX *pM); + +// Rotation about arbitrary axis. +D3DXQUATERNION* WINAPI D3DXQuaternionRotationAxis + ( D3DXQUATERNION *pOut, CONST D3DXVECTOR3 *pV, FLOAT Angle ); + +// Yaw around the Y axis, a pitch around the X axis, +// and a roll around the Z axis. +D3DXQUATERNION* WINAPI D3DXQuaternionRotationYawPitchRoll + ( D3DXQUATERNION *pOut, FLOAT Yaw, FLOAT Pitch, FLOAT Roll ); + +// Quaternion multiplication. The result represents the rotation Q2 +// followed by the rotation Q1. (Out = Q2 * Q1) +D3DXQUATERNION* WINAPI D3DXQuaternionMultiply + ( D3DXQUATERNION *pOut, CONST D3DXQUATERNION *pQ1, + CONST D3DXQUATERNION *pQ2 ); + +D3DXQUATERNION* WINAPI D3DXQuaternionNormalize + ( D3DXQUATERNION *pOut, CONST D3DXQUATERNION *pQ ); + +// Conjugate and re-norm +D3DXQUATERNION* WINAPI D3DXQuaternionInverse + ( D3DXQUATERNION *pOut, CONST D3DXQUATERNION *pQ ); + +// Expects unit quaternions. +// if q = (cos(theta), sin(theta) * v); ln(q) = (0, theta * v) +D3DXQUATERNION* WINAPI D3DXQuaternionLn + ( D3DXQUATERNION *pOut, CONST D3DXQUATERNION *pQ ); + +// Expects pure quaternions. (w == 0) w is ignored in calculation. +// if q = (0, theta * v); exp(q) = (cos(theta), sin(theta) * v) +D3DXQUATERNION* WINAPI D3DXQuaternionExp + ( D3DXQUATERNION *pOut, CONST D3DXQUATERNION *pQ ); + +// Spherical linear interpolation between Q1 (t == 0) and Q2 (t == 1). +// Expects unit quaternions. +D3DXQUATERNION* WINAPI D3DXQuaternionSlerp + ( D3DXQUATERNION *pOut, CONST D3DXQUATERNION *pQ1, + CONST D3DXQUATERNION *pQ2, FLOAT t ); + +// Spherical quadrangle interpolation. +// Slerp(Slerp(Q1, C, t), Slerp(A, B, t), 2t(1-t)) +D3DXQUATERNION* WINAPI D3DXQuaternionSquad + ( D3DXQUATERNION *pOut, CONST D3DXQUATERNION *pQ1, + CONST D3DXQUATERNION *pA, CONST D3DXQUATERNION *pB, + CONST D3DXQUATERNION *pC, FLOAT t ); + +// Setup control points for spherical quadrangle interpolation +// from Q1 to Q2. The control points are chosen in such a way +// to ensure the continuity of tangents with adjacent segments. +void WINAPI D3DXQuaternionSquadSetup + ( D3DXQUATERNION *pAOut, D3DXQUATERNION *pBOut, D3DXQUATERNION *pCOut, + CONST D3DXQUATERNION *pQ0, CONST D3DXQUATERNION *pQ1, + CONST D3DXQUATERNION *pQ2, CONST D3DXQUATERNION *pQ3 ); + +// Barycentric interpolation. +// Slerp(Slerp(Q1, Q2, f+g), Slerp(Q1, Q3, f+g), g/(f+g)) +D3DXQUATERNION* WINAPI D3DXQuaternionBaryCentric + ( D3DXQUATERNION *pOut, CONST D3DXQUATERNION *pQ1, + CONST D3DXQUATERNION *pQ2, CONST D3DXQUATERNION *pQ3, + FLOAT f, FLOAT g ); + +#ifdef __cplusplus +} +#endif + + +//-------------------------- +// Plane +//-------------------------- + +// inline + +// ax + by + cz + dw +FLOAT D3DXPlaneDot + ( CONST D3DXPLANE *pP, CONST D3DXVECTOR4 *pV); + +// ax + by + cz + d +FLOAT D3DXPlaneDotCoord + ( CONST D3DXPLANE *pP, CONST D3DXVECTOR3 *pV); + +// ax + by + cz +FLOAT D3DXPlaneDotNormal + ( CONST D3DXPLANE *pP, CONST D3DXVECTOR3 *pV); + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +// Normalize plane (so that |a,b,c| == 1) +D3DXPLANE* WINAPI D3DXPlaneNormalize + ( D3DXPLANE *pOut, CONST D3DXPLANE *pP); + +// Find the intersection between a plane and a line. If the line is +// parallel to the plane, NULL is returned. +D3DXVECTOR3* WINAPI D3DXPlaneIntersectLine + ( D3DXVECTOR3 *pOut, CONST D3DXPLANE *pP, CONST D3DXVECTOR3 *pV1, + CONST D3DXVECTOR3 *pV2); + +// Construct a plane from a point and a normal +D3DXPLANE* WINAPI D3DXPlaneFromPointNormal + ( D3DXPLANE *pOut, CONST D3DXVECTOR3 *pPoint, CONST D3DXVECTOR3 *pNormal); + +// Construct a plane from 3 points +D3DXPLANE* WINAPI D3DXPlaneFromPoints + ( D3DXPLANE *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2, + CONST D3DXVECTOR3 *pV3); + +// Transform a plane by a matrix. The vector (a,b,c) must be normal. +// M should be the inverse transpose of the transformation desired. +D3DXPLANE* WINAPI D3DXPlaneTransform + ( D3DXPLANE *pOut, CONST D3DXPLANE *pP, CONST D3DXMATRIX *pM ); + +#ifdef __cplusplus +} +#endif + + +//-------------------------- +// Color +//-------------------------- + +// inline + +// (1-r, 1-g, 1-b, a) +D3DXCOLOR* D3DXColorNegative + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC); + +D3DXCOLOR* D3DXColorAdd + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC1, CONST D3DXCOLOR *pC2); + +D3DXCOLOR* D3DXColorSubtract + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC1, CONST D3DXCOLOR *pC2); + +D3DXCOLOR* D3DXColorScale + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC, FLOAT s); + +// (r1*r2, g1*g2, b1*b2, a1*a2) +D3DXCOLOR* D3DXColorModulate + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC1, CONST D3DXCOLOR *pC2); + +// Linear interpolation of r,g,b, and a. C1 + s(C2-C1) +D3DXCOLOR* D3DXColorLerp + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC1, CONST D3DXCOLOR *pC2, FLOAT s); + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +// Interpolate r,g,b between desaturated color and color. +// DesaturatedColor + s(Color - DesaturatedColor) +D3DXCOLOR* WINAPI D3DXColorAdjustSaturation + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC, FLOAT s); + +// Interpolate r,g,b between 50% grey and color. Grey + s(Color - Grey) +D3DXCOLOR* WINAPI D3DXColorAdjustContrast + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC, FLOAT c); + +#ifdef __cplusplus +} +#endif + + + + +//-------------------------- +// Misc +//-------------------------- + +#ifdef __cplusplus +extern "C" { +#endif + +// Calculate Fresnel term given the cosine of theta (likely obtained by +// taking the dot of two normals), and the refraction index of the material. +FLOAT WINAPI D3DXFresnelTerm + (FLOAT CosTheta, FLOAT RefractionIndex); + +#ifdef __cplusplus +} +#endif + + + +//=========================================================================== +// +// Matrix Stack +// +//=========================================================================== + +typedef interface ID3DXMatrixStack ID3DXMatrixStack; +typedef interface ID3DXMatrixStack *LPD3DXMATRIXSTACK; + +// {E3357330-CC5E-11d2-A434-00A0C90629A8} +DEFINE_GUID( IID_ID3DXMatrixStack, +0xe3357330, 0xcc5e, 0x11d2, 0xa4, 0x34, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8); + + +#undef INTERFACE +#define INTERFACE ID3DXMatrixStack + +DECLARE_INTERFACE_(ID3DXMatrixStack, IUnknown) +{ + // + // IUnknown methods + // + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + // + // ID3DXMatrixStack methods + // + + // Pops the top of the stack, returns the current top + // *after* popping the top. + STDMETHOD(Pop)(THIS) PURE; + + // Pushes the stack by one, duplicating the current matrix. + STDMETHOD(Push)(THIS) PURE; + + // Loads identity in the current matrix. + STDMETHOD(LoadIdentity)(THIS) PURE; + + // Loads the given matrix into the current matrix + STDMETHOD(LoadMatrix)(THIS_ CONST D3DXMATRIX* pM ) PURE; + + // Right-Multiplies the given matrix to the current matrix. + // (transformation is about the current world origin) + STDMETHOD(MultMatrix)(THIS_ CONST D3DXMATRIX* pM ) PURE; + + // Left-Multiplies the given matrix to the current matrix + // (transformation is about the local origin of the object) + STDMETHOD(MultMatrixLocal)(THIS_ CONST D3DXMATRIX* pM ) PURE; + + // Right multiply the current matrix with the computed rotation + // matrix, counterclockwise about the given axis with the given angle. + // (rotation is about the current world origin) + STDMETHOD(RotateAxis) + (THIS_ CONST D3DXVECTOR3* pV, FLOAT Angle) PURE; + + // Left multiply the current matrix with the computed rotation + // matrix, counterclockwise about the given axis with the given angle. + // (rotation is about the local origin of the object) + STDMETHOD(RotateAxisLocal) + (THIS_ CONST D3DXVECTOR3* pV, FLOAT Angle) PURE; + + // Right multiply the current matrix with the computed rotation + // matrix. All angles are counterclockwise. (rotation is about the + // current world origin) + + // The rotation is composed of a yaw around the Y axis, a pitch around + // the X axis, and a roll around the Z axis. + STDMETHOD(RotateYawPitchRoll) + (THIS_ FLOAT Yaw, FLOAT Pitch, FLOAT Roll) PURE; + + // Left multiply the current matrix with the computed rotation + // matrix. All angles are counterclockwise. (rotation is about the + // local origin of the object) + + // The rotation is composed of a yaw around the Y axis, a pitch around + // the X axis, and a roll around the Z axis. + STDMETHOD(RotateYawPitchRollLocal) + (THIS_ FLOAT Yaw, FLOAT Pitch, FLOAT Roll) PURE; + + // Right multiply the current matrix with the computed scale + // matrix. (transformation is about the current world origin) + STDMETHOD(Scale)(THIS_ FLOAT x, FLOAT y, FLOAT z) PURE; + + // Left multiply the current matrix with the computed scale + // matrix. (transformation is about the local origin of the object) + STDMETHOD(ScaleLocal)(THIS_ FLOAT x, FLOAT y, FLOAT z) PURE; + + // Right multiply the current matrix with the computed translation + // matrix. (transformation is about the current world origin) + STDMETHOD(Translate)(THIS_ FLOAT x, FLOAT y, FLOAT z ) PURE; + + // Left multiply the current matrix with the computed translation + // matrix. (transformation is about the local origin of the object) + STDMETHOD(TranslateLocal)(THIS_ FLOAT x, FLOAT y, FLOAT z) PURE; + + // Obtain the current matrix at the top of the stack + STDMETHOD_(D3DXMATRIX*, GetTop)(THIS) PURE; +}; + +#ifdef __cplusplus +extern "C" { +#endif + +HRESULT WINAPI + D3DXCreateMatrixStack( + DWORD Flags, + LPD3DXMATRIXSTACK* ppStack); + +#ifdef __cplusplus +} +#endif + +#include "d3dx8math.inl" + +#pragma warning(default:4201) + +#endif // __D3DX8MATH_H__ diff --git a/src/dep/include/DXSDK/include/d3dx8math.inl b/src/dep/include/DXSDK/include/d3dx8math.inl new file mode 100644 index 0000000..c1f465c --- /dev/null +++ b/src/dep/include/DXSDK/include/d3dx8math.inl @@ -0,0 +1,1757 @@ +////////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dx8math.inl +// Content: D3DX math inline functions +// +////////////////////////////////////////////////////////////////////////////// + +#ifndef __D3DX8MATH_INL__ +#define __D3DX8MATH_INL__ + + +//=========================================================================== +// +// Inline Class Methods +// +//=========================================================================== + +#ifdef __cplusplus + +//-------------------------- +// 2D Vector +//-------------------------- + +D3DXINLINE +D3DXVECTOR2::D3DXVECTOR2( CONST FLOAT *pf ) +{ +#ifdef D3DX_DEBUG + if(!pf) + return; +#endif + + x = pf[0]; + y = pf[1]; +} + +D3DXINLINE +D3DXVECTOR2::D3DXVECTOR2( FLOAT fx, FLOAT fy ) +{ + x = fx; + y = fy; +} + +// casting +D3DXINLINE +D3DXVECTOR2::operator FLOAT* () +{ + return (FLOAT *) &x; +} + +D3DXINLINE +D3DXVECTOR2::operator CONST FLOAT* () const +{ + return (CONST FLOAT *) &x; +} + +// assignment operators +D3DXINLINE D3DXVECTOR2& +D3DXVECTOR2::operator += ( CONST D3DXVECTOR2& v ) +{ + x += v.x; + y += v.y; + return *this; +} + +D3DXINLINE D3DXVECTOR2& +D3DXVECTOR2::operator -= ( CONST D3DXVECTOR2& v ) +{ + x -= v.x; + y -= v.y; + return *this; +} + +D3DXINLINE D3DXVECTOR2& +D3DXVECTOR2::operator *= ( FLOAT f ) +{ + x *= f; + y *= f; + return *this; +} + +D3DXINLINE D3DXVECTOR2& +D3DXVECTOR2::operator /= ( FLOAT f ) +{ + FLOAT fInv = 1.0f / f; + x *= fInv; + y *= fInv; + return *this; +} + +// unary operators +D3DXINLINE D3DXVECTOR2 +D3DXVECTOR2::operator + () const +{ + return *this; +} + +D3DXINLINE D3DXVECTOR2 +D3DXVECTOR2::operator - () const +{ + return D3DXVECTOR2(-x, -y); +} + +// binary operators +D3DXINLINE D3DXVECTOR2 +D3DXVECTOR2::operator + ( CONST D3DXVECTOR2& v ) const +{ + return D3DXVECTOR2(x + v.x, y + v.y); +} + +D3DXINLINE D3DXVECTOR2 +D3DXVECTOR2::operator - ( CONST D3DXVECTOR2& v ) const +{ + return D3DXVECTOR2(x - v.x, y - v.y); +} + +D3DXINLINE D3DXVECTOR2 +D3DXVECTOR2::operator * ( FLOAT f ) const +{ + return D3DXVECTOR2(x * f, y * f); +} + +D3DXINLINE D3DXVECTOR2 +D3DXVECTOR2::operator / ( FLOAT f ) const +{ + FLOAT fInv = 1.0f / f; + return D3DXVECTOR2(x * fInv, y * fInv); +} + + +D3DXINLINE D3DXVECTOR2 +operator * ( FLOAT f, CONST D3DXVECTOR2& v ) +{ + return D3DXVECTOR2(f * v.x, f * v.y); +} + +D3DXINLINE BOOL +D3DXVECTOR2::operator == ( CONST D3DXVECTOR2& v ) const +{ + return x == v.x && y == v.y; +} + +D3DXINLINE BOOL +D3DXVECTOR2::operator != ( CONST D3DXVECTOR2& v ) const +{ + return x != v.x || y != v.y; +} + + + + +//-------------------------- +// 3D Vector +//-------------------------- +D3DXINLINE +D3DXVECTOR3::D3DXVECTOR3( CONST FLOAT *pf ) +{ +#ifdef D3DX_DEBUG + if(!pf) + return; +#endif + + x = pf[0]; + y = pf[1]; + z = pf[2]; +} + +D3DXINLINE +D3DXVECTOR3::D3DXVECTOR3( CONST D3DVECTOR& v ) +{ + x = v.x; + y = v.y; + z = v.z; +} + +D3DXINLINE +D3DXVECTOR3::D3DXVECTOR3( FLOAT fx, FLOAT fy, FLOAT fz ) +{ + x = fx; + y = fy; + z = fz; +} + + +// casting +D3DXINLINE +D3DXVECTOR3::operator FLOAT* () +{ + return (FLOAT *) &x; +} + +D3DXINLINE +D3DXVECTOR3::operator CONST FLOAT* () const +{ + return (CONST FLOAT *) &x; +} + + +// assignment operators +D3DXINLINE D3DXVECTOR3& +D3DXVECTOR3::operator += ( CONST D3DXVECTOR3& v ) +{ + x += v.x; + y += v.y; + z += v.z; + return *this; +} + +D3DXINLINE D3DXVECTOR3& +D3DXVECTOR3::operator -= ( CONST D3DXVECTOR3& v ) +{ + x -= v.x; + y -= v.y; + z -= v.z; + return *this; +} + +D3DXINLINE D3DXVECTOR3& +D3DXVECTOR3::operator *= ( FLOAT f ) +{ + x *= f; + y *= f; + z *= f; + return *this; +} + +D3DXINLINE D3DXVECTOR3& +D3DXVECTOR3::operator /= ( FLOAT f ) +{ + FLOAT fInv = 1.0f / f; + x *= fInv; + y *= fInv; + z *= fInv; + return *this; +} + + +// unary operators +D3DXINLINE D3DXVECTOR3 +D3DXVECTOR3::operator + () const +{ + return *this; +} + +D3DXINLINE D3DXVECTOR3 +D3DXVECTOR3::operator - () const +{ + return D3DXVECTOR3(-x, -y, -z); +} + + +// binary operators +D3DXINLINE D3DXVECTOR3 +D3DXVECTOR3::operator + ( CONST D3DXVECTOR3& v ) const +{ + return D3DXVECTOR3(x + v.x, y + v.y, z + v.z); +} + +D3DXINLINE D3DXVECTOR3 +D3DXVECTOR3::operator - ( CONST D3DXVECTOR3& v ) const +{ + return D3DXVECTOR3(x - v.x, y - v.y, z - v.z); +} + +D3DXINLINE D3DXVECTOR3 +D3DXVECTOR3::operator * ( FLOAT f ) const +{ + return D3DXVECTOR3(x * f, y * f, z * f); +} + +D3DXINLINE D3DXVECTOR3 +D3DXVECTOR3::operator / ( FLOAT f ) const +{ + FLOAT fInv = 1.0f / f; + return D3DXVECTOR3(x * fInv, y * fInv, z * fInv); +} + + +D3DXINLINE D3DXVECTOR3 +operator * ( FLOAT f, CONST struct D3DXVECTOR3& v ) +{ + return D3DXVECTOR3(f * v.x, f * v.y, f * v.z); +} + + +D3DXINLINE BOOL +D3DXVECTOR3::operator == ( CONST D3DXVECTOR3& v ) const +{ + return x == v.x && y == v.y && z == v.z; +} + +D3DXINLINE BOOL +D3DXVECTOR3::operator != ( CONST D3DXVECTOR3& v ) const +{ + return x != v.x || y != v.y || z != v.z; +} + + + +//-------------------------- +// 4D Vector +//-------------------------- +D3DXINLINE +D3DXVECTOR4::D3DXVECTOR4( CONST FLOAT *pf ) +{ +#ifdef D3DX_DEBUG + if(!pf) + return; +#endif + + x = pf[0]; + y = pf[1]; + z = pf[2]; + w = pf[3]; +} + +D3DXINLINE +D3DXVECTOR4::D3DXVECTOR4( FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw ) +{ + x = fx; + y = fy; + z = fz; + w = fw; +} + + +// casting +D3DXINLINE +D3DXVECTOR4::operator FLOAT* () +{ + return (FLOAT *) &x; +} + +D3DXINLINE +D3DXVECTOR4::operator CONST FLOAT* () const +{ + return (CONST FLOAT *) &x; +} + + +// assignment operators +D3DXINLINE D3DXVECTOR4& +D3DXVECTOR4::operator += ( CONST D3DXVECTOR4& v ) +{ + x += v.x; + y += v.y; + z += v.z; + w += v.w; + return *this; +} + +D3DXINLINE D3DXVECTOR4& +D3DXVECTOR4::operator -= ( CONST D3DXVECTOR4& v ) +{ + x -= v.x; + y -= v.y; + z -= v.z; + w -= v.w; + return *this; +} + +D3DXINLINE D3DXVECTOR4& +D3DXVECTOR4::operator *= ( FLOAT f ) +{ + x *= f; + y *= f; + z *= f; + w *= f; + return *this; +} + +D3DXINLINE D3DXVECTOR4& +D3DXVECTOR4::operator /= ( FLOAT f ) +{ + FLOAT fInv = 1.0f / f; + x *= fInv; + y *= fInv; + z *= fInv; + w *= fInv; + return *this; +} + + +// unary operators +D3DXINLINE D3DXVECTOR4 +D3DXVECTOR4::operator + () const +{ + return *this; +} + +D3DXINLINE D3DXVECTOR4 +D3DXVECTOR4::operator - () const +{ + return D3DXVECTOR4(-x, -y, -z, -w); +} + + +// binary operators +D3DXINLINE D3DXVECTOR4 +D3DXVECTOR4::operator + ( CONST D3DXVECTOR4& v ) const +{ + return D3DXVECTOR4(x + v.x, y + v.y, z + v.z, w + v.w); +} + +D3DXINLINE D3DXVECTOR4 +D3DXVECTOR4::operator - ( CONST D3DXVECTOR4& v ) const +{ + return D3DXVECTOR4(x - v.x, y - v.y, z - v.z, w - v.w); +} + +D3DXINLINE D3DXVECTOR4 +D3DXVECTOR4::operator * ( FLOAT f ) const +{ + return D3DXVECTOR4(x * f, y * f, z * f, w * f); +} + +D3DXINLINE D3DXVECTOR4 +D3DXVECTOR4::operator / ( FLOAT f ) const +{ + FLOAT fInv = 1.0f / f; + return D3DXVECTOR4(x * fInv, y * fInv, z * fInv, w * fInv); +} + + +D3DXINLINE D3DXVECTOR4 +operator * ( FLOAT f, CONST D3DXVECTOR4& v ) +{ + return D3DXVECTOR4(f * v.x, f * v.y, f * v.z, f * v.w); +} + + +D3DXINLINE BOOL +D3DXVECTOR4::operator == ( CONST D3DXVECTOR4& v ) const +{ + return x == v.x && y == v.y && z == v.z && w == v.w; +} + +D3DXINLINE BOOL +D3DXVECTOR4::operator != ( CONST D3DXVECTOR4& v ) const +{ + return x != v.x || y != v.y || z != v.z || w != v.w; +} + + +//-------------------------- +// Matrix +//-------------------------- +D3DXINLINE +D3DXMATRIX::D3DXMATRIX( CONST FLOAT* pf ) +{ +#ifdef D3DX_DEBUG + if(!pf) + return; +#endif + + memcpy(&_11, pf, sizeof(D3DXMATRIX)); +} + +D3DXINLINE +D3DXMATRIX::D3DXMATRIX( CONST D3DMATRIX& mat ) +{ + memcpy(&_11, &mat, sizeof(D3DXMATRIX)); +} + +D3DXINLINE +D3DXMATRIX::D3DXMATRIX( FLOAT f11, FLOAT f12, FLOAT f13, FLOAT f14, + FLOAT f21, FLOAT f22, FLOAT f23, FLOAT f24, + FLOAT f31, FLOAT f32, FLOAT f33, FLOAT f34, + FLOAT f41, FLOAT f42, FLOAT f43, FLOAT f44 ) +{ + _11 = f11; _12 = f12; _13 = f13; _14 = f14; + _21 = f21; _22 = f22; _23 = f23; _24 = f24; + _31 = f31; _32 = f32; _33 = f33; _34 = f34; + _41 = f41; _42 = f42; _43 = f43; _44 = f44; +} + + + +// access grants +D3DXINLINE FLOAT& +D3DXMATRIX::operator () ( UINT iRow, UINT iCol ) +{ + return m[iRow][iCol]; +} + +D3DXINLINE FLOAT +D3DXMATRIX::operator () ( UINT iRow, UINT iCol ) const +{ + return m[iRow][iCol]; +} + + +// casting operators +D3DXINLINE +D3DXMATRIX::operator FLOAT* () +{ + return (FLOAT *) &_11; +} + +D3DXINLINE +D3DXMATRIX::operator CONST FLOAT* () const +{ + return (CONST FLOAT *) &_11; +} + + +// assignment operators +D3DXINLINE D3DXMATRIX& +D3DXMATRIX::operator *= ( CONST D3DXMATRIX& mat ) +{ + D3DXMatrixMultiply(this, this, &mat); + return *this; +} + +D3DXINLINE D3DXMATRIX& +D3DXMATRIX::operator += ( CONST D3DXMATRIX& mat ) +{ + _11 += mat._11; _12 += mat._12; _13 += mat._13; _14 += mat._14; + _21 += mat._21; _22 += mat._22; _23 += mat._23; _24 += mat._24; + _31 += mat._31; _32 += mat._32; _33 += mat._33; _34 += mat._34; + _41 += mat._41; _42 += mat._42; _43 += mat._43; _44 += mat._44; + return *this; +} + +D3DXINLINE D3DXMATRIX& +D3DXMATRIX::operator -= ( CONST D3DXMATRIX& mat ) +{ + _11 -= mat._11; _12 -= mat._12; _13 -= mat._13; _14 -= mat._14; + _21 -= mat._21; _22 -= mat._22; _23 -= mat._23; _24 -= mat._24; + _31 -= mat._31; _32 -= mat._32; _33 -= mat._33; _34 -= mat._34; + _41 -= mat._41; _42 -= mat._42; _43 -= mat._43; _44 -= mat._44; + return *this; +} + +D3DXINLINE D3DXMATRIX& +D3DXMATRIX::operator *= ( FLOAT f ) +{ + _11 *= f; _12 *= f; _13 *= f; _14 *= f; + _21 *= f; _22 *= f; _23 *= f; _24 *= f; + _31 *= f; _32 *= f; _33 *= f; _34 *= f; + _41 *= f; _42 *= f; _43 *= f; _44 *= f; + return *this; +} + +D3DXINLINE D3DXMATRIX& +D3DXMATRIX::operator /= ( FLOAT f ) +{ + FLOAT fInv = 1.0f / f; + _11 *= fInv; _12 *= fInv; _13 *= fInv; _14 *= fInv; + _21 *= fInv; _22 *= fInv; _23 *= fInv; _24 *= fInv; + _31 *= fInv; _32 *= fInv; _33 *= fInv; _34 *= fInv; + _41 *= fInv; _42 *= fInv; _43 *= fInv; _44 *= fInv; + return *this; +} + + +// unary operators +D3DXINLINE D3DXMATRIX +D3DXMATRIX::operator + () const +{ + return *this; +} + +D3DXINLINE D3DXMATRIX +D3DXMATRIX::operator - () const +{ + return D3DXMATRIX(-_11, -_12, -_13, -_14, + -_21, -_22, -_23, -_24, + -_31, -_32, -_33, -_34, + -_41, -_42, -_43, -_44); +} + + +// binary operators +D3DXINLINE D3DXMATRIX +D3DXMATRIX::operator * ( CONST D3DXMATRIX& mat ) const +{ + D3DXMATRIX matT; + D3DXMatrixMultiply(&matT, this, &mat); + return matT; +} + +D3DXINLINE D3DXMATRIX +D3DXMATRIX::operator + ( CONST D3DXMATRIX& mat ) const +{ + return D3DXMATRIX(_11 + mat._11, _12 + mat._12, _13 + mat._13, _14 + mat._14, + _21 + mat._21, _22 + mat._22, _23 + mat._23, _24 + mat._24, + _31 + mat._31, _32 + mat._32, _33 + mat._33, _34 + mat._34, + _41 + mat._41, _42 + mat._42, _43 + mat._43, _44 + mat._44); +} + +D3DXINLINE D3DXMATRIX +D3DXMATRIX::operator - ( CONST D3DXMATRIX& mat ) const +{ + return D3DXMATRIX(_11 - mat._11, _12 - mat._12, _13 - mat._13, _14 - mat._14, + _21 - mat._21, _22 - mat._22, _23 - mat._23, _24 - mat._24, + _31 - mat._31, _32 - mat._32, _33 - mat._33, _34 - mat._34, + _41 - mat._41, _42 - mat._42, _43 - mat._43, _44 - mat._44); +} + +D3DXINLINE D3DXMATRIX +D3DXMATRIX::operator * ( FLOAT f ) const +{ + return D3DXMATRIX(_11 * f, _12 * f, _13 * f, _14 * f, + _21 * f, _22 * f, _23 * f, _24 * f, + _31 * f, _32 * f, _33 * f, _34 * f, + _41 * f, _42 * f, _43 * f, _44 * f); +} + +D3DXINLINE D3DXMATRIX +D3DXMATRIX::operator / ( FLOAT f ) const +{ + FLOAT fInv = 1.0f / f; + return D3DXMATRIX(_11 * fInv, _12 * fInv, _13 * fInv, _14 * fInv, + _21 * fInv, _22 * fInv, _23 * fInv, _24 * fInv, + _31 * fInv, _32 * fInv, _33 * fInv, _34 * fInv, + _41 * fInv, _42 * fInv, _43 * fInv, _44 * fInv); +} + + +D3DXINLINE D3DXMATRIX +operator * ( FLOAT f, CONST D3DXMATRIX& mat ) +{ + return D3DXMATRIX(f * mat._11, f * mat._12, f * mat._13, f * mat._14, + f * mat._21, f * mat._22, f * mat._23, f * mat._24, + f * mat._31, f * mat._32, f * mat._33, f * mat._34, + f * mat._41, f * mat._42, f * mat._43, f * mat._44); +} + + +D3DXINLINE BOOL +D3DXMATRIX::operator == ( CONST D3DXMATRIX& mat ) const +{ + return 0 == memcmp(this, &mat, sizeof(D3DXMATRIX)); +} + +D3DXINLINE BOOL +D3DXMATRIX::operator != ( CONST D3DXMATRIX& mat ) const +{ + return 0 != memcmp(this, &mat, sizeof(D3DXMATRIX)); +} + + + +//-------------------------- +// Quaternion +//-------------------------- + +D3DXINLINE +D3DXQUATERNION::D3DXQUATERNION( CONST FLOAT* pf ) +{ +#ifdef D3DX_DEBUG + if(!pf) + return; +#endif + + x = pf[0]; + y = pf[1]; + z = pf[2]; + w = pf[3]; +} + +D3DXINLINE +D3DXQUATERNION::D3DXQUATERNION( FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw ) +{ + x = fx; + y = fy; + z = fz; + w = fw; +} + + +// casting +D3DXINLINE +D3DXQUATERNION::operator FLOAT* () +{ + return (FLOAT *) &x; +} + +D3DXINLINE +D3DXQUATERNION::operator CONST FLOAT* () const +{ + return (CONST FLOAT *) &x; +} + + +// assignment operators +D3DXINLINE D3DXQUATERNION& +D3DXQUATERNION::operator += ( CONST D3DXQUATERNION& q ) +{ + x += q.x; + y += q.y; + z += q.z; + w += q.w; + return *this; +} + +D3DXINLINE D3DXQUATERNION& +D3DXQUATERNION::operator -= ( CONST D3DXQUATERNION& q ) +{ + x -= q.x; + y -= q.y; + z -= q.z; + w -= q.w; + return *this; +} + +D3DXINLINE D3DXQUATERNION& +D3DXQUATERNION::operator *= ( CONST D3DXQUATERNION& q ) +{ + D3DXQuaternionMultiply(this, this, &q); + return *this; +} + +D3DXINLINE D3DXQUATERNION& +D3DXQUATERNION::operator *= ( FLOAT f ) +{ + x *= f; + y *= f; + z *= f; + w *= f; + return *this; +} + +D3DXINLINE D3DXQUATERNION& +D3DXQUATERNION::operator /= ( FLOAT f ) +{ + FLOAT fInv = 1.0f / f; + x *= fInv; + y *= fInv; + z *= fInv; + w *= fInv; + return *this; +} + + +// unary operators +D3DXINLINE D3DXQUATERNION +D3DXQUATERNION::operator + () const +{ + return *this; +} + +D3DXINLINE D3DXQUATERNION +D3DXQUATERNION::operator - () const +{ + return D3DXQUATERNION(-x, -y, -z, -w); +} + + +// binary operators +D3DXINLINE D3DXQUATERNION +D3DXQUATERNION::operator + ( CONST D3DXQUATERNION& q ) const +{ + return D3DXQUATERNION(x + q.x, y + q.y, z + q.z, w + q.w); +} + +D3DXINLINE D3DXQUATERNION +D3DXQUATERNION::operator - ( CONST D3DXQUATERNION& q ) const +{ + return D3DXQUATERNION(x - q.x, y - q.y, z - q.z, w - q.w); +} + +D3DXINLINE D3DXQUATERNION +D3DXQUATERNION::operator * ( CONST D3DXQUATERNION& q ) const +{ + D3DXQUATERNION qT; + D3DXQuaternionMultiply(&qT, this, &q); + return qT; +} + +D3DXINLINE D3DXQUATERNION +D3DXQUATERNION::operator * ( FLOAT f ) const +{ + return D3DXQUATERNION(x * f, y * f, z * f, w * f); +} + +D3DXINLINE D3DXQUATERNION +D3DXQUATERNION::operator / ( FLOAT f ) const +{ + FLOAT fInv = 1.0f / f; + return D3DXQUATERNION(x * fInv, y * fInv, z * fInv, w * fInv); +} + + +D3DXINLINE D3DXQUATERNION +operator * (FLOAT f, CONST D3DXQUATERNION& q ) +{ + return D3DXQUATERNION(f * q.x, f * q.y, f * q.z, f * q.w); +} + + +D3DXINLINE BOOL +D3DXQUATERNION::operator == ( CONST D3DXQUATERNION& q ) const +{ + return x == q.x && y == q.y && z == q.z && w == q.w; +} + +D3DXINLINE BOOL +D3DXQUATERNION::operator != ( CONST D3DXQUATERNION& q ) const +{ + return x != q.x || y != q.y || z != q.z || w != q.w; +} + + + +//-------------------------- +// Plane +//-------------------------- + +D3DXINLINE +D3DXPLANE::D3DXPLANE( CONST FLOAT* pf ) +{ +#ifdef D3DX_DEBUG + if(!pf) + return; +#endif + + a = pf[0]; + b = pf[1]; + c = pf[2]; + d = pf[3]; +} + +D3DXINLINE +D3DXPLANE::D3DXPLANE( FLOAT fa, FLOAT fb, FLOAT fc, FLOAT fd ) +{ + a = fa; + b = fb; + c = fc; + d = fd; +} + + +// casting +D3DXINLINE +D3DXPLANE::operator FLOAT* () +{ + return (FLOAT *) &a; +} + +D3DXINLINE +D3DXPLANE::operator CONST FLOAT* () const +{ + return (CONST FLOAT *) &a; +} + + +// unary operators +D3DXINLINE D3DXPLANE +D3DXPLANE::operator + () const +{ + return *this; +} + +D3DXINLINE D3DXPLANE +D3DXPLANE::operator - () const +{ + return D3DXPLANE(-a, -b, -c, -d); +} + + +// binary operators +D3DXINLINE BOOL +D3DXPLANE::operator == ( CONST D3DXPLANE& p ) const +{ + return a == p.a && b == p.b && c == p.c && d == p.d; +} + +D3DXINLINE BOOL +D3DXPLANE::operator != ( CONST D3DXPLANE& p ) const +{ + return a != p.a || b != p.b || c != p.c || d != p.d; +} + + + + +//-------------------------- +// Color +//-------------------------- + +D3DXINLINE +D3DXCOLOR::D3DXCOLOR( DWORD dw ) +{ + CONST FLOAT f = 1.0f / 255.0f; + r = f * (FLOAT) (unsigned char) (dw >> 16); + g = f * (FLOAT) (unsigned char) (dw >> 8); + b = f * (FLOAT) (unsigned char) (dw >> 0); + a = f * (FLOAT) (unsigned char) (dw >> 24); +} + +D3DXINLINE +D3DXCOLOR::D3DXCOLOR( CONST FLOAT* pf ) +{ +#ifdef D3DX_DEBUG + if(!pf) + return; +#endif + + r = pf[0]; + g = pf[1]; + b = pf[2]; + a = pf[3]; +} + +D3DXINLINE +D3DXCOLOR::D3DXCOLOR( CONST D3DCOLORVALUE& c ) +{ + r = c.r; + g = c.g; + b = c.b; + a = c.a; +} + +D3DXINLINE +D3DXCOLOR::D3DXCOLOR( FLOAT fr, FLOAT fg, FLOAT fb, FLOAT fa ) +{ + r = fr; + g = fg; + b = fb; + a = fa; +} + + +// casting +D3DXINLINE +D3DXCOLOR::operator DWORD () const +{ + DWORD dwR = r >= 1.0f ? 0xff : r <= 0.0f ? 0x00 : (DWORD) (r * 255.0f + 0.5f); + DWORD dwG = g >= 1.0f ? 0xff : g <= 0.0f ? 0x00 : (DWORD) (g * 255.0f + 0.5f); + DWORD dwB = b >= 1.0f ? 0xff : b <= 0.0f ? 0x00 : (DWORD) (b * 255.0f + 0.5f); + DWORD dwA = a >= 1.0f ? 0xff : a <= 0.0f ? 0x00 : (DWORD) (a * 255.0f + 0.5f); + + return (dwA << 24) | (dwR << 16) | (dwG << 8) | dwB; +} + + +D3DXINLINE +D3DXCOLOR::operator FLOAT * () +{ + return (FLOAT *) &r; +} + +D3DXINLINE +D3DXCOLOR::operator CONST FLOAT * () const +{ + return (CONST FLOAT *) &r; +} + + +D3DXINLINE +D3DXCOLOR::operator D3DCOLORVALUE * () +{ + return (D3DCOLORVALUE *) &r; +} + +D3DXINLINE +D3DXCOLOR::operator CONST D3DCOLORVALUE * () const +{ + return (CONST D3DCOLORVALUE *) &r; +} + + +D3DXINLINE +D3DXCOLOR::operator D3DCOLORVALUE& () +{ + return *((D3DCOLORVALUE *) &r); +} + +D3DXINLINE +D3DXCOLOR::operator CONST D3DCOLORVALUE& () const +{ + return *((CONST D3DCOLORVALUE *) &r); +} + + +// assignment operators +D3DXINLINE D3DXCOLOR& +D3DXCOLOR::operator += ( CONST D3DXCOLOR& c ) +{ + r += c.r; + g += c.g; + b += c.b; + a += c.a; + return *this; +} + +D3DXINLINE D3DXCOLOR& +D3DXCOLOR::operator -= ( CONST D3DXCOLOR& c ) +{ + r -= c.r; + g -= c.g; + b -= c.b; + a -= c.a; + return *this; +} + +D3DXINLINE D3DXCOLOR& +D3DXCOLOR::operator *= ( FLOAT f ) +{ + r *= f; + g *= f; + b *= f; + a *= f; + return *this; +} + +D3DXINLINE D3DXCOLOR& +D3DXCOLOR::operator /= ( FLOAT f ) +{ + FLOAT fInv = 1.0f / f; + r *= fInv; + g *= fInv; + b *= fInv; + a *= fInv; + return *this; +} + + +// unary operators +D3DXINLINE D3DXCOLOR +D3DXCOLOR::operator + () const +{ + return *this; +} + +D3DXINLINE D3DXCOLOR +D3DXCOLOR::operator - () const +{ + return D3DXCOLOR(-r, -g, -b, -a); +} + + +// binary operators +D3DXINLINE D3DXCOLOR +D3DXCOLOR::operator + ( CONST D3DXCOLOR& c ) const +{ + return D3DXCOLOR(r + c.r, g + c.g, b + c.b, a + c.a); +} + +D3DXINLINE D3DXCOLOR +D3DXCOLOR::operator - ( CONST D3DXCOLOR& c ) const +{ + return D3DXCOLOR(r - c.r, g - c.g, b - c.b, a - c.a); +} + +D3DXINLINE D3DXCOLOR +D3DXCOLOR::operator * ( FLOAT f ) const +{ + return D3DXCOLOR(r * f, g * f, b * f, a * f); +} + +D3DXINLINE D3DXCOLOR +D3DXCOLOR::operator / ( FLOAT f ) const +{ + FLOAT fInv = 1.0f / f; + return D3DXCOLOR(r * fInv, g * fInv, b * fInv, a * fInv); +} + + +D3DXINLINE D3DXCOLOR +operator * (FLOAT f, CONST D3DXCOLOR& c ) +{ + return D3DXCOLOR(f * c.r, f * c.g, f * c.b, f * c.a); +} + + +D3DXINLINE BOOL +D3DXCOLOR::operator == ( CONST D3DXCOLOR& c ) const +{ + return r == c.r && g == c.g && b == c.b && a == c.a; +} + +D3DXINLINE BOOL +D3DXCOLOR::operator != ( CONST D3DXCOLOR& c ) const +{ + return r != c.r || g != c.g || b != c.b || a != c.a; +} + + +#endif //__cplusplus + + + +//=========================================================================== +// +// Inline functions +// +//=========================================================================== + + +//-------------------------- +// 2D Vector +//-------------------------- + +D3DXINLINE FLOAT D3DXVec2Length + ( CONST D3DXVECTOR2 *pV ) +{ +#ifdef D3DX_DEBUG + if(!pV) + return 0.0f; +#endif + +#ifdef __cplusplus + return sqrtf(pV->x * pV->x + pV->y * pV->y); +#else + return (FLOAT) sqrt(pV->x * pV->x + pV->y * pV->y); +#endif +} + +D3DXINLINE FLOAT D3DXVec2LengthSq + ( CONST D3DXVECTOR2 *pV ) +{ +#ifdef D3DX_DEBUG + if(!pV) + return 0.0f; +#endif + + return pV->x * pV->x + pV->y * pV->y; +} + +D3DXINLINE FLOAT D3DXVec2Dot + ( CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pV1 || !pV2) + return 0.0f; +#endif + + return pV1->x * pV2->x + pV1->y * pV2->y; +} + +D3DXINLINE FLOAT D3DXVec2CCW + ( CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pV1 || !pV2) + return 0.0f; +#endif + + return pV1->x * pV2->y - pV1->y * pV2->x; +} + +D3DXINLINE D3DXVECTOR2* D3DXVec2Add + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x + pV2->x; + pOut->y = pV1->y + pV2->y; + return pOut; +} + +D3DXINLINE D3DXVECTOR2* D3DXVec2Subtract + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x - pV2->x; + pOut->y = pV1->y - pV2->y; + return pOut; +} + +D3DXINLINE D3DXVECTOR2* D3DXVec2Minimize + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x < pV2->x ? pV1->x : pV2->x; + pOut->y = pV1->y < pV2->y ? pV1->y : pV2->y; + return pOut; +} + +D3DXINLINE D3DXVECTOR2* D3DXVec2Maximize + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x > pV2->x ? pV1->x : pV2->x; + pOut->y = pV1->y > pV2->y ? pV1->y : pV2->y; + return pOut; +} + +D3DXINLINE D3DXVECTOR2* D3DXVec2Scale + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV, FLOAT s ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV) + return NULL; +#endif + + pOut->x = pV->x * s; + pOut->y = pV->y * s; + return pOut; +} + +D3DXINLINE D3DXVECTOR2* D3DXVec2Lerp + ( D3DXVECTOR2 *pOut, CONST D3DXVECTOR2 *pV1, CONST D3DXVECTOR2 *pV2, + FLOAT s ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x + s * (pV2->x - pV1->x); + pOut->y = pV1->y + s * (pV2->y - pV1->y); + return pOut; +} + + +//-------------------------- +// 3D Vector +//-------------------------- + +D3DXINLINE FLOAT D3DXVec3Length + ( CONST D3DXVECTOR3 *pV ) +{ +#ifdef D3DX_DEBUG + if(!pV) + return 0.0f; +#endif + +#ifdef __cplusplus + return sqrtf(pV->x * pV->x + pV->y * pV->y + pV->z * pV->z); +#else + return (FLOAT) sqrt(pV->x * pV->x + pV->y * pV->y + pV->z * pV->z); +#endif +} + +D3DXINLINE FLOAT D3DXVec3LengthSq + ( CONST D3DXVECTOR3 *pV ) +{ +#ifdef D3DX_DEBUG + if(!pV) + return 0.0f; +#endif + + return pV->x * pV->x + pV->y * pV->y + pV->z * pV->z; +} + +D3DXINLINE FLOAT D3DXVec3Dot + ( CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pV1 || !pV2) + return 0.0f; +#endif + + return pV1->x * pV2->x + pV1->y * pV2->y + pV1->z * pV2->z; +} + +D3DXINLINE D3DXVECTOR3* D3DXVec3Cross + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ) +{ + D3DXVECTOR3 v; + +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + v.x = pV1->y * pV2->z - pV1->z * pV2->y; + v.y = pV1->z * pV2->x - pV1->x * pV2->z; + v.z = pV1->x * pV2->y - pV1->y * pV2->x; + + *pOut = v; + return pOut; +} + +D3DXINLINE D3DXVECTOR3* D3DXVec3Add + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x + pV2->x; + pOut->y = pV1->y + pV2->y; + pOut->z = pV1->z + pV2->z; + return pOut; +} + +D3DXINLINE D3DXVECTOR3* D3DXVec3Subtract + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x - pV2->x; + pOut->y = pV1->y - pV2->y; + pOut->z = pV1->z - pV2->z; + return pOut; +} + +D3DXINLINE D3DXVECTOR3* D3DXVec3Minimize + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x < pV2->x ? pV1->x : pV2->x; + pOut->y = pV1->y < pV2->y ? pV1->y : pV2->y; + pOut->z = pV1->z < pV2->z ? pV1->z : pV2->z; + return pOut; +} + +D3DXINLINE D3DXVECTOR3* D3DXVec3Maximize + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x > pV2->x ? pV1->x : pV2->x; + pOut->y = pV1->y > pV2->y ? pV1->y : pV2->y; + pOut->z = pV1->z > pV2->z ? pV1->z : pV2->z; + return pOut; +} + +D3DXINLINE D3DXVECTOR3* D3DXVec3Scale + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV, FLOAT s) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV) + return NULL; +#endif + + pOut->x = pV->x * s; + pOut->y = pV->y * s; + pOut->z = pV->z * s; + return pOut; +} + +D3DXINLINE D3DXVECTOR3* D3DXVec3Lerp + ( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pV2, + FLOAT s ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x + s * (pV2->x - pV1->x); + pOut->y = pV1->y + s * (pV2->y - pV1->y); + pOut->z = pV1->z + s * (pV2->z - pV1->z); + return pOut; +} + + +//-------------------------- +// 4D Vector +//-------------------------- + +D3DXINLINE FLOAT D3DXVec4Length + ( CONST D3DXVECTOR4 *pV ) +{ +#ifdef D3DX_DEBUG + if(!pV) + return 0.0f; +#endif + +#ifdef __cplusplus + return sqrtf(pV->x * pV->x + pV->y * pV->y + pV->z * pV->z + pV->w * pV->w); +#else + return (FLOAT) sqrt(pV->x * pV->x + pV->y * pV->y + pV->z * pV->z + pV->w * pV->w); +#endif +} + +D3DXINLINE FLOAT D3DXVec4LengthSq + ( CONST D3DXVECTOR4 *pV ) +{ +#ifdef D3DX_DEBUG + if(!pV) + return 0.0f; +#endif + + return pV->x * pV->x + pV->y * pV->y + pV->z * pV->z + pV->w * pV->w; +} + +D3DXINLINE FLOAT D3DXVec4Dot + ( CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pV1 || !pV2) + return 0.0f; +#endif + + return pV1->x * pV2->x + pV1->y * pV2->y + pV1->z * pV2->z + pV1->w * pV2->w; +} + +D3DXINLINE D3DXVECTOR4* D3DXVec4Add + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x + pV2->x; + pOut->y = pV1->y + pV2->y; + pOut->z = pV1->z + pV2->z; + pOut->w = pV1->w + pV2->w; + return pOut; +} + +D3DXINLINE D3DXVECTOR4* D3DXVec4Subtract + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x - pV2->x; + pOut->y = pV1->y - pV2->y; + pOut->z = pV1->z - pV2->z; + pOut->w = pV1->w - pV2->w; + return pOut; +} + +D3DXINLINE D3DXVECTOR4* D3DXVec4Minimize + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x < pV2->x ? pV1->x : pV2->x; + pOut->y = pV1->y < pV2->y ? pV1->y : pV2->y; + pOut->z = pV1->z < pV2->z ? pV1->z : pV2->z; + pOut->w = pV1->w < pV2->w ? pV1->w : pV2->w; + return pOut; +} + +D3DXINLINE D3DXVECTOR4* D3DXVec4Maximize + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x > pV2->x ? pV1->x : pV2->x; + pOut->y = pV1->y > pV2->y ? pV1->y : pV2->y; + pOut->z = pV1->z > pV2->z ? pV1->z : pV2->z; + pOut->w = pV1->w > pV2->w ? pV1->w : pV2->w; + return pOut; +} + +D3DXINLINE D3DXVECTOR4* D3DXVec4Scale + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV, FLOAT s) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV) + return NULL; +#endif + + pOut->x = pV->x * s; + pOut->y = pV->y * s; + pOut->z = pV->z * s; + pOut->w = pV->w * s; + return pOut; +} + +D3DXINLINE D3DXVECTOR4* D3DXVec4Lerp + ( D3DXVECTOR4 *pOut, CONST D3DXVECTOR4 *pV1, CONST D3DXVECTOR4 *pV2, + FLOAT s ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x + s * (pV2->x - pV1->x); + pOut->y = pV1->y + s * (pV2->y - pV1->y); + pOut->z = pV1->z + s * (pV2->z - pV1->z); + pOut->w = pV1->w + s * (pV2->w - pV1->w); + return pOut; +} + + +//-------------------------- +// 4D Matrix +//-------------------------- + +D3DXINLINE D3DXMATRIX* D3DXMatrixIdentity + ( D3DXMATRIX *pOut ) +{ +#ifdef D3DX_DEBUG + if(!pOut) + return NULL; +#endif + + pOut->m[0][1] = pOut->m[0][2] = pOut->m[0][3] = + pOut->m[1][0] = pOut->m[1][2] = pOut->m[1][3] = + pOut->m[2][0] = pOut->m[2][1] = pOut->m[2][3] = + pOut->m[3][0] = pOut->m[3][1] = pOut->m[3][2] = 0.0f; + + pOut->m[0][0] = pOut->m[1][1] = pOut->m[2][2] = pOut->m[3][3] = 1.0f; + return pOut; +} + + +D3DXINLINE BOOL D3DXMatrixIsIdentity + ( CONST D3DXMATRIX *pM ) +{ +#ifdef D3DX_DEBUG + if(!pM) + return FALSE; +#endif + + return pM->m[0][0] == 1.0f && pM->m[0][1] == 0.0f && pM->m[0][2] == 0.0f && pM->m[0][3] == 0.0f && + pM->m[1][0] == 0.0f && pM->m[1][1] == 1.0f && pM->m[1][2] == 0.0f && pM->m[1][3] == 0.0f && + pM->m[2][0] == 0.0f && pM->m[2][1] == 0.0f && pM->m[2][2] == 1.0f && pM->m[2][3] == 0.0f && + pM->m[3][0] == 0.0f && pM->m[3][1] == 0.0f && pM->m[3][2] == 0.0f && pM->m[3][3] == 1.0f; +} + + +//-------------------------- +// Quaternion +//-------------------------- + +D3DXINLINE FLOAT D3DXQuaternionLength + ( CONST D3DXQUATERNION *pQ ) +{ +#ifdef D3DX_DEBUG + if(!pQ) + return 0.0f; +#endif + +#ifdef __cplusplus + return sqrtf(pQ->x * pQ->x + pQ->y * pQ->y + pQ->z * pQ->z + pQ->w * pQ->w); +#else + return (FLOAT) sqrt(pQ->x * pQ->x + pQ->y * pQ->y + pQ->z * pQ->z + pQ->w * pQ->w); +#endif +} + +D3DXINLINE FLOAT D3DXQuaternionLengthSq + ( CONST D3DXQUATERNION *pQ ) +{ +#ifdef D3DX_DEBUG + if(!pQ) + return 0.0f; +#endif + + return pQ->x * pQ->x + pQ->y * pQ->y + pQ->z * pQ->z + pQ->w * pQ->w; +} + +D3DXINLINE FLOAT D3DXQuaternionDot + ( CONST D3DXQUATERNION *pQ1, CONST D3DXQUATERNION *pQ2 ) +{ +#ifdef D3DX_DEBUG + if(!pQ1 || !pQ2) + return 0.0f; +#endif + + return pQ1->x * pQ2->x + pQ1->y * pQ2->y + pQ1->z * pQ2->z + pQ1->w * pQ2->w; +} + + +D3DXINLINE D3DXQUATERNION* D3DXQuaternionIdentity + ( D3DXQUATERNION *pOut ) +{ +#ifdef D3DX_DEBUG + if(!pOut) + return NULL; +#endif + + pOut->x = pOut->y = pOut->z = 0.0f; + pOut->w = 1.0f; + return pOut; +} + +D3DXINLINE BOOL D3DXQuaternionIsIdentity + ( CONST D3DXQUATERNION *pQ ) +{ +#ifdef D3DX_DEBUG + if(!pQ) + return FALSE; +#endif + + return pQ->x == 0.0f && pQ->y == 0.0f && pQ->z == 0.0f && pQ->w == 1.0f; +} + + +D3DXINLINE D3DXQUATERNION* D3DXQuaternionConjugate + ( D3DXQUATERNION *pOut, CONST D3DXQUATERNION *pQ ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pQ) + return NULL; +#endif + + pOut->x = -pQ->x; + pOut->y = -pQ->y; + pOut->z = -pQ->z; + pOut->w = pQ->w; + return pOut; +} + + +//-------------------------- +// Plane +//-------------------------- + +D3DXINLINE FLOAT D3DXPlaneDot + ( CONST D3DXPLANE *pP, CONST D3DXVECTOR4 *pV) +{ +#ifdef D3DX_DEBUG + if(!pP || !pV) + return 0.0f; +#endif + + return pP->a * pV->x + pP->b * pV->y + pP->c * pV->z + pP->d * pV->w; +} + +D3DXINLINE FLOAT D3DXPlaneDotCoord + ( CONST D3DXPLANE *pP, CONST D3DXVECTOR3 *pV) +{ +#ifdef D3DX_DEBUG + if(!pP || !pV) + return 0.0f; +#endif + + return pP->a * pV->x + pP->b * pV->y + pP->c * pV->z + pP->d; +} + +D3DXINLINE FLOAT D3DXPlaneDotNormal + ( CONST D3DXPLANE *pP, CONST D3DXVECTOR3 *pV) +{ +#ifdef D3DX_DEBUG + if(!pP || !pV) + return 0.0f; +#endif + + return pP->a * pV->x + pP->b * pV->y + pP->c * pV->z; +} + + +//-------------------------- +// Color +//-------------------------- + +D3DXINLINE D3DXCOLOR* D3DXColorNegative + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pC) + return NULL; +#endif + + pOut->r = 1.0f - pC->r; + pOut->g = 1.0f - pC->g; + pOut->b = 1.0f - pC->b; + pOut->a = pC->a; + return pOut; +} + +D3DXINLINE D3DXCOLOR* D3DXColorAdd + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC1, CONST D3DXCOLOR *pC2) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pC1 || !pC2) + return NULL; +#endif + + pOut->r = pC1->r + pC2->r; + pOut->g = pC1->g + pC2->g; + pOut->b = pC1->b + pC2->b; + pOut->a = pC1->a + pC2->a; + return pOut; +} + +D3DXINLINE D3DXCOLOR* D3DXColorSubtract + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC1, CONST D3DXCOLOR *pC2) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pC1 || !pC2) + return NULL; +#endif + + pOut->r = pC1->r - pC2->r; + pOut->g = pC1->g - pC2->g; + pOut->b = pC1->b - pC2->b; + pOut->a = pC1->a - pC2->a; + return pOut; +} + +D3DXINLINE D3DXCOLOR* D3DXColorScale + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC, FLOAT s) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pC) + return NULL; +#endif + + pOut->r = pC->r * s; + pOut->g = pC->g * s; + pOut->b = pC->b * s; + pOut->a = pC->a * s; + return pOut; +} + +D3DXINLINE D3DXCOLOR* D3DXColorModulate + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC1, CONST D3DXCOLOR *pC2) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pC1 || !pC2) + return NULL; +#endif + + pOut->r = pC1->r * pC2->r; + pOut->g = pC1->g * pC2->g; + pOut->b = pC1->b * pC2->b; + pOut->a = pC1->a * pC2->a; + return pOut; +} + +D3DXINLINE D3DXCOLOR* D3DXColorLerp + (D3DXCOLOR *pOut, CONST D3DXCOLOR *pC1, CONST D3DXCOLOR *pC2, FLOAT s) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pC1 || !pC2) + return NULL; +#endif + + pOut->r = pC1->r + s * (pC2->r - pC1->r); + pOut->g = pC1->g + s * (pC2->g - pC1->g); + pOut->b = pC1->b + s * (pC2->b - pC1->b); + pOut->a = pC1->a + s * (pC2->a - pC1->a); + return pOut; +} + + +#endif // __D3DX8MATH_INL__ diff --git a/src/dep/include/DXSDK/include/d3dx8mesh.h b/src/dep/include/DXSDK/include/d3dx8mesh.h new file mode 100644 index 0000000..d4cadd9 --- /dev/null +++ b/src/dep/include/DXSDK/include/d3dx8mesh.h @@ -0,0 +1,760 @@ +////////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dx8mesh.h +// Content: D3DX mesh types and functions +// +////////////////////////////////////////////////////////////////////////////// + +#include "d3dx8.h" + +#ifndef __D3DX8MESH_H__ +#define __D3DX8MESH_H__ + +#include "dxfile.h" // defines LPDIRECTXFILEDATA + +// {2A835771-BF4D-43f4-8E14-82A809F17D8A} +DEFINE_GUID(IID_ID3DXBaseMesh, +0x2a835771, 0xbf4d, 0x43f4, 0x8e, 0x14, 0x82, 0xa8, 0x9, 0xf1, 0x7d, 0x8a); + +// {CCAE5C3B-4DD1-4d0f-997E-4684CA64557F} +DEFINE_GUID(IID_ID3DXMesh, +0xccae5c3b, 0x4dd1, 0x4d0f, 0x99, 0x7e, 0x46, 0x84, 0xca, 0x64, 0x55, 0x7f); + +// {19FBE386-C282-4659-97BD-CB869B084A6C} +DEFINE_GUID(IID_ID3DXPMesh, +0x19fbe386, 0xc282, 0x4659, 0x97, 0xbd, 0xcb, 0x86, 0x9b, 0x8, 0x4a, 0x6c); + +// {4E3CA05C-D4FF-4d11-8A02-16459E08F6F4} +DEFINE_GUID(IID_ID3DXSPMesh, +0x4e3ca05c, 0xd4ff, 0x4d11, 0x8a, 0x2, 0x16, 0x45, 0x9e, 0x8, 0xf6, 0xf4); + +// {8DB06ECC-EBFC-408a-9404-3074B4773515} +DEFINE_GUID(IID_ID3DXSkinMesh, +0x8db06ecc, 0xebfc, 0x408a, 0x94, 0x4, 0x30, 0x74, 0xb4, 0x77, 0x35, 0x15); + +// Mesh options - lower 3 bytes only, upper byte used by _D3DXMESHOPT option flags +enum _D3DXMESH { + D3DXMESH_32BIT = 0x001, // If set, then use 32 bit indices, if not set use 16 bit indices. + D3DXMESH_DONOTCLIP = 0x002, // Use D3DUSAGE_DONOTCLIP for VB & IB. + D3DXMESH_POINTS = 0x004, // Use D3DUSAGE_POINTS for VB & IB. + D3DXMESH_RTPATCHES = 0x008, // Use D3DUSAGE_RTPATCHES for VB & IB. + D3DXMESH_NPATCHES = 0x4000,// Use D3DUSAGE_NPATCHES for VB & IB. + D3DXMESH_VB_SYSTEMMEM = 0x010, // Use D3DPOOL_SYSTEMMEM for VB. Overrides D3DXMESH_MANAGEDVERTEXBUFFER + D3DXMESH_VB_MANAGED = 0x020, // Use D3DPOOL_MANAGED for VB. + D3DXMESH_VB_WRITEONLY = 0x040, // Use D3DUSAGE_WRITEONLY for VB. + D3DXMESH_VB_DYNAMIC = 0x080, // Use D3DUSAGE_DYNAMIC for VB. + D3DXMESH_VB_SOFTWAREPROCESSING = 0x8000, // Use D3DUSAGE_SOFTWAREPROCESSING for VB. + D3DXMESH_IB_SYSTEMMEM = 0x100, // Use D3DPOOL_SYSTEMMEM for IB. Overrides D3DXMESH_MANAGEDINDEXBUFFER + D3DXMESH_IB_MANAGED = 0x200, // Use D3DPOOL_MANAGED for IB. + D3DXMESH_IB_WRITEONLY = 0x400, // Use D3DUSAGE_WRITEONLY for IB. + D3DXMESH_IB_DYNAMIC = 0x800, // Use D3DUSAGE_DYNAMIC for IB. + D3DXMESH_IB_SOFTWAREPROCESSING= 0x10000, // Use D3DUSAGE_SOFTWAREPROCESSING for IB. + + D3DXMESH_VB_SHARE = 0x1000, // Valid for Clone* calls only, forces cloned mesh/pmesh to share vertex buffer + + D3DXMESH_USEHWONLY = 0x2000, // Valid for ID3DXSkinMesh::ConvertToBlendedMesh + + // Helper options + D3DXMESH_SYSTEMMEM = 0x110, // D3DXMESH_VB_SYSTEMMEM | D3DXMESH_IB_SYSTEMMEM + D3DXMESH_MANAGED = 0x220, // D3DXMESH_VB_MANAGED | D3DXMESH_IB_MANAGED + D3DXMESH_WRITEONLY = 0x440, // D3DXMESH_VB_WRITEONLY | D3DXMESH_IB_WRITEONLY + D3DXMESH_DYNAMIC = 0x880, // D3DXMESH_VB_DYNAMIC | D3DXMESH_IB_DYNAMIC + D3DXMESH_SOFTWAREPROCESSING = 0x18000, // D3DXMESH_VB_SOFTWAREPROCESSING | D3DXMESH_IB_SOFTWAREPROCESSING + +}; + +// option field values for specifying min value in D3DXGeneratePMesh and D3DXSimplifyMesh +enum _D3DXMESHSIMP +{ + D3DXMESHSIMP_VERTEX = 0x1, + D3DXMESHSIMP_FACE = 0x2, + +}; + +enum _MAX_FVF_DECL_SIZE +{ + MAX_FVF_DECL_SIZE = 20 +}; + +typedef struct ID3DXBaseMesh *LPD3DXBASEMESH; +typedef struct ID3DXMesh *LPD3DXMESH; +typedef struct ID3DXPMesh *LPD3DXPMESH; +typedef struct ID3DXSPMesh *LPD3DXSPMESH; +typedef struct ID3DXSkinMesh *LPD3DXSKINMESH; + +typedef struct _D3DXATTRIBUTERANGE +{ + DWORD AttribId; + DWORD FaceStart; + DWORD FaceCount; + DWORD VertexStart; + DWORD VertexCount; +} D3DXATTRIBUTERANGE; + +typedef D3DXATTRIBUTERANGE* LPD3DXATTRIBUTERANGE; + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus +struct D3DXMATERIAL +{ + D3DMATERIAL8 MatD3D; + LPSTR pTextureFilename; +}; +typedef struct D3DXMATERIAL *LPD3DXMATERIAL; +#ifdef __cplusplus +} +#endif //__cplusplus + +typedef struct _D3DXATTRIBUTEWEIGHTS +{ + FLOAT Position; + FLOAT Boundary; + FLOAT Normal; + FLOAT Diffuse; + FLOAT Specular; + FLOAT Tex[8]; +} D3DXATTRIBUTEWEIGHTS; + +typedef D3DXATTRIBUTEWEIGHTS* LPD3DXATTRIBUTEWEIGHTS; + +enum _D3DXWELDEPSILONSFLAGS +{ + D3DXWELDEPSILONS_WELDALL = 0x1, // weld all vertices marked by adjacency as being overlapping + + D3DXWELDEPSILONS_WELDPARTIALMATCHES = 0x2, // if a given vertex component is within epsilon, modify partial matched + // vertices so that both components identical AND if all components "equal" + // remove one of the vertices + D3DXWELDEPSILONS_DONOTREMOVEVERTICES = 0x4, // instructs weld to only allow modifications to vertices and not removal + // ONLY valid if D3DXWELDEPSILONS_WELDPARTIALMATCHES is set + // useful to modify vertices to be equal, but not allow vertices to be removed +}; + +typedef struct _D3DXWELDEPSILONS +{ + FLOAT SkinWeights; + FLOAT Normal; + FLOAT Tex[8]; + DWORD Flags; +} D3DXWELDEPSILONS; + +typedef D3DXWELDEPSILONS* LPD3DXWELDEPSILONS; + + +#undef INTERFACE +#define INTERFACE ID3DXBaseMesh + +DECLARE_INTERFACE_(ID3DXBaseMesh, IUnknown) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + // ID3DXBaseMesh + STDMETHOD(DrawSubset)(THIS_ DWORD AttribId) PURE; + STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE; + STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; + STDMETHOD_(DWORD, GetFVF)(THIS) PURE; + STDMETHOD(GetDeclaration)(THIS_ DWORD Declaration[MAX_FVF_DECL_SIZE]) PURE; + STDMETHOD_(DWORD, GetOptions)(THIS) PURE; + STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; + STDMETHOD(CloneMeshFVF)(THIS_ DWORD Options, + DWORD FVF, LPDIRECT3DDEVICE8 pD3DDevice, LPD3DXMESH* ppCloneMesh) PURE; + STDMETHOD(CloneMesh)(THIS_ DWORD Options, + CONST DWORD *pDeclaration, LPDIRECT3DDEVICE8 pD3DDevice, LPD3DXMESH* ppCloneMesh) PURE; + STDMETHOD(GetVertexBuffer)(THIS_ LPDIRECT3DVERTEXBUFFER8* ppVB) PURE; + STDMETHOD(GetIndexBuffer)(THIS_ LPDIRECT3DINDEXBUFFER8* ppIB) PURE; + STDMETHOD(LockVertexBuffer)(THIS_ DWORD Flags, BYTE** ppData) PURE; + STDMETHOD(UnlockVertexBuffer)(THIS) PURE; + STDMETHOD(LockIndexBuffer)(THIS_ DWORD Flags, BYTE** ppData) PURE; + STDMETHOD(UnlockIndexBuffer)(THIS) PURE; + STDMETHOD(GetAttributeTable)( + THIS_ D3DXATTRIBUTERANGE *pAttribTable, DWORD* pAttribTableSize) PURE; + + STDMETHOD(ConvertPointRepsToAdjacency)(THIS_ CONST DWORD* pPRep, DWORD* pAdjacency) PURE; + STDMETHOD(ConvertAdjacencyToPointReps)(THIS_ CONST DWORD* pAdjacency, DWORD* pPRep) PURE; + STDMETHOD(GenerateAdjacency)(THIS_ FLOAT Epsilon, DWORD* pAdjacency) PURE; +}; + + +#undef INTERFACE +#define INTERFACE ID3DXMesh + +DECLARE_INTERFACE_(ID3DXMesh, ID3DXBaseMesh) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + // ID3DXBaseMesh + STDMETHOD(DrawSubset)(THIS_ DWORD AttribId) PURE; + STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE; + STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; + STDMETHOD_(DWORD, GetFVF)(THIS) PURE; + STDMETHOD(GetDeclaration)(THIS_ DWORD Declaration[MAX_FVF_DECL_SIZE]) PURE; + STDMETHOD_(DWORD, GetOptions)(THIS) PURE; + STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; + STDMETHOD(CloneMeshFVF)(THIS_ DWORD Options, + DWORD FVF, LPDIRECT3DDEVICE8 pD3DDevice, LPD3DXMESH* ppCloneMesh) PURE; + STDMETHOD(CloneMesh)(THIS_ DWORD Options, + CONST DWORD *pDeclaration, LPDIRECT3DDEVICE8 pD3DDevice, LPD3DXMESH* ppCloneMesh) PURE; + STDMETHOD(GetVertexBuffer)(THIS_ LPDIRECT3DVERTEXBUFFER8* ppVB) PURE; + STDMETHOD(GetIndexBuffer)(THIS_ LPDIRECT3DINDEXBUFFER8* ppIB) PURE; + STDMETHOD(LockVertexBuffer)(THIS_ DWORD Flags, BYTE** ppData) PURE; + STDMETHOD(UnlockVertexBuffer)(THIS) PURE; + STDMETHOD(LockIndexBuffer)(THIS_ DWORD Flags, BYTE** ppData) PURE; + STDMETHOD(UnlockIndexBuffer)(THIS) PURE; + STDMETHOD(GetAttributeTable)( + THIS_ D3DXATTRIBUTERANGE *pAttribTable, DWORD* pAttribTableSize) PURE; + + STDMETHOD(ConvertPointRepsToAdjacency)(THIS_ CONST DWORD* pPRep, DWORD* pAdjacency) PURE; + STDMETHOD(ConvertAdjacencyToPointReps)(THIS_ CONST DWORD* pAdjacency, DWORD* pPRep) PURE; + STDMETHOD(GenerateAdjacency)(THIS_ FLOAT Epsilon, DWORD* pAdjacency) PURE; + + // ID3DXMesh + STDMETHOD(LockAttributeBuffer)(THIS_ DWORD Flags, DWORD** ppData) PURE; + STDMETHOD(UnlockAttributeBuffer)(THIS) PURE; + STDMETHOD(Optimize)(THIS_ DWORD Flags, CONST DWORD* pAdjacencyIn, DWORD* pAdjacencyOut, + DWORD* pFaceRemap, LPD3DXBUFFER *ppVertexRemap, + LPD3DXMESH* ppOptMesh) PURE; + STDMETHOD(OptimizeInplace)(THIS_ DWORD Flags, CONST DWORD* pAdjacencyIn, DWORD* pAdjacencyOut, + DWORD* pFaceRemap, LPD3DXBUFFER *ppVertexRemap) PURE; + +}; + + +#undef INTERFACE +#define INTERFACE ID3DXPMesh + +DECLARE_INTERFACE_(ID3DXPMesh, ID3DXBaseMesh) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + // ID3DXBaseMesh + STDMETHOD(DrawSubset)(THIS_ DWORD AttribId) PURE; + STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE; + STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; + STDMETHOD_(DWORD, GetFVF)(THIS) PURE; + STDMETHOD(GetDeclaration)(THIS_ DWORD Declaration[MAX_FVF_DECL_SIZE]) PURE; + STDMETHOD_(DWORD, GetOptions)(THIS) PURE; + STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; + STDMETHOD(CloneMeshFVF)(THIS_ DWORD Options, + DWORD FVF, LPDIRECT3DDEVICE8 pD3DDevice, LPD3DXMESH* ppCloneMesh) PURE; + STDMETHOD(CloneMesh)(THIS_ DWORD Options, + CONST DWORD *pDeclaration, LPDIRECT3DDEVICE8 pD3DDevice, LPD3DXMESH* ppCloneMesh) PURE; + STDMETHOD(GetVertexBuffer)(THIS_ LPDIRECT3DVERTEXBUFFER8* ppVB) PURE; + STDMETHOD(GetIndexBuffer)(THIS_ LPDIRECT3DINDEXBUFFER8* ppIB) PURE; + STDMETHOD(LockVertexBuffer)(THIS_ DWORD Flags, BYTE** ppData) PURE; + STDMETHOD(UnlockVertexBuffer)(THIS) PURE; + STDMETHOD(LockIndexBuffer)(THIS_ DWORD Flags, BYTE** ppData) PURE; + STDMETHOD(UnlockIndexBuffer)(THIS) PURE; + STDMETHOD(GetAttributeTable)( + THIS_ D3DXATTRIBUTERANGE *pAttribTable, DWORD* pAttribTableSize) PURE; + + STDMETHOD(ConvertPointRepsToAdjacency)(THIS_ CONST DWORD* pPRep, DWORD* pAdjacency) PURE; + STDMETHOD(ConvertAdjacencyToPointReps)(THIS_ CONST DWORD* pAdjacency, DWORD* pPRep) PURE; + STDMETHOD(GenerateAdjacency)(THIS_ FLOAT Epsilon, DWORD* pAdjacency) PURE; + + // ID3DXPMesh + STDMETHOD(ClonePMeshFVF)(THIS_ DWORD Options, + DWORD FVF, LPDIRECT3DDEVICE8 pD3D, LPD3DXPMESH* ppCloneMesh) PURE; + STDMETHOD(ClonePMesh)(THIS_ DWORD Options, + CONST DWORD *pDeclaration, LPDIRECT3DDEVICE8 pD3D, LPD3DXPMESH* ppCloneMesh) PURE; + STDMETHOD(SetNumFaces)(THIS_ DWORD Faces) PURE; + STDMETHOD(SetNumVertices)(THIS_ DWORD Vertices) PURE; + STDMETHOD_(DWORD, GetMaxFaces)(THIS) PURE; + STDMETHOD_(DWORD, GetMinFaces)(THIS) PURE; + STDMETHOD_(DWORD, GetMaxVertices)(THIS) PURE; + STDMETHOD_(DWORD, GetMinVertices)(THIS) PURE; + STDMETHOD(Save)(THIS_ IStream *pStream, LPD3DXMATERIAL pMaterials, DWORD NumMaterials) PURE; + + STDMETHOD(Optimize)(THIS_ DWORD Flags, DWORD* pAdjacencyOut, + DWORD* pFaceRemap, LPD3DXBUFFER *ppVertexRemap, + LPD3DXMESH* ppOptMesh) PURE; + + STDMETHOD(OptimizeBaseLOD)(THIS_ DWORD Flags, DWORD* pFaceRemap) PURE; + STDMETHOD(TrimByFaces)(THIS_ DWORD NewFacesMin, DWORD NewFacesMax, DWORD *rgiFaceRemap, DWORD *rgiVertRemap) PURE; + STDMETHOD(TrimByVertices)(THIS_ DWORD NewVerticesMin, DWORD NewVerticesMax, DWORD *rgiFaceRemap, DWORD *rgiVertRemap) PURE; + + STDMETHOD(GetAdjacency)(THIS_ DWORD* pAdjacency) PURE; +}; + + +#undef INTERFACE +#define INTERFACE ID3DXSPMesh + +DECLARE_INTERFACE_(ID3DXSPMesh, IUnknown) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + // ID3DXSPMesh + STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE; + STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; + STDMETHOD_(DWORD, GetFVF)(THIS) PURE; + STDMETHOD(GetDeclaration)(THIS_ DWORD Declaration[MAX_FVF_DECL_SIZE]) PURE; + STDMETHOD_(DWORD, GetOptions)(THIS) PURE; + STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; + STDMETHOD(CloneMeshFVF)(THIS_ DWORD Options, + DWORD FVF, LPDIRECT3DDEVICE8 pD3D, DWORD *pAdjacencyOut, DWORD *pVertexRemapOut, LPD3DXMESH* ppCloneMesh) PURE; + STDMETHOD(CloneMesh)(THIS_ DWORD Options, + CONST DWORD *pDeclaration, LPDIRECT3DDEVICE8 pD3DDevice, DWORD *pAdjacencyOut, DWORD *pVertexRemapOut, LPD3DXMESH* ppCloneMesh) PURE; + STDMETHOD(ClonePMeshFVF)(THIS_ DWORD Options, + DWORD FVF, LPDIRECT3DDEVICE8 pD3D, DWORD *pVertexRemapOut, LPD3DXPMESH* ppCloneMesh) PURE; + STDMETHOD(ClonePMesh)(THIS_ DWORD Options, + CONST DWORD *pDeclaration, LPDIRECT3DDEVICE8 pD3D, DWORD *pVertexRemapOut, LPD3DXPMESH* ppCloneMesh) PURE; + STDMETHOD(ReduceFaces)(THIS_ DWORD Faces) PURE; + STDMETHOD(ReduceVertices)(THIS_ DWORD Vertices) PURE; + STDMETHOD_(DWORD, GetMaxFaces)(THIS) PURE; + STDMETHOD_(DWORD, GetMaxVertices)(THIS) PURE; + STDMETHOD(GetVertexAttributeWeights)(THIS_ LPD3DXATTRIBUTEWEIGHTS pVertexAttributeWeights) PURE; + STDMETHOD(GetVertexWeights)(THIS_ FLOAT *pVertexWeights) PURE; +}; + +#define UNUSED16 (0xffff) +#define UNUSED32 (0xffffffff) + +// ID3DXMesh::Optimize options - upper byte only, lower 3 bytes used from _D3DXMESH option flags +enum _D3DXMESHOPT { + D3DXMESHOPT_COMPACT = 0x01000000, + D3DXMESHOPT_ATTRSORT = 0x02000000, + D3DXMESHOPT_VERTEXCACHE = 0x04000000, + D3DXMESHOPT_STRIPREORDER = 0x08000000, + D3DXMESHOPT_IGNOREVERTS = 0x10000000, // optimize faces only, don't touch vertices + D3DXMESHOPT_SHAREVB = 0x1000, // same as D3DXMESH_VB_SHARE +}; + +// Subset of the mesh that has the same attribute and bone combination. +// This subset can be rendered in a single draw call +typedef struct _D3DXBONECOMBINATION +{ + DWORD AttribId; + DWORD FaceStart; + DWORD FaceCount; + DWORD VertexStart; + DWORD VertexCount; + DWORD* BoneId; +} D3DXBONECOMBINATION, *LPD3DXBONECOMBINATION; + + +#undef INTERFACE +#define INTERFACE ID3DXSkinMesh + +DECLARE_INTERFACE_(ID3DXSkinMesh, IUnknown) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + // ID3DXMesh + STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE; + STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; + STDMETHOD_(DWORD, GetFVF)(THIS) PURE; + STDMETHOD(GetDeclaration)(THIS_ DWORD Declaration[MAX_FVF_DECL_SIZE]) PURE; + STDMETHOD_(DWORD, GetOptions)(THIS) PURE; + STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; + STDMETHOD(GetVertexBuffer)(THIS_ LPDIRECT3DVERTEXBUFFER8* ppVB) PURE; + STDMETHOD(GetIndexBuffer)(THIS_ LPDIRECT3DINDEXBUFFER8* ppIB) PURE; + STDMETHOD(LockVertexBuffer)(THIS_ DWORD flags, BYTE** ppData) PURE; + STDMETHOD(UnlockVertexBuffer)(THIS) PURE; + STDMETHOD(LockIndexBuffer)(THIS_ DWORD flags, BYTE** ppData) PURE; + STDMETHOD(UnlockIndexBuffer)(THIS) PURE; + STDMETHOD(LockAttributeBuffer)(THIS_ DWORD flags, DWORD** ppData) PURE; + STDMETHOD(UnlockAttributeBuffer)(THIS) PURE; + // ID3DXSkinMesh + STDMETHOD_(DWORD, GetNumBones)(THIS) PURE; + STDMETHOD(GetOriginalMesh)(THIS_ LPD3DXMESH* ppMesh) PURE; + STDMETHOD(SetBoneInfluence)(THIS_ DWORD bone, DWORD numInfluences, CONST DWORD* vertices, CONST FLOAT* weights) PURE; + STDMETHOD_(DWORD, GetNumBoneInfluences)(THIS_ DWORD bone) PURE; + STDMETHOD(GetBoneInfluence)(THIS_ DWORD bone, DWORD* vertices, FLOAT* weights) PURE; + STDMETHOD(GetMaxVertexInfluences)(THIS_ DWORD* maxVertexInfluences) PURE; + STDMETHOD(GetMaxFaceInfluences)(THIS_ DWORD* maxFaceInfluences) PURE; + + STDMETHOD(ConvertToBlendedMesh)(THIS_ DWORD Options, + CONST LPDWORD pAdjacencyIn, + LPDWORD pAdjacencyOut, + DWORD* pNumBoneCombinations, + LPD3DXBUFFER* ppBoneCombinationTable, + DWORD* pFaceRemap, + LPD3DXBUFFER *ppVertexRemap, + LPD3DXMESH* ppMesh) PURE; + + STDMETHOD(ConvertToIndexedBlendedMesh)(THIS_ DWORD Options, + CONST LPDWORD pAdjacencyIn, + DWORD paletteSize, + LPDWORD pAdjacencyOut, + DWORD* pNumBoneCombinations, + LPD3DXBUFFER* ppBoneCombinationTable, + DWORD* pFaceRemap, + LPD3DXBUFFER *ppVertexRemap, + LPD3DXMESH* ppMesh) PURE; + + STDMETHOD(GenerateSkinnedMesh)(THIS_ DWORD Options, + FLOAT minWeight, + CONST LPDWORD pAdjacencyIn, + LPDWORD pAdjacencyOut, + DWORD* pFaceRemap, + LPD3DXBUFFER *ppVertexRemap, + LPD3DXMESH* ppMesh) PURE; + STDMETHOD(UpdateSkinnedMesh)(THIS_ CONST D3DXMATRIX* pBoneTransforms, CONST D3DXMATRIX* pBoneInvTransforms, LPD3DXMESH pMesh) PURE; +}; + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +HRESULT WINAPI + D3DXCreateMesh( + DWORD NumFaces, + DWORD NumVertices, + DWORD Options, + CONST DWORD *pDeclaration, + LPDIRECT3DDEVICE8 pD3D, + LPD3DXMESH* ppMesh); + +HRESULT WINAPI + D3DXCreateMeshFVF( + DWORD NumFaces, + DWORD NumVertices, + DWORD Options, + DWORD FVF, + LPDIRECT3DDEVICE8 pD3D, + LPD3DXMESH* ppMesh); + +HRESULT WINAPI + D3DXCreateSPMesh( + LPD3DXMESH pMesh, + CONST DWORD* pAdjacency, + CONST LPD3DXATTRIBUTEWEIGHTS pVertexAttributeWeights, + CONST FLOAT *pVertexWeights, + LPD3DXSPMESH* ppSMesh); + +// clean a mesh up for simplification, try to make manifold +HRESULT WINAPI + D3DXCleanMesh( + LPD3DXMESH pMeshIn, + CONST DWORD* pAdjacencyIn, + LPD3DXMESH* ppMeshOut, + DWORD* pAdjacencyOut, + LPD3DXBUFFER* ppErrorsAndWarnings); + +HRESULT WINAPI + D3DXValidMesh( + LPD3DXMESH pMeshIn, + CONST DWORD* pAdjacency, + LPD3DXBUFFER* ppErrorsAndWarnings); + +HRESULT WINAPI + D3DXGeneratePMesh( + LPD3DXMESH pMesh, + CONST DWORD* pAdjacency, + CONST LPD3DXATTRIBUTEWEIGHTS pVertexAttributeWeights, + CONST FLOAT *pVertexWeights, + DWORD MinValue, + DWORD Options, + LPD3DXPMESH* ppPMesh); + +HRESULT WINAPI + D3DXSimplifyMesh( + LPD3DXMESH pMesh, + CONST DWORD* pAdjacency, + CONST LPD3DXATTRIBUTEWEIGHTS pVertexAttributeWeights, + CONST FLOAT *pVertexWeights, + DWORD MinValue, + DWORD Options, + LPD3DXMESH* ppMesh); + +HRESULT WINAPI + D3DXComputeBoundingSphere( + PVOID pPointsFVF, + DWORD NumVertices, + DWORD FVF, + D3DXVECTOR3 *pCenter, + FLOAT *pRadius); + +HRESULT WINAPI + D3DXComputeBoundingBox( + PVOID pPointsFVF, + DWORD NumVertices, + DWORD FVF, + D3DXVECTOR3 *pMin, + D3DXVECTOR3 *pMax); + +HRESULT WINAPI + D3DXComputeNormals( + LPD3DXBASEMESH pMesh, + CONST DWORD *pAdjacency); + +HRESULT WINAPI + D3DXCreateBuffer( + DWORD NumBytes, + LPD3DXBUFFER *ppBuffer); + + +HRESULT WINAPI + D3DXLoadMeshFromX( + LPSTR pFilename, + DWORD Options, + LPDIRECT3DDEVICE8 pD3D, + LPD3DXBUFFER *ppAdjacency, + LPD3DXBUFFER *ppMaterials, + DWORD *pNumMaterials, + LPD3DXMESH *ppMesh); + +HRESULT WINAPI + D3DXLoadMeshFromXInMemory( + PBYTE Memory, + DWORD SizeOfMemory, + DWORD Options, + LPDIRECT3DDEVICE8 pD3D, + LPD3DXBUFFER *ppAdjacency, + LPD3DXBUFFER *ppMaterials, + DWORD *pNumMaterials, + LPD3DXMESH *ppMesh); + +HRESULT WINAPI + D3DXLoadMeshFromXResource( + HMODULE Module, + LPCTSTR Name, + LPCTSTR Type, + DWORD Options, + LPDIRECT3DDEVICE8 pD3D, + LPD3DXBUFFER *ppAdjacency, + LPD3DXBUFFER *ppMaterials, + DWORD *pNumMaterials, + LPD3DXMESH *ppMesh); + +HRESULT WINAPI + D3DXSaveMeshToX( + LPSTR pFilename, + LPD3DXMESH pMesh, + CONST DWORD* pAdjacency, + CONST LPD3DXMATERIAL pMaterials, + DWORD NumMaterials, + DWORD Format + ); + +HRESULT WINAPI + D3DXCreatePMeshFromStream( + IStream *pStream, + DWORD Options, + LPDIRECT3DDEVICE8 pD3DDevice, + LPD3DXBUFFER *ppMaterials, + DWORD* pNumMaterials, + LPD3DXPMESH *ppPMesh); + +HRESULT WINAPI + D3DXCreateSkinMesh( + DWORD NumFaces, + DWORD NumVertices, + DWORD NumBones, + DWORD Options, + CONST DWORD *pDeclaration, + LPDIRECT3DDEVICE8 pD3D, + LPD3DXSKINMESH* ppSkinMesh); + +HRESULT WINAPI + D3DXCreateSkinMeshFVF( + DWORD NumFaces, + DWORD NumVertices, + DWORD NumBones, + DWORD Options, + DWORD FVF, + LPDIRECT3DDEVICE8 pD3D, + LPD3DXSKINMESH* ppSkinMesh); + +HRESULT WINAPI + D3DXCreateSkinMeshFromMesh( + LPD3DXMESH pMesh, + DWORD numBones, + LPD3DXSKINMESH* ppSkinMesh); + +HRESULT WINAPI + D3DXLoadMeshFromXof( + LPDIRECTXFILEDATA pXofObjMesh, + DWORD Options, + LPDIRECT3DDEVICE8 pD3DDevice, + LPD3DXBUFFER *ppAdjacency, + LPD3DXBUFFER *ppMaterials, + DWORD *pNumMaterials, + LPD3DXMESH *ppMesh); + +HRESULT WINAPI + D3DXLoadSkinMeshFromXof( + LPDIRECTXFILEDATA pxofobjMesh, + DWORD Options, + LPDIRECT3DDEVICE8 pD3D, + LPD3DXBUFFER* ppAdjacency, + LPD3DXBUFFER* ppMaterials, + DWORD *pMatOut, + LPD3DXBUFFER* ppBoneNames, + LPD3DXBUFFER* ppBoneTransforms, + LPD3DXSKINMESH* ppMesh); + +HRESULT WINAPI + D3DXTessellateNPatches( + LPD3DXMESH pMeshIn, + CONST DWORD* pAdjacencyIn, + FLOAT NumSegs, + BOOL QuadraticInterpNormals, // if false use linear intrep for normals, if true use quadratic + LPD3DXMESH *ppMeshOut, + LPD3DXBUFFER *ppAdjacencyOut); + +UINT WINAPI + D3DXGetFVFVertexSize(DWORD FVF); + +HRESULT WINAPI + D3DXDeclaratorFromFVF( + DWORD FVF, + DWORD Declaration[MAX_FVF_DECL_SIZE]); + +HRESULT WINAPI + D3DXFVFFromDeclarator( + CONST DWORD *pDeclarator, + DWORD *pFVF); + +HRESULT WINAPI + D3DXWeldVertices( + CONST LPD3DXMESH pMesh, + LPD3DXWELDEPSILONS pEpsilons, + CONST DWORD *pAdjacencyIn, + DWORD *pAdjacencyOut, + DWORD* pFaceRemap, + LPD3DXBUFFER *ppVertexRemap); + +typedef struct _D3DXINTERSECTINFO +{ + DWORD FaceIndex; // index of face intersected + FLOAT U; // Barycentric Hit Coordinates + FLOAT V; // Barycentric Hit Coordinates + FLOAT Dist; // Ray-Intersection Parameter Distance +} D3DXINTERSECTINFO, *LPD3DXINTERSECTINFO; + + +HRESULT WINAPI + D3DXIntersect( + LPD3DXBASEMESH pMesh, + CONST D3DXVECTOR3 *pRayPos, + CONST D3DXVECTOR3 *pRayDir, + BOOL *pHit, // True if any faces were intersected + DWORD *pFaceIndex, // index of closest face intersected + FLOAT *pU, // Barycentric Hit Coordinates + FLOAT *pV, // Barycentric Hit Coordinates + FLOAT *pDist, // Ray-Intersection Parameter Distance + LPD3DXBUFFER *ppAllHits, // Array of D3DXINTERSECTINFOs for all hits (not just closest) + DWORD *pCountOfHits); // Number of entries in AllHits array + +HRESULT WINAPI + D3DXIntersectSubset( + LPD3DXBASEMESH pMesh, + DWORD AttribId, + CONST D3DXVECTOR3 *pRayPos, + CONST D3DXVECTOR3 *pRayDir, + BOOL *pHit, // True if any faces were intersected + DWORD *pFaceIndex, // index of closest face intersected + FLOAT *pU, // Barycentric Hit Coordinates + FLOAT *pV, // Barycentric Hit Coordinates + FLOAT *pDist, // Ray-Intersection Parameter Distance + LPD3DXBUFFER *ppAllHits, // Array of D3DXINTERSECTINFOs for all hits (not just closest) + DWORD *pCountOfHits); // Number of entries in AllHits array + + +HRESULT WINAPI D3DXSplitMesh + ( + CONST LPD3DXMESH pMeshIn, + CONST DWORD *pAdjacencyIn, + CONST DWORD MaxSize, + CONST DWORD Options, + DWORD *pMeshesOut, + LPD3DXBUFFER *ppMeshArrayOut, + LPD3DXBUFFER *ppAdjacencyArrayOut, + LPD3DXBUFFER *ppFaceRemapArrayOut, + LPD3DXBUFFER *ppVertRemapArrayOut + ); + +BOOL D3DXIntersectTri +( + CONST D3DXVECTOR3 *p0, // Triangle vertex 0 position + CONST D3DXVECTOR3 *p1, // Triangle vertex 1 position + CONST D3DXVECTOR3 *p2, // Triangle vertex 2 position + CONST D3DXVECTOR3 *pRayPos, // Ray origin + CONST D3DXVECTOR3 *pRayDir, // Ray direction + FLOAT *pU, // Barycentric Hit Coordinates + FLOAT *pV, // Barycentric Hit Coordinates + FLOAT *pDist); // Ray-Intersection Parameter Distance + +BOOL WINAPI + D3DXSphereBoundProbe( + CONST D3DXVECTOR3 *pCenter, + FLOAT Radius, + CONST D3DXVECTOR3 *pRayPosition, + CONST D3DXVECTOR3 *pRayDirection); + +BOOL WINAPI + D3DXBoxBoundProbe( + CONST D3DXVECTOR3 *pMin, + CONST D3DXVECTOR3 *pMax, + CONST D3DXVECTOR3 *pRayPosition, + CONST D3DXVECTOR3 *pRayDirection); + +enum _D3DXERR { + D3DXERR_CANNOTMODIFYINDEXBUFFER = MAKE_DDHRESULT(2900), + D3DXERR_INVALIDMESH = MAKE_DDHRESULT(2901), + D3DXERR_CANNOTATTRSORT = MAKE_DDHRESULT(2902), + D3DXERR_SKINNINGNOTSUPPORTED = MAKE_DDHRESULT(2903), + D3DXERR_TOOMANYINFLUENCES = MAKE_DDHRESULT(2904), + D3DXERR_INVALIDDATA = MAKE_DDHRESULT(2905), + D3DXERR_LOADEDMESHASNODATA = MAKE_DDHRESULT(2906), +}; + + +#define D3DX_COMP_TANGENT_NONE 0xFFFFFFFF + +HRESULT WINAPI D3DXComputeTangent(LPD3DXMESH InMesh, + DWORD TexStage, + LPD3DXMESH OutMesh, + DWORD TexStageUVec, + DWORD TexStageVVec, + DWORD Wrap, + DWORD *Adjacency); + +HRESULT WINAPI +D3DXConvertMeshSubsetToSingleStrip +( + LPD3DXBASEMESH MeshIn, + DWORD AttribId, + DWORD IBOptions, + LPDIRECT3DINDEXBUFFER8 *ppIndexBuffer, + DWORD *pNumIndices +); + +HRESULT WINAPI +D3DXConvertMeshSubsetToStrips +( + LPD3DXBASEMESH MeshIn, + DWORD AttribId, + DWORD IBOptions, + LPDIRECT3DINDEXBUFFER8 *ppIndexBuffer, + DWORD *pNumIndices, + LPD3DXBUFFER *ppStripLengths, + DWORD *pNumStrips +); + + +#ifdef __cplusplus +} +#endif //__cplusplus + +#endif //__D3DX8MESH_H__ + + diff --git a/src/dep/include/DXSDK/include/d3dx8shape.h b/src/dep/include/DXSDK/include/d3dx8shape.h new file mode 100644 index 0000000..c4d3630 --- /dev/null +++ b/src/dep/include/DXSDK/include/d3dx8shape.h @@ -0,0 +1,220 @@ +/////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dx8shapes.h +// Content: D3DX simple shapes +// +/////////////////////////////////////////////////////////////////////////// + +#include "d3dx8.h" + +#ifndef __D3DX8SHAPES_H__ +#define __D3DX8SHAPES_H__ + +/////////////////////////////////////////////////////////////////////////// +// Functions: +/////////////////////////////////////////////////////////////////////////// + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + + +//------------------------------------------------------------------------- +// D3DXCreatePolygon: +// ------------------ +// Creates a mesh containing an n-sided polygon. The polygon is centered +// at the origin. +// +// Parameters: +// +// pDevice The D3D device with which the mesh is going to be used. +// Length Length of each side. +// Sides Number of sides the polygon has. (Must be >= 3) +// ppMesh The mesh object which will be created +// ppAdjacency Returns a buffer containing adjacency info. Can be NULL. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreatePolygon( + LPDIRECT3DDEVICE8 pDevice, + FLOAT Length, + UINT Sides, + LPD3DXMESH* ppMesh, + LPD3DXBUFFER* ppAdjacency); + + +//------------------------------------------------------------------------- +// D3DXCreateBox: +// -------------- +// Creates a mesh containing an axis-aligned box. The box is centered at +// the origin. +// +// Parameters: +// +// pDevice The D3D device with which the mesh is going to be used. +// Width Width of box (along X-axis) +// Height Height of box (along Y-axis) +// Depth Depth of box (along Z-axis) +// ppMesh The mesh object which will be created +// ppAdjacency Returns a buffer containing adjacency info. Can be NULL. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreateBox( + LPDIRECT3DDEVICE8 pDevice, + FLOAT Width, + FLOAT Height, + FLOAT Depth, + LPD3DXMESH* ppMesh, + LPD3DXBUFFER* ppAdjacency); + + +//------------------------------------------------------------------------- +// D3DXCreateCylinder: +// ------------------- +// Creates a mesh containing a cylinder. The generated cylinder is +// centered at the origin, and its axis is aligned with the Z-axis. +// +// Parameters: +// +// pDevice The D3D device with which the mesh is going to be used. +// Radius1 Radius at -Z end (should be >= 0.0f) +// Radius2 Radius at +Z end (should be >= 0.0f) +// Length Length of cylinder (along Z-axis) +// Slices Number of slices about the main axis +// Stacks Number of stacks along the main axis +// ppMesh The mesh object which will be created +// ppAdjacency Returns a buffer containing adjacency info. Can be NULL. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreateCylinder( + LPDIRECT3DDEVICE8 pDevice, + FLOAT Radius1, + FLOAT Radius2, + FLOAT Length, + UINT Slices, + UINT Stacks, + LPD3DXMESH* ppMesh, + LPD3DXBUFFER* ppAdjacency); + + +//------------------------------------------------------------------------- +// D3DXCreateSphere: +// ----------------- +// Creates a mesh containing a sphere. The sphere is centered at the +// origin. +// +// Parameters: +// +// pDevice The D3D device with which the mesh is going to be used. +// Radius Radius of the sphere (should be >= 0.0f) +// Slices Number of slices about the main axis +// Stacks Number of stacks along the main axis +// ppMesh The mesh object which will be created +// ppAdjacency Returns a buffer containing adjacency info. Can be NULL. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreateSphere( + LPDIRECT3DDEVICE8 pDevice, + FLOAT Radius, + UINT Slices, + UINT Stacks, + LPD3DXMESH* ppMesh, + LPD3DXBUFFER* ppAdjacency); + + +//------------------------------------------------------------------------- +// D3DXCreateTorus: +// ---------------- +// Creates a mesh containing a torus. The generated torus is centered at +// the origin, and its axis is aligned with the Z-axis. +// +// Parameters: +// +// pDevice The D3D device with which the mesh is going to be used. +// InnerRadius Inner radius of the torus (should be >= 0.0f) +// OuterRadius Outer radius of the torue (should be >= 0.0f) +// Sides Number of sides in a cross-section (must be >= 3) +// Rings Number of rings making up the torus (must be >= 3) +// ppMesh The mesh object which will be created +// ppAdjacency Returns a buffer containing adjacency info. Can be NULL. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreateTorus( + LPDIRECT3DDEVICE8 pDevice, + FLOAT InnerRadius, + FLOAT OuterRadius, + UINT Sides, + UINT Rings, + LPD3DXMESH* ppMesh, + LPD3DXBUFFER* ppAdjacency); + + +//------------------------------------------------------------------------- +// D3DXCreateTeapot: +// ----------------- +// Creates a mesh containing a teapot. +// +// Parameters: +// +// pDevice The D3D device with which the mesh is going to be used. +// ppMesh The mesh object which will be created +// ppAdjacency Returns a buffer containing adjacency info. Can be NULL. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreateTeapot( + LPDIRECT3DDEVICE8 pDevice, + LPD3DXMESH* ppMesh, + LPD3DXBUFFER* ppAdjacency); + + +//------------------------------------------------------------------------- +// D3DXCreateText: +// --------------- +// Creates a mesh containing the specified text using the font associated +// with the device context. +// +// Parameters: +// +// pDevice The D3D device with which the mesh is going to be used. +// hDC Device context, with desired font selected +// pText Text to generate +// Deviation Maximum chordal deviation from true font outlines +// Extrusion Amount to extrude text in -Z direction +// ppMesh The mesh object which will be created +// pGlyphMetrics Address of buffer to receive glyph metric data (or NULL) +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreateTextA( + LPDIRECT3DDEVICE8 pDevice, + HDC hDC, + LPCSTR pText, + FLOAT Deviation, + FLOAT Extrusion, + LPD3DXMESH* ppMesh, + LPD3DXBUFFER* ppAdjacency, + LPGLYPHMETRICSFLOAT pGlyphMetrics); + +HRESULT WINAPI + D3DXCreateTextW( + LPDIRECT3DDEVICE8 pDevice, + HDC hDC, + LPCWSTR pText, + FLOAT Deviation, + FLOAT Extrusion, + LPD3DXMESH* ppMesh, + LPD3DXBUFFER* ppAdjacency, + LPGLYPHMETRICSFLOAT pGlyphMetrics); + +#ifdef UNICODE +#define D3DXCreateText D3DXCreateTextW +#else +#define D3DXCreateText D3DXCreateTextA +#endif + + +#ifdef __cplusplus +} +#endif //__cplusplus + +#endif //__D3DX8SHAPES_H__ diff --git a/src/dep/include/DXSDK/include/d3dx8tex.h b/src/dep/include/DXSDK/include/d3dx8tex.h new file mode 100644 index 0000000..2bdfce8 --- /dev/null +++ b/src/dep/include/DXSDK/include/d3dx8tex.h @@ -0,0 +1,1592 @@ +////////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dx8tex.h +// Content: D3DX texturing APIs +// +////////////////////////////////////////////////////////////////////////////// + +#include "d3dx8.h" + +#ifndef __D3DX8TEX_H__ +#define __D3DX8TEX_H__ + + +//---------------------------------------------------------------------------- +// D3DX_FILTER flags: +// ------------------ +// +// A valid filter must contain one of these values: +// +// D3DX_FILTER_NONE +// No scaling or filtering will take place. Pixels outside the bounds +// of the source image are assumed to be transparent black. +// D3DX_FILTER_POINT +// Each destination pixel is computed by sampling the nearest pixel +// from the source image. +// D3DX_FILTER_LINEAR +// Each destination pixel is computed by linearly interpolating between +// the nearest pixels in the source image. This filter works best +// when the scale on each axis is less than 2. +// D3DX_FILTER_TRIANGLE +// Every pixel in the source image contributes equally to the +// destination image. This is the slowest of all the filters. +// D3DX_FILTER_BOX +// Each pixel is computed by averaging a 2x2(x2) box pixels from +// the source image. Only works when the dimensions of the +// destination are half those of the source. (as with mip maps) +// +// And can be OR'd with any of these optional flags: +// +// D3DX_FILTER_MIRROR_U +// Indicates that pixels off the edge of the texture on the U-axis +// should be mirrored, not wraped. +// D3DX_FILTER_MIRROR_V +// Indicates that pixels off the edge of the texture on the V-axis +// should be mirrored, not wraped. +// D3DX_FILTER_MIRROR_W +// Indicates that pixels off the edge of the texture on the W-axis +// should be mirrored, not wraped. +// D3DX_FILTER_MIRROR +// Same as specifying D3DX_FILTER_MIRROR_U | D3DX_FILTER_MIRROR_V | +// D3DX_FILTER_MIRROR_V +// D3DX_FILTER_DITHER +// Dithers the resulting image. +// +//---------------------------------------------------------------------------- + +#define D3DX_FILTER_NONE (1 << 0) +#define D3DX_FILTER_POINT (2 << 0) +#define D3DX_FILTER_LINEAR (3 << 0) +#define D3DX_FILTER_TRIANGLE (4 << 0) +#define D3DX_FILTER_BOX (5 << 0) + +#define D3DX_FILTER_MIRROR_U (1 << 16) +#define D3DX_FILTER_MIRROR_V (2 << 16) +#define D3DX_FILTER_MIRROR_W (4 << 16) +#define D3DX_FILTER_MIRROR (7 << 16) +#define D3DX_FILTER_DITHER (8 << 16) + + +//---------------------------------------------------------------------------- +// D3DX_NORMALMAP flags: +// --------------------- +// These flags are used to control how D3DXComputeNormalMap generates normal +// maps. Any number of these flags may be OR'd together in any combination. +// +// D3DX_NORMALMAP_MIRROR_U +// Indicates that pixels off the edge of the texture on the U-axis +// should be mirrored, not wraped. +// D3DX_NORMALMAP_MIRROR_V +// Indicates that pixels off the edge of the texture on the V-axis +// should be mirrored, not wraped. +// D3DX_NORMALMAP_MIRROR +// Same as specifying D3DX_NORMALMAP_MIRROR_U | D3DX_NORMALMAP_MIRROR_V +// D3DX_NORMALMAP_INVERTSIGN +// Inverts the direction of each normal +// D3DX_NORMALMAP_COMPUTE_OCCLUSION +// Compute the per pixel Occlusion term and encodes it into the alpha. +// An Alpha of 1 means that the pixel is not obscured in anyway, and +// an alpha of 0 would mean that the pixel is completly obscured. +// +//---------------------------------------------------------------------------- + +//---------------------------------------------------------------------------- + +#define D3DX_NORMALMAP_MIRROR_U (1 << 16) +#define D3DX_NORMALMAP_MIRROR_V (2 << 16) +#define D3DX_NORMALMAP_MIRROR (3 << 16) +#define D3DX_NORMALMAP_INVERTSIGN (8 << 16) +#define D3DX_NORMALMAP_COMPUTE_OCCLUSION (16 << 16) + + + + +//---------------------------------------------------------------------------- +// D3DX_CHANNEL flags: +// ------------------- +// These flags are used by functions which operate on or more channels +// in a texture. +// +// D3DX_CHANNEL_RED +// Indicates the red channel should be used +// D3DX_CHANNEL_BLUE +// Indicates the blue channel should be used +// D3DX_CHANNEL_GREEN +// Indicates the green channel should be used +// D3DX_CHANNEL_ALPHA +// Indicates the alpha channel should be used +// D3DX_CHANNEL_LUMINANCE +// Indicates the luminaces of the red green and blue channels should be +// used. +// +//---------------------------------------------------------------------------- + +#define D3DX_CHANNEL_RED (1 << 0) +#define D3DX_CHANNEL_BLUE (1 << 1) +#define D3DX_CHANNEL_GREEN (1 << 2) +#define D3DX_CHANNEL_ALPHA (1 << 3) +#define D3DX_CHANNEL_LUMINANCE (1 << 4) + + + + +//---------------------------------------------------------------------------- +// D3DXIMAGE_FILEFORMAT: +// --------------------- +// This enum is used to describe supported image file formats. +// +//---------------------------------------------------------------------------- + +typedef enum _D3DXIMAGE_FILEFORMAT +{ + D3DXIFF_BMP = 0, + D3DXIFF_JPG = 1, + D3DXIFF_TGA = 2, + D3DXIFF_PNG = 3, + D3DXIFF_DDS = 4, + D3DXIFF_PPM = 5, + D3DXIFF_DIB = 6, + D3DXIFF_FORCE_DWORD = 0x7fffffff + +} D3DXIMAGE_FILEFORMAT; + + +//---------------------------------------------------------------------------- +// LPD3DXFILL2D and LPD3DXFILL3D: +// ------------------------------ +// Function types used by the texture fill functions. +// +// Parameters: +// pOut +// Pointer to a vector which the function uses to return its result. +// X,Y,Z,W will be mapped to R,G,B,A respectivly. +// pTexCoord +// Pointer to a vector containing the coordinates of the texel currently +// being evaluated. Textures and VolumeTexture texcoord components +// range from 0 to 1. CubeTexture texcoord component range from -1 to 1. +// pTexelSize +// Pointer to a vector containing the dimensions of the current texel. +// pData +// Pointer to user data. +// +//---------------------------------------------------------------------------- + +typedef VOID (*LPD3DXFILL2D)(D3DXVECTOR4 *pOut, D3DXVECTOR2 *pTexCoord, D3DXVECTOR2 *pTexelSize, LPVOID pData); +typedef VOID (*LPD3DXFILL3D)(D3DXVECTOR4 *pOut, D3DXVECTOR3 *pTexCoord, D3DXVECTOR3 *pTexelSize, LPVOID pData); + + + +//---------------------------------------------------------------------------- +// D3DXIMAGE_INFO: +// --------------- +// This structure is used to return a rough description of what the +// the original contents of an image file looked like. +// +// Width +// Width of original image in pixels +// Height +// Height of original image in pixels +// Depth +// Depth of original image in pixels +// MipLevels +// Number of mip levels in original image +// Format +// D3D format which most closely describes the data in original image +// ResourceType +// D3DRESOURCETYPE representing the type of texture stored in the file. +// D3DRTYPE_TEXTURE, D3DRTYPE_VOLUMETEXTURE, or D3DRTYPE_CUBETEXTURE. +// ImageFileFormat +// D3DXIMAGE_FILEFORMAT representing the format of the image file. +// +//---------------------------------------------------------------------------- + +typedef struct _D3DXIMAGE_INFO +{ + UINT Width; + UINT Height; + UINT Depth; + UINT MipLevels; + D3DFORMAT Format; + D3DRESOURCETYPE ResourceType; + D3DXIMAGE_FILEFORMAT ImageFileFormat; + +} D3DXIMAGE_INFO; + + + + + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + + + +////////////////////////////////////////////////////////////////////////////// +// Image File APIs /////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// +; +//---------------------------------------------------------------------------- +// GetImageInfoFromFile/Resource: +// ------------------------------ +// Fills in a D3DXIMAGE_INFO struct with information about an image file. +// +// Parameters: +// pSrcFile +// File name of the source image. +// pSrcModule +// Module where resource is located, or NULL for module associated +// with image the os used to create the current process. +// pSrcResource +// Resource name +// pSrcData +// Pointer to file in memory. +// SrcDataSize +// Size in bytes of file in memory. +// pSrcInfo +// Pointer to a D3DXIMAGE_INFO structure to be filled in with the +// description of the data in the source image file. +// +//---------------------------------------------------------------------------- + +HRESULT WINAPI + D3DXGetImageInfoFromFileA( + LPCSTR pSrcFile, + D3DXIMAGE_INFO* pSrcInfo); + +HRESULT WINAPI + D3DXGetImageInfoFromFileW( + LPCWSTR pSrcFile, + D3DXIMAGE_INFO* pSrcInfo); + +#ifdef UNICODE +#define D3DXGetImageInfoFromFile D3DXGetImageInfoFromFileW +#else +#define D3DXGetImageInfoFromFile D3DXGetImageInfoFromFileA +#endif + + +HRESULT WINAPI + D3DXGetImageInfoFromResourceA( + HMODULE hSrcModule, + LPCSTR pSrcResource, + D3DXIMAGE_INFO* pSrcInfo); + +HRESULT WINAPI + D3DXGetImageInfoFromResourceW( + HMODULE hSrcModule, + LPCWSTR pSrcResource, + D3DXIMAGE_INFO* pSrcInfo); + +#ifdef UNICODE +#define D3DXGetImageInfoFromResource D3DXGetImageInfoFromResourceW +#else +#define D3DXGetImageInfoFromResource D3DXGetImageInfoFromResourceA +#endif + + +HRESULT WINAPI + D3DXGetImageInfoFromFileInMemory( + LPCVOID pSrcData, + UINT SrcDataSize, + D3DXIMAGE_INFO* pSrcInfo); + + + + +////////////////////////////////////////////////////////////////////////////// +// Load/Save Surface APIs //////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +//---------------------------------------------------------------------------- +// D3DXLoadSurfaceFromFile/Resource: +// --------------------------------- +// Load surface from a file or resource +// +// Parameters: +// pDestSurface +// Destination surface, which will receive the image. +// pDestPalette +// Destination palette of 256 colors, or NULL +// pDestRect +// Destination rectangle, or NULL for entire surface +// pSrcFile +// File name of the source image. +// pSrcModule +// Module where resource is located, or NULL for module associated +// with image the os used to create the current process. +// pSrcResource +// Resource name +// pSrcData +// Pointer to file in memory. +// SrcDataSize +// Size in bytes of file in memory. +// pSrcRect +// Source rectangle, or NULL for entire image +// Filter +// D3DX_FILTER flags controlling how the image is filtered. +// Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE. +// ColorKey +// Color to replace with transparent black, or 0 to disable colorkey. +// This is always a 32-bit ARGB color, independent of the source image +// format. Alpha is significant, and should usually be set to FF for +// opaque colorkeys. (ex. Opaque black == 0xff000000) +// pSrcInfo +// Pointer to a D3DXIMAGE_INFO structure to be filled in with the +// description of the data in the source image file, or NULL. +// +//---------------------------------------------------------------------------- + +HRESULT WINAPI + D3DXLoadSurfaceFromFileA( + LPDIRECT3DSURFACE8 pDestSurface, + CONST PALETTEENTRY* pDestPalette, + CONST RECT* pDestRect, + LPCSTR pSrcFile, + CONST RECT* pSrcRect, + DWORD Filter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo); + +HRESULT WINAPI + D3DXLoadSurfaceFromFileW( + LPDIRECT3DSURFACE8 pDestSurface, + CONST PALETTEENTRY* pDestPalette, + CONST RECT* pDestRect, + LPCWSTR pSrcFile, + CONST RECT* pSrcRect, + DWORD Filter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo); + +#ifdef UNICODE +#define D3DXLoadSurfaceFromFile D3DXLoadSurfaceFromFileW +#else +#define D3DXLoadSurfaceFromFile D3DXLoadSurfaceFromFileA +#endif + + + +HRESULT WINAPI + D3DXLoadSurfaceFromResourceA( + LPDIRECT3DSURFACE8 pDestSurface, + CONST PALETTEENTRY* pDestPalette, + CONST RECT* pDestRect, + HMODULE hSrcModule, + LPCSTR pSrcResource, + CONST RECT* pSrcRect, + DWORD Filter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo); + +HRESULT WINAPI + D3DXLoadSurfaceFromResourceW( + LPDIRECT3DSURFACE8 pDestSurface, + CONST PALETTEENTRY* pDestPalette, + CONST RECT* pDestRect, + HMODULE hSrcModule, + LPCWSTR pSrcResource, + CONST RECT* pSrcRect, + DWORD Filter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo); + + +#ifdef UNICODE +#define D3DXLoadSurfaceFromResource D3DXLoadSurfaceFromResourceW +#else +#define D3DXLoadSurfaceFromResource D3DXLoadSurfaceFromResourceA +#endif + + + +HRESULT WINAPI + D3DXLoadSurfaceFromFileInMemory( + LPDIRECT3DSURFACE8 pDestSurface, + CONST PALETTEENTRY* pDestPalette, + CONST RECT* pDestRect, + LPCVOID pSrcData, + UINT SrcDataSize, + CONST RECT* pSrcRect, + DWORD Filter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo); + + + +//---------------------------------------------------------------------------- +// D3DXLoadSurfaceFromSurface: +// --------------------------- +// Load surface from another surface (with color conversion) +// +// Parameters: +// pDestSurface +// Destination surface, which will receive the image. +// pDestPalette +// Destination palette of 256 colors, or NULL +// pDestRect +// Destination rectangle, or NULL for entire surface +// pSrcSurface +// Source surface +// pSrcPalette +// Source palette of 256 colors, or NULL +// pSrcRect +// Source rectangle, or NULL for entire surface +// Filter +// D3DX_FILTER flags controlling how the image is filtered. +// Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE. +// ColorKey +// Color to replace with transparent black, or 0 to disable colorkey. +// This is always a 32-bit ARGB color, independent of the source image +// format. Alpha is significant, and should usually be set to FF for +// opaque colorkeys. (ex. Opaque black == 0xff000000) +// +//---------------------------------------------------------------------------- + +HRESULT WINAPI + D3DXLoadSurfaceFromSurface( + LPDIRECT3DSURFACE8 pDestSurface, + CONST PALETTEENTRY* pDestPalette, + CONST RECT* pDestRect, + LPDIRECT3DSURFACE8 pSrcSurface, + CONST PALETTEENTRY* pSrcPalette, + CONST RECT* pSrcRect, + DWORD Filter, + D3DCOLOR ColorKey); + + +//---------------------------------------------------------------------------- +// D3DXLoadSurfaceFromMemory: +// -------------------------- +// Load surface from memory. +// +// Parameters: +// pDestSurface +// Destination surface, which will receive the image. +// pDestPalette +// Destination palette of 256 colors, or NULL +// pDestRect +// Destination rectangle, or NULL for entire surface +// pSrcMemory +// Pointer to the top-left corner of the source image in memory +// SrcFormat +// Pixel format of the source image. +// SrcPitch +// Pitch of source image, in bytes. For DXT formats, this number +// should represent the width of one row of cells, in bytes. +// pSrcPalette +// Source palette of 256 colors, or NULL +// pSrcRect +// Source rectangle. +// Filter +// D3DX_FILTER flags controlling how the image is filtered. +// Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE. +// ColorKey +// Color to replace with transparent black, or 0 to disable colorkey. +// This is always a 32-bit ARGB color, independent of the source image +// format. Alpha is significant, and should usually be set to FF for +// opaque colorkeys. (ex. Opaque black == 0xff000000) +// +//---------------------------------------------------------------------------- + +HRESULT WINAPI + D3DXLoadSurfaceFromMemory( + LPDIRECT3DSURFACE8 pDestSurface, + CONST PALETTEENTRY* pDestPalette, + CONST RECT* pDestRect, + LPCVOID pSrcMemory, + D3DFORMAT SrcFormat, + UINT SrcPitch, + CONST PALETTEENTRY* pSrcPalette, + CONST RECT* pSrcRect, + DWORD Filter, + D3DCOLOR ColorKey); + + +//---------------------------------------------------------------------------- +// D3DXSaveSurfaceToFile: +// ---------------------- +// Save a surface to a image file. +// +// Parameters: +// pDestFile +// File name of the destination file +// DestFormat +// D3DXIMAGE_FILEFORMAT specifying file format to use when saving. +// pSrcSurface +// Source surface, containing the image to be saved +// pSrcPalette +// Source palette of 256 colors, or NULL +// pSrcRect +// Source rectangle, or NULL for the entire image +// +//---------------------------------------------------------------------------- + +HRESULT WINAPI + D3DXSaveSurfaceToFileA( + LPCSTR pDestFile, + D3DXIMAGE_FILEFORMAT DestFormat, + LPDIRECT3DSURFACE8 pSrcSurface, + CONST PALETTEENTRY* pSrcPalette, + CONST RECT* pSrcRect); + +HRESULT WINAPI + D3DXSaveSurfaceToFileW( + LPCWSTR pDestFile, + D3DXIMAGE_FILEFORMAT DestFormat, + LPDIRECT3DSURFACE8 pSrcSurface, + CONST PALETTEENTRY* pSrcPalette, + CONST RECT* pSrcRect); + +#ifdef UNICODE +#define D3DXSaveSurfaceToFile D3DXSaveSurfaceToFileW +#else +#define D3DXSaveSurfaceToFile D3DXSaveSurfaceToFileA +#endif + + + + +////////////////////////////////////////////////////////////////////////////// +// Load/Save Volume APIs ///////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +//---------------------------------------------------------------------------- +// D3DXLoadVolumeFromFile/Resource: +// -------------------------------- +// Load volume from a file or resource +// +// Parameters: +// pDestVolume +// Destination volume, which will receive the image. +// pDestPalette +// Destination palette of 256 colors, or NULL +// pDestBox +// Destination box, or NULL for entire volume +// pSrcFile +// File name of the source image. +// pSrcModule +// Module where resource is located, or NULL for module associated +// with image the os used to create the current process. +// pSrcResource +// Resource name +// pSrcData +// Pointer to file in memory. +// SrcDataSize +// Size in bytes of file in memory. +// pSrcBox +// Source box, or NULL for entire image +// Filter +// D3DX_FILTER flags controlling how the image is filtered. +// Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE. +// ColorKey +// Color to replace with transparent black, or 0 to disable colorkey. +// This is always a 32-bit ARGB color, independent of the source image +// format. Alpha is significant, and should usually be set to FF for +// opaque colorkeys. (ex. Opaque black == 0xff000000) +// pSrcInfo +// Pointer to a D3DXIMAGE_INFO structure to be filled in with the +// description of the data in the source image file, or NULL. +// +//---------------------------------------------------------------------------- + +HRESULT WINAPI + D3DXLoadVolumeFromFileA( + LPDIRECT3DVOLUME8 pDestVolume, + CONST PALETTEENTRY* pDestPalette, + CONST D3DBOX* pDestBox, + LPCSTR pSrcFile, + CONST D3DBOX* pSrcBox, + DWORD Filter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo); + +HRESULT WINAPI + D3DXLoadVolumeFromFileW( + LPDIRECT3DVOLUME8 pDestVolume, + CONST PALETTEENTRY* pDestPalette, + CONST D3DBOX* pDestBox, + LPCWSTR pSrcFile, + CONST D3DBOX* pSrcBox, + DWORD Filter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo); + +#ifdef UNICODE +#define D3DXLoadVolumeFromFile D3DXLoadVolumeFromFileW +#else +#define D3DXLoadVolumeFromFile D3DXLoadVolumeFromFileA +#endif + + +HRESULT WINAPI + D3DXLoadVolumeFromResourceA( + LPDIRECT3DVOLUME8 pDestVolume, + CONST PALETTEENTRY* pDestPalette, + CONST D3DBOX* pDestBox, + HMODULE hSrcModule, + LPCSTR pSrcResource, + CONST D3DBOX* pSrcBox, + DWORD Filter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo); + +HRESULT WINAPI + D3DXLoadVolumeFromResourceW( + LPDIRECT3DVOLUME8 pDestVolume, + CONST PALETTEENTRY* pDestPalette, + CONST D3DBOX* pDestBox, + HMODULE hSrcModule, + LPCWSTR pSrcResource, + CONST D3DBOX* pSrcBox, + DWORD Filter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo); + +#ifdef UNICODE +#define D3DXLoadVolumeFromResource D3DXLoadVolumeFromResourceW +#else +#define D3DXLoadVolumeFromResource D3DXLoadVolumeFromResourceA +#endif + + + +HRESULT WINAPI + D3DXLoadVolumeFromFileInMemory( + LPDIRECT3DVOLUME8 pDestVolume, + CONST PALETTEENTRY* pDestPalette, + CONST D3DBOX* pDestBox, + LPCVOID pSrcData, + UINT SrcDataSize, + CONST D3DBOX* pSrcBox, + DWORD Filter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo); + + + +//---------------------------------------------------------------------------- +// D3DXLoadVolumeFromVolume: +// ------------------------- +// Load volume from another volume (with color conversion) +// +// Parameters: +// pDestVolume +// Destination volume, which will receive the image. +// pDestPalette +// Destination palette of 256 colors, or NULL +// pDestBox +// Destination box, or NULL for entire volume +// pSrcVolume +// Source volume +// pSrcPalette +// Source palette of 256 colors, or NULL +// pSrcBox +// Source box, or NULL for entire volume +// Filter +// D3DX_FILTER flags controlling how the image is filtered. +// Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE. +// ColorKey +// Color to replace with transparent black, or 0 to disable colorkey. +// This is always a 32-bit ARGB color, independent of the source image +// format. Alpha is significant, and should usually be set to FF for +// opaque colorkeys. (ex. Opaque black == 0xff000000) +// +//---------------------------------------------------------------------------- + +HRESULT WINAPI + D3DXLoadVolumeFromVolume( + LPDIRECT3DVOLUME8 pDestVolume, + CONST PALETTEENTRY* pDestPalette, + CONST D3DBOX* pDestBox, + LPDIRECT3DVOLUME8 pSrcVolume, + CONST PALETTEENTRY* pSrcPalette, + CONST D3DBOX* pSrcBox, + DWORD Filter, + D3DCOLOR ColorKey); + + + +//---------------------------------------------------------------------------- +// D3DXLoadVolumeFromMemory: +// ------------------------- +// Load volume from memory. +// +// Parameters: +// pDestVolume +// Destination volume, which will receive the image. +// pDestPalette +// Destination palette of 256 colors, or NULL +// pDestBox +// Destination box, or NULL for entire volume +// pSrcMemory +// Pointer to the top-left corner of the source volume in memory +// SrcFormat +// Pixel format of the source volume. +// SrcRowPitch +// Pitch of source image, in bytes. For DXT formats, this number +// should represent the size of one row of cells, in bytes. +// SrcSlicePitch +// Pitch of source image, in bytes. For DXT formats, this number +// should represent the size of one slice of cells, in bytes. +// pSrcPalette +// Source palette of 256 colors, or NULL +// pSrcBox +// Source box. +// Filter +// D3DX_FILTER flags controlling how the image is filtered. +// Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE. +// ColorKey +// Color to replace with transparent black, or 0 to disable colorkey. +// This is always a 32-bit ARGB color, independent of the source image +// format. Alpha is significant, and should usually be set to FF for +// opaque colorkeys. (ex. Opaque black == 0xff000000) +// +//---------------------------------------------------------------------------- + +HRESULT WINAPI + D3DXLoadVolumeFromMemory( + LPDIRECT3DVOLUME8 pDestVolume, + CONST PALETTEENTRY* pDestPalette, + CONST D3DBOX* pDestBox, + LPCVOID pSrcMemory, + D3DFORMAT SrcFormat, + UINT SrcRowPitch, + UINT SrcSlicePitch, + CONST PALETTEENTRY* pSrcPalette, + CONST D3DBOX* pSrcBox, + DWORD Filter, + D3DCOLOR ColorKey); + + + +//---------------------------------------------------------------------------- +// D3DXSaveVolumeToFile: +// --------------------- +// Save a volume to a image file. +// +// Parameters: +// pDestFile +// File name of the destination file +// DestFormat +// D3DXIMAGE_FILEFORMAT specifying file format to use when saving. +// pSrcVolume +// Source volume, containing the image to be saved +// pSrcPalette +// Source palette of 256 colors, or NULL +// pSrcBox +// Source box, or NULL for the entire volume +// +//---------------------------------------------------------------------------- + +HRESULT WINAPI + D3DXSaveVolumeToFileA( + LPCSTR pDestFile, + D3DXIMAGE_FILEFORMAT DestFormat, + LPDIRECT3DVOLUME8 pSrcVolume, + CONST PALETTEENTRY* pSrcPalette, + CONST D3DBOX* pSrcBox); + +HRESULT WINAPI + D3DXSaveVolumeToFileW( + LPCWSTR pDestFile, + D3DXIMAGE_FILEFORMAT DestFormat, + LPDIRECT3DVOLUME8 pSrcVolume, + CONST PALETTEENTRY* pSrcPalette, + CONST D3DBOX* pSrcBox); + +#ifdef UNICODE +#define D3DXSaveVolumeToFile D3DXSaveVolumeToFileW +#else +#define D3DXSaveVolumeToFile D3DXSaveVolumeToFileA +#endif + + + + +////////////////////////////////////////////////////////////////////////////// +// Create/Save Texture APIs ////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +//---------------------------------------------------------------------------- +// D3DXCheckTextureRequirements: +// ----------------------------- +// Checks texture creation parameters. If parameters are invalid, this +// function returns corrected parameters. +// +// Parameters: +// +// pDevice +// The D3D device to be used +// pWidth, pHeight, pDepth, pSize +// Desired size in pixels, or NULL. Returns corrected size. +// pNumMipLevels +// Number of desired mipmap levels, or NULL. Returns corrected number. +// Usage +// Texture usage flags +// pFormat +// Desired pixel format, or NULL. Returns corrected format. +// Pool +// Memory pool to be used to create texture +// +//---------------------------------------------------------------------------- + +HRESULT WINAPI + D3DXCheckTextureRequirements( + LPDIRECT3DDEVICE8 pDevice, + UINT* pWidth, + UINT* pHeight, + UINT* pNumMipLevels, + DWORD Usage, + D3DFORMAT* pFormat, + D3DPOOL Pool); + +HRESULT WINAPI + D3DXCheckCubeTextureRequirements( + LPDIRECT3DDEVICE8 pDevice, + UINT* pSize, + UINT* pNumMipLevels, + DWORD Usage, + D3DFORMAT* pFormat, + D3DPOOL Pool); + +HRESULT WINAPI + D3DXCheckVolumeTextureRequirements( + LPDIRECT3DDEVICE8 pDevice, + UINT* pWidth, + UINT* pHeight, + UINT* pDepth, + UINT* pNumMipLevels, + DWORD Usage, + D3DFORMAT* pFormat, + D3DPOOL Pool); + + +//---------------------------------------------------------------------------- +// D3DXCreateTexture: +// ------------------ +// Create an empty texture +// +// Parameters: +// +// pDevice +// The D3D device with which the texture is going to be used. +// Width, Height, Depth, Size +// size in pixels; these must be non-zero +// MipLevels +// number of mip levels desired; if zero or D3DX_DEFAULT, a complete +// mipmap chain will be created. +// Usage +// Texture usage flags +// Format +// Pixel format. +// Pool +// Memory pool to be used to create texture +// ppTexture, ppCubeTexture, ppVolumeTexture +// The texture object that will be created +// +//---------------------------------------------------------------------------- + +HRESULT WINAPI + D3DXCreateTexture( + LPDIRECT3DDEVICE8 pDevice, + UINT Width, + UINT Height, + UINT MipLevels, + DWORD Usage, + D3DFORMAT Format, + D3DPOOL Pool, + LPDIRECT3DTEXTURE8* ppTexture); + +HRESULT WINAPI + D3DXCreateCubeTexture( + LPDIRECT3DDEVICE8 pDevice, + UINT Size, + UINT MipLevels, + DWORD Usage, + D3DFORMAT Format, + D3DPOOL Pool, + LPDIRECT3DCUBETEXTURE8* ppCubeTexture); + +HRESULT WINAPI + D3DXCreateVolumeTexture( + LPDIRECT3DDEVICE8 pDevice, + UINT Width, + UINT Height, + UINT Depth, + UINT MipLevels, + DWORD Usage, + D3DFORMAT Format, + D3DPOOL Pool, + LPDIRECT3DVOLUMETEXTURE8* ppVolumeTexture); + + + +//---------------------------------------------------------------------------- +// D3DXCreateTextureFromFile/Resource: +// ----------------------------------- +// Create a texture object from a file or resource. +// +// Parameters: +// +// pDevice +// The D3D device with which the texture is going to be used. +// pSrcFile +// File name. +// hSrcModule +// Module handle. if NULL, current module will be used. +// pSrcResource +// Resource name in module +// pvSrcData +// Pointer to file in memory. +// SrcDataSize +// Size in bytes of file in memory. +// Width, Height, Depth, Size +// Size in pixels; if zero or D3DX_DEFAULT, the size will be taken +// from the file. +// MipLevels +// Number of mip levels; if zero or D3DX_DEFAULT, a complete mipmap +// chain will be created. +// Usage +// Texture usage flags +// Format +// Desired pixel format. If D3DFMT_UNKNOWN, the format will be +// taken from the file. +// Pool +// Memory pool to be used to create texture +// Filter +// D3DX_FILTER flags controlling how the image is filtered. +// Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE. +// MipFilter +// D3DX_FILTER flags controlling how each miplevel is filtered. +// Or D3DX_DEFAULT for D3DX_FILTER_BOX, +// ColorKey +// Color to replace with transparent black, or 0 to disable colorkey. +// This is always a 32-bit ARGB color, independent of the source image +// format. Alpha is significant, and should usually be set to FF for +// opaque colorkeys. (ex. Opaque black == 0xff000000) +// pSrcInfo +// Pointer to a D3DXIMAGE_INFO structure to be filled in with the +// description of the data in the source image file, or NULL. +// pPalette +// 256 color palette to be filled in, or NULL +// ppTexture, ppCubeTexture, ppVolumeTexture +// The texture object that will be created +// +//---------------------------------------------------------------------------- + + +// FromFile + +HRESULT WINAPI + D3DXCreateTextureFromFileA( + LPDIRECT3DDEVICE8 pDevice, + LPCSTR pSrcFile, + LPDIRECT3DTEXTURE8* ppTexture); + +HRESULT WINAPI + D3DXCreateTextureFromFileW( + LPDIRECT3DDEVICE8 pDevice, + LPCWSTR pSrcFile, + LPDIRECT3DTEXTURE8* ppTexture); + +#ifdef UNICODE +#define D3DXCreateTextureFromFile D3DXCreateTextureFromFileW +#else +#define D3DXCreateTextureFromFile D3DXCreateTextureFromFileA +#endif + + +HRESULT WINAPI + D3DXCreateCubeTextureFromFileA( + LPDIRECT3DDEVICE8 pDevice, + LPCSTR pSrcFile, + LPDIRECT3DCUBETEXTURE8* ppCubeTexture); + +HRESULT WINAPI + D3DXCreateCubeTextureFromFileW( + LPDIRECT3DDEVICE8 pDevice, + LPCWSTR pSrcFile, + LPDIRECT3DCUBETEXTURE8* ppCubeTexture); + +#ifdef UNICODE +#define D3DXCreateCubeTextureFromFile D3DXCreateCubeTextureFromFileW +#else +#define D3DXCreateCubeTextureFromFile D3DXCreateCubeTextureFromFileA +#endif + + +HRESULT WINAPI + D3DXCreateVolumeTextureFromFileA( + LPDIRECT3DDEVICE8 pDevice, + LPCSTR pSrcFile, + LPDIRECT3DVOLUMETEXTURE8* ppVolumeTexture); + +HRESULT WINAPI + D3DXCreateVolumeTextureFromFileW( + LPDIRECT3DDEVICE8 pDevice, + LPCWSTR pSrcFile, + LPDIRECT3DVOLUMETEXTURE8* ppVolumeTexture); + +#ifdef UNICODE +#define D3DXCreateVolumeTextureFromFile D3DXCreateVolumeTextureFromFileW +#else +#define D3DXCreateVolumeTextureFromFile D3DXCreateVolumeTextureFromFileA +#endif + + +// FromResource + +HRESULT WINAPI + D3DXCreateTextureFromResourceA( + LPDIRECT3DDEVICE8 pDevice, + HMODULE hSrcModule, + LPCSTR pSrcResource, + LPDIRECT3DTEXTURE8* ppTexture); + +HRESULT WINAPI + D3DXCreateTextureFromResourceW( + LPDIRECT3DDEVICE8 pDevice, + HMODULE hSrcModule, + LPCWSTR pSrcResource, + LPDIRECT3DTEXTURE8* ppTexture); + +#ifdef UNICODE +#define D3DXCreateTextureFromResource D3DXCreateTextureFromResourceW +#else +#define D3DXCreateTextureFromResource D3DXCreateTextureFromResourceA +#endif + + +HRESULT WINAPI + D3DXCreateCubeTextureFromResourceA( + LPDIRECT3DDEVICE8 pDevice, + HMODULE hSrcModule, + LPCSTR pSrcResource, + LPDIRECT3DCUBETEXTURE8* ppCubeTexture); + +HRESULT WINAPI + D3DXCreateCubeTextureFromResourceW( + LPDIRECT3DDEVICE8 pDevice, + HMODULE hSrcModule, + LPCWSTR pSrcResource, + LPDIRECT3DCUBETEXTURE8* ppCubeTexture); + +#ifdef UNICODE +#define D3DXCreateCubeTextureFromResource D3DXCreateCubeTextureFromResourceW +#else +#define D3DXCreateCubeTextureFromResource D3DXCreateCubeTextureFromResourceA +#endif + + +HRESULT WINAPI + D3DXCreateVolumeTextureFromResourceA( + LPDIRECT3DDEVICE8 pDevice, + HMODULE hSrcModule, + LPCSTR pSrcResource, + LPDIRECT3DVOLUMETEXTURE8* ppVolumeTexture); + +HRESULT WINAPI + D3DXCreateVolumeTextureFromResourceW( + LPDIRECT3DDEVICE8 pDevice, + HMODULE hSrcModule, + LPCWSTR pSrcResource, + LPDIRECT3DVOLUMETEXTURE8* ppVolumeTexture); + +#ifdef UNICODE +#define D3DXCreateVolumeTextureFromResource D3DXCreateVolumeTextureFromResourceW +#else +#define D3DXCreateVolumeTextureFromResource D3DXCreateVolumeTextureFromResourceA +#endif + + +// FromFileEx + +HRESULT WINAPI + D3DXCreateTextureFromFileExA( + LPDIRECT3DDEVICE8 pDevice, + LPCSTR pSrcFile, + UINT Width, + UINT Height, + UINT MipLevels, + DWORD Usage, + D3DFORMAT Format, + D3DPOOL Pool, + DWORD Filter, + DWORD MipFilter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo, + PALETTEENTRY* pPalette, + LPDIRECT3DTEXTURE8* ppTexture); + +HRESULT WINAPI + D3DXCreateTextureFromFileExW( + LPDIRECT3DDEVICE8 pDevice, + LPCWSTR pSrcFile, + UINT Width, + UINT Height, + UINT MipLevels, + DWORD Usage, + D3DFORMAT Format, + D3DPOOL Pool, + DWORD Filter, + DWORD MipFilter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo, + PALETTEENTRY* pPalette, + LPDIRECT3DTEXTURE8* ppTexture); + +#ifdef UNICODE +#define D3DXCreateTextureFromFileEx D3DXCreateTextureFromFileExW +#else +#define D3DXCreateTextureFromFileEx D3DXCreateTextureFromFileExA +#endif + + +HRESULT WINAPI + D3DXCreateCubeTextureFromFileExA( + LPDIRECT3DDEVICE8 pDevice, + LPCSTR pSrcFile, + UINT Size, + UINT MipLevels, + DWORD Usage, + D3DFORMAT Format, + D3DPOOL Pool, + DWORD Filter, + DWORD MipFilter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo, + PALETTEENTRY* pPalette, + LPDIRECT3DCUBETEXTURE8* ppCubeTexture); + +HRESULT WINAPI + D3DXCreateCubeTextureFromFileExW( + LPDIRECT3DDEVICE8 pDevice, + LPCWSTR pSrcFile, + UINT Size, + UINT MipLevels, + DWORD Usage, + D3DFORMAT Format, + D3DPOOL Pool, + DWORD Filter, + DWORD MipFilter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo, + PALETTEENTRY* pPalette, + LPDIRECT3DCUBETEXTURE8* ppCubeTexture); + +#ifdef UNICODE +#define D3DXCreateCubeTextureFromFileEx D3DXCreateCubeTextureFromFileExW +#else +#define D3DXCreateCubeTextureFromFileEx D3DXCreateCubeTextureFromFileExA +#endif + + +HRESULT WINAPI + D3DXCreateVolumeTextureFromFileExA( + LPDIRECT3DDEVICE8 pDevice, + LPCSTR pSrcFile, + UINT Width, + UINT Height, + UINT Depth, + UINT MipLevels, + DWORD Usage, + D3DFORMAT Format, + D3DPOOL Pool, + DWORD Filter, + DWORD MipFilter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo, + PALETTEENTRY* pPalette, + LPDIRECT3DVOLUMETEXTURE8* ppVolumeTexture); + +HRESULT WINAPI + D3DXCreateVolumeTextureFromFileExW( + LPDIRECT3DDEVICE8 pDevice, + LPCWSTR pSrcFile, + UINT Width, + UINT Height, + UINT Depth, + UINT MipLevels, + DWORD Usage, + D3DFORMAT Format, + D3DPOOL Pool, + DWORD Filter, + DWORD MipFilter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo, + PALETTEENTRY* pPalette, + LPDIRECT3DVOLUMETEXTURE8* ppVolumeTexture); + +#ifdef UNICODE +#define D3DXCreateVolumeTextureFromFileEx D3DXCreateVolumeTextureFromFileExW +#else +#define D3DXCreateVolumeTextureFromFileEx D3DXCreateVolumeTextureFromFileExA +#endif + + +// FromResourceEx + +HRESULT WINAPI + D3DXCreateTextureFromResourceExA( + LPDIRECT3DDEVICE8 pDevice, + HMODULE hSrcModule, + LPCSTR pSrcResource, + UINT Width, + UINT Height, + UINT MipLevels, + DWORD Usage, + D3DFORMAT Format, + D3DPOOL Pool, + DWORD Filter, + DWORD MipFilter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo, + PALETTEENTRY* pPalette, + LPDIRECT3DTEXTURE8* ppTexture); + +HRESULT WINAPI + D3DXCreateTextureFromResourceExW( + LPDIRECT3DDEVICE8 pDevice, + HMODULE hSrcModule, + LPCWSTR pSrcResource, + UINT Width, + UINT Height, + UINT MipLevels, + DWORD Usage, + D3DFORMAT Format, + D3DPOOL Pool, + DWORD Filter, + DWORD MipFilter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo, + PALETTEENTRY* pPalette, + LPDIRECT3DTEXTURE8* ppTexture); + +#ifdef UNICODE +#define D3DXCreateTextureFromResourceEx D3DXCreateTextureFromResourceExW +#else +#define D3DXCreateTextureFromResourceEx D3DXCreateTextureFromResourceExA +#endif + + +HRESULT WINAPI + D3DXCreateCubeTextureFromResourceExA( + LPDIRECT3DDEVICE8 pDevice, + HMODULE hSrcModule, + LPCSTR pSrcResource, + UINT Size, + UINT MipLevels, + DWORD Usage, + D3DFORMAT Format, + D3DPOOL Pool, + DWORD Filter, + DWORD MipFilter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo, + PALETTEENTRY* pPalette, + LPDIRECT3DCUBETEXTURE8* ppCubeTexture); + +HRESULT WINAPI + D3DXCreateCubeTextureFromResourceExW( + LPDIRECT3DDEVICE8 pDevice, + HMODULE hSrcModule, + LPCWSTR pSrcResource, + UINT Size, + UINT MipLevels, + DWORD Usage, + D3DFORMAT Format, + D3DPOOL Pool, + DWORD Filter, + DWORD MipFilter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo, + PALETTEENTRY* pPalette, + LPDIRECT3DCUBETEXTURE8* ppCubeTexture); + +#ifdef UNICODE +#define D3DXCreateCubeTextureFromResourceEx D3DXCreateCubeTextureFromResourceExW +#else +#define D3DXCreateCubeTextureFromResourceEx D3DXCreateCubeTextureFromResourceExA +#endif + + +HRESULT WINAPI + D3DXCreateVolumeTextureFromResourceExA( + LPDIRECT3DDEVICE8 pDevice, + HMODULE hSrcModule, + LPCSTR pSrcResource, + UINT Width, + UINT Height, + UINT Depth, + UINT MipLevels, + DWORD Usage, + D3DFORMAT Format, + D3DPOOL Pool, + DWORD Filter, + DWORD MipFilter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo, + PALETTEENTRY* pPalette, + LPDIRECT3DVOLUMETEXTURE8* ppVolumeTexture); + +HRESULT WINAPI + D3DXCreateVolumeTextureFromResourceExW( + LPDIRECT3DDEVICE8 pDevice, + HMODULE hSrcModule, + LPCWSTR pSrcResource, + UINT Width, + UINT Height, + UINT Depth, + UINT MipLevels, + DWORD Usage, + D3DFORMAT Format, + D3DPOOL Pool, + DWORD Filter, + DWORD MipFilter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo, + PALETTEENTRY* pPalette, + LPDIRECT3DVOLUMETEXTURE8* ppVolumeTexture); + +#ifdef UNICODE +#define D3DXCreateVolumeTextureFromResourceEx D3DXCreateVolumeTextureFromResourceExW +#else +#define D3DXCreateVolumeTextureFromResourceEx D3DXCreateVolumeTextureFromResourceExA +#endif + + +// FromFileInMemory + +HRESULT WINAPI + D3DXCreateTextureFromFileInMemory( + LPDIRECT3DDEVICE8 pDevice, + LPCVOID pSrcData, + UINT SrcDataSize, + LPDIRECT3DTEXTURE8* ppTexture); + +HRESULT WINAPI + D3DXCreateCubeTextureFromFileInMemory( + LPDIRECT3DDEVICE8 pDevice, + LPCVOID pSrcData, + UINT SrcDataSize, + LPDIRECT3DCUBETEXTURE8* ppCubeTexture); + +HRESULT WINAPI + D3DXCreateVolumeTextureFromFileInMemory( + LPDIRECT3DDEVICE8 pDevice, + LPCVOID pSrcData, + UINT SrcDataSize, + LPDIRECT3DVOLUMETEXTURE8* ppVolumeTexture); + + +// FromFileInMemoryEx + +HRESULT WINAPI + D3DXCreateTextureFromFileInMemoryEx( + LPDIRECT3DDEVICE8 pDevice, + LPCVOID pSrcData, + UINT SrcDataSize, + UINT Width, + UINT Height, + UINT MipLevels, + DWORD Usage, + D3DFORMAT Format, + D3DPOOL Pool, + DWORD Filter, + DWORD MipFilter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo, + PALETTEENTRY* pPalette, + LPDIRECT3DTEXTURE8* ppTexture); + +HRESULT WINAPI + D3DXCreateCubeTextureFromFileInMemoryEx( + LPDIRECT3DDEVICE8 pDevice, + LPCVOID pSrcData, + UINT SrcDataSize, + UINT Size, + UINT MipLevels, + DWORD Usage, + D3DFORMAT Format, + D3DPOOL Pool, + DWORD Filter, + DWORD MipFilter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo, + PALETTEENTRY* pPalette, + LPDIRECT3DCUBETEXTURE8* ppCubeTexture); + +HRESULT WINAPI + D3DXCreateVolumeTextureFromFileInMemoryEx( + LPDIRECT3DDEVICE8 pDevice, + LPCVOID pSrcData, + UINT SrcDataSize, + UINT Width, + UINT Height, + UINT Depth, + UINT MipLevels, + DWORD Usage, + D3DFORMAT Format, + D3DPOOL Pool, + DWORD Filter, + DWORD MipFilter, + D3DCOLOR ColorKey, + D3DXIMAGE_INFO* pSrcInfo, + PALETTEENTRY* pPalette, + LPDIRECT3DVOLUMETEXTURE8* ppVolumeTexture); + + + +//---------------------------------------------------------------------------- +// D3DXSaveTextureToFile: +// ---------------------- +// Save a texture to a file. +// +// Parameters: +// pDestFile +// File name of the destination file +// DestFormat +// D3DXIMAGE_FILEFORMAT specifying file format to use when saving. +// pSrcTexture +// Source texture, containing the image to be saved +// pSrcPalette +// Source palette of 256 colors, or NULL +// +//---------------------------------------------------------------------------- + + +HRESULT WINAPI + D3DXSaveTextureToFileA( + LPCSTR pDestFile, + D3DXIMAGE_FILEFORMAT DestFormat, + LPDIRECT3DBASETEXTURE8 pSrcTexture, + CONST PALETTEENTRY* pSrcPalette); + +HRESULT WINAPI + D3DXSaveTextureToFileW( + LPCWSTR pDestFile, + D3DXIMAGE_FILEFORMAT DestFormat, + LPDIRECT3DBASETEXTURE8 pSrcTexture, + CONST PALETTEENTRY* pSrcPalette); + +#ifdef UNICODE +#define D3DXSaveTextureToFile D3DXSaveTextureToFileW +#else +#define D3DXSaveTextureToFile D3DXSaveTextureToFileA +#endif + + + + +////////////////////////////////////////////////////////////////////////////// +// Misc Texture APIs ///////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +//---------------------------------------------------------------------------- +// D3DXFilterTexture: +// ------------------ +// Filters mipmaps levels of a texture. +// +// Parameters: +// pBaseTexture +// The texture object to be filtered +// pPalette +// 256 color palette to be used, or NULL for non-palettized formats +// SrcLevel +// The level whose image is used to generate the subsequent levels. +// Filter +// D3DX_FILTER flags controlling how each miplevel is filtered. +// Or D3DX_DEFAULT for D3DX_FILTER_BOX, +// +//---------------------------------------------------------------------------- + +HRESULT WINAPI + D3DXFilterTexture( + LPDIRECT3DBASETEXTURE8 pBaseTexture, + CONST PALETTEENTRY* pPalette, + UINT SrcLevel, + DWORD Filter); + +#define D3DXFilterCubeTexture D3DXFilterTexture +#define D3DXFilterVolumeTexture D3DXFilterTexture + + + +//---------------------------------------------------------------------------- +// D3DXFillTexture: +// ---------------- +// Uses a user provided function to fill each texel of each mip level of a +// given texture. +// +// Paramters: +// pTexture, pCubeTexture, pVolumeTexture +// Pointer to the texture to be filled. +// pFunction +// Pointer to user provided evalutor function which will be used to +// compute the value of each texel. +// pData +// Pointer to an arbitrary block of user defined data. This pointer +// will be passed to the function provided in pFunction +//----------------------------------------------------------------------------- + +HRESULT WINAPI + D3DXFillTexture( + LPDIRECT3DTEXTURE8 pTexture, + LPD3DXFILL2D pFunction, + LPVOID pData); + +HRESULT WINAPI + D3DXFillCubeTexture( + LPDIRECT3DCUBETEXTURE8 pCubeTexture, + LPD3DXFILL3D pFunction, + LPVOID pData); + +HRESULT WINAPI + D3DXFillVolumeTexture( + LPDIRECT3DVOLUMETEXTURE8 pVolumeTexture, + LPD3DXFILL3D pFunction, + LPVOID pData); + + + +//---------------------------------------------------------------------------- +// D3DXComputeNormalMap: +// --------------------- +// Converts a height map into a normal map. The (x,y,z) components of each +// normal are mapped to the (r,g,b) channels of the output texture. +// +// Parameters +// pTexture +// Pointer to the destination texture +// pSrcTexture +// Pointer to the source heightmap texture +// pSrcPalette +// Source palette of 256 colors, or NULL +// Flags +// D3DX_NORMALMAP flags +// Channel +// D3DX_CHANNEL specifying source of height information +// Amplitude +// The constant value which the height information is multiplied by. +//--------------------------------------------------------------------------- + +HRESULT WINAPI + D3DXComputeNormalMap( + LPDIRECT3DTEXTURE8 pTexture, + LPDIRECT3DTEXTURE8 pSrcTexture, + CONST PALETTEENTRY* pSrcPalette, + DWORD Flags, + DWORD Channel, + FLOAT Amplitude); + + + + +#ifdef __cplusplus +} +#endif //__cplusplus + +#endif //__D3DX8TEX_H__ diff --git a/src/dep/include/DXSDK/include/d3dxcore.h b/src/dep/include/DXSDK/include/d3dxcore.h new file mode 100644 index 0000000..84f992c --- /dev/null +++ b/src/dep/include/DXSDK/include/d3dxcore.h @@ -0,0 +1,1027 @@ +/////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dxcore.h +// Content: D3DX core types and functions +// +/////////////////////////////////////////////////////////////////////////// + +#ifndef __D3DXCORE_H__ +#define __D3DXCORE_H__ + +#include +#include +#include "d3dxerr.h" + + +typedef struct ID3DXContext *LPD3DXCONTEXT; + +// {9B74ED7A-BBEF-11d2-9F8E-0000F8080835} +DEFINE_GUID(IID_ID3DXContext, + 0x9b74ed7a, 0xbbef, 0x11d2, 0x9f, 0x8e, 0x0, 0x0, 0xf8, 0x8, 0x8, 0x35); + + +/////////////////////////////////////////////////////////////////////////// +// Defines and Enumerators used below: +/////////////////////////////////////////////////////////////////////////// + +//------------------------------------------------------------------------- +// D3DX_DEFAULT: +// --------- +// A predefined value that could be used for any parameter in D3DX APIs or +// member functions that is an enumerant or a handle. The D3DX +// documentation indicates wherever D3DX_DEFAULT may be used, +// and how it will be interpreted in each situation. +//------------------------------------------------------------------------- +#define D3DX_DEFAULT ULONG_MAX + +//------------------------------------------------------------------------- +// D3DX_DEFAULT_FLOAT: +// ------------------ +// Similar to D3DX_DEFAULT, but used for floating point parameters. +// The D3DX documentation indicates wherever D3DX_DEFAULT_FLOAT may be used, +// and how it will be interpreted in each situation. +//------------------------------------------------------------------------- +#define D3DX_DEFAULT_FLOAT FLT_MAX + +//------------------------------------------------------------------------- +// Hardware Acceleration Level: +// --------------------------- +// These constants represent pre-defined hardware acceleration levels, +// and may be used as a default anywhere a (DWORD) deviceIndex is required. +// Each pre-define indicates a different level of hardware acceleration. +// They are an alternative to using explicit deviceIndices retrieved by +// D3DXGetDeviceDescription(). +// +// The only case these pre-defines should be used as device indices is if +// a particular level of acceleration is required, and given more than +// one capable device on the computer, it does not matter which one +// is used. +// +// The method of selection is as follows: If one of the D3DX devices on +// the primary DDraw device supports a requested hardware acceleration +// level, it will be used. Otherwise, the first matching device discovered +// by D3DX will be used. +// +// Of course, it is possible for no match to exist for any of the +// pre-defines on a particular computer. Passing such a value into the +// D3DX apis will simply cause them to fail, reporting that no match +// is available. +// +// D3DX_HWLEVEL_NULL: Null implementation (draws nothing) +// D3DX_HWLEVEL_REFERENCE: Reference implementation (slowest) +// D3DX_HWLEVEL_2D: 2D acceleration only (RGB rasterizer used) +// D3DX_HWLEVEL_RASTER: Rasterization acceleration (likely most useful) +// D3DX_HWLEVEL_TL: Transform and lighting acceleration +// D3DX_DEFAULT: The highest level of acceleration available +// on the primary DDraw device. +//------------------------------------------------------------------------- +#define D3DX_HWLEVEL_NULL (D3DX_DEFAULT - 1) +#define D3DX_HWLEVEL_REFERENCE (D3DX_DEFAULT - 2) +#define D3DX_HWLEVEL_2D (D3DX_DEFAULT - 3) +#define D3DX_HWLEVEL_RASTER (D3DX_DEFAULT - 4) +#define D3DX_HWLEVEL_TL (D3DX_DEFAULT - 5) + +//------------------------------------------------------------------------- +// Surface Class: +// ------------- +// These are the various types of 2D-surfaces classified according to their +// usage. Note that a number of them overlap. e.g. STENCILBUFFERS and +// DEPTHBUFFERS overlap (since in DX7 implementation the stencil and depth +// bits are part of the same pixel format). +// +// Mapping to the DX7 DDPIXELFORMAT concepts: +// ----------------------------------------- +// D3DX_SC_DEPTHBUFFER: All ddpfs which have the DDPF_ZPIXELS or the +// DDPF_ZBUFFER flags set. +// D3DX_SC_STENCILBUFFER: All ddpfs which have the DDPF_STENCILBUFFER +// flag set. +// D3DX_SC_BUMPMAP: All ddpfs which have the DDPF_BUMPLUMINANCE +// or the DDPF_BUMPDUDV flags set. +// D3DX_SC_LUMINANCEMAP: All ddpfs which have the DDPF_BUMPLUMINANCE +// or the DDPF_LUMINANCE flags set. +// D3DX_SC_COLORTEXTURE: All the surfaces that have color information in +// them and can be used for texturing. +// D3DX_SC_COLORRENDERTGT: All the surfaces that contain color +// information and can be used as render targets. +//------------------------------------------------------------------------- +#define D3DX_SC_DEPTHBUFFER 0x01 +#define D3DX_SC_STENCILBUFFER 0x02 +#define D3DX_SC_COLORTEXTURE 0x04 +#define D3DX_SC_BUMPMAP 0x08 +#define D3DX_SC_LUMINANCEMAP 0x10 +#define D3DX_SC_COLORRENDERTGT 0x20 + +//------------------------------------------------------------------------- +// Surface Formats: +// --------------- +// These are the various types of surface formats that can be enumerated, +// there is no DDPIXELFORMAT structure in D3DX, the enums carry the meaning +// (like FOURCCs). +// +// All the surface classes are represented here. +// +//------------------------------------------------------------------------- +typedef enum _D3DX_SURFACEFORMAT +{ + D3DX_SF_UNKNOWN = 0, + D3DX_SF_R8G8B8 = 1, + D3DX_SF_A8R8G8B8 = 2, + D3DX_SF_X8R8G8B8 = 3, + D3DX_SF_R5G6B5 = 4, + D3DX_SF_R5G5B5 = 5, + D3DX_SF_PALETTE4 = 6, + D3DX_SF_PALETTE8 = 7, + D3DX_SF_A1R5G5B5 = 8, + D3DX_SF_X4R4G4B4 = 9, + D3DX_SF_A4R4G4B4 =10, + D3DX_SF_L8 =11, // 8 bit luminance-only + D3DX_SF_A8L8 =12, // 16 bit alpha-luminance + D3DX_SF_U8V8 =13, // 16 bit bump map format + D3DX_SF_U5V5L6 =14, // 16 bit bump map format with luminance + D3DX_SF_U8V8L8 =15, // 24 bit bump map format with luminance + D3DX_SF_UYVY =16, // UYVY format (PC98 compliance) + D3DX_SF_YUY2 =17, // YUY2 format (PC98 compliance) + D3DX_SF_DXT1 =18, // S3 texture compression technique 1 + D3DX_SF_DXT3 =19, // S3 texture compression technique 3 + D3DX_SF_DXT5 =20, // S3 texture compression technique 5 + D3DX_SF_R3G3B2 =21, // 8 bit RGB texture format + D3DX_SF_A8 =22, // 8 bit alpha-only + D3DX_SF_TEXTUREMAX =23, // Last texture format + + D3DX_SF_Z16S0 =256, + D3DX_SF_Z32S0 =257, + D3DX_SF_Z15S1 =258, + D3DX_SF_Z24S8 =259, + D3DX_SF_S1Z15 =260, + D3DX_SF_S8Z24 =261, + D3DX_SF_DEPTHMAX =262, // Last depth format + + D3DX_SF_FORCEMAX = (DWORD)(-1) +} D3DX_SURFACEFORMAT; + +//------------------------------------------------------------------------- +// Filtering types for Texture APIs +// +// ------------- +// These are the various filter types for generation of mip-maps +// +// D3DX_FILTERTYPE +// ----------------------------------------- +// D3DX_FT_POINT: Point sampling only - no filtering +// D3DX_FT_LINEAR: Bi-linear filtering +// +//------------------------------------------------------------------------- +typedef enum _D3DX_FILTERTYPE +{ + D3DX_FT_POINT = 0x01, + D3DX_FT_LINEAR = 0x02, + D3DX_FT_DEFAULT = D3DX_DEFAULT +} D3DX_FILTERTYPE; + +/////////////////////////////////////////////////////////////////////////// +// Structures used below: +/////////////////////////////////////////////////////////////////////////// + +//------------------------------------------------------------------------- +// D3DX_VIDMODEDESC: Display mode description. +// ---------------- +// width: Screen Width +// height: Screen Height +// bpp: Bits per pixel +// refreshRate: Refresh rate +//------------------------------------------------------------------------- +typedef struct _D3DX_VIDMODEDESC +{ + DWORD width; + DWORD height; + DWORD bpp; + DWORD refreshRate; +} D3DX_VIDMODEDESC; + +//------------------------------------------------------------------------- +// D3DX_DEVICEDESC: Description of a device that can do 3D +// --------------- +// deviceIndex: Unique (DWORD) number for the device. +// hwLevel: Level of acceleration afforded. This is one of the +// predefined Device Indices, and exists in this +// structure for informational purposes only. More than +// one device on the system may have the same hwLevel. +// To refer to a particular device with the D3DX apis, +// use the value in the deviceIndex member instead. +// ddGuid: The ddraw GUID +// d3dDeviceGuid: Direct3D Device GUID +// ddDeviceID: DDraw's GetDeviceIdentifier GUID. This GUID is unique to +// a particular driver revision on a particular video card. +// driverDesc: String describing the driver +// monitor: Handle to the video monitor used by this device (multimon +// specific). Devices that use different monitors on a +// multimon system report different values in this field. +// Therefore, to test for a multimon system, an application +// should look for more than one different monitor handle in +// the list of D3DX devices. +// onPrimary: Indicates if this device is on the primary monitor +// (multimon specific). +//------------------------------------------------------------------------- +#define D3DX_DRIVERDESC_LENGTH 256 + +typedef struct _D3DX_DEVICEDESC +{ + DWORD deviceIndex; + DWORD hwLevel; + GUID ddGuid; + GUID d3dDeviceGuid; + GUID ddDeviceID; + char driverDesc[D3DX_DRIVERDESC_LENGTH]; + HMONITOR monitor; + BOOL onPrimary; +} D3DX_DEVICEDESC; + +/////////////////////////////////////////////////////////////////////////// +// APIs: +/////////////////////////////////////////////////////////////////////////// +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +//------------------------------------------------------------------------- +// D3DXInitialize: The very first call a D3DX app must make. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXInitialize(); + +//------------------------------------------------------------------------- +// D3DXUninitialize: The very last call a D3DX app must make. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXUninitialize(); + +//------------------------------------------------------------------------- +// D3DXGetDeviceCount: Returns the maximum number of D3DXdevices +// ------------------ available. +// +// D3DXGetDeviceDescription: Lists the 2D and 3D capabilities of the devices. +// ------------------------ Also, the various guids needed by ddraw and d3d. +// +// Params: +// [in] DWORD deviceIndex: Which device? Starts at 0. +// [in] D3DX_DEVICEDESC* pd3dxDevice: Pointer to the D3DX_DEVICEDESC +// structure to be filled in. +//------------------------------------------------------------------------- +DWORD WINAPI + D3DXGetDeviceCount(); + +HRESULT WINAPI + D3DXGetDeviceDescription(DWORD deviceIndex, + D3DX_DEVICEDESC* pd3dxDeviceDesc); + +//------------------------------------------------------------------------- +// D3DXGetMaxNumVideoModes: Returns the maximum number of video-modes . +// ----------------------- +// +// Params: +// [in] DWORD deviceIndex: The device being referred to. +// [in] DWORD flags: If D3DX_GVM_REFRESHRATE is set, then the refresh +// rates are not ignored. +// +// D3DXGetVideoMode: Describes a particular video mode for this device +// ---------------- +// +// Note: These queries will simply give you a list of modes that the +// display adapter tells DirectX that it supports. +// There is no guarantee that D3DXCreateContext(Ex) will succeed +// with all listed video modes. This is a fundamental limitation +// of the current DirectX architecture which D3DX cannot hide in +// any clean way. +// +// Params: +// [in] DWORD deviceIndex: The device being referred to. +// [in] DWORD flags: If D3DX_GVM_REFRESHRATE is set, then the refresh +// rates are returned +// [in] DWORD which: Which VideoMode ? Starts at 0. +// [out] D3DX_VIDMODEDESC* pModeList: Pointer to the D3DX_VIDMODEDESC +// structure that will be filled in. +//------------------------------------------------------------------------- +DWORD WINAPI + D3DXGetMaxNumVideoModes(DWORD deviceIndex, + DWORD flags); + +HRESULT WINAPI + D3DXGetVideoMode(DWORD deviceIndex, + DWORD flags, + DWORD modeIndex, + D3DX_VIDMODEDESC* pModeDesc); + +#define D3DX_GVM_REFRESHRATE 0x00000001 +//------------------------------------------------------------------------- +// D3DXGetMaxSurfaceFormats: Returns the maximum number of surface +// ------------------------ formats supported by the device at that +// video mode. +// +// D3DXGetSurfaceFormat: Describes one of the supported surface formats. +// --------------------- +// +// Params: +// [in] DWORD deviceIndex: The device being referred to. +// [in] D3DX_VIDMODEDESC* pDesc: The display mode at which the supported +// surface formats are requested. If it is +// NULL, the current display mode is +// assumed. +// [in] DWORD surfClassFlags: Required surface classes. Only surface +// formats which support all specified +// surface classes will be returned. +// (Multiple surface classes may be specified +// using bitwise OR.) +// [in] DWORD which: Which surface formats to retrieve. Starts at 0. +// [out] D3DX_SURFACEFORMAT* pFormat: The surface format +//------------------------------------------------------------------------- +DWORD WINAPI + D3DXGetMaxSurfaceFormats(DWORD deviceIndex, + D3DX_VIDMODEDESC* pDesc, + DWORD surfClassFlags); +HRESULT WINAPI + D3DXGetSurfaceFormat(DWORD deviceIndex, + D3DX_VIDMODEDESC* pDesc, + DWORD surfClassFlags, + DWORD surfaceIndex, + D3DX_SURFACEFORMAT* pFormat); + + +//------------------------------------------------------------------------- +// D3DXGetCurrentVideoMode: Retrieves the current video mode for this device. +// ------------------- +// +// Params: +// [in] DWORD deviceIndex: The device being referred to. +// [out] D3DX_VIDMODEDESC* pVidMode: The current video mode +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXGetCurrentVideoMode(DWORD deviceIndex, + D3DX_VIDMODEDESC* pVidMode); + +//------------------------------------------------------------------------- +// D3DXGetDeviceCaps: Lists all the capabilities of a device at a display +// mode. +// ---------------- +// +// Params: +// [in] DWORD deviceIndex: The device being referred to. +// [in] D3DX_VIDMODEDESC* pDesc: If this is NULL, we will return the +// caps at the current display mode of +// the device. +// [out] D3DDEVICEDESC7* pD3DDeviceDesc7: D3D Caps ( NULL to ignore +// parameter) +// [out] DDCAPS7* pDDHalCaps: DDraw HAL Caps (NULL to ignore parameter) +// [out] DDCAPS7* pDDHelCaps: DDraw HEL Caps (NULL to ignore paramter) +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXGetDeviceCaps(DWORD deviceIndex, + D3DX_VIDMODEDESC* pVidMode, + D3DDEVICEDESC7* pD3DCaps, + DDCAPS* pDDHALCaps, + DDCAPS* pDDHELCaps); + +//------------------------------------------------------------------------- +// D3DXCreateContext: Initializes the chosen device. It is the simplest init +// ----------------- function available. Parameters are treated the same +// as the matching subset of parameters in +// D3DXCreateContextEx, documented below. +// Remaining D3DXCreateContextEx parameters that are +// not present in D3DXCreateContext are treated as +// D3DX_DEFAULT. Note that multimon is not supported +// with D3DXCreateContext. +// +// D3DXCreateContextEx: A more advanced function to initialize the device. +// ------------------- Also accepts D3DX_DEFAULT for most of the parameters +// and then will do what D3DXCreateContext did. +// +// Note: Do not expect D3DXCreateContext(Ex) to be fail-safe (as with any +// API). Supported device capablilites should be used as a guide +// for choosing parameter values. Keep in mind that there will +// inevitably be some combinations of parameters that just do not work. +// +// Params: +// [in] DWORD deviceIndex: The device being referred to. +// [in] DWORD flags: The valid flags are D3DX_CONTEXT_FULLSCREEN, and +// D3DX_CONTEXT_OFFSCREEN. These flags cannot both +// be specified. If no flags are specified, the +// context defaults to windowed mode. +// +// [in] HWND hwnd: Device window. See note. +// [in] HWND hwndFocus: Window which receives keyboard messages from +// the device window. The device window should be +// a child of focus window. Useful for multimon +// applications. See note. +// NOTE: +// windowed: +// hwnd must be a valid window. hwndFocus must be NULL or +// D3DX_DEFAULT. +// +// fullscreen: +// Either hwnd or hwndFocus must be a valid window. (Both cannot +// be NULL or D3DX_DEFAULT). If hwnd is NULL or D3DX_DEFAULT, +// a default device window will be created as a child of hwndFocus. +// +// offscreen: +// Both hwnd and hwndFocus must be NULL or D3DX_DEFAULT +// +// [in] DWORD numColorBits: If D3DX_DEFAULT is passed for windowed mode, +// the current desktop's color depth is chosen. +// For full screen mode, D3DX_DEFAULT causes 16 +// bit color to be used. +// [in] DWORD numAlphaBits: If D3DX_DEFAULT is passed, 0 is chosen. +// [in] DWORD numDepthbits: If D3DX_DEFAULT is passed, +// the highest available number of depth bits +// is chosen. See note. +// [in] DWORD numStencilBits: If D3DX_DEFAULT is passed, the highest +// available number of stencil bits is chosen. +// See note. +// +// NOTE: If both numDepthBits and numStencilBits are D3DX_DEFAULT, +// D3DX first picks the highest available number of stencil +// bits. Then, for the chosen number of stencil bits, +// the highest available number of depth bits is chosen. +// If only one of numStencilBits or numDepthBits +// is D3DX_DEFAULT, the highest number of bits available +// for this parameter is chosen out of only the formats +// that support the number of bits requested for the +// fixed parameter. +// +// [in] DWORD numBackBuffers: Number of back buffers, or D3DX_DEFAULT. +// See note. +// +// NOTE: +// windowed: D3DX_DEFAULT means 1. You must specify one back buffer. +// +// fullscreen: D3DX_DEFAULT means 1. Any number of back buffers can be +// specified. +// +// offscreen: D3DX_DEFAULT means 0. You cannot specify additional back +// buffers. +// +// [in] DWORD width: Width, in pixels, or D3DX_DEFAULT. See note. +// [in] DWORD height: Height, in pixels, or D3DX_DEFAULT. See note. +// +// NOTE: +// windowed: If either width or height is D3DX_DEFAULT, both values +// default to the dimensions of the client area of hwnd. +// +// fullscreen: If either width or height is D3DX_DEFAULT, width +// defaults to 640, and height defaults to 480. +// +// offscreen: An error is returned if either width or height is +// D3DX_DEFAULT. +// +// [in] DWORD refreshRate: D3DX_DEFAULT means we let ddraw choose for +// us. Ignored for windowed and offscreen modes. +// [out] LPD3DXCONTEXT* ppCtx: This is the Context object that is used for +// rendering on that device. +// +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreateContext(DWORD deviceIndex, + DWORD flags, + HWND hwnd, + DWORD width, + DWORD height, + LPD3DXCONTEXT* ppCtx); + +HRESULT WINAPI + D3DXCreateContextEx(DWORD deviceIndex, + DWORD flags, + HWND hwnd, + HWND hwndFocus, + DWORD numColorBits, + DWORD numAlphaBits, + DWORD numDepthbits, + DWORD numStencilBits, + DWORD numBackBuffers, + DWORD width, + DWORD height, + DWORD refreshRate, + LPD3DXCONTEXT* ppCtx); + +// The D3DXCreateContext(Ex) flags are: +#define D3DX_CONTEXT_FULLSCREEN 0x00000001 +#define D3DX_CONTEXT_OFFSCREEN 0x00000002 + +//------------------------------------------------------------------------- +// D3DXGetErrorString: Prints out the error string given an hresult. Prints +// ------------------ Win32 as well as DX6 error messages besides the D3DX +// messages. +// +// Params: +// [in] HRESULT hr: The error code to be deciphered. +// [in] DWORD strLength: Length of the string passed in. +// [out] LPSTR pStr: The string output. This string of appropriate +// size needs to be passed in. +//------------------------------------------------------------------------- +void WINAPI + D3DXGetErrorString(HRESULT hr, + DWORD strLength, + LPSTR pStr); + +//------------------------------------------------------------------------- +// D3DXMakeDDPixelFormat: Fills in a DDPIXELFORMAT structure based on the +// --------------------- D3DX surface format requested. +// +// Params: +// [in] D3DX_SURFACEFORMAT d3dxFormat: Surface format. +// [out] DDPIXELFORMAT* pddpf: Pixel format matching the given +// surface format. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXMakeDDPixelFormat(D3DX_SURFACEFORMAT d3dxFormat, + DDPIXELFORMAT* pddpf); + +//------------------------------------------------------------------------- +// D3DXMakeSurfaceFormat: Determines the surface format corresponding to +// --------------------- a given DDPIXELFORMAT. +// +// Params: +// [in] DDPIXELFORMAT* pddpf: Pixel format. +// Return Value: +// D3DX_SURFACEFORMAT: Surface format matching the given pixel format. +// D3DX_SF_UNKNOWN if the format is not supported +//------------------------------------------------------------------------- +D3DX_SURFACEFORMAT WINAPI + D3DXMakeSurfaceFormat(DDPIXELFORMAT* pddpf); + +#ifdef __cplusplus +} +#endif //__cplusplus + +/////////////////////////////////////////////////////////////////////////// +// Interfaces: +/////////////////////////////////////////////////////////////////////////// + +//------------------------------------------------------------------------- +// ID3DXContext interface: +// +// This encapsulates all the stuff that the app might +// want to do at initialization time and any global control over d3d and +// ddraw. +//------------------------------------------------------------------------- + + +DECLARE_INTERFACE_(ID3DXContext, IUnknown) +{ + // + // IUnknown methods + // + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + // Get the DDraw and Direct3D objects to call DirectDraw or + // Direct3D Immediate Mode functions. + // If the objects don't exist (because they have not + // been created for some reason) NULL is returned. + // All the objects returned in the following Get* functions + // are addref'ed. It is the application's responsibility to + // release them when no longer needed. + STDMETHOD_(LPDIRECTDRAW7,GetDD)(THIS) PURE; + STDMETHOD_(LPDIRECT3D7,GetD3D)(THIS) PURE; + STDMETHOD_(LPDIRECT3DDEVICE7,GetD3DDevice)(THIS) PURE; + + // Get the various buffers that get created at the init time + // These are addref'ed as well. It is the application's responsibility + // to release them before the app quits or when it needs a resize. + STDMETHOD_(LPDIRECTDRAWSURFACE7,GetPrimary)(THIS) PURE; + STDMETHOD_(LPDIRECTDRAWSURFACE7,GetZBuffer)(THIS) PURE; + STDMETHOD_(LPDIRECTDRAWSURFACE7,GetBackBuffer)(THIS_ DWORD which) PURE; + + // Get the associated window handles + STDMETHOD_(HWND,GetWindow)(THIS) PURE; + STDMETHOD_(HWND,GetFocusWindow)(THIS) PURE; + + // + // Various Get methods, in case the user had specified default + // parameters + // + STDMETHOD(GetDeviceIndex)(THIS_ + LPDWORD pDeviceIndex, + LPDWORD pHwLevel) PURE; + + STDMETHOD_(DWORD, GetNumBackBuffers)(THIS) PURE; + + STDMETHOD(GetNumBits)(THIS_ + LPDWORD pColorBits, + LPDWORD pDepthBits, + LPDWORD pAlphaBits, + LPDWORD pStencilBits) PURE; + + STDMETHOD(GetBufferSize)(THIS_ + LPDWORD pWidth, + LPDWORD pHeight) PURE; + + // Get the flags that were used to create this context + STDMETHOD_(DWORD, GetCreationFlags)(THIS) PURE; + STDMETHOD_(DWORD, GetRefreshRate)(THIS) PURE; + + // Restoring surfaces in case stuff is lost + STDMETHOD(RestoreSurfaces)(THIS) PURE; + + // Resize all the buffers to the new width and height + STDMETHOD(Resize)(THIS_ DWORD width, DWORD height) PURE; + + // Update the frame using a flip or a blit, + // If the D3DX_UPDATE_NOVSYNC flag is set, blit is used if the + // driver cannot flip without waiting for vsync in full-screen mode. + STDMETHOD(UpdateFrame)(THIS_ DWORD flags) PURE; + + // Render a string at the specified coordinates, with the specified + // colour. This is only provided as a convenience for + // debugging/information during development. + // topLeftX and topLeftY represent the location of the top left corner + // of the string, on the render target. + // The coordinate and color parameters each have a range of 0.0-1.0 + STDMETHOD(DrawDebugText)(THIS_ + float topLeftX, + float topLeftY, + D3DCOLOR color, + LPSTR pString) PURE; + + // Clears to the current viewport + // The following are the valid flags: + // D3DCLEAR_TARGET (to clear the render target ) + // D3DCLEAR_ZBUFFER (to clear the depth-buffer ) + // D3DCLEAR_STENCIL (to clear the stencil-buffer ) + STDMETHOD(Clear)(THIS_ DWORD ClearFlags) PURE; + + STDMETHOD(SetClearColor)(THIS_ D3DCOLOR color ) PURE; + STDMETHOD(SetClearDepth)(THIS_ float z) PURE; + STDMETHOD(SetClearStencil)(THIS_ DWORD stencil) PURE; +}; + + +//------------------------------------------------------------------------- +// Flags for Update member function: +// + +// Flag to indicate that blit should be used instead of a flip +// for full-screen rendering. +#define D3DX_UPDATE_NOVSYNC (1<<0) + +/////////////////////////////////////////////////////////////////////////// +// Texturing APIs: +/////////////////////////////////////////////////////////////////////////// +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +//------------------------------------------------------------------------- +// D3DXCheckTextureRequirements: Return information about texture creation +// ---------------------------- (used by CreateTexture, CreateTextureFromFile +// and CreateCubeMapTexture) +// +// Parameters: +// +// pd3dDevice +// The D3D device with which the texture is going to be used. +// pFlags +// allows specification of D3DX_TEXTURE_NOMIPMAP +// D3DX_TEXTURE_NOMIPMAP may be returned in the case where mipmap creation +// is not supported. +// pWidth +// width in pixels or NULL +// returns corrected width +// pHeight +// height in pixels or NULL +// returns corrected height +// pPixelFormat +// surface format +// returns best match to input format +// +// Notes: 1. Unless the flags is set to specifically prevent creating +// mipmaps, mipmaps are generated all the way till 1x1 surface. +// 2. width, height and pixelformat are altered based on available +// hardware. For example: +// a. Texture dimensions may be required to be powers of 2 +// b. We may require width == height for some devices +// c. If PixelFormat is unavailable, a best fit is made +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCheckTextureRequirements( LPDIRECT3DDEVICE7 pd3dDevice, + LPDWORD pFlags, + LPDWORD pWidth, + LPDWORD pHeight, + D3DX_SURFACEFORMAT* pPixelFormat); + +//------------------------------------------------------------------------- +// D3DXCreateTexture: Create an empty texture object +// ----------------- +// +// Parameters: +// +// pd3dDevice +// The D3D device with which the texture is going to be used. +// pFlags +// allows specification of D3DX_TEXTURE_NOMIPMAP +// D3DX_TEXTURE_NOMIPMAP may be returned in the case where mipmap creation +// is not supported. Additionally, D3DX_TEXTURE_STAGE can be specified +// to indicate which texture stage the texture is for e.g. +// D3D_TEXTURE_STAGE1 indicates that the texture is for use with texture +// stage one. Stage Zero is the default if no TEXTURE_STAGE flags are +// set. +// pWidth +// width in pixels; 0 or NULL is unacceptable +// returns corrected width +// pHeight +// height in pixels; 0 or NULL is unacceptable +// returns corrected height +// pPixelFormat +// surface format. D3DX_DEFAULT is unacceptable. +// returns actual format that was used +// pDDPal +// DDraw palette that is set (if present) on paletted surfaces. +// It is ignored even if it is set, for non-paletted surfaces. +// ppDDSurf +// The ddraw surface that will be created +// pNumMipMaps +// the number of mipmaps actually generated +// +// Notes: See notes for D3DXCheckTextureRequirements. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreateTexture( LPDIRECT3DDEVICE7 pd3dDevice, + LPDWORD pFlags, + LPDWORD pWidth, + LPDWORD pHeight, + D3DX_SURFACEFORMAT* pPixelFormat, + LPDIRECTDRAWPALETTE pDDPal, + LPDIRECTDRAWSURFACE7* ppDDSurf, + LPDWORD pNumMipMaps); + +//------------------------------------------------------------------------- +// D3DXCreateCubeMapTexture: Create blank cube-map texture +// ------------------------ +// +// Parameters: +// +// pd3dDevice +// The D3D device with which the texture is going to be used. +// pFlags +// allows specification of D3DX_TEXTURE_NOMIPMAP +// D3DX_TEXTURE_NOMIPMAP may be returned in the case where mipmap creation +// is not supported. Additionally, D3DX_TEXTURE_STAGE can be specified +// to indicate which texture stage the texture is for e.g. +// D3D_TEXTURE_STAGE1 indicates that the texture is for use with texture +// stage one. Stage Zero is the default if no TEXTURE_STAGE flags are +// set. +// cubefaces +// allows specification of which faces of the cube-map to generate. +// D3DX_DEFAULT, 0, and DDSCAPS2_CUBEMAP_ALLFACES all mean +// "create all 6 faces of the cubemap". Any combination of +// DDSCAPS2_CUBEMAP_POSITIVEX, DDSCAPS2_CUBEMAP_NEGATIVEX, +// DDSCAPS2_CUBEMAP_POSITIVEY, DDSCAPS2_CUBEMAP_NEGATIVEY, +// DDSCAPS2_CUBEMAP_POSITIVEZ, or DDSCAPS2_CUBEMAP_NEGATIVEZ, is +// valid. +// colorEmptyFaces +// allows specification of the color to use for the faces that were not +// specified in the cubefaces parameter. +// pWidth +// width in pixels; 0 or NULL is unacceptable +// returns corrected width +// pHeight +// height in pixels; 0 or NULL is unacceptable +// returns corrected height +// pPixelFormat +// surface format. D3DX_DEFAULT is unacceptable. +// returns actual format that was used +// pDDPal +// DDraw palette that is set (if present) on paletted surfaces. +// It is ignored even if it is set, for non-paletted surfaces. +// ppDDSurf +// the ddraw surface that will be created +// pNumMipMaps +// the number of mipmaps generated for a particular face of the +// cubemap. +// +// Notes: See notes for D3DXCheckTextureRequirements. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreateCubeMapTexture( LPDIRECT3DDEVICE7 pd3dDevice, + LPDWORD pFlags, + DWORD cubefaces, + D3DCOLOR colorEmptyFaces, + LPDWORD pWidth, + LPDWORD pHeight, + D3DX_SURFACEFORMAT *pPixelFormat, + LPDIRECTDRAWPALETTE pDDPal, + LPDIRECTDRAWSURFACE7* ppDDSurf, + LPDWORD pNumMipMaps); + + +//------------------------------------------------------------------------- +// D3DXCreateTextureFromFile: Create a texture object from a file or from the +// ------------------------- resource. Only BMP and DIB are supported from the +// resource portion of the executable. +// +// Parameters: +// +// pd3dDevice +// The D3D device with which the texture is going to be used. +// pFlags +// allows specification of D3DX_TEXTURE_NOMIPMAP +// D3DX_TEXTURE_NOMIPMAP may be returned in the case where mipmap creation +// is not supported. Additionally, D3DX_TEXTURE_STAGE can be specified +// to indicate which texture stage the texture is for e.g. +// D3D_TEXTURE_STAGE1 indicates that the texture is for use with texture +// stage one. Stage Zero is the default if no TEXTURE_STAGE flags are +// set. +// pWidth +// Width in pixels. If 0 or D3DX_DEFAULT, the width will be taken +// from the file +// returns corrected width +// pHeight +// Height in pixels. If 0 or D3DX_DEFAULT, the height will be taken +// from the file +// returns corrected height +// pPixelFormat +// If D3DX_SF_UNKNOWN is passed in, pixel format closest to the bitmap +// will be chosen +// returns actual format that was used +// pDDPal +// DDraw palette that is set (if present) on paletted surfaces. +// It is ignored even if it is set, for non-paletted surfaces. +// ppDDSurf +// The ddraw surface that will be created. +// pNumMipMaps +// The number of mipmaps generated. +// pSrcName +// File name. BMP, DIB, DDS, are supported. +// +// TGA is supported for the following cases: 16, 24, 32bpp direct color and 8bpp palettized. +// Also, 8, 16bpp grayscale is supported. RLE versions of the above +// TGA formats are also supported. ColorKey and Premultiplied Alpha +// are not currently supported for TGA files. +// returns created format +// +// Notes: See notes for D3DXCheckTextureRequirements. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreateTextureFromFile( LPDIRECT3DDEVICE7 pd3dDevice, + LPDWORD pFlags, + LPDWORD pWidth, + LPDWORD pHeight, + D3DX_SURFACEFORMAT* pPixelFormat, + LPDIRECTDRAWPALETTE pDDPal, + LPDIRECTDRAWSURFACE7* ppDDSurf, + LPDWORD pNumMipMaps, + LPSTR pSrcName, + D3DX_FILTERTYPE filterType); + +//------------------------------------------------------------------------- +// D3DXLoadTextureFromFile: Load from a file into a mipmap level. Doing the +// ----------------------- necessary color conversion and rescaling. File +// format support is identical to +// D3DXCreateTextureFromFile's. +// +// pd3dDevice +// The D3D device with which the texture is going to be used. +// pTexture +// a pointer to a DD7Surface which was created with either +// CreateTextureFromFile or CreateTexture. +// mipMapLevel +// indicates mipmap level +// Note: +// 1. Error if mipmap level doesn't exist +// 2. If D3DX_DEFAULT and equal number of mipmap levels exist +// then all the source mip-levels are loaded +// 3. If the source has mipmaps and the dest doesn't, use the top one +// 4. If the dest has miplevels and source doesn't, we expand +// 5. If there are unequal numbers of miplevels, we expand +// pSrcName +// File name. BMP, DIB, DDS, are supported. +// For details on TGA support, refer to the comments for +// D3DXCreateTextureFromFile +// pSrcRect +// the source rectangle or null (whole surface) +// pDestRect +// the destination rectangle or null (whole surface) +// filterType +// filter used for mipmap generation +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXLoadTextureFromFile( LPDIRECT3DDEVICE7 pd3dDevice, + LPDIRECTDRAWSURFACE7 pTexture, + DWORD mipMapLevel, + LPSTR pSrcName, + RECT* pSrcRect, + RECT* pDestRect, + D3DX_FILTERTYPE filterType); + +//------------------------------------------------------------------------- +// D3DXLoadTextureFromSurface: Load from a DDraw Surface into a mipmap level. +// -------------------------- Doing the necessary color conversion. +// +// pd3dDevice +// The D3D device with which the texture is going to be used. +// pTexture +// a pointer to a DD7Surface which was created with either +// CreateTextureFromFile or CreateTexture. +// mipMapLevel +// indicates mipmap level +// Note: +// 1. Error if mipmap level doesn't exist +// 2. If D3DX_DEFAULT and equal number of mipmap levels exist +// then all the source mip-levels are loaded +// 3. If the source has mipmaps and the dest doesn't, use the top one +// 4. If the dest has miplevels and source doesn't, we expand +// 5. If there are unequal numbers of miplevels, we expand +// pSurfaceSrc +// the source surface +// pSrcRect +// the source rectangle or null (whole surface) +// pDestRect +// the destination rectangle or null (whole surface) +// filterType +// filter used for mipmap generation +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXLoadTextureFromSurface( LPDIRECT3DDEVICE7 pd3dDevice, + LPDIRECTDRAWSURFACE7 pTexture, + DWORD mipMapLevel, + LPDIRECTDRAWSURFACE7 pSurfaceSrc, + RECT* pSrcRect, + RECT* pDestRect, + D3DX_FILTERTYPE filterType); + +//------------------------------------------------------------------------- +// D3DXLoadTextureFromMemory: Load a mip level from memory. Doing the necessary +// ------------------------- color conversion. +// +// pd3dDevice +// The D3D device with which the texture is going to be used. +// pTexture +// a pointer to a DD7Surface which was created with either +// CreateTextureFromFile or CreateTexture. +// mipMapLevel +// indicates mipmap level +// Note: +// 1. Error if mipmap level doesn't exist +// 2. If D3DX_DEFAULT and equal number of mipmap levels exist +// then all the source mip-levels are loaded +// 3. If the source has mipmaps and the dest doesn't, use the top one +// 4. If the dest has miplevels and source doesn't, we expand +// 5. If there are unequal numbers of miplevels, we expand +// pMemory +// pointer to source memory from which the texture will be loaded +// pDDPal +// DirectDraw Palette, that the app passes in optionally if the memory is +// supposed to be paletteized. +// srcPixelFormat +// PixelFormat of the source. +// srcPitch +// The pitch of the memory or D3DX_DEFAULT (based on srcPixelFormat) +// pDestRect +// The destination rectangle or null (whole surface) +// filterType +// filter used for mipmap generation +// +// Assumptions: The source (memory) is loaded in full +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXLoadTextureFromMemory( LPDIRECT3DDEVICE7 pd3dDevice, + LPDIRECTDRAWSURFACE7 pTexture, + DWORD mipMapLevel, + LPVOID pMemory, + LPDIRECTDRAWPALETTE pDDPal, + D3DX_SURFACEFORMAT srcPixelFormat, + DWORD srcPitch, + RECT* pDestRect, + D3DX_FILTERTYPE filterType); + +#ifdef __cplusplus +} +#endif //__cplusplus + +//------------------------------------------------------------------------- +// Flags for texture create functions; applies to +// D3DXCreateTexture, D3DXCreateCubeMapTexture and D3DXCreateTextureFromFile. +// + +// Flag to indicate that mipmap generation is not desired. +#define D3DX_TEXTURE_NOMIPMAP (1 << 8) + +// Flags to indicate which texture stage the texture is +// intended for use with. Specifying the stage is necessary at +// texture creation time for HW devices that expose the +// D3DDEVCAPS_SEPARATETEXTUREMEMORIES bit in their D3DDEVICEDESC +// structure. +#define D3DX_TEXTURE_STAGE0 (0) +#define D3DX_TEXTURE_STAGE1 (1) +#define D3DX_TEXTURE_STAGE2 (2) +#define D3DX_TEXTURE_STAGE3 (3) +#define D3DX_TEXTURE_STAGE4 (4) +#define D3DX_TEXTURE_STAGE5 (5) +#define D3DX_TEXTURE_STAGE6 (6) +#define D3DX_TEXTURE_STAGE7 (7) + +// Mask to extract the texture stage value out of the flags to +// the texture create functions. +#define D3DX_TEXTURE_STAGE_MASK (0x7) + +#endif //__D3DXCORE_H__ diff --git a/src/dep/include/DXSDK/include/d3dxerr.h b/src/dep/include/DXSDK/include/d3dxerr.h new file mode 100644 index 0000000..dc97f56 --- /dev/null +++ b/src/dep/include/DXSDK/include/d3dxerr.h @@ -0,0 +1,407 @@ +//---------------------------------------------------------------------- +// +// d3dxerr.h -- 0xC code definitions for the D3DX API +// +// Copyright (c) Microsoft Corp. All rights reserved. +// +//---------------------------------------------------------------------- +#ifndef __D3DXERR_H__ +#define __D3DXERR_H__ + +// +// +// Values are 32 bit values layed out as follows: +// +// 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 +// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 +// +---+-+-+-----------------------+-------------------------------+ +// |Sev|C|R| Facility | Code | +// +---+-+-+-----------------------+-------------------------------+ +// +// where +// +// Sev - is the severity code +// +// 00 - Success +// 01 - Informational +// 10 - Warning +// 11 - Error +// +// C - is the Customer code flag +// +// R - is a reserved bit +// +// Facility - is the facility code +// +// Code - is the facility's status code +// +// +// Define the facility codes +// +#define FACILITY_D3DX 0x877 + + + +// +// MessageId: D3DXERR_NOMEMORY +// +// MessageText: +// +// Out of memory. +// +#define D3DXERR_NOMEMORY ((HRESULT)0xC8770BB8L) + + +// +// MessageId: D3DXERR_NULLPOINTER +// +// MessageText: +// +// A NULL pointer was passed as a parameter. +// +#define D3DXERR_NULLPOINTER ((HRESULT)0xC8770BB9L) + + +// +// MessageId: D3DXERR_INVALIDD3DXDEVICEINDEX +// +// MessageText: +// +// The Device Index passed in is invalid. +// +#define D3DXERR_INVALIDD3DXDEVICEINDEX ((HRESULT)0xC8770BBAL) + + +// +// MessageId: D3DXERR_NODIRECTDRAWAVAILABLE +// +// MessageText: +// +// DirectDraw has not been created. +// +#define D3DXERR_NODIRECTDRAWAVAILABLE ((HRESULT)0xC8770BBBL) + + +// +// MessageId: D3DXERR_NODIRECT3DAVAILABLE +// +// MessageText: +// +// Direct3D has not been created. +// +#define D3DXERR_NODIRECT3DAVAILABLE ((HRESULT)0xC8770BBCL) + + +// +// MessageId: D3DXERR_NODIRECT3DDEVICEAVAILABLE +// +// MessageText: +// +// Direct3D device has not been created. +// +#define D3DXERR_NODIRECT3DDEVICEAVAILABLE ((HRESULT)0xC8770BBDL) + + +// +// MessageId: D3DXERR_NOPRIMARYAVAILABLE +// +// MessageText: +// +// Primary surface has not been created. +// +#define D3DXERR_NOPRIMARYAVAILABLE ((HRESULT)0xC8770BBEL) + + +// +// MessageId: D3DXERR_NOZBUFFERAVAILABLE +// +// MessageText: +// +// Z buffer has not been created. +// +#define D3DXERR_NOZBUFFERAVAILABLE ((HRESULT)0xC8770BBFL) + + +// +// MessageId: D3DXERR_NOBACKBUFFERAVAILABLE +// +// MessageText: +// +// Backbuffer has not been created. +// +#define D3DXERR_NOBACKBUFFERAVAILABLE ((HRESULT)0xC8770BC0L) + + +// +// MessageId: D3DXERR_COULDNTUPDATECAPS +// +// MessageText: +// +// Failed to update caps database after changing display mode. +// +#define D3DXERR_COULDNTUPDATECAPS ((HRESULT)0xC8770BC1L) + + +// +// MessageId: D3DXERR_NOZBUFFER +// +// MessageText: +// +// Could not create Z buffer. +// +#define D3DXERR_NOZBUFFER ((HRESULT)0xC8770BC2L) + + +// +// MessageId: D3DXERR_INVALIDMODE +// +// MessageText: +// +// Display mode is not valid. +// +#define D3DXERR_INVALIDMODE ((HRESULT)0xC8770BC3L) + + +// +// MessageId: D3DXERR_INVALIDPARAMETER +// +// MessageText: +// +// One or more of the parameters passed is invalid. +// +#define D3DXERR_INVALIDPARAMETER ((HRESULT)0xC8770BC4L) + + +// +// MessageId: D3DXERR_INITFAILED +// +// MessageText: +// +// D3DX failed to initialize itself. +// +#define D3DXERR_INITFAILED ((HRESULT)0xC8770BC5L) + + +// +// MessageId: D3DXERR_STARTUPFAILED +// +// MessageText: +// +// D3DX failed to start up. +// +#define D3DXERR_STARTUPFAILED ((HRESULT)0xC8770BC6L) + + +// +// MessageId: D3DXERR_D3DXNOTSTARTEDYET +// +// MessageText: +// +// D3DXInitialize() must be called first. +// +#define D3DXERR_D3DXNOTSTARTEDYET ((HRESULT)0xC8770BC7L) + + +// +// MessageId: D3DXERR_NOTINITIALIZED +// +// MessageText: +// +// D3DX is not initialized yet. +// +#define D3DXERR_NOTINITIALIZED ((HRESULT)0xC8770BC8L) + + +// +// MessageId: D3DXERR_FAILEDDRAWTEXT +// +// MessageText: +// +// Failed to render text to the surface. +// +#define D3DXERR_FAILEDDRAWTEXT ((HRESULT)0xC8770BC9L) + + +// +// MessageId: D3DXERR_BADD3DXCONTEXT +// +// MessageText: +// +// Bad D3DX context. +// +#define D3DXERR_BADD3DXCONTEXT ((HRESULT)0xC8770BCAL) + + +// +// MessageId: D3DXERR_CAPSNOTSUPPORTED +// +// MessageText: +// +// The requested device capabilities are not supported. +// +#define D3DXERR_CAPSNOTSUPPORTED ((HRESULT)0xC8770BCBL) + + +// +// MessageId: D3DXERR_UNSUPPORTEDFILEFORMAT +// +// MessageText: +// +// The image file format is unrecognized. +// +#define D3DXERR_UNSUPPORTEDFILEFORMAT ((HRESULT)0xC8770BCCL) + + +// +// MessageId: D3DXERR_IFLERROR +// +// MessageText: +// +// The image file loading library error. +// +#define D3DXERR_IFLERROR ((HRESULT)0xC8770BCDL) + + +// +// MessageId: D3DXERR_FAILEDGETCAPS +// +// MessageText: +// +// Could not obtain device caps. +// +#define D3DXERR_FAILEDGETCAPS ((HRESULT)0xC8770BCEL) + + +// +// MessageId: D3DXERR_CANNOTRESIZEFULLSCREEN +// +// MessageText: +// +// Resize does not work for full-screen. +// +#define D3DXERR_CANNOTRESIZEFULLSCREEN ((HRESULT)0xC8770BCFL) + + +// +// MessageId: D3DXERR_CANNOTRESIZENONWINDOWED +// +// MessageText: +// +// Resize does not work for non-windowed contexts. +// +#define D3DXERR_CANNOTRESIZENONWINDOWED ((HRESULT)0xC8770BD0L) + + +// +// MessageId: D3DXERR_FRONTBUFFERALREADYEXISTS +// +// MessageText: +// +// Front buffer already exists. +// +#define D3DXERR_FRONTBUFFERALREADYEXISTS ((HRESULT)0xC8770BD1L) + + +// +// MessageId: D3DXERR_FULLSCREENPRIMARYEXISTS +// +// MessageText: +// +// The app is using the primary in full-screen mode. +// +#define D3DXERR_FULLSCREENPRIMARYEXISTS ((HRESULT)0xC8770BD2L) + + +// +// MessageId: D3DXERR_GETDCFAILED +// +// MessageText: +// +// Could not get device context. +// +#define D3DXERR_GETDCFAILED ((HRESULT)0xC8770BD3L) + + +// +// MessageId: D3DXERR_BITBLTFAILED +// +// MessageText: +// +// Could not bitBlt. +// +#define D3DXERR_BITBLTFAILED ((HRESULT)0xC8770BD4L) + + +// +// MessageId: D3DXERR_NOTEXTURE +// +// MessageText: +// +// There is no surface backing up this texture. +// +#define D3DXERR_NOTEXTURE ((HRESULT)0xC8770BD5L) + + +// +// MessageId: D3DXERR_MIPLEVELABSENT +// +// MessageText: +// +// There is no such miplevel for this surface. +// +#define D3DXERR_MIPLEVELABSENT ((HRESULT)0xC8770BD6L) + + +// +// MessageId: D3DXERR_SURFACENOTPALETTED +// +// MessageText: +// +// The surface is not paletted. +// +#define D3DXERR_SURFACENOTPALETTED ((HRESULT)0xC8770BD7L) + + +// +// MessageId: D3DXERR_ENUMFORMATSFAILED +// +// MessageText: +// +// An error occured while enumerating surface formats. +// +#define D3DXERR_ENUMFORMATSFAILED ((HRESULT)0xC8770BD8L) + + +// +// MessageId: D3DXERR_COLORDEPTHTOOLOW +// +// MessageText: +// +// D3DX only supports color depths of 16 bit or greater. +// +#define D3DXERR_COLORDEPTHTOOLOW ((HRESULT)0xC8770BD9L) + + +// +// MessageId: D3DXERR_INVALIDFILEFORMAT +// +// MessageText: +// +// The file format is invalid. +// +#define D3DXERR_INVALIDFILEFORMAT ((HRESULT)0xC8770BDAL) + + +// +// MessageId: D3DXERR_NOMATCHFOUND +// +// MessageText: +// +// No suitable match found. +// +#define D3DXERR_NOMATCHFOUND ((HRESULT)0xC8770BDBL) + + + +#endif //__D3DXERR_H__ + diff --git a/src/dep/include/DXSDK/include/d3dxmath.h b/src/dep/include/DXSDK/include/d3dxmath.h new file mode 100644 index 0000000..9491bbc --- /dev/null +++ b/src/dep/include/DXSDK/include/d3dxmath.h @@ -0,0 +1,1085 @@ +////////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dxmath.h +// Content: D3DX math types and functions +// +////////////////////////////////////////////////////////////////////////////// + +#ifndef __D3DXMATH_H__ +#define __D3DXMATH_H__ + +#include +#include +#include +#include "d3dxerr.h" + +#ifndef D3DXINLINE +#ifdef __cplusplus +#define D3DXINLINE inline +#else +#define D3DXINLINE _inline +#endif +#endif + +#pragma warning(disable:4201) // anonymous unions warning + + + +typedef struct ID3DXMatrixStack *LPD3DXMATRIXSTACK; + +// {E3357330-CC5E-11d2-A434-00A0C90629A8} +DEFINE_GUID( IID_ID3DXMatrixStack, + 0xe3357330, 0xcc5e, 0x11d2, 0xa4, 0x34, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8); + + +//=========================================================================== +// +// General purpose utilities +// +//=========================================================================== +#define D3DX_PI ((float) 3.141592654f) +#define D3DX_1BYPI ((float) 0.318309886f) + +#define D3DXToRadian( degree ) ((degree) * (D3DX_PI / 180.0f)) +#define D3DXToDegree( radian ) ((radian) * (180.0f / D3DX_PI)) + + + +//=========================================================================== +// +// Vectors +// +//=========================================================================== + +//-------------------------- +// 2D Vector +//-------------------------- +typedef struct D3DXVECTOR2 +{ +#ifdef __cplusplus +public: + D3DXVECTOR2() {}; + D3DXVECTOR2( const float * ); + D3DXVECTOR2( float x, float y ); + + // casting + operator float* (); + operator const float* () const; + + // assignment operators + D3DXVECTOR2& operator += ( const D3DXVECTOR2& ); + D3DXVECTOR2& operator -= ( const D3DXVECTOR2& ); + D3DXVECTOR2& operator *= ( float ); + D3DXVECTOR2& operator /= ( float ); + + // unary operators + D3DXVECTOR2 operator + () const; + D3DXVECTOR2 operator - () const; + + // binary operators + D3DXVECTOR2 operator + ( const D3DXVECTOR2& ) const; + D3DXVECTOR2 operator - ( const D3DXVECTOR2& ) const; + D3DXVECTOR2 operator * ( float ) const; + D3DXVECTOR2 operator / ( float ) const; + + friend D3DXVECTOR2 operator * ( float, const D3DXVECTOR2& ); + + BOOL operator == ( const D3DXVECTOR2& ) const; + BOOL operator != ( const D3DXVECTOR2& ) const; + + +public: +#endif //__cplusplus + float x, y; +} D3DXVECTOR2, *LPD3DXVECTOR2; + + +//-------------------------- +// 3D Vector +//-------------------------- +typedef struct D3DXVECTOR3 +{ +#ifdef __cplusplus +public: + D3DXVECTOR3() {}; + D3DXVECTOR3( const float * ); + D3DXVECTOR3( const D3DVECTOR& ); + D3DXVECTOR3( float x, float y, float z ); + + // casting + operator float* (); + operator const float* () const; + + operator D3DVECTOR* (); + operator const D3DVECTOR* () const; + + operator D3DVECTOR& (); + operator const D3DVECTOR& () const; + + // assignment operators + D3DXVECTOR3& operator += ( const D3DXVECTOR3& ); + D3DXVECTOR3& operator -= ( const D3DXVECTOR3& ); + D3DXVECTOR3& operator *= ( float ); + D3DXVECTOR3& operator /= ( float ); + + // unary operators + D3DXVECTOR3 operator + () const; + D3DXVECTOR3 operator - () const; + + // binary operators + D3DXVECTOR3 operator + ( const D3DXVECTOR3& ) const; + D3DXVECTOR3 operator - ( const D3DXVECTOR3& ) const; + D3DXVECTOR3 operator * ( float ) const; + D3DXVECTOR3 operator / ( float ) const; + + friend D3DXVECTOR3 operator * ( float, const struct D3DXVECTOR3& ); + + BOOL operator == ( const D3DXVECTOR3& ) const; + BOOL operator != ( const D3DXVECTOR3& ) const; + +public: +#endif //__cplusplus + float x, y, z; +} D3DXVECTOR3, *LPD3DXVECTOR3; + + +//-------------------------- +// 4D Vector +//-------------------------- +typedef struct D3DXVECTOR4 +{ +#ifdef __cplusplus +public: + D3DXVECTOR4() {}; + D3DXVECTOR4( const float* ); + D3DXVECTOR4( float x, float y, float z, float w ); + + // casting + operator float* (); + operator const float* () const; + + // assignment operators + D3DXVECTOR4& operator += ( const D3DXVECTOR4& ); + D3DXVECTOR4& operator -= ( const D3DXVECTOR4& ); + D3DXVECTOR4& operator *= ( float ); + D3DXVECTOR4& operator /= ( float ); + + // unary operators + D3DXVECTOR4 operator + () const; + D3DXVECTOR4 operator - () const; + + // binary operators + D3DXVECTOR4 operator + ( const D3DXVECTOR4& ) const; + D3DXVECTOR4 operator - ( const D3DXVECTOR4& ) const; + D3DXVECTOR4 operator * ( float ) const; + D3DXVECTOR4 operator / ( float ) const; + + friend D3DXVECTOR4 operator * ( float, const D3DXVECTOR4& ); + + BOOL operator == ( const D3DXVECTOR4& ) const; + BOOL operator != ( const D3DXVECTOR4& ) const; + +public: +#endif //__cplusplus + float x, y, z, w; +} D3DXVECTOR4, *LPD3DXVECTOR4; + + +//=========================================================================== +// +// Matrices +// +//=========================================================================== +typedef struct D3DXMATRIX +{ +#ifdef __cplusplus +public: + D3DXMATRIX() {}; + D3DXMATRIX( const float * ); + D3DXMATRIX( const D3DMATRIX& ); + D3DXMATRIX( float m00, float m01, float m02, float m03, + float m10, float m11, float m12, float m13, + float m20, float m21, float m22, float m23, + float m30, float m31, float m32, float m33 ); + + + // access grants + float& operator () ( UINT iRow, UINT iCol ); + float operator () ( UINT iRow, UINT iCol ) const; + + // casting operators + operator float* (); + operator const float* () const; + + operator D3DMATRIX* (); + operator const D3DMATRIX* () const; + + operator D3DMATRIX& (); + operator const D3DMATRIX& () const; + + // assignment operators + D3DXMATRIX& operator *= ( const D3DXMATRIX& ); + D3DXMATRIX& operator += ( const D3DXMATRIX& ); + D3DXMATRIX& operator -= ( const D3DXMATRIX& ); + D3DXMATRIX& operator *= ( float ); + D3DXMATRIX& operator /= ( float ); + + // unary operators + D3DXMATRIX operator + () const; + D3DXMATRIX operator - () const; + + // binary operators + D3DXMATRIX operator * ( const D3DXMATRIX& ) const; + D3DXMATRIX operator + ( const D3DXMATRIX& ) const; + D3DXMATRIX operator - ( const D3DXMATRIX& ) const; + D3DXMATRIX operator * ( float ) const; + D3DXMATRIX operator / ( float ) const; + + friend D3DXMATRIX operator * ( float, const D3DXMATRIX& ); + + BOOL operator == ( const D3DXMATRIX& ) const; + BOOL operator != ( const D3DXMATRIX& ) const; + + +#endif //__cplusplus + + union + { + float m[4][4]; +#ifdef __cplusplus + struct + { + float m00, m01, m02, m03; + float m10, m11, m12, m13; + float m20, m21, m22, m23; + float m30, m31, m32, m33; + }; +#endif //__cplusplus + }; +} D3DXMATRIX, *LPD3DXMATRIX; + + +//=========================================================================== +// +// Quaternions +// +//=========================================================================== +typedef struct D3DXQUATERNION +{ +#ifdef __cplusplus +public: + D3DXQUATERNION() {} + D3DXQUATERNION( const float * ); + D3DXQUATERNION( float x, float y, float z, float w ); + + // casting + operator float* (); + operator const float* () const; + + // assignment operators + D3DXQUATERNION& operator += ( const D3DXQUATERNION& ); + D3DXQUATERNION& operator -= ( const D3DXQUATERNION& ); + D3DXQUATERNION& operator *= ( const D3DXQUATERNION& ); + D3DXQUATERNION& operator *= ( float ); + D3DXQUATERNION& operator /= ( float ); + + // unary operators + D3DXQUATERNION operator + () const; + D3DXQUATERNION operator - () const; + + // binary operators + D3DXQUATERNION operator + ( const D3DXQUATERNION& ) const; + D3DXQUATERNION operator - ( const D3DXQUATERNION& ) const; + D3DXQUATERNION operator * ( const D3DXQUATERNION& ) const; + D3DXQUATERNION operator * ( float ) const; + D3DXQUATERNION operator / ( float ) const; + + friend D3DXQUATERNION operator * (float, const D3DXQUATERNION& ); + + BOOL operator == ( const D3DXQUATERNION& ) const; + BOOL operator != ( const D3DXQUATERNION& ) const; + +#endif //__cplusplus + float x, y, z, w; +} D3DXQUATERNION, *LPD3DXQUATERNION; + + +//=========================================================================== +// +// Planes +// +//=========================================================================== +typedef struct D3DXPLANE +{ +#ifdef __cplusplus +public: + D3DXPLANE() {} + D3DXPLANE( const float* ); + D3DXPLANE( float a, float b, float c, float d ); + + // casting + operator float* (); + operator const float* () const; + + // unary operators + D3DXPLANE operator + () const; + D3DXPLANE operator - () const; + + // binary operators + BOOL operator == ( const D3DXPLANE& ) const; + BOOL operator != ( const D3DXPLANE& ) const; + +#endif //__cplusplus + float a, b, c, d; +} D3DXPLANE, *LPD3DXPLANE; + + +//=========================================================================== +// +// Colors +// +//=========================================================================== + +typedef struct D3DXCOLOR +{ +#ifdef __cplusplus +public: + D3DXCOLOR() {} + D3DXCOLOR( DWORD argb ); + D3DXCOLOR( const float * ); + D3DXCOLOR( const D3DCOLORVALUE& ); + D3DXCOLOR( float r, float g, float b, float a ); + + // casting + operator DWORD () const; + + operator float* (); + operator const float* () const; + + operator D3DCOLORVALUE* (); + operator const D3DCOLORVALUE* () const; + + operator D3DCOLORVALUE& (); + operator const D3DCOLORVALUE& () const; + + // assignment operators + D3DXCOLOR& operator += ( const D3DXCOLOR& ); + D3DXCOLOR& operator -= ( const D3DXCOLOR& ); + D3DXCOLOR& operator *= ( float ); + D3DXCOLOR& operator /= ( float ); + + // unary operators + D3DXCOLOR operator + () const; + D3DXCOLOR operator - () const; + + // binary operators + D3DXCOLOR operator + ( const D3DXCOLOR& ) const; + D3DXCOLOR operator - ( const D3DXCOLOR& ) const; + D3DXCOLOR operator * ( float ) const; + D3DXCOLOR operator / ( float ) const; + + friend D3DXCOLOR operator * (float, const D3DXCOLOR& ); + + BOOL operator == ( const D3DXCOLOR& ) const; + BOOL operator != ( const D3DXCOLOR& ) const; + +#endif //__cplusplus + FLOAT r, g, b, a; +} D3DXCOLOR, *LPD3DXCOLOR; + + + +//=========================================================================== +// +// D3DX math functions: +// +// NOTE: +// * All these functions can take the same object as in and out parameters. +// +// * Out parameters are typically also returned as return values, so that +// the output of one function may be used as a parameter to another. +// +//=========================================================================== + +//-------------------------- +// 2D Vector +//-------------------------- + +// inline + +float D3DXVec2Length + ( const D3DXVECTOR2 *pV ); + +float D3DXVec2LengthSq + ( const D3DXVECTOR2 *pV ); + +float D3DXVec2Dot + ( const D3DXVECTOR2 *pV1, const D3DXVECTOR2 *pV2 ); + +// Z component of ((x1,y1,0) cross (x2,y2,0)) +float D3DXVec2CCW + ( const D3DXVECTOR2 *pV1, const D3DXVECTOR2 *pV2 ); + +D3DXVECTOR2* D3DXVec2Add + ( D3DXVECTOR2 *pOut, const D3DXVECTOR2 *pV1, const D3DXVECTOR2 *pV2 ); + +D3DXVECTOR2* D3DXVec2Subtract + ( D3DXVECTOR2 *pOut, const D3DXVECTOR2 *pV1, const D3DXVECTOR2 *pV2 ); + +// Minimize each component. x = min(x1, x2), y = min(y1, y2) +D3DXVECTOR2* D3DXVec2Minimize + ( D3DXVECTOR2 *pOut, const D3DXVECTOR2 *pV1, const D3DXVECTOR2 *pV2 ); + +// Maximize each component. x = max(x1, x2), y = max(y1, y2) +D3DXVECTOR2* D3DXVec2Maximize + ( D3DXVECTOR2 *pOut, const D3DXVECTOR2 *pV1, const D3DXVECTOR2 *pV2 ); + +D3DXVECTOR2* D3DXVec2Scale + ( D3DXVECTOR2 *pOut, const D3DXVECTOR2 *pV, float s ); + +// Linear interpolation. V1 + s(V2-V1) +D3DXVECTOR2* D3DXVec2Lerp + ( D3DXVECTOR2 *pOut, const D3DXVECTOR2 *pV1, const D3DXVECTOR2 *pV2, + float s ); + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +D3DXVECTOR2* WINAPI D3DXVec2Normalize + ( D3DXVECTOR2 *pOut, const D3DXVECTOR2 *pV ); + +// Hermite interpolation between position V1, tangent T1 (when s == 0) +// and position V2, tangent T2 (when s == 1). +D3DXVECTOR2* WINAPI D3DXVec2Hermite + ( D3DXVECTOR2 *pOut, const D3DXVECTOR2 *pV1, const D3DXVECTOR2 *pT1, + const D3DXVECTOR2 *pV2, const D3DXVECTOR2 *pT2, float s ); + +// Barycentric coordinates. V1 + f(V2-V1) + g(V3-V1) +D3DXVECTOR2* WINAPI D3DXVec2BaryCentric + ( D3DXVECTOR2 *pOut, const D3DXVECTOR2 *pV1, const D3DXVECTOR2 *pV2, + D3DXVECTOR2 *pV3, float f, float g); + +// Transform (x, y, 0, 1) by matrix. +D3DXVECTOR4* WINAPI D3DXVec2Transform + ( D3DXVECTOR4 *pOut, const D3DXVECTOR2 *pV, const D3DXMATRIX *pM ); + +// Transform (x, y, 0, 1) by matrix, project result back into w=1. +D3DXVECTOR2* WINAPI D3DXVec2TransformCoord + ( D3DXVECTOR2 *pOut, const D3DXVECTOR2 *pV, const D3DXMATRIX *pM ); + +// Transform (x, y, 0, 0) by matrix. +D3DXVECTOR2* WINAPI D3DXVec2TransformNormal + ( D3DXVECTOR2 *pOut, const D3DXVECTOR2 *pV, const D3DXMATRIX *pM ); + +#ifdef __cplusplus +} +#endif + + +//-------------------------- +// 3D Vector +//-------------------------- + +// inline + +float D3DXVec3Length + ( const D3DXVECTOR3 *pV ); + +float D3DXVec3LengthSq + ( const D3DXVECTOR3 *pV ); + +float D3DXVec3Dot + ( const D3DXVECTOR3 *pV1, const D3DXVECTOR3 *pV2 ); + +D3DXVECTOR3* D3DXVec3Cross + ( D3DXVECTOR3 *pOut, const D3DXVECTOR3 *pV1, const D3DXVECTOR3 *pV2 ); + +D3DXVECTOR3* D3DXVec3Add + ( D3DXVECTOR3 *pOut, const D3DXVECTOR3 *pV1, const D3DXVECTOR3 *pV2 ); + +D3DXVECTOR3* D3DXVec3Subtract + ( D3DXVECTOR3 *pOut, const D3DXVECTOR3 *pV1, const D3DXVECTOR3 *pV2 ); + +// Minimize each component. x = min(x1, x2), y = min(y1, y2), ... +D3DXVECTOR3* D3DXVec3Minimize + ( D3DXVECTOR3 *pOut, const D3DXVECTOR3 *pV1, const D3DXVECTOR3 *pV2 ); + +// Maximize each component. x = max(x1, x2), y = max(y1, y2), ... +D3DXVECTOR3* D3DXVec3Maximize + ( D3DXVECTOR3 *pOut, const D3DXVECTOR3 *pV1, const D3DXVECTOR3 *pV2 ); + +D3DXVECTOR3* D3DXVec3Scale + ( D3DXVECTOR3 *pOut, const D3DXVECTOR3 *pV, float s); + +// Linear interpolation. V1 + s(V2-V1) +D3DXVECTOR3* D3DXVec3Lerp + ( D3DXVECTOR3 *pOut, const D3DXVECTOR3 *pV1, const D3DXVECTOR3 *pV2, + float s ); + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +D3DXVECTOR3* WINAPI D3DXVec3Normalize + ( D3DXVECTOR3 *pOut, const D3DXVECTOR3 *pV ); + +// Hermite interpolation between position V1, tangent T1 (when s == 0) +// and position V2, tangent T2 (when s == 1). +D3DXVECTOR3* WINAPI D3DXVec3Hermite + ( D3DXVECTOR3 *pOut, const D3DXVECTOR3 *pV1, const D3DXVECTOR3 *pT1, + const D3DXVECTOR3 *pV2, const D3DXVECTOR3 *pT2, float s ); + +// Barycentric coordinates. V1 + f(V2-V1) + g(V3-V1) +D3DXVECTOR3* WINAPI D3DXVec3BaryCentric + ( D3DXVECTOR3 *pOut, const D3DXVECTOR3 *pV1, const D3DXVECTOR3 *pV2, + const D3DXVECTOR3 *pV3, float f, float g); + +// Transform (x, y, z, 1) by matrix. +D3DXVECTOR4* WINAPI D3DXVec3Transform + ( D3DXVECTOR4 *pOut, const D3DXVECTOR3 *pV, const D3DXMATRIX *pM ); + +// Transform (x, y, z, 1) by matrix, project result back into w=1. +D3DXVECTOR3* WINAPI D3DXVec3TransformCoord + ( D3DXVECTOR3 *pOut, const D3DXVECTOR3 *pV, const D3DXMATRIX *pM ); + +// Transform (x, y, z, 0) by matrix. +D3DXVECTOR3* WINAPI D3DXVec3TransformNormal + ( D3DXVECTOR3 *pOut, const D3DXVECTOR3 *pV, const D3DXMATRIX *pM ); + +#ifdef __cplusplus +} +#endif + + + +//-------------------------- +// 4D Vector +//-------------------------- + +// inline + +float D3DXVec4Length + ( const D3DXVECTOR4 *pV ); + +float D3DXVec4LengthSq + ( const D3DXVECTOR4 *pV ); + +float D3DXVec4Dot + ( const D3DXVECTOR4 *pV1, const D3DXVECTOR4 *pV2 ); + +D3DXVECTOR4* D3DXVec4Add + ( D3DXVECTOR4 *pOut, const D3DXVECTOR4 *pV1, const D3DXVECTOR4 *pV2); + +D3DXVECTOR4* D3DXVec4Subtract + ( D3DXVECTOR4 *pOut, const D3DXVECTOR4 *pV1, const D3DXVECTOR4 *pV2); + +// Minimize each component. x = min(x1, x2), y = min(y1, y2), ... +D3DXVECTOR4* D3DXVec4Minimize + ( D3DXVECTOR4 *pOut, const D3DXVECTOR4 *pV1, const D3DXVECTOR4 *pV2); + +// Maximize each component. x = max(x1, x2), y = max(y1, y2), ... +D3DXVECTOR4* D3DXVec4Maximize + ( D3DXVECTOR4 *pOut, const D3DXVECTOR4 *pV1, const D3DXVECTOR4 *pV2); + +D3DXVECTOR4* D3DXVec4Scale + ( D3DXVECTOR4 *pOut, const D3DXVECTOR4 *pV, float s); + +// Linear interpolation. V1 + s(V2-V1) +D3DXVECTOR4* D3DXVec4Lerp + ( D3DXVECTOR4 *pOut, const D3DXVECTOR4 *pV1, const D3DXVECTOR4 *pV2, + float s ); + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +// Cross-product in 4 dimensions. +D3DXVECTOR4* WINAPI D3DXVec4Cross + ( D3DXVECTOR4 *pOut, const D3DXVECTOR4 *pV1, const D3DXVECTOR4 *pV2, + const D3DXVECTOR4 *pV3); + +D3DXVECTOR4* WINAPI D3DXVec4Normalize + ( D3DXVECTOR4 *pOut, const D3DXVECTOR4 *pV ); + +// Hermite interpolation between position V1, tangent T1 (when s == 0) +// and position V2, tangent T2 (when s == 1). +D3DXVECTOR4* WINAPI D3DXVec4Hermite + ( D3DXVECTOR4 *pOut, const D3DXVECTOR4 *pV1, const D3DXVECTOR4 *pT1, + const D3DXVECTOR4 *pV2, const D3DXVECTOR4 *pT2, float s ); + +// Barycentric coordinates. V1 + f(V2-V1) + g(V3-V1) +D3DXVECTOR4* WINAPI D3DXVec4BaryCentric + ( D3DXVECTOR4 *pOut, const D3DXVECTOR4 *pV1, const D3DXVECTOR4 *pV2, + const D3DXVECTOR4 *pV3, float f, float g); + +// Transform vector by matrix. +D3DXVECTOR4* WINAPI D3DXVec4Transform + ( D3DXVECTOR4 *pOut, const D3DXVECTOR4 *pV, const D3DXMATRIX *pM ); + +#ifdef __cplusplus +} +#endif + + +//-------------------------- +// 4D Matrix +//-------------------------- + +// inline + +D3DXMATRIX* D3DXMatrixIdentity + ( D3DXMATRIX *pOut ); + +BOOL D3DXMatrixIsIdentity + ( const D3DXMATRIX *pM ); + + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +float WINAPI D3DXMatrixfDeterminant + ( const D3DXMATRIX *pM ); + +// Matrix multiplication. The result represents the transformation M2 +// followed by the transformation M1. (Out = M1 * M2) +D3DXMATRIX* WINAPI D3DXMatrixMultiply + ( D3DXMATRIX *pOut, const D3DXMATRIX *pM1, const D3DXMATRIX *pM2 ); + +D3DXMATRIX* WINAPI D3DXMatrixTranspose + ( D3DXMATRIX *pOut, const D3DXMATRIX *pM ); + +// Calculate inverse of matrix. Inversion my fail, in which case NULL will +// be returned. The determinant of pM is also returned it pfDeterminant +// is non-NULL. +D3DXMATRIX* WINAPI D3DXMatrixInverse + ( D3DXMATRIX *pOut, float *pfDeterminant, const D3DXMATRIX *pM ); + +// Build a matrix which scales by (sx, sy, sz) +D3DXMATRIX* WINAPI D3DXMatrixScaling + ( D3DXMATRIX *pOut, float sx, float sy, float sz ); + +// Build a matrix which translates by (x, y, z) +D3DXMATRIX* WINAPI D3DXMatrixTranslation + ( D3DXMATRIX *pOut, float x, float y, float z ); + +// Build a matrix which rotates around the X axis +D3DXMATRIX* WINAPI D3DXMatrixRotationX + ( D3DXMATRIX *pOut, float angle ); + +// Build a matrix which rotates around the Y axis +D3DXMATRIX* WINAPI D3DXMatrixRotationY + ( D3DXMATRIX *pOut, float angle ); + +// Build a matrix which rotates around the Z axis +D3DXMATRIX* WINAPI D3DXMatrixRotationZ + ( D3DXMATRIX *pOut, float angle ); + +// Build a matrix which rotates around an arbitrary axis +D3DXMATRIX* WINAPI D3DXMatrixRotationAxis + ( D3DXMATRIX *pOut, const D3DXVECTOR3 *pV, float angle ); + +// Build a matrix from a quaternion +D3DXMATRIX* WINAPI D3DXMatrixRotationQuaternion + ( D3DXMATRIX *pOut, const D3DXQUATERNION *pQ); + +// Yaw around the Y axis, a pitch around the X axis, +// and a roll around the Z axis. +D3DXMATRIX* WINAPI D3DXMatrixRotationYawPitchRoll + ( D3DXMATRIX *pOut, float yaw, float pitch, float roll ); + + +// Build transformation matrix. NULL arguments are treated as identity. +// Mout = Msc-1 * Msr-1 * Ms * Msr * Msc * Mrc-1 * Mr * Mrc * Mt +D3DXMATRIX* WINAPI D3DXMatrixTransformation + ( D3DXMATRIX *pOut, const D3DXVECTOR3 *pScalingCenter, + const D3DXQUATERNION *pScalingRotation, const D3DXVECTOR3 *pScaling, + const D3DXVECTOR3 *pRotationCenter, const D3DXQUATERNION *pRotation, + const D3DXVECTOR3 *pTranslation); + +// Build affine transformation matrix. NULL arguments are treated as identity. +// Mout = Ms * Mrc-1 * Mr * Mrc * Mt +D3DXMATRIX* WINAPI D3DXMatrixAffineTransformation + ( D3DXMATRIX *pOut, float Scaling, const D3DXVECTOR3 *pRotationCenter, + const D3DXQUATERNION *pRotation, const D3DXVECTOR3 *pTranslation); + +// Build a lookat matrix. (right-handed) +D3DXMATRIX* WINAPI D3DXMatrixLookAt + ( D3DXMATRIX *pOut, const D3DXVECTOR3 *pEye, const D3DXVECTOR3 *pAt, + const D3DXVECTOR3 *pUp ); + +// Build a lookat matrix. (left-handed) +D3DXMATRIX* WINAPI D3DXMatrixLookAtLH + ( D3DXMATRIX *pOut, const D3DXVECTOR3 *pEye, const D3DXVECTOR3 *pAt, + const D3DXVECTOR3 *pUp ); + +// Build a perspective projection matrix. (right-handed) +D3DXMATRIX* WINAPI D3DXMatrixPerspective + ( D3DXMATRIX *pOut, float w, float h, float zn, float zf ); + +// Build a perspective projection matrix. (left-handed) +D3DXMATRIX* WINAPI D3DXMatrixPerspectiveLH + ( D3DXMATRIX *pOut, float w, float h, float zn, float zf ); + +// Build a perspective projection matrix. (right-handed) +D3DXMATRIX* WINAPI D3DXMatrixPerspectiveFov + ( D3DXMATRIX *pOut, float fovy, float aspect, float zn, float zf ); + +// Build a perspective projection matrix. (left-handed) +D3DXMATRIX* WINAPI D3DXMatrixPerspectiveFovLH + ( D3DXMATRIX *pOut, float fovy, float aspect, float zn, float zf ); + +// Build a perspective projection matrix. (right-handed) +D3DXMATRIX* WINAPI D3DXMatrixPerspectiveOffCenter + ( D3DXMATRIX *pOut, float l, float r, float b, float t, float zn, + float zf ); + +// Build a perspective projection matrix. (left-handed) +D3DXMATRIX* WINAPI D3DXMatrixPerspectiveOffCenterLH + ( D3DXMATRIX *pOut, float l, float r, float b, float t, float zn, + float zf ); + +// Build an ortho projection matrix. (right-handed) +D3DXMATRIX* WINAPI D3DXMatrixOrtho + ( D3DXMATRIX *pOut, float w, float h, float zn, float zf ); + +// Build an ortho projection matrix. (left-handed) +D3DXMATRIX* WINAPI D3DXMatrixOrthoLH + ( D3DXMATRIX *pOut, float w, float h, float zn, float zf ); + +// Build an ortho projection matrix. (right-handed) +D3DXMATRIX* WINAPI D3DXMatrixOrthoOffCenter + ( D3DXMATRIX *pOut, float l, float r, float b, float t, float zn, + float zf ); + +// Build an ortho projection matrix. (left-handed) +D3DXMATRIX* WINAPI D3DXMatrixOrthoOffCenterLH + ( D3DXMATRIX *pOut, float l, float r, float b, float t, float zn, + float zf ); + +// Build a matrix which flattens geometry into a plane, as if casting +// a shadow from a light. +D3DXMATRIX* WINAPI D3DXMatrixShadow + ( D3DXMATRIX *pOut, const D3DXVECTOR4 *pLight, + const D3DXPLANE *pPlane ); + +// Build a matrix which reflects the coordinate system about a plane +D3DXMATRIX* WINAPI D3DXMatrixReflect + ( D3DXMATRIX *pOut, const D3DXPLANE *pPlane ); + +#ifdef __cplusplus +} +#endif + + +//-------------------------- +// Quaternion +//-------------------------- + +// inline + +float D3DXQuaternionLength + ( const D3DXQUATERNION *pQ ); + +// Length squared, or "norm" +float D3DXQuaternionLengthSq + ( const D3DXQUATERNION *pQ ); + +float D3DXQuaternionDot + ( const D3DXQUATERNION *pQ1, const D3DXQUATERNION *pQ2 ); + +// (0, 0, 0, 1) +D3DXQUATERNION* D3DXQuaternionIdentity + ( D3DXQUATERNION *pOut ); + +BOOL D3DXQuaternionIsIdentity + ( const D3DXQUATERNION *pQ ); + +// (-x, -y, -z, w) +D3DXQUATERNION* D3DXQuaternionConjugate + ( D3DXQUATERNION *pOut, const D3DXQUATERNION *pQ ); + + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +// Compute a quaternin's axis and angle of rotation. Expects unit quaternions. +void WINAPI D3DXQuaternionToAxisAngle + ( const D3DXQUATERNION *pQ, D3DXVECTOR3 *pAxis, float *pAngle ); + +// Build a quaternion from a rotation matrix. +D3DXQUATERNION* WINAPI D3DXQuaternionRotationMatrix + ( D3DXQUATERNION *pOut, const D3DXMATRIX *pM); + +// Rotation about arbitrary axis. +D3DXQUATERNION* WINAPI D3DXQuaternionRotationAxis + ( D3DXQUATERNION *pOut, const D3DXVECTOR3 *pV, float angle ); + +// Yaw around the Y axis, a pitch around the X axis, +// and a roll around the Z axis. +D3DXQUATERNION* WINAPI D3DXQuaternionRotationYawPitchRoll + ( D3DXQUATERNION *pOut, float yaw, float pitch, float roll ); + +// Quaternion multiplication. The result represents the rotation Q2 +// followed by the rotation Q1. (Out = Q2 * Q1) +D3DXQUATERNION* WINAPI D3DXQuaternionMultiply + ( D3DXQUATERNION *pOut, const D3DXQUATERNION *pQ1, + const D3DXQUATERNION *pQ2 ); + +D3DXQUATERNION* WINAPI D3DXQuaternionNormalize + ( D3DXQUATERNION *pOut, const D3DXQUATERNION *pQ ); + +// Conjugate and re-norm +D3DXQUATERNION* WINAPI D3DXQuaternionInverse + ( D3DXQUATERNION *pOut, const D3DXQUATERNION *pQ ); + +// Expects unit quaternions. +// if q = (cos(theta), sin(theta) * v); ln(q) = (0, theta * v) +D3DXQUATERNION* WINAPI D3DXQuaternionLn + ( D3DXQUATERNION *pOut, const D3DXQUATERNION *pQ ); + +// Expects pure quaternions. (w == 0) w is ignored in calculation. +// if q = (0, theta * v); exp(q) = (cos(theta), sin(theta) * v) +D3DXQUATERNION* WINAPI D3DXQuaternionExp + ( D3DXQUATERNION *pOut, const D3DXQUATERNION *pQ ); + +// Spherical linear interpolation between Q1 (s == 0) and Q2 (s == 1). +// Expects unit quaternions. +D3DXQUATERNION* WINAPI D3DXQuaternionSlerp + ( D3DXQUATERNION *pOut, const D3DXQUATERNION *pQ1, + const D3DXQUATERNION *pQ2, float t ); + +// Spherical quadrangle interpolation. +// Slerp(Slerp(Q1, Q4, t), Slerp(Q2, Q3, t), 2t(1-t)) +D3DXQUATERNION* WINAPI D3DXQuaternionSquad + ( D3DXQUATERNION *pOut, const D3DXQUATERNION *pQ1, + const D3DXQUATERNION *pQ2, const D3DXQUATERNION *pQ3, + const D3DXQUATERNION *pQ4, float t ); + +// Slerp(Slerp(Q1, Q2, f+g), Slerp(Q1, Q3, f+g), g/(f+g)) +D3DXQUATERNION* WINAPI D3DXQuaternionBaryCentric + ( D3DXQUATERNION *pOut, const D3DXQUATERNION *pQ1, + const D3DXQUATERNION *pQ2, const D3DXQUATERNION *pQ3, + float f, float g ); + +#ifdef __cplusplus +} +#endif + + +//-------------------------- +// Plane +//-------------------------- + +// inline + +// ax + by + cz + dw +float D3DXPlaneDot + ( const D3DXPLANE *pP, const D3DXVECTOR4 *pV); + +// ax + by + cz + d +float D3DXPlaneDotCoord + ( const D3DXPLANE *pP, const D3DXVECTOR3 *pV); + +// ax + by + cz +float D3DXPlaneDotNormal + ( const D3DXPLANE *pP, const D3DXVECTOR3 *pV); + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +// Normalize plane (so that |a,b,c| == 1) +D3DXPLANE* WINAPI D3DXPlaneNormalize + ( D3DXPLANE *pOut, const D3DXPLANE *pP); + +// Find the intersection between a plane and a line. If the line is +// parallel to the plane, NULL is returned. +D3DXVECTOR3* WINAPI D3DXPlaneIntersectLine + ( D3DXVECTOR3 *pOut, const D3DXPLANE *pP, const D3DXVECTOR3 *pV1, + const D3DXVECTOR3 *pV2); + +// Construct a plane from a point and a normal +D3DXPLANE* WINAPI D3DXPlaneFromPointNormal + ( D3DXPLANE *pOut, const D3DXVECTOR3 *pPoint, const D3DXVECTOR3 *pNormal); + +// Construct a plane from 3 points +D3DXPLANE* WINAPI D3DXPlaneFromPoints + ( D3DXPLANE *pOut, const D3DXVECTOR3 *pV1, const D3DXVECTOR3 *pV2, + const D3DXVECTOR3 *pV3); + +// Transform a plane by a matrix. The vector (a,b,c) must be normal. +// M must be an affine transform. +D3DXPLANE* WINAPI D3DXPlaneTransform + ( D3DXPLANE *pOut, const D3DXPLANE *pP, const D3DXMATRIX *pM ); + +#ifdef __cplusplus +} +#endif + + +//-------------------------- +// Color +//-------------------------- + +// inline + +// (1-r, 1-g, 1-b, a) +D3DXCOLOR* D3DXColorNegative + (D3DXCOLOR *pOut, const D3DXCOLOR *pC); + +D3DXCOLOR* D3DXColorAdd + (D3DXCOLOR *pOut, const D3DXCOLOR *pC1, const D3DXCOLOR *pC2); + +D3DXCOLOR* D3DXColorSubtract + (D3DXCOLOR *pOut, const D3DXCOLOR *pC1, const D3DXCOLOR *pC2); + +D3DXCOLOR* D3DXColorScale + (D3DXCOLOR *pOut, const D3DXCOLOR *pC, float s); + +// (r1*r2, g1*g2, b1*b2, a1*a2) +D3DXCOLOR* D3DXColorModulate + (D3DXCOLOR *pOut, const D3DXCOLOR *pC1, const D3DXCOLOR *pC2); + +// Linear interpolation of r,g,b, and a. C1 + s(C2-C1) +D3DXCOLOR* D3DXColorLerp + (D3DXCOLOR *pOut, const D3DXCOLOR *pC1, const D3DXCOLOR *pC2, float s); + +// non-inline +#ifdef __cplusplus +extern "C" { +#endif + +// Interpolate r,g,b between desaturated color and color. +// DesaturatedColor + s(Color - DesaturatedColor) +D3DXCOLOR* WINAPI D3DXColorAdjustSaturation + (D3DXCOLOR *pOut, const D3DXCOLOR *pC, float s); + +// Interpolate r,g,b between 50% grey and color. Grey + s(Color - Grey) +D3DXCOLOR* WINAPI D3DXColorAdjustContrast + (D3DXCOLOR *pOut, const D3DXCOLOR *pC, float c); + +#ifdef __cplusplus +} +#endif + + + + + + +//=========================================================================== +// +// Matrix Stack +// +//=========================================================================== + +DECLARE_INTERFACE_(ID3DXMatrixStack, IUnknown) +{ + // + // IUnknown methods + // + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + // + // ID3DXMatrixStack methods + // + + // Pops the top of the stack, returns the current top + // *after* popping the top. + STDMETHOD(Pop)(THIS) PURE; + + // Pushes the stack by one, duplicating the current matrix. + STDMETHOD(Push)(THIS) PURE; + + // Loads identity in the current matrix. + STDMETHOD(LoadIdentity)(THIS) PURE; + + // Loads the given matrix into the current matrix + STDMETHOD(LoadMatrix)(THIS_ const D3DXMATRIX* pM ) PURE; + + // Right-Multiplies the given matrix to the current matrix. + // (transformation is about the current world origin) + STDMETHOD(MultMatrix)(THIS_ const D3DXMATRIX* pM ) PURE; + + // Left-Multiplies the given matrix to the current matrix + // (transformation is about the local origin of the object) + STDMETHOD(MultMatrixLocal)(THIS_ const D3DXMATRIX* pM ) PURE; + + // Right multiply the current matrix with the computed rotation + // matrix, counterclockwise about the given axis with the given angle. + // (rotation is about the current world origin) + STDMETHOD(RotateAxis) + (THIS_ const D3DXVECTOR3* pV, float angle) PURE; + + // Left multiply the current matrix with the computed rotation + // matrix, counterclockwise about the given axis with the given angle. + // (rotation is about the local origin of the object) + STDMETHOD(RotateAxisLocal) + (THIS_ const D3DXVECTOR3* pV, float angle) PURE; + + // Right multiply the current matrix with the computed rotation + // matrix. All angles are counterclockwise. (rotation is about the + // current world origin) + + // The rotation is composed of a yaw around the Y axis, a pitch around + // the X axis, and a roll around the Z axis. + STDMETHOD(RotateYawPitchRoll) + (THIS_ float yaw, float pitch, float roll) PURE; + + // Left multiply the current matrix with the computed rotation + // matrix. All angles are counterclockwise. (rotation is about the + // local origin of the object) + + // The rotation is composed of a yaw around the Y axis, a pitch around + // the X axis, and a roll around the Z axis. + STDMETHOD(RotateYawPitchRollLocal) + (THIS_ float yaw, float pitch, float roll) PURE; + + // Right multiply the current matrix with the computed scale + // matrix. (transformation is about the current world origin) + STDMETHOD(Scale)(THIS_ float x, float y, float z) PURE; + + // Left multiply the current matrix with the computed scale + // matrix. (transformation is about the local origin of the object) + STDMETHOD(ScaleLocal)(THIS_ float x, float y, float z) PURE; + + // Right multiply the current matrix with the computed translation + // matrix. (transformation is about the current world origin) + STDMETHOD(Translate)(THIS_ float x, float y, float z ) PURE; + + // Left multiply the current matrix with the computed translation + // matrix. (transformation is about the local origin of the object) + STDMETHOD(TranslateLocal)(THIS_ float x, float y, float z) PURE; + + // Obtain the current matrix at the top of the stack + STDMETHOD_(D3DXMATRIX*, GetTop)(THIS) PURE; +}; + +#ifdef __cplusplus +extern "C" { +#endif + +HRESULT WINAPI D3DXCreateMatrixStack( DWORD flags, LPD3DXMATRIXSTACK *ppStack ); + +#ifdef __cplusplus +} +#endif + +#include "d3dxmath.inl" + +#pragma warning(default:4201) + +#endif // __D3DXMATH_H__ diff --git a/src/dep/include/DXSDK/include/d3dxmath.inl b/src/dep/include/DXSDK/include/d3dxmath.inl new file mode 100644 index 0000000..32b3b5f --- /dev/null +++ b/src/dep/include/DXSDK/include/d3dxmath.inl @@ -0,0 +1,1809 @@ +////////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dxmath.inl +// Content: D3DX math inline functions +// +////////////////////////////////////////////////////////////////////////////// + +#ifndef __D3DXMATH_INL__ +#define __D3DXMATH_INL__ + + +//=========================================================================== +// +// Inline Class Methods +// +//=========================================================================== + +#ifdef __cplusplus + +//-------------------------- +// 2D Vector +//-------------------------- + +D3DXINLINE +D3DXVECTOR2::D3DXVECTOR2( const float *pf ) +{ +#ifdef D3DX_DEBUG + if(!pf) + return; +#endif + + x = pf[0]; + y = pf[1]; +} + +D3DXINLINE +D3DXVECTOR2::D3DXVECTOR2( float fx, float fy ) +{ + x = fx; + y = fy; +} + +// casting +D3DXINLINE +D3DXVECTOR2::operator float* () +{ + return (float *) &x; +} + +D3DXINLINE +D3DXVECTOR2::operator const float* () const +{ + return (const float *) &x; +} + +// assignment operators +D3DXINLINE D3DXVECTOR2& +D3DXVECTOR2::operator += ( const D3DXVECTOR2& v ) +{ + x += v.x; + y += v.y; + return *this; +} + +D3DXINLINE D3DXVECTOR2& +D3DXVECTOR2::operator -= ( const D3DXVECTOR2& v ) +{ + x -= v.x; + y -= v.y; + return *this; +} + +D3DXINLINE D3DXVECTOR2& +D3DXVECTOR2::operator *= ( float f ) +{ + x *= f; + y *= f; + return *this; +} + +D3DXINLINE D3DXVECTOR2& +D3DXVECTOR2::operator /= ( float f ) +{ + float fInv = 1.0f / f; + x *= fInv; + y *= fInv; + return *this; +} + +// unary operators +D3DXINLINE D3DXVECTOR2 +D3DXVECTOR2::operator + () const +{ + return *this; +} + +D3DXINLINE D3DXVECTOR2 +D3DXVECTOR2::operator - () const +{ + return D3DXVECTOR2(-x, -y); +} + +// binary operators +D3DXINLINE D3DXVECTOR2 +D3DXVECTOR2::operator + ( const D3DXVECTOR2& v ) const +{ + return D3DXVECTOR2(x + v.x, y + v.y); +} + +D3DXINLINE D3DXVECTOR2 +D3DXVECTOR2::operator - ( const D3DXVECTOR2& v ) const +{ + return D3DXVECTOR2(x - v.x, y - v.y); +} + +D3DXINLINE D3DXVECTOR2 +D3DXVECTOR2::operator * ( float f ) const +{ + return D3DXVECTOR2(x * f, y * f); +} + +D3DXINLINE D3DXVECTOR2 +D3DXVECTOR2::operator / ( float f ) const +{ + float fInv = 1.0f / f; + return D3DXVECTOR2(x * fInv, y * fInv); +} + + +D3DXINLINE D3DXVECTOR2 +operator * ( float f, const D3DXVECTOR2& v ) +{ + return D3DXVECTOR2(f * v.x, f * v.y); +} + +D3DXINLINE BOOL +D3DXVECTOR2::operator == ( const D3DXVECTOR2& v ) const +{ + return x == v.x && y == v.y; +} + +D3DXINLINE BOOL +D3DXVECTOR2::operator != ( const D3DXVECTOR2& v ) const +{ + return x != v.x || y != v.y; +} + + + + +//-------------------------- +// 3D Vector +//-------------------------- +D3DXINLINE +D3DXVECTOR3::D3DXVECTOR3( const float *pf ) +{ +#ifdef D3DX_DEBUG + if(!pf) + return; +#endif + + x = pf[0]; + y = pf[1]; + z = pf[2]; +} + +D3DXINLINE +D3DXVECTOR3::D3DXVECTOR3( const D3DVECTOR& v ) +{ + x = v.x; + y = v.y; + z = v.z; +} + +D3DXINLINE +D3DXVECTOR3::D3DXVECTOR3( float fx, float fy, float fz ) +{ + x = fx; + y = fy; + z = fz; +} + + +// casting +D3DXINLINE +D3DXVECTOR3::operator float* () +{ + return (float *) &x; +} + +D3DXINLINE +D3DXVECTOR3::operator const float* () const +{ + return (const float *) &x; +} + + +D3DXINLINE +D3DXVECTOR3::operator D3DVECTOR* () +{ + return (D3DVECTOR *) &x; +} + +D3DXINLINE +D3DXVECTOR3::operator const D3DVECTOR* () const +{ + return (const D3DVECTOR *) &x; +} + + +D3DXINLINE +D3DXVECTOR3::operator D3DVECTOR& () +{ + return *((D3DVECTOR *) &x); +} + +D3DXINLINE +D3DXVECTOR3::operator const D3DVECTOR& () const +{ + return *((const D3DVECTOR *) &x); +} + + +// assignment operators +D3DXINLINE D3DXVECTOR3& +D3DXVECTOR3::operator += ( const D3DXVECTOR3& v ) +{ + x += v.x; + y += v.y; + z += v.z; + return *this; +} + +D3DXINLINE D3DXVECTOR3& +D3DXVECTOR3::operator -= ( const D3DXVECTOR3& v ) +{ + x -= v.x; + y -= v.y; + z -= v.z; + return *this; +} + +D3DXINLINE D3DXVECTOR3& +D3DXVECTOR3::operator *= ( float f ) +{ + x *= f; + y *= f; + z *= f; + return *this; +} + +D3DXINLINE D3DXVECTOR3& +D3DXVECTOR3::operator /= ( float f ) +{ + float fInv = 1.0f / f; + x *= fInv; + y *= fInv; + z *= fInv; + return *this; +} + + +// unary operators +D3DXINLINE D3DXVECTOR3 +D3DXVECTOR3::operator + () const +{ + return *this; +} + +D3DXINLINE D3DXVECTOR3 +D3DXVECTOR3::operator - () const +{ + return D3DXVECTOR3(-x, -y, -z); +} + + +// binary operators +D3DXINLINE D3DXVECTOR3 +D3DXVECTOR3::operator + ( const D3DXVECTOR3& v ) const +{ + return D3DXVECTOR3(x + v.x, y + v.y, z + v.z); +} + +D3DXINLINE D3DXVECTOR3 +D3DXVECTOR3::operator - ( const D3DXVECTOR3& v ) const +{ + return D3DXVECTOR3(x - v.x, y - v.y, z - v.z); +} + +D3DXINLINE D3DXVECTOR3 +D3DXVECTOR3::operator * ( float f ) const +{ + return D3DXVECTOR3(x * f, y * f, z * f); +} + +D3DXINLINE D3DXVECTOR3 +D3DXVECTOR3::operator / ( float f ) const +{ + float fInv = 1.0f / f; + return D3DXVECTOR3(x * fInv, y * fInv, z * fInv); +} + + +D3DXINLINE D3DXVECTOR3 +operator * ( float f, const struct D3DXVECTOR3& v ) +{ + return D3DXVECTOR3(f * v.x, f * v.y, f * v.z); +} + + +D3DXINLINE BOOL +D3DXVECTOR3::operator == ( const D3DXVECTOR3& v ) const +{ + return x == v.x && y == v.y && z == v.z; +} + +D3DXINLINE BOOL +D3DXVECTOR3::operator != ( const D3DXVECTOR3& v ) const +{ + return x != v.x || y != v.y || z != v.z; +} + + + +//-------------------------- +// 4D Vector +//-------------------------- +D3DXINLINE +D3DXVECTOR4::D3DXVECTOR4( const float *pf ) +{ +#ifdef D3DX_DEBUG + if(!pf) + return; +#endif + + x = pf[0]; + y = pf[1]; + z = pf[2]; + w = pf[3]; +} + +D3DXINLINE +D3DXVECTOR4::D3DXVECTOR4( float fx, float fy, float fz, float fw ) +{ + x = fx; + y = fy; + z = fz; + w = fw; +} + + +// casting +D3DXINLINE +D3DXVECTOR4::operator float* () +{ + return (float *) &x; +} + +D3DXINLINE +D3DXVECTOR4::operator const float* () const +{ + return (const float *) &x; +} + + +// assignment operators +D3DXINLINE D3DXVECTOR4& +D3DXVECTOR4::operator += ( const D3DXVECTOR4& v ) +{ + x += v.x; + y += v.y; + z += v.z; + w += v.w; + return *this; +} + +D3DXINLINE D3DXVECTOR4& +D3DXVECTOR4::operator -= ( const D3DXVECTOR4& v ) +{ + x -= v.x; + y -= v.y; + z -= v.z; + w -= v.w; + return *this; +} + +D3DXINLINE D3DXVECTOR4& +D3DXVECTOR4::operator *= ( float f ) +{ + x *= f; + y *= f; + z *= f; + w *= f; + return *this; +} + +D3DXINLINE D3DXVECTOR4& +D3DXVECTOR4::operator /= ( float f ) +{ + float fInv = 1.0f / f; + x *= fInv; + y *= fInv; + z *= fInv; + w *= fInv; + return *this; +} + + +// unary operators +D3DXINLINE D3DXVECTOR4 +D3DXVECTOR4::operator + () const +{ + return *this; +} + +D3DXINLINE D3DXVECTOR4 +D3DXVECTOR4::operator - () const +{ + return D3DXVECTOR4(-x, -y, -z, -w); +} + + +// binary operators +D3DXINLINE D3DXVECTOR4 +D3DXVECTOR4::operator + ( const D3DXVECTOR4& v ) const +{ + return D3DXVECTOR4(x + v.x, y + v.y, z + v.z, w + v.w); +} + +D3DXINLINE D3DXVECTOR4 +D3DXVECTOR4::operator - ( const D3DXVECTOR4& v ) const +{ + return D3DXVECTOR4(x - v.x, y - v.y, z - v.z, w - v.w); +} + +D3DXINLINE D3DXVECTOR4 +D3DXVECTOR4::operator * ( float f ) const +{ + return D3DXVECTOR4(x * f, y * f, z * f, w * f); +} + +D3DXINLINE D3DXVECTOR4 +D3DXVECTOR4::operator / ( float f ) const +{ + float fInv = 1.0f / f; + return D3DXVECTOR4(x * fInv, y * fInv, z * fInv, w * fInv); +} + + +D3DXINLINE D3DXVECTOR4 +operator * ( float f, const D3DXVECTOR4& v ) +{ + return D3DXVECTOR4(f * v.x, f * v.y, f * v.z, f * v.w); +} + + +D3DXINLINE BOOL +D3DXVECTOR4::operator == ( const D3DXVECTOR4& v ) const +{ + return x == v.x && y == v.y && z == v.z && w == v.w; +} + +D3DXINLINE BOOL +D3DXVECTOR4::operator != ( const D3DXVECTOR4& v ) const +{ + return x != v.x || y != v.y || z != v.z || w != v.w; +} + + +//-------------------------- +// Matrix +//-------------------------- +D3DXINLINE +D3DXMATRIX::D3DXMATRIX( const float* pf ) +{ +#ifdef D3DX_DEBUG + if(!pf) + return; +#endif + + memcpy(&m00, pf, sizeof(D3DXMATRIX)); +} + +D3DXINLINE +D3DXMATRIX::D3DXMATRIX( const D3DMATRIX& mat ) +{ + memcpy(&m00, &mat, sizeof(D3DXMATRIX)); +} + +D3DXINLINE +D3DXMATRIX::D3DXMATRIX( float f00, float f01, float f02, float f03, + float f10, float f11, float f12, float f13, + float f20, float f21, float f22, float f23, + float f30, float f31, float f32, float f33 ) +{ + m00 = f00; m01 = f01; m02 = f02; m03 = f03; + m10 = f10; m11 = f11; m12 = f12; m13 = f13; + m20 = f20; m21 = f21; m22 = f22; m23 = f23; + m30 = f30; m31 = f31; m32 = f32; m33 = f33; +} + + + +// access grants +D3DXINLINE float& +D3DXMATRIX::operator () ( UINT iRow, UINT iCol ) +{ + return m[iRow][iCol]; +} + +D3DXINLINE float +D3DXMATRIX::operator () ( UINT iRow, UINT iCol ) const +{ + return m[iRow][iCol]; +} + + +// casting operators +D3DXINLINE +D3DXMATRIX::operator float* () +{ + return (float *) &m00; +} + +D3DXINLINE +D3DXMATRIX::operator const float* () const +{ + return (const float *) &m00; +} + + +D3DXINLINE +D3DXMATRIX::operator D3DMATRIX* () +{ + return (D3DMATRIX *) &m00; +} + +D3DXINLINE +D3DXMATRIX::operator const D3DMATRIX* () const +{ + return (const D3DMATRIX *) &m00; +} + + +D3DXINLINE +D3DXMATRIX::operator D3DMATRIX& () +{ + return *((D3DMATRIX *) &m00); +} + +D3DXINLINE +D3DXMATRIX::operator const D3DMATRIX& () const +{ + return *((const D3DMATRIX *) &m00); +} + + +// assignment operators +D3DXINLINE D3DXMATRIX& +D3DXMATRIX::operator *= ( const D3DXMATRIX& mat ) +{ + D3DXMatrixMultiply(this, this, &mat); + return *this; +} + +D3DXINLINE D3DXMATRIX& +D3DXMATRIX::operator += ( const D3DXMATRIX& mat ) +{ + m00 += mat.m00; m01 += mat.m01; m02 += mat.m02; m03 += mat.m03; + m10 += mat.m10; m11 += mat.m11; m12 += mat.m12; m13 += mat.m13; + m20 += mat.m20; m21 += mat.m21; m22 += mat.m22; m23 += mat.m23; + m30 += mat.m30; m31 += mat.m31; m32 += mat.m32; m33 += mat.m33; + return *this; +} + +D3DXINLINE D3DXMATRIX& +D3DXMATRIX::operator -= ( const D3DXMATRIX& mat ) +{ + m00 -= mat.m00; m01 -= mat.m01; m02 -= mat.m02; m03 -= mat.m03; + m10 -= mat.m10; m11 -= mat.m11; m12 -= mat.m12; m13 -= mat.m13; + m20 -= mat.m20; m21 -= mat.m21; m22 -= mat.m22; m23 -= mat.m23; + m30 -= mat.m30; m31 -= mat.m31; m32 -= mat.m32; m33 -= mat.m33; + return *this; +} + +D3DXINLINE D3DXMATRIX& +D3DXMATRIX::operator *= ( float f ) +{ + m00 *= f; m01 *= f; m02 *= f; m03 *= f; + m10 *= f; m11 *= f; m12 *= f; m13 *= f; + m20 *= f; m21 *= f; m22 *= f; m23 *= f; + m30 *= f; m31 *= f; m32 *= f; m33 *= f; + return *this; +} + +D3DXINLINE D3DXMATRIX& +D3DXMATRIX::operator /= ( float f ) +{ + float fInv = 1.0f / f; + m00 *= fInv; m01 *= fInv; m02 *= fInv; m03 *= fInv; + m10 *= fInv; m11 *= fInv; m12 *= fInv; m13 *= fInv; + m20 *= fInv; m21 *= fInv; m22 *= fInv; m23 *= fInv; + m30 *= fInv; m31 *= fInv; m32 *= fInv; m33 *= fInv; + return *this; +} + + +// unary operators +D3DXINLINE D3DXMATRIX +D3DXMATRIX::operator + () const +{ + return *this; +} + +D3DXINLINE D3DXMATRIX +D3DXMATRIX::operator - () const +{ + return D3DXMATRIX(-m00, -m01, -m02, -m03, + -m10, -m11, -m12, -m13, + -m20, -m21, -m22, -m23, + -m30, -m31, -m32, -m33); +} + + +// binary operators +D3DXINLINE D3DXMATRIX +D3DXMATRIX::operator * ( const D3DXMATRIX& mat ) const +{ + D3DXMATRIX matT; + D3DXMatrixMultiply(&matT, this, &mat); + return matT; +} + +D3DXINLINE D3DXMATRIX +D3DXMATRIX::operator + ( const D3DXMATRIX& mat ) const +{ + return D3DXMATRIX(m00 + mat.m00, m01 + mat.m01, m02 + mat.m02, m03 + mat.m03, + m10 + mat.m10, m11 + mat.m11, m12 + mat.m12, m13 + mat.m13, + m20 + mat.m20, m21 + mat.m21, m22 + mat.m22, m23 + mat.m23, + m30 + mat.m30, m31 + mat.m31, m32 + mat.m32, m33 + mat.m33); +} + +D3DXINLINE D3DXMATRIX +D3DXMATRIX::operator - ( const D3DXMATRIX& mat ) const +{ + return D3DXMATRIX(m00 - mat.m00, m01 - mat.m01, m02 - mat.m02, m03 - mat.m03, + m10 - mat.m10, m11 - mat.m11, m12 - mat.m12, m13 - mat.m13, + m20 - mat.m20, m21 - mat.m21, m22 - mat.m22, m23 - mat.m23, + m30 - mat.m30, m31 - mat.m31, m32 - mat.m32, m33 - mat.m33); +} + +D3DXINLINE D3DXMATRIX +D3DXMATRIX::operator * ( float f ) const +{ + return D3DXMATRIX(m00 * f, m01 * f, m02 * f, m03 * f, + m10 * f, m11 * f, m12 * f, m13 * f, + m20 * f, m21 * f, m22 * f, m23 * f, + m30 * f, m31 * f, m32 * f, m33 * f); +} + +D3DXINLINE D3DXMATRIX +D3DXMATRIX::operator / ( float f ) const +{ + float fInv = 1.0f / f; + return D3DXMATRIX(m00 * fInv, m01 * fInv, m02 * fInv, m03 * fInv, + m10 * fInv, m11 * fInv, m12 * fInv, m13 * fInv, + m20 * fInv, m21 * fInv, m22 * fInv, m23 * fInv, + m30 * fInv, m31 * fInv, m32 * fInv, m33 * fInv); +} + + +D3DXINLINE D3DXMATRIX +operator * ( float f, const D3DXMATRIX& mat ) +{ + return D3DXMATRIX(f * mat.m00, f * mat.m01, f * mat.m02, f * mat.m03, + f * mat.m10, f * mat.m11, f * mat.m12, f * mat.m13, + f * mat.m20, f * mat.m21, f * mat.m22, f * mat.m23, + f * mat.m30, f * mat.m31, f * mat.m32, f * mat.m33); +} + + +D3DXINLINE BOOL +D3DXMATRIX::operator == ( const D3DXMATRIX& mat ) const +{ + return 0 == memcmp(this, &mat, sizeof(D3DXMATRIX)); +} + +D3DXINLINE BOOL +D3DXMATRIX::operator != ( const D3DXMATRIX& mat ) const +{ + return 0 != memcmp(this, &mat, sizeof(D3DXMATRIX)); +} + + + +//-------------------------- +// Quaternion +//-------------------------- + +D3DXINLINE +D3DXQUATERNION::D3DXQUATERNION( const float* pf ) +{ +#ifdef D3DX_DEBUG + if(!pf) + return; +#endif + + x = pf[0]; + y = pf[1]; + z = pf[2]; + w = pf[3]; +} + +D3DXINLINE +D3DXQUATERNION::D3DXQUATERNION( float fx, float fy, float fz, float fw ) +{ + x = fx; + y = fy; + z = fz; + w = fw; +} + + +// casting +D3DXINLINE +D3DXQUATERNION::operator float* () +{ + return (float *) &x; +} + +D3DXINLINE +D3DXQUATERNION::operator const float* () const +{ + return (const float *) &x; +} + + +// assignment operators +D3DXINLINE D3DXQUATERNION& +D3DXQUATERNION::operator += ( const D3DXQUATERNION& q ) +{ + x += q.x; + y += q.y; + z += q.z; + w += q.w; + return *this; +} + +D3DXINLINE D3DXQUATERNION& +D3DXQUATERNION::operator -= ( const D3DXQUATERNION& q ) +{ + x -= q.x; + y -= q.y; + z -= q.z; + w -= q.w; + return *this; +} + +D3DXINLINE D3DXQUATERNION& +D3DXQUATERNION::operator *= ( const D3DXQUATERNION& q ) +{ + D3DXQuaternionMultiply(this, this, &q); + return *this; +} + +D3DXINLINE D3DXQUATERNION& +D3DXQUATERNION::operator *= ( float f ) +{ + x *= f; + y *= f; + z *= f; + w *= f; + return *this; +} + +D3DXINLINE D3DXQUATERNION& +D3DXQUATERNION::operator /= ( float f ) +{ + float fInv = 1.0f / f; + x *= fInv; + y *= fInv; + z *= fInv; + w *= fInv; + return *this; +} + + +// unary operators +D3DXINLINE D3DXQUATERNION +D3DXQUATERNION::operator + () const +{ + return *this; +} + +D3DXINLINE D3DXQUATERNION +D3DXQUATERNION::operator - () const +{ + return D3DXQUATERNION(-x, -y, -z, -w); +} + + +// binary operators +D3DXINLINE D3DXQUATERNION +D3DXQUATERNION::operator + ( const D3DXQUATERNION& q ) const +{ + return D3DXQUATERNION(x + q.x, y + q.y, z + q.z, w + q.w); +} + +D3DXINLINE D3DXQUATERNION +D3DXQUATERNION::operator - ( const D3DXQUATERNION& q ) const +{ + return D3DXQUATERNION(x - q.x, y - q.y, z - q.z, w - q.w); +} + +D3DXINLINE D3DXQUATERNION +D3DXQUATERNION::operator * ( const D3DXQUATERNION& q ) const +{ + D3DXQUATERNION qT; + D3DXQuaternionMultiply(&qT, this, &q); + return qT; +} + +D3DXINLINE D3DXQUATERNION +D3DXQUATERNION::operator * ( float f ) const +{ + return D3DXQUATERNION(x * f, y * f, z * f, w * f); +} + +D3DXINLINE D3DXQUATERNION +D3DXQUATERNION::operator / ( float f ) const +{ + float fInv = 1.0f / f; + return D3DXQUATERNION(x * fInv, y * fInv, z * fInv, w * fInv); +} + + +D3DXINLINE D3DXQUATERNION +operator * (float f, const D3DXQUATERNION& q ) +{ + return D3DXQUATERNION(f * q.x, f * q.y, f * q.z, f * q.w); +} + + +D3DXINLINE BOOL +D3DXQUATERNION::operator == ( const D3DXQUATERNION& q ) const +{ + return x == q.x && y == q.y && z == q.z && w == q.w; +} + +D3DXINLINE BOOL +D3DXQUATERNION::operator != ( const D3DXQUATERNION& q ) const +{ + return x != q.x || y != q.y || z != q.z || w != q.w; +} + + + +//-------------------------- +// Plane +//-------------------------- + +D3DXINLINE +D3DXPLANE::D3DXPLANE( const float* pf ) +{ +#ifdef D3DX_DEBUG + if(!pf) + return; +#endif + + a = pf[0]; + b = pf[1]; + c = pf[2]; + d = pf[3]; +} + +D3DXINLINE +D3DXPLANE::D3DXPLANE( float fa, float fb, float fc, float fd ) +{ + a = fa; + b = fb; + c = fc; + d = fd; +} + + +// casting +D3DXINLINE +D3DXPLANE::operator float* () +{ + return (float *) &a; +} + +D3DXINLINE +D3DXPLANE::operator const float* () const +{ + return (const float *) &a; +} + + +// unary operators +D3DXINLINE D3DXPLANE +D3DXPLANE::operator + () const +{ + return *this; +} + +D3DXINLINE D3DXPLANE +D3DXPLANE::operator - () const +{ + return D3DXPLANE(-a, -b, -c, -d); +} + + +// binary operators +D3DXINLINE BOOL +D3DXPLANE::operator == ( const D3DXPLANE& p ) const +{ + return a == p.a && b == p.b && c == p.c && d == p.d; +} + +D3DXINLINE BOOL +D3DXPLANE::operator != ( const D3DXPLANE& p ) const +{ + return a != p.a || b != p.b || c != p.c || d != p.d; +} + + + + +//-------------------------- +// Color +//-------------------------- + +D3DXINLINE +D3DXCOLOR::D3DXCOLOR( DWORD dw ) +{ + const float f = 1.0f / 255.0f; + r = f * (float) (unsigned char) (dw >> 16); + g = f * (float) (unsigned char) (dw >> 8); + b = f * (float) (unsigned char) (dw >> 0); + a = f * (float) (unsigned char) (dw >> 24); +} + +D3DXINLINE +D3DXCOLOR::D3DXCOLOR( const float* pf ) +{ +#ifdef D3DX_DEBUG + if(!pf) + return; +#endif + + r = pf[0]; + g = pf[1]; + b = pf[2]; + a = pf[3]; +} + +D3DXINLINE +D3DXCOLOR::D3DXCOLOR( const D3DCOLORVALUE& c ) +{ + r = c.r; + g = c.g; + b = c.b; + a = c.a; +} + +D3DXINLINE +D3DXCOLOR::D3DXCOLOR( float fr, float fg, float fb, float fa ) +{ + r = fr; + g = fg; + b = fb; + a = fa; +} + + +// casting +D3DXINLINE +D3DXCOLOR::operator DWORD () const +{ + DWORD dwR = r >= 1.0f ? 0xff : r <= 0.0f ? 0x00 : (DWORD) (r * 255.0f + 0.5f); + DWORD dwG = g >= 1.0f ? 0xff : g <= 0.0f ? 0x00 : (DWORD) (g * 255.0f + 0.5f); + DWORD dwB = b >= 1.0f ? 0xff : b <= 0.0f ? 0x00 : (DWORD) (b * 255.0f + 0.5f); + DWORD dwA = a >= 1.0f ? 0xff : a <= 0.0f ? 0x00 : (DWORD) (a * 255.0f + 0.5f); + + return (dwA << 24) | (dwR << 16) | (dwG << 8) | dwB; +} + + +D3DXINLINE +D3DXCOLOR::operator float * () +{ + return (float *) &r; +} + +D3DXINLINE +D3DXCOLOR::operator const float * () const +{ + return (const float *) &r; +} + + +D3DXINLINE +D3DXCOLOR::operator D3DCOLORVALUE * () +{ + return (D3DCOLORVALUE *) &r; +} + +D3DXINLINE +D3DXCOLOR::operator const D3DCOLORVALUE * () const +{ + return (const D3DCOLORVALUE *) &r; +} + + +D3DXINLINE +D3DXCOLOR::operator D3DCOLORVALUE& () +{ + return *((D3DCOLORVALUE *) &r); +} + +D3DXINLINE +D3DXCOLOR::operator const D3DCOLORVALUE& () const +{ + return *((const D3DCOLORVALUE *) &r); +} + + +// assignment operators +D3DXINLINE D3DXCOLOR& +D3DXCOLOR::operator += ( const D3DXCOLOR& c ) +{ + r += c.r; + g += c.g; + b += c.b; + a += c.a; + return *this; +} + +D3DXINLINE D3DXCOLOR& +D3DXCOLOR::operator -= ( const D3DXCOLOR& c ) +{ + r -= c.r; + g -= c.g; + b -= c.b; + a -= c.a; + return *this; +} + +D3DXINLINE D3DXCOLOR& +D3DXCOLOR::operator *= ( float f ) +{ + r *= f; + g *= f; + b *= f; + a *= f; + return *this; +} + +D3DXINLINE D3DXCOLOR& +D3DXCOLOR::operator /= ( float f ) +{ + float fInv = 1.0f / f; + r *= fInv; + g *= fInv; + b *= fInv; + a *= fInv; + return *this; +} + + +// unary operators +D3DXINLINE D3DXCOLOR +D3DXCOLOR::operator + () const +{ + return *this; +} + +D3DXINLINE D3DXCOLOR +D3DXCOLOR::operator - () const +{ + return D3DXCOLOR(-r, -g, -b, -a); +} + + +// binary operators +D3DXINLINE D3DXCOLOR +D3DXCOLOR::operator + ( const D3DXCOLOR& c ) const +{ + return D3DXCOLOR(r + c.r, g + c.g, b + c.b, a + c.a); +} + +D3DXINLINE D3DXCOLOR +D3DXCOLOR::operator - ( const D3DXCOLOR& c ) const +{ + return D3DXCOLOR(r - c.r, g - c.g, b - c.b, a - c.a); +} + +D3DXINLINE D3DXCOLOR +D3DXCOLOR::operator * ( float f ) const +{ + return D3DXCOLOR(r * f, g * f, b * f, a * f); +} + +D3DXINLINE D3DXCOLOR +D3DXCOLOR::operator / ( float f ) const +{ + float fInv = 1.0f / f; + return D3DXCOLOR(r * fInv, g * fInv, b * fInv, a * fInv); +} + + +D3DXINLINE D3DXCOLOR +operator * (float f, const D3DXCOLOR& c ) +{ + return D3DXCOLOR(f * c.r, f * c.g, f * c.b, f * c.a); +} + + +D3DXINLINE BOOL +D3DXCOLOR::operator == ( const D3DXCOLOR& c ) const +{ + return r == c.r && g == c.g && b == c.b && a == c.a; +} + +D3DXINLINE BOOL +D3DXCOLOR::operator != ( const D3DXCOLOR& c ) const +{ + return r != c.r || g != c.g || b != c.b || a != c.a; +} + + +#endif //__cplusplus + + + +//=========================================================================== +// +// Inline functions +// +//=========================================================================== + + +//-------------------------- +// 2D Vector +//-------------------------- + +D3DXINLINE float D3DXVec2Length + ( const D3DXVECTOR2 *pV ) +{ +#ifdef D3DX_DEBUG + if(!pV) + return 0.0f; +#endif + +#ifdef __cplusplus + return sqrtf(pV->x * pV->x + pV->y * pV->y); +#else + return (float) sqrt(pV->x * pV->x + pV->y * pV->y); +#endif +} + +D3DXINLINE float D3DXVec2LengthSq + ( const D3DXVECTOR2 *pV ) +{ +#ifdef D3DX_DEBUG + if(!pV) + return 0.0f; +#endif + + return pV->x * pV->x + pV->y * pV->y; +} + +D3DXINLINE float D3DXVec2Dot + ( const D3DXVECTOR2 *pV1, const D3DXVECTOR2 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pV1 || !pV2) + return 0.0f; +#endif + + return pV1->x * pV2->x + pV1->y * pV2->y; +} + +D3DXINLINE float D3DXVec2CCW + ( const D3DXVECTOR2 *pV1, const D3DXVECTOR2 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pV1 || !pV2) + return 0.0f; +#endif + + return pV1->x * pV2->y - pV1->y * pV2->x; +} + +D3DXINLINE D3DXVECTOR2* D3DXVec2Add + ( D3DXVECTOR2 *pOut, const D3DXVECTOR2 *pV1, const D3DXVECTOR2 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x + pV2->x; + pOut->y = pV1->y + pV2->y; + return pOut; +} + +D3DXINLINE D3DXVECTOR2* D3DXVec2Subtract + ( D3DXVECTOR2 *pOut, const D3DXVECTOR2 *pV1, const D3DXVECTOR2 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x - pV2->x; + pOut->y = pV1->y - pV2->y; + return pOut; +} + +D3DXINLINE D3DXVECTOR2* D3DXVec2Minimize + ( D3DXVECTOR2 *pOut, const D3DXVECTOR2 *pV1, const D3DXVECTOR2 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x < pV2->x ? pV1->x : pV2->x; + pOut->y = pV1->y < pV2->y ? pV1->y : pV2->y; + return pOut; +} + +D3DXINLINE D3DXVECTOR2* D3DXVec2Maximize + ( D3DXVECTOR2 *pOut, const D3DXVECTOR2 *pV1, const D3DXVECTOR2 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x > pV2->x ? pV1->x : pV2->x; + pOut->y = pV1->y > pV2->y ? pV1->y : pV2->y; + return pOut; +} + +D3DXINLINE D3DXVECTOR2* D3DXVec2Scale + ( D3DXVECTOR2 *pOut, const D3DXVECTOR2 *pV, float s ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV) + return NULL; +#endif + + pOut->x = pV->x * s; + pOut->y = pV->y * s; + return pOut; +} + +D3DXINLINE D3DXVECTOR2* D3DXVec2Lerp + ( D3DXVECTOR2 *pOut, const D3DXVECTOR2 *pV1, const D3DXVECTOR2 *pV2, + float s ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x + s * (pV2->x - pV1->x); + pOut->y = pV1->y + s * (pV2->y - pV1->y); + return pOut; +} + + +//-------------------------- +// 3D Vector +//-------------------------- + +D3DXINLINE float D3DXVec3Length + ( const D3DXVECTOR3 *pV ) +{ +#ifdef D3DX_DEBUG + if(!pV) + return 0.0f; +#endif + +#ifdef __cplusplus + return sqrtf(pV->x * pV->x + pV->y * pV->y + pV->z * pV->z); +#else + return (float) sqrt(pV->x * pV->x + pV->y * pV->y + pV->z * pV->z); +#endif +} + +D3DXINLINE float D3DXVec3LengthSq + ( const D3DXVECTOR3 *pV ) +{ +#ifdef D3DX_DEBUG + if(!pV) + return 0.0f; +#endif + + return pV->x * pV->x + pV->y * pV->y + pV->z * pV->z; +} + +D3DXINLINE float D3DXVec3Dot + ( const D3DXVECTOR3 *pV1, const D3DXVECTOR3 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pV1 || !pV2) + return 0.0f; +#endif + + return pV1->x * pV2->x + pV1->y * pV2->y + pV1->z * pV2->z; +} + +D3DXINLINE D3DXVECTOR3* D3DXVec3Cross + ( D3DXVECTOR3 *pOut, const D3DXVECTOR3 *pV1, const D3DXVECTOR3 *pV2 ) +{ + D3DXVECTOR3 v; + +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + v.x = pV1->y * pV2->z - pV1->z * pV2->y; + v.y = pV1->z * pV2->x - pV1->x * pV2->z; + v.z = pV1->x * pV2->y - pV1->y * pV2->x; + + *pOut = v; + return pOut; +} + +D3DXINLINE D3DXVECTOR3* D3DXVec3Add + ( D3DXVECTOR3 *pOut, const D3DXVECTOR3 *pV1, const D3DXVECTOR3 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x + pV2->x; + pOut->y = pV1->y + pV2->y; + pOut->z = pV1->z + pV2->z; + return pOut; +} + +D3DXINLINE D3DXVECTOR3* D3DXVec3Subtract + ( D3DXVECTOR3 *pOut, const D3DXVECTOR3 *pV1, const D3DXVECTOR3 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x - pV2->x; + pOut->y = pV1->y - pV2->y; + pOut->z = pV1->z - pV2->z; + return pOut; +} + +D3DXINLINE D3DXVECTOR3* D3DXVec3Minimize + ( D3DXVECTOR3 *pOut, const D3DXVECTOR3 *pV1, const D3DXVECTOR3 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x < pV2->x ? pV1->x : pV2->x; + pOut->y = pV1->y < pV2->y ? pV1->y : pV2->y; + pOut->z = pV1->z < pV2->z ? pV1->z : pV2->z; + return pOut; +} + +D3DXINLINE D3DXVECTOR3* D3DXVec3Maximize + ( D3DXVECTOR3 *pOut, const D3DXVECTOR3 *pV1, const D3DXVECTOR3 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x > pV2->x ? pV1->x : pV2->x; + pOut->y = pV1->y > pV2->y ? pV1->y : pV2->y; + pOut->z = pV1->z > pV2->z ? pV1->z : pV2->z; + return pOut; +} + +D3DXINLINE D3DXVECTOR3* D3DXVec3Scale + ( D3DXVECTOR3 *pOut, const D3DXVECTOR3 *pV, float s) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV) + return NULL; +#endif + + pOut->x = pV->x * s; + pOut->y = pV->y * s; + pOut->z = pV->z * s; + return pOut; +} + +D3DXINLINE D3DXVECTOR3* D3DXVec3Lerp + ( D3DXVECTOR3 *pOut, const D3DXVECTOR3 *pV1, const D3DXVECTOR3 *pV2, + float s ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x + s * (pV2->x - pV1->x); + pOut->y = pV1->y + s * (pV2->y - pV1->y); + pOut->z = pV1->z + s * (pV2->z - pV1->z); + return pOut; +} + + +//-------------------------- +// 4D Vector +//-------------------------- + +D3DXINLINE float D3DXVec4Length + ( const D3DXVECTOR4 *pV ) +{ +#ifdef D3DX_DEBUG + if(!pV) + return 0.0f; +#endif + +#ifdef __cplusplus + return sqrtf(pV->x * pV->x + pV->y * pV->y + pV->z * pV->z + pV->w * pV->w); +#else + return (float) sqrt(pV->x * pV->x + pV->y * pV->y + pV->z * pV->z + pV->w * pV->w); +#endif +} + +D3DXINLINE float D3DXVec4LengthSq + ( const D3DXVECTOR4 *pV ) +{ +#ifdef D3DX_DEBUG + if(!pV) + return 0.0f; +#endif + + return pV->x * pV->x + pV->y * pV->y + pV->z * pV->z + pV->w * pV->w; +} + +D3DXINLINE float D3DXVec4Dot + ( const D3DXVECTOR4 *pV1, const D3DXVECTOR4 *pV2 ) +{ +#ifdef D3DX_DEBUG + if(!pV1 || !pV2) + return 0.0f; +#endif + + return pV1->x * pV2->x + pV1->y * pV2->y + pV1->z * pV2->z + pV1->w * pV2->w; +} + +D3DXINLINE D3DXVECTOR4* D3DXVec4Add + ( D3DXVECTOR4 *pOut, const D3DXVECTOR4 *pV1, const D3DXVECTOR4 *pV2) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x + pV2->x; + pOut->y = pV1->y + pV2->y; + pOut->z = pV1->z + pV2->z; + pOut->w = pV1->w + pV2->w; + return pOut; +} + +D3DXINLINE D3DXVECTOR4* D3DXVec4Subtract + ( D3DXVECTOR4 *pOut, const D3DXVECTOR4 *pV1, const D3DXVECTOR4 *pV2) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x - pV2->x; + pOut->y = pV1->y - pV2->y; + pOut->z = pV1->z - pV2->z; + pOut->w = pV1->w - pV2->w; + return pOut; +} + +D3DXINLINE D3DXVECTOR4* D3DXVec4Minimize + ( D3DXVECTOR4 *pOut, const D3DXVECTOR4 *pV1, const D3DXVECTOR4 *pV2) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x < pV2->x ? pV1->x : pV2->x; + pOut->y = pV1->y < pV2->y ? pV1->y : pV2->y; + pOut->z = pV1->z < pV2->z ? pV1->z : pV2->z; + pOut->w = pV1->w < pV2->w ? pV1->w : pV2->w; + return pOut; +} + +D3DXINLINE D3DXVECTOR4* D3DXVec4Maximize + ( D3DXVECTOR4 *pOut, const D3DXVECTOR4 *pV1, const D3DXVECTOR4 *pV2) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x > pV2->x ? pV1->x : pV2->x; + pOut->y = pV1->y > pV2->y ? pV1->y : pV2->y; + pOut->z = pV1->z > pV2->z ? pV1->z : pV2->z; + pOut->w = pV1->w > pV2->w ? pV1->w : pV2->w; + return pOut; +} + +D3DXINLINE D3DXVECTOR4* D3DXVec4Scale + ( D3DXVECTOR4 *pOut, const D3DXVECTOR4 *pV, float s) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV) + return NULL; +#endif + + pOut->x = pV->x * s; + pOut->y = pV->y * s; + pOut->z = pV->z * s; + pOut->w = pV->w * s; + return pOut; +} + +D3DXINLINE D3DXVECTOR4* D3DXVec4Lerp + ( D3DXVECTOR4 *pOut, const D3DXVECTOR4 *pV1, const D3DXVECTOR4 *pV2, + float s ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pV1 || !pV2) + return NULL; +#endif + + pOut->x = pV1->x + s * (pV2->x - pV1->x); + pOut->y = pV1->y + s * (pV2->y - pV1->y); + pOut->z = pV1->z + s * (pV2->z - pV1->z); + pOut->w = pV1->w + s * (pV2->w - pV1->w); + return pOut; +} + + +//-------------------------- +// 4D Matrix +//-------------------------- + +D3DXINLINE D3DXMATRIX* D3DXMatrixIdentity + ( D3DXMATRIX *pOut ) +{ +#ifdef D3DX_DEBUG + if(!pOut) + return NULL; +#endif + + pOut->m[0][1] = pOut->m[0][2] = pOut->m[0][3] = + pOut->m[1][0] = pOut->m[1][2] = pOut->m[1][3] = + pOut->m[2][0] = pOut->m[2][1] = pOut->m[2][3] = + pOut->m[3][0] = pOut->m[3][1] = pOut->m[3][2] = 0.0f; + + pOut->m[0][0] = pOut->m[1][1] = pOut->m[2][2] = pOut->m[3][3] = 1.0f; + return pOut; +} + + +D3DXINLINE BOOL D3DXMatrixIsIdentity + ( const D3DXMATRIX *pM ) +{ +#ifdef D3DX_DEBUG + if(!pM) + return FALSE; +#endif + + return pM->m[0][0] == 1.0f && pM->m[0][1] == 0.0f && pM->m[0][2] == 0.0f && pM->m[0][3] == 0.0f && + pM->m[1][0] == 0.0f && pM->m[1][1] == 1.0f && pM->m[1][2] == 0.0f && pM->m[1][3] == 0.0f && + pM->m[2][0] == 0.0f && pM->m[2][1] == 0.0f && pM->m[2][2] == 1.0f && pM->m[2][3] == 0.0f && + pM->m[3][0] == 0.0f && pM->m[3][1] == 0.0f && pM->m[3][2] == 0.0f && pM->m[3][3] == 1.0f; +} + + +//-------------------------- +// Quaternion +//-------------------------- + +D3DXINLINE float D3DXQuaternionLength + ( const D3DXQUATERNION *pQ ) +{ +#ifdef D3DX_DEBUG + if(!pQ) + return 0.0f; +#endif + +#ifdef __cplusplus + return sqrtf(pQ->x * pQ->x + pQ->y * pQ->y + pQ->z * pQ->z + pQ->w * pQ->w); +#else + return (float) sqrt(pQ->x * pQ->x + pQ->y * pQ->y + pQ->z * pQ->z + pQ->w * pQ->w); +#endif +} + +D3DXINLINE float D3DXQuaternionLengthSq + ( const D3DXQUATERNION *pQ ) +{ +#ifdef D3DX_DEBUG + if(!pQ) + return 0.0f; +#endif + + return pQ->x * pQ->x + pQ->y * pQ->y + pQ->z * pQ->z + pQ->w * pQ->w; +} + +D3DXINLINE float D3DXQuaternionDot + ( const D3DXQUATERNION *pQ1, const D3DXQUATERNION *pQ2 ) +{ +#ifdef D3DX_DEBUG + if(!pQ1 || !pQ2) + return 0.0f; +#endif + + return pQ1->x * pQ2->x + pQ1->y * pQ2->y + pQ1->z * pQ2->z + pQ1->w * pQ2->w; +} + + +D3DXINLINE D3DXQUATERNION* D3DXQuaternionIdentity + ( D3DXQUATERNION *pOut ) +{ +#ifdef D3DX_DEBUG + if(!pOut) + return NULL; +#endif + + pOut->x = pOut->y = pOut->z = 0.0f; + pOut->w = 1.0f; + return pOut; +} + +D3DXINLINE BOOL D3DXQuaternionIsIdentity + ( const D3DXQUATERNION *pQ ) +{ +#ifdef D3DX_DEBUG + if(!pQ) + return FALSE; +#endif + + return pQ->x == 0.0f && pQ->y == 0.0f && pQ->z == 0.0f && pQ->w == 1.0f; +} + + +D3DXINLINE D3DXQUATERNION* D3DXQuaternionConjugate + ( D3DXQUATERNION *pOut, const D3DXQUATERNION *pQ ) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pQ) + return NULL; +#endif + + pOut->x = -pQ->x; + pOut->y = -pQ->y; + pOut->z = -pQ->z; + pOut->w = pQ->w; + return pOut; +} + + +//-------------------------- +// Plane +//-------------------------- + +D3DXINLINE float D3DXPlaneDot + ( const D3DXPLANE *pP, const D3DXVECTOR4 *pV) +{ +#ifdef D3DX_DEBUG + if(!pP || !pV) + return 0.0f; +#endif + + return pP->a * pV->x + pP->b * pV->y + pP->c * pV->z + pP->d * pV->w; +} + +D3DXINLINE float D3DXPlaneDotCoord + ( const D3DXPLANE *pP, const D3DXVECTOR3 *pV) +{ +#ifdef D3DX_DEBUG + if(!pP || !pV) + return 0.0f; +#endif + + return pP->a * pV->x + pP->b * pV->y + pP->c * pV->z + pP->d; +} + +D3DXINLINE float D3DXPlaneDotNormal + ( const D3DXPLANE *pP, const D3DXVECTOR3 *pV) +{ +#ifdef D3DX_DEBUG + if(!pP || !pV) + return 0.0f; +#endif + + return pP->a * pV->x + pP->b * pV->y + pP->c * pV->z; +} + + +//-------------------------- +// Color +//-------------------------- + +D3DXINLINE D3DXCOLOR* D3DXColorNegative + (D3DXCOLOR *pOut, const D3DXCOLOR *pC) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pC) + return NULL; +#endif + + pOut->r = 1.0f - pC->r; + pOut->g = 1.0f - pC->g; + pOut->b = 1.0f - pC->b; + pOut->a = pC->a; + return pOut; +} + +D3DXINLINE D3DXCOLOR* D3DXColorAdd + (D3DXCOLOR *pOut, const D3DXCOLOR *pC1, const D3DXCOLOR *pC2) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pC1 || !pC2) + return NULL; +#endif + + pOut->r = pC1->r + pC2->r; + pOut->g = pC1->g + pC2->g; + pOut->b = pC1->b + pC2->b; + pOut->a = pC1->a + pC2->a; + return pOut; +} + +D3DXINLINE D3DXCOLOR* D3DXColorSubtract + (D3DXCOLOR *pOut, const D3DXCOLOR *pC1, const D3DXCOLOR *pC2) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pC1 || !pC2) + return NULL; +#endif + + pOut->r = pC1->r - pC2->r; + pOut->g = pC1->g - pC2->g; + pOut->b = pC1->b - pC2->b; + pOut->a = pC1->a - pC2->a; + return pOut; +} + +D3DXINLINE D3DXCOLOR* D3DXColorScale + (D3DXCOLOR *pOut, const D3DXCOLOR *pC, float s) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pC) + return NULL; +#endif + + pOut->r = pC->r * s; + pOut->g = pC->g * s; + pOut->b = pC->b * s; + pOut->a = pC->a * s; + return pOut; +} + +D3DXINLINE D3DXCOLOR* D3DXColorModulate + (D3DXCOLOR *pOut, const D3DXCOLOR *pC1, const D3DXCOLOR *pC2) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pC1 || !pC2) + return NULL; +#endif + + pOut->r = pC1->r * pC2->r; + pOut->g = pC1->g * pC2->g; + pOut->b = pC1->b * pC2->b; + pOut->a = pC1->a * pC2->a; + return pOut; +} + +D3DXINLINE D3DXCOLOR* D3DXColorLerp + (D3DXCOLOR *pOut, const D3DXCOLOR *pC1, const D3DXCOLOR *pC2, float s) +{ +#ifdef D3DX_DEBUG + if(!pOut || !pC1 || !pC2) + return NULL; +#endif + + pOut->r = pC1->r + s * (pC2->r - pC1->r); + pOut->g = pC1->g + s * (pC2->g - pC1->g); + pOut->b = pC1->b + s * (pC2->b - pC1->b); + pOut->a = pC1->a + s * (pC2->a - pC1->a); + return pOut; +} + + +#endif // __D3DXMATH_INL__ diff --git a/src/dep/include/DXSDK/include/d3dxshapes.h b/src/dep/include/DXSDK/include/d3dxshapes.h new file mode 100644 index 0000000..b4ef209 --- /dev/null +++ b/src/dep/include/DXSDK/include/d3dxshapes.h @@ -0,0 +1,209 @@ +/////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dxshapes.h +// Content: D3DX simple shapes +// +/////////////////////////////////////////////////////////////////////////// + +#ifndef __D3DXSHAPES_H__ +#define __D3DXSHAPES_H__ + +#include +#include +#include "d3dxerr.h" + + +typedef struct ID3DXSimpleShape *LPD3DXSIMPLESHAPE; + +// {CFCD4602-EB7B-11d2-A440-00A0C90629A8} +DEFINE_GUID( IID_ID3DXSimpleShape, +0xcfcd4602, 0xeb7b, 0x11d2, 0xa4, 0x40, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8 ); + + +/////////////////////////////////////////////////////////////////////////// +// Interfaces: +/////////////////////////////////////////////////////////////////////////// + +//------------------------------------------------------------------------- +// ID3DXSimpleShape interface: +//------------------------------------------------------------------------- + +DECLARE_INTERFACE_(ID3DXSimpleShape, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + // ID3DXSimpleShape methods + STDMETHOD_(LPDIRECT3DVERTEXBUFFER7, GetVB)(THIS) PURE; + STDMETHOD_(DWORD, GetIndices)(THIS_ LPWORD *ppIndices) PURE; + STDMETHOD(Draw)(THIS) PURE; +}; + + + +/////////////////////////////////////////////////////////////////////////// +// Functions: +/////////////////////////////////////////////////////////////////////////// + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + + +//------------------------------------------------------------------------- +// D3DXCreatePolygon: Creates an 'n' sided polygon using the device +// ---------------- specified. It returns a vertex buffer that can be used +// for drawing or manipulation by the program later on. +// +// Params: +// [in] LPDIRECT3DDEVICE7 pDevice: The device to create off. +// [in] float sideSize: Length of a side. +// [in] DWORD numTexCoords: The number of texture coordinates desired +// in the vertex-buffer. (Default is 1) +// D3DX_DEFAULT is a valid input. +// [out] IDirect3DVertexBuffer7** ppVB: The output shape interface. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreatePolygon(LPDIRECT3DDEVICE7 pDevice, + float sideSize, + DWORD numSides, + DWORD numTexCoords, + LPD3DXSIMPLESHAPE* ppShape ); + +//------------------------------------------------------------------------- +// D3DXCreateBox: Creates a box (cuboid) of given dimensions using the +// ------------ device. It returns a vertex buffer that can +// be used for drawing or manipulation by the program later on. +// +// Params: +// [in] LPDIRECT3DDEVICE7 pDevice: The device to create off. +// [in] float width: Width of the box (along x-axis) +// [in] float height: Height of the box (along y-axis) +// [in] float depth: Depth of the box (along z-axis) +// [in] DWORD numTexCoords: The number of texture coordinates desired +// in the vertex-buffer. Default is 1. +// D3DX_DEFAULT is a valid input here. +// [out] LPD3DXSIMPLESHAPE* ppShape: The output vertex-buffer. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreateBox(LPDIRECT3DDEVICE7 pDevice, + float width, + float height, + float depth, + DWORD numTexCoords, + LPD3DXSIMPLESHAPE* ppShape ); + +//------------------------------------------------------------------------- +// D3DXCreateCylinder: Creates a cylinder of given dimensions using the +// ----------------- device. It returns a vertex buffer that +// can be used for drawing or manipulation by the program +// later on. +// +// Params: +// [in] LPDIRECT3DDEVICE7 pDevice: The device to create off. +// [in] float baseRadius: Base-radius (default is 1.0f, shd be >= 0.0f) +// [in] float topRadius: Top-radius (default is 1.0f, shd be >= 0.0f) +// [in] float height: Height (default is 1.0f, shd be >= 0.0f) +// [in] DWORD numSlices: Number of slices about the main axis. +// (default is 8) D3DX_DEFAULT is a valid input. +// [in] DWORD numStacks: Number of stacks along the main axis. +// (default is 8) D3DX_DEFAULT is a valid input. +// [in] DWORD numTexCoords: The number of texture coordinates desired +// in the vertex-buffer. Default is 1. +// D3DX_DEFAULT is a valid input here. +// [out] LPD3DXSIMPLESHAPE* ppShape: The output shape interface. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreateCylinder(LPDIRECT3DDEVICE7 pDevice, + float baseRadius, + float topRadius, + float height, + DWORD numSlices, + DWORD numStacks, + DWORD numTexCoords, + LPD3DXSIMPLESHAPE* ppShape ); + + +//------------------------------------------------------------------------- +// D3DXCreateTorus: Creates a torus of given dimensions using the +// -------------- device specified. It returns a vertex buffer that can +// be used for drawing or manipulation by the program later +// on. It draws a doughnut, centered at (0, 0, 0) whose axis +// is aligned with the z-axis. With the innerRadius used +// as the radius of the cross-section (minor-Radius) and +// the outerRadius used as the radius of the central 'hole'. +// +// Params: +// [in] LPDIRECT3DDEVICE7 pDevice: The device to create off. +// [in] float innerRadius: inner radius (default is 1.0f, shd be >= 0.0f) +// [in] float outerRadius: outer radius (default is 2.0f, shd be >= 0.0f) +// [in] DWORD numSides: Number of sides in the cross-section +// (default is 8). D3DX_DEFAULT is a valid input. +// [in] DWORD numRings: Number of rings making up the torus +// (default is 8) D3DX_DEFAULT is a valid input. +// [in] DWORD numTexCoords: The number of texture coordinates desired +// in the vertex-buffer. Default is 1. +// D3DX_DEFAULT is a valid input here. +// [out] LPD3DXSIMPLESHAPE* ppShape: The output shape interface. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreateTorus(LPDIRECT3DDEVICE7 pDevice, + float innerRadius, + float outerRadius, + DWORD numSides, + DWORD numRings, + DWORD numTexCoords, + LPD3DXSIMPLESHAPE* ppShape ); + +//------------------------------------------------------------------------- +// D3DXCreateTeapot: Creates a teapot using the device specified. +// ---------------- It returns a vertex buffer that can be used for +// drawing or manipulation by the program later on. +// +// Params: +// [in] LPDIRECT3DDEVICE7 pDevice: The device to create off. +// [in] DWORD numTexCoords: The number of texture coordinates desired +// in the vertex-buffer. Default is 1. +// D3DX_DEFAULT is a valid input here. +// [out] LPD3DXSIMPLESHAPE* ppShape: The output shape interface. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreateTeapot(LPDIRECT3DDEVICE7 pDevice, + DWORD numTexCoords, + LPD3DXSIMPLESHAPE* ppShape); + +//------------------------------------------------------------------------- +// D3DXCreateSphere: Creates a cylinder of given dimensions using the +// ---------------- device specified. +// It returns a vertex buffer that can be used for +// drawing or manipulation by the program later on. +// +// Params: +// [in] LPDIRECT3DDEVICE7 pDevice: The device to create off. +// [in] float radius: radius (default is 1.0f, shd be >= 0.0f) +// [in] float height: Height (default is 1.0f, shd be >= 0.0f) +// [in] DWORD numSlices: Number of slices about the main axis +// (default is 8) D3DX_DEFAULT is a valid input. +// [in] DWORD numStacks: Number of stacks along the main axis +// (default is 8) D3DX_DEFAULT is a valid input. +// [in] DWORD numTexCoords: The number of texture coordinates desired +// in the vertex-buffer. Default is 1. +// D3DX_DEFAULT is a valid input here. +// [out] LPD3DXSIMPLESHAPE* ppShape: The output shape interface. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreateSphere(LPDIRECT3DDEVICE7 pDevice, + float radius, + DWORD numSlices, + DWORD numStacks, + DWORD numTexCoords, + LPD3DXSIMPLESHAPE* ppShape); + +#ifdef __cplusplus +} +#endif //__cplusplus +#endif //__D3DXSHAPES_H__ diff --git a/src/dep/include/DXSDK/include/d3dxsprite.h b/src/dep/include/DXSDK/include/d3dxsprite.h new file mode 100644 index 0000000..2e08d30 --- /dev/null +++ b/src/dep/include/DXSDK/include/d3dxsprite.h @@ -0,0 +1,321 @@ +/////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dxsprite.h +// Content: D3DX sprite helper functions +// +// These functions allow you to use sprites with D3DX. A "sprite" is +// loosely defined as a 2D image that you want to transfer to the +// rendering target. The source image can be a texture created +// with the help of the D3DX texture loader; though advanced users may +// want to create their own. A helper function (PrepareDeviceForSprite) +// is provided to make it easy to set up render states on a device. +// (Again, advanced users can use their own created devices.) +// +// There are two general techniques for sprites; the simpler one just +// specifies a destination rectangle and a rotation anlge. A more +// powerful technique supports rendering to non-rectangular quads. +// +// Both techniques support clipping, alpha, and rotation. More +// details are below. +// +/////////////////////////////////////////////////////////////////////////// + +#ifndef __D3DXSPRITE_H__ +#define __D3DXSPRITE_H__ + +#include +#include +#include "d3dxerr.h" + +#ifdef __cplusplus +extern "C" { +#endif + + +//------------------------------------------------------------------------- +// D3DXPrepareDeviceForSprite: +// +// Call this function to set up all the render states necessary for +// BltSprite/WarpSprite to work correctly. (Advanced users may opt to +// not call this function first; in which case Blt/WarpSprite functions +// will use whatever render/texture states were set up on the device when +// they are called.) +// +// Warning: This function modifies render states and may impact performance +// negatively on some 3D hardware if it is called too often per frame. +// +// Warning: If the render state changes (other than through calls to +// BltSprite or WarpSprite), you will need to call this function again before +// calling BltSprite or WarpSprite. +// +// Details: This function modifies the the rendering first texture stage and +// it modifies some renderstates for the entire device. Here is the exact +// list: +// +// SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE); +// SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1); +// SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE); +// SetTextureStageState(0, D3DTSS_ALPHAARG2, D3DTA_DIFFUSE); +// SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_MODULATE); +// SetTextureStageState(0, D3DTSS_MINFILTER, D3DTFN_LINEAR); +// SetTextureStageState(0, D3DTSS_MAGFILTER, D3DTFG_LINEAR); +// +// SetRenderState(D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA); +// SetRenderState(D3DRENDERSTATE_DESTBLEND, D3DBLEND_INVSRCALPHA); +// SetRenderState(D3DRENDERSTATE_ALPHABLENDENABLE, TRUE); +// +// Depending on the value of ZEnable parameter, this function will +// will either call +// SetRenderState(D3DRENDERSTATE_ZENABLE, FALSE); +// - or - +// SetRenderState(D3DRENDERSTATE_ZENABLE, TRUE); +// +// Parameters: +// pd3dDevice - a pointer to the d3d device that you wish to prepare +// for use with D3DX Sprite Services +// ZEnable - a flag indicating whether you want the sprites to +// check and update the Z buffer as part of rendering. +// If ZEnable is FALSE, OR you are using +// alpha-blending, then it is necessary to render your +// sprites from back-to-front. +// +//------------------------------------------------------------------------- + +#ifdef __cplusplus +HRESULT WINAPI + D3DXPrepareDeviceForSprite( LPDIRECT3DDEVICE7 pd3dDevice, + BOOL ZEnable = FALSE); +#else +HRESULT WINAPI + D3DXPrepareDeviceForSprite( LPDIRECT3DDEVICE7 pd3dDevice, + BOOL ZEnable); +#endif + + + +//------------------------------------------------------------------------- +// The D3DXDrawBasicSprite() function performs blitting of source images onto +// a 3D rendering device. This function only calls SetTexture on the first +// renderstage with the parameter (pd3dTexture) if that parameter is non-null. +// This function assumes that D3DXPrepareDeviceForSprite has been called on +// the device or that caller has in some other way correctly prepared the +// renderstates. +// +// This function supports scaling, rotations, alpha-blending, and choosing +// a source sub-rect. +// +// Rotation angle is specified in radians. Both rotations and scales +// are applied around the center of the sprite; where the center of the +// sprite is half the width/height of the sprite, plus the offset parameter. +// +// Use the offset parameter if you want the sprite's center to be something +// other than the image center. +// +// The destination point indicates where you would like the center of +// the sprite to draw to. +// +// Parameters: +// pd3dTexture - a pointer to the surface containing the texture +// pd3dDevice - a pointer to the d3d device to render to. It is +// assumed that render states are set up. (See +// D3DXPrepareDeviceForSprite) +// ppointDest - a pointer to the target point for the sprite. The +// components of the vector must be in screen +// space. +// alpha - alpha value to apply to sprite. 1.0 means totally +// opaque; and 0.0 means totally transparent. +// WARNING: If you are using alpha, then you should render +// from back to front in order to avoid rendering +// artifacts. +// angleRad - angle of rotation around the 'center' of the rect +// scale - a uniform scale that is applied to the source rect +// to specify the size of the image that is rendered +// pOffset - offset from the center of the source rect to use as the +// center of rotation +// pSourceRect - a rect that indicates what portion of the source +// source texture to use. If NULL is passed, then the +// entire source is used. If the source texture was +// created via D3DX, then the rect should be specified +// in the coordinates of the original image (so that you +// don't have to worry about stretching/scaling that D3DX +// may have done to make the image work with your current +// 3D Device.) Note that horizontal or vertical mirroring +// may be simply accomplished by swapping the left/right +// or top/bottom fields of this RECT. +//------------------------------------------------------------------------- + +#ifdef __cplusplus +HRESULT WINAPI + D3DXDrawSpriteSimple(LPDIRECTDRAWSURFACE7 pd3dTexture, + LPDIRECT3DDEVICE7 pd3dDevice, + const D3DXVECTOR3 *ppointDest, + float alpha = 1.0f, + float scale = 1.0f, + float angleRad = 0.0f, + const D3DXVECTOR2 *pOffset = NULL, + const RECT *pSourceRect = NULL); +#else +HRESULT WINAPI + D3DXDrawSpriteSimple(LPDIRECTDRAWSURFACE7 pd3dTexture, + LPDIRECT3DDEVICE7 pd3dDevice, + D3DXVECTOR3 *ppointDest, + float alpha, + float scale, + float angleRad, + D3DXVECTOR2 *pOffset, + RECT *pSourceRect); +#endif + +//------------------------------------------------------------------------- +// The D3DXDrawSprite() function transforms source images onto a 3D +// rendering device. It takes a general 4x4 matrix which is use to transform +// the points of a default rect: (left=-.5, top=-.5, right=+.5, bottom=+.5). +// (This default rect was chosen so that it was centered around the origin +// to ease setting up rotations. And it was chosen to have a width/height of one +// to ease setting up scales.) +// +// This function only calls SetTexture on the first +// renderstage with the parameter (pd3dTexture) if that parameter is non-null. +// This function assumes that D3DXPrepareDeviceForSprite has been called on +// the device or that caller has in some other way correctly prepared the +// renderstates. +// +// This function supports alpha-blending, and choosing +// a source sub-rect. (A value of NULL for source sub-rect means the entire +// texture is used.) +// +// Note that if the transformed points have a value for w (the homogenous +// coordinate) that is not 1, then this function will invert it and pass +// that value to D3D as the rhw field of a TLVERTEX. If the value for w is +// zero, then it use 1 as the rhw. +// +// Parameters: +// pd3dTexture - a pointer to the surface containing the texture +// pd3dDevice - a pointer to the d3d device to render to. It is +// assumed that render states are set up. (See +// D3DXPrepareDeviceForSprite) +// pMatrixTransform - 4x4 matrix that specifies the transformation +// that will be applied to the default -.5 to +.5 +// rectangle. +// alpha - alpha value to apply to sprite. 1.0 means totally +// opaque; and 0.0 means totally transparent. +// WARNING: If you are using alpha, then you should render +// from back to front in order to avoid rendering +// artifacts.Furthermore, you should avoid scenarios where +// semi-transparent objects intersect. +// pSourceRect - a rect that indicates what portion of the source +// source texture to use. If NULL is passed, then the +// entire source is used. If the source texture was +// created via D3DX, then the rect should be specified +// in the coordinates of the original image (so that you +// don't have to worry about stretching/scaling that D3DX +// may have done to make the image work with your current +// 3D Device.) Note that mirroring may be simply accomplished +// by swapping the left/right or top/bottom fields of +// this RECT. +// +//------------------------------------------------------------------------- + +#ifdef __cplusplus +HRESULT WINAPI + D3DXDrawSpriteTransform(LPDIRECTDRAWSURFACE7 pd3dTexture, + LPDIRECT3DDEVICE7 pd3dDevice, + const D3DXMATRIX *pMatrixTransform, + float alpha = 1.0f, + const RECT *pSourceRect = NULL); +#else +HRESULT WINAPI + D3DXDrawSpriteTransform(LPDIRECTDRAWSURFACE7 pd3dTexture, + LPDIRECT3DDEVICE7 pd3dDevice, + D3DXMATRIX *pMatrixTransform, + float alpha, + RECT *pSourceRect); +#endif + +//------------------------------------------------------------------------- +// The D3DXBuildSpriteTransform() function is a helper provided which +// creates a matrix corresponding to simple properties. This matrix is +// set up to pass directly to D3DXTransformSprite. +// +// Parameters: +// pMatrix - a pointer to the result matrix +// prectDest - a pointer to the target rectangle for the sprite +// angleRad - angle of rotation around the 'center' of the rect +// pOffset - offset from the center of the source rect to use as the +// center of rotation +// +//------------------------------------------------------------------------- + +#ifdef __cplusplus +void WINAPI + D3DXBuildSpriteTransform(D3DXMATRIX *pMatrix, + const RECT *prectDest, + float angleRad = 0.0f, + const D3DXVECTOR2 *pOffset = NULL); +#else +void WINAPI + D3DXBuildSpriteTransform(D3DXMATRIX *pMatrix, + RECT *prectDest, + float angleRad, + D3DXVECTOR2 *pOffset); +#endif + + +//------------------------------------------------------------------------- +// The D3DXDrawSprite3D() function renders a texture onto a 3D quad. The +// quad ABCD is broken into two triangles ABC and ACD which are rendered +// via DrawPrim. +// +// Parameters: +// pd3dTexture - a pointer to the surface containing the texture +// pd3dDevice - a pointer to the d3d device to render to. It is +// assumed that render states are set up. (See +// D3DXPrepareDeviceForSprite) +// quad - array of 4 points in the following order: +// upper-left, upper-right, lower-right, lower-left. +// If these vectors contain a W, then this function +// will take the reciprocal of that value to pass as +// as the rhw (i.e. reciprocal homogenous w). +// alpha - alpha value to apply to sprite. 1.0 means totally +// opaque; and 0.0 means totally transparent. +// WARNING: If you are using alpha, then you should render +// from back to front in order to avoid rendering +// artifacts.Furthermore, you should avoid scenarios where +// semi-transparent objects intersect. +// pSourceRect - a rect that indicates what portion of the source +// source texture to use. If NULL is passed, then the +// entire source is used. If the source texture was +// created via D3DX, then the rect should be specified +// in the coordinates of the original image (so that you +// don't have to worry about stretching/scaling that D3DX +// may have done to make the image work with your current +// 3D Device.) Note that mirroring may be simply accomplished +// by swapping the left/right or top/bottom fields of +// this RECT. +//------------------------------------------------------------------------- + +#ifdef __cplusplus +HRESULT WINAPI + D3DXDrawSprite3D(LPDIRECTDRAWSURFACE7 pd3dTexture, + LPDIRECT3DDEVICE7 pd3dDevice, + const D3DXVECTOR4 quad[4], + float alpha = 1.0f, + const RECT *pSourceRect = NULL); +#else +HRESULT WINAPI + D3DXDrawSprite3D(LPDIRECTDRAWSURFACE7 pd3dTexture, + LPDIRECT3DDEVICE7 pd3dDevice, + D3DXVECTOR4 quad[4], + float alpha, + RECT *pSourceRect); +#endif + + + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif // __D3DXSPRITE_H__ diff --git a/src/dep/include/DXSDK/include/ddraw.h b/src/dep/include/DXSDK/include/ddraw.h new file mode 100644 index 0000000..0f204f8 --- /dev/null +++ b/src/dep/include/DXSDK/include/ddraw.h @@ -0,0 +1,5792 @@ +/*==========================================================================; + * + * Copyright (C) Microsoft Corporation. All Rights Reserved. + * + * File: ddraw.h + * Content: DirectDraw include file + * + ***************************************************************************/ + +#ifndef __DDRAW_INCLUDED__ +#define __DDRAW_INCLUDED__ + +//Disable the nameless union warning when building internally +#undef ENABLE_NAMELESS_UNION_PRAGMA +#ifdef DIRECTX_REDIST +#define ENABLE_NAMELESS_UNION_PRAGMA +#endif + +#ifdef ENABLE_NAMELESS_UNION_PRAGMA +#pragma warning(disable:4201) +#endif + +/* + * If you wish an application built against the newest version of DirectDraw + * to run against an older DirectDraw run time then define DIRECTDRAW_VERSION + * to be the earlies version of DirectDraw you wish to run against. For, + * example if you wish an application to run against a DX 3 runtime define + * DIRECTDRAW_VERSION to be 0x0300. + */ +#ifndef DIRECTDRAW_VERSION +#define DIRECTDRAW_VERSION 0x0700 +#endif /* DIRECTDRAW_VERSION */ + +#if defined( _WIN32 ) && !defined( _NO_COM ) +#define COM_NO_WINDOWS_H +#include +#else +#define IUnknown void +#if !defined( NT_BUILD_ENVIRONMENT ) && !defined(WINNT) + #define CO_E_NOTINITIALIZED 0x800401F0L +#endif +#endif + +#define _FACDD 0x876 +#define MAKE_DDHRESULT( code ) MAKE_HRESULT( 1, _FACDD, code ) + +#ifdef __cplusplus +extern "C" { +#endif + +// +// For compilers that don't support nameless unions, do a +// +// #define NONAMELESSUNION +// +// before #include +// +#ifndef DUMMYUNIONNAMEN +#if defined(__cplusplus) || !defined(NONAMELESSUNION) +#define DUMMYUNIONNAMEN(n) +#else +#define DUMMYUNIONNAMEN(n) u##n +#endif +#endif + +#ifndef MAKEFOURCC + #define MAKEFOURCC(ch0, ch1, ch2, ch3) \ + ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \ + ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 )) +#endif //defined(MAKEFOURCC) + +/* + * FOURCC codes for DX compressed-texture pixel formats + */ +#define FOURCC_DXT1 (MAKEFOURCC('D','X','T','1')) +#define FOURCC_DXT2 (MAKEFOURCC('D','X','T','2')) +#define FOURCC_DXT3 (MAKEFOURCC('D','X','T','3')) +#define FOURCC_DXT4 (MAKEFOURCC('D','X','T','4')) +#define FOURCC_DXT5 (MAKEFOURCC('D','X','T','5')) + +/* + * GUIDS used by DirectDraw objects + */ +#if defined( _WIN32 ) && !defined( _NO_COM ) + +DEFINE_GUID( CLSID_DirectDraw, 0xD7B70EE0,0x4340,0x11CF,0xB0,0x63,0x00,0x20,0xAF,0xC2,0xCD,0x35 ); +DEFINE_GUID( CLSID_DirectDraw7, 0x3c305196,0x50db,0x11d3,0x9c,0xfe,0x00,0xc0,0x4f,0xd9,0x30,0xc5 ); +DEFINE_GUID( CLSID_DirectDrawClipper, 0x593817A0,0x7DB3,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xb9,0x33,0x56 ); +DEFINE_GUID( IID_IDirectDraw, 0x6C14DB80,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 ); +DEFINE_GUID( IID_IDirectDraw2, 0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 ); +DEFINE_GUID( IID_IDirectDraw4, 0x9c59509a,0x39bd,0x11d1,0x8c,0x4a,0x00,0xc0,0x4f,0xd9,0x30,0xc5 ); +DEFINE_GUID( IID_IDirectDraw7, 0x15e65ec0,0x3b9c,0x11d2,0xb9,0x2f,0x00,0x60,0x97,0x97,0xea,0x5b ); +DEFINE_GUID( IID_IDirectDrawSurface, 0x6C14DB81,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 ); +DEFINE_GUID( IID_IDirectDrawSurface2, 0x57805885,0x6eec,0x11cf,0x94,0x41,0xa8,0x23,0x03,0xc1,0x0e,0x27 ); +DEFINE_GUID( IID_IDirectDrawSurface3, 0xDA044E00,0x69B2,0x11D0,0xA1,0xD5,0x00,0xAA,0x00,0xB8,0xDF,0xBB ); +DEFINE_GUID( IID_IDirectDrawSurface4, 0x0B2B8630,0xAD35,0x11D0,0x8E,0xA6,0x00,0x60,0x97,0x97,0xEA,0x5B ); +DEFINE_GUID( IID_IDirectDrawSurface7, 0x06675a80,0x3b9b,0x11d2,0xb9,0x2f,0x00,0x60,0x97,0x97,0xea,0x5b ); +DEFINE_GUID( IID_IDirectDrawPalette, 0x6C14DB84,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 ); +DEFINE_GUID( IID_IDirectDrawClipper, 0x6C14DB85,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 ); +DEFINE_GUID( IID_IDirectDrawColorControl, 0x4B9F0EE0,0x0D7E,0x11D0,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8 ); +DEFINE_GUID( IID_IDirectDrawGammaControl, 0x69C11C3E,0xB46B,0x11D1,0xAD,0x7A,0x00,0xC0,0x4F,0xC2,0x9B,0x4E ); + +#endif + +/*============================================================================ + * + * DirectDraw Structures + * + * Various structures used to invoke DirectDraw. + * + *==========================================================================*/ + +struct IDirectDraw; +struct IDirectDrawSurface; +struct IDirectDrawPalette; +struct IDirectDrawClipper; + +typedef struct IDirectDraw FAR *LPDIRECTDRAW; +typedef struct IDirectDraw2 FAR *LPDIRECTDRAW2; +typedef struct IDirectDraw4 FAR *LPDIRECTDRAW4; +typedef struct IDirectDraw7 FAR *LPDIRECTDRAW7; +typedef struct IDirectDrawSurface FAR *LPDIRECTDRAWSURFACE; +typedef struct IDirectDrawSurface2 FAR *LPDIRECTDRAWSURFACE2; +typedef struct IDirectDrawSurface3 FAR *LPDIRECTDRAWSURFACE3; +typedef struct IDirectDrawSurface4 FAR *LPDIRECTDRAWSURFACE4; +typedef struct IDirectDrawSurface7 FAR *LPDIRECTDRAWSURFACE7; +typedef struct IDirectDrawPalette FAR *LPDIRECTDRAWPALETTE; +typedef struct IDirectDrawClipper FAR *LPDIRECTDRAWCLIPPER; +typedef struct IDirectDrawColorControl FAR *LPDIRECTDRAWCOLORCONTROL; +typedef struct IDirectDrawGammaControl FAR *LPDIRECTDRAWGAMMACONTROL; + +typedef struct _DDFXROP FAR *LPDDFXROP; +typedef struct _DDSURFACEDESC FAR *LPDDSURFACEDESC; +typedef struct _DDSURFACEDESC2 FAR *LPDDSURFACEDESC2; +typedef struct _DDCOLORCONTROL FAR *LPDDCOLORCONTROL; + +/* + * API's + */ +#if (defined (WIN32) || defined( _WIN32 ) ) && !defined( _NO_COM ) +//#if defined( _WIN32 ) && !defined( _NO_ENUM ) + typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKA)(GUID FAR *, LPSTR, LPSTR, LPVOID); + typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID); + extern HRESULT WINAPI DirectDrawEnumerateW( LPDDENUMCALLBACKW lpCallback, LPVOID lpContext ); + extern HRESULT WINAPI DirectDrawEnumerateA( LPDDENUMCALLBACKA lpCallback, LPVOID lpContext ); + /* + * Protect against old SDKs + */ + #if !defined(HMONITOR_DECLARED) && (WINVER < 0x0500) + #define HMONITOR_DECLARED + DECLARE_HANDLE(HMONITOR); + #endif + typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKEXA)(GUID FAR *, LPSTR, LPSTR, LPVOID, HMONITOR); + typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKEXW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID, HMONITOR); + extern HRESULT WINAPI DirectDrawEnumerateExW( LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags); + extern HRESULT WINAPI DirectDrawEnumerateExA( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags); + typedef HRESULT (WINAPI * LPDIRECTDRAWENUMERATEEXA)( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags); + typedef HRESULT (WINAPI * LPDIRECTDRAWENUMERATEEXW)( LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags); + + #ifdef UNICODE + typedef LPDDENUMCALLBACKW LPDDENUMCALLBACK; + #define DirectDrawEnumerate DirectDrawEnumerateW + typedef LPDDENUMCALLBACKEXW LPDDENUMCALLBACKEX; + typedef LPDIRECTDRAWENUMERATEEXW LPDIRECTDRAWENUMERATEEX; + #define DirectDrawEnumerateEx DirectDrawEnumerateExW + #else + typedef LPDDENUMCALLBACKA LPDDENUMCALLBACK; + #define DirectDrawEnumerate DirectDrawEnumerateA + typedef LPDDENUMCALLBACKEXA LPDDENUMCALLBACKEX; + typedef LPDIRECTDRAWENUMERATEEXA LPDIRECTDRAWENUMERATEEX; + #define DirectDrawEnumerateEx DirectDrawEnumerateExA + #endif + extern HRESULT WINAPI DirectDrawCreate( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter ); + extern HRESULT WINAPI DirectDrawCreateEx( GUID FAR * lpGuid, LPVOID *lplpDD, REFIID iid,IUnknown FAR *pUnkOuter ); + extern HRESULT WINAPI DirectDrawCreateClipper( DWORD dwFlags, LPDIRECTDRAWCLIPPER FAR *lplpDDClipper, IUnknown FAR *pUnkOuter ); +#endif +/* + * Flags for DirectDrawEnumerateEx + * DirectDrawEnumerateEx supercedes DirectDrawEnumerate. You must use GetProcAddress to + * obtain a function pointer (of type LPDIRECTDRAWENUMERATEEX) to DirectDrawEnumerateEx. + * By default, only the primary display device is enumerated. + * DirectDrawEnumerate is equivalent to DirectDrawEnumerate(,,DDENUM_NONDISPLAYDEVICES) + */ + +/* + * This flag causes enumeration of any GDI display devices which are part of + * the Windows Desktop + */ +#define DDENUM_ATTACHEDSECONDARYDEVICES 0x00000001L + +/* + * This flag causes enumeration of any GDI display devices which are not + * part of the Windows Desktop + */ +#define DDENUM_DETACHEDSECONDARYDEVICES 0x00000002L + +/* + * This flag causes enumeration of non-display devices + */ +#define DDENUM_NONDISPLAYDEVICES 0x00000004L + + +#define REGSTR_KEY_DDHW_DESCRIPTION "Description" +#define REGSTR_KEY_DDHW_DRIVERNAME "DriverName" +#define REGSTR_PATH_DDHW "Hardware\\DirectDrawDrivers" + +#define DDCREATE_HARDWAREONLY 0x00000001l +#define DDCREATE_EMULATIONONLY 0x00000002l + +#if defined(WINNT) || !defined(WIN32) +typedef long HRESULT; +#endif + +//#ifndef WINNT +typedef HRESULT (FAR PASCAL * LPDDENUMMODESCALLBACK)(LPDDSURFACEDESC, LPVOID); +typedef HRESULT (FAR PASCAL * LPDDENUMMODESCALLBACK2)(LPDDSURFACEDESC2, LPVOID); +typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK)(LPDIRECTDRAWSURFACE, LPDDSURFACEDESC, LPVOID); +typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK2)(LPDIRECTDRAWSURFACE4, LPDDSURFACEDESC2, LPVOID); +typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK7)(LPDIRECTDRAWSURFACE7, LPDDSURFACEDESC2, LPVOID); +//#endif + +/* + * Generic pixel format with 8-bit RGB and alpha components + */ +typedef struct _DDARGB +{ + BYTE blue; + BYTE green; + BYTE red; + BYTE alpha; +} DDARGB; + +typedef DDARGB FAR *LPDDARGB; + +/* + * This version of the structure remains for backwards source compatibility. + * The DDARGB structure is the one that should be used for all DirectDraw APIs. + */ +typedef struct _DDRGBA +{ + BYTE red; + BYTE green; + BYTE blue; + BYTE alpha; +} DDRGBA; + +typedef DDRGBA FAR *LPDDRGBA; + + +/* + * DDCOLORKEY + */ +typedef struct _DDCOLORKEY +{ + DWORD dwColorSpaceLowValue; // low boundary of color space that is to + // be treated as Color Key, inclusive + DWORD dwColorSpaceHighValue; // high boundary of color space that is + // to be treated as Color Key, inclusive +} DDCOLORKEY; + +typedef DDCOLORKEY FAR* LPDDCOLORKEY; + +/* + * DDBLTFX + * Used to pass override information to the DIRECTDRAWSURFACE callback Blt. + */ +typedef struct _DDBLTFX +{ + DWORD dwSize; // size of structure + DWORD dwDDFX; // FX operations + DWORD dwROP; // Win32 raster operations + DWORD dwDDROP; // Raster operations new for DirectDraw + DWORD dwRotationAngle; // Rotation angle for blt + DWORD dwZBufferOpCode; // ZBuffer compares + DWORD dwZBufferLow; // Low limit of Z buffer + DWORD dwZBufferHigh; // High limit of Z buffer + DWORD dwZBufferBaseDest; // Destination base value + DWORD dwZDestConstBitDepth; // Bit depth used to specify Z constant for destination + union + { + DWORD dwZDestConst; // Constant to use as Z buffer for dest + LPDIRECTDRAWSURFACE lpDDSZBufferDest; // Surface to use as Z buffer for dest + } DUMMYUNIONNAMEN(1); + DWORD dwZSrcConstBitDepth; // Bit depth used to specify Z constant for source + union + { + DWORD dwZSrcConst; // Constant to use as Z buffer for src + LPDIRECTDRAWSURFACE lpDDSZBufferSrc; // Surface to use as Z buffer for src + } DUMMYUNIONNAMEN(2); + DWORD dwAlphaEdgeBlendBitDepth; // Bit depth used to specify constant for alpha edge blend + DWORD dwAlphaEdgeBlend; // Alpha for edge blending + DWORD dwReserved; + DWORD dwAlphaDestConstBitDepth; // Bit depth used to specify alpha constant for destination + union + { + DWORD dwAlphaDestConst; // Constant to use as Alpha Channel + LPDIRECTDRAWSURFACE lpDDSAlphaDest; // Surface to use as Alpha Channel + } DUMMYUNIONNAMEN(3); + DWORD dwAlphaSrcConstBitDepth; // Bit depth used to specify alpha constant for source + union + { + DWORD dwAlphaSrcConst; // Constant to use as Alpha Channel + LPDIRECTDRAWSURFACE lpDDSAlphaSrc; // Surface to use as Alpha Channel + } DUMMYUNIONNAMEN(4); + union + { + DWORD dwFillColor; // color in RGB or Palettized + DWORD dwFillDepth; // depth value for z-buffer + DWORD dwFillPixel; // pixel value for RGBA or RGBZ + LPDIRECTDRAWSURFACE lpDDSPattern; // Surface to use as pattern + } DUMMYUNIONNAMEN(5); + DDCOLORKEY ddckDestColorkey; // DestColorkey override + DDCOLORKEY ddckSrcColorkey; // SrcColorkey override +} DDBLTFX; + +typedef DDBLTFX FAR* LPDDBLTFX; + + + +/* + * DDSCAPS + */ +typedef struct _DDSCAPS +{ + DWORD dwCaps; // capabilities of surface wanted +} DDSCAPS; + +typedef DDSCAPS FAR* LPDDSCAPS; + + +/* + * DDOSCAPS + */ +typedef struct _DDOSCAPS +{ + DWORD dwCaps; // capabilities of surface wanted +} DDOSCAPS; + +typedef DDOSCAPS FAR* LPDDOSCAPS; + +/* + * This structure is used internally by DirectDraw. + */ +typedef struct _DDSCAPSEX +{ + DWORD dwCaps2; + DWORD dwCaps3; + union + { + DWORD dwCaps4; + DWORD dwVolumeDepth; + } DUMMYUNIONNAMEN(1); +} DDSCAPSEX, FAR * LPDDSCAPSEX; + +/* + * DDSCAPS2 + */ +typedef struct _DDSCAPS2 +{ + DWORD dwCaps; // capabilities of surface wanted + DWORD dwCaps2; + DWORD dwCaps3; + union + { + DWORD dwCaps4; + DWORD dwVolumeDepth; + } DUMMYUNIONNAMEN(1); +} DDSCAPS2; + +typedef DDSCAPS2 FAR* LPDDSCAPS2; + +/* + * DDCAPS + */ +#define DD_ROP_SPACE (256/32) // space required to store ROP array +/* + * NOTE: Our choosen structure number scheme is to append a single digit to + * the end of the structure giving the version that structure is associated + * with. + */ + +/* + * This structure represents the DDCAPS structure released in DirectDraw 1.0. It is used internally + * by DirectDraw to interpret caps passed into ddraw by drivers written prior to the release of DirectDraw 2.0. + * New applications should use the DDCAPS structure defined below. + */ +typedef struct _DDCAPS_DX1 +{ + DWORD dwSize; // size of the DDDRIVERCAPS structure + DWORD dwCaps; // driver specific capabilities + DWORD dwCaps2; // more driver specific capabilites + DWORD dwCKeyCaps; // color key capabilities of the surface + DWORD dwFXCaps; // driver specific stretching and effects capabilites + DWORD dwFXAlphaCaps; // alpha driver specific capabilities + DWORD dwPalCaps; // palette capabilities + DWORD dwSVCaps; // stereo vision capabilities + DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8 + DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8 + DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8 + DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8 + DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8 + DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8 + DWORD dwZBufferBitDepths; // DDBD_8,16,24,32 + DWORD dwVidMemTotal; // total amount of video memory + DWORD dwVidMemFree; // amount of free video memory + DWORD dwMaxVisibleOverlays; // maximum number of visible overlays + DWORD dwCurrVisibleOverlays; // current number of visible overlays + DWORD dwNumFourCCCodes; // number of four cc codes + DWORD dwAlignBoundarySrc; // source rectangle alignment + DWORD dwAlignSizeSrc; // source rectangle byte size + DWORD dwAlignBoundaryDest; // dest rectangle alignment + DWORD dwAlignSizeDest; // dest rectangle byte size + DWORD dwAlignStrideAlign; // stride alignment + DWORD dwRops[DD_ROP_SPACE]; // ROPS supported + DDSCAPS ddsCaps; // DDSCAPS structure has all the general capabilities + DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 + DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 + DWORD dwMinLiveVideoStretch; // OBSOLETE! This field remains for compatability reasons only + DWORD dwMaxLiveVideoStretch; // OBSOLETE! This field remains for compatability reasons only + DWORD dwMinHwCodecStretch; // OBSOLETE! This field remains for compatability reasons only + DWORD dwMaxHwCodecStretch; // OBSOLETE! This field remains for compatability reasons only + DWORD dwReserved1; // reserved + DWORD dwReserved2; // reserved + DWORD dwReserved3; // reserved +} DDCAPS_DX1; + +typedef DDCAPS_DX1 FAR* LPDDCAPS_DX1; + +/* + * This structure is the DDCAPS structure as it was in version 2 and 3 of Direct X. + * It is present for back compatability. + */ +typedef struct _DDCAPS_DX3 +{ + DWORD dwSize; // size of the DDDRIVERCAPS structure + DWORD dwCaps; // driver specific capabilities + DWORD dwCaps2; // more driver specific capabilites + DWORD dwCKeyCaps; // color key capabilities of the surface + DWORD dwFXCaps; // driver specific stretching and effects capabilites + DWORD dwFXAlphaCaps; // alpha driver specific capabilities + DWORD dwPalCaps; // palette capabilities + DWORD dwSVCaps; // stereo vision capabilities + DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8 + DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8 + DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8 + DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8 + DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8 + DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8 + DWORD dwZBufferBitDepths; // DDBD_8,16,24,32 + DWORD dwVidMemTotal; // total amount of video memory + DWORD dwVidMemFree; // amount of free video memory + DWORD dwMaxVisibleOverlays; // maximum number of visible overlays + DWORD dwCurrVisibleOverlays; // current number of visible overlays + DWORD dwNumFourCCCodes; // number of four cc codes + DWORD dwAlignBoundarySrc; // source rectangle alignment + DWORD dwAlignSizeSrc; // source rectangle byte size + DWORD dwAlignBoundaryDest; // dest rectangle alignment + DWORD dwAlignSizeDest; // dest rectangle byte size + DWORD dwAlignStrideAlign; // stride alignment + DWORD dwRops[DD_ROP_SPACE]; // ROPS supported + DDSCAPS ddsCaps; // DDSCAPS structure has all the general capabilities + DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 + DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 + DWORD dwMinLiveVideoStretch; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 + DWORD dwMaxLiveVideoStretch; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 + DWORD dwMinHwCodecStretch; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 + DWORD dwMaxHwCodecStretch; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 + DWORD dwReserved1; // reserved + DWORD dwReserved2; // reserved + DWORD dwReserved3; // reserved + DWORD dwSVBCaps; // driver specific capabilities for System->Vmem blts + DWORD dwSVBCKeyCaps; // driver color key capabilities for System->Vmem blts + DWORD dwSVBFXCaps; // driver FX capabilities for System->Vmem blts + DWORD dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts + DWORD dwVSBCaps; // driver specific capabilities for Vmem->System blts + DWORD dwVSBCKeyCaps; // driver color key capabilities for Vmem->System blts + DWORD dwVSBFXCaps; // driver FX capabilities for Vmem->System blts + DWORD dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts + DWORD dwSSBCaps; // driver specific capabilities for System->System blts + DWORD dwSSBCKeyCaps; // driver color key capabilities for System->System blts + DWORD dwSSBFXCaps; // driver FX capabilities for System->System blts + DWORD dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts + DWORD dwReserved4; // reserved + DWORD dwReserved5; // reserved + DWORD dwReserved6; // reserved +} DDCAPS_DX3; +typedef DDCAPS_DX3 FAR* LPDDCAPS_DX3; + +/* + * This structure is the DDCAPS structure as it was in version 5 of Direct X. + * It is present for back compatability. + */ +typedef struct _DDCAPS_DX5 +{ +/* 0*/ DWORD dwSize; // size of the DDDRIVERCAPS structure +/* 4*/ DWORD dwCaps; // driver specific capabilities +/* 8*/ DWORD dwCaps2; // more driver specific capabilites +/* c*/ DWORD dwCKeyCaps; // color key capabilities of the surface +/* 10*/ DWORD dwFXCaps; // driver specific stretching and effects capabilites +/* 14*/ DWORD dwFXAlphaCaps; // alpha driver specific capabilities +/* 18*/ DWORD dwPalCaps; // palette capabilities +/* 1c*/ DWORD dwSVCaps; // stereo vision capabilities +/* 20*/ DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8 +/* 24*/ DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8 +/* 28*/ DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8 +/* 2c*/ DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8 +/* 30*/ DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8 +/* 34*/ DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8 +/* 38*/ DWORD dwZBufferBitDepths; // DDBD_8,16,24,32 +/* 3c*/ DWORD dwVidMemTotal; // total amount of video memory +/* 40*/ DWORD dwVidMemFree; // amount of free video memory +/* 44*/ DWORD dwMaxVisibleOverlays; // maximum number of visible overlays +/* 48*/ DWORD dwCurrVisibleOverlays; // current number of visible overlays +/* 4c*/ DWORD dwNumFourCCCodes; // number of four cc codes +/* 50*/ DWORD dwAlignBoundarySrc; // source rectangle alignment +/* 54*/ DWORD dwAlignSizeSrc; // source rectangle byte size +/* 58*/ DWORD dwAlignBoundaryDest; // dest rectangle alignment +/* 5c*/ DWORD dwAlignSizeDest; // dest rectangle byte size +/* 60*/ DWORD dwAlignStrideAlign; // stride alignment +/* 64*/ DWORD dwRops[DD_ROP_SPACE]; // ROPS supported +/* 84*/ DDSCAPS ddsCaps; // DDSCAPS structure has all the general capabilities +/* 88*/ DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 +/* 8c*/ DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 +/* 90*/ DWORD dwMinLiveVideoStretch; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 +/* 94*/ DWORD dwMaxLiveVideoStretch; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 +/* 98*/ DWORD dwMinHwCodecStretch; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 +/* 9c*/ DWORD dwMaxHwCodecStretch; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 +/* a0*/ DWORD dwReserved1; // reserved +/* a4*/ DWORD dwReserved2; // reserved +/* a8*/ DWORD dwReserved3; // reserved +/* ac*/ DWORD dwSVBCaps; // driver specific capabilities for System->Vmem blts +/* b0*/ DWORD dwSVBCKeyCaps; // driver color key capabilities for System->Vmem blts +/* b4*/ DWORD dwSVBFXCaps; // driver FX capabilities for System->Vmem blts +/* b8*/ DWORD dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts +/* d8*/ DWORD dwVSBCaps; // driver specific capabilities for Vmem->System blts +/* dc*/ DWORD dwVSBCKeyCaps; // driver color key capabilities for Vmem->System blts +/* e0*/ DWORD dwVSBFXCaps; // driver FX capabilities for Vmem->System blts +/* e4*/ DWORD dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts +/*104*/ DWORD dwSSBCaps; // driver specific capabilities for System->System blts +/*108*/ DWORD dwSSBCKeyCaps; // driver color key capabilities for System->System blts +/*10c*/ DWORD dwSSBFXCaps; // driver FX capabilities for System->System blts +/*110*/ DWORD dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts +// Members added for DX5: +/*130*/ DWORD dwMaxVideoPorts; // maximum number of usable video ports +/*134*/ DWORD dwCurrVideoPorts; // current number of video ports used +/*138*/ DWORD dwSVBCaps2; // more driver specific capabilities for System->Vmem blts +/*13c*/ DWORD dwNLVBCaps; // driver specific capabilities for non-local->local vidmem blts +/*140*/ DWORD dwNLVBCaps2; // more driver specific capabilities non-local->local vidmem blts +/*144*/ DWORD dwNLVBCKeyCaps; // driver color key capabilities for non-local->local vidmem blts +/*148*/ DWORD dwNLVBFXCaps; // driver FX capabilities for non-local->local blts +/*14c*/ DWORD dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts +} DDCAPS_DX5; +typedef DDCAPS_DX5 FAR* LPDDCAPS_DX5; + +typedef struct _DDCAPS_DX6 +{ +/* 0*/ DWORD dwSize; // size of the DDDRIVERCAPS structure +/* 4*/ DWORD dwCaps; // driver specific capabilities +/* 8*/ DWORD dwCaps2; // more driver specific capabilites +/* c*/ DWORD dwCKeyCaps; // color key capabilities of the surface +/* 10*/ DWORD dwFXCaps; // driver specific stretching and effects capabilites +/* 14*/ DWORD dwFXAlphaCaps; // alpha caps +/* 18*/ DWORD dwPalCaps; // palette capabilities +/* 1c*/ DWORD dwSVCaps; // stereo vision capabilities +/* 20*/ DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8 +/* 24*/ DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8 +/* 28*/ DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8 +/* 2c*/ DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8 +/* 30*/ DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8 +/* 34*/ DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8 +/* 38*/ DWORD dwZBufferBitDepths; // DDBD_8,16,24,32 +/* 3c*/ DWORD dwVidMemTotal; // total amount of video memory +/* 40*/ DWORD dwVidMemFree; // amount of free video memory +/* 44*/ DWORD dwMaxVisibleOverlays; // maximum number of visible overlays +/* 48*/ DWORD dwCurrVisibleOverlays; // current number of visible overlays +/* 4c*/ DWORD dwNumFourCCCodes; // number of four cc codes +/* 50*/ DWORD dwAlignBoundarySrc; // source rectangle alignment +/* 54*/ DWORD dwAlignSizeSrc; // source rectangle byte size +/* 58*/ DWORD dwAlignBoundaryDest; // dest rectangle alignment +/* 5c*/ DWORD dwAlignSizeDest; // dest rectangle byte size +/* 60*/ DWORD dwAlignStrideAlign; // stride alignment +/* 64*/ DWORD dwRops[DD_ROP_SPACE]; // ROPS supported +/* 84*/ DDSCAPS ddsOldCaps; // Was DDSCAPS ddsCaps. ddsCaps is of type DDSCAPS2 for DX6 +/* 88*/ DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 +/* 8c*/ DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 +/* 90*/ DWORD dwMinLiveVideoStretch; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 +/* 94*/ DWORD dwMaxLiveVideoStretch; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 +/* 98*/ DWORD dwMinHwCodecStretch; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 +/* 9c*/ DWORD dwMaxHwCodecStretch; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 +/* a0*/ DWORD dwReserved1; // reserved +/* a4*/ DWORD dwReserved2; // reserved +/* a8*/ DWORD dwReserved3; // reserved +/* ac*/ DWORD dwSVBCaps; // driver specific capabilities for System->Vmem blts +/* b0*/ DWORD dwSVBCKeyCaps; // driver color key capabilities for System->Vmem blts +/* b4*/ DWORD dwSVBFXCaps; // driver FX capabilities for System->Vmem blts +/* b8*/ DWORD dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts +/* d8*/ DWORD dwVSBCaps; // driver specific capabilities for Vmem->System blts +/* dc*/ DWORD dwVSBCKeyCaps; // driver color key capabilities for Vmem->System blts +/* e0*/ DWORD dwVSBFXCaps; // driver FX capabilities for Vmem->System blts +/* e4*/ DWORD dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts +/*104*/ DWORD dwSSBCaps; // driver specific capabilities for System->System blts +/*108*/ DWORD dwSSBCKeyCaps; // driver color key capabilities for System->System blts +/*10c*/ DWORD dwSSBFXCaps; // driver FX capabilities for System->System blts +/*110*/ DWORD dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts +/*130*/ DWORD dwMaxVideoPorts; // maximum number of usable video ports +/*134*/ DWORD dwCurrVideoPorts; // current number of video ports used +/*138*/ DWORD dwSVBCaps2; // more driver specific capabilities for System->Vmem blts +/*13c*/ DWORD dwNLVBCaps; // driver specific capabilities for non-local->local vidmem blts +/*140*/ DWORD dwNLVBCaps2; // more driver specific capabilities non-local->local vidmem blts +/*144*/ DWORD dwNLVBCKeyCaps; // driver color key capabilities for non-local->local vidmem blts +/*148*/ DWORD dwNLVBFXCaps; // driver FX capabilities for non-local->local blts +/*14c*/ DWORD dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts +// Members added for DX6 release +/*16c*/ DDSCAPS2 ddsCaps; // Surface Caps +} DDCAPS_DX6; +typedef DDCAPS_DX6 FAR* LPDDCAPS_DX6; + +typedef struct _DDCAPS_DX7 +{ +/* 0*/ DWORD dwSize; // size of the DDDRIVERCAPS structure +/* 4*/ DWORD dwCaps; // driver specific capabilities +/* 8*/ DWORD dwCaps2; // more driver specific capabilites +/* c*/ DWORD dwCKeyCaps; // color key capabilities of the surface +/* 10*/ DWORD dwFXCaps; // driver specific stretching and effects capabilites +/* 14*/ DWORD dwFXAlphaCaps; // alpha driver specific capabilities +/* 18*/ DWORD dwPalCaps; // palette capabilities +/* 1c*/ DWORD dwSVCaps; // stereo vision capabilities +/* 20*/ DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8 +/* 24*/ DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8 +/* 28*/ DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8 +/* 2c*/ DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8 +/* 30*/ DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8 +/* 34*/ DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8 +/* 38*/ DWORD dwZBufferBitDepths; // DDBD_8,16,24,32 +/* 3c*/ DWORD dwVidMemTotal; // total amount of video memory +/* 40*/ DWORD dwVidMemFree; // amount of free video memory +/* 44*/ DWORD dwMaxVisibleOverlays; // maximum number of visible overlays +/* 48*/ DWORD dwCurrVisibleOverlays; // current number of visible overlays +/* 4c*/ DWORD dwNumFourCCCodes; // number of four cc codes +/* 50*/ DWORD dwAlignBoundarySrc; // source rectangle alignment +/* 54*/ DWORD dwAlignSizeSrc; // source rectangle byte size +/* 58*/ DWORD dwAlignBoundaryDest; // dest rectangle alignment +/* 5c*/ DWORD dwAlignSizeDest; // dest rectangle byte size +/* 60*/ DWORD dwAlignStrideAlign; // stride alignment +/* 64*/ DWORD dwRops[DD_ROP_SPACE]; // ROPS supported +/* 84*/ DDSCAPS ddsOldCaps; // Was DDSCAPS ddsCaps. ddsCaps is of type DDSCAPS2 for DX6 +/* 88*/ DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 +/* 8c*/ DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 +/* 90*/ DWORD dwMinLiveVideoStretch; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 +/* 94*/ DWORD dwMaxLiveVideoStretch; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 +/* 98*/ DWORD dwMinHwCodecStretch; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 +/* 9c*/ DWORD dwMaxHwCodecStretch; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 +/* a0*/ DWORD dwReserved1; // reserved +/* a4*/ DWORD dwReserved2; // reserved +/* a8*/ DWORD dwReserved3; // reserved +/* ac*/ DWORD dwSVBCaps; // driver specific capabilities for System->Vmem blts +/* b0*/ DWORD dwSVBCKeyCaps; // driver color key capabilities for System->Vmem blts +/* b4*/ DWORD dwSVBFXCaps; // driver FX capabilities for System->Vmem blts +/* b8*/ DWORD dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts +/* d8*/ DWORD dwVSBCaps; // driver specific capabilities for Vmem->System blts +/* dc*/ DWORD dwVSBCKeyCaps; // driver color key capabilities for Vmem->System blts +/* e0*/ DWORD dwVSBFXCaps; // driver FX capabilities for Vmem->System blts +/* e4*/ DWORD dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts +/*104*/ DWORD dwSSBCaps; // driver specific capabilities for System->System blts +/*108*/ DWORD dwSSBCKeyCaps; // driver color key capabilities for System->System blts +/*10c*/ DWORD dwSSBFXCaps; // driver FX capabilities for System->System blts +/*110*/ DWORD dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts +/*130*/ DWORD dwMaxVideoPorts; // maximum number of usable video ports +/*134*/ DWORD dwCurrVideoPorts; // current number of video ports used +/*138*/ DWORD dwSVBCaps2; // more driver specific capabilities for System->Vmem blts +/*13c*/ DWORD dwNLVBCaps; // driver specific capabilities for non-local->local vidmem blts +/*140*/ DWORD dwNLVBCaps2; // more driver specific capabilities non-local->local vidmem blts +/*144*/ DWORD dwNLVBCKeyCaps; // driver color key capabilities for non-local->local vidmem blts +/*148*/ DWORD dwNLVBFXCaps; // driver FX capabilities for non-local->local blts +/*14c*/ DWORD dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts +// Members added for DX6 release +/*16c*/ DDSCAPS2 ddsCaps; // Surface Caps +} DDCAPS_DX7; +typedef DDCAPS_DX7 FAR* LPDDCAPS_DX7; + + +#if DIRECTDRAW_VERSION <= 0x300 + typedef DDCAPS_DX3 DDCAPS; +#elif DIRECTDRAW_VERSION <= 0x500 + typedef DDCAPS_DX5 DDCAPS; +#elif DIRECTDRAW_VERSION <= 0x600 + typedef DDCAPS_DX6 DDCAPS; +#else + typedef DDCAPS_DX7 DDCAPS; +#endif + +typedef DDCAPS FAR* LPDDCAPS; + + + +/* + * DDPIXELFORMAT + */ +typedef struct _DDPIXELFORMAT +{ + DWORD dwSize; // size of structure + DWORD dwFlags; // pixel format flags + DWORD dwFourCC; // (FOURCC code) + union + { + DWORD dwRGBBitCount; // how many bits per pixel + DWORD dwYUVBitCount; // how many bits per pixel + DWORD dwZBufferBitDepth; // how many total bits/pixel in z buffer (including any stencil bits) + DWORD dwAlphaBitDepth; // how many bits for alpha channels + DWORD dwLuminanceBitCount; // how many bits per pixel + DWORD dwBumpBitCount; // how many bits per "buxel", total + DWORD dwPrivateFormatBitCount;// Bits per pixel of private driver formats. Only valid in texture + // format list and if DDPF_D3DFORMAT is set + } DUMMYUNIONNAMEN(1); + union + { + DWORD dwRBitMask; // mask for red bit + DWORD dwYBitMask; // mask for Y bits + DWORD dwStencilBitDepth; // how many stencil bits (note: dwZBufferBitDepth-dwStencilBitDepth is total Z-only bits) + DWORD dwLuminanceBitMask; // mask for luminance bits + DWORD dwBumpDuBitMask; // mask for bump map U delta bits + DWORD dwOperations; // DDPF_D3DFORMAT Operations + } DUMMYUNIONNAMEN(2); + union + { + DWORD dwGBitMask; // mask for green bits + DWORD dwUBitMask; // mask for U bits + DWORD dwZBitMask; // mask for Z bits + DWORD dwBumpDvBitMask; // mask for bump map V delta bits + struct + { + WORD wFlipMSTypes; // Multisample methods supported via flip for this D3DFORMAT + WORD wBltMSTypes; // Multisample methods supported via blt for this D3DFORMAT + } MultiSampleCaps; + + } DUMMYUNIONNAMEN(3); + union + { + DWORD dwBBitMask; // mask for blue bits + DWORD dwVBitMask; // mask for V bits + DWORD dwStencilBitMask; // mask for stencil bits + DWORD dwBumpLuminanceBitMask; // mask for luminance in bump map + } DUMMYUNIONNAMEN(4); + union + { + DWORD dwRGBAlphaBitMask; // mask for alpha channel + DWORD dwYUVAlphaBitMask; // mask for alpha channel + DWORD dwLuminanceAlphaBitMask;// mask for alpha channel + DWORD dwRGBZBitMask; // mask for Z channel + DWORD dwYUVZBitMask; // mask for Z channel + } DUMMYUNIONNAMEN(5); +} DDPIXELFORMAT; + +typedef DDPIXELFORMAT FAR* LPDDPIXELFORMAT; + +/* + * DDOVERLAYFX + */ +typedef struct _DDOVERLAYFX +{ + DWORD dwSize; // size of structure + DWORD dwAlphaEdgeBlendBitDepth; // Bit depth used to specify constant for alpha edge blend + DWORD dwAlphaEdgeBlend; // Constant to use as alpha for edge blend + DWORD dwReserved; + DWORD dwAlphaDestConstBitDepth; // Bit depth used to specify alpha constant for destination + union + { + DWORD dwAlphaDestConst; // Constant to use as alpha channel for dest + LPDIRECTDRAWSURFACE lpDDSAlphaDest; // Surface to use as alpha channel for dest + } DUMMYUNIONNAMEN(1); + DWORD dwAlphaSrcConstBitDepth; // Bit depth used to specify alpha constant for source + union + { + DWORD dwAlphaSrcConst; // Constant to use as alpha channel for src + LPDIRECTDRAWSURFACE lpDDSAlphaSrc; // Surface to use as alpha channel for src + } DUMMYUNIONNAMEN(2); + DDCOLORKEY dckDestColorkey; // DestColorkey override + DDCOLORKEY dckSrcColorkey; // DestColorkey override + DWORD dwDDFX; // Overlay FX + DWORD dwFlags; // flags +} DDOVERLAYFX; + +typedef DDOVERLAYFX FAR *LPDDOVERLAYFX; + + +/* + * DDBLTBATCH: BltBatch entry structure + */ +typedef struct _DDBLTBATCH +{ + LPRECT lprDest; + LPDIRECTDRAWSURFACE lpDDSSrc; + LPRECT lprSrc; + DWORD dwFlags; + LPDDBLTFX lpDDBltFx; +} DDBLTBATCH; + +typedef DDBLTBATCH FAR * LPDDBLTBATCH; + + +/* + * DDGAMMARAMP + */ +typedef struct _DDGAMMARAMP +{ + WORD red[256]; + WORD green[256]; + WORD blue[256]; +} DDGAMMARAMP; +typedef DDGAMMARAMP FAR * LPDDGAMMARAMP; + +/* + * This is the structure within which DirectDraw returns data about the current graphics driver and chipset + */ + +#define MAX_DDDEVICEID_STRING 512 + +typedef struct tagDDDEVICEIDENTIFIER +{ + /* + * These elements are for presentation to the user only. They should not be used to identify particular + * drivers, since this is unreliable and many different strings may be associated with the same + * device, and the same driver from different vendors. + */ + char szDriver[MAX_DDDEVICEID_STRING]; + char szDescription[MAX_DDDEVICEID_STRING]; + + /* + * This element is the version of the DirectDraw/3D driver. It is legal to do <, > comparisons + * on the whole 64 bits. Caution should be exercised if you use this element to identify problematic + * drivers. It is recommended that guidDeviceIdentifier is used for this purpose. + * + * This version has the form: + * wProduct = HIWORD(liDriverVersion.HighPart) + * wVersion = LOWORD(liDriverVersion.HighPart) + * wSubVersion = HIWORD(liDriverVersion.LowPart) + * wBuild = LOWORD(liDriverVersion.LowPart) + */ +#ifdef _WIN32 + LARGE_INTEGER liDriverVersion; /* Defined for applications and other 32 bit components */ +#else + DWORD dwDriverVersionLowPart; /* Defined for 16 bit driver components */ + DWORD dwDriverVersionHighPart; +#endif + + + /* + * These elements can be used to identify particular chipsets. Use with extreme caution. + * dwVendorId Identifies the manufacturer. May be zero if unknown. + * dwDeviceId Identifies the type of chipset. May be zero if unknown. + * dwSubSysId Identifies the subsystem, typically this means the particular board. May be zero if unknown. + * dwRevision Identifies the revision level of the chipset. May be zero if unknown. + */ + DWORD dwVendorId; + DWORD dwDeviceId; + DWORD dwSubSysId; + DWORD dwRevision; + + /* + * This element can be used to check changes in driver/chipset. This GUID is a unique identifier for the + * driver/chipset pair. Use this element if you wish to track changes to the driver/chipset in order to + * reprofile the graphics subsystem. + * This element can also be used to identify particular problematic drivers. + */ + GUID guidDeviceIdentifier; +} DDDEVICEIDENTIFIER, * LPDDDEVICEIDENTIFIER; + +typedef struct tagDDDEVICEIDENTIFIER2 +{ + /* + * These elements are for presentation to the user only. They should not be used to identify particular + * drivers, since this is unreliable and many different strings may be associated with the same + * device, and the same driver from different vendors. + */ + char szDriver[MAX_DDDEVICEID_STRING]; + char szDescription[MAX_DDDEVICEID_STRING]; + + /* + * This element is the version of the DirectDraw/3D driver. It is legal to do <, > comparisons + * on the whole 64 bits. Caution should be exercised if you use this element to identify problematic + * drivers. It is recommended that guidDeviceIdentifier is used for this purpose. + * + * This version has the form: + * wProduct = HIWORD(liDriverVersion.HighPart) + * wVersion = LOWORD(liDriverVersion.HighPart) + * wSubVersion = HIWORD(liDriverVersion.LowPart) + * wBuild = LOWORD(liDriverVersion.LowPart) + */ +#ifdef _WIN32 + LARGE_INTEGER liDriverVersion; /* Defined for applications and other 32 bit components */ +#else + DWORD dwDriverVersionLowPart; /* Defined for 16 bit driver components */ + DWORD dwDriverVersionHighPart; +#endif + + + /* + * These elements can be used to identify particular chipsets. Use with extreme caution. + * dwVendorId Identifies the manufacturer. May be zero if unknown. + * dwDeviceId Identifies the type of chipset. May be zero if unknown. + * dwSubSysId Identifies the subsystem, typically this means the particular board. May be zero if unknown. + * dwRevision Identifies the revision level of the chipset. May be zero if unknown. + */ + DWORD dwVendorId; + DWORD dwDeviceId; + DWORD dwSubSysId; + DWORD dwRevision; + + /* + * This element can be used to check changes in driver/chipset. This GUID is a unique identifier for the + * driver/chipset pair. Use this element if you wish to track changes to the driver/chipset in order to + * reprofile the graphics subsystem. + * This element can also be used to identify particular problematic drivers. + */ + GUID guidDeviceIdentifier; + + /* + * This element is used to determine the Windows Hardware Quality Lab (WHQL) + * certification level for this driver/device pair. + */ + DWORD dwWHQLLevel; + +} DDDEVICEIDENTIFIER2, * LPDDDEVICEIDENTIFIER2; + +/* + * Flags for the IDirectDraw4::GetDeviceIdentifier method + */ + +/* + * This flag causes GetDeviceIdentifier to return information about the host (typically 2D) adapter in a system equipped + * with a stacked secondary 3D adapter. Such an adapter appears to the application as if it were part of the + * host adapter, but is typically physcially located on a separate card. The stacked secondary's information is + * returned when GetDeviceIdentifier's dwFlags field is zero, since this most accurately reflects the qualities + * of the DirectDraw object involved. + */ +#define DDGDI_GETHOSTIDENTIFIER 0x00000001L + +/* + * Macros for interpretting DDEVICEIDENTIFIER2.dwWHQLLevel + */ +#define GET_WHQL_YEAR( dwWHQLLevel ) \ + ( (dwWHQLLevel) / 0x10000 ) +#define GET_WHQL_MONTH( dwWHQLLevel ) \ + ( ( (dwWHQLLevel) / 0x100 ) & 0x00ff ) +#define GET_WHQL_DAY( dwWHQLLevel ) \ + ( (dwWHQLLevel) & 0xff ) + + +/* + * callbacks + */ +typedef DWORD (FAR PASCAL *LPCLIPPERCALLBACK)(LPDIRECTDRAWCLIPPER lpDDClipper, HWND hWnd, DWORD code, LPVOID lpContext ); +#ifdef STREAMING +typedef DWORD (FAR PASCAL *LPSURFACESTREAMINGCALLBACK)(DWORD); +#endif + + +/* + * INTERACES FOLLOW: + * IDirectDraw + * IDirectDrawClipper + * IDirectDrawPalette + * IDirectDrawSurface + */ + +/* + * IDirectDraw + */ +#if defined( _WIN32 ) && !defined( _NO_COM ) +#undef INTERFACE +#define INTERFACE IDirectDraw +DECLARE_INTERFACE_( IDirectDraw, IUnknown ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectDraw methods ***/ + STDMETHOD(Compact)(THIS) PURE; + STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE; + STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE; + STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC, LPDIRECTDRAWSURFACE FAR *, IUnknown FAR *) PURE; + STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE FAR * ) PURE; + STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE; + STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE; + STDMETHOD(FlipToGDISurface)(THIS) PURE; + STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE; + STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE; + STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE; + STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE; + STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE; + STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE; + STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE; + STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE; + STDMETHOD(RestoreDisplayMode)(THIS) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE; + STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD) PURE; + STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectDraw_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) +#define IDirectDraw_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDraw_Release(p) (p)->lpVtbl->Release(p) +#define IDirectDraw_Compact(p) (p)->lpVtbl->Compact(p) +#define IDirectDraw_CreateClipper(p, a, b, c) (p)->lpVtbl->CreateClipper(p, a, b, c) +#define IDirectDraw_CreatePalette(p, a, b, c, d) (p)->lpVtbl->CreatePalette(p, a, b, c, d) +#define IDirectDraw_CreateSurface(p, a, b, c) (p)->lpVtbl->CreateSurface(p, a, b, c) +#define IDirectDraw_DuplicateSurface(p, a, b) (p)->lpVtbl->DuplicateSurface(p, a, b) +#define IDirectDraw_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d) +#define IDirectDraw_EnumSurfaces(p, a, b, c, d) (p)->lpVtbl->EnumSurfaces(p, a, b, c, d) +#define IDirectDraw_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p) +#define IDirectDraw_GetCaps(p, a, b) (p)->lpVtbl->GetCaps(p, a, b) +#define IDirectDraw_GetDisplayMode(p, a) (p)->lpVtbl->GetDisplayMode(p, a) +#define IDirectDraw_GetFourCCCodes(p, a, b) (p)->lpVtbl->GetFourCCCodes(p, a, b) +#define IDirectDraw_GetGDISurface(p, a) (p)->lpVtbl->GetGDISurface(p, a) +#define IDirectDraw_GetMonitorFrequency(p, a) (p)->lpVtbl->GetMonitorFrequency(p, a) +#define IDirectDraw_GetScanLine(p, a) (p)->lpVtbl->GetScanLine(p, a) +#define IDirectDraw_GetVerticalBlankStatus(p, a) (p)->lpVtbl->GetVerticalBlankStatus(p, a) +#define IDirectDraw_Initialize(p, a) (p)->lpVtbl->Initialize(p, a) +#define IDirectDraw_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p) +#define IDirectDraw_SetCooperativeLevel(p, a, b) (p)->lpVtbl->SetCooperativeLevel(p, a, b) +#define IDirectDraw_SetDisplayMode(p, a, b, c) (p)->lpVtbl->SetDisplayMode(p, a, b, c) +#define IDirectDraw_WaitForVerticalBlank(p, a, b) (p)->lpVtbl->WaitForVerticalBlank(p, a, b) +#else +#define IDirectDraw_QueryInterface(p, a, b) (p)->QueryInterface(a, b) +#define IDirectDraw_AddRef(p) (p)->AddRef() +#define IDirectDraw_Release(p) (p)->Release() +#define IDirectDraw_Compact(p) (p)->Compact() +#define IDirectDraw_CreateClipper(p, a, b, c) (p)->CreateClipper(a, b, c) +#define IDirectDraw_CreatePalette(p, a, b, c, d) (p)->CreatePalette(a, b, c, d) +#define IDirectDraw_CreateSurface(p, a, b, c) (p)->CreateSurface(a, b, c) +#define IDirectDraw_DuplicateSurface(p, a, b) (p)->DuplicateSurface(a, b) +#define IDirectDraw_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d) +#define IDirectDraw_EnumSurfaces(p, a, b, c, d) (p)->EnumSurfaces(a, b, c, d) +#define IDirectDraw_FlipToGDISurface(p) (p)->FlipToGDISurface() +#define IDirectDraw_GetCaps(p, a, b) (p)->GetCaps(a, b) +#define IDirectDraw_GetDisplayMode(p, a) (p)->GetDisplayMode(a) +#define IDirectDraw_GetFourCCCodes(p, a, b) (p)->GetFourCCCodes(a, b) +#define IDirectDraw_GetGDISurface(p, a) (p)->GetGDISurface(a) +#define IDirectDraw_GetMonitorFrequency(p, a) (p)->GetMonitorFrequency(a) +#define IDirectDraw_GetScanLine(p, a) (p)->GetScanLine(a) +#define IDirectDraw_GetVerticalBlankStatus(p, a) (p)->GetVerticalBlankStatus(a) +#define IDirectDraw_Initialize(p, a) (p)->Initialize(a) +#define IDirectDraw_RestoreDisplayMode(p) (p)->RestoreDisplayMode() +#define IDirectDraw_SetCooperativeLevel(p, a, b) (p)->SetCooperativeLevel(a, b) +#define IDirectDraw_SetDisplayMode(p, a, b, c) (p)->SetDisplayMode(a, b, c) +#define IDirectDraw_WaitForVerticalBlank(p, a, b) (p)->WaitForVerticalBlank(a, b) +#endif + +#endif + +#if defined( _WIN32 ) && !defined( _NO_COM ) +#undef INTERFACE +#define INTERFACE IDirectDraw2 +DECLARE_INTERFACE_( IDirectDraw2, IUnknown ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectDraw methods ***/ + STDMETHOD(Compact)(THIS) PURE; + STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE; + STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE; + STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC, LPDIRECTDRAWSURFACE FAR *, IUnknown FAR *) PURE; + STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE FAR * ) PURE; + STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE; + STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE; + STDMETHOD(FlipToGDISurface)(THIS) PURE; + STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE; + STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE; + STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE; + STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE; + STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE; + STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE; + STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE; + STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE; + STDMETHOD(RestoreDisplayMode)(THIS) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE; + STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD, DWORD, DWORD) PURE; + STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE; + /*** Added in the v2 interface ***/ + STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS, LPDWORD, LPDWORD) PURE; +}; +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectDraw2_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) +#define IDirectDraw2_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDraw2_Release(p) (p)->lpVtbl->Release(p) +#define IDirectDraw2_Compact(p) (p)->lpVtbl->Compact(p) +#define IDirectDraw2_CreateClipper(p, a, b, c) (p)->lpVtbl->CreateClipper(p, a, b, c) +#define IDirectDraw2_CreatePalette(p, a, b, c, d) (p)->lpVtbl->CreatePalette(p, a, b, c, d) +#define IDirectDraw2_CreateSurface(p, a, b, c) (p)->lpVtbl->CreateSurface(p, a, b, c) +#define IDirectDraw2_DuplicateSurface(p, a, b) (p)->lpVtbl->DuplicateSurface(p, a, b) +#define IDirectDraw2_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d) +#define IDirectDraw2_EnumSurfaces(p, a, b, c, d) (p)->lpVtbl->EnumSurfaces(p, a, b, c, d) +#define IDirectDraw2_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p) +#define IDirectDraw2_GetCaps(p, a, b) (p)->lpVtbl->GetCaps(p, a, b) +#define IDirectDraw2_GetDisplayMode(p, a) (p)->lpVtbl->GetDisplayMode(p, a) +#define IDirectDraw2_GetFourCCCodes(p, a, b) (p)->lpVtbl->GetFourCCCodes(p, a, b) +#define IDirectDraw2_GetGDISurface(p, a) (p)->lpVtbl->GetGDISurface(p, a) +#define IDirectDraw2_GetMonitorFrequency(p, a) (p)->lpVtbl->GetMonitorFrequency(p, a) +#define IDirectDraw2_GetScanLine(p, a) (p)->lpVtbl->GetScanLine(p, a) +#define IDirectDraw2_GetVerticalBlankStatus(p, a) (p)->lpVtbl->GetVerticalBlankStatus(p, a) +#define IDirectDraw2_Initialize(p, a) (p)->lpVtbl->Initialize(p, a) +#define IDirectDraw2_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p) +#define IDirectDraw2_SetCooperativeLevel(p, a, b) (p)->lpVtbl->SetCooperativeLevel(p, a, b) +#define IDirectDraw2_SetDisplayMode(p, a, b, c, d, e) (p)->lpVtbl->SetDisplayMode(p, a, b, c, d, e) +#define IDirectDraw2_WaitForVerticalBlank(p, a, b) (p)->lpVtbl->WaitForVerticalBlank(p, a, b) +#define IDirectDraw2_GetAvailableVidMem(p, a, b, c) (p)->lpVtbl->GetAvailableVidMem(p, a, b, c) +#else +#define IDirectDraw2_QueryInterface(p, a, b) (p)->QueryInterface(a, b) +#define IDirectDraw2_AddRef(p) (p)->AddRef() +#define IDirectDraw2_Release(p) (p)->Release() +#define IDirectDraw2_Compact(p) (p)->Compact() +#define IDirectDraw2_CreateClipper(p, a, b, c) (p)->CreateClipper(a, b, c) +#define IDirectDraw2_CreatePalette(p, a, b, c, d) (p)->CreatePalette(a, b, c, d) +#define IDirectDraw2_CreateSurface(p, a, b, c) (p)->CreateSurface(a, b, c) +#define IDirectDraw2_DuplicateSurface(p, a, b) (p)->DuplicateSurface(a, b) +#define IDirectDraw2_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d) +#define IDirectDraw2_EnumSurfaces(p, a, b, c, d) (p)->EnumSurfaces(a, b, c, d) +#define IDirectDraw2_FlipToGDISurface(p) (p)->FlipToGDISurface() +#define IDirectDraw2_GetCaps(p, a, b) (p)->GetCaps(a, b) +#define IDirectDraw2_GetDisplayMode(p, a) (p)->GetDisplayMode(a) +#define IDirectDraw2_GetFourCCCodes(p, a, b) (p)->GetFourCCCodes(a, b) +#define IDirectDraw2_GetGDISurface(p, a) (p)->GetGDISurface(a) +#define IDirectDraw2_GetMonitorFrequency(p, a) (p)->GetMonitorFrequency(a) +#define IDirectDraw2_GetScanLine(p, a) (p)->GetScanLine(a) +#define IDirectDraw2_GetVerticalBlankStatus(p, a) (p)->GetVerticalBlankStatus(a) +#define IDirectDraw2_Initialize(p, a) (p)->Initialize(a) +#define IDirectDraw2_RestoreDisplayMode(p) (p)->RestoreDisplayMode() +#define IDirectDraw2_SetCooperativeLevel(p, a, b) (p)->SetCooperativeLevel(a, b) +#define IDirectDraw2_SetDisplayMode(p, a, b, c, d, e) (p)->SetDisplayMode(a, b, c, d, e) +#define IDirectDraw2_WaitForVerticalBlank(p, a, b) (p)->WaitForVerticalBlank(a, b) +#define IDirectDraw2_GetAvailableVidMem(p, a, b, c) (p)->GetAvailableVidMem(a, b, c) +#endif + +#endif + +#if defined( _WIN32 ) && !defined( _NO_COM ) +#undef INTERFACE +#define INTERFACE IDirectDraw4 +DECLARE_INTERFACE_( IDirectDraw4, IUnknown ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectDraw methods ***/ + STDMETHOD(Compact)(THIS) PURE; + STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE; + STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE; + STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC2, LPDIRECTDRAWSURFACE4 FAR *, IUnknown FAR *) PURE; + STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE4, LPDIRECTDRAWSURFACE4 FAR * ) PURE; + STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC2, LPVOID, LPDDENUMMODESCALLBACK2 ) PURE; + STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC2, LPVOID,LPDDENUMSURFACESCALLBACK2 ) PURE; + STDMETHOD(FlipToGDISurface)(THIS) PURE; + STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE; + STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC2) PURE; + STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE; + STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE4 FAR *) PURE; + STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE; + STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE; + STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE; + STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE; + STDMETHOD(RestoreDisplayMode)(THIS) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE; + STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD, DWORD, DWORD) PURE; + STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE; + /*** Added in the v2 interface ***/ + STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS2, LPDWORD, LPDWORD) PURE; + /*** Added in the V4 Interface ***/ + STDMETHOD(GetSurfaceFromDC) (THIS_ HDC, LPDIRECTDRAWSURFACE4 *) PURE; + STDMETHOD(RestoreAllSurfaces)(THIS) PURE; + STDMETHOD(TestCooperativeLevel)(THIS) PURE; + STDMETHOD(GetDeviceIdentifier)(THIS_ LPDDDEVICEIDENTIFIER, DWORD ) PURE; +}; +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectDraw4_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) +#define IDirectDraw4_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDraw4_Release(p) (p)->lpVtbl->Release(p) +#define IDirectDraw4_Compact(p) (p)->lpVtbl->Compact(p) +#define IDirectDraw4_CreateClipper(p, a, b, c) (p)->lpVtbl->CreateClipper(p, a, b, c) +#define IDirectDraw4_CreatePalette(p, a, b, c, d) (p)->lpVtbl->CreatePalette(p, a, b, c, d) +#define IDirectDraw4_CreateSurface(p, a, b, c) (p)->lpVtbl->CreateSurface(p, a, b, c) +#define IDirectDraw4_DuplicateSurface(p, a, b) (p)->lpVtbl->DuplicateSurface(p, a, b) +#define IDirectDraw4_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d) +#define IDirectDraw4_EnumSurfaces(p, a, b, c, d) (p)->lpVtbl->EnumSurfaces(p, a, b, c, d) +#define IDirectDraw4_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p) +#define IDirectDraw4_GetCaps(p, a, b) (p)->lpVtbl->GetCaps(p, a, b) +#define IDirectDraw4_GetDisplayMode(p, a) (p)->lpVtbl->GetDisplayMode(p, a) +#define IDirectDraw4_GetFourCCCodes(p, a, b) (p)->lpVtbl->GetFourCCCodes(p, a, b) +#define IDirectDraw4_GetGDISurface(p, a) (p)->lpVtbl->GetGDISurface(p, a) +#define IDirectDraw4_GetMonitorFrequency(p, a) (p)->lpVtbl->GetMonitorFrequency(p, a) +#define IDirectDraw4_GetScanLine(p, a) (p)->lpVtbl->GetScanLine(p, a) +#define IDirectDraw4_GetVerticalBlankStatus(p, a) (p)->lpVtbl->GetVerticalBlankStatus(p, a) +#define IDirectDraw4_Initialize(p, a) (p)->lpVtbl->Initialize(p, a) +#define IDirectDraw4_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p) +#define IDirectDraw4_SetCooperativeLevel(p, a, b) (p)->lpVtbl->SetCooperativeLevel(p, a, b) +#define IDirectDraw4_SetDisplayMode(p, a, b, c, d, e) (p)->lpVtbl->SetDisplayMode(p, a, b, c, d, e) +#define IDirectDraw4_WaitForVerticalBlank(p, a, b) (p)->lpVtbl->WaitForVerticalBlank(p, a, b) +#define IDirectDraw4_GetAvailableVidMem(p, a, b, c) (p)->lpVtbl->GetAvailableVidMem(p, a, b, c) +#define IDirectDraw4_GetSurfaceFromDC(p, a, b) (p)->lpVtbl->GetSurfaceFromDC(p, a, b) +#define IDirectDraw4_RestoreAllSurfaces(p) (p)->lpVtbl->RestoreAllSurfaces(p) +#define IDirectDraw4_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) +#define IDirectDraw4_GetDeviceIdentifier(p,a,b) (p)->lpVtbl->GetDeviceIdentifier(p,a,b) +#else +#define IDirectDraw4_QueryInterface(p, a, b) (p)->QueryInterface(a, b) +#define IDirectDraw4_AddRef(p) (p)->AddRef() +#define IDirectDraw4_Release(p) (p)->Release() +#define IDirectDraw4_Compact(p) (p)->Compact() +#define IDirectDraw4_CreateClipper(p, a, b, c) (p)->CreateClipper(a, b, c) +#define IDirectDraw4_CreatePalette(p, a, b, c, d) (p)->CreatePalette(a, b, c, d) +#define IDirectDraw4_CreateSurface(p, a, b, c) (p)->CreateSurface(a, b, c) +#define IDirectDraw4_DuplicateSurface(p, a, b) (p)->DuplicateSurface(a, b) +#define IDirectDraw4_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d) +#define IDirectDraw4_EnumSurfaces(p, a, b, c, d) (p)->EnumSurfaces(a, b, c, d) +#define IDirectDraw4_FlipToGDISurface(p) (p)->FlipToGDISurface() +#define IDirectDraw4_GetCaps(p, a, b) (p)->GetCaps(a, b) +#define IDirectDraw4_GetDisplayMode(p, a) (p)->GetDisplayMode(a) +#define IDirectDraw4_GetFourCCCodes(p, a, b) (p)->GetFourCCCodes(a, b) +#define IDirectDraw4_GetGDISurface(p, a) (p)->GetGDISurface(a) +#define IDirectDraw4_GetMonitorFrequency(p, a) (p)->GetMonitorFrequency(a) +#define IDirectDraw4_GetScanLine(p, a) (p)->GetScanLine(a) +#define IDirectDraw4_GetVerticalBlankStatus(p, a) (p)->GetVerticalBlankStatus(a) +#define IDirectDraw4_Initialize(p, a) (p)->Initialize(a) +#define IDirectDraw4_RestoreDisplayMode(p) (p)->RestoreDisplayMode() +#define IDirectDraw4_SetCooperativeLevel(p, a, b) (p)->SetCooperativeLevel(a, b) +#define IDirectDraw4_SetDisplayMode(p, a, b, c, d, e) (p)->SetDisplayMode(a, b, c, d, e) +#define IDirectDraw4_WaitForVerticalBlank(p, a, b) (p)->WaitForVerticalBlank(a, b) +#define IDirectDraw4_GetAvailableVidMem(p, a, b, c) (p)->GetAvailableVidMem(a, b, c) +#define IDirectDraw4_GetSurfaceFromDC(p, a, b) (p)->GetSurfaceFromDC(a, b) +#define IDirectDraw4_RestoreAllSurfaces(p) (p)->RestoreAllSurfaces() +#define IDirectDraw4_TestCooperativeLevel(p) (p)->TestCooperativeLevel() +#define IDirectDraw4_GetDeviceIdentifier(p,a,b) (p)->GetDeviceIdentifier(a,b) +#endif + +#endif + +#if defined( _WIN32 ) && !defined( _NO_COM ) +#undef INTERFACE +#define INTERFACE IDirectDraw7 +DECLARE_INTERFACE_( IDirectDraw7, IUnknown ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectDraw methods ***/ + STDMETHOD(Compact)(THIS) PURE; + STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE; + STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE; + STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC2, LPDIRECTDRAWSURFACE7 FAR *, IUnknown FAR *) PURE; + STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE7, LPDIRECTDRAWSURFACE7 FAR * ) PURE; + STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC2, LPVOID, LPDDENUMMODESCALLBACK2 ) PURE; + STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC2, LPVOID,LPDDENUMSURFACESCALLBACK7 ) PURE; + STDMETHOD(FlipToGDISurface)(THIS) PURE; + STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE; + STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC2) PURE; + STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE; + STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE7 FAR *) PURE; + STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE; + STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE; + STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE; + STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE; + STDMETHOD(RestoreDisplayMode)(THIS) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE; + STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD, DWORD, DWORD) PURE; + STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE; + /*** Added in the v2 interface ***/ + STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS2, LPDWORD, LPDWORD) PURE; + /*** Added in the V4 Interface ***/ + STDMETHOD(GetSurfaceFromDC) (THIS_ HDC, LPDIRECTDRAWSURFACE7 *) PURE; + STDMETHOD(RestoreAllSurfaces)(THIS) PURE; + STDMETHOD(TestCooperativeLevel)(THIS) PURE; + STDMETHOD(GetDeviceIdentifier)(THIS_ LPDDDEVICEIDENTIFIER2, DWORD ) PURE; + STDMETHOD(StartModeTest)(THIS_ LPSIZE, DWORD, DWORD ) PURE; + STDMETHOD(EvaluateMode)(THIS_ DWORD, DWORD * ) PURE; +}; +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectDraw7_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) +#define IDirectDraw7_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDraw7_Release(p) (p)->lpVtbl->Release(p) +#define IDirectDraw7_Compact(p) (p)->lpVtbl->Compact(p) +#define IDirectDraw7_CreateClipper(p, a, b, c) (p)->lpVtbl->CreateClipper(p, a, b, c) +#define IDirectDraw7_CreatePalette(p, a, b, c, d) (p)->lpVtbl->CreatePalette(p, a, b, c, d) +#define IDirectDraw7_CreateSurface(p, a, b, c) (p)->lpVtbl->CreateSurface(p, a, b, c) +#define IDirectDraw7_DuplicateSurface(p, a, b) (p)->lpVtbl->DuplicateSurface(p, a, b) +#define IDirectDraw7_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d) +#define IDirectDraw7_EnumSurfaces(p, a, b, c, d) (p)->lpVtbl->EnumSurfaces(p, a, b, c, d) +#define IDirectDraw7_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p) +#define IDirectDraw7_GetCaps(p, a, b) (p)->lpVtbl->GetCaps(p, a, b) +#define IDirectDraw7_GetDisplayMode(p, a) (p)->lpVtbl->GetDisplayMode(p, a) +#define IDirectDraw7_GetFourCCCodes(p, a, b) (p)->lpVtbl->GetFourCCCodes(p, a, b) +#define IDirectDraw7_GetGDISurface(p, a) (p)->lpVtbl->GetGDISurface(p, a) +#define IDirectDraw7_GetMonitorFrequency(p, a) (p)->lpVtbl->GetMonitorFrequency(p, a) +#define IDirectDraw7_GetScanLine(p, a) (p)->lpVtbl->GetScanLine(p, a) +#define IDirectDraw7_GetVerticalBlankStatus(p, a) (p)->lpVtbl->GetVerticalBlankStatus(p, a) +#define IDirectDraw7_Initialize(p, a) (p)->lpVtbl->Initialize(p, a) +#define IDirectDraw7_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p) +#define IDirectDraw7_SetCooperativeLevel(p, a, b) (p)->lpVtbl->SetCooperativeLevel(p, a, b) +#define IDirectDraw7_SetDisplayMode(p, a, b, c, d, e) (p)->lpVtbl->SetDisplayMode(p, a, b, c, d, e) +#define IDirectDraw7_WaitForVerticalBlank(p, a, b) (p)->lpVtbl->WaitForVerticalBlank(p, a, b) +#define IDirectDraw7_GetAvailableVidMem(p, a, b, c) (p)->lpVtbl->GetAvailableVidMem(p, a, b, c) +#define IDirectDraw7_GetSurfaceFromDC(p, a, b) (p)->lpVtbl->GetSurfaceFromDC(p, a, b) +#define IDirectDraw7_RestoreAllSurfaces(p) (p)->lpVtbl->RestoreAllSurfaces(p) +#define IDirectDraw7_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) +#define IDirectDraw7_GetDeviceIdentifier(p,a,b) (p)->lpVtbl->GetDeviceIdentifier(p,a,b) +#define IDirectDraw7_StartModeTest(p,a,b,c) (p)->lpVtbl->StartModeTest(p,a,b,c) +#define IDirectDraw7_EvaluateMode(p,a,b) (p)->lpVtbl->EvaluateMode(p,a,b) +#else +#define IDirectDraw7_QueryInterface(p, a, b) (p)->QueryInterface(a, b) +#define IDirectDraw7_AddRef(p) (p)->AddRef() +#define IDirectDraw7_Release(p) (p)->Release() +#define IDirectDraw7_Compact(p) (p)->Compact() +#define IDirectDraw7_CreateClipper(p, a, b, c) (p)->CreateClipper(a, b, c) +#define IDirectDraw7_CreatePalette(p, a, b, c, d) (p)->CreatePalette(a, b, c, d) +#define IDirectDraw7_CreateSurface(p, a, b, c) (p)->CreateSurface(a, b, c) +#define IDirectDraw7_DuplicateSurface(p, a, b) (p)->DuplicateSurface(a, b) +#define IDirectDraw7_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d) +#define IDirectDraw7_EnumSurfaces(p, a, b, c, d) (p)->EnumSurfaces(a, b, c, d) +#define IDirectDraw7_FlipToGDISurface(p) (p)->FlipToGDISurface() +#define IDirectDraw7_GetCaps(p, a, b) (p)->GetCaps(a, b) +#define IDirectDraw7_GetDisplayMode(p, a) (p)->GetDisplayMode(a) +#define IDirectDraw7_GetFourCCCodes(p, a, b) (p)->GetFourCCCodes(a, b) +#define IDirectDraw7_GetGDISurface(p, a) (p)->GetGDISurface(a) +#define IDirectDraw7_GetMonitorFrequency(p, a) (p)->GetMonitorFrequency(a) +#define IDirectDraw7_GetScanLine(p, a) (p)->GetScanLine(a) +#define IDirectDraw7_GetVerticalBlankStatus(p, a) (p)->GetVerticalBlankStatus(a) +#define IDirectDraw7_Initialize(p, a) (p)->Initialize(a) +#define IDirectDraw7_RestoreDisplayMode(p) (p)->RestoreDisplayMode() +#define IDirectDraw7_SetCooperativeLevel(p, a, b) (p)->SetCooperativeLevel(a, b) +#define IDirectDraw7_SetDisplayMode(p, a, b, c, d, e) (p)->SetDisplayMode(a, b, c, d, e) +#define IDirectDraw7_WaitForVerticalBlank(p, a, b) (p)->WaitForVerticalBlank(a, b) +#define IDirectDraw7_GetAvailableVidMem(p, a, b, c) (p)->GetAvailableVidMem(a, b, c) +#define IDirectDraw7_GetSurfaceFromDC(p, a, b) (p)->GetSurfaceFromDC(a, b) +#define IDirectDraw7_RestoreAllSurfaces(p) (p)->RestoreAllSurfaces() +#define IDirectDraw7_TestCooperativeLevel(p) (p)->TestCooperativeLevel() +#define IDirectDraw7_GetDeviceIdentifier(p,a,b) (p)->GetDeviceIdentifier(a,b) +#define IDirectDraw7_StartModeTest(p,a,b,c) (p)->lpVtbl->StartModeTest(a,b,c) +#define IDirectDraw7_EvaluateMode(p,a,b) (p)->lpVtbl->EvaluateMode(a,b) +#endif + +#endif + + +/* + * IDirectDrawPalette + */ +#if defined( _WIN32 ) && !defined( _NO_COM ) +#undef INTERFACE +#define INTERFACE IDirectDrawPalette +DECLARE_INTERFACE_( IDirectDrawPalette, IUnknown ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectDrawPalette methods ***/ + STDMETHOD(GetCaps)(THIS_ LPDWORD) PURE; + STDMETHOD(GetEntries)(THIS_ DWORD,DWORD,DWORD,LPPALETTEENTRY) PURE; + STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, DWORD, LPPALETTEENTRY) PURE; + STDMETHOD(SetEntries)(THIS_ DWORD,DWORD,DWORD,LPPALETTEENTRY) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectDrawPalette_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) +#define IDirectDrawPalette_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDrawPalette_Release(p) (p)->lpVtbl->Release(p) +#define IDirectDrawPalette_GetCaps(p, a) (p)->lpVtbl->GetCaps(p, a) +#define IDirectDrawPalette_GetEntries(p, a, b, c, d) (p)->lpVtbl->GetEntries(p, a, b, c, d) +#define IDirectDrawPalette_Initialize(p, a, b, c) (p)->lpVtbl->Initialize(p, a, b, c) +#define IDirectDrawPalette_SetEntries(p, a, b, c, d) (p)->lpVtbl->SetEntries(p, a, b, c, d) +#else +#define IDirectDrawPalette_QueryInterface(p, a, b) (p)->QueryInterface(a, b) +#define IDirectDrawPalette_AddRef(p) (p)->AddRef() +#define IDirectDrawPalette_Release(p) (p)->Release() +#define IDirectDrawPalette_GetCaps(p, a) (p)->GetCaps(a) +#define IDirectDrawPalette_GetEntries(p, a, b, c, d) (p)->GetEntries(a, b, c, d) +#define IDirectDrawPalette_Initialize(p, a, b, c) (p)->Initialize(a, b, c) +#define IDirectDrawPalette_SetEntries(p, a, b, c, d) (p)->SetEntries(a, b, c, d) +#endif + +#endif + + +/* + * IDirectDrawClipper + */ +#if defined( _WIN32 ) && !defined( _NO_COM ) +#undef INTERFACE +#define INTERFACE IDirectDrawClipper +DECLARE_INTERFACE_( IDirectDrawClipper, IUnknown ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectDrawClipper methods ***/ + STDMETHOD(GetClipList)(THIS_ LPRECT, LPRGNDATA, LPDWORD) PURE; + STDMETHOD(GetHWnd)(THIS_ HWND FAR *) PURE; + STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, DWORD) PURE; + STDMETHOD(IsClipListChanged)(THIS_ BOOL FAR *) PURE; + STDMETHOD(SetClipList)(THIS_ LPRGNDATA,DWORD) PURE; + STDMETHOD(SetHWnd)(THIS_ DWORD, HWND ) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectDrawClipper_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) +#define IDirectDrawClipper_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDrawClipper_Release(p) (p)->lpVtbl->Release(p) +#define IDirectDrawClipper_GetClipList(p, a, b, c) (p)->lpVtbl->GetClipList(p, a, b, c) +#define IDirectDrawClipper_GetHWnd(p, a) (p)->lpVtbl->GetHWnd(p, a) +#define IDirectDrawClipper_Initialize(p, a, b) (p)->lpVtbl->Initialize(p, a, b) +#define IDirectDrawClipper_IsClipListChanged(p, a) (p)->lpVtbl->IsClipListChanged(p, a) +#define IDirectDrawClipper_SetClipList(p, a, b) (p)->lpVtbl->SetClipList(p, a, b) +#define IDirectDrawClipper_SetHWnd(p, a, b) (p)->lpVtbl->SetHWnd(p, a, b) +#else +#define IDirectDrawClipper_QueryInterface(p, a, b) (p)->QueryInterface(a, b) +#define IDirectDrawClipper_AddRef(p) (p)->AddRef() +#define IDirectDrawClipper_Release(p) (p)->Release() +#define IDirectDrawClipper_GetClipList(p, a, b, c) (p)->GetClipList(a, b, c) +#define IDirectDrawClipper_GetHWnd(p, a) (p)->GetHWnd(a) +#define IDirectDrawClipper_Initialize(p, a, b) (p)->Initialize(a, b) +#define IDirectDrawClipper_IsClipListChanged(p, a) (p)->IsClipListChanged(a) +#define IDirectDrawClipper_SetClipList(p, a, b) (p)->SetClipList(a, b) +#define IDirectDrawClipper_SetHWnd(p, a, b) (p)->SetHWnd(a, b) +#endif + +#endif + +/* + * IDirectDrawSurface and related interfaces + */ +#if defined( _WIN32 ) && !defined( _NO_COM ) +#undef INTERFACE +#define INTERFACE IDirectDrawSurface +DECLARE_INTERFACE_( IDirectDrawSurface, IUnknown ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectDrawSurface methods ***/ + STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE) PURE; + STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE; + STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE, LPRECT,DWORD, LPDDBLTFX) PURE; + STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE; + STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE, LPRECT,DWORD) PURE; + STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE) PURE; + STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE; + STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE; + STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE, DWORD) PURE; + STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE FAR *) PURE; + STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE; + STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE; + STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE; + STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; + STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE; + STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE; + STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE; + STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE; + STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE; + STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE; + STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE; + STDMETHOD(IsLost)(THIS) PURE; + STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE; + STDMETHOD(ReleaseDC)(THIS_ HDC) PURE; + STDMETHOD(Restore)(THIS) PURE; + STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE; + STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; + STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE; + STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE; + STDMETHOD(Unlock)(THIS_ LPVOID) PURE; + STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE,LPRECT,DWORD, LPDDOVERLAYFX) PURE; + STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE; + STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectDrawSurface_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectDrawSurface_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDrawSurface_Release(p) (p)->lpVtbl->Release(p) +#define IDirectDrawSurface_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a) +#define IDirectDrawSurface_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a) +#define IDirectDrawSurface_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e) +#define IDirectDrawSurface_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c) +#define IDirectDrawSurface_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e) +#define IDirectDrawSurface_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b) +#define IDirectDrawSurface_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b) +#define IDirectDrawSurface_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c) +#define IDirectDrawSurface_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b) +#define IDirectDrawSurface_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b) +#define IDirectDrawSurface_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a) +#define IDirectDrawSurface_GetCaps(p,b) (p)->lpVtbl->GetCaps(p,b) +#define IDirectDrawSurface_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a) +#define IDirectDrawSurface_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b) +#define IDirectDrawSurface_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) +#define IDirectDrawSurface_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a) +#define IDirectDrawSurface_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b) +#define IDirectDrawSurface_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a) +#define IDirectDrawSurface_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a) +#define IDirectDrawSurface_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a) +#define IDirectDrawSurface_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectDrawSurface_IsLost(p) (p)->lpVtbl->IsLost(p) +#define IDirectDrawSurface_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) +#define IDirectDrawSurface_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) +#define IDirectDrawSurface_Restore(p) (p)->lpVtbl->Restore(p) +#define IDirectDrawSurface_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a) +#define IDirectDrawSurface_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b) +#define IDirectDrawSurface_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b) +#define IDirectDrawSurface_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a) +#define IDirectDrawSurface_Unlock(p,b) (p)->lpVtbl->Unlock(p,b) +#define IDirectDrawSurface_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e) +#define IDirectDrawSurface_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a) +#define IDirectDrawSurface_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b) +#else +#define IDirectDrawSurface_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectDrawSurface_AddRef(p) (p)->AddRef() +#define IDirectDrawSurface_Release(p) (p)->Release() +#define IDirectDrawSurface_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a) +#define IDirectDrawSurface_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a) +#define IDirectDrawSurface_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e) +#define IDirectDrawSurface_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c) +#define IDirectDrawSurface_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e) +#define IDirectDrawSurface_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b) +#define IDirectDrawSurface_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b) +#define IDirectDrawSurface_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c) +#define IDirectDrawSurface_Flip(p,a,b) (p)->Flip(a,b) +#define IDirectDrawSurface_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b) +#define IDirectDrawSurface_GetBltStatus(p,a) (p)->GetBltStatus(a) +#define IDirectDrawSurface_GetCaps(p,b) (p)->GetCaps(b) +#define IDirectDrawSurface_GetClipper(p,a) (p)->GetClipper(a) +#define IDirectDrawSurface_GetColorKey(p,a,b) (p)->GetColorKey(a,b) +#define IDirectDrawSurface_GetDC(p,a) (p)->GetDC(a) +#define IDirectDrawSurface_GetFlipStatus(p,a) (p)->GetFlipStatus(a) +#define IDirectDrawSurface_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b) +#define IDirectDrawSurface_GetPalette(p,a) (p)->GetPalette(a) +#define IDirectDrawSurface_GetPixelFormat(p,a) (p)->GetPixelFormat(a) +#define IDirectDrawSurface_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a) +#define IDirectDrawSurface_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectDrawSurface_IsLost(p) (p)->IsLost() +#define IDirectDrawSurface_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) +#define IDirectDrawSurface_ReleaseDC(p,a) (p)->ReleaseDC(a) +#define IDirectDrawSurface_Restore(p) (p)->Restore() +#define IDirectDrawSurface_SetClipper(p,a) (p)->SetClipper(a) +#define IDirectDrawSurface_SetColorKey(p,a,b) (p)->SetColorKey(a,b) +#define IDirectDrawSurface_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b) +#define IDirectDrawSurface_SetPalette(p,a) (p)->SetPalette(a) +#define IDirectDrawSurface_Unlock(p,b) (p)->Unlock(b) +#define IDirectDrawSurface_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e) +#define IDirectDrawSurface_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a) +#define IDirectDrawSurface_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b) +#endif + +/* + * IDirectDrawSurface2 and related interfaces + */ +#undef INTERFACE +#define INTERFACE IDirectDrawSurface2 +DECLARE_INTERFACE_( IDirectDrawSurface2, IUnknown ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectDrawSurface methods ***/ + STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE2) PURE; + STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE; + STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE2, LPRECT,DWORD, LPDDBLTFX) PURE; + STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE; + STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE2, LPRECT,DWORD) PURE; + STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE2) PURE; + STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE; + STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE; + STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE2, DWORD) PURE; + STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE2 FAR *) PURE; + STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE; + STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE; + STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE; + STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; + STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE; + STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE; + STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE; + STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE; + STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE; + STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE; + STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE; + STDMETHOD(IsLost)(THIS) PURE; + STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE; + STDMETHOD(ReleaseDC)(THIS_ HDC) PURE; + STDMETHOD(Restore)(THIS) PURE; + STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE; + STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; + STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE; + STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE; + STDMETHOD(Unlock)(THIS_ LPVOID) PURE; + STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE2,LPRECT,DWORD, LPDDOVERLAYFX) PURE; + STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE; + STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE2) PURE; + /*** Added in the v2 interface ***/ + STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE; + STDMETHOD(PageLock)(THIS_ DWORD) PURE; + STDMETHOD(PageUnlock)(THIS_ DWORD) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectDrawSurface2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectDrawSurface2_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDrawSurface2_Release(p) (p)->lpVtbl->Release(p) +#define IDirectDrawSurface2_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a) +#define IDirectDrawSurface2_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a) +#define IDirectDrawSurface2_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e) +#define IDirectDrawSurface2_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c) +#define IDirectDrawSurface2_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e) +#define IDirectDrawSurface2_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b) +#define IDirectDrawSurface2_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b) +#define IDirectDrawSurface2_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c) +#define IDirectDrawSurface2_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b) +#define IDirectDrawSurface2_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b) +#define IDirectDrawSurface2_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a) +#define IDirectDrawSurface2_GetCaps(p,b) (p)->lpVtbl->GetCaps(p,b) +#define IDirectDrawSurface2_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a) +#define IDirectDrawSurface2_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b) +#define IDirectDrawSurface2_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) +#define IDirectDrawSurface2_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a) +#define IDirectDrawSurface2_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b) +#define IDirectDrawSurface2_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a) +#define IDirectDrawSurface2_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a) +#define IDirectDrawSurface2_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a) +#define IDirectDrawSurface2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectDrawSurface2_IsLost(p) (p)->lpVtbl->IsLost(p) +#define IDirectDrawSurface2_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) +#define IDirectDrawSurface2_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) +#define IDirectDrawSurface2_Restore(p) (p)->lpVtbl->Restore(p) +#define IDirectDrawSurface2_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a) +#define IDirectDrawSurface2_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b) +#define IDirectDrawSurface2_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b) +#define IDirectDrawSurface2_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a) +#define IDirectDrawSurface2_Unlock(p,b) (p)->lpVtbl->Unlock(p,b) +#define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e) +#define IDirectDrawSurface2_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a) +#define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b) +#define IDirectDrawSurface2_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a) +#define IDirectDrawSurface2_PageLock(p,a) (p)->lpVtbl->PageLock(p,a) +#define IDirectDrawSurface2_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a) +#else +#define IDirectDrawSurface2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectDrawSurface2_AddRef(p) (p)->AddRef() +#define IDirectDrawSurface2_Release(p) (p)->Release() +#define IDirectDrawSurface2_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a) +#define IDirectDrawSurface2_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a) +#define IDirectDrawSurface2_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e) +#define IDirectDrawSurface2_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c) +#define IDirectDrawSurface2_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e) +#define IDirectDrawSurface2_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b) +#define IDirectDrawSurface2_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b) +#define IDirectDrawSurface2_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c) +#define IDirectDrawSurface2_Flip(p,a,b) (p)->Flip(a,b) +#define IDirectDrawSurface2_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b) +#define IDirectDrawSurface2_GetBltStatus(p,a) (p)->GetBltStatus(a) +#define IDirectDrawSurface2_GetCaps(p,b) (p)->GetCaps(b) +#define IDirectDrawSurface2_GetClipper(p,a) (p)->GetClipper(a) +#define IDirectDrawSurface2_GetColorKey(p,a,b) (p)->GetColorKey(a,b) +#define IDirectDrawSurface2_GetDC(p,a) (p)->GetDC(a) +#define IDirectDrawSurface2_GetFlipStatus(p,a) (p)->GetFlipStatus(a) +#define IDirectDrawSurface2_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b) +#define IDirectDrawSurface2_GetPalette(p,a) (p)->GetPalette(a) +#define IDirectDrawSurface2_GetPixelFormat(p,a) (p)->GetPixelFormat(a) +#define IDirectDrawSurface2_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a) +#define IDirectDrawSurface2_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectDrawSurface2_IsLost(p) (p)->IsLost() +#define IDirectDrawSurface2_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) +#define IDirectDrawSurface2_ReleaseDC(p,a) (p)->ReleaseDC(a) +#define IDirectDrawSurface2_Restore(p) (p)->Restore() +#define IDirectDrawSurface2_SetClipper(p,a) (p)->SetClipper(a) +#define IDirectDrawSurface2_SetColorKey(p,a,b) (p)->SetColorKey(a,b) +#define IDirectDrawSurface2_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b) +#define IDirectDrawSurface2_SetPalette(p,a) (p)->SetPalette(a) +#define IDirectDrawSurface2_Unlock(p,b) (p)->Unlock(b) +#define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e) +#define IDirectDrawSurface2_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a) +#define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b) +#define IDirectDrawSurface2_GetDDInterface(p,a) (p)->GetDDInterface(a) +#define IDirectDrawSurface2_PageLock(p,a) (p)->PageLock(a) +#define IDirectDrawSurface2_PageUnlock(p,a) (p)->PageUnlock(a) +#endif + +/* + * IDirectDrawSurface3 and related interfaces + */ +#undef INTERFACE +#define INTERFACE IDirectDrawSurface3 +DECLARE_INTERFACE_( IDirectDrawSurface3, IUnknown ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectDrawSurface methods ***/ + STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE3) PURE; + STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE; + STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE3, LPRECT,DWORD, LPDDBLTFX) PURE; + STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE; + STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE3, LPRECT,DWORD) PURE; + STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE3) PURE; + STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE; + STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE; + STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE3, DWORD) PURE; + STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE3 FAR *) PURE; + STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE; + STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE; + STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE; + STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; + STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE; + STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE; + STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE; + STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE; + STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE; + STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE; + STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE; + STDMETHOD(IsLost)(THIS) PURE; + STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE; + STDMETHOD(ReleaseDC)(THIS_ HDC) PURE; + STDMETHOD(Restore)(THIS) PURE; + STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE; + STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; + STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE; + STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE; + STDMETHOD(Unlock)(THIS_ LPVOID) PURE; + STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE3,LPRECT,DWORD, LPDDOVERLAYFX) PURE; + STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE; + STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE3) PURE; + /*** Added in the v2 interface ***/ + STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE; + STDMETHOD(PageLock)(THIS_ DWORD) PURE; + STDMETHOD(PageUnlock)(THIS_ DWORD) PURE; + /*** Added in the V3 interface ***/ + STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC, DWORD) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectDrawSurface3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectDrawSurface3_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDrawSurface3_Release(p) (p)->lpVtbl->Release(p) +#define IDirectDrawSurface3_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a) +#define IDirectDrawSurface3_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a) +#define IDirectDrawSurface3_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e) +#define IDirectDrawSurface3_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c) +#define IDirectDrawSurface3_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e) +#define IDirectDrawSurface3_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b) +#define IDirectDrawSurface3_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b) +#define IDirectDrawSurface3_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c) +#define IDirectDrawSurface3_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b) +#define IDirectDrawSurface3_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b) +#define IDirectDrawSurface3_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a) +#define IDirectDrawSurface3_GetCaps(p,b) (p)->lpVtbl->GetCaps(p,b) +#define IDirectDrawSurface3_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a) +#define IDirectDrawSurface3_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b) +#define IDirectDrawSurface3_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) +#define IDirectDrawSurface3_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a) +#define IDirectDrawSurface3_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b) +#define IDirectDrawSurface3_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a) +#define IDirectDrawSurface3_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a) +#define IDirectDrawSurface3_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a) +#define IDirectDrawSurface3_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectDrawSurface3_IsLost(p) (p)->lpVtbl->IsLost(p) +#define IDirectDrawSurface3_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) +#define IDirectDrawSurface3_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) +#define IDirectDrawSurface3_Restore(p) (p)->lpVtbl->Restore(p) +#define IDirectDrawSurface3_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a) +#define IDirectDrawSurface3_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b) +#define IDirectDrawSurface3_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b) +#define IDirectDrawSurface3_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a) +#define IDirectDrawSurface3_Unlock(p,b) (p)->lpVtbl->Unlock(p,b) +#define IDirectDrawSurface3_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e) +#define IDirectDrawSurface3_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a) +#define IDirectDrawSurface3_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b) +#define IDirectDrawSurface3_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a) +#define IDirectDrawSurface3_PageLock(p,a) (p)->lpVtbl->PageLock(p,a) +#define IDirectDrawSurface3_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a) +#define IDirectDrawSurface3_SetSurfaceDesc(p,a,b) (p)->lpVtbl->SetSurfaceDesc(p,a,b) +#else +#define IDirectDrawSurface3_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectDrawSurface3_AddRef(p) (p)->AddRef() +#define IDirectDrawSurface3_Release(p) (p)->Release() +#define IDirectDrawSurface3_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a) +#define IDirectDrawSurface3_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a) +#define IDirectDrawSurface3_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e) +#define IDirectDrawSurface3_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c) +#define IDirectDrawSurface3_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e) +#define IDirectDrawSurface3_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b) +#define IDirectDrawSurface3_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b) +#define IDirectDrawSurface3_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c) +#define IDirectDrawSurface3_Flip(p,a,b) (p)->Flip(a,b) +#define IDirectDrawSurface3_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b) +#define IDirectDrawSurface3_GetBltStatus(p,a) (p)->GetBltStatus(a) +#define IDirectDrawSurface3_GetCaps(p,b) (p)->GetCaps(b) +#define IDirectDrawSurface3_GetClipper(p,a) (p)->GetClipper(a) +#define IDirectDrawSurface3_GetColorKey(p,a,b) (p)->GetColorKey(a,b) +#define IDirectDrawSurface3_GetDC(p,a) (p)->GetDC(a) +#define IDirectDrawSurface3_GetFlipStatus(p,a) (p)->GetFlipStatus(a) +#define IDirectDrawSurface3_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b) +#define IDirectDrawSurface3_GetPalette(p,a) (p)->GetPalette(a) +#define IDirectDrawSurface3_GetPixelFormat(p,a) (p)->GetPixelFormat(a) +#define IDirectDrawSurface3_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a) +#define IDirectDrawSurface3_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectDrawSurface3_IsLost(p) (p)->IsLost() +#define IDirectDrawSurface3_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) +#define IDirectDrawSurface3_ReleaseDC(p,a) (p)->ReleaseDC(a) +#define IDirectDrawSurface3_Restore(p) (p)->Restore() +#define IDirectDrawSurface3_SetClipper(p,a) (p)->SetClipper(a) +#define IDirectDrawSurface3_SetColorKey(p,a,b) (p)->SetColorKey(a,b) +#define IDirectDrawSurface3_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b) +#define IDirectDrawSurface3_SetPalette(p,a) (p)->SetPalette(a) +#define IDirectDrawSurface3_Unlock(p,b) (p)->Unlock(b) +#define IDirectDrawSurface3_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e) +#define IDirectDrawSurface3_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a) +#define IDirectDrawSurface3_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b) +#define IDirectDrawSurface3_GetDDInterface(p,a) (p)->GetDDInterface(a) +#define IDirectDrawSurface3_PageLock(p,a) (p)->PageLock(a) +#define IDirectDrawSurface3_PageUnlock(p,a) (p)->PageUnlock(a) +#define IDirectDrawSurface3_SetSurfaceDesc(p,a,b) (p)->SetSurfaceDesc(a,b) +#endif + +/* + * IDirectDrawSurface4 and related interfaces + */ +#undef INTERFACE +#define INTERFACE IDirectDrawSurface4 +DECLARE_INTERFACE_( IDirectDrawSurface4, IUnknown ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectDrawSurface methods ***/ + STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE4) PURE; + STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE; + STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE4, LPRECT,DWORD, LPDDBLTFX) PURE; + STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE; + STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE4, LPRECT,DWORD) PURE; + STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE4) PURE; + STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK2) PURE; + STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK2) PURE; + STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE4, DWORD) PURE; + STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS2, LPDIRECTDRAWSURFACE4 FAR *) PURE; + STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE; + STDMETHOD(GetCaps)(THIS_ LPDDSCAPS2) PURE; + STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE; + STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; + STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE; + STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE; + STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE; + STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE; + STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE; + STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC2) PURE; + STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC2) PURE; + STDMETHOD(IsLost)(THIS) PURE; + STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC2,DWORD,HANDLE) PURE; + STDMETHOD(ReleaseDC)(THIS_ HDC) PURE; + STDMETHOD(Restore)(THIS) PURE; + STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE; + STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; + STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE; + STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE; + STDMETHOD(Unlock)(THIS_ LPRECT) PURE; + STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE4,LPRECT,DWORD, LPDDOVERLAYFX) PURE; + STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE; + STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE4) PURE; + /*** Added in the v2 interface ***/ + STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE; + STDMETHOD(PageLock)(THIS_ DWORD) PURE; + STDMETHOD(PageUnlock)(THIS_ DWORD) PURE; + /*** Added in the v3 interface ***/ + STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC2, DWORD) PURE; + /*** Added in the v4 interface ***/ + STDMETHOD(SetPrivateData)(THIS_ REFGUID, LPVOID, DWORD, DWORD) PURE; + STDMETHOD(GetPrivateData)(THIS_ REFGUID, LPVOID, LPDWORD) PURE; + STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE; + STDMETHOD(GetUniquenessValue)(THIS_ LPDWORD) PURE; + STDMETHOD(ChangeUniquenessValue)(THIS) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectDrawSurface4_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectDrawSurface4_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDrawSurface4_Release(p) (p)->lpVtbl->Release(p) +#define IDirectDrawSurface4_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a) +#define IDirectDrawSurface4_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a) +#define IDirectDrawSurface4_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e) +#define IDirectDrawSurface4_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c) +#define IDirectDrawSurface4_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e) +#define IDirectDrawSurface4_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b) +#define IDirectDrawSurface4_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b) +#define IDirectDrawSurface4_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c) +#define IDirectDrawSurface4_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b) +#define IDirectDrawSurface4_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b) +#define IDirectDrawSurface4_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a) +#define IDirectDrawSurface4_GetCaps(p,b) (p)->lpVtbl->GetCaps(p,b) +#define IDirectDrawSurface4_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a) +#define IDirectDrawSurface4_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b) +#define IDirectDrawSurface4_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) +#define IDirectDrawSurface4_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a) +#define IDirectDrawSurface4_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b) +#define IDirectDrawSurface4_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a) +#define IDirectDrawSurface4_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a) +#define IDirectDrawSurface4_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a) +#define IDirectDrawSurface4_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectDrawSurface4_IsLost(p) (p)->lpVtbl->IsLost(p) +#define IDirectDrawSurface4_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) +#define IDirectDrawSurface4_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) +#define IDirectDrawSurface4_Restore(p) (p)->lpVtbl->Restore(p) +#define IDirectDrawSurface4_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a) +#define IDirectDrawSurface4_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b) +#define IDirectDrawSurface4_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b) +#define IDirectDrawSurface4_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a) +#define IDirectDrawSurface4_Unlock(p,b) (p)->lpVtbl->Unlock(p,b) +#define IDirectDrawSurface4_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e) +#define IDirectDrawSurface4_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a) +#define IDirectDrawSurface4_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b) +#define IDirectDrawSurface4_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a) +#define IDirectDrawSurface4_PageLock(p,a) (p)->lpVtbl->PageLock(p,a) +#define IDirectDrawSurface4_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a) +#define IDirectDrawSurface4_SetSurfaceDesc(p,a,b) (p)->lpVtbl->SetSurfaceDesc(p,a,b) +#define IDirectDrawSurface4_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) +#define IDirectDrawSurface4_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) +#define IDirectDrawSurface4_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) +#define IDirectDrawSurface4_GetUniquenessValue(p, a) (p)->lpVtbl->GetUniquenessValue(p, a) +#define IDirectDrawSurface4_ChangeUniquenessValue(p) (p)->lpVtbl->ChangeUniquenessValue(p) +#else +#define IDirectDrawSurface4_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectDrawSurface4_AddRef(p) (p)->AddRef() +#define IDirectDrawSurface4_Release(p) (p)->Release() +#define IDirectDrawSurface4_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a) +#define IDirectDrawSurface4_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a) +#define IDirectDrawSurface4_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e) +#define IDirectDrawSurface4_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c) +#define IDirectDrawSurface4_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e) +#define IDirectDrawSurface4_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b) +#define IDirectDrawSurface4_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b) +#define IDirectDrawSurface4_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c) +#define IDirectDrawSurface4_Flip(p,a,b) (p)->Flip(a,b) +#define IDirectDrawSurface4_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b) +#define IDirectDrawSurface4_GetBltStatus(p,a) (p)->GetBltStatus(a) +#define IDirectDrawSurface4_GetCaps(p,b) (p)->GetCaps(b) +#define IDirectDrawSurface4_GetClipper(p,a) (p)->GetClipper(a) +#define IDirectDrawSurface4_GetColorKey(p,a,b) (p)->GetColorKey(a,b) +#define IDirectDrawSurface4_GetDC(p,a) (p)->GetDC(a) +#define IDirectDrawSurface4_GetFlipStatus(p,a) (p)->GetFlipStatus(a) +#define IDirectDrawSurface4_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b) +#define IDirectDrawSurface4_GetPalette(p,a) (p)->GetPalette(a) +#define IDirectDrawSurface4_GetPixelFormat(p,a) (p)->GetPixelFormat(a) +#define IDirectDrawSurface4_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a) +#define IDirectDrawSurface4_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectDrawSurface4_IsLost(p) (p)->IsLost() +#define IDirectDrawSurface4_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) +#define IDirectDrawSurface4_ReleaseDC(p,a) (p)->ReleaseDC(a) +#define IDirectDrawSurface4_Restore(p) (p)->Restore() +#define IDirectDrawSurface4_SetClipper(p,a) (p)->SetClipper(a) +#define IDirectDrawSurface4_SetColorKey(p,a,b) (p)->SetColorKey(a,b) +#define IDirectDrawSurface4_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b) +#define IDirectDrawSurface4_SetPalette(p,a) (p)->SetPalette(a) +#define IDirectDrawSurface4_Unlock(p,b) (p)->Unlock(b) +#define IDirectDrawSurface4_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e) +#define IDirectDrawSurface4_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a) +#define IDirectDrawSurface4_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b) +#define IDirectDrawSurface4_GetDDInterface(p,a) (p)->GetDDInterface(a) +#define IDirectDrawSurface4_PageLock(p,a) (p)->PageLock(a) +#define IDirectDrawSurface4_PageUnlock(p,a) (p)->PageUnlock(a) +#define IDirectDrawSurface4_SetSurfaceDesc(p,a,b) (p)->SetSurfaceDesc(a,b) +#define IDirectDrawSurface4_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) +#define IDirectDrawSurface4_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) +#define IDirectDrawSurface4_FreePrivateData(p,a) (p)->FreePrivateData(a) +#define IDirectDrawSurface4_GetUniquenessValue(p, a) (p)->GetUniquenessValue(a) +#define IDirectDrawSurface4_ChangeUniquenessValue(p) (p)->ChangeUniquenessValue() +#endif + +/* + * IDirectDrawSurface7 and related interfaces + */ +#undef INTERFACE +#define INTERFACE IDirectDrawSurface7 +DECLARE_INTERFACE_( IDirectDrawSurface7, IUnknown ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectDrawSurface methods ***/ + STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE7) PURE; + STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE; + STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE7, LPRECT,DWORD, LPDDBLTFX) PURE; + STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE; + STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE7, LPRECT,DWORD) PURE; + STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE7) PURE; + STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK7) PURE; + STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK7) PURE; + STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE7, DWORD) PURE; + STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS2, LPDIRECTDRAWSURFACE7 FAR *) PURE; + STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE; + STDMETHOD(GetCaps)(THIS_ LPDDSCAPS2) PURE; + STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE; + STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; + STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE; + STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE; + STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE; + STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE; + STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE; + STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC2) PURE; + STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC2) PURE; + STDMETHOD(IsLost)(THIS) PURE; + STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC2,DWORD,HANDLE) PURE; + STDMETHOD(ReleaseDC)(THIS_ HDC) PURE; + STDMETHOD(Restore)(THIS) PURE; + STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE; + STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; + STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE; + STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE; + STDMETHOD(Unlock)(THIS_ LPRECT) PURE; + STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE7,LPRECT,DWORD, LPDDOVERLAYFX) PURE; + STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE; + STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE7) PURE; + /*** Added in the v2 interface ***/ + STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE; + STDMETHOD(PageLock)(THIS_ DWORD) PURE; + STDMETHOD(PageUnlock)(THIS_ DWORD) PURE; + /*** Added in the v3 interface ***/ + STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC2, DWORD) PURE; + /*** Added in the v4 interface ***/ + STDMETHOD(SetPrivateData)(THIS_ REFGUID, LPVOID, DWORD, DWORD) PURE; + STDMETHOD(GetPrivateData)(THIS_ REFGUID, LPVOID, LPDWORD) PURE; + STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE; + STDMETHOD(GetUniquenessValue)(THIS_ LPDWORD) PURE; + STDMETHOD(ChangeUniquenessValue)(THIS) PURE; + /*** Moved Texture7 methods here ***/ + STDMETHOD(SetPriority)(THIS_ DWORD) PURE; + STDMETHOD(GetPriority)(THIS_ LPDWORD) PURE; + STDMETHOD(SetLOD)(THIS_ DWORD) PURE; + STDMETHOD(GetLOD)(THIS_ LPDWORD) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectDrawSurface7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectDrawSurface7_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDrawSurface7_Release(p) (p)->lpVtbl->Release(p) +#define IDirectDrawSurface7_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a) +#define IDirectDrawSurface7_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a) +#define IDirectDrawSurface7_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e) +#define IDirectDrawSurface7_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c) +#define IDirectDrawSurface7_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e) +#define IDirectDrawSurface7_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b) +#define IDirectDrawSurface7_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b) +#define IDirectDrawSurface7_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c) +#define IDirectDrawSurface7_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b) +#define IDirectDrawSurface7_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b) +#define IDirectDrawSurface7_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a) +#define IDirectDrawSurface7_GetCaps(p,b) (p)->lpVtbl->GetCaps(p,b) +#define IDirectDrawSurface7_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a) +#define IDirectDrawSurface7_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b) +#define IDirectDrawSurface7_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) +#define IDirectDrawSurface7_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a) +#define IDirectDrawSurface7_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b) +#define IDirectDrawSurface7_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a) +#define IDirectDrawSurface7_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a) +#define IDirectDrawSurface7_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a) +#define IDirectDrawSurface7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectDrawSurface7_IsLost(p) (p)->lpVtbl->IsLost(p) +#define IDirectDrawSurface7_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) +#define IDirectDrawSurface7_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) +#define IDirectDrawSurface7_Restore(p) (p)->lpVtbl->Restore(p) +#define IDirectDrawSurface7_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a) +#define IDirectDrawSurface7_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b) +#define IDirectDrawSurface7_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b) +#define IDirectDrawSurface7_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a) +#define IDirectDrawSurface7_Unlock(p,b) (p)->lpVtbl->Unlock(p,b) +#define IDirectDrawSurface7_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e) +#define IDirectDrawSurface7_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a) +#define IDirectDrawSurface7_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b) +#define IDirectDrawSurface7_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a) +#define IDirectDrawSurface7_PageLock(p,a) (p)->lpVtbl->PageLock(p,a) +#define IDirectDrawSurface7_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a) +#define IDirectDrawSurface7_SetSurfaceDesc(p,a,b) (p)->lpVtbl->SetSurfaceDesc(p,a,b) +#define IDirectDrawSurface7_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) +#define IDirectDrawSurface7_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) +#define IDirectDrawSurface7_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) +#define IDirectDrawSurface7_GetUniquenessValue(p, a) (p)->lpVtbl->GetUniquenessValue(p, a) +#define IDirectDrawSurface7_ChangeUniquenessValue(p) (p)->lpVtbl->ChangeUniquenessValue(p) +#define IDirectDrawSurface7_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) +#define IDirectDrawSurface7_GetPriority(p,a) (p)->lpVtbl->GetPriority(p,a) +#define IDirectDrawSurface7_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) +#define IDirectDrawSurface7_GetLOD(p,a) (p)->lpVtbl->GetLOD(p,a) +#else +#define IDirectDrawSurface7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectDrawSurface7_AddRef(p) (p)->AddRef() +#define IDirectDrawSurface7_Release(p) (p)->Release() +#define IDirectDrawSurface7_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a) +#define IDirectDrawSurface7_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a) +#define IDirectDrawSurface7_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e) +#define IDirectDrawSurface7_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c) +#define IDirectDrawSurface7_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e) +#define IDirectDrawSurface7_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b) +#define IDirectDrawSurface7_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b) +#define IDirectDrawSurface7_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c) +#define IDirectDrawSurface7_Flip(p,a,b) (p)->Flip(a,b) +#define IDirectDrawSurface7_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b) +#define IDirectDrawSurface7_GetBltStatus(p,a) (p)->GetBltStatus(a) +#define IDirectDrawSurface7_GetCaps(p,b) (p)->GetCaps(b) +#define IDirectDrawSurface7_GetClipper(p,a) (p)->GetClipper(a) +#define IDirectDrawSurface7_GetColorKey(p,a,b) (p)->GetColorKey(a,b) +#define IDirectDrawSurface7_GetDC(p,a) (p)->GetDC(a) +#define IDirectDrawSurface7_GetFlipStatus(p,a) (p)->GetFlipStatus(a) +#define IDirectDrawSurface7_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b) +#define IDirectDrawSurface7_GetPalette(p,a) (p)->GetPalette(a) +#define IDirectDrawSurface7_GetPixelFormat(p,a) (p)->GetPixelFormat(a) +#define IDirectDrawSurface7_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a) +#define IDirectDrawSurface7_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectDrawSurface7_IsLost(p) (p)->IsLost() +#define IDirectDrawSurface7_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) +#define IDirectDrawSurface7_ReleaseDC(p,a) (p)->ReleaseDC(a) +#define IDirectDrawSurface7_Restore(p) (p)->Restore() +#define IDirectDrawSurface7_SetClipper(p,a) (p)->SetClipper(a) +#define IDirectDrawSurface7_SetColorKey(p,a,b) (p)->SetColorKey(a,b) +#define IDirectDrawSurface7_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b) +#define IDirectDrawSurface7_SetPalette(p,a) (p)->SetPalette(a) +#define IDirectDrawSurface7_Unlock(p,b) (p)->Unlock(b) +#define IDirectDrawSurface7_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e) +#define IDirectDrawSurface7_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a) +#define IDirectDrawSurface7_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b) +#define IDirectDrawSurface7_GetDDInterface(p,a) (p)->GetDDInterface(a) +#define IDirectDrawSurface7_PageLock(p,a) (p)->PageLock(a) +#define IDirectDrawSurface7_PageUnlock(p,a) (p)->PageUnlock(a) +#define IDirectDrawSurface7_SetSurfaceDesc(p,a,b) (p)->SetSurfaceDesc(a,b) +#define IDirectDrawSurface7_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) +#define IDirectDrawSurface7_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) +#define IDirectDrawSurface7_FreePrivateData(p,a) (p)->FreePrivateData(a) +#define IDirectDrawSurface7_GetUniquenessValue(p, a) (p)->GetUniquenessValue(a) +#define IDirectDrawSurface7_ChangeUniquenessValue(p) (p)->ChangeUniquenessValue() +#define IDirectDrawSurface7_SetPriority(p,a) (p)->SetPriority(a) +#define IDirectDrawSurface7_GetPriority(p,a) (p)->GetPriority(a) +#define IDirectDrawSurface7_SetLOD(p,a) (p)->SetLOD(a) +#define IDirectDrawSurface7_GetLOD(p,a) (p)->GetLOD(a) +#endif + + +/* + * IDirectDrawColorControl + */ +#if defined( _WIN32 ) && !defined( _NO_COM ) +#undef INTERFACE +#define INTERFACE IDirectDrawColorControl +DECLARE_INTERFACE_( IDirectDrawColorControl, IUnknown ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectDrawColorControl methods ***/ + STDMETHOD(GetColorControls)(THIS_ LPDDCOLORCONTROL) PURE; + STDMETHOD(SetColorControls)(THIS_ LPDDCOLORCONTROL) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectDrawColorControl_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) +#define IDirectDrawColorControl_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDrawColorControl_Release(p) (p)->lpVtbl->Release(p) +#define IDirectDrawColorControl_GetColorControls(p, a) (p)->lpVtbl->GetColorControls(p, a) +#define IDirectDrawColorControl_SetColorControls(p, a) (p)->lpVtbl->SetColorControls(p, a) +#else +#define IDirectDrawColorControl_QueryInterface(p, a, b) (p)->QueryInterface(a, b) +#define IDirectDrawColorControl_AddRef(p) (p)->AddRef() +#define IDirectDrawColorControl_Release(p) (p)->Release() +#define IDirectDrawColorControl_GetColorControls(p, a) (p)->GetColorControls(a) +#define IDirectDrawColorControl_SetColorControls(p, a) (p)->SetColorControls(a) +#endif + +#endif + + +/* + * IDirectDrawGammaControl + */ +#if defined( _WIN32 ) && !defined( _NO_COM ) +#undef INTERFACE +#define INTERFACE IDirectDrawGammaControl +DECLARE_INTERFACE_( IDirectDrawGammaControl, IUnknown ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectDrawGammaControl methods ***/ + STDMETHOD(GetGammaRamp)(THIS_ DWORD, LPDDGAMMARAMP) PURE; + STDMETHOD(SetGammaRamp)(THIS_ DWORD, LPDDGAMMARAMP) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectDrawGammaControl_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) +#define IDirectDrawGammaControl_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectDrawGammaControl_Release(p) (p)->lpVtbl->Release(p) +#define IDirectDrawGammaControl_GetGammaRamp(p, a, b) (p)->lpVtbl->GetGammaRamp(p, a, b) +#define IDirectDrawGammaControl_SetGammaRamp(p, a, b) (p)->lpVtbl->SetGammaRamp(p, a, b) +#else +#define IDirectDrawGammaControl_QueryInterface(p, a, b) (p)->QueryInterface(a, b) +#define IDirectDrawGammaControl_AddRef(p) (p)->AddRef() +#define IDirectDrawGammaControl_Release(p) (p)->Release() +#define IDirectDrawGammaControl_GetGammaRamp(p, a, b) (p)->GetGammaRamp(a, b) +#define IDirectDrawGammaControl_SetGammaRamp(p, a, b) (p)->SetGammaRamp(a, b) +#endif + +#endif + + + +#endif + + +/* + * DDSURFACEDESC + */ +typedef struct _DDSURFACEDESC +{ + DWORD dwSize; // size of the DDSURFACEDESC structure + DWORD dwFlags; // determines what fields are valid + DWORD dwHeight; // height of surface to be created + DWORD dwWidth; // width of input surface + union + { + LONG lPitch; // distance to start of next line (return value only) + DWORD dwLinearSize; // Formless late-allocated optimized surface size + } DUMMYUNIONNAMEN(1); + DWORD dwBackBufferCount; // number of back buffers requested + union + { + DWORD dwMipMapCount; // number of mip-map levels requested + DWORD dwZBufferBitDepth; // depth of Z buffer requested + DWORD dwRefreshRate; // refresh rate (used when display mode is described) + } DUMMYUNIONNAMEN(2); + DWORD dwAlphaBitDepth; // depth of alpha buffer requested + DWORD dwReserved; // reserved + LPVOID lpSurface; // pointer to the associated surface memory + DDCOLORKEY ddckCKDestOverlay; // color key for destination overlay use + DDCOLORKEY ddckCKDestBlt; // color key for destination blt use + DDCOLORKEY ddckCKSrcOverlay; // color key for source overlay use + DDCOLORKEY ddckCKSrcBlt; // color key for source blt use + DDPIXELFORMAT ddpfPixelFormat; // pixel format description of the surface + DDSCAPS ddsCaps; // direct draw surface capabilities +} DDSURFACEDESC; + +/* + * DDSURFACEDESC2 + */ +typedef struct _DDSURFACEDESC2 +{ + DWORD dwSize; // size of the DDSURFACEDESC structure + DWORD dwFlags; // determines what fields are valid + DWORD dwHeight; // height of surface to be created + DWORD dwWidth; // width of input surface + union + { + LONG lPitch; // distance to start of next line (return value only) + DWORD dwLinearSize; // Formless late-allocated optimized surface size + } DUMMYUNIONNAMEN(1); + union + { + DWORD dwBackBufferCount; // number of back buffers requested + DWORD dwDepth; // the depth if this is a volume texture + } DUMMYUNIONNAMEN(5); + union + { + DWORD dwMipMapCount; // number of mip-map levels requestde + // dwZBufferBitDepth removed, use ddpfPixelFormat one instead + DWORD dwRefreshRate; // refresh rate (used when display mode is described) + DWORD dwSrcVBHandle; // The source used in VB::Optimize + } DUMMYUNIONNAMEN(2); + DWORD dwAlphaBitDepth; // depth of alpha buffer requested + DWORD dwReserved; // reserved + LPVOID lpSurface; // pointer to the associated surface memory + union + { + DDCOLORKEY ddckCKDestOverlay; // color key for destination overlay use + DWORD dwEmptyFaceColor; // Physical color for empty cubemap faces + } DUMMYUNIONNAMEN(3); + DDCOLORKEY ddckCKDestBlt; // color key for destination blt use + DDCOLORKEY ddckCKSrcOverlay; // color key for source overlay use + DDCOLORKEY ddckCKSrcBlt; // color key for source blt use + union + { + DDPIXELFORMAT ddpfPixelFormat; // pixel format description of the surface + DWORD dwFVF; // vertex format description of vertex buffers + } DUMMYUNIONNAMEN(4); + DDSCAPS2 ddsCaps; // direct draw surface capabilities + DWORD dwTextureStage; // stage in multitexture cascade +} DDSURFACEDESC2; + +/* + * ddsCaps field is valid. + */ +#define DDSD_CAPS 0x00000001l // default + +/* + * dwHeight field is valid. + */ +#define DDSD_HEIGHT 0x00000002l + +/* + * dwWidth field is valid. + */ +#define DDSD_WIDTH 0x00000004l + +/* + * lPitch is valid. + */ +#define DDSD_PITCH 0x00000008l + +/* + * dwBackBufferCount is valid. + */ +#define DDSD_BACKBUFFERCOUNT 0x00000020l + +/* + * dwZBufferBitDepth is valid. (shouldnt be used in DDSURFACEDESC2) + */ +#define DDSD_ZBUFFERBITDEPTH 0x00000040l + +/* + * dwAlphaBitDepth is valid. + */ +#define DDSD_ALPHABITDEPTH 0x00000080l + + +/* + * lpSurface is valid. + */ +#define DDSD_LPSURFACE 0x00000800l + +/* + * ddpfPixelFormat is valid. + */ +#define DDSD_PIXELFORMAT 0x00001000l + +/* + * ddckCKDestOverlay is valid. + */ +#define DDSD_CKDESTOVERLAY 0x00002000l + +/* + * ddckCKDestBlt is valid. + */ +#define DDSD_CKDESTBLT 0x00004000l + +/* + * ddckCKSrcOverlay is valid. + */ +#define DDSD_CKSRCOVERLAY 0x00008000l + +/* + * ddckCKSrcBlt is valid. + */ +#define DDSD_CKSRCBLT 0x00010000l + +/* + * dwMipMapCount is valid. + */ +#define DDSD_MIPMAPCOUNT 0x00020000l + + /* + * dwRefreshRate is valid + */ +#define DDSD_REFRESHRATE 0x00040000l + +/* + * dwLinearSize is valid + */ +#define DDSD_LINEARSIZE 0x00080000l + +/* + * dwTextureStage is valid + */ +#define DDSD_TEXTURESTAGE 0x00100000l +/* + * dwFVF is valid + */ +#define DDSD_FVF 0x00200000l +/* + * dwSrcVBHandle is valid + */ +#define DDSD_SRCVBHANDLE 0x00400000l + +/* + * dwDepth is valid + */ +#define DDSD_DEPTH 0x00800000l + +/* + * All input fields are valid. + */ +#define DDSD_ALL 0x00fff9eel + +/* + * DDOPTSURFACEDESC + */ +typedef struct _DDOPTSURFACEDESC +{ + DWORD dwSize; // size of the DDOPTSURFACEDESC structure + DWORD dwFlags; // determines what fields are valid + DDSCAPS2 ddSCaps; // Common caps like: Memory type + DDOSCAPS ddOSCaps; // Common caps like: Memory type + GUID guid; // Compression technique GUID + DWORD dwCompressionRatio; // Compression ratio +} DDOPTSURFACEDESC; + +/* + * guid field is valid. + */ +#define DDOSD_GUID 0x00000001l + +/* + * dwCompressionRatio field is valid. + */ +#define DDOSD_COMPRESSION_RATIO 0x00000002l + +/* + * ddSCaps field is valid. + */ +#define DDOSD_SCAPS 0x00000004l + +/* + * ddOSCaps field is valid. + */ +#define DDOSD_OSCAPS 0x00000008l + +/* + * All input fields are valid. + */ +#define DDOSD_ALL 0x0000000fl + +/* + * The surface's optimized pixelformat is compressed + */ +#define DDOSDCAPS_OPTCOMPRESSED 0x00000001l + +/* + * The surface's optimized pixelformat is reordered + */ +#define DDOSDCAPS_OPTREORDERED 0x00000002l + +/* + * The opt surface is a monolithic mipmap + */ +#define DDOSDCAPS_MONOLITHICMIPMAP 0x00000004l + +/* + * The valid Surf caps: + * #define DDSCAPS_SYSTEMMEMORY 0x00000800l + * #define DDSCAPS_VIDEOMEMORY 0x00004000l + * #define DDSCAPS_LOCALVIDMEM 0x10000000l + * #define DDSCAPS_NONLOCALVIDMEM 0x20000000l + */ +#define DDOSDCAPS_VALIDSCAPS 0x30004800l + +/* + * The valid OptSurf caps + */ +#define DDOSDCAPS_VALIDOSCAPS 0x00000007l + + +/* + * DDCOLORCONTROL + */ +typedef struct _DDCOLORCONTROL +{ + DWORD dwSize; + DWORD dwFlags; + LONG lBrightness; + LONG lContrast; + LONG lHue; + LONG lSaturation; + LONG lSharpness; + LONG lGamma; + LONG lColorEnable; + DWORD dwReserved1; +} DDCOLORCONTROL; + + +/* + * lBrightness field is valid. + */ +#define DDCOLOR_BRIGHTNESS 0x00000001l + +/* + * lContrast field is valid. + */ +#define DDCOLOR_CONTRAST 0x00000002l + +/* + * lHue field is valid. + */ +#define DDCOLOR_HUE 0x00000004l + +/* + * lSaturation field is valid. + */ +#define DDCOLOR_SATURATION 0x00000008l + +/* + * lSharpness field is valid. + */ +#define DDCOLOR_SHARPNESS 0x00000010l + +/* + * lGamma field is valid. + */ +#define DDCOLOR_GAMMA 0x00000020l + +/* + * lColorEnable field is valid. + */ +#define DDCOLOR_COLORENABLE 0x00000040l + + + +/*============================================================================ + * + * Direct Draw Capability Flags + * + * These flags are used to describe the capabilities of a given Surface. + * All flags are bit flags. + * + *==========================================================================*/ + +/**************************************************************************** + * + * DIRECTDRAWSURFACE CAPABILITY FLAGS + * + ****************************************************************************/ + +/* + * This bit is reserved. It should not be specified. + */ +#define DDSCAPS_RESERVED1 0x00000001l + +/* + * Indicates that this surface contains alpha-only information. + * (To determine if a surface is RGBA/YUVA, the pixel format must be + * interrogated.) + */ +#define DDSCAPS_ALPHA 0x00000002l + +/* + * Indicates that this surface is a backbuffer. It is generally + * set by CreateSurface when the DDSCAPS_FLIP capability bit is set. + * It indicates that this surface is THE back buffer of a surface + * flipping structure. DirectDraw supports N surfaces in a + * surface flipping structure. Only the surface that immediately + * precedeces the DDSCAPS_FRONTBUFFER has this capability bit set. + * The other surfaces are identified as back buffers by the presence + * of the DDSCAPS_FLIP capability, their attachment order, and the + * absence of the DDSCAPS_FRONTBUFFER and DDSCAPS_BACKBUFFER + * capabilities. The bit is sent to CreateSurface when a standalone + * back buffer is being created. This surface could be attached to + * a front buffer and/or back buffers to form a flipping surface + * structure after the CreateSurface call. See AddAttachments for + * a detailed description of the behaviors in this case. + */ +#define DDSCAPS_BACKBUFFER 0x00000004l + +/* + * Indicates a complex surface structure is being described. A + * complex surface structure results in the creation of more than + * one surface. The additional surfaces are attached to the root + * surface. The complex structure can only be destroyed by + * destroying the root. + */ +#define DDSCAPS_COMPLEX 0x00000008l + +/* + * Indicates that this surface is a part of a surface flipping structure. + * When it is passed to CreateSurface the DDSCAPS_FRONTBUFFER and + * DDSCAP_BACKBUFFER bits are not set. They are set by CreateSurface + * on the resulting creations. The dwBackBufferCount field in the + * DDSURFACEDESC structure must be set to at least 1 in order for + * the CreateSurface call to succeed. The DDSCAPS_COMPLEX capability + * must always be set with creating multiple surfaces through CreateSurface. + */ +#define DDSCAPS_FLIP 0x00000010l + +/* + * Indicates that this surface is THE front buffer of a surface flipping + * structure. It is generally set by CreateSurface when the DDSCAPS_FLIP + * capability bit is set. + * If this capability is sent to CreateSurface then a standalonw front buffer + * is created. This surface will not have the DDSCAPS_FLIP capability. + * It can be attached to other back buffers to form a flipping structure. + * See AddAttachments for a detailed description of the behaviors in this + * case. + */ +#define DDSCAPS_FRONTBUFFER 0x00000020l + +/* + * Indicates that this surface is any offscreen surface that is not an overlay, + * texture, zbuffer, front buffer, back buffer, or alpha surface. It is used + * to identify plain vanilla surfaces. + */ +#define DDSCAPS_OFFSCREENPLAIN 0x00000040l + +/* + * Indicates that this surface is an overlay. It may or may not be directly visible + * depending on whether or not it is currently being overlayed onto the primary + * surface. DDSCAPS_VISIBLE can be used to determine whether or not it is being + * overlayed at the moment. + */ +#define DDSCAPS_OVERLAY 0x00000080l + +/* + * Indicates that unique DirectDrawPalette objects can be created and + * attached to this surface. + */ +#define DDSCAPS_PALETTE 0x00000100l + +/* + * Indicates that this surface is the primary surface. The primary + * surface represents what the user is seeing at the moment. + */ +#define DDSCAPS_PRIMARYSURFACE 0x00000200l + + +/* + * This flag used to be DDSCAPS_PRIMARYSURFACELEFT, which is now + * obsolete. + */ +#define DDSCAPS_RESERVED3 0x00000400l +#define DDSCAPS_PRIMARYSURFACELEFT 0x00000000l + +/* + * Indicates that this surface memory was allocated in system memory + */ +#define DDSCAPS_SYSTEMMEMORY 0x00000800l + +/* + * Indicates that this surface can be used as a 3D texture. It does not + * indicate whether or not the surface is being used for that purpose. + */ +#define DDSCAPS_TEXTURE 0x00001000l + +/* + * Indicates that a surface may be a destination for 3D rendering. This + * bit must be set in order to query for a Direct3D Device Interface + * from this surface. + */ +#define DDSCAPS_3DDEVICE 0x00002000l + +/* + * Indicates that this surface exists in video memory. + */ +#define DDSCAPS_VIDEOMEMORY 0x00004000l + +/* + * Indicates that changes made to this surface are immediately visible. + * It is always set for the primary surface and is set for overlays while + * they are being overlayed and texture maps while they are being textured. + */ +#define DDSCAPS_VISIBLE 0x00008000l + +/* + * Indicates that only writes are permitted to the surface. Read accesses + * from the surface may or may not generate a protection fault, but the + * results of a read from this surface will not be meaningful. READ ONLY. + */ +#define DDSCAPS_WRITEONLY 0x00010000l + +/* + * Indicates that this surface is a z buffer. A z buffer does not contain + * displayable information. Instead it contains bit depth information that is + * used to determine which pixels are visible and which are obscured. + */ +#define DDSCAPS_ZBUFFER 0x00020000l + +/* + * Indicates surface will have a DC associated long term + */ +#define DDSCAPS_OWNDC 0x00040000l + +/* + * Indicates surface should be able to receive live video + */ +#define DDSCAPS_LIVEVIDEO 0x00080000l + +/* + * Indicates surface should be able to have a stream decompressed + * to it by the hardware. + */ +#define DDSCAPS_HWCODEC 0x00100000l + +/* + * Surface is a ModeX surface. + * + */ +#define DDSCAPS_MODEX 0x00200000l + +/* + * Indicates surface is one level of a mip-map. This surface will + * be attached to other DDSCAPS_MIPMAP surfaces to form the mip-map. + * This can be done explicitly, by creating a number of surfaces and + * attaching them with AddAttachedSurface or by implicitly by CreateSurface. + * If this bit is set then DDSCAPS_TEXTURE must also be set. + */ +#define DDSCAPS_MIPMAP 0x00400000l + +/* + * This bit is reserved. It should not be specified. + */ +#define DDSCAPS_RESERVED2 0x00800000l + + +/* + * Indicates that memory for the surface is not allocated until the surface + * is loaded (via the Direct3D texture Load() function). + */ +#define DDSCAPS_ALLOCONLOAD 0x04000000l + +/* + * Indicates that the surface will recieve data from a video port. + */ +#define DDSCAPS_VIDEOPORT 0x08000000l + +/* + * Indicates that a video memory surface is resident in true, local video + * memory rather than non-local video memory. If this flag is specified then + * so must DDSCAPS_VIDEOMEMORY. This flag is mutually exclusive with + * DDSCAPS_NONLOCALVIDMEM. + */ +#define DDSCAPS_LOCALVIDMEM 0x10000000l + +/* + * Indicates that a video memory surface is resident in non-local video + * memory rather than true, local video memory. If this flag is specified + * then so must DDSCAPS_VIDEOMEMORY. This flag is mutually exclusive with + * DDSCAPS_LOCALVIDMEM. + */ +#define DDSCAPS_NONLOCALVIDMEM 0x20000000l + +/* + * Indicates that this surface is a standard VGA mode surface, and not a + * ModeX surface. (This flag will never be set in combination with the + * DDSCAPS_MODEX flag). + */ +#define DDSCAPS_STANDARDVGAMODE 0x40000000l + +/* + * Indicates that this surface will be an optimized surface. This flag is + * currently only valid in conjunction with the DDSCAPS_TEXTURE flag. The surface + * will be created without any underlying video memory until loaded. + */ +#define DDSCAPS_OPTIMIZED 0x80000000l + + + +/* + * This bit is reserved + */ +#define DDSCAPS2_RESERVED4 0x00000002L +#define DDSCAPS2_HARDWAREDEINTERLACE 0x00000000L + +/* + * Indicates to the driver that this surface will be locked very frequently + * (for procedural textures, dynamic lightmaps, etc). Surfaces with this cap + * set must also have DDSCAPS_TEXTURE. This cap cannot be used with + * DDSCAPS2_HINTSTATIC and DDSCAPS2_OPAQUE. + */ +#define DDSCAPS2_HINTDYNAMIC 0x00000004L + +/* + * Indicates to the driver that this surface can be re-ordered/retiled on + * load. This operation will not change the size of the texture. It is + * relatively fast and symmetrical, since the application may lock these + * bits (although it will take a performance hit when doing so). Surfaces + * with this cap set must also have DDSCAPS_TEXTURE. This cap cannot be + * used with DDSCAPS2_HINTDYNAMIC and DDSCAPS2_OPAQUE. + */ +#define DDSCAPS2_HINTSTATIC 0x00000008L + +/* + * Indicates that the client would like this texture surface to be managed by the + * DirectDraw/Direct3D runtime. Surfaces with this cap set must also have + * DDSCAPS_TEXTURE set. + */ +#define DDSCAPS2_TEXTUREMANAGE 0x00000010L + +/* + * These bits are reserved for internal use */ +#define DDSCAPS2_RESERVED1 0x00000020L +#define DDSCAPS2_RESERVED2 0x00000040L + +/* + * Indicates to the driver that this surface will never be locked again. + * The driver is free to optimize this surface via retiling and actual compression. + * All calls to Lock() or Blts from this surface will fail. Surfaces with this + * cap set must also have DDSCAPS_TEXTURE. This cap cannot be used with + * DDSCAPS2_HINTDYNAMIC and DDSCAPS2_HINTSTATIC. + */ +#define DDSCAPS2_OPAQUE 0x00000080L + +/* + * Applications should set this bit at CreateSurface time to indicate that they + * intend to use antialiasing. Only valid if DDSCAPS_3DDEVICE is also set. + */ +#define DDSCAPS2_HINTANTIALIASING 0x00000100L + + +/* + * This flag is used at CreateSurface time to indicate that this set of + * surfaces is a cubic environment map + */ +#define DDSCAPS2_CUBEMAP 0x00000200L + +/* + * These flags preform two functions: + * - At CreateSurface time, they define which of the six cube faces are + * required by the application. + * - After creation, each face in the cubemap will have exactly one of these + * bits set. + */ +#define DDSCAPS2_CUBEMAP_POSITIVEX 0x00000400L +#define DDSCAPS2_CUBEMAP_NEGATIVEX 0x00000800L +#define DDSCAPS2_CUBEMAP_POSITIVEY 0x00001000L +#define DDSCAPS2_CUBEMAP_NEGATIVEY 0x00002000L +#define DDSCAPS2_CUBEMAP_POSITIVEZ 0x00004000L +#define DDSCAPS2_CUBEMAP_NEGATIVEZ 0x00008000L + +/* + * This macro may be used to specify all faces of a cube map at CreateSurface time + */ +#define DDSCAPS2_CUBEMAP_ALLFACES ( DDSCAPS2_CUBEMAP_POSITIVEX |\ + DDSCAPS2_CUBEMAP_NEGATIVEX |\ + DDSCAPS2_CUBEMAP_POSITIVEY |\ + DDSCAPS2_CUBEMAP_NEGATIVEY |\ + DDSCAPS2_CUBEMAP_POSITIVEZ |\ + DDSCAPS2_CUBEMAP_NEGATIVEZ ) + + +/* + * This flag is an additional flag which is present on mipmap sublevels from DX7 onwards + * It enables easier use of GetAttachedSurface rather than EnumAttachedSurfaces for surface + * constructs such as Cube Maps, wherein there are more than one mipmap surface attached + * to the root surface. + * This caps bit is ignored by CreateSurface + */ +#define DDSCAPS2_MIPMAPSUBLEVEL 0x00010000L + +/* This flag indicates that the texture should be managed by D3D only */ +#define DDSCAPS2_D3DTEXTUREMANAGE 0x00020000L + +/* This flag indicates that the managed surface can be safely lost */ +#define DDSCAPS2_DONOTPERSIST 0x00040000L + +/* indicates that this surface is part of a stereo flipping chain */ +#define DDSCAPS2_STEREOSURFACELEFT 0x00080000L + + +/* + * Indicates that the surface is a volume. + * Can be combined with DDSCAPS_MIPMAP to indicate a multi-level volume + */ +#define DDSCAPS2_VOLUME 0x00200000L + +/* + * Indicates that the surface may be locked multiple times by the application. + * This cap cannot be used with DDSCAPS2_OPAQUE. + */ +#define DDSCAPS2_NOTUSERLOCKABLE 0x00400000L + +/* + * Indicates that the vertex buffer data can be used to render points and + * point sprites. + */ +#define DDSCAPS2_POINTS 0x00800000L + +/* + * Indicates that the vertex buffer data can be used to render rt pactches. + */ +#define DDSCAPS2_RTPATCHES 0x01000000L + +/* + * Indicates that the vertex buffer data can be used to render n patches. + */ +#define DDSCAPS2_NPATCHES 0x02000000L + +/* + * This bit is reserved for internal use + */ +#define DDSCAPS2_RESERVED3 0x04000000L + + +/* + * Indicates that the contents of the backbuffer do not have to be preserved + * the contents of the backbuffer after they are presented. + */ +#define DDSCAPS2_DISCARDBACKBUFFER 0x10000000L + +/* + * Indicates that all surfaces in this creation chain should be given an alpha channel. + * This flag will be set on primary surface chains that may have no explicit pixel format + * (and thus take on the format of the current display mode). + * The driver should infer that all these surfaces have a format having an alpha channel. + * (e.g. assume D3DFMT_A8R8G8B8 if the display mode is x888.) + */ +#define DDSCAPS2_ENABLEALPHACHANNEL 0x20000000L + +/* + * Indicates that all surfaces in this creation chain is extended primary surface format. + * This flag will be set on extended primary surface chains that always have explicit pixel + * format and the pixel format is typically GDI (Graphics Device Interface) couldn't handle, + * thus only used with fullscreen application. (e.g. D3DFMT_A2R10G10B10 format) + */ +#define DDSCAPS2_EXTENDEDFORMATPRIMARY 0x40000000L + +/* + * Indicates that all surfaces in this creation chain is additional primary surface. + * This flag will be set on primary surface chains which must present on the adapter + * id provided on dwCaps4. Typically this will be used to create secondary primary surface + * on DualView display adapter. + */ +#define DDSCAPS2_ADDITIONALPRIMARY 0x80000000L + +/* + * This is a mask that indicates the set of bits that may be set + * at createsurface time to indicate number of samples per pixel + * when multisampling + */ +#define DDSCAPS3_MULTISAMPLE_MASK 0x0000001FL + +/* + * This is a mask that indicates the set of bits that may be set + * at createsurface time to indicate the quality level of rendering + * for the current number of samples per pixel + */ +#define DDSCAPS3_MULTISAMPLE_QUALITY_MASK 0x000000E0L +#define DDSCAPS3_MULTISAMPLE_QUALITY_SHIFT 5 + +/* + * This bit is reserved for internal use + */ +#define DDSCAPS3_RESERVED1 0x00000100L + +/* + * This bit is reserved for internal use + */ +#define DDSCAPS3_RESERVED2 0x00000200L + +/* + * This indicates whether this surface has light-weight miplevels + */ +#define DDSCAPS3_LIGHTWEIGHTMIPMAP 0x00000400L + +/* + * This indicates that the mipsublevels for this surface are auto-generated + */ +#define DDSCAPS3_AUTOGENMIPMAP 0x00000800L + +/* + * This indicates that the mipsublevels for this surface are auto-generated + */ +#define DDSCAPS3_DMAP 0x00001000L + + + /**************************************************************************** + * + * DIRECTDRAW DRIVER CAPABILITY FLAGS + * + ****************************************************************************/ + +/* + * Display hardware has 3D acceleration. + */ +#define DDCAPS_3D 0x00000001l + +/* + * Indicates that DirectDraw will support only dest rectangles that are aligned + * on DIRECTDRAWCAPS.dwAlignBoundaryDest boundaries of the surface, respectively. + * READ ONLY. + */ +#define DDCAPS_ALIGNBOUNDARYDEST 0x00000002l + +/* + * Indicates that DirectDraw will support only source rectangles whose sizes in + * BYTEs are DIRECTDRAWCAPS.dwAlignSizeDest multiples, respectively. READ ONLY. + */ +#define DDCAPS_ALIGNSIZEDEST 0x00000004l +/* + * Indicates that DirectDraw will support only source rectangles that are aligned + * on DIRECTDRAWCAPS.dwAlignBoundarySrc boundaries of the surface, respectively. + * READ ONLY. + */ +#define DDCAPS_ALIGNBOUNDARYSRC 0x00000008l + +/* + * Indicates that DirectDraw will support only source rectangles whose sizes in + * BYTEs are DIRECTDRAWCAPS.dwAlignSizeSrc multiples, respectively. READ ONLY. + */ +#define DDCAPS_ALIGNSIZESRC 0x00000010l + +/* + * Indicates that DirectDraw will create video memory surfaces that have a stride + * alignment equal to DIRECTDRAWCAPS.dwAlignStride. READ ONLY. + */ +#define DDCAPS_ALIGNSTRIDE 0x00000020l + +/* + * Display hardware is capable of blt operations. + */ +#define DDCAPS_BLT 0x00000040l + +/* + * Display hardware is capable of asynchronous blt operations. + */ +#define DDCAPS_BLTQUEUE 0x00000080l + +/* + * Display hardware is capable of color space conversions during the blt operation. + */ +#define DDCAPS_BLTFOURCC 0x00000100l + +/* + * Display hardware is capable of stretching during blt operations. + */ +#define DDCAPS_BLTSTRETCH 0x00000200l + +/* + * Display hardware is shared with GDI. + */ +#define DDCAPS_GDI 0x00000400l + +/* + * Display hardware can overlay. + */ +#define DDCAPS_OVERLAY 0x00000800l + +/* + * Set if display hardware supports overlays but can not clip them. + */ +#define DDCAPS_OVERLAYCANTCLIP 0x00001000l + +/* + * Indicates that overlay hardware is capable of color space conversions during + * the overlay operation. + */ +#define DDCAPS_OVERLAYFOURCC 0x00002000l + +/* + * Indicates that stretching can be done by the overlay hardware. + */ +#define DDCAPS_OVERLAYSTRETCH 0x00004000l + +/* + * Indicates that unique DirectDrawPalettes can be created for DirectDrawSurfaces + * other than the primary surface. + */ +#define DDCAPS_PALETTE 0x00008000l + +/* + * Indicates that palette changes can be syncd with the veritcal refresh. + */ +#define DDCAPS_PALETTEVSYNC 0x00010000l + +/* + * Display hardware can return the current scan line. + */ +#define DDCAPS_READSCANLINE 0x00020000l + + +/* + * This flag used to bo DDCAPS_STEREOVIEW, which is now obsolete + */ +#define DDCAPS_RESERVED1 0x00040000l + +/* + * Display hardware is capable of generating a vertical blank interrupt. + */ +#define DDCAPS_VBI 0x00080000l + +/* + * Supports the use of z buffers with blt operations. + */ +#define DDCAPS_ZBLTS 0x00100000l + +/* + * Supports Z Ordering of overlays. + */ +#define DDCAPS_ZOVERLAYS 0x00200000l + +/* + * Supports color key + */ +#define DDCAPS_COLORKEY 0x00400000l + +/* + * Supports alpha surfaces + */ +#define DDCAPS_ALPHA 0x00800000l + +/* + * colorkey is hardware assisted(DDCAPS_COLORKEY will also be set) + */ +#define DDCAPS_COLORKEYHWASSIST 0x01000000l + +/* + * no hardware support at all + */ +#define DDCAPS_NOHARDWARE 0x02000000l + +/* + * Display hardware is capable of color fill with bltter + */ +#define DDCAPS_BLTCOLORFILL 0x04000000l + +/* + * Display hardware is bank switched, and potentially very slow at + * random access to VRAM. + */ +#define DDCAPS_BANKSWITCHED 0x08000000l + +/* + * Display hardware is capable of depth filling Z-buffers with bltter + */ +#define DDCAPS_BLTDEPTHFILL 0x10000000l + +/* + * Display hardware is capable of clipping while bltting. + */ +#define DDCAPS_CANCLIP 0x20000000l + +/* + * Display hardware is capable of clipping while stretch bltting. + */ +#define DDCAPS_CANCLIPSTRETCHED 0x40000000l + +/* + * Display hardware is capable of bltting to or from system memory + */ +#define DDCAPS_CANBLTSYSMEM 0x80000000l + + + /**************************************************************************** + * + * MORE DIRECTDRAW DRIVER CAPABILITY FLAGS (dwCaps2) + * + ****************************************************************************/ + +/* + * Display hardware is certified + */ +#define DDCAPS2_CERTIFIED 0x00000001l + +/* + * Driver cannot interleave 2D operations (lock and blt) to surfaces with + * Direct3D rendering operations between calls to BeginScene() and EndScene() + */ +#define DDCAPS2_NO2DDURING3DSCENE 0x00000002l + +/* + * Display hardware contains a video port + */ +#define DDCAPS2_VIDEOPORT 0x00000004l + +/* + * The overlay can be automatically flipped according to the video port + * VSYNCs, providing automatic doubled buffered display of video port + * data using an overlay + */ +#define DDCAPS2_AUTOFLIPOVERLAY 0x00000008l + +/* + * Overlay can display each field of interlaced data individually while + * it is interleaved in memory without causing jittery artifacts. + */ +#define DDCAPS2_CANBOBINTERLEAVED 0x00000010l + +/* + * Overlay can display each field of interlaced data individually while + * it is not interleaved in memory without causing jittery artifacts. + */ +#define DDCAPS2_CANBOBNONINTERLEAVED 0x00000020l + +/* + * The overlay surface contains color controls (brightness, sharpness, etc.) + */ +#define DDCAPS2_COLORCONTROLOVERLAY 0x00000040l + +/* + * The primary surface contains color controls (gamma, etc.) + */ +#define DDCAPS2_COLORCONTROLPRIMARY 0x00000080l + +/* + * RGBZ -> RGB supported for 16:16 RGB:Z + */ +#define DDCAPS2_CANDROPZ16BIT 0x00000100l + +/* + * Driver supports non-local video memory. + */ +#define DDCAPS2_NONLOCALVIDMEM 0x00000200l + +/* + * Dirver supports non-local video memory but has different capabilities for + * non-local video memory surfaces. If this bit is set then so must + * DDCAPS2_NONLOCALVIDMEM. + */ +#define DDCAPS2_NONLOCALVIDMEMCAPS 0x00000400l + +/* + * Driver neither requires nor prefers surfaces to be pagelocked when performing + * blts involving system memory surfaces + */ +#define DDCAPS2_NOPAGELOCKREQUIRED 0x00000800l + +/* + * Driver can create surfaces which are wider than the primary surface + */ +#define DDCAPS2_WIDESURFACES 0x00001000l + +/* + * Driver supports bob without using a video port by handling the + * DDFLIP_ODD and DDFLIP_EVEN flags specified in Flip. + */ +#define DDCAPS2_CANFLIPODDEVEN 0x00002000l + +/* + * Driver supports bob using hardware + */ +#define DDCAPS2_CANBOBHARDWARE 0x00004000l + +/* + * Driver supports bltting any FOURCC surface to another surface of the same FOURCC + */ +#define DDCAPS2_COPYFOURCC 0x00008000l + + +/* + * Driver supports loadable gamma ramps for the primary surface + */ +#define DDCAPS2_PRIMARYGAMMA 0x00020000l + +/* + * Driver can render in windowed mode. + */ +#define DDCAPS2_CANRENDERWINDOWED 0x00080000l + +/* + * A calibrator is available to adjust the gamma ramp according to the + * physical display properties so that the result will be identical on + * all calibrated systems. + */ +#define DDCAPS2_CANCALIBRATEGAMMA 0x00100000l + +/* + * Indicates that the driver will respond to DDFLIP_INTERVALn flags + */ +#define DDCAPS2_FLIPINTERVAL 0x00200000l + +/* + * Indicates that the driver will respond to DDFLIP_NOVSYNC + */ +#define DDCAPS2_FLIPNOVSYNC 0x00400000l + +/* + * Driver supports management of video memory, if this flag is ON, + * driver manages the texture if requested with DDSCAPS2_TEXTUREMANAGE on + * DirectX manages the texture if this flag is OFF and surface has DDSCAPS2_TEXTUREMANAGE on + */ +#define DDCAPS2_CANMANAGETEXTURE 0x00800000l + +/* + * The Direct3D texture manager uses this cap to decide whether to put managed + * surfaces in non-local video memory. If the cap is set, the texture manager will + * put managed surfaces in non-local vidmem. Drivers that cannot texture from + * local vidmem SHOULD NOT set this cap. + */ +#define DDCAPS2_TEXMANINNONLOCALVIDMEM 0x01000000l + +/* + * Indicates that the driver supports DX7 type of stereo in at least one mode (which may + * not necessarily be the current mode). Applications should use IDirectDraw7 (or higher) + * ::EnumDisplayModes and check the DDSURFACEDESC.ddsCaps.dwCaps2 field for the presence of + * DDSCAPS2_STEREOSURFACELEFT to check if a particular mode supports stereo. The application + * can also use IDirectDraw7(or higher)::GetDisplayMode to check the current mode. + */ +#define DDCAPS2_STEREO 0x02000000L + +/* + * This caps bit is intended for internal DirectDraw use. + * -It is only valid if DDCAPS2_NONLOCALVIDMEMCAPS is set. + * -If this bit is set, then DDCAPS_CANBLTSYSMEM MUST be set by the driver (and + * all the assoicated system memory blt caps must be correct). + * -It implies that the system->video blt caps in DDCAPS also apply to system to + * nonlocal blts. I.e. the dwSVBCaps, dwSVBCKeyCaps, dwSVBFXCaps and dwSVBRops + * members of DDCAPS (DDCORECAPS) are filled in correctly. + * -Any blt from system to nonlocal memory that matches these caps bits will + * be passed to the driver. + * + * NOTE: This is intended to enable the driver itself to do efficient reordering + * of textures. This is NOT meant to imply that hardware can write into AGP memory. + * This operation is not currently supported. + */ +#define DDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL 0x04000000L + +/* + * was DDCAPS2_PUREHAL + */ +#define DDCAPS2_RESERVED1 0x08000000L + +/* + * Driver supports management of video memory, if this flag is ON, + * driver manages the resource if requested with DDSCAPS2_TEXTUREMANAGE on + * DirectX manages the resource if this flag is OFF and surface has DDSCAPS2_TEXTUREMANAGE on + */ +#define DDCAPS2_CANMANAGERESOURCE 0x10000000L + +/* + * Driver supports dynamic textures. This will allow the application to set + * D3DUSAGE_DYNAMIC (DDSCAPS2_HINTDYNAMIC for drivers) at texture create time. + * Video memory dynamic textures WILL be lockable by applications. It is + * expected that these locks will be very efficient (which implies that the + * driver should always maintain a linear copy, a pointer to which can be + * quickly handed out to the application). + */ +#define DDCAPS2_DYNAMICTEXTURES 0x20000000L + +/* + * Driver supports auto-generation of mipmaps. + */ +#define DDCAPS2_CANAUTOGENMIPMAP 0x40000000L + + +/**************************************************************************** + * + * DIRECTDRAW FX ALPHA CAPABILITY FLAGS + * + ****************************************************************************/ + +/* + * Supports alpha blending around the edge of a source color keyed surface. + * For Blt. + */ +#define DDFXALPHACAPS_BLTALPHAEDGEBLEND 0x00000001l + +/* + * Supports alpha information in the pixel format. The bit depth of alpha + * information in the pixel format can be 1,2,4, or 8. The alpha value becomes + * more opaque as the alpha value increases. (0 is transparent.) + * For Blt. + */ +#define DDFXALPHACAPS_BLTALPHAPIXELS 0x00000002l + +/* + * Supports alpha information in the pixel format. The bit depth of alpha + * information in the pixel format can be 1,2,4, or 8. The alpha value + * becomes more transparent as the alpha value increases. (0 is opaque.) + * This flag can only be set if DDCAPS_ALPHA is set. + * For Blt. + */ +#define DDFXALPHACAPS_BLTALPHAPIXELSNEG 0x00000004l + +/* + * Supports alpha only surfaces. The bit depth of an alpha only surface can be + * 1,2,4, or 8. The alpha value becomes more opaque as the alpha value increases. + * (0 is transparent.) + * For Blt. + */ +#define DDFXALPHACAPS_BLTALPHASURFACES 0x00000008l + +/* + * The depth of the alpha channel data can range can be 1,2,4, or 8. + * The NEG suffix indicates that this alpha channel becomes more transparent + * as the alpha value increases. (0 is opaque.) This flag can only be set if + * DDCAPS_ALPHA is set. + * For Blt. + */ +#define DDFXALPHACAPS_BLTALPHASURFACESNEG 0x00000010l + +/* + * Supports alpha blending around the edge of a source color keyed surface. + * For Overlays. + */ +#define DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND 0x00000020l + +/* + * Supports alpha information in the pixel format. The bit depth of alpha + * information in the pixel format can be 1,2,4, or 8. The alpha value becomes + * more opaque as the alpha value increases. (0 is transparent.) + * For Overlays. + */ +#define DDFXALPHACAPS_OVERLAYALPHAPIXELS 0x00000040l + +/* + * Supports alpha information in the pixel format. The bit depth of alpha + * information in the pixel format can be 1,2,4, or 8. The alpha value + * becomes more transparent as the alpha value increases. (0 is opaque.) + * This flag can only be set if DDCAPS_ALPHA is set. + * For Overlays. + */ +#define DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG 0x00000080l + +/* + * Supports alpha only surfaces. The bit depth of an alpha only surface can be + * 1,2,4, or 8. The alpha value becomes more opaque as the alpha value increases. + * (0 is transparent.) + * For Overlays. + */ +#define DDFXALPHACAPS_OVERLAYALPHASURFACES 0x00000100l + +/* + * The depth of the alpha channel data can range can be 1,2,4, or 8. + * The NEG suffix indicates that this alpha channel becomes more transparent + * as the alpha value increases. (0 is opaque.) This flag can only be set if + * DDCAPS_ALPHA is set. + * For Overlays. + */ +#define DDFXALPHACAPS_OVERLAYALPHASURFACESNEG 0x00000200l + +#if DIRECTDRAW_VERSION < 0x0600 +#endif //DIRECTDRAW_VERSION + + +/**************************************************************************** + * + * DIRECTDRAW FX CAPABILITY FLAGS + * + ****************************************************************************/ + +/* + * Uses arithmetic operations to stretch and shrink surfaces during blt + * rather than pixel doubling techniques. Along the Y axis. + */ +#define DDFXCAPS_BLTARITHSTRETCHY 0x00000020l + +/* + * Uses arithmetic operations to stretch during blt + * rather than pixel doubling techniques. Along the Y axis. Only + * works for x1, x2, etc. + */ +#define DDFXCAPS_BLTARITHSTRETCHYN 0x00000010l + +/* + * Supports mirroring left to right in blt. + */ +#define DDFXCAPS_BLTMIRRORLEFTRIGHT 0x00000040l + +/* + * Supports mirroring top to bottom in blt. + */ +#define DDFXCAPS_BLTMIRRORUPDOWN 0x00000080l + +/* + * Supports arbitrary rotation for blts. + */ +#define DDFXCAPS_BLTROTATION 0x00000100l + +/* + * Supports 90 degree rotations for blts. + */ +#define DDFXCAPS_BLTROTATION90 0x00000200l + +/* + * DirectDraw supports arbitrary shrinking of a surface along the + * x axis (horizontal direction) for blts. + */ +#define DDFXCAPS_BLTSHRINKX 0x00000400l + +/* + * DirectDraw supports integer shrinking (1x,2x,) of a surface + * along the x axis (horizontal direction) for blts. + */ +#define DDFXCAPS_BLTSHRINKXN 0x00000800l + +/* + * DirectDraw supports arbitrary shrinking of a surface along the + * y axis (horizontal direction) for blts. + */ +#define DDFXCAPS_BLTSHRINKY 0x00001000l + +/* + * DirectDraw supports integer shrinking (1x,2x,) of a surface + * along the y axis (vertical direction) for blts. + */ +#define DDFXCAPS_BLTSHRINKYN 0x00002000l + +/* + * DirectDraw supports arbitrary stretching of a surface along the + * x axis (horizontal direction) for blts. + */ +#define DDFXCAPS_BLTSTRETCHX 0x00004000l + +/* + * DirectDraw supports integer stretching (1x,2x,) of a surface + * along the x axis (horizontal direction) for blts. + */ +#define DDFXCAPS_BLTSTRETCHXN 0x00008000l + +/* + * DirectDraw supports arbitrary stretching of a surface along the + * y axis (horizontal direction) for blts. + */ +#define DDFXCAPS_BLTSTRETCHY 0x00010000l + +/* + * DirectDraw supports integer stretching (1x,2x,) of a surface + * along the y axis (vertical direction) for blts. + */ +#define DDFXCAPS_BLTSTRETCHYN 0x00020000l + +/* + * Uses arithmetic operations to stretch and shrink surfaces during + * overlay rather than pixel doubling techniques. Along the Y axis + * for overlays. + */ +#define DDFXCAPS_OVERLAYARITHSTRETCHY 0x00040000l + +/* + * Uses arithmetic operations to stretch surfaces during + * overlay rather than pixel doubling techniques. Along the Y axis + * for overlays. Only works for x1, x2, etc. + */ +#define DDFXCAPS_OVERLAYARITHSTRETCHYN 0x00000008l + +/* + * DirectDraw supports arbitrary shrinking of a surface along the + * x axis (horizontal direction) for overlays. + */ +#define DDFXCAPS_OVERLAYSHRINKX 0x00080000l + +/* + * DirectDraw supports integer shrinking (1x,2x,) of a surface + * along the x axis (horizontal direction) for overlays. + */ +#define DDFXCAPS_OVERLAYSHRINKXN 0x00100000l + +/* + * DirectDraw supports arbitrary shrinking of a surface along the + * y axis (horizontal direction) for overlays. + */ +#define DDFXCAPS_OVERLAYSHRINKY 0x00200000l + +/* + * DirectDraw supports integer shrinking (1x,2x,) of a surface + * along the y axis (vertical direction) for overlays. + */ +#define DDFXCAPS_OVERLAYSHRINKYN 0x00400000l + +/* + * DirectDraw supports arbitrary stretching of a surface along the + * x axis (horizontal direction) for overlays. + */ +#define DDFXCAPS_OVERLAYSTRETCHX 0x00800000l + +/* + * DirectDraw supports integer stretching (1x,2x,) of a surface + * along the x axis (horizontal direction) for overlays. + */ +#define DDFXCAPS_OVERLAYSTRETCHXN 0x01000000l + +/* + * DirectDraw supports arbitrary stretching of a surface along the + * y axis (horizontal direction) for overlays. + */ +#define DDFXCAPS_OVERLAYSTRETCHY 0x02000000l + +/* + * DirectDraw supports integer stretching (1x,2x,) of a surface + * along the y axis (vertical direction) for overlays. + */ +#define DDFXCAPS_OVERLAYSTRETCHYN 0x04000000l + +/* + * DirectDraw supports mirroring of overlays across the vertical axis + */ +#define DDFXCAPS_OVERLAYMIRRORLEFTRIGHT 0x08000000l + +/* + * DirectDraw supports mirroring of overlays across the horizontal axis + */ +#define DDFXCAPS_OVERLAYMIRRORUPDOWN 0x10000000l + +/* + * DirectDraw supports deinterlacing of overlay surfaces + */ +#define DDFXCAPS_OVERLAYDEINTERLACE 0x20000000l + +/* + * Driver can do alpha blending for blits. + */ +#define DDFXCAPS_BLTALPHA 0x00000001l + + +/* + * Driver can do surface-reconstruction filtering for warped blits. + */ +#define DDFXCAPS_BLTFILTER DDFXCAPS_BLTARITHSTRETCHY + +/* + * Driver can do alpha blending for overlays. + */ +#define DDFXCAPS_OVERLAYALPHA 0x00000004l + + +/* + * Driver can do surface-reconstruction filtering for warped overlays. + */ +#define DDFXCAPS_OVERLAYFILTER DDFXCAPS_OVERLAYARITHSTRETCHY + +/**************************************************************************** + * + * DIRECTDRAW STEREO VIEW CAPABILITIES + * + ****************************************************************************/ + +/* + * This flag used to be DDSVCAPS_ENIGMA, which is now obsolete + */ + +#define DDSVCAPS_RESERVED1 0x00000001l + +/* + * This flag used to be DDSVCAPS_FLICKER, which is now obsolete + */ +#define DDSVCAPS_RESERVED2 0x00000002l + +/* + * This flag used to be DDSVCAPS_REDBLUE, which is now obsolete + */ +#define DDSVCAPS_RESERVED3 0x00000004l + +/* + * This flag used to be DDSVCAPS_SPLIT, which is now obsolete + */ +#define DDSVCAPS_RESERVED4 0x00000008l + +/* + * The stereo view is accomplished with switching technology + */ + +#define DDSVCAPS_STEREOSEQUENTIAL 0x00000010L + + + +/**************************************************************************** + * + * DIRECTDRAWPALETTE CAPABILITIES + * + ****************************************************************************/ + +/* + * Index is 4 bits. There are sixteen color entries in the palette table. + */ +#define DDPCAPS_4BIT 0x00000001l + +/* + * Index is onto a 8 bit color index. This field is only valid with the + * DDPCAPS_1BIT, DDPCAPS_2BIT or DDPCAPS_4BIT capability and the target + * surface is in 8bpp. Each color entry is one byte long and is an index + * into destination surface's 8bpp palette. + */ +#define DDPCAPS_8BITENTRIES 0x00000002l + +/* + * Index is 8 bits. There are 256 color entries in the palette table. + */ +#define DDPCAPS_8BIT 0x00000004l + +/* + * Indicates that this DIRECTDRAWPALETTE should use the palette color array + * passed into the lpDDColorArray parameter to initialize the DIRECTDRAWPALETTE + * object. + * This flag is obsolete. DirectDraw always initializes the color array from + * the lpDDColorArray parameter. The definition remains for source-level + * compatibility. + */ +#define DDPCAPS_INITIALIZE 0x00000000l + +/* + * This palette is the one attached to the primary surface. Changing this + * table has immediate effect on the display unless DDPSETPAL_VSYNC is specified + * and supported. + */ +#define DDPCAPS_PRIMARYSURFACE 0x00000010l + +/* + * This palette is the one attached to the primary surface left. Changing + * this table has immediate effect on the display for the left eye unless + * DDPSETPAL_VSYNC is specified and supported. + */ +#define DDPCAPS_PRIMARYSURFACELEFT 0x00000020l + +/* + * This palette can have all 256 entries defined + */ +#define DDPCAPS_ALLOW256 0x00000040l + +/* + * This palette can have modifications to it synced with the monitors + * refresh rate. + */ +#define DDPCAPS_VSYNC 0x00000080l + +/* + * Index is 1 bit. There are two color entries in the palette table. + */ +#define DDPCAPS_1BIT 0x00000100l + +/* + * Index is 2 bit. There are four color entries in the palette table. + */ +#define DDPCAPS_2BIT 0x00000200l + +/* + * The peFlags member of PALETTEENTRY denotes an 8 bit alpha value + */ +#define DDPCAPS_ALPHA 0x00000400l + + +/**************************************************************************** + * + * DIRECTDRAWPALETTE SETENTRY CONSTANTS + * + ****************************************************************************/ + + +/**************************************************************************** + * + * DIRECTDRAWPALETTE GETENTRY CONSTANTS + * + ****************************************************************************/ + +/* 0 is the only legal value */ + +/**************************************************************************** + * + * DIRECTDRAWSURFACE SETPRIVATEDATA CONSTANTS + * + ****************************************************************************/ + +/* + * The passed pointer is an IUnknown ptr. The cbData argument to SetPrivateData + * must be set to sizeof(IUnknown*). DirectDraw will call AddRef through this + * pointer and Release when the private data is destroyed. This includes when + * the surface or palette is destroyed before such priovate data is destroyed. + */ +#define DDSPD_IUNKNOWNPOINTER 0x00000001L + +/* + * Private data is only valid for the current state of the object, + * as determined by the uniqueness value. + */ +#define DDSPD_VOLATILE 0x00000002L + + +/**************************************************************************** + * + * DIRECTDRAWSURFACE SETPALETTE CONSTANTS + * + ****************************************************************************/ + + +/**************************************************************************** + * + * DIRECTDRAW BITDEPTH CONSTANTS + * + * NOTE: These are only used to indicate supported bit depths. These + * are flags only, they are not to be used as an actual bit depth. The + * absolute numbers 1, 2, 4, 8, 16, 24 and 32 are used to indicate actual + * bit depths in a surface or for changing the display mode. + * + ****************************************************************************/ + +/* + * 1 bit per pixel. + */ +#define DDBD_1 0x00004000l + +/* + * 2 bits per pixel. + */ +#define DDBD_2 0x00002000l + +/* + * 4 bits per pixel. + */ +#define DDBD_4 0x00001000l + +/* + * 8 bits per pixel. + */ +#define DDBD_8 0x00000800l + +/* + * 16 bits per pixel. + */ +#define DDBD_16 0x00000400l + +/* + * 24 bits per pixel. + */ +#define DDBD_24 0X00000200l + +/* + * 32 bits per pixel. + */ +#define DDBD_32 0x00000100l + +/**************************************************************************** + * + * DIRECTDRAWSURFACE SET/GET COLOR KEY FLAGS + * + ****************************************************************************/ + +/* + * Set if the structure contains a color space. Not set if the structure + * contains a single color key. + */ +#define DDCKEY_COLORSPACE 0x00000001l + +/* + * Set if the structure specifies a color key or color space which is to be + * used as a destination color key for blt operations. + */ +#define DDCKEY_DESTBLT 0x00000002l + +/* + * Set if the structure specifies a color key or color space which is to be + * used as a destination color key for overlay operations. + */ +#define DDCKEY_DESTOVERLAY 0x00000004l + +/* + * Set if the structure specifies a color key or color space which is to be + * used as a source color key for blt operations. + */ +#define DDCKEY_SRCBLT 0x00000008l + +/* + * Set if the structure specifies a color key or color space which is to be + * used as a source color key for overlay operations. + */ +#define DDCKEY_SRCOVERLAY 0x00000010l + + +/**************************************************************************** + * + * DIRECTDRAW COLOR KEY CAPABILITY FLAGS + * + ****************************************************************************/ + +/* + * Supports transparent blting using a color key to identify the replaceable + * bits of the destination surface for RGB colors. + */ +#define DDCKEYCAPS_DESTBLT 0x00000001l + +/* + * Supports transparent blting using a color space to identify the replaceable + * bits of the destination surface for RGB colors. + */ +#define DDCKEYCAPS_DESTBLTCLRSPACE 0x00000002l + +/* + * Supports transparent blting using a color space to identify the replaceable + * bits of the destination surface for YUV colors. + */ +#define DDCKEYCAPS_DESTBLTCLRSPACEYUV 0x00000004l + +/* + * Supports transparent blting using a color key to identify the replaceable + * bits of the destination surface for YUV colors. + */ +#define DDCKEYCAPS_DESTBLTYUV 0x00000008l + +/* + * Supports overlaying using colorkeying of the replaceable bits of the surface + * being overlayed for RGB colors. + */ +#define DDCKEYCAPS_DESTOVERLAY 0x00000010l + +/* + * Supports a color space as the color key for the destination for RGB colors. + */ +#define DDCKEYCAPS_DESTOVERLAYCLRSPACE 0x00000020l + +/* + * Supports a color space as the color key for the destination for YUV colors. + */ +#define DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV 0x00000040l + +/* + * Supports only one active destination color key value for visible overlay + * surfaces. + */ +#define DDCKEYCAPS_DESTOVERLAYONEACTIVE 0x00000080l + +/* + * Supports overlaying using colorkeying of the replaceable bits of the + * surface being overlayed for YUV colors. + */ +#define DDCKEYCAPS_DESTOVERLAYYUV 0x00000100l + +/* + * Supports transparent blting using the color key for the source with + * this surface for RGB colors. + */ +#define DDCKEYCAPS_SRCBLT 0x00000200l + +/* + * Supports transparent blting using a color space for the source with + * this surface for RGB colors. + */ +#define DDCKEYCAPS_SRCBLTCLRSPACE 0x00000400l + +/* + * Supports transparent blting using a color space for the source with + * this surface for YUV colors. + */ +#define DDCKEYCAPS_SRCBLTCLRSPACEYUV 0x00000800l + +/* + * Supports transparent blting using the color key for the source with + * this surface for YUV colors. + */ +#define DDCKEYCAPS_SRCBLTYUV 0x00001000l + +/* + * Supports overlays using the color key for the source with this + * overlay surface for RGB colors. + */ +#define DDCKEYCAPS_SRCOVERLAY 0x00002000l + +/* + * Supports overlays using a color space as the source color key for + * the overlay surface for RGB colors. + */ +#define DDCKEYCAPS_SRCOVERLAYCLRSPACE 0x00004000l + +/* + * Supports overlays using a color space as the source color key for + * the overlay surface for YUV colors. + */ +#define DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV 0x00008000l + +/* + * Supports only one active source color key value for visible + * overlay surfaces. + */ +#define DDCKEYCAPS_SRCOVERLAYONEACTIVE 0x00010000l + +/* + * Supports overlays using the color key for the source with this + * overlay surface for YUV colors. + */ +#define DDCKEYCAPS_SRCOVERLAYYUV 0x00020000l + +/* + * there are no bandwidth trade-offs for using colorkey with an overlay + */ +#define DDCKEYCAPS_NOCOSTOVERLAY 0x00040000l + + +/**************************************************************************** + * + * DIRECTDRAW PIXELFORMAT FLAGS + * + ****************************************************************************/ + +/* + * The surface has alpha channel information in the pixel format. + */ +#define DDPF_ALPHAPIXELS 0x00000001l + +/* + * The pixel format contains alpha only information + */ +#define DDPF_ALPHA 0x00000002l + +/* + * The FourCC code is valid. + */ +#define DDPF_FOURCC 0x00000004l + +/* + * The surface is 4-bit color indexed. + */ +#define DDPF_PALETTEINDEXED4 0x00000008l + +/* + * The surface is indexed into a palette which stores indices + * into the destination surface's 8-bit palette. + */ +#define DDPF_PALETTEINDEXEDTO8 0x00000010l + +/* + * The surface is 8-bit color indexed. + */ +#define DDPF_PALETTEINDEXED8 0x00000020l + +/* + * The RGB data in the pixel format structure is valid. + */ +#define DDPF_RGB 0x00000040l + +/* + * The surface will accept pixel data in the format specified + * and compress it during the write. + */ +#define DDPF_COMPRESSED 0x00000080l + +/* + * The surface will accept RGB data and translate it during + * the write to YUV data. The format of the data to be written + * will be contained in the pixel format structure. The DDPF_RGB + * flag will be set. + */ +#define DDPF_RGBTOYUV 0x00000100l + +/* + * pixel format is YUV - YUV data in pixel format struct is valid + */ +#define DDPF_YUV 0x00000200l + +/* + * pixel format is a z buffer only surface + */ +#define DDPF_ZBUFFER 0x00000400l + +/* + * The surface is 1-bit color indexed. + */ +#define DDPF_PALETTEINDEXED1 0x00000800l + +/* + * The surface is 2-bit color indexed. + */ +#define DDPF_PALETTEINDEXED2 0x00001000l + +/* + * The surface contains Z information in the pixels + */ +#define DDPF_ZPIXELS 0x00002000l + +/* + * The surface contains stencil information along with Z + */ +#define DDPF_STENCILBUFFER 0x00004000l + +/* + * Premultiplied alpha format -- the color components have been + * premultiplied by the alpha component. + */ +#define DDPF_ALPHAPREMULT 0x00008000l + + +/* + * Luminance data in the pixel format is valid. + * Use this flag for luminance-only or luminance+alpha surfaces, + * the bit depth is then ddpf.dwLuminanceBitCount. + */ +#define DDPF_LUMINANCE 0x00020000l + +/* + * Luminance data in the pixel format is valid. + * Use this flag when hanging luminance off bumpmap surfaces, + * the bit mask for the luminance portion of the pixel is then + * ddpf.dwBumpLuminanceBitMask + */ +#define DDPF_BUMPLUMINANCE 0x00040000l + +/* + * Bump map dUdV data in the pixel format is valid. + */ +#define DDPF_BUMPDUDV 0x00080000l + + +/*=========================================================================== + * + * + * DIRECTDRAW CALLBACK FLAGS + * + * + *==========================================================================*/ + +/**************************************************************************** + * + * DIRECTDRAW ENUMSURFACES FLAGS + * + ****************************************************************************/ + +/* + * Enumerate all of the surfaces that meet the search criterion. + */ +#define DDENUMSURFACES_ALL 0x00000001l + +/* + * A search hit is a surface that matches the surface description. + */ +#define DDENUMSURFACES_MATCH 0x00000002l + +/* + * A search hit is a surface that does not match the surface description. + */ +#define DDENUMSURFACES_NOMATCH 0x00000004l + +/* + * Enumerate the first surface that can be created which meets the search criterion. + */ +#define DDENUMSURFACES_CANBECREATED 0x00000008l + +/* + * Enumerate the surfaces that already exist that meet the search criterion. + */ +#define DDENUMSURFACES_DOESEXIST 0x00000010l + + +/**************************************************************************** + * + * DIRECTDRAW SETDISPLAYMODE FLAGS + * + ****************************************************************************/ + +/* + * The desired mode is a standard VGA mode + */ +#define DDSDM_STANDARDVGAMODE 0x00000001l + + +/**************************************************************************** + * + * DIRECTDRAW ENUMDISPLAYMODES FLAGS + * + ****************************************************************************/ + +/* + * Enumerate Modes with different refresh rates. EnumDisplayModes guarantees + * that a particular mode will be enumerated only once. This flag specifies whether + * the refresh rate is taken into account when determining if a mode is unique. + */ +#define DDEDM_REFRESHRATES 0x00000001l + +/* + * Enumerate VGA modes. Specify this flag if you wish to enumerate supported VGA + * modes such as mode 0x13 in addition to the usual ModeX modes (which are always + * enumerated if the application has previously called SetCooperativeLevel with the + * DDSCL_ALLOWMODEX flag set). + */ +#define DDEDM_STANDARDVGAMODES 0x00000002L + + +/**************************************************************************** + * + * DIRECTDRAW SETCOOPERATIVELEVEL FLAGS + * + ****************************************************************************/ + +/* + * Exclusive mode owner will be responsible for the entire primary surface. + * GDI can be ignored. used with DD + */ +#define DDSCL_FULLSCREEN 0x00000001l + +/* + * allow CTRL_ALT_DEL to work while in fullscreen exclusive mode + */ +#define DDSCL_ALLOWREBOOT 0x00000002l + +/* + * prevents DDRAW from modifying the application window. + * prevents DDRAW from minimize/restore the application window on activation. + */ +#define DDSCL_NOWINDOWCHANGES 0x00000004l + +/* + * app wants to work as a regular Windows application + */ +#define DDSCL_NORMAL 0x00000008l + +/* + * app wants exclusive access + */ +#define DDSCL_EXCLUSIVE 0x00000010l + + +/* + * app can deal with non-windows display modes + */ +#define DDSCL_ALLOWMODEX 0x00000040l + +/* + * this window will receive the focus messages + */ +#define DDSCL_SETFOCUSWINDOW 0x00000080l + +/* + * this window is associated with the DDRAW object and will + * cover the screen in fullscreen mode + */ +#define DDSCL_SETDEVICEWINDOW 0x00000100l + +/* + * app wants DDRAW to create a window to be associated with the + * DDRAW object + */ +#define DDSCL_CREATEDEVICEWINDOW 0x00000200l + +/* + * App explicitly asks DDRAW/D3D to be multithread safe. This makes D3D + * take the global crtisec more frequently. + */ +#define DDSCL_MULTITHREADED 0x00000400l + +/* + * App specifies that it would like to keep the FPU set up for optimal Direct3D + * performance (single precision and exceptions disabled) so Direct3D + * does not need to explicitly set the FPU each time. This is assumed by + * default in DirectX 7. See also DDSCL_FPUPRESERVE + */ +#define DDSCL_FPUSETUP 0x00000800l + +/* + * App specifies that it needs either double precision FPU or FPU exceptions + * enabled. This makes Direct3D explicitly set the FPU state eah time it is + * called. Setting the flag will reduce Direct3D performance. The flag is + * assumed by default in DirectX 6 and earlier. See also DDSCL_FPUSETUP + */ +#define DDSCL_FPUPRESERVE 0x00001000l + + +/**************************************************************************** + * + * DIRECTDRAW BLT FLAGS + * + ****************************************************************************/ + +/* + * Use the alpha information in the pixel format or the alpha channel surface + * attached to the destination surface as the alpha channel for this blt. + */ +#define DDBLT_ALPHADEST 0x00000001l + +/* + * Use the dwConstAlphaDest field in the DDBLTFX structure as the alpha channel + * for the destination surface for this blt. + */ +#define DDBLT_ALPHADESTCONSTOVERRIDE 0x00000002l + +/* + * The NEG suffix indicates that the destination surface becomes more + * transparent as the alpha value increases. (0 is opaque) + */ +#define DDBLT_ALPHADESTNEG 0x00000004l + +/* + * Use the lpDDSAlphaDest field in the DDBLTFX structure as the alpha + * channel for the destination for this blt. + */ +#define DDBLT_ALPHADESTSURFACEOVERRIDE 0x00000008l + +/* + * Use the dwAlphaEdgeBlend field in the DDBLTFX structure as the alpha channel + * for the edges of the image that border the color key colors. + */ +#define DDBLT_ALPHAEDGEBLEND 0x00000010l + +/* + * Use the alpha information in the pixel format or the alpha channel surface + * attached to the source surface as the alpha channel for this blt. + */ +#define DDBLT_ALPHASRC 0x00000020l + +/* + * Use the dwConstAlphaSrc field in the DDBLTFX structure as the alpha channel + * for the source for this blt. + */ +#define DDBLT_ALPHASRCCONSTOVERRIDE 0x00000040l + +/* + * The NEG suffix indicates that the source surface becomes more transparent + * as the alpha value increases. (0 is opaque) + */ +#define DDBLT_ALPHASRCNEG 0x00000080l + +/* + * Use the lpDDSAlphaSrc field in the DDBLTFX structure as the alpha channel + * for the source for this blt. + */ +#define DDBLT_ALPHASRCSURFACEOVERRIDE 0x00000100l + +/* + * Do this blt asynchronously through the FIFO in the order received. If + * there is no room in the hardware FIFO fail the call. + */ +#define DDBLT_ASYNC 0x00000200l + +/* + * Uses the dwFillColor field in the DDBLTFX structure as the RGB color + * to fill the destination rectangle on the destination surface with. + */ +#define DDBLT_COLORFILL 0x00000400l + +/* + * Uses the dwDDFX field in the DDBLTFX structure to specify the effects + * to use for the blt. + */ +#define DDBLT_DDFX 0x00000800l + +/* + * Uses the dwDDROPS field in the DDBLTFX structure to specify the ROPS + * that are not part of the Win32 API. + */ +#define DDBLT_DDROPS 0x00001000l + +/* + * Use the color key associated with the destination surface. + */ +#define DDBLT_KEYDEST 0x00002000l + +/* + * Use the dckDestColorkey field in the DDBLTFX structure as the color key + * for the destination surface. + */ +#define DDBLT_KEYDESTOVERRIDE 0x00004000l + +/* + * Use the color key associated with the source surface. + */ +#define DDBLT_KEYSRC 0x00008000l + +/* + * Use the dckSrcColorkey field in the DDBLTFX structure as the color key + * for the source surface. + */ +#define DDBLT_KEYSRCOVERRIDE 0x00010000l + +/* + * Use the dwROP field in the DDBLTFX structure for the raster operation + * for this blt. These ROPs are the same as the ones defined in the Win32 API. + */ +#define DDBLT_ROP 0x00020000l + +/* + * Use the dwRotationAngle field in the DDBLTFX structure as the angle + * (specified in 1/100th of a degree) to rotate the surface. + */ +#define DDBLT_ROTATIONANGLE 0x00040000l + +/* + * Z-buffered blt using the z-buffers attached to the source and destination + * surfaces and the dwZBufferOpCode field in the DDBLTFX structure as the + * z-buffer opcode. + */ +#define DDBLT_ZBUFFER 0x00080000l + +/* + * Z-buffered blt using the dwConstDest Zfield and the dwZBufferOpCode field + * in the DDBLTFX structure as the z-buffer and z-buffer opcode respectively + * for the destination. + */ +#define DDBLT_ZBUFFERDESTCONSTOVERRIDE 0x00100000l + +/* + * Z-buffered blt using the lpDDSDestZBuffer field and the dwZBufferOpCode + * field in the DDBLTFX structure as the z-buffer and z-buffer opcode + * respectively for the destination. + */ +#define DDBLT_ZBUFFERDESTOVERRIDE 0x00200000l + +/* + * Z-buffered blt using the dwConstSrcZ field and the dwZBufferOpCode field + * in the DDBLTFX structure as the z-buffer and z-buffer opcode respectively + * for the source. + */ +#define DDBLT_ZBUFFERSRCCONSTOVERRIDE 0x00400000l + +/* + * Z-buffered blt using the lpDDSSrcZBuffer field and the dwZBufferOpCode + * field in the DDBLTFX structure as the z-buffer and z-buffer opcode + * respectively for the source. + */ +#define DDBLT_ZBUFFERSRCOVERRIDE 0x00800000l + +/* + * wait until the device is ready to handle the blt + * this will cause blt to not return DDERR_WASSTILLDRAWING + */ +#define DDBLT_WAIT 0x01000000l + +/* + * Uses the dwFillDepth field in the DDBLTFX structure as the depth value + * to fill the destination rectangle on the destination Z-buffer surface + * with. + */ +#define DDBLT_DEPTHFILL 0x02000000l + + +/* + * Return immediately (with DDERR_WASSTILLDRAWING) if the device is not + * ready to schedule the blt at the time Blt() is called. + */ +#define DDBLT_DONOTWAIT 0x08000000l + +/* + * These flags indicate a presentation blt (i.e. a blt + * that moves surface contents from an offscreen back buffer to the primary + * surface). The driver is not allowed to "queue" more than three such blts. + * The "end" of the presentation blt is indicated, since the + * blt may be clipped, in which case the runtime will call the driver with + * several blts. All blts (even if not clipped) are tagged with DDBLT_PRESENTATION + * and the last (even if not clipped) additionally with DDBLT_LAST_PRESENTATION. + * Thus the true rule is that the driver must not schedule a DDBLT_PRESENTATION + * blt if there are 3 or more DDBLT_PRESENTLAST blts in the hardware pipe. + * If there are such blts in the pipe, the driver should return DDERR_WASSTILLDRAWING + * until the oldest queued DDBLT_LAST_PRESENTATION blts has been retired (i.e. the + * pixels have been actually written to the primary surface). Once the oldest blt + * has been retired, the driver is free to schedule the current blt. + * The goal is to provide a mechanism whereby the device's hardware queue never + * gets more than 3 frames ahead of the frames being generated by the application. + * When excessive queueing occurs, applications become unusable because the application + * visibly lags user input, and such problems make windowed interactive applications impossible. + * Some drivers may not have sufficient knowledge of their hardware's FIFO to know + * when a certain blt has been retired. Such drivers should code cautiously, and + * simply not allow any frames to be queued at all. DDBLT_LAST_PRESENTATION should cause + * such drivers to return DDERR_WASSTILLDRAWING until the accelerator is completely + * finished- exactly as if the application had called Lock on the source surface + * before calling Blt. + * In other words, the driver is allowed and encouraged to + * generate as much latency as it can, but never more than 3 frames worth. + * Implementation detail: Drivers should count blts against the SOURCE surface, not + * against the primary surface. This enables multiple parallel windowed application + * to function more optimally. + * This flag is passed only to DX8 or higher drivers. + * + * APPLICATIONS DO NOT SET THESE FLAGS. THEY ARE SET BY THE DIRECTDRAW RUNTIME. + * + */ +#define DDBLT_PRESENTATION 0x10000000l +#define DDBLT_LAST_PRESENTATION 0x20000000l + +/* + * If DDBLT_EXTENDED_FLAGS is set, then the driver should re-interpret + * other flags according to the definitions that follow. + * For example, bit 0 (0x00000001L) means DDBLT_ALPHADEST, unless + * DDBLT_EXTENDED_FLAGS is also set, in which case bit 0 means + * DDBLT_EXTENDED_LINEAR_CONTENT. + * Only DirectX9 and higher drivers will be given extended blt flags. + * Only flags explicitly mentioned here should be re-interpreted. + * All other flags retain their original meanings. + * + * List of re-interpreted flags: + * + * Bit Hex value New meaning old meaning + * --------------------------------------------------------------- + * 2 0x00000004 DDBLT_EXTENDED_LINEAR_CONTENT DDBLT_ALPHADESTNEG + * 4 0x00000010 DDBLT_EXTENDED_PRESENTATION_STRETCHFACTOR DDBLT_ALPHAEDGEBLEND + * + * + * NOTE: APPLICATIONS SHOULD NOT SET THIS FLAG. THIS FLAG IS INTENDED + * FOR USE BY THE DIRECT3D RUNTIME. + */ +#define DDBLT_EXTENDED_FLAGS 0x40000000l + +/* + * EXTENDED FLAG. SEE DEFINITION OF DDBLT_EXTENDED_FLAGS. + * This flag indidcates that the source surface contains content in a + * linear color space. The driver may perform gamma correction to the + * desktop color space (i.e. sRGB, gamma 2.2) as part of this blt. + * If the device can perform such a conversion as part of the copy, + * the driver should also set D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION + * + * NOTE: APPLICATIONS SHOULD NOT SET THIS FLAG. THIS FLAG IS INTENDED + * FOR USE BY THE DIRECT3D RUNTIME. Use IDirect3DSwapChain9::Present + * and specify D3DPRESENT_LINEAR_CONTENT in order to use this functionality. + */ +#define DDBLT_EXTENDED_LINEAR_CONTENT 0x00000004l + + +/**************************************************************************** + * + * BLTFAST FLAGS + * + ****************************************************************************/ + +#define DDBLTFAST_NOCOLORKEY 0x00000000 +#define DDBLTFAST_SRCCOLORKEY 0x00000001 +#define DDBLTFAST_DESTCOLORKEY 0x00000002 +#define DDBLTFAST_WAIT 0x00000010 +#define DDBLTFAST_DONOTWAIT 0x00000020 + +/**************************************************************************** + * + * FLIP FLAGS + * + ****************************************************************************/ + +#define DDFLIP_WAIT 0x00000001L + +/* + * Indicates that the target surface contains the even field of video data. + * This flag is only valid with an overlay surface. + */ +#define DDFLIP_EVEN 0x00000002L + +/* + * Indicates that the target surface contains the odd field of video data. + * This flag is only valid with an overlay surface. + */ +#define DDFLIP_ODD 0x00000004L + +/* + * Causes DirectDraw to perform the physical flip immediately and return + * to the application. Typically, what was the front buffer but is now the back + * buffer will still be visible (depending on timing) until the next vertical + * retrace. Subsequent operations involving the two flipped surfaces will + * not check to see if the physical flip has finished (i.e. will not return + * DDERR_WASSTILLDRAWING for that reason (but may for other reasons)). + * This allows an application to perform Flips at a higher frequency than the + * monitor refresh rate, but may introduce visible artifacts. + * Only effective if DDCAPS2_FLIPNOVSYNC is set. If that bit is not set, + * DDFLIP_NOVSYNC has no effect. + */ +#define DDFLIP_NOVSYNC 0x00000008L + + +/* + * Flip Interval Flags. These flags indicate how many vertical retraces to wait between + * each flip. The default is one. DirectDraw will return DDERR_WASSTILLDRAWING for each + * surface involved in the flip until the specified number of vertical retraces has + * ocurred. Only effective if DDCAPS2_FLIPINTERVAL is set. If that bit is not set, + * DDFLIP_INTERVALn has no effect. + */ + +/* + * DirectDraw will flip on every other vertical sync + */ +#define DDFLIP_INTERVAL2 0x02000000L + + +/* + * DirectDraw will flip on every third vertical sync + */ +#define DDFLIP_INTERVAL3 0x03000000L + + +/* + * DirectDraw will flip on every fourth vertical sync + */ +#define DDFLIP_INTERVAL4 0x04000000L + +/* + * DirectDraw will flip and display a main stereo surface + */ +#define DDFLIP_STEREO 0x00000010L + +/* + * On IDirectDrawSurface7 and higher interfaces, the default is DDFLIP_WAIT. If you wish + * to override the default and use time when the accelerator is busy (as denoted by + * the DDERR_WASSTILLDRAWING return code) then use DDFLIP_DONOTWAIT. + */ +#define DDFLIP_DONOTWAIT 0x00000020L + + +/**************************************************************************** + * + * DIRECTDRAW SURFACE OVERLAY FLAGS + * + ****************************************************************************/ + +/* + * Use the alpha information in the pixel format or the alpha channel surface + * attached to the destination surface as the alpha channel for the + * destination overlay. + */ +#define DDOVER_ALPHADEST 0x00000001l + +/* + * Use the dwConstAlphaDest field in the DDOVERLAYFX structure as the + * destination alpha channel for this overlay. + */ +#define DDOVER_ALPHADESTCONSTOVERRIDE 0x00000002l + +/* + * The NEG suffix indicates that the destination surface becomes more + * transparent as the alpha value increases. + */ +#define DDOVER_ALPHADESTNEG 0x00000004l + +/* + * Use the lpDDSAlphaDest field in the DDOVERLAYFX structure as the alpha + * channel destination for this overlay. + */ +#define DDOVER_ALPHADESTSURFACEOVERRIDE 0x00000008l + +/* + * Use the dwAlphaEdgeBlend field in the DDOVERLAYFX structure as the alpha + * channel for the edges of the image that border the color key colors. + */ +#define DDOVER_ALPHAEDGEBLEND 0x00000010l + +/* + * Use the alpha information in the pixel format or the alpha channel surface + * attached to the source surface as the source alpha channel for this overlay. + */ +#define DDOVER_ALPHASRC 0x00000020l + +/* + * Use the dwConstAlphaSrc field in the DDOVERLAYFX structure as the source + * alpha channel for this overlay. + */ +#define DDOVER_ALPHASRCCONSTOVERRIDE 0x00000040l + +/* + * The NEG suffix indicates that the source surface becomes more transparent + * as the alpha value increases. + */ +#define DDOVER_ALPHASRCNEG 0x00000080l + +/* + * Use the lpDDSAlphaSrc field in the DDOVERLAYFX structure as the alpha channel + * source for this overlay. + */ +#define DDOVER_ALPHASRCSURFACEOVERRIDE 0x00000100l + +/* + * Turn this overlay off. + */ +#define DDOVER_HIDE 0x00000200l + +/* + * Use the color key associated with the destination surface. + */ +#define DDOVER_KEYDEST 0x00000400l + +/* + * Use the dckDestColorkey field in the DDOVERLAYFX structure as the color key + * for the destination surface + */ +#define DDOVER_KEYDESTOVERRIDE 0x00000800l + +/* + * Use the color key associated with the source surface. + */ +#define DDOVER_KEYSRC 0x00001000l + +/* + * Use the dckSrcColorkey field in the DDOVERLAYFX structure as the color key + * for the source surface. + */ +#define DDOVER_KEYSRCOVERRIDE 0x00002000l + +/* + * Turn this overlay on. + */ +#define DDOVER_SHOW 0x00004000l + +/* + * Add a dirty rect to an emulated overlayed surface. + */ +#define DDOVER_ADDDIRTYRECT 0x00008000l + +/* + * Redraw all dirty rects on an emulated overlayed surface. + */ +#define DDOVER_REFRESHDIRTYRECTS 0x00010000l + +/* + * Redraw the entire surface on an emulated overlayed surface. + */ +#define DDOVER_REFRESHALL 0x00020000l + + +/* + * Use the overlay FX flags to define special overlay FX + */ +#define DDOVER_DDFX 0x00080000l + +/* + * Autoflip the overlay when ever the video port autoflips + */ +#define DDOVER_AUTOFLIP 0x00100000l + +/* + * Display each field of video port data individually without + * causing any jittery artifacts + */ +#define DDOVER_BOB 0x00200000l + +/* + * Indicates that bob/weave decisions should not be overridden by other + * interfaces. + */ +#define DDOVER_OVERRIDEBOBWEAVE 0x00400000l + +/* + * Indicates that the surface memory is composed of interleaved fields. + */ +#define DDOVER_INTERLEAVED 0x00800000l + +/* + * Indicates that bob will be performed using hardware rather than + * software or emulated. + */ +#define DDOVER_BOBHARDWARE 0x01000000l + +/* + * Indicates that overlay FX structure contains valid ARGB scaling factors. + */ +#define DDOVER_ARGBSCALEFACTORS 0x02000000l + +/* + * Indicates that ARGB scaling factors can be degraded to fit driver capabilities. + */ +#define DDOVER_DEGRADEARGBSCALING 0x04000000l + + +/**************************************************************************** + * + * DIRECTDRAWSURFACE LOCK FLAGS + * + ****************************************************************************/ + +/* + * The default. Set to indicate that Lock should return a valid memory pointer + * to the top of the specified rectangle. If no rectangle is specified then a + * pointer to the top of the surface is returned. + */ +#define DDLOCK_SURFACEMEMORYPTR 0x00000000L // default + +/* + * Set to indicate that Lock should wait until it can obtain a valid memory + * pointer before returning. If this bit is set, Lock will never return + * DDERR_WASSTILLDRAWING. + */ +#define DDLOCK_WAIT 0x00000001L + +/* + * Set if an event handle is being passed to Lock. Lock will trigger the event + * when it can return the surface memory pointer requested. + */ +#define DDLOCK_EVENT 0x00000002L + +/* + * Indicates that the surface being locked will only be read from. + */ +#define DDLOCK_READONLY 0x00000010L + +/* + * Indicates that the surface being locked will only be written to + */ +#define DDLOCK_WRITEONLY 0x00000020L + + +/* + * Indicates that a system wide lock should not be taken when this surface + * is locked. This has several advantages (cursor responsiveness, ability + * to call more Windows functions, easier debugging) when locking video + * memory surfaces. However, an application specifying this flag must + * comply with a number of conditions documented in the help file. + * Furthermore, this flag cannot be specified when locking the primary. + */ +#define DDLOCK_NOSYSLOCK 0x00000800L + +/* + * Used only with Direct3D Vertex Buffer Locks. Indicates that no vertices + * that were referred to in Draw*PrimtiveVB calls since the start of the + * frame (or the last lock without this flag) will be modified during the + * lock. This can be useful when one is only appending data to the vertex + * buffer + */ +#define DDLOCK_NOOVERWRITE 0x00001000L + +/* + * Indicates that no assumptions will be made about the contents of the + * surface or vertex buffer during this lock. + * This enables two things: + * - Direct3D or the driver may provide an alternative memory + * area as the vertex buffer. This is useful when one plans to clear the + * contents of the vertex buffer and fill in new data. + * - Drivers sometimes store surface data in a re-ordered format. + * When the application locks the surface, the driver is forced to un-re-order + * the surface data before allowing the application to see the surface contents. + * This flag is a hint to the driver that it can skip the un-re-ordering process + * since the application plans to overwrite every single pixel in the surface + * or locked rectangle (and so erase any un-re-ordered pixels anyway). + * Applications should always set this flag when they intend to overwrite the entire + * surface or locked rectangle. + */ +#define DDLOCK_DISCARDCONTENTS 0x00002000L + /* + * DDLOCK_OKTOSWAP is an older, less informative name for DDLOCK_DISCARDCONTENTS + */ +#define DDLOCK_OKTOSWAP 0x00002000L + +/* + * On IDirectDrawSurface7 and higher interfaces, the default is DDLOCK_WAIT. If you wish + * to override the default and use time when the accelerator is busy (as denoted by + * the DDERR_WASSTILLDRAWING return code) then use DDLOCK_DONOTWAIT. + */ +#define DDLOCK_DONOTWAIT 0x00004000L + +/* + * This indicates volume texture lock with front and back specified. + */ +#define DDLOCK_HASVOLUMETEXTUREBOXRECT 0x00008000L + +/* + * This indicates that the driver should not update dirty rect information for this lock. + */ +#define DDLOCK_NODIRTYUPDATE 0x00010000L + + +/**************************************************************************** + * + * DIRECTDRAWSURFACE PAGELOCK FLAGS + * + ****************************************************************************/ + +/* + * No flags defined at present + */ + + +/**************************************************************************** + * + * DIRECTDRAWSURFACE PAGEUNLOCK FLAGS + * + ****************************************************************************/ + +/* + * No flags defined at present + */ + + +/**************************************************************************** + * + * DIRECTDRAWSURFACE BLT FX FLAGS + * + ****************************************************************************/ + +/* + * If stretching, use arithmetic stretching along the Y axis for this blt. + */ +#define DDBLTFX_ARITHSTRETCHY 0x00000001l + +/* + * Do this blt mirroring the surface left to right. Spin the + * surface around its y-axis. + */ +#define DDBLTFX_MIRRORLEFTRIGHT 0x00000002l + +/* + * Do this blt mirroring the surface up and down. Spin the surface + * around its x-axis. + */ +#define DDBLTFX_MIRRORUPDOWN 0x00000004l + +/* + * Schedule this blt to avoid tearing. + */ +#define DDBLTFX_NOTEARING 0x00000008l + +/* + * Do this blt rotating the surface one hundred and eighty degrees. + */ +#define DDBLTFX_ROTATE180 0x00000010l + +/* + * Do this blt rotating the surface two hundred and seventy degrees. + */ +#define DDBLTFX_ROTATE270 0x00000020l + +/* + * Do this blt rotating the surface ninety degrees. + */ +#define DDBLTFX_ROTATE90 0x00000040l + +/* + * Do this z blt using dwZBufferLow and dwZBufferHigh as range values + * specified to limit the bits copied from the source surface. + */ +#define DDBLTFX_ZBUFFERRANGE 0x00000080l + +/* + * Do this z blt adding the dwZBufferBaseDest to each of the sources z values + * before comparing it with the desting z values. + */ +#define DDBLTFX_ZBUFFERBASEDEST 0x00000100l + +/**************************************************************************** + * + * DIRECTDRAWSURFACE OVERLAY FX FLAGS + * + ****************************************************************************/ + +/* + * If stretching, use arithmetic stretching along the Y axis for this overlay. + */ +#define DDOVERFX_ARITHSTRETCHY 0x00000001l + +/* + * Mirror the overlay across the vertical axis + */ +#define DDOVERFX_MIRRORLEFTRIGHT 0x00000002l + +/* + * Mirror the overlay across the horizontal axis + */ +#define DDOVERFX_MIRRORUPDOWN 0x00000004l + +/* + * Deinterlace the overlay, if possible + */ +#define DDOVERFX_DEINTERLACE 0x00000008l + + +/**************************************************************************** + * + * DIRECTDRAW WAITFORVERTICALBLANK FLAGS + * + ****************************************************************************/ + +/* + * return when the vertical blank interval begins + */ +#define DDWAITVB_BLOCKBEGIN 0x00000001l + +/* + * set up an event to trigger when the vertical blank begins + */ +#define DDWAITVB_BLOCKBEGINEVENT 0x00000002l + +/* + * return when the vertical blank interval ends and display begins + */ +#define DDWAITVB_BLOCKEND 0x00000004l + +/**************************************************************************** + * + * DIRECTDRAW GETFLIPSTATUS FLAGS + * + ****************************************************************************/ + +/* + * is it OK to flip now? + */ +#define DDGFS_CANFLIP 0x00000001l + +/* + * is the last flip finished? + */ +#define DDGFS_ISFLIPDONE 0x00000002l + +/**************************************************************************** + * + * DIRECTDRAW GETBLTSTATUS FLAGS + * + ****************************************************************************/ + +/* + * is it OK to blt now? + */ +#define DDGBS_CANBLT 0x00000001l + +/* + * is the blt to the surface finished? + */ +#define DDGBS_ISBLTDONE 0x00000002l + + +/**************************************************************************** + * + * DIRECTDRAW ENUMOVERLAYZORDER FLAGS + * + ****************************************************************************/ + +/* + * Enumerate overlays back to front. + */ +#define DDENUMOVERLAYZ_BACKTOFRONT 0x00000000l + +/* + * Enumerate overlays front to back + */ +#define DDENUMOVERLAYZ_FRONTTOBACK 0x00000001l + +/**************************************************************************** + * + * DIRECTDRAW UPDATEOVERLAYZORDER FLAGS + * + ****************************************************************************/ + +/* + * Send overlay to front + */ +#define DDOVERZ_SENDTOFRONT 0x00000000l + +/* + * Send overlay to back + */ +#define DDOVERZ_SENDTOBACK 0x00000001l + +/* + * Move Overlay forward + */ +#define DDOVERZ_MOVEFORWARD 0x00000002l + +/* + * Move Overlay backward + */ +#define DDOVERZ_MOVEBACKWARD 0x00000003l + +/* + * Move Overlay in front of relative surface + */ +#define DDOVERZ_INSERTINFRONTOF 0x00000004l + +/* + * Move Overlay in back of relative surface + */ +#define DDOVERZ_INSERTINBACKOF 0x00000005l + + +/**************************************************************************** + * + * DIRECTDRAW SETGAMMARAMP FLAGS + * + ****************************************************************************/ + +/* + * Request calibrator to adjust the gamma ramp according to the physical + * properties of the display so that the result should appear identical + * on all systems. + */ +#define DDSGR_CALIBRATE 0x00000001L + + +/**************************************************************************** + * + * DIRECTDRAW STARTMODETEST FLAGS + * + ****************************************************************************/ + +/* + * Indicates that the mode being tested has passed + */ +#define DDSMT_ISTESTREQUIRED 0x00000001L + + +/**************************************************************************** + * + * DIRECTDRAW EVALUATEMODE FLAGS + * + ****************************************************************************/ + +/* + * Indicates that the mode being tested has passed + */ +#define DDEM_MODEPASSED 0x00000001L + +/* + * Indicates that the mode being tested has failed + */ +#define DDEM_MODEFAILED 0x00000002L + + +/*=========================================================================== + * + * + * DIRECTDRAW RETURN CODES + * + * The return values from DirectDraw Commands and Surface that return an HRESULT + * are codes from DirectDraw concerning the results of the action + * requested by DirectDraw. + * + *==========================================================================*/ + +/* + * Status is OK + * + * Issued by: DirectDraw Commands and all callbacks + */ +#define DD_OK S_OK +#define DD_FALSE S_FALSE + +/**************************************************************************** + * + * DIRECTDRAW ENUMCALLBACK RETURN VALUES + * + * EnumCallback returns are used to control the flow of the DIRECTDRAW and + * DIRECTDRAWSURFACE object enumerations. They can only be returned by + * enumeration callback routines. + * + ****************************************************************************/ + +/* + * stop the enumeration + */ +#define DDENUMRET_CANCEL 0 + +/* + * continue the enumeration + */ +#define DDENUMRET_OK 1 + +/**************************************************************************** + * + * DIRECTDRAW ERRORS + * + * Errors are represented by negative values and cannot be combined. + * + ****************************************************************************/ + +/* + * This object is already initialized + */ +#define DDERR_ALREADYINITIALIZED MAKE_DDHRESULT( 5 ) + +/* + * This surface can not be attached to the requested surface. + */ +#define DDERR_CANNOTATTACHSURFACE MAKE_DDHRESULT( 10 ) + +/* + * This surface can not be detached from the requested surface. + */ +#define DDERR_CANNOTDETACHSURFACE MAKE_DDHRESULT( 20 ) + +/* + * Support is currently not available. + */ +#define DDERR_CURRENTLYNOTAVAIL MAKE_DDHRESULT( 40 ) + +/* + * An exception was encountered while performing the requested operation + */ +#define DDERR_EXCEPTION MAKE_DDHRESULT( 55 ) + +/* + * Generic failure. + */ +#define DDERR_GENERIC E_FAIL + +/* + * Height of rectangle provided is not a multiple of reqd alignment + */ +#define DDERR_HEIGHTALIGN MAKE_DDHRESULT( 90 ) + +/* + * Unable to match primary surface creation request with existing + * primary surface. + */ +#define DDERR_INCOMPATIBLEPRIMARY MAKE_DDHRESULT( 95 ) + +/* + * One or more of the caps bits passed to the callback are incorrect. + */ +#define DDERR_INVALIDCAPS MAKE_DDHRESULT( 100 ) + +/* + * DirectDraw does not support provided Cliplist. + */ +#define DDERR_INVALIDCLIPLIST MAKE_DDHRESULT( 110 ) + +/* + * DirectDraw does not support the requested mode + */ +#define DDERR_INVALIDMODE MAKE_DDHRESULT( 120 ) + +/* + * DirectDraw received a pointer that was an invalid DIRECTDRAW object. + */ +#define DDERR_INVALIDOBJECT MAKE_DDHRESULT( 130 ) + +/* + * One or more of the parameters passed to the callback function are + * incorrect. + */ +#define DDERR_INVALIDPARAMS E_INVALIDARG + +/* + * pixel format was invalid as specified + */ +#define DDERR_INVALIDPIXELFORMAT MAKE_DDHRESULT( 145 ) + +/* + * Rectangle provided was invalid. + */ +#define DDERR_INVALIDRECT MAKE_DDHRESULT( 150 ) + +/* + * Operation could not be carried out because one or more surfaces are locked + */ +#define DDERR_LOCKEDSURFACES MAKE_DDHRESULT( 160 ) + +/* + * There is no 3D present. + */ +#define DDERR_NO3D MAKE_DDHRESULT( 170 ) + +/* + * Operation could not be carried out because there is no alpha accleration + * hardware present or available. + */ +#define DDERR_NOALPHAHW MAKE_DDHRESULT( 180 ) + +/* + * Operation could not be carried out because there is no stereo + * hardware present or available. + */ +#define DDERR_NOSTEREOHARDWARE MAKE_DDHRESULT( 181 ) + +/* + * Operation could not be carried out because there is no hardware + * present which supports stereo surfaces + */ +#define DDERR_NOSURFACELEFT MAKE_DDHRESULT( 182 ) + + + +/* + * no clip list available + */ +#define DDERR_NOCLIPLIST MAKE_DDHRESULT( 205 ) + +/* + * Operation could not be carried out because there is no color conversion + * hardware present or available. + */ +#define DDERR_NOCOLORCONVHW MAKE_DDHRESULT( 210 ) + +/* + * Create function called without DirectDraw object method SetCooperativeLevel + * being called. + */ +#define DDERR_NOCOOPERATIVELEVELSET MAKE_DDHRESULT( 212 ) + +/* + * Surface doesn't currently have a color key + */ +#define DDERR_NOCOLORKEY MAKE_DDHRESULT( 215 ) + +/* + * Operation could not be carried out because there is no hardware support + * of the dest color key. + */ +#define DDERR_NOCOLORKEYHW MAKE_DDHRESULT( 220 ) + +/* + * No DirectDraw support possible with current display driver + */ +#define DDERR_NODIRECTDRAWSUPPORT MAKE_DDHRESULT( 222 ) + +/* + * Operation requires the application to have exclusive mode but the + * application does not have exclusive mode. + */ +#define DDERR_NOEXCLUSIVEMODE MAKE_DDHRESULT( 225 ) + +/* + * Flipping visible surfaces is not supported. + */ +#define DDERR_NOFLIPHW MAKE_DDHRESULT( 230 ) + +/* + * There is no GDI present. + */ +#define DDERR_NOGDI MAKE_DDHRESULT( 240 ) + +/* + * Operation could not be carried out because there is no hardware present + * or available. + */ +#define DDERR_NOMIRRORHW MAKE_DDHRESULT( 250 ) + +/* + * Requested item was not found + */ +#define DDERR_NOTFOUND MAKE_DDHRESULT( 255 ) + +/* + * Operation could not be carried out because there is no overlay hardware + * present or available. + */ +#define DDERR_NOOVERLAYHW MAKE_DDHRESULT( 260 ) + +/* + * Operation could not be carried out because the source and destination + * rectangles are on the same surface and overlap each other. + */ +#define DDERR_OVERLAPPINGRECTS MAKE_DDHRESULT( 270 ) + +/* + * Operation could not be carried out because there is no appropriate raster + * op hardware present or available. + */ +#define DDERR_NORASTEROPHW MAKE_DDHRESULT( 280 ) + +/* + * Operation could not be carried out because there is no rotation hardware + * present or available. + */ +#define DDERR_NOROTATIONHW MAKE_DDHRESULT( 290 ) + +/* + * Operation could not be carried out because there is no hardware support + * for stretching + */ +#define DDERR_NOSTRETCHHW MAKE_DDHRESULT( 310 ) + +/* + * DirectDrawSurface is not in 4 bit color palette and the requested operation + * requires 4 bit color palette. + */ +#define DDERR_NOT4BITCOLOR MAKE_DDHRESULT( 316 ) + +/* + * DirectDrawSurface is not in 4 bit color index palette and the requested + * operation requires 4 bit color index palette. + */ +#define DDERR_NOT4BITCOLORINDEX MAKE_DDHRESULT( 317 ) + +/* + * DirectDraw Surface is not in 8 bit color mode and the requested operation + * requires 8 bit color. + */ +#define DDERR_NOT8BITCOLOR MAKE_DDHRESULT( 320 ) + +/* + * Operation could not be carried out because there is no texture mapping + * hardware present or available. + */ +#define DDERR_NOTEXTUREHW MAKE_DDHRESULT( 330 ) + +/* + * Operation could not be carried out because there is no hardware support + * for vertical blank synchronized operations. + */ +#define DDERR_NOVSYNCHW MAKE_DDHRESULT( 335 ) + +/* + * Operation could not be carried out because there is no hardware support + * for zbuffer blting. + */ +#define DDERR_NOZBUFFERHW MAKE_DDHRESULT( 340 ) + +/* + * Overlay surfaces could not be z layered based on their BltOrder because + * the hardware does not support z layering of overlays. + */ +#define DDERR_NOZOVERLAYHW MAKE_DDHRESULT( 350 ) + +/* + * The hardware needed for the requested operation has already been + * allocated. + */ +#define DDERR_OUTOFCAPS MAKE_DDHRESULT( 360 ) + +/* + * DirectDraw does not have enough memory to perform the operation. + */ +#define DDERR_OUTOFMEMORY E_OUTOFMEMORY + +/* + * DirectDraw does not have enough memory to perform the operation. + */ +#define DDERR_OUTOFVIDEOMEMORY MAKE_DDHRESULT( 380 ) + +/* + * hardware does not support clipped overlays + */ +#define DDERR_OVERLAYCANTCLIP MAKE_DDHRESULT( 382 ) + +/* + * Can only have ony color key active at one time for overlays + */ +#define DDERR_OVERLAYCOLORKEYONLYONEACTIVE MAKE_DDHRESULT( 384 ) + +/* + * Access to this palette is being refused because the palette is already + * locked by another thread. + */ +#define DDERR_PALETTEBUSY MAKE_DDHRESULT( 387 ) + +/* + * No src color key specified for this operation. + */ +#define DDERR_COLORKEYNOTSET MAKE_DDHRESULT( 400 ) + +/* + * This surface is already attached to the surface it is being attached to. + */ +#define DDERR_SURFACEALREADYATTACHED MAKE_DDHRESULT( 410 ) + +/* + * This surface is already a dependency of the surface it is being made a + * dependency of. + */ +#define DDERR_SURFACEALREADYDEPENDENT MAKE_DDHRESULT( 420 ) + +/* + * Access to this surface is being refused because the surface is already + * locked by another thread. + */ +#define DDERR_SURFACEBUSY MAKE_DDHRESULT( 430 ) + +/* + * Access to this surface is being refused because no driver exists + * which can supply a pointer to the surface. + * This is most likely to happen when attempting to lock the primary + * surface when no DCI provider is present. + * Will also happen on attempts to lock an optimized surface. + */ +#define DDERR_CANTLOCKSURFACE MAKE_DDHRESULT( 435 ) + +/* + * Access to Surface refused because Surface is obscured. + */ +#define DDERR_SURFACEISOBSCURED MAKE_DDHRESULT( 440 ) + +/* + * Access to this surface is being refused because the surface is gone. + * The DIRECTDRAWSURFACE object representing this surface should + * have Restore called on it. + */ +#define DDERR_SURFACELOST MAKE_DDHRESULT( 450 ) + +/* + * The requested surface is not attached. + */ +#define DDERR_SURFACENOTATTACHED MAKE_DDHRESULT( 460 ) + +/* + * Height requested by DirectDraw is too large. + */ +#define DDERR_TOOBIGHEIGHT MAKE_DDHRESULT( 470 ) + +/* + * Size requested by DirectDraw is too large -- The individual height and + * width are OK. + */ +#define DDERR_TOOBIGSIZE MAKE_DDHRESULT( 480 ) + +/* + * Width requested by DirectDraw is too large. + */ +#define DDERR_TOOBIGWIDTH MAKE_DDHRESULT( 490 ) + +/* + * Action not supported. + */ +#define DDERR_UNSUPPORTED E_NOTIMPL + +/* + * Pixel format requested is unsupported by DirectDraw + */ +#define DDERR_UNSUPPORTEDFORMAT MAKE_DDHRESULT( 510 ) + +/* + * Bitmask in the pixel format requested is unsupported by DirectDraw + */ +#define DDERR_UNSUPPORTEDMASK MAKE_DDHRESULT( 520 ) + +/* + * The specified stream contains invalid data + */ +#define DDERR_INVALIDSTREAM MAKE_DDHRESULT( 521 ) + +/* + * vertical blank is in progress + */ +#define DDERR_VERTICALBLANKINPROGRESS MAKE_DDHRESULT( 537 ) + +/* + * Informs DirectDraw that the previous Blt which is transfering information + * to or from this Surface is incomplete. + */ +#define DDERR_WASSTILLDRAWING MAKE_DDHRESULT( 540 ) + + +/* + * The specified surface type requires specification of the COMPLEX flag + */ +#define DDERR_DDSCAPSCOMPLEXREQUIRED MAKE_DDHRESULT( 542 ) + + +/* + * Rectangle provided was not horizontally aligned on reqd. boundary + */ +#define DDERR_XALIGN MAKE_DDHRESULT( 560 ) + +/* + * The GUID passed to DirectDrawCreate is not a valid DirectDraw driver + * identifier. + */ +#define DDERR_INVALIDDIRECTDRAWGUID MAKE_DDHRESULT( 561 ) + +/* + * A DirectDraw object representing this driver has already been created + * for this process. + */ +#define DDERR_DIRECTDRAWALREADYCREATED MAKE_DDHRESULT( 562 ) + +/* + * A hardware only DirectDraw object creation was attempted but the driver + * did not support any hardware. + */ +#define DDERR_NODIRECTDRAWHW MAKE_DDHRESULT( 563 ) + +/* + * this process already has created a primary surface + */ +#define DDERR_PRIMARYSURFACEALREADYEXISTS MAKE_DDHRESULT( 564 ) + +/* + * software emulation not available. + */ +#define DDERR_NOEMULATION MAKE_DDHRESULT( 565 ) + +/* + * region passed to Clipper::GetClipList is too small. + */ +#define DDERR_REGIONTOOSMALL MAKE_DDHRESULT( 566 ) + +/* + * an attempt was made to set a clip list for a clipper objec that + * is already monitoring an hwnd. + */ +#define DDERR_CLIPPERISUSINGHWND MAKE_DDHRESULT( 567 ) + +/* + * No clipper object attached to surface object + */ +#define DDERR_NOCLIPPERATTACHED MAKE_DDHRESULT( 568 ) + +/* + * Clipper notification requires an HWND or + * no HWND has previously been set as the CooperativeLevel HWND. + */ +#define DDERR_NOHWND MAKE_DDHRESULT( 569 ) + +/* + * HWND used by DirectDraw CooperativeLevel has been subclassed, + * this prevents DirectDraw from restoring state. + */ +#define DDERR_HWNDSUBCLASSED MAKE_DDHRESULT( 570 ) + +/* + * The CooperativeLevel HWND has already been set. + * It can not be reset while the process has surfaces or palettes created. + */ +#define DDERR_HWNDALREADYSET MAKE_DDHRESULT( 571 ) + +/* + * No palette object attached to this surface. + */ +#define DDERR_NOPALETTEATTACHED MAKE_DDHRESULT( 572 ) + +/* + * No hardware support for 16 or 256 color palettes. + */ +#define DDERR_NOPALETTEHW MAKE_DDHRESULT( 573 ) + +/* + * If a clipper object is attached to the source surface passed into a + * BltFast call. + */ +#define DDERR_BLTFASTCANTCLIP MAKE_DDHRESULT( 574 ) + +/* + * No blter. + */ +#define DDERR_NOBLTHW MAKE_DDHRESULT( 575 ) + +/* + * No DirectDraw ROP hardware. + */ +#define DDERR_NODDROPSHW MAKE_DDHRESULT( 576 ) + +/* + * returned when GetOverlayPosition is called on a hidden overlay + */ +#define DDERR_OVERLAYNOTVISIBLE MAKE_DDHRESULT( 577 ) + +/* + * returned when GetOverlayPosition is called on a overlay that UpdateOverlay + * has never been called on to establish a destionation. + */ +#define DDERR_NOOVERLAYDEST MAKE_DDHRESULT( 578 ) + +/* + * returned when the position of the overlay on the destionation is no longer + * legal for that destionation. + */ +#define DDERR_INVALIDPOSITION MAKE_DDHRESULT( 579 ) + +/* + * returned when an overlay member is called for a non-overlay surface + */ +#define DDERR_NOTAOVERLAYSURFACE MAKE_DDHRESULT( 580 ) + +/* + * An attempt was made to set the cooperative level when it was already + * set to exclusive. + */ +#define DDERR_EXCLUSIVEMODEALREADYSET MAKE_DDHRESULT( 581 ) + +/* + * An attempt has been made to flip a surface that is not flippable. + */ +#define DDERR_NOTFLIPPABLE MAKE_DDHRESULT( 582 ) + +/* + * Can't duplicate primary & 3D surfaces, or surfaces that are implicitly + * created. + */ +#define DDERR_CANTDUPLICATE MAKE_DDHRESULT( 583 ) + +/* + * Surface was not locked. An attempt to unlock a surface that was not + * locked at all, or by this process, has been attempted. + */ +#define DDERR_NOTLOCKED MAKE_DDHRESULT( 584 ) + +/* + * Windows can not create any more DCs, or a DC was requested for a paltte-indexed + * surface when the surface had no palette AND the display mode was not palette-indexed + * (in this case DirectDraw cannot select a proper palette into the DC) + */ +#define DDERR_CANTCREATEDC MAKE_DDHRESULT( 585 ) + +/* + * No DC was ever created for this surface. + */ +#define DDERR_NODC MAKE_DDHRESULT( 586 ) + +/* + * This surface can not be restored because it was created in a different + * mode. + */ +#define DDERR_WRONGMODE MAKE_DDHRESULT( 587 ) + +/* + * This surface can not be restored because it is an implicitly created + * surface. + */ +#define DDERR_IMPLICITLYCREATED MAKE_DDHRESULT( 588 ) + +/* + * The surface being used is not a palette-based surface + */ +#define DDERR_NOTPALETTIZED MAKE_DDHRESULT( 589 ) + + +/* + * The display is currently in an unsupported mode + */ +#define DDERR_UNSUPPORTEDMODE MAKE_DDHRESULT( 590 ) + +/* + * Operation could not be carried out because there is no mip-map + * texture mapping hardware present or available. + */ +#define DDERR_NOMIPMAPHW MAKE_DDHRESULT( 591 ) + +/* + * The requested action could not be performed because the surface was of + * the wrong type. + */ +#define DDERR_INVALIDSURFACETYPE MAKE_DDHRESULT( 592 ) + + +/* + * Device does not support optimized surfaces, therefore no video memory optimized surfaces + */ +#define DDERR_NOOPTIMIZEHW MAKE_DDHRESULT( 600 ) + +/* + * Surface is an optimized surface, but has not yet been allocated any memory + */ +#define DDERR_NOTLOADED MAKE_DDHRESULT( 601 ) + +/* + * Attempt was made to create or set a device window without first setting + * the focus window + */ +#define DDERR_NOFOCUSWINDOW MAKE_DDHRESULT( 602 ) + +/* + * Attempt was made to set a palette on a mipmap sublevel + */ +#define DDERR_NOTONMIPMAPSUBLEVEL MAKE_DDHRESULT( 603 ) + +/* + * A DC has already been returned for this surface. Only one DC can be + * retrieved per surface. + */ +#define DDERR_DCALREADYCREATED MAKE_DDHRESULT( 620 ) + +/* + * An attempt was made to allocate non-local video memory from a device + * that does not support non-local video memory. + */ +#define DDERR_NONONLOCALVIDMEM MAKE_DDHRESULT( 630 ) + +/* + * The attempt to page lock a surface failed. + */ +#define DDERR_CANTPAGELOCK MAKE_DDHRESULT( 640 ) + + +/* + * The attempt to page unlock a surface failed. + */ +#define DDERR_CANTPAGEUNLOCK MAKE_DDHRESULT( 660 ) + +/* + * An attempt was made to page unlock a surface with no outstanding page locks. + */ +#define DDERR_NOTPAGELOCKED MAKE_DDHRESULT( 680 ) + +/* + * There is more data available than the specified buffer size could hold + */ +#define DDERR_MOREDATA MAKE_DDHRESULT( 690 ) + +/* + * The data has expired and is therefore no longer valid. + */ +#define DDERR_EXPIRED MAKE_DDHRESULT( 691 ) + +/* + * The mode test has finished executing. + */ +#define DDERR_TESTFINISHED MAKE_DDHRESULT( 692 ) + +/* + * The mode test has switched to a new mode. + */ +#define DDERR_NEWMODE MAKE_DDHRESULT( 693 ) + +/* + * D3D has not yet been initialized. + */ +#define DDERR_D3DNOTINITIALIZED MAKE_DDHRESULT( 694 ) + +/* + * The video port is not active + */ +#define DDERR_VIDEONOTACTIVE MAKE_DDHRESULT( 695 ) + +/* + * The monitor does not have EDID data. + */ +#define DDERR_NOMONITORINFORMATION MAKE_DDHRESULT( 696 ) + +/* + * The driver does not enumerate display mode refresh rates. + */ +#define DDERR_NODRIVERSUPPORT MAKE_DDHRESULT( 697 ) + +/* + * Surfaces created by one direct draw device cannot be used directly by + * another direct draw device. + */ +#define DDERR_DEVICEDOESNTOWNSURFACE MAKE_DDHRESULT( 699 ) + + + +/* + * An attempt was made to invoke an interface member of a DirectDraw object + * created by CoCreateInstance() before it was initialized. + */ +#define DDERR_NOTINITIALIZED CO_E_NOTINITIALIZED + + +/* Alpha bit depth constants */ + + +#ifdef __cplusplus +}; +#endif + +#ifdef ENABLE_NAMELESS_UNION_PRAGMA +#pragma warning(default:4201) +#endif + +#endif //__DDRAW_INCLUDED__ + + diff --git a/src/dep/include/DXSDK/include/dinput.h b/src/dep/include/DXSDK/include/dinput.h new file mode 100644 index 0000000..bf74e16 --- /dev/null +++ b/src/dep/include/DXSDK/include/dinput.h @@ -0,0 +1,4417 @@ +/**************************************************************************** + * + * Copyright (C) 1996-2000 Microsoft Corporation. All Rights Reserved. + * + * File: dinput.h + * Content: DirectInput include file + * + ****************************************************************************/ + +#ifndef __DINPUT_INCLUDED__ +#define __DINPUT_INCLUDED__ + +#ifndef DIJ_RINGZERO + +#ifdef _WIN32 +#define COM_NO_WINDOWS_H +#include +#endif + +#endif /* DIJ_RINGZERO */ + +#ifdef __cplusplus +extern "C" { +#endif + + + + + +/* + * To build applications for older versions of DirectInput + * + * #define DIRECTINPUT_VERSION [ 0x0300 | 0x0500 | 0x0700 ] + * + * before #include . By default, #include + * will produce a DirectX 8-compatible header file. + * + */ + +#define DIRECTINPUT_HEADER_VERSION 0x0800 +#ifndef DIRECTINPUT_VERSION +#define DIRECTINPUT_VERSION DIRECTINPUT_HEADER_VERSION +#pragma message(__FILE__ ": DIRECTINPUT_VERSION undefined. Defaulting to version 0x0800") +#endif + +#ifndef DIJ_RINGZERO + +/**************************************************************************** + * + * Class IDs + * + ****************************************************************************/ + +DEFINE_GUID(CLSID_DirectInput, 0x25E609E0,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(CLSID_DirectInputDevice, 0x25E609E1,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); + +DEFINE_GUID(CLSID_DirectInput8, 0x25E609E4,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(CLSID_DirectInputDevice8,0x25E609E5,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); + +/**************************************************************************** + * + * Interfaces + * + ****************************************************************************/ + +DEFINE_GUID(IID_IDirectInputA, 0x89521360,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInputW, 0x89521361,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInput2A, 0x5944E662,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInput2W, 0x5944E663,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInput7A, 0x9A4CB684,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); +DEFINE_GUID(IID_IDirectInput7W, 0x9A4CB685,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); +DEFINE_GUID(IID_IDirectInput8A, 0xBF798030,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); +DEFINE_GUID(IID_IDirectInput8W, 0xBF798031,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); +DEFINE_GUID(IID_IDirectInputDeviceA, 0x5944E680,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInputDeviceW, 0x5944E681,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInputDevice2A,0x5944E682,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInputDevice2W,0x5944E683,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInputDevice7A,0x57D7C6BC,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); +DEFINE_GUID(IID_IDirectInputDevice7W,0x57D7C6BD,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); +DEFINE_GUID(IID_IDirectInputDevice8A,0x54D41080,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); +DEFINE_GUID(IID_IDirectInputDevice8W,0x54D41081,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); +DEFINE_GUID(IID_IDirectInputEffect, 0xE7E1F7C0,0x88D2,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); + +/**************************************************************************** + * + * Predefined object types + * + ****************************************************************************/ + +DEFINE_GUID(GUID_XAxis, 0xA36D02E0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_YAxis, 0xA36D02E1,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_ZAxis, 0xA36D02E2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_RxAxis, 0xA36D02F4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_RyAxis, 0xA36D02F5,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_RzAxis, 0xA36D02E3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_Slider, 0xA36D02E4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); + +DEFINE_GUID(GUID_Button, 0xA36D02F0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_Key, 0x55728220,0xD33C,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); + +DEFINE_GUID(GUID_POV, 0xA36D02F2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); + +DEFINE_GUID(GUID_Unknown, 0xA36D02F3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); + +/**************************************************************************** + * + * Predefined product GUIDs + * + ****************************************************************************/ + +DEFINE_GUID(GUID_SysMouse, 0x6F1D2B60,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_SysKeyboard,0x6F1D2B61,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_Joystick ,0x6F1D2B70,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_SysMouseEm, 0x6F1D2B80,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_SysMouseEm2,0x6F1D2B81,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_SysKeyboardEm, 0x6F1D2B82,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_SysKeyboardEm2,0x6F1D2B83,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); + +/**************************************************************************** + * + * Predefined force feedback effects + * + ****************************************************************************/ + +DEFINE_GUID(GUID_ConstantForce, 0x13541C20,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_RampForce, 0x13541C21,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_Square, 0x13541C22,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_Sine, 0x13541C23,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_Triangle, 0x13541C24,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_SawtoothUp, 0x13541C25,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_SawtoothDown, 0x13541C26,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_Spring, 0x13541C27,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_Damper, 0x13541C28,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_Inertia, 0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_Friction, 0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_CustomForce, 0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); + +#endif /* DIJ_RINGZERO */ + +/**************************************************************************** + * + * Interfaces and Structures... + * + ****************************************************************************/ + +#if(DIRECTINPUT_VERSION >= 0x0500) + +/**************************************************************************** + * + * IDirectInputEffect + * + ****************************************************************************/ + +#define DIEFT_ALL 0x00000000 + +#define DIEFT_CONSTANTFORCE 0x00000001 +#define DIEFT_RAMPFORCE 0x00000002 +#define DIEFT_PERIODIC 0x00000003 +#define DIEFT_CONDITION 0x00000004 +#define DIEFT_CUSTOMFORCE 0x00000005 +#define DIEFT_HARDWARE 0x000000FF +#define DIEFT_FFATTACK 0x00000200 +#define DIEFT_FFFADE 0x00000400 +#define DIEFT_SATURATION 0x00000800 +#define DIEFT_POSNEGCOEFFICIENTS 0x00001000 +#define DIEFT_POSNEGSATURATION 0x00002000 +#define DIEFT_DEADBAND 0x00004000 +#define DIEFT_STARTDELAY 0x00008000 +#define DIEFT_GETTYPE(n) LOBYTE(n) + +#define DI_DEGREES 100 +#define DI_FFNOMINALMAX 10000 +#define DI_SECONDS 1000000 + +typedef struct DICONSTANTFORCE { + LONG lMagnitude; +} DICONSTANTFORCE, *LPDICONSTANTFORCE; +typedef const DICONSTANTFORCE *LPCDICONSTANTFORCE; + +typedef struct DIRAMPFORCE { + LONG lStart; + LONG lEnd; +} DIRAMPFORCE, *LPDIRAMPFORCE; +typedef const DIRAMPFORCE *LPCDIRAMPFORCE; + +typedef struct DIPERIODIC { + DWORD dwMagnitude; + LONG lOffset; + DWORD dwPhase; + DWORD dwPeriod; +} DIPERIODIC, *LPDIPERIODIC; +typedef const DIPERIODIC *LPCDIPERIODIC; + +typedef struct DICONDITION { + LONG lOffset; + LONG lPositiveCoefficient; + LONG lNegativeCoefficient; + DWORD dwPositiveSaturation; + DWORD dwNegativeSaturation; + LONG lDeadBand; +} DICONDITION, *LPDICONDITION; +typedef const DICONDITION *LPCDICONDITION; + +typedef struct DICUSTOMFORCE { + DWORD cChannels; + DWORD dwSamplePeriod; + DWORD cSamples; + LPLONG rglForceData; +} DICUSTOMFORCE, *LPDICUSTOMFORCE; +typedef const DICUSTOMFORCE *LPCDICUSTOMFORCE; + + +typedef struct DIENVELOPE { + DWORD dwSize; /* sizeof(DIENVELOPE) */ + DWORD dwAttackLevel; + DWORD dwAttackTime; /* Microseconds */ + DWORD dwFadeLevel; + DWORD dwFadeTime; /* Microseconds */ +} DIENVELOPE, *LPDIENVELOPE; +typedef const DIENVELOPE *LPCDIENVELOPE; + + +/* This structure is defined for DirectX 5.0 compatibility */ +typedef struct DIEFFECT_DX5 { + DWORD dwSize; /* sizeof(DIEFFECT_DX5) */ + DWORD dwFlags; /* DIEFF_* */ + DWORD dwDuration; /* Microseconds */ + DWORD dwSamplePeriod; /* Microseconds */ + DWORD dwGain; + DWORD dwTriggerButton; /* or DIEB_NOTRIGGER */ + DWORD dwTriggerRepeatInterval; /* Microseconds */ + DWORD cAxes; /* Number of axes */ + LPDWORD rgdwAxes; /* Array of axes */ + LPLONG rglDirection; /* Array of directions */ + LPDIENVELOPE lpEnvelope; /* Optional */ + DWORD cbTypeSpecificParams; /* Size of params */ + LPVOID lpvTypeSpecificParams; /* Pointer to params */ +} DIEFFECT_DX5, *LPDIEFFECT_DX5; +typedef const DIEFFECT_DX5 *LPCDIEFFECT_DX5; + +typedef struct DIEFFECT { + DWORD dwSize; /* sizeof(DIEFFECT) */ + DWORD dwFlags; /* DIEFF_* */ + DWORD dwDuration; /* Microseconds */ + DWORD dwSamplePeriod; /* Microseconds */ + DWORD dwGain; + DWORD dwTriggerButton; /* or DIEB_NOTRIGGER */ + DWORD dwTriggerRepeatInterval; /* Microseconds */ + DWORD cAxes; /* Number of axes */ + LPDWORD rgdwAxes; /* Array of axes */ + LPLONG rglDirection; /* Array of directions */ + LPDIENVELOPE lpEnvelope; /* Optional */ + DWORD cbTypeSpecificParams; /* Size of params */ + LPVOID lpvTypeSpecificParams; /* Pointer to params */ +#if(DIRECTINPUT_VERSION >= 0x0600) + DWORD dwStartDelay; /* Microseconds */ +#endif /* DIRECTINPUT_VERSION >= 0x0600 */ +} DIEFFECT, *LPDIEFFECT; +typedef DIEFFECT DIEFFECT_DX6; +typedef LPDIEFFECT LPDIEFFECT_DX6; +typedef const DIEFFECT *LPCDIEFFECT; + + +#if(DIRECTINPUT_VERSION >= 0x0700) +#ifndef DIJ_RINGZERO +typedef struct DIFILEEFFECT{ + DWORD dwSize; + GUID GuidEffect; + LPCDIEFFECT lpDiEffect; + CHAR szFriendlyName[MAX_PATH]; +}DIFILEEFFECT, *LPDIFILEEFFECT; +typedef const DIFILEEFFECT *LPCDIFILEEFFECT; +typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSINFILECALLBACK)(LPCDIFILEEFFECT , LPVOID); +#endif /* DIJ_RINGZERO */ +#endif /* DIRECTINPUT_VERSION >= 0x0700 */ + +#define DIEFF_OBJECTIDS 0x00000001 +#define DIEFF_OBJECTOFFSETS 0x00000002 +#define DIEFF_CARTESIAN 0x00000010 +#define DIEFF_POLAR 0x00000020 +#define DIEFF_SPHERICAL 0x00000040 + +#define DIEP_DURATION 0x00000001 +#define DIEP_SAMPLEPERIOD 0x00000002 +#define DIEP_GAIN 0x00000004 +#define DIEP_TRIGGERBUTTON 0x00000008 +#define DIEP_TRIGGERREPEATINTERVAL 0x00000010 +#define DIEP_AXES 0x00000020 +#define DIEP_DIRECTION 0x00000040 +#define DIEP_ENVELOPE 0x00000080 +#define DIEP_TYPESPECIFICPARAMS 0x00000100 +#if(DIRECTINPUT_VERSION >= 0x0600) +#define DIEP_STARTDELAY 0x00000200 +#define DIEP_ALLPARAMS_DX5 0x000001FF +#define DIEP_ALLPARAMS 0x000003FF +#else /* DIRECTINPUT_VERSION < 0x0600 */ +#define DIEP_ALLPARAMS 0x000001FF +#endif /* DIRECTINPUT_VERSION < 0x0600 */ +#define DIEP_START 0x20000000 +#define DIEP_NORESTART 0x40000000 +#define DIEP_NODOWNLOAD 0x80000000 +#define DIEB_NOTRIGGER 0xFFFFFFFF + +#define DIES_SOLO 0x00000001 +#define DIES_NODOWNLOAD 0x80000000 + +#define DIEGES_PLAYING 0x00000001 +#define DIEGES_EMULATED 0x00000002 + +typedef struct DIEFFESCAPE { + DWORD dwSize; + DWORD dwCommand; + LPVOID lpvInBuffer; + DWORD cbInBuffer; + LPVOID lpvOutBuffer; + DWORD cbOutBuffer; +} DIEFFESCAPE, *LPDIEFFESCAPE; + +#ifndef DIJ_RINGZERO + +#undef INTERFACE +#define INTERFACE IDirectInputEffect + +DECLARE_INTERFACE_(IDirectInputEffect, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirectInputEffect methods ***/ + STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; + STDMETHOD(GetEffectGuid)(THIS_ LPGUID) PURE; + STDMETHOD(GetParameters)(THIS_ LPDIEFFECT,DWORD) PURE; + STDMETHOD(SetParameters)(THIS_ LPCDIEFFECT,DWORD) PURE; + STDMETHOD(Start)(THIS_ DWORD,DWORD) PURE; + STDMETHOD(Stop)(THIS) PURE; + STDMETHOD(GetEffectStatus)(THIS_ LPDWORD) PURE; + STDMETHOD(Download)(THIS) PURE; + STDMETHOD(Unload)(THIS) PURE; + STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; +}; + +typedef struct IDirectInputEffect *LPDIRECTINPUTEFFECT; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectInputEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p) +#define IDirectInputEffect_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) +#define IDirectInputEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a) +#define IDirectInputEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b) +#define IDirectInputEffect_SetParameters(p,a,b) (p)->lpVtbl->SetParameters(p,a,b) +#define IDirectInputEffect_Start(p,a,b) (p)->lpVtbl->Start(p,a,b) +#define IDirectInputEffect_Stop(p) (p)->lpVtbl->Stop(p) +#define IDirectInputEffect_GetEffectStatus(p,a) (p)->lpVtbl->GetEffectStatus(p,a) +#define IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p) +#define IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p) +#define IDirectInputEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a) +#else +#define IDirectInputEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectInputEffect_AddRef(p) (p)->AddRef() +#define IDirectInputEffect_Release(p) (p)->Release() +#define IDirectInputEffect_Initialize(p,a,b,c) (p)->Initialize(a,b,c) +#define IDirectInputEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a) +#define IDirectInputEffect_GetParameters(p,a,b) (p)->GetParameters(a,b) +#define IDirectInputEffect_SetParameters(p,a,b) (p)->SetParameters(a,b) +#define IDirectInputEffect_Start(p,a,b) (p)->Start(a,b) +#define IDirectInputEffect_Stop(p) (p)->Stop() +#define IDirectInputEffect_GetEffectStatus(p,a) (p)->GetEffectStatus(a) +#define IDirectInputEffect_Download(p) (p)->Download() +#define IDirectInputEffect_Unload(p) (p)->Unload() +#define IDirectInputEffect_Escape(p,a) (p)->Escape(a) +#endif + +#endif /* DIJ_RINGZERO */ + +#endif /* DIRECTINPUT_VERSION >= 0x0500 */ + +/**************************************************************************** + * + * IDirectInputDevice + * + ****************************************************************************/ + +#if DIRECTINPUT_VERSION <= 0x700 +#define DIDEVTYPE_DEVICE 1 +#define DIDEVTYPE_MOUSE 2 +#define DIDEVTYPE_KEYBOARD 3 +#define DIDEVTYPE_JOYSTICK 4 + +#else +#define DI8DEVCLASS_ALL 0 +#define DI8DEVCLASS_DEVICE 1 +#define DI8DEVCLASS_POINTER 2 +#define DI8DEVCLASS_KEYBOARD 3 +#define DI8DEVCLASS_GAMECTRL 4 + +#define DI8DEVTYPE_DEVICE 0x11 +#define DI8DEVTYPE_MOUSE 0x12 +#define DI8DEVTYPE_KEYBOARD 0x13 +#define DI8DEVTYPE_JOYSTICK 0x14 +#define DI8DEVTYPE_GAMEPAD 0x15 +#define DI8DEVTYPE_DRIVING 0x16 +#define DI8DEVTYPE_FLIGHT 0x17 +#define DI8DEVTYPE_1STPERSON 0x18 +#define DI8DEVTYPE_DEVICECTRL 0x19 +#define DI8DEVTYPE_SCREENPOINTER 0x1A +#define DI8DEVTYPE_REMOTE 0x1B +#define DI8DEVTYPE_SUPPLEMENTAL 0x1C +#endif /* DIRECTINPUT_VERSION <= 0x700 */ + +#define DIDEVTYPE_HID 0x00010000 + +#if DIRECTINPUT_VERSION <= 0x700 +#define DIDEVTYPEMOUSE_UNKNOWN 1 +#define DIDEVTYPEMOUSE_TRADITIONAL 2 +#define DIDEVTYPEMOUSE_FINGERSTICK 3 +#define DIDEVTYPEMOUSE_TOUCHPAD 4 +#define DIDEVTYPEMOUSE_TRACKBALL 5 + +#define DIDEVTYPEKEYBOARD_UNKNOWN 0 +#define DIDEVTYPEKEYBOARD_PCXT 1 +#define DIDEVTYPEKEYBOARD_OLIVETTI 2 +#define DIDEVTYPEKEYBOARD_PCAT 3 +#define DIDEVTYPEKEYBOARD_PCENH 4 +#define DIDEVTYPEKEYBOARD_NOKIA1050 5 +#define DIDEVTYPEKEYBOARD_NOKIA9140 6 +#define DIDEVTYPEKEYBOARD_NEC98 7 +#define DIDEVTYPEKEYBOARD_NEC98LAPTOP 8 +#define DIDEVTYPEKEYBOARD_NEC98106 9 +#define DIDEVTYPEKEYBOARD_JAPAN106 10 +#define DIDEVTYPEKEYBOARD_JAPANAX 11 +#define DIDEVTYPEKEYBOARD_J3100 12 + +#define DIDEVTYPEJOYSTICK_UNKNOWN 1 +#define DIDEVTYPEJOYSTICK_TRADITIONAL 2 +#define DIDEVTYPEJOYSTICK_FLIGHTSTICK 3 +#define DIDEVTYPEJOYSTICK_GAMEPAD 4 +#define DIDEVTYPEJOYSTICK_RUDDER 5 +#define DIDEVTYPEJOYSTICK_WHEEL 6 +#define DIDEVTYPEJOYSTICK_HEADTRACKER 7 + +#else +#define DI8DEVTYPEMOUSE_UNKNOWN 1 +#define DI8DEVTYPEMOUSE_TRADITIONAL 2 +#define DI8DEVTYPEMOUSE_FINGERSTICK 3 +#define DI8DEVTYPEMOUSE_TOUCHPAD 4 +#define DI8DEVTYPEMOUSE_TRACKBALL 5 +#define DI8DEVTYPEMOUSE_ABSOLUTE 6 + +#define DI8DEVTYPEKEYBOARD_UNKNOWN 0 +#define DI8DEVTYPEKEYBOARD_PCXT 1 +#define DI8DEVTYPEKEYBOARD_OLIVETTI 2 +#define DI8DEVTYPEKEYBOARD_PCAT 3 +#define DI8DEVTYPEKEYBOARD_PCENH 4 +#define DI8DEVTYPEKEYBOARD_NOKIA1050 5 +#define DI8DEVTYPEKEYBOARD_NOKIA9140 6 +#define DI8DEVTYPEKEYBOARD_NEC98 7 +#define DI8DEVTYPEKEYBOARD_NEC98LAPTOP 8 +#define DI8DEVTYPEKEYBOARD_NEC98106 9 +#define DI8DEVTYPEKEYBOARD_JAPAN106 10 +#define DI8DEVTYPEKEYBOARD_JAPANAX 11 +#define DI8DEVTYPEKEYBOARD_J3100 12 + +#define DI8DEVTYPE_LIMITEDGAMESUBTYPE 1 + +#define DI8DEVTYPEJOYSTICK_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE +#define DI8DEVTYPEJOYSTICK_STANDARD 2 + +#define DI8DEVTYPEGAMEPAD_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE +#define DI8DEVTYPEGAMEPAD_STANDARD 2 +#define DI8DEVTYPEGAMEPAD_TILT 3 + +#define DI8DEVTYPEDRIVING_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE +#define DI8DEVTYPEDRIVING_COMBINEDPEDALS 2 +#define DI8DEVTYPEDRIVING_DUALPEDALS 3 +#define DI8DEVTYPEDRIVING_THREEPEDALS 4 +#define DI8DEVTYPEDRIVING_HANDHELD 5 + +#define DI8DEVTYPEFLIGHT_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE +#define DI8DEVTYPEFLIGHT_STICK 2 +#define DI8DEVTYPEFLIGHT_YOKE 3 +#define DI8DEVTYPEFLIGHT_RC 4 + +#define DI8DEVTYPE1STPERSON_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE +#define DI8DEVTYPE1STPERSON_UNKNOWN 2 +#define DI8DEVTYPE1STPERSON_SIXDOF 3 +#define DI8DEVTYPE1STPERSON_SHOOTER 4 + +#define DI8DEVTYPESCREENPTR_UNKNOWN 2 +#define DI8DEVTYPESCREENPTR_LIGHTGUN 3 +#define DI8DEVTYPESCREENPTR_LIGHTPEN 4 +#define DI8DEVTYPESCREENPTR_TOUCH 5 + +#define DI8DEVTYPEREMOTE_UNKNOWN 2 + +#define DI8DEVTYPEDEVICECTRL_UNKNOWN 2 +#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION 3 +#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED 4 + +#define DI8DEVTYPESUPPLEMENTAL_UNKNOWN 2 +#define DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER 3 +#define DI8DEVTYPESUPPLEMENTAL_HEADTRACKER 4 +#define DI8DEVTYPESUPPLEMENTAL_HANDTRACKER 5 +#define DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE 6 +#define DI8DEVTYPESUPPLEMENTAL_SHIFTER 7 +#define DI8DEVTYPESUPPLEMENTAL_THROTTLE 8 +#define DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE 9 +#define DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS 10 +#define DI8DEVTYPESUPPLEMENTAL_DUALPEDALS 11 +#define DI8DEVTYPESUPPLEMENTAL_THREEPEDALS 12 +#define DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS 13 +#endif /* DIRECTINPUT_VERSION <= 0x700 */ + +#define GET_DIDEVICE_TYPE(dwDevType) LOBYTE(dwDevType) +#define GET_DIDEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType) + +#if(DIRECTINPUT_VERSION >= 0x0500) +/* This structure is defined for DirectX 3.0 compatibility */ +typedef struct DIDEVCAPS_DX3 { + DWORD dwSize; + DWORD dwFlags; + DWORD dwDevType; + DWORD dwAxes; + DWORD dwButtons; + DWORD dwPOVs; +} DIDEVCAPS_DX3, *LPDIDEVCAPS_DX3; +#endif /* DIRECTINPUT_VERSION >= 0x0500 */ + +typedef struct DIDEVCAPS { + DWORD dwSize; + DWORD dwFlags; + DWORD dwDevType; + DWORD dwAxes; + DWORD dwButtons; + DWORD dwPOVs; +#if(DIRECTINPUT_VERSION >= 0x0500) + DWORD dwFFSamplePeriod; + DWORD dwFFMinTimeResolution; + DWORD dwFirmwareRevision; + DWORD dwHardwareRevision; + DWORD dwFFDriverVersion; +#endif /* DIRECTINPUT_VERSION >= 0x0500 */ +} DIDEVCAPS, *LPDIDEVCAPS; + +#define DIDC_ATTACHED 0x00000001 +#define DIDC_POLLEDDEVICE 0x00000002 +#define DIDC_EMULATED 0x00000004 +#define DIDC_POLLEDDATAFORMAT 0x00000008 +#if(DIRECTINPUT_VERSION >= 0x0500) +#define DIDC_FORCEFEEDBACK 0x00000100 +#define DIDC_FFATTACK 0x00000200 +#define DIDC_FFFADE 0x00000400 +#define DIDC_SATURATION 0x00000800 +#define DIDC_POSNEGCOEFFICIENTS 0x00001000 +#define DIDC_POSNEGSATURATION 0x00002000 +#define DIDC_DEADBAND 0x00004000 +#endif /* DIRECTINPUT_VERSION >= 0x0500 */ +#define DIDC_STARTDELAY 0x00008000 +#if(DIRECTINPUT_VERSION >= 0x050a) +#define DIDC_ALIAS 0x00010000 +#define DIDC_PHANTOM 0x00020000 +#endif /* DIRECTINPUT_VERSION >= 0x050a */ +#if(DIRECTINPUT_VERSION >= 0x0800) +#define DIDC_HIDDEN 0x00040000 +#endif /* DIRECTINPUT_VERSION >= 0x0800 */ + +#define DIDFT_ALL 0x00000000 + +#define DIDFT_RELAXIS 0x00000001 +#define DIDFT_ABSAXIS 0x00000002 +#define DIDFT_AXIS 0x00000003 + +#define DIDFT_PSHBUTTON 0x00000004 +#define DIDFT_TGLBUTTON 0x00000008 +#define DIDFT_BUTTON 0x0000000C + +#define DIDFT_POV 0x00000010 +#define DIDFT_COLLECTION 0x00000040 +#define DIDFT_NODATA 0x00000080 + +#define DIDFT_ANYINSTANCE 0x00FFFF00 +#define DIDFT_INSTANCEMASK DIDFT_ANYINSTANCE +#define DIDFT_MAKEINSTANCE(n) ((WORD)(n) << 8) +#define DIDFT_GETTYPE(n) LOBYTE(n) +#define DIDFT_GETINSTANCE(n) LOWORD((n) >> 8) +#define DIDFT_FFACTUATOR 0x01000000 +#define DIDFT_FFEFFECTTRIGGER 0x02000000 +#if(DIRECTINPUT_VERSION >= 0x050a) +#define DIDFT_OUTPUT 0x10000000 +#define DIDFT_VENDORDEFINED 0x04000000 +#define DIDFT_ALIAS 0x08000000 +#endif /* DIRECTINPUT_VERSION >= 0x050a */ +#ifndef DIDFT_OPTIONAL +#define DIDFT_OPTIONAL 0x80000000 +#endif + +#define DIDFT_ENUMCOLLECTION(n) ((WORD)(n) << 8) +#define DIDFT_NOCOLLECTION 0x00FFFF00 + +#ifndef DIJ_RINGZERO + +typedef struct _DIOBJECTDATAFORMAT { + const GUID *pguid; + DWORD dwOfs; + DWORD dwType; + DWORD dwFlags; +} DIOBJECTDATAFORMAT, *LPDIOBJECTDATAFORMAT; +typedef const DIOBJECTDATAFORMAT *LPCDIOBJECTDATAFORMAT; + +typedef struct _DIDATAFORMAT { + DWORD dwSize; + DWORD dwObjSize; + DWORD dwFlags; + DWORD dwDataSize; + DWORD dwNumObjs; + LPDIOBJECTDATAFORMAT rgodf; +} DIDATAFORMAT, *LPDIDATAFORMAT; +typedef const DIDATAFORMAT *LPCDIDATAFORMAT; + +#define DIDF_ABSAXIS 0x00000001 +#define DIDF_RELAXIS 0x00000002 + +#ifdef __cplusplus +extern "C" { +#endif +extern const DIDATAFORMAT c_dfDIMouse; + +#if(DIRECTINPUT_VERSION >= 0x0700) +extern const DIDATAFORMAT c_dfDIMouse2; +#endif /* DIRECTINPUT_VERSION >= 0x0700 */ + +extern const DIDATAFORMAT c_dfDIKeyboard; + +#if(DIRECTINPUT_VERSION >= 0x0500) +extern const DIDATAFORMAT c_dfDIJoystick; +extern const DIDATAFORMAT c_dfDIJoystick2; +#endif /* DIRECTINPUT_VERSION >= 0x0500 */ + +#ifdef __cplusplus +}; +#endif + + +#if DIRECTINPUT_VERSION > 0x0700 + +typedef struct _DIACTIONA { + UINT_PTR uAppData; + DWORD dwSemantic; + OPTIONAL DWORD dwFlags; + OPTIONAL union { + LPCSTR lptszActionName; + UINT uResIdString; + }; + OPTIONAL GUID guidInstance; + OPTIONAL DWORD dwObjID; + OPTIONAL DWORD dwHow; +} DIACTIONA, *LPDIACTIONA ; +typedef struct _DIACTIONW { + UINT_PTR uAppData; + DWORD dwSemantic; + OPTIONAL DWORD dwFlags; + OPTIONAL union { + LPCWSTR lptszActionName; + UINT uResIdString; + }; + OPTIONAL GUID guidInstance; + OPTIONAL DWORD dwObjID; + OPTIONAL DWORD dwHow; +} DIACTIONW, *LPDIACTIONW ; +#ifdef UNICODE +typedef DIACTIONW DIACTION; +typedef LPDIACTIONW LPDIACTION; +#else +typedef DIACTIONA DIACTION; +typedef LPDIACTIONA LPDIACTION; +#endif // UNICODE + +typedef const DIACTIONA *LPCDIACTIONA; +typedef const DIACTIONW *LPCDIACTIONW; +#ifdef UNICODE +typedef DIACTIONW DIACTION; +typedef LPCDIACTIONW LPCDIACTION; +#else +typedef DIACTIONA DIACTION; +typedef LPCDIACTIONA LPCDIACTION; +#endif // UNICODE +typedef const DIACTION *LPCDIACTION; + + +#define DIA_FORCEFEEDBACK 0x00000001 +#define DIA_APPMAPPED 0x00000002 +#define DIA_APPNOMAP 0x00000004 +#define DIA_NORANGE 0x00000008 +#define DIA_APPFIXED 0x00000010 + +#define DIAH_UNMAPPED 0x00000000 +#define DIAH_USERCONFIG 0x00000001 +#define DIAH_APPREQUESTED 0x00000002 +#define DIAH_HWAPP 0x00000004 +#define DIAH_HWDEFAULT 0x00000008 +#define DIAH_DEFAULT 0x00000020 +#define DIAH_ERROR 0x80000000 + +typedef struct _DIACTIONFORMATA { + DWORD dwSize; + DWORD dwActionSize; + DWORD dwDataSize; + DWORD dwNumActions; + LPDIACTIONA rgoAction; + GUID guidActionMap; + DWORD dwGenre; + DWORD dwBufferSize; + OPTIONAL LONG lAxisMin; + OPTIONAL LONG lAxisMax; + OPTIONAL HINSTANCE hInstString; + FILETIME ftTimeStamp; + DWORD dwCRC; + CHAR tszActionMap[MAX_PATH]; +} DIACTIONFORMATA, *LPDIACTIONFORMATA; +typedef struct _DIACTIONFORMATW { + DWORD dwSize; + DWORD dwActionSize; + DWORD dwDataSize; + DWORD dwNumActions; + LPDIACTIONW rgoAction; + GUID guidActionMap; + DWORD dwGenre; + DWORD dwBufferSize; + OPTIONAL LONG lAxisMin; + OPTIONAL LONG lAxisMax; + OPTIONAL HINSTANCE hInstString; + FILETIME ftTimeStamp; + DWORD dwCRC; + WCHAR tszActionMap[MAX_PATH]; +} DIACTIONFORMATW, *LPDIACTIONFORMATW; +#ifdef UNICODE +typedef DIACTIONFORMATW DIACTIONFORMAT; +typedef LPDIACTIONFORMATW LPDIACTIONFORMAT; +#else +typedef DIACTIONFORMATA DIACTIONFORMAT; +typedef LPDIACTIONFORMATA LPDIACTIONFORMAT; +#endif // UNICODE +typedef const DIACTIONFORMATA *LPCDIACTIONFORMATA; +typedef const DIACTIONFORMATW *LPCDIACTIONFORMATW; +#ifdef UNICODE +typedef DIACTIONFORMATW DIACTIONFORMAT; +typedef LPCDIACTIONFORMATW LPCDIACTIONFORMAT; +#else +typedef DIACTIONFORMATA DIACTIONFORMAT; +typedef LPCDIACTIONFORMATA LPCDIACTIONFORMAT; +#endif // UNICODE +typedef const DIACTIONFORMAT *LPCDIACTIONFORMAT; + +#define DIAFTS_NEWDEVICELOW 0xFFFFFFFF +#define DIAFTS_NEWDEVICEHIGH 0xFFFFFFFF +#define DIAFTS_UNUSEDDEVICELOW 0x00000000 +#define DIAFTS_UNUSEDDEVICEHIGH 0x00000000 + +#define DIDBAM_DEFAULT 0x00000000 +#define DIDBAM_PRESERVE 0x00000001 +#define DIDBAM_INITIALIZE 0x00000002 +#define DIDBAM_HWDEFAULTS 0x00000004 + +#define DIDSAM_DEFAULT 0x00000000 +#define DIDSAM_NOUSER 0x00000001 +#define DIDSAM_FORCESAVE 0x00000002 + +#define DICD_DEFAULT 0x00000000 +#define DICD_EDIT 0x00000001 + +/* + * The following definition is normally defined in d3dtypes.h + */ +#ifndef D3DCOLOR_DEFINED +typedef DWORD D3DCOLOR; +#define D3DCOLOR_DEFINED +#endif + +typedef struct _DICOLORSET{ + DWORD dwSize; + D3DCOLOR cTextFore; + D3DCOLOR cTextHighlight; + D3DCOLOR cCalloutLine; + D3DCOLOR cCalloutHighlight; + D3DCOLOR cBorder; + D3DCOLOR cControlFill; + D3DCOLOR cHighlightFill; + D3DCOLOR cAreaFill; +} DICOLORSET, *LPDICOLORSET; +typedef const DICOLORSET *LPCDICOLORSET; + + +typedef struct _DICONFIGUREDEVICESPARAMSA{ + DWORD dwSize; + DWORD dwcUsers; + LPSTR lptszUserNames; + DWORD dwcFormats; + LPDIACTIONFORMATA lprgFormats; + HWND hwnd; + DICOLORSET dics; + IUnknown FAR * lpUnkDDSTarget; +} DICONFIGUREDEVICESPARAMSA, *LPDICONFIGUREDEVICESPARAMSA; +typedef struct _DICONFIGUREDEVICESPARAMSW{ + DWORD dwSize; + DWORD dwcUsers; + LPWSTR lptszUserNames; + DWORD dwcFormats; + LPDIACTIONFORMATW lprgFormats; + HWND hwnd; + DICOLORSET dics; + IUnknown FAR * lpUnkDDSTarget; +} DICONFIGUREDEVICESPARAMSW, *LPDICONFIGUREDEVICESPARAMSW; +#ifdef UNICODE +typedef DICONFIGUREDEVICESPARAMSW DICONFIGUREDEVICESPARAMS; +typedef LPDICONFIGUREDEVICESPARAMSW LPDICONFIGUREDEVICESPARAMS; +#else +typedef DICONFIGUREDEVICESPARAMSA DICONFIGUREDEVICESPARAMS; +typedef LPDICONFIGUREDEVICESPARAMSA LPDICONFIGUREDEVICESPARAMS; +#endif // UNICODE +typedef const DICONFIGUREDEVICESPARAMSA *LPCDICONFIGUREDEVICESPARAMSA; +typedef const DICONFIGUREDEVICESPARAMSW *LPCDICONFIGUREDEVICESPARAMSW; +#ifdef UNICODE +typedef DICONFIGUREDEVICESPARAMSW DICONFIGUREDEVICESPARAMS; +typedef LPCDICONFIGUREDEVICESPARAMSW LPCDICONFIGUREDEVICESPARAMS; +#else +typedef DICONFIGUREDEVICESPARAMSA DICONFIGUREDEVICESPARAMS; +typedef LPCDICONFIGUREDEVICESPARAMSA LPCDICONFIGUREDEVICESPARAMS; +#endif // UNICODE +typedef const DICONFIGUREDEVICESPARAMS *LPCDICONFIGUREDEVICESPARAMS; + + +#define DIDIFT_CONFIGURATION 0x00000001 +#define DIDIFT_OVERLAY 0x00000002 + +#define DIDAL_CENTERED 0x00000000 +#define DIDAL_LEFTALIGNED 0x00000001 +#define DIDAL_RIGHTALIGNED 0x00000002 +#define DIDAL_MIDDLE 0x00000000 +#define DIDAL_TOPALIGNED 0x00000004 +#define DIDAL_BOTTOMALIGNED 0x00000008 + +typedef struct _DIDEVICEIMAGEINFOA { + CHAR tszImagePath[MAX_PATH]; + DWORD dwFlags; + // These are valid if DIDIFT_OVERLAY is present in dwFlags. + DWORD dwViewID; + RECT rcOverlay; + DWORD dwObjID; + DWORD dwcValidPts; + POINT rgptCalloutLine[5]; + RECT rcCalloutRect; + DWORD dwTextAlign; +} DIDEVICEIMAGEINFOA, *LPDIDEVICEIMAGEINFOA; +typedef struct _DIDEVICEIMAGEINFOW { + WCHAR tszImagePath[MAX_PATH]; + DWORD dwFlags; + // These are valid if DIDIFT_OVERLAY is present in dwFlags. + DWORD dwViewID; + RECT rcOverlay; + DWORD dwObjID; + DWORD dwcValidPts; + POINT rgptCalloutLine[5]; + RECT rcCalloutRect; + DWORD dwTextAlign; +} DIDEVICEIMAGEINFOW, *LPDIDEVICEIMAGEINFOW; +#ifdef UNICODE +typedef DIDEVICEIMAGEINFOW DIDEVICEIMAGEINFO; +typedef LPDIDEVICEIMAGEINFOW LPDIDEVICEIMAGEINFO; +#else +typedef DIDEVICEIMAGEINFOA DIDEVICEIMAGEINFO; +typedef LPDIDEVICEIMAGEINFOA LPDIDEVICEIMAGEINFO; +#endif // UNICODE +typedef const DIDEVICEIMAGEINFOA *LPCDIDEVICEIMAGEINFOA; +typedef const DIDEVICEIMAGEINFOW *LPCDIDEVICEIMAGEINFOW; +#ifdef UNICODE +typedef DIDEVICEIMAGEINFOW DIDEVICEIMAGEINFO; +typedef LPCDIDEVICEIMAGEINFOW LPCDIDEVICEIMAGEINFO; +#else +typedef DIDEVICEIMAGEINFOA DIDEVICEIMAGEINFO; +typedef LPCDIDEVICEIMAGEINFOA LPCDIDEVICEIMAGEINFO; +#endif // UNICODE +typedef const DIDEVICEIMAGEINFO *LPCDIDEVICEIMAGEINFO; + +typedef struct _DIDEVICEIMAGEINFOHEADERA { + DWORD dwSize; + DWORD dwSizeImageInfo; + DWORD dwcViews; + DWORD dwcButtons; + DWORD dwcAxes; + DWORD dwcPOVs; + DWORD dwBufferSize; + DWORD dwBufferUsed; + LPDIDEVICEIMAGEINFOA lprgImageInfoArray; +} DIDEVICEIMAGEINFOHEADERA, *LPDIDEVICEIMAGEINFOHEADERA; +typedef struct _DIDEVICEIMAGEINFOHEADERW { + DWORD dwSize; + DWORD dwSizeImageInfo; + DWORD dwcViews; + DWORD dwcButtons; + DWORD dwcAxes; + DWORD dwcPOVs; + DWORD dwBufferSize; + DWORD dwBufferUsed; + LPDIDEVICEIMAGEINFOW lprgImageInfoArray; +} DIDEVICEIMAGEINFOHEADERW, *LPDIDEVICEIMAGEINFOHEADERW; +#ifdef UNICODE +typedef DIDEVICEIMAGEINFOHEADERW DIDEVICEIMAGEINFOHEADER; +typedef LPDIDEVICEIMAGEINFOHEADERW LPDIDEVICEIMAGEINFOHEADER; +#else +typedef DIDEVICEIMAGEINFOHEADERA DIDEVICEIMAGEINFOHEADER; +typedef LPDIDEVICEIMAGEINFOHEADERA LPDIDEVICEIMAGEINFOHEADER; +#endif // UNICODE +typedef const DIDEVICEIMAGEINFOHEADERA *LPCDIDEVICEIMAGEINFOHEADERA; +typedef const DIDEVICEIMAGEINFOHEADERW *LPCDIDEVICEIMAGEINFOHEADERW; +#ifdef UNICODE +typedef DIDEVICEIMAGEINFOHEADERW DIDEVICEIMAGEINFOHEADER; +typedef LPCDIDEVICEIMAGEINFOHEADERW LPCDIDEVICEIMAGEINFOHEADER; +#else +typedef DIDEVICEIMAGEINFOHEADERA DIDEVICEIMAGEINFOHEADER; +typedef LPCDIDEVICEIMAGEINFOHEADERA LPCDIDEVICEIMAGEINFOHEADER; +#endif // UNICODE +typedef const DIDEVICEIMAGEINFOHEADER *LPCDIDEVICEIMAGEINFOHEADER; + +#endif /* DIRECTINPUT_VERSION > 0x0700 */ + +#if(DIRECTINPUT_VERSION >= 0x0500) +/* These structures are defined for DirectX 3.0 compatibility */ + +typedef struct DIDEVICEOBJECTINSTANCE_DX3A { + DWORD dwSize; + GUID guidType; + DWORD dwOfs; + DWORD dwType; + DWORD dwFlags; + CHAR tszName[MAX_PATH]; +} DIDEVICEOBJECTINSTANCE_DX3A, *LPDIDEVICEOBJECTINSTANCE_DX3A; +typedef struct DIDEVICEOBJECTINSTANCE_DX3W { + DWORD dwSize; + GUID guidType; + DWORD dwOfs; + DWORD dwType; + DWORD dwFlags; + WCHAR tszName[MAX_PATH]; +} DIDEVICEOBJECTINSTANCE_DX3W, *LPDIDEVICEOBJECTINSTANCE_DX3W; +#ifdef UNICODE +typedef DIDEVICEOBJECTINSTANCE_DX3W DIDEVICEOBJECTINSTANCE_DX3; +typedef LPDIDEVICEOBJECTINSTANCE_DX3W LPDIDEVICEOBJECTINSTANCE_DX3; +#else +typedef DIDEVICEOBJECTINSTANCE_DX3A DIDEVICEOBJECTINSTANCE_DX3; +typedef LPDIDEVICEOBJECTINSTANCE_DX3A LPDIDEVICEOBJECTINSTANCE_DX3; +#endif // UNICODE +typedef const DIDEVICEOBJECTINSTANCE_DX3A *LPCDIDEVICEOBJECTINSTANCE_DX3A; +typedef const DIDEVICEOBJECTINSTANCE_DX3W *LPCDIDEVICEOBJECTINSTANCE_DX3W; +typedef const DIDEVICEOBJECTINSTANCE_DX3 *LPCDIDEVICEOBJECTINSTANCE_DX3; +#endif /* DIRECTINPUT_VERSION >= 0x0500 */ + +typedef struct DIDEVICEOBJECTINSTANCEA { + DWORD dwSize; + GUID guidType; + DWORD dwOfs; + DWORD dwType; + DWORD dwFlags; + CHAR tszName[MAX_PATH]; +#if(DIRECTINPUT_VERSION >= 0x0500) + DWORD dwFFMaxForce; + DWORD dwFFForceResolution; + WORD wCollectionNumber; + WORD wDesignatorIndex; + WORD wUsagePage; + WORD wUsage; + DWORD dwDimension; + WORD wExponent; + WORD wReportId; +#endif /* DIRECTINPUT_VERSION >= 0x0500 */ +} DIDEVICEOBJECTINSTANCEA, *LPDIDEVICEOBJECTINSTANCEA; +typedef struct DIDEVICEOBJECTINSTANCEW { + DWORD dwSize; + GUID guidType; + DWORD dwOfs; + DWORD dwType; + DWORD dwFlags; + WCHAR tszName[MAX_PATH]; +#if(DIRECTINPUT_VERSION >= 0x0500) + DWORD dwFFMaxForce; + DWORD dwFFForceResolution; + WORD wCollectionNumber; + WORD wDesignatorIndex; + WORD wUsagePage; + WORD wUsage; + DWORD dwDimension; + WORD wExponent; + WORD wReportId; +#endif /* DIRECTINPUT_VERSION >= 0x0500 */ +} DIDEVICEOBJECTINSTANCEW, *LPDIDEVICEOBJECTINSTANCEW; +#ifdef UNICODE +typedef DIDEVICEOBJECTINSTANCEW DIDEVICEOBJECTINSTANCE; +typedef LPDIDEVICEOBJECTINSTANCEW LPDIDEVICEOBJECTINSTANCE; +#else +typedef DIDEVICEOBJECTINSTANCEA DIDEVICEOBJECTINSTANCE; +typedef LPDIDEVICEOBJECTINSTANCEA LPDIDEVICEOBJECTINSTANCE; +#endif // UNICODE +typedef const DIDEVICEOBJECTINSTANCEA *LPCDIDEVICEOBJECTINSTANCEA; +typedef const DIDEVICEOBJECTINSTANCEW *LPCDIDEVICEOBJECTINSTANCEW; +typedef const DIDEVICEOBJECTINSTANCE *LPCDIDEVICEOBJECTINSTANCE; + +typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKA)(LPCDIDEVICEOBJECTINSTANCEA, LPVOID); +typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKW)(LPCDIDEVICEOBJECTINSTANCEW, LPVOID); +#ifdef UNICODE +#define LPDIENUMDEVICEOBJECTSCALLBACK LPDIENUMDEVICEOBJECTSCALLBACKW +#else +#define LPDIENUMDEVICEOBJECTSCALLBACK LPDIENUMDEVICEOBJECTSCALLBACKA +#endif // !UNICODE + +#if(DIRECTINPUT_VERSION >= 0x0500) +#define DIDOI_FFACTUATOR 0x00000001 +#define DIDOI_FFEFFECTTRIGGER 0x00000002 +#define DIDOI_POLLED 0x00008000 +#define DIDOI_ASPECTPOSITION 0x00000100 +#define DIDOI_ASPECTVELOCITY 0x00000200 +#define DIDOI_ASPECTACCEL 0x00000300 +#define DIDOI_ASPECTFORCE 0x00000400 +#define DIDOI_ASPECTMASK 0x00000F00 +#endif /* DIRECTINPUT_VERSION >= 0x0500 */ +#if(DIRECTINPUT_VERSION >= 0x050a) +#define DIDOI_GUIDISUSAGE 0x00010000 +#endif /* DIRECTINPUT_VERSION >= 0x050a */ + +typedef struct DIPROPHEADER { + DWORD dwSize; + DWORD dwHeaderSize; + DWORD dwObj; + DWORD dwHow; +} DIPROPHEADER, *LPDIPROPHEADER; +typedef const DIPROPHEADER *LPCDIPROPHEADER; + +#define DIPH_DEVICE 0 +#define DIPH_BYOFFSET 1 +#define DIPH_BYID 2 +#if(DIRECTINPUT_VERSION >= 0x050a) +#define DIPH_BYUSAGE 3 +#endif /* DIRECTINPUT_VERSION >= 0x050a */ + +#if(DIRECTINPUT_VERSION >= 0x050a) +#define DIMAKEUSAGEDWORD(UsagePage, Usage) \ + (DWORD)MAKELONG(Usage, UsagePage) +#endif /* DIRECTINPUT_VERSION >= 0x050a */ + +typedef struct DIPROPDWORD { + DIPROPHEADER diph; + DWORD dwData; +} DIPROPDWORD, *LPDIPROPDWORD; +typedef const DIPROPDWORD *LPCDIPROPDWORD; + +#if(DIRECTINPUT_VERSION >= 0x0800) +typedef struct DIPROPPOINTER { + DIPROPHEADER diph; + UINT_PTR uData; +} DIPROPPOINTER, *LPDIPROPPOINTER; +typedef const DIPROPPOINTER *LPCDIPROPPOINTER; +#endif /* DIRECTINPUT_VERSION >= 0x0800 */ + +typedef struct DIPROPRANGE { + DIPROPHEADER diph; + LONG lMin; + LONG lMax; +} DIPROPRANGE, *LPDIPROPRANGE; +typedef const DIPROPRANGE *LPCDIPROPRANGE; + +#define DIPROPRANGE_NOMIN ((LONG)0x80000000) +#define DIPROPRANGE_NOMAX ((LONG)0x7FFFFFFF) + +#if(DIRECTINPUT_VERSION >= 0x050a) +typedef struct DIPROPCAL { + DIPROPHEADER diph; + LONG lMin; + LONG lCenter; + LONG lMax; +} DIPROPCAL, *LPDIPROPCAL; +typedef const DIPROPCAL *LPCDIPROPCAL; + +typedef struct DIPROPCALPOV { + DIPROPHEADER diph; + LONG lMin[5]; + LONG lMax[5]; +} DIPROPCALPOV, *LPDIPROPCALPOV; +typedef const DIPROPCALPOV *LPCDIPROPCALPOV; + +typedef struct DIPROPGUIDANDPATH { + DIPROPHEADER diph; + GUID guidClass; + WCHAR wszPath[MAX_PATH]; +} DIPROPGUIDANDPATH, *LPDIPROPGUIDANDPATH; +typedef const DIPROPGUIDANDPATH *LPCDIPROPGUIDANDPATH; + +typedef struct DIPROPSTRING { + DIPROPHEADER diph; + WCHAR wsz[MAX_PATH]; +} DIPROPSTRING, *LPDIPROPSTRING; +typedef const DIPROPSTRING *LPCDIPROPSTRING; + +#endif /* DIRECTINPUT_VERSION >= 0x050a */ + +#if(DIRECTINPUT_VERSION >= 0x0800) +#define MAXCPOINTSNUM 8 + +typedef struct _CPOINT +{ + LONG lP; // raw value + DWORD dwLog; // logical_value / max_logical_value * 10000 +} CPOINT, *PCPOINT; + +typedef struct DIPROPCPOINTS { + DIPROPHEADER diph; + DWORD dwCPointsNum; + CPOINT cp[MAXCPOINTSNUM]; +} DIPROPCPOINTS, *LPDIPROPCPOINTS; +typedef const DIPROPCPOINTS *LPCDIPROPCPOINTS; +#endif /* DIRECTINPUT_VERSION >= 0x0800 */ + + +#ifdef __cplusplus +#define MAKEDIPROP(prop) (*(const GUID *)(prop)) +#else +#define MAKEDIPROP(prop) ((REFGUID)(prop)) +#endif + +#define DIPROP_BUFFERSIZE MAKEDIPROP(1) + +#define DIPROP_AXISMODE MAKEDIPROP(2) + +#define DIPROPAXISMODE_ABS 0 +#define DIPROPAXISMODE_REL 1 + +#define DIPROP_GRANULARITY MAKEDIPROP(3) + +#define DIPROP_RANGE MAKEDIPROP(4) + +#define DIPROP_DEADZONE MAKEDIPROP(5) + +#define DIPROP_SATURATION MAKEDIPROP(6) + +#define DIPROP_FFGAIN MAKEDIPROP(7) + +#define DIPROP_FFLOAD MAKEDIPROP(8) + +#define DIPROP_AUTOCENTER MAKEDIPROP(9) + +#define DIPROPAUTOCENTER_OFF 0 +#define DIPROPAUTOCENTER_ON 1 + +#define DIPROP_CALIBRATIONMODE MAKEDIPROP(10) + +#define DIPROPCALIBRATIONMODE_COOKED 0 +#define DIPROPCALIBRATIONMODE_RAW 1 + +#if(DIRECTINPUT_VERSION >= 0x050a) +#define DIPROP_CALIBRATION MAKEDIPROP(11) + +#define DIPROP_GUIDANDPATH MAKEDIPROP(12) + +#define DIPROP_INSTANCENAME MAKEDIPROP(13) + +#define DIPROP_PRODUCTNAME MAKEDIPROP(14) +#endif /* DIRECTINPUT_VERSION >= 0x050a */ + +#if(DIRECTINPUT_VERSION >= 0x05b2) +#define DIPROP_JOYSTICKID MAKEDIPROP(15) + +#define DIPROP_GETPORTDISPLAYNAME MAKEDIPROP(16) + +#endif /* DIRECTINPUT_VERSION >= 0x05b2 */ + +#if(DIRECTINPUT_VERSION >= 0x0700) +#define DIPROP_PHYSICALRANGE MAKEDIPROP(18) + +#define DIPROP_LOGICALRANGE MAKEDIPROP(19) +#endif /* DIRECTINPUT_VERSION >= 0x0700 */ + +#if(DIRECTINPUT_VERSION >= 0x0800) +#define DIPROP_KEYNAME MAKEDIPROP(20) + +#define DIPROP_CPOINTS MAKEDIPROP(21) + +#define DIPROP_APPDATA MAKEDIPROP(22) + +#define DIPROP_SCANCODE MAKEDIPROP(23) + +#define DIPROP_VIDPID MAKEDIPROP(24) + +#define DIPROP_USERNAME MAKEDIPROP(25) + +#define DIPROP_TYPENAME MAKEDIPROP(26) +#endif /* DIRECTINPUT_VERSION >= 0x0800 */ + + +typedef struct DIDEVICEOBJECTDATA_DX3 { + DWORD dwOfs; + DWORD dwData; + DWORD dwTimeStamp; + DWORD dwSequence; +} DIDEVICEOBJECTDATA_DX3, *LPDIDEVICEOBJECTDATA_DX3; +typedef const DIDEVICEOBJECTDATA_DX3 *LPCDIDEVICEOBJECTDATA_DX; + +typedef struct DIDEVICEOBJECTDATA { + DWORD dwOfs; + DWORD dwData; + DWORD dwTimeStamp; + DWORD dwSequence; +#if(DIRECTINPUT_VERSION >= 0x0800) + UINT_PTR uAppData; +#endif /* DIRECTINPUT_VERSION >= 0x0800 */ +} DIDEVICEOBJECTDATA, *LPDIDEVICEOBJECTDATA; +typedef const DIDEVICEOBJECTDATA *LPCDIDEVICEOBJECTDATA; + +#define DIGDD_PEEK 0x00000001 + +#define DISEQUENCE_COMPARE(dwSequence1, cmp, dwSequence2) \ + ((int)((dwSequence1) - (dwSequence2)) cmp 0) +#define DISCL_EXCLUSIVE 0x00000001 +#define DISCL_NONEXCLUSIVE 0x00000002 +#define DISCL_FOREGROUND 0x00000004 +#define DISCL_BACKGROUND 0x00000008 +#define DISCL_NOWINKEY 0x00000010 + +#if(DIRECTINPUT_VERSION >= 0x0500) +/* These structures are defined for DirectX 3.0 compatibility */ + +typedef struct DIDEVICEINSTANCE_DX3A { + DWORD dwSize; + GUID guidInstance; + GUID guidProduct; + DWORD dwDevType; + CHAR tszInstanceName[MAX_PATH]; + CHAR tszProductName[MAX_PATH]; +} DIDEVICEINSTANCE_DX3A, *LPDIDEVICEINSTANCE_DX3A; +typedef struct DIDEVICEINSTANCE_DX3W { + DWORD dwSize; + GUID guidInstance; + GUID guidProduct; + DWORD dwDevType; + WCHAR tszInstanceName[MAX_PATH]; + WCHAR tszProductName[MAX_PATH]; +} DIDEVICEINSTANCE_DX3W, *LPDIDEVICEINSTANCE_DX3W; +#ifdef UNICODE +typedef DIDEVICEINSTANCE_DX3W DIDEVICEINSTANCE_DX3; +typedef LPDIDEVICEINSTANCE_DX3W LPDIDEVICEINSTANCE_DX3; +#else +typedef DIDEVICEINSTANCE_DX3A DIDEVICEINSTANCE_DX3; +typedef LPDIDEVICEINSTANCE_DX3A LPDIDEVICEINSTANCE_DX3; +#endif // UNICODE +typedef const DIDEVICEINSTANCE_DX3A *LPCDIDEVICEINSTANCE_DX3A; +typedef const DIDEVICEINSTANCE_DX3W *LPCDIDEVICEINSTANCE_DX3W; +typedef const DIDEVICEINSTANCE_DX3 *LPCDIDEVICEINSTANCE_DX3; +#endif /* DIRECTINPUT_VERSION >= 0x0500 */ + +typedef struct DIDEVICEINSTANCEA { + DWORD dwSize; + GUID guidInstance; + GUID guidProduct; + DWORD dwDevType; + CHAR tszInstanceName[MAX_PATH]; + CHAR tszProductName[MAX_PATH]; +#if(DIRECTINPUT_VERSION >= 0x0500) + GUID guidFFDriver; + WORD wUsagePage; + WORD wUsage; +#endif /* DIRECTINPUT_VERSION >= 0x0500 */ +} DIDEVICEINSTANCEA, *LPDIDEVICEINSTANCEA; +typedef struct DIDEVICEINSTANCEW { + DWORD dwSize; + GUID guidInstance; + GUID guidProduct; + DWORD dwDevType; + WCHAR tszInstanceName[MAX_PATH]; + WCHAR tszProductName[MAX_PATH]; +#if(DIRECTINPUT_VERSION >= 0x0500) + GUID guidFFDriver; + WORD wUsagePage; + WORD wUsage; +#endif /* DIRECTINPUT_VERSION >= 0x0500 */ +} DIDEVICEINSTANCEW, *LPDIDEVICEINSTANCEW; +#ifdef UNICODE +typedef DIDEVICEINSTANCEW DIDEVICEINSTANCE; +typedef LPDIDEVICEINSTANCEW LPDIDEVICEINSTANCE; +#else +typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE; +typedef LPDIDEVICEINSTANCEA LPDIDEVICEINSTANCE; +#endif // UNICODE + +typedef const DIDEVICEINSTANCEA *LPCDIDEVICEINSTANCEA; +typedef const DIDEVICEINSTANCEW *LPCDIDEVICEINSTANCEW; +#ifdef UNICODE +typedef DIDEVICEINSTANCEW DIDEVICEINSTANCE; +typedef LPCDIDEVICEINSTANCEW LPCDIDEVICEINSTANCE; +#else +typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE; +typedef LPCDIDEVICEINSTANCEA LPCDIDEVICEINSTANCE; +#endif // UNICODE +typedef const DIDEVICEINSTANCE *LPCDIDEVICEINSTANCE; + +#undef INTERFACE +#define INTERFACE IDirectInputDeviceW + +DECLARE_INTERFACE_(IDirectInputDeviceW, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirectInputDeviceW methods ***/ + STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; + STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; + STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; + STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; + STDMETHOD(Acquire)(THIS) PURE; + STDMETHOD(Unacquire)(THIS) PURE; + STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; + STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; + STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; + STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; + STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; +}; + +typedef struct IDirectInputDeviceW *LPDIRECTINPUTDEVICEW; + +#undef INTERFACE +#define INTERFACE IDirectInputDeviceA + +DECLARE_INTERFACE_(IDirectInputDeviceA, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirectInputDeviceA methods ***/ + STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; + STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; + STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; + STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; + STDMETHOD(Acquire)(THIS) PURE; + STDMETHOD(Unacquire)(THIS) PURE; + STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; + STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; + STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; + STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; + STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; +}; + +typedef struct IDirectInputDeviceA *LPDIRECTINPUTDEVICEA; + +#ifdef UNICODE +#define IID_IDirectInputDevice IID_IDirectInputDeviceW +#define IDirectInputDevice IDirectInputDeviceW +#define IDirectInputDeviceVtbl IDirectInputDeviceWVtbl +#else +#define IID_IDirectInputDevice IID_IDirectInputDeviceA +#define IDirectInputDevice IDirectInputDeviceA +#define IDirectInputDeviceVtbl IDirectInputDeviceAVtbl +#endif +typedef struct IDirectInputDevice *LPDIRECTINPUTDEVICE; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectInputDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectInputDevice_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectInputDevice_Release(p) (p)->lpVtbl->Release(p) +#define IDirectInputDevice_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) +#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) +#define IDirectInputDevice_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) +#define IDirectInputDevice_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) +#define IDirectInputDevice_Acquire(p) (p)->lpVtbl->Acquire(p) +#define IDirectInputDevice_Unacquire(p) (p)->lpVtbl->Unacquire(p) +#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) +#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) +#define IDirectInputDevice_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) +#define IDirectInputDevice_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) +#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) +#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) +#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) +#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) +#define IDirectInputDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) +#else +#define IDirectInputDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectInputDevice_AddRef(p) (p)->AddRef() +#define IDirectInputDevice_Release(p) (p)->Release() +#define IDirectInputDevice_GetCapabilities(p,a) (p)->GetCapabilities(a) +#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) +#define IDirectInputDevice_GetProperty(p,a,b) (p)->GetProperty(a,b) +#define IDirectInputDevice_SetProperty(p,a,b) (p)->SetProperty(a,b) +#define IDirectInputDevice_Acquire(p) (p)->Acquire() +#define IDirectInputDevice_Unacquire(p) (p)->Unacquire() +#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) +#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) +#define IDirectInputDevice_SetDataFormat(p,a) (p)->SetDataFormat(a) +#define IDirectInputDevice_SetEventNotification(p,a) (p)->SetEventNotification(a) +#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) +#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) +#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) +#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) +#define IDirectInputDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c) +#endif + +#endif /* DIJ_RINGZERO */ + + +#if(DIRECTINPUT_VERSION >= 0x0500) + +#define DISFFC_RESET 0x00000001 +#define DISFFC_STOPALL 0x00000002 +#define DISFFC_PAUSE 0x00000004 +#define DISFFC_CONTINUE 0x00000008 +#define DISFFC_SETACTUATORSON 0x00000010 +#define DISFFC_SETACTUATORSOFF 0x00000020 + +#define DIGFFS_EMPTY 0x00000001 +#define DIGFFS_STOPPED 0x00000002 +#define DIGFFS_PAUSED 0x00000004 +#define DIGFFS_ACTUATORSON 0x00000010 +#define DIGFFS_ACTUATORSOFF 0x00000020 +#define DIGFFS_POWERON 0x00000040 +#define DIGFFS_POWEROFF 0x00000080 +#define DIGFFS_SAFETYSWITCHON 0x00000100 +#define DIGFFS_SAFETYSWITCHOFF 0x00000200 +#define DIGFFS_USERFFSWITCHON 0x00000400 +#define DIGFFS_USERFFSWITCHOFF 0x00000800 +#define DIGFFS_DEVICELOST 0x80000000 + +#ifndef DIJ_RINGZERO + +typedef struct DIEFFECTINFOA { + DWORD dwSize; + GUID guid; + DWORD dwEffType; + DWORD dwStaticParams; + DWORD dwDynamicParams; + CHAR tszName[MAX_PATH]; +} DIEFFECTINFOA, *LPDIEFFECTINFOA; +typedef struct DIEFFECTINFOW { + DWORD dwSize; + GUID guid; + DWORD dwEffType; + DWORD dwStaticParams; + DWORD dwDynamicParams; + WCHAR tszName[MAX_PATH]; +} DIEFFECTINFOW, *LPDIEFFECTINFOW; +#ifdef UNICODE +typedef DIEFFECTINFOW DIEFFECTINFO; +typedef LPDIEFFECTINFOW LPDIEFFECTINFO; +#else +typedef DIEFFECTINFOA DIEFFECTINFO; +typedef LPDIEFFECTINFOA LPDIEFFECTINFO; +#endif // UNICODE +typedef const DIEFFECTINFOA *LPCDIEFFECTINFOA; +typedef const DIEFFECTINFOW *LPCDIEFFECTINFOW; +typedef const DIEFFECTINFO *LPCDIEFFECTINFO; + +#define DISDD_CONTINUE 0x00000001 + +typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKA)(LPCDIEFFECTINFOA, LPVOID); +typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKW)(LPCDIEFFECTINFOW, LPVOID); +#ifdef UNICODE +#define LPDIENUMEFFECTSCALLBACK LPDIENUMEFFECTSCALLBACKW +#else +#define LPDIENUMEFFECTSCALLBACK LPDIENUMEFFECTSCALLBACKA +#endif // !UNICODE +typedef BOOL (FAR PASCAL * LPDIENUMCREATEDEFFECTOBJECTSCALLBACK)(LPDIRECTINPUTEFFECT, LPVOID); + +#undef INTERFACE +#define INTERFACE IDirectInputDevice2W + +DECLARE_INTERFACE_(IDirectInputDevice2W, IDirectInputDeviceW) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirectInputDeviceW methods ***/ + STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; + STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; + STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; + STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; + STDMETHOD(Acquire)(THIS) PURE; + STDMETHOD(Unacquire)(THIS) PURE; + STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; + STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; + STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; + STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; + STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; + + /*** IDirectInputDevice2W methods ***/ + STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; + STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE; + STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE; + STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; + STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; + STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; + STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; + STDMETHOD(Poll)(THIS) PURE; + STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; +}; + +typedef struct IDirectInputDevice2W *LPDIRECTINPUTDEVICE2W; + +#undef INTERFACE +#define INTERFACE IDirectInputDevice2A + +DECLARE_INTERFACE_(IDirectInputDevice2A, IDirectInputDeviceA) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirectInputDeviceA methods ***/ + STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; + STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; + STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; + STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; + STDMETHOD(Acquire)(THIS) PURE; + STDMETHOD(Unacquire)(THIS) PURE; + STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; + STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; + STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; + STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; + STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; + + /*** IDirectInputDevice2A methods ***/ + STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; + STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE; + STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE; + STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; + STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; + STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; + STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; + STDMETHOD(Poll)(THIS) PURE; + STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; +}; + +typedef struct IDirectInputDevice2A *LPDIRECTINPUTDEVICE2A; + +#ifdef UNICODE +#define IID_IDirectInputDevice2 IID_IDirectInputDevice2W +#define IDirectInputDevice2 IDirectInputDevice2W +#define IDirectInputDevice2Vtbl IDirectInputDevice2WVtbl +#else +#define IID_IDirectInputDevice2 IID_IDirectInputDevice2A +#define IDirectInputDevice2 IDirectInputDevice2A +#define IDirectInputDevice2Vtbl IDirectInputDevice2AVtbl +#endif +typedef struct IDirectInputDevice2 *LPDIRECTINPUTDEVICE2; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectInputDevice2_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectInputDevice2_Release(p) (p)->lpVtbl->Release(p) +#define IDirectInputDevice2_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) +#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) +#define IDirectInputDevice2_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) +#define IDirectInputDevice2_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) +#define IDirectInputDevice2_Acquire(p) (p)->lpVtbl->Acquire(p) +#define IDirectInputDevice2_Unacquire(p) (p)->lpVtbl->Unacquire(p) +#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) +#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) +#define IDirectInputDevice2_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) +#define IDirectInputDevice2_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) +#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) +#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) +#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) +#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) +#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) +#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) +#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) +#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) +#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) +#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) +#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) +#define IDirectInputDevice2_Escape(p,a) (p)->lpVtbl->Escape(p,a) +#define IDirectInputDevice2_Poll(p) (p)->lpVtbl->Poll(p) +#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) +#else +#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectInputDevice2_AddRef(p) (p)->AddRef() +#define IDirectInputDevice2_Release(p) (p)->Release() +#define IDirectInputDevice2_GetCapabilities(p,a) (p)->GetCapabilities(a) +#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) +#define IDirectInputDevice2_GetProperty(p,a,b) (p)->GetProperty(a,b) +#define IDirectInputDevice2_SetProperty(p,a,b) (p)->SetProperty(a,b) +#define IDirectInputDevice2_Acquire(p) (p)->Acquire() +#define IDirectInputDevice2_Unacquire(p) (p)->Unacquire() +#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) +#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) +#define IDirectInputDevice2_SetDataFormat(p,a) (p)->SetDataFormat(a) +#define IDirectInputDevice2_SetEventNotification(p,a) (p)->SetEventNotification(a) +#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) +#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) +#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) +#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) +#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->Initialize(a,b,c) +#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) +#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) +#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) +#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) +#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) +#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) +#define IDirectInputDevice2_Escape(p,a) (p)->Escape(a) +#define IDirectInputDevice2_Poll(p) (p)->Poll() +#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) +#endif + +#endif /* DIJ_RINGZERO */ + +#endif /* DIRECTINPUT_VERSION >= 0x0500 */ + +#if(DIRECTINPUT_VERSION >= 0x0700) +#define DIFEF_DEFAULT 0x00000000 +#define DIFEF_INCLUDENONSTANDARD 0x00000001 +#define DIFEF_MODIFYIFNEEDED 0x00000010 + +#ifndef DIJ_RINGZERO + +#undef INTERFACE +#define INTERFACE IDirectInputDevice7W + +DECLARE_INTERFACE_(IDirectInputDevice7W, IDirectInputDevice2W) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirectInputDevice2W methods ***/ + STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; + STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; + STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; + STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; + STDMETHOD(Acquire)(THIS) PURE; + STDMETHOD(Unacquire)(THIS) PURE; + STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; + STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; + STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; + STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; + STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; + STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; + STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE; + STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE; + STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; + STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; + STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; + STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; + STDMETHOD(Poll)(THIS) PURE; + STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; + + /*** IDirectInputDevice7W methods ***/ + STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; + STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; +}; + +typedef struct IDirectInputDevice7W *LPDIRECTINPUTDEVICE7W; + +#undef INTERFACE +#define INTERFACE IDirectInputDevice7A + +DECLARE_INTERFACE_(IDirectInputDevice7A, IDirectInputDevice2A) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirectInputDevice2A methods ***/ + STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; + STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; + STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; + STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; + STDMETHOD(Acquire)(THIS) PURE; + STDMETHOD(Unacquire)(THIS) PURE; + STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; + STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; + STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; + STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; + STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; + STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; + STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE; + STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE; + STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; + STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; + STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; + STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; + STDMETHOD(Poll)(THIS) PURE; + STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; + + /*** IDirectInputDevice7A methods ***/ + STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; + STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; +}; + +typedef struct IDirectInputDevice7A *LPDIRECTINPUTDEVICE7A; + +#ifdef UNICODE +#define IID_IDirectInputDevice7 IID_IDirectInputDevice7W +#define IDirectInputDevice7 IDirectInputDevice7W +#define IDirectInputDevice7Vtbl IDirectInputDevice7WVtbl +#else +#define IID_IDirectInputDevice7 IID_IDirectInputDevice7A +#define IDirectInputDevice7 IDirectInputDevice7A +#define IDirectInputDevice7Vtbl IDirectInputDevice7AVtbl +#endif +typedef struct IDirectInputDevice7 *LPDIRECTINPUTDEVICE7; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectInputDevice7_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectInputDevice7_Release(p) (p)->lpVtbl->Release(p) +#define IDirectInputDevice7_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) +#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) +#define IDirectInputDevice7_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) +#define IDirectInputDevice7_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) +#define IDirectInputDevice7_Acquire(p) (p)->lpVtbl->Acquire(p) +#define IDirectInputDevice7_Unacquire(p) (p)->lpVtbl->Unacquire(p) +#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) +#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) +#define IDirectInputDevice7_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) +#define IDirectInputDevice7_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) +#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) +#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) +#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) +#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) +#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) +#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) +#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) +#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) +#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) +#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) +#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) +#define IDirectInputDevice7_Escape(p,a) (p)->lpVtbl->Escape(p,a) +#define IDirectInputDevice7_Poll(p) (p)->lpVtbl->Poll(p) +#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) +#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) +#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) +#else +#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectInputDevice7_AddRef(p) (p)->AddRef() +#define IDirectInputDevice7_Release(p) (p)->Release() +#define IDirectInputDevice7_GetCapabilities(p,a) (p)->GetCapabilities(a) +#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) +#define IDirectInputDevice7_GetProperty(p,a,b) (p)->GetProperty(a,b) +#define IDirectInputDevice7_SetProperty(p,a,b) (p)->SetProperty(a,b) +#define IDirectInputDevice7_Acquire(p) (p)->Acquire() +#define IDirectInputDevice7_Unacquire(p) (p)->Unacquire() +#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) +#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) +#define IDirectInputDevice7_SetDataFormat(p,a) (p)->SetDataFormat(a) +#define IDirectInputDevice7_SetEventNotification(p,a) (p)->SetEventNotification(a) +#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) +#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) +#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) +#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) +#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->Initialize(a,b,c) +#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) +#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) +#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) +#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) +#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) +#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) +#define IDirectInputDevice7_Escape(p,a) (p)->Escape(a) +#define IDirectInputDevice7_Poll(p) (p)->Poll() +#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) +#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) +#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) +#endif + +#endif /* DIJ_RINGZERO */ + +#endif /* DIRECTINPUT_VERSION >= 0x0700 */ + +#if(DIRECTINPUT_VERSION >= 0x0800) + +#ifndef DIJ_RINGZERO + +#undef INTERFACE +#define INTERFACE IDirectInputDevice8W + +DECLARE_INTERFACE_(IDirectInputDevice8W, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirectInputDevice8W methods ***/ + STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; + STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; + STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; + STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; + STDMETHOD(Acquire)(THIS) PURE; + STDMETHOD(Unacquire)(THIS) PURE; + STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; + STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; + STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; + STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; + STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; + STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; + STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE; + STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE; + STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; + STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; + STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; + STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; + STDMETHOD(Poll)(THIS) PURE; + STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; + STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; + STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; + STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATW,LPCWSTR,DWORD) PURE; + STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATW,LPCWSTR,DWORD) PURE; + STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERW) PURE; +}; + +typedef struct IDirectInputDevice8W *LPDIRECTINPUTDEVICE8W; + +#undef INTERFACE +#define INTERFACE IDirectInputDevice8A + +DECLARE_INTERFACE_(IDirectInputDevice8A, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirectInputDevice8A methods ***/ + STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; + STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; + STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; + STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; + STDMETHOD(Acquire)(THIS) PURE; + STDMETHOD(Unacquire)(THIS) PURE; + STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; + STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; + STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; + STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; + STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; + STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; + STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE; + STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE; + STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; + STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; + STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; + STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; + STDMETHOD(Poll)(THIS) PURE; + STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; + STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; + STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; + STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATA,LPCSTR,DWORD) PURE; + STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATA,LPCSTR,DWORD) PURE; + STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERA) PURE; +}; + +typedef struct IDirectInputDevice8A *LPDIRECTINPUTDEVICE8A; + +#ifdef UNICODE +#define IID_IDirectInputDevice8 IID_IDirectInputDevice8W +#define IDirectInputDevice8 IDirectInputDevice8W +#define IDirectInputDevice8Vtbl IDirectInputDevice8WVtbl +#else +#define IID_IDirectInputDevice8 IID_IDirectInputDevice8A +#define IDirectInputDevice8 IDirectInputDevice8A +#define IDirectInputDevice8Vtbl IDirectInputDevice8AVtbl +#endif +typedef struct IDirectInputDevice8 *LPDIRECTINPUTDEVICE8; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectInputDevice8_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectInputDevice8_Release(p) (p)->lpVtbl->Release(p) +#define IDirectInputDevice8_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) +#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) +#define IDirectInputDevice8_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) +#define IDirectInputDevice8_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) +#define IDirectInputDevice8_Acquire(p) (p)->lpVtbl->Acquire(p) +#define IDirectInputDevice8_Unacquire(p) (p)->lpVtbl->Unacquire(p) +#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) +#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) +#define IDirectInputDevice8_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) +#define IDirectInputDevice8_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) +#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) +#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) +#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) +#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) +#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) +#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) +#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) +#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) +#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) +#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) +#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) +#define IDirectInputDevice8_Escape(p,a) (p)->lpVtbl->Escape(p,a) +#define IDirectInputDevice8_Poll(p) (p)->lpVtbl->Poll(p) +#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) +#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) +#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) +#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->lpVtbl->BuildActionMap(p,a,b,c) +#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->lpVtbl->SetActionMap(p,a,b,c) +#define IDirectInputDevice8_GetImageInfo(p,a) (p)->lpVtbl->GetImageInfo(p,a) +#else +#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectInputDevice8_AddRef(p) (p)->AddRef() +#define IDirectInputDevice8_Release(p) (p)->Release() +#define IDirectInputDevice8_GetCapabilities(p,a) (p)->GetCapabilities(a) +#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) +#define IDirectInputDevice8_GetProperty(p,a,b) (p)->GetProperty(a,b) +#define IDirectInputDevice8_SetProperty(p,a,b) (p)->SetProperty(a,b) +#define IDirectInputDevice8_Acquire(p) (p)->Acquire() +#define IDirectInputDevice8_Unacquire(p) (p)->Unacquire() +#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) +#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) +#define IDirectInputDevice8_SetDataFormat(p,a) (p)->SetDataFormat(a) +#define IDirectInputDevice8_SetEventNotification(p,a) (p)->SetEventNotification(a) +#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) +#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) +#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) +#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) +#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->Initialize(a,b,c) +#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) +#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) +#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) +#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) +#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) +#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) +#define IDirectInputDevice8_Escape(p,a) (p)->Escape(a) +#define IDirectInputDevice8_Poll(p) (p)->Poll() +#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) +#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) +#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) +#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->BuildActionMap(a,b,c) +#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->SetActionMap(a,b,c) +#define IDirectInputDevice8_GetImageInfo(p,a) (p)->GetImageInfo(a) +#endif + +#endif /* DIJ_RINGZERO */ + +#endif /* DIRECTINPUT_VERSION >= 0x0800 */ + +/**************************************************************************** + * + * Mouse + * + ****************************************************************************/ + +#ifndef DIJ_RINGZERO + +typedef struct _DIMOUSESTATE { + LONG lX; + LONG lY; + LONG lZ; + BYTE rgbButtons[4]; +} DIMOUSESTATE, *LPDIMOUSESTATE; + +#if DIRECTINPUT_VERSION >= 0x0700 +typedef struct _DIMOUSESTATE2 { + LONG lX; + LONG lY; + LONG lZ; + BYTE rgbButtons[8]; +} DIMOUSESTATE2, *LPDIMOUSESTATE2; +#endif + + +#define DIMOFS_X FIELD_OFFSET(DIMOUSESTATE, lX) +#define DIMOFS_Y FIELD_OFFSET(DIMOUSESTATE, lY) +#define DIMOFS_Z FIELD_OFFSET(DIMOUSESTATE, lZ) +#define DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0) +#define DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1) +#define DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2) +#define DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3) +#if (DIRECTINPUT_VERSION >= 0x0700) +#define DIMOFS_BUTTON4 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 4) +#define DIMOFS_BUTTON5 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 5) +#define DIMOFS_BUTTON6 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 6) +#define DIMOFS_BUTTON7 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 7) +#endif +#endif /* DIJ_RINGZERO */ + +/**************************************************************************** + * + * Keyboard + * + ****************************************************************************/ + +#ifndef DIJ_RINGZERO + +/**************************************************************************** + * + * DirectInput keyboard scan codes + * + ****************************************************************************/ +#define DIK_ESCAPE 0x01 +#define DIK_1 0x02 +#define DIK_2 0x03 +#define DIK_3 0x04 +#define DIK_4 0x05 +#define DIK_5 0x06 +#define DIK_6 0x07 +#define DIK_7 0x08 +#define DIK_8 0x09 +#define DIK_9 0x0A +#define DIK_0 0x0B +#define DIK_MINUS 0x0C /* - on main keyboard */ +#define DIK_EQUALS 0x0D +#define DIK_BACK 0x0E /* backspace */ +#define DIK_TAB 0x0F +#define DIK_Q 0x10 +#define DIK_W 0x11 +#define DIK_E 0x12 +#define DIK_R 0x13 +#define DIK_T 0x14 +#define DIK_Y 0x15 +#define DIK_U 0x16 +#define DIK_I 0x17 +#define DIK_O 0x18 +#define DIK_P 0x19 +#define DIK_LBRACKET 0x1A +#define DIK_RBRACKET 0x1B +#define DIK_RETURN 0x1C /* Enter on main keyboard */ +#define DIK_LCONTROL 0x1D +#define DIK_A 0x1E +#define DIK_S 0x1F +#define DIK_D 0x20 +#define DIK_F 0x21 +#define DIK_G 0x22 +#define DIK_H 0x23 +#define DIK_J 0x24 +#define DIK_K 0x25 +#define DIK_L 0x26 +#define DIK_SEMICOLON 0x27 +#define DIK_APOSTROPHE 0x28 +#define DIK_GRAVE 0x29 /* accent grave */ +#define DIK_LSHIFT 0x2A +#define DIK_BACKSLASH 0x2B +#define DIK_Z 0x2C +#define DIK_X 0x2D +#define DIK_C 0x2E +#define DIK_V 0x2F +#define DIK_B 0x30 +#define DIK_N 0x31 +#define DIK_M 0x32 +#define DIK_COMMA 0x33 +#define DIK_PERIOD 0x34 /* . on main keyboard */ +#define DIK_SLASH 0x35 /* / on main keyboard */ +#define DIK_RSHIFT 0x36 +#define DIK_MULTIPLY 0x37 /* * on numeric keypad */ +#define DIK_LMENU 0x38 /* left Alt */ +#define DIK_SPACE 0x39 +#define DIK_CAPITAL 0x3A +#define DIK_F1 0x3B +#define DIK_F2 0x3C +#define DIK_F3 0x3D +#define DIK_F4 0x3E +#define DIK_F5 0x3F +#define DIK_F6 0x40 +#define DIK_F7 0x41 +#define DIK_F8 0x42 +#define DIK_F9 0x43 +#define DIK_F10 0x44 +#define DIK_NUMLOCK 0x45 +#define DIK_SCROLL 0x46 /* Scroll Lock */ +#define DIK_NUMPAD7 0x47 +#define DIK_NUMPAD8 0x48 +#define DIK_NUMPAD9 0x49 +#define DIK_SUBTRACT 0x4A /* - on numeric keypad */ +#define DIK_NUMPAD4 0x4B +#define DIK_NUMPAD5 0x4C +#define DIK_NUMPAD6 0x4D +#define DIK_ADD 0x4E /* + on numeric keypad */ +#define DIK_NUMPAD1 0x4F +#define DIK_NUMPAD2 0x50 +#define DIK_NUMPAD3 0x51 +#define DIK_NUMPAD0 0x52 +#define DIK_DECIMAL 0x53 /* . on numeric keypad */ +#define DIK_OEM_102 0x56 /* <> or \| on RT 102-key keyboard (Non-U.S.) */ +#define DIK_F11 0x57 +#define DIK_F12 0x58 +#define DIK_F13 0x64 /* (NEC PC98) */ +#define DIK_F14 0x65 /* (NEC PC98) */ +#define DIK_F15 0x66 /* (NEC PC98) */ +#define DIK_KANA 0x70 /* (Japanese keyboard) */ +#define DIK_ABNT_C1 0x73 /* /? on Brazilian keyboard */ +#define DIK_CONVERT 0x79 /* (Japanese keyboard) */ +#define DIK_NOCONVERT 0x7B /* (Japanese keyboard) */ +#define DIK_YEN 0x7D /* (Japanese keyboard) */ +#define DIK_ABNT_C2 0x7E /* Numpad . on Brazilian keyboard */ +#define DIK_NUMPADEQUALS 0x8D /* = on numeric keypad (NEC PC98) */ +#define DIK_PREVTRACK 0x90 /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */ +#define DIK_AT 0x91 /* (NEC PC98) */ +#define DIK_COLON 0x92 /* (NEC PC98) */ +#define DIK_UNDERLINE 0x93 /* (NEC PC98) */ +#define DIK_KANJI 0x94 /* (Japanese keyboard) */ +#define DIK_STOP 0x95 /* (NEC PC98) */ +#define DIK_AX 0x96 /* (Japan AX) */ +#define DIK_UNLABELED 0x97 /* (J3100) */ +#define DIK_NEXTTRACK 0x99 /* Next Track */ +#define DIK_NUMPADENTER 0x9C /* Enter on numeric keypad */ +#define DIK_RCONTROL 0x9D +#define DIK_MUTE 0xA0 /* Mute */ +#define DIK_CALCULATOR 0xA1 /* Calculator */ +#define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ +#define DIK_MEDIASTOP 0xA4 /* Media Stop */ +#define DIK_VOLUMEDOWN 0xAE /* Volume - */ +#define DIK_VOLUMEUP 0xB0 /* Volume + */ +#define DIK_WEBHOME 0xB2 /* Web home */ +#define DIK_NUMPADCOMMA 0xB3 /* , on numeric keypad (NEC PC98) */ +#define DIK_DIVIDE 0xB5 /* / on numeric keypad */ +#define DIK_SYSRQ 0xB7 +#define DIK_RMENU 0xB8 /* right Alt */ +#define DIK_PAUSE 0xC5 /* Pause */ +#define DIK_HOME 0xC7 /* Home on arrow keypad */ +#define DIK_UP 0xC8 /* UpArrow on arrow keypad */ +#define DIK_PRIOR 0xC9 /* PgUp on arrow keypad */ +#define DIK_LEFT 0xCB /* LeftArrow on arrow keypad */ +#define DIK_RIGHT 0xCD /* RightArrow on arrow keypad */ +#define DIK_END 0xCF /* End on arrow keypad */ +#define DIK_DOWN 0xD0 /* DownArrow on arrow keypad */ +#define DIK_NEXT 0xD1 /* PgDn on arrow keypad */ +#define DIK_INSERT 0xD2 /* Insert on arrow keypad */ +#define DIK_DELETE 0xD3 /* Delete on arrow keypad */ +#define DIK_LWIN 0xDB /* Left Windows key */ +#define DIK_RWIN 0xDC /* Right Windows key */ +#define DIK_APPS 0xDD /* AppMenu key */ +#define DIK_POWER 0xDE /* System Power */ +#define DIK_SLEEP 0xDF /* System Sleep */ +#define DIK_WAKE 0xE3 /* System Wake */ +#define DIK_WEBSEARCH 0xE5 /* Web Search */ +#define DIK_WEBFAVORITES 0xE6 /* Web Favorites */ +#define DIK_WEBREFRESH 0xE7 /* Web Refresh */ +#define DIK_WEBSTOP 0xE8 /* Web Stop */ +#define DIK_WEBFORWARD 0xE9 /* Web Forward */ +#define DIK_WEBBACK 0xEA /* Web Back */ +#define DIK_MYCOMPUTER 0xEB /* My Computer */ +#define DIK_MAIL 0xEC /* Mail */ +#define DIK_MEDIASELECT 0xED /* Media Select */ + +/* + * Alternate names for keys, to facilitate transition from DOS. + */ +#define DIK_BACKSPACE DIK_BACK /* backspace */ +#define DIK_NUMPADSTAR DIK_MULTIPLY /* * on numeric keypad */ +#define DIK_LALT DIK_LMENU /* left Alt */ +#define DIK_CAPSLOCK DIK_CAPITAL /* CapsLock */ +#define DIK_NUMPADMINUS DIK_SUBTRACT /* - on numeric keypad */ +#define DIK_NUMPADPLUS DIK_ADD /* + on numeric keypad */ +#define DIK_NUMPADPERIOD DIK_DECIMAL /* . on numeric keypad */ +#define DIK_NUMPADSLASH DIK_DIVIDE /* / on numeric keypad */ +#define DIK_RALT DIK_RMENU /* right Alt */ +#define DIK_UPARROW DIK_UP /* UpArrow on arrow keypad */ +#define DIK_PGUP DIK_PRIOR /* PgUp on arrow keypad */ +#define DIK_LEFTARROW DIK_LEFT /* LeftArrow on arrow keypad */ +#define DIK_RIGHTARROW DIK_RIGHT /* RightArrow on arrow keypad */ +#define DIK_DOWNARROW DIK_DOWN /* DownArrow on arrow keypad */ +#define DIK_PGDN DIK_NEXT /* PgDn on arrow keypad */ + +/* + * Alternate names for keys originally not used on US keyboards. + */ +#define DIK_CIRCUMFLEX DIK_PREVTRACK /* Japanese keyboard */ + +#endif /* DIJ_RINGZERO */ + +/**************************************************************************** + * + * Joystick + * + ****************************************************************************/ + +#ifndef DIJ_RINGZERO + +typedef struct DIJOYSTATE { + LONG lX; /* x-axis position */ + LONG lY; /* y-axis position */ + LONG lZ; /* z-axis position */ + LONG lRx; /* x-axis rotation */ + LONG lRy; /* y-axis rotation */ + LONG lRz; /* z-axis rotation */ + LONG rglSlider[2]; /* extra axes positions */ + DWORD rgdwPOV[4]; /* POV directions */ + BYTE rgbButtons[32]; /* 32 buttons */ +} DIJOYSTATE, *LPDIJOYSTATE; + +typedef struct DIJOYSTATE2 { + LONG lX; /* x-axis position */ + LONG lY; /* y-axis position */ + LONG lZ; /* z-axis position */ + LONG lRx; /* x-axis rotation */ + LONG lRy; /* y-axis rotation */ + LONG lRz; /* z-axis rotation */ + LONG rglSlider[2]; /* extra axes positions */ + DWORD rgdwPOV[4]; /* POV directions */ + BYTE rgbButtons[128]; /* 128 buttons */ + LONG lVX; /* x-axis velocity */ + LONG lVY; /* y-axis velocity */ + LONG lVZ; /* z-axis velocity */ + LONG lVRx; /* x-axis angular velocity */ + LONG lVRy; /* y-axis angular velocity */ + LONG lVRz; /* z-axis angular velocity */ + LONG rglVSlider[2]; /* extra axes velocities */ + LONG lAX; /* x-axis acceleration */ + LONG lAY; /* y-axis acceleration */ + LONG lAZ; /* z-axis acceleration */ + LONG lARx; /* x-axis angular acceleration */ + LONG lARy; /* y-axis angular acceleration */ + LONG lARz; /* z-axis angular acceleration */ + LONG rglASlider[2]; /* extra axes accelerations */ + LONG lFX; /* x-axis force */ + LONG lFY; /* y-axis force */ + LONG lFZ; /* z-axis force */ + LONG lFRx; /* x-axis torque */ + LONG lFRy; /* y-axis torque */ + LONG lFRz; /* z-axis torque */ + LONG rglFSlider[2]; /* extra axes forces */ +} DIJOYSTATE2, *LPDIJOYSTATE2; + +#define DIJOFS_X FIELD_OFFSET(DIJOYSTATE, lX) +#define DIJOFS_Y FIELD_OFFSET(DIJOYSTATE, lY) +#define DIJOFS_Z FIELD_OFFSET(DIJOYSTATE, lZ) +#define DIJOFS_RX FIELD_OFFSET(DIJOYSTATE, lRx) +#define DIJOFS_RY FIELD_OFFSET(DIJOYSTATE, lRy) +#define DIJOFS_RZ FIELD_OFFSET(DIJOYSTATE, lRz) +#define DIJOFS_SLIDER(n) (FIELD_OFFSET(DIJOYSTATE, rglSlider) + \ + (n) * sizeof(LONG)) +#define DIJOFS_POV(n) (FIELD_OFFSET(DIJOYSTATE, rgdwPOV) + \ + (n) * sizeof(DWORD)) +#define DIJOFS_BUTTON(n) (FIELD_OFFSET(DIJOYSTATE, rgbButtons) + (n)) +#define DIJOFS_BUTTON0 DIJOFS_BUTTON(0) +#define DIJOFS_BUTTON1 DIJOFS_BUTTON(1) +#define DIJOFS_BUTTON2 DIJOFS_BUTTON(2) +#define DIJOFS_BUTTON3 DIJOFS_BUTTON(3) +#define DIJOFS_BUTTON4 DIJOFS_BUTTON(4) +#define DIJOFS_BUTTON5 DIJOFS_BUTTON(5) +#define DIJOFS_BUTTON6 DIJOFS_BUTTON(6) +#define DIJOFS_BUTTON7 DIJOFS_BUTTON(7) +#define DIJOFS_BUTTON8 DIJOFS_BUTTON(8) +#define DIJOFS_BUTTON9 DIJOFS_BUTTON(9) +#define DIJOFS_BUTTON10 DIJOFS_BUTTON(10) +#define DIJOFS_BUTTON11 DIJOFS_BUTTON(11) +#define DIJOFS_BUTTON12 DIJOFS_BUTTON(12) +#define DIJOFS_BUTTON13 DIJOFS_BUTTON(13) +#define DIJOFS_BUTTON14 DIJOFS_BUTTON(14) +#define DIJOFS_BUTTON15 DIJOFS_BUTTON(15) +#define DIJOFS_BUTTON16 DIJOFS_BUTTON(16) +#define DIJOFS_BUTTON17 DIJOFS_BUTTON(17) +#define DIJOFS_BUTTON18 DIJOFS_BUTTON(18) +#define DIJOFS_BUTTON19 DIJOFS_BUTTON(19) +#define DIJOFS_BUTTON20 DIJOFS_BUTTON(20) +#define DIJOFS_BUTTON21 DIJOFS_BUTTON(21) +#define DIJOFS_BUTTON22 DIJOFS_BUTTON(22) +#define DIJOFS_BUTTON23 DIJOFS_BUTTON(23) +#define DIJOFS_BUTTON24 DIJOFS_BUTTON(24) +#define DIJOFS_BUTTON25 DIJOFS_BUTTON(25) +#define DIJOFS_BUTTON26 DIJOFS_BUTTON(26) +#define DIJOFS_BUTTON27 DIJOFS_BUTTON(27) +#define DIJOFS_BUTTON28 DIJOFS_BUTTON(28) +#define DIJOFS_BUTTON29 DIJOFS_BUTTON(29) +#define DIJOFS_BUTTON30 DIJOFS_BUTTON(30) +#define DIJOFS_BUTTON31 DIJOFS_BUTTON(31) + + +#endif /* DIJ_RINGZERO */ + +/**************************************************************************** + * + * IDirectInput + * + ****************************************************************************/ + +#ifndef DIJ_RINGZERO + +#define DIENUM_STOP 0 +#define DIENUM_CONTINUE 1 + +typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKA)(LPCDIDEVICEINSTANCEA, LPVOID); +typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKW)(LPCDIDEVICEINSTANCEW, LPVOID); +#ifdef UNICODE +#define LPDIENUMDEVICESCALLBACK LPDIENUMDEVICESCALLBACKW +#else +#define LPDIENUMDEVICESCALLBACK LPDIENUMDEVICESCALLBACKA +#endif // !UNICODE +typedef BOOL (FAR PASCAL * LPDICONFIGUREDEVICESCALLBACK)(IUnknown FAR *, LPVOID); + +#define DIEDFL_ALLDEVICES 0x00000000 +#define DIEDFL_ATTACHEDONLY 0x00000001 +#if(DIRECTINPUT_VERSION >= 0x0500) +#define DIEDFL_FORCEFEEDBACK 0x00000100 +#endif /* DIRECTINPUT_VERSION >= 0x0500 */ +#if(DIRECTINPUT_VERSION >= 0x050a) +#define DIEDFL_INCLUDEALIASES 0x00010000 +#define DIEDFL_INCLUDEPHANTOMS 0x00020000 +#endif /* DIRECTINPUT_VERSION >= 0x050a */ +#if(DIRECTINPUT_VERSION >= 0x0800) +#define DIEDFL_INCLUDEHIDDEN 0x00040000 +#endif /* DIRECTINPUT_VERSION >= 0x0800 */ + + +#if(DIRECTINPUT_VERSION >= 0x0800) +typedef BOOL (FAR PASCAL * LPDIENUMDEVICESBYSEMANTICSCBA)(LPCDIDEVICEINSTANCEA, LPDIRECTINPUTDEVICE8A, DWORD, DWORD, LPVOID); +typedef BOOL (FAR PASCAL * LPDIENUMDEVICESBYSEMANTICSCBW)(LPCDIDEVICEINSTANCEW, LPDIRECTINPUTDEVICE8W, DWORD, DWORD, LPVOID); +#ifdef UNICODE +#define LPDIENUMDEVICESBYSEMANTICSCB LPDIENUMDEVICESBYSEMANTICSCBW +#else +#define LPDIENUMDEVICESBYSEMANTICSCB LPDIENUMDEVICESBYSEMANTICSCBA +#endif // !UNICODE +#endif /* DIRECTINPUT_VERSION >= 0x0800 */ + +#if(DIRECTINPUT_VERSION >= 0x0800) +#define DIEDBS_MAPPEDPRI1 0x00000001 +#define DIEDBS_MAPPEDPRI2 0x00000002 +#define DIEDBS_RECENTDEVICE 0x00000010 +#define DIEDBS_NEWDEVICE 0x00000020 +#endif /* DIRECTINPUT_VERSION >= 0x0800 */ + +#if(DIRECTINPUT_VERSION >= 0x0800) +#define DIEDBSFL_ATTACHEDONLY 0x00000000 +#define DIEDBSFL_THISUSER 0x00000010 +#define DIEDBSFL_FORCEFEEDBACK DIEDFL_FORCEFEEDBACK +#define DIEDBSFL_AVAILABLEDEVICES 0x00001000 +#define DIEDBSFL_MULTIMICEKEYBOARDS 0x00002000 +#define DIEDBSFL_NONGAMINGDEVICES 0x00004000 +#define DIEDBSFL_VALID 0x00007110 +#endif /* DIRECTINPUT_VERSION >= 0x0800 */ + +#undef INTERFACE +#define INTERFACE IDirectInputW + +DECLARE_INTERFACE_(IDirectInputW, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirectInputW methods ***/ + STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE; + STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; + STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; +}; + +typedef struct IDirectInputW *LPDIRECTINPUTW; + +#undef INTERFACE +#define INTERFACE IDirectInputA + +DECLARE_INTERFACE_(IDirectInputA, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirectInputA methods ***/ + STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE; + STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; + STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; +}; + +typedef struct IDirectInputA *LPDIRECTINPUTA; + +#ifdef UNICODE +#define IID_IDirectInput IID_IDirectInputW +#define IDirectInput IDirectInputW +#define IDirectInputVtbl IDirectInputWVtbl +#else +#define IID_IDirectInput IID_IDirectInputA +#define IDirectInput IDirectInputA +#define IDirectInputVtbl IDirectInputAVtbl +#endif +typedef struct IDirectInput *LPDIRECTINPUT; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectInput_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectInput_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectInput_Release(p) (p)->lpVtbl->Release(p) +#define IDirectInput_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) +#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) +#define IDirectInput_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) +#define IDirectInput_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) +#define IDirectInput_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#else +#define IDirectInput_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectInput_AddRef(p) (p)->AddRef() +#define IDirectInput_Release(p) (p)->Release() +#define IDirectInput_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) +#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) +#define IDirectInput_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) +#define IDirectInput_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) +#define IDirectInput_Initialize(p,a,b) (p)->Initialize(a,b) +#endif + +#undef INTERFACE +#define INTERFACE IDirectInput2W + +DECLARE_INTERFACE_(IDirectInput2W, IDirectInputW) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirectInputW methods ***/ + STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE; + STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; + STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; + + /*** IDirectInput2W methods ***/ + STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE; +}; + +typedef struct IDirectInput2W *LPDIRECTINPUT2W; + +#undef INTERFACE +#define INTERFACE IDirectInput2A + +DECLARE_INTERFACE_(IDirectInput2A, IDirectInputA) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirectInputA methods ***/ + STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE; + STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; + STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; + + /*** IDirectInput2A methods ***/ + STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE; +}; + +typedef struct IDirectInput2A *LPDIRECTINPUT2A; + +#ifdef UNICODE +#define IID_IDirectInput2 IID_IDirectInput2W +#define IDirectInput2 IDirectInput2W +#define IDirectInput2Vtbl IDirectInput2WVtbl +#else +#define IID_IDirectInput2 IID_IDirectInput2A +#define IDirectInput2 IDirectInput2A +#define IDirectInput2Vtbl IDirectInput2AVtbl +#endif +typedef struct IDirectInput2 *LPDIRECTINPUT2; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectInput2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectInput2_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectInput2_Release(p) (p)->lpVtbl->Release(p) +#define IDirectInput2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) +#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) +#define IDirectInput2_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) +#define IDirectInput2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) +#define IDirectInput2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectInput2_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) +#else +#define IDirectInput2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectInput2_AddRef(p) (p)->AddRef() +#define IDirectInput2_Release(p) (p)->Release() +#define IDirectInput2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) +#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) +#define IDirectInput2_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) +#define IDirectInput2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) +#define IDirectInput2_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectInput2_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) +#endif + + +#undef INTERFACE +#define INTERFACE IDirectInput7W + +DECLARE_INTERFACE_(IDirectInput7W, IDirectInput2W) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirectInput2W methods ***/ + STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE; + STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; + STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; + STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE; + + /*** IDirectInput7W methods ***/ + STDMETHOD(CreateDeviceEx)(THIS_ REFGUID,REFIID,LPVOID *,LPUNKNOWN) PURE; +}; + +typedef struct IDirectInput7W *LPDIRECTINPUT7W; + +#undef INTERFACE +#define INTERFACE IDirectInput7A + +DECLARE_INTERFACE_(IDirectInput7A, IDirectInput2A) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirectInput2A methods ***/ + STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE; + STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; + STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; + STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE; + + /*** IDirectInput7A methods ***/ + STDMETHOD(CreateDeviceEx)(THIS_ REFGUID,REFIID,LPVOID *,LPUNKNOWN) PURE; +}; + +typedef struct IDirectInput7A *LPDIRECTINPUT7A; + +#ifdef UNICODE +#define IID_IDirectInput7 IID_IDirectInput7W +#define IDirectInput7 IDirectInput7W +#define IDirectInput7Vtbl IDirectInput7WVtbl +#else +#define IID_IDirectInput7 IID_IDirectInput7A +#define IDirectInput7 IDirectInput7A +#define IDirectInput7Vtbl IDirectInput7AVtbl +#endif +typedef struct IDirectInput7 *LPDIRECTINPUT7; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectInput7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectInput7_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectInput7_Release(p) (p)->lpVtbl->Release(p) +#define IDirectInput7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) +#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) +#define IDirectInput7_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) +#define IDirectInput7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) +#define IDirectInput7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectInput7_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) +#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d) +#else +#define IDirectInput7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectInput7_AddRef(p) (p)->AddRef() +#define IDirectInput7_Release(p) (p)->Release() +#define IDirectInput7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) +#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) +#define IDirectInput7_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) +#define IDirectInput7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) +#define IDirectInput7_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectInput7_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) +#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->CreateDeviceEx(a,b,c,d) +#endif + +#if(DIRECTINPUT_VERSION >= 0x0800) +#undef INTERFACE +#define INTERFACE IDirectInput8W + +DECLARE_INTERFACE_(IDirectInput8W, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirectInput8W methods ***/ + STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICE8W *,LPUNKNOWN) PURE; + STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; + STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; + STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE; + STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCWSTR,LPDIACTIONFORMATW,LPDIENUMDEVICESBYSEMANTICSCBW,LPVOID,DWORD) PURE; + STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK,LPDICONFIGUREDEVICESPARAMSW,DWORD,LPVOID) PURE; +}; + +typedef struct IDirectInput8W *LPDIRECTINPUT8W; + +#undef INTERFACE +#define INTERFACE IDirectInput8A + +DECLARE_INTERFACE_(IDirectInput8A, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirectInput8A methods ***/ + STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICE8A *,LPUNKNOWN) PURE; + STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; + STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; + STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE; + STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCSTR,LPDIACTIONFORMATA,LPDIENUMDEVICESBYSEMANTICSCBA,LPVOID,DWORD) PURE; + STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK,LPDICONFIGUREDEVICESPARAMSA,DWORD,LPVOID) PURE; +}; + +typedef struct IDirectInput8A *LPDIRECTINPUT8A; + +#ifdef UNICODE +#define IID_IDirectInput8 IID_IDirectInput8W +#define IDirectInput8 IDirectInput8W +#define IDirectInput8Vtbl IDirectInput8WVtbl +#else +#define IID_IDirectInput8 IID_IDirectInput8A +#define IDirectInput8 IDirectInput8A +#define IDirectInput8Vtbl IDirectInput8AVtbl +#endif +typedef struct IDirectInput8 *LPDIRECTINPUT8; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectInput8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectInput8_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectInput8_Release(p) (p)->lpVtbl->Release(p) +#define IDirectInput8_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) +#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) +#define IDirectInput8_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) +#define IDirectInput8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) +#define IDirectInput8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectInput8_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) +#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->lpVtbl->EnumDevicesBySemantics(p,a,b,c,d,e) +#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->lpVtbl->ConfigureDevices(p,a,b,c,d) +#else +#define IDirectInput8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectInput8_AddRef(p) (p)->AddRef() +#define IDirectInput8_Release(p) (p)->Release() +#define IDirectInput8_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) +#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) +#define IDirectInput8_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) +#define IDirectInput8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) +#define IDirectInput8_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectInput8_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) +#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->EnumDevicesBySemantics(a,b,c,d,e) +#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->ConfigureDevices(a,b,c,d) +#endif +#endif /* DIRECTINPUT_VERSION >= 0x0800 */ + +#if DIRECTINPUT_VERSION > 0x0700 + +extern HRESULT WINAPI DirectInput8Create(HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter); + +#else +extern HRESULT WINAPI DirectInputCreateA(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTA *ppDI, LPUNKNOWN punkOuter); +extern HRESULT WINAPI DirectInputCreateW(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTW *ppDI, LPUNKNOWN punkOuter); +#ifdef UNICODE +#define DirectInputCreate DirectInputCreateW +#else +#define DirectInputCreate DirectInputCreateA +#endif // !UNICODE + +extern HRESULT WINAPI DirectInputCreateEx(HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter); + +#endif /* DIRECTINPUT_VERSION > 0x700 */ + +#endif /* DIJ_RINGZERO */ + + +/**************************************************************************** + * + * Return Codes + * + ****************************************************************************/ + +/* + * The operation completed successfully. + */ +#define DI_OK S_OK + +/* + * The device exists but is not currently attached. + */ +#define DI_NOTATTACHED S_FALSE + +/* + * The device buffer overflowed. Some input was lost. + */ +#define DI_BUFFEROVERFLOW S_FALSE + +/* + * The change in device properties had no effect. + */ +#define DI_PROPNOEFFECT S_FALSE + +/* + * The operation had no effect. + */ +#define DI_NOEFFECT S_FALSE + +/* + * The device is a polled device. As a result, device buffering + * will not collect any data and event notifications will not be + * signalled until GetDeviceState is called. + */ +#define DI_POLLEDDEVICE ((HRESULT)0x00000002L) + +/* + * The parameters of the effect were successfully updated by + * IDirectInputEffect::SetParameters, but the effect was not + * downloaded because the device is not exclusively acquired + * or because the DIEP_NODOWNLOAD flag was passed. + */ +#define DI_DOWNLOADSKIPPED ((HRESULT)0x00000003L) + +/* + * The parameters of the effect were successfully updated by + * IDirectInputEffect::SetParameters, but in order to change + * the parameters, the effect needed to be restarted. + */ +#define DI_EFFECTRESTARTED ((HRESULT)0x00000004L) + +/* + * The parameters of the effect were successfully updated by + * IDirectInputEffect::SetParameters, but some of them were + * beyond the capabilities of the device and were truncated. + */ +#define DI_TRUNCATED ((HRESULT)0x00000008L) + +/* + * The settings have been successfully applied but could not be + * persisted. + */ +#define DI_SETTINGSNOTSAVED ((HRESULT)0x0000000BL) + +/* + * Equal to DI_EFFECTRESTARTED | DI_TRUNCATED. + */ +#define DI_TRUNCATEDANDRESTARTED ((HRESULT)0x0000000CL) + +/* + * A SUCCESS code indicating that settings cannot be modified. + */ +#define DI_WRITEPROTECT ((HRESULT)0x00000013L) + +/* + * The application requires a newer version of DirectInput. + */ +#define DIERR_OLDDIRECTINPUTVERSION \ + MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION) + +/* + * The application was written for an unsupported prerelease version + * of DirectInput. + */ +#define DIERR_BETADIRECTINPUTVERSION \ + MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP) + +/* + * The object could not be created due to an incompatible driver version + * or mismatched or incomplete driver components. + */ +#define DIERR_BADDRIVERVER \ + MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL) + +/* + * The device or device instance or effect is not registered with DirectInput. + */ +#define DIERR_DEVICENOTREG REGDB_E_CLASSNOTREG + +/* + * The requested object does not exist. + */ +#define DIERR_NOTFOUND \ + MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) + +/* + * The requested object does not exist. + */ +#define DIERR_OBJECTNOTFOUND \ + MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) + +/* + * An invalid parameter was passed to the returning function, + * or the object was not in a state that admitted the function + * to be called. + */ +#define DIERR_INVALIDPARAM E_INVALIDARG + +/* + * The specified interface is not supported by the object + */ +#define DIERR_NOINTERFACE E_NOINTERFACE + +/* + * An undetermined error occured inside the DInput subsystem + */ +#define DIERR_GENERIC E_FAIL + +/* + * The DInput subsystem couldn't allocate sufficient memory to complete the + * caller's request. + */ +#define DIERR_OUTOFMEMORY E_OUTOFMEMORY + +/* + * The function called is not supported at this time + */ +#define DIERR_UNSUPPORTED E_NOTIMPL + +/* + * This object has not been initialized + */ +#define DIERR_NOTINITIALIZED \ + MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY) + +/* + * This object is already initialized + */ +#define DIERR_ALREADYINITIALIZED \ + MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED) + +/* + * This object does not support aggregation + */ +#define DIERR_NOAGGREGATION CLASS_E_NOAGGREGATION + +/* + * Another app has a higher priority level, preventing this call from + * succeeding. + */ +#define DIERR_OTHERAPPHASPRIO E_ACCESSDENIED + +/* + * Access to the device has been lost. It must be re-acquired. + */ +#define DIERR_INPUTLOST \ + MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT) + +/* + * The operation cannot be performed while the device is acquired. + */ +#define DIERR_ACQUIRED \ + MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY) + +/* + * The operation cannot be performed unless the device is acquired. + */ +#define DIERR_NOTACQUIRED \ + MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS) + +/* + * The specified property cannot be changed. + */ +#define DIERR_READONLY E_ACCESSDENIED + +/* + * The device already has an event notification associated with it. + */ +#define DIERR_HANDLEEXISTS E_ACCESSDENIED + +/* + * Data is not yet available. + */ +#ifndef E_PENDING +#define E_PENDING 0x8000000AL +#endif + +/* + * Unable to IDirectInputJoyConfig_Acquire because the user + * does not have sufficient privileges to change the joystick + * configuration. + */ +#define DIERR_INSUFFICIENTPRIVS 0x80040200L + +/* + * The device is full. + */ +#define DIERR_DEVICEFULL 0x80040201L + +/* + * Not all the requested information fit into the buffer. + */ +#define DIERR_MOREDATA 0x80040202L + +/* + * The effect is not downloaded. + */ +#define DIERR_NOTDOWNLOADED 0x80040203L + +/* + * The device cannot be reinitialized because there are still effects + * attached to it. + */ +#define DIERR_HASEFFECTS 0x80040204L + +/* + * The operation cannot be performed unless the device is acquired + * in DISCL_EXCLUSIVE mode. + */ +#define DIERR_NOTEXCLUSIVEACQUIRED 0x80040205L + +/* + * The effect could not be downloaded because essential information + * is missing. For example, no axes have been associated with the + * effect, or no type-specific information has been created. + */ +#define DIERR_INCOMPLETEEFFECT 0x80040206L + +/* + * Attempted to read buffered device data from a device that is + * not buffered. + */ +#define DIERR_NOTBUFFERED 0x80040207L + +/* + * An attempt was made to modify parameters of an effect while it is + * playing. Not all hardware devices support altering the parameters + * of an effect while it is playing. + */ +#define DIERR_EFFECTPLAYING 0x80040208L + +/* + * The operation could not be completed because the device is not + * plugged in. + */ +#define DIERR_UNPLUGGED 0x80040209L + +/* + * SendDeviceData failed because more information was requested + * to be sent than can be sent to the device. Some devices have + * restrictions on how much data can be sent to them. (For example, + * there might be a limit on the number of buttons that can be + * pressed at once.) + */ +#define DIERR_REPORTFULL 0x8004020AL + + +/* + * A mapper file function failed because reading or writing the user or IHV + * settings file failed. + */ +#define DIERR_MAPFILEFAIL 0x8004020BL + + +/*--- DINPUT Mapper Definitions: New for Dx8 ---*/ + + +/*--- Keyboard + Physical Keyboard Device ---*/ + +#define DIKEYBOARD_ESCAPE 0x81000401 +#define DIKEYBOARD_1 0x81000402 +#define DIKEYBOARD_2 0x81000403 +#define DIKEYBOARD_3 0x81000404 +#define DIKEYBOARD_4 0x81000405 +#define DIKEYBOARD_5 0x81000406 +#define DIKEYBOARD_6 0x81000407 +#define DIKEYBOARD_7 0x81000408 +#define DIKEYBOARD_8 0x81000409 +#define DIKEYBOARD_9 0x8100040A +#define DIKEYBOARD_0 0x8100040B +#define DIKEYBOARD_MINUS 0x8100040C /* - on main keyboard */ +#define DIKEYBOARD_EQUALS 0x8100040D +#define DIKEYBOARD_BACK 0x8100040E /* backspace */ +#define DIKEYBOARD_TAB 0x8100040F +#define DIKEYBOARD_Q 0x81000410 +#define DIKEYBOARD_W 0x81000411 +#define DIKEYBOARD_E 0x81000412 +#define DIKEYBOARD_R 0x81000413 +#define DIKEYBOARD_T 0x81000414 +#define DIKEYBOARD_Y 0x81000415 +#define DIKEYBOARD_U 0x81000416 +#define DIKEYBOARD_I 0x81000417 +#define DIKEYBOARD_O 0x81000418 +#define DIKEYBOARD_P 0x81000419 +#define DIKEYBOARD_LBRACKET 0x8100041A +#define DIKEYBOARD_RBRACKET 0x8100041B +#define DIKEYBOARD_RETURN 0x8100041C /* Enter on main keyboard */ +#define DIKEYBOARD_LCONTROL 0x8100041D +#define DIKEYBOARD_A 0x8100041E +#define DIKEYBOARD_S 0x8100041F +#define DIKEYBOARD_D 0x81000420 +#define DIKEYBOARD_F 0x81000421 +#define DIKEYBOARD_G 0x81000422 +#define DIKEYBOARD_H 0x81000423 +#define DIKEYBOARD_J 0x81000424 +#define DIKEYBOARD_K 0x81000425 +#define DIKEYBOARD_L 0x81000426 +#define DIKEYBOARD_SEMICOLON 0x81000427 +#define DIKEYBOARD_APOSTROPHE 0x81000428 +#define DIKEYBOARD_GRAVE 0x81000429 /* accent grave */ +#define DIKEYBOARD_LSHIFT 0x8100042A +#define DIKEYBOARD_BACKSLASH 0x8100042B +#define DIKEYBOARD_Z 0x8100042C +#define DIKEYBOARD_X 0x8100042D +#define DIKEYBOARD_C 0x8100042E +#define DIKEYBOARD_V 0x8100042F +#define DIKEYBOARD_B 0x81000430 +#define DIKEYBOARD_N 0x81000431 +#define DIKEYBOARD_M 0x81000432 +#define DIKEYBOARD_COMMA 0x81000433 +#define DIKEYBOARD_PERIOD 0x81000434 /* . on main keyboard */ +#define DIKEYBOARD_SLASH 0x81000435 /* / on main keyboard */ +#define DIKEYBOARD_RSHIFT 0x81000436 +#define DIKEYBOARD_MULTIPLY 0x81000437 /* * on numeric keypad */ +#define DIKEYBOARD_LMENU 0x81000438 /* left Alt */ +#define DIKEYBOARD_SPACE 0x81000439 +#define DIKEYBOARD_CAPITAL 0x8100043A +#define DIKEYBOARD_F1 0x8100043B +#define DIKEYBOARD_F2 0x8100043C +#define DIKEYBOARD_F3 0x8100043D +#define DIKEYBOARD_F4 0x8100043E +#define DIKEYBOARD_F5 0x8100043F +#define DIKEYBOARD_F6 0x81000440 +#define DIKEYBOARD_F7 0x81000441 +#define DIKEYBOARD_F8 0x81000442 +#define DIKEYBOARD_F9 0x81000443 +#define DIKEYBOARD_F10 0x81000444 +#define DIKEYBOARD_NUMLOCK 0x81000445 +#define DIKEYBOARD_SCROLL 0x81000446 /* Scroll Lock */ +#define DIKEYBOARD_NUMPAD7 0x81000447 +#define DIKEYBOARD_NUMPAD8 0x81000448 +#define DIKEYBOARD_NUMPAD9 0x81000449 +#define DIKEYBOARD_SUBTRACT 0x8100044A /* - on numeric keypad */ +#define DIKEYBOARD_NUMPAD4 0x8100044B +#define DIKEYBOARD_NUMPAD5 0x8100044C +#define DIKEYBOARD_NUMPAD6 0x8100044D +#define DIKEYBOARD_ADD 0x8100044E /* + on numeric keypad */ +#define DIKEYBOARD_NUMPAD1 0x8100044F +#define DIKEYBOARD_NUMPAD2 0x81000450 +#define DIKEYBOARD_NUMPAD3 0x81000451 +#define DIKEYBOARD_NUMPAD0 0x81000452 +#define DIKEYBOARD_DECIMAL 0x81000453 /* . on numeric keypad */ +#define DIKEYBOARD_OEM_102 0x81000456 /* <> or \| on RT 102-key keyboard (Non-U.S.) */ +#define DIKEYBOARD_F11 0x81000457 +#define DIKEYBOARD_F12 0x81000458 +#define DIKEYBOARD_F13 0x81000464 /* (NEC PC98) */ +#define DIKEYBOARD_F14 0x81000465 /* (NEC PC98) */ +#define DIKEYBOARD_F15 0x81000466 /* (NEC PC98) */ +#define DIKEYBOARD_KANA 0x81000470 /* (Japanese keyboard) */ +#define DIKEYBOARD_ABNT_C1 0x81000473 /* /? on Brazilian keyboard */ +#define DIKEYBOARD_CONVERT 0x81000479 /* (Japanese keyboard) */ +#define DIKEYBOARD_NOCONVERT 0x8100047B /* (Japanese keyboard) */ +#define DIKEYBOARD_YEN 0x8100047D /* (Japanese keyboard) */ +#define DIKEYBOARD_ABNT_C2 0x8100047E /* Numpad . on Brazilian keyboard */ +#define DIKEYBOARD_NUMPADEQUALS 0x8100048D /* = on numeric keypad (NEC PC98) */ +#define DIKEYBOARD_PREVTRACK 0x81000490 /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */ +#define DIKEYBOARD_AT 0x81000491 /* (NEC PC98) */ +#define DIKEYBOARD_COLON 0x81000492 /* (NEC PC98) */ +#define DIKEYBOARD_UNDERLINE 0x81000493 /* (NEC PC98) */ +#define DIKEYBOARD_KANJI 0x81000494 /* (Japanese keyboard) */ +#define DIKEYBOARD_STOP 0x81000495 /* (NEC PC98) */ +#define DIKEYBOARD_AX 0x81000496 /* (Japan AX) */ +#define DIKEYBOARD_UNLABELED 0x81000497 /* (J3100) */ +#define DIKEYBOARD_NEXTTRACK 0x81000499 /* Next Track */ +#define DIKEYBOARD_NUMPADENTER 0x8100049C /* Enter on numeric keypad */ +#define DIKEYBOARD_RCONTROL 0x8100049D +#define DIKEYBOARD_MUTE 0x810004A0 /* Mute */ +#define DIKEYBOARD_CALCULATOR 0x810004A1 /* Calculator */ +#define DIKEYBOARD_PLAYPAUSE 0x810004A2 /* Play / Pause */ +#define DIKEYBOARD_MEDIASTOP 0x810004A4 /* Media Stop */ +#define DIKEYBOARD_VOLUMEDOWN 0x810004AE /* Volume - */ +#define DIKEYBOARD_VOLUMEUP 0x810004B0 /* Volume + */ +#define DIKEYBOARD_WEBHOME 0x810004B2 /* Web home */ +#define DIKEYBOARD_NUMPADCOMMA 0x810004B3 /* , on numeric keypad (NEC PC98) */ +#define DIKEYBOARD_DIVIDE 0x810004B5 /* / on numeric keypad */ +#define DIKEYBOARD_SYSRQ 0x810004B7 +#define DIKEYBOARD_RMENU 0x810004B8 /* right Alt */ +#define DIKEYBOARD_PAUSE 0x810004C5 /* Pause */ +#define DIKEYBOARD_HOME 0x810004C7 /* Home on arrow keypad */ +#define DIKEYBOARD_UP 0x810004C8 /* UpArrow on arrow keypad */ +#define DIKEYBOARD_PRIOR 0x810004C9 /* PgUp on arrow keypad */ +#define DIKEYBOARD_LEFT 0x810004CB /* LeftArrow on arrow keypad */ +#define DIKEYBOARD_RIGHT 0x810004CD /* RightArrow on arrow keypad */ +#define DIKEYBOARD_END 0x810004CF /* End on arrow keypad */ +#define DIKEYBOARD_DOWN 0x810004D0 /* DownArrow on arrow keypad */ +#define DIKEYBOARD_NEXT 0x810004D1 /* PgDn on arrow keypad */ +#define DIKEYBOARD_INSERT 0x810004D2 /* Insert on arrow keypad */ +#define DIKEYBOARD_DELETE 0x810004D3 /* Delete on arrow keypad */ +#define DIKEYBOARD_LWIN 0x810004DB /* Left Windows key */ +#define DIKEYBOARD_RWIN 0x810004DC /* Right Windows key */ +#define DIKEYBOARD_APPS 0x810004DD /* AppMenu key */ +#define DIKEYBOARD_POWER 0x810004DE /* System Power */ +#define DIKEYBOARD_SLEEP 0x810004DF /* System Sleep */ +#define DIKEYBOARD_WAKE 0x810004E3 /* System Wake */ +#define DIKEYBOARD_WEBSEARCH 0x810004E5 /* Web Search */ +#define DIKEYBOARD_WEBFAVORITES 0x810004E6 /* Web Favorites */ +#define DIKEYBOARD_WEBREFRESH 0x810004E7 /* Web Refresh */ +#define DIKEYBOARD_WEBSTOP 0x810004E8 /* Web Stop */ +#define DIKEYBOARD_WEBFORWARD 0x810004E9 /* Web Forward */ +#define DIKEYBOARD_WEBBACK 0x810004EA /* Web Back */ +#define DIKEYBOARD_MYCOMPUTER 0x810004EB /* My Computer */ +#define DIKEYBOARD_MAIL 0x810004EC /* Mail */ +#define DIKEYBOARD_MEDIASELECT 0x810004ED /* Media Select */ + + +/*--- MOUSE + Physical Mouse Device ---*/ + +#define DIMOUSE_XAXISAB (0x82000200 |DIMOFS_X ) /* X Axis-absolute: Some mice natively report absolute coordinates */ +#define DIMOUSE_YAXISAB (0x82000200 |DIMOFS_Y ) /* Y Axis-absolute: Some mice natively report absolute coordinates */ +#define DIMOUSE_XAXIS (0x82000300 |DIMOFS_X ) /* X Axis */ +#define DIMOUSE_YAXIS (0x82000300 |DIMOFS_Y ) /* Y Axis */ +#define DIMOUSE_WHEEL (0x82000300 |DIMOFS_Z ) /* Z Axis */ +#define DIMOUSE_BUTTON0 (0x82000400 |DIMOFS_BUTTON0) /* Button 0 */ +#define DIMOUSE_BUTTON1 (0x82000400 |DIMOFS_BUTTON1) /* Button 1 */ +#define DIMOUSE_BUTTON2 (0x82000400 |DIMOFS_BUTTON2) /* Button 2 */ +#define DIMOUSE_BUTTON3 (0x82000400 |DIMOFS_BUTTON3) /* Button 3 */ +#define DIMOUSE_BUTTON4 (0x82000400 |DIMOFS_BUTTON4) /* Button 4 */ +#define DIMOUSE_BUTTON5 (0x82000400 |DIMOFS_BUTTON5) /* Button 5 */ +#define DIMOUSE_BUTTON6 (0x82000400 |DIMOFS_BUTTON6) /* Button 6 */ +#define DIMOUSE_BUTTON7 (0x82000400 |DIMOFS_BUTTON7) /* Button 7 */ + + +/*--- VOICE + Physical Dplay Voice Device ---*/ + +#define DIVOICE_CHANNEL1 0x83000401 +#define DIVOICE_CHANNEL2 0x83000402 +#define DIVOICE_CHANNEL3 0x83000403 +#define DIVOICE_CHANNEL4 0x83000404 +#define DIVOICE_CHANNEL5 0x83000405 +#define DIVOICE_CHANNEL6 0x83000406 +#define DIVOICE_CHANNEL7 0x83000407 +#define DIVOICE_CHANNEL8 0x83000408 +#define DIVOICE_TEAM 0x83000409 +#define DIVOICE_ALL 0x8300040A +#define DIVOICE_RECORDMUTE 0x8300040B +#define DIVOICE_PLAYBACKMUTE 0x8300040C +#define DIVOICE_TRANSMIT 0x8300040D + +#define DIVOICE_VOICECOMMAND 0x83000410 + + +/*--- Driving Simulator - Racing + Vehicle control is primary objective ---*/ +#define DIVIRTUAL_DRIVING_RACE 0x01000000 +#define DIAXIS_DRIVINGR_STEER 0x01008A01 /* Steering */ +#define DIAXIS_DRIVINGR_ACCELERATE 0x01039202 /* Accelerate */ +#define DIAXIS_DRIVINGR_BRAKE 0x01041203 /* Brake-Axis */ +#define DIBUTTON_DRIVINGR_SHIFTUP 0x01000C01 /* Shift to next higher gear */ +#define DIBUTTON_DRIVINGR_SHIFTDOWN 0x01000C02 /* Shift to next lower gear */ +#define DIBUTTON_DRIVINGR_VIEW 0x01001C03 /* Cycle through view options */ +#define DIBUTTON_DRIVINGR_MENU 0x010004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIAXIS_DRIVINGR_ACCEL_AND_BRAKE 0x01014A04 /* Some devices combine accelerate and brake in a single axis */ +#define DIHATSWITCH_DRIVINGR_GLANCE 0x01004601 /* Look around */ +#define DIBUTTON_DRIVINGR_BRAKE 0x01004C04 /* Brake-button */ +#define DIBUTTON_DRIVINGR_DASHBOARD 0x01004405 /* Select next dashboard option */ +#define DIBUTTON_DRIVINGR_AIDS 0x01004406 /* Driver correction aids */ +#define DIBUTTON_DRIVINGR_MAP 0x01004407 /* Display Driving Map */ +#define DIBUTTON_DRIVINGR_BOOST 0x01004408 /* Turbo Boost */ +#define DIBUTTON_DRIVINGR_PIT 0x01004409 /* Pit stop notification */ +#define DIBUTTON_DRIVINGR_ACCELERATE_LINK 0x0103D4E0 /* Fallback Accelerate button */ +#define DIBUTTON_DRIVINGR_STEER_LEFT_LINK 0x0100CCE4 /* Fallback Steer Left button */ +#define DIBUTTON_DRIVINGR_STEER_RIGHT_LINK 0x0100CCEC /* Fallback Steer Right button */ +#define DIBUTTON_DRIVINGR_GLANCE_LEFT_LINK 0x0107C4E4 /* Fallback Glance Left button */ +#define DIBUTTON_DRIVINGR_GLANCE_RIGHT_LINK 0x0107C4EC /* Fallback Glance Right button */ +#define DIBUTTON_DRIVINGR_DEVICE 0x010044FE /* Show input device and controls */ +#define DIBUTTON_DRIVINGR_PAUSE 0x010044FC /* Start / Pause / Restart game */ + +/*--- Driving Simulator - Combat + Combat from within a vehicle is primary objective ---*/ +#define DIVIRTUAL_DRIVING_COMBAT 0x02000000 +#define DIAXIS_DRIVINGC_STEER 0x02008A01 /* Steering */ +#define DIAXIS_DRIVINGC_ACCELERATE 0x02039202 /* Accelerate */ +#define DIAXIS_DRIVINGC_BRAKE 0x02041203 /* Brake-axis */ +#define DIBUTTON_DRIVINGC_FIRE 0x02000C01 /* Fire */ +#define DIBUTTON_DRIVINGC_WEAPONS 0x02000C02 /* Select next weapon */ +#define DIBUTTON_DRIVINGC_TARGET 0x02000C03 /* Select next available target */ +#define DIBUTTON_DRIVINGC_MENU 0x020004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIAXIS_DRIVINGC_ACCEL_AND_BRAKE 0x02014A04 /* Some devices combine accelerate and brake in a single axis */ +#define DIHATSWITCH_DRIVINGC_GLANCE 0x02004601 /* Look around */ +#define DIBUTTON_DRIVINGC_SHIFTUP 0x02004C04 /* Shift to next higher gear */ +#define DIBUTTON_DRIVINGC_SHIFTDOWN 0x02004C05 /* Shift to next lower gear */ +#define DIBUTTON_DRIVINGC_DASHBOARD 0x02004406 /* Select next dashboard option */ +#define DIBUTTON_DRIVINGC_AIDS 0x02004407 /* Driver correction aids */ +#define DIBUTTON_DRIVINGC_BRAKE 0x02004C08 /* Brake-button */ +#define DIBUTTON_DRIVINGC_FIRESECONDARY 0x02004C09 /* Alternative fire button */ +#define DIBUTTON_DRIVINGC_ACCELERATE_LINK 0x0203D4E0 /* Fallback Accelerate button */ +#define DIBUTTON_DRIVINGC_STEER_LEFT_LINK 0x0200CCE4 /* Fallback Steer Left button */ +#define DIBUTTON_DRIVINGC_STEER_RIGHT_LINK 0x0200CCEC /* Fallback Steer Right button */ +#define DIBUTTON_DRIVINGC_GLANCE_LEFT_LINK 0x0207C4E4 /* Fallback Glance Left button */ +#define DIBUTTON_DRIVINGC_GLANCE_RIGHT_LINK 0x0207C4EC /* Fallback Glance Right button */ +#define DIBUTTON_DRIVINGC_DEVICE 0x020044FE /* Show input device and controls */ +#define DIBUTTON_DRIVINGC_PAUSE 0x020044FC /* Start / Pause / Restart game */ + +/*--- Driving Simulator - Tank + Combat from withing a tank is primary objective ---*/ +#define DIVIRTUAL_DRIVING_TANK 0x03000000 +#define DIAXIS_DRIVINGT_STEER 0x03008A01 /* Turn tank left / right */ +#define DIAXIS_DRIVINGT_BARREL 0x03010202 /* Raise / lower barrel */ +#define DIAXIS_DRIVINGT_ACCELERATE 0x03039203 /* Accelerate */ +#define DIAXIS_DRIVINGT_ROTATE 0x03020204 /* Turn barrel left / right */ +#define DIBUTTON_DRIVINGT_FIRE 0x03000C01 /* Fire */ +#define DIBUTTON_DRIVINGT_WEAPONS 0x03000C02 /* Select next weapon */ +#define DIBUTTON_DRIVINGT_TARGET 0x03000C03 /* Selects next available target */ +#define DIBUTTON_DRIVINGT_MENU 0x030004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_DRIVINGT_GLANCE 0x03004601 /* Look around */ +#define DIAXIS_DRIVINGT_BRAKE 0x03045205 /* Brake-axis */ +#define DIAXIS_DRIVINGT_ACCEL_AND_BRAKE 0x03014A06 /* Some devices combine accelerate and brake in a single axis */ +#define DIBUTTON_DRIVINGT_VIEW 0x03005C04 /* Cycle through view options */ +#define DIBUTTON_DRIVINGT_DASHBOARD 0x03005C05 /* Select next dashboard option */ +#define DIBUTTON_DRIVINGT_BRAKE 0x03004C06 /* Brake-button */ +#define DIBUTTON_DRIVINGT_FIRESECONDARY 0x03004C07 /* Alternative fire button */ +#define DIBUTTON_DRIVINGT_ACCELERATE_LINK 0x0303D4E0 /* Fallback Accelerate button */ +#define DIBUTTON_DRIVINGT_STEER_LEFT_LINK 0x0300CCE4 /* Fallback Steer Left button */ +#define DIBUTTON_DRIVINGT_STEER_RIGHT_LINK 0x0300CCEC /* Fallback Steer Right button */ +#define DIBUTTON_DRIVINGT_BARREL_UP_LINK 0x030144E0 /* Fallback Barrel up button */ +#define DIBUTTON_DRIVINGT_BARREL_DOWN_LINK 0x030144E8 /* Fallback Barrel down button */ +#define DIBUTTON_DRIVINGT_ROTATE_LEFT_LINK 0x030244E4 /* Fallback Rotate left button */ +#define DIBUTTON_DRIVINGT_ROTATE_RIGHT_LINK 0x030244EC /* Fallback Rotate right button */ +#define DIBUTTON_DRIVINGT_GLANCE_LEFT_LINK 0x0307C4E4 /* Fallback Glance Left button */ +#define DIBUTTON_DRIVINGT_GLANCE_RIGHT_LINK 0x0307C4EC /* Fallback Glance Right button */ +#define DIBUTTON_DRIVINGT_DEVICE 0x030044FE /* Show input device and controls */ +#define DIBUTTON_DRIVINGT_PAUSE 0x030044FC /* Start / Pause / Restart game */ + +/*--- Flight Simulator - Civilian + Plane control is the primary objective ---*/ +#define DIVIRTUAL_FLYING_CIVILIAN 0x04000000 +#define DIAXIS_FLYINGC_BANK 0x04008A01 /* Roll ship left / right */ +#define DIAXIS_FLYINGC_PITCH 0x04010A02 /* Nose up / down */ +#define DIAXIS_FLYINGC_THROTTLE 0x04039203 /* Throttle */ +#define DIBUTTON_FLYINGC_VIEW 0x04002401 /* Cycle through view options */ +#define DIBUTTON_FLYINGC_DISPLAY 0x04002402 /* Select next dashboard / heads up display option */ +#define DIBUTTON_FLYINGC_GEAR 0x04002C03 /* Gear up / down */ +#define DIBUTTON_FLYINGC_MENU 0x040004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_FLYINGC_GLANCE 0x04004601 /* Look around */ +#define DIAXIS_FLYINGC_BRAKE 0x04046A04 /* Apply Brake */ +#define DIAXIS_FLYINGC_RUDDER 0x04025205 /* Yaw ship left/right */ +#define DIAXIS_FLYINGC_FLAPS 0x04055A06 /* Flaps */ +#define DIBUTTON_FLYINGC_FLAPSUP 0x04006404 /* Increment stepping up until fully retracted */ +#define DIBUTTON_FLYINGC_FLAPSDOWN 0x04006405 /* Decrement stepping down until fully extended */ +#define DIBUTTON_FLYINGC_BRAKE_LINK 0x04046CE0 /* Fallback brake button */ +#define DIBUTTON_FLYINGC_FASTER_LINK 0x0403D4E0 /* Fallback throttle up button */ +#define DIBUTTON_FLYINGC_SLOWER_LINK 0x0403D4E8 /* Fallback throttle down button */ +#define DIBUTTON_FLYINGC_GLANCE_LEFT_LINK 0x0407C4E4 /* Fallback Glance Left button */ +#define DIBUTTON_FLYINGC_GLANCE_RIGHT_LINK 0x0407C4EC /* Fallback Glance Right button */ +#define DIBUTTON_FLYINGC_GLANCE_UP_LINK 0x0407C4E0 /* Fallback Glance Up button */ +#define DIBUTTON_FLYINGC_GLANCE_DOWN_LINK 0x0407C4E8 /* Fallback Glance Down button */ +#define DIBUTTON_FLYINGC_DEVICE 0x040044FE /* Show input device and controls */ +#define DIBUTTON_FLYINGC_PAUSE 0x040044FC /* Start / Pause / Restart game */ + +/*--- Flight Simulator - Military + Aerial combat is the primary objective ---*/ +#define DIVIRTUAL_FLYING_MILITARY 0x05000000 +#define DIAXIS_FLYINGM_BANK 0x05008A01 /* Bank - Roll ship left / right */ +#define DIAXIS_FLYINGM_PITCH 0x05010A02 /* Pitch - Nose up / down */ +#define DIAXIS_FLYINGM_THROTTLE 0x05039203 /* Throttle - faster / slower */ +#define DIBUTTON_FLYINGM_FIRE 0x05000C01 /* Fire */ +#define DIBUTTON_FLYINGM_WEAPONS 0x05000C02 /* Select next weapon */ +#define DIBUTTON_FLYINGM_TARGET 0x05000C03 /* Selects next available target */ +#define DIBUTTON_FLYINGM_MENU 0x050004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_FLYINGM_GLANCE 0x05004601 /* Look around */ +#define DIBUTTON_FLYINGM_COUNTER 0x05005C04 /* Activate counter measures */ +#define DIAXIS_FLYINGM_RUDDER 0x05024A04 /* Rudder - Yaw ship left/right */ +#define DIAXIS_FLYINGM_BRAKE 0x05046205 /* Brake-axis */ +#define DIBUTTON_FLYINGM_VIEW 0x05006405 /* Cycle through view options */ +#define DIBUTTON_FLYINGM_DISPLAY 0x05006406 /* Select next dashboard option */ +#define DIAXIS_FLYINGM_FLAPS 0x05055206 /* Flaps */ +#define DIBUTTON_FLYINGM_FLAPSUP 0x05005407 /* Increment stepping up until fully retracted */ +#define DIBUTTON_FLYINGM_FLAPSDOWN 0x05005408 /* Decrement stepping down until fully extended */ +#define DIBUTTON_FLYINGM_FIRESECONDARY 0x05004C09 /* Alternative fire button */ +#define DIBUTTON_FLYINGM_GEAR 0x0500640A /* Gear up / down */ +#define DIBUTTON_FLYINGM_BRAKE_LINK 0x050464E0 /* Fallback brake button */ +#define DIBUTTON_FLYINGM_FASTER_LINK 0x0503D4E0 /* Fallback throttle up button */ +#define DIBUTTON_FLYINGM_SLOWER_LINK 0x0503D4E8 /* Fallback throttle down button */ +#define DIBUTTON_FLYINGM_GLANCE_LEFT_LINK 0x0507C4E4 /* Fallback Glance Left button */ +#define DIBUTTON_FLYINGM_GLANCE_RIGHT_LINK 0x0507C4EC /* Fallback Glance Right button */ +#define DIBUTTON_FLYINGM_GLANCE_UP_LINK 0x0507C4E0 /* Fallback Glance Up button */ +#define DIBUTTON_FLYINGM_GLANCE_DOWN_LINK 0x0507C4E8 /* Fallback Glance Down button */ +#define DIBUTTON_FLYINGM_DEVICE 0x050044FE /* Show input device and controls */ +#define DIBUTTON_FLYINGM_PAUSE 0x050044FC /* Start / Pause / Restart game */ + +/*--- Flight Simulator - Combat Helicopter + Combat from helicopter is primary objective ---*/ +#define DIVIRTUAL_FLYING_HELICOPTER 0x06000000 +#define DIAXIS_FLYINGH_BANK 0x06008A01 /* Bank - Roll ship left / right */ +#define DIAXIS_FLYINGH_PITCH 0x06010A02 /* Pitch - Nose up / down */ +#define DIAXIS_FLYINGH_COLLECTIVE 0x06018A03 /* Collective - Blade pitch/power */ +#define DIBUTTON_FLYINGH_FIRE 0x06001401 /* Fire */ +#define DIBUTTON_FLYINGH_WEAPONS 0x06001402 /* Select next weapon */ +#define DIBUTTON_FLYINGH_TARGET 0x06001403 /* Selects next available target */ +#define DIBUTTON_FLYINGH_MENU 0x060004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_FLYINGH_GLANCE 0x06004601 /* Look around */ +#define DIAXIS_FLYINGH_TORQUE 0x06025A04 /* Torque - Rotate ship around left / right axis */ +#define DIAXIS_FLYINGH_THROTTLE 0x0603DA05 /* Throttle */ +#define DIBUTTON_FLYINGH_COUNTER 0x06005404 /* Activate counter measures */ +#define DIBUTTON_FLYINGH_VIEW 0x06006405 /* Cycle through view options */ +#define DIBUTTON_FLYINGH_GEAR 0x06006406 /* Gear up / down */ +#define DIBUTTON_FLYINGH_FIRESECONDARY 0x06004C07 /* Alternative fire button */ +#define DIBUTTON_FLYINGH_FASTER_LINK 0x0603DCE0 /* Fallback throttle up button */ +#define DIBUTTON_FLYINGH_SLOWER_LINK 0x0603DCE8 /* Fallback throttle down button */ +#define DIBUTTON_FLYINGH_GLANCE_LEFT_LINK 0x0607C4E4 /* Fallback Glance Left button */ +#define DIBUTTON_FLYINGH_GLANCE_RIGHT_LINK 0x0607C4EC /* Fallback Glance Right button */ +#define DIBUTTON_FLYINGH_GLANCE_UP_LINK 0x0607C4E0 /* Fallback Glance Up button */ +#define DIBUTTON_FLYINGH_GLANCE_DOWN_LINK 0x0607C4E8 /* Fallback Glance Down button */ +#define DIBUTTON_FLYINGH_DEVICE 0x060044FE /* Show input device and controls */ +#define DIBUTTON_FLYINGH_PAUSE 0x060044FC /* Start / Pause / Restart game */ + +/*--- Space Simulator - Combat + Space Simulator with weapons ---*/ +#define DIVIRTUAL_SPACESIM 0x07000000 +#define DIAXIS_SPACESIM_LATERAL 0x07008201 /* Move ship left / right */ +#define DIAXIS_SPACESIM_MOVE 0x07010202 /* Move ship forward/backward */ +#define DIAXIS_SPACESIM_THROTTLE 0x07038203 /* Throttle - Engine speed */ +#define DIBUTTON_SPACESIM_FIRE 0x07000401 /* Fire */ +#define DIBUTTON_SPACESIM_WEAPONS 0x07000402 /* Select next weapon */ +#define DIBUTTON_SPACESIM_TARGET 0x07000403 /* Selects next available target */ +#define DIBUTTON_SPACESIM_MENU 0x070004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_SPACESIM_GLANCE 0x07004601 /* Look around */ +#define DIAXIS_SPACESIM_CLIMB 0x0701C204 /* Climb - Pitch ship up/down */ +#define DIAXIS_SPACESIM_ROTATE 0x07024205 /* Rotate - Turn ship left/right */ +#define DIBUTTON_SPACESIM_VIEW 0x07004404 /* Cycle through view options */ +#define DIBUTTON_SPACESIM_DISPLAY 0x07004405 /* Select next dashboard / heads up display option */ +#define DIBUTTON_SPACESIM_RAISE 0x07004406 /* Raise ship while maintaining current pitch */ +#define DIBUTTON_SPACESIM_LOWER 0x07004407 /* Lower ship while maintaining current pitch */ +#define DIBUTTON_SPACESIM_GEAR 0x07004408 /* Gear up / down */ +#define DIBUTTON_SPACESIM_FIRESECONDARY 0x07004409 /* Alternative fire button */ +#define DIBUTTON_SPACESIM_LEFT_LINK 0x0700C4E4 /* Fallback move left button */ +#define DIBUTTON_SPACESIM_RIGHT_LINK 0x0700C4EC /* Fallback move right button */ +#define DIBUTTON_SPACESIM_FORWARD_LINK 0x070144E0 /* Fallback move forward button */ +#define DIBUTTON_SPACESIM_BACKWARD_LINK 0x070144E8 /* Fallback move backwards button */ +#define DIBUTTON_SPACESIM_FASTER_LINK 0x0703C4E0 /* Fallback throttle up button */ +#define DIBUTTON_SPACESIM_SLOWER_LINK 0x0703C4E8 /* Fallback throttle down button */ +#define DIBUTTON_SPACESIM_TURN_LEFT_LINK 0x070244E4 /* Fallback turn left button */ +#define DIBUTTON_SPACESIM_TURN_RIGHT_LINK 0x070244EC /* Fallback turn right button */ +#define DIBUTTON_SPACESIM_GLANCE_LEFT_LINK 0x0707C4E4 /* Fallback Glance Left button */ +#define DIBUTTON_SPACESIM_GLANCE_RIGHT_LINK 0x0707C4EC /* Fallback Glance Right button */ +#define DIBUTTON_SPACESIM_GLANCE_UP_LINK 0x0707C4E0 /* Fallback Glance Up button */ +#define DIBUTTON_SPACESIM_GLANCE_DOWN_LINK 0x0707C4E8 /* Fallback Glance Down button */ +#define DIBUTTON_SPACESIM_DEVICE 0x070044FE /* Show input device and controls */ +#define DIBUTTON_SPACESIM_PAUSE 0x070044FC /* Start / Pause / Restart game */ + +/*--- Fighting - First Person + Hand to Hand combat is primary objective ---*/ +#define DIVIRTUAL_FIGHTING_HAND2HAND 0x08000000 +#define DIAXIS_FIGHTINGH_LATERAL 0x08008201 /* Sidestep left/right */ +#define DIAXIS_FIGHTINGH_MOVE 0x08010202 /* Move forward/backward */ +#define DIBUTTON_FIGHTINGH_PUNCH 0x08000401 /* Punch */ +#define DIBUTTON_FIGHTINGH_KICK 0x08000402 /* Kick */ +#define DIBUTTON_FIGHTINGH_BLOCK 0x08000403 /* Block */ +#define DIBUTTON_FIGHTINGH_CROUCH 0x08000404 /* Crouch */ +#define DIBUTTON_FIGHTINGH_JUMP 0x08000405 /* Jump */ +#define DIBUTTON_FIGHTINGH_SPECIAL1 0x08000406 /* Apply first special move */ +#define DIBUTTON_FIGHTINGH_SPECIAL2 0x08000407 /* Apply second special move */ +#define DIBUTTON_FIGHTINGH_MENU 0x080004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIBUTTON_FIGHTINGH_SELECT 0x08004408 /* Select special move */ +#define DIHATSWITCH_FIGHTINGH_SLIDE 0x08004601 /* Look around */ +#define DIBUTTON_FIGHTINGH_DISPLAY 0x08004409 /* Shows next on-screen display option */ +#define DIAXIS_FIGHTINGH_ROTATE 0x08024203 /* Rotate - Turn body left/right */ +#define DIBUTTON_FIGHTINGH_DODGE 0x0800440A /* Dodge */ +#define DIBUTTON_FIGHTINGH_LEFT_LINK 0x0800C4E4 /* Fallback left sidestep button */ +#define DIBUTTON_FIGHTINGH_RIGHT_LINK 0x0800C4EC /* Fallback right sidestep button */ +#define DIBUTTON_FIGHTINGH_FORWARD_LINK 0x080144E0 /* Fallback forward button */ +#define DIBUTTON_FIGHTINGH_BACKWARD_LINK 0x080144E8 /* Fallback backward button */ +#define DIBUTTON_FIGHTINGH_DEVICE 0x080044FE /* Show input device and controls */ +#define DIBUTTON_FIGHTINGH_PAUSE 0x080044FC /* Start / Pause / Restart game */ + +/*--- Fighting - First Person Shooting + Navigation and combat are primary objectives ---*/ +#define DIVIRTUAL_FIGHTING_FPS 0x09000000 +#define DIAXIS_FPS_ROTATE 0x09008201 /* Rotate character left/right */ +#define DIAXIS_FPS_MOVE 0x09010202 /* Move forward/backward */ +#define DIBUTTON_FPS_FIRE 0x09000401 /* Fire */ +#define DIBUTTON_FPS_WEAPONS 0x09000402 /* Select next weapon */ +#define DIBUTTON_FPS_APPLY 0x09000403 /* Use item */ +#define DIBUTTON_FPS_SELECT 0x09000404 /* Select next inventory item */ +#define DIBUTTON_FPS_CROUCH 0x09000405 /* Crouch/ climb down/ swim down */ +#define DIBUTTON_FPS_JUMP 0x09000406 /* Jump/ climb up/ swim up */ +#define DIAXIS_FPS_LOOKUPDOWN 0x09018203 /* Look up / down */ +#define DIBUTTON_FPS_STRAFE 0x09000407 /* Enable strafing while active */ +#define DIBUTTON_FPS_MENU 0x090004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_FPS_GLANCE 0x09004601 /* Look around */ +#define DIBUTTON_FPS_DISPLAY 0x09004408 /* Shows next on-screen display option/ map */ +#define DIAXIS_FPS_SIDESTEP 0x09024204 /* Sidestep */ +#define DIBUTTON_FPS_DODGE 0x09004409 /* Dodge */ +#define DIBUTTON_FPS_GLANCEL 0x0900440A /* Glance Left */ +#define DIBUTTON_FPS_GLANCER 0x0900440B /* Glance Right */ +#define DIBUTTON_FPS_FIRESECONDARY 0x0900440C /* Alternative fire button */ +#define DIBUTTON_FPS_ROTATE_LEFT_LINK 0x0900C4E4 /* Fallback rotate left button */ +#define DIBUTTON_FPS_ROTATE_RIGHT_LINK 0x0900C4EC /* Fallback rotate right button */ +#define DIBUTTON_FPS_FORWARD_LINK 0x090144E0 /* Fallback forward button */ +#define DIBUTTON_FPS_BACKWARD_LINK 0x090144E8 /* Fallback backward button */ +#define DIBUTTON_FPS_GLANCE_UP_LINK 0x0901C4E0 /* Fallback look up button */ +#define DIBUTTON_FPS_GLANCE_DOWN_LINK 0x0901C4E8 /* Fallback look down button */ +#define DIBUTTON_FPS_STEP_LEFT_LINK 0x090244E4 /* Fallback step left button */ +#define DIBUTTON_FPS_STEP_RIGHT_LINK 0x090244EC /* Fallback step right button */ +#define DIBUTTON_FPS_DEVICE 0x090044FE /* Show input device and controls */ +#define DIBUTTON_FPS_PAUSE 0x090044FC /* Start / Pause / Restart game */ + +/*--- Fighting - Third Person action + Perspective of camera is behind the main character ---*/ +#define DIVIRTUAL_FIGHTING_THIRDPERSON 0x0A000000 +#define DIAXIS_TPS_TURN 0x0A020201 /* Turn left/right */ +#define DIAXIS_TPS_MOVE 0x0A010202 /* Move forward/backward */ +#define DIBUTTON_TPS_RUN 0x0A000401 /* Run or walk toggle switch */ +#define DIBUTTON_TPS_ACTION 0x0A000402 /* Action Button */ +#define DIBUTTON_TPS_SELECT 0x0A000403 /* Select next weapon */ +#define DIBUTTON_TPS_USE 0x0A000404 /* Use inventory item currently selected */ +#define DIBUTTON_TPS_JUMP 0x0A000405 /* Character Jumps */ +#define DIBUTTON_TPS_MENU 0x0A0004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_TPS_GLANCE 0x0A004601 /* Look around */ +#define DIBUTTON_TPS_VIEW 0x0A004406 /* Select camera view */ +#define DIBUTTON_TPS_STEPLEFT 0x0A004407 /* Character takes a left step */ +#define DIBUTTON_TPS_STEPRIGHT 0x0A004408 /* Character takes a right step */ +#define DIAXIS_TPS_STEP 0x0A00C203 /* Character steps left/right */ +#define DIBUTTON_TPS_DODGE 0x0A004409 /* Character dodges or ducks */ +#define DIBUTTON_TPS_INVENTORY 0x0A00440A /* Cycle through inventory */ +#define DIBUTTON_TPS_TURN_LEFT_LINK 0x0A0244E4 /* Fallback turn left button */ +#define DIBUTTON_TPS_TURN_RIGHT_LINK 0x0A0244EC /* Fallback turn right button */ +#define DIBUTTON_TPS_FORWARD_LINK 0x0A0144E0 /* Fallback forward button */ +#define DIBUTTON_TPS_BACKWARD_LINK 0x0A0144E8 /* Fallback backward button */ +#define DIBUTTON_TPS_GLANCE_UP_LINK 0x0A07C4E0 /* Fallback look up button */ +#define DIBUTTON_TPS_GLANCE_DOWN_LINK 0x0A07C4E8 /* Fallback look down button */ +#define DIBUTTON_TPS_GLANCE_LEFT_LINK 0x0A07C4E4 /* Fallback glance up button */ +#define DIBUTTON_TPS_GLANCE_RIGHT_LINK 0x0A07C4EC /* Fallback glance right button */ +#define DIBUTTON_TPS_DEVICE 0x0A0044FE /* Show input device and controls */ +#define DIBUTTON_TPS_PAUSE 0x0A0044FC /* Start / Pause / Restart game */ + +/*--- Strategy - Role Playing + Navigation and problem solving are primary actions ---*/ +#define DIVIRTUAL_STRATEGY_ROLEPLAYING 0x0B000000 +#define DIAXIS_STRATEGYR_LATERAL 0x0B008201 /* sidestep - left/right */ +#define DIAXIS_STRATEGYR_MOVE 0x0B010202 /* move forward/backward */ +#define DIBUTTON_STRATEGYR_GET 0x0B000401 /* Acquire item */ +#define DIBUTTON_STRATEGYR_APPLY 0x0B000402 /* Use selected item */ +#define DIBUTTON_STRATEGYR_SELECT 0x0B000403 /* Select nextitem */ +#define DIBUTTON_STRATEGYR_ATTACK 0x0B000404 /* Attack */ +#define DIBUTTON_STRATEGYR_CAST 0x0B000405 /* Cast Spell */ +#define DIBUTTON_STRATEGYR_CROUCH 0x0B000406 /* Crouch */ +#define DIBUTTON_STRATEGYR_JUMP 0x0B000407 /* Jump */ +#define DIBUTTON_STRATEGYR_MENU 0x0B0004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_STRATEGYR_GLANCE 0x0B004601 /* Look around */ +#define DIBUTTON_STRATEGYR_MAP 0x0B004408 /* Cycle through map options */ +#define DIBUTTON_STRATEGYR_DISPLAY 0x0B004409 /* Shows next on-screen display option */ +#define DIAXIS_STRATEGYR_ROTATE 0x0B024203 /* Turn body left/right */ +#define DIBUTTON_STRATEGYR_LEFT_LINK 0x0B00C4E4 /* Fallback sidestep left button */ +#define DIBUTTON_STRATEGYR_RIGHT_LINK 0x0B00C4EC /* Fallback sidestep right button */ +#define DIBUTTON_STRATEGYR_FORWARD_LINK 0x0B0144E0 /* Fallback move forward button */ +#define DIBUTTON_STRATEGYR_BACK_LINK 0x0B0144E8 /* Fallback move backward button */ +#define DIBUTTON_STRATEGYR_ROTATE_LEFT_LINK 0x0B0244E4 /* Fallback turn body left button */ +#define DIBUTTON_STRATEGYR_ROTATE_RIGHT_LINK 0x0B0244EC /* Fallback turn body right button */ +#define DIBUTTON_STRATEGYR_DEVICE 0x0B0044FE /* Show input device and controls */ +#define DIBUTTON_STRATEGYR_PAUSE 0x0B0044FC /* Start / Pause / Restart game */ + +/*--- Strategy - Turn based + Navigation and problem solving are primary actions ---*/ +#define DIVIRTUAL_STRATEGY_TURN 0x0C000000 +#define DIAXIS_STRATEGYT_LATERAL 0x0C008201 /* Sidestep left/right */ +#define DIAXIS_STRATEGYT_MOVE 0x0C010202 /* Move forward/backwards */ +#define DIBUTTON_STRATEGYT_SELECT 0x0C000401 /* Select unit or object */ +#define DIBUTTON_STRATEGYT_INSTRUCT 0x0C000402 /* Cycle through instructions */ +#define DIBUTTON_STRATEGYT_APPLY 0x0C000403 /* Apply selected instruction */ +#define DIBUTTON_STRATEGYT_TEAM 0x0C000404 /* Select next team / cycle through all */ +#define DIBUTTON_STRATEGYT_TURN 0x0C000405 /* Indicate turn over */ +#define DIBUTTON_STRATEGYT_MENU 0x0C0004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIBUTTON_STRATEGYT_ZOOM 0x0C004406 /* Zoom - in / out */ +#define DIBUTTON_STRATEGYT_MAP 0x0C004407 /* cycle through map options */ +#define DIBUTTON_STRATEGYT_DISPLAY 0x0C004408 /* shows next on-screen display options */ +#define DIBUTTON_STRATEGYT_LEFT_LINK 0x0C00C4E4 /* Fallback sidestep left button */ +#define DIBUTTON_STRATEGYT_RIGHT_LINK 0x0C00C4EC /* Fallback sidestep right button */ +#define DIBUTTON_STRATEGYT_FORWARD_LINK 0x0C0144E0 /* Fallback move forward button */ +#define DIBUTTON_STRATEGYT_BACK_LINK 0x0C0144E8 /* Fallback move back button */ +#define DIBUTTON_STRATEGYT_DEVICE 0x0C0044FE /* Show input device and controls */ +#define DIBUTTON_STRATEGYT_PAUSE 0x0C0044FC /* Start / Pause / Restart game */ + +/*--- Sports - Hunting + Hunting ---*/ +#define DIVIRTUAL_SPORTS_HUNTING 0x0D000000 +#define DIAXIS_HUNTING_LATERAL 0x0D008201 /* sidestep left/right */ +#define DIAXIS_HUNTING_MOVE 0x0D010202 /* move forward/backwards */ +#define DIBUTTON_HUNTING_FIRE 0x0D000401 /* Fire selected weapon */ +#define DIBUTTON_HUNTING_AIM 0x0D000402 /* Select aim/move */ +#define DIBUTTON_HUNTING_WEAPON 0x0D000403 /* Select next weapon */ +#define DIBUTTON_HUNTING_BINOCULAR 0x0D000404 /* Look through Binoculars */ +#define DIBUTTON_HUNTING_CALL 0x0D000405 /* Make animal call */ +#define DIBUTTON_HUNTING_MAP 0x0D000406 /* View Map */ +#define DIBUTTON_HUNTING_SPECIAL 0x0D000407 /* Special game operation */ +#define DIBUTTON_HUNTING_MENU 0x0D0004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_HUNTING_GLANCE 0x0D004601 /* Look around */ +#define DIBUTTON_HUNTING_DISPLAY 0x0D004408 /* show next on-screen display option */ +#define DIAXIS_HUNTING_ROTATE 0x0D024203 /* Turn body left/right */ +#define DIBUTTON_HUNTING_CROUCH 0x0D004409 /* Crouch/ Climb / Swim down */ +#define DIBUTTON_HUNTING_JUMP 0x0D00440A /* Jump/ Climb up / Swim up */ +#define DIBUTTON_HUNTING_FIRESECONDARY 0x0D00440B /* Alternative fire button */ +#define DIBUTTON_HUNTING_LEFT_LINK 0x0D00C4E4 /* Fallback sidestep left button */ +#define DIBUTTON_HUNTING_RIGHT_LINK 0x0D00C4EC /* Fallback sidestep right button */ +#define DIBUTTON_HUNTING_FORWARD_LINK 0x0D0144E0 /* Fallback move forward button */ +#define DIBUTTON_HUNTING_BACK_LINK 0x0D0144E8 /* Fallback move back button */ +#define DIBUTTON_HUNTING_ROTATE_LEFT_LINK 0x0D0244E4 /* Fallback turn body left button */ +#define DIBUTTON_HUNTING_ROTATE_RIGHT_LINK 0x0D0244EC /* Fallback turn body right button */ +#define DIBUTTON_HUNTING_DEVICE 0x0D0044FE /* Show input device and controls */ +#define DIBUTTON_HUNTING_PAUSE 0x0D0044FC /* Start / Pause / Restart game */ + +/*--- Sports - Fishing + Catching Fish is primary objective ---*/ +#define DIVIRTUAL_SPORTS_FISHING 0x0E000000 +#define DIAXIS_FISHING_LATERAL 0x0E008201 /* sidestep left/right */ +#define DIAXIS_FISHING_MOVE 0x0E010202 /* move forward/backwards */ +#define DIBUTTON_FISHING_CAST 0x0E000401 /* Cast line */ +#define DIBUTTON_FISHING_TYPE 0x0E000402 /* Select cast type */ +#define DIBUTTON_FISHING_BINOCULAR 0x0E000403 /* Look through Binocular */ +#define DIBUTTON_FISHING_BAIT 0x0E000404 /* Select type of Bait */ +#define DIBUTTON_FISHING_MAP 0x0E000405 /* View Map */ +#define DIBUTTON_FISHING_MENU 0x0E0004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_FISHING_GLANCE 0x0E004601 /* Look around */ +#define DIBUTTON_FISHING_DISPLAY 0x0E004406 /* Show next on-screen display option */ +#define DIAXIS_FISHING_ROTATE 0x0E024203 /* Turn character left / right */ +#define DIBUTTON_FISHING_CROUCH 0x0E004407 /* Crouch/ Climb / Swim down */ +#define DIBUTTON_FISHING_JUMP 0x0E004408 /* Jump/ Climb up / Swim up */ +#define DIBUTTON_FISHING_LEFT_LINK 0x0E00C4E4 /* Fallback sidestep left button */ +#define DIBUTTON_FISHING_RIGHT_LINK 0x0E00C4EC /* Fallback sidestep right button */ +#define DIBUTTON_FISHING_FORWARD_LINK 0x0E0144E0 /* Fallback move forward button */ +#define DIBUTTON_FISHING_BACK_LINK 0x0E0144E8 /* Fallback move back button */ +#define DIBUTTON_FISHING_ROTATE_LEFT_LINK 0x0E0244E4 /* Fallback turn body left button */ +#define DIBUTTON_FISHING_ROTATE_RIGHT_LINK 0x0E0244EC /* Fallback turn body right button */ +#define DIBUTTON_FISHING_DEVICE 0x0E0044FE /* Show input device and controls */ +#define DIBUTTON_FISHING_PAUSE 0x0E0044FC /* Start / Pause / Restart game */ + +/*--- Sports - Baseball - Batting + Batter control is primary objective ---*/ +#define DIVIRTUAL_SPORTS_BASEBALL_BAT 0x0F000000 +#define DIAXIS_BASEBALLB_LATERAL 0x0F008201 /* Aim left / right */ +#define DIAXIS_BASEBALLB_MOVE 0x0F010202 /* Aim up / down */ +#define DIBUTTON_BASEBALLB_SELECT 0x0F000401 /* cycle through swing options */ +#define DIBUTTON_BASEBALLB_NORMAL 0x0F000402 /* normal swing */ +#define DIBUTTON_BASEBALLB_POWER 0x0F000403 /* swing for the fence */ +#define DIBUTTON_BASEBALLB_BUNT 0x0F000404 /* bunt */ +#define DIBUTTON_BASEBALLB_STEAL 0x0F000405 /* Base runner attempts to steal a base */ +#define DIBUTTON_BASEBALLB_BURST 0x0F000406 /* Base runner invokes burst of speed */ +#define DIBUTTON_BASEBALLB_SLIDE 0x0F000407 /* Base runner slides into base */ +#define DIBUTTON_BASEBALLB_CONTACT 0x0F000408 /* Contact swing */ +#define DIBUTTON_BASEBALLB_MENU 0x0F0004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIBUTTON_BASEBALLB_NOSTEAL 0x0F004409 /* Base runner goes back to a base */ +#define DIBUTTON_BASEBALLB_BOX 0x0F00440A /* Enter or exit batting box */ +#define DIBUTTON_BASEBALLB_LEFT_LINK 0x0F00C4E4 /* Fallback sidestep left button */ +#define DIBUTTON_BASEBALLB_RIGHT_LINK 0x0F00C4EC /* Fallback sidestep right button */ +#define DIBUTTON_BASEBALLB_FORWARD_LINK 0x0F0144E0 /* Fallback move forward button */ +#define DIBUTTON_BASEBALLB_BACK_LINK 0x0F0144E8 /* Fallback move back button */ +#define DIBUTTON_BASEBALLB_DEVICE 0x0F0044FE /* Show input device and controls */ +#define DIBUTTON_BASEBALLB_PAUSE 0x0F0044FC /* Start / Pause / Restart game */ + +/*--- Sports - Baseball - Pitching + Pitcher control is primary objective ---*/ +#define DIVIRTUAL_SPORTS_BASEBALL_PITCH 0x10000000 +#define DIAXIS_BASEBALLP_LATERAL 0x10008201 /* Aim left / right */ +#define DIAXIS_BASEBALLP_MOVE 0x10010202 /* Aim up / down */ +#define DIBUTTON_BASEBALLP_SELECT 0x10000401 /* cycle through pitch selections */ +#define DIBUTTON_BASEBALLP_PITCH 0x10000402 /* throw pitch */ +#define DIBUTTON_BASEBALLP_BASE 0x10000403 /* select base to throw to */ +#define DIBUTTON_BASEBALLP_THROW 0x10000404 /* throw to base */ +#define DIBUTTON_BASEBALLP_FAKE 0x10000405 /* Fake a throw to a base */ +#define DIBUTTON_BASEBALLP_MENU 0x100004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIBUTTON_BASEBALLP_WALK 0x10004406 /* Throw intentional walk / pitch out */ +#define DIBUTTON_BASEBALLP_LOOK 0x10004407 /* Look at runners on bases */ +#define DIBUTTON_BASEBALLP_LEFT_LINK 0x1000C4E4 /* Fallback sidestep left button */ +#define DIBUTTON_BASEBALLP_RIGHT_LINK 0x1000C4EC /* Fallback sidestep right button */ +#define DIBUTTON_BASEBALLP_FORWARD_LINK 0x100144E0 /* Fallback move forward button */ +#define DIBUTTON_BASEBALLP_BACK_LINK 0x100144E8 /* Fallback move back button */ +#define DIBUTTON_BASEBALLP_DEVICE 0x100044FE /* Show input device and controls */ +#define DIBUTTON_BASEBALLP_PAUSE 0x100044FC /* Start / Pause / Restart game */ + +/*--- Sports - Baseball - Fielding + Fielder control is primary objective ---*/ +#define DIVIRTUAL_SPORTS_BASEBALL_FIELD 0x11000000 +#define DIAXIS_BASEBALLF_LATERAL 0x11008201 /* Aim left / right */ +#define DIAXIS_BASEBALLF_MOVE 0x11010202 /* Aim up / down */ +#define DIBUTTON_BASEBALLF_NEAREST 0x11000401 /* Switch to fielder nearest to the ball */ +#define DIBUTTON_BASEBALLF_THROW1 0x11000402 /* Make conservative throw */ +#define DIBUTTON_BASEBALLF_THROW2 0x11000403 /* Make aggressive throw */ +#define DIBUTTON_BASEBALLF_BURST 0x11000404 /* Invoke burst of speed */ +#define DIBUTTON_BASEBALLF_JUMP 0x11000405 /* Jump to catch ball */ +#define DIBUTTON_BASEBALLF_DIVE 0x11000406 /* Dive to catch ball */ +#define DIBUTTON_BASEBALLF_MENU 0x110004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIBUTTON_BASEBALLF_SHIFTIN 0x11004407 /* Shift the infield positioning */ +#define DIBUTTON_BASEBALLF_SHIFTOUT 0x11004408 /* Shift the outfield positioning */ +#define DIBUTTON_BASEBALLF_AIM_LEFT_LINK 0x1100C4E4 /* Fallback aim left button */ +#define DIBUTTON_BASEBALLF_AIM_RIGHT_LINK 0x1100C4EC /* Fallback aim right button */ +#define DIBUTTON_BASEBALLF_FORWARD_LINK 0x110144E0 /* Fallback move forward button */ +#define DIBUTTON_BASEBALLF_BACK_LINK 0x110144E8 /* Fallback move back button */ +#define DIBUTTON_BASEBALLF_DEVICE 0x110044FE /* Show input device and controls */ +#define DIBUTTON_BASEBALLF_PAUSE 0x110044FC /* Start / Pause / Restart game */ + +/*--- Sports - Basketball - Offense + Offense ---*/ +#define DIVIRTUAL_SPORTS_BASKETBALL_OFFENSE 0x12000000 +#define DIAXIS_BBALLO_LATERAL 0x12008201 /* left / right */ +#define DIAXIS_BBALLO_MOVE 0x12010202 /* up / down */ +#define DIBUTTON_BBALLO_SHOOT 0x12000401 /* shoot basket */ +#define DIBUTTON_BBALLO_DUNK 0x12000402 /* dunk basket */ +#define DIBUTTON_BBALLO_PASS 0x12000403 /* throw pass */ +#define DIBUTTON_BBALLO_FAKE 0x12000404 /* fake shot or pass */ +#define DIBUTTON_BBALLO_SPECIAL 0x12000405 /* apply special move */ +#define DIBUTTON_BBALLO_PLAYER 0x12000406 /* select next player */ +#define DIBUTTON_BBALLO_BURST 0x12000407 /* invoke burst */ +#define DIBUTTON_BBALLO_CALL 0x12000408 /* call for ball / pass to me */ +#define DIBUTTON_BBALLO_MENU 0x120004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_BBALLO_GLANCE 0x12004601 /* scroll view */ +#define DIBUTTON_BBALLO_SCREEN 0x12004409 /* Call for screen */ +#define DIBUTTON_BBALLO_PLAY 0x1200440A /* Call for specific offensive play */ +#define DIBUTTON_BBALLO_JAB 0x1200440B /* Initiate fake drive to basket */ +#define DIBUTTON_BBALLO_POST 0x1200440C /* Perform post move */ +#define DIBUTTON_BBALLO_TIMEOUT 0x1200440D /* Time Out */ +#define DIBUTTON_BBALLO_SUBSTITUTE 0x1200440E /* substitute one player for another */ +#define DIBUTTON_BBALLO_LEFT_LINK 0x1200C4E4 /* Fallback sidestep left button */ +#define DIBUTTON_BBALLO_RIGHT_LINK 0x1200C4EC /* Fallback sidestep right button */ +#define DIBUTTON_BBALLO_FORWARD_LINK 0x120144E0 /* Fallback move forward button */ +#define DIBUTTON_BBALLO_BACK_LINK 0x120144E8 /* Fallback move back button */ +#define DIBUTTON_BBALLO_DEVICE 0x120044FE /* Show input device and controls */ +#define DIBUTTON_BBALLO_PAUSE 0x120044FC /* Start / Pause / Restart game */ + +/*--- Sports - Basketball - Defense + Defense ---*/ +#define DIVIRTUAL_SPORTS_BASKETBALL_DEFENSE 0x13000000 +#define DIAXIS_BBALLD_LATERAL 0x13008201 /* left / right */ +#define DIAXIS_BBALLD_MOVE 0x13010202 /* up / down */ +#define DIBUTTON_BBALLD_JUMP 0x13000401 /* jump to block shot */ +#define DIBUTTON_BBALLD_STEAL 0x13000402 /* attempt to steal ball */ +#define DIBUTTON_BBALLD_FAKE 0x13000403 /* fake block or steal */ +#define DIBUTTON_BBALLD_SPECIAL 0x13000404 /* apply special move */ +#define DIBUTTON_BBALLD_PLAYER 0x13000405 /* select next player */ +#define DIBUTTON_BBALLD_BURST 0x13000406 /* invoke burst */ +#define DIBUTTON_BBALLD_PLAY 0x13000407 /* call for specific defensive play */ +#define DIBUTTON_BBALLD_MENU 0x130004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_BBALLD_GLANCE 0x13004601 /* scroll view */ +#define DIBUTTON_BBALLD_TIMEOUT 0x13004408 /* Time Out */ +#define DIBUTTON_BBALLD_SUBSTITUTE 0x13004409 /* substitute one player for another */ +#define DIBUTTON_BBALLD_LEFT_LINK 0x1300C4E4 /* Fallback sidestep left button */ +#define DIBUTTON_BBALLD_RIGHT_LINK 0x1300C4EC /* Fallback sidestep right button */ +#define DIBUTTON_BBALLD_FORWARD_LINK 0x130144E0 /* Fallback move forward button */ +#define DIBUTTON_BBALLD_BACK_LINK 0x130144E8 /* Fallback move back button */ +#define DIBUTTON_BBALLD_DEVICE 0x130044FE /* Show input device and controls */ +#define DIBUTTON_BBALLD_PAUSE 0x130044FC /* Start / Pause / Restart game */ + +/*--- Sports - Football - Play + Play selection ---*/ +#define DIVIRTUAL_SPORTS_FOOTBALL_FIELD 0x14000000 +#define DIBUTTON_FOOTBALLP_PLAY 0x14000401 /* cycle through available plays */ +#define DIBUTTON_FOOTBALLP_SELECT 0x14000402 /* select play */ +#define DIBUTTON_FOOTBALLP_HELP 0x14000403 /* Bring up pop-up help */ +#define DIBUTTON_FOOTBALLP_MENU 0x140004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIBUTTON_FOOTBALLP_DEVICE 0x140044FE /* Show input device and controls */ +#define DIBUTTON_FOOTBALLP_PAUSE 0x140044FC /* Start / Pause / Restart game */ + +/*--- Sports - Football - QB + Offense: Quarterback / Kicker ---*/ +#define DIVIRTUAL_SPORTS_FOOTBALL_QBCK 0x15000000 +#define DIAXIS_FOOTBALLQ_LATERAL 0x15008201 /* Move / Aim: left / right */ +#define DIAXIS_FOOTBALLQ_MOVE 0x15010202 /* Move / Aim: up / down */ +#define DIBUTTON_FOOTBALLQ_SELECT 0x15000401 /* Select */ +#define DIBUTTON_FOOTBALLQ_SNAP 0x15000402 /* snap ball - start play */ +#define DIBUTTON_FOOTBALLQ_JUMP 0x15000403 /* jump over defender */ +#define DIBUTTON_FOOTBALLQ_SLIDE 0x15000404 /* Dive/Slide */ +#define DIBUTTON_FOOTBALLQ_PASS 0x15000405 /* throws pass to receiver */ +#define DIBUTTON_FOOTBALLQ_FAKE 0x15000406 /* pump fake pass or fake kick */ +#define DIBUTTON_FOOTBALLQ_MENU 0x150004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIBUTTON_FOOTBALLQ_FAKESNAP 0x15004407 /* Fake snap */ +#define DIBUTTON_FOOTBALLQ_MOTION 0x15004408 /* Send receivers in motion */ +#define DIBUTTON_FOOTBALLQ_AUDIBLE 0x15004409 /* Change offensive play at line of scrimmage */ +#define DIBUTTON_FOOTBALLQ_LEFT_LINK 0x1500C4E4 /* Fallback sidestep left button */ +#define DIBUTTON_FOOTBALLQ_RIGHT_LINK 0x1500C4EC /* Fallback sidestep right button */ +#define DIBUTTON_FOOTBALLQ_FORWARD_LINK 0x150144E0 /* Fallback move forward button */ +#define DIBUTTON_FOOTBALLQ_BACK_LINK 0x150144E8 /* Fallback move back button */ +#define DIBUTTON_FOOTBALLQ_DEVICE 0x150044FE /* Show input device and controls */ +#define DIBUTTON_FOOTBALLQ_PAUSE 0x150044FC /* Start / Pause / Restart game */ + +/*--- Sports - Football - Offense + Offense - Runner ---*/ +#define DIVIRTUAL_SPORTS_FOOTBALL_OFFENSE 0x16000000 +#define DIAXIS_FOOTBALLO_LATERAL 0x16008201 /* Move / Aim: left / right */ +#define DIAXIS_FOOTBALLO_MOVE 0x16010202 /* Move / Aim: up / down */ +#define DIBUTTON_FOOTBALLO_JUMP 0x16000401 /* jump or hurdle over defender */ +#define DIBUTTON_FOOTBALLO_LEFTARM 0x16000402 /* holds out left arm */ +#define DIBUTTON_FOOTBALLO_RIGHTARM 0x16000403 /* holds out right arm */ +#define DIBUTTON_FOOTBALLO_THROW 0x16000404 /* throw pass or lateral ball to another runner */ +#define DIBUTTON_FOOTBALLO_SPIN 0x16000405 /* Spin to avoid defenders */ +#define DIBUTTON_FOOTBALLO_MENU 0x160004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIBUTTON_FOOTBALLO_JUKE 0x16004406 /* Use special move to avoid defenders */ +#define DIBUTTON_FOOTBALLO_SHOULDER 0x16004407 /* Lower shoulder to run over defenders */ +#define DIBUTTON_FOOTBALLO_TURBO 0x16004408 /* Speed burst past defenders */ +#define DIBUTTON_FOOTBALLO_DIVE 0x16004409 /* Dive over defenders */ +#define DIBUTTON_FOOTBALLO_ZOOM 0x1600440A /* Zoom view in / out */ +#define DIBUTTON_FOOTBALLO_SUBSTITUTE 0x1600440B /* substitute one player for another */ +#define DIBUTTON_FOOTBALLO_LEFT_LINK 0x1600C4E4 /* Fallback sidestep left button */ +#define DIBUTTON_FOOTBALLO_RIGHT_LINK 0x1600C4EC /* Fallback sidestep right button */ +#define DIBUTTON_FOOTBALLO_FORWARD_LINK 0x160144E0 /* Fallback move forward button */ +#define DIBUTTON_FOOTBALLO_BACK_LINK 0x160144E8 /* Fallback move back button */ +#define DIBUTTON_FOOTBALLO_DEVICE 0x160044FE /* Show input device and controls */ +#define DIBUTTON_FOOTBALLO_PAUSE 0x160044FC /* Start / Pause / Restart game */ + +/*--- Sports - Football - Defense + Defense ---*/ +#define DIVIRTUAL_SPORTS_FOOTBALL_DEFENSE 0x17000000 +#define DIAXIS_FOOTBALLD_LATERAL 0x17008201 /* Move / Aim: left / right */ +#define DIAXIS_FOOTBALLD_MOVE 0x17010202 /* Move / Aim: up / down */ +#define DIBUTTON_FOOTBALLD_PLAY 0x17000401 /* cycle through available plays */ +#define DIBUTTON_FOOTBALLD_SELECT 0x17000402 /* select player closest to the ball */ +#define DIBUTTON_FOOTBALLD_JUMP 0x17000403 /* jump to intercept or block */ +#define DIBUTTON_FOOTBALLD_TACKLE 0x17000404 /* tackler runner */ +#define DIBUTTON_FOOTBALLD_FAKE 0x17000405 /* hold down to fake tackle or intercept */ +#define DIBUTTON_FOOTBALLD_SUPERTACKLE 0x17000406 /* Initiate special tackle */ +#define DIBUTTON_FOOTBALLD_MENU 0x170004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIBUTTON_FOOTBALLD_SPIN 0x17004407 /* Spin to beat offensive line */ +#define DIBUTTON_FOOTBALLD_SWIM 0x17004408 /* Swim to beat the offensive line */ +#define DIBUTTON_FOOTBALLD_BULLRUSH 0x17004409 /* Bull rush the offensive line */ +#define DIBUTTON_FOOTBALLD_RIP 0x1700440A /* Rip the offensive line */ +#define DIBUTTON_FOOTBALLD_AUDIBLE 0x1700440B /* Change defensive play at the line of scrimmage */ +#define DIBUTTON_FOOTBALLD_ZOOM 0x1700440C /* Zoom view in / out */ +#define DIBUTTON_FOOTBALLD_SUBSTITUTE 0x1700440D /* substitute one player for another */ +#define DIBUTTON_FOOTBALLD_LEFT_LINK 0x1700C4E4 /* Fallback sidestep left button */ +#define DIBUTTON_FOOTBALLD_RIGHT_LINK 0x1700C4EC /* Fallback sidestep right button */ +#define DIBUTTON_FOOTBALLD_FORWARD_LINK 0x170144E0 /* Fallback move forward button */ +#define DIBUTTON_FOOTBALLD_BACK_LINK 0x170144E8 /* Fallback move back button */ +#define DIBUTTON_FOOTBALLD_DEVICE 0x170044FE /* Show input device and controls */ +#define DIBUTTON_FOOTBALLD_PAUSE 0x170044FC /* Start / Pause / Restart game */ + +/*--- Sports - Golf + ---*/ +#define DIVIRTUAL_SPORTS_GOLF 0x18000000 +#define DIAXIS_GOLF_LATERAL 0x18008201 /* Move / Aim: left / right */ +#define DIAXIS_GOLF_MOVE 0x18010202 /* Move / Aim: up / down */ +#define DIBUTTON_GOLF_SWING 0x18000401 /* swing club */ +#define DIBUTTON_GOLF_SELECT 0x18000402 /* cycle between: club / swing strength / ball arc / ball spin */ +#define DIBUTTON_GOLF_UP 0x18000403 /* increase selection */ +#define DIBUTTON_GOLF_DOWN 0x18000404 /* decrease selection */ +#define DIBUTTON_GOLF_TERRAIN 0x18000405 /* shows terrain detail */ +#define DIBUTTON_GOLF_FLYBY 0x18000406 /* view the hole via a flyby */ +#define DIBUTTON_GOLF_MENU 0x180004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_GOLF_SCROLL 0x18004601 /* scroll view */ +#define DIBUTTON_GOLF_ZOOM 0x18004407 /* Zoom view in / out */ +#define DIBUTTON_GOLF_TIMEOUT 0x18004408 /* Call for time out */ +#define DIBUTTON_GOLF_SUBSTITUTE 0x18004409 /* substitute one player for another */ +#define DIBUTTON_GOLF_LEFT_LINK 0x1800C4E4 /* Fallback sidestep left button */ +#define DIBUTTON_GOLF_RIGHT_LINK 0x1800C4EC /* Fallback sidestep right button */ +#define DIBUTTON_GOLF_FORWARD_LINK 0x180144E0 /* Fallback move forward button */ +#define DIBUTTON_GOLF_BACK_LINK 0x180144E8 /* Fallback move back button */ +#define DIBUTTON_GOLF_DEVICE 0x180044FE /* Show input device and controls */ +#define DIBUTTON_GOLF_PAUSE 0x180044FC /* Start / Pause / Restart game */ + +/*--- Sports - Hockey - Offense + Offense ---*/ +#define DIVIRTUAL_SPORTS_HOCKEY_OFFENSE 0x19000000 +#define DIAXIS_HOCKEYO_LATERAL 0x19008201 /* Move / Aim: left / right */ +#define DIAXIS_HOCKEYO_MOVE 0x19010202 /* Move / Aim: up / down */ +#define DIBUTTON_HOCKEYO_SHOOT 0x19000401 /* Shoot */ +#define DIBUTTON_HOCKEYO_PASS 0x19000402 /* pass the puck */ +#define DIBUTTON_HOCKEYO_BURST 0x19000403 /* invoke speed burst */ +#define DIBUTTON_HOCKEYO_SPECIAL 0x19000404 /* invoke special move */ +#define DIBUTTON_HOCKEYO_FAKE 0x19000405 /* hold down to fake pass or kick */ +#define DIBUTTON_HOCKEYO_MENU 0x190004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_HOCKEYO_SCROLL 0x19004601 /* scroll view */ +#define DIBUTTON_HOCKEYO_ZOOM 0x19004406 /* Zoom view in / out */ +#define DIBUTTON_HOCKEYO_STRATEGY 0x19004407 /* Invoke coaching menu for strategy help */ +#define DIBUTTON_HOCKEYO_TIMEOUT 0x19004408 /* Call for time out */ +#define DIBUTTON_HOCKEYO_SUBSTITUTE 0x19004409 /* substitute one player for another */ +#define DIBUTTON_HOCKEYO_LEFT_LINK 0x1900C4E4 /* Fallback sidestep left button */ +#define DIBUTTON_HOCKEYO_RIGHT_LINK 0x1900C4EC /* Fallback sidestep right button */ +#define DIBUTTON_HOCKEYO_FORWARD_LINK 0x190144E0 /* Fallback move forward button */ +#define DIBUTTON_HOCKEYO_BACK_LINK 0x190144E8 /* Fallback move back button */ +#define DIBUTTON_HOCKEYO_DEVICE 0x190044FE /* Show input device and controls */ +#define DIBUTTON_HOCKEYO_PAUSE 0x190044FC /* Start / Pause / Restart game */ + +/*--- Sports - Hockey - Defense + Defense ---*/ +#define DIVIRTUAL_SPORTS_HOCKEY_DEFENSE 0x1A000000 +#define DIAXIS_HOCKEYD_LATERAL 0x1A008201 /* Move / Aim: left / right */ +#define DIAXIS_HOCKEYD_MOVE 0x1A010202 /* Move / Aim: up / down */ +#define DIBUTTON_HOCKEYD_PLAYER 0x1A000401 /* control player closest to the puck */ +#define DIBUTTON_HOCKEYD_STEAL 0x1A000402 /* attempt steal */ +#define DIBUTTON_HOCKEYD_BURST 0x1A000403 /* speed burst or body check */ +#define DIBUTTON_HOCKEYD_BLOCK 0x1A000404 /* block puck */ +#define DIBUTTON_HOCKEYD_FAKE 0x1A000405 /* hold down to fake tackle or intercept */ +#define DIBUTTON_HOCKEYD_MENU 0x1A0004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_HOCKEYD_SCROLL 0x1A004601 /* scroll view */ +#define DIBUTTON_HOCKEYD_ZOOM 0x1A004406 /* Zoom view in / out */ +#define DIBUTTON_HOCKEYD_STRATEGY 0x1A004407 /* Invoke coaching menu for strategy help */ +#define DIBUTTON_HOCKEYD_TIMEOUT 0x1A004408 /* Call for time out */ +#define DIBUTTON_HOCKEYD_SUBSTITUTE 0x1A004409 /* substitute one player for another */ +#define DIBUTTON_HOCKEYD_LEFT_LINK 0x1A00C4E4 /* Fallback sidestep left button */ +#define DIBUTTON_HOCKEYD_RIGHT_LINK 0x1A00C4EC /* Fallback sidestep right button */ +#define DIBUTTON_HOCKEYD_FORWARD_LINK 0x1A0144E0 /* Fallback move forward button */ +#define DIBUTTON_HOCKEYD_BACK_LINK 0x1A0144E8 /* Fallback move back button */ +#define DIBUTTON_HOCKEYD_DEVICE 0x1A0044FE /* Show input device and controls */ +#define DIBUTTON_HOCKEYD_PAUSE 0x1A0044FC /* Start / Pause / Restart game */ + +/*--- Sports - Hockey - Goalie + Goal tending ---*/ +#define DIVIRTUAL_SPORTS_HOCKEY_GOALIE 0x1B000000 +#define DIAXIS_HOCKEYG_LATERAL 0x1B008201 /* Move / Aim: left / right */ +#define DIAXIS_HOCKEYG_MOVE 0x1B010202 /* Move / Aim: up / down */ +#define DIBUTTON_HOCKEYG_PASS 0x1B000401 /* pass puck */ +#define DIBUTTON_HOCKEYG_POKE 0x1B000402 /* poke / check / hack */ +#define DIBUTTON_HOCKEYG_STEAL 0x1B000403 /* attempt steal */ +#define DIBUTTON_HOCKEYG_BLOCK 0x1B000404 /* block puck */ +#define DIBUTTON_HOCKEYG_MENU 0x1B0004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_HOCKEYG_SCROLL 0x1B004601 /* scroll view */ +#define DIBUTTON_HOCKEYG_ZOOM 0x1B004405 /* Zoom view in / out */ +#define DIBUTTON_HOCKEYG_STRATEGY 0x1B004406 /* Invoke coaching menu for strategy help */ +#define DIBUTTON_HOCKEYG_TIMEOUT 0x1B004407 /* Call for time out */ +#define DIBUTTON_HOCKEYG_SUBSTITUTE 0x1B004408 /* substitute one player for another */ +#define DIBUTTON_HOCKEYG_LEFT_LINK 0x1B00C4E4 /* Fallback sidestep left button */ +#define DIBUTTON_HOCKEYG_RIGHT_LINK 0x1B00C4EC /* Fallback sidestep right button */ +#define DIBUTTON_HOCKEYG_FORWARD_LINK 0x1B0144E0 /* Fallback move forward button */ +#define DIBUTTON_HOCKEYG_BACK_LINK 0x1B0144E8 /* Fallback move back button */ +#define DIBUTTON_HOCKEYG_DEVICE 0x1B0044FE /* Show input device and controls */ +#define DIBUTTON_HOCKEYG_PAUSE 0x1B0044FC /* Start / Pause / Restart game */ + +/*--- Sports - Mountain Biking + ---*/ +#define DIVIRTUAL_SPORTS_BIKING_MOUNTAIN 0x1C000000 +#define DIAXIS_BIKINGM_TURN 0x1C008201 /* left / right */ +#define DIAXIS_BIKINGM_PEDAL 0x1C010202 /* Pedal faster / slower / brake */ +#define DIBUTTON_BIKINGM_JUMP 0x1C000401 /* jump over obstacle */ +#define DIBUTTON_BIKINGM_CAMERA 0x1C000402 /* switch camera view */ +#define DIBUTTON_BIKINGM_SPECIAL1 0x1C000403 /* perform first special move */ +#define DIBUTTON_BIKINGM_SELECT 0x1C000404 /* Select */ +#define DIBUTTON_BIKINGM_SPECIAL2 0x1C000405 /* perform second special move */ +#define DIBUTTON_BIKINGM_MENU 0x1C0004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_BIKINGM_SCROLL 0x1C004601 /* scroll view */ +#define DIBUTTON_BIKINGM_ZOOM 0x1C004406 /* Zoom view in / out */ +#define DIAXIS_BIKINGM_BRAKE 0x1C044203 /* Brake axis */ +#define DIBUTTON_BIKINGM_LEFT_LINK 0x1C00C4E4 /* Fallback turn left button */ +#define DIBUTTON_BIKINGM_RIGHT_LINK 0x1C00C4EC /* Fallback turn right button */ +#define DIBUTTON_BIKINGM_FASTER_LINK 0x1C0144E0 /* Fallback pedal faster button */ +#define DIBUTTON_BIKINGM_SLOWER_LINK 0x1C0144E8 /* Fallback pedal slower button */ +#define DIBUTTON_BIKINGM_BRAKE_BUTTON_LINK 0x1C0444E8 /* Fallback brake button */ +#define DIBUTTON_BIKINGM_DEVICE 0x1C0044FE /* Show input device and controls */ +#define DIBUTTON_BIKINGM_PAUSE 0x1C0044FC /* Start / Pause / Restart game */ + +/*--- Sports: Skiing / Snowboarding / Skateboarding + ---*/ +#define DIVIRTUAL_SPORTS_SKIING 0x1D000000 +#define DIAXIS_SKIING_TURN 0x1D008201 /* left / right */ +#define DIAXIS_SKIING_SPEED 0x1D010202 /* faster / slower */ +#define DIBUTTON_SKIING_JUMP 0x1D000401 /* Jump */ +#define DIBUTTON_SKIING_CROUCH 0x1D000402 /* crouch down */ +#define DIBUTTON_SKIING_CAMERA 0x1D000403 /* switch camera view */ +#define DIBUTTON_SKIING_SPECIAL1 0x1D000404 /* perform first special move */ +#define DIBUTTON_SKIING_SELECT 0x1D000405 /* Select */ +#define DIBUTTON_SKIING_SPECIAL2 0x1D000406 /* perform second special move */ +#define DIBUTTON_SKIING_MENU 0x1D0004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_SKIING_GLANCE 0x1D004601 /* scroll view */ +#define DIBUTTON_SKIING_ZOOM 0x1D004407 /* Zoom view in / out */ +#define DIBUTTON_SKIING_LEFT_LINK 0x1D00C4E4 /* Fallback turn left button */ +#define DIBUTTON_SKIING_RIGHT_LINK 0x1D00C4EC /* Fallback turn right button */ +#define DIBUTTON_SKIING_FASTER_LINK 0x1D0144E0 /* Fallback increase speed button */ +#define DIBUTTON_SKIING_SLOWER_LINK 0x1D0144E8 /* Fallback decrease speed button */ +#define DIBUTTON_SKIING_DEVICE 0x1D0044FE /* Show input device and controls */ +#define DIBUTTON_SKIING_PAUSE 0x1D0044FC /* Start / Pause / Restart game */ + +/*--- Sports - Soccer - Offense + Offense ---*/ +#define DIVIRTUAL_SPORTS_SOCCER_OFFENSE 0x1E000000 +#define DIAXIS_SOCCERO_LATERAL 0x1E008201 /* Move / Aim: left / right */ +#define DIAXIS_SOCCERO_MOVE 0x1E010202 /* Move / Aim: up / down */ +#define DIAXIS_SOCCERO_BEND 0x1E018203 /* Bend to soccer shot/pass */ +#define DIBUTTON_SOCCERO_SHOOT 0x1E000401 /* Shoot the ball */ +#define DIBUTTON_SOCCERO_PASS 0x1E000402 /* Pass */ +#define DIBUTTON_SOCCERO_FAKE 0x1E000403 /* Fake */ +#define DIBUTTON_SOCCERO_PLAYER 0x1E000404 /* Select next player */ +#define DIBUTTON_SOCCERO_SPECIAL1 0x1E000405 /* Apply special move */ +#define DIBUTTON_SOCCERO_SELECT 0x1E000406 /* Select special move */ +#define DIBUTTON_SOCCERO_MENU 0x1E0004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_SOCCERO_GLANCE 0x1E004601 /* scroll view */ +#define DIBUTTON_SOCCERO_SUBSTITUTE 0x1E004407 /* Substitute one player for another */ +#define DIBUTTON_SOCCERO_SHOOTLOW 0x1E004408 /* Shoot the ball low */ +#define DIBUTTON_SOCCERO_SHOOTHIGH 0x1E004409 /* Shoot the ball high */ +#define DIBUTTON_SOCCERO_PASSTHRU 0x1E00440A /* Make a thru pass */ +#define DIBUTTON_SOCCERO_SPRINT 0x1E00440B /* Sprint / turbo boost */ +#define DIBUTTON_SOCCERO_CONTROL 0x1E00440C /* Obtain control of the ball */ +#define DIBUTTON_SOCCERO_HEAD 0x1E00440D /* Attempt to head the ball */ +#define DIBUTTON_SOCCERO_LEFT_LINK 0x1E00C4E4 /* Fallback sidestep left button */ +#define DIBUTTON_SOCCERO_RIGHT_LINK 0x1E00C4EC /* Fallback sidestep right button */ +#define DIBUTTON_SOCCERO_FORWARD_LINK 0x1E0144E0 /* Fallback move forward button */ +#define DIBUTTON_SOCCERO_BACK_LINK 0x1E0144E8 /* Fallback move back button */ +#define DIBUTTON_SOCCERO_DEVICE 0x1E0044FE /* Show input device and controls */ +#define DIBUTTON_SOCCERO_PAUSE 0x1E0044FC /* Start / Pause / Restart game */ + +/*--- Sports - Soccer - Defense + Defense ---*/ +#define DIVIRTUAL_SPORTS_SOCCER_DEFENSE 0x1F000000 +#define DIAXIS_SOCCERD_LATERAL 0x1F008201 /* Move / Aim: left / right */ +#define DIAXIS_SOCCERD_MOVE 0x1F010202 /* Move / Aim: up / down */ +#define DIBUTTON_SOCCERD_BLOCK 0x1F000401 /* Attempt to block shot */ +#define DIBUTTON_SOCCERD_STEAL 0x1F000402 /* Attempt to steal ball */ +#define DIBUTTON_SOCCERD_FAKE 0x1F000403 /* Fake a block or a steal */ +#define DIBUTTON_SOCCERD_PLAYER 0x1F000404 /* Select next player */ +#define DIBUTTON_SOCCERD_SPECIAL 0x1F000405 /* Apply special move */ +#define DIBUTTON_SOCCERD_SELECT 0x1F000406 /* Select special move */ +#define DIBUTTON_SOCCERD_SLIDE 0x1F000407 /* Attempt a slide tackle */ +#define DIBUTTON_SOCCERD_MENU 0x1F0004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_SOCCERD_GLANCE 0x1F004601 /* scroll view */ +#define DIBUTTON_SOCCERD_FOUL 0x1F004408 /* Initiate a foul / hard-foul */ +#define DIBUTTON_SOCCERD_HEAD 0x1F004409 /* Attempt a Header */ +#define DIBUTTON_SOCCERD_CLEAR 0x1F00440A /* Attempt to clear the ball down the field */ +#define DIBUTTON_SOCCERD_GOALIECHARGE 0x1F00440B /* Make the goalie charge out of the box */ +#define DIBUTTON_SOCCERD_SUBSTITUTE 0x1F00440C /* Substitute one player for another */ +#define DIBUTTON_SOCCERD_LEFT_LINK 0x1F00C4E4 /* Fallback sidestep left button */ +#define DIBUTTON_SOCCERD_RIGHT_LINK 0x1F00C4EC /* Fallback sidestep right button */ +#define DIBUTTON_SOCCERD_FORWARD_LINK 0x1F0144E0 /* Fallback move forward button */ +#define DIBUTTON_SOCCERD_BACK_LINK 0x1F0144E8 /* Fallback move back button */ +#define DIBUTTON_SOCCERD_DEVICE 0x1F0044FE /* Show input device and controls */ +#define DIBUTTON_SOCCERD_PAUSE 0x1F0044FC /* Start / Pause / Restart game */ + +/*--- Sports - Racquet + Tennis - Table-Tennis - Squash ---*/ +#define DIVIRTUAL_SPORTS_RACQUET 0x20000000 +#define DIAXIS_RACQUET_LATERAL 0x20008201 /* Move / Aim: left / right */ +#define DIAXIS_RACQUET_MOVE 0x20010202 /* Move / Aim: up / down */ +#define DIBUTTON_RACQUET_SWING 0x20000401 /* Swing racquet */ +#define DIBUTTON_RACQUET_BACKSWING 0x20000402 /* Swing backhand */ +#define DIBUTTON_RACQUET_SMASH 0x20000403 /* Smash shot */ +#define DIBUTTON_RACQUET_SPECIAL 0x20000404 /* Special shot */ +#define DIBUTTON_RACQUET_SELECT 0x20000405 /* Select special shot */ +#define DIBUTTON_RACQUET_MENU 0x200004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_RACQUET_GLANCE 0x20004601 /* scroll view */ +#define DIBUTTON_RACQUET_TIMEOUT 0x20004406 /* Call for time out */ +#define DIBUTTON_RACQUET_SUBSTITUTE 0x20004407 /* Substitute one player for another */ +#define DIBUTTON_RACQUET_LEFT_LINK 0x2000C4E4 /* Fallback sidestep left button */ +#define DIBUTTON_RACQUET_RIGHT_LINK 0x2000C4EC /* Fallback sidestep right button */ +#define DIBUTTON_RACQUET_FORWARD_LINK 0x200144E0 /* Fallback move forward button */ +#define DIBUTTON_RACQUET_BACK_LINK 0x200144E8 /* Fallback move back button */ +#define DIBUTTON_RACQUET_DEVICE 0x200044FE /* Show input device and controls */ +#define DIBUTTON_RACQUET_PAUSE 0x200044FC /* Start / Pause / Restart game */ + +/*--- Arcade- 2D + Side to Side movement ---*/ +#define DIVIRTUAL_ARCADE_SIDE2SIDE 0x21000000 +#define DIAXIS_ARCADES_LATERAL 0x21008201 /* left / right */ +#define DIAXIS_ARCADES_MOVE 0x21010202 /* up / down */ +#define DIBUTTON_ARCADES_THROW 0x21000401 /* throw object */ +#define DIBUTTON_ARCADES_CARRY 0x21000402 /* carry object */ +#define DIBUTTON_ARCADES_ATTACK 0x21000403 /* attack */ +#define DIBUTTON_ARCADES_SPECIAL 0x21000404 /* apply special move */ +#define DIBUTTON_ARCADES_SELECT 0x21000405 /* select special move */ +#define DIBUTTON_ARCADES_MENU 0x210004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_ARCADES_VIEW 0x21004601 /* scroll view left / right / up / down */ +#define DIBUTTON_ARCADES_LEFT_LINK 0x2100C4E4 /* Fallback sidestep left button */ +#define DIBUTTON_ARCADES_RIGHT_LINK 0x2100C4EC /* Fallback sidestep right button */ +#define DIBUTTON_ARCADES_FORWARD_LINK 0x210144E0 /* Fallback move forward button */ +#define DIBUTTON_ARCADES_BACK_LINK 0x210144E8 /* Fallback move back button */ +#define DIBUTTON_ARCADES_VIEW_UP_LINK 0x2107C4E0 /* Fallback scroll view up button */ +#define DIBUTTON_ARCADES_VIEW_DOWN_LINK 0x2107C4E8 /* Fallback scroll view down button */ +#define DIBUTTON_ARCADES_VIEW_LEFT_LINK 0x2107C4E4 /* Fallback scroll view left button */ +#define DIBUTTON_ARCADES_VIEW_RIGHT_LINK 0x2107C4EC /* Fallback scroll view right button */ +#define DIBUTTON_ARCADES_DEVICE 0x210044FE /* Show input device and controls */ +#define DIBUTTON_ARCADES_PAUSE 0x210044FC /* Start / Pause / Restart game */ + +/*--- Arcade - Platform Game + Character moves around on screen ---*/ +#define DIVIRTUAL_ARCADE_PLATFORM 0x22000000 +#define DIAXIS_ARCADEP_LATERAL 0x22008201 /* Left / right */ +#define DIAXIS_ARCADEP_MOVE 0x22010202 /* Up / down */ +#define DIBUTTON_ARCADEP_JUMP 0x22000401 /* Jump */ +#define DIBUTTON_ARCADEP_FIRE 0x22000402 /* Fire */ +#define DIBUTTON_ARCADEP_CROUCH 0x22000403 /* Crouch */ +#define DIBUTTON_ARCADEP_SPECIAL 0x22000404 /* Apply special move */ +#define DIBUTTON_ARCADEP_SELECT 0x22000405 /* Select special move */ +#define DIBUTTON_ARCADEP_MENU 0x220004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_ARCADEP_VIEW 0x22004601 /* Scroll view */ +#define DIBUTTON_ARCADEP_FIRESECONDARY 0x22004406 /* Alternative fire button */ +#define DIBUTTON_ARCADEP_LEFT_LINK 0x2200C4E4 /* Fallback sidestep left button */ +#define DIBUTTON_ARCADEP_RIGHT_LINK 0x2200C4EC /* Fallback sidestep right button */ +#define DIBUTTON_ARCADEP_FORWARD_LINK 0x220144E0 /* Fallback move forward button */ +#define DIBUTTON_ARCADEP_BACK_LINK 0x220144E8 /* Fallback move back button */ +#define DIBUTTON_ARCADEP_VIEW_UP_LINK 0x2207C4E0 /* Fallback scroll view up button */ +#define DIBUTTON_ARCADEP_VIEW_DOWN_LINK 0x2207C4E8 /* Fallback scroll view down button */ +#define DIBUTTON_ARCADEP_VIEW_LEFT_LINK 0x2207C4E4 /* Fallback scroll view left button */ +#define DIBUTTON_ARCADEP_VIEW_RIGHT_LINK 0x2207C4EC /* Fallback scroll view right button */ +#define DIBUTTON_ARCADEP_DEVICE 0x220044FE /* Show input device and controls */ +#define DIBUTTON_ARCADEP_PAUSE 0x220044FC /* Start / Pause / Restart game */ + +/*--- CAD - 2D Object Control + Controls to select and move objects in 2D ---*/ +#define DIVIRTUAL_CAD_2DCONTROL 0x23000000 +#define DIAXIS_2DCONTROL_LATERAL 0x23008201 /* Move view left / right */ +#define DIAXIS_2DCONTROL_MOVE 0x23010202 /* Move view up / down */ +#define DIAXIS_2DCONTROL_INOUT 0x23018203 /* Zoom - in / out */ +#define DIBUTTON_2DCONTROL_SELECT 0x23000401 /* Select Object */ +#define DIBUTTON_2DCONTROL_SPECIAL1 0x23000402 /* Do first special operation */ +#define DIBUTTON_2DCONTROL_SPECIAL 0x23000403 /* Select special operation */ +#define DIBUTTON_2DCONTROL_SPECIAL2 0x23000404 /* Do second special operation */ +#define DIBUTTON_2DCONTROL_MENU 0x230004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_2DCONTROL_HATSWITCH 0x23004601 /* Hat switch */ +#define DIAXIS_2DCONTROL_ROTATEZ 0x23024204 /* Rotate view clockwise / counterclockwise */ +#define DIBUTTON_2DCONTROL_DISPLAY 0x23004405 /* Shows next on-screen display options */ +#define DIBUTTON_2DCONTROL_DEVICE 0x230044FE /* Show input device and controls */ +#define DIBUTTON_2DCONTROL_PAUSE 0x230044FC /* Start / Pause / Restart game */ + +/*--- CAD - 3D object control + Controls to select and move objects within a 3D environment ---*/ +#define DIVIRTUAL_CAD_3DCONTROL 0x24000000 +#define DIAXIS_3DCONTROL_LATERAL 0x24008201 /* Move view left / right */ +#define DIAXIS_3DCONTROL_MOVE 0x24010202 /* Move view up / down */ +#define DIAXIS_3DCONTROL_INOUT 0x24018203 /* Zoom - in / out */ +#define DIBUTTON_3DCONTROL_SELECT 0x24000401 /* Select Object */ +#define DIBUTTON_3DCONTROL_SPECIAL1 0x24000402 /* Do first special operation */ +#define DIBUTTON_3DCONTROL_SPECIAL 0x24000403 /* Select special operation */ +#define DIBUTTON_3DCONTROL_SPECIAL2 0x24000404 /* Do second special operation */ +#define DIBUTTON_3DCONTROL_MENU 0x240004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_3DCONTROL_HATSWITCH 0x24004601 /* Hat switch */ +#define DIAXIS_3DCONTROL_ROTATEX 0x24034204 /* Rotate view forward or up / backward or down */ +#define DIAXIS_3DCONTROL_ROTATEY 0x2402C205 /* Rotate view clockwise / counterclockwise */ +#define DIAXIS_3DCONTROL_ROTATEZ 0x24024206 /* Rotate view left / right */ +#define DIBUTTON_3DCONTROL_DISPLAY 0x24004405 /* Show next on-screen display options */ +#define DIBUTTON_3DCONTROL_DEVICE 0x240044FE /* Show input device and controls */ +#define DIBUTTON_3DCONTROL_PAUSE 0x240044FC /* Start / Pause / Restart game */ + +/*--- CAD - 3D Navigation - Fly through + Controls for 3D modeling ---*/ +#define DIVIRTUAL_CAD_FLYBY 0x25000000 +#define DIAXIS_CADF_LATERAL 0x25008201 /* move view left / right */ +#define DIAXIS_CADF_MOVE 0x25010202 /* move view up / down */ +#define DIAXIS_CADF_INOUT 0x25018203 /* in / out */ +#define DIBUTTON_CADF_SELECT 0x25000401 /* Select Object */ +#define DIBUTTON_CADF_SPECIAL1 0x25000402 /* do first special operation */ +#define DIBUTTON_CADF_SPECIAL 0x25000403 /* Select special operation */ +#define DIBUTTON_CADF_SPECIAL2 0x25000404 /* do second special operation */ +#define DIBUTTON_CADF_MENU 0x250004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_CADF_HATSWITCH 0x25004601 /* Hat switch */ +#define DIAXIS_CADF_ROTATEX 0x25034204 /* Rotate view forward or up / backward or down */ +#define DIAXIS_CADF_ROTATEY 0x2502C205 /* Rotate view clockwise / counterclockwise */ +#define DIAXIS_CADF_ROTATEZ 0x25024206 /* Rotate view left / right */ +#define DIBUTTON_CADF_DISPLAY 0x25004405 /* shows next on-screen display options */ +#define DIBUTTON_CADF_DEVICE 0x250044FE /* Show input device and controls */ +#define DIBUTTON_CADF_PAUSE 0x250044FC /* Start / Pause / Restart game */ + +/*--- CAD - 3D Model Control + Controls for 3D modeling ---*/ +#define DIVIRTUAL_CAD_MODEL 0x26000000 +#define DIAXIS_CADM_LATERAL 0x26008201 /* move view left / right */ +#define DIAXIS_CADM_MOVE 0x26010202 /* move view up / down */ +#define DIAXIS_CADM_INOUT 0x26018203 /* in / out */ +#define DIBUTTON_CADM_SELECT 0x26000401 /* Select Object */ +#define DIBUTTON_CADM_SPECIAL1 0x26000402 /* do first special operation */ +#define DIBUTTON_CADM_SPECIAL 0x26000403 /* Select special operation */ +#define DIBUTTON_CADM_SPECIAL2 0x26000404 /* do second special operation */ +#define DIBUTTON_CADM_MENU 0x260004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIHATSWITCH_CADM_HATSWITCH 0x26004601 /* Hat switch */ +#define DIAXIS_CADM_ROTATEX 0x26034204 /* Rotate view forward or up / backward or down */ +#define DIAXIS_CADM_ROTATEY 0x2602C205 /* Rotate view clockwise / counterclockwise */ +#define DIAXIS_CADM_ROTATEZ 0x26024206 /* Rotate view left / right */ +#define DIBUTTON_CADM_DISPLAY 0x26004405 /* shows next on-screen display options */ +#define DIBUTTON_CADM_DEVICE 0x260044FE /* Show input device and controls */ +#define DIBUTTON_CADM_PAUSE 0x260044FC /* Start / Pause / Restart game */ + +/*--- Control - Media Equipment + Remote ---*/ +#define DIVIRTUAL_REMOTE_CONTROL 0x27000000 +#define DIAXIS_REMOTE_SLIDER 0x27050201 /* Slider for adjustment: volume / color / bass / etc */ +#define DIBUTTON_REMOTE_MUTE 0x27000401 /* Set volume on current device to zero */ +#define DIBUTTON_REMOTE_SELECT 0x27000402 /* Next/previous: channel/ track / chapter / picture / station */ +#define DIBUTTON_REMOTE_PLAY 0x27002403 /* Start or pause entertainment on current device */ +#define DIBUTTON_REMOTE_CUE 0x27002404 /* Move through current media */ +#define DIBUTTON_REMOTE_REVIEW 0x27002405 /* Move through current media */ +#define DIBUTTON_REMOTE_CHANGE 0x27002406 /* Select next device */ +#define DIBUTTON_REMOTE_RECORD 0x27002407 /* Start recording the current media */ +#define DIBUTTON_REMOTE_MENU 0x270004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIAXIS_REMOTE_SLIDER2 0x27054202 /* Slider for adjustment: volume */ +#define DIBUTTON_REMOTE_TV 0x27005C08 /* Select TV */ +#define DIBUTTON_REMOTE_CABLE 0x27005C09 /* Select cable box */ +#define DIBUTTON_REMOTE_CD 0x27005C0A /* Select CD player */ +#define DIBUTTON_REMOTE_VCR 0x27005C0B /* Select VCR */ +#define DIBUTTON_REMOTE_TUNER 0x27005C0C /* Select tuner */ +#define DIBUTTON_REMOTE_DVD 0x27005C0D /* Select DVD player */ +#define DIBUTTON_REMOTE_ADJUST 0x27005C0E /* Enter device adjustment menu */ +#define DIBUTTON_REMOTE_DIGIT0 0x2700540F /* Digit 0 */ +#define DIBUTTON_REMOTE_DIGIT1 0x27005410 /* Digit 1 */ +#define DIBUTTON_REMOTE_DIGIT2 0x27005411 /* Digit 2 */ +#define DIBUTTON_REMOTE_DIGIT3 0x27005412 /* Digit 3 */ +#define DIBUTTON_REMOTE_DIGIT4 0x27005413 /* Digit 4 */ +#define DIBUTTON_REMOTE_DIGIT5 0x27005414 /* Digit 5 */ +#define DIBUTTON_REMOTE_DIGIT6 0x27005415 /* Digit 6 */ +#define DIBUTTON_REMOTE_DIGIT7 0x27005416 /* Digit 7 */ +#define DIBUTTON_REMOTE_DIGIT8 0x27005417 /* Digit 8 */ +#define DIBUTTON_REMOTE_DIGIT9 0x27005418 /* Digit 9 */ +#define DIBUTTON_REMOTE_DEVICE 0x270044FE /* Show input device and controls */ +#define DIBUTTON_REMOTE_PAUSE 0x270044FC /* Start / Pause / Restart game */ + +/*--- Control- Web + Help or Browser ---*/ +#define DIVIRTUAL_BROWSER_CONTROL 0x28000000 +#define DIAXIS_BROWSER_LATERAL 0x28008201 /* Move on screen pointer */ +#define DIAXIS_BROWSER_MOVE 0x28010202 /* Move on screen pointer */ +#define DIBUTTON_BROWSER_SELECT 0x28000401 /* Select current item */ +#define DIAXIS_BROWSER_VIEW 0x28018203 /* Move view up/down */ +#define DIBUTTON_BROWSER_REFRESH 0x28000402 /* Refresh */ +#define DIBUTTON_BROWSER_MENU 0x280004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIBUTTON_BROWSER_SEARCH 0x28004403 /* Use search tool */ +#define DIBUTTON_BROWSER_STOP 0x28004404 /* Cease current update */ +#define DIBUTTON_BROWSER_HOME 0x28004405 /* Go directly to "home" location */ +#define DIBUTTON_BROWSER_FAVORITES 0x28004406 /* Mark current site as favorite */ +#define DIBUTTON_BROWSER_NEXT 0x28004407 /* Select Next page */ +#define DIBUTTON_BROWSER_PREVIOUS 0x28004408 /* Select Previous page */ +#define DIBUTTON_BROWSER_HISTORY 0x28004409 /* Show/Hide History */ +#define DIBUTTON_BROWSER_PRINT 0x2800440A /* Print current page */ +#define DIBUTTON_BROWSER_DEVICE 0x280044FE /* Show input device and controls */ +#define DIBUTTON_BROWSER_PAUSE 0x280044FC /* Start / Pause / Restart game */ + +/*--- Driving Simulator - Giant Walking Robot + Walking tank with weapons ---*/ +#define DIVIRTUAL_DRIVING_MECHA 0x29000000 +#define DIAXIS_MECHA_STEER 0x29008201 /* Turns mecha left/right */ +#define DIAXIS_MECHA_TORSO 0x29010202 /* Tilts torso forward/backward */ +#define DIAXIS_MECHA_ROTATE 0x29020203 /* Turns torso left/right */ +#define DIAXIS_MECHA_THROTTLE 0x29038204 /* Engine Speed */ +#define DIBUTTON_MECHA_FIRE 0x29000401 /* Fire */ +#define DIBUTTON_MECHA_WEAPONS 0x29000402 /* Select next weapon group */ +#define DIBUTTON_MECHA_TARGET 0x29000403 /* Select closest enemy available target */ +#define DIBUTTON_MECHA_REVERSE 0x29000404 /* Toggles throttle in/out of reverse */ +#define DIBUTTON_MECHA_ZOOM 0x29000405 /* Zoom in/out targeting reticule */ +#define DIBUTTON_MECHA_JUMP 0x29000406 /* Fires jump jets */ +#define DIBUTTON_MECHA_MENU 0x290004FD /* Show menu options */ +/*--- Priority 2 controls ---*/ + +#define DIBUTTON_MECHA_CENTER 0x29004407 /* Center torso to legs */ +#define DIHATSWITCH_MECHA_GLANCE 0x29004601 /* Look around */ +#define DIBUTTON_MECHA_VIEW 0x29004408 /* Cycle through view options */ +#define DIBUTTON_MECHA_FIRESECONDARY 0x29004409 /* Alternative fire button */ +#define DIBUTTON_MECHA_LEFT_LINK 0x2900C4E4 /* Fallback steer left button */ +#define DIBUTTON_MECHA_RIGHT_LINK 0x2900C4EC /* Fallback steer right button */ +#define DIBUTTON_MECHA_FORWARD_LINK 0x290144E0 /* Fallback tilt torso forward button */ +#define DIBUTTON_MECHA_BACK_LINK 0x290144E8 /* Fallback tilt toroso backward button */ +#define DIBUTTON_MECHA_ROTATE_LEFT_LINK 0x290244E4 /* Fallback rotate toroso right button */ +#define DIBUTTON_MECHA_ROTATE_RIGHT_LINK 0x290244EC /* Fallback rotate torso left button */ +#define DIBUTTON_MECHA_FASTER_LINK 0x2903C4E0 /* Fallback increase engine speed */ +#define DIBUTTON_MECHA_SLOWER_LINK 0x2903C4E8 /* Fallback decrease engine speed */ +#define DIBUTTON_MECHA_DEVICE 0x290044FE /* Show input device and controls */ +#define DIBUTTON_MECHA_PAUSE 0x290044FC /* Start / Pause / Restart game */ + +/* + * "ANY" semantics can be used as a last resort to get mappings for actions + * that match nothing in the chosen virtual genre. These semantics will be + * mapped at a lower priority that virtual genre semantics. Also, hardware + * vendors will not be able to provide sensible mappings for these unless + * they provide application specific mappings. + */ +#define DIAXIS_ANY_X_1 0xFF00C201 +#define DIAXIS_ANY_X_2 0xFF00C202 +#define DIAXIS_ANY_Y_1 0xFF014201 +#define DIAXIS_ANY_Y_2 0xFF014202 +#define DIAXIS_ANY_Z_1 0xFF01C201 +#define DIAXIS_ANY_Z_2 0xFF01C202 +#define DIAXIS_ANY_R_1 0xFF024201 +#define DIAXIS_ANY_R_2 0xFF024202 +#define DIAXIS_ANY_U_1 0xFF02C201 +#define DIAXIS_ANY_U_2 0xFF02C202 +#define DIAXIS_ANY_V_1 0xFF034201 +#define DIAXIS_ANY_V_2 0xFF034202 +#define DIAXIS_ANY_A_1 0xFF03C201 +#define DIAXIS_ANY_A_2 0xFF03C202 +#define DIAXIS_ANY_B_1 0xFF044201 +#define DIAXIS_ANY_B_2 0xFF044202 +#define DIAXIS_ANY_C_1 0xFF04C201 +#define DIAXIS_ANY_C_2 0xFF04C202 +#define DIAXIS_ANY_S_1 0xFF054201 +#define DIAXIS_ANY_S_2 0xFF054202 + +#define DIAXIS_ANY_1 0xFF004201 +#define DIAXIS_ANY_2 0xFF004202 +#define DIAXIS_ANY_3 0xFF004203 +#define DIAXIS_ANY_4 0xFF004204 + +#define DIPOV_ANY_1 0xFF004601 +#define DIPOV_ANY_2 0xFF004602 +#define DIPOV_ANY_3 0xFF004603 +#define DIPOV_ANY_4 0xFF004604 + +#define DIBUTTON_ANY(instance) ( 0xFF004400 | instance ) + + +#ifdef __cplusplus +}; +#endif + +#endif /* __DINPUT_INCLUDED__ */ + +/**************************************************************************** + * + * Definitions for non-IDirectInput (VJoyD) features defined more recently + * than the current sdk files + * + ****************************************************************************/ + +#ifdef _INC_MMSYSTEM +#ifndef MMNOJOY + +#ifndef __VJOYDX_INCLUDED__ +#define __VJOYDX_INCLUDED__ + +#ifdef __cplusplus +extern "C" { +#endif + +/* + * Flag to indicate that the dwReserved2 field of the JOYINFOEX structure + * contains mini-driver specific data to be passed by VJoyD to the mini- + * driver instead of doing a poll. + */ +#define JOY_PASSDRIVERDATA 0x10000000l + +/* + * Informs the joystick driver that the configuration has been changed + * and should be reloaded from the registery. + * dwFlags is reserved and should be set to zero + */ +WINMMAPI MMRESULT WINAPI joyConfigChanged( DWORD dwFlags ); + +#ifndef DIJ_RINGZERO +/* + * Invoke the joystick control panel directly, using the passed window handle + * as the parent of the dialog. This API is only supported for compatibility + * purposes; new applications should use the RunControlPanel method of a + * device interface for a game controller. + * The API is called by using the function pointer returned by + * GetProcAddress( hCPL, TEXT("ShowJoyCPL") ) where hCPL is a HMODULE returned + * by LoadLibrary( TEXT("joy.cpl") ). The typedef is provided to allow + * declaration and casting of an appropriately typed variable. + */ +void WINAPI ShowJoyCPL( HWND hWnd ); +typedef void (WINAPI* LPFNSHOWJOYCPL)( HWND hWnd ); +#endif /* DIJ_RINGZERO */ + + +/* + * Hardware Setting indicating that the device is a headtracker + */ +#define JOY_HWS_ISHEADTRACKER 0x02000000l + +/* + * Hardware Setting indicating that the VxD is used to replace + * the standard analog polling + */ +#define JOY_HWS_ISGAMEPORTDRIVER 0x04000000l + +/* + * Hardware Setting indicating that the driver needs a standard + * gameport in order to communicate with the device. + */ +#define JOY_HWS_ISANALOGPORTDRIVER 0x08000000l + +/* + * Hardware Setting indicating that VJoyD should not load this + * driver, it will be loaded externally and will register with + * VJoyD of it's own accord. + */ +#define JOY_HWS_AUTOLOAD 0x10000000l + +/* + * Hardware Setting indicating that the driver acquires any + * resources needed without needing a devnode through VJoyD. + */ +#define JOY_HWS_NODEVNODE 0x20000000l + + +/* + * Hardware Setting indicating that the device is a gameport bus + */ +#define JOY_HWS_ISGAMEPORTBUS 0x80000000l +#define JOY_HWS_GAMEPORTBUSBUSY 0x00000001l + +/* + * Usage Setting indicating that the settings are volatile and + * should be removed if still present on a reboot. + */ +#define JOY_US_VOLATILE 0x00000008L + +#ifdef __cplusplus +}; +#endif + +#endif /* __VJOYDX_INCLUDED__ */ + +#endif /* not MMNOJOY */ +#endif /* _INC_MMSYSTEM */ + +/**************************************************************************** + * + * Definitions for non-IDirectInput (VJoyD) features defined more recently + * than the current ddk files + * + ****************************************************************************/ + +#ifndef DIJ_RINGZERO + +#ifdef _INC_MMDDK +#ifndef MMNOJOYDEV + +#ifndef __VJOYDXD_INCLUDED__ +#define __VJOYDXD_INCLUDED__ +/* + * Poll type in which the do_other field of the JOYOEMPOLLDATA + * structure contains mini-driver specific data passed from an app. + */ +#define JOY_OEMPOLL_PASSDRIVERDATA 7 + +#endif /* __VJOYDXD_INCLUDED__ */ + +#endif /* not MMNOJOYDEV */ +#endif /* _INC_MMDDK */ + +#endif /* DIJ_RINGZERO */ + diff --git a/src/dep/include/DXSDK/include/dinputd.h b/src/dep/include/DXSDK/include/dinputd.h new file mode 100644 index 0000000..d27039a --- /dev/null +++ b/src/dep/include/DXSDK/include/dinputd.h @@ -0,0 +1,755 @@ +/**************************************************************************** + * + * Copyright (C) 1995-2000 Microsoft Corporation. All Rights Reserved. + * + * File: dinputd.h + * Content: DirectInput include file for device driver implementors + * + ****************************************************************************/ +#ifndef __DINPUTD_INCLUDED__ +#define __DINPUTD_INCLUDED__ + +#ifndef DIRECTINPUT_VERSION +#define DIRECTINPUT_VERSION 0x0800 +#pragma message(__FILE__ ": DIRECTINPUT_VERSION undefined. Defaulting to version 0x0800") +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/**************************************************************************** + * + * Interfaces + * + ****************************************************************************/ + +#ifndef DIJ_RINGZERO + +DEFINE_GUID(IID_IDirectInputEffectDriver, 0x02538130,0x898F,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(IID_IDirectInputJoyConfig, 0x1DE12AB1,0xC9F5,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInputPIDDriver, 0xEEC6993A,0xB3FD,0x11D2,0xA9,0x16,0x00,0xC0,0x4F,0xB9,0x86,0x38); + +DEFINE_GUID(IID_IDirectInputJoyConfig8, 0xeb0d7dfa,0x1990,0x4f27,0xb4,0xd6,0xed,0xf2,0xee,0xc4,0xa4,0x4c); + +#endif /* DIJ_RINGZERO */ + + +/**************************************************************************** + * + * IDirectInputEffectDriver + * + ****************************************************************************/ + +typedef struct DIOBJECTATTRIBUTES { + DWORD dwFlags; + WORD wUsagePage; + WORD wUsage; +} DIOBJECTATTRIBUTES, *LPDIOBJECTATTRIBUTES; +typedef const DIOBJECTATTRIBUTES *LPCDIOBJECTATTRIBUTES; + +typedef struct DIFFOBJECTATTRIBUTES { + DWORD dwFFMaxForce; + DWORD dwFFForceResolution; +} DIFFOBJECTATTRIBUTES, *LPDIFFOBJECTATTRIBUTES; +typedef const DIFFOBJECTATTRIBUTES *LPCDIFFOBJECTATTRIBUTES; + +typedef struct DIOBJECTCALIBRATION { + LONG lMin; + LONG lCenter; + LONG lMax; +} DIOBJECTCALIBRATION, *LPDIOBJECTCALIBRATION; +typedef const DIOBJECTCALIBRATION *LPCDIOBJECTCALIBRATION; + +typedef struct DIPOVCALIBRATION { + LONG lMin[5]; + LONG lMax[5]; +} DIPOVCALIBRATION, *LPDIPOVCALIBRATION; +typedef const DIPOVCALIBRATION *LPCDIPOVCALIBRATION; + +typedef struct DIEFFECTATTRIBUTES { + DWORD dwEffectId; + DWORD dwEffType; + DWORD dwStaticParams; + DWORD dwDynamicParams; + DWORD dwCoords; +} DIEFFECTATTRIBUTES, *LPDIEFFECTATTRIBUTES; +typedef const DIEFFECTATTRIBUTES *LPCDIEFFECTATTRIBUTES; + +typedef struct DIFFDEVICEATTRIBUTES { + DWORD dwFlags; + DWORD dwFFSamplePeriod; + DWORD dwFFMinTimeResolution; +} DIFFDEVICEATTRIBUTES, *LPDIFFDEVICEATTRIBUTES; +typedef const DIFFDEVICEATTRIBUTES *LPCDIFFDEVICEATTRIBUTES; + +typedef struct DIDRIVERVERSIONS { + DWORD dwSize; + DWORD dwFirmwareRevision; + DWORD dwHardwareRevision; + DWORD dwFFDriverVersion; +} DIDRIVERVERSIONS, *LPDIDRIVERVERSIONS; +typedef const DIDRIVERVERSIONS *LPCDIDRIVERVERSIONS; + +typedef struct DIDEVICESTATE { + DWORD dwSize; + DWORD dwState; + DWORD dwLoad; +} DIDEVICESTATE, *LPDIDEVICESTATE; + +#define DEV_STS_EFFECT_RUNNING DIEGES_PLAYING + +#ifndef DIJ_RINGZERO + +typedef struct DIHIDFFINITINFO { + DWORD dwSize; + LPWSTR pwszDeviceInterface; + GUID GuidInstance; +} DIHIDFFINITINFO, *LPDIHIDFFINITINFO; + +#undef INTERFACE +#define INTERFACE IDirectInputEffectDriver + +DECLARE_INTERFACE_(IDirectInputEffectDriver, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirectInputEffectDriver methods ***/ + STDMETHOD(DeviceID)(THIS_ DWORD,DWORD,DWORD,DWORD,LPVOID) PURE; + STDMETHOD(GetVersions)(THIS_ LPDIDRIVERVERSIONS) PURE; + STDMETHOD(Escape)(THIS_ DWORD,DWORD,LPDIEFFESCAPE) PURE; + STDMETHOD(SetGain)(THIS_ DWORD,DWORD) PURE; + STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD,DWORD) PURE; + STDMETHOD(GetForceFeedbackState)(THIS_ DWORD,LPDIDEVICESTATE) PURE; + STDMETHOD(DownloadEffect)(THIS_ DWORD,DWORD,LPDWORD,LPCDIEFFECT,DWORD) PURE; + STDMETHOD(DestroyEffect)(THIS_ DWORD,DWORD) PURE; + STDMETHOD(StartEffect)(THIS_ DWORD,DWORD,DWORD,DWORD) PURE; + STDMETHOD(StopEffect)(THIS_ DWORD,DWORD) PURE; + STDMETHOD(GetEffectStatus)(THIS_ DWORD,DWORD,LPDWORD) PURE; +}; + +typedef struct IDirectInputEffectDriver *LPDIRECTINPUTEFFECTDRIVER; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectInputEffectDriver_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectInputEffectDriver_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectInputEffectDriver_Release(p) (p)->lpVtbl->Release(p) +#define IDirectInputEffectDriver_DeviceID(p,a,b,c,d,e) (p)->lpVtbl->DeviceID(p,a,b,c,d,e) +#define IDirectInputEffectDriver_GetVersions(p,a) (p)->lpVtbl->GetVersions(p,a) +#define IDirectInputEffectDriver_Escape(p,a,b,c) (p)->lpVtbl->Escape(p,a,b,c) +#define IDirectInputEffectDriver_SetGain(p,a,b) (p)->lpVtbl->SetGain(p,a,b) +#define IDirectInputEffectDriver_SendForceFeedbackCommand(p,a,b) (p)->lpVtbl->SendForceFeedbackCommand(p,a,b) +#define IDirectInputEffectDriver_GetForceFeedbackState(p,a,b) (p)->lpVtbl->GetForceFeedbackState(p,a,b) +#define IDirectInputEffectDriver_DownloadEffect(p,a,b,c,d,e) (p)->lpVtbl->DownloadEffect(p,a,b,c,d,e) +#define IDirectInputEffectDriver_DestroyEffect(p,a,b) (p)->lpVtbl->DestroyEffect(p,a,b) +#define IDirectInputEffectDriver_StartEffect(p,a,b,c,d) (p)->lpVtbl->StartEffect(p,a,b,c,d) +#define IDirectInputEffectDriver_StopEffect(p,a,b) (p)->lpVtbl->StopEffect(p,a,b) +#define IDirectInputEffectDriver_GetEffectStatus(p,a,b,c) (p)->lpVtbl->GetEffectStatus(p,a,b,c) +#else +#define IDirectInputEffectDriver_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectInputEffectDriver_AddRef(p) (p)->AddRef() +#define IDirectInputEffectDriver_Release(p) (p)->Release() +#define IDirectInputEffectDriver_DeviceID(p,a,b,c,d,e) (p)->DeviceID(a,b,c,d,e) +#define IDirectInputEffectDriver_GetVersions(p,a) (p)->GetVersions(a) +#define IDirectInputEffectDriver_Escape(p,a,b,c) (p)->Escape(a,b,c) +#define IDirectInputEffectDriver_SetGain(p,a,b) (p)->SetGain(a,b) +#define IDirectInputEffectDriver_SendForceFeedbackCommand(p,a,b) (p)->SendForceFeedbackCommand(a,b) +#define IDirectInputEffectDriver_GetForceFeedbackState(p,a,b) (p)->GetForceFeedbackState(a,b) +#define IDirectInputEffectDriver_DownloadEffect(p,a,b,c,d,e) (p)->DownloadEffect(a,b,c,d,e) +#define IDirectInputEffectDriver_DestroyEffect(p,a,b) (p)->DestroyEffect(a,b) +#define IDirectInputEffectDriver_StartEffect(p,a,b,c,d) (p)->StartEffect(a,b,c,d) +#define IDirectInputEffectDriver_StopEffect(p,a,b) (p)->StopEffect(a,b) +#define IDirectInputEffectDriver_GetEffectStatus(p,a,b,c) (p)->GetEffectStatus(a,b,c) +#endif + + +#endif /* DIJ_RINGZERO */ + + +/**************************************************************************** + * + * IDirectInputJoyConfig + * + ****************************************************************************/ + +/**************************************************************************** + * + * Definitions copied from the DDK + * + ****************************************************************************/ + +#ifndef JOY_HW_NONE + +/* pre-defined joystick types */ +#define JOY_HW_NONE 0 +#define JOY_HW_CUSTOM 1 +#define JOY_HW_2A_2B_GENERIC 2 +#define JOY_HW_2A_4B_GENERIC 3 +#define JOY_HW_2B_GAMEPAD 4 +#define JOY_HW_2B_FLIGHTYOKE 5 +#define JOY_HW_2B_FLIGHTYOKETHROTTLE 6 +#define JOY_HW_3A_2B_GENERIC 7 +#define JOY_HW_3A_4B_GENERIC 8 +#define JOY_HW_4B_GAMEPAD 9 +#define JOY_HW_4B_FLIGHTYOKE 10 +#define JOY_HW_4B_FLIGHTYOKETHROTTLE 11 +#define JOY_HW_TWO_2A_2B_WITH_Y 12 +#define JOY_HW_LASTENTRY 13 + + +/* calibration flags */ +#define JOY_ISCAL_XY 0x00000001l /* XY are calibrated */ +#define JOY_ISCAL_Z 0x00000002l /* Z is calibrated */ +#define JOY_ISCAL_R 0x00000004l /* R is calibrated */ +#define JOY_ISCAL_U 0x00000008l /* U is calibrated */ +#define JOY_ISCAL_V 0x00000010l /* V is calibrated */ +#define JOY_ISCAL_POV 0x00000020l /* POV is calibrated */ + +/* point of view constants */ +#define JOY_POV_NUMDIRS 4 +#define JOY_POVVAL_FORWARD 0 +#define JOY_POVVAL_BACKWARD 1 +#define JOY_POVVAL_LEFT 2 +#define JOY_POVVAL_RIGHT 3 + +/* Specific settings for joystick hardware */ +#define JOY_HWS_HASZ 0x00000001l /* has Z info? */ +#define JOY_HWS_HASPOV 0x00000002l /* point of view hat present */ +#define JOY_HWS_POVISBUTTONCOMBOS 0x00000004l /* pov done through combo of buttons */ +#define JOY_HWS_POVISPOLL 0x00000008l /* pov done through polling */ +#define JOY_HWS_ISYOKE 0x00000010l /* joystick is a flight yoke */ +#define JOY_HWS_ISGAMEPAD 0x00000020l /* joystick is a game pad */ +#define JOY_HWS_ISCARCTRL 0x00000040l /* joystick is a car controller */ +/* X defaults to J1 X axis */ +#define JOY_HWS_XISJ1Y 0x00000080l /* X is on J1 Y axis */ +#define JOY_HWS_XISJ2X 0x00000100l /* X is on J2 X axis */ +#define JOY_HWS_XISJ2Y 0x00000200l /* X is on J2 Y axis */ +/* Y defaults to J1 Y axis */ +#define JOY_HWS_YISJ1X 0x00000400l /* Y is on J1 X axis */ +#define JOY_HWS_YISJ2X 0x00000800l /* Y is on J2 X axis */ +#define JOY_HWS_YISJ2Y 0x00001000l /* Y is on J2 Y axis */ +/* Z defaults to J2 Y axis */ +#define JOY_HWS_ZISJ1X 0x00002000l /* Z is on J1 X axis */ +#define JOY_HWS_ZISJ1Y 0x00004000l /* Z is on J1 Y axis */ +#define JOY_HWS_ZISJ2X 0x00008000l /* Z is on J2 X axis */ +/* POV defaults to J2 Y axis, if it is not button based */ +#define JOY_HWS_POVISJ1X 0x00010000l /* pov done through J1 X axis */ +#define JOY_HWS_POVISJ1Y 0x00020000l /* pov done through J1 Y axis */ +#define JOY_HWS_POVISJ2X 0x00040000l /* pov done through J2 X axis */ +/* R defaults to J2 X axis */ +#define JOY_HWS_HASR 0x00080000l /* has R (4th axis) info */ +#define JOY_HWS_RISJ1X 0x00100000l /* R done through J1 X axis */ +#define JOY_HWS_RISJ1Y 0x00200000l /* R done through J1 Y axis */ +#define JOY_HWS_RISJ2Y 0x00400000l /* R done through J2 X axis */ +/* U & V for future hardware */ +#define JOY_HWS_HASU 0x00800000l /* has U (5th axis) info */ +#define JOY_HWS_HASV 0x01000000l /* has V (6th axis) info */ + +/* Usage settings */ +#define JOY_US_HASRUDDER 0x00000001l /* joystick configured with rudder */ +#define JOY_US_PRESENT 0x00000002l /* is joystick actually present? */ +#define JOY_US_ISOEM 0x00000004l /* joystick is an OEM defined type */ + +/* reserved for future use -> as link to next possible dword */ +#define JOY_US_RESERVED 0x80000000l /* reserved */ + + +/* Settings for TypeInfo Flags1 */ +#define JOYTYPE_ZEROGAMEENUMOEMDATA 0x00000001l /* Zero GameEnum's OEM data field */ +#define JOYTYPE_NOAUTODETECTGAMEPORT 0x00000002l /* Device does not support Autodetect gameport*/ +#define JOYTYPE_NOHIDDIRECT 0x00000004l /* Do not use HID directly for this device */ +#define JOYTYPE_ANALOGCOMPAT 0x00000008l /* Expose the analog compatible ID */ +#define JOYTYPE_DEFAULTPROPSHEET 0x80000000l /* CPL overrides custom property sheet */ + +/* Settings for TypeInfo Flags2 */ +#define JOYTYPE_DEVICEHIDE 0x00010000l /* Hide unclassified devices */ +#define JOYTYPE_MOUSEHIDE 0x00020000l /* Hide mice */ +#define JOYTYPE_KEYBHIDE 0x00040000l /* Hide keyboards */ +#define JOYTYPE_GAMEHIDE 0x00080000l /* Hide game controllers */ +#define JOYTYPE_HIDEACTIVE 0x00100000l /* Hide flags are active */ +#define JOYTYPE_INFOMASK 0x00E00000l /* Mask for type specific info */ +#define JOYTYPE_INFODEFAULT 0x00000000l /* Use default axis mappings */ +#define JOYTYPE_INFOYYPEDALS 0x00200000l /* Use Y as a combined pedals axis */ +#define JOYTYPE_INFOZYPEDALS 0x00400000l /* Use Z for accelerate, Y for brake */ +#define JOYTYPE_INFOYRPEDALS 0x00600000l /* Use Y for accelerate, R for brake */ +#define JOYTYPE_INFOZRPEDALS 0x00800000l /* Use Z for accelerate, R for brake */ +#define JOYTYPE_INFOZISSLIDER 0x00200000l /* Use Z as a slider */ +#define JOYTYPE_INFOZISZ 0x00400000l /* Use Z as Z axis */ +#define JOYTYPE_ENABLEINPUTREPORT 0x01000000l /* Enable initial input reports */ + +/* struct for storing x,y, z, and rudder values */ +typedef struct joypos_tag { + DWORD dwX; + DWORD dwY; + DWORD dwZ; + DWORD dwR; + DWORD dwU; + DWORD dwV; +} JOYPOS, FAR *LPJOYPOS; + +/* struct for storing ranges */ +typedef struct joyrange_tag { + JOYPOS jpMin; + JOYPOS jpMax; + JOYPOS jpCenter; +} JOYRANGE,FAR *LPJOYRANGE; + +/* + * dwTimeout - value at which to timeout joystick polling + * jrvRanges - range of values app wants returned for axes + * jpDeadZone - area around center to be considered + * as "dead". specified as a percentage + * (0-100). Only X & Y handled by system driver + */ +typedef struct joyreguservalues_tag { + DWORD dwTimeOut; + JOYRANGE jrvRanges; + JOYPOS jpDeadZone; +} JOYREGUSERVALUES, FAR *LPJOYREGUSERVALUES; + +typedef struct joyreghwsettings_tag { + DWORD dwFlags; + DWORD dwNumButtons; +} JOYREGHWSETTINGS, FAR *LPJOYHWSETTINGS; + +/* range of values returned by the hardware (filled in by calibration) */ +/* + * jrvHardware - values returned by hardware + * dwPOVValues - POV values returned by hardware + * dwCalFlags - what has been calibrated + */ +typedef struct joyreghwvalues_tag { + JOYRANGE jrvHardware; + DWORD dwPOVValues[JOY_POV_NUMDIRS]; + DWORD dwCalFlags; +} JOYREGHWVALUES, FAR *LPJOYREGHWVALUES; + +/* hardware configuration */ +/* + * hws - hardware settings + * dwUsageSettings - usage settings + * hwv - values returned by hardware + * dwType - type of joystick + * dwReserved - reserved for OEM drivers + */ +typedef struct joyreghwconfig_tag { + JOYREGHWSETTINGS hws; + DWORD dwUsageSettings; + JOYREGHWVALUES hwv; + DWORD dwType; + DWORD dwReserved; +} JOYREGHWCONFIG, FAR *LPJOYREGHWCONFIG; + +/* joystick calibration info structure */ +typedef struct joycalibrate_tag { + UINT wXbase; + UINT wXdelta; + UINT wYbase; + UINT wYdelta; + UINT wZbase; + UINT wZdelta; +} JOYCALIBRATE; +typedef JOYCALIBRATE FAR *LPJOYCALIBRATE; + +#endif + +#ifndef DIJ_RINGZERO + +#define MAX_JOYSTRING 256 +typedef BOOL (FAR PASCAL * LPDIJOYTYPECALLBACK)(LPCWSTR, LPVOID); + +#ifndef MAX_JOYSTICKOEMVXDNAME +#define MAX_JOYSTICKOEMVXDNAME 260 +#endif + +#define DITC_REGHWSETTINGS 0x00000001 +#define DITC_CLSIDCONFIG 0x00000002 +#define DITC_DISPLAYNAME 0x00000004 +#define DITC_CALLOUT 0x00000008 +#define DITC_HARDWAREID 0x00000010 +#define DITC_FLAGS1 0x00000020 +#define DITC_FLAGS2 0x00000040 +#define DITC_MAPFILE 0x00000080 + + + +/* This structure is defined for DirectX 5.0 compatibility */ + +typedef struct DIJOYTYPEINFO_DX5 { + DWORD dwSize; + JOYREGHWSETTINGS hws; + CLSID clsidConfig; + WCHAR wszDisplayName[MAX_JOYSTRING]; + WCHAR wszCallout[MAX_JOYSTICKOEMVXDNAME]; +} DIJOYTYPEINFO_DX5, *LPDIJOYTYPEINFO_DX5; +typedef const DIJOYTYPEINFO_DX5 *LPCDIJOYTYPEINFO_DX5; + +/* This structure is defined for DirectX 6.1 compatibility */ +typedef struct DIJOYTYPEINFO_DX6 { + DWORD dwSize; + JOYREGHWSETTINGS hws; + CLSID clsidConfig; + WCHAR wszDisplayName[MAX_JOYSTRING]; + WCHAR wszCallout[MAX_JOYSTICKOEMVXDNAME]; + WCHAR wszHardwareId[MAX_JOYSTRING]; + DWORD dwFlags1; +} DIJOYTYPEINFO_DX6, *LPDIJOYTYPEINFO_DX6; +typedef const DIJOYTYPEINFO_DX6 *LPCDIJOYTYPEINFO_DX6; + +typedef struct DIJOYTYPEINFO { + DWORD dwSize; + JOYREGHWSETTINGS hws; + CLSID clsidConfig; + WCHAR wszDisplayName[MAX_JOYSTRING]; + WCHAR wszCallout[MAX_JOYSTICKOEMVXDNAME]; +#if(DIRECTINPUT_VERSION >= 0x05b2) + WCHAR wszHardwareId[MAX_JOYSTRING]; + DWORD dwFlags1; +#if(DIRECTINPUT_VERSION >= 0x0800) + DWORD dwFlags2; + WCHAR wszMapFile[MAX_JOYSTRING]; +#endif /* DIRECTINPUT_VERSION >= 0x0800 */ +#endif /* DIRECTINPUT_VERSION >= 0x05b2 */ +} DIJOYTYPEINFO, *LPDIJOYTYPEINFO; +typedef const DIJOYTYPEINFO *LPCDIJOYTYPEINFO; +#define DIJC_GUIDINSTANCE 0x00000001 +#define DIJC_REGHWCONFIGTYPE 0x00000002 +#define DIJC_GAIN 0x00000004 +#define DIJC_CALLOUT 0x00000008 +#define DIJC_WDMGAMEPORT 0x00000010 + +/* This structure is defined for DirectX 5.0 compatibility */ + +typedef struct DIJOYCONFIG_DX5 { + DWORD dwSize; + GUID guidInstance; + JOYREGHWCONFIG hwc; + DWORD dwGain; + WCHAR wszType[MAX_JOYSTRING]; + WCHAR wszCallout[MAX_JOYSTRING]; +} DIJOYCONFIG_DX5, *LPDIJOYCONFIG_DX5; +typedef const DIJOYCONFIG_DX5 *LPCDIJOYCONFIG_DX5; + +typedef struct DIJOYCONFIG { + DWORD dwSize; + GUID guidInstance; + JOYREGHWCONFIG hwc; + DWORD dwGain; + WCHAR wszType[MAX_JOYSTRING]; + WCHAR wszCallout[MAX_JOYSTRING]; +#if(DIRECTINPUT_VERSION >= 0x05b2) + GUID guidGameport; +#endif /* DIRECTINPUT_VERSION >= 0x05b2 */ + } DIJOYCONFIG, *LPDIJOYCONFIG; +typedef const DIJOYCONFIG *LPCDIJOYCONFIG; + + +#define DIJU_USERVALUES 0x00000001 +#define DIJU_GLOBALDRIVER 0x00000002 +#define DIJU_GAMEPORTEMULATOR 0x00000004 + +typedef struct DIJOYUSERVALUES { + DWORD dwSize; + JOYREGUSERVALUES ruv; + WCHAR wszGlobalDriver[MAX_JOYSTRING]; + WCHAR wszGameportEmulator[MAX_JOYSTRING]; +} DIJOYUSERVALUES, *LPDIJOYUSERVALUES; +typedef const DIJOYUSERVALUES *LPCDIJOYUSERVALUES; + +DEFINE_GUID(GUID_KeyboardClass, 0x4D36E96B,0xE325,0x11CE,0xBF,0xC1,0x08,0x00,0x2B,0xE1,0x03,0x18); +DEFINE_GUID(GUID_MediaClass, 0x4D36E96C,0xE325,0x11CE,0xBF,0xC1,0x08,0x00,0x2B,0xE1,0x03,0x18); +DEFINE_GUID(GUID_MouseClass, 0x4D36E96F,0xE325,0x11CE,0xBF,0xC1,0x08,0x00,0x2B,0xE1,0x03,0x18); +DEFINE_GUID(GUID_HIDClass, 0x745A17A0,0x74D3,0x11D0,0xB6,0xFE,0x00,0xA0,0xC9,0x0F,0x57,0xDA); + +#undef INTERFACE +#define INTERFACE IDirectInputJoyConfig + +DECLARE_INTERFACE_(IDirectInputJoyConfig, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirectInputJoyConfig methods ***/ + STDMETHOD(Acquire)(THIS) PURE; + STDMETHOD(Unacquire)(THIS) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(SendNotify)(THIS) PURE; + STDMETHOD(EnumTypes)(THIS_ LPDIJOYTYPECALLBACK,LPVOID) PURE; + STDMETHOD(GetTypeInfo)(THIS_ LPCWSTR,LPDIJOYTYPEINFO,DWORD) PURE; + STDMETHOD(SetTypeInfo)(THIS_ LPCWSTR,LPCDIJOYTYPEINFO,DWORD) PURE; + STDMETHOD(DeleteType)(THIS_ LPCWSTR) PURE; + STDMETHOD(GetConfig)(THIS_ UINT,LPDIJOYCONFIG,DWORD) PURE; + STDMETHOD(SetConfig)(THIS_ UINT,LPCDIJOYCONFIG,DWORD) PURE; + STDMETHOD(DeleteConfig)(THIS_ UINT) PURE; + STDMETHOD(GetUserValues)(THIS_ LPDIJOYUSERVALUES,DWORD) PURE; + STDMETHOD(SetUserValues)(THIS_ LPCDIJOYUSERVALUES,DWORD) PURE; + STDMETHOD(AddNewHardware)(THIS_ HWND,REFGUID) PURE; + STDMETHOD(OpenTypeKey)(THIS_ LPCWSTR,DWORD,PHKEY) PURE; + STDMETHOD(OpenConfigKey)(THIS_ UINT,DWORD,PHKEY) PURE; +}; + +typedef struct IDirectInputJoyConfig *LPDIRECTINPUTJOYCONFIG; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectInputJoyConfig_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectInputJoyConfig_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectInputJoyConfig_Release(p) (p)->lpVtbl->Release(p) +#define IDirectInputJoyConfig_Acquire(p) (p)->lpVtbl->Acquire(p) +#define IDirectInputJoyConfig_Unacquire(p) (p)->lpVtbl->Unacquire(p) +#define IDirectInputJoyConfig_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) +#define IDirectInputJoyConfig_SendNotify(p) (p)->lpVtbl->SendNotify(p) +#define IDirectInputJoyConfig_EnumTypes(p,a,b) (p)->lpVtbl->EnumTypes(p,a,b) +#define IDirectInputJoyConfig_GetTypeInfo(p,a,b,c) (p)->lpVtbl->GetTypeInfo(p,a,b,c) +#define IDirectInputJoyConfig_SetTypeInfo(p,a,b,c) (p)->lpVtbl->SetTypeInfo(p,a,b,c) +#define IDirectInputJoyConfig_DeleteType(p,a) (p)->lpVtbl->DeleteType(p,a) +#define IDirectInputJoyConfig_GetConfig(p,a,b,c) (p)->lpVtbl->GetConfig(p,a,b,c) +#define IDirectInputJoyConfig_SetConfig(p,a,b,c) (p)->lpVtbl->SetConfig(p,a,b,c) +#define IDirectInputJoyConfig_DeleteConfig(p,a) (p)->lpVtbl->DeleteConfig(p,a) +#define IDirectInputJoyConfig_GetUserValues(p,a,b) (p)->lpVtbl->GetUserValues(p,a,b) +#define IDirectInputJoyConfig_SetUserValues(p,a,b) (p)->lpVtbl->SetUserValues(p,a,b) +#define IDirectInputJoyConfig_AddNewHardware(p,a,b) (p)->lpVtbl->AddNewHardware(p,a,b) +#define IDirectInputJoyConfig_OpenTypeKey(p,a,b,c) (p)->lpVtbl->OpenTypeKey(p,a,b,c) +#define IDirectInputJoyConfig_OpenConfigKey(p,a,b,c) (p)->lpVtbl->OpenConfigKey(p,a,b,c) +#else +#define IDirectInputJoyConfig_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectInputJoyConfig_AddRef(p) (p)->AddRef() +#define IDirectInputJoyConfig_Release(p) (p)->Release() +#define IDirectInputJoyConfig_Acquire(p) (p)->Acquire() +#define IDirectInputJoyConfig_Unacquire(p) (p)->Unacquire() +#define IDirectInputJoyConfig_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) +#define IDirectInputJoyConfig_SendNotify(p) (p)->SendNotify() +#define IDirectInputJoyConfig_EnumTypes(p,a,b) (p)->EnumTypes(a,b) +#define IDirectInputJoyConfig_GetTypeInfo(p,a,b,c) (p)->GetTypeInfo(a,b,c) +#define IDirectInputJoyConfig_SetTypeInfo(p,a,b,c) (p)->SetTypeInfo(a,b,c) +#define IDirectInputJoyConfig_DeleteType(p,a) (p)->DeleteType(a) +#define IDirectInputJoyConfig_GetConfig(p,a,b,c) (p)->GetConfig(a,b,c) +#define IDirectInputJoyConfig_SetConfig(p,a,b,c) (p)->SetConfig(a,b,c) +#define IDirectInputJoyConfig_DeleteConfig(p,a) (p)->DeleteConfig(a) +#define IDirectInputJoyConfig_GetUserValues(p,a,b) (p)->GetUserValues(a,b) +#define IDirectInputJoyConfig_SetUserValues(p,a,b) (p)->SetUserValues(a,b) +#define IDirectInputJoyConfig_AddNewHardware(p,a,b) (p)->AddNewHardware(a,b) +#define IDirectInputJoyConfig_OpenTypeKey(p,a,b,c) (p)->OpenTypeKey(a,b,c) +#define IDirectInputJoyConfig_OpenConfigKey(p,a,b,c) (p)->OpenConfigKey(a,b,c) +#endif + +#endif /* DIJ_RINGZERO */ + +#if(DIRECTINPUT_VERSION >= 0x0800) + +#ifndef DIJ_RINGZERO + +#undef INTERFACE +#define INTERFACE IDirectInputJoyConfig8 + +DECLARE_INTERFACE_(IDirectInputJoyConfig8, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + + /*** IDirectInputJoyConfig8 methods ***/ + STDMETHOD(Acquire)(THIS) PURE; + STDMETHOD(Unacquire)(THIS) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; + STDMETHOD(SendNotify)(THIS) PURE; + STDMETHOD(EnumTypes)(THIS_ LPDIJOYTYPECALLBACK,LPVOID) PURE; + STDMETHOD(GetTypeInfo)(THIS_ LPCWSTR,LPDIJOYTYPEINFO,DWORD) PURE; + STDMETHOD(SetTypeInfo)(THIS_ LPCWSTR,LPCDIJOYTYPEINFO,DWORD,LPWSTR) PURE; + STDMETHOD(DeleteType)(THIS_ LPCWSTR) PURE; + STDMETHOD(GetConfig)(THIS_ UINT,LPDIJOYCONFIG,DWORD) PURE; + STDMETHOD(SetConfig)(THIS_ UINT,LPCDIJOYCONFIG,DWORD) PURE; + STDMETHOD(DeleteConfig)(THIS_ UINT) PURE; + STDMETHOD(GetUserValues)(THIS_ LPDIJOYUSERVALUES,DWORD) PURE; + STDMETHOD(SetUserValues)(THIS_ LPCDIJOYUSERVALUES,DWORD) PURE; + STDMETHOD(AddNewHardware)(THIS_ HWND,REFGUID) PURE; + STDMETHOD(OpenTypeKey)(THIS_ LPCWSTR,DWORD,PHKEY) PURE; + STDMETHOD(OpenAppStatusKey)(THIS_ PHKEY) PURE; +}; + +typedef struct IDirectInputJoyConfig8 *LPDIRECTINPUTJOYCONFIG8; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectInputJoyConfig8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectInputJoyConfig8_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectInputJoyConfig8_Release(p) (p)->lpVtbl->Release(p) +#define IDirectInputJoyConfig8_Acquire(p) (p)->lpVtbl->Acquire(p) +#define IDirectInputJoyConfig8_Unacquire(p) (p)->lpVtbl->Unacquire(p) +#define IDirectInputJoyConfig8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) +#define IDirectInputJoyConfig8_SendNotify(p) (p)->lpVtbl->SendNotify(p) +#define IDirectInputJoyConfig8_EnumTypes(p,a,b) (p)->lpVtbl->EnumTypes(p,a,b) +#define IDirectInputJoyConfig8_GetTypeInfo(p,a,b,c) (p)->lpVtbl->GetTypeInfo(p,a,b,c) +#define IDirectInputJoyConfig8_SetTypeInfo(p,a,b,c,d) (p)->lpVtbl->SetTypeInfo(p,a,b,c,d) +#define IDirectInputJoyConfig8_DeleteType(p,a) (p)->lpVtbl->DeleteType(p,a) +#define IDirectInputJoyConfig8_GetConfig(p,a,b,c) (p)->lpVtbl->GetConfig(p,a,b,c) +#define IDirectInputJoyConfig8_SetConfig(p,a,b,c) (p)->lpVtbl->SetConfig(p,a,b,c) +#define IDirectInputJoyConfig8_DeleteConfig(p,a) (p)->lpVtbl->DeleteConfig(p,a) +#define IDirectInputJoyConfig8_GetUserValues(p,a,b) (p)->lpVtbl->GetUserValues(p,a,b) +#define IDirectInputJoyConfig8_SetUserValues(p,a,b) (p)->lpVtbl->SetUserValues(p,a,b) +#define IDirectInputJoyConfig8_AddNewHardware(p,a,b) (p)->lpVtbl->AddNewHardware(p,a,b) +#define IDirectInputJoyConfig8_OpenTypeKey(p,a,b,c) (p)->lpVtbl->OpenTypeKey(p,a,b,c) +#define IDirectInputJoyConfig8_OpenAppStatusKey(p,a) (p)->lpVtbl->OpenAppStatusKey(p,a) +#else +#define IDirectInputJoyConfig8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectInputJoyConfig8_AddRef(p) (p)->AddRef() +#define IDirectInputJoyConfig8_Release(p) (p)->Release() +#define IDirectInputJoyConfig8_Acquire(p) (p)->Acquire() +#define IDirectInputJoyConfig8_Unacquire(p) (p)->Unacquire() +#define IDirectInputJoyConfig8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) +#define IDirectInputJoyConfig8_SendNotify(p) (p)->SendNotify() +#define IDirectInputJoyConfig8_EnumTypes(p,a,b) (p)->EnumTypes(a,b) +#define IDirectInputJoyConfig8_GetTypeInfo(p,a,b,c) (p)->GetTypeInfo(a,b,c) +#define IDirectInputJoyConfig8_SetTypeInfo(p,a,b,c,d) (p)->SetTypeInfo(a,b,c,d) +#define IDirectInputJoyConfig8_DeleteType(p,a) (p)->DeleteType(a) +#define IDirectInputJoyConfig8_GetConfig(p,a,b,c) (p)->GetConfig(a,b,c) +#define IDirectInputJoyConfig8_SetConfig(p,a,b,c) (p)->SetConfig(a,b,c) +#define IDirectInputJoyConfig8_DeleteConfig(p,a) (p)->DeleteConfig(a) +#define IDirectInputJoyConfig8_GetUserValues(p,a,b) (p)->GetUserValues(a,b) +#define IDirectInputJoyConfig8_SetUserValues(p,a,b) (p)->SetUserValues(a,b) +#define IDirectInputJoyConfig8_AddNewHardware(p,a,b) (p)->AddNewHardware(a,b) +#define IDirectInputJoyConfig8_OpenTypeKey(p,a,b,c) (p)->OpenTypeKey(a,b,c) +#define IDirectInputJoyConfig8_OpenAppStatusKey(p,a) (p)->OpenAppStatusKey(a) +#endif + +#endif /* DIJ_RINGZERO */ + +/**************************************************************************** + * + * Notification Messages + * + ****************************************************************************/ + +/* RegisterWindowMessage with this to get DirectInput notification messages */ +#define DIRECTINPUT_NOTIFICATION_MSGSTRINGA "DIRECTINPUT_NOTIFICATION_MSGSTRING" +#define DIRECTINPUT_NOTIFICATION_MSGSTRINGW L"DIRECTINPUT_NOTIFICATION_MSGSTRING" + +#ifdef UNICODE +#define DIRECTINPUT_NOTIFICATION_MSGSTRING DIRECTINPUT_NOTIFICATION_MSGSTRINGW +#else +#define DIRECTINPUT_NOTIFICATION_MSGSTRING DIRECTINPUT_NOTIFICATION_MSGSTRINGA +#endif + +#define DIMSGWP_NEWAPPSTART 0x00000001 +#define DIMSGWP_DX8APPSTART 0x00000002 +#define DIMSGWP_DX8MAPPERAPPSTART 0x00000003 + +#endif /* DIRECTINPUT_VERSION >= 0x0800 */ + +#define DIAPPIDFLAG_NOTIME 0x00000001 +#define DIAPPIDFLAG_NOSIZE 0x00000002 + +#define DIRECTINPUT_REGSTR_VAL_APPIDFLAGA "AppIdFlag" +#define DIRECTINPUT_REGSTR_KEY_LASTAPPA "MostRecentApplication" +#define DIRECTINPUT_REGSTR_KEY_LASTMAPAPPA "MostRecentMapperApplication" +#define DIRECTINPUT_REGSTR_VAL_VERSIONA "Version" +#define DIRECTINPUT_REGSTR_VAL_NAMEA "Name" +#define DIRECTINPUT_REGSTR_VAL_IDA "Id" +#define DIRECTINPUT_REGSTR_VAL_MAPPERA "UsesMapper" +#define DIRECTINPUT_REGSTR_VAL_LASTSTARTA "MostRecentStart" + +#define DIRECTINPUT_REGSTR_VAL_APPIDFLAGW L"AppIdFlag" +#define DIRECTINPUT_REGSTR_KEY_LASTAPPW L"MostRecentApplication" +#define DIRECTINPUT_REGSTR_KEY_LASTMAPAPPW L"MostRecentMapperApplication" +#define DIRECTINPUT_REGSTR_VAL_VERSIONW L"Version" +#define DIRECTINPUT_REGSTR_VAL_NAMEW L"Name" +#define DIRECTINPUT_REGSTR_VAL_IDW L"Id" +#define DIRECTINPUT_REGSTR_VAL_MAPPERW L"UsesMapper" +#define DIRECTINPUT_REGSTR_VAL_LASTSTARTW L"MostRecentStart" + +#ifdef UNICODE +#define DIRECTINPUT_REGSTR_VAL_APPIDFLAG DIRECTINPUT_REGSTR_VAL_APPIDFLAGW +#define DIRECTINPUT_REGSTR_KEY_LASTAPP DIRECTINPUT_REGSTR_KEY_LASTAPPW +#define DIRECTINPUT_REGSTR_KEY_LASTMAPAPP DIRECTINPUT_REGSTR_KEY_LASTMAPAPPW +#define DIRECTINPUT_REGSTR_VAL_VERSION DIRECTINPUT_REGSTR_VAL_VERSIONW +#define DIRECTINPUT_REGSTR_VAL_NAME DIRECTINPUT_REGSTR_VAL_NAMEW +#define DIRECTINPUT_REGSTR_VAL_ID DIRECTINPUT_REGSTR_VAL_IDW +#define DIRECTINPUT_REGSTR_VAL_MAPPER DIRECTINPUT_REGSTR_VAL_MAPPERW +#define DIRECTINPUT_REGSTR_VAL_LASTSTART DIRECTINPUT_REGSTR_VAL_LASTSTARTW +#else +#define DIRECTINPUT_REGSTR_VAL_APPIDFLAG DIRECTINPUT_REGSTR_VAL_APPIDFLAGA +#define DIRECTINPUT_REGSTR_KEY_LASTAPP DIRECTINPUT_REGSTR_KEY_LASTAPPA +#define DIRECTINPUT_REGSTR_KEY_LASTMAPAPP DIRECTINPUT_REGSTR_KEY_LASTMAPAPPA +#define DIRECTINPUT_REGSTR_VAL_VERSION DIRECTINPUT_REGSTR_VAL_VERSIONA +#define DIRECTINPUT_REGSTR_VAL_NAME DIRECTINPUT_REGSTR_VAL_NAMEA +#define DIRECTINPUT_REGSTR_VAL_ID DIRECTINPUT_REGSTR_VAL_IDA +#define DIRECTINPUT_REGSTR_VAL_MAPPER DIRECTINPUT_REGSTR_VAL_MAPPERA +#define DIRECTINPUT_REGSTR_VAL_LASTSTART DIRECTINPUT_REGSTR_VAL_LASTSTARTA +#endif + + +/**************************************************************************** + * + * Return Codes + * + ****************************************************************************/ + +#define DIERR_NOMOREITEMS \ + MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NO_MORE_ITEMS) + +/* + * Device driver-specific codes. + */ + +#define DIERR_DRIVERFIRST 0x80040300L +#define DIERR_DRIVERLAST 0x800403FFL + +/* + * Unless the specific driver has been precisely identified, no meaning + * should be attributed to these values other than that the driver + * originated the error. However, to illustrate the types of error that + * may be causing the failure, the PID force feedback driver distributed + * with DirectX 7 could return the following errors: + * + * DIERR_DRIVERFIRST + 1 + * The requested usage was not found. + * DIERR_DRIVERFIRST + 2 + * The parameter block couldn't be downloaded to the device. + * DIERR_DRIVERFIRST + 3 + * PID initialization failed. + * DIERR_DRIVERFIRST + 4 + * The provided values couldn't be scaled. + */ + + +/* + * Device installer errors. + */ + +/* + * Registry entry or DLL for class installer invalid + * or class installer not found. + */ +#define DIERR_INVALIDCLASSINSTALLER 0x80040400L + +/* + * The user cancelled the install operation. + */ +#define DIERR_CANCELLED 0x80040401L + +/* + * The INF file for the selected device could not be + * found or is invalid or is damaged. + */ +#define DIERR_BADINF 0x80040402L + +/**************************************************************************** + * + * Map files + * + ****************************************************************************/ + +/* + * Delete particular data from default map file. + */ +#define DIDIFT_DELETE 0x01000000 + +#ifdef __cplusplus +}; +#endif + +#endif /* __DINPUTD_INCLUDED__ */ diff --git a/src/dep/include/DXSDK/include/dls1.h b/src/dep/include/DXSDK/include/dls1.h new file mode 100644 index 0000000..b33425d --- /dev/null +++ b/src/dep/include/DXSDK/include/dls1.h @@ -0,0 +1,267 @@ +/*==========================================================================; +// +// dls1.h +// +// +// Description: +// +// Interface defines and structures for the Instrument Collection Form +// RIFF DLS. +// +// +// Written by Sonic Foundry 1996. Released for public use. +// +//=========================================================================*/ + +#ifndef _INC_DLS1 +#define _INC_DLS1 + +/*////////////////////////////////////////////////////////////////////////// +// +// +// Layout of an instrument collection: +// +// +// RIFF [] 'DLS ' [dlid,colh,INSTLIST,WAVEPOOL,INFOLIST] +// +// INSTLIST +// LIST [] 'lins' +// LIST [] 'ins ' [dlid,insh,RGNLIST,ARTLIST,INFOLIST] +// LIST [] 'ins ' [dlid,insh,RGNLIST,ARTLIST,INFOLIST] +// LIST [] 'ins ' [dlid,insh,RGNLIST,ARTLIST,INFOLIST] +// +// RGNLIST +// LIST [] 'lrgn' +// LIST [] 'rgn ' [rgnh,wsmp,wlnk,ARTLIST] +// LIST [] 'rgn ' [rgnh,wsmp,wlnk,ARTLIST] +// LIST [] 'rgn ' [rgnh,wsmp,wlnk,ARTLIST] +// +// ARTLIST +// LIST [] 'lart' +// 'art1' level 1 Articulation connection graph +// 'art2' level 2 Articulation connection graph +// '3rd1' Possible 3rd party articulation structure 1 +// '3rd2' Possible 3rd party articulation structure 2 .... and so on +// +// WAVEPOOL +// ptbl [] [pool table] +// LIST [] 'wvpl' +// [path], +// [path], +// LIST [] 'wave' [dlid,RIFFWAVE] +// LIST [] 'wave' [dlid,RIFFWAVE] +// LIST [] 'wave' [dlid,RIFFWAVE] +// LIST [] 'wave' [dlid,RIFFWAVE] +// LIST [] 'wave' [dlid,RIFFWAVE] +// +// INFOLIST +// LIST [] 'INFO' +// 'icmt' 'One of those crazy comments.' +// 'icop' 'Copyright (C) 1996 Sonic Foundry' +// +/////////////////////////////////////////////////////////////////////////*/ + + +/*///////////////////////////////////////////////////////////////////////// +// FOURCC's used in the DLS file +/////////////////////////////////////////////////////////////////////////*/ + +#define FOURCC_DLS mmioFOURCC('D','L','S',' ') +#define FOURCC_DLID mmioFOURCC('d','l','i','d') +#define FOURCC_COLH mmioFOURCC('c','o','l','h') +#define FOURCC_WVPL mmioFOURCC('w','v','p','l') +#define FOURCC_PTBL mmioFOURCC('p','t','b','l') +#define FOURCC_PATH mmioFOURCC('p','a','t','h') +#define FOURCC_wave mmioFOURCC('w','a','v','e') +#define FOURCC_LINS mmioFOURCC('l','i','n','s') +#define FOURCC_INS mmioFOURCC('i','n','s',' ') +#define FOURCC_INSH mmioFOURCC('i','n','s','h') +#define FOURCC_LRGN mmioFOURCC('l','r','g','n') +#define FOURCC_RGN mmioFOURCC('r','g','n',' ') +#define FOURCC_RGNH mmioFOURCC('r','g','n','h') +#define FOURCC_LART mmioFOURCC('l','a','r','t') +#define FOURCC_ART1 mmioFOURCC('a','r','t','1') +#define FOURCC_WLNK mmioFOURCC('w','l','n','k') +#define FOURCC_WSMP mmioFOURCC('w','s','m','p') +#define FOURCC_VERS mmioFOURCC('v','e','r','s') + +/*///////////////////////////////////////////////////////////////////////// +// Articulation connection graph definitions +/////////////////////////////////////////////////////////////////////////*/ + +/* Generic Sources */ +#define CONN_SRC_NONE 0x0000 +#define CONN_SRC_LFO 0x0001 +#define CONN_SRC_KEYONVELOCITY 0x0002 +#define CONN_SRC_KEYNUMBER 0x0003 +#define CONN_SRC_EG1 0x0004 +#define CONN_SRC_EG2 0x0005 +#define CONN_SRC_PITCHWHEEL 0x0006 + +/* Midi Controllers 0-127 */ +#define CONN_SRC_CC1 0x0081 +#define CONN_SRC_CC7 0x0087 +#define CONN_SRC_CC10 0x008a +#define CONN_SRC_CC11 0x008b + +/* Generic Destinations */ +#define CONN_DST_NONE 0x0000 +#define CONN_DST_ATTENUATION 0x0001 +#define CONN_DST_PITCH 0x0003 +#define CONN_DST_PAN 0x0004 + +/* LFO Destinations */ +#define CONN_DST_LFO_FREQUENCY 0x0104 +#define CONN_DST_LFO_STARTDELAY 0x0105 + +/* EG1 Destinations */ +#define CONN_DST_EG1_ATTACKTIME 0x0206 +#define CONN_DST_EG1_DECAYTIME 0x0207 +#define CONN_DST_EG1_RELEASETIME 0x0209 +#define CONN_DST_EG1_SUSTAINLEVEL 0x020a + +/* EG2 Destinations */ +#define CONN_DST_EG2_ATTACKTIME 0x030a +#define CONN_DST_EG2_DECAYTIME 0x030b +#define CONN_DST_EG2_RELEASETIME 0x030d +#define CONN_DST_EG2_SUSTAINLEVEL 0x030e + +#define CONN_TRN_NONE 0x0000 +#define CONN_TRN_CONCAVE 0x0001 + +typedef struct _DLSID { + ULONG ulData1; + USHORT usData2; + USHORT usData3; + BYTE abData4[8]; +} DLSID, FAR *LPDLSID; + +typedef struct _DLSVERSION { + DWORD dwVersionMS; + DWORD dwVersionLS; +}DLSVERSION, FAR *LPDLSVERSION; + + +typedef struct _CONNECTION { + USHORT usSource; + USHORT usControl; + USHORT usDestination; + USHORT usTransform; + LONG lScale; + }CONNECTION, FAR *LPCONNECTION; + + +/* Level 1 Articulation Data */ + +typedef struct _CONNECTIONLIST { + ULONG cbSize; /* size of the connection list structure */ + ULONG cConnections; /* count of connections in the list */ + } CONNECTIONLIST, FAR *LPCONNECTIONLIST; + + + +/*///////////////////////////////////////////////////////////////////////// +// Generic type defines for regions and instruments +/////////////////////////////////////////////////////////////////////////*/ + +typedef struct _RGNRANGE { + USHORT usLow; + USHORT usHigh; +}RGNRANGE, FAR * LPRGNRANGE; + +#define F_INSTRUMENT_DRUMS 0x80000000 + +typedef struct _MIDILOCALE { + ULONG ulBank; + ULONG ulInstrument; +}MIDILOCALE, FAR *LPMIDILOCALE; + +/*///////////////////////////////////////////////////////////////////////// +// Header structures found in an DLS file for collection, instruments, and +// regions. +/////////////////////////////////////////////////////////////////////////*/ + +#define F_RGN_OPTION_SELFNONEXCLUSIVE 0x0001 + +typedef struct _RGNHEADER { + RGNRANGE RangeKey; /* Key range */ + RGNRANGE RangeVelocity; /* Velocity Range */ + USHORT fusOptions; /* Synthesis options for this range */ + USHORT usKeyGroup; /* Key grouping for non simultaneous play */ + /* 0 = no group, 1 up is group */ + /* for Level 1 only groups 1-15 are allowed */ +}RGNHEADER, FAR *LPRGNHEADER; + +typedef struct _INSTHEADER { + ULONG cRegions; /* Count of regions in this instrument */ + MIDILOCALE Locale; /* Intended MIDI locale of this instrument */ +}INSTHEADER, FAR *LPINSTHEADER; + +typedef struct _DLSHEADER { + ULONG cInstruments; /* Count of instruments in the collection */ +}DLSHEADER, FAR *LPDLSHEADER; + +/*//////////////////////////////////////////////////////////////////////////// +// definitions for the Wave link structure +////////////////////////////////////////////////////////////////////////////*/ + +/* **** For level 1 only WAVELINK_CHANNEL_MONO is valid **** */ +/* ulChannel allows for up to 32 channels of audio with each bit position */ +/* specifiying a channel of playback */ + +#define WAVELINK_CHANNEL_LEFT 0x0001l +#define WAVELINK_CHANNEL_RIGHT 0x0002l + +#define F_WAVELINK_PHASE_MASTER 0x0001 + +typedef struct _WAVELINK { /* any paths or links are stored right after struct */ + USHORT fusOptions; /* options flags for this wave */ + USHORT usPhaseGroup; /* Phase grouping for locking channels */ + ULONG ulChannel; /* channel placement */ + ULONG ulTableIndex; /* index into the wave pool table, 0 based */ +}WAVELINK, FAR *LPWAVELINK; + +#define POOL_CUE_NULL 0xffffffffl + +typedef struct _POOLCUE { + ULONG ulOffset; /* Offset to the entry in the list */ +}POOLCUE, FAR *LPPOOLCUE; + +typedef struct _POOLTABLE { + ULONG cbSize; /* size of the pool table structure */ + ULONG cCues; /* count of cues in the list */ + } POOLTABLE, FAR *LPPOOLTABLE; + +/*//////////////////////////////////////////////////////////////////////////// +// Structures for the "wsmp" chunk +////////////////////////////////////////////////////////////////////////////*/ + +#define F_WSMP_NO_TRUNCATION 0x0001l +#define F_WSMP_NO_COMPRESSION 0x0002l + + +typedef struct _rwsmp { + ULONG cbSize; + USHORT usUnityNote; /* MIDI Unity Playback Note */ + SHORT sFineTune; /* Fine Tune in log tuning */ + LONG lAttenuation; /* Overall Attenuation to be applied to data */ + ULONG fulOptions; /* Flag options */ + ULONG cSampleLoops; /* Count of Sample loops, 0 loops is one shot */ + } WSMPL, FAR *LPWSMPL; + + +/* This loop type is a normal forward playing loop which is continually */ +/* played until the envelope reaches an off threshold in the release */ +/* portion of the volume envelope */ + +#define WLOOP_TYPE_FORWARD 0 + +typedef struct _rloop { + ULONG cbSize; + ULONG ulType; /* Loop Type */ + ULONG ulStart; /* Start of loop in samples */ + ULONG ulLength; /* Length of loop in samples */ +} WLOOP, FAR *LPWLOOP; + +#endif /*_INC_DLS1 */ + diff --git a/src/dep/include/DXSDK/include/dls2.h b/src/dep/include/DXSDK/include/dls2.h new file mode 100644 index 0000000..b372f35 --- /dev/null +++ b/src/dep/include/DXSDK/include/dls2.h @@ -0,0 +1,130 @@ +/* + + dls2.h + + Description: + + Interface defines and structures for the DLS2 extensions of DLS. + + + Written by Microsoft 1998. Released for public use. + +*/ + +#ifndef _INC_DLS2 +#define _INC_DLS2 + +/* + FOURCC's used in the DLS2 file, in addition to DLS1 chunks +*/ + +#define FOURCC_RGN2 mmioFOURCC('r','g','n','2') +#define FOURCC_LAR2 mmioFOURCC('l','a','r','2') +#define FOURCC_ART2 mmioFOURCC('a','r','t','2') +#define FOURCC_CDL mmioFOURCC('c','d','l',' ') +#define FOURCC_DLID mmioFOURCC('d','l','i','d') + +/* + Articulation connection graph definitions. These are in addition to + the definitions in the DLS1 header. +*/ + +/* Generic Sources (in addition to DLS1 sources. */ +#define CONN_SRC_POLYPRESSURE 0x0007 /* Polyphonic Pressure */ +#define CONN_SRC_CHANNELPRESSURE 0x0008 /* Channel Pressure */ +#define CONN_SRC_VIBRATO 0x0009 /* Vibrato LFO */ +#define CONN_SRC_MONOPRESSURE 0x000a /* MIDI Mono pressure */ + + +/* Midi Controllers */ +#define CONN_SRC_CC91 0x00db /* Reverb Send */ +#define CONN_SRC_CC93 0x00dd /* Chorus Send */ + + +/* Generic Destinations */ +#define CONN_DST_GAIN 0x0001 /* Same as CONN_DST_ ATTENUATION, but more appropriate terminology. */ +#define CONN_DST_KEYNUMBER 0x0005 /* Key Number Generator */ + +/* Audio Channel Output Destinations */ +#define CONN_DST_LEFT 0x0010 /* Left Channel Send */ +#define CONN_DST_RIGHT 0x0011 /* Right Channel Send */ +#define CONN_DST_CENTER 0x0012 /* Center Channel Send */ +#define CONN_DST_LEFTREAR 0x0013 /* Left Rear Channel Send */ +#define CONN_DST_RIGHTREAR 0x0014 /* Right Rear Channel Send */ +#define CONN_DST_LFE_CHANNEL 0x0015 /* LFE Channel Send */ +#define CONN_DST_CHORUS 0x0080 /* Chorus Send */ +#define CONN_DST_REVERB 0x0081 /* Reverb Send */ + +/* Vibrato LFO Destinations */ +#define CONN_DST_VIB_FREQUENCY 0x0114 /* Vibrato Frequency */ +#define CONN_DST_VIB_STARTDELAY 0x0115 /* Vibrato Start Delay */ + +/* EG1 Destinations */ +#define CONN_DST_EG1_DELAYTIME 0x020B /* EG1 Delay Time */ +#define CONN_DST_EG1_HOLDTIME 0x020C /* EG1 Hold Time */ +#define CONN_DST_EG1_SHUTDOWNTIME 0x020D /* EG1 Shutdown Time */ + + +/* EG2 Destinations */ +#define CONN_DST_EG2_DELAYTIME 0x030F /* EG2 Delay Time */ +#define CONN_DST_EG2_HOLDTIME 0x0310 /* EG2 Hold Time */ + + +/* Filter Destinations */ +#define CONN_DST_FILTER_CUTOFF 0x0500 /* Filter Cutoff Frequency */ +#define CONN_DST_FILTER_Q 0x0501 /* Filter Resonance */ + + +/* Transforms */ +#define CONN_TRN_CONVEX 0x0002 /* Convex Transform */ +#define CONN_TRN_SWITCH 0x0003 /* Switch Transform */ + + +/* Conditional chunk operators */ + #define DLS_CDL_AND 0x0001 /* X = X & Y */ + #define DLS_CDL_OR 0x0002 /* X = X | Y */ + #define DLS_CDL_XOR 0x0003 /* X = X ^ Y */ + #define DLS_CDL_ADD 0x0004 /* X = X + Y */ + #define DLS_CDL_SUBTRACT 0x0005 /* X = X - Y */ + #define DLS_CDL_MULTIPLY 0x0006 /* X = X * Y */ + #define DLS_CDL_DIVIDE 0x0007 /* X = X / Y */ + #define DLS_CDL_LOGICAL_AND 0x0008 /* X = X && Y */ + #define DLS_CDL_LOGICAL_OR 0x0009 /* X = X || Y */ + #define DLS_CDL_LT 0x000A /* X = (X < Y) */ + #define DLS_CDL_LE 0x000B /* X = (X <= Y) */ + #define DLS_CDL_GT 0x000C /* X = (X > Y) */ + #define DLS_CDL_GE 0x000D /* X = (X >= Y) */ + #define DLS_CDL_EQ 0x000E /* X = (X == Y) */ + #define DLS_CDL_NOT 0x000F /* X = !X */ + #define DLS_CDL_CONST 0x0010 /* 32-bit constant */ + #define DLS_CDL_QUERY 0x0011 /* 32-bit value returned from query */ + #define DLS_CDL_QUERYSUPPORTED 0x0012 /* Test to see if query is supported by synth */ + +/* + Loop and release +*/ + +#define WLOOP_TYPE_RELEASE 1 + +/* + WaveLink chunk +*/ + +#define F_WAVELINK_MULTICHANNEL 0x0002 + + +/* + DLSID queries for +*/ + +DEFINE_GUID(DLSID_GMInHardware, 0x178f2f24, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12); +DEFINE_GUID(DLSID_GSInHardware, 0x178f2f25, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12); +DEFINE_GUID(DLSID_XGInHardware, 0x178f2f26, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12); +DEFINE_GUID(DLSID_SupportsDLS1, 0x178f2f27, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12); +DEFINE_GUID(DLSID_SupportsDLS2, 0xf14599e5, 0x4689, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6); +DEFINE_GUID(DLSID_SampleMemorySize, 0x178f2f28, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12); +DEFINE_GUID(DLSID_ManufacturersID, 0xb03e1181, 0x8095, 0x11d2, 0xa1, 0xef, 0x0, 0x60, 0x8, 0x33, 0xdb, 0xd8); +DEFINE_GUID(DLSID_ProductID, 0xb03e1182, 0x8095, 0x11d2, 0xa1, 0xef, 0x0, 0x60, 0x8, 0x33, 0xdb, 0xd8); +DEFINE_GUID(DLSID_SamplePlaybackRate, 0x2a91f713, 0xa4bf, 0x11d2, 0xbb, 0xdf, 0x0, 0x60, 0x8, 0x33, 0xdb, 0xd8); + +#endif /* _INC_DLS2 */ diff --git a/src/dep/include/DXSDK/include/dmdls.h b/src/dep/include/DXSDK/include/dmdls.h new file mode 100644 index 0000000..8d06778 --- /dev/null +++ b/src/dep/include/DXSDK/include/dmdls.h @@ -0,0 +1,199 @@ +/************************************************************************ +* * +* dmdls.h -- DLS download definitions for DirectMusic API's * +* * +* Copyright (c) Microsoft Corporation. All rights reserved. * +* * +************************************************************************/ + +#ifndef _DMDLS_ +#define _DMDLS_ + +#include "dls1.h" + +typedef long PCENT; /* Pitch cents */ +typedef long GCENT; /* Gain cents */ +typedef long TCENT; /* Time cents */ +typedef long PERCENT; /* Per.. cent! */ + +typedef LONGLONG REFERENCE_TIME; +typedef REFERENCE_TIME *LPREFERENCE_TIME; + +#ifndef MAKE_FOURCC +#define MAKEFOURCC(ch0, ch1, ch2, ch3) \ + ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \ + ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 )) + + +typedef DWORD FOURCC; /* a four character code */ +#endif + +typedef struct _DMUS_DOWNLOADINFO +{ + DWORD dwDLType; /* Instrument or Wave */ + DWORD dwDLId; /* Unique identifier to tag this download. */ + DWORD dwNumOffsetTableEntries; /* Number of index in the offset address table. */ + DWORD cbSize; /* Total size of this memory chunk. */ +} DMUS_DOWNLOADINFO; + +#define DMUS_DOWNLOADINFO_INSTRUMENT 1 +#define DMUS_DOWNLOADINFO_WAVE 2 +#define DMUS_DOWNLOADINFO_INSTRUMENT2 3 /* New version for better DLS2 support. */ + +/* Support for oneshot and streaming wave data + */ +#define DMUS_DOWNLOADINFO_WAVEARTICULATION 4 /* Wave articulation data */ +#define DMUS_DOWNLOADINFO_STREAMINGWAVE 5 /* One chunk of a streaming */ +#define DMUS_DOWNLOADINFO_ONESHOTWAVE 6 + +#define DMUS_DEFAULT_SIZE_OFFSETTABLE 1 + +/* Flags for DMUS_INSTRUMENT's ulFlags member */ + +#define DMUS_INSTRUMENT_GM_INSTRUMENT (1 << 0) + +typedef struct _DMUS_OFFSETTABLE +{ + ULONG ulOffsetTable[DMUS_DEFAULT_SIZE_OFFSETTABLE]; +} DMUS_OFFSETTABLE; + +typedef struct _DMUS_INSTRUMENT +{ + ULONG ulPatch; + ULONG ulFirstRegionIdx; + ULONG ulGlobalArtIdx; /* If zero the instrument does not have an articulation */ + ULONG ulFirstExtCkIdx; /* If zero no 3rd party entenstion chunks associated with the instrument */ + ULONG ulCopyrightIdx; /* If zero no Copyright information associated with the instrument */ + ULONG ulFlags; +} DMUS_INSTRUMENT; + +typedef struct _DMUS_REGION +{ + RGNRANGE RangeKey; + RGNRANGE RangeVelocity; + USHORT fusOptions; + USHORT usKeyGroup; + ULONG ulRegionArtIdx; /* If zero the region does not have an articulation */ + ULONG ulNextRegionIdx; /* If zero no more regions */ + ULONG ulFirstExtCkIdx; /* If zero no 3rd party entenstion chunks associated with the region */ + WAVELINK WaveLink; + WSMPL WSMP; /* If WSMP.cSampleLoops > 1 then a WLOOP is included */ + WLOOP WLOOP[1]; +} DMUS_REGION; + +typedef struct _DMUS_LFOPARAMS +{ + PCENT pcFrequency; + TCENT tcDelay; + GCENT gcVolumeScale; + PCENT pcPitchScale; + GCENT gcMWToVolume; + PCENT pcMWToPitch; +} DMUS_LFOPARAMS; + +typedef struct _DMUS_VEGPARAMS +{ + TCENT tcAttack; + TCENT tcDecay; + PERCENT ptSustain; + TCENT tcRelease; + TCENT tcVel2Attack; + TCENT tcKey2Decay; +} DMUS_VEGPARAMS; + +typedef struct _DMUS_PEGPARAMS +{ + TCENT tcAttack; + TCENT tcDecay; + PERCENT ptSustain; + TCENT tcRelease; + TCENT tcVel2Attack; + TCENT tcKey2Decay; + PCENT pcRange; +} DMUS_PEGPARAMS; + +typedef struct _DMUS_MSCPARAMS +{ + PERCENT ptDefaultPan; +} DMUS_MSCPARAMS; + +typedef struct _DMUS_ARTICPARAMS +{ + DMUS_LFOPARAMS LFO; + DMUS_VEGPARAMS VolEG; + DMUS_PEGPARAMS PitchEG; + DMUS_MSCPARAMS Misc; +} DMUS_ARTICPARAMS; + +typedef struct _DMUS_ARTICULATION /* Articulation chunk for DMUS_DOWNLOADINFO_INSTRUMENT format. */ +{ + ULONG ulArt1Idx; /* DLS Level 1 articulation chunk */ + ULONG ulFirstExtCkIdx; /* 3rd party extenstion chunks associated with the articulation */ +} DMUS_ARTICULATION; + +typedef struct _DMUS_ARTICULATION2 /* Articulation chunk for DMUS_DOWNLOADINFO_INSTRUMENT2 format. */ +{ + ULONG ulArtIdx; /* DLS Level 1/2 articulation chunk */ + ULONG ulFirstExtCkIdx; /* 3rd party extenstion chunks associated with the articulation */ + ULONG ulNextArtIdx; /* Additional articulation chunks */ +} DMUS_ARTICULATION2; + +#define DMUS_MIN_DATA_SIZE 4 +/* The actual number is determined by cbSize of struct _DMUS_EXTENSIONCHUNK */ + +typedef struct _DMUS_EXTENSIONCHUNK +{ + ULONG cbSize; /* Size of extension chunk */ + ULONG ulNextExtCkIdx; /* If zero no more 3rd party entenstion chunks */ + FOURCC ExtCkID; + BYTE byExtCk[DMUS_MIN_DATA_SIZE]; /* The actual number that follows is determined by cbSize */ +} DMUS_EXTENSIONCHUNK; + +/* The actual number is determined by cbSize of struct _DMUS_COPYRIGHT */ + +typedef struct _DMUS_COPYRIGHT +{ + ULONG cbSize; /* Size of copyright information */ + BYTE byCopyright[DMUS_MIN_DATA_SIZE]; /* The actual number that follows is determined by cbSize */ +} DMUS_COPYRIGHT; + +typedef struct _DMUS_WAVEDATA +{ + ULONG cbSize; + BYTE byData[DMUS_MIN_DATA_SIZE]; +} DMUS_WAVEDATA; + +typedef struct _DMUS_WAVE +{ + ULONG ulFirstExtCkIdx; /* If zero no 3rd party entenstion chunks associated with the wave */ + ULONG ulCopyrightIdx; /* If zero no Copyright information associated with the wave */ + ULONG ulWaveDataIdx; /* Location of actual wave data. */ + WAVEFORMATEX WaveformatEx; +} DMUS_WAVE; + +typedef struct _DMUS_NOTERANGE *LPDMUS_NOTERANGE; +typedef struct _DMUS_NOTERANGE +{ + DWORD dwLowNote; /* Sets the low note for the range of MIDI note events to which the instrument responds.*/ + DWORD dwHighNote; /* Sets the high note for the range of MIDI note events to which the instrument responds.*/ +} DMUS_NOTERANGE; + +typedef struct _DMUS_WAVEARTDL +{ + ULONG ulDownloadIdIdx; /* Download ID's of each buffer */ + ULONG ulBus; /* Playback bus */ + ULONG ulBuffers; /* Buffers */ + ULONG ulMasterDLId; /* Download ID of master voice of slave group */ + USHORT usOptions; /* Same as DLS2 region options */ +} DMUS_WAVEARTDL, + *LPDMUS_WAVEARTDL; + +typedef struct _DMUS_WAVEDL +{ + ULONG cbWaveData; /* Bytes of wave data */ +} DMUS_WAVEDL, + *LPDMUS_WAVEDL; + +#endif + + diff --git a/src/dep/include/DXSDK/include/dmerror.h b/src/dep/include/DXSDK/include/dmerror.h new file mode 100644 index 0000000..9279f73 --- /dev/null +++ b/src/dep/include/DXSDK/include/dmerror.h @@ -0,0 +1,843 @@ +/************************************************************************ +* * +* dmerror.h -- Error codes returned by DirectMusic API's * +* * +* Copyright (c) Microsoft Corporation. All rights reserved. * +* * +************************************************************************/ + +#ifndef _DMERROR_ +#define _DMERROR_ + +#define FACILITY_DIRECTMUSIC 0x878 /* Shared with DirectSound */ +#define DMUS_ERRBASE 0x1000 /* Make error codes human readable in hex */ + +#ifndef MAKE_HRESULT +#define MAKE_HRESULT(sev,fac,code) \ + ((HRESULT) (((unsigned long)(sev)<<31) | ((unsigned long)(fac)<<16) | ((unsigned long)(code))) ) +#endif + +#define MAKE_DMHRESULTSUCCESS(code) MAKE_HRESULT(0, FACILITY_DIRECTMUSIC, (DMUS_ERRBASE + (code))) +#define MAKE_DMHRESULTERROR(code) MAKE_HRESULT(1, FACILITY_DIRECTMUSIC, (DMUS_ERRBASE + (code))) + +/* DMUS_S_PARTIALLOAD + * + * The object could only load partially. This can happen if some components are + * not registered properly, such as embedded tracks and tools. This can also happen + * if some content is missing. For example, if a segment uses a DLS collection that + * is not in the loader's current search directory. + */ +#define DMUS_S_PARTIALLOAD MAKE_DMHRESULTSUCCESS(0x091) + +/* DMUS_S_PARTIALDOWNLOAD + * + * Return value from IDirectMusicBand::Download() which indicates that + * some of the instruments safely downloaded, but others failed. This usually + * occurs when some instruments are on PChannels not supported by the performance + * or port. + */ +#define DMUS_S_PARTIALDOWNLOAD MAKE_DMHRESULTSUCCESS(0x092) + +/* DMUS_S_REQUEUE + * + * Return value from IDirectMusicTool::ProcessPMsg() which indicates to the + * performance that it should cue the PMsg again automatically. + */ +#define DMUS_S_REQUEUE MAKE_DMHRESULTSUCCESS(0x200) + +/* DMUS_S_FREE + * + * Return value from IDirectMusicTool::ProcessPMsg() which indicates to the + * performance that it should free the PMsg automatically. + */ +#define DMUS_S_FREE MAKE_DMHRESULTSUCCESS(0x201) + +/* DMUS_S_END + * + * Return value from IDirectMusicTrack::Play() which indicates to the + * segment that the track has no more data after mtEnd. + */ +#define DMUS_S_END MAKE_DMHRESULTSUCCESS(0x202) + +/* DMUS_S_STRING_TRUNCATED + * + * Returned string has been truncated to fit the buffer size. + */ +#define DMUS_S_STRING_TRUNCATED MAKE_DMHRESULTSUCCESS(0x210) + +/* DMUS_S_LAST_TOOL + * + * Returned from IDirectMusicGraph::StampPMsg(), this indicates that the PMsg + * is already stamped with the last tool in the graph. The returned PMsg's + * tool pointer is now NULL. + */ +#define DMUS_S_LAST_TOOL MAKE_DMHRESULTSUCCESS(0x211) + +/* DMUS_S_OVER_CHORD + * + * Returned from IDirectMusicPerformance::MusicToMIDI(), this indicates + * that no note has been calculated because the music value has the note + * at a position higher than the top note of the chord. This applies only + * to DMUS_PLAYMODE_NORMALCHORD play mode. This success code indicates + * that the caller should not do anything with the note. It is not meant + * to be played against this chord. + */ +#define DMUS_S_OVER_CHORD MAKE_DMHRESULTSUCCESS(0x212) + +/* DMUS_S_UP_OCTAVE + * + * Returned from IDirectMusicPerformance::MIDIToMusic(), and + * IDirectMusicPerformance::MusicToMIDI(), this indicates + * that the note conversion generated a note value that is below 0, + * so it has been bumped up one or more octaves to be in the proper + * MIDI range of 0 through 127. + * Note that this is valid for MIDIToMusic() when using play modes + * DMUS_PLAYMODE_FIXEDTOCHORD and DMUS_PLAYMODE_FIXEDTOKEY, both of + * which store MIDI values in wMusicValue. With MusicToMIDI(), it is + * valid for all play modes. + * Ofcourse, DMUS_PLAYMODE_FIXED will never return this success code. + */ +#define DMUS_S_UP_OCTAVE MAKE_DMHRESULTSUCCESS(0x213) + +/* DMUS_S_DOWN_OCTAVE + * + * Returned from IDirectMusicPerformance::MIDIToMusic(), and + * IDirectMusicPerformance::MusicToMIDI(), this indicates + * that the note conversion generated a note value that is above 127, + * so it has been bumped down one or more octaves to be in the proper + * MIDI range of 0 through 127. + * Note that this is valid for MIDIToMusic() when using play modes + * DMUS_PLAYMODE_FIXEDTOCHORD and DMUS_PLAYMODE_FIXEDTOKEY, both of + * which store MIDI values in wMusicValue. With MusicToMIDI(), it is + * valid for all play modes. + * Ofcourse, DMUS_PLAYMODE_FIXED will never return this success code. + */ +#define DMUS_S_DOWN_OCTAVE MAKE_DMHRESULTSUCCESS(0x214) + +/* DMUS_S_NOBUFFERCONTROL + * + * Although the audio output from the port will be routed to the + * same device as the given DirectSound buffer, buffer controls + * such as pan and volume will not affect the output. + * + */ +#define DMUS_S_NOBUFFERCONTROL MAKE_DMHRESULTSUCCESS(0x215) + +/* DMUS_S_GARBAGE_COLLECTED + * + * The requested operation was not performed because during CollectGarbage + * the loader determined that the object had been released. + */ +#define DMUS_S_GARBAGE_COLLECTED MAKE_DMHRESULTSUCCESS(0x216) + +/* DMUS_E_DRIVER_FAILED + * + * An unexpected error was returned from a device driver, indicating + * possible failure of the driver or hardware. + */ +#define DMUS_E_DRIVER_FAILED MAKE_DMHRESULTERROR(0x0101) + +/* DMUS_E_PORTS_OPEN + * + * The requested operation cannot be performed while there are + * instantiated ports in any process in the system. + */ +#define DMUS_E_PORTS_OPEN MAKE_DMHRESULTERROR(0x0102) + +/* DMUS_E_DEVICE_IN_USE + * + * The requested device is already in use (possibly by a non-DirectMusic + * client) and cannot be opened again. + */ +#define DMUS_E_DEVICE_IN_USE MAKE_DMHRESULTERROR(0x0103) + +/* DMUS_E_INSUFFICIENTBUFFER + * + * Buffer is not large enough for requested operation. + */ +#define DMUS_E_INSUFFICIENTBUFFER MAKE_DMHRESULTERROR(0x0104) + +/* DMUS_E_BUFFERNOTSET + * + * No buffer was prepared for the download data. + */ +#define DMUS_E_BUFFERNOTSET MAKE_DMHRESULTERROR(0x0105) + +/* DMUS_E_BUFFERNOTAVAILABLE + * + * Download failed due to inability to access or create download buffer. + */ +#define DMUS_E_BUFFERNOTAVAILABLE MAKE_DMHRESULTERROR(0x0106) + +/* DMUS_E_NOTADLSCOL + * + * Error parsing DLS collection. File is corrupt. + */ +#define DMUS_E_NOTADLSCOL MAKE_DMHRESULTERROR(0x0108) + +/* DMUS_E_INVALIDOFFSET + * + * Wave chunks in DLS collection file are at incorrect offsets. + */ +#define DMUS_E_INVALIDOFFSET MAKE_DMHRESULTERROR(0x0109) + +/* DMUS_E_ALREADY_LOADED + * + * Second attempt to load a DLS collection that is currently open. + */ +#define DMUS_E_ALREADY_LOADED MAKE_DMHRESULTERROR(0x0111) + +/* DMUS_E_INVALIDPOS + * + * Error reading wave data from DLS collection. Indicates bad file. + */ +#define DMUS_E_INVALIDPOS MAKE_DMHRESULTERROR(0x0113) + +/* DMUS_E_INVALIDPATCH + * + * There is no instrument in the collection that matches patch number. + */ +#define DMUS_E_INVALIDPATCH MAKE_DMHRESULTERROR(0x0114) + +/* DMUS_E_CANNOTSEEK + * + * The IStream* doesn't support Seek(). + */ +#define DMUS_E_CANNOTSEEK MAKE_DMHRESULTERROR(0x0115) + +/* DMUS_E_CANNOTWRITE + * + * The IStream* doesn't support Write(). + */ +#define DMUS_E_CANNOTWRITE MAKE_DMHRESULTERROR(0x0116) + +/* DMUS_E_CHUNKNOTFOUND + * + * The RIFF parser doesn't contain a required chunk while parsing file. + */ +#define DMUS_E_CHUNKNOTFOUND MAKE_DMHRESULTERROR(0x0117) + +/* DMUS_E_INVALID_DOWNLOADID + * + * Invalid download id was used in the process of creating a download buffer. + */ +#define DMUS_E_INVALID_DOWNLOADID MAKE_DMHRESULTERROR(0x0119) + +/* DMUS_E_NOT_DOWNLOADED_TO_PORT + * + * Tried to unload an object that was not downloaded or previously unloaded. + */ +#define DMUS_E_NOT_DOWNLOADED_TO_PORT MAKE_DMHRESULTERROR(0x0120) + +/* DMUS_E_ALREADY_DOWNLOADED + * + * Buffer was already downloaded to synth. + */ +#define DMUS_E_ALREADY_DOWNLOADED MAKE_DMHRESULTERROR(0x0121) + +/* DMUS_E_UNKNOWN_PROPERTY + * + * The specified property item was not recognized by the target object. + */ +#define DMUS_E_UNKNOWN_PROPERTY MAKE_DMHRESULTERROR(0x0122) + +/* DMUS_E_SET_UNSUPPORTED + * + * The specified property item may not be set on the target object. + */ +#define DMUS_E_SET_UNSUPPORTED MAKE_DMHRESULTERROR(0x0123) + +/* DMUS_E_GET_UNSUPPORTED + * + * The specified property item may not be retrieved from the target object. + */ +#define DMUS_E_GET_UNSUPPORTED MAKE_DMHRESULTERROR(0x0124) + +/* DMUS_E_NOTMONO + * + * Wave chunk has more than one interleaved channel. DLS format requires MONO. + */ +#define DMUS_E_NOTMONO MAKE_DMHRESULTERROR(0x0125) + +/* DMUS_E_BADARTICULATION + * + * Invalid articulation chunk in DLS collection. + */ +#define DMUS_E_BADARTICULATION MAKE_DMHRESULTERROR(0x0126) + +/* DMUS_E_BADINSTRUMENT + * + * Invalid instrument chunk in DLS collection. + */ +#define DMUS_E_BADINSTRUMENT MAKE_DMHRESULTERROR(0x0127) + +/* DMUS_E_BADWAVELINK + * + * Wavelink chunk in DLS collection points to invalid wave. + */ +#define DMUS_E_BADWAVELINK MAKE_DMHRESULTERROR(0x0128) + +/* DMUS_E_NOARTICULATION + * + * Articulation missing from instrument in DLS collection. + */ +#define DMUS_E_NOARTICULATION MAKE_DMHRESULTERROR(0x0129) + +/* DMUS_E_NOTPCM + * + * Downoaded DLS wave is not in PCM format. +*/ +#define DMUS_E_NOTPCM MAKE_DMHRESULTERROR(0x012A) + +/* DMUS_E_BADWAVE + * + * Bad wave chunk in DLS collection + */ +#define DMUS_E_BADWAVE MAKE_DMHRESULTERROR(0x012B) + +/* DMUS_E_BADOFFSETTABLE + * + * Offset Table for download buffer has errors. + */ +#define DMUS_E_BADOFFSETTABLE MAKE_DMHRESULTERROR(0x012C) + +/* DMUS_E_UNKNOWNDOWNLOAD + * + * Attempted to download unknown data type. + */ +#define DMUS_E_UNKNOWNDOWNLOAD MAKE_DMHRESULTERROR(0x012D) + +/* DMUS_E_NOSYNTHSINK + * + * The operation could not be completed because no sink was connected to + * the synthesizer. + */ +#define DMUS_E_NOSYNTHSINK MAKE_DMHRESULTERROR(0x012E) + +/* DMUS_E_ALREADYOPEN + * + * An attempt was made to open the software synthesizer while it was already + * open. + * ASSERT? + */ +#define DMUS_E_ALREADYOPEN MAKE_DMHRESULTERROR(0x012F) + +/* DMUS_E_ALREADYCLOSE + * + * An attempt was made to close the software synthesizer while it was already + * open. + * ASSERT? + */ +#define DMUS_E_ALREADYCLOSED MAKE_DMHRESULTERROR(0x0130) + +/* DMUS_E_SYNTHNOTCONFIGURED + * + * The operation could not be completed because the software synth has not + * yet been fully configured. + * ASSERT? + */ +#define DMUS_E_SYNTHNOTCONFIGURED MAKE_DMHRESULTERROR(0x0131) + +/* DMUS_E_SYNTHACTIVE + * + * The operation cannot be carried out while the synthesizer is active. + */ +#define DMUS_E_SYNTHACTIVE MAKE_DMHRESULTERROR(0x0132) + +/* DMUS_E_CANNOTREAD + * + * An error occurred while attempting to read from the IStream* object. + */ +#define DMUS_E_CANNOTREAD MAKE_DMHRESULTERROR(0x0133) + +/* DMUS_E_DMUSIC_RELEASED + * + * The operation cannot be performed because the final instance of the + * DirectMusic object was released. Ports cannot be used after final + * release of the DirectMusic object. + */ +#define DMUS_E_DMUSIC_RELEASED MAKE_DMHRESULTERROR(0x0134) + +/* DMUS_E_BUFFER_EMPTY + * + * There was no data in the referenced buffer. + */ +#define DMUS_E_BUFFER_EMPTY MAKE_DMHRESULTERROR(0x0135) + +/* DMUS_E_BUFFER_FULL + * + * There is insufficient space to insert the given event into the buffer. + */ +#define DMUS_E_BUFFER_FULL MAKE_DMHRESULTERROR(0x0136) + +/* DMUS_E_PORT_NOT_CAPTURE + * + * The given operation could not be carried out because the port is a + * capture port. + */ +#define DMUS_E_PORT_NOT_CAPTURE MAKE_DMHRESULTERROR(0x0137) + +/* DMUS_E_PORT_NOT_RENDER + * + * The given operation could not be carried out because the port is a + * render port. + */ +#define DMUS_E_PORT_NOT_RENDER MAKE_DMHRESULTERROR(0x0138) + +/* DMUS_E_DSOUND_NOT_SET + * + * The port could not be created because no DirectSound has been specified. + * Specify a DirectSound interface via the IDirectMusic::SetDirectSound + * method; pass NULL to have DirectMusic manage usage of DirectSound. + */ +#define DMUS_E_DSOUND_NOT_SET MAKE_DMHRESULTERROR(0x0139) + +/* DMUS_E_ALREADY_ACTIVATED + * + * The operation cannot be carried out while the port is active. + */ +#define DMUS_E_ALREADY_ACTIVATED MAKE_DMHRESULTERROR(0x013A) + +/* DMUS_E_INVALIDBUFFER + * + * Invalid DirectSound buffer was handed to port. + */ +#define DMUS_E_INVALIDBUFFER MAKE_DMHRESULTERROR(0x013B) + +/* DMUS_E_WAVEFORMATNOTSUPPORTED + * + * Invalid buffer format was handed to the synth sink. + */ +#define DMUS_E_WAVEFORMATNOTSUPPORTED MAKE_DMHRESULTERROR(0x013C) + +/* DMUS_E_SYNTHINACTIVE + * + * The operation cannot be carried out while the synthesizer is inactive. + */ +#define DMUS_E_SYNTHINACTIVE MAKE_DMHRESULTERROR(0x013D) + +/* DMUS_E_DSOUND_ALREADY_SET + * + * IDirectMusic::SetDirectSound has already been called. It may not be + * changed while in use. + */ +#define DMUS_E_DSOUND_ALREADY_SET MAKE_DMHRESULTERROR(0x013E) + +/* DMUS_E_INVALID_EVENT + * + * The given event is invalid (either it is not a valid MIDI message + * or it makes use of running status). The event cannot be packed + * into the buffer. + */ +#define DMUS_E_INVALID_EVENT MAKE_DMHRESULTERROR(0x013F) + +/* DMUS_E_UNSUPPORTED_STREAM + * + * The IStream* object does not contain data supported by the loading object. + */ +#define DMUS_E_UNSUPPORTED_STREAM MAKE_DMHRESULTERROR(0x0150) + +/* DMUS_E_ALREADY_INITED + * + * The object has already been initialized. + */ +#define DMUS_E_ALREADY_INITED MAKE_DMHRESULTERROR(0x0151) + +/* DMUS_E_INVALID_BAND + * + * The file does not contain a valid band. + */ +#define DMUS_E_INVALID_BAND MAKE_DMHRESULTERROR(0x0152) + +/* DMUS_E_TRACK_HDR_NOT_FIRST_CK + * + * The IStream* object's data does not have a track header as the first chunk, + * and therefore can not be read by the segment object. + */ +#define DMUS_E_TRACK_HDR_NOT_FIRST_CK MAKE_DMHRESULTERROR(0x0155) + +/* DMUS_E_TOOL_HDR_NOT_FIRST_CK + * + * The IStream* object's data does not have a tool header as the first chunk, + * and therefore can not be read by the graph object. + */ +#define DMUS_E_TOOL_HDR_NOT_FIRST_CK MAKE_DMHRESULTERROR(0x0156) + +/* DMUS_E_INVALID_TRACK_HDR + * + * The IStream* object's data contains an invalid track header (ckid is 0 and + * fccType is NULL,) and therefore can not be read by the segment object. + */ +#define DMUS_E_INVALID_TRACK_HDR MAKE_DMHRESULTERROR(0x0157) + +/* DMUS_E_INVALID_TOOL_HDR + * + * The IStream* object's data contains an invalid tool header (ckid is 0 and + * fccType is NULL,) and therefore can not be read by the graph object. + */ +#define DMUS_E_INVALID_TOOL_HDR MAKE_DMHRESULTERROR(0x0158) + +/* DMUS_E_ALL_TOOLS_FAILED + * + * The graph object was unable to load all tools from the IStream* object data. + * This may be due to errors in the stream, or the tools being incorrectly + * registered on the client. + */ +#define DMUS_E_ALL_TOOLS_FAILED MAKE_DMHRESULTERROR(0x0159) + +/* DMUS_E_ALL_TRACKS_FAILED + * + * The segment object was unable to load all tracks from the IStream* object data. + * This may be due to errors in the stream, or the tracks being incorrectly + * registered on the client. + */ +#define DMUS_E_ALL_TRACKS_FAILED MAKE_DMHRESULTERROR(0x0160) + +/* DMUS_E_NOT_FOUND + * + * The requested item was not contained by the object. + */ +#define DMUS_E_NOT_FOUND MAKE_DMHRESULTERROR(0x0161) + +/* DMUS_E_NOT_INIT + * + * A required object is not initialized or failed to initialize. + */ +#define DMUS_E_NOT_INIT MAKE_DMHRESULTERROR(0x0162) + +/* DMUS_E_TYPE_DISABLED + * + * The requested parameter type is currently disabled. Parameter types may + * be enabled and disabled by certain calls to SetParam(). + */ +#define DMUS_E_TYPE_DISABLED MAKE_DMHRESULTERROR(0x0163) + +/* DMUS_E_TYPE_UNSUPPORTED + * + * The requested parameter type is not supported on the object. + */ +#define DMUS_E_TYPE_UNSUPPORTED MAKE_DMHRESULTERROR(0x0164) + +/* DMUS_E_TIME_PAST + * + * The time is in the past, and the operation can not succeed. + */ +#define DMUS_E_TIME_PAST MAKE_DMHRESULTERROR(0x0165) + +/* DMUS_E_TRACK_NOT_FOUND + * + * The requested track is not contained by the segment. + */ +#define DMUS_E_TRACK_NOT_FOUND MAKE_DMHRESULTERROR(0x0166) + +/* DMUS_E_TRACK_NO_CLOCKTIME_SUPPORT + * + * The track does not support clock time playback or getparam. + */ +#define DMUS_E_TRACK_NO_CLOCKTIME_SUPPORT MAKE_DMHRESULTERROR(0x0167) + +/* DMUS_E_NO_MASTER_CLOCK + * + * There is no master clock in the performance. Be sure to call + * IDirectMusicPerformance::Init(). + */ +#define DMUS_E_NO_MASTER_CLOCK MAKE_DMHRESULTERROR(0x0170) + +/* DMUS_E_LOADER_NOCLASSID + * + * The class id field is required and missing in the DMUS_OBJECTDESC. + */ +#define DMUS_E_LOADER_NOCLASSID MAKE_DMHRESULTERROR(0x0180) + +/* DMUS_E_LOADER_BADPATH + * + * The requested file path is invalid. + */ +#define DMUS_E_LOADER_BADPATH MAKE_DMHRESULTERROR(0x0181) + +/* DMUS_E_LOADER_FAILEDOPEN + * + * File open failed - either file doesn't exist or is locked. + */ +#define DMUS_E_LOADER_FAILEDOPEN MAKE_DMHRESULTERROR(0x0182) + +/* DMUS_E_LOADER_FORMATNOTSUPPORTED + * + * Search data type is not supported. + */ +#define DMUS_E_LOADER_FORMATNOTSUPPORTED MAKE_DMHRESULTERROR(0x0183) + +/* DMUS_E_LOADER_FAILEDCREATE + * + * Unable to find or create object. + */ +#define DMUS_E_LOADER_FAILEDCREATE MAKE_DMHRESULTERROR(0x0184) + +/* DMUS_E_LOADER_OBJECTNOTFOUND + * + * Object was not found. + */ +#define DMUS_E_LOADER_OBJECTNOTFOUND MAKE_DMHRESULTERROR(0x0185) + +/* DMUS_E_LOADER_NOFILENAME + * + * The file name is missing from the DMUS_OBJECTDESC. + */ +#define DMUS_E_LOADER_NOFILENAME MAKE_DMHRESULTERROR(0x0186) + +/* DMUS_E_INVALIDFILE + * + * The file requested is not a valid file. + */ +#define DMUS_E_INVALIDFILE MAKE_DMHRESULTERROR(0x0200) + +/* DMUS_E_ALREADY_EXISTS + * + * The tool is already contained in the graph. Create a new instance. + */ +#define DMUS_E_ALREADY_EXISTS MAKE_DMHRESULTERROR(0x0201) + +/* DMUS_E_OUT_OF_RANGE + * + * Value is out of range, for instance the requested length is longer than + * the segment. + */ +#define DMUS_E_OUT_OF_RANGE MAKE_DMHRESULTERROR(0x0202) + +/* DMUS_E_SEGMENT_INIT_FAILED + * + * Segment initialization failed, most likely due to a critical memory situation. + */ +#define DMUS_E_SEGMENT_INIT_FAILED MAKE_DMHRESULTERROR(0x0203) + +/* DMUS_E_ALREADY_SENT + * + * The DMUS_PMSG has already been sent to the performance object via + * IDirectMusicPerformance::SendPMsg(). + */ +#define DMUS_E_ALREADY_SENT MAKE_DMHRESULTERROR(0x0204) + +/* DMUS_E_CANNOT_FREE + * + * The DMUS_PMSG was either not allocated by the performance via + * IDirectMusicPerformance::AllocPMsg(), or it was already freed via + * IDirectMusicPerformance::FreePMsg(). + */ +#define DMUS_E_CANNOT_FREE MAKE_DMHRESULTERROR(0x0205) + +/* DMUS_E_CANNOT_OPEN_PORT + * + * The default system port could not be opened. + */ +#define DMUS_E_CANNOT_OPEN_PORT MAKE_DMHRESULTERROR(0x0206) + +/* DMUS_E_CANNOT_CONVERT + * + * A call to MIDIToMusic() or MusicToMIDI() resulted in an error because + * the requested conversion could not happen. This usually occurs when the + * provided DMUS_CHORD_KEY structure has an invalid chord or scale pattern. + */ +#define DMUS_E_CANNOT_CONVERT MAKE_DMHRESULTERROR(0x0207) +/* misspelling in previous versions of DirectX preserved for backward compatibility */ +#define DMUS_E_CONNOT_CONVERT DMUS_E_CANNOT_CONVERT + +/* DMUS_E_DESCEND_CHUNK_FAIL + * + * DMUS_E_DESCEND_CHUNK_FAIL is returned when the end of the file + * was reached before the desired chunk was found. + */ +#define DMUS_E_DESCEND_CHUNK_FAIL MAKE_DMHRESULTERROR(0x0210) + +/* DMUS_E_NOT_LOADED + * + * An attempt to use this object failed because it first needs to + * be loaded. + */ +#define DMUS_E_NOT_LOADED MAKE_DMHRESULTERROR(0x0211) + +/* DMUS_E_SCRIPT_LANGUAGE_INCOMPATIBLE + * + * The activeX scripting engine for the script's language is not compatible with + * DirectMusic. + * + */ +#define DMUS_E_SCRIPT_LANGUAGE_INCOMPATIBLE MAKE_DMHRESULTERROR(0x0213) + +/* DMUS_E_SCRIPT_UNSUPPORTED_VARTYPE + * + * A varient was used that had a type that is not supported by DirectMusic. + * + */ +#define DMUS_E_SCRIPT_UNSUPPORTED_VARTYPE MAKE_DMHRESULTERROR(0x0214) + +/* DMUS_E_SCRIPT_ERROR_IN_SCRIPT + * + * An error was encountered while parsing or executing the script. + * The pErrorInfo parameter (if supplied) was filled with information about the error. + */ +#define DMUS_E_SCRIPT_ERROR_IN_SCRIPT MAKE_DMHRESULTERROR(0x0215) + +/* DMUS_E_SCRIPT_CANTLOAD_OLEAUT32 + * + * Loading of oleaut32.dll failed. VBScript and other activeX scripting languages + * require use of oleaut32.dll. On platforms where oleaut32.dll is not present, only + * the DirectMusicScript language, which doesn't require oleaut32.dll can be used. + */ +#define DMUS_E_SCRIPT_CANTLOAD_OLEAUT32 MAKE_DMHRESULTERROR(0x0216) + +/* DMUS_E_SCRIPT_LOADSCRIPT_ERROR + * + * An error occured while parsing a script loaded using LoadScript. The script that + * was loaded contains an error. + */ +#define DMUS_E_SCRIPT_LOADSCRIPT_ERROR MAKE_DMHRESULTERROR(0x0217) + +/* DMUS_E_SCRIPT_INVALID_FILE + * + * The script file is invalid. + */ +#define DMUS_E_SCRIPT_INVALID_FILE MAKE_DMHRESULTERROR(0x0218) + +/* DMUS_E_INVALID_SCRIPTTRACK + * + * The file contains an invalid script track. + */ +#define DMUS_E_INVALID_SCRIPTTRACK MAKE_DMHRESULTERROR(0x0219) + +/* DMUS_E_SCRIPT_VARIABLE_NOT_FOUND + * + * The script does not contain a variable with the specified name. + */ +#define DMUS_E_SCRIPT_VARIABLE_NOT_FOUND MAKE_DMHRESULTERROR(0x021A) + +/* DMUS_E_SCRIPT_ROUTINE_NOT_FOUND + * + * The script does not contain a routine with the specified name. + */ +#define DMUS_E_SCRIPT_ROUTINE_NOT_FOUND MAKE_DMHRESULTERROR(0x021B) + +/* DMUS_E_SCRIPT_CONTENT_READONLY + * + * Scripts variables for content referenced or embedded in a script cannot be set. + */ +#define DMUS_E_SCRIPT_CONTENT_READONLY MAKE_DMHRESULTERROR(0x021C) + +/* DMUS_E_SCRIPT_NOT_A_REFERENCE + * + * Attempt was made to set a script's variable by reference to a value that was + * not an object type. + */ +#define DMUS_E_SCRIPT_NOT_A_REFERENCE MAKE_DMHRESULTERROR(0x021D) + +/* DMUS_E_SCRIPT_VALUE_NOT_SUPPORTED + * + * Attempt was made to set a script's variable by value to an object that does + * not support a default value property. + */ +#define DMUS_E_SCRIPT_VALUE_NOT_SUPPORTED MAKE_DMHRESULTERROR(0x021E) + +/* DMUS_E_INVALID_SEGMENTTRIGGERTRACK + * + * The file contains an invalid segment trigger track. + */ +#define DMUS_E_INVALID_SEGMENTTRIGGERTRACK MAKE_DMHRESULTERROR(0x0220) + +/* DMUS_E_INVALID_LYRICSTRACK + * + * The file contains an invalid lyrics track. + */ +#define DMUS_E_INVALID_LYRICSTRACK MAKE_DMHRESULTERROR(0x0221) + +/* DMUS_E_INVALID_PARAMCONTROLTRACK + * + * The file contains an invalid parameter control track. + */ +#define DMUS_E_INVALID_PARAMCONTROLTRACK MAKE_DMHRESULTERROR(0x0222) + +/* DMUS_E_AUDIOVBSCRIPT_SYNTAXERROR + * + * A script written in AudioVBScript could not be read because it contained a statement that + * is not allowed by the AudioVBScript language. + */ +#define DMUS_E_AUDIOVBSCRIPT_SYNTAXERROR MAKE_DMHRESULTERROR(0x0223) + +/* DMUS_E_AUDIOVBSCRIPT_RUNTIMEERROR + * + * A script routine written in AudioVBScript failed because an invalid operation occurred. For example, + * adding the number 3 to a segment object would produce this error. So would attempting to call a routine + * that doesn't exist. + */ +#define DMUS_E_AUDIOVBSCRIPT_RUNTIMEERROR MAKE_DMHRESULTERROR(0x0224) + +/* DMUS_E_AUDIOVBSCRIPT_OPERATIONFAILURE + * + * A script routine written in AudioVBScript failed because a function outside of a script failed to complete. + * For example, a call to PlaySegment that fails to play because of low memory would return this error. + */ +#define DMUS_E_AUDIOVBSCRIPT_OPERATIONFAILURE MAKE_DMHRESULTERROR(0x0225) + +/* DMUS_E_AUDIOPATHS_NOT_VALID + * + * The Performance has set up some PChannels using the AssignPChannel command, which + * makes it not capable of supporting audio paths. + */ +#define DMUS_E_AUDIOPATHS_NOT_VALID MAKE_DMHRESULTERROR(0x0226) + +/* DMUS_E_AUDIOPATHS_IN_USE + * + * This is the inverse of the previous error. + * The Performance has set up some audio paths, which makes is incompatible + * with the calls to allocate pchannels, etc. + */ +#define DMUS_E_AUDIOPATHS_IN_USE MAKE_DMHRESULTERROR(0x0227) + +/* DMUS_E_NO_AUDIOPATH_CONFIG + * + * A segment was asked for its embedded audio path configuration, + * but there isn't any. + */ +#define DMUS_E_NO_AUDIOPATH_CONFIG MAKE_DMHRESULTERROR(0x0228) + +/* DMUS_E_AUDIOPATH_INACTIVE + * + * An audiopath is inactive, perhaps because closedown was called. + */ +#define DMUS_E_AUDIOPATH_INACTIVE MAKE_DMHRESULTERROR(0x0229) + +/* DMUS_E_AUDIOPATH_NOBUFFER + * + * An audiopath failed to create because a requested buffer could not be created. + */ +#define DMUS_E_AUDIOPATH_NOBUFFER MAKE_DMHRESULTERROR(0x022A) + +/* DMUS_E_AUDIOPATH_NOPORT + * + * An audiopath could not be used for playback because it lacked port assignments. + */ +#define DMUS_E_AUDIOPATH_NOPORT MAKE_DMHRESULTERROR(0x022B) + +/* DMUS_E_NO_AUDIOPATH + * + * Attempt was made to play segment in audiopath mode and there was no audiopath. + */ +#define DMUS_E_NO_AUDIOPATH MAKE_DMHRESULTERROR(0x022C) + +/* DMUS_E_INVALIDCHUNK + * + * Invalid data was found in a RIFF file chunk. + */ +#define DMUS_E_INVALIDCHUNK MAKE_DMHRESULTERROR(0x022D) + +/* DMUS_E_AUDIOPATH_NOGLOBALFXBUFFER + * + * Attempt was made to create an audiopath that sends to a global effects buffer which did not exist. + */ +#define DMUS_E_AUDIOPATH_NOGLOBALFXBUFFER MAKE_DMHRESULTERROR(0x022E) + +/* DMUS_E_INVALID_CONTAINER_OBJECT + * + * The file does not contain a valid container object. + */ +#define DMUS_E_INVALID_CONTAINER_OBJECT MAKE_DMHRESULTERROR(0x022F) + +#endif diff --git a/src/dep/include/DXSDK/include/dmksctrl.h b/src/dep/include/DXSDK/include/dmksctrl.h new file mode 100644 index 0000000..2f81bac --- /dev/null +++ b/src/dep/include/DXSDK/include/dmksctrl.h @@ -0,0 +1,166 @@ +/************************************************************************ +* * +* dmksctrl.h -- Definition of IKsControl * +* * +* Copyright (c) Microsoft Corporation. All rights reserved. * +* * +* This header file contains the definition of IKsControl, which * +* duplicates definitions from ks.h and ksproxy.h. Your code should * +* include ks.h and ksproxy.h directly if you have them (they are * +* provided in the Windows 98 DDK and will be in the Windows NT 5 * +* SDK). * +* * +************************************************************************/ + +#ifndef _DMKSCTRL_ +#define _DMKSCTRL_ + +#if _MSC_VER >= 1200 +#pragma warning(push) +#endif +#pragma warning(disable:4201) /* Disable warnings on anonymous unions */ + +#include + +#include + +#if !defined(_NTRTL_) + #ifndef DEFINE_GUIDEX + #define DEFINE_GUIDEX(name) EXTERN_C const CDECL GUID name + #endif /* !defined(DEFINE_GUIDEX) */ + + #ifndef STATICGUIDOF + #define STATICGUIDOF(guid) STATIC_##guid + #endif /* !defined(STATICGUIDOF) */ +#endif /* !defined(_NTRTL_) */ + +#ifndef STATIC_IID_IKsControl +#define STATIC_IID_IKsControl\ + 0x28F54685L, 0x06FD, 0x11D2, 0xB2, 0x7A, 0x00, 0xA0, 0xC9, 0x22, 0x31, 0x96 +#endif /* STATIC_IID_IKsControl */ + +/* + * Warning: This will prevent the rest of ks.h from being pulled in if ks.h is + * included after dmksctrl.h. Make sure you do not include both headers in + * the same source file. + */ +#ifndef _KS_ +#define _KS_ + +#if (defined(_MSC_EXTENSIONS) || defined(__cplusplus)) && !defined(CINTERFACE) +typedef struct { + union { + struct { + GUID Set; + ULONG Id; + ULONG Flags; + }; + LONGLONG Alignment; + }; +} KSIDENTIFIER, *PKSIDENTIFIER; +#else +typedef struct { + union { + struct { + GUID Set; + ULONG Id; + ULONG Flags; + } Data; + LONGLONG Alignment; + }; +} KSIDENTIFIER, *PKSIDENTIFIER; +#endif + +typedef KSIDENTIFIER KSPROPERTY, *PKSPROPERTY, KSMETHOD, *PKSMETHOD, KSEVENT, *PKSEVENT; + +#define KSMETHOD_TYPE_NONE 0x00000000 +#define KSMETHOD_TYPE_READ 0x00000001 +#define KSMETHOD_TYPE_WRITE 0x00000002 +#define KSMETHOD_TYPE_MODIFY 0x00000003 +#define KSMETHOD_TYPE_SOURCE 0x00000004 + +#define KSMETHOD_TYPE_SEND 0x00000001 +#define KSMETHOD_TYPE_SETSUPPORT 0x00000100 +#define KSMETHOD_TYPE_BASICSUPPORT 0x00000200 + +#define KSPROPERTY_TYPE_GET 0x00000001 +#define KSPROPERTY_TYPE_SET 0x00000002 +#define KSPROPERTY_TYPE_SETSUPPORT 0x00000100 +#define KSPROPERTY_TYPE_BASICSUPPORT 0x00000200 +#define KSPROPERTY_TYPE_RELATIONS 0x00000400 +#define KSPROPERTY_TYPE_SERIALIZESET 0x00000800 +#define KSPROPERTY_TYPE_UNSERIALIZESET 0x00001000 +#define KSPROPERTY_TYPE_SERIALIZERAW 0x00002000 +#define KSPROPERTY_TYPE_UNSERIALIZERAW 0x00004000 +#define KSPROPERTY_TYPE_SERIALIZESIZE 0x00008000 +#define KSPROPERTY_TYPE_DEFAULTVALUES 0x00010000 + +#define KSPROPERTY_TYPE_TOPOLOGY 0x10000000 +#endif /* _KS_ */ + +#ifndef _IKsControl_ +#define _IKsControl_ + +#ifdef DECLARE_INTERFACE_ + + +#undef INTERFACE +#define INTERFACE IKsControl +DECLARE_INTERFACE_(IKsControl, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /*IKsControl*/ + STDMETHOD(KsProperty)( + THIS_ + IN PKSPROPERTY Property, + IN ULONG PropertyLength, + IN OUT LPVOID PropertyData, + IN ULONG DataLength, + OUT ULONG* BytesReturned + ) PURE; + STDMETHOD(KsMethod)( + THIS_ + IN PKSMETHOD Method, + IN ULONG MethodLength, + IN OUT LPVOID MethodData, + IN ULONG DataLength, + OUT ULONG* BytesReturned + ) PURE; + STDMETHOD(KsEvent)( + THIS_ + IN PKSEVENT Event OPTIONAL, + IN ULONG EventLength, + IN OUT LPVOID EventData, + IN ULONG DataLength, + OUT ULONG* BytesReturned + ) PURE; +}; + +#endif /* DECLARE_INTERFACE_ */ +#endif /* _IKsControl_ */ + +#include + +DEFINE_GUID(IID_IKsControl, 0x28F54685, 0x06FD, 0x11D2, 0xB2, 0x7A, 0x00, 0xA0, 0xC9, 0x22, 0x31, 0x96); + +/* These formats are in ksmedia.h + */ +#ifndef _KSMEDIA_ + +DEFINE_GUID(KSDATAFORMAT_SUBTYPE_MIDI, 0x1D262760L, 0xE957, 0x11CF, 0xA5, 0xD6, 0x28, 0xDB, 0x04, 0xC1, 0x00, 0x00); +DEFINE_GUID(KSDATAFORMAT_SUBTYPE_DIRECTMUSIC, 0x1a82f8bc, 0x3f8b, 0x11d2, 0xb7, 0x74, 0x00, 0x60, 0x08, 0x33, 0x16, 0xc1); + +#endif + +#if _MSC_VER >= 1200 +#pragma warning(pop) +#endif + +#endif /* _DMKSCTRL */ + + + diff --git a/src/dep/include/DXSDK/include/dmplugin.h b/src/dep/include/DXSDK/include/dmplugin.h new file mode 100644 index 0000000..7c7d311 --- /dev/null +++ b/src/dep/include/DXSDK/include/dmplugin.h @@ -0,0 +1,280 @@ +/************************************************************************ +* * +* dmplugin.h -- This module contains the API for plugins for the * +* DirectMusic performance layer * +* * +* Copyright (c) Microsoft Corporation. All rights reserved. * +* * +************************************************************************/ + +#ifndef _DMPLUGIN_ +#define _DMPLUGIN_ + +#include + +#define COM_NO_WINDOWS_H +#include + +#include +#include + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +interface IDirectMusicTrack; +interface IDirectMusicTool; +interface IDirectMusicTool8; +interface IDirectMusicTrack8; +interface IDirectMusicPerformance; +interface IDirectMusicPerformance8; +interface IDirectMusicSegment; +interface IDirectMusicSegment8; +interface IDirectMusicSegmentState; +interface IDirectMusicSegmentState8; +interface IDirectMusicGraph; +#ifndef __cplusplus +typedef interface IDirectMusicTrack IDirectMusicTrack; +typedef interface IDirectMusicTool IDirectMusicTool; +typedef interface IDirectMusicTool8 IDirectMusicTool8; +typedef interface IDirectMusicTrack8 IDirectMusicTrack8; +typedef interface IDirectMusicPerformance IDirectMusicPerformance; +typedef interface IDirectMusicPerformance8 IDirectMusicPerformance8; +typedef interface IDirectMusicSegment IDirectMusicSegment; +typedef interface IDirectMusicSegment8 IDirectMusicSegment8; +typedef interface IDirectMusicSegmentState IDirectMusicSegmentState; +typedef interface IDirectMusicSegmentState8 IDirectMusicSegmentState8; +typedef interface IDirectMusicGraph IDirectMusicGraph; +#endif + +typedef struct _DMUS_PMSG DMUS_PMSG; +typedef long MUSIC_TIME; + +/* Registry location for tools */ +#define DMUS_REGSTR_PATH_TOOLS "Software\\Microsoft\\DirectMusic\\Tools" + +/*//////////////////////////////////////////////////////////////////// +// IDirectMusicTool */ +#undef INTERFACE +#define INTERFACE IDirectMusicTool +DECLARE_INTERFACE_(IDirectMusicTool, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicTool */ + STDMETHOD(Init) (THIS_ IDirectMusicGraph* pGraph) PURE; + STDMETHOD(GetMsgDeliveryType) (THIS_ DWORD* pdwDeliveryType ) PURE; + STDMETHOD(GetMediaTypeArraySize)(THIS_ DWORD* pdwNumElements ) PURE; + STDMETHOD(GetMediaTypes) (THIS_ DWORD** padwMediaTypes, + DWORD dwNumElements) PURE; + STDMETHOD(ProcessPMsg) (THIS_ IDirectMusicPerformance* pPerf, + DMUS_PMSG* pPMSG) PURE; + STDMETHOD(Flush) (THIS_ IDirectMusicPerformance* pPerf, + DMUS_PMSG* pPMSG, + REFERENCE_TIME rtTime) PURE; +}; + +/*//////////////////////////////////////////////////////////////////// +// IDirectMusicTool8 */ +#undef INTERFACE +#define INTERFACE IDirectMusicTool8 +DECLARE_INTERFACE_(IDirectMusicTool8, IDirectMusicTool) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicTool */ + STDMETHOD(Init) (THIS_ IDirectMusicGraph* pGraph) PURE; + STDMETHOD(GetMsgDeliveryType) (THIS_ DWORD* pdwDeliveryType ) PURE; + STDMETHOD(GetMediaTypeArraySize)(THIS_ DWORD* pdwNumElements ) PURE; + STDMETHOD(GetMediaTypes) (THIS_ DWORD** padwMediaTypes, + DWORD dwNumElements) PURE; + STDMETHOD(ProcessPMsg) (THIS_ IDirectMusicPerformance* pPerf, + DMUS_PMSG* pPMSG) PURE; + STDMETHOD(Flush) (THIS_ IDirectMusicPerformance* pPerf, + DMUS_PMSG* pPMSG, + REFERENCE_TIME rtTime) PURE; + /* IDirectMusicTool8 */ + STDMETHOD(Clone) (THIS_ IDirectMusicTool ** ppTool) PURE; +}; + + +/* The following flags are sent in the IDirectMusicTrack::Play() method */ +/* inside the dwFlags parameter */ +typedef enum enumDMUS_TRACKF_FLAGS +{ + DMUS_TRACKF_SEEK = 1, /* set on a seek */ + DMUS_TRACKF_LOOP = 2, /* set on a loop (repeat) */ + DMUS_TRACKF_START = 4, /* set on first call to Play */ + DMUS_TRACKF_FLUSH = 8, /* set when this call is in response to a flush on the perfomance */ + DMUS_TRACKF_DIRTY = 0x10, /* set when the track should consider any cached values from a previous call to GetParam to be invalidated */ + /* The following flags are DX8 only. */ + DMUS_TRACKF_NOTIFY_OFF = 0x20, /* tells track not to send notifications. */ + DMUS_TRACKF_PLAY_OFF = 0x40, /* tells track not to play anything (but can still send notifications.) */ + DMUS_TRACKF_LOOPEND = 0x80, /* set when the end of range is also a loop end. */ + DMUS_TRACKF_STOP = 0x100, /* set when the end of range is also end of playing this segment. */ + DMUS_TRACKF_RECOMPOSE = 0x200, /* set to indicate the track should compose. */ + DMUS_TRACKF_CLOCK = 0x400, /* set when time parameters are in reference (clock) time. Only valid for PlayEx(). */ +} DMUS_TRACKF_FLAGS; + +/* The following flags are sent in the IDirectMusicTrack8::GetParamEx() and SetParamEx() methods */ +/* inside the dwFlags parameter */ +#define DMUS_TRACK_PARAMF_CLOCK 0x01 /* set when the time is measured is in reference (clock) time */ + +/*//////////////////////////////////////////////////////////////////// +// IDirectMusicTrack */ +#undef INTERFACE +#define INTERFACE IDirectMusicTrack +DECLARE_INTERFACE_(IDirectMusicTrack, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicTrack */ + STDMETHOD(Init) (THIS_ IDirectMusicSegment* pSegment) PURE; + STDMETHOD(InitPlay) (THIS_ IDirectMusicSegmentState* pSegmentState, + IDirectMusicPerformance* pPerformance, + void** ppStateData, + DWORD dwVirtualTrackID, + DWORD dwFlags) PURE; + STDMETHOD(EndPlay) (THIS_ void* pStateData) PURE; + STDMETHOD(Play) (THIS_ void* pStateData, + MUSIC_TIME mtStart, + MUSIC_TIME mtEnd, + MUSIC_TIME mtOffset, + DWORD dwFlags, + IDirectMusicPerformance* pPerf, + IDirectMusicSegmentState* pSegSt, + DWORD dwVirtualID) PURE; + STDMETHOD(GetParam) (THIS_ REFGUID rguidType, + MUSIC_TIME mtTime, + MUSIC_TIME* pmtNext, + void* pParam) PURE; + STDMETHOD(SetParam) (THIS_ REFGUID rguidType, + MUSIC_TIME mtTime, + void* pParam) PURE; + STDMETHOD(IsParamSupported) (THIS_ REFGUID rguidType) PURE; + STDMETHOD(AddNotificationType) (THIS_ REFGUID rguidNotificationType) PURE; + STDMETHOD(RemoveNotificationType) (THIS_ REFGUID rguidNotificationType) PURE; + STDMETHOD(Clone) (THIS_ MUSIC_TIME mtStart, + MUSIC_TIME mtEnd, + IDirectMusicTrack** ppTrack) PURE; +}; + +/*//////////////////////////////////////////////////////////////////// +// IDirectMusicTrack8 */ +#undef INTERFACE +#define INTERFACE IDirectMusicTrack8 +DECLARE_INTERFACE_(IDirectMusicTrack8, IDirectMusicTrack) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicTrack */ + STDMETHOD(Init) (THIS_ IDirectMusicSegment* pSegment) PURE; + STDMETHOD(InitPlay) (THIS_ IDirectMusicSegmentState* pSegmentState, + IDirectMusicPerformance* pPerformance, + void** ppStateData, + DWORD dwVirtualTrackID, + DWORD dwFlags) PURE; + STDMETHOD(EndPlay) (THIS_ void* pStateData) PURE; + STDMETHOD(Play) (THIS_ void* pStateData, + MUSIC_TIME mtStart, + MUSIC_TIME mtEnd, + MUSIC_TIME mtOffset, + DWORD dwFlags, + IDirectMusicPerformance* pPerf, + IDirectMusicSegmentState* pSegSt, + DWORD dwVirtualID) PURE; + STDMETHOD(GetParam) (THIS_ REFGUID rguidType, + MUSIC_TIME mtTime, + MUSIC_TIME* pmtNext, + void* pParam) PURE; + STDMETHOD(SetParam) (THIS_ REFGUID rguidType, + MUSIC_TIME mtTime, + void* pParam) PURE; + STDMETHOD(IsParamSupported) (THIS_ REFGUID rguidType) PURE; + STDMETHOD(AddNotificationType) (THIS_ REFGUID rguidNotificationType) PURE; + STDMETHOD(RemoveNotificationType) (THIS_ REFGUID rguidNotificationType) PURE; + STDMETHOD(Clone) (THIS_ MUSIC_TIME mtStart, + MUSIC_TIME mtEnd, + IDirectMusicTrack** ppTrack) PURE; + /* IDirectMusicTrack8 */ + STDMETHOD(PlayEx) (THIS_ void* pStateData, + REFERENCE_TIME rtStart, + REFERENCE_TIME rtEnd, + REFERENCE_TIME rtOffset, + DWORD dwFlags, + IDirectMusicPerformance* pPerf, + IDirectMusicSegmentState* pSegSt, + DWORD dwVirtualID) PURE; + STDMETHOD(GetParamEx) (THIS_ REFGUID rguidType, /* Command type. */ + REFERENCE_TIME rtTime, /* Time, in ref time if dwFlags == DMUS_TRACK_PARAMF_CLOCK. Otherwise, music time. */ + REFERENCE_TIME* prtNext, /* Time of next parameter, relative to rtTime, in music or clock time units. */ + void* pParam, /* Pointer to the parameter data. */ + void * pStateData, /* State data for track instance. */ + DWORD dwFlags) PURE; /* Control flags. */ + STDMETHOD(SetParamEx) (THIS_ REFGUID rguidType, + REFERENCE_TIME rtTime, + void* pParam, /* Pointer to the parameter data. */ + void * pStateData, /* State data for track instance. */ + DWORD dwFlags) PURE; /* Control flags. */ + STDMETHOD(Compose) (THIS_ IUnknown* pContext, /* Context for composition */ + DWORD dwTrackGroup, + IDirectMusicTrack** ppResultTrack) PURE; + STDMETHOD(Join) (THIS_ IDirectMusicTrack* pNewTrack, + MUSIC_TIME mtJoin, + IUnknown* pContext, /* Context for joining */ + DWORD dwTrackGroup, + IDirectMusicTrack** ppResultTrack) PURE; +}; + +/* CLSID's */ +DEFINE_GUID(CLSID_DirectMusicTempoTrack,0xd2ac2885, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(CLSID_DirectMusicSeqTrack,0xd2ac2886, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(CLSID_DirectMusicSysExTrack,0xd2ac2887, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(CLSID_DirectMusicTimeSigTrack,0xd2ac2888, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(CLSID_DirectMusicChordTrack,0xd2ac288b, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(CLSID_DirectMusicCommandTrack,0xd2ac288c, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(CLSID_DirectMusicStyleTrack,0xd2ac288d, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(CLSID_DirectMusicMotifTrack,0xd2ac288e, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(CLSID_DirectMusicSignPostTrack,0xf17e8672, 0xc3b4, 0x11d1, 0x87, 0xb, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(CLSID_DirectMusicBandTrack,0xd2ac2894, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(CLSID_DirectMusicChordMapTrack,0xd2ac2896, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(CLSID_DirectMusicMuteTrack,0xd2ac2898, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); + +/* New CLSID's for DX8 */ +DEFINE_GUID(CLSID_DirectMusicScriptTrack,0x4108fa85, 0x3586, 0x11d3, 0x8b, 0xd7, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xb6); /* {4108FA85-3586-11d3-8BD7-00600893B1B6} */ +DEFINE_GUID(CLSID_DirectMusicMarkerTrack,0x55a8fd00, 0x4288, 0x11d3, 0x9b, 0xd1, 0x8a, 0xd, 0x61, 0xc8, 0x88, 0x35); +DEFINE_GUID(CLSID_DirectMusicSegmentTriggerTrack, 0xbae4d665, 0x4ea1, 0x11d3, 0x8b, 0xda, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xb6); /* {BAE4D665-4EA1-11d3-8BDA-00600893B1B6} */ +DEFINE_GUID(CLSID_DirectMusicLyricsTrack, 0x995c1cf5, 0x54ff, 0x11d3, 0x8b, 0xda, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xb6); /* {995C1CF5-54FF-11d3-8BDA-00600893B1B6} */ +DEFINE_GUID(CLSID_DirectMusicParamControlTrack, 0x4be0537b, 0x5c19, 0x11d3, 0x8b, 0xdc, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xb6); /* {4BE0537B-5C19-11d3-8BDC-00600893B1B6} */ +DEFINE_GUID(CLSID_DirectMusicWaveTrack,0xeed36461, 0x9ea5, 0x11d3, 0x9b, 0xd1, 0x0, 0x80, 0xc7, 0x15, 0xa, 0x74); + +/* IID's */ +DEFINE_GUID(IID_IDirectMusicTrack, 0xf96029a1, 0x4282, 0x11d2, 0x87, 0x17, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(IID_IDirectMusicTool,0xd2ac28ba, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); + +/* Interface IDs for DX8 */ +/* changed interfaces (GUID only) */ +DEFINE_GUID(IID_IDirectMusicTool8, 0xe674303, 0x3b05, 0x11d3, 0x9b, 0xd1, 0xf9, 0xe7, 0xf0, 0xa0, 0x15, 0x36); +DEFINE_GUID(IID_IDirectMusicTrack8, 0xe674304, 0x3b05, 0x11d3, 0x9b, 0xd1, 0xf9, 0xe7, 0xf0, 0xa0, 0x15, 0x36); + +#ifdef __cplusplus +}; /* extern "C" */ +#endif + +#include + +#endif /* #ifndef _DMPLUGIN_ */ diff --git a/src/dep/include/DXSDK/include/dmusbuff.h b/src/dep/include/DXSDK/include/dmusbuff.h new file mode 100644 index 0000000..6841401 --- /dev/null +++ b/src/dep/include/DXSDK/include/dmusbuff.h @@ -0,0 +1,41 @@ +/*************************************************************************** +* * +* DMusBuff.h -- This module defines the buffer format for DirectMusic * +* Shared file between user mode and kernel mode components * +* * +* Copyright (c) 1998, Microsoft Corp. All rights reserved. * +* * +***************************************************************************/ + +#ifndef _DMusBuff_ +#define _DMusBuff_ + +/* Format of DirectMusic events in a buffer + * + * A buffer contains 1 or more events, each with the following header. + * Immediately following the header is the event data. The header+data + * size is rounded to the nearest quadword (8 bytes). + */ + +#include /* Do not pad at end - that's where the data is */ +typedef struct _DMUS_EVENTHEADER *LPDMUS_EVENTHEADER; +typedef struct _DMUS_EVENTHEADER +{ + DWORD cbEvent; /* Unrounded bytes in event */ + DWORD dwChannelGroup; /* Channel group of event */ + REFERENCE_TIME rtDelta; /* Delta from start time of entire buffer */ + DWORD dwFlags; /* Flags DMUS_EVENT_xxx */ +} DMUS_EVENTHEADER; +#include + +#define DMUS_EVENT_STRUCTURED 0x00000001 /* Unstructured data (SysEx, etc.) */ + +/* The number of bytes to allocate for an event with 'cb' data bytes. + */ +#define QWORD_ALIGN(x) (((x) + 7) & ~7) +#define DMUS_EVENT_SIZE(cb) QWORD_ALIGN(sizeof(DMUS_EVENTHEADER) + cb) + + +#endif /* _DMusBuff_ */ + + diff --git a/src/dep/include/DXSDK/include/dmusicc.h b/src/dep/include/DXSDK/include/dmusicc.h new file mode 100644 index 0000000..74f1868 --- /dev/null +++ b/src/dep/include/DXSDK/include/dmusicc.h @@ -0,0 +1,784 @@ +/************************************************************************ +* * +* dmusicc.h -- This module defines the DirectMusic core API's * +* * +* Copyright (c) Microsoft Corporation. All rights reserved. * +* * +************************************************************************/ + +#ifndef _DMUSICC_ +#define _DMUSICC_ + +#include + +#define COM_NO_WINDOWS_H +#include + +#include + +#include "dls1.h" +#include "dmerror.h" +#include "dmdls.h" +#include "dsound.h" +#include "dmusbuff.h" + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +typedef ULONGLONG SAMPLE_TIME; +typedef ULONGLONG SAMPLE_POSITION; +typedef SAMPLE_TIME *LPSAMPLE_TIME; + +#define DMUS_MAX_DESCRIPTION 128 +#define DMUS_MAX_DRIVER 128 + +typedef struct _DMUS_BUFFERDESC *LPDMUS_BUFFERDESC; +typedef struct _DMUS_BUFFERDESC +{ + DWORD dwSize; + DWORD dwFlags; + GUID guidBufferFormat; + DWORD cbBuffer; +} DMUS_BUFFERDESC; + +/* DMUS_EFFECT_ flags are used in the dwEffectFlags fields of both DMUS_PORTCAPS + * and DMUS_PORTPARAMS. + */ +#define DMUS_EFFECT_NONE 0x00000000 +#define DMUS_EFFECT_REVERB 0x00000001 +#define DMUS_EFFECT_CHORUS 0x00000002 +#define DMUS_EFFECT_DELAY 0x00000004 + +/* For DMUS_PORTCAPS dwClass + */ +#define DMUS_PC_INPUTCLASS (0) +#define DMUS_PC_OUTPUTCLASS (1) + +/* For DMUS_PORTCAPS dwFlags + */ +#define DMUS_PC_DLS (0x00000001) // Supports DLS downloading and DLS level 1. +#define DMUS_PC_EXTERNAL (0x00000002) // External MIDI module. +#define DMUS_PC_SOFTWARESYNTH (0x00000004) // Software synthesizer. +#define DMUS_PC_MEMORYSIZEFIXED (0x00000008) // Memory size is fixed. +#define DMUS_PC_GMINHARDWARE (0x00000010) // GM sound set is built in, no need to download. +#define DMUS_PC_GSINHARDWARE (0x00000020) // GS sound set is built in. +#define DMUS_PC_XGINHARDWARE (0x00000040) // XG sound set is built in. +#define DMUS_PC_DIRECTSOUND (0x00000080) // Connects to DirectSound via a DirectSound buffer. +#define DMUS_PC_SHAREABLE (0x00000100) // Synth can be actively shared by multiple apps at once. +#define DMUS_PC_DLS2 (0x00000200) // Supports DLS2 instruments. +#define DMUS_PC_AUDIOPATH (0x00000400) // Multiple outputs can be connected to DirectSound for audiopaths. +#define DMUS_PC_WAVE (0x00000800) // Supports streaming and one shot waves. + +#define DMUS_PC_SYSTEMMEMORY (0x7FFFFFFF) // Sample memory is system memory. + + +typedef struct _DMUS_PORTCAPS +{ + DWORD dwSize; + DWORD dwFlags; + GUID guidPort; + DWORD dwClass; + DWORD dwType; + DWORD dwMemorySize; + DWORD dwMaxChannelGroups; + DWORD dwMaxVoices; + DWORD dwMaxAudioChannels; + DWORD dwEffectFlags; + WCHAR wszDescription[DMUS_MAX_DESCRIPTION]; +} DMUS_PORTCAPS; + +typedef DMUS_PORTCAPS *LPDMUS_PORTCAPS; + +/* Values for DMUS_PORTCAPS dwType. This field indicates the underlying + * driver type of the port. + */ +#define DMUS_PORT_WINMM_DRIVER (0) +#define DMUS_PORT_USER_MODE_SYNTH (1) +#define DMUS_PORT_KERNEL_MODE (2) + +/* These flags (set in dwValidParams) indicate which other members of the */ +/* DMUS_PORTPARAMS are valid. */ +/* */ +#define DMUS_PORTPARAMS_VOICES 0x00000001 +#define DMUS_PORTPARAMS_CHANNELGROUPS 0x00000002 +#define DMUS_PORTPARAMS_AUDIOCHANNELS 0x00000004 +#define DMUS_PORTPARAMS_SAMPLERATE 0x00000008 +#define DMUS_PORTPARAMS_EFFECTS 0x00000020 +#define DMUS_PORTPARAMS_SHARE 0x00000040 +#define DMUS_PORTPARAMS_FEATURES 0x00000080 /* DirectX 8.0 and above */ + +typedef struct _DMUS_PORTPARAMS +{ + DWORD dwSize; + DWORD dwValidParams; + DWORD dwVoices; + DWORD dwChannelGroups; + DWORD dwAudioChannels; + DWORD dwSampleRate; + DWORD dwEffectFlags; + BOOL fShare; +} DMUS_PORTPARAMS7; + +typedef struct _DMUS_PORTPARAMS8 +{ + DWORD dwSize; + DWORD dwValidParams; + DWORD dwVoices; + DWORD dwChannelGroups; + DWORD dwAudioChannels; + DWORD dwSampleRate; + DWORD dwEffectFlags; + BOOL fShare; + DWORD dwFeatures; +} DMUS_PORTPARAMS8; + +#define DMUS_PORT_FEATURE_AUDIOPATH 0x00000001 /* Supports audiopath connection to DirectSound buffers. */ +#define DMUS_PORT_FEATURE_STREAMING 0x00000002 /* Supports streaming waves through the synth. */ + + +typedef DMUS_PORTPARAMS8 DMUS_PORTPARAMS; +typedef DMUS_PORTPARAMS *LPDMUS_PORTPARAMS; + +typedef struct _DMUS_SYNTHSTATS *LPDMUS_SYNTHSTATS; +typedef struct _DMUS_SYNTHSTATS8 *LPDMUS_SYNTHSTATS8; +typedef struct _DMUS_SYNTHSTATS +{ + DWORD dwSize; /* Size in bytes of the structure */ + DWORD dwValidStats; /* Flags indicating which fields below are valid. */ + DWORD dwVoices; /* Average number of voices playing. */ + DWORD dwTotalCPU; /* Total CPU usage as percent * 100. */ + DWORD dwCPUPerVoice; /* CPU per voice as percent * 100. */ + DWORD dwLostNotes; /* Number of notes lost in 1 second. */ + DWORD dwFreeMemory; /* Free memory in bytes */ + long lPeakVolume; /* Decibel level * 100. */ +} DMUS_SYNTHSTATS; + +typedef struct _DMUS_SYNTHSTATS8 +{ + DWORD dwSize; /* Size in bytes of the structure */ + DWORD dwValidStats; /* Flags indicating which fields below are valid. */ + DWORD dwVoices; /* Average number of voices playing. */ + DWORD dwTotalCPU; /* Total CPU usage as percent * 100. */ + DWORD dwCPUPerVoice; /* CPU per voice as percent * 100. */ + DWORD dwLostNotes; /* Number of notes lost in 1 second. */ + DWORD dwFreeMemory; /* Free memory in bytes */ + long lPeakVolume; /* Decibel level * 100. */ + DWORD dwSynthMemUse; /* Memory used by synth wave data */ +} DMUS_SYNTHSTATS8; + +#define DMUS_SYNTHSTATS_VOICES (1 << 0) +#define DMUS_SYNTHSTATS_TOTAL_CPU (1 << 1) +#define DMUS_SYNTHSTATS_CPU_PER_VOICE (1 << 2) +#define DMUS_SYNTHSTATS_LOST_NOTES (1 << 3) +#define DMUS_SYNTHSTATS_PEAK_VOLUME (1 << 4) +#define DMUS_SYNTHSTATS_FREE_MEMORY (1 << 5) + +#define DMUS_SYNTHSTATS_SYSTEMMEMORY DMUS_PC_SYSTEMMEMORY + +typedef struct _DMUS_WAVES_REVERB_PARAMS +{ + float fInGain; /* Input gain in dB (to avoid output overflows) */ + float fReverbMix; /* Reverb mix in dB. 0dB means 100% wet reverb (no direct signal) + Negative values gives less wet signal. + The coeficients are calculated so that the overall output level stays + (approximately) constant regardless of the ammount of reverb mix. */ + float fReverbTime; /* The reverb decay time, in milliseconds. */ + float fHighFreqRTRatio; /* The ratio of the high frequencies to the global reverb time. + Unless very 'splashy-bright' reverbs are wanted, this should be set to + a value < 1.0. + For example if dRevTime==1000ms and dHighFreqRTRatio=0.1 than the + decay time for high frequencies will be 100ms.*/ + +} DMUS_WAVES_REVERB_PARAMS; + +/* Note: Default values for Reverb are: + fInGain = 0.0dB (no change in level) + fReverbMix = -10.0dB (a reasonable reverb mix) + fReverbTime = 1000.0ms (one second global reverb time) + fHighFreqRTRatio = 0.001 (the ratio of the high frequencies to the global reverb time) +*/ + +typedef enum +{ + DMUS_CLOCK_SYSTEM = 0, + DMUS_CLOCK_WAVE = 1 +} DMUS_CLOCKTYPE; + +#define DMUS_CLOCKF_GLOBAL 0x00000001 + +typedef struct _DMUS_CLOCKINFO7 *LPDMUS_CLOCKINFO7; +typedef struct _DMUS_CLOCKINFO7 +{ + DWORD dwSize; + DMUS_CLOCKTYPE ctType; + GUID guidClock; /* Identifies this time source */ + WCHAR wszDescription[DMUS_MAX_DESCRIPTION]; +} DMUS_CLOCKINFO7; + +typedef struct _DMUS_CLOCKINFO8 *LPDMUS_CLOCKINFO8; +typedef struct _DMUS_CLOCKINFO8 +{ + DWORD dwSize; + DMUS_CLOCKTYPE ctType; + GUID guidClock; /* Identifies this time source */ + WCHAR wszDescription[DMUS_MAX_DESCRIPTION]; + DWORD dwFlags; +} DMUS_CLOCKINFO8; + +typedef DMUS_CLOCKINFO8 DMUS_CLOCKINFO; +typedef DMUS_CLOCKINFO *LPDMUS_CLOCKINFO; + +/* Default bus identifiers + * + * The first 17 are direct mappings to the destinations defined in both + * the MMA DLS Level 2 specification and the Microsoft Multi-Channel audio + * specification. + */ +#define DSBUSID_FIRST_SPKR_LOC 0 +#define DSBUSID_FRONT_LEFT 0 +#define DSBUSID_LEFT 0 /* Front left is also just left */ +#define DSBUSID_FRONT_RIGHT 1 +#define DSBUSID_RIGHT 1 /* Ditto front right */ +#define DSBUSID_FRONT_CENTER 2 +#define DSBUSID_LOW_FREQUENCY 3 +#define DSBUSID_BACK_LEFT 4 +#define DSBUSID_BACK_RIGHT 5 +#define DSBUSID_FRONT_LEFT_OF_CENTER 6 +#define DSBUSID_FRONT_RIGHT_OF_CENTER 7 +#define DSBUSID_BACK_CENTER 8 +#define DSBUSID_SIDE_LEFT 9 +#define DSBUSID_SIDE_RIGHT 10 +#define DSBUSID_TOP_CENTER 11 +#define DSBUSID_TOP_FRONT_LEFT 12 +#define DSBUSID_TOP_FRONT_CENTER 13 +#define DSBUSID_TOP_FRONT_RIGHT 14 +#define DSBUSID_TOP_BACK_LEFT 15 +#define DSBUSID_TOP_BACK_CENTER 16 +#define DSBUSID_TOP_BACK_RIGHT 17 +#define DSBUSID_LAST_SPKR_LOC 17 + +#define DSBUSID_IS_SPKR_LOC(id) ( ((id) >= DSBUSID_FIRST_SPKR_LOC) && ((id) <= DSBUSID_LAST_SPKR_LOC) ) + +/* These bus identifiers are for the standard DLS effect sends + */ +#define DSBUSID_REVERB_SEND 64 +#define DSBUSID_CHORUS_SEND 65 + +/* Dynamic bus identifiers start here. See the documentation for how + * synthesizers map the output of voices to static and dynamic + * bus identifiers. + */ +#define DSBUSID_DYNAMIC_0 512 + +/* Null bus, used to identify busses that have no function mapping. +*/ +#define DSBUSID_NULL 0xFFFFFFFF + +interface IDirectMusic; +interface IDirectMusic8; +interface IDirectMusicBuffer; +interface IDirectMusicPort; +interface IDirectMusicThru; +interface IReferenceClock; + +#ifndef __cplusplus + +typedef interface IDirectMusic IDirectMusic; +typedef interface IDirectMusic8 IDirectMusic8; +typedef interface IDirectMusicPort IDirectMusicPort; +typedef interface IDirectMusicBuffer IDirectMusicBuffer; +typedef interface IDirectMusicThru IDirectMusicThru; +typedef interface IReferenceClock IReferenceClock; + +#endif /* C++ */ + +typedef IDirectMusic *LPDIRECTMUSIC; +typedef IDirectMusic8 *LPDIRECTMUSIC8; +typedef IDirectMusicPort *LPDIRECTMUSICPORT; +typedef IDirectMusicBuffer *LPDIRECTMUSICBUFFER; + +#undef INTERFACE +#define INTERFACE IDirectMusic +DECLARE_INTERFACE_(IDirectMusic, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusic */ + STDMETHOD(EnumPort) (THIS_ DWORD dwIndex, + LPDMUS_PORTCAPS pPortCaps) PURE; + STDMETHOD(CreateMusicBuffer) (THIS_ LPDMUS_BUFFERDESC pBufferDesc, + LPDIRECTMUSICBUFFER *ppBuffer, + LPUNKNOWN pUnkOuter) PURE; + STDMETHOD(CreatePort) (THIS_ REFCLSID rclsidPort, + LPDMUS_PORTPARAMS pPortParams, + LPDIRECTMUSICPORT *ppPort, + LPUNKNOWN pUnkOuter) PURE; + STDMETHOD(EnumMasterClock) (THIS_ DWORD dwIndex, + LPDMUS_CLOCKINFO lpClockInfo) PURE; + STDMETHOD(GetMasterClock) (THIS_ LPGUID pguidClock, + IReferenceClock **ppReferenceClock) PURE; + STDMETHOD(SetMasterClock) (THIS_ REFGUID rguidClock) PURE; + STDMETHOD(Activate) (THIS_ BOOL fEnable) PURE; + STDMETHOD(GetDefaultPort) (THIS_ LPGUID pguidPort) PURE; + STDMETHOD(SetDirectSound) (THIS_ LPDIRECTSOUND pDirectSound, + HWND hWnd) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirectMusic8 +DECLARE_INTERFACE_(IDirectMusic8, IDirectMusic) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusic */ + STDMETHOD(EnumPort) (THIS_ DWORD dwIndex, + LPDMUS_PORTCAPS pPortCaps) PURE; + STDMETHOD(CreateMusicBuffer) (THIS_ LPDMUS_BUFFERDESC pBufferDesc, + LPDIRECTMUSICBUFFER *ppBuffer, + LPUNKNOWN pUnkOuter) PURE; + STDMETHOD(CreatePort) (THIS_ REFCLSID rclsidPort, + LPDMUS_PORTPARAMS pPortParams, + LPDIRECTMUSICPORT *ppPort, + LPUNKNOWN pUnkOuter) PURE; + STDMETHOD(EnumMasterClock) (THIS_ DWORD dwIndex, + LPDMUS_CLOCKINFO lpClockInfo) PURE; + STDMETHOD(GetMasterClock) (THIS_ LPGUID pguidClock, + IReferenceClock **ppReferenceClock) PURE; + STDMETHOD(SetMasterClock) (THIS_ REFGUID rguidClock) PURE; + STDMETHOD(Activate) (THIS_ BOOL fEnable) PURE; + STDMETHOD(GetDefaultPort) (THIS_ LPGUID pguidPort) PURE; + STDMETHOD(SetDirectSound) (THIS_ LPDIRECTSOUND pDirectSound, + HWND hWnd) PURE; + /* IDirectMusic8 */ + STDMETHOD(SetExternalMasterClock) + (THIS_ IReferenceClock *pClock) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirectMusicBuffer +DECLARE_INTERFACE_(IDirectMusicBuffer, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicBuffer */ + STDMETHOD(Flush) (THIS) PURE; + STDMETHOD(TotalTime) (THIS_ LPREFERENCE_TIME prtTime) PURE; + + STDMETHOD(PackStructured) (THIS_ REFERENCE_TIME rt, + DWORD dwChannelGroup, + DWORD dwChannelMessage) PURE; + + STDMETHOD(PackUnstructured) (THIS_ REFERENCE_TIME rt, + DWORD dwChannelGroup, + DWORD cb, + LPBYTE lpb) PURE; + + STDMETHOD(ResetReadPtr) (THIS) PURE; + STDMETHOD(GetNextEvent) (THIS_ LPREFERENCE_TIME prt, + LPDWORD pdwChannelGroup, + LPDWORD pdwLength, + LPBYTE *ppData) PURE; + + STDMETHOD(GetRawBufferPtr) (THIS_ LPBYTE *ppData) PURE; + STDMETHOD(GetStartTime) (THIS_ LPREFERENCE_TIME prt) PURE; + STDMETHOD(GetUsedBytes) (THIS_ LPDWORD pcb) PURE; + STDMETHOD(GetMaxBytes) (THIS_ LPDWORD pcb) PURE; + STDMETHOD(GetBufferFormat) (THIS_ LPGUID pGuidFormat) PURE; + + STDMETHOD(SetStartTime) (THIS_ REFERENCE_TIME rt) PURE; + STDMETHOD(SetUsedBytes) (THIS_ DWORD cb) PURE; +}; + +typedef IDirectMusicBuffer IDirectMusicBuffer8; +typedef IDirectMusicBuffer8 *LPDIRECTMUSICBUFFER8; + +#undef INTERFACE +#define INTERFACE IDirectMusicInstrument +DECLARE_INTERFACE_(IDirectMusicInstrument, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicInstrument */ + STDMETHOD(GetPatch) (THIS_ DWORD* pdwPatch) PURE; + STDMETHOD(SetPatch) (THIS_ DWORD dwPatch) PURE; +}; + +typedef IDirectMusicInstrument IDirectMusicInstrument8; +typedef IDirectMusicInstrument8 *LPDIRECTMUSICINSTRUMENT8; + +#undef INTERFACE +#define INTERFACE IDirectMusicDownloadedInstrument +DECLARE_INTERFACE_(IDirectMusicDownloadedInstrument, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicDownloadedInstrument */ + /* None at this time */ +}; + +typedef IDirectMusicDownloadedInstrument IDirectMusicDownloadedInstrument8; +typedef IDirectMusicDownloadedInstrument8 *LPDIRECTMUSICDOWNLOADEDINSTRUMENT8; + +#undef INTERFACE +#define INTERFACE IDirectMusicCollection +DECLARE_INTERFACE_(IDirectMusicCollection, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicCollection */ + STDMETHOD(GetInstrument) (THIS_ DWORD dwPatch, + IDirectMusicInstrument** ppInstrument) PURE; + STDMETHOD(EnumInstrument) (THIS_ DWORD dwIndex, + DWORD* pdwPatch, + LPWSTR pwszName, + DWORD dwNameLen) PURE; +}; + +typedef IDirectMusicCollection IDirectMusicCollection8; +typedef IDirectMusicCollection8 *LPDIRECTMUSICCOLLECTION8; + +#undef INTERFACE +#define INTERFACE IDirectMusicDownload +DECLARE_INTERFACE_(IDirectMusicDownload , IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicDownload */ + STDMETHOD(GetBuffer) (THIS_ void** ppvBuffer, + DWORD* pdwSize) PURE; +}; + +typedef IDirectMusicDownload IDirectMusicDownload8; +typedef IDirectMusicDownload8 *LPDIRECTMUSICDOWNLOAD8; + +#undef INTERFACE +#define INTERFACE IDirectMusicPortDownload +DECLARE_INTERFACE_(IDirectMusicPortDownload, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicPortDownload */ + STDMETHOD(GetBuffer) (THIS_ DWORD dwDLId, + IDirectMusicDownload** ppIDMDownload) PURE; + STDMETHOD(AllocateBuffer) (THIS_ DWORD dwSize, + IDirectMusicDownload** ppIDMDownload) PURE; + STDMETHOD(GetDLId) (THIS_ DWORD* pdwStartDLId, + DWORD dwCount) PURE; + STDMETHOD(GetAppend) (THIS_ DWORD* pdwAppend) PURE; + STDMETHOD(Download) (THIS_ IDirectMusicDownload* pIDMDownload) PURE; + STDMETHOD(Unload) (THIS_ IDirectMusicDownload* pIDMDownload) PURE; +}; + +typedef IDirectMusicPortDownload IDirectMusicPortDownload8; +typedef IDirectMusicPortDownload8 *LPDIRECTMUSICPORTDOWNLOAD8; + +/* Standard values for voice priorities. Numerically higher priorities are higher in priority. + * These priorities are used to set the voice priority for all voices on a channel. They are + * used in the dwPriority parameter of IDirectMusicPort::GetPriority and returned in the + * lpwPriority parameter of pdwPriority. + * + * These priorities are shared with DirectSound. + */ + +#ifndef _DIRECTAUDIO_PRIORITIES_DEFINED_ +#define _DIRECTAUDIO_PRIORITIES_DEFINED_ + +#define DAUD_CRITICAL_VOICE_PRIORITY (0xF0000000) +#define DAUD_HIGH_VOICE_PRIORITY (0xC0000000) +#define DAUD_STANDARD_VOICE_PRIORITY (0x80000000) +#define DAUD_LOW_VOICE_PRIORITY (0x40000000) +#define DAUD_PERSIST_VOICE_PRIORITY (0x10000000) + +/* These are the default priorities assigned if not overridden. By default priorities are + * equal across channel groups (e.g. channel 5 on channel group 1 has the same priority as + * channel 5 on channel group 2). + * + * In accordance with DLS level 1, channel 10 has the highest priority, followed by 1 through 16 + * except for 10. + */ +#define DAUD_CHAN1_VOICE_PRIORITY_OFFSET (0x0000000E) +#define DAUD_CHAN2_VOICE_PRIORITY_OFFSET (0x0000000D) +#define DAUD_CHAN3_VOICE_PRIORITY_OFFSET (0x0000000C) +#define DAUD_CHAN4_VOICE_PRIORITY_OFFSET (0x0000000B) +#define DAUD_CHAN5_VOICE_PRIORITY_OFFSET (0x0000000A) +#define DAUD_CHAN6_VOICE_PRIORITY_OFFSET (0x00000009) +#define DAUD_CHAN7_VOICE_PRIORITY_OFFSET (0x00000008) +#define DAUD_CHAN8_VOICE_PRIORITY_OFFSET (0x00000007) +#define DAUD_CHAN9_VOICE_PRIORITY_OFFSET (0x00000006) +#define DAUD_CHAN10_VOICE_PRIORITY_OFFSET (0x0000000F) +#define DAUD_CHAN11_VOICE_PRIORITY_OFFSET (0x00000005) +#define DAUD_CHAN12_VOICE_PRIORITY_OFFSET (0x00000004) +#define DAUD_CHAN13_VOICE_PRIORITY_OFFSET (0x00000003) +#define DAUD_CHAN14_VOICE_PRIORITY_OFFSET (0x00000002) +#define DAUD_CHAN15_VOICE_PRIORITY_OFFSET (0x00000001) +#define DAUD_CHAN16_VOICE_PRIORITY_OFFSET (0x00000000) + + +#define DAUD_CHAN1_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN1_VOICE_PRIORITY_OFFSET) +#define DAUD_CHAN2_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN2_VOICE_PRIORITY_OFFSET) +#define DAUD_CHAN3_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN3_VOICE_PRIORITY_OFFSET) +#define DAUD_CHAN4_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN4_VOICE_PRIORITY_OFFSET) +#define DAUD_CHAN5_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN5_VOICE_PRIORITY_OFFSET) +#define DAUD_CHAN6_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN6_VOICE_PRIORITY_OFFSET) +#define DAUD_CHAN7_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN7_VOICE_PRIORITY_OFFSET) +#define DAUD_CHAN8_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN8_VOICE_PRIORITY_OFFSET) +#define DAUD_CHAN9_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN9_VOICE_PRIORITY_OFFSET) +#define DAUD_CHAN10_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN10_VOICE_PRIORITY_OFFSET) +#define DAUD_CHAN11_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN11_VOICE_PRIORITY_OFFSET) +#define DAUD_CHAN12_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN12_VOICE_PRIORITY_OFFSET) +#define DAUD_CHAN13_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN13_VOICE_PRIORITY_OFFSET) +#define DAUD_CHAN14_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN14_VOICE_PRIORITY_OFFSET) +#define DAUD_CHAN15_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN15_VOICE_PRIORITY_OFFSET) +#define DAUD_CHAN16_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN16_VOICE_PRIORITY_OFFSET) + +#endif /* _DIRECTAUDIO_PRIORITIES_DEFINED_ */ + + +#undef INTERFACE +#define INTERFACE IDirectMusicPort +DECLARE_INTERFACE_(IDirectMusicPort, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicPort */ + /* */ + STDMETHOD(PlayBuffer) (THIS_ LPDIRECTMUSICBUFFER pBuffer) PURE; + STDMETHOD(SetReadNotificationHandle) (THIS_ HANDLE hEvent) PURE; + STDMETHOD(Read) (THIS_ LPDIRECTMUSICBUFFER pBuffer) PURE; + STDMETHOD(DownloadInstrument) (THIS_ IDirectMusicInstrument *pInstrument, + IDirectMusicDownloadedInstrument **ppDownloadedInstrument, + DMUS_NOTERANGE *pNoteRanges, + DWORD dwNumNoteRanges) PURE; + STDMETHOD(UnloadInstrument) (THIS_ IDirectMusicDownloadedInstrument *pDownloadedInstrument) PURE; + STDMETHOD(GetLatencyClock) (THIS_ IReferenceClock **ppClock) PURE; + STDMETHOD(GetRunningStats) (THIS_ LPDMUS_SYNTHSTATS pStats) PURE; + STDMETHOD(Compact) (THIS) PURE; + STDMETHOD(GetCaps) (THIS_ LPDMUS_PORTCAPS pPortCaps) PURE; + STDMETHOD(DeviceIoControl) (THIS_ DWORD dwIoControlCode, + LPVOID lpInBuffer, + DWORD nInBufferSize, + LPVOID lpOutBuffer, + DWORD nOutBufferSize, + LPDWORD lpBytesReturned, + LPOVERLAPPED lpOverlapped) PURE; + STDMETHOD(SetNumChannelGroups) (THIS_ DWORD dwChannelGroups) PURE; + STDMETHOD(GetNumChannelGroups) (THIS_ LPDWORD pdwChannelGroups) PURE; + STDMETHOD(Activate) (THIS_ BOOL fActive) PURE; + STDMETHOD(SetChannelPriority) (THIS_ DWORD dwChannelGroup, DWORD dwChannel, DWORD dwPriority) PURE; + STDMETHOD(GetChannelPriority) (THIS_ DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwPriority) PURE; + STDMETHOD(SetDirectSound) (THIS_ LPDIRECTSOUND pDirectSound, LPDIRECTSOUNDBUFFER pDirectSoundBuffer) PURE; + STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pWaveFormatEx, LPDWORD pdwWaveFormatExSize, LPDWORD pdwBufferSize) PURE; +}; + +typedef IDirectMusicPort IDirectMusicPort8; +typedef IDirectMusicPort8 *LPDIRECTMUSICPORT8; + +#undef INTERFACE +#define INTERFACE IDirectMusicThru +DECLARE_INTERFACE_(IDirectMusicThru, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicThru + */ + STDMETHOD(ThruChannel) (THIS_ DWORD dwSourceChannelGroup, + DWORD dwSourceChannel, + DWORD dwDestinationChannelGroup, + DWORD dwDestinationChannel, + LPDIRECTMUSICPORT pDestinationPort) PURE; +}; + +typedef IDirectMusicThru IDirectMusicThru8; +typedef IDirectMusicThru8 *LPDIRECTMUSICTHRU8; + +#ifndef __IReferenceClock_INTERFACE_DEFINED__ +#define __IReferenceClock_INTERFACE_DEFINED__ + +DEFINE_GUID(IID_IReferenceClock,0x56a86897,0x0ad4,0x11ce,0xb0,0x3a,0x00,0x20,0xaf,0x0b,0xa7,0x70); + +#undef INTERFACE +#define INTERFACE IReferenceClock +DECLARE_INTERFACE_(IReferenceClock, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IReferenceClock */ + /* */ + + /* get the time now */ + STDMETHOD(GetTime) (THIS_ REFERENCE_TIME *pTime) PURE; + + /* ask for an async notification that a time has elapsed */ + STDMETHOD(AdviseTime) (THIS_ REFERENCE_TIME baseTime, /* base time */ + REFERENCE_TIME streamTime, /* stream offset time */ + HANDLE hEvent, /* advise via this event */ + DWORD * pdwAdviseCookie) PURE; /* where your cookie goes */ + + /* ask for an async periodic notification that a time has elapsed */ + STDMETHOD(AdvisePeriodic) (THIS_ REFERENCE_TIME startTime, /* starting at this time */ + REFERENCE_TIME periodTime, /* time between notifications */ + HANDLE hSemaphore, /* advise via a semaphore */ + DWORD * pdwAdviseCookie) PURE; /* where your cookie goes */ + + /* cancel a request for notification */ + STDMETHOD(Unadvise) (THIS_ DWORD dwAdviseCookie) PURE; +}; + +#endif /* __IReferenceClock_INTERFACE_DEFINED__ */ + +DEFINE_GUID(CLSID_DirectMusic,0x636b9f10,0x0c7d,0x11d1,0x95,0xb2,0x00,0x20,0xaf,0xdc,0x74,0x21); +DEFINE_GUID(CLSID_DirectMusicCollection,0x480ff4b0, 0x28b2, 0x11d1, 0xbe, 0xf7, 0x0, 0xc0, 0x4f, 0xbf, 0x8f, 0xef); +DEFINE_GUID(CLSID_DirectMusicSynth,0x58C2B4D0,0x46E7,0x11D1,0x89,0xAC,0x00,0xA0,0xC9,0x05,0x41,0x29); + +DEFINE_GUID(IID_IDirectMusic,0x6536115a,0x7b2d,0x11d2,0xba,0x18,0x00,0x00,0xf8,0x75,0xac,0x12); +DEFINE_GUID(IID_IDirectMusicBuffer,0xd2ac2878, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(IID_IDirectMusicPort, 0x08f2d8c9,0x37c2,0x11d2,0xb9,0xf9,0x00,0x00,0xf8,0x75,0xac,0x12); +DEFINE_GUID(IID_IDirectMusicThru, 0xced153e7, 0x3606, 0x11d2, 0xb9, 0xf9, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12); +DEFINE_GUID(IID_IDirectMusicPortDownload,0xd2ac287a, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(IID_IDirectMusicDownload,0xd2ac287b, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(IID_IDirectMusicCollection,0xd2ac287c, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(IID_IDirectMusicInstrument,0xd2ac287d, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(IID_IDirectMusicDownloadedInstrument,0xd2ac287e, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); + + +/* Alternate interface ID for IID_IDirectMusic, available in DX7 release and after. */ +DEFINE_GUID(IID_IDirectMusic2,0x6fc2cae1, 0xbc78, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6); + +DEFINE_GUID(IID_IDirectMusic8,0x2d3629f7,0x813d,0x4939,0x85,0x08,0xf0,0x5c,0x6b,0x75,0xfd,0x97); + +#define IID_IDirectMusicThru8 IID_IDirectMusicThru +#define IID_IDirectMusicPortDownload8 IID_IDirectMusicPortDownload +#define IID_IDirectMusicDownload8 IID_IDirectMusicDownload +#define IID_IDirectMusicCollection8 IID_IDirectMusicCollection +#define IID_IDirectMusicInstrument8 IID_IDirectMusicInstrument +#define IID_IDirectMusicDownloadedInstrument8 IID_IDirectMusicDownloadedInstrument +#define IID_IDirectMusicPort8 IID_IDirectMusicPort + + +/* Property Query GUID_DMUS_PROP_GM_Hardware - Local GM set, no need to download + * Property Query GUID_DMUS_PROP_GS_Hardware - Local GS set, no need to download + * Property Query GUID_DMUS_PROP_XG_Hardware - Local XG set, no need to download + * Property Query GUID_DMUS_PROP_DLS1 - Support DLS level 1 + * Property Query GUID_DMUS_PROP_INSTRUMENT2 - Support new INSTRUMENT2 download format + * Property Query GUID_DMUS_PROP_XG_Capable - Support minimum requirements of XG + * Property Query GUID_DMUS_PROP_GS_Capable - Support minimum requirements of GS + * Property Query GUID_DMUS_PROP_SynthSink_DSOUND - Synthsink talks to DirectSound + * Property Query GUID_DMUS_PROP_SynthSink_WAVE - Synthsink talks to Wave device + * + * Item 0: Supported + * Returns a DWORD which is non-zero if the feature is supported + */ +DEFINE_GUID(GUID_DMUS_PROP_GM_Hardware, 0x178f2f24, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12); +DEFINE_GUID(GUID_DMUS_PROP_GS_Hardware, 0x178f2f25, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12); +DEFINE_GUID(GUID_DMUS_PROP_XG_Hardware, 0x178f2f26, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12); +DEFINE_GUID(GUID_DMUS_PROP_XG_Capable, 0x6496aba1, 0x61b0, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6); +DEFINE_GUID(GUID_DMUS_PROP_GS_Capable, 0x6496aba2, 0x61b0, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6); +DEFINE_GUID(GUID_DMUS_PROP_DLS1, 0x178f2f27, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12); +DEFINE_GUID(GUID_DMUS_PROP_DLS2, 0xf14599e5, 0x4689, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6); +DEFINE_GUID(GUID_DMUS_PROP_INSTRUMENT2, 0x865fd372, 0x9f67, 0x11d2, 0x87, 0x2a, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(GUID_DMUS_PROP_SynthSink_DSOUND,0xaa97844, 0xc877, 0x11d1, 0x87, 0xc, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(GUID_DMUS_PROP_SynthSink_WAVE,0xaa97845, 0xc877, 0x11d1, 0x87, 0xc, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(GUID_DMUS_PROP_SampleMemorySize, 0x178f2f28, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12); +DEFINE_GUID(GUID_DMUS_PROP_SamplePlaybackRate, 0x2a91f713, 0xa4bf, 0x11d2, 0xbb, 0xdf, 0x0, 0x60, 0x8, 0x33, 0xdb, 0xd8); + +/* Property Get/Set GUID_DMUS_PROP_WriteLatency + * + * Item 0: Synth buffer write latency, in milliseconds + * Get/Set SynthSink latency, the average time after the play head that the next buffer gets written. + */ +DEFINE_GUID(GUID_DMUS_PROP_WriteLatency,0x268a0fa0, 0x60f2, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6); + +/* Property Get/Set GUID_DMUS_PROP_WritePeriod + * + * Item 0: Synth buffer write period, in milliseconds + * Get/Set SynthSink buffer write period, time span between successive writes. + */ +DEFINE_GUID(GUID_DMUS_PROP_WritePeriod,0x268a0fa1, 0x60f2, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6); + +/* Property Get GUID_DMUS_PROP_MemorySize + * + * Item 0: Memory size + * Returns a DWORD containing the total number of bytes of sample RAM + */ +DEFINE_GUID(GUID_DMUS_PROP_MemorySize, 0x178f2f28, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12); + +/* Property Set GUID_DMUS_PROP_WavesReverb + * + * Item 0: DMUS_WAVES_REVERB structure + * Sets reverb parameters + */ +DEFINE_GUID(GUID_DMUS_PROP_WavesReverb,0x4cb5622, 0x32e5, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6); + +/* Property Set GUID_DMUS_PROP_Effects + * + * Item 0: DWORD with effects flags. + * Get/Set effects bits, same as dwEffectFlags in DMUS_PORTPARAMS and DMUS_PORTCAPS: + * DMUS_EFFECT_NONE + * DMUS_EFFECT_REVERB + * DMUS_EFFECT_CHORUS + */ +DEFINE_GUID(GUID_DMUS_PROP_Effects, 0xcda8d611, 0x684a, 0x11d2, 0x87, 0x1e, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); + +/* Property Set GUID_DMUS_PROP_LegacyCaps + * + * Item 0: The MIDINCAPS or MIDIOUTCAPS which describes the port's underlying WinMM device. This property is only supported + * by ports which wrap WinMM devices. + */ + +DEFINE_GUID(GUID_DMUS_PROP_LegacyCaps,0xcfa7cdc2, 0x00a1, 0x11d2, 0xaa, 0xd5, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12); + +/* Property Set GUID_DMUS_PROP_Volume + * + * Item 0: A long which contains an offset, in 1/100 dB, to be added to the final volume + * + */ +DEFINE_GUID(GUID_DMUS_PROP_Volume, 0xfedfae25L, 0xe46e, 0x11d1, 0xaa, 0xce, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12); + +/* Min and Max values for setting volume with GUID_DMUS_PROP_Volume */ + +#define DMUS_VOLUME_MAX 2000 /* +20 dB */ +#define DMUS_VOLUME_MIN -20000 /* -200 dB */ + +#ifdef __cplusplus +}; /* extern "C" */ +#endif + +#include + +#endif /* #ifndef _DMUSICC_ */ diff --git a/src/dep/include/DXSDK/include/dmusicf.h b/src/dep/include/DXSDK/include/dmusicf.h new file mode 100644 index 0000000..4f51838 --- /dev/null +++ b/src/dep/include/DXSDK/include/dmusicf.h @@ -0,0 +1,2199 @@ +/************************************************************************ +* * +* dmusicf.h -- This module defines the DirectMusic file formats * +* * +* Copyright (c) Microsoft Corporation. All rights reserved. * +* * +************************************************************************/ + +#ifndef _DMUSICF_ +#define _DMUSICF_ + + +#include + +#define COM_NO_WINDOWS_H +#include + +#include + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +interface IDirectMusicCollection; +#ifndef __cplusplus +typedef interface IDirectMusicCollection IDirectMusicCollection; +#endif + +/* Common chunks */ + +#define DMUS_FOURCC_GUID_CHUNK mmioFOURCC('g','u','i','d') +#define DMUS_FOURCC_INFO_LIST mmioFOURCC('I','N','F','O') +#define DMUS_FOURCC_UNFO_LIST mmioFOURCC('U','N','F','O') +#define DMUS_FOURCC_UNAM_CHUNK mmioFOURCC('U','N','A','M') +#define DMUS_FOURCC_UART_CHUNK mmioFOURCC('U','A','R','T') +#define DMUS_FOURCC_UCOP_CHUNK mmioFOURCC('U','C','O','P') +#define DMUS_FOURCC_USBJ_CHUNK mmioFOURCC('U','S','B','J') +#define DMUS_FOURCC_UCMT_CHUNK mmioFOURCC('U','C','M','T') +#define DMUS_FOURCC_CATEGORY_CHUNK mmioFOURCC('c','a','t','g') +#define DMUS_FOURCC_VERSION_CHUNK mmioFOURCC('v','e','r','s') + +/* The following structures are used by the Tracks, and are the packed structures */ +/* that are passed to the Tracks inside the IStream. */ + + +typedef struct _DMUS_IO_SEQ_ITEM +{ + MUSIC_TIME mtTime; + MUSIC_TIME mtDuration; + DWORD dwPChannel; + short nOffset; + BYTE bStatus; + BYTE bByte1; + BYTE bByte2; +} DMUS_IO_SEQ_ITEM; + + +typedef struct _DMUS_IO_CURVE_ITEM +{ + MUSIC_TIME mtStart; + MUSIC_TIME mtDuration; + MUSIC_TIME mtResetDuration; + DWORD dwPChannel; + short nOffset; + short nStartValue; + short nEndValue; + short nResetValue; + BYTE bType; + BYTE bCurveShape; + BYTE bCCData; + BYTE bFlags; + /* Following was added for DirectX8. */ + WORD wParamType; /* RPN or NRPN parameter number. */ + WORD wMergeIndex; /* Allows multiple parameters to be merged (pitchbend, volume, and expression.) */ +} DMUS_IO_CURVE_ITEM; + + +typedef struct _DMUS_IO_TEMPO_ITEM +{ + MUSIC_TIME lTime; + double dblTempo; +} DMUS_IO_TEMPO_ITEM; + + +typedef struct _DMUS_IO_SYSEX_ITEM +{ + MUSIC_TIME mtTime; + DWORD dwPChannel; + DWORD dwSysExLength; +} DMUS_IO_SYSEX_ITEM; + +typedef DMUS_CHORD_KEY DMUS_CHORD_PARAM; /* DMUS_CHORD_KEY defined in dmusici.h */ + +typedef struct _DMUS_RHYTHM_PARAM +{ + DMUS_TIMESIGNATURE TimeSig; + DWORD dwRhythmPattern; +} DMUS_RHYTHM_PARAM; + +typedef struct _DMUS_TEMPO_PARAM +{ + MUSIC_TIME mtTime; + double dblTempo; +} DMUS_TEMPO_PARAM; + + +typedef struct _DMUS_MUTE_PARAM +{ + DWORD dwPChannel; + DWORD dwPChannelMap; + BOOL fMute; +} DMUS_MUTE_PARAM; + +/* Style chunks */ + +#define DMUS_FOURCC_STYLE_FORM mmioFOURCC('D','M','S','T') +#define DMUS_FOURCC_STYLE_CHUNK mmioFOURCC('s','t','y','h') +#define DMUS_FOURCC_PART_LIST mmioFOURCC('p','a','r','t') +#define DMUS_FOURCC_PART_CHUNK mmioFOURCC('p','r','t','h') +#define DMUS_FOURCC_NOTE_CHUNK mmioFOURCC('n','o','t','e') +#define DMUS_FOURCC_CURVE_CHUNK mmioFOURCC('c','r','v','e') +#define DMUS_FOURCC_MARKER_CHUNK mmioFOURCC('m','r','k','r') +#define DMUS_FOURCC_RESOLUTION_CHUNK mmioFOURCC('r','s','l','n') +#define DMUS_FOURCC_ANTICIPATION_CHUNK mmioFOURCC('a','n','p','n') +#define DMUS_FOURCC_PATTERN_LIST mmioFOURCC('p','t','t','n') +#define DMUS_FOURCC_PATTERN_CHUNK mmioFOURCC('p','t','n','h') +#define DMUS_FOURCC_RHYTHM_CHUNK mmioFOURCC('r','h','t','m') +#define DMUS_FOURCC_PARTREF_LIST mmioFOURCC('p','r','e','f') +#define DMUS_FOURCC_PARTREF_CHUNK mmioFOURCC('p','r','f','c') +#define DMUS_FOURCC_STYLE_PERS_REF_LIST mmioFOURCC('p','r','r','f') +#define DMUS_FOURCC_MOTIFSETTINGS_CHUNK mmioFOURCC('m','t','f','s') + +/* Flags used by variations: these make up the DWORDs in dwVariationChoices. */ + +/* These flags determine the types of chords supported by a given variation in DirectMusic */ +/* mode. The first seven flags (bits 1-7) are set if the variation supports major chords */ +/* rooted in scale positions, so, e.g., if bits 1, 2, and 4 are set, the variation */ +/* supports major chords rooted in the tonic, second, and fourth scale positions. The */ +/* next seven flags serve the same purpose, but for minor chords, and the following seven */ +/* flags serve the same purpose for chords that are not major or minor (e.g., SUS 4 */ +/* chords). Bits 22, 23, and 24 are set if the variation supports chords rooted in the */ +/* scale, chords rooted sharp of scale tones, and chords rooted flat of scale tones, */ +/* respectively. For example, to support a C# minor chord in the scale of C Major, */ +/* bits 8 (for tonic minor) and 24 (for sharp) need to be set. Bits 25, 26, an 27 handle */ +/* chords that are triads, 6th or 7th chords, and chords with extensions, respectively. */ +/* bits 28 and 29 handle chords that are followed by tonic and dominant chords, */ +/* respectively. */ +#define DMUS_VARIATIONF_MAJOR 0x0000007F /* Seven positions in the scale - major chords. */ +#define DMUS_VARIATIONF_MINOR 0x00003F80 /* Seven positions in the scale - minor chords. */ +#define DMUS_VARIATIONF_OTHER 0x001FC000 /* Seven positions in the scale - other chords. */ +#define DMUS_VARIATIONF_ROOT_SCALE 0x00200000 /* Handles chord roots in the scale. */ +#define DMUS_VARIATIONF_ROOT_FLAT 0x00400000 /* Handles flat chord roots (based on scale notes). */ +#define DMUS_VARIATIONF_ROOT_SHARP 0x00800000 /* Handles sharp chord roots (based on scale notes). */ +#define DMUS_VARIATIONF_TYPE_TRIAD 0x01000000 /* Handles simple chords - triads. */ +#define DMUS_VARIATIONF_TYPE_6AND7 0x02000000 /* Handles simple chords - 6 and 7. */ +#define DMUS_VARIATIONF_TYPE_COMPLEX 0x04000000 /* Handles complex chords. */ +#define DMUS_VARIATIONF_DEST_TO1 0x08000000 /* Handles transitions to 1 chord. */ +#define DMUS_VARIATIONF_DEST_TO5 0x10000000 /* Handles transitions to 5 chord. */ +#define DMUS_VARIATIONF_DEST_OTHER 0x40000000 /* Handles transitions to chords other than 1 . */ + +/* legacy mask for variation modes */ +#define DMUS_VARIATIONF_MODES 0xE0000000 +/* Bits 29 and 31 of the variation flags are the Mode bits. If both are 0, it's IMA. */ +/* If bit 29 is 1, it's Direct Music. */ +#define DMUS_VARIATIONF_MODES_EX (0x20000000 | 0x80000000) +#define DMUS_VARIATIONF_IMA25_MODE 0x00000000 +#define DMUS_VARIATIONF_DMUS_MODE 0x20000000 + +/* Set this if the part uses marker events */ +#define DMUS_PARTF_USE_MARKERS 0x1 +/* Set this if the part is allowed to switch only on chord-aligned markers */ +#define DMUS_PARTF_ALIGN_CHORDS 0x2 + +/* These specify if the marker event signals whether to stop a variation or start a +pattern/variation (or both), and whether new variations must align with a chord */ +#define DMUS_MARKERF_START 0x1 +#define DMUS_MARKERF_STOP 0x2 +#define DMUS_MARKERF_CHORD_ALIGN 0x4 + +/* if this flag is set, variation settings in a playing pattern-based track's state data will +persist in the track after it stops playing */ +#define DMUS_PATTERNF_PERSIST_CONTROL 0x1 + +/* These specify possible values for DMUS_IO_PARTREF.bRandomVariation + all but DMUS_VARIATIONT_SEQUENTIAL and DMUS_VARIATIONT_RANDOM are DirectX8. */ +typedef enum enumDMUS_VARIATIONT_TYPES +{ + DMUS_VARIATIONT_SEQUENTIAL = 0, /* Play sequential starting with variation 1. */ + DMUS_VARIATIONT_RANDOM = 1, /* Play randomly. */ + DMUS_VARIATIONT_RANDOM_START = 2, /* Play sequential starting with a random variation. */ + DMUS_VARIATIONT_NO_REPEAT = 3, /* Play randomly, but don't play the same variation twice. */ + DMUS_VARIATIONT_RANDOM_ROW = 4 /* Play randomly as a row: don't repeat any variation until all have played. */ +} DMUS_VARIATIONT_TYPES; + +/* These specify possible values for DMUS_IO_PATTERN.wEmbellishment (DirectX8) */ +typedef enum enumDMUS_EMBELLISHT_TYPES +{ + DMUS_EMBELLISHT_NORMAL = 0, + DMUS_EMBELLISHT_FILL = 1, + DMUS_EMBELLISHT_BREAK = 2, + DMUS_EMBELLISHT_INTRO = 4, + DMUS_EMBELLISHT_END = 8, + DMUS_EMBELLISHT_MOTIF = 16, + DMUS_EMBELLISHT_ALL = 0xFFFF +} DMUS_EMBELLISHT_TYPES; + +#pragma pack(2) + +typedef struct _DMUS_IO_TIMESIG +{ + /* Time signatures define how many beats per measure, which note receives */ + /* the beat, and the grid resolution. */ + BYTE bBeatsPerMeasure; /* beats per measure (top of time sig) */ + BYTE bBeat; /* what note receives the beat (bottom of time sig.) */ + /* we can assume that 0 means 256th note */ + WORD wGridsPerBeat; /* grids per beat */ +} DMUS_IO_TIMESIG; + +typedef struct _DMUS_IO_STYLE +{ + DMUS_IO_TIMESIG timeSig; /* Styles have a default Time Signature */ + double dblTempo; +} DMUS_IO_STYLE; + +typedef struct _DMUS_IO_VERSION +{ + DWORD dwVersionMS; /* Version # high-order 32 bits */ + DWORD dwVersionLS; /* Version # low-order 32 bits */ +} DMUS_IO_VERSION; + +typedef struct _DMUS_IO_PATTERN +{ + DMUS_IO_TIMESIG timeSig; /* Patterns can override the Style's Time sig. */ + BYTE bGrooveBottom; /* bottom of groove range */ + BYTE bGrooveTop; /* top of groove range */ + WORD wEmbellishment; /* Fill, Break, Intro, End, Normal, Motif */ + WORD wNbrMeasures; /* length in measures */ + BYTE bDestGrooveBottom; /* bottom of groove range for next pattern */ + BYTE bDestGrooveTop; /* top of groove range for next pattern */ + DWORD dwFlags; /* various flags */ +} DMUS_IO_PATTERN; + +typedef struct _DMUS_IO_STYLEPART +{ + DMUS_IO_TIMESIG timeSig; /* can override pattern's */ + DWORD dwVariationChoices[32]; /* MOAW choice bitfield */ + GUID guidPartID; /* identifies the part */ + WORD wNbrMeasures; /* length of the Part */ + BYTE bPlayModeFlags; /* see PLAYMODE flags */ + BYTE bInvertUpper; /* inversion upper limit */ + BYTE bInvertLower; /* inversion lower limit */ + BYTE bPad[3]; /* for DWORD alignment */ + DWORD dwFlags; /* various flags */ +} DMUS_IO_STYLEPART; + +typedef struct _DMUS_IO_PARTREF +{ + GUID guidPartID; /* unique ID for matching up with parts */ + WORD wLogicalPartID; /* corresponds to port/device/midi channel OBSOLETE */ + BYTE bVariationLockID; /* parts with the same ID lock variations. */ + /* high bit is used to identify master Part */ + BYTE bSubChordLevel; /* tells which sub chord level this part wants */ + BYTE bPriority; /* 256 priority levels. Parts with lower priority */ + /* aren't played first when a device runs out of */ + /* notes */ + BYTE bRandomVariation; /* when set, matching variations play in random order */ + /* when clear, matching variations play sequentially */ + WORD wPad; /* not used */ + DWORD dwPChannel; /* replaces wLogicalPartID */ +} DMUS_IO_PARTREF; + +typedef struct _DMUS_IO_STYLENOTE +{ + MUSIC_TIME mtGridStart; /* when this note occurs */ + DWORD dwVariation; /* variation bits */ + MUSIC_TIME mtDuration; /* how long this note lasts */ + short nTimeOffset; /* offset from mtGridStart */ + WORD wMusicValue; /* Position in scale. */ + BYTE bVelocity; /* Note velocity. */ + BYTE bTimeRange; /* Range to randomize start time. */ + BYTE bDurRange; /* Range to randomize duration. */ + BYTE bVelRange; /* Range to randomize velocity. */ + BYTE bInversionID; /* Identifies inversion group to which this note belongs */ + BYTE bPlayModeFlags; /* Can override part */ + /* Following exists only under DirectX8 and on */ + BYTE bNoteFlags; /* values from DMUS_NOTEF_FLAGS */ +} DMUS_IO_STYLENOTE; + +typedef struct _DMUS_IO_STYLECURVE +{ + MUSIC_TIME mtGridStart; /* when this curve occurs */ + DWORD dwVariation; /* variation bits */ + MUSIC_TIME mtDuration; /* how long this curve lasts */ + MUSIC_TIME mtResetDuration;/* how long after the end of the curve to reset the curve */ + short nTimeOffset; /* offset from mtGridStart */ + short nStartValue; /* curve's start value */ + short nEndValue; /* curve's end value */ + short nResetValue; /* the value to which to reset the curve */ + BYTE bEventType; /* type of curve */ + BYTE bCurveShape; /* shape of curve */ + BYTE bCCData; /* CC# */ + BYTE bFlags; /* Bit 1=TRUE means to send nResetValue. Otherwise, don't. + Other bits are reserved. */ + /* Following was added for DirectX8. */ + WORD wParamType; /* RPN or NRPN parameter number. */ + WORD wMergeIndex; /* Allows multiple parameters to be merged (pitchbend, volume, and expression.) */ +} DMUS_IO_STYLECURVE; + +typedef struct _DMUS_IO_STYLEMARKER +{ + MUSIC_TIME mtGridStart; /* when this marker occurs */ + DWORD dwVariation; /* variation bits */ + WORD wMarkerFlags; /* how the marker is used */ +} DMUS_IO_STYLEMARKER; + +typedef struct _DMUS_IO_STYLERESOLUTION +{ + DWORD dwVariation; /* variation bits */ + WORD wMusicValue; /* Position in scale. */ + BYTE bInversionID; /* Identifies inversion group to which this note belongs */ + BYTE bPlayModeFlags; /* Can override part */ +} DMUS_IO_STYLERESOLUTION; + +typedef struct _DMUS_IO_STYLE_ANTICIPATION +{ + MUSIC_TIME mtGridStart; /* when this anticipation occurs */ + DWORD dwVariation; /* variation bits */ + short nTimeOffset; /* offset from mtGridStart */ + BYTE bTimeRange; /* Range to randomize start time. */ +} DMUS_IO_STYLE_ANTICIPATION; + +typedef struct _DMUS_IO_MOTIFSETTINGS +{ + DWORD dwRepeats; /* Number of repeats. By default, 0. */ + MUSIC_TIME mtPlayStart; /* Start of playback. By default, 0. */ + MUSIC_TIME mtLoopStart; /* Start of looping portion. By default, 0. */ + MUSIC_TIME mtLoopEnd; /* End of loop. Must be greater than mtLoopStart. Or, 0, indicating loop full motif. */ + DWORD dwResolution; /* Default resolution. */ +} DMUS_IO_MOTIFSETTINGS; + +#pragma pack() + + +/* +RIFF +( + 'DMST' // Style + // Style header chunk + // Every Style has a GUID + [] // Name, author, copyright info., comments + [] // version chunk + ... // Array of parts in the Style, used by patterns + ... // Array of patterns in the Style + ... // Array of bands in the Style + []...// Optional array of chord map references in the Style +) + + // + styh + ( + + ) + + // + guid + ( + + ) + + // + vers + ( + + ) + + // + LIST + ( + 'part' + // Part header chunk + [] // Name, author, copyright info., comments + [] // Optional chunk containing an array of notes in Part + [] // Optional chunk containing an array of curves in Part + [] // Optional chunk containing an array of markers in Part + [] // Optional chunk containing an array of variation resolutions in Part + [] // Optional chunk containing an array of resolution anticipations in Part + ) + + // + prth + ( + + ) + + // + 'note' + ( + // sizeof DMUS_IO_STYLENOTE:DWORD + ... + ) + + // + 'crve' + ( + // sizeof DMUS_IO_STYLECURVE:DWORD + ... + ) + + // + 'mrkr' + ( + // sizeof DMUS_IO_STYLEMARKER:DWORD + ... + ) + + // + 'rsln' + ( + // sizeof DMUS_IO_STYLERESOLUTION:DWORD + ... + ) + + // + 'anpn' + ( + // sizeof DMUS_IO_STYLE_ANTICIPATION:DWORD + ... + ) + + // + LIST + ( + 'pttn' + // Pattern header chunk + // Chunk containing an array of rhythms for chord matching + [] // Name, author, copyright info., comments + [] // Motif settings chunk + [] // Optional band to be associated with the pattern (for motifs) + ... // Array of part reference id's + ) + + // + ptnh + ( + + ) + + // + 'rhtm' + ( + // DWORD's representing rhythms for chord matching based on number + // of measures in the pattern + ) + + + // pref-list + LIST + ( + 'pref' + // part ref chunk + ) + + // + prfc + ( + + ) + + // + mtfs + ( + + ) + + // + LIST + ( + 'prrf' + ... // Array of Chordmap references + ) +*/ + +/* Pattern chunk, for use in Pattern tracks */ + +#define DMUS_FOURCC_PATTERN_FORM mmioFOURCC('D','M','P','T') + +/* +RIFF +( + 'DMPT' // Pattern + // Style header chunk + // The pattern, in single pattern format (includes DMUS_FOURCC_PART_LIST chunks) +) +*/ + + +/* Chord and command file formats */ + +/* These specify possible values for DMUS_IO_COMMAND.bRepeatMode (DirectX8) */ +typedef enum enumDMUS_PATTERNT_TYPES +{ + DMUS_PATTERNT_RANDOM = 0, /* Play randomly. (DirectX7 behavior) */ + DMUS_PATTERNT_REPEAT = 1, /* Repeat last pattern. */ + DMUS_PATTERNT_SEQUENTIAL = 2, /* Play sequential starting with first matching pattern. */ + DMUS_PATTERNT_RANDOM_START = 3, /* Play sequential starting with a random pattern. */ + DMUS_PATTERNT_NO_REPEAT = 4, /* Play randomly, but don't play the same pattern twice. */ + DMUS_PATTERNT_RANDOM_ROW = 5 /* Play randomly as a row: don't repeat any pattern until all have played. */ +} DMUS_PATTERNT_TYPES; + + +#define DMUS_FOURCC_CHORDTRACK_LIST mmioFOURCC('c','o','r','d') +#define DMUS_FOURCC_CHORDTRACKHEADER_CHUNK mmioFOURCC('c','r','d','h') +#define DMUS_FOURCC_CHORDTRACKBODY_CHUNK mmioFOURCC('c','r','d','b') + +#define DMUS_FOURCC_COMMANDTRACK_CHUNK mmioFOURCC('c','m','n','d') + +typedef struct _DMUS_IO_CHORD +{ + WCHAR wszName[16]; /* Name of the chord */ + MUSIC_TIME mtTime; /* Time of this chord */ + WORD wMeasure; /* Measure this falls on */ + BYTE bBeat; /* Beat this falls on */ + BYTE bFlags; /* Various flags */ +} DMUS_IO_CHORD; + +typedef struct _DMUS_IO_SUBCHORD +{ + DWORD dwChordPattern; /* Notes in the subchord */ + DWORD dwScalePattern; /* Notes in the scale */ + DWORD dwInversionPoints; /* Where inversions can occur */ + DWORD dwLevels; /* Which levels are supported by this subchord */ + BYTE bChordRoot; /* Root of the subchord */ + BYTE bScaleRoot; /* Root of the scale */ +} DMUS_IO_SUBCHORD; + +typedef struct _DMUS_IO_COMMAND +{ + MUSIC_TIME mtTime; /* Time of this command */ + WORD wMeasure; /* Measure this falls on */ + BYTE bBeat; /* Beat this falls on */ + BYTE bCommand; /* Command type (see #defines below) */ + BYTE bGrooveLevel; /* Groove level (0 if command is not a groove) */ + BYTE bGrooveRange; /* Groove range */ + BYTE bRepeatMode; /* Used to control selection of patterns with same groove level */ +} DMUS_IO_COMMAND; + + +/* + + // + LIST + ( + 'cord' + + ... // Chord body chunks + ) + + // + crdh + ( + // Scale: dword (upper 8 bits for root, lower 24 for scale) + ) + + // + crdb + ( + // sizeof DMUS_IO_CHORD:dword + + // # of DMUS_IO_SUBCHORDS:dword + // sizeof DMUS_IO_SUBCHORDS:dword + // a number of + ) + + + // + 'cmnd' + ( + //sizeof DMUS_IO_COMMAND: DWORD + ... + ) + +*/ + +/* File io for DirectMusic Tool and ToolGraph objects +*/ + +/* RIFF ids: */ + +#define DMUS_FOURCC_TOOLGRAPH_FORM mmioFOURCC('D','M','T','G') +#define DMUS_FOURCC_TOOL_LIST mmioFOURCC('t','o','l','l') +#define DMUS_FOURCC_TOOL_FORM mmioFOURCC('D','M','T','L') +#define DMUS_FOURCC_TOOL_CHUNK mmioFOURCC('t','o','l','h') + +/* io structures: */ + +typedef struct _DMUS_IO_TOOL_HEADER +{ + GUID guidClassID; /* Class id of tool. */ + long lIndex; /* Position in graph. */ + DWORD cPChannels; /* Number of items in channels array. */ + FOURCC ckid; /* chunk ID of tool's data chunk if 0 fccType valid. */ + FOURCC fccType; /* list type if NULL ckid valid. */ + DWORD dwPChannels[1]; /* Array of PChannels, size determined by cPChannels. */ +} DMUS_IO_TOOL_HEADER; + +/* +RIFF +( + 'DMTG' // DirectMusic ToolGraph chunk + [] // GUID for ToolGraph + [] // Optional version info + [] // Name, author, copyright info., comments + // List of Tools +) + + // + 'guid' + ( + + ) + + // + vers + ( + + ) + + // + LIST + ( + 'toll' // Array of tools + ... // Each tool is encapsulated in a RIFF chunk + ) + +// Tools are embedded in a graph. Theoretically, they can be saved as individual files too. +RIFF +( + 'DMTL' + + [] // Tool data. Must be a RIFF readable chunk. +) + + // // Tool header chunk + ( + 'tolh' + // Tool header + ) +*/ + +/* The AudioPath file carries everything for describing a specific audio path, + including Tool Graph and Buffer Descriptor. + This can even be used for configuring a complete performance. +*/ + +#define DMUS_FOURCC_AUDIOPATH_FORM mmioFOURCC('D','M','A','P') + +/* +RIFF +( + 'DMAP' // DirectMusic AudioPath chunk + [] // GUID for this Audio Path configuration + [] // Optional version info + [] // Name, author, copyright info., comments + [] // Optional ToolGraph + [] // Optional list of port configurations + []...// Optional array of DirectSound buffer descriptors +) +*/ + +#define DMUS_FOURCC_PORTCONFIGS_LIST mmioFOURCC('p','c','s','l') +#define DMUS_FOURCC_PORTCONFIG_LIST mmioFOURCC('p','c','f','l') +#define DMUS_FOURCC_PORTCONFIG_ITEM mmioFOURCC('p','c','f','h') +#define DMUS_FOURCC_PORTPARAMS_ITEM mmioFOURCC('p','p','r','h') +#define DMUS_FOURCC_DSBUFFER_LIST mmioFOURCC('d','b','f','l') +#define DMUS_FOURCC_DSBUFFATTR_ITEM mmioFOURCC('d','d','a','h') +#define DMUS_FOURCC_PCHANNELS_LIST mmioFOURCC('p','c','h','l') +#define DMUS_FOURCC_PCHANNELS_ITEM mmioFOURCC('p','c','h','h') + +typedef struct _DMUS_IO_PORTCONFIG_HEADER +{ + GUID guidPort; /* GUID of requested port. */ + DWORD dwPChannelBase; /* PChannel that this should start on. */ + DWORD dwPChannelCount; /* How many channels. */ + DWORD dwFlags; /* Various flags. */ +} DMUS_IO_PORTCONFIG_HEADER; + +#define DMUS_PORTCONFIGF_DRUMSON10 1 /* This port configured for drums on channel 10. */ +#define DMUS_PORTCONFIGF_USEDEFAULT 2 /* Use the default port. */ + +/* Each portconfig has one or more pchannel to buffer mappings. Each buffer + is identified by a guid. Each pchannel can map to one or more buffers. + This is defined with one or more DMUS_IO_PCHANNELTOBUFFER_HEADER + structures. Each defines a range of PChannels and the set of buffers + that they connect to. +*/ + +typedef struct _DMUS_IO_PCHANNELTOBUFFER_HEADER +{ + DWORD dwPChannelBase; /* PChannel that this should start on. */ + DWORD dwPChannelCount; /* How many PChannels. */ + DWORD dwBufferCount; /* How many buffers do these connect to. */ + DWORD dwFlags; /* Various flags. Currently reserved for future use. Must be 0. */ +} DMUS_IO_PCHANNELTOBUFFER_HEADER; + +/* Each buffer is represented by an DSBC form. This is wrapped by the + DMUS_IO_BUFFER_ATTRIBUTES_HEADER which identifies how to use the + buffer. In particular, it indicates whether this gets dynamically duplicated + or all references to this should share the same instance. + To resolve references, the unique GUID of the buffer is also stored + in this structure. +*/ + +typedef struct _DMUS_IO_BUFFER_ATTRIBUTES_HEADER +{ + GUID guidBufferID; /* Each buffer config has a unique ID. */ + DWORD dwFlags; /* Various flags. */ +} DMUS_IO_BUFFER_ATTRIBUTES_HEADER; + +/* DMUS_IO_BUFFER_ATTRIBUTES_HEADER.dwFlags: */ +#define DMUS_BUFFERF_SHARED 1 /* Share this with other audio paths, instead of creating unique copies. */ +#define DMUS_BUFFERF_DEFINED 2 /* Use one of the standard predefined buffers (see GUID_Buffer... in dmusici.h.) */ +#define DMUS_BUFFERF_MIXIN 8 /* This is a mixin buffer. */ + +/* + +LIST +( + 'pcsl' // Array of port configurations + ... // One or more port configurations, each in a list chunk +) + +LIST +( + 'pcfl' // List container for one port configuration. + // Portconfig header chunk. + // Port params, to be used to create the port. + []...// Optional array of DirectSound buffer descriptors + [] // Optional list of pchannel to buffer assignments + +) + + // // Port config header chunk + ( + 'pcfh' + // Port config header + ) + + // // Port params header chunk + ( + 'pprh' + // Port params header + ) + +LIST +( + 'pchl' // List container for one or more pchannel to buffer assignments. + ... // One or more pchannel to buffer assignment headers and data. + + // + ( + 'pchh' + // Description of PChannels + ... // Array of GUIDs defining the buffers they all connect to. + ) +) + +LIST +( + 'dbfl' // List container for one buffer and buffer attributes header. + // Buffer attributes header. + [] // Buffer configuration. Not required when header uses a predefined buffer type. + + // + ( + 'ddah' + // Buffer attributes. + ) +) +*/ + +/* File io for DirectMusic Band Track object */ + + +/* RIFF ids: */ +#define DMUS_FOURCC_BANDTRACK_FORM mmioFOURCC('D','M','B','T') +#define DMUS_FOURCC_BANDTRACK_CHUNK mmioFOURCC('b','d','t','h') +#define DMUS_FOURCC_BANDS_LIST mmioFOURCC('l','b','d','l') +#define DMUS_FOURCC_BAND_LIST mmioFOURCC('l','b','n','d') +#define DMUS_FOURCC_BANDITEM_CHUNK mmioFOURCC('b','d','i','h') +#define DMUS_FOURCC_BANDITEM_CHUNK2 mmioFOURCC('b','d','2','h') + +/* io structures */ +typedef struct _DMUS_IO_BAND_TRACK_HEADER +{ + BOOL bAutoDownload; /* Determines if Auto-Download is enabled. */ +} DMUS_IO_BAND_TRACK_HEADER; + +typedef struct _DMUS_IO_BAND_ITEM_HEADER +{ + MUSIC_TIME lBandTime; /* Position in track list. */ +} DMUS_IO_BAND_ITEM_HEADER; + +typedef struct _DMUS_IO_BAND_ITEM_HEADER2 +{ + MUSIC_TIME lBandTimeLogical; /* Position in track list. Time in the music with which band change is associated. */ + MUSIC_TIME lBandTimePhysical; /* Precise time band change will take effect. Should be close to logical time. */ +} DMUS_IO_BAND_ITEM_HEADER2; + +/* +RIFF +( + 'DMBT' // DirectMusic Band Track form-type + [] // Band track header + [] // GUID for band track + [] // Optional version info + [] // Name, author, copyright info., comments + // List of Band items +) + + // + 'bdth' + ( + + ) + + // + 'guid' + ( + + ) + + // + vers + ( + + ) + + // + LIST + ( + 'lbdl' + ... // Array of bands, each encapsulated in a list chunk + ) + + // + LIST + ( + 'lbnd' + or // bdih is a legacy format. bd2h is preferred for new content. + // Band + ) + + // or // band item header + ( + or // Band item header + ) +*/ + + +/* File io for DirectMusic Band object +*/ + +/* RIFF ids: */ + +#define DMUS_FOURCC_BAND_FORM mmioFOURCC('D','M','B','D') +#define DMUS_FOURCC_INSTRUMENTS_LIST mmioFOURCC('l','b','i','l') +#define DMUS_FOURCC_INSTRUMENT_LIST mmioFOURCC('l','b','i','n') +#define DMUS_FOURCC_INSTRUMENT_CHUNK mmioFOURCC('b','i','n','s') + +/* Flags for DMUS_IO_INSTRUMENT + */ +#define DMUS_IO_INST_PATCH (1 << 0) /* dwPatch is valid. */ +#define DMUS_IO_INST_BANKSELECT (1 << 1) /* dwPatch contains a valid Bank Select MSB and LSB part */ +#define DMUS_IO_INST_ASSIGN_PATCH (1 << 3) /* dwAssignPatch is valid */ +#define DMUS_IO_INST_NOTERANGES (1 << 4) /* dwNoteRanges is valid */ +#define DMUS_IO_INST_PAN (1 << 5) /* bPan is valid */ +#define DMUS_IO_INST_VOLUME (1 << 6 ) /* bVolume is valid */ +#define DMUS_IO_INST_TRANSPOSE (1 << 7) /* nTranspose is valid */ +#define DMUS_IO_INST_GM (1 << 8) /* Instrument is from GM collection */ +#define DMUS_IO_INST_GS (1 << 9) /* Instrument is from GS collection */ +#define DMUS_IO_INST_XG (1 << 10) /* Instrument is from XG collection */ +#define DMUS_IO_INST_CHANNEL_PRIORITY (1 << 11) /* dwChannelPriority is valid */ +#define DMUS_IO_INST_USE_DEFAULT_GM_SET (1 << 12) /* Always use the default GM set for this patch, */ + /* don't rely on the synth caps stating GM or GS in hardware. */ +#define DMUS_IO_INST_PITCHBENDRANGE (1 << 13) /* nPitchBendRange is valid */ + +/* io structures */ +typedef struct _DMUS_IO_INSTRUMENT +{ + DWORD dwPatch; /* MSB, LSB and Program change to define instrument */ + DWORD dwAssignPatch; /* MSB, LSB and Program change to assign to instrument when downloading */ + DWORD dwNoteRanges[4]; /* 128 bits; one for each MIDI note instrument needs to able to play */ + DWORD dwPChannel; /* PChannel instrument plays on */ + DWORD dwFlags; /* DMUS_IO_INST_ flags */ + BYTE bPan; /* Pan for instrument */ + BYTE bVolume; /* Volume for instrument */ + short nTranspose; /* Number of semitones to transpose notes */ + DWORD dwChannelPriority; /* Channel priority */ + short nPitchBendRange; /* Number of semitones shifted by pitch bend */ +} DMUS_IO_INSTRUMENT; + +/* +// bands can be embedded in other forms +RIFF +( + 'DMBD' // DirectMusic Band chunk + [] // GUID for band + [] // Optional version info + [] // Name, author, copyright info., comments + // List of Instruments +) + + // + 'guid' + ( + + ) + + // + vers + ( + + ) + + // + LIST + ( + 'lbil' // Array of instruments + ... // Each instrument is encapsulated in a list + ) + + // + LIST + ( + 'lbin' + + [] // Optional reference to DLS Collection file. + ) + + // // Instrument chunk + ( + 'bins' + // Instrument header + ) +*/ + +/* This RIFF id and io struct have been added to allow wave files (and the wave object) to + differentiate between streaming and one-shot waves, and to give a prefetch for streaming + waves */ + +#define DMUS_FOURCC_WAVEHEADER_CHUNK mmioFOURCC('w','a','v','h') + +typedef struct _DMUS_IO_WAVE_HEADER +{ + REFERENCE_TIME rtReadAhead; /* How far ahead in the stream wave data will be read (in REFERENCE_TIME). Ignored for one-shot waves. */ + DWORD dwFlags; /* Various flags, including whether this is a streaming wave and whether it can be invalidated. */ +} DMUS_IO_WAVE_HEADER; + + +/* File io for Wave track */ + +/* RIFF ids: */ + +#define DMUS_FOURCC_WAVETRACK_LIST mmioFOURCC('w','a','v','t') +#define DMUS_FOURCC_WAVETRACK_CHUNK mmioFOURCC('w','a','t','h') +#define DMUS_FOURCC_WAVEPART_LIST mmioFOURCC('w','a','v','p') +#define DMUS_FOURCC_WAVEPART_CHUNK mmioFOURCC('w','a','p','h') +#define DMUS_FOURCC_WAVEITEM_LIST mmioFOURCC('w','a','v','i') +#define DMUS_FOURCC_WAVE_LIST mmioFOURCC('w','a','v','e') +#define DMUS_FOURCC_WAVEITEM_CHUNK mmioFOURCC('w','a','i','h') + +/* This flag is included in DMUS_IO_WAVE_TRACK_HEADER.dwFlags. If set, the track will get its + variations from a pattern track, via GetParam(GUID_Variations). */ +#define DMUS_WAVETRACKF_SYNC_VAR 0x1 +/* This is also included in DMUS_IO_WAVE_TRACK_HEADER.dwFlags. If set, variation control + information will persist from one playback instance to the next.*/ +#define DMUS_WAVETRACKF_PERSIST_CONTROL 0x2 + +typedef struct _DMUS_IO_WAVE_TRACK_HEADER +{ + long lVolume; /* Gain, in 1/100th of dB, to be applied to all waves. Note: All gain values should be negative. */ + DWORD dwFlags; /* Flags, including whether this track syncs to a pattern track for its variations. */ +} DMUS_IO_WAVE_TRACK_HEADER; + +typedef struct _DMUS_IO_WAVE_PART_HEADER +{ + long lVolume; /* Gain, in 1/100th of dB, to be applied to all waves in wave part. Note: All gain values should be negative. */ + DWORD dwVariations; /* Variation mask for which of 32 variations */ + DWORD dwPChannel; /* PChannel */ + DWORD dwLockToPart; /* Part ID to lock to. */ + DWORD dwFlags; /* Flags, including stuff for managing how variations are chosen (in low-order nibble) */ + DWORD dwIndex; /* Index for distinguishing multiple parts on the same PChannel*/ +} DMUS_IO_WAVE_PART_HEADER; + +typedef struct _DMUS_IO_WAVE_ITEM_HEADER +{ + long lVolume; /* Gain, in 1/100th of dB. Note: All gain values should be negative. */ + long lPitch; /* Pitch offset in 1/100th of a semitone. */ + DWORD dwVariations; /* Variation flags for which of 32 variations this wave belongs to. */ + REFERENCE_TIME rtTime; /* Start time, in REFERENCE_TIME, if clock time track, or MUSIC_TIME for music time track. */ + REFERENCE_TIME rtStartOffset; /* Distance into wave to start playback, in reference time units. */ + REFERENCE_TIME rtReserved; /* Reserved field. */ + REFERENCE_TIME rtDuration; /* Duration, in REFERENCE_TIME or MUSIC_TIME, depending on track timing format. */ + MUSIC_TIME mtLogicalTime; /* If in music track format, this indicates the musical boundary where this belongs. Otherwise, ignored. */ + DWORD dwLoopStart; /* Start point for a looping wave. */ + DWORD dwLoopEnd; /* End point for a looping wave. */ + DWORD dwFlags; /* Various flags, including whether this is a streaming wave and whether it can be invalidated. */ + WORD wVolumeRange; /* Random range for volume. */ + WORD wPitchRange; /* Random range for pitch. */ +} DMUS_IO_WAVE_ITEM_HEADER; + +/* +LIST +{ + 'wavt' // Wave track chunk + // Wave track header + ... // Array of Wave Parts +} + // + 'wath' + { + + } + + // + LIST + { + 'wavp' + // Wave Part Header + // List of wave items + } + + // + 'waph' + { + + } + + // + LIST + { + 'wavi' + ... // Array of waves; each wave is encapsulated in a list + } + + // + LIST + { + 'wave' + // Wave item header + // Reference to wave object + } + + // + 'waih' + { + + } + +*/ + +/* File io for DirectMusic Container file. This embeds a set of related files. And, + in turn, it can be embedded within a segment or script file. +*/ + +#define DMUS_FOURCC_CONTAINER_FORM mmioFOURCC('D','M','C','N') +#define DMUS_FOURCC_CONTAINER_CHUNK mmioFOURCC('c','o','n','h') +#define DMUS_FOURCC_CONTAINED_ALIAS_CHUNK mmioFOURCC('c','o','b','a') +#define DMUS_FOURCC_CONTAINED_OBJECT_CHUNK mmioFOURCC('c','o','b','h') +#define DMUS_FOURCC_CONTAINED_OBJECTS_LIST mmioFOURCC('c','o','s','l') +#define DMUS_FOURCC_CONTAINED_OBJECT_LIST mmioFOURCC('c','o','b','l') + +typedef struct _DMUS_IO_CONTAINER_HEADER +{ + DWORD dwFlags; /* Flags. */ +} DMUS_IO_CONTAINER_HEADER; + +#define DMUS_CONTAINER_NOLOADS (1 << 1) /* Contained items are not loaded when the container is loaded. + Entries will be created in the loader (via SetObject) but + the actual objects will not be created until they are + specifically loaded at a later time. */ + +typedef struct _DMUS_IO_CONTAINED_OBJECT_HEADER +{ + GUID guidClassID; /* Class id of object. */ + DWORD dwFlags; /* Flags, for example DMUS_CONTAINED_OBJF_KEEP. */ + FOURCC ckid; /* chunk ID of track's data chunk if 0 fccType valid. */ + FOURCC fccType; /* list type if NULL ckid valid */ + /* Note that LIST:DMRF may be used for ckid and fccType in order to reference an + object instead of embedding it within the container. */ +} DMUS_IO_CONTAINED_OBJECT_HEADER; + +#define DMUS_CONTAINED_OBJF_KEEP 1 /* Keep the object cached in the loader after the container is released. */ + +/* +RIFF +( + 'DMCN' // DirectMusic Container chunk + // Container header chunk + [] // GUID for container + [] // Optional version info + [] // Name, author, copyright info., comments + // List of objects. +) + + // + 'conh' + ( + + ) + + // + 'guid' + ( + + ) + + // + vers + ( + + ) + + LIST + ( + 'cosl' // Array of embedded objects. + ... // Each object is encapsulated in a LIST chunk + ) + + // // Encapsulates one object + LIST + ( + 'cobl' + [] // Alias. An alternative name by which this object is known + // within the container. + // Required header, includes CLASS ID for object. + [] or // Object data of the type specified in . + // If DMRF, it is a reference of where to find the object. + // Otherwise, it could be any RIFF readable chunk in the + // exact same format as a file. The object will load + // itself from this data. + ) + + // + 'coba' + ( + // Alias, stored as NULL terminated string of WCHARs + ) + + // + 'cobh' + ( + + ) +*/ + +/* File io for DirectMusic Segment object */ + +/* RIFF ids: */ + +#define DMUS_FOURCC_SEGMENT_FORM mmioFOURCC('D','M','S','G') +#define DMUS_FOURCC_SEGMENT_CHUNK mmioFOURCC('s','e','g','h') +#define DMUS_FOURCC_TRACK_LIST mmioFOURCC('t','r','k','l') +#define DMUS_FOURCC_TRACK_FORM mmioFOURCC('D','M','T','K') +#define DMUS_FOURCC_TRACK_CHUNK mmioFOURCC('t','r','k','h') +#define DMUS_FOURCC_TRACK_EXTRAS_CHUNK mmioFOURCC('t','r','k','x') + +/* io structures:*/ + +typedef struct _DMUS_IO_SEGMENT_HEADER +{ + DWORD dwRepeats; /* Number of repeats. By default, 0. */ + MUSIC_TIME mtLength; /* Length, in music time. */ + MUSIC_TIME mtPlayStart; /* Start of playback. By default, 0. */ + MUSIC_TIME mtLoopStart; /* Start of looping portion. By default, 0. */ + MUSIC_TIME mtLoopEnd; /* End of loop. Must be greater than dwPlayStart. Or, 0, indicating loop full segment. */ + DWORD dwResolution; /* Default resolution. */ + /* Following added for DirectX8: */ + REFERENCE_TIME rtLength; /* Length, in reference time (overrides music time length.) */ + DWORD dwFlags; + DWORD dwReserved; /* Reserved. */ + /* Added for DirectX9: */ + REFERENCE_TIME rtLoopStart; /* Clock time loop start. */ + REFERENCE_TIME rtLoopEnd; /* Clock time loop end. */ + REFERENCE_TIME rtPlayStart; /* Start of playback in clock time. */ +} DMUS_IO_SEGMENT_HEADER; + +#define DMUS_SEGIOF_REFLENGTH 1 /* Use the time in rtLength for the segment length. */ +#define DMUS_SEGIOF_CLOCKTIME 2 /* This is a clock time segment. */ + +typedef struct _DMUS_IO_TRACK_HEADER +{ + GUID guidClassID; /* Class id of track. */ + DWORD dwPosition; /* Position in track list. */ + DWORD dwGroup; /* Group bits for track. */ + FOURCC ckid; /* chunk ID of track's data chunk. */ + FOURCC fccType; /* list type if ckid is RIFF or LIST */ +} DMUS_IO_TRACK_HEADER; + +/* Additional parameters for the track header chunk, introduced in DirectX8 and + on, are stored in a separate chunk. */ + +typedef struct _DMUS_IO_TRACK_EXTRAS_HEADER +{ + DWORD dwFlags; /* DirectX8 Added flags for control tracks. */ + DWORD dwPriority; /* Priority for composition. */ +} DMUS_IO_TRACK_EXTRAS_HEADER; + +/* +RIFF +( + 'DMSG' // DirectMusic Segment chunk + // Segment header chunk + [] // GUID for segment + [] // Optional version info + [] // Name, author, copyright info., comments + [] // Optional container of objects embedded in file. Must precede tracklist. + // List of Tracks + [] // Optional ToolGraph + [] // Optional Audio Path +) + + // + 'segh' + ( + + ) + + // + 'guid' + ( + + ) + + // + vers + ( + + ) + + // + LIST + ( + 'trkl' // Array of tracks + ... // Each track is encapsulated in a RIFF chunk + ) + + // // Tracks can be embedded in a segment or stored as separate files. + RIFF + ( + 'DMTK' + + [] // Optional track flags. + [] // Optional GUID for track object instance (not to be confused with Class id in track header) + [] // Optional version info + [] // Optional name, author, copyright info., comments + [] // Track data. Must be a RIFF readable chunk. + ) + + // // Track header chunk + ( + 'trkh' + // Track header + ) + + // // Track flags chunk + ( + 'trkx' + // DirectX8 Track flags header + ) +*/ + +/* File io for DirectMusic reference chunk. + This is used to embed a reference to an object. +*/ + +/* RIFF ids: */ + +#define DMUS_FOURCC_REF_LIST mmioFOURCC('D','M','R','F') +#define DMUS_FOURCC_REF_CHUNK mmioFOURCC('r','e','f','h') +#define DMUS_FOURCC_DATE_CHUNK mmioFOURCC('d','a','t','e') +#define DMUS_FOURCC_NAME_CHUNK mmioFOURCC('n','a','m','e') +#define DMUS_FOURCC_FILE_CHUNK mmioFOURCC('f','i','l','e') + +typedef struct _DMUS_IO_REFERENCE +{ + GUID guidClassID; /* Class id is always required. */ + DWORD dwValidData; /* Flags. */ +} DMUS_IO_REFERENCE; + +/* +LIST +( + 'DMRF' // DirectMusic Reference chunk + // Reference header chunk + [] // Optional object GUID. + [] // Optional file date. + [] // Optional name. + [] // Optional file name. + [] // Optional category name. + [] // Optional version info. +) + + // + 'refh' + ( + + ) + + // + 'guid' + ( + + ) + + // + date + ( + + ) + + // + name + ( + // Name, stored as NULL terminated string of WCHARs + ) + + // + file + ( + // File name, stored as NULL terminated string of WCHARs + ) + + // + catg + ( + // Category name, stored as NULL terminated string of WCHARs + ) + + // + vers + ( + + ) +*/ + +/* Chord Maps */ + +/* runtime chunks */ +#define DMUS_FOURCC_CHORDMAP_FORM mmioFOURCC('D','M','P','R') +#define DMUS_FOURCC_IOCHORDMAP_CHUNK mmioFOURCC('p','e','r','h') +#define DMUS_FOURCC_SUBCHORD_CHUNK mmioFOURCC('c','h','d','t') +#define DMUS_FOURCC_CHORDENTRY_CHUNK mmioFOURCC('c','h','e','h') +#define DMUS_FOURCC_SUBCHORDID_CHUNK mmioFOURCC('s','b','c','n') +#define DMUS_FOURCC_IONEXTCHORD_CHUNK mmioFOURCC('n','c','r','d') +#define DMUS_FOURCC_NEXTCHORDSEQ_CHUNK mmioFOURCC('n','c','s','q') +#define DMUS_FOURCC_IOSIGNPOST_CHUNK mmioFOURCC('s','p','s','h') +#define DMUS_FOURCC_CHORDNAME_CHUNK mmioFOURCC('I','N','A','M') + +/* runtime list chunks */ +#define DMUS_FOURCC_CHORDENTRY_LIST mmioFOURCC('c','h','o','e') +#define DMUS_FOURCC_CHORDMAP_LIST mmioFOURCC('c','m','a','p') +#define DMUS_FOURCC_CHORD_LIST mmioFOURCC('c','h','r','d') +#define DMUS_FOURCC_CHORDPALETTE_LIST mmioFOURCC('c','h','p','l') +#define DMUS_FOURCC_CADENCE_LIST mmioFOURCC('c','a','d','e') +#define DMUS_FOURCC_SIGNPOSTITEM_LIST mmioFOURCC('s','p','s','t') + +#define DMUS_FOURCC_SIGNPOST_LIST mmioFOURCC('s','p','s','q') + +/* values for dwChord field of DMUS_IO_PERS_SIGNPOST */ +/* DMUS_SIGNPOSTF_ flags are also used in templates (DMUS_IO_SIGNPOST) */ +#define DMUS_SIGNPOSTF_A 1 +#define DMUS_SIGNPOSTF_B 2 +#define DMUS_SIGNPOSTF_C 4 +#define DMUS_SIGNPOSTF_D 8 +#define DMUS_SIGNPOSTF_E 0x10 +#define DMUS_SIGNPOSTF_F 0x20 +#define DMUS_SIGNPOSTF_LETTER (DMUS_SIGNPOSTF_A | DMUS_SIGNPOSTF_B | DMUS_SIGNPOSTF_C | DMUS_SIGNPOSTF_D | DMUS_SIGNPOSTF_E | DMUS_SIGNPOSTF_F) +#define DMUS_SIGNPOSTF_1 0x100 +#define DMUS_SIGNPOSTF_2 0x200 +#define DMUS_SIGNPOSTF_3 0x400 +#define DMUS_SIGNPOSTF_4 0x800 +#define DMUS_SIGNPOSTF_5 0x1000 +#define DMUS_SIGNPOSTF_6 0x2000 +#define DMUS_SIGNPOSTF_7 0x4000 +#define DMUS_SIGNPOSTF_ROOT (DMUS_SIGNPOSTF_1 | DMUS_SIGNPOSTF_2 | DMUS_SIGNPOSTF_3 | DMUS_SIGNPOSTF_4 | DMUS_SIGNPOSTF_5 | DMUS_SIGNPOSTF_6 | DMUS_SIGNPOSTF_7) +#define DMUS_SIGNPOSTF_CADENCE 0x8000 + +/* values for dwFlags field of DMUS_IO_CHORDMAP */ +#define DMUS_CHORDMAPF_VERSION8 1 /* Chordmap is version 8 or above. */ + +/* values for dwChord field of DMUS_IO_PERS_SIGNPOST */ +#define DMUS_SPOSTCADENCEF_1 2 /* Use the first cadence chord. */ +#define DMUS_SPOSTCADENCEF_2 4 /* Use the second cadence chord. */ + +/* run time data structs */ +typedef struct _DMUS_IO_CHORDMAP +{ + WCHAR wszLoadName[20]; + DWORD dwScalePattern; + DWORD dwFlags; /* Various flags. Only lower 16 bits are significant. */ +} DMUS_IO_CHORDMAP; + +typedef struct _DMUS_IO_CHORDMAP_SUBCHORD +{ + DWORD dwChordPattern; + DWORD dwScalePattern; + DWORD dwInvertPattern; + BYTE bChordRoot; + BYTE bScaleRoot; + WORD wCFlags; + DWORD dwLevels; /* parts or which subchord levels this chord supports */ +} DMUS_IO_CHORDMAP_SUBCHORD; + +/* Legacy name... */ +typedef DMUS_IO_CHORDMAP_SUBCHORD DMUS_IO_PERS_SUBCHORD; + +typedef struct _DMUS_IO_CHORDENTRY +{ + DWORD dwFlags; + WORD wConnectionID; /* replaces runtime "pointer to this" */ +} DMUS_IO_CHORDENTRY; + +typedef struct _DMUS_IO_NEXTCHORD +{ + DWORD dwFlags; + WORD nWeight; + WORD wMinBeats; + WORD wMaxBeats; + WORD wConnectionID; /* points to an ioChordEntry */ +} DMUS_IO_NEXTCHORD; + +typedef struct _DMUS_IO_CHORDMAP_SIGNPOST +{ + DWORD dwChords; /* 1bit per group */ + DWORD dwFlags; +} DMUS_IO_CHORDMAP_SIGNPOST; + +/* Legacy name... */ +typedef DMUS_IO_CHORDMAP_SIGNPOST DMUS_IO_PERS_SIGNPOST; + +/* +RIFF +( + 'DMPR' + // Chord map header chunk + [] // guid chunk + [] // version chunk (two DWORDS) + [] // Unfo chunk + // subchord database + // chord palette + // chord map + // signpost list + ) + + ::= LIST('cmap' ) + + ::= LIST('choe' + // chord entry data + // chord definition + // connecting(next) chords + ) + + ::= LIST('chrd' + // name of chord in wide char format + // list of subchords composing chord + ) + + ::= LIST('chpl' + ... // chord definition + ) + + ::== LIST('spsq' ... ) + + ::= LIST('spst' + + + [] + ) + + ::= LIST('cade' ...) + + ::= perh() + + ::= chdt( + ... ) + + ::= cheh() + + ::= sbcn( ...) + + ::= ncsq( + ...) + + ::= spsh() + +*/ + +/* File io for DirectMusic Script object */ + +/* RIFF ids: */ + +#define DMUS_FOURCC_SCRIPT_FORM mmioFOURCC('D','M','S','C') +#define DMUS_FOURCC_SCRIPT_CHUNK mmioFOURCC('s','c','h','d') +#define DMUS_FOURCC_SCRIPTVERSION_CHUNK mmioFOURCC('s','c','v','e') +#define DMUS_FOURCC_SCRIPTLANGUAGE_CHUNK mmioFOURCC('s','c','l','a') +#define DMUS_FOURCC_SCRIPTSOURCE_CHUNK mmioFOURCC('s','c','s','r') + +/* io structures:*/ + +typedef struct _DMUS_IO_SCRIPT_HEADER +{ + DWORD dwFlags; /* DMUS_SCRIPTIOF_ flags */ +} DMUS_IO_SCRIPT_HEADER; + +#define DMUS_SCRIPTIOF_LOAD_ALL_CONTENT (1 << 0) + /* If set, when the script loads it will also load all the content in its container. */ +#define DMUS_SCRIPTIOF_DOWNLOAD_ALL_SEGMENTS (1 << 1) + /* If set and LOAD_ALL_CONTENT is also set, when the script initializes it will also download all the segments in its container. + If set and LOAD_ALL_CONTENT is not set, when the script calls segment.Load on a segment then the segment will also be downloaded. + If not set, the script must manually download and unload by calling segment.DownloadSoundData and segment.UnloadSoundData. */ + +/* +RIFF +( + 'DMSC' // DirectMusic Script chunk + // Script header chunk + [] // GUID for script + [] // Optional version info + [] // Name, author, copyright info., comments + // Version of DirectMusic this script was authored to run against + // Container of content referenced by the script. + // ActiveX scripting language in which the script is written + or // The script's source code. + // If scsr-ck, the source is embedding in the chunk. + // If DMRF, it is a reference of where to find a text file with the source. + // Class id (guidClassID in DMUS_IO_REFERENCE) must be GUID_NULL because + // this text file is not a DirectMusic object in its own right. +) + + // + 'schd' + ( + + ) + + // + 'guid' + ( + + ) + + // + vers + ( + + ) + + // + scve + ( + + ) + + 'scla' + ( + // Language name, stored as NULL terminated string of WCHARs + ) + + 'scsr' + ( + // Source code, stored as NULL terminated string of WCHARs + ) +*/ + +/* Signpost tracks */ + +#define DMUS_FOURCC_SIGNPOST_TRACK_CHUNK mmioFOURCC( 's', 'g', 'n', 'p' ) + + +typedef struct _DMUS_IO_SIGNPOST +{ + MUSIC_TIME mtTime; + DWORD dwChords; + WORD wMeasure; +} DMUS_IO_SIGNPOST; + +/* + + // + 'sgnp' + ( + //sizeof DMUS_IO_SIGNPOST: DWORD + ... + ) + +*/ + +#define DMUS_FOURCC_MUTE_CHUNK mmioFOURCC('m','u','t','e') + +typedef struct _DMUS_IO_MUTE +{ + MUSIC_TIME mtTime; + DWORD dwPChannel; + DWORD dwPChannelMap; +} DMUS_IO_MUTE; + +/* + + // + 'mute' + ( + //sizeof DMUS_IO_MUTE:DWORD + ... + ) + + +*/ + +/* Used for both style and chord map tracks */ + +#define DMUS_FOURCC_TIME_STAMP_CHUNK mmioFOURCC('s', 't', 'm', 'p') + +/* Style tracks */ + +#define DMUS_FOURCC_STYLE_TRACK_LIST mmioFOURCC('s', 't', 't', 'r') +#define DMUS_FOURCC_STYLE_REF_LIST mmioFOURCC('s', 't', 'r', 'f') + +/* + + // + LIST('sttr' + ( + ... // Array of Style references + ) + + // + LIST('strf' + ( + + + ) + + // + 'stmp' + ( + // time:DWORD + ) + +*/ + +/* Chord map tracks */ + +#define DMUS_FOURCC_PERS_TRACK_LIST mmioFOURCC('p', 'f', 't', 'r') +#define DMUS_FOURCC_PERS_REF_LIST mmioFOURCC('p', 'f', 'r', 'f') + +/* + + // + LIST('pftr' + ( + ... // Array of Chord map references + ) + + // + LIST('pfrf' + ( + + + ) + + // + 'stmp' + ( + // time:DWORD + ) + +*/ + +#define DMUS_FOURCC_TEMPO_TRACK mmioFOURCC('t','e','t','r') + +/* + // tempo array + 'tetr' + ( + // sizeof DMUS_IO_TEMPO_ITEM: DWORD + ... + ) + */ + +#define DMUS_FOURCC_SEQ_TRACK mmioFOURCC('s','e','q','t') +#define DMUS_FOURCC_SEQ_LIST mmioFOURCC('e','v','t','l') +#define DMUS_FOURCC_CURVE_LIST mmioFOURCC('c','u','r','l') + +/* + // sequence track + 'seqt' + ( + // sequence array + 'evtl' + ( + // sizeof DMUS_IO_SEQ_ITEM: DWORD + ... + ) + // curve array + 'curl' + ( + // sizeof DMUS_IO_CURVE_ITEM: DWORD + ... + ) + ) +*/ + +#define DMUS_FOURCC_SYSEX_TRACK mmioFOURCC('s','y','e','x') + +/* + // sysex track + 'syex' + ( + { + + ... // Array of bytes, length defined in the DMUS_IO_SYSEXITEM structure + }... + ) +*/ + +#define DMUS_FOURCC_TIMESIGNATURE_TRACK mmioFOURCC('t','i','m','s') + +typedef struct _DMUS_IO_TIMESIGNATURE_ITEM +{ + MUSIC_TIME lTime; + BYTE bBeatsPerMeasure; /* beats per measure (top of time sig) */ + BYTE bBeat; /* what note receives the beat (bottom of time sig.) */ + /* we can assume that 0 means 256th note */ + WORD wGridsPerBeat; /* grids per beat */ +} DMUS_IO_TIMESIGNATURE_ITEM; + +/* DirectX6 time signature track + + 'tims' + ( + // size of DMUS_IO_TIMESIGNATURE_ITEM : DWORD + ... + ) +*/ + +/* DirectX8 Time signature track. The track has been updated from DirectX7 to support a list of + RIFF chunks. This will allow the time signature track to expand in the future. +*/ + +#define DMUS_FOURCC_TIMESIGTRACK_LIST mmioFOURCC('T','I','M','S') +#define DMUS_FOURCC_TIMESIG_CHUNK DMUS_FOURCC_TIMESIGNATURE_TRACK + +/* +LIST +( + 'TIMS' // Time Signature Track list-type + // Chunk containing an array of time signatures +) + + 'tims' + ( + // size of DMUS_IO_TIMESIGNATURE_ITEM : DWORD + ... + ) + +*/ + +/* DirectX8 Marker track. This is used to store valid start points and other + flow control parameters that may come later. For example, if we want + to implement more sophisticated looping and branching constructs, they + would live in this track. +*/ + +#define DMUS_FOURCC_MARKERTRACK_LIST mmioFOURCC('M','A','R','K') +#define DMUS_FOURCC_VALIDSTART_CHUNK mmioFOURCC('v','a','l','s') +#define DMUS_FOURCC_PLAYMARKER_CHUNK mmioFOURCC('p','l','a','y') + +/* io structures */ +typedef struct _DMUS_IO_VALID_START +{ + MUSIC_TIME mtTime; /* Time of a legal start. */ +} DMUS_IO_VALID_START; + +typedef struct _DMUS_IO_PLAY_MARKER +{ + MUSIC_TIME mtTime; /* Time of a next legal play point marker. */ +} DMUS_IO_PLAY_MARKER; + +/* +LIST +( + 'MARK' // Marker Track list-type + [] // Chunk containing an array of start points + [] // Chunk containing an array of play start markers +) + + 'vals' + ( + // size of DMUS_IO_VALID_START : DWORD + ... + ) + + 'play' + ( + // size of DMUS_IO_PLAY_MARKER : DWORD + ... + ) + +*/ + +/* segment trigger tracks */ + +/* RIFF ids: */ +#define DMUS_FOURCC_SEGTRACK_LIST mmioFOURCC('s','e','g','t') +#define DMUS_FOURCC_SEGTRACK_CHUNK mmioFOURCC('s','g','t','h') +#define DMUS_FOURCC_SEGMENTS_LIST mmioFOURCC('l','s','g','l') +#define DMUS_FOURCC_SEGMENT_LIST mmioFOURCC('l','s','e','g') +#define DMUS_FOURCC_SEGMENTITEM_CHUNK mmioFOURCC('s','g','i','h') +#define DMUS_FOURCC_SEGMENTITEMNAME_CHUNK mmioFOURCC('s','n','a','m') + +/* io structures */ +typedef struct _DMUS_IO_SEGMENT_TRACK_HEADER +{ + DWORD dwFlags; /* Reserved leave as 0. */ +} DMUS_IO_SEGMENT_TRACK_HEADER; + +typedef struct _DMUS_IO_SEGMENT_ITEM_HEADER +{ + MUSIC_TIME lTimeLogical; /* Position in track list. Time in the music with which the event is associated. */ + MUSIC_TIME lTimePhysical; /* Precise time event will be triggered. Should be close to logical time. */ + DWORD dwPlayFlags; /* Flags for PlaySegment(). */ + DWORD dwFlags; /* Flags. */ +} DMUS_IO_SEGMENT_ITEM_HEADER; + +/* values for dwflags field of DMUS_IO_SEGMENT_ITEM_HEADER */ +#define DMUS_SEGMENTTRACKF_MOTIF 1 /* interpret DMRF as link to style, and use snam as the name of a motif within the style */ + +/* +LIST +( + 'segt' // DirectMusic Segment Trigger Track form-type + [] // Segment track header + // List of Segment Lists +) + + // + 'sgth' + ( + + ) + + // + LIST + ( + 'lsgl' // Array of segments + ... // Each segment is encapsulated in a list (that way it can still be riff parsed.) + ) + + // + LIST + ( + 'lseg' + + // Link to a segment or style file. + [] // Name field. Used with DMUS_SEGMENTTRACKF_MOTIF flag. + ) + + // // segment item header + ( + // Segment item header + ) + + // + ( + // Name, stored as NULL terminated string of WCHARs + ) +*/ + +/* Script track. */ + +/* RIFF ids: */ +#define DMUS_FOURCC_SCRIPTTRACK_LIST mmioFOURCC('s','c','r','t') +#define DMUS_FOURCC_SCRIPTTRACKEVENTS_LIST mmioFOURCC('s','c','r','l') +#define DMUS_FOURCC_SCRIPTTRACKEVENT_LIST mmioFOURCC('s','c','r','e') +#define DMUS_FOURCC_SCRIPTTRACKEVENTHEADER_CHUNK mmioFOURCC('s','c','r','h') +#define DMUS_FOURCC_SCRIPTTRACKEVENTNAME_CHUNK mmioFOURCC('s','c','r','n') + +/* Flags for DMUS_IO_SCRIPTTRACK_TIMING + */ +#define DMUS_IO_SCRIPTTRACKF_PREPARE (1 << 0) /* Fire event in advance of time stamp, at Prepare time. This is the default because it leaves the script time to change the music happening at the target time. */ +#define DMUS_IO_SCRIPTTRACKF_QUEUE (1 << 1) /* Fire event just before time stamp, at Queue time. */ +#define DMUS_IO_SCRIPTTRACKF_ATTIME (1 << 2) /* Fire event right at the time stamp. */ + +typedef struct _DMUS_IO_SCRIPTTRACK_EVENTHEADER +{ + DWORD dwFlags; /* various bits (see DMUS_IO_SCRIPTTRACKF_*) */ + MUSIC_TIME lTimeLogical; /* Position in track list. Time in the music with which the event is associated. */ + MUSIC_TIME lTimePhysical; /* Precise time event will be triggered. Should be close to logical time. */ +} DMUS_IO_SCRIPTTRACK_EVENTHEADER; + +/* + // Script Track + + // + LIST + ( + // List of script events + ) + + // + LIST + ( + ... // Array of event descriptions + ) + + // + LIST + ( + // Event header chunk + + // Routine name + ) + + 'scrh' + ( + + ) + + 'scrn' + ( + // Name, stored as NULL terminated string of WCHARs + ) +*/ + +/* Lyrics/Notification track. */ + +/* RIFF ids: */ +#define DMUS_FOURCC_LYRICSTRACK_LIST mmioFOURCC('l','y','r','t') +#define DMUS_FOURCC_LYRICSTRACKEVENTS_LIST mmioFOURCC('l','y','r','l') +#define DMUS_FOURCC_LYRICSTRACKEVENT_LIST mmioFOURCC('l','y','r','e') +#define DMUS_FOURCC_LYRICSTRACKEVENTHEADER_CHUNK mmioFOURCC('l','y','r','h') +#define DMUS_FOURCC_LYRICSTRACKEVENTTEXT_CHUNK mmioFOURCC('l','y','r','n') + +typedef struct _DMUS_IO_LYRICSTRACK_EVENTHEADER +{ + DWORD dwFlags; /* Reserved leave as 0. */ + DWORD dwTimingFlags; /* Combination DMUS_PMSGF_TOOL_* flags. Determines the precise timing of when the notification happens. Invalid with the flag DMUS_PMSGF_REFTIME, DMUS_PMSGF_MUSICTIME, DMUS_PMSGF_TOOL_FLUSH, or DMUS_PMSGF_LOCKTOREFTIME. */ + MUSIC_TIME lTimeLogical; /* Position in track list. Time in the music with which the event is associated. */ + MUSIC_TIME lTimePhysical; /* Precise time event will be triggered. Should be close to logical time. */ +} DMUS_IO_LYRICSTRACK_EVENTHEADER; + +/* + // Lyrics/Notification Track + + // + LIST + ( + // List of notification events + ) + + // + LIST + ( + ... // Array of event descriptions + ) + + // + LIST + ( + // Event header chunk + // Notification text + ) + + 'lyrh' + ( + + ) + + 'lyrn' + ( + // Name, stored as NULL terminated string of WCHARs + ) +*/ + +/* Parameter control track */ + +/* RIFF ids: */ +#define DMUS_FOURCC_PARAMCONTROLTRACK_TRACK_LIST mmioFOURCC('p','r','m','t') +#define DMUS_FOURCC_PARAMCONTROLTRACK_OBJECT_LIST mmioFOURCC('p','r','o','l') +#define DMUS_FOURCC_PARAMCONTROLTRACK_OBJECT_CHUNK mmioFOURCC('p','r','o','h') +#define DMUS_FOURCC_PARAMCONTROLTRACK_PARAM_LIST mmioFOURCC('p','r','p','l') +#define DMUS_FOURCC_PARAMCONTROLTRACK_PARAM_CHUNK mmioFOURCC('p','r','p','h') +#define DMUS_FOURCC_PARAMCONTROLTRACK_CURVES_CHUNK mmioFOURCC('p','r','c','c') + +typedef struct _DMUS_IO_PARAMCONTROLTRACK_OBJECTHEADER +{ + DWORD dwFlags; /* Reserved. Must be zero. */ + GUID guidTimeFormat; /* Time format to set the object to. Must be GUID_TIME_REFERNCE or GUID_TIME_MUSIC from medparam.h. */ + /* Path for finding the object. These fields correspond to the first five parameters of IDirectMusicSegmentState::GetObjectInPath. */ + DWORD dwPChannel; + DWORD dwStage; + DWORD dwBuffer; + GUID guidObject; + DWORD dwIndex; +} DMUS_IO_PARAMCONTROLTRACK_OBJECTHEADER; + +typedef struct _DMUS_IO_PARAMCONTROLTRACK_PARAMHEADER +{ + DWORD dwFlags; /* Reserved. Must be zero. */ + DWORD dwIndex; /* Index number of the parameter on the object */ +} DMUS_IO_PARAMCONTROLTRACK_PARAMHEADER; + +typedef struct _DMUS_IO_PARAMCONTROLTRACK_CURVEINFO +{ + MUSIC_TIME mtStartTime; + MUSIC_TIME mtEndTime; + float fltStartValue; + float fltEndValue; + DWORD dwCurveType; /* One of the items from the MP_CURVE_TYPE enum in medparam.h */ + DWORD dwFlags; /* A combination of the MPF_ENVLP_* constants in medparam.h */ +} DMUS_IO_PARAMCONTROLTRACK_CURVEINFO; + +/* + // + LIST + ( + ... // one for each object + ) + + // + LIST + ( + // object header chunk + ... // one for each parameter + ) + + // + proh + ( + + ) + + // + LIST + ( + // parameter header chunk + // chunk containing an array of curves + ) + + // + prph + ( + + ) + + // + prcc + ( + // sizeof DMUS_IO_PARAMCONTROLTRACK_CURVEINFO:DWORD + ... // curves, sorted in order of mtTime + ) +*/ + +#if (DIRECTSOUND_VERSION >= 0x0800) + +/* DirectSoundBufferConfig FX Map */ + +/* RIFF ids: */ + +#define DMUS_FOURCC_DSBC_FORM mmioFOURCC('D','S','B','C') +#define DMUS_FOURCC_DSBD_CHUNK mmioFOURCC('d','s','b','d') +#define DMUS_FOURCC_BSID_CHUNK mmioFOURCC('b','s','i','d') +#define DMUS_FOURCC_DS3D_CHUNK mmioFOURCC('d','s','3','d') +#define DMUS_FOURCC_DSBC_LIST mmioFOURCC('f','x','l','s') +#define DMUS_FOURCC_DSFX_FORM mmioFOURCC('D','S','F','X') +#define DMUS_FOURCC_DSFX_CHUNK mmioFOURCC('f','x','h','r') +#define DMUS_FOURCC_DSFX_DATA mmioFOURCC('d','a','t','a') + +/* io structures */ + +typedef struct _DSOUND_IO_DSBUFFERDESC +{ + DWORD dwFlags; /* DirectSound buffer creation flags */ + WORD nChannels; /* No. of channels (rest of buffer format is determined by owning sink) */ + LONG lVolume; /* Initial pan; only used if CTRLVOLUME is specified */ + LONG lPan; /* Initial pan; only used if CTRLPAN is specified */ + DWORD dwReserved; /* Reserved - must be 0 */ +} DSOUND_IO_DSBUFFERDESC; + +typedef struct _DSOUND_IO_DSBUSID +{ + DWORD busid[1]; /* Array size determined from chunk size */ +} DSOUND_IO_DSBUSID; + +typedef struct _DSOUND_IO_3D +{ + GUID guid3DAlgorithm; /* GUID identifying the 3D algorithm to use (defined in dsound.h) */ + DS3DBUFFER ds3d; /* Initial 3D parameters */ +} DSOUND_IO_3D; + +typedef struct _DSOUND_IO_DXDMO_HEADER +{ + DWORD dwEffectFlags; /* Effect creation flags - equivalent to DSEFFECTDESC::dwFlags */ + GUID guidDSFXClass; /* GUID identifying the effect to use - corresponds to a COM CLSID */ + GUID guidReserved; /* Reserved - must be the null GUID */ + GUID guidSendBuffer; /* GUID identifying the buffer to send to if this is a send effect */ + DWORD dwReserved; /* Reserved - must be 0 */ +} DSOUND_IO_DXDMO_HEADER; + +typedef struct _DSOUND_IO_DXDMO_DATA +{ + DWORD data[1]; /* Array size determined by the DMO involved */ +} DSOUND_IO_DXDMO_DATA; + +/* +RIFF +( + 'DSBC' // DirectSoundBufferConfig chunk + [] // GUID identifier for this DirectSoundBufferConfig + [] // Optional version info + [] // Name, author, copyright info., comments + // DirectSound Buffer descriptor chunk + [] // Optional bus id array + [] // Optional 3d Parameters + [] // Optional list of FX descriptors +) + + // + 'guid' + ( + + ) + + // + 'vers' + ( + + ) + + // + 'dsbd' + ( + // Creation parameters and initial settings for the buffer + ) + + // + 'bsid' + ( + // The size of DSOUND_IO_DSBUSID is determined by the chunk size + ) + + // + 'ds3d' + ( + // Initial 3D buffer parameters: position, etc. + ) + + // + LIST + ( + 'fxls' // Array of DMO creation parameter blocks + ... // Each DMO is encapsulated in a RIFF chunk + ) + +// // DMOs can be embedded in a buffer configuration or stored as separate files +RIFF +( + 'DSFX' + // FX header chunk + [] // FX initial settings chunk +) + + // + 'fxhr' + ( + + ) + + // + 'data' + ( + // Opaque data block used by the DMO to load itself. + // For our standard included DMOs, this is simply the structure accepted by + // the DMO's SetAllParameters() method - e.g. struct DSFXChorus for Chorus. + ) +*/ + +#endif + +#ifdef __cplusplus +}; /* extern "C" */ +#endif + +#include + +#endif /* #ifndef _DMUSICF_ */ diff --git a/src/dep/include/DXSDK/include/dmusici.h b/src/dep/include/DXSDK/include/dmusici.h new file mode 100644 index 0000000..0af3a12 --- /dev/null +++ b/src/dep/include/DXSDK/include/dmusici.h @@ -0,0 +1,1883 @@ +/************************************************************************ +* * +* dmusici.h -- This module contains the API for the * +* DirectMusic performance layer * +* * +* Copyright (c) Microsoft Corporation. All rights reserved. * +* * +************************************************************************/ + +#ifndef _DMUSICI_ +#define _DMUSICI_ + +#include + +#define COM_NO_WINDOWS_H +#include + +#include +#include +/* plugin (track and tool) interfaces. This #include will eventually go away. */ +#include + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +typedef WORD TRANSITION_TYPE; +typedef __int64 REFERENCE_TIME; +typedef long MUSIC_TIME; + +#define MT_MIN 0x80000000 /* Minimum music time value. */ +#define MT_MAX 0x7FFFFFFF /* Maximum music time value. */ + +#define DMUS_PPQ 768 /* parts per quarter note */ + +interface IDirectMusicTrack; +interface IDirectMusicPerformance; +interface IDirectMusicPerformance8; +interface IDirectMusicTool; +interface IDirectMusicSegment; +interface IDirectMusicSegment8; +interface IDirectMusicSegmentState; +interface IDirectMusicSegmentState8; +interface IDirectMusicGraph; +interface IDirectMusicBuffer; +interface IDirectMusicInstrument; +interface IDirectMusicDownloadedInstrument; +interface IDirectMusicBand; +interface IDirectMusicChordMap; +interface IDirectMusicLoader; +interface IDirectMusicLoader8; +interface IDirectMusicScript; +interface IDirectMusicObject; +interface IDirectMusicStyle8; +interface IDirectMusicPatternTrack; +interface IDirectMusicContainer; +interface IDirectMusicTool8; +interface IDirectMusicTrack8; +interface IDirectMusicAudioPath; +#ifndef __cplusplus +typedef interface IDirectMusicTrack IDirectMusicTrack; +typedef interface IDirectMusicPerformance IDirectMusicPerformance; +typedef interface IDirectMusicPerformance8 IDirectMusicPerformance8; +typedef interface IDirectMusicTool IDirectMusicTool; +typedef interface IDirectMusicSegment IDirectMusicSegment; +typedef interface IDirectMusicSegment8 IDirectMusicSegment8; +typedef interface IDirectMusicSegmentState IDirectMusicSegmentState; +typedef interface IDirectMusicSegmentState8 IDirectMusicSegmentState8; +typedef interface IDirectMusicGraph IDirectMusicGraph; +typedef interface IDirectMusicBuffer IDirectMusicBuffer; +typedef interface IDirectMusicInstrument IDirectMusicInstrument; +typedef interface IDirectMusicDownloadedInstrument IDirectMusicDownloadedInstrument; +typedef interface IDirectMusicBand IDirectMusicBand; +typedef interface IDirectMusicChordMap IDirectMusicChordMap; +typedef interface IDirectMusicObject IDirectMusicObject; +typedef interface IDirectMusicLoader IDirectMusicLoader; +typedef interface IDirectMusicLoader8 IDirectMusicLoader8; +typedef interface IDirectMusicScript IDirectMusicScript; +typedef interface IDirectMusicStyle8 IDirectMusicStyle8; +typedef interface IDirectMusicPatternTrack IDirectMusicPatternTrack; +typedef interface IDirectMusicContainer IDirectMusicContainer; +typedef interface IDirectMusicTool8 IDirectMusicTool8; +typedef interface IDirectMusicTrack8 IDirectMusicTrack8; +typedef interface IDirectMusicAudioPath IDirectMusicAudioPath; +#endif + +typedef enum enumDMUS_STYLET_TYPES +{ + DMUS_STYLET_PATTERN = 0, + DMUS_STYLET_MOTIF = 1, +} DMUS_STYLET_TYPES; + + +typedef enum enumDMUS_COMMANDT_TYPES +{ + DMUS_COMMANDT_GROOVE = 0, + DMUS_COMMANDT_FILL = 1, + DMUS_COMMANDT_INTRO = 2, + DMUS_COMMANDT_BREAK = 3, + DMUS_COMMANDT_END = 4, + DMUS_COMMANDT_ENDANDINTRO = 5 +} DMUS_COMMANDT_TYPES; + +typedef enum enumDMUS_SHAPET_TYPES +{ + DMUS_SHAPET_FALLING = 0, + DMUS_SHAPET_LEVEL = 1, + DMUS_SHAPET_LOOPABLE = 2, + DMUS_SHAPET_LOUD = 3, + DMUS_SHAPET_QUIET = 4, + DMUS_SHAPET_PEAKING = 5, + DMUS_SHAPET_RANDOM = 6, + DMUS_SHAPET_RISING = 7, + DMUS_SHAPET_SONG = 8 +} DMUS_SHAPET_TYPES; + +typedef enum enumDMUS_COMPOSEF_FLAGS +{ + DMUS_COMPOSEF_NONE = 0, + DMUS_COMPOSEF_ALIGN = 0x1, + DMUS_COMPOSEF_OVERLAP = 0x2, + DMUS_COMPOSEF_IMMEDIATE = 0x4, + DMUS_COMPOSEF_GRID = 0x8, + DMUS_COMPOSEF_BEAT = 0x10, + DMUS_COMPOSEF_MEASURE = 0x20, + DMUS_COMPOSEF_AFTERPREPARETIME = 0x40, + DMUS_COMPOSEF_VALID_START_BEAT = 0x80, /* In conjunction with DMUS_COMPOSEF_ALIGN, allows the switch to occur on any beat. */ + DMUS_COMPOSEF_VALID_START_GRID = 0x100, /* In conjunction with DMUS_COMPOSEF_ALIGN, allows the switch to occur on any grid. */ + DMUS_COMPOSEF_VALID_START_TICK = 0x200, /* In conjunction with DMUS_COMPOSEF_ALIGN, allows the switch to occur any time. */ + DMUS_COMPOSEF_SEGMENTEND = 0x400, /* Play the transition at the end of the current segment. */ + DMUS_COMPOSEF_MARKER = 0x800, /* Play the transition at the next marker in the current segment. */ + DMUS_COMPOSEF_MODULATE = 0x1000, + DMUS_COMPOSEF_LONG = 0x2000, + DMUS_COMPOSEF_ENTIRE_TRANSITION = 0x4000, /* play the entire transition pattern */ + DMUS_COMPOSEF_1BAR_TRANSITION = 0x8000, /* play one bar of the transition pattern */ + DMUS_COMPOSEF_ENTIRE_ADDITION = 0x10000, /* play the additional pattern in its entirety */ + DMUS_COMPOSEF_1BAR_ADDITION = 0x20000, /* play one bar of the additional pattern */ + DMUS_COMPOSEF_VALID_START_MEASURE = 0x40000, /* In conjunction with DMUS_COMPOSEF_ALIGN, allows the switch to occur on any bar. */ + DMUS_COMPOSEF_DEFAULT = 0x80000, /* Use segment's default boundary */ + DMUS_COMPOSEF_NOINVALIDATE = 0x100000, /* Play without invalidating the currently playing segment(s) */ + DMUS_COMPOSEF_USE_AUDIOPATH = 0x200000, /* Uses the audio paths that are embedded in the segments */ + DMUS_COMPOSEF_INVALIDATE_PRI = 0x400000 /* Invalidate only the current primary seg state */ +} DMUS_COMPOSEF_FLAGS; + +#define DMUS_PMSG_PART \ + DWORD dwSize; \ + REFERENCE_TIME rtTime; /* real time (in 100 nanosecond increments) */ \ + MUSIC_TIME mtTime; /* music time */ \ + DWORD dwFlags; /* various bits (see DMUS_PMSGF_FLAGS enumeration) */ \ + DWORD dwPChannel; /* Performance Channel. The Performance can */ \ + /* use this to determine the port/channel. */ \ + DWORD dwVirtualTrackID; /* virtual track ID */ \ + IDirectMusicTool* pTool; /* tool interface pointer */ \ + IDirectMusicGraph* pGraph; /* tool graph interface pointer */ \ + DWORD dwType; /* PMSG type (see DMUS_PMSGT_TYPES defines) */ \ + DWORD dwVoiceID; /* unique voice id which allows synthesizers to */ \ + /* identify a specific event. For DirectX 6.0, */ \ + /* this field should always be 0. */ \ + DWORD dwGroupID; /* Track group id */ \ + IUnknown* punkUser; /* user com pointer, auto released upon PMSG free */ + +/* every DMUS_PMSG is based off of this structure. The Performance needs + to access these members consistently in every PMSG that goes through it. */ +typedef struct _DMUS_PMSG +{ + /* begin DMUS_PMSG_PART */ + DMUS_PMSG_PART + /* end DMUS_PMSG_PART */ + +} DMUS_PMSG; + +#define DMUS_PCHANNEL_BROADCAST_PERFORMANCE 0xFFFFFFFF /* PMsg is sent on all PChannels of the performance. */ +#define DMUS_PCHANNEL_BROADCAST_AUDIOPATH 0xFFFFFFFE /* PMsg is sent on all PChannels of the audio path. */ +#define DMUS_PCHANNEL_BROADCAST_SEGMENT 0xFFFFFFFD /* PMsg is sent on all PChannels of the segment. */ +#define DMUS_PCHANNEL_BROADCAST_GROUPS 0xFFFFFFFC /* A duplicate PMsg is for each Channels Groups in the performance. */ + +/* The DMUS_PATH constants are used in conjunction with GetObjectInPath to find a requested + interface at a particular stage in the audio path. +*/ +#define DMUS_PATH_SEGMENT 0x1000 /* Get the segment itself (from a segment state.) */ +#define DMUS_PATH_SEGMENT_TRACK 0x1100 /* Look in Track List of Segment. */ +#define DMUS_PATH_SEGMENT_GRAPH 0x1200 /* Get the segment's tool graph. */ +#define DMUS_PATH_SEGMENT_TOOL 0x1300 /* Look in Tool Graph of Segment. */ +#define DMUS_PATH_AUDIOPATH 0x2000 /* Get the audiopath itself (from a segment state.) */ +#define DMUS_PATH_AUDIOPATH_GRAPH 0x2200 /* Get the audiopath's tool graph. */ +#define DMUS_PATH_AUDIOPATH_TOOL 0x2300 /* Look in Tool Graph of Audio Path. */ +#define DMUS_PATH_PERFORMANCE 0x3000 /* Access the performance. */ +#define DMUS_PATH_PERFORMANCE_GRAPH 0x3200 /* Get the performance's tool graph. */ +#define DMUS_PATH_PERFORMANCE_TOOL 0x3300 /* Look in Tool Graph of Performance. */ +#define DMUS_PATH_PORT 0x4000 /* Access the synth. */ +#define DMUS_PATH_BUFFER 0x6000 /* Look in DirectSoundBuffer. */ +#define DMUS_PATH_BUFFER_DMO 0x6100 /* Access a DMO in the buffer. */ +#define DMUS_PATH_MIXIN_BUFFER 0x7000 /* Look in a global mixin buffer. */ +#define DMUS_PATH_MIXIN_BUFFER_DMO 0x7100 /* Access a DMO in a global mixin buffer. */ +#define DMUS_PATH_PRIMARY_BUFFER 0x8000 /* Access the primary buffer. */ + +/* To ignore PChannels when calling GetObjectInPath(), use the DMUS_PCHANNEL_ALL constant. */ +#define DMUS_PCHANNEL_ALL 0xFFFFFFFB + +/* The DMUS_APATH types are used in conjunction with CreateStandardAudioPath to + build default path types. _SHARED_ means the same buffer is shared across multiple + instantiations of the audiopath type. _DYNAMIC_ means a unique buffer is created + every time. +*/ + +#define DMUS_APATH_SHARED_STEREOPLUSREVERB 1 /* A standard music set up with stereo outs and reverb. */ +#define DMUS_APATH_DYNAMIC_3D 6 /* An audio path with one dynamic bus from the synth feeding to a dynamic 3d buffer. Does not send to env reverb. */ +#define DMUS_APATH_DYNAMIC_MONO 7 /* An audio path with one dynamic bus from the synth feeding to a dynamic mono buffer. */ +#define DMUS_APATH_DYNAMIC_STEREO 8 /* An audio path with two dynamic buses from the synth feeding to a dynamic stereo buffer. */ + +typedef struct _DMUS_AUDIOPARAMS +{ + DWORD dwSize; /* Size of this structure. */ + BOOL fInitNow; /* If true, the sink and synth are created immediately and results returned in this structure. */ + DWORD dwValidData; /* Flags indicating which fields below are valid. */ + DWORD dwFeatures; /* Required DMUS_AUDIOF features. */ + DWORD dwVoices; /* Required number of voices. */ + DWORD dwSampleRate; /* Sample rate of synths and sink. */ + CLSID clsidDefaultSynth; /* Class ID of default synthesizer. */ +} DMUS_AUDIOPARAMS; + +/* dwFeatures flags. These indicate which features are required for the audio environment. */ +#define DMUS_AUDIOF_3D 0x1 /* Require 3D buffers. */ +#define DMUS_AUDIOF_ENVIRON 0x2 /* Require environmental modeling. */ +#define DMUS_AUDIOF_EAX 0x4 /* Require use of EAX effects. */ +#define DMUS_AUDIOF_DMOS 0x8 /* Require use of additional DMOs. */ +#define DMUS_AUDIOF_STREAMING 0x10 /* Require support for streaming waves. */ +#define DMUS_AUDIOF_BUFFERS 0x20 /* Require support for multiple buffers (all above cases need this.) */ +#define DMUS_AUDIOF_ALL 0x3F /* Requires everything. */ + +/* dwValidData flags. These indicate which fields in DMUS_AUDIOPARAMS have been filled in. If fInitNow is set, these also return what was allocated. */ +#define DMUS_AUDIOPARAMS_FEATURES 0x00000001 +#define DMUS_AUDIOPARAMS_VOICES 0x00000002 +#define DMUS_AUDIOPARAMS_SAMPLERATE 0x00000004 +#define DMUS_AUDIOPARAMS_DEFAULTSYNTH 0x00000008 + +/* DMUS_PMSGF_FLAGS fill the DMUS_PMSG's dwFlags member */ +typedef enum enumDMUS_PMSGF_FLAGS +{ + DMUS_PMSGF_REFTIME = 1, /* if rtTime is valid */ + DMUS_PMSGF_MUSICTIME = 2, /* if mtTime is valid */ + DMUS_PMSGF_TOOL_IMMEDIATE = 4, /* if PMSG should be processed immediately */ + DMUS_PMSGF_TOOL_QUEUE = 8, /* if PMSG should be processed a little early, at Queue time */ + DMUS_PMSGF_TOOL_ATTIME = 0x10, /* if PMSG should be processed at the time stamp */ + DMUS_PMSGF_TOOL_FLUSH = 0x20, /* if PMSG is being flushed */ + DMUS_PMSGF_LOCKTOREFTIME = 0x40, /* if rtTime can not be overriden by a tempo change. */ + DMUS_PMSGF_DX8 = 0x80 /* if the message has DX8 or later extensions. */ + /* The values of DMUS_TIME_RESOLVE_FLAGS may also be used inside the */ + /* DMUS_PMSG's dwFlags member. */ +} DMUS_PMSGF_FLAGS; + +/* DMUS_PMSGT_TYPES fill the DMUS_PMSG's dwType member */ +typedef enum enumDMUS_PMSGT_TYPES +{ + DMUS_PMSGT_MIDI = 0, /* MIDI short message */ + DMUS_PMSGT_NOTE = 1, /* Interactive Music Note */ + DMUS_PMSGT_SYSEX = 2, /* MIDI long message (system exclusive message) */ + DMUS_PMSGT_NOTIFICATION = 3, /* Notification message */ + DMUS_PMSGT_TEMPO = 4, /* Tempo message */ + DMUS_PMSGT_CURVE = 5, /* Control change / pitch bend, etc. curve */ + DMUS_PMSGT_TIMESIG = 6, /* Time signature */ + DMUS_PMSGT_PATCH = 7, /* Patch changes */ + DMUS_PMSGT_TRANSPOSE = 8, /* Transposition messages */ + DMUS_PMSGT_CHANNEL_PRIORITY = 9, /* Channel priority */ + DMUS_PMSGT_STOP = 10, /* Stop message */ + DMUS_PMSGT_DIRTY = 11, /* Tells Tools that cache GetParam() info to refresh */ + DMUS_PMSGT_WAVE = 12, /* Carries control information for playing a wave. */ + DMUS_PMSGT_LYRIC = 13, /* Lyric message from lyric track. */ + DMUS_PMSGT_SCRIPTLYRIC = 14, /* Lyric message sent by a script with the Trace function. */ + DMUS_PMSGT_USER = 255 /* User message */ +} DMUS_PMSGT_TYPES; + +/* DMUS_SEGF_FLAGS correspond to IDirectMusicPerformance::PlaySegment, and other API */ +typedef enum enumDMUS_SEGF_FLAGS +{ + DMUS_SEGF_REFTIME = 1<<6, /* 0x40 Time parameter is in reference time */ + DMUS_SEGF_SECONDARY = 1<<7, /* 0x80 Secondary segment */ + DMUS_SEGF_QUEUE = 1<<8, /* 0x100 Queue at the end of the primary segment queue (primary only) */ + DMUS_SEGF_CONTROL = 1<<9, /* 0x200 Play as a control track (secondary segments only) */ + DMUS_SEGF_AFTERPREPARETIME = 1<<10, /* 0x400 Play after the prepare time (See IDirectMusicPerformance::GetPrepareTime) */ + DMUS_SEGF_GRID = 1<<11, /* 0x800 Play on grid boundary */ + DMUS_SEGF_BEAT = 1<<12, /* 0x1000 Play on beat boundary */ + DMUS_SEGF_MEASURE = 1<<13, /* 0x2000 Play on measure boundary */ + DMUS_SEGF_DEFAULT = 1<<14, /* 0x4000 Use segment's default boundary */ + DMUS_SEGF_NOINVALIDATE = 1<<15, /* 0x8000 Play without invalidating the currently playing segment(s) */ + DMUS_SEGF_ALIGN = 1<<16, /* 0x10000 Align segment with requested boundary, but switch at first valid point */ + DMUS_SEGF_VALID_START_BEAT = 1<<17, /* 0x20000 In conjunction with DMUS_SEGF_ALIGN, allows the switch to occur on any beat. */ + DMUS_SEGF_VALID_START_GRID = 1<<18, /* 0x40000 In conjunction with DMUS_SEGF_ALIGN, allows the switch to occur on any grid. */ + DMUS_SEGF_VALID_START_TICK = 1<<19, /* 0x80000 In conjunction with DMUS_SEGF_ALIGN, allows the switch to occur any time. */ + DMUS_SEGF_AUTOTRANSITION = 1<<20, /* 0x100000 Compose and play a transition segment, using the transition template. */ + DMUS_SEGF_AFTERQUEUETIME = 1<<21, /* 0x200000 Make sure to play after the queue time. This is default for primary segments */ + DMUS_SEGF_AFTERLATENCYTIME = 1<<22, /* 0x400000 Make sure to play after the latency time. This is true for all segments, so this is a nop */ + DMUS_SEGF_SEGMENTEND = 1<<23, /* 0x800000 Play at the next end of segment. */ + DMUS_SEGF_MARKER = 1<<24, /* 0x1000000 Play at next marker in the primary segment. If there are no markers, default to any other resolution requests. */ + DMUS_SEGF_TIMESIG_ALWAYS = 1<<25, /* 0x2000000 Even if there is no primary segment, align start time with current time signature. */ + DMUS_SEGF_USE_AUDIOPATH = 1<<26, /* 0x4000000 Uses the audio path that is embedded in the segment. */ + DMUS_SEGF_VALID_START_MEASURE = 1<<27, /* 0x8000000 In conjunction with DMUS_SEGF_ALIGN, allows the switch to occur on any bar. */ + DMUS_SEGF_INVALIDATE_PRI = 1<<28 /* 0x10000000 invalidate only the current primary seg state */ +} DMUS_SEGF_FLAGS; + +#define DMUS_SEG_REPEAT_INFINITE 0xFFFFFFFF /* For IDirectMusicSegment::SetRepeat*/ +#define DMUS_SEG_ALLTRACKS 0x80000000 /* For IDirectMusicSegment::SetParam() and SetTrackConfig() - selects all tracks instead on nth index. */ +#define DMUS_SEG_ANYTRACK 0x80000000 /* For IDirectMusicSegment::GetParam() - checks each track until it finds one that returns data (not DMUS_E_NOT_FOUND.) */ + + +/* DMUS_TIME_RESOLVE_FLAGS correspond to IDirectMusicPerformance::GetResolvedTime, and can */ +/* also be used interchangeably with the corresponding DMUS_SEGF_FLAGS, since their values */ +/* are intentionally the same */ +typedef enum enumDMUS_TIME_RESOLVE_FLAGS +{ + DMUS_TIME_RESOLVE_AFTERPREPARETIME = DMUS_SEGF_AFTERPREPARETIME, + DMUS_TIME_RESOLVE_AFTERQUEUETIME = DMUS_SEGF_AFTERQUEUETIME, + DMUS_TIME_RESOLVE_AFTERLATENCYTIME = DMUS_SEGF_AFTERLATENCYTIME, + DMUS_TIME_RESOLVE_GRID = DMUS_SEGF_GRID, + DMUS_TIME_RESOLVE_BEAT = DMUS_SEGF_BEAT, + DMUS_TIME_RESOLVE_MEASURE = DMUS_SEGF_MEASURE, + DMUS_TIME_RESOLVE_MARKER = DMUS_SEGF_MARKER, + DMUS_TIME_RESOLVE_SEGMENTEND = DMUS_SEGF_SEGMENTEND, +} DMUS_TIME_RESOLVE_FLAGS; + +/* The following flags are sent inside the DMUS_CHORD_KEY.dwFlags parameter */ +typedef enum enumDMUS_CHORDKEYF_FLAGS +{ + DMUS_CHORDKEYF_SILENT = 1, /* is the chord silent? */ +} DMUS_CHORDKEYF_FLAGS; + +#define DMUS_MAXSUBCHORD 8 + +typedef struct _DMUS_SUBCHORD +{ + DWORD dwChordPattern; /* Notes in the subchord */ + DWORD dwScalePattern; /* Notes in the scale */ + DWORD dwInversionPoints; /* Where inversions can occur */ + DWORD dwLevels; /* Which levels are supported by this subchord */ + BYTE bChordRoot; /* Root of the subchord */ + BYTE bScaleRoot; /* Root of the scale */ +} DMUS_SUBCHORD; + +typedef struct _DMUS_CHORD_KEY +{ + WCHAR wszName[16]; /* Name of the chord */ + WORD wMeasure; /* Measure this falls on */ + BYTE bBeat; /* Beat this falls on */ + BYTE bSubChordCount; /* Number of chords in the list of subchords */ + DMUS_SUBCHORD SubChordList[DMUS_MAXSUBCHORD]; /* List of sub chords */ + DWORD dwScale; /* Scale underlying the entire chord */ + BYTE bKey; /* Key underlying the entire chord */ + BYTE bFlags; /* Miscelaneous flags */ +} DMUS_CHORD_KEY; + +/* DMUS_NOTE_PMSG */ +typedef struct _DMUS_NOTE_PMSG +{ + /* begin DMUS_PMSG_PART */ + DMUS_PMSG_PART + /* end DMUS_PMSG_PART */ + + MUSIC_TIME mtDuration; /* duration */ + WORD wMusicValue; /* Description of note in chord and key. */ + WORD wMeasure; /* Measure in which this note occurs */ + short nOffset; /* Offset from grid at which this note occurs */ + BYTE bBeat; /* Beat (in measure) at which this note occurs */ + BYTE bGrid; /* Grid offset from beat at which this note occurs */ + BYTE bVelocity; /* Note velocity */ + BYTE bFlags; /* see DMUS_NOTEF_FLAGS */ + BYTE bTimeRange; /* Range to randomize time. */ + BYTE bDurRange; /* Range to randomize duration. */ + BYTE bVelRange; /* Range to randomize velocity. */ + BYTE bPlayModeFlags; /* Play mode */ + BYTE bSubChordLevel; /* Which subchord level this note uses. */ + BYTE bMidiValue; /* The MIDI note value, converted from wMusicValue */ + char cTranspose; /* Transposition to add to midi note value after converted from wMusicValue. */ +} DMUS_NOTE_PMSG; + +typedef enum enumDMUS_NOTEF_FLAGS +{ + DMUS_NOTEF_NOTEON = 1, /* Set if this is a MIDI Note On. Otherwise, it is MIDI Note Off */ + /* DX8 flags: */ + DMUS_NOTEF_NOINVALIDATE = 2, /* Don't invalidate this note off. */ + DMUS_NOTEF_NOINVALIDATE_INSCALE = 4,/* Don't invalidate if still within the scale. */ + DMUS_NOTEF_NOINVALIDATE_INCHORD = 8,/* Don't invalidate if still within the chord. */ + DMUS_NOTEF_REGENERATE = 0x10, /* Regenerate the note on an invalidate. */ +} DMUS_NOTEF_FLAGS; + +/* The DMUS_PLAYMODE_FLAGS are used to determine how to convert wMusicValue + into the appropriate bMidiValue. +*/ + +typedef enum enumDMUS_PLAYMODE_FLAGS +{ + DMUS_PLAYMODE_KEY_ROOT = 1, /* Transpose on top of the key root. */ + DMUS_PLAYMODE_CHORD_ROOT = 2, /* Transpose on top of the chord root. */ + DMUS_PLAYMODE_SCALE_INTERVALS = 4, /* Use scale intervals from scale pattern. */ + DMUS_PLAYMODE_CHORD_INTERVALS = 8, /* Use chord intervals from chord pattern. */ + DMUS_PLAYMODE_NONE = 16, /* No mode. Indicates the parent part's mode should be used. */ +} DMUS_PLAYMODE_FLAGS; + +/* The following are playback modes that can be created by combining the DMUS_PLAYMODE_FLAGS + in various ways: +*/ + +/* Fixed. wMusicValue holds final MIDI note value. This is used for drums, sound effects, and sequenced + notes that should not be transposed by the chord or scale. +*/ +#define DMUS_PLAYMODE_FIXED 0 +/* In fixed to key, the musicvalue is again a fixed MIDI value, but it + is transposed on top of the key root. +*/ +#define DMUS_PLAYMODE_FIXEDTOKEY DMUS_PLAYMODE_KEY_ROOT +/* In fixed to chord, the musicvalue is also a fixed MIDI value, but it + is transposed on top of the chord root. +*/ +#define DMUS_PLAYMODE_FIXEDTOCHORD DMUS_PLAYMODE_CHORD_ROOT +/* In Pedalpoint, the key root is used and the notes only track the intervals in + the scale. The chord root and intervals are completely ignored. This is useful + for melodic lines that play relative to the key root. +*/ +#define DMUS_PLAYMODE_PEDALPOINT (DMUS_PLAYMODE_KEY_ROOT | DMUS_PLAYMODE_SCALE_INTERVALS) +/* In the Melodic mode, the chord root is used but the notes only track the intervals in + the scale. The key root and chord intervals are completely ignored. This is useful + for melodic lines that play relative to the chord root. +*/ +#define DMUS_PLAYMODE_MELODIC (DMUS_PLAYMODE_CHORD_ROOT | DMUS_PLAYMODE_SCALE_INTERVALS) +/* Normal chord mode is the prevalent playback mode. + The notes track the intervals in the chord, which is based on the chord root. + If there is a scale component to the MusicValue, the additional intervals + are pulled from the scale and added. + If the chord does not have an interval to match the chord component of + the MusicValue, the note is silent. +*/ +#define DMUS_PLAYMODE_NORMALCHORD (DMUS_PLAYMODE_CHORD_ROOT | DMUS_PLAYMODE_CHORD_INTERVALS) +/* If it is desirable to play a note that is above the top of the chord, the + always play mode (known as "purpleized" in a former life) finds a position + for the note by using intervals from the scale. Essentially, this mode is + a combination of the Normal and Melodic playback modes, where a failure + in Normal causes a second try in Melodic mode. +*/ +#define DMUS_PLAYMODE_ALWAYSPLAY (DMUS_PLAYMODE_MELODIC | DMUS_PLAYMODE_NORMALCHORD) + +/* These playmodes are new for dx8. */ +/* In PedalpointChord, the key root is used and the notes only track the intervals in + the chord. The chord root and scale intervals are completely ignored. This is useful + for chordal lines that play relative to the key root. +*/ +#define DMUS_PLAYMODE_PEDALPOINTCHORD (DMUS_PLAYMODE_KEY_ROOT | DMUS_PLAYMODE_CHORD_INTERVALS) + +/* For completeness, here's a mode that tries for pedalpointchord, but if it fails + uses scale intervals +*/ +#define DMUS_PLAYMODE_PEDALPOINTALWAYS (DMUS_PLAYMODE_PEDALPOINT | DMUS_PLAYMODE_PEDALPOINTCHORD) + + +/* Legacy names for modes... */ +#define DMUS_PLAYMODE_PURPLEIZED DMUS_PLAYMODE_ALWAYSPLAY +#define DMUS_PLAYMODE_SCALE_ROOT DMUS_PLAYMODE_KEY_ROOT +#define DMUS_PLAYMODE_FIXEDTOSCALE DMUS_PLAYMODE_FIXEDTOKEY + + +/* DMUS_MIDI_PMSG */ +typedef struct _DMUS_MIDI_PMSG +{ + /* begin DMUS_PMSG_PART */ + DMUS_PMSG_PART + /* end DMUS_PMSG_PART */ + + BYTE bStatus; + BYTE bByte1; + BYTE bByte2; + BYTE bPad[1]; +} DMUS_MIDI_PMSG; + +/* DMUS_PATCH_PMSG */ +typedef struct _DMUS_PATCH_PMSG +{ + /* begin DMUS_PMSG_PART */ + DMUS_PMSG_PART + /* end DMUS_PMSG_PART */ + + BYTE byInstrument; + BYTE byMSB; + BYTE byLSB; + BYTE byPad[1]; +} DMUS_PATCH_PMSG; + +/* DMUS_TRANSPOSE_PMSG */ +typedef struct _DMUS_TRANSPOSE_PMSG +{ + /* begin DMUS_PMSG_PART */ + DMUS_PMSG_PART + /* end DMUS_PMSG_PART */ + + short nTranspose; + /* Following exists only under DX8 and on (check dwFlags for DMUS_PMSGF_DX8) */ + WORD wMergeIndex; /* Allows multiple parameters to be merged (pitchbend, volume, and expression.)*/ +} DMUS_TRANSPOSE_PMSG; + +/* DMUS_CHANNEL_PRIORITY_PMSG */ +typedef struct _DMUS_CHANNEL_PRIORITY_PMSG +{ + /* begin DMUS_PMSG_PART */ + DMUS_PMSG_PART + /* end DMUS_PMSG_PART */ + + DWORD dwChannelPriority; +} DMUS_CHANNEL_PRIORITY_PMSG; + +/* DMUS_TEMPO_PMSG */ +typedef struct _DMUS_TEMPO_PMSG +{ + /* begin DMUS_PMSG_PART */ + DMUS_PMSG_PART + /* end DMUS_PMSG_PART */ + + double dblTempo; /* the tempo */ +} DMUS_TEMPO_PMSG; + +#define DMUS_TEMPO_MAX 1000 +#define DMUS_TEMPO_MIN 1 + +#define DMUS_MASTERTEMPO_MAX 100.0f +#define DMUS_MASTERTEMPO_MIN 0.01f + +/* DMUS_SYSEX_PMSG */ +typedef struct _DMUS_SYSEX_PMSG +{ + /* begin DMUS_PMSG_PART */ + DMUS_PMSG_PART + /* end DMUS_PMSG_PART */ + + DWORD dwLen; /* length of the data */ + BYTE abData[1]; /* array of data, length equal to dwLen */ +} DMUS_SYSEX_PMSG; + +/* DMUS_CURVE_PMSG */ +typedef struct _DMUS_CURVE_PMSG +{ + /* begin DMUS_PMSG_PART */ + DMUS_PMSG_PART + /* end DMUS_PMSG_PART */ + + MUSIC_TIME mtDuration; /* how long this curve lasts */ + MUSIC_TIME mtOriginalStart; /* must be set to either zero when this PMSG is created or to the original mtTime of the curve */ + MUSIC_TIME mtResetDuration; /* how long after the curve is finished to allow a flush or + invalidation to reset to the reset value, nResetValue */ + short nStartValue; /* curve's start value */ + short nEndValue; /* curve's end value */ + short nResetValue; /* curve's reset value, set when a flush or invalidation + occurs within mtDuration + mtResetDuration */ + WORD wMeasure; /* Measure in which this curve occurs */ + short nOffset; /* Offset from grid at which this curve occurs */ + BYTE bBeat; /* Beat (in measure) at which this curve occurs */ + BYTE bGrid; /* Grid offset from beat at which this curve occurs */ + BYTE bType; /* type of curve */ + BYTE bCurveShape; /* shape of curve */ + BYTE bCCData; /* CC# if this is a control change type */ + BYTE bFlags; /* Curve reset and start from current value flags. */ + /* Following exists only under DX8 and on (check dwFlags for DMUS_PMSGF_DX8) */ + WORD wParamType; /* RPN or NRPN parameter number. */ + WORD wMergeIndex; /* Allows multiple parameters to be merged (pitchbend, volume, and expression.)*/ +} DMUS_CURVE_PMSG; + +typedef enum enumDMUS_CURVE_FLAGS +{ + DMUS_CURVE_RESET = 1, /* When set, the nResetValue must be sent when the + time is reached or an invalidate occurs because + of a transition. If not set, the curve stays + permanently stuck at the new value. */ + DMUS_CURVE_START_FROM_CURRENT = 2/* Ignore Start, start the curve at the current value. + This only works for volume, expression, and pitchbend. */ +} DMUS_CURVE_FLAGS; + + +#define DMUS_CURVE_RESET 1 + +/* Curve shapes */ +enum +{ + DMUS_CURVES_LINEAR = 0, + DMUS_CURVES_INSTANT = 1, + DMUS_CURVES_EXP = 2, + DMUS_CURVES_LOG = 3, + DMUS_CURVES_SINE = 4 +}; +/* curve types */ +#define DMUS_CURVET_PBCURVE 0x03 /* Pitch bend curve. */ +#define DMUS_CURVET_CCCURVE 0x04 /* Control change curve. */ +#define DMUS_CURVET_MATCURVE 0x05 /* Mono aftertouch curve. */ +#define DMUS_CURVET_PATCURVE 0x06 /* Poly aftertouch curve. */ +#define DMUS_CURVET_RPNCURVE 0x07 /* RPN curve with curve type in wParamType. */ +#define DMUS_CURVET_NRPNCURVE 0x08 /* NRPN curve with curve type in wParamType. */ + +/* DMUS_TIMESIG_PMSG */ +typedef struct _DMUS_TIMESIG_PMSG +{ + /* begin DMUS_PMSG_PART */ + DMUS_PMSG_PART + /* end DMUS_PMSG_PART */ + + /* Time signatures define how many beats per measure, which note receives */ + /* the beat, and the grid resolution. */ + BYTE bBeatsPerMeasure; /* beats per measure (top of time sig) */ + BYTE bBeat; /* what note receives the beat (bottom of time sig.) */ + /* we can assume that 0 means 256th note */ + WORD wGridsPerBeat; /* grids per beat */ +} DMUS_TIMESIG_PMSG; + + + +/* notification type values */ +/* The following correspond to GUID_NOTIFICATION_SEGMENT */ +#define DMUS_NOTIFICATION_SEGSTART 0 +#define DMUS_NOTIFICATION_SEGEND 1 +#define DMUS_NOTIFICATION_SEGALMOSTEND 2 +#define DMUS_NOTIFICATION_SEGLOOP 3 +#define DMUS_NOTIFICATION_SEGABORT 4 +/* The following correspond to GUID_NOTIFICATION_PERFORMANCE */ +#define DMUS_NOTIFICATION_MUSICSTARTED 0 +#define DMUS_NOTIFICATION_MUSICSTOPPED 1 +#define DMUS_NOTIFICATION_MUSICALMOSTEND 2 +/* The following corresponds to GUID_NOTIFICATION_MEASUREANDBEAT */ +#define DMUS_NOTIFICATION_MEASUREBEAT 0 +/* The following corresponds to GUID_NOTIFICATION_CHORD */ +#define DMUS_NOTIFICATION_CHORD 0 +/* The following correspond to GUID_NOTIFICATION_COMMAND */ +#define DMUS_NOTIFICATION_GROOVE 0 +#define DMUS_NOTIFICATION_EMBELLISHMENT 1 +/* The following corresponds to GUID_NOTIFICATION_RECOMPOSE */ +#define DMUS_NOTIFICATION_RECOMPOSE 0 + +/* DMUS_NOTIFICATION_PMSG */ +typedef struct _DMUS_NOTIFICATION_PMSG +{ + /* begin DMUS_PMSG_PART */ + DMUS_PMSG_PART + /* end DMUS_PMSG_PART */ + + GUID guidNotificationType; + DWORD dwNotificationOption; + DWORD dwField1; + DWORD dwField2; +} DMUS_NOTIFICATION_PMSG; + +/* DMUS_WAVE_PMSG */ +typedef struct _DMUS_WAVE_PMSG +{ + /* begin DMUS_PMSG_PART */ + DMUS_PMSG_PART + /* end DMUS_PMSG_PART */ + + REFERENCE_TIME rtStartOffset; /* How far into the wave to start, in reference time units only. */ + REFERENCE_TIME rtDuration; /* Duration of the wave, in either reference time or music time. */ + long lOffset; /* Offset from actual time to logical time, in music or ref time. */ + long lVolume; /* Initial volume, in 100ths of a dB. */ + long lPitch; /* Initial pitch, in 100ths of a semitone. */ + BYTE bFlags; /* Flags, including DMUS_WAVEF_OFF... */ +} DMUS_WAVE_PMSG; + +#define DMUS_WAVEF_OFF 1 /* If wave is playing and this is the off message. */ +#define DMUS_WAVEF_STREAMING 2 /* If wave is streaming. */ +#define DMUS_WAVEF_NOINVALIDATE 4 /* Don't invalidate this wave. */ +#define DMUS_WAVEF_NOPREROLL 8 /* Don't preroll any wave data. */ +#define DMUS_WAVEF_IGNORELOOPS 0x20 /* Ignore segment looping. */ + +/* DMUS_LYRIC_PMSG */ +typedef struct _DMUS_LYRIC_PMSG +{ + /* begin DMUS_PMSG_PART */ + DMUS_PMSG_PART + /* end DMUS_PMSG_PART */ + + WCHAR wszString[1]; /* null-terminated Unicode lyric string (structure is actually larger than size 1) */ +} DMUS_LYRIC_PMSG; + +#define DMUS_MAX_NAME 64 /* Maximum object name length. */ +#define DMUS_MAX_CATEGORY 64 /* Maximum object category name length. */ +#define DMUS_MAX_FILENAME MAX_PATH + +typedef struct _DMUS_VERSION { + DWORD dwVersionMS; + DWORD dwVersionLS; +}DMUS_VERSION, FAR *LPDMUS_VERSION; + +/* Time Signature structure, used by IDirectMusicStyle */ +/* Also used as a parameter for GetParam() and SetParam */ +typedef struct _DMUS_TIMESIGNATURE +{ + MUSIC_TIME mtTime; + BYTE bBeatsPerMeasure; /* beats per measure (top of time sig) */ + BYTE bBeat; /* what note receives the beat (bottom of time sig.) */ + /* we can assume that 0 means 256th note */ + WORD wGridsPerBeat; /* grids per beat */ +} DMUS_TIMESIGNATURE; + +typedef struct _DMUS_VALID_START_PARAM +{ + MUSIC_TIME mtTime; /* Time of the first legal start + point after (or including) the requested time. + This is a returned value. + Time format is the relative offset from requested time. */ +} DMUS_VALID_START_PARAM; + +typedef struct _DMUS_PLAY_MARKER_PARAM +{ + MUSIC_TIME mtTime; /* Time of the first legal segment play + marker before (or including) the requested time. + This is a returned value. + Time format is the relative offset from requested time. */ +} DMUS_PLAY_MARKER_PARAM; + +/* The DMUSOBJECTDESC structure is used to communicate everything you could */ +/* possibly use to describe a DirectMusic object. */ + +typedef struct _DMUS_OBJECTDESC +{ + DWORD dwSize; /* Size of this structure. */ + DWORD dwValidData; /* Flags indicating which fields below are valid. */ + GUID guidObject; /* Unique ID for this object. */ + GUID guidClass; /* GUID for the class of object. */ + FILETIME ftDate; /* Last edited date of object. */ + DMUS_VERSION vVersion; /* Version. */ + WCHAR wszName[DMUS_MAX_NAME]; /* Name of object. */ + WCHAR wszCategory[DMUS_MAX_CATEGORY]; /* Category for object (optional). */ + WCHAR wszFileName[DMUS_MAX_FILENAME]; /* File path. */ + LONGLONG llMemLength; /* Size of Memory data. */ + LPBYTE pbMemData; /* Memory pointer for data. */ + IStream * pStream; /* Stream with data. */ +} DMUS_OBJECTDESC; + +typedef DMUS_OBJECTDESC *LPDMUS_OBJECTDESC; + +/* Flags for dwValidData. When set, a flag indicates that the */ +/* corresponding field in DMUSOBJECTDESC holds valid data. */ + +#define DMUS_OBJ_OBJECT (1 << 0) /* Object GUID is valid. */ +#define DMUS_OBJ_CLASS (1 << 1) /* Class GUID is valid. */ +#define DMUS_OBJ_NAME (1 << 2) /* Name is valid. */ +#define DMUS_OBJ_CATEGORY (1 << 3) /* Category is valid. */ +#define DMUS_OBJ_FILENAME (1 << 4) /* File path is valid. */ +#define DMUS_OBJ_FULLPATH (1 << 5) /* Path is full path. */ +#define DMUS_OBJ_URL (1 << 6) /* Path is URL. */ +#define DMUS_OBJ_VERSION (1 << 7) /* Version is valid. */ +#define DMUS_OBJ_DATE (1 << 8) /* Date is valid. */ +#define DMUS_OBJ_LOADED (1 << 9) /* Object is currently loaded in memory. */ +#define DMUS_OBJ_MEMORY (1 << 10) /* Object is pointed to by pbMemData. */ +#define DMUS_OBJ_STREAM (1 << 11) /* Object is stored in pStream. */ + +/* The DMUS_SCRIPT_ERRORINFO structure describes an error that occurred in a script. + It is returned by methods in IDirectMusicScript. */ +typedef struct _DMUS_SCRIPT_ERRORINFO +{ + DWORD dwSize; /* Size of this structure. */ + HRESULT hr; + ULONG ulLineNumber; + LONG ichCharPosition; + WCHAR wszSourceFile[DMUS_MAX_FILENAME]; + WCHAR wszSourceComponent[DMUS_MAX_FILENAME]; + WCHAR wszDescription[DMUS_MAX_FILENAME]; + WCHAR wszSourceLineText[DMUS_MAX_FILENAME]; +} DMUS_SCRIPT_ERRORINFO; + +/* Track configuration flags, used with IDirectMusicSegment8::SetTrackConfig() */ + +#define DMUS_TRACKCONFIG_OVERRIDE_ALL 1 /* This track should get parameters from this segment before controlling and primary tracks. */ +#define DMUS_TRACKCONFIG_OVERRIDE_PRIMARY 2 /* This track should get parameters from this segment before the primary segment tracks. */ +#define DMUS_TRACKCONFIG_FALLBACK 4 /* This track should get parameters from this segment if the primary and controlling segments don't succeed. */ +#define DMUS_TRACKCONFIG_CONTROL_ENABLED 8 /* GetParam() enabled for this track. */ +#define DMUS_TRACKCONFIG_PLAY_ENABLED 0x10 /* Play() enabled for this track. */ +#define DMUS_TRACKCONFIG_NOTIFICATION_ENABLED 0x20 /* Notifications enabled for this track. */ +#define DMUS_TRACKCONFIG_PLAY_CLOCKTIME 0x40 /* This track plays in clock time, not music time. */ +#define DMUS_TRACKCONFIG_PLAY_COMPOSE 0x80 /* This track should regenerate data each time it starts playing. */ +#define DMUS_TRACKCONFIG_LOOP_COMPOSE 0x100 /* This track should regenerate data each time it repeats. */ +#define DMUS_TRACKCONFIG_COMPOSING 0x200 /* This track is used to compose other tracks. */ +#define DMUS_TRACKCONFIG_CONTROL_PLAY 0x10000 /* This track, when played in a controlling segment, overrides playback of primary segment tracks. */ +#define DMUS_TRACKCONFIG_CONTROL_NOTIFICATION 0x20000 /* This track, when played in a controlling segment, overrides notification of primary segment tracks. */ +/* Additional track config flags for composing transitions */ +#define DMUS_TRACKCONFIG_TRANS1_FROMSEGSTART 0x400 /* Get track info from start of From segment */ +#define DMUS_TRACKCONFIG_TRANS1_FROMSEGCURRENT 0x800 /* Get track info from current place in From segment */ +#define DMUS_TRACKCONFIG_TRANS1_TOSEGSTART 0x1000 /* Get track info from start of To segment */ +#define DMUS_TRACKCONFIG_DEFAULT (DMUS_TRACKCONFIG_CONTROL_ENABLED | DMUS_TRACKCONFIG_PLAY_ENABLED | DMUS_TRACKCONFIG_NOTIFICATION_ENABLED) + +/* Get/SetParam structs for commands */ +/* PARAM structures, used by GetParam() and SetParam() */ +typedef struct _DMUS_COMMAND_PARAM +{ + BYTE bCommand; + BYTE bGrooveLevel; + BYTE bGrooveRange; + BYTE bRepeatMode; +} DMUS_COMMAND_PARAM; + +typedef struct _DMUS_COMMAND_PARAM_2 +{ + MUSIC_TIME mtTime; + BYTE bCommand; + BYTE bGrooveLevel; + BYTE bGrooveRange; + BYTE bRepeatMode; +} DMUS_COMMAND_PARAM_2; + +typedef IDirectMusicObject __RPC_FAR *LPDMUS_OBJECT; +typedef IDirectMusicLoader __RPC_FAR *LPDMUS_LOADER; +typedef IDirectMusicBand __RPC_FAR *LPDMUS_BAND; + +#define DMUSB_LOADED (1 << 0) /* Set when band has been loaded */ +#define DMUSB_DEFAULT (1 << 1) /* Set when band is default band for a style */ + +/*//////////////////////////////////////////////////////////////////// +// IDirectMusicBand */ +#undef INTERFACE +#define INTERFACE IDirectMusicBand +DECLARE_INTERFACE_(IDirectMusicBand, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicBand */ + STDMETHOD(CreateSegment) (THIS_ IDirectMusicSegment** ppSegment) PURE; + STDMETHOD(Download) (THIS_ IDirectMusicPerformance* pPerformance) PURE; + STDMETHOD(Unload) (THIS_ IDirectMusicPerformance* pPerformance) PURE; +}; + +typedef IDirectMusicBand IDirectMusicBand8; + +/*//////////////////////////////////////////////////////////////////// +// IDirectMusicObject */ +#undef INTERFACE +#define INTERFACE IDirectMusicObject +DECLARE_INTERFACE_(IDirectMusicObject, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicObject */ + STDMETHOD(GetDescriptor) (THIS_ LPDMUS_OBJECTDESC pDesc) PURE; + STDMETHOD(SetDescriptor) (THIS_ LPDMUS_OBJECTDESC pDesc) PURE; + STDMETHOD(ParseDescriptor) (THIS_ LPSTREAM pStream, + LPDMUS_OBJECTDESC pDesc) PURE; +}; + +typedef IDirectMusicObject IDirectMusicObject8; + +/*//////////////////////////////////////////////////////////////////// +// IDirectMusicLoader */ +#undef INTERFACE +#define INTERFACE IDirectMusicLoader +DECLARE_INTERFACE_(IDirectMusicLoader, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicLoader */ + STDMETHOD(GetObject) (THIS_ LPDMUS_OBJECTDESC pDesc, + REFIID riid, + LPVOID FAR *ppv) PURE; + STDMETHOD(SetObject) (THIS_ LPDMUS_OBJECTDESC pDesc) PURE; + STDMETHOD(SetSearchDirectory) (THIS_ REFGUID rguidClass, + WCHAR *pwzPath, + BOOL fClear) PURE; + STDMETHOD(ScanDirectory) (THIS_ REFGUID rguidClass, + WCHAR *pwzFileExtension, + WCHAR *pwzScanFileName) PURE; + STDMETHOD(CacheObject) (THIS_ IDirectMusicObject * pObject) PURE; + STDMETHOD(ReleaseObject) (THIS_ IDirectMusicObject * pObject) PURE; + STDMETHOD(ClearCache) (THIS_ REFGUID rguidClass) PURE; + STDMETHOD(EnableCache) (THIS_ REFGUID rguidClass, + BOOL fEnable) PURE; + STDMETHOD(EnumObject) (THIS_ REFGUID rguidClass, + DWORD dwIndex, + LPDMUS_OBJECTDESC pDesc) PURE; +}; + +/*//////////////////////////////////////////////////////////////////// +// IDirectMusicLoader8 */ +#undef INTERFACE +#define INTERFACE IDirectMusicLoader8 +DECLARE_INTERFACE_(IDirectMusicLoader8, IDirectMusicLoader) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicLoader */ + STDMETHOD(GetObject) (THIS_ LPDMUS_OBJECTDESC pDesc, + REFIID riid, + LPVOID FAR *ppv) PURE; + STDMETHOD(SetObject) (THIS_ LPDMUS_OBJECTDESC pDesc) PURE; + STDMETHOD(SetSearchDirectory) (THIS_ REFGUID rguidClass, + WCHAR *pwzPath, + BOOL fClear) PURE; + STDMETHOD(ScanDirectory) (THIS_ REFGUID rguidClass, + WCHAR *pwzFileExtension, + WCHAR *pwzScanFileName) PURE; + STDMETHOD(CacheObject) (THIS_ IDirectMusicObject * pObject) PURE; + STDMETHOD(ReleaseObject) (THIS_ IDirectMusicObject * pObject) PURE; + STDMETHOD(ClearCache) (THIS_ REFGUID rguidClass) PURE; + STDMETHOD(EnableCache) (THIS_ REFGUID rguidClass, + BOOL fEnable) PURE; + STDMETHOD(EnumObject) (THIS_ REFGUID rguidClass, + DWORD dwIndex, + LPDMUS_OBJECTDESC pDesc) PURE; + + /* IDirectMusicLoader8 */ + STDMETHOD_(void, CollectGarbage) (THIS) PURE; + STDMETHOD(ReleaseObjectByUnknown) (THIS_ IUnknown *pObject) PURE; + STDMETHOD(LoadObjectFromFile) (THIS_ REFGUID rguidClassID, + REFIID iidInterfaceID, + WCHAR *pwzFilePath, + void ** ppObject) PURE; +}; + +/* Stream object supports IDirectMusicGetLoader interface to access loader while file parsing. */ + +#undef INTERFACE +#define INTERFACE IDirectMusicGetLoader +DECLARE_INTERFACE_(IDirectMusicGetLoader, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicGetLoader */ + STDMETHOD(GetLoader) (THIS_ IDirectMusicLoader ** ppLoader) PURE; +}; + +typedef IDirectMusicGetLoader IDirectMusicGetLoader8; + +/*//////////////////////////////////////////////////////////////////// +// IDirectMusicSegment */ +#undef INTERFACE +#define INTERFACE IDirectMusicSegment +DECLARE_INTERFACE_(IDirectMusicSegment, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicSegment */ + STDMETHOD(GetLength) (THIS_ MUSIC_TIME* pmtLength) PURE; + STDMETHOD(SetLength) (THIS_ MUSIC_TIME mtLength) PURE; + STDMETHOD(GetRepeats) (THIS_ DWORD* pdwRepeats) PURE; + STDMETHOD(SetRepeats) (THIS_ DWORD dwRepeats) PURE; + STDMETHOD(GetDefaultResolution) (THIS_ DWORD* pdwResolution) PURE; + STDMETHOD(SetDefaultResolution) (THIS_ DWORD dwResolution) PURE; + STDMETHOD(GetTrack) (THIS_ REFGUID rguidType, + DWORD dwGroupBits, + DWORD dwIndex, + IDirectMusicTrack** ppTrack) PURE; + STDMETHOD(GetTrackGroup) (THIS_ IDirectMusicTrack* pTrack, + DWORD* pdwGroupBits) PURE; + STDMETHOD(InsertTrack) (THIS_ IDirectMusicTrack* pTrack, + DWORD dwGroupBits) PURE; + STDMETHOD(RemoveTrack) (THIS_ IDirectMusicTrack* pTrack) PURE; + STDMETHOD(InitPlay) (THIS_ IDirectMusicSegmentState** ppSegState, + IDirectMusicPerformance* pPerformance, + DWORD dwFlags) PURE; + STDMETHOD(GetGraph) (THIS_ IDirectMusicGraph** ppGraph) PURE; + STDMETHOD(SetGraph) (THIS_ IDirectMusicGraph* pGraph) PURE; + STDMETHOD(AddNotificationType) (THIS_ REFGUID rguidNotificationType) PURE; + STDMETHOD(RemoveNotificationType) (THIS_ REFGUID rguidNotificationType) PURE; + STDMETHOD(GetParam) (THIS_ REFGUID rguidType, + DWORD dwGroupBits, + DWORD dwIndex, + MUSIC_TIME mtTime, + MUSIC_TIME* pmtNext, + void* pParam) PURE; + STDMETHOD(SetParam) (THIS_ REFGUID rguidType, + DWORD dwGroupBits, + DWORD dwIndex, + MUSIC_TIME mtTime, + void* pParam) PURE; + STDMETHOD(Clone) (THIS_ MUSIC_TIME mtStart, + MUSIC_TIME mtEnd, + IDirectMusicSegment** ppSegment) PURE; + STDMETHOD(SetStartPoint) (THIS_ MUSIC_TIME mtStart) PURE; + STDMETHOD(GetStartPoint) (THIS_ MUSIC_TIME* pmtStart) PURE; + STDMETHOD(SetLoopPoints) (THIS_ MUSIC_TIME mtStart, + MUSIC_TIME mtEnd) PURE; + STDMETHOD(GetLoopPoints) (THIS_ MUSIC_TIME* pmtStart, + MUSIC_TIME* pmtEnd) PURE; + STDMETHOD(SetPChannelsUsed) (THIS_ DWORD dwNumPChannels, + DWORD* paPChannels) PURE; +}; + +/*//////////////////////////////////////////////////////////////////// +// IDirectMusicSegment8 */ +#undef INTERFACE +#define INTERFACE IDirectMusicSegment8 +DECLARE_INTERFACE_(IDirectMusicSegment8, IDirectMusicSegment) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicSegment */ + STDMETHOD(GetLength) (THIS_ MUSIC_TIME* pmtLength) PURE; + STDMETHOD(SetLength) (THIS_ MUSIC_TIME mtLength) PURE; + STDMETHOD(GetRepeats) (THIS_ DWORD* pdwRepeats) PURE; + STDMETHOD(SetRepeats) (THIS_ DWORD dwRepeats) PURE; + STDMETHOD(GetDefaultResolution) (THIS_ DWORD* pdwResolution) PURE; + STDMETHOD(SetDefaultResolution) (THIS_ DWORD dwResolution) PURE; + STDMETHOD(GetTrack) (THIS_ REFGUID rguidType, + DWORD dwGroupBits, + DWORD dwIndex, + IDirectMusicTrack** ppTrack) PURE; + STDMETHOD(GetTrackGroup) (THIS_ IDirectMusicTrack* pTrack, + DWORD* pdwGroupBits) PURE; + STDMETHOD(InsertTrack) (THIS_ IDirectMusicTrack* pTrack, + DWORD dwGroupBits) PURE; + STDMETHOD(RemoveTrack) (THIS_ IDirectMusicTrack* pTrack) PURE; + STDMETHOD(InitPlay) (THIS_ IDirectMusicSegmentState** ppSegState, + IDirectMusicPerformance* pPerformance, + DWORD dwFlags) PURE; + STDMETHOD(GetGraph) (THIS_ IDirectMusicGraph** ppGraph) PURE; + STDMETHOD(SetGraph) (THIS_ IDirectMusicGraph* pGraph) PURE; + STDMETHOD(AddNotificationType) (THIS_ REFGUID rguidNotificationType) PURE; + STDMETHOD(RemoveNotificationType) (THIS_ REFGUID rguidNotificationType) PURE; + STDMETHOD(GetParam) (THIS_ REFGUID rguidType, + DWORD dwGroupBits, + DWORD dwIndex, + MUSIC_TIME mtTime, + MUSIC_TIME* pmtNext, + void* pParam) PURE; + STDMETHOD(SetParam) (THIS_ REFGUID rguidType, + DWORD dwGroupBits, + DWORD dwIndex, + MUSIC_TIME mtTime, + void* pParam) PURE; + STDMETHOD(Clone) (THIS_ MUSIC_TIME mtStart, + MUSIC_TIME mtEnd, + IDirectMusicSegment** ppSegment) PURE; + STDMETHOD(SetStartPoint) (THIS_ MUSIC_TIME mtStart) PURE; + STDMETHOD(GetStartPoint) (THIS_ MUSIC_TIME* pmtStart) PURE; + STDMETHOD(SetLoopPoints) (THIS_ MUSIC_TIME mtStart, + MUSIC_TIME mtEnd) PURE; + STDMETHOD(GetLoopPoints) (THIS_ MUSIC_TIME* pmtStart, + MUSIC_TIME* pmtEnd) PURE; + STDMETHOD(SetPChannelsUsed) (THIS_ DWORD dwNumPChannels, + DWORD* paPChannels) PURE; + /* IDirectMusicSegment8 */ + STDMETHOD(SetTrackConfig) (THIS_ REFGUID rguidTrackClassID, /* Class ID of the type of track on which to set the configuration flags. */ + DWORD dwGroupBits, /* Group bits. */ + DWORD dwIndex, /* Nth track (or DMUS_SEG_ALLTRACKS) that matches class id and group id. */ + DWORD dwFlagsOn, /* DMUS_TRACKCONFIG_ flags to enable. */ + DWORD dwFlagsOff) PURE; /* DMUS_TRACKCONFIG_ flags to disable. */ + STDMETHOD(GetAudioPathConfig) (THIS_ IUnknown ** ppAudioPathConfig) PURE; + STDMETHOD(Compose) (THIS_ MUSIC_TIME mtTime, + IDirectMusicSegment* pFromSegment, + IDirectMusicSegment* pToSegment, + IDirectMusicSegment** ppComposedSegment) PURE; + STDMETHOD(Download) (THIS_ IUnknown *pAudioPath) PURE; + STDMETHOD(Unload) (THIS_ IUnknown *pAudioPath) PURE; +}; + +/*///////////////////////////////////////////////////////////////////// +// IDirectMusicSegmentState */ +#undef INTERFACE +#define INTERFACE IDirectMusicSegmentState +DECLARE_INTERFACE_(IDirectMusicSegmentState, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicSegmentState */ + STDMETHOD(GetRepeats) (THIS_ DWORD* pdwRepeats) PURE; + STDMETHOD(GetSegment ) (THIS_ IDirectMusicSegment** ppSegment) PURE; + STDMETHOD(GetStartTime) (THIS_ MUSIC_TIME* pmtStart) PURE; + STDMETHOD(GetSeek) (THIS_ MUSIC_TIME* pmtSeek) PURE; + STDMETHOD(GetStartPoint) (THIS_ MUSIC_TIME* pmtStart) PURE; +}; + +/*///////////////////////////////////////////////////////////////////// +// IDirectMusicSegmentState8 */ +#undef INTERFACE +#define INTERFACE IDirectMusicSegmentState8 +DECLARE_INTERFACE_(IDirectMusicSegmentState8, IDirectMusicSegmentState) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicSegmentState */ + STDMETHOD(GetRepeats) (THIS_ DWORD* pdwRepeats) PURE; + STDMETHOD(GetSegment ) (THIS_ IDirectMusicSegment** ppSegment) PURE; + STDMETHOD(GetStartTime) (THIS_ MUSIC_TIME* pmtStart) PURE; + STDMETHOD(GetSeek) (THIS_ MUSIC_TIME* pmtSeek) PURE; + STDMETHOD(GetStartPoint) (THIS_ MUSIC_TIME* pmtStart) PURE; + + /* IDirectMusicSegmentState8 */ + STDMETHOD(SetTrackConfig) (THIS_ REFGUID rguidTrackClassID, /* Class ID of the type of track on which to set the configuration flags. */ + DWORD dwGroupBits, /* Group bits. */ + DWORD dwIndex, /* Nth track (or DMUS_SEG_ALLTRACKS) that matches class id and group id. */ + DWORD dwFlagsOn, /* DMUS_TRACKCONFIG_ flags to enable. */ + DWORD dwFlagsOff) PURE; /* DMUS_TRACKCONFIG_ flags to disable. */ + STDMETHOD(GetObjectInPath) (THIS_ DWORD dwPChannel, /* PChannel to search. */ + DWORD dwStage, /* Which stage in the path. */ + DWORD dwBuffer, /* Which buffer to address, if more than one. */ + REFGUID guidObject, /* ClassID of object. */ + DWORD dwIndex, /* Which object of that class. */ + REFGUID iidInterface,/* Requested COM interface. */ + void ** ppObject) PURE; /* Pointer to interface. */ +}; + +/*//////////////////////////////////////////////////////////////////// +// IDirectMusicAudioPath */ +#undef INTERFACE +#define INTERFACE IDirectMusicAudioPath +DECLARE_INTERFACE_(IDirectMusicAudioPath, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicAudioPath */ + STDMETHOD(GetObjectInPath) (THIS_ DWORD dwPChannel, /* PChannel to search. */ + DWORD dwStage, /* Which stage in the path. */ + DWORD dwBuffer, /* Which buffer to address, if more than one. */ + REFGUID guidObject, /* ClassID of object. */ + DWORD dwIndex, /* Which object of that class. */ + REFGUID iidInterface,/* Requested COM interface. */ + void ** ppObject) PURE; /* Pointer to interface. */ + STDMETHOD(Activate) (THIS_ BOOL fActivate) PURE;/* True to activate, False to deactivate. */ + STDMETHOD(SetVolume) (THIS_ long lVolume, /* Gain, in 100ths of a dB. This must be negative (0 represents full volume.) */ + DWORD dwDuration) PURE;/* Duration of volume ramp in milliseconds. Note that 0 is more efficient. */ + STDMETHOD(ConvertPChannel) (THIS_ DWORD dwPChannelIn, /* Pchannel of source. */ + DWORD *pdwPChannelOut) PURE; /* Equivalent pchannel on performance. */ +}; + +typedef IDirectMusicAudioPath IDirectMusicAudioPath8; + +/*//////////////////////////////////////////////////////////////////// +// IDirectMusicPerformance */ +#undef INTERFACE +#define INTERFACE IDirectMusicPerformance +DECLARE_INTERFACE_(IDirectMusicPerformance, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicPerformance */ + STDMETHOD(Init) (THIS_ IDirectMusic** ppDirectMusic, + LPDIRECTSOUND pDirectSound, + HWND hWnd) PURE; + STDMETHOD(PlaySegment) (THIS_ IDirectMusicSegment* pSegment, + DWORD dwFlags, + __int64 i64StartTime, + IDirectMusicSegmentState** ppSegmentState) PURE; + STDMETHOD(Stop) (THIS_ IDirectMusicSegment* pSegment, + IDirectMusicSegmentState* pSegmentState, + MUSIC_TIME mtTime, + DWORD dwFlags) PURE; + STDMETHOD(GetSegmentState) (THIS_ IDirectMusicSegmentState** ppSegmentState, + MUSIC_TIME mtTime) PURE; + STDMETHOD(SetPrepareTime) (THIS_ DWORD dwMilliSeconds) PURE; + STDMETHOD(GetPrepareTime) (THIS_ DWORD* pdwMilliSeconds) PURE; + STDMETHOD(SetBumperLength) (THIS_ DWORD dwMilliSeconds) PURE; + STDMETHOD(GetBumperLength) (THIS_ DWORD* pdwMilliSeconds) PURE; + STDMETHOD(SendPMsg) (THIS_ DMUS_PMSG* pPMSG) PURE; + STDMETHOD(MusicToReferenceTime) (THIS_ MUSIC_TIME mtTime, + REFERENCE_TIME* prtTime) PURE; + STDMETHOD(ReferenceToMusicTime) (THIS_ REFERENCE_TIME rtTime, + MUSIC_TIME* pmtTime) PURE; + STDMETHOD(IsPlaying) (THIS_ IDirectMusicSegment* pSegment, + IDirectMusicSegmentState* pSegState) PURE; + STDMETHOD(GetTime) (THIS_ REFERENCE_TIME* prtNow, + MUSIC_TIME* pmtNow) PURE; + STDMETHOD(AllocPMsg) (THIS_ ULONG cb, + DMUS_PMSG** ppPMSG) PURE; + STDMETHOD(FreePMsg) (THIS_ DMUS_PMSG* pPMSG) PURE; + STDMETHOD(GetGraph) (THIS_ IDirectMusicGraph** ppGraph) PURE; + STDMETHOD(SetGraph) (THIS_ IDirectMusicGraph* pGraph) PURE; + STDMETHOD(SetNotificationHandle)(THIS_ HANDLE hNotification, + REFERENCE_TIME rtMinimum) PURE; + STDMETHOD(GetNotificationPMsg) (THIS_ DMUS_NOTIFICATION_PMSG** ppNotificationPMsg) PURE; + STDMETHOD(AddNotificationType) (THIS_ REFGUID rguidNotificationType) PURE; + STDMETHOD(RemoveNotificationType)(THIS_ REFGUID rguidNotificationType) PURE; + STDMETHOD(AddPort) (THIS_ IDirectMusicPort* pPort) PURE; + STDMETHOD(RemovePort) (THIS_ IDirectMusicPort* pPort ) PURE; + STDMETHOD(AssignPChannelBlock) (THIS_ DWORD dwBlockNum, + IDirectMusicPort* pPort, + DWORD dwGroup ) PURE; + STDMETHOD(AssignPChannel) (THIS_ DWORD dwPChannel, + IDirectMusicPort* pPort, + DWORD dwGroup, + DWORD dwMChannel ) PURE; + STDMETHOD(PChannelInfo) (THIS_ DWORD dwPChannel, + IDirectMusicPort** ppPort, + DWORD* pdwGroup, + DWORD* pdwMChannel ) PURE; + STDMETHOD(DownloadInstrument) (THIS_ IDirectMusicInstrument* pInst, + DWORD dwPChannel, + IDirectMusicDownloadedInstrument** ppDownInst, + DMUS_NOTERANGE* pNoteRanges, + DWORD dwNumNoteRanges, + IDirectMusicPort** ppPort, + DWORD* pdwGroup, + DWORD* pdwMChannel ) PURE; + STDMETHOD(Invalidate) (THIS_ MUSIC_TIME mtTime, + DWORD dwFlags) PURE; + STDMETHOD(GetParam) (THIS_ REFGUID rguidType, + DWORD dwGroupBits, + DWORD dwIndex, + MUSIC_TIME mtTime, + MUSIC_TIME* pmtNext, + void* pParam) PURE; + STDMETHOD(SetParam) (THIS_ REFGUID rguidType, + DWORD dwGroupBits, + DWORD dwIndex, + MUSIC_TIME mtTime, + void* pParam) PURE; + STDMETHOD(GetGlobalParam) (THIS_ REFGUID rguidType, + void* pParam, + DWORD dwSize) PURE; + STDMETHOD(SetGlobalParam) (THIS_ REFGUID rguidType, + void* pParam, + DWORD dwSize) PURE; + STDMETHOD(GetLatencyTime) (THIS_ REFERENCE_TIME* prtTime) PURE; + STDMETHOD(GetQueueTime) (THIS_ REFERENCE_TIME* prtTime) PURE; + STDMETHOD(AdjustTime) (THIS_ REFERENCE_TIME rtAmount) PURE; + STDMETHOD(CloseDown) (THIS) PURE; + STDMETHOD(GetResolvedTime) (THIS_ REFERENCE_TIME rtTime, + REFERENCE_TIME* prtResolved, + DWORD dwTimeResolveFlags) PURE; + STDMETHOD(MIDIToMusic) (THIS_ BYTE bMIDIValue, + DMUS_CHORD_KEY* pChord, + BYTE bPlayMode, + BYTE bChordLevel, + WORD *pwMusicValue) PURE; + STDMETHOD(MusicToMIDI) (THIS_ WORD wMusicValue, + DMUS_CHORD_KEY* pChord, + BYTE bPlayMode, + BYTE bChordLevel, + BYTE *pbMIDIValue) PURE; + STDMETHOD(TimeToRhythm) (THIS_ MUSIC_TIME mtTime, + DMUS_TIMESIGNATURE *pTimeSig, + WORD *pwMeasure, + BYTE *pbBeat, + BYTE *pbGrid, + short *pnOffset) PURE; + STDMETHOD(RhythmToTime) (THIS_ WORD wMeasure, + BYTE bBeat, + BYTE bGrid, + short nOffset, + DMUS_TIMESIGNATURE *pTimeSig, + MUSIC_TIME *pmtTime) PURE; +}; + +/*//////////////////////////////////////////////////////////////////// +// IDirectMusicPerformance8 */ +#undef INTERFACE +#define INTERFACE IDirectMusicPerformance8 +DECLARE_INTERFACE_(IDirectMusicPerformance8, IDirectMusicPerformance) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicPerformance */ + STDMETHOD(Init) (THIS_ IDirectMusic** ppDirectMusic, + LPDIRECTSOUND pDirectSound, + HWND hWnd) PURE; + STDMETHOD(PlaySegment) (THIS_ IDirectMusicSegment* pSegment, + DWORD dwFlags, + __int64 i64StartTime, + IDirectMusicSegmentState** ppSegmentState) PURE; + STDMETHOD(Stop) (THIS_ IDirectMusicSegment* pSegment, + IDirectMusicSegmentState* pSegmentState, + MUSIC_TIME mtTime, + DWORD dwFlags) PURE; + STDMETHOD(GetSegmentState) (THIS_ IDirectMusicSegmentState** ppSegmentState, + MUSIC_TIME mtTime) PURE; + STDMETHOD(SetPrepareTime) (THIS_ DWORD dwMilliSeconds) PURE; + STDMETHOD(GetPrepareTime) (THIS_ DWORD* pdwMilliSeconds) PURE; + STDMETHOD(SetBumperLength) (THIS_ DWORD dwMilliSeconds) PURE; + STDMETHOD(GetBumperLength) (THIS_ DWORD* pdwMilliSeconds) PURE; + STDMETHOD(SendPMsg) (THIS_ DMUS_PMSG* pPMSG) PURE; + STDMETHOD(MusicToReferenceTime) (THIS_ MUSIC_TIME mtTime, + REFERENCE_TIME* prtTime) PURE; + STDMETHOD(ReferenceToMusicTime) (THIS_ REFERENCE_TIME rtTime, + MUSIC_TIME* pmtTime) PURE; + STDMETHOD(IsPlaying) (THIS_ IDirectMusicSegment* pSegment, + IDirectMusicSegmentState* pSegState) PURE; + STDMETHOD(GetTime) (THIS_ REFERENCE_TIME* prtNow, + MUSIC_TIME* pmtNow) PURE; + STDMETHOD(AllocPMsg) (THIS_ ULONG cb, + DMUS_PMSG** ppPMSG) PURE; + STDMETHOD(FreePMsg) (THIS_ DMUS_PMSG* pPMSG) PURE; + STDMETHOD(GetGraph) (THIS_ IDirectMusicGraph** ppGraph) PURE; + STDMETHOD(SetGraph) (THIS_ IDirectMusicGraph* pGraph) PURE; + STDMETHOD(SetNotificationHandle)(THIS_ HANDLE hNotification, + REFERENCE_TIME rtMinimum) PURE; + STDMETHOD(GetNotificationPMsg) (THIS_ DMUS_NOTIFICATION_PMSG** ppNotificationPMsg) PURE; + STDMETHOD(AddNotificationType) (THIS_ REFGUID rguidNotificationType) PURE; + STDMETHOD(RemoveNotificationType)(THIS_ REFGUID rguidNotificationType) PURE; + STDMETHOD(AddPort) (THIS_ IDirectMusicPort* pPort) PURE; + STDMETHOD(RemovePort) (THIS_ IDirectMusicPort* pPort ) PURE; + STDMETHOD(AssignPChannelBlock) (THIS_ DWORD dwBlockNum, + IDirectMusicPort* pPort, + DWORD dwGroup ) PURE; + STDMETHOD(AssignPChannel) (THIS_ DWORD dwPChannel, + IDirectMusicPort* pPort, + DWORD dwGroup, + DWORD dwMChannel ) PURE; + STDMETHOD(PChannelInfo) (THIS_ DWORD dwPChannel, + IDirectMusicPort** ppPort, + DWORD* pdwGroup, + DWORD* pdwMChannel ) PURE; + STDMETHOD(DownloadInstrument) (THIS_ IDirectMusicInstrument* pInst, + DWORD dwPChannel, + IDirectMusicDownloadedInstrument** ppDownInst, + DMUS_NOTERANGE* pNoteRanges, + DWORD dwNumNoteRanges, + IDirectMusicPort** ppPort, + DWORD* pdwGroup, + DWORD* pdwMChannel ) PURE; + STDMETHOD(Invalidate) (THIS_ MUSIC_TIME mtTime, + DWORD dwFlags) PURE; + STDMETHOD(GetParam) (THIS_ REFGUID rguidType, + DWORD dwGroupBits, + DWORD dwIndex, + MUSIC_TIME mtTime, + MUSIC_TIME* pmtNext, + void* pParam) PURE; + STDMETHOD(SetParam) (THIS_ REFGUID rguidType, + DWORD dwGroupBits, + DWORD dwIndex, + MUSIC_TIME mtTime, + void* pParam) PURE; + STDMETHOD(GetGlobalParam) (THIS_ REFGUID rguidType, + void* pParam, + DWORD dwSize) PURE; + STDMETHOD(SetGlobalParam) (THIS_ REFGUID rguidType, + void* pParam, + DWORD dwSize) PURE; + STDMETHOD(GetLatencyTime) (THIS_ REFERENCE_TIME* prtTime) PURE; + STDMETHOD(GetQueueTime) (THIS_ REFERENCE_TIME* prtTime) PURE; + STDMETHOD(AdjustTime) (THIS_ REFERENCE_TIME rtAmount) PURE; + STDMETHOD(CloseDown) (THIS) PURE; + STDMETHOD(GetResolvedTime) (THIS_ REFERENCE_TIME rtTime, + REFERENCE_TIME* prtResolved, + DWORD dwTimeResolveFlags) PURE; + STDMETHOD(MIDIToMusic) (THIS_ BYTE bMIDIValue, + DMUS_CHORD_KEY* pChord, + BYTE bPlayMode, + BYTE bChordLevel, + WORD *pwMusicValue) PURE; + STDMETHOD(MusicToMIDI) (THIS_ WORD wMusicValue, + DMUS_CHORD_KEY* pChord, + BYTE bPlayMode, + BYTE bChordLevel, + BYTE *pbMIDIValue) PURE; + STDMETHOD(TimeToRhythm) (THIS_ MUSIC_TIME mtTime, + DMUS_TIMESIGNATURE *pTimeSig, + WORD *pwMeasure, + BYTE *pbBeat, + BYTE *pbGrid, + short *pnOffset) PURE; + STDMETHOD(RhythmToTime) (THIS_ WORD wMeasure, + BYTE bBeat, + BYTE bGrid, + short nOffset, + DMUS_TIMESIGNATURE *pTimeSig, + MUSIC_TIME *pmtTime) PURE; + /* IDirectMusicPerformance8 */ + STDMETHOD(InitAudio) (THIS_ IDirectMusic** ppDirectMusic, /* Optional DirectMusic pointer. */ + IDirectSound** ppDirectSound, /* Optional DirectSound pointer. */ + HWND hWnd, /* HWND for DirectSound. */ + DWORD dwDefaultPathType, /* Requested default audio path type, also optional. */ + DWORD dwPChannelCount, /* Number of PChannels, if default audio path to be created. */ + DWORD dwFlags, /* DMUS_AUDIOF flags, if no pParams structure. */ + DMUS_AUDIOPARAMS *pParams) PURE; /* Optional initialization structure, defining required voices, buffers, etc. */ + STDMETHOD(PlaySegmentEx) (THIS_ IUnknown* pSource, /* Segment to play. */ + WCHAR *pwzSegmentName, /* Not supported in DX8. */ + IUnknown* pTransition, /* Optional template segment to compose transition with. */ + DWORD dwFlags, /* DMUS_SEGF_ flags. */ + __int64 i64StartTime, /* Time to start playback. */ + IDirectMusicSegmentState** ppSegmentState, /* Returned Segment State. */ + IUnknown *pFrom, /* Optional segmentstate or audiopath to replace. */ + IUnknown *pAudioPath) PURE; /* Optional audioPath to play on. */ + STDMETHOD(StopEx) (THIS_ IUnknown *pObjectToStop, /* Segstate, AudioPath, or Segment. */ + __int64 i64StopTime, + DWORD dwFlags) PURE; + STDMETHOD(ClonePMsg) (THIS_ DMUS_PMSG* pSourcePMSG, + DMUS_PMSG** ppCopyPMSG) PURE; + STDMETHOD(CreateAudioPath) (THIS_ IUnknown *pSourceConfig, /* Source configuration, from AudioPathConfig file. */ + BOOL fActivate, /* TRUE to activate on creation. */ + IDirectMusicAudioPath **ppNewPath) PURE; /* Returns created audiopath. */ + STDMETHOD(CreateStandardAudioPath)(THIS_ DWORD dwType, /* Type of path to create. */ + DWORD dwPChannelCount, /* How many PChannels to allocate for it. */ + BOOL fActivate, /* TRUE to activate on creation. */ + IDirectMusicAudioPath **ppNewPath) PURE; /* Returns created audiopath. */ + STDMETHOD(SetDefaultAudioPath) (THIS_ IDirectMusicAudioPath *pAudioPath) PURE; + STDMETHOD(GetDefaultAudioPath) (THIS_ IDirectMusicAudioPath **ppAudioPath) PURE; + STDMETHOD(GetParamEx) (THIS_ REFGUID rguidType, /* GetParam command ID. */ + DWORD dwTrackID, /* Virtual track ID of caller. */ + DWORD dwGroupBits, /* Group bits of caller. */ + DWORD dwIndex, /* Index to Nth parameter. */ + MUSIC_TIME mtTime, /* Time of requested parameter. */ + MUSIC_TIME* pmtNext, /* Returned delta to next parameter. */ + void* pParam) PURE; /* Data structure to fill with parameter. */ +}; + + + +/*//////////////////////////////////////////////////////////////////// +// IDirectMusicGraph */ +#undef INTERFACE +#define INTERFACE IDirectMusicGraph +DECLARE_INTERFACE_(IDirectMusicGraph, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicGraph */ + STDMETHOD(StampPMsg) (THIS_ DMUS_PMSG* pPMSG) PURE; + STDMETHOD(InsertTool) (THIS_ IDirectMusicTool* pTool, + DWORD* pdwPChannels, + DWORD cPChannels, + LONG lIndex) PURE; + STDMETHOD(GetTool) (THIS_ DWORD dwIndex, + IDirectMusicTool** ppTool) PURE; + STDMETHOD(RemoveTool) (THIS_ IDirectMusicTool* pTool) PURE; +}; + +typedef IDirectMusicGraph IDirectMusicGraph8; + + +/*///////////////////////////////////////////////////////////////////// +// IDirectMusicStyle */ +#undef INTERFACE +#define INTERFACE IDirectMusicStyle +DECLARE_INTERFACE_(IDirectMusicStyle, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicStyle */ + STDMETHOD(GetBand) (THIS_ WCHAR* pwszName, + IDirectMusicBand** ppBand) PURE; + STDMETHOD(EnumBand) (THIS_ DWORD dwIndex, + WCHAR *pwszName) PURE; + STDMETHOD(GetDefaultBand) (THIS_ IDirectMusicBand** ppBand) PURE; + STDMETHOD(EnumMotif) (THIS_ DWORD dwIndex, + WCHAR* pwszName) PURE; + STDMETHOD(GetMotif) (THIS_ WCHAR* pwszName, + IDirectMusicSegment** ppSegment) PURE; + STDMETHOD(GetDefaultChordMap) (THIS_ IDirectMusicChordMap** ppChordMap) PURE; + STDMETHOD(EnumChordMap) (THIS_ DWORD dwIndex, + WCHAR *pwszName) PURE; + STDMETHOD(GetChordMap) (THIS_ WCHAR* pwszName, + IDirectMusicChordMap** ppChordMap) PURE; + STDMETHOD(GetTimeSignature) (THIS_ DMUS_TIMESIGNATURE* pTimeSig) PURE; + STDMETHOD(GetEmbellishmentLength) (THIS_ DWORD dwType, + DWORD dwLevel, + DWORD* pdwMin, + DWORD* pdwMax) PURE; + STDMETHOD(GetTempo) (THIS_ double* pTempo) PURE; +}; + +/*///////////////////////////////////////////////////////////////////// +// IDirectMusicStyle8 */ +#undef INTERFACE +#define INTERFACE IDirectMusicStyle8 +DECLARE_INTERFACE_(IDirectMusicStyle8, IDirectMusicStyle) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicStyle */ + STDMETHOD(GetBand) (THIS_ WCHAR* pwszName, + IDirectMusicBand** ppBand) PURE; + STDMETHOD(EnumBand) (THIS_ DWORD dwIndex, + WCHAR *pwszName) PURE; + STDMETHOD(GetDefaultBand) (THIS_ IDirectMusicBand** ppBand) PURE; + STDMETHOD(EnumMotif) (THIS_ DWORD dwIndex, + WCHAR* pwszName) PURE; + STDMETHOD(GetMotif) (THIS_ WCHAR* pwszName, + IDirectMusicSegment** ppSegment) PURE; + STDMETHOD(GetDefaultChordMap) (THIS_ IDirectMusicChordMap** ppChordMap) PURE; + STDMETHOD(EnumChordMap) (THIS_ DWORD dwIndex, + WCHAR *pwszName) PURE; + STDMETHOD(GetChordMap) (THIS_ WCHAR* pwszName, + IDirectMusicChordMap** ppChordMap) PURE; + STDMETHOD(GetTimeSignature) (THIS_ DMUS_TIMESIGNATURE* pTimeSig) PURE; + STDMETHOD(GetEmbellishmentLength) (THIS_ DWORD dwType, + DWORD dwLevel, + DWORD* pdwMin, + DWORD* pdwMax) PURE; + STDMETHOD(GetTempo) (THIS_ double* pTempo) PURE; + + /* IDirectMusicStyle8 */ + STDMETHOD(EnumPattern) (THIS_ DWORD dwIndex, + DWORD dwPatternType, + WCHAR* pwszName) PURE; +}; + +/*///////////////////////////////////////////////////////////////////// +// IDirectMusicChordMap */ +#undef INTERFACE +#define INTERFACE IDirectMusicChordMap +DECLARE_INTERFACE_(IDirectMusicChordMap, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicChordMap */ + STDMETHOD(GetScale) (THIS_ DWORD* pdwScale) PURE; +}; + +typedef IDirectMusicChordMap IDirectMusicChordMap8; + +/*///////////////////////////////////////////////////////////////////// +// IDirectMusicComposer */ +#undef INTERFACE +#define INTERFACE IDirectMusicComposer +DECLARE_INTERFACE_(IDirectMusicComposer, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicComposer */ + STDMETHOD(ComposeSegmentFromTemplate) (THIS_ IDirectMusicStyle* pStyle, + IDirectMusicSegment* pTemplate, + WORD wActivity, + IDirectMusicChordMap* pChordMap, + IDirectMusicSegment** ppSegment) PURE; + STDMETHOD(ComposeSegmentFromShape) (THIS_ IDirectMusicStyle* pStyle, + WORD wNumMeasures, + WORD wShape, + WORD wActivity, + BOOL fIntro, + BOOL fEnd, + IDirectMusicChordMap* pChordMap, + IDirectMusicSegment** ppSegment ) PURE; + STDMETHOD(ComposeTransition) (THIS_ IDirectMusicSegment* pFromSeg, + IDirectMusicSegment* pToSeg, + MUSIC_TIME mtTime, + WORD wCommand, + DWORD dwFlags, + IDirectMusicChordMap* pChordMap, + IDirectMusicSegment** ppTransSeg) PURE; + STDMETHOD(AutoTransition) (THIS_ IDirectMusicPerformance* pPerformance, + IDirectMusicSegment* pToSeg, + WORD wCommand, + DWORD dwFlags, + IDirectMusicChordMap* pChordMap, + IDirectMusicSegment** ppTransSeg, + IDirectMusicSegmentState** ppToSegState, + IDirectMusicSegmentState** ppTransSegState) PURE; + STDMETHOD(ComposeTemplateFromShape) (THIS_ WORD wNumMeasures, + WORD wShape, + BOOL fIntro, + BOOL fEnd, + WORD wEndLength, + IDirectMusicSegment** ppTemplate) PURE; + STDMETHOD(ChangeChordMap) (THIS_ IDirectMusicSegment* pSegment, + BOOL fTrackScale, + IDirectMusicChordMap* pChordMap) PURE; +}; + +typedef IDirectMusicComposer IDirectMusicComposer8; + +/*///////////////////////////////////////////////////////////////////// +// IDirectMusicPatternTrack */ + +#undef INTERFACE +#define INTERFACE IDirectMusicPatternTrack +DECLARE_INTERFACE_(IDirectMusicPatternTrack, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicPatternTrack */ + STDMETHOD(CreateSegment) (THIS_ IDirectMusicStyle* pStyle, + IDirectMusicSegment** ppSegment) PURE; + STDMETHOD(SetVariation) (THIS_ IDirectMusicSegmentState* pSegState, + DWORD dwVariationFlags, + DWORD dwPart) PURE; + STDMETHOD(SetPatternByName) (THIS_ IDirectMusicSegmentState* pSegState, + WCHAR* wszName, + IDirectMusicStyle* pStyle, + DWORD dwPatternType, + DWORD* pdwLength) PURE; +}; + +typedef IDirectMusicPatternTrack IDirectMusicPatternTrack8; + +/*///////////////////////////////////////////////////////////////////// +// IDirectMusicScript */ + +#undef INTERFACE +#define INTERFACE IDirectMusicScript +DECLARE_INTERFACE_(IDirectMusicScript, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicScript */ + STDMETHOD(Init) (THIS_ IDirectMusicPerformance *pPerformance, + DMUS_SCRIPT_ERRORINFO *pErrorInfo) PURE; + STDMETHOD(CallRoutine) (THIS_ WCHAR *pwszRoutineName, + DMUS_SCRIPT_ERRORINFO *pErrorInfo) PURE; + STDMETHOD(SetVariableVariant) (THIS_ WCHAR *pwszVariableName, + VARIANT varValue, + BOOL fSetRef, + DMUS_SCRIPT_ERRORINFO *pErrorInfo) PURE; + STDMETHOD(GetVariableVariant) (THIS_ WCHAR *pwszVariableName, + VARIANT *pvarValue, + DMUS_SCRIPT_ERRORINFO *pErrorInfo) PURE; + STDMETHOD(SetVariableNumber) (THIS_ WCHAR *pwszVariableName, + LONG lValue, + DMUS_SCRIPT_ERRORINFO *pErrorInfo) PURE; + STDMETHOD(GetVariableNumber) (THIS_ WCHAR *pwszVariableName, + LONG *plValue, + DMUS_SCRIPT_ERRORINFO *pErrorInfo) PURE; + STDMETHOD(SetVariableObject) (THIS_ WCHAR *pwszVariableName, + IUnknown *punkValue, + DMUS_SCRIPT_ERRORINFO *pErrorInfo) PURE; + STDMETHOD(GetVariableObject) (THIS_ WCHAR *pwszVariableName, + REFIID riid, + LPVOID FAR *ppv, + DMUS_SCRIPT_ERRORINFO *pErrorInfo) PURE; + STDMETHOD(EnumRoutine) (THIS_ DWORD dwIndex, + WCHAR *pwszName) PURE; + STDMETHOD(EnumVariable) (THIS_ DWORD dwIndex, + WCHAR *pwszName) PURE; +}; + +typedef IDirectMusicScript IDirectMusicScript8; + +/*///////////////////////////////////////////////////////////////////// +// IDirectMusicContainer */ + +#undef INTERFACE +#define INTERFACE IDirectMusicContainer +DECLARE_INTERFACE_(IDirectMusicContainer, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicContainer */ + STDMETHOD(EnumObject) (THIS_ REFGUID rguidClass, + DWORD dwIndex, + LPDMUS_OBJECTDESC pDesc, + WCHAR *pwszAlias) PURE; +}; + +typedef IDirectMusicContainer IDirectMusicContainer8; + +/* CLSID's */ +DEFINE_GUID(CLSID_DirectMusicPerformance,0xd2ac2881, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(CLSID_DirectMusicSegment,0xd2ac2882, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(CLSID_DirectMusicSegmentState,0xd2ac2883, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(CLSID_DirectMusicGraph,0xd2ac2884, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(CLSID_DirectMusicStyle,0xd2ac288a, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(CLSID_DirectMusicChordMap,0xd2ac288f, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(CLSID_DirectMusicComposer,0xd2ac2890, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(CLSID_DirectMusicLoader,0xd2ac2892, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(CLSID_DirectMusicBand,0x79ba9e00, 0xb6ee, 0x11d1, 0x86, 0xbe, 0x0, 0xc0, 0x4f, 0xbf, 0x8f, 0xef); + +/* New CLSID's for DX8 */ +DEFINE_GUID(CLSID_DirectMusicPatternTrack,0xd2ac2897, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(CLSID_DirectMusicScript,0x810b5013, 0xe88d, 0x11d2, 0x8b, 0xc1, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xb6); /* {810B5013-E88D-11d2-8BC1-00600893B1B6} */ +DEFINE_GUID(CLSID_DirectMusicContainer,0x9301e380, 0x1f22, 0x11d3, 0x82, 0x26, 0xd2, 0xfa, 0x76, 0x25, 0x5d, 0x47); +DEFINE_GUID(CLSID_DirectSoundWave,0x8a667154, 0xf9cb, 0x11d2, 0xad, 0x8a, 0x0, 0x60, 0xb0, 0x57, 0x5a, 0xbc); +DEFINE_GUID(CLSID_DirectMusicAudioPathConfig,0xee0b9ca0, 0xa81e, 0x11d3, 0x9b, 0xd1, 0x0, 0x80, 0xc7, 0x15, 0xa, 0x74); + +/* Special GUID for all object types. This is used by the loader. */ +DEFINE_GUID(GUID_DirectMusicAllTypes,0xd2ac2893, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); + +/* Notification guids */ +DEFINE_GUID(GUID_NOTIFICATION_SEGMENT,0xd2ac2899, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(GUID_NOTIFICATION_PERFORMANCE,0x81f75bc5, 0x4e5d, 0x11d2, 0xbc, 0xc7, 0x0, 0xa0, 0xc9, 0x22, 0xe6, 0xeb); +DEFINE_GUID(GUID_NOTIFICATION_MEASUREANDBEAT,0xd2ac289a, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(GUID_NOTIFICATION_CHORD,0xd2ac289b, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(GUID_NOTIFICATION_COMMAND,0xd2ac289c, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(GUID_NOTIFICATION_RECOMPOSE, 0xd348372b, 0x945b, 0x45ae, 0xa5, 0x22, 0x45, 0xf, 0x12, 0x5b, 0x84, 0xa5); + +/* Track param type guids */ +/* Use to get/set a DMUS_COMMAND_PARAM param in the Command track */ +DEFINE_GUID(GUID_CommandParam,0xd2ac289d, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); + +/* Use to get a DMUS_COMMAND_PARAM_2 param in the Command track */ +DEFINE_GUID(GUID_CommandParam2, 0x28f97ef7, 0x9538, 0x11d2, 0x97, 0xa9, 0x0, 0xc0, 0x4f, 0xa3, 0x6e, 0x58); + +/* Use to get/set a DMUS_COMMAND_PARAM_2 param to be used as the command following all commands in +the Command track (this information can't be saved) */ +DEFINE_GUID(GUID_CommandParamNext, 0x472afe7a, 0x281b, 0x11d3, 0x81, 0x7d, 0x0, 0xc0, 0x4f, 0xa3, 0x6e, 0x58); + +/* Use to get/set a DMUS_CHORD_PARAM param in the Chord track */ +DEFINE_GUID(GUID_ChordParam,0xd2ac289e, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); + +/* Use to get a DMUS_RHYTHM_PARAM param in the Chord track */ +DEFINE_GUID(GUID_RhythmParam,0xd2ac289f, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); + +/* Use to get/set an IDirectMusicStyle param in the Style track */ +DEFINE_GUID(GUID_IDirectMusicStyle,0xd2ac28a1, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); + +/* Use to get a DMUS_TIMESIGNATURE param in the Style and TimeSig tracks */ +DEFINE_GUID(GUID_TimeSignature,0xd2ac28a4, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); + +/* Use to get/set a DMUS_TEMPO_PARAM param in the Tempo track */ +DEFINE_GUID(GUID_TempoParam,0xd2ac28a5, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); + +/* Use to get the next valid point in a segment at which it may start */ +DEFINE_GUID(GUID_Valid_Start_Time,0x7f6b1760, 0x1fdb, 0x11d3, 0x82, 0x26, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0); + +/* Use to get the next point in the currently playing primary segment at which a new segment may start */ +DEFINE_GUID(GUID_Play_Marker,0xd8761a41, 0x801a, 0x11d3, 0x9b, 0xd1, 0xda, 0xf7, 0xe1, 0xc3, 0xd8, 0x34); + +/* Use to get (GetParam) or add (SetParam) bands in the Band track */ +DEFINE_GUID(GUID_BandParam,0x2bb1938, 0xcb8b, 0x11d2, 0x8b, 0xb9, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xb6); +typedef struct _DMUS_BAND_PARAM +{ + MUSIC_TIME mtTimePhysical; /* Note: If this is a clock-time track, then this field is interpreted in the track's internal time format, which is the number of milliseconds after the beginning of playback. */ + IDirectMusicBand *pBand; +} DMUS_BAND_PARAM; + +/* Obsolete -- doesn't distinguish physical and logical time. Use GUID_BandParam instead. */ +DEFINE_GUID(GUID_IDirectMusicBand,0xd2ac28ac, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); + +/* Use to get/set an IDirectMusicChordMap param in the ChordMap track */ +DEFINE_GUID(GUID_IDirectMusicChordMap,0xd2ac28ad, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); + +/* Use to get/set a DMUS_MUTE_PARAM param in the Mute track */ +DEFINE_GUID(GUID_MuteParam,0xd2ac28af, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); + +/* These guids are used in IDirectMusicSegment::SetParam to tell the band track to perform various actions. + Some of these guids (where noted) also apply to wave tracks. + */ +/* Download bands/waves for the IDirectMusicSegment */ +DEFINE_GUID(GUID_Download,0xd2ac28a7, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); + +/* Unload bands/waves for the IDirectMusicSegment */ +DEFINE_GUID(GUID_Unload,0xd2ac28a8, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); + +/* Connect segment's bands to an IDirectMusicCollection */ +DEFINE_GUID(GUID_ConnectToDLSCollection, 0x1db1ae6b, 0xe92e, 0x11d1, 0xa8, 0xc5, 0x0, 0xc0, 0x4f, 0xa3, 0x72, 0x6e); + +/* Enable/disable autodownloading of bands/waves */ +DEFINE_GUID(GUID_Enable_Auto_Download,0xd2ac28a9, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(GUID_Disable_Auto_Download,0xd2ac28aa, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); + +/* Clear all bands */ +DEFINE_GUID(GUID_Clear_All_Bands,0xd2ac28ab, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); + +/* Set segment to manage all program changes, bank selects, etc. for simple playback of a standard MIDI file */ +DEFINE_GUID(GUID_StandardMIDIFile, 0x6621075, 0xe92e, 0x11d1, 0xa8, 0xc5, 0x0, 0xc0, 0x4f, 0xa3, 0x72, 0x6e); +/* For compatibility with beta releases... */ +#define GUID_IgnoreBankSelectForGM GUID_StandardMIDIFile + +/* Disable/enable param guids. Use these in SetParam calls to disable or enable sending + * specific PMsg types. + */ +DEFINE_GUID(GUID_DisableTimeSig, 0x45fc707b, 0x1db4, 0x11d2, 0xbc, 0xac, 0x0, 0xa0, 0xc9, 0x22, 0xe6, 0xeb); +DEFINE_GUID(GUID_EnableTimeSig, 0x45fc707c, 0x1db4, 0x11d2, 0xbc, 0xac, 0x0, 0xa0, 0xc9, 0x22, 0xe6, 0xeb); +DEFINE_GUID(GUID_DisableTempo, 0x45fc707d, 0x1db4, 0x11d2, 0xbc, 0xac, 0x0, 0xa0, 0xc9, 0x22, 0xe6, 0xeb); +DEFINE_GUID(GUID_EnableTempo, 0x45fc707e, 0x1db4, 0x11d2, 0xbc, 0xac, 0x0, 0xa0, 0xc9, 0x22, 0xe6, 0xeb); + +/* Used in SetParam calls for pattern-based tracks. A nonzero value seeds the random number +generator for variation selection; a value of zero reverts to the default behavior of +getting the seed from the system clock. +*/ +DEFINE_GUID(GUID_SeedVariations, 0x65b76fa5, 0xff37, 0x11d2, 0x81, 0x4e, 0x0, 0xc0, 0x4f, 0xa3, 0x6e, 0x58); + +/* Used to get the variations currently in effect across PChannels */ +DEFINE_GUID(GUID_Variations, 0x11f72cce, 0x26e6, 0x4ecd, 0xaf, 0x2e, 0xd6, 0x68, 0xe6, 0x67, 0x7, 0xd8); +typedef struct _DMUS_VARIATIONS_PARAM +{ + DWORD dwPChannelsUsed; /* number of PChannels in use */ + DWORD* padwPChannels; /* array of PChannels in use */ + DWORD* padwVariations; /* array of variations in effect for each PChannel */ +} DMUS_VARIATIONS_PARAM; + +/* Download bands/waves for the IDirectMusicSegment, passed an IDirectMusicAudioPath instead of an IDirectMusicPerformance */ +DEFINE_GUID(GUID_DownloadToAudioPath,0x9f2c0341, 0xc5c4, 0x11d3, 0x9b, 0xd1, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0); + +/* Unload bands/waves for the IDirectMusicSegment, passed an IDirectMusicAudioPath instead of an IDirectMusicPerformance */ +DEFINE_GUID(GUID_UnloadFromAudioPath,0x9f2c0342, 0xc5c4, 0x11d3, 0x9b, 0xd1, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0); + + +/* Global data guids */ +DEFINE_GUID(GUID_PerfMasterTempo,0xd2ac28b0, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(GUID_PerfMasterVolume,0xd2ac28b1, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(GUID_PerfMasterGrooveLevel,0xd2ac28b2, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(GUID_PerfAutoDownload, 0xfb09565b, 0x3631, 0x11d2, 0xbc, 0xb8, 0x0, 0xa0, 0xc9, 0x22, 0xe6, 0xeb); + +/* GUID for default GM/GS dls collection. */ +DEFINE_GUID(GUID_DefaultGMCollection, 0xf17e8673, 0xc3b4, 0x11d1, 0x87, 0xb, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); + +/* GUID to define default synth, placed in AudioPath configuration file. */ +DEFINE_GUID(GUID_Synth_Default,0x26bb9432, 0x45fe, 0x48d3, 0xa3, 0x75, 0x24, 0x72, 0xc5, 0xe3, 0xe7, 0x86); + +/* GUIDs to define default buffer configurations to place in AudioPath configuration file. */ +DEFINE_GUID(GUID_Buffer_Reverb,0x186cc541, 0xdb29, 0x11d3, 0x9b, 0xd1, 0x0, 0x80, 0xc7, 0x15, 0xa, 0x74); +DEFINE_GUID(GUID_Buffer_EnvReverb,0x186cc542, 0xdb29, 0x11d3, 0x9b, 0xd1, 0x0, 0x80, 0xc7, 0x15, 0xa, 0x74); +DEFINE_GUID(GUID_Buffer_Stereo,0x186cc545, 0xdb29, 0x11d3, 0x9b, 0xd1, 0x0, 0x80, 0xc7, 0x15, 0xa, 0x74); +DEFINE_GUID(GUID_Buffer_3D_Dry,0x186cc546, 0xdb29, 0x11d3, 0x9b, 0xd1, 0x0, 0x80, 0xc7, 0x15, 0xa, 0x74); +DEFINE_GUID(GUID_Buffer_Mono,0x186cc547, 0xdb29, 0x11d3, 0x9b, 0xd1, 0x0, 0x80, 0xc7, 0x15, 0xa, 0x74); + +/* IID's */ +DEFINE_GUID(IID_IDirectMusicLoader, 0x2ffaaca2, 0x5dca, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6); +DEFINE_GUID(IID_IDirectMusicGetLoader,0x68a04844, 0xd13d, 0x11d1, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6); +DEFINE_GUID(IID_IDirectMusicObject,0xd2ac28b5, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(IID_IDirectMusicSegment, 0xf96029a2, 0x4282, 0x11d2, 0x87, 0x17, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(IID_IDirectMusicSegmentState, 0xa3afdcc7, 0xd3ee, 0x11d1, 0xbc, 0x8d, 0x0, 0xa0, 0xc9, 0x22, 0xe6, 0xeb); +DEFINE_GUID(IID_IDirectMusicPerformance,0x7d43d03, 0x6523, 0x11d2, 0x87, 0x1d, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(IID_IDirectMusicGraph,0x2befc277, 0x5497, 0x11d2, 0xbc, 0xcb, 0x0, 0xa0, 0xc9, 0x22, 0xe6, 0xeb); +DEFINE_GUID(IID_IDirectMusicStyle,0xd2ac28bd, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(IID_IDirectMusicChordMap,0xd2ac28be, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(IID_IDirectMusicComposer,0xd2ac28bf, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); +DEFINE_GUID(IID_IDirectMusicBand,0xd2ac28c0, 0xb39b, 0x11d1, 0x87, 0x4, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); + +/* Alternate interface IDs, available in DX7 release and after. */ +DEFINE_GUID(IID_IDirectMusicPerformance2,0x6fc2cae0, 0xbc78, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6); +DEFINE_GUID(IID_IDirectMusicSegment2, 0xd38894d1, 0xc052, 0x11d2, 0x87, 0x2f, 0x0, 0x60, 0x8, 0x93, 0xb1, 0xbd); + +/* Interface IDs for DX8 */ +/* changed interfaces (GUID only) */ +DEFINE_GUID(IID_IDirectMusicLoader8, 0x19e7c08c, 0xa44, 0x4e6a, 0xa1, 0x16, 0x59, 0x5a, 0x7c, 0xd5, 0xde, 0x8c); +DEFINE_GUID(IID_IDirectMusicPerformance8, 0x679c4137, 0xc62e, 0x4147, 0xb2, 0xb4, 0x9d, 0x56, 0x9a, 0xcb, 0x25, 0x4c); +DEFINE_GUID(IID_IDirectMusicSegment8,0xc6784488, 0x41a3, 0x418f, 0xaa, 0x15, 0xb3, 0x50, 0x93, 0xba, 0x42, 0xd4); +DEFINE_GUID(IID_IDirectMusicSegmentState8, 0xa50e4730, 0xae4, 0x48a7, 0x98, 0x39, 0xbc, 0x4, 0xbf, 0xe0, 0x77, 0x72); +DEFINE_GUID(IID_IDirectMusicStyle8, 0xfd24ad8a, 0xa260, 0x453d, 0xbf, 0x50, 0x6f, 0x93, 0x84, 0xf7, 0x9, 0x85); +/* new interfaces (GUID + alias) */ +DEFINE_GUID(IID_IDirectMusicPatternTrack, 0x51c22e10, 0xb49f, 0x46fc, 0xbe, 0xc2, 0xe6, 0x28, 0x8f, 0xb9, 0xed, 0xe6); +#define IID_IDirectMusicPatternTrack8 IID_IDirectMusicPatternTrack +DEFINE_GUID(IID_IDirectMusicScript, 0x2252373a, 0x5814, 0x489b, 0x82, 0x9, 0x31, 0xfe, 0xde, 0xba, 0xf1, 0x37); /* {2252373A-5814-489b-8209-31FEDEBAF137} */ +#define IID_IDirectMusicScript8 IID_IDirectMusicScript +DEFINE_GUID(IID_IDirectMusicContainer, 0x9301e386, 0x1f22, 0x11d3, 0x82, 0x26, 0xd2, 0xfa, 0x76, 0x25, 0x5d, 0x47); +#define IID_IDirectMusicContainer8 IID_IDirectMusicContainer +DEFINE_GUID(IID_IDirectMusicAudioPath,0xc87631f5, 0x23be, 0x4986, 0x88, 0x36, 0x5, 0x83, 0x2f, 0xcc, 0x48, 0xf9); +#define IID_IDirectMusicAudioPath8 IID_IDirectMusicAudioPath +/* unchanged interfaces (alias only) */ +#define IID_IDirectMusicGetLoader8 IID_IDirectMusicGetLoader +#define IID_IDirectMusicChordMap8 IID_IDirectMusicChordMap +#define IID_IDirectMusicGraph8 IID_IDirectMusicGraph +#define IID_IDirectMusicBand8 IID_IDirectMusicBand +#define IID_IDirectMusicObject8 IID_IDirectMusicObject +#define IID_IDirectMusicComposer8 IID_IDirectMusicComposer + + +#ifdef __cplusplus +}; /* extern "C" */ +#endif + +#include + +#endif /* #ifndef _DMUSICI_ */ diff --git a/src/dep/include/DXSDK/include/dmusics.h b/src/dep/include/DXSDK/include/dmusics.h new file mode 100644 index 0000000..f90d3b8 --- /dev/null +++ b/src/dep/include/DXSDK/include/dmusics.h @@ -0,0 +1,193 @@ +/************************************************************************ +* * +* dmusics.h -- Definitions for created a DirectMusic software synth * +* * +* Copyright (c) Microsoft Corporation. All rights reserved. * +* * +************************************************************************/ + +#ifndef _DMUSICS_ +#define _DMUSICS_ + +#include "dmusicc.h" + +/* Software synths are enumerated from under this registry key. + */ +#define REGSTR_PATH_SOFTWARESYNTHS "Software\\Microsoft\\DirectMusic\\SoftwareSynths" + +interface IDirectMusicSynth; +interface IDirectMusicSynthSink; + +#ifndef __cplusplus +typedef interface IDirectMusicSynth IDirectMusicSynth; +typedef interface IDirectMusicSynthSink IDirectMusicSynthSink; +#endif + +#ifndef _DMUS_VOICE_STATE_DEFINED +#define _DMUS_VOICE_STATE_DEFINED + +typedef struct _DMUS_VOICE_STATE +{ + BOOL bExists; + SAMPLE_POSITION spPosition; +} DMUS_VOICE_STATE; + +#endif /* _DMUS_VOICE_STATE_DEFINED */ + +/* IDirectMusicSynth::Refresh + * + * This is the last buffer of the stream. It may be a partial block. + */ +#define REFRESH_F_LASTBUFFER 0x00000001 + +#undef INTERFACE +#define INTERFACE IDirectMusicSynth +DECLARE_INTERFACE_(IDirectMusicSynth, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicSynth */ + STDMETHOD(Open) (THIS_ LPDMUS_PORTPARAMS pPortParams) PURE; + STDMETHOD(Close) (THIS) PURE; + STDMETHOD(SetNumChannelGroups) (THIS_ DWORD dwGroups) PURE; + STDMETHOD(Download) (THIS_ LPHANDLE phDownload, + LPVOID pvData, + LPBOOL pbFree ) PURE; + STDMETHOD(Unload) (THIS_ HANDLE hDownload, + HRESULT ( CALLBACK *lpFreeHandle)(HANDLE,HANDLE), + HANDLE hUserData ) PURE; + STDMETHOD(PlayBuffer) (THIS_ REFERENCE_TIME rt, + LPBYTE pbBuffer, + DWORD cbBuffer) PURE; + STDMETHOD(GetRunningStats) (THIS_ LPDMUS_SYNTHSTATS pStats) PURE; + STDMETHOD(GetPortCaps) (THIS_ LPDMUS_PORTCAPS pCaps) PURE; + STDMETHOD(SetMasterClock) (THIS_ IReferenceClock *pClock) PURE; + STDMETHOD(GetLatencyClock) (THIS_ IReferenceClock **ppClock) PURE; + STDMETHOD(Activate) (THIS_ BOOL fEnable) PURE; + STDMETHOD(SetSynthSink) (THIS_ IDirectMusicSynthSink *pSynthSink) PURE; + STDMETHOD(Render) (THIS_ short *pBuffer, + DWORD dwLength, + LONGLONG llPosition) PURE; + STDMETHOD(SetChannelPriority) (THIS_ DWORD dwChannelGroup, + DWORD dwChannel, + DWORD dwPriority) PURE; + STDMETHOD(GetChannelPriority) (THIS_ DWORD dwChannelGroup, + DWORD dwChannel, + LPDWORD pdwPriority) PURE; + STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pWaveFormatEx, + LPDWORD pdwWaveFormatExSize) PURE; + STDMETHOD(GetAppend) (THIS_ DWORD* pdwAppend) PURE; +}; + +#undef INTERFACE + +#define INTERFACE IDirectMusicSynth8 +DECLARE_INTERFACE_(IDirectMusicSynth8, IDirectMusicSynth) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicSynth */ + STDMETHOD(Open) (THIS_ LPDMUS_PORTPARAMS pPortParams) PURE; + STDMETHOD(Close) (THIS) PURE; + STDMETHOD(SetNumChannelGroups) (THIS_ DWORD dwGroups) PURE; + STDMETHOD(Download) (THIS_ LPHANDLE phDownload, + LPVOID pvData, + LPBOOL pbFree ) PURE; + STDMETHOD(Unload) (THIS_ HANDLE hDownload, + HRESULT ( CALLBACK *lpFreeHandle)(HANDLE,HANDLE), + HANDLE hUserData ) PURE; + STDMETHOD(PlayBuffer) (THIS_ REFERENCE_TIME rt, + LPBYTE pbBuffer, + DWORD cbBuffer) PURE; + STDMETHOD(GetRunningStats) (THIS_ LPDMUS_SYNTHSTATS pStats) PURE; + STDMETHOD(GetPortCaps) (THIS_ LPDMUS_PORTCAPS pCaps) PURE; + STDMETHOD(SetMasterClock) (THIS_ IReferenceClock *pClock) PURE; + STDMETHOD(GetLatencyClock) (THIS_ IReferenceClock **ppClock) PURE; + STDMETHOD(Activate) (THIS_ BOOL fEnable) PURE; + STDMETHOD(SetSynthSink) (THIS_ IDirectMusicSynthSink *pSynthSink) PURE; + STDMETHOD(Render) (THIS_ short *pBuffer, + DWORD dwLength, + LONGLONG llPosition) PURE; + STDMETHOD(SetChannelPriority) (THIS_ DWORD dwChannelGroup, + DWORD dwChannel, + DWORD dwPriority) PURE; + STDMETHOD(GetChannelPriority) (THIS_ DWORD dwChannelGroup, + DWORD dwChannel, + LPDWORD pdwPriority) PURE; + STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pWaveFormatEx, + LPDWORD pdwWaveFormatExSize) PURE; + STDMETHOD(GetAppend) (THIS_ DWORD* pdwAppend) PURE; + + /* IDirectMusicSynth8 */ + STDMETHOD(PlayVoice) (THIS_ REFERENCE_TIME rt, + DWORD dwVoiceId, + DWORD dwChannelGroup, + DWORD dwChannel, + DWORD dwDLId, + long prPitch, /* PREL not defined here */ + long vrVolume, /* VREL not defined here */ + SAMPLE_TIME stVoiceStart, + SAMPLE_TIME stLoopStart, + SAMPLE_TIME stLoopEnd) PURE; + + STDMETHOD(StopVoice) (THIS_ REFERENCE_TIME rt, + DWORD dwVoiceId ) PURE; + + STDMETHOD(GetVoiceState) (THIS_ DWORD dwVoice[], + DWORD cbVoice, + DMUS_VOICE_STATE dwVoiceState[] ) PURE; + STDMETHOD(Refresh) (THIS_ DWORD dwDownloadID, + DWORD dwFlags) PURE; + STDMETHOD(AssignChannelToBuses) (THIS_ DWORD dwChannelGroup, + DWORD dwChannel, + LPDWORD pdwBuses, + DWORD cBuses) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirectMusicSynthSink +DECLARE_INTERFACE_(IDirectMusicSynthSink, IUnknown) +{ + /* IUnknown */ + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectMusicSynthSink */ + STDMETHOD(Init) (THIS_ IDirectMusicSynth *pSynth) PURE; + STDMETHOD(SetMasterClock) (THIS_ IReferenceClock *pClock) PURE; + STDMETHOD(GetLatencyClock) (THIS_ IReferenceClock **ppClock) PURE; + STDMETHOD(Activate) (THIS_ BOOL fEnable) PURE; + STDMETHOD(SampleToRefTime) (THIS_ LONGLONG llSampleTime, + REFERENCE_TIME *prfTime) PURE; + STDMETHOD(RefTimeToSample) (THIS_ REFERENCE_TIME rfTime, + LONGLONG *pllSampleTime) PURE; + STDMETHOD(SetDirectSound) (THIS_ LPDIRECTSOUND pDirectSound, + LPDIRECTSOUNDBUFFER pDirectSoundBuffer) PURE; + STDMETHOD(GetDesiredBufferSize) (THIS_ LPDWORD pdwBufferSizeInSamples) PURE; +}; + +DEFINE_GUID(IID_IDirectMusicSynth, 0x9823661, 0x5c85, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6); +DEFINE_GUID(IID_IDirectMusicSynth8,0x53cab625, 0x2711, 0x4c9f, 0x9d, 0xe7, 0x1b, 0x7f, 0x92, 0x5f, 0x6f, 0xc8); +DEFINE_GUID(IID_IDirectMusicSynthSink,0x9823663, 0x5c85, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6); + +/* Property Set GUID_DMUS_PROP_SetSynthSink + * + * Item 0: An IUnknown on which the port can QueryInterface for a user-mode synth sink. + */ +DEFINE_GUID(GUID_DMUS_PROP_SetSynthSink,0x0a3a5ba5, 0x37b6, 0x11d2, 0xb9, 0xf9, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12); + +/* Property Set GUID_DMUS_PROP_SinkUsesDSound + * + * Item 0: A DWORD boolean indicating whether or not the sink requires an IDirectSound interface. The + * default is FALSE if this property item is not implemented by the sink. + */ +DEFINE_GUID(GUID_DMUS_PROP_SinkUsesDSound, 0xbe208857, 0x8952, 0x11d2, 0xba, 0x1c, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12); + +#endif diff --git a/src/dep/include/DXSDK/include/dpaddr.h b/src/dep/include/DXSDK/include/dpaddr.h new file mode 100644 index 0000000..f5097f4 --- /dev/null +++ b/src/dep/include/DXSDK/include/dpaddr.h @@ -0,0 +1,392 @@ +/*==========================================================================; + * + * Copyright (C) 2000-2002 Microsoft Corporation. All Rights Reserved. + * + * File: dpaddr.h + * Content: DirectPlayAddress include file + ***************************************************************************/ + +#ifndef __DIRECTPLAYADDRESS__ +#define __DIRECTPLAYADDRESS__ + +#include // for DECLARE_INTERFACE_ and HRESULT + +#ifdef __cplusplus +extern "C" { +#endif + +#include "dplay8.h" + + + +/**************************************************************************** + * + * DirectPlay8Address CLSIDs + * + ****************************************************************************/ + +// {934A9523-A3CA-4bc5-ADA0-D6D95D979421} +DEFINE_GUID(CLSID_DirectPlay8Address, +0x934a9523, 0xa3ca, 0x4bc5, 0xad, 0xa0, 0xd6, 0xd9, 0x5d, 0x97, 0x94, 0x21); + + +/**************************************************************************** + * + * DirectPlay8Address Interface IIDs + * + ****************************************************************************/ + + +typedef REFIID DPNAREFIID; + +// {83783300-4063-4c8a-9DB3-82830A7FEB31} +DEFINE_GUID(IID_IDirectPlay8Address, +0x83783300, 0x4063, 0x4c8a, 0x9d, 0xb3, 0x82, 0x83, 0xa, 0x7f, 0xeb, 0x31); + +// {E5A0E990-2BAD-430b-87DA-A142CF75DE58} +DEFINE_GUID(IID_IDirectPlay8AddressIP, +0xe5a0e990, 0x2bad, 0x430b, 0x87, 0xda, 0xa1, 0x42, 0xcf, 0x75, 0xde, 0x58); + + + +/**************************************************************************** + * + * DirectPlay8Address Interface Pointer definitions + * + ****************************************************************************/ + +typedef struct IDirectPlay8Address *PDIRECTPLAY8ADDRESS, *LPDIRECTPLAY8ADDRESS; +typedef struct IDirectPlay8AddressIP *PDIRECTPLAY8ADDRESSIP, *LPDIRECTPLAY8ADDRESSIP; + + +/**************************************************************************** + * + * DirectPlay8Address Forward Declarations For External Types + * + ****************************************************************************/ + +typedef struct sockaddr SOCKADDR; + +/**************************************************************************** + * + * DirectPlay8Address Constants + * + ****************************************************************************/ +// +// Asynchronous operation flags +// +#define DPNA_DATATYPE_STRING 0x00000001 +#define DPNA_DATATYPE_DWORD 0x00000002 +#define DPNA_DATATYPE_GUID 0x00000003 +#define DPNA_DATATYPE_BINARY 0x00000004 +#define DPNA_DATATYPE_STRING_ANSI 0x00000005 + +#define DPNA_DPNSVR_PORT 6073 + +#define DPNA_INDEX_INVALID 0xFFFFFFFF + +/**************************************************************************** + * + * DirectPlay8Address Address Elements + * + ****************************************************************************/ + +#define DPNA_SEPARATOR_KEYVALUE L'=' +#define DPNA_SEPARATOR_USERDATA L'#' +#define DPNA_SEPARATOR_COMPONENT L';' +#define DPNA_ESCAPECHAR L'%' + +// Header +#define DPNA_HEADER L"x-directplay:/" + +// key names for address components +#define DPNA_KEY_NAT_RESOLVER L"natresolver" +#define DPNA_KEY_NAT_RESOLVER_USER_STRING L"natresolveruserstring" +#define DPNA_KEY_APPLICATION_INSTANCE L"applicationinstance" +#define DPNA_KEY_DEVICE L"device" +#define DPNA_KEY_HOSTNAME L"hostname" +#define DPNA_KEY_PORT L"port" +#define DPNA_KEY_NAMEINFO L"nameinfo" +#define DPNA_KEY_PROCESSOR L"processor" +#define DPNA_KEY_PROGRAM L"program" +#define DPNA_KEY_PROVIDER L"provider" +#define DPNA_KEY_SCOPE L"scope" +#define DPNA_KEY_TRAVERSALMODE L"traversalmode" +#define DPNA_KEY_BAUD L"baud" +#define DPNA_KEY_FLOWCONTROL L"flowcontrol" +#define DPNA_KEY_PARITY L"parity" +#define DPNA_KEY_PHONENUMBER L"phonenumber" +#define DPNA_KEY_STOPBITS L"stopbits" + +// values for baud rate +#define DPNA_BAUD_RATE_9600 9600 +#define DPNA_BAUD_RATE_14400 14400 +#define DPNA_BAUD_RATE_19200 19200 +#define DPNA_BAUD_RATE_38400 38400 +#define DPNA_BAUD_RATE_56000 56000 +#define DPNA_BAUD_RATE_57600 57600 +#define DPNA_BAUD_RATE_115200 115200 + +// values for stop bits +#define DPNA_STOP_BITS_ONE L"1" +#define DPNA_STOP_BITS_ONE_FIVE L"1.5" +#define DPNA_STOP_BITS_TWO L"2" + +// values for parity +#define DPNA_PARITY_NONE L"NONE" +#define DPNA_PARITY_EVEN L"EVEN" +#define DPNA_PARITY_ODD L"ODD" +#define DPNA_PARITY_MARK L"MARK" +#define DPNA_PARITY_SPACE L"SPACE" + +// values for flow control +#define DPNA_FLOW_CONTROL_NONE L"NONE" +#define DPNA_FLOW_CONTROL_XONXOFF L"XONXOFF" +#define DPNA_FLOW_CONTROL_RTS L"RTS" +#define DPNA_FLOW_CONTROL_DTR L"DTR" +#define DPNA_FLOW_CONTROL_RTSDTR L"RTSDTR" +// values for traversal mode +#define DPNA_TRAVERSALMODE_NONE 0 +#define DPNA_TRAVERSALMODE_PORTREQUIRED 1 +#define DPNA_TRAVERSALMODE_PORTRECOMMENDED 2 +// Shortcut values +// +// These can be used instead of the corresponding CLSID_DP8SP_XXXX guids +// +#define DPNA_VALUE_TCPIPPROVIDER L"IP" +#define DPNA_VALUE_IPXPROVIDER L"IPX" +#define DPNA_VALUE_MODEMPROVIDER L"MODEM" +#define DPNA_VALUE_SERIALPROVIDER L"SERIAL" + +//// ANSI DEFINITIONS + +// Header +#define DPNA_HEADER_A "x-directplay:/" +#define DPNA_SEPARATOR_KEYVALUE_A '=' +#define DPNA_SEPARATOR_USERDATA_A '#' +#define DPNA_SEPARATOR_COMPONENT_A ';' +#define DPNA_ESCAPECHAR_A '%' + +// key names for address components +#define DPNA_KEY_NAT_RESOLVER_A "natresolver" +#define DPNA_KEY_NAT_RESOLVER_USER_STRING_A "natresolveruserstring" +#define DPNA_KEY_APPLICATION_INSTANCE_A "applicationinstance" +#define DPNA_KEY_DEVICE_A "device" +#define DPNA_KEY_HOSTNAME_A "hostname" +#define DPNA_KEY_PORT_A "port" +#define DPNA_KEY_NAMEINFO_A "nameinfo" +#define DPNA_KEY_PROCESSOR_A "processor" +#define DPNA_KEY_PROGRAM_A "program" +#define DPNA_KEY_PROVIDER_A "provider" +#define DPNA_KEY_SCOPE_A "scope" +#define DPNA_KEY_TRAVERSALMODE_A "traversalmode" +#define DPNA_KEY_BAUD_A "baud" +#define DPNA_KEY_FLOWCONTROL_A "flowcontrol" +#define DPNA_KEY_PARITY_A "parity" +#define DPNA_KEY_PHONENUMBER_A "phonenumber" +#define DPNA_KEY_STOPBITS_A "stopbits" + +// values for stop bits +#define DPNA_STOP_BITS_ONE_A "1" +#define DPNA_STOP_BITS_ONE_FIVE_A "1.5" +#define DPNA_STOP_BITS_TWO_A "2" + +// values for parity +#define DPNA_PARITY_NONE_A "NONE" +#define DPNA_PARITY_EVEN_A "EVEN" +#define DPNA_PARITY_ODD_A "ODD" +#define DPNA_PARITY_MARK_A "MARK" +#define DPNA_PARITY_SPACE_A "SPACE" + +// values for flow control +#define DPNA_FLOW_CONTROL_NONE_A "NONE" +#define DPNA_FLOW_CONTROL_XONXOFF_A "XONXOFF" +#define DPNA_FLOW_CONTROL_RTS_A "RTS" +#define DPNA_FLOW_CONTROL_DTR_A "DTR" +#define DPNA_FLOW_CONTROL_RTSDTR_A "RTSDTR" +// Shortcut values +// +// These can be used instead of the corresponding CLSID_DP8SP_XXXX guids +// +#define DPNA_VALUE_TCPIPPROVIDER_A "IP" +#define DPNA_VALUE_IPXPROVIDER_A "IPX" +#define DPNA_VALUE_MODEMPROVIDER_A "MODEM" +#define DPNA_VALUE_SERIALPROVIDER_A "SERIAL" + +/**************************************************************************** + * + * DirectPlay8Address Functions + * + ****************************************************************************/ + + +/* + * + * This function is no longer supported. It is recommended that CoCreateInstance be used to create + * DirectPlay8 address objects. + * + * HRESULT WINAPI DirectPlay8AddressCreate( const GUID * pcIID, void **ppvInterface, IUnknown *pUnknown); + * + */ + + +/**************************************************************************** + * + * DirectPlay8Address Application Interfaces + * + ****************************************************************************/ + +// +// COM definition for IDirectPlay8Address Generic Interface +// +#undef INTERFACE // External COM Implementation +#define INTERFACE IDirectPlay8Address +DECLARE_INTERFACE_(IDirectPlay8Address,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ DPNAREFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /*** IDirectPlay8Address methods ***/ + STDMETHOD(BuildFromURLW)(THIS_ WCHAR *pwszSourceURL ) PURE; + STDMETHOD(BuildFromURLA)(THIS_ CHAR *pszSourceURL ) PURE; + STDMETHOD(Duplicate)(THIS_ PDIRECTPLAY8ADDRESS *ppdpaNewAddress ) PURE; + STDMETHOD(SetEqual)(THIS_ PDIRECTPLAY8ADDRESS pdpaAddress ) PURE; + STDMETHOD(IsEqual)(THIS_ PDIRECTPLAY8ADDRESS pdpaAddress ) PURE; + STDMETHOD(Clear)(THIS ) PURE; + STDMETHOD(GetURLW)(THIS_ WCHAR *pwszURL, PDWORD pdwNumChars ) PURE; + STDMETHOD(GetURLA)(THIS_ CHAR *pszURL, PDWORD pdwNumChars) PURE; + STDMETHOD(GetSP)(THIS_ GUID *pguidSP ) PURE; + STDMETHOD(GetUserData)(THIS_ void *pvUserData, PDWORD pdwBufferSize) PURE; + STDMETHOD(SetSP)(THIS_ const GUID * const pguidSP ) PURE; + STDMETHOD(SetUserData)(THIS_ const void * const pvUserData, const DWORD dwDataSize) PURE; + STDMETHOD(GetNumComponents)(THIS_ PDWORD pdwNumComponents ) PURE; + STDMETHOD(GetComponentByName)(THIS_ const WCHAR * const pwszName, void *pvBuffer, PDWORD pdwBufferSize, PDWORD pdwDataType ) PURE; + STDMETHOD(GetComponentByIndex)(THIS_ const DWORD dwComponentID, WCHAR * pwszName, PDWORD pdwNameLen, void *pvBuffer, PDWORD pdwBufferSize, PDWORD pdwDataType ) PURE; + STDMETHOD(AddComponent)(THIS_ const WCHAR * const pwszName, const void * const lpvData, const DWORD dwDataSize, const DWORD dwDataType ) PURE; + STDMETHOD(GetDevice)(THIS_ GUID * ) PURE; + STDMETHOD(SetDevice)(THIS_ const GUID * const) PURE; + STDMETHOD(BuildFromDPADDRESS)( THIS_ LPVOID pvAddress, DWORD dwDataSize ) PURE; +}; + +// +// COM definition for IDirectPlay8AddressIP Generic Interface +// +#undef INTERFACE // External COM Implementation +#define INTERFACE IDirectPlay8AddressIP +DECLARE_INTERFACE_(IDirectPlay8AddressIP,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ DPNAREFIID, PVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /*** IDirectPlay8AddressIP methods ***/ + + // Constructs a IDirectPlay8 TCP Address from a SOCKADDR structure + STDMETHOD(BuildFromSockAddr)(THIS_ const SOCKADDR * const ) PURE; + + // Constructs a TCP Address from a string (hostname) and port + STDMETHOD(BuildAddress)(THIS_ const WCHAR * const wszAddress, const USHORT usPort ) PURE; + + // Builds a local TCP Address + STDMETHOD(BuildLocalAddress)(THIS_ const GUID * const pguidAdapter, const USHORT usPort ) PURE; + + // Gets the address from the structure in SOCKADR format + STDMETHOD(GetSockAddress)(THIS_ SOCKADDR *, PDWORD ) PURE; + + // Gets the local afddress + STDMETHOD(GetLocalAddress)(THIS_ GUID *pguidAdapter, USHORT *pusPort ) PURE; + + // Gets the remote address + STDMETHOD(GetAddress)(THIS_ WCHAR *wszAddress, PDWORD pdwAddressLength, USHORT *psPort ) PURE; +}; + + +/**************************************************************************** + * + * IDirectPlay8 application interface macros + * + ****************************************************************************/ + +#if !defined(__cplusplus) || defined(CINTERFACE) + +#define IDirectPlay8Address_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectPlay8Address_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectPlay8Address_Release(p) (p)->lpVtbl->Release(p) +#define IDirectPlay8Address_BuildFromURLW(p,a) (p)->lpVtbl->BuildFromURLW(p,a) +#define IDirectPlay8Address_BuildFromURLA(p,a) (p)->lpVtbl->BuildFromURLA(p,a) +#define IDirectPlay8Address_Duplicate(p,a) (p)->lpVtbl->Duplicate(p,a) +#define IDirectPlay8Address_SetEqual(p,a) (p)->lpVtbl->SetEqual(p,a) +#define IDirectPlay8Address_IsEqual(p,a) (p)->lpVtbl->IsEqual(p,a) +#define IDirectPlay8Address_Clear(p) (p)->lpVtbl->Clear(p) +#define IDirectPlay8Address_GetURLW(p,a,b) (p)->lpVtbl->GetURLW(p,a,b) +#define IDirectPlay8Address_GetURLA(p,a,b) (p)->lpVtbl->GetURLA(p,a,b) +#define IDirectPlay8Address_GetSP(p,a) (p)->lpVtbl->GetSP(p,a) +#define IDirectPlay8Address_GetUserData(p,a,b) (p)->lpVtbl->GetUserData(p,a,b) +#define IDirectPlay8Address_SetSP(p,a) (p)->lpVtbl->SetSP(p,a) +#define IDirectPlay8Address_SetUserData(p,a,b) (p)->lpVtbl->SetUserData(p,a,b) +#define IDirectPlay8Address_GetNumComponents(p,a) (p)->lpVtbl->GetNumComponents(p,a) +#define IDirectPlay8Address_GetComponentByName(p,a,b,c,d) (p)->lpVtbl->GetComponentByName(p,a,b,c,d) +#define IDirectPlay8Address_GetComponentByIndex(p,a,b,c,d,e,f) (p)->lpVtbl->GetComponentByIndex(p,a,b,c,d,e,f) +#define IDirectPlay8Address_AddComponent(p,a,b,c,d) (p)->lpVtbl->AddComponent(p,a,b,c,d) +#define IDirectPlay8Address_SetDevice(p,a) (p)->lpVtbl->SetDevice(p,a) +#define IDirectPlay8Address_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) +#define IDirectPlay8Address_BuildFromDirectPlay4Address(p,a,b) (p)->lpVtbl->BuildFromDirectPlay4Address(p,a,b) + +#define IDirectPlay8AddressIP_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectPlay8AddressIP_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectPlay8AddressIP_Release(p) (p)->lpVtbl->Release(p) +#define IDirectPlay8AddressIP_BuildFromSockAddr(p,a) (p)->lpVtbl->BuildFromSockAddr(p,a) +#define IDirectPlay8AddressIP_BuildAddress(p,a,b) (p)->lpVtbl->BuildAddress(p,a,b) +#define IDirectPlay8AddressIP_BuildLocalAddress(p,a,b) (p)->lpVtbl->BuildLocalAddress(p,a,b) +#define IDirectPlay8AddressIP_GetSockAddress(p,a,b) (p)->lpVtbl->GetSockAddress(p,a,b) +#define IDirectPlay8AddressIP_GetLocalAddress(p,a,b) (p)->lpVtbl->GetLocalAddress(p,a,b) +#define IDirectPlay8AddressIP_GetAddress(p,a,b,c) (p)->lpVtbl->GetAddress(p,a,b,c) + +#else /* C++ */ + +#define IDirectPlay8Address_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectPlay8Address_AddRef(p) (p)->AddRef() +#define IDirectPlay8Address_Release(p) (p)->Release() +#define IDirectPlay8Address_BuildFromURLW(p,a) (p)->BuildFromURLW(a) +#define IDirectPlay8Address_BuildFromURLA(p,a) (p)->BuildFromURLA(a) +#define IDirectPlay8Address_Duplicate(p,a) (p)->Duplicate(a) +#define IDirectPlay8Address_SetEqual(p,a) (p)->SetEqual(a) +#define IDirectPlay8Address_IsEqual(p,a) (p)->IsEqual(a) +#define IDirectPlay8Address_Clear(p) (p)->Clear() +#define IDirectPlay8Address_GetURLW(p,a,b) (p)->GetURLW(a,b) +#define IDirectPlay8Address_GetURLA(p,a,b) (p)->GetURLA(a,b) +#define IDirectPlay8Address_GetSP(p,a) (p)->GetSP(a) +#define IDirectPlay8Address_GetUserData(p,a,b) (p)->GetUserData(a,b) +#define IDirectPlay8Address_SetSP(p,a) (p)->SetSP(a) +#define IDirectPlay8Address_SetUserData(p,a,b) (p)->SetUserData(a,b) +#define IDirectPlay8Address_GetNumComponents(p,a) (p)->GetNumComponents(a) +#define IDirectPlay8Address_GetComponentByName(p,a,b,c,d) (p)->GetComponentByName(a,b,c,d) +#define IDirectPlay8Address_GetComponentByIndex(p,a,b,c,d,e,f) (p)->GetComponentByIndex(a,b,c,d,e,f) +#define IDirectPlay8Address_AddComponent(p,a,b,c,d) (p)->AddComponent(a,b,c,d) +#define IDirectPlay8Address_SetDevice(p,a) (p)->SetDevice(a) +#define IDirectPlay8Address_GetDevice(p,a) (p)->GetDevice(a) +#define IDirectPlay8Address_BuildFromDirectPlay4Address(p,a,b) (p)->BuildFromDirectPlay4Address(a,b) + +#define IDirectPlay8AddressIP_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectPlay8AddressIP_AddRef(p) (p)->AddRef() +#define IDirectPlay8AddressIP_Release(p) (p)->Release() +#define IDirectPlay8AddressIP_BuildFromSockAddr(p,a) (p)->BuildFromSockAddr(a) +#define IDirectPlay8AddressIP_BuildAddress(p,a,b) (p)->BuildAddress(a,b) +#define IDirectPlay8AddressIP_BuildLocalAddress(p,a,b) (p)->BuildLocalAddress(a,b) +#define IDirectPlay8AddressIP_GetSockAddress(p,a,b) (p)->GetSockAddress(a,b) +#define IDirectPlay8AddressIP_GetLocalAddress(p,a,b) (p)->GetLocalAddress(a,b) +#define IDirectPlay8AddressIP_GetAddress(p,a,b,c) (p)->GetAddress(a,b,c) + +#endif + + +#ifdef __cplusplus +} +#endif + +#endif + + diff --git a/src/dep/include/DXSDK/include/dplay.h b/src/dep/include/DXSDK/include/dplay.h new file mode 100644 index 0000000..402b852 --- /dev/null +++ b/src/dep/include/DXSDK/include/dplay.h @@ -0,0 +1,2154 @@ +/*==========================================================================; + * + * Copyright (C) 1994-1997 Microsoft Corporation. All Rights Reserved. + * + * File: dplay.h + * Content: DirectPlay include file + * + ***************************************************************************/ + +#ifndef __DPLAY_INCLUDED__ +#define __DPLAY_INCLUDED__ + +#include // for DECLARE_INTERFACE and HRESULT + +/* avoid warnings in MSVC at Level4 */ +#if _MSC_VER >= 1200 +#pragma warning(push) +#endif +#pragma warning(disable:4201) + + +/* + * Some types + */ + +#ifndef _WIN64 +#define DWORD_PTR DWORD +#endif + +typedef LPVOID (*LPRGLPVOID)[]; +typedef LPRGLPVOID PRGPVOID, LPRGPVOID, PRGLPVOID, PAPVOID, LPAPVOID, PALPVOID, LPALPVOID; + +#define VOL volatile +typedef VOID *VOL LPVOIDV; + + +#define _FACDP 0x877 +#define MAKE_DPHRESULT( code ) MAKE_HRESULT( 1, _FACDP, code ) + +#ifdef __cplusplus +extern "C" { +#endif + +/* + * GUIDS used by DirectPlay objects + */ +DEFINE_GUID(IID_IDirectPlay2, 0x2b74f7c0, 0x9154, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3); +DEFINE_GUID(IID_IDirectPlay2A,0x9d460580, 0xa822, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82); + +DEFINE_GUID(IID_IDirectPlay3, 0x133efe40, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb); +DEFINE_GUID(IID_IDirectPlay3A,0x133efe41, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb); + +DEFINE_GUID(IID_IDirectPlay4, 0xab1c530, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc); +DEFINE_GUID(IID_IDirectPlay4A,0xab1c531, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc); + +// {D1EB6D20-8923-11d0-9D97-00A0C90A43CB} +DEFINE_GUID(CLSID_DirectPlay,0xd1eb6d20, 0x8923, 0x11d0, 0x9d, 0x97, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb); + +/* + * GUIDS used by Service Providers shipped with DirectPlay + * Use these to identify Service Provider returned by EnumConnections + */ + +// GUID for IPX service provider +// {685BC400-9D2C-11cf-A9CD-00AA006886E3} +DEFINE_GUID(DPSPGUID_IPX, +0x685bc400, 0x9d2c, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3); + +// GUID for TCP/IP service provider +// 36E95EE0-8577-11cf-960C-0080C7534E82 +DEFINE_GUID(DPSPGUID_TCPIP, +0x36E95EE0, 0x8577, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82); + +// GUID for Serial service provider +// {0F1D6860-88D9-11cf-9C4E-00A0C905425E} +DEFINE_GUID(DPSPGUID_SERIAL, +0xf1d6860, 0x88d9, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); + +// GUID for Modem service provider +// {44EAA760-CB68-11cf-9C4E-00A0C905425E} +DEFINE_GUID(DPSPGUID_MODEM, +0x44eaa760, 0xcb68, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); + +/**************************************************************************** + * + * DirectPlay Structures + * + * Various structures used to invoke DirectPlay. + * + ****************************************************************************/ + +#ifndef IDIRECTPLAY2_OR_GREATER +typedef struct IDirectPlay FAR *LPDIRECTPLAY; +#else +typedef struct IUnknown FAR *LPDIRECTPLAY; +#endif + +typedef struct IDirectPlay2 FAR *LPDIRECTPLAY2; +typedef struct IDirectPlay2 FAR *LPDIRECTPLAY2A; +typedef struct IDirectPlay2 IDirectPlay2A; + +typedef struct IDirectPlay3 FAR *LPDIRECTPLAY3; +typedef struct IDirectPlay3 FAR *LPDIRECTPLAY3A; +typedef struct IDirectPlay3 IDirectPlay3A; + +typedef struct IDirectPlay4 FAR *LPDIRECTPLAY4; +typedef struct IDirectPlay4 FAR *LPDIRECTPLAY4A; +typedef struct IDirectPlay4 IDirectPlay4A; + +/* + * DPID + * DirectPlay player and group ID + */ +typedef DWORD DPID, FAR *LPDPID; + +/* + * DPID that system messages come from + */ +#define DPID_SYSMSG 0 + +/* + * DPID representing all players in the session + */ +#define DPID_ALLPLAYERS 0 + +/* + * DPID representing the server player + */ +#define DPID_SERVERPLAYER 1 + + +/* + * DPID representing the maxiumum ID in the range of DPID's reserved for + * use by DirectPlay. + */ +#define DPID_RESERVEDRANGE 100 + +/* + * The player ID is unknown (used with e.g. DPSESSION_NOMESSAGEID) + */ +#define DPID_UNKNOWN 0xFFFFFFFF + +/* + * DPCAPS + * Used to obtain the capabilities of a DirectPlay object + */ +typedef struct +{ + DWORD dwSize; // Size of structure, in bytes + DWORD dwFlags; // DPCAPS_xxx flags + DWORD dwMaxBufferSize; // Maximum message size, in bytes, for this service provider + DWORD dwMaxQueueSize; // Obsolete. + DWORD dwMaxPlayers; // Maximum players/groups (local + remote) + DWORD dwHundredBaud; // Bandwidth in 100 bits per second units; + // i.e. 24 is 2400, 96 is 9600, etc. + DWORD dwLatency; // Estimated latency; 0 = unknown + DWORD dwMaxLocalPlayers; // Maximum # of locally created players allowed + DWORD dwHeaderLength; // Maximum header length, in bytes, on messages + // added by the service provider + DWORD dwTimeout; // Service provider's suggested timeout value + // This is how long DirectPlay will wait for + // responses to system messages +} DPCAPS, FAR *LPDPCAPS; + +/* + * This DirectPlay object is the session host. If the host exits the + * session, another application will become the host and receive a + * DPSYS_HOST system message. + */ +#define DPCAPS_ISHOST 0x00000002 + +/* + * The service provider bound to this DirectPlay object can optimize + * group messaging. + */ +#define DPCAPS_GROUPOPTIMIZED 0x00000008 + +/* + * The service provider bound to this DirectPlay object can optimize + * keep alives (see DPSESSION_KEEPALIVE) + */ +#define DPCAPS_KEEPALIVEOPTIMIZED 0x00000010 + +/* + * The service provider bound to this DirectPlay object can optimize + * guaranteed message delivery. + */ +#define DPCAPS_GUARANTEEDOPTIMIZED 0x00000020 + +/* + * This DirectPlay object supports guaranteed message delivery. + */ +#define DPCAPS_GUARANTEEDSUPPORTED 0x00000040 + +/* + * This DirectPlay object supports digital signing of messages. + */ +#define DPCAPS_SIGNINGSUPPORTED 0x00000080 + +/* + * This DirectPlay object supports encryption of messages. + */ +#define DPCAPS_ENCRYPTIONSUPPORTED 0x00000100 + +/* + * This DirectPlay player was created on this machine + */ +#define DPPLAYERCAPS_LOCAL 0x00000800 + +/* + * Current Open settings supports all forms of Cancel + */ +#define DPCAPS_ASYNCCANCELSUPPORTED 0x00001000 + +/* + * Current Open settings supports CancelAll, but not Cancel + */ +#define DPCAPS_ASYNCCANCELALLSUPPORTED 0x00002000 + +/* + * Current Open settings supports Send Timeouts for sends + */ +#define DPCAPS_SENDTIMEOUTSUPPORTED 0x00004000 + +/* + * Current Open settings supports send priority + */ +#define DPCAPS_SENDPRIORITYSUPPORTED 0x00008000 + +/* + * Current Open settings supports DPSEND_ASYNC flag + */ +#define DPCAPS_ASYNCSUPPORTED 0x00010000 + + +/* + * DPSESSIONDESC2 + * Used to describe the properties of a DirectPlay + * session instance + */ +typedef struct +{ + DWORD dwSize; // Size of structure + DWORD dwFlags; // DPSESSION_xxx flags + GUID guidInstance; // ID for the session instance + GUID guidApplication; // GUID of the DirectPlay application. + // GUID_NULL for all applications. + DWORD dwMaxPlayers; // Maximum # players allowed in session + DWORD dwCurrentPlayers; // Current # players in session (read only) + union + { // Name of the session + LPWSTR lpszSessionName; // Unicode + LPSTR lpszSessionNameA; // ANSI + }; + union + { // Password of the session (optional) + LPWSTR lpszPassword; // Unicode + LPSTR lpszPasswordA; // ANSI + }; + DWORD_PTR dwReserved1; // Reserved for future MS use. + DWORD_PTR dwReserved2; + DWORD_PTR dwUser1; // For use by the application + DWORD_PTR dwUser2; + DWORD_PTR dwUser3; + DWORD_PTR dwUser4; +} DPSESSIONDESC2, FAR *LPDPSESSIONDESC2; + +typedef DPSESSIONDESC2 * VOL LPDPSESSIONDESC2_V; + +/* + * LPCDPSESSIONDESC2 + * A constant pointer to DPSESSIONDESC2 + */ +typedef const DPSESSIONDESC2 FAR *LPCDPSESSIONDESC2; + +/* + * Applications cannot create new players in this session. + */ +#define DPSESSION_NEWPLAYERSDISABLED 0x00000001 + +/* + * If the DirectPlay object that created the session, the host, + * quits, then the host will attempt to migrate to another + * DirectPlay object so that new players can continue to be created + * and new applications can join the session. + */ +#define DPSESSION_MIGRATEHOST 0x00000004 + +/* + * This flag tells DirectPlay not to set the idPlayerTo and idPlayerFrom + * fields in player messages. This cuts two DWORD's off the message + * overhead. + */ +#define DPSESSION_NOMESSAGEID 0x00000008 + + +/* + * This flag tells DirectPlay to not allow any new applications to + * join the session. Applications already in the session can still + * create new players. + */ +#define DPSESSION_JOINDISABLED 0x00000020 + +/* + * This flag tells DirectPlay to detect when remote players + * exit abnormally (e.g. their computer or modem gets unplugged) + */ +#define DPSESSION_KEEPALIVE 0x00000040 + +/* + * This flag tells DirectPlay not to send a message to all players + * when a players remote data changes + */ +#define DPSESSION_NODATAMESSAGES 0x00000080 + +/* + * This flag indicates that the session belongs to a secure server + * and needs user authentication + */ +#define DPSESSION_SECURESERVER 0x00000100 + +/* + * This flag indicates that the session is private and requirs a password + * for EnumSessions as well as Open. + */ +#define DPSESSION_PRIVATE 0x00000200 + +/* + * This flag indicates that the session requires a password for joining. + */ +#define DPSESSION_PASSWORDREQUIRED 0x00000400 + +/* + * This flag tells DirectPlay to route all messages through the server + */ +#define DPSESSION_MULTICASTSERVER 0x00000800 + +/* + * This flag tells DirectPlay to only download information about the + * DPPLAYER_SERVERPLAYER. + */ +#define DPSESSION_CLIENTSERVER 0x00001000 + +/* + * This flag tells DirectPlay to use the protocol built into dplay + * for reliability and statistics all the time. When this bit is + * set, only other sessions with this bit set can join or be joined. + */ +#define DPSESSION_DIRECTPLAYPROTOCOL 0x00002000 + +/* + * This flag tells DirectPlay that preserving order of received + * packets is not important, when using reliable delivery. This + * will allow messages to be indicated out of order if preceding + * messages have not yet arrived. Otherwise DPLAY will wait for + * earlier messages before delivering later reliable messages. + */ +#define DPSESSION_NOPRESERVEORDER 0x00004000 + + +/* + * This flag tells DirectPlay to optimize communication for latency + */ +#define DPSESSION_OPTIMIZELATENCY 0x00008000 + +/* + * This flag allows lobby launched games that aren't voice enabled + * to get voice capabilities. + */ +#define DPSESSION_ALLOWVOICERETRO 0x00010000 + +/* + * This flag supresses transmission of session desc changes. + * DPSESSION_NODATAMESSAGES was supposed to do that, but SetSessionDesc + * was ignoring the flag and some apps depended on the broken behavior, this + * flag allows applications to get the right behaviour without breaking apps depending + * on old broken behavior. + */ +#define DPSESSION_NOSESSIONDESCMESSAGES 0x00020000 + +/* + * DPNAME + * Used to hold the name of a DirectPlay entity + * like a player or a group + */ +typedef struct +{ + DWORD dwSize; // Size of structure + DWORD dwFlags; // Not used. Must be zero. + union + { // The short or friendly name + LPWSTR lpszShortName; // Unicode + LPSTR lpszShortNameA; // ANSI + }; + union + { // The long or formal name + LPWSTR lpszLongName; // Unicode + LPSTR lpszLongNameA; // ANSI + }; + +} DPNAME, FAR *LPDPNAME; + +/* + * LPCDPNAME + * A constant pointer to DPNAME + */ +typedef const DPNAME FAR *LPCDPNAME; + +/* + * DPCREDENTIALS + * Used to hold the user name and password of a DirectPlay user + */ +typedef struct +{ + DWORD dwSize; // Size of structure + DWORD dwFlags; // Not used. Must be zero. + union + { // User name of the account + LPWSTR lpszUsername; // Unicode + LPSTR lpszUsernameA; // ANSI + }; + union + { // Password of the account + LPWSTR lpszPassword; // Unicode + LPSTR lpszPasswordA; // ANSI + }; + union + { // Domain name of the account + LPWSTR lpszDomain; // Unicode + LPSTR lpszDomainA; // ANSI + }; +} DPCREDENTIALS, FAR *LPDPCREDENTIALS; + +typedef const DPCREDENTIALS FAR *LPCDPCREDENTIALS; + +/* + * DPSECURITYDESC + * Used to describe the security properties of a DirectPlay + * session instance + */ +typedef struct +{ + DWORD dwSize; // Size of structure + DWORD dwFlags; // Not used. Must be zero. + union + { // SSPI provider name + LPWSTR lpszSSPIProvider; // Unicode + LPSTR lpszSSPIProviderA; // ANSI + }; + union + { // CAPI provider name + LPWSTR lpszCAPIProvider; // Unicode + LPSTR lpszCAPIProviderA; // ANSI + }; + DWORD dwCAPIProviderType; // Crypto Service Provider type + DWORD dwEncryptionAlgorithm; // Encryption Algorithm type +} DPSECURITYDESC, FAR *LPDPSECURITYDESC; + +typedef const DPSECURITYDESC FAR *LPCDPSECURITYDESC; + +/* + * DPACCOUNTDESC + * Used to describe a user membership account + */ +typedef struct +{ + DWORD dwSize; // Size of structure + DWORD dwFlags; // Not used. Must be zero. + union + { // Account identifier + LPWSTR lpszAccountID; // Unicode + LPSTR lpszAccountIDA; // ANSI + }; +} DPACCOUNTDESC, FAR *LPDPACCOUNTDESC; + +typedef const DPACCOUNTDESC FAR *LPCDPACCOUNTDESC; + +/* + * LPCGUID + * A constant pointer to a guid + */ +typedef const GUID FAR *LPCGUID; + +/* + * DPLCONNECTION + * Used to hold all in the informaion needed to connect + * an application to a session or create a session + */ +typedef struct +{ + DWORD dwSize; // Size of this structure + DWORD dwFlags; // Flags specific to this structure + LPDPSESSIONDESC2 lpSessionDesc; // Pointer to session desc to use on connect + LPDPNAME lpPlayerName; // Pointer to Player name structure + GUID guidSP; // GUID of the DPlay SP to use + LPVOID lpAddress; // Address for service provider + DWORD dwAddressSize; // Size of address data +} DPLCONNECTION, FAR *LPDPLCONNECTION; + +/* + * LPCDPLCONNECTION + * A constant pointer to DPLCONNECTION + */ +typedef const DPLCONNECTION FAR *LPCDPLCONNECTION; + +/* + * DPCHAT + * Used to hold the a DirectPlay chat message + */ +typedef struct +{ + DWORD dwSize; + DWORD dwFlags; + union + { // Message string + LPWSTR lpszMessage; // Unicode + LPSTR lpszMessageA; // ANSI + }; +} DPCHAT, FAR * LPDPCHAT; + +/* + * SGBUFFER + * Scatter Gather Buffer used for SendEx + */ +typedef struct +{ + UINT len; // length of buffer data + PUCHAR pData; // pointer to buffer data +} SGBUFFER, *PSGBUFFER, FAR *LPSGBUFFER; + + +/**************************************************************************** + * + * Prototypes for DirectPlay callback functions + * + ****************************************************************************/ + +/* + * Callback for IDirectPlay2::EnumSessions + */ +typedef BOOL (FAR PASCAL * LPDPENUMSESSIONSCALLBACK2)( + LPCDPSESSIONDESC2 lpThisSD, + LPDWORD lpdwTimeOut, + DWORD dwFlags, + LPVOID lpContext ); + +/* + * This flag is set on the EnumSessions callback dwFlags parameter when + * the time out has occurred. There will be no session data for this + * callback. If *lpdwTimeOut is set to a non-zero value and the + * EnumSessionsCallback function returns TRUE then EnumSessions will + * continue waiting until the next timeout occurs. Timeouts are in + * milliseconds. + */ +#define DPESC_TIMEDOUT 0x00000001 + + +/* + * Callback for IDirectPlay2::EnumPlayers + * IDirectPlay2::EnumGroups + * IDirectPlay2::EnumGroupPlayers + */ +typedef BOOL (FAR PASCAL *LPDPENUMPLAYERSCALLBACK2)( + DPID dpId, + DWORD dwPlayerType, + LPCDPNAME lpName, + DWORD dwFlags, + LPVOID lpContext ); + + +/* + * Unicode callback for DirectPlayEnumerate + * This callback prototype will be used if compiling + * for Unicode strings + */ +typedef BOOL (FAR PASCAL * LPDPENUMDPCALLBACK)( + LPGUID lpguidSP, + LPWSTR lpSPName, + DWORD dwMajorVersion, + DWORD dwMinorVersion, + LPVOID lpContext); + +/* + * ANSI callback for DirectPlayEnumerate + * This callback prototype will be used if compiling + * for ANSI strings + */ +typedef BOOL (FAR PASCAL * LPDPENUMDPCALLBACKA)( + LPGUID lpguidSP, + LPSTR lpSPName, + DWORD dwMajorVersion, + DWORD dwMinorVersion, + LPVOID lpContext); + +/* + * Callback for IDirectPlay3(A)::EnumConnections + */ +typedef BOOL (FAR PASCAL * LPDPENUMCONNECTIONSCALLBACK)( + LPCGUID lpguidSP, + LPVOID lpConnection, + DWORD dwConnectionSize, + LPCDPNAME lpName, + DWORD dwFlags, + LPVOID lpContext); + + +/* + * API's + */ + +#ifdef UNICODE +#define DirectPlayEnumerate DirectPlayEnumerateW +#else +#define DirectPlayEnumerate DirectPlayEnumerateA +#endif // UNICODE + +extern HRESULT WINAPI DirectPlayEnumerateA( LPDPENUMDPCALLBACKA, LPVOID ); +extern HRESULT WINAPI DirectPlayEnumerateW( LPDPENUMDPCALLBACK, LPVOID ); +extern HRESULT WINAPI DirectPlayCreate( LPGUID lpGUID, LPDIRECTPLAY *lplpDP, IUnknown *pUnk); + +/**************************************************************************** + * + * IDirectPlay2 (and IDirectPlay2A) Interface + * + ****************************************************************************/ + +#undef INTERFACE +#define INTERFACE IDirectPlay2 +DECLARE_INTERFACE_( IDirectPlay2, IUnknown ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectPlay2 methods ***/ + STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE; + STDMETHOD(Close) (THIS) PURE; + STDMETHOD(CreateGroup) (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE; + STDMETHOD(CreatePlayer) (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE; + STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE; + STDMETHOD(DestroyGroup) (THIS_ DPID) PURE; + STDMETHOD(DestroyPlayer) (THIS_ DPID) PURE; + STDMETHOD(EnumGroupPlayers) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; + STDMETHOD(EnumGroups) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; + STDMETHOD(EnumPlayers) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; + STDMETHOD(EnumSessions) (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE; + STDMETHOD(GetCaps) (THIS_ LPDPCAPS,DWORD) PURE; + STDMETHOD(GetGroupData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE; + STDMETHOD(GetGroupName) (THIS_ DPID,LPVOID,LPDWORD) PURE; + STDMETHOD(GetMessageCount) (THIS_ DPID, LPDWORD) PURE; + STDMETHOD(GetPlayerAddress) (THIS_ DPID,LPVOID,LPDWORD) PURE; + STDMETHOD(GetPlayerCaps) (THIS_ DPID,LPDPCAPS,DWORD) PURE; + STDMETHOD(GetPlayerData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE; + STDMETHOD(GetPlayerName) (THIS_ DPID,LPVOID,LPDWORD) PURE; + STDMETHOD(GetSessionDesc) (THIS_ LPVOID,LPDWORD) PURE; + STDMETHOD(Initialize) (THIS_ LPGUID) PURE; + STDMETHOD(Open) (THIS_ LPDPSESSIONDESC2,DWORD) PURE; + STDMETHOD(Receive) (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE; + STDMETHOD(Send) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE; + STDMETHOD(SetGroupData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE; + STDMETHOD(SetGroupName) (THIS_ DPID,LPDPNAME,DWORD) PURE; + STDMETHOD(SetPlayerData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE; + STDMETHOD(SetPlayerName) (THIS_ DPID,LPDPNAME,DWORD) PURE; + STDMETHOD(SetSessionDesc) (THIS_ LPDPSESSIONDESC2,DWORD) PURE; +}; + +/**************************************************************************** + * + * IDirectPlay2 interface macros + * + ****************************************************************************/ + +#if !defined(__cplusplus) || defined(CINTERFACE) + +#define IDirectPlay2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectPlay2_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectPlay2_Release(p) (p)->lpVtbl->Release(p) +#define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b) +#define IDirectPlay2_Close(p) (p)->lpVtbl->Close(p) +#define IDirectPlay2_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->CreateGroup(p,a,b,c,d,e) +#define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f) (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f) +#define IDirectPlay2_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->DeletePlayerFromGroup(p,a,b) +#define IDirectPlay2_DestroyGroup(p,a) (p)->lpVtbl->DestroyGroup(p,a) +#define IDirectPlay2_DestroyPlayer(p,a) (p)->lpVtbl->DestroyPlayer(p,a) +#define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e) +#define IDirectPlay2_EnumGroups(p,a,b,c,d) (p)->lpVtbl->EnumGroups(p,a,b,c,d) +#define IDirectPlay2_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->EnumPlayers(p,a,b,c,d) +#define IDirectPlay2_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->EnumSessions(p,a,b,c,d,e) +#define IDirectPlay2_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) +#define IDirectPlay2_GetMessageCount(p,a,b) (p)->lpVtbl->GetMessageCount(p,a,b) +#define IDirectPlay2_GetGroupData(p,a,b,c,d) (p)->lpVtbl->GetGroupData(p,a,b,c,d) +#define IDirectPlay2_GetGroupName(p,a,b,c) (p)->lpVtbl->GetGroupName(p,a,b,c) +#define IDirectPlay2_GetPlayerAddress(p,a,b,c) (p)->lpVtbl->GetPlayerAddress(p,a,b,c) +#define IDirectPlay2_GetPlayerCaps(p,a,b,c) (p)->lpVtbl->GetPlayerCaps(p,a,b,c) +#define IDirectPlay2_GetPlayerData(p,a,b,c,d) (p)->lpVtbl->GetPlayerData(p,a,b,c,d) +#define IDirectPlay2_GetPlayerName(p,a,b,c) (p)->lpVtbl->GetPlayerName(p,a,b,c) +#define IDirectPlay2_GetSessionDesc(p,a,b) (p)->lpVtbl->GetSessionDesc(p,a,b) +#define IDirectPlay2_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirectPlay2_Open(p,a,b) (p)->lpVtbl->Open(p,a,b) +#define IDirectPlay2_Receive(p,a,b,c,d,e) (p)->lpVtbl->Receive(p,a,b,c,d,e) +#define IDirectPlay2_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e) +#define IDirectPlay2_SetGroupData(p,a,b,c,d) (p)->lpVtbl->SetGroupData(p,a,b,c,d) +#define IDirectPlay2_SetGroupName(p,a,b,c) (p)->lpVtbl->SetGroupName(p,a,b,c) +#define IDirectPlay2_SetPlayerData(p,a,b,c,d) (p)->lpVtbl->SetPlayerData(p,a,b,c,d) +#define IDirectPlay2_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c) +#define IDirectPlay2_SetSessionDesc(p,a,b) (p)->lpVtbl->SetSessionDesc(p,a,b) + +#else /* C++ */ + +#define IDirectPlay2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectPlay2_AddRef(p) (p)->AddRef() +#define IDirectPlay2_Release(p) (p)->Release() +#define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b) +#define IDirectPlay2_Close(p) (p)->Close() +#define IDirectPlay2_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e) +#define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f) (p)->CreatePlayer(a,b,c,d,e,f) +#define IDirectPlay2_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b) +#define IDirectPlay2_DestroyGroup(p,a) (p)->DestroyGroup(a) +#define IDirectPlay2_DestroyPlayer(p,a) (p)->DestroyPlayer(a) +#define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e) (p)->EnumGroupPlayers(a,b,c,d,e) +#define IDirectPlay2_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d) +#define IDirectPlay2_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d) +#define IDirectPlay2_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e) +#define IDirectPlay2_GetCaps(p,a,b) (p)->GetCaps(a,b) +#define IDirectPlay2_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b) +#define IDirectPlay2_GetGroupData(p,a,b,c,d) (p)->GetGroupData(a,b,c,d) +#define IDirectPlay2_GetGroupName(p,a,b,c) (p)->GetGroupName(a,b,c) +#define IDirectPlay2_GetPlayerAddress(p,a,b,c) (p)->GetPlayerAddress(a,b,c) +#define IDirectPlay2_GetPlayerCaps(p,a,b,c) (p)->GetPlayerCaps(a,b,c) +#define IDirectPlay2_GetPlayerData(p,a,b,c,d) (p)->GetPlayerData(a,b,c,d) +#define IDirectPlay2_GetPlayerName(p,a,b,c) (p)->GetPlayerName(a,b,c) +#define IDirectPlay2_GetSessionDesc(p,a,b) (p)->GetSessionDesc(a,b) +#define IDirectPlay2_Initialize(p,a) (p)->Initialize(a) +#define IDirectPlay2_Open(p,a,b) (p)->Open(a,b) +#define IDirectPlay2_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e) +#define IDirectPlay2_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e) +#define IDirectPlay2_SetGroupData(p,a,b,c,d) (p)->SetGroupData(a,b,c,d) +#define IDirectPlay2_SetGroupName(p,a,b,c) (p)->SetGroupName(a,b,c) +#define IDirectPlay2_SetPlayerData(p,a,b,c,d) (p)->SetPlayerData(a,b,c,d) +#define IDirectPlay2_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c) +#define IDirectPlay2_SetSessionDesc(p,a,b) (p)->SetSessionDesc(a,b) + +#endif + +/**************************************************************************** + * + * IDirectPlay3 (and IDirectPlay3A) Interface + * + ****************************************************************************/ + +#undef INTERFACE +#define INTERFACE IDirectPlay3 +DECLARE_INTERFACE_( IDirectPlay3, IDirectPlay2 ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectPlay2 methods ***/ + STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE; + STDMETHOD(Close) (THIS) PURE; + STDMETHOD(CreateGroup) (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE; + STDMETHOD(CreatePlayer) (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE; + STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE; + STDMETHOD(DestroyGroup) (THIS_ DPID) PURE; + STDMETHOD(DestroyPlayer) (THIS_ DPID) PURE; + STDMETHOD(EnumGroupPlayers) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; + STDMETHOD(EnumGroups) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; + STDMETHOD(EnumPlayers) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; + STDMETHOD(EnumSessions) (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE; + STDMETHOD(GetCaps) (THIS_ LPDPCAPS,DWORD) PURE; + STDMETHOD(GetGroupData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE; + STDMETHOD(GetGroupName) (THIS_ DPID,LPVOID,LPDWORD) PURE; + STDMETHOD(GetMessageCount) (THIS_ DPID, LPDWORD) PURE; + STDMETHOD(GetPlayerAddress) (THIS_ DPID,LPVOID,LPDWORD) PURE; + STDMETHOD(GetPlayerCaps) (THIS_ DPID,LPDPCAPS,DWORD) PURE; + STDMETHOD(GetPlayerData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE; + STDMETHOD(GetPlayerName) (THIS_ DPID,LPVOID,LPDWORD) PURE; + STDMETHOD(GetSessionDesc) (THIS_ LPVOID,LPDWORD) PURE; + STDMETHOD(Initialize) (THIS_ LPGUID) PURE; + STDMETHOD(Open) (THIS_ LPDPSESSIONDESC2,DWORD) PURE; + STDMETHOD(Receive) (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE; + STDMETHOD(Send) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE; + STDMETHOD(SetGroupData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE; + STDMETHOD(SetGroupName) (THIS_ DPID,LPDPNAME,DWORD) PURE; + STDMETHOD(SetPlayerData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE; + STDMETHOD(SetPlayerName) (THIS_ DPID,LPDPNAME,DWORD) PURE; + STDMETHOD(SetSessionDesc) (THIS_ LPDPSESSIONDESC2,DWORD) PURE; + /*** IDirectPlay3 methods ***/ + STDMETHOD(AddGroupToGroup) (THIS_ DPID, DPID) PURE; + STDMETHOD(CreateGroupInGroup) (THIS_ DPID,LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE; + STDMETHOD(DeleteGroupFromGroup) (THIS_ DPID,DPID) PURE; + STDMETHOD(EnumConnections) (THIS_ LPCGUID,LPDPENUMCONNECTIONSCALLBACK,LPVOID,DWORD) PURE; + STDMETHOD(EnumGroupsInGroup) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; + STDMETHOD(GetGroupConnectionSettings)(THIS_ DWORD, DPID, LPVOID, LPDWORD) PURE; + STDMETHOD(InitializeConnection) (THIS_ LPVOID,DWORD) PURE; + STDMETHOD(SecureOpen) (THIS_ LPCDPSESSIONDESC2,DWORD,LPCDPSECURITYDESC,LPCDPCREDENTIALS) PURE; + STDMETHOD(SendChatMessage) (THIS_ DPID,DPID,DWORD,LPDPCHAT) PURE; + STDMETHOD(SetGroupConnectionSettings)(THIS_ DWORD,DPID,LPDPLCONNECTION) PURE; + STDMETHOD(StartSession) (THIS_ DWORD,DPID) PURE; + STDMETHOD(GetGroupFlags) (THIS_ DPID,LPDWORD) PURE; + STDMETHOD(GetGroupParent) (THIS_ DPID,LPDPID) PURE; + STDMETHOD(GetPlayerAccount) (THIS_ DPID, DWORD, LPVOID, LPDWORD) PURE; + STDMETHOD(GetPlayerFlags) (THIS_ DPID,LPDWORD) PURE; +}; + +/**************************************************************************** + * + * IDirectPlay3 interface macros + * + ****************************************************************************/ + +#if !defined(__cplusplus) || defined(CINTERFACE) + +#define IDirectPlay3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectPlay3_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectPlay3_Release(p) (p)->lpVtbl->Release(p) +#define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b) +#define IDirectPlay3_Close(p) (p)->lpVtbl->Close(p) +#define IDirectPlay3_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->CreateGroup(p,a,b,c,d,e) +#define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f) (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f) +#define IDirectPlay3_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->DeletePlayerFromGroup(p,a,b) +#define IDirectPlay3_DestroyGroup(p,a) (p)->lpVtbl->DestroyGroup(p,a) +#define IDirectPlay3_DestroyPlayer(p,a) (p)->lpVtbl->DestroyPlayer(p,a) +#define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e) +#define IDirectPlay3_EnumGroups(p,a,b,c,d) (p)->lpVtbl->EnumGroups(p,a,b,c,d) +#define IDirectPlay3_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->EnumPlayers(p,a,b,c,d) +#define IDirectPlay3_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->EnumSessions(p,a,b,c,d,e) +#define IDirectPlay3_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) +#define IDirectPlay3_GetMessageCount(p,a,b) (p)->lpVtbl->GetMessageCount(p,a,b) +#define IDirectPlay3_GetGroupData(p,a,b,c,d) (p)->lpVtbl->GetGroupData(p,a,b,c,d) +#define IDirectPlay3_GetGroupName(p,a,b,c) (p)->lpVtbl->GetGroupName(p,a,b,c) +#define IDirectPlay3_GetPlayerAddress(p,a,b,c) (p)->lpVtbl->GetPlayerAddress(p,a,b,c) +#define IDirectPlay3_GetPlayerCaps(p,a,b,c) (p)->lpVtbl->GetPlayerCaps(p,a,b,c) +#define IDirectPlay3_GetPlayerData(p,a,b,c,d) (p)->lpVtbl->GetPlayerData(p,a,b,c,d) +#define IDirectPlay3_GetPlayerName(p,a,b,c) (p)->lpVtbl->GetPlayerName(p,a,b,c) +#define IDirectPlay3_GetSessionDesc(p,a,b) (p)->lpVtbl->GetSessionDesc(p,a,b) +#define IDirectPlay3_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirectPlay3_Open(p,a,b) (p)->lpVtbl->Open(p,a,b) +#define IDirectPlay3_Receive(p,a,b,c,d,e) (p)->lpVtbl->Receive(p,a,b,c,d,e) +#define IDirectPlay3_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e) +#define IDirectPlay3_SetGroupData(p,a,b,c,d) (p)->lpVtbl->SetGroupData(p,a,b,c,d) +#define IDirectPlay3_SetGroupName(p,a,b,c) (p)->lpVtbl->SetGroupName(p,a,b,c) +#define IDirectPlay3_SetPlayerData(p,a,b,c,d) (p)->lpVtbl->SetPlayerData(p,a,b,c,d) +#define IDirectPlay3_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c) +#define IDirectPlay3_SetSessionDesc(p,a,b) (p)->lpVtbl->SetSessionDesc(p,a,b) +#define IDirectPlay3_AddGroupToGroup(p,a,b) (p)->lpVtbl->AddGroupToGroup(p,a,b) +#define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->lpVtbl->CreateGroupInGroup(p,a,b,c,d,e,f) +#define IDirectPlay3_DeleteGroupFromGroup(p,a,b) (p)->lpVtbl->DeleteGroupFromGroup(p,a,b) +#define IDirectPlay3_EnumConnections(p,a,b,c,d) (p)->lpVtbl->EnumConnections(p,a,b,c,d) +#define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupsInGroup(p,a,b,c,d,e) +#define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) (p)->lpVtbl->GetGroupConnectionSettings(p,a,b,c,d) +#define IDirectPlay3_InitializeConnection(p,a,b) (p)->lpVtbl->InitializeConnection(p,a,b) +#define IDirectPlay3_SecureOpen(p,a,b,c,d) (p)->lpVtbl->SecureOpen(p,a,b,c,d) +#define IDirectPlay3_SendChatMessage(p,a,b,c,d) (p)->lpVtbl->SendChatMessage(p,a,b,c,d) +#define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) (p)->lpVtbl->SetGroupConnectionSettings(p,a,b,c) +#define IDirectPlay3_StartSession(p,a,b) (p)->lpVtbl->StartSession(p,a,b) +#define IDirectPlay3_GetGroupFlags(p,a,b) (p)->lpVtbl->GetGroupFlags(p,a,b) +#define IDirectPlay3_GetGroupParent(p,a,b) (p)->lpVtbl->GetGroupParent(p,a,b) +#define IDirectPlay3_GetPlayerAccount(p,a,b,c,d) (p)->lpVtbl->GetPlayerAccount(p,a,b,c,d) +#define IDirectPlay3_GetPlayerFlags(p,a,b) (p)->lpVtbl->GetPlayerFlags(p,a,b) + +#else /* C++ */ + +#define IDirectPlay3_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectPlay3_AddRef(p) (p)->AddRef() +#define IDirectPlay3_Release(p) (p)->Release() +#define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b) +#define IDirectPlay3_Close(p) (p)->Close() +#define IDirectPlay3_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e) +#define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f) (p)->CreatePlayer(a,b,c,d,e,f) +#define IDirectPlay3_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b) +#define IDirectPlay3_DestroyGroup(p,a) (p)->DestroyGroup(a) +#define IDirectPlay3_DestroyPlayer(p,a) (p)->DestroyPlayer(a) +#define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e) (p)->EnumGroupPlayers(a,b,c,d,e) +#define IDirectPlay3_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d) +#define IDirectPlay3_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d) +#define IDirectPlay3_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e) +#define IDirectPlay3_GetCaps(p,a,b) (p)->GetCaps(a,b) +#define IDirectPlay3_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b) +#define IDirectPlay3_GetGroupData(p,a,b,c,d) (p)->GetGroupData(a,b,c,d) +#define IDirectPlay3_GetGroupName(p,a,b,c) (p)->GetGroupName(a,b,c) +#define IDirectPlay3_GetPlayerAddress(p,a,b,c) (p)->GetPlayerAddress(a,b,c) +#define IDirectPlay3_GetPlayerCaps(p,a,b,c) (p)->GetPlayerCaps(a,b,c) +#define IDirectPlay3_GetPlayerData(p,a,b,c,d) (p)->GetPlayerData(a,b,c,d) +#define IDirectPlay3_GetPlayerName(p,a,b,c) (p)->GetPlayerName(a,b,c) +#define IDirectPlay3_GetSessionDesc(p,a,b) (p)->GetSessionDesc(a,b) +#define IDirectPlay3_Initialize(p,a) (p)->Initialize(a) +#define IDirectPlay3_Open(p,a,b) (p)->Open(a,b) +#define IDirectPlay3_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e) +#define IDirectPlay3_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e) +#define IDirectPlay3_SetGroupData(p,a,b,c,d) (p)->SetGroupData(a,b,c,d) +#define IDirectPlay3_SetGroupName(p,a,b,c) (p)->SetGroupName(a,b,c) +#define IDirectPlay3_SetPlayerData(p,a,b,c,d) (p)->SetPlayerData(a,b,c,d) +#define IDirectPlay3_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c) +#define IDirectPlay3_SetSessionDesc(p,a,b) (p)->SetSessionDesc(a,b) +#define IDirectPlay3_AddGroupToGroup(p,a,b) (p)->AddGroupToGroup(a,b) +#define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->CreateGroupInGroup(a,b,c,d,e,f) +#define IDirectPlay3_DeleteGroupFromGroup(p,a,b) (p)->DeleteGroupFromGroup(a,b) +#define IDirectPlay3_EnumConnections(p,a,b,c,d) (p)->EnumConnections(a,b,c,d) +#define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) (p)->EnumGroupsInGroup(a,b,c,d,e) +#define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) (p)->GetGroupConnectionSettings(a,b,c,d) +#define IDirectPlay3_InitializeConnection(p,a,b) (p)->InitializeConnection(a,b) +#define IDirectPlay3_SecureOpen(p,a,b,c,d) (p)->SecureOpen(a,b,c,d) +#define IDirectPlay3_SendChatMessage(p,a,b,c,d) (p)->SendChatMessage(a,b,c,d) +#define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) (p)->SetGroupConnectionSettings(a,b,c) +#define IDirectPlay3_StartSession(p,a,b) (p)->StartSession(a,b) +#define IDirectPlay3_GetGroupFlags(p,a,b) (p)->GetGroupFlags(a,b) +#define IDirectPlay3_GetGroupParent(p,a,b) (p)->GetGroupParent(a,b) +#define IDirectPlay3_GetPlayerAccount(p,a,b,c,d) (p)->GetPlayerAccount(a,b,c,d) +#define IDirectPlay3_GetPlayerFlags(p,a,b) (p)->GetPlayerFlags(a,b) + +#endif + +/**************************************************************************** + * + * IDirectPlay4 (and IDirectPlay4A) Interface + * + ****************************************************************************/ + +#undef INTERFACE +#define INTERFACE IDirectPlay4 +DECLARE_INTERFACE_( IDirectPlay4, IDirectPlay3 ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectPlay2 methods ***/ + STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE; + STDMETHOD(Close) (THIS) PURE; + STDMETHOD(CreateGroup) (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE; + STDMETHOD(CreatePlayer) (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE; + STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE; + STDMETHOD(DestroyGroup) (THIS_ DPID) PURE; + STDMETHOD(DestroyPlayer) (THIS_ DPID) PURE; + STDMETHOD(EnumGroupPlayers) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; + STDMETHOD(EnumGroups) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; + STDMETHOD(EnumPlayers) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; + STDMETHOD(EnumSessions) (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE; + STDMETHOD(GetCaps) (THIS_ LPDPCAPS,DWORD) PURE; + STDMETHOD(GetGroupData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE; + STDMETHOD(GetGroupName) (THIS_ DPID,LPVOID,LPDWORD) PURE; + STDMETHOD(GetMessageCount) (THIS_ DPID, LPDWORD) PURE; + STDMETHOD(GetPlayerAddress) (THIS_ DPID,LPVOID,LPDWORD) PURE; + STDMETHOD(GetPlayerCaps) (THIS_ DPID,LPDPCAPS,DWORD) PURE; + STDMETHOD(GetPlayerData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE; + STDMETHOD(GetPlayerName) (THIS_ DPID,LPVOID,LPDWORD) PURE; + STDMETHOD(GetSessionDesc) (THIS_ LPVOID,LPDWORD) PURE; + STDMETHOD(Initialize) (THIS_ LPGUID) PURE; + STDMETHOD(Open) (THIS_ LPDPSESSIONDESC2,DWORD) PURE; + STDMETHOD(Receive) (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE; + STDMETHOD(Send) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE; + STDMETHOD(SetGroupData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE; + STDMETHOD(SetGroupName) (THIS_ DPID,LPDPNAME,DWORD) PURE; + STDMETHOD(SetPlayerData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE; + STDMETHOD(SetPlayerName) (THIS_ DPID,LPDPNAME,DWORD) PURE; + STDMETHOD(SetSessionDesc) (THIS_ LPDPSESSIONDESC2,DWORD) PURE; + /*** IDirectPlay3 methods ***/ + STDMETHOD(AddGroupToGroup) (THIS_ DPID, DPID) PURE; + STDMETHOD(CreateGroupInGroup) (THIS_ DPID,LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE; + STDMETHOD(DeleteGroupFromGroup) (THIS_ DPID,DPID) PURE; + STDMETHOD(EnumConnections) (THIS_ LPCGUID,LPDPENUMCONNECTIONSCALLBACK,LPVOID,DWORD) PURE; + STDMETHOD(EnumGroupsInGroup) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; + STDMETHOD(GetGroupConnectionSettings)(THIS_ DWORD, DPID, LPVOID, LPDWORD) PURE; + STDMETHOD(InitializeConnection) (THIS_ LPVOID,DWORD) PURE; + STDMETHOD(SecureOpen) (THIS_ LPCDPSESSIONDESC2,DWORD,LPCDPSECURITYDESC,LPCDPCREDENTIALS) PURE; + STDMETHOD(SendChatMessage) (THIS_ DPID,DPID,DWORD,LPDPCHAT) PURE; + STDMETHOD(SetGroupConnectionSettings)(THIS_ DWORD,DPID,LPDPLCONNECTION) PURE; + STDMETHOD(StartSession) (THIS_ DWORD,DPID) PURE; + STDMETHOD(GetGroupFlags) (THIS_ DPID,LPDWORD) PURE; + STDMETHOD(GetGroupParent) (THIS_ DPID,LPDPID) PURE; + STDMETHOD(GetPlayerAccount) (THIS_ DPID, DWORD, LPVOID, LPDWORD) PURE; + STDMETHOD(GetPlayerFlags) (THIS_ DPID,LPDWORD) PURE; + /*** IDirectPlay4 methods ***/ + STDMETHOD(GetGroupOwner) (THIS_ DPID, LPDPID) PURE; + STDMETHOD(SetGroupOwner) (THIS_ DPID, DPID) PURE; + STDMETHOD(SendEx) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD, DWORD, DWORD, LPVOID, DWORD_PTR *) PURE; + STDMETHOD(GetMessageQueue) (THIS_ DPID, DPID, DWORD, LPDWORD, LPDWORD) PURE; + STDMETHOD(CancelMessage) (THIS_ DWORD, DWORD) PURE; + STDMETHOD(CancelPriority) (THIS_ DWORD, DWORD, DWORD) PURE; +}; + +/**************************************************************************** + * + * IDirectPlayX interface macros (for IDirectPlay4 and beyond) + * + ****************************************************************************/ + +#if !defined(__cplusplus) || defined(CINTERFACE) + +#define IDirectPlayX_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectPlayX_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectPlayX_Release(p) (p)->lpVtbl->Release(p) +#define IDirectPlayX_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b) +#define IDirectPlayX_CancelMessage(p,a,b) (p)->lpVtbl->CancelMessage(p,a,b) +#define IDirectPlayX_CancelPriority(p,a,b,c) (p)->lpVtbl->CancelPriority(p,a,b,c) +#define IDirectPlayX_Close(p) (p)->lpVtbl->Close(p) +#define IDirectPlayX_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->CreateGroup(p,a,b,c,d,e) +#define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f) (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f) +#define IDirectPlayX_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->DeletePlayerFromGroup(p,a,b) +#define IDirectPlayX_DestroyGroup(p,a) (p)->lpVtbl->DestroyGroup(p,a) +#define IDirectPlayX_DestroyPlayer(p,a) (p)->lpVtbl->DestroyPlayer(p,a) +#define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e) +#define IDirectPlayX_EnumGroups(p,a,b,c,d) (p)->lpVtbl->EnumGroups(p,a,b,c,d) +#define IDirectPlayX_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->EnumPlayers(p,a,b,c,d) +#define IDirectPlayX_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->EnumSessions(p,a,b,c,d,e) +#define IDirectPlayX_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) +#define IDirectPlayX_GetMessageCount(p,a,b) (p)->lpVtbl->GetMessageCount(p,a,b) +#define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e) (p)->lpVtbl->GetMessageQueue(p,a,b,c,d,e) +#define IDirectPlayX_GetGroupData(p,a,b,c,d) (p)->lpVtbl->GetGroupData(p,a,b,c,d) +#define IDirectPlayX_GetGroupName(p,a,b,c) (p)->lpVtbl->GetGroupName(p,a,b,c) +#define IDirectPlayX_GetPlayerAddress(p,a,b,c) (p)->lpVtbl->GetPlayerAddress(p,a,b,c) +#define IDirectPlayX_GetPlayerCaps(p,a,b,c) (p)->lpVtbl->GetPlayerCaps(p,a,b,c) +#define IDirectPlayX_GetPlayerData(p,a,b,c,d) (p)->lpVtbl->GetPlayerData(p,a,b,c,d) +#define IDirectPlayX_GetPlayerName(p,a,b,c) (p)->lpVtbl->GetPlayerName(p,a,b,c) +#define IDirectPlayX_GetSessionDesc(p,a,b) (p)->lpVtbl->GetSessionDesc(p,a,b) +#define IDirectPlayX_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirectPlayX_Open(p,a,b) (p)->lpVtbl->Open(p,a,b) +#define IDirectPlayX_Receive(p,a,b,c,d,e) (p)->lpVtbl->Receive(p,a,b,c,d,e) +#define IDirectPlayX_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e) +#define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->SendEx(p,a,b,c,d,e,f,g,h,i) +#define IDirectPlayX_SetGroupData(p,a,b,c,d) (p)->lpVtbl->SetGroupData(p,a,b,c,d) +#define IDirectPlayX_SetGroupName(p,a,b,c) (p)->lpVtbl->SetGroupName(p,a,b,c) +#define IDirectPlayX_SetPlayerData(p,a,b,c,d) (p)->lpVtbl->SetPlayerData(p,a,b,c,d) +#define IDirectPlayX_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c) +#define IDirectPlayX_SetSessionDesc(p,a,b) (p)->lpVtbl->SetSessionDesc(p,a,b) +#define IDirectPlayX_AddGroupToGroup(p,a,b) (p)->lpVtbl->AddGroupToGroup(p,a,b) +#define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->lpVtbl->CreateGroupInGroup(p,a,b,c,d,e,f) +#define IDirectPlayX_DeleteGroupFromGroup(p,a,b) (p)->lpVtbl->DeleteGroupFromGroup(p,a,b) +#define IDirectPlayX_EnumConnections(p,a,b,c,d) (p)->lpVtbl->EnumConnections(p,a,b,c,d) +#define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupsInGroup(p,a,b,c,d,e) +#define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) (p)->lpVtbl->GetGroupConnectionSettings(p,a,b,c,d) +#define IDirectPlayX_InitializeConnection(p,a,b) (p)->lpVtbl->InitializeConnection(p,a,b) +#define IDirectPlayX_SecureOpen(p,a,b,c,d) (p)->lpVtbl->SecureOpen(p,a,b,c,d) +#define IDirectPlayX_SendChatMessage(p,a,b,c,d) (p)->lpVtbl->SendChatMessage(p,a,b,c,d) +#define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) (p)->lpVtbl->SetGroupConnectionSettings(p,a,b,c) +#define IDirectPlayX_StartSession(p,a,b) (p)->lpVtbl->StartSession(p,a,b) +#define IDirectPlayX_GetGroupFlags(p,a,b) (p)->lpVtbl->GetGroupFlags(p,a,b) +#define IDirectPlayX_GetGroupParent(p,a,b) (p)->lpVtbl->GetGroupParent(p,a,b) +#define IDirectPlayX_GetPlayerAccount(p,a,b,c,d) (p)->lpVtbl->GetPlayerAccount(p,a,b,c,d) +#define IDirectPlayX_GetPlayerFlags(p,a,b) (p)->lpVtbl->GetPlayerFlags(p,a,b) +#define IDirectPlayX_GetGroupOwner(p,a,b) (p)->lpVtbl->GetGroupOwner(p,a,b) +#define IDirectPlayX_SetGroupOwner(p,a,b) (p)->lpVtbl->SetGroupOwner(p,a,b) + +#else /* C++ */ + +#define IDirectPlayX_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectPlayX_AddRef(p) (p)->AddRef() +#define IDirectPlayX_Release(p) (p)->Release() +#define IDirectPlayX_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b) +#define IDirectPlayX_CancelMessage(p,a,b) (p)->CancelMessage(a,b) +#define IDirectPlayX_CancelPriority(p,a,b,c) (p)->CancelPriority(a,b,c) +#define IDirectPlayX_Close(p) (p)->Close() +#define IDirectPlayX_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e) +#define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f) (p)->CreatePlayer(a,b,c,d,e,f) +#define IDirectPlayX_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b) +#define IDirectPlayX_DestroyGroup(p,a) (p)->DestroyGroup(a) +#define IDirectPlayX_DestroyPlayer(p,a) (p)->DestroyPlayer(a) +#define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e) (p)->EnumGroupPlayers(a,b,c,d,e) +#define IDirectPlayX_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d) +#define IDirectPlayX_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d) +#define IDirectPlayX_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e) +#define IDirectPlayX_GetCaps(p,a,b) (p)->GetCaps(a,b) +#define IDirectPlayX_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b) +#define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e) (p)->GetMessageQueue(a,b,c,d,e) +#define IDirectPlayX_GetGroupData(p,a,b,c,d) (p)->GetGroupData(a,b,c,d) +#define IDirectPlayX_GetGroupName(p,a,b,c) (p)->GetGroupName(a,b,c) +#define IDirectPlayX_GetPlayerAddress(p,a,b,c) (p)->GetPlayerAddress(a,b,c) +#define IDirectPlayX_GetPlayerCaps(p,a,b,c) (p)->GetPlayerCaps(a,b,c) +#define IDirectPlayX_GetPlayerData(p,a,b,c,d) (p)->GetPlayerData(a,b,c,d) +#define IDirectPlayX_GetPlayerName(p,a,b,c) (p)->GetPlayerName(a,b,c) +#define IDirectPlayX_GetSessionDesc(p,a,b) (p)->GetSessionDesc(a,b) +#define IDirectPlayX_Initialize(p,a) (p)->Initialize(a) +#define IDirectPlayX_Open(p,a,b) (p)->Open(a,b) +#define IDirectPlayX_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e) +#define IDirectPlayX_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e) +#define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i) (p)->SendEx(a,b,c,d,e,f,g,h,i) +#define IDirectPlayX_SetGroupData(p,a,b,c,d) (p)->SetGroupData(a,b,c,d) +#define IDirectPlayX_SetGroupName(p,a,b,c) (p)->SetGroupName(a,b,c) +#define IDirectPlayX_SetPlayerData(p,a,b,c,d) (p)->SetPlayerData(a,b,c,d) +#define IDirectPlayX_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c) +#define IDirectPlayX_SetSessionDesc(p,a,b) (p)->SetSessionDesc(a,b) +#define IDirectPlayX_AddGroupToGroup(p,a,b) (p)->AddGroupToGroup(a,b) +#define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->CreateGroupInGroup(a,b,c,d,e,f) +#define IDirectPlayX_DeleteGroupFromGroup(p,a,b) (p)->DeleteGroupFromGroup(a,b) +#define IDirectPlayX_EnumConnections(p,a,b,c,d) (p)->EnumConnections(a,b,c,d) +#define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) (p)->EnumGroupsInGroup(a,b,c,d,e) +#define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) (p)->GetGroupConnectionSettings(a,b,c,d) +#define IDirectPlayX_InitializeConnection(p,a,b) (p)->InitializeConnection(a,b) +#define IDirectPlayX_SecureOpen(p,a,b,c,d) (p)->SecureOpen(a,b,c,d) +#define IDirectPlayX_SendChatMessage(p,a,b,c,d) (p)->SendChatMessage(a,b,c,d) +#define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) (p)->SetGroupConnectionSettings(a,b,c) +#define IDirectPlayX_StartSession(p,a,b) (p)->StartSession(a,b) +#define IDirectPlayX_GetGroupFlags(p,a,b) (p)->GetGroupFlags(a,b) +#define IDirectPlayX_GetGroupParent(p,a,b) (p)->GetGroupParent(a,b) +#define IDirectPlayX_GetPlayerAccount(p,a,b,c,d) (p)->GetPlayerAccount(a,b,c,d) +#define IDirectPlayX_GetPlayerFlags(p,a,b) (p)->GetPlayerFlags(a,b) +#define IDirectPlayX_GetGroupOwner(p,a,b) (p)->GetGroupOwner(a,b) +#define IDirectPlayX_SetGroupOwner(p,a,b) (p)->SetGroupOwner(a,b) + +#endif + +/**************************************************************************** + * + * EnumConnections API flags + * + ****************************************************************************/ + +/* + * Enumerate Service Providers + */ +#define DPCONNECTION_DIRECTPLAY 0x00000001 + +/* + * Enumerate Lobby Providers + */ +#define DPCONNECTION_DIRECTPLAYLOBBY 0x00000002 + + +/**************************************************************************** + * + * EnumPlayers API flags + * + ****************************************************************************/ + +/* + * Enumerate all players in the current session + */ +#define DPENUMPLAYERS_ALL 0x00000000 +#define DPENUMGROUPS_ALL DPENUMPLAYERS_ALL + + +/* + * Enumerate only local (created by this application) players + * or groups + */ +#define DPENUMPLAYERS_LOCAL 0x00000008 +#define DPENUMGROUPS_LOCAL DPENUMPLAYERS_LOCAL + +/* + * Enumerate only remote (non-local) players + * or groups + */ +#define DPENUMPLAYERS_REMOTE 0x00000010 +#define DPENUMGROUPS_REMOTE DPENUMPLAYERS_REMOTE + +/* + * Enumerate groups along with the players + */ +#define DPENUMPLAYERS_GROUP 0x00000020 + +/* + * Enumerate players or groups in another session + * (must supply lpguidInstance) + */ +#define DPENUMPLAYERS_SESSION 0x00000080 +#define DPENUMGROUPS_SESSION DPENUMPLAYERS_SESSION + +/* + * Enumerate server players + */ +#define DPENUMPLAYERS_SERVERPLAYER 0x00000100 + +/* + * Enumerate spectator players + */ +#define DPENUMPLAYERS_SPECTATOR 0x00000200 + +/* + * Enumerate shortcut groups + */ +#define DPENUMGROUPS_SHORTCUT 0x00000400 + +/* + * Enumerate staging area groups + */ +#define DPENUMGROUPS_STAGINGAREA 0x00000800 + +/* + * Enumerate hidden groups + */ +#define DPENUMGROUPS_HIDDEN 0x00001000 + +/* + * Enumerate the group's owner + */ +#define DPENUMPLAYERS_OWNER 0x00002000 + + +/**************************************************************************** + * + * CreatePlayer API flags + * + ****************************************************************************/ + +/* + * This flag indicates that this player should be designated + * the server player. The app should specify this at CreatePlayer. + */ +#define DPPLAYER_SERVERPLAYER DPENUMPLAYERS_SERVERPLAYER + +/* + * This flag indicates that this player should be designated + * a spectator. The app should specify this at CreatePlayer. + */ +#define DPPLAYER_SPECTATOR DPENUMPLAYERS_SPECTATOR + +/* + * This flag indicates that this player was created locally. + * (returned from GetPlayerFlags) + */ +#define DPPLAYER_LOCAL DPENUMPLAYERS_LOCAL + +/* + * This flag indicates that this player is the group's owner + * (Only returned in EnumGroupPlayers) + */ +#define DPPLAYER_OWNER DPENUMPLAYERS_OWNER + +/**************************************************************************** + * + * CreateGroup API flags + * + ****************************************************************************/ + + +/* + * This flag indicates that the StartSession can be called on the group. + * The app should specify this at CreateGroup, or CreateGroupInGroup. + */ +#define DPGROUP_STAGINGAREA DPENUMGROUPS_STAGINGAREA + +/* + * This flag indicates that this group was created locally. + * (returned from GetGroupFlags) + */ +#define DPGROUP_LOCAL DPENUMGROUPS_LOCAL + +/* + * This flag indicates that this group was created hidden. + */ +#define DPGROUP_HIDDEN DPENUMGROUPS_HIDDEN + + +/**************************************************************************** + * + * EnumSessions API flags + * + ****************************************************************************/ + +/* + * Enumerate sessions which can be joined + */ +#define DPENUMSESSIONS_AVAILABLE 0x00000001 + +/* + * Enumerate all sessions even if they can't be joined. + */ +#define DPENUMSESSIONS_ALL 0x00000002 + + +/* + * Start an asynchronous enum sessions + */ + #define DPENUMSESSIONS_ASYNC 0x00000010 + +/* + * Stop an asynchronous enum sessions + */ + #define DPENUMSESSIONS_STOPASYNC 0x00000020 + +/* + * Enumerate sessions even if they require a password + */ + #define DPENUMSESSIONS_PASSWORDREQUIRED 0x00000040 + +/* + * Return status about progress of enumeration instead of + * showing any status dialogs. + */ + #define DPENUMSESSIONS_RETURNSTATUS 0x00000080 + +/**************************************************************************** + * + * GetCaps and GetPlayerCaps API flags + * + ****************************************************************************/ + +/* + * The latency returned should be for guaranteed message sending. + * Default is non-guaranteed messaging. + */ +#define DPGETCAPS_GUARANTEED 0x00000001 + + +/**************************************************************************** + * + * GetGroupData, GetPlayerData API flags + * Remote and local Group/Player data is maintained separately. + * Default is DPGET_REMOTE. + * + ****************************************************************************/ + +/* + * Get the remote data (set by any DirectPlay object in + * the session using DPSET_REMOTE) + */ +#define DPGET_REMOTE 0x00000000 + +/* + * Get the local data (set by this DirectPlay object + * using DPSET_LOCAL) + */ +#define DPGET_LOCAL 0x00000001 + + +/**************************************************************************** + * + * Open API flags + * + ****************************************************************************/ + +/* + * Join the session that is described by the DPSESSIONDESC2 structure + */ +#define DPOPEN_JOIN 0x00000001 + +/* + * Create a new session as described by the DPSESSIONDESC2 structure + */ +#define DPOPEN_CREATE 0x00000002 + +/* + * Return status about progress of open instead of showing + * any status dialogs. + */ + #define DPOPEN_RETURNSTATUS DPENUMSESSIONS_RETURNSTATUS + + +/**************************************************************************** + * + * DPLCONNECTION flags + * + ****************************************************************************/ + +/* + * This application should create a new session as + * described by the DPSESIONDESC structure + */ +#define DPLCONNECTION_CREATESESSION DPOPEN_CREATE + +/* + * This application should join the session described by + * the DPSESIONDESC structure with the lpAddress data + */ +#define DPLCONNECTION_JOINSESSION DPOPEN_JOIN + +/**************************************************************************** + * + * Receive API flags + * Default is DPRECEIVE_ALL + * + ****************************************************************************/ + +/* + * Get the first message in the queue + */ +#define DPRECEIVE_ALL 0x00000001 + +/* + * Get the first message in the queue directed to a specific player + */ +#define DPRECEIVE_TOPLAYER 0x00000002 + +/* + * Get the first message in the queue from a specific player + */ +#define DPRECEIVE_FROMPLAYER 0x00000004 + +/* + * Get the message but don't remove it from the queue + */ +#define DPRECEIVE_PEEK 0x00000008 + + +/**************************************************************************** + * + * Send API flags + * + ****************************************************************************/ + +/* + * Send the message using a guaranteed send method. + * Default is non-guaranteed. + */ +#define DPSEND_GUARANTEED 0x00000001 + + +/* + * This flag is obsolete. It is ignored by DirectPlay + */ +#define DPSEND_HIGHPRIORITY 0x00000002 + +/* + * This flag is obsolete. It is ignored by DirectPlay + */ +#define DPSEND_OPENSTREAM 0x00000008 + +/* + * This flag is obsolete. It is ignored by DirectPlay + */ +#define DPSEND_CLOSESTREAM 0x00000010 + +/* + * Send the message digitally signed to ensure authenticity. + */ +#define DPSEND_SIGNED 0x00000020 + +/* + * Send the message with encryption to ensure privacy. + */ +#define DPSEND_ENCRYPTED 0x00000040 + +/* + * The message is a lobby system message + */ +#define DPSEND_LOBBYSYSTEMMESSAGE 0x00000080 + + +/* + * Send message asynchronously, must check caps + * before using this flag. It is always provided + * if the protocol flag is set. + */ +#define DPSEND_ASYNC 0x00000200 + +/* + * When an message is completed, don't tell me. + * by default the application is notified with a system message. + */ +#define DPSEND_NOSENDCOMPLETEMSG 0x00000400 + + +/* + * Maximum priority for sends available to applications + */ +#define DPSEND_MAX_PRI 0x0000FFFF +#define DPSEND_MAX_PRIORITY DPSEND_MAX_PRI + + +/**************************************************************************** + * + * SetGroupData, SetGroupName, SetPlayerData, SetPlayerName, + * SetSessionDesc API flags. + * Default is DPSET_REMOTE. + * + ****************************************************************************/ + +/* + * Propagate the data to all players in the session + */ +#define DPSET_REMOTE 0x00000000 + +/* + * Do not propagate the data to other players + */ +#define DPSET_LOCAL 0x00000001 + +/* + * Used with DPSET_REMOTE, use guaranteed message send to + * propagate the data + */ +#define DPSET_GUARANTEED 0x00000002 + +/**************************************************************************** + * + * GetMessageQueue API flags. + * Default is DPMESSAGEQUEUE_SEND + * + ****************************************************************************/ + +/* + * Get Send Queue - requires Service Provider Support + */ +#define DPMESSAGEQUEUE_SEND 0x00000001 + +/* + * Get Receive Queue + */ +#define DPMESSAGEQUEUE_RECEIVE 0x00000002 + + +/**************************************************************************** + * + * Connect API flags + * + ****************************************************************************/ + + +/* + * Start an asynchronous connect which returns status codes + */ +#define DPCONNECT_RETURNSTATUS (DPENUMSESSIONS_RETURNSTATUS) + + +/**************************************************************************** + * + * DirectPlay system messages and message data structures + * + * All system message come 'From' player DPID_SYSMSG. To determine what type + * of message it is, cast the lpData from Receive to DPMSG_GENERIC and check + * the dwType member against one of the following DPSYS_xxx constants. Once + * a match is found, cast the lpData to the corresponding of the DPMSG_xxx + * structures to access the data of the message. + * + ****************************************************************************/ + +/* + * A new player or group has been created in the session + * Use DPMSG_CREATEPLAYERORGROUP. Check dwPlayerType to see if it + * is a player or a group. + */ +#define DPSYS_CREATEPLAYERORGROUP 0x0003 + +/* + * A player has been deleted from the session + * Use DPMSG_DESTROYPLAYERORGROUP + */ +#define DPSYS_DESTROYPLAYERORGROUP 0x0005 + +/* + * A player has been added to a group + * Use DPMSG_ADDPLAYERTOGROUP + */ +#define DPSYS_ADDPLAYERTOGROUP 0x0007 + +/* + * A player has been removed from a group + * Use DPMSG_DELETEPLAYERFROMGROUP + */ +#define DPSYS_DELETEPLAYERFROMGROUP 0x0021 + +/* + * This DirectPlay object lost its connection with all the + * other players in the session. + * Use DPMSG_SESSIONLOST. + */ +#define DPSYS_SESSIONLOST 0x0031 + +/* + * The current host has left the session. + * This DirectPlay object is now the host. + * Use DPMSG_HOST. + */ +#define DPSYS_HOST 0x0101 + +/* + * The remote data associated with a player or + * group has changed. Check dwPlayerType to see + * if it is a player or a group + * Use DPMSG_SETPLAYERORGROUPDATA + */ +#define DPSYS_SETPLAYERORGROUPDATA 0x0102 + +/* + * The name of a player or group has changed. + * Check dwPlayerType to see if it is a player + * or a group. + * Use DPMSG_SETPLAYERORGROUPNAME + */ +#define DPSYS_SETPLAYERORGROUPNAME 0x0103 + +/* + * The session description has changed. + * Use DPMSG_SETSESSIONDESC + */ +#define DPSYS_SETSESSIONDESC 0x0104 + +/* + * A group has been added to a group + * Use DPMSG_ADDGROUPTOGROUP + */ +#define DPSYS_ADDGROUPTOGROUP 0x0105 + +/* + * A group has been removed from a group + * Use DPMSG_DELETEGROUPFROMGROUP + */ +#define DPSYS_DELETEGROUPFROMGROUP 0x0106 + +/* + * A secure player-player message has arrived. + * Use DPMSG_SECUREMESSAGE + */ +#define DPSYS_SECUREMESSAGE 0x0107 + +/* + * Start a new session. + * Use DPMSG_STARTSESSION + */ +#define DPSYS_STARTSESSION 0x0108 + +/* + * A chat message has arrived + * Use DPMSG_CHAT + */ +#define DPSYS_CHAT 0x0109 + +/* + * The owner of a group has changed + * Use DPMSG_SETGROUPOWNER + */ +#define DPSYS_SETGROUPOWNER 0x010A + +/* + * An async send has finished, failed or been cancelled + * Use DPMSG_SENDCOMPLETE + */ +#define DPSYS_SENDCOMPLETE 0x010d + + +/* + * Used in the dwPlayerType field to indicate if it applies to a group + * or a player + */ +#define DPPLAYERTYPE_GROUP 0x00000000 +#define DPPLAYERTYPE_PLAYER 0x00000001 + + +/* + * DPMSG_GENERIC + * Generic message structure used to identify the message type. + */ +typedef struct +{ + DWORD dwType; // Message type +} DPMSG_GENERIC, FAR *LPDPMSG_GENERIC; + +/* + * DPMSG_CREATEPLAYERORGROUP + * System message generated when a new player or group + * created in the session with information about it. + */ +typedef struct +{ + DWORD dwType; // Message type + DWORD dwPlayerType; // Is it a player or group + DPID dpId; // ID of the player or group + DWORD dwCurrentPlayers; // current # players & groups in session + LPVOID lpData; // pointer to remote data + DWORD dwDataSize; // size of remote data + DPNAME dpnName; // structure with name info + // the following fields are only available when using + // the IDirectPlay3 interface or greater + DPID dpIdParent; // id of parent group + DWORD dwFlags; // player or group flags +} DPMSG_CREATEPLAYERORGROUP, FAR *LPDPMSG_CREATEPLAYERORGROUP; + +/* + * DPMSG_DESTROYPLAYERORGROUP + * System message generated when a player or group is being + * destroyed in the session with information about it. + */ +typedef struct +{ + DWORD dwType; // Message type + DWORD dwPlayerType; // Is it a player or group + DPID dpId; // player ID being deleted + LPVOID lpLocalData; // copy of players local data + DWORD dwLocalDataSize; // sizeof local data + LPVOID lpRemoteData; // copy of players remote data + DWORD dwRemoteDataSize; // sizeof remote data + // the following fields are only available when using + // the IDirectPlay3 interface or greater + DPNAME dpnName; // structure with name info + DPID dpIdParent; // id of parent group + DWORD dwFlags; // player or group flags +} DPMSG_DESTROYPLAYERORGROUP, FAR *LPDPMSG_DESTROYPLAYERORGROUP; + +/* + * DPMSG_ADDPLAYERTOGROUP + * System message generated when a player is being added + * to a group. + */ +typedef struct +{ + DWORD dwType; // Message type + DPID dpIdGroup; // group ID being added to + DPID dpIdPlayer; // player ID being added +} DPMSG_ADDPLAYERTOGROUP, FAR *LPDPMSG_ADDPLAYERTOGROUP; + +/* + * DPMSG_DELETEPLAYERFROMGROUP + * System message generated when a player is being + * removed from a group + */ +typedef DPMSG_ADDPLAYERTOGROUP DPMSG_DELETEPLAYERFROMGROUP; +typedef DPMSG_DELETEPLAYERFROMGROUP FAR *LPDPMSG_DELETEPLAYERFROMGROUP; + +/* + * DPMSG_ADDGROUPTOGROUP + * System message generated when a group is being added + * to a group. + */ +typedef struct +{ + DWORD dwType; // Message type + DPID dpIdParentGroup; // group ID being added to + DPID dpIdGroup; // group ID being added +} DPMSG_ADDGROUPTOGROUP, FAR *LPDPMSG_ADDGROUPTOGROUP; + +/* + * DPMSG_DELETEGROUPFROMGROUP + * System message generated when a GROUP is being + * removed from a group + */ +typedef DPMSG_ADDGROUPTOGROUP DPMSG_DELETEGROUPFROMGROUP; +typedef DPMSG_DELETEGROUPFROMGROUP FAR *LPDPMSG_DELETEGROUPFROMGROUP; + +/* + * DPMSG_SETPLAYERORGROUPDATA + * System message generated when remote data for a player or + * group has changed. + */ +typedef struct +{ + DWORD dwType; // Message type + DWORD dwPlayerType; // Is it a player or group + DPID dpId; // ID of player or group + LPVOID lpData; // pointer to remote data + DWORD dwDataSize; // size of remote data +} DPMSG_SETPLAYERORGROUPDATA, FAR *LPDPMSG_SETPLAYERORGROUPDATA; + +/* + * DPMSG_SETPLAYERORGROUPNAME + * System message generated when the name of a player or + * group has changed. + */ +typedef struct +{ + DWORD dwType; // Message type + DWORD dwPlayerType; // Is it a player or group + DPID dpId; // ID of player or group + DPNAME dpnName; // structure with new name info +} DPMSG_SETPLAYERORGROUPNAME, FAR *LPDPMSG_SETPLAYERORGROUPNAME; + +/* + * DPMSG_SETSESSIONDESC + * System message generated when session desc has changed + */ +typedef struct +{ + DWORD dwType; // Message type + DPSESSIONDESC2 dpDesc; // Session desc +} DPMSG_SETSESSIONDESC, FAR *LPDPMSG_SETSESSIONDESC; + +/* + * DPMSG_HOST + * System message generated when the host has migrated to this + * DirectPlay object. + * + */ +typedef DPMSG_GENERIC DPMSG_HOST; +typedef DPMSG_HOST FAR *LPDPMSG_HOST; + +/* + * DPMSG_SESSIONLOST + * System message generated when the connection to the session is lost. + * + */ +typedef DPMSG_GENERIC DPMSG_SESSIONLOST; +typedef DPMSG_SESSIONLOST FAR *LPDPMSG_SESSIONLOST; + +/* + * DPMSG_SECUREMESSAGE + * System message generated when a player requests a secure send + */ +typedef struct +{ + DWORD dwType; // Message Type + DWORD dwFlags; // Signed/Encrypted + DPID dpIdFrom; // ID of Sending Player + LPVOID lpData; // Player message + DWORD dwDataSize; // Size of player message +} DPMSG_SECUREMESSAGE, FAR *LPDPMSG_SECUREMESSAGE; + +/* + * DPMSG_STARTSESSION + * System message containing all information required to + * start a new session + */ +typedef struct +{ + DWORD dwType; // Message type + LPDPLCONNECTION lpConn; // DPLCONNECTION structure +} DPMSG_STARTSESSION, FAR *LPDPMSG_STARTSESSION; + +/* + * DPMSG_CHAT + * System message containing a chat message + */ +typedef struct +{ + DWORD dwType; // Message type + DWORD dwFlags; // Message flags + DPID idFromPlayer; // ID of the Sending Player + DPID idToPlayer; // ID of the To Player + DPID idToGroup; // ID of the To Group + LPDPCHAT lpChat; // Pointer to a structure containing the chat message +} DPMSG_CHAT, FAR *LPDPMSG_CHAT; + +/* + * DPMSG_SETGROUPOWNER + * System message generated when the owner of a group has changed + */ +typedef struct +{ + DWORD dwType; // Message type + DPID idGroup; // ID of the group + DPID idNewOwner; // ID of the player that is the new owner + DPID idOldOwner; // ID of the player that used to be the owner +} DPMSG_SETGROUPOWNER, FAR *LPDPMSG_SETGROUPOWNER; + +/* + * DPMSG_SENDCOMPLETE + * System message generated when finished with an Async Send message + * + * NOTE SENDPARMS has an overlay for DPMSG_SENDCOMPLETE, don't + * change this message w/o changing SENDPARMS. + */ +typedef struct +{ + DWORD dwType; + DPID idFrom; + DPID idTo; + DWORD dwFlags; + DWORD dwPriority; + DWORD dwTimeout; + LPVOID lpvContext; + DWORD dwMsgID; + HRESULT hr; + DWORD dwSendTime; +} DPMSG_SENDCOMPLETE, *LPDPMSG_SENDCOMPLETE; + +/**************************************************************************** + * + * DIRECTPLAY ERRORS + * + * Errors are represented by negative values and cannot be combined. + * + ****************************************************************************/ +#define DP_OK S_OK +#define DPERR_ALREADYINITIALIZED MAKE_DPHRESULT( 5 ) +#define DPERR_ACCESSDENIED MAKE_DPHRESULT( 10 ) +#define DPERR_ACTIVEPLAYERS MAKE_DPHRESULT( 20 ) +#define DPERR_BUFFERTOOSMALL MAKE_DPHRESULT( 30 ) +#define DPERR_CANTADDPLAYER MAKE_DPHRESULT( 40 ) +#define DPERR_CANTCREATEGROUP MAKE_DPHRESULT( 50 ) +#define DPERR_CANTCREATEPLAYER MAKE_DPHRESULT( 60 ) +#define DPERR_CANTCREATESESSION MAKE_DPHRESULT( 70 ) +#define DPERR_CAPSNOTAVAILABLEYET MAKE_DPHRESULT( 80 ) +#define DPERR_EXCEPTION MAKE_DPHRESULT( 90 ) +#define DPERR_GENERIC E_FAIL +#define DPERR_INVALIDFLAGS MAKE_DPHRESULT( 120 ) +#define DPERR_INVALIDOBJECT MAKE_DPHRESULT( 130 ) +#define DPERR_INVALIDPARAM E_INVALIDARG +#define DPERR_INVALIDPARAMS DPERR_INVALIDPARAM +#define DPERR_INVALIDPLAYER MAKE_DPHRESULT( 150 ) +#define DPERR_INVALIDGROUP MAKE_DPHRESULT( 155 ) +#define DPERR_NOCAPS MAKE_DPHRESULT( 160 ) +#define DPERR_NOCONNECTION MAKE_DPHRESULT( 170 ) +#define DPERR_NOMEMORY E_OUTOFMEMORY +#define DPERR_OUTOFMEMORY DPERR_NOMEMORY +#define DPERR_NOMESSAGES MAKE_DPHRESULT( 190 ) +#define DPERR_NONAMESERVERFOUND MAKE_DPHRESULT( 200 ) +#define DPERR_NOPLAYERS MAKE_DPHRESULT( 210 ) +#define DPERR_NOSESSIONS MAKE_DPHRESULT( 220 ) +#define DPERR_PENDING E_PENDING +#define DPERR_SENDTOOBIG MAKE_DPHRESULT( 230 ) +#define DPERR_TIMEOUT MAKE_DPHRESULT( 240 ) +#define DPERR_UNAVAILABLE MAKE_DPHRESULT( 250 ) +#define DPERR_UNSUPPORTED E_NOTIMPL +#define DPERR_BUSY MAKE_DPHRESULT( 270 ) +#define DPERR_USERCANCEL MAKE_DPHRESULT( 280 ) +#define DPERR_NOINTERFACE E_NOINTERFACE +#define DPERR_CANNOTCREATESERVER MAKE_DPHRESULT( 290 ) +#define DPERR_PLAYERLOST MAKE_DPHRESULT( 300 ) +#define DPERR_SESSIONLOST MAKE_DPHRESULT( 310 ) +#define DPERR_UNINITIALIZED MAKE_DPHRESULT( 320 ) +#define DPERR_NONEWPLAYERS MAKE_DPHRESULT( 330 ) +#define DPERR_INVALIDPASSWORD MAKE_DPHRESULT( 340 ) +#define DPERR_CONNECTING MAKE_DPHRESULT( 350 ) +#define DPERR_CONNECTIONLOST MAKE_DPHRESULT( 360 ) +#define DPERR_UNKNOWNMESSAGE MAKE_DPHRESULT( 370 ) +#define DPERR_CANCELFAILED MAKE_DPHRESULT( 380 ) +#define DPERR_INVALIDPRIORITY MAKE_DPHRESULT( 390 ) +#define DPERR_NOTHANDLED MAKE_DPHRESULT( 400 ) +#define DPERR_CANCELLED MAKE_DPHRESULT( 410 ) +#define DPERR_ABORTED MAKE_DPHRESULT( 420 ) + + +#define DPERR_BUFFERTOOLARGE MAKE_DPHRESULT( 1000 ) +#define DPERR_CANTCREATEPROCESS MAKE_DPHRESULT( 1010 ) +#define DPERR_APPNOTSTARTED MAKE_DPHRESULT( 1020 ) +#define DPERR_INVALIDINTERFACE MAKE_DPHRESULT( 1030 ) +#define DPERR_NOSERVICEPROVIDER MAKE_DPHRESULT( 1040 ) +#define DPERR_UNKNOWNAPPLICATION MAKE_DPHRESULT( 1050 ) +#define DPERR_NOTLOBBIED MAKE_DPHRESULT( 1070 ) +#define DPERR_SERVICEPROVIDERLOADED MAKE_DPHRESULT( 1080 ) +#define DPERR_ALREADYREGISTERED MAKE_DPHRESULT( 1090 ) +#define DPERR_NOTREGISTERED MAKE_DPHRESULT( 1100 ) + +// +// Security related errors +// +#define DPERR_AUTHENTICATIONFAILED MAKE_DPHRESULT( 2000 ) +#define DPERR_CANTLOADSSPI MAKE_DPHRESULT( 2010 ) +#define DPERR_ENCRYPTIONFAILED MAKE_DPHRESULT( 2020 ) +#define DPERR_SIGNFAILED MAKE_DPHRESULT( 2030 ) +#define DPERR_CANTLOADSECURITYPACKAGE MAKE_DPHRESULT( 2040 ) +#define DPERR_ENCRYPTIONNOTSUPPORTED MAKE_DPHRESULT( 2050 ) +#define DPERR_CANTLOADCAPI MAKE_DPHRESULT( 2060 ) +#define DPERR_NOTLOGGEDIN MAKE_DPHRESULT( 2070 ) +#define DPERR_LOGONDENIED MAKE_DPHRESULT( 2080 ) + + +/**************************************************************************** + * + * dplay 1.0 obsolete structures + interfaces + * Included for compatibility only. New apps should + * use IDirectPlay2 + * + ****************************************************************************/ + +// define this to ignore obsolete interfaces and constants +#ifndef IDIRECTPLAY2_OR_GREATER + +#define DPOPEN_OPENSESSION DPOPEN_JOIN +#define DPOPEN_CREATESESSION DPOPEN_CREATE + +#define DPENUMSESSIONS_PREVIOUS 0x00000004 + +#define DPENUMPLAYERS_PREVIOUS 0x00000004 + +#define DPSEND_GUARANTEE DPSEND_GUARANTEED +#define DPSEND_TRYONCE 0x00000004 + +#define DPCAPS_NAMESERVICE 0x00000001 +#define DPCAPS_NAMESERVER DPCAPS_ISHOST +#define DPCAPS_GUARANTEED 0x00000004 + +#define DPLONGNAMELEN 52 +#define DPSHORTNAMELEN 20 +#define DPSESSIONNAMELEN 32 +#define DPPASSWORDLEN 16 +#define DPUSERRESERVED 16 + +#define DPSYS_ADDPLAYER 0x0003 +#define DPSYS_DELETEPLAYER 0x0005 + +#define DPSYS_DELETEGROUP 0x0020 +#define DPSYS_DELETEPLAYERFROMGRP 0x0021 +#define DPSYS_CONNECT 0x484b + +typedef struct +{ + DWORD dwType; + DWORD dwPlayerType; + DPID dpId; + char szLongName[DPLONGNAMELEN]; + char szShortName[DPSHORTNAMELEN]; + DWORD dwCurrentPlayers; +} DPMSG_ADDPLAYER; + +typedef DPMSG_ADDPLAYER DPMSG_ADDGROUP; + +typedef struct +{ + DWORD dwType; + DPID dpIdGroup; + DPID dpIdPlayer; +} DPMSG_GROUPADD; + +typedef DPMSG_GROUPADD DPMSG_GROUPDELETE; +typedef struct +{ + DWORD dwType; + DPID dpId; +} DPMSG_DELETEPLAYER; + +typedef BOOL (PASCAL *LPDPENUMPLAYERSCALLBACK)( + DPID dpId, + LPSTR lpFriendlyName, + LPSTR lpFormalName, + DWORD dwFlags, + LPVOID lpContext ); + +typedef struct +{ + DWORD dwSize; + GUID guidSession; + DWORD_PTR dwSession; + DWORD dwMaxPlayers; + DWORD dwCurrentPlayers; + DWORD dwFlags; + char szSessionName[DPSESSIONNAMELEN]; + char szUserField[DPUSERRESERVED]; + DWORD_PTR dwReserved1; + char szPassword[DPPASSWORDLEN]; + DWORD_PTR dwReserved2; + DWORD_PTR dwUser1; + DWORD_PTR dwUser2; + DWORD_PTR dwUser3; + DWORD_PTR dwUser4; +} DPSESSIONDESC,*LPDPSESSIONDESC; + +typedef BOOL (PASCAL * LPDPENUMSESSIONSCALLBACK)( + LPDPSESSIONDESC lpDPSessionDesc, + LPVOID lpContext, + LPDWORD lpdwTimeOut, + DWORD dwFlags); + +/* + * IDirectPlay + */ +#undef INTERFACE +#define INTERFACE IDirectPlay +DECLARE_INTERFACE_( IDirectPlay, IUnknown ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectPlay methods ***/ + STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE; + STDMETHOD(Close) (THIS) PURE; + STDMETHOD(CreatePlayer) (THIS_ LPDPID,LPSTR,LPSTR,LPHANDLE) PURE; + STDMETHOD(CreateGroup) (THIS_ LPDPID,LPSTR,LPSTR) PURE; + STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE; + STDMETHOD(DestroyPlayer) (THIS_ DPID) PURE; + STDMETHOD(DestroyGroup) (THIS_ DPID) PURE; + STDMETHOD(EnableNewPlayers) (THIS_ BOOL) PURE; + STDMETHOD(EnumGroupPlayers) (THIS_ DPID, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE; + STDMETHOD(EnumGroups) (THIS_ DWORD_PTR, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE; + STDMETHOD(EnumPlayers) (THIS_ DWORD_PTR, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE; + STDMETHOD(EnumSessions) (THIS_ LPDPSESSIONDESC,DWORD,LPDPENUMSESSIONSCALLBACK,LPVOID,DWORD) PURE; + STDMETHOD(GetCaps) (THIS_ LPDPCAPS) PURE; + STDMETHOD(GetMessageCount) (THIS_ DPID, LPDWORD) PURE; + STDMETHOD(GetPlayerCaps) (THIS_ DPID, LPDPCAPS) PURE; + STDMETHOD(GetPlayerName) (THIS_ DPID,LPSTR,LPDWORD,LPSTR,LPDWORD) PURE; + STDMETHOD(Initialize) (THIS_ LPGUID) PURE; + STDMETHOD(Open) (THIS_ LPDPSESSIONDESC) PURE; + STDMETHOD(Receive) (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE; + STDMETHOD(SaveSession) (THIS_ LPSTR) PURE; + STDMETHOD(Send) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE; + STDMETHOD(SetPlayerName) (THIS_ DPID,LPSTR,LPSTR) PURE; +}; + +/**************************************************************************** + * + * IDirectPlay interface macros + * + ****************************************************************************/ + +#if !defined(__cplusplus) || defined(CINTERFACE) + +#define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b) +#define IDirectPlay_Close(p) (p)->lpVtbl->Close(p) +#define IDirectPlay_CreateGroup(p,a,b,c) (p)->lpVtbl->CreateGroup(p,a,b,c) +#define IDirectPlay_CreatePlayer(p,a,b,c,d) (p)->lpVtbl->CreatePlayer(p,a,b,c,d) +#define IDirectPlay_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->DeletePlayerFromGroup(p,a,b) +#define IDirectPlay_DestroyGroup(p,a) (p)->lpVtbl->DestroyGroup(p,a) +#define IDirectPlay_DestroyPlayer(p,a) (p)->lpVtbl->DestroyPlayer(p,a) +#define IDirectPlay_EnableNewPlayers(p,a) (p)->lpVtbl->EnableNewPlayers(p,a) +#define IDirectPlay_EnumGroupPlayers(p,a,b,c,d) (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d) +#define IDirectPlay_EnumGroups(p,a,b,c,d) (p)->lpVtbl->EnumGroups(p,a,b,c,d) +#define IDirectPlay_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->EnumPlayers(p,a,b,c,d) +#define IDirectPlay_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->EnumSessions(p,a,b,c,d,e) +#define IDirectPlay_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectPlay_GetMessageCount(p,a,b) (p)->lpVtbl->GetMessageCount(p,a,b) +#define IDirectPlay_GetPlayerCaps(p,a,b) (p)->lpVtbl->GetPlayerCaps(p,a,b) +#define IDirectPlay_GetPlayerName(p,a,b,c,d,e) (p)->lpVtbl->GetPlayerName(p,a,b,c,d,e) +#define IDirectPlay_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirectPlay_Open(p,a) (p)->lpVtbl->Open(p,a) +#define IDirectPlay_Receive(p,a,b,c,d,e) (p)->lpVtbl->Receive(p,a,b,c,d,e) +#define IDirectPlay_SaveSession(p,a) (p)->lpVtbl->SaveSession(p,a) +#define IDirectPlay_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e) +#define IDirectPlay_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c) + +#else /* C++ */ + +#define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b) +#define IDirectPlay_Close(p) (p)->Close() +#define IDirectPlay_CreateGroup(p,a,b,c) (p)->CreateGroup(a,b,c) +#define IDirectPlay_CreatePlayer(p,a,b,c,d) (p)->CreatePlayer(a,b,c,d) +#define IDirectPlay_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b) +#define IDirectPlay_DestroyGroup(p,a) (p)->DestroyGroup(a) +#define IDirectPlay_DestroyPlayer(p,a) (p)->DestroyPlayer(a) +#define IDirectPlay_EnableNewPlayers(p,a) (p)->EnableNewPlayers(a) +#define IDirectPlay_EnumGroupPlayers(p,a,b,c,d) (p)->EnumGroupPlayers(a,b,c,d) +#define IDirectPlay_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d) +#define IDirectPlay_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d) +#define IDirectPlay_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e) +#define IDirectPlay_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectPlay_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b) +#define IDirectPlay_GetPlayerCaps(p,a,b) (p)->GetPlayerCaps(a,b) +#define IDirectPlay_GetPlayerName(p,a,b,c,d,e) (p)->GetPlayerName(a,b,c,d,e) +#define IDirectPlay_Initialize(p,a) (p)->Initialize(a) +#define IDirectPlay_Open(p,a) (p)->Open(a) +#define IDirectPlay_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e) +#define IDirectPlay_SaveSession(p,a) (p)->SaveSession(a) +#define IDirectPlay_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e) +#define IDirectPlay_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c) + +#endif + +DEFINE_GUID(IID_IDirectPlay, 0x5454e9a0, 0xdb65, 0x11ce, 0x92, 0x1c, 0x00, 0xaa, 0x00, 0x6c, 0x49, 0x72); + +#endif // IDIRECTPLAY2_OR_GREATER + +/**************************************************************************** + * + * IDirectPlay macros (included regardless of IDIRECTPLAY2_OR_GREATER flag) + * + ****************************************************************************/ + +#if !defined(__cplusplus) || defined(CINTERFACE) + +#define IDirectPlay_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectPlay_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectPlay_Release(p) (p)->lpVtbl->Release(p) + +#else + +#define IDirectPlay_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectPlay_AddRef(p) (p)->AddRef() +#define IDirectPlay_Release(p) (p)->Release() + +#endif // IDirectPlay interface macros + +#ifdef __cplusplus +}; +#endif + +/* restore warning settings */ +#if _MSC_VER >= 1200 +#pragma warning(pop) +#else +#pragma warning(default:4201) +#endif + +#endif + diff --git a/src/dep/include/DXSDK/include/dplay8.h b/src/dep/include/DXSDK/include/dplay8.h new file mode 100644 index 0000000..bc63d5b --- /dev/null +++ b/src/dep/include/DXSDK/include/dplay8.h @@ -0,0 +1,1456 @@ +/*========================================================================== + * + * Copyright (C) 1998-2002 Microsoft Corporation. All Rights Reserved. + * + * File: DPlay8.h + * Content: DirectPlay8 include file + * + ***************************************************************************/ + +#ifndef __DIRECTPLAY8_H__ +#define __DIRECTPLAY8_H__ + +#include // for DECLARE_INTERFACE_ and HRESULT + +#include "dpaddr.h" + + +#ifdef __cplusplus +extern "C" { +#endif + + + +/**************************************************************************** + * + * DirectPlay8 CLSIDs + * + ****************************************************************************/ + +// {743F1DC6-5ABA-429f-8BDF-C54D03253DC2} +DEFINE_GUID(CLSID_DirectPlay8Client, +0x743f1dc6, 0x5aba, 0x429f, 0x8b, 0xdf, 0xc5, 0x4d, 0x3, 0x25, 0x3d, 0xc2); + +// {DA825E1B-6830-43d7-835D-0B5AD82956A2} +DEFINE_GUID(CLSID_DirectPlay8Server, +0xda825e1b, 0x6830, 0x43d7, 0x83, 0x5d, 0xb, 0x5a, 0xd8, 0x29, 0x56, 0xa2); + +// {286F484D-375E-4458-A272-B138E2F80A6A} +DEFINE_GUID(CLSID_DirectPlay8Peer, +0x286f484d, 0x375e, 0x4458, 0xa2, 0x72, 0xb1, 0x38, 0xe2, 0xf8, 0xa, 0x6a); + + +// CLSIDs added for DirectX 9 + +// {FC47060E-6153-4b34-B975-8E4121EB7F3C} +DEFINE_GUID(CLSID_DirectPlay8ThreadPool, +0xfc47060e, 0x6153, 0x4b34, 0xb9, 0x75, 0x8e, 0x41, 0x21, 0xeb, 0x7f, 0x3c); + +// {E4C1D9A2-CBF7-48bd-9A69-34A55E0D8941} +DEFINE_GUID(CLSID_DirectPlay8NATResolver, +0xe4c1d9a2, 0xcbf7, 0x48bd, 0x9a, 0x69, 0x34, 0xa5, 0x5e, 0xd, 0x89, 0x41); + +/**************************************************************************** + * + * DirectPlay8 Interface IIDs + * + ****************************************************************************/ + +typedef REFIID DP8REFIID; + + +// {5102DACD-241B-11d3-AEA7-006097B01411} +DEFINE_GUID(IID_IDirectPlay8Client, +0x5102dacd, 0x241b, 0x11d3, 0xae, 0xa7, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11); + +// {5102DACE-241B-11d3-AEA7-006097B01411} +DEFINE_GUID(IID_IDirectPlay8Server, +0x5102dace, 0x241b, 0x11d3, 0xae, 0xa7, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11); + +// {5102DACF-241B-11d3-AEA7-006097B01411} +DEFINE_GUID(IID_IDirectPlay8Peer, +0x5102dacf, 0x241b, 0x11d3, 0xae, 0xa7, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11); + + +// IIDs added for DirectX 9 + +// {0D22EE73-4A46-4a0d-89B2-045B4D666425} +DEFINE_GUID(IID_IDirectPlay8ThreadPool, +0xd22ee73, 0x4a46, 0x4a0d, 0x89, 0xb2, 0x4, 0x5b, 0x4d, 0x66, 0x64, 0x25); + +// {A9E213F2-9A60-486f-BF3B-53408B6D1CBB} +DEFINE_GUID(IID_IDirectPlay8NATResolver, +0xa9e213f2, 0x9a60, 0x486f, 0xbf, 0x3b, 0x53, 0x40, 0x8b, 0x6d, 0x1c, 0xbb); + +/**************************************************************************** + * + * DirectPlay8 Service Provider GUIDs + * + ****************************************************************************/ + + +// {53934290-628D-11D2-AE0F-006097B01411} +DEFINE_GUID(CLSID_DP8SP_IPX, +0x53934290, 0x628d, 0x11d2, 0xae, 0xf, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11); + + +// {6D4A3650-628D-11D2-AE0F-006097B01411} +DEFINE_GUID(CLSID_DP8SP_MODEM, +0x6d4a3650, 0x628d, 0x11d2, 0xae, 0xf, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11); + + +// {743B5D60-628D-11D2-AE0F-006097B01411} +DEFINE_GUID(CLSID_DP8SP_SERIAL, +0x743b5d60, 0x628d, 0x11d2, 0xae, 0xf, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11); + + +// {EBFE7BA0-628D-11D2-AE0F-006097B01411} +DEFINE_GUID(CLSID_DP8SP_TCPIP, +0xebfe7ba0, 0x628d, 0x11d2, 0xae, 0xf, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11); + + +// Service providers added for DirectX 9 + + +// {995513AF-3027-4b9a-956E-C772B3F78006} +DEFINE_GUID(CLSID_DP8SP_BLUETOOTH, +0x995513af, 0x3027, 0x4b9a, 0x95, 0x6e, 0xc7, 0x72, 0xb3, 0xf7, 0x80, 0x6); + + +/**************************************************************************** + * + * DirectPlay8 Interface Pointer definitions + * + ****************************************************************************/ + +typedef struct IDirectPlay8Client *PDIRECTPLAY8CLIENT; + +typedef struct IDirectPlay8Server *PDIRECTPLAY8SERVER; + +typedef struct IDirectPlay8Peer *PDIRECTPLAY8PEER; + + +// Interface pointers added for DirectX 9 + +typedef struct IDirectPlay8ThreadPool *PDIRECTPLAY8THREADPOOL; + +typedef struct IDirectPlay8NATResolver *PDIRECTPLAY8NATRESOLVER; + +/**************************************************************************** + * + * DirectPlay8 Forward Declarations For External Types + * + ****************************************************************************/ + +typedef struct IDirectPlay8LobbiedApplication *PDNLOBBIEDAPPLICATION; +typedef struct IDirectPlay8Address IDirectPlay8Address; + +/**************************************************************************** + * + * DirectPlay8 Callback Functions + * + ****************************************************************************/ + +// +// Callback Function Type Definition +// +typedef HRESULT (WINAPI *PFNDPNMESSAGEHANDLER)(PVOID,DWORD,PVOID); + +/**************************************************************************** + * + * DirectPlay8 Datatypes (Non-Structure / Non-Message) + * + ****************************************************************************/ + +// +// Player IDs. Used to uniquely identify a player in a session +// +typedef DWORD DPNID, *PDPNID; + +// +// Used as identifiers for operations +// +typedef DWORD DPNHANDLE, *PDPNHANDLE; + + + + +/**************************************************************************** + * + * DirectPlay8 Message Identifiers + * + ****************************************************************************/ + +#define DPN_MSGID_OFFSET 0xFFFF0000 +#define DPN_MSGID_ADD_PLAYER_TO_GROUP ( DPN_MSGID_OFFSET | 0x0001 ) +#define DPN_MSGID_APPLICATION_DESC ( DPN_MSGID_OFFSET | 0x0002 ) +#define DPN_MSGID_ASYNC_OP_COMPLETE ( DPN_MSGID_OFFSET | 0x0003 ) +#define DPN_MSGID_CLIENT_INFO ( DPN_MSGID_OFFSET | 0x0004 ) +#define DPN_MSGID_CONNECT_COMPLETE ( DPN_MSGID_OFFSET | 0x0005 ) +#define DPN_MSGID_CREATE_GROUP ( DPN_MSGID_OFFSET | 0x0006 ) +#define DPN_MSGID_CREATE_PLAYER ( DPN_MSGID_OFFSET | 0x0007 ) +#define DPN_MSGID_DESTROY_GROUP ( DPN_MSGID_OFFSET | 0x0008 ) +#define DPN_MSGID_DESTROY_PLAYER ( DPN_MSGID_OFFSET | 0x0009 ) +#define DPN_MSGID_ENUM_HOSTS_QUERY ( DPN_MSGID_OFFSET | 0x000a ) +#define DPN_MSGID_ENUM_HOSTS_RESPONSE ( DPN_MSGID_OFFSET | 0x000b ) +#define DPN_MSGID_GROUP_INFO ( DPN_MSGID_OFFSET | 0x000c ) +#define DPN_MSGID_HOST_MIGRATE ( DPN_MSGID_OFFSET | 0x000d ) +#define DPN_MSGID_INDICATE_CONNECT ( DPN_MSGID_OFFSET | 0x000e ) +#define DPN_MSGID_INDICATED_CONNECT_ABORTED ( DPN_MSGID_OFFSET | 0x000f ) +#define DPN_MSGID_PEER_INFO ( DPN_MSGID_OFFSET | 0x0010 ) +#define DPN_MSGID_RECEIVE ( DPN_MSGID_OFFSET | 0x0011 ) +#define DPN_MSGID_REMOVE_PLAYER_FROM_GROUP ( DPN_MSGID_OFFSET | 0x0012 ) +#define DPN_MSGID_RETURN_BUFFER ( DPN_MSGID_OFFSET | 0x0013 ) +#define DPN_MSGID_SEND_COMPLETE ( DPN_MSGID_OFFSET | 0x0014 ) +#define DPN_MSGID_SERVER_INFO ( DPN_MSGID_OFFSET | 0x0015 ) +#define DPN_MSGID_TERMINATE_SESSION ( DPN_MSGID_OFFSET | 0x0016 ) + +// Messages added for DirectX 9 +#define DPN_MSGID_CREATE_THREAD ( DPN_MSGID_OFFSET | 0x0017 ) +#define DPN_MSGID_DESTROY_THREAD ( DPN_MSGID_OFFSET | 0x0018 ) +#define DPN_MSGID_NAT_RESOLVER_QUERY ( DPN_MSGID_OFFSET | 0x0101 ) + +/**************************************************************************** + * + * DirectPlay8 Constants + * + ****************************************************************************/ + +#define DPNID_ALL_PLAYERS_GROUP 0 + +// +// DESTROY_GROUP reasons +// +#define DPNDESTROYGROUPREASON_NORMAL 0x0001 +#define DPNDESTROYGROUPREASON_AUTODESTRUCTED 0x0002 +#define DPNDESTROYGROUPREASON_SESSIONTERMINATED 0x0003 + +// +// DESTROY_PLAYER reasons +// +#define DPNDESTROYPLAYERREASON_NORMAL 0x0001 +#define DPNDESTROYPLAYERREASON_CONNECTIONLOST 0x0002 +#define DPNDESTROYPLAYERREASON_SESSIONTERMINATED 0x0003 +#define DPNDESTROYPLAYERREASON_HOSTDESTROYEDPLAYER 0x0004 + +#define DPN_MAX_APPDESC_RESERVEDDATA_SIZE 64 + + + +/**************************************************************************** + * + * DirectPlay8 Flags + * + ****************************************************************************/ + +// +// Asynchronous operation flags (for Async Ops) +// +#define DPNOP_SYNC 0x80000000 + +// +// Add player to group flags (for AddPlayerToGroup) +// +#define DPNADDPLAYERTOGROUP_SYNC DPNOP_SYNC + +// +// Cancel flags +// +#define DPNCANCEL_CONNECT 0x00000001 +#define DPNCANCEL_ENUM 0x00000002 +#define DPNCANCEL_SEND 0x00000004 +#define DPNCANCEL_ALL_OPERATIONS 0x00008000 +// Flags added for DirectX 9 +#define DPNCANCEL_PLAYER_SENDS 0x80000000 +#define DPNCANCEL_PLAYER_SENDS_PRIORITY_HIGH (DPNCANCEL_PLAYER_SENDS | 0x00010000) +#define DPNCANCEL_PLAYER_SENDS_PRIORITY_NORMAL (DPNCANCEL_PLAYER_SENDS | 0x00020000) +#define DPNCANCEL_PLAYER_SENDS_PRIORITY_LOW (DPNCANCEL_PLAYER_SENDS | 0x00040000) + +// +// Close flags (for Close, added for DirectX 9) +// +#define DPNCLOSE_IMMEDIATE 0x00000001 + +// +// Connect flags (for Connect) +// +#define DPNCONNECT_SYNC DPNOP_SYNC +#define DPNCONNECT_OKTOQUERYFORADDRESSING 0x0001 + +// +// Create group flags (for CreateGroup) +// +#define DPNCREATEGROUP_SYNC DPNOP_SYNC + +// +// Destroy group flags (for DestroyGroup) +// +#define DPNDESTROYGROUP_SYNC DPNOP_SYNC + +// +// Enumerate clients and groups flags (for EnumPlayersAndGroups) +// +#define DPNENUM_PLAYERS 0x0001 +#define DPNENUM_GROUPS 0x0010 + +// +// Enum hosts flags (for EnumHosts) +// +#define DPNENUMHOSTS_SYNC DPNOP_SYNC +#define DPNENUMHOSTS_OKTOQUERYFORADDRESSING 0x0001 +#define DPNENUMHOSTS_NOBROADCASTFALLBACK 0x0002 + +// +// Enum service provider flags (for EnumSP) +// +#define DPNENUMSERVICEPROVIDERS_ALL 0x0001 + +// +// GetLocalHostAddresses flags (added for DirectX 9) +// +#define DPNGETLOCALHOSTADDRESSES_COMBINED 0x0001 + +// +// Get send queue info flags (for GetSendQueueInfo) +// +#define DPNGETSENDQUEUEINFO_PRIORITY_NORMAL 0x0001 +#define DPNGETSENDQUEUEINFO_PRIORITY_HIGH 0x0002 +#define DPNGETSENDQUEUEINFO_PRIORITY_LOW 0x0004 + +// +// Group information flags (for Group Info) +// +#define DPNGROUP_AUTODESTRUCT 0x0001 + +// +// Host flags (for Host) +// +#define DPNHOST_OKTOQUERYFORADDRESSING 0x0001 + +// +// Set info +// +#define DPNINFO_NAME 0x0001 +#define DPNINFO_DATA 0x0002 + +// +// Initialize flags (for Initialize) +// +#define DPNINITIALIZE_DISABLEPARAMVAL 0x0001 +// Flags added for DirectX 9 +#define DPNINITIALIZE_HINT_LANSESSION 0x0002 +#define DPNINITIALIZE_DISABLELINKTUNING 0x0004 + + +// +// Register Lobby flags +// +#define DPNLOBBY_REGISTER 0x0001 +#define DPNLOBBY_UNREGISTER 0x0002 + +// +// Player information flags (for Player Info / Player Messages) +// +#define DPNPLAYER_LOCAL 0x0002 +#define DPNPLAYER_HOST 0x0004 + +// +// Receive indication flags (added for DirectX 9) +// +#define DPNRECEIVE_GUARANTEED 0x0001 +#define DPNRECEIVE_COALESCED 0x0002 + +// +// Remove player from group flags (for RemovePlayerFromGroup) +// +#define DPNREMOVEPLAYERFROMGROUP_SYNC DPNOP_SYNC + +// +// Send flags (for Send/SendTo) +// +#define DPNSEND_SYNC DPNOP_SYNC +#define DPNSEND_NOCOPY 0x0001 +#define DPNSEND_NOCOMPLETE 0x0002 +#define DPNSEND_COMPLETEONPROCESS 0x0004 +#define DPNSEND_GUARANTEED 0x0008 +#define DPNSEND_NONSEQUENTIAL 0x0010 +#define DPNSEND_NOLOOPBACK 0x0020 +#define DPNSEND_PRIORITY_LOW 0x0040 +#define DPNSEND_PRIORITY_HIGH 0x0080 +// Flag added for DirectX 9 +#define DPNSEND_COALESCE 0x0100 + +// +// Send complete indication flags (added for DirectX 9) +// +#define DPNSENDCOMPLETE_GUARANTEED 0x0001 +#define DPNSENDCOMPLETE_COALESCED 0x0002 + +// +// Session Flags (for DPN_APPLICATION_DESC) +// +#define DPNSESSION_CLIENT_SERVER 0x0001 +#define DPNSESSION_MIGRATE_HOST 0x0004 +#define DPNSESSION_NODPNSVR 0x0040 +#define DPNSESSION_REQUIREPASSWORD 0x0080 +// Flag added for DirectX 9 +#define DPNSESSION_NOENUMS 0x0100 +#define DPNSESSION_FAST_SIGNED 0x0200 +#define DPNSESSION_FULL_SIGNED 0x0400 + +// +// Set client info flags (for SetClientInfo) +// +#define DPNSETCLIENTINFO_SYNC DPNOP_SYNC + +// +// Set group info flags (for SetGroupInfo) +// +#define DPNSETGROUPINFO_SYNC DPNOP_SYNC + +// +// Set peer info flags (for SetPeerInfo) +// +#define DPNSETPEERINFO_SYNC DPNOP_SYNC + +// +// Set server info flags (for SetServerInfo) +// +#define DPNSETSERVERINFO_SYNC DPNOP_SYNC + +// +// SP capabilities flags +// +#define DPNSPCAPS_SUPPORTSDPNSVR 0x0001 +#define DPNSPCAPS_SUPPORTSDPNSRV DPNSPCAPS_SUPPORTSDPNSVR +#define DPNSPCAPS_SUPPORTSBROADCAST 0x0002 +#define DPNSPCAPS_SUPPORTSALLADAPTERS 0x0004 +// Flags added for DirectX 9 +#define DPNSPCAPS_SUPPORTSTHREADPOOL 0x0008 +#define DPNSPCAPS_NETWORKSIMULATOR 0x0010 + +// +// SP information flags (added for DirectX 9) +// +#define DPNSPINFO_NETWORKSIMULATORDEVICE 0x0001 + +/**************************************************************************** + * + * DirectPlay8 Structures (Non-Message) + * + ****************************************************************************/ + +// +// Application description +// +typedef struct _DPN_APPLICATION_DESC +{ + DWORD dwSize; // Size of this structure + DWORD dwFlags; // Flags (DPNSESSION_...) + GUID guidInstance; // Instance GUID + GUID guidApplication; // Application GUID + DWORD dwMaxPlayers; // Maximum # of players allowed (0=no limit) + DWORD dwCurrentPlayers; // Current # of players allowed + WCHAR *pwszSessionName; // Name of the session + WCHAR *pwszPassword; // Password for the session + PVOID pvReservedData; + DWORD dwReservedDataSize; + PVOID pvApplicationReservedData; + DWORD dwApplicationReservedDataSize; +} DPN_APPLICATION_DESC, *PDPN_APPLICATION_DESC; + +// +// Generic Buffer Description +// +typedef struct _BUFFERDESC +{ + DWORD dwBufferSize; + BYTE * pBufferData; +} BUFFERDESC, DPN_BUFFER_DESC, *PDPN_BUFFER_DESC; + +typedef BUFFERDESC FAR * PBUFFERDESC; + +// +// DirectPlay8 capabilities +// +typedef struct _DPN_CAPS +{ + DWORD dwSize; // Size of this structure + DWORD dwFlags; // Flags + DWORD dwConnectTimeout; // ms before a connect request times out + DWORD dwConnectRetries; // # of times to attempt the connection + DWORD dwTimeoutUntilKeepAlive; // ms of inactivity before a keep alive is sent +} DPN_CAPS, *PDPN_CAPS; + +// +// Extended capabilities structures (added for DirectX 9) +// +typedef struct _DPN_CAPS_EX +{ + DWORD dwSize; // Size of this structure + DWORD dwFlags; // Flags + DWORD dwConnectTimeout; // ms before a connect request times out + DWORD dwConnectRetries; // # of times to attempt the connection + DWORD dwTimeoutUntilKeepAlive; // ms of inactivity before a keep alive is sent + DWORD dwMaxRecvMsgSize; // maximum size in bytes of message that can be received + DWORD dwNumSendRetries; // maximum number of send retries before link is considered dead + DWORD dwMaxSendRetryInterval; // maximum period in msec between send retries + DWORD dwDropThresholdRate; // percentage of dropped packets before throttling + DWORD dwThrottleRate; // percentage amount to reduce send window when throttling + DWORD dwNumHardDisconnectSends; // number of hard disconnect frames to send when close immediate flag is specified + DWORD dwMaxHardDisconnectPeriod; // maximum period between hard disconnect sends +} DPN_CAPS_EX, *PDPN_CAPS_EX; + +// +// Connection Statistics information +// +typedef struct _DPN_CONNECTION_INFO +{ + DWORD dwSize; + DWORD dwRoundTripLatencyMS; + DWORD dwThroughputBPS; + DWORD dwPeakThroughputBPS; + + DWORD dwBytesSentGuaranteed; + DWORD dwPacketsSentGuaranteed; + DWORD dwBytesSentNonGuaranteed; + DWORD dwPacketsSentNonGuaranteed; + + DWORD dwBytesRetried; // Guaranteed only + DWORD dwPacketsRetried; // Guaranteed only + DWORD dwBytesDropped; // Non Guaranteed only + DWORD dwPacketsDropped; // Non Guaranteed only + + DWORD dwMessagesTransmittedHighPriority; + DWORD dwMessagesTimedOutHighPriority; + DWORD dwMessagesTransmittedNormalPriority; + DWORD dwMessagesTimedOutNormalPriority; + DWORD dwMessagesTransmittedLowPriority; + DWORD dwMessagesTimedOutLowPriority; + + DWORD dwBytesReceivedGuaranteed; + DWORD dwPacketsReceivedGuaranteed; + DWORD dwBytesReceivedNonGuaranteed; + DWORD dwPacketsReceivedNonGuaranteed; + DWORD dwMessagesReceived; + +} DPN_CONNECTION_INFO, *PDPN_CONNECTION_INFO; + + +// +// Group information structure +// +typedef struct _DPN_GROUP_INFO +{ + DWORD dwSize; // size of this structure + DWORD dwInfoFlags; // information contained + PWSTR pwszName; // Unicode Name + PVOID pvData; // data block + DWORD dwDataSize; // size in BYTES of data block + DWORD dwGroupFlags; // group flags (DPNGROUP_...) +} DPN_GROUP_INFO, *PDPN_GROUP_INFO; + +// +// Player information structure +// +typedef struct _DPN_PLAYER_INFO +{ + DWORD dwSize; // size of this structure + DWORD dwInfoFlags; // information contained + PWSTR pwszName; // Unicode Name + PVOID pvData; // data block + DWORD dwDataSize; // size in BYTES of data block + DWORD dwPlayerFlags; // player flags (DPNPLAYER_...) +} DPN_PLAYER_INFO, *PDPN_PLAYER_INFO; + +typedef struct _DPN_SECURITY_CREDENTIALS DPN_SECURITY_CREDENTIALS, *PDPN_SECURITY_CREDENTIALS; +typedef struct _DPN_SECURITY_DESC DPN_SECURITY_DESC, *PDPN_SECURITY_DESC; + +// +// Service provider & adapter enumeration structure +// +typedef struct _DPN_SERVICE_PROVIDER_INFO +{ + DWORD dwFlags; + GUID guid; // SP Guid + WCHAR *pwszName; // Friendly Name + PVOID pvReserved; + DWORD dwReserved; +} DPN_SERVICE_PROVIDER_INFO, *PDPN_SERVICE_PROVIDER_INFO; + +// +// Service provider caps structure +// +typedef struct _DPN_SP_CAPS +{ + DWORD dwSize; // Size of this structure + DWORD dwFlags; // Flags (DPNSPCAPS_...) + DWORD dwNumThreads; // # of worker threads to use + DWORD dwDefaultEnumCount; // default # of enum requests + DWORD dwDefaultEnumRetryInterval; // default ms between enum requests + DWORD dwDefaultEnumTimeout; // default enum timeout + DWORD dwMaxEnumPayloadSize; // maximum size in bytes for enum payload data + DWORD dwBuffersPerThread; // number of receive buffers per thread + DWORD dwSystemBufferSize; // amount of buffering to do in addition to posted receive buffers +} DPN_SP_CAPS, *PDPN_SP_CAPS; + + +/**************************************************************************** + * + * IDirectPlay8 message handler call back structures + * + ****************************************************************************/ + +// +// Add player to group structure for message handler +// (DPN_MSGID_ADD_PLAYER_TO_GROUP) +// +typedef struct _DPNMSG_ADD_PLAYER_TO_GROUP +{ + DWORD dwSize; // Size of this structure + DPNID dpnidGroup; // DPNID of group + PVOID pvGroupContext; // Group context value + DPNID dpnidPlayer; // DPNID of added player + PVOID pvPlayerContext; // Player context value +} DPNMSG_ADD_PLAYER_TO_GROUP, *PDPNMSG_ADD_PLAYER_TO_GROUP; + +// +// Async operation completion structure for message handler +// (DPN_MSGID_ASYNC_OP_COMPLETE) +// +typedef struct _DPNMSG_ASYNC_OP_COMPLETE +{ + DWORD dwSize; // Size of this structure + DPNHANDLE hAsyncOp; // DirectPlay8 async operation handle + PVOID pvUserContext; // User context supplied + HRESULT hResultCode; // HRESULT of operation +} DPNMSG_ASYNC_OP_COMPLETE, *PDPNMSG_ASYNC_OP_COMPLETE; + +// +// Client info structure for message handler +// (DPN_MSGID_CLIENT_INFO) +// +typedef struct _DPNMSG_CLIENT_INFO +{ + DWORD dwSize; // Size of this structure + DPNID dpnidClient; // DPNID of client + PVOID pvPlayerContext; // Player context value +} DPNMSG_CLIENT_INFO, *PDPNMSG_CLIENT_INFO; + +// +// Connect complete structure for message handler +// (DPN_MSGID_CONNECT_COMPLETE) +// +typedef struct _DPNMSG_CONNECT_COMPLETE +{ + DWORD dwSize; // Size of this structure + DPNHANDLE hAsyncOp; // DirectPlay8 Async operation handle + PVOID pvUserContext; // User context supplied at Connect + HRESULT hResultCode; // HRESULT of connection attempt + PVOID pvApplicationReplyData; // Connection reply data from Host/Server + DWORD dwApplicationReplyDataSize; // Size (in bytes) of pvApplicationReplyData + + // Fields added for DirectX 9 + DPNID dpnidLocal; // DPNID of local player +} DPNMSG_CONNECT_COMPLETE, *PDPNMSG_CONNECT_COMPLETE; + +// +// Create group structure for message handler +// (DPN_MSGID_CREATE_GROUP) +// +typedef struct _DPNMSG_CREATE_GROUP +{ + DWORD dwSize; // Size of this structure + DPNID dpnidGroup; // DPNID of new group + DPNID dpnidOwner; // Owner of newgroup + PVOID pvGroupContext; // Group context value + + // Fields added for DirectX 9 + PVOID pvOwnerContext; // Owner context value +} DPNMSG_CREATE_GROUP, *PDPNMSG_CREATE_GROUP; + +// +// Create player structure for message handler +// (DPN_MSGID_CREATE_PLAYER) +// +typedef struct _DPNMSG_CREATE_PLAYER +{ + DWORD dwSize; // Size of this structure + DPNID dpnidPlayer; // DPNID of new player + PVOID pvPlayerContext; // Player context value +} DPNMSG_CREATE_PLAYER, *PDPNMSG_CREATE_PLAYER; + +// +// Destroy group structure for message handler +// (DPN_MSGID_DESTROY_GROUP) +// +typedef struct _DPNMSG_DESTROY_GROUP +{ + DWORD dwSize; // Size of this structure + DPNID dpnidGroup; // DPNID of destroyed group + PVOID pvGroupContext; // Group context value + DWORD dwReason; // Information only +} DPNMSG_DESTROY_GROUP, *PDPNMSG_DESTROY_GROUP; + +// +// Destroy player structure for message handler +// (DPN_MSGID_DESTROY_PLAYER) +// +typedef struct _DPNMSG_DESTROY_PLAYER +{ + DWORD dwSize; // Size of this structure + DPNID dpnidPlayer; // DPNID of leaving player + PVOID pvPlayerContext; // Player context value + DWORD dwReason; // Information only +} DPNMSG_DESTROY_PLAYER, *PDPNMSG_DESTROY_PLAYER; + +// +// Enumeration request received structure for message handler +// (DPN_MSGID_ENUM_HOSTS_QUERY) +// +typedef struct _DPNMSG_ENUM_HOSTS_QUERY +{ + DWORD dwSize; // Size of this structure. + IDirectPlay8Address *pAddressSender; // Address of client who sent the request + IDirectPlay8Address *pAddressDevice; // Address of device request was received on + PVOID pvReceivedData; // Request data (set on client) + DWORD dwReceivedDataSize; // Request data size (set on client) + DWORD dwMaxResponseDataSize; // Max allowable size of enum response + PVOID pvResponseData; // Optional query repsonse (user set) + DWORD dwResponseDataSize; // Optional query response size (user set) + PVOID pvResponseContext; // Optional query response context (user set) +} DPNMSG_ENUM_HOSTS_QUERY, *PDPNMSG_ENUM_HOSTS_QUERY; + +// +// Enumeration response received structure for message handler +// (DPN_MSGID_ENUM_HOSTS_RESPONSE) +// +typedef struct _DPNMSG_ENUM_HOSTS_RESPONSE +{ + DWORD dwSize; // Size of this structure + IDirectPlay8Address *pAddressSender; // Address of host who responded + IDirectPlay8Address *pAddressDevice; // Device response was received on + const DPN_APPLICATION_DESC *pApplicationDescription; // Application description for the session + PVOID pvResponseData; // Optional response data (set on host) + DWORD dwResponseDataSize; // Optional response data size (set on host) + PVOID pvUserContext; // Context value supplied for enumeration + DWORD dwRoundTripLatencyMS; // Round trip latency in MS +} DPNMSG_ENUM_HOSTS_RESPONSE, *PDPNMSG_ENUM_HOSTS_RESPONSE; + +// +// Group info structure for message handler +// (DPN_MSGID_GROUP_INFO) +// +typedef struct _DPNMSG_GROUP_INFO +{ + DWORD dwSize; // Size of this structure + DPNID dpnidGroup; // DPNID of group + PVOID pvGroupContext; // Group context value +} DPNMSG_GROUP_INFO, *PDPNMSG_GROUP_INFO; + +// +// Migrate host structure for message handler +// (DPN_MSGID_HOST_MIGRATE) +// +typedef struct _DPNMSG_HOST_MIGRATE +{ + DWORD dwSize; // Size of this structure + DPNID dpnidNewHost; // DPNID of new Host player + PVOID pvPlayerContext; // Player context value +} DPNMSG_HOST_MIGRATE, *PDPNMSG_HOST_MIGRATE; + +// +// Indicate connect structure for message handler +// (DPN_MSGID_INDICATE_CONNECT) +// +typedef struct _DPNMSG_INDICATE_CONNECT +{ + DWORD dwSize; // Size of this structure + PVOID pvUserConnectData; // Connecting player data + DWORD dwUserConnectDataSize; // Size (in bytes) of pvUserConnectData + PVOID pvReplyData; // Connection reply data + DWORD dwReplyDataSize; // Size (in bytes) of pvReplyData + PVOID pvReplyContext; // Buffer context for pvReplyData + PVOID pvPlayerContext; // Player context preset + IDirectPlay8Address *pAddressPlayer; // Address of connecting player + IDirectPlay8Address *pAddressDevice; // Address of device receiving connect attempt +} DPNMSG_INDICATE_CONNECT, *PDPNMSG_INDICATE_CONNECT; + +// +// Indicated connect aborted structure for message handler +// (DPN_MSGID_INDICATED_CONNECT_ABORTED) +// +typedef struct _DPNMSG_INDICATED_CONNECT_ABORTED +{ + DWORD dwSize; // Size of this structure + PVOID pvPlayerContext; // Player context preset from DPNMSG_INDICATE_CONNECT +} DPNMSG_INDICATED_CONNECT_ABORTED, *PDPNMSG_INDICATED_CONNECT_ABORTED; + +// +// Peer info structure for message handler +// (DPN_MSGID_PEER_INFO) +// +typedef struct _DPNMSG_PEER_INFO +{ + DWORD dwSize; // Size of this structure + DPNID dpnidPeer; // DPNID of peer + PVOID pvPlayerContext; // Player context value +} DPNMSG_PEER_INFO, *PDPNMSG_PEER_INFO; + +// +// Receive structure for message handler +// (DPN_MSGID_RECEIVE) +// +typedef struct _DPNMSG_RECEIVE +{ + DWORD dwSize; // Size of this structure + DPNID dpnidSender; // DPNID of sending player + PVOID pvPlayerContext; // Player context value of sending player + PBYTE pReceiveData; // Received data + DWORD dwReceiveDataSize; // Size (in bytes) of pReceiveData + DPNHANDLE hBufferHandle; // Buffer handle for pReceiveData + + // Fields added for DirectX 9 + DWORD dwReceiveFlags; // Flags describing how message was received +} DPNMSG_RECEIVE, *PDPNMSG_RECEIVE; + +// +// Remove player from group structure for message handler +// (DPN_MSGID_REMOVE_PLAYER_FROM_GROUP) +// +typedef struct _DPNMSG_REMOVE_PLAYER_FROM_GROUP +{ + DWORD dwSize; // Size of this structure + DPNID dpnidGroup; // DPNID of group + PVOID pvGroupContext; // Group context value + DPNID dpnidPlayer; // DPNID of deleted player + PVOID pvPlayerContext; // Player context value +} DPNMSG_REMOVE_PLAYER_FROM_GROUP, *PDPNMSG_REMOVE_PLAYER_FROM_GROUP; + +// +// Returned buffer structure for message handler +// (DPN_MSGID_RETURN_BUFFER) +// +typedef struct _DPNMSG_RETURN_BUFFER +{ + DWORD dwSize; // Size of this structure + HRESULT hResultCode; // Return value of operation + PVOID pvBuffer; // Buffer being returned + PVOID pvUserContext; // Context associated with buffer +} DPNMSG_RETURN_BUFFER, *PDPNMSG_RETURN_BUFFER; + +// +// Send complete structure for message handler +// (DPN_MSGID_SEND_COMPLETE) +// +typedef struct _DPNMSG_SEND_COMPLETE +{ + DWORD dwSize; // Size of this structure + DPNHANDLE hAsyncOp; // DirectPlay8 Async operation handle + PVOID pvUserContext; // User context supplied at Send/SendTo + HRESULT hResultCode; // HRESULT of send + DWORD dwSendTime; // Send time in ms + + // Fields added for DirectX 9 + DWORD dwFirstFrameRTT; // RTT of the first frame in the message + DWORD dwFirstFrameRetryCount; // Retry count of the first frame + DWORD dwSendCompleteFlags; // Flags describing how message was sent + DPN_BUFFER_DESC *pBuffers; // Pointer to array of buffers sent, if DirectPlay did not make a copy + DWORD dwNumBuffers; // Number of buffers in previous array +} DPNMSG_SEND_COMPLETE, *PDPNMSG_SEND_COMPLETE; + +// +// Server info structure for message handler +// (DPN_MSGID_SERVER_INFO) +// +typedef struct _DPNMSG_SERVER_INFO +{ + DWORD dwSize; // Size of this structure + DPNID dpnidServer; // DPNID of server + PVOID pvPlayerContext; // Player context value +} DPNMSG_SERVER_INFO, *PDPNMSG_SERVER_INFO; + +// +// Terminated session structure for message handler +// (DPN_MSGID_TERMINATE_SESSION) +// +typedef struct _DPNMSG_TERMINATE_SESSION +{ + DWORD dwSize; // Size of this structure + HRESULT hResultCode; // Reason + PVOID pvTerminateData; // Data passed from Host/Server + DWORD dwTerminateDataSize;// Size (in bytes) of pvTerminateData +} DPNMSG_TERMINATE_SESSION, *PDPNMSG_TERMINATE_SESSION; + + +// +// Message structures added for DirectX 9 +// + +// +// Create thread info structure for message handler +// (DPN_MSGID_CREATE_THREAD) +// +typedef struct _DPNMSG_CREATE_THREAD +{ + DWORD dwSize; // Size of this structure + DWORD dwFlags; // Flags describing this thread + DWORD dwProcessorNum; // Index of processor to which thread is bound + PVOID pvUserContext; // Thread context value +} DPNMSG_CREATE_THREAD, *PDPNMSG_CREATE_THREAD; + +// +// Destroy thread info structure for message handler +// (DPN_MSGID_DESTROY_THREAD) +// +typedef struct _DPNMSG_DESTROY_THREAD +{ + DWORD dwSize; // Size of this structure + DWORD dwProcessorNum; // Index of processor to which thread was bound + PVOID pvUserContext; // Thread context value +} DPNMSG_DESTROY_THREAD, *PDPNMSG_DESTROY_THREAD; + + +// +// Query-to-resolve-NAT-address structure for message handler +// (DPN_MSGID_NAT_RESOLVER_QUERY) +// +typedef struct _DPNMSG_NAT_RESOLVER_QUERY +{ + DWORD dwSize; // Size of this structure. + IDirectPlay8Address *pAddressSender; // Address of client that sent the query + IDirectPlay8Address *pAddressDevice; // Address of device on which query was received + WCHAR *pwszUserString; // User specified string, or NULL if none +} DPNMSG_NAT_RESOLVER_QUERY, *PDPNMSG_NAT_RESOLVER_QUERY; + +/**************************************************************************** + * + * DirectPlay8 Functions + * + ****************************************************************************/ + + + +/* + * This function is no longer supported. It is recommended that CoCreateInstance be used to create + * DirectPlay8 objects. + * + * extern HRESULT WINAPI DirectPlay8Create( const CLSID * pcIID, void **ppvInterface, IUnknown *pUnknown ); + * + */ + + +/**************************************************************************** + * + * DirectPlay8 Application Interfaces + * + ****************************************************************************/ + +// +// COM definition for DirectPlay8 Client interface +// +#undef INTERFACE // External COM Implementation +#define INTERFACE IDirectPlay8Client +DECLARE_INTERFACE_(IDirectPlay8Client,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ DP8REFIID riid, LPVOID *ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectPlay8Client methods ***/ + STDMETHOD(Initialize) (THIS_ PVOID const pvUserContext, const PFNDPNMESSAGEHANDLER pfn, const DWORD dwFlags) PURE; + STDMETHOD(EnumServiceProviders) (THIS_ const GUID *const pguidServiceProvider, const GUID *const pguidApplication, DPN_SERVICE_PROVIDER_INFO *const pSPInfoBuffer, PDWORD const pcbEnumData, PDWORD const pcReturned, const DWORD dwFlags) PURE; + STDMETHOD(EnumHosts) (THIS_ PDPN_APPLICATION_DESC const pApplicationDesc,IDirectPlay8Address *const pAddrHost,IDirectPlay8Address *const pDeviceInfo,PVOID const pUserEnumData,const DWORD dwUserEnumDataSize,const DWORD dwEnumCount,const DWORD dwRetryInterval,const DWORD dwTimeOut,PVOID const pvUserContext,DPNHANDLE *const pAsyncHandle,const DWORD dwFlags) PURE; + STDMETHOD(CancelAsyncOperation) (THIS_ const DPNHANDLE hAsyncHandle, const DWORD dwFlags) PURE; + STDMETHOD(Connect) (THIS_ const DPN_APPLICATION_DESC *const pdnAppDesc,IDirectPlay8Address *const pHostAddr,IDirectPlay8Address *const pDeviceInfo,const DPN_SECURITY_DESC *const pdnSecurity,const DPN_SECURITY_CREDENTIALS *const pdnCredentials,const void *const pvUserConnectData,const DWORD dwUserConnectDataSize,void *const pvAsyncContext,DPNHANDLE *const phAsyncHandle,const DWORD dwFlags) PURE; + STDMETHOD(Send) (THIS_ const DPN_BUFFER_DESC *const prgBufferDesc,const DWORD cBufferDesc,const DWORD dwTimeOut,void *const pvAsyncContext,DPNHANDLE *const phAsyncHandle,const DWORD dwFlags) PURE; + STDMETHOD(GetSendQueueInfo) (THIS_ DWORD *const pdwNumMsgs, DWORD *const pdwNumBytes, const DWORD dwFlags) PURE; + STDMETHOD(GetApplicationDesc) (THIS_ DPN_APPLICATION_DESC *const pAppDescBuffer, DWORD *const pcbDataSize, const DWORD dwFlags) PURE; + STDMETHOD(SetClientInfo) (THIS_ const DPN_PLAYER_INFO *const pdpnPlayerInfo,PVOID const pvAsyncContext,DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE; + STDMETHOD(GetServerInfo) (THIS_ DPN_PLAYER_INFO *const pdpnPlayerInfo,DWORD *const pdwSize,const DWORD dwFlags) PURE; + STDMETHOD(GetServerAddress) (THIS_ IDirectPlay8Address **const pAddress,const DWORD dwFlags) PURE; + STDMETHOD(Close) (THIS_ const DWORD dwFlags) PURE; + STDMETHOD(ReturnBuffer) (THIS_ const DPNHANDLE hBufferHandle,const DWORD dwFlags) PURE; + STDMETHOD(GetCaps) (THIS_ DPN_CAPS *const pdpCaps,const DWORD dwFlags) PURE; + STDMETHOD(SetCaps) (THIS_ const DPN_CAPS *const pdpCaps, const DWORD dwFlags) PURE; + STDMETHOD(SetSPCaps) (THIS_ const GUID * const pguidSP, const DPN_SP_CAPS *const pdpspCaps, const DWORD dwFlags ) PURE; + STDMETHOD(GetSPCaps) (THIS_ const GUID * const pguidSP,DPN_SP_CAPS *const pdpspCaps,const DWORD dwFlags) PURE; + STDMETHOD(GetConnectionInfo) (THIS_ DPN_CONNECTION_INFO *const pdpConnectionInfo,const DWORD dwFlags) PURE; + STDMETHOD(RegisterLobby) (THIS_ const DPNHANDLE dpnHandle, struct IDirectPlay8LobbiedApplication *const pIDP8LobbiedApplication,const DWORD dwFlags) PURE; +}; + +// +// COM definition for DirectPlay8 Server interface +// +#undef INTERFACE // External COM Implementation +#define INTERFACE IDirectPlay8Server +DECLARE_INTERFACE_(IDirectPlay8Server,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ DP8REFIID riid, LPVOID *ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectPlay8Server methods ***/ + STDMETHOD(Initialize) (THIS_ PVOID const pvUserContext, const PFNDPNMESSAGEHANDLER pfn, const DWORD dwFlags) PURE; + STDMETHOD(EnumServiceProviders) (THIS_ const GUID *const pguidServiceProvider,const GUID *const pguidApplication,DPN_SERVICE_PROVIDER_INFO *const pSPInfoBuffer,PDWORD const pcbEnumData,PDWORD const pcReturned,const DWORD dwFlags) PURE; + STDMETHOD(CancelAsyncOperation) (THIS_ const DPNHANDLE hAsyncHandle,const DWORD dwFlags) PURE; + STDMETHOD(GetSendQueueInfo) (THIS_ const DPNID dpnid,DWORD *const pdwNumMsgs, DWORD *const pdwNumBytes, const DWORD dwFlags) PURE; + STDMETHOD(GetApplicationDesc) (THIS_ DPN_APPLICATION_DESC *const pAppDescBuffer, DWORD *const pcbDataSize, const DWORD dwFlags) PURE; + STDMETHOD(SetServerInfo) (THIS_ const DPN_PLAYER_INFO *const pdpnPlayerInfo,PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE; + STDMETHOD(GetClientInfo) (THIS_ const DPNID dpnid,DPN_PLAYER_INFO *const pdpnPlayerInfo,DWORD *const pdwSize,const DWORD dwFlags) PURE; + STDMETHOD(GetClientAddress) (THIS_ const DPNID dpnid,IDirectPlay8Address **const pAddress,const DWORD dwFlags) PURE; + STDMETHOD(GetLocalHostAddresses) (THIS_ IDirectPlay8Address **const prgpAddress,DWORD *const pcAddress,const DWORD dwFlags) PURE; + STDMETHOD(SetApplicationDesc) (THIS_ const DPN_APPLICATION_DESC *const pad, const DWORD dwFlags) PURE; + STDMETHOD(Host) (THIS_ const DPN_APPLICATION_DESC *const pdnAppDesc,IDirectPlay8Address **const prgpDeviceInfo,const DWORD cDeviceInfo,const DPN_SECURITY_DESC *const pdnSecurity,const DPN_SECURITY_CREDENTIALS *const pdnCredentials,void *const pvPlayerContext,const DWORD dwFlags) PURE; + STDMETHOD(SendTo) (THIS_ const DPNID dpnid,const DPN_BUFFER_DESC *const prgBufferDesc,const DWORD cBufferDesc,const DWORD dwTimeOut,void *const pvAsyncContext,DPNHANDLE *const phAsyncHandle,const DWORD dwFlags) PURE; + STDMETHOD(CreateGroup) (THIS_ const DPN_GROUP_INFO *const pdpnGroupInfo,void *const pvGroupContext,void *const pvAsyncContext,DPNHANDLE *const phAsyncHandle,const DWORD dwFlags) PURE; + STDMETHOD(DestroyGroup) (THIS_ const DPNID idGroup, PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE; + STDMETHOD(AddPlayerToGroup) (THIS_ const DPNID idGroup, const DPNID idClient, PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE; + STDMETHOD(RemovePlayerFromGroup) (THIS_ const DPNID idGroup, const DPNID idClient, PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE; + STDMETHOD(SetGroupInfo) (THIS_ const DPNID dpnid,DPN_GROUP_INFO *const pdpnGroupInfo,PVOID const pvAsyncContext,DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE; + STDMETHOD(GetGroupInfo) (THIS_ const DPNID dpnid,DPN_GROUP_INFO *const pdpnGroupInfo,DWORD *const pdwSize,const DWORD dwFlags) PURE; + STDMETHOD(EnumPlayersAndGroups) (THIS_ DPNID *const prgdpnid, DWORD *const pcdpnid, const DWORD dwFlags) PURE; + STDMETHOD(EnumGroupMembers) (THIS_ const DPNID dpnid, DPNID *const prgdpnid, DWORD *const pcdpnid, const DWORD dwFlags) PURE; + STDMETHOD(Close) (THIS_ const DWORD dwFlags) PURE; + STDMETHOD(DestroyClient) (THIS_ const DPNID dpnidClient, const void *const pvDestroyData, const DWORD dwDestroyDataSize, const DWORD dwFlags) PURE; + STDMETHOD(ReturnBuffer) (THIS_ const DPNHANDLE hBufferHandle,const DWORD dwFlags) PURE; + STDMETHOD(GetPlayerContext) (THIS_ const DPNID dpnid,PVOID *const ppvPlayerContext,const DWORD dwFlags) PURE; + STDMETHOD(GetGroupContext) (THIS_ const DPNID dpnid,PVOID *const ppvGroupContext,const DWORD dwFlags) PURE; + STDMETHOD(GetCaps) (THIS_ DPN_CAPS *const pdpCaps,const DWORD dwFlags) PURE; + STDMETHOD(SetCaps) (THIS_ const DPN_CAPS *const pdpCaps, const DWORD dwFlags) PURE; + STDMETHOD(SetSPCaps) (THIS_ const GUID * const pguidSP, const DPN_SP_CAPS *const pdpspCaps, const DWORD dwFlags ) PURE; + STDMETHOD(GetSPCaps) (THIS_ const GUID * const pguidSP, DPN_SP_CAPS *const pdpspCaps,const DWORD dwFlags) PURE; + STDMETHOD(GetConnectionInfo) (THIS_ const DPNID dpnid, DPN_CONNECTION_INFO *const pdpConnectionInfo,const DWORD dwFlags) PURE; + STDMETHOD(RegisterLobby) (THIS_ const DPNHANDLE dpnHandle, struct IDirectPlay8LobbiedApplication *const pIDP8LobbiedApplication,const DWORD dwFlags) PURE; +}; + +// +// COM definition for DirectPlay8 Peer interface +// +#undef INTERFACE // External COM Implementation +#define INTERFACE IDirectPlay8Peer +DECLARE_INTERFACE_(IDirectPlay8Peer,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ DP8REFIID riid, LPVOID *ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectPlay8Peer methods ***/ + STDMETHOD(Initialize) (THIS_ PVOID const pvUserContext, const PFNDPNMESSAGEHANDLER pfn, const DWORD dwFlags) PURE; + STDMETHOD(EnumServiceProviders) (THIS_ const GUID *const pguidServiceProvider, const GUID *const pguidApplication, DPN_SERVICE_PROVIDER_INFO *const pSPInfoBuffer, DWORD *const pcbEnumData, DWORD *const pcReturned, const DWORD dwFlags) PURE; + STDMETHOD(CancelAsyncOperation) (THIS_ const DPNHANDLE hAsyncHandle, const DWORD dwFlags) PURE; + STDMETHOD(Connect) (THIS_ const DPN_APPLICATION_DESC *const pdnAppDesc,IDirectPlay8Address *const pHostAddr,IDirectPlay8Address *const pDeviceInfo,const DPN_SECURITY_DESC *const pdnSecurity,const DPN_SECURITY_CREDENTIALS *const pdnCredentials,const void *const pvUserConnectData,const DWORD dwUserConnectDataSize,void *const pvPlayerContext,void *const pvAsyncContext,DPNHANDLE *const phAsyncHandle,const DWORD dwFlags) PURE; + STDMETHOD(SendTo) (THIS_ const DPNID dpnid,const DPN_BUFFER_DESC *const prgBufferDesc,const DWORD cBufferDesc,const DWORD dwTimeOut,void *const pvAsyncContext,DPNHANDLE *const phAsyncHandle,const DWORD dwFlags) PURE; + STDMETHOD(GetSendQueueInfo) (THIS_ const DPNID dpnid, DWORD *const pdwNumMsgs, DWORD *const pdwNumBytes, const DWORD dwFlags) PURE; + STDMETHOD(Host) (THIS_ const DPN_APPLICATION_DESC *const pdnAppDesc,IDirectPlay8Address **const prgpDeviceInfo,const DWORD cDeviceInfo,const DPN_SECURITY_DESC *const pdnSecurity,const DPN_SECURITY_CREDENTIALS *const pdnCredentials,void *const pvPlayerContext,const DWORD dwFlags) PURE; + STDMETHOD(GetApplicationDesc) (THIS_ DPN_APPLICATION_DESC *const pAppDescBuffer, DWORD *const pcbDataSize, const DWORD dwFlags) PURE; + STDMETHOD(SetApplicationDesc) (THIS_ const DPN_APPLICATION_DESC *const pad, const DWORD dwFlags) PURE; + STDMETHOD(CreateGroup) (THIS_ const DPN_GROUP_INFO *const pdpnGroupInfo,void *const pvGroupContext,void *const pvAsyncContext,DPNHANDLE *const phAsyncHandle,const DWORD dwFlags) PURE; + STDMETHOD(DestroyGroup) (THIS_ const DPNID idGroup, PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE; + STDMETHOD(AddPlayerToGroup) (THIS_ const DPNID idGroup, const DPNID idClient, PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE; + STDMETHOD(RemovePlayerFromGroup) (THIS_ const DPNID idGroup, const DPNID idClient, PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE; + STDMETHOD(SetGroupInfo) (THIS_ const DPNID dpnid,DPN_GROUP_INFO *const pdpnGroupInfo,PVOID const pvAsyncContext,DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE; + STDMETHOD(GetGroupInfo) (THIS_ const DPNID dpnid,DPN_GROUP_INFO *const pdpnGroupInfo,DWORD *const pdwSize,const DWORD dwFlags) PURE; + STDMETHOD(EnumPlayersAndGroups) (THIS_ DPNID *const prgdpnid, DWORD *const pcdpnid, const DWORD dwFlags) PURE; + STDMETHOD(EnumGroupMembers) (THIS_ const DPNID dpnid, DPNID *const prgdpnid, DWORD *const pcdpnid, const DWORD dwFlags) PURE; + STDMETHOD(SetPeerInfo) (THIS_ const DPN_PLAYER_INFO *const pdpnPlayerInfo,PVOID const pvAsyncContext,DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE; + STDMETHOD(GetPeerInfo) (THIS_ const DPNID dpnid,DPN_PLAYER_INFO *const pdpnPlayerInfo,DWORD *const pdwSize,const DWORD dwFlags) PURE; + STDMETHOD(GetPeerAddress) (THIS_ const DPNID dpnid,IDirectPlay8Address **const ppAddress,const DWORD dwFlags) PURE; + STDMETHOD(GetLocalHostAddresses) (THIS_ IDirectPlay8Address **const prgpAddress,DWORD *const pcAddress,const DWORD dwFlags) PURE; + STDMETHOD(Close) (THIS_ const DWORD dwFlags) PURE; + STDMETHOD(EnumHosts) (THIS_ PDPN_APPLICATION_DESC const pApplicationDesc,IDirectPlay8Address *const pAddrHost,IDirectPlay8Address *const pDeviceInfo,PVOID const pUserEnumData,const DWORD dwUserEnumDataSize,const DWORD dwEnumCount,const DWORD dwRetryInterval,const DWORD dwTimeOut,PVOID const pvUserContext,DPNHANDLE *const pAsyncHandle,const DWORD dwFlags) PURE; + STDMETHOD(DestroyPeer) (THIS_ const DPNID dpnidClient, const void *const pvDestroyData, const DWORD dwDestroyDataSize, const DWORD dwFlags) PURE; + STDMETHOD(ReturnBuffer) (THIS_ const DPNHANDLE hBufferHandle,const DWORD dwFlags) PURE; + STDMETHOD(GetPlayerContext) (THIS_ const DPNID dpnid,PVOID *const ppvPlayerContext,const DWORD dwFlags) PURE; + STDMETHOD(GetGroupContext) (THIS_ const DPNID dpnid,PVOID *const ppvGroupContext,const DWORD dwFlags) PURE; + STDMETHOD(GetCaps) (THIS_ DPN_CAPS *const pdpCaps,const DWORD dwFlags) PURE; + STDMETHOD(SetCaps) (THIS_ const DPN_CAPS *const pdpCaps, const DWORD dwFlags) PURE; + STDMETHOD(SetSPCaps) (THIS_ const GUID * const pguidSP, const DPN_SP_CAPS *const pdpspCaps, const DWORD dwFlags ) PURE; + STDMETHOD(GetSPCaps) (THIS_ const GUID * const pguidSP, DPN_SP_CAPS *const pdpspCaps,const DWORD dwFlags) PURE; + STDMETHOD(GetConnectionInfo) (THIS_ const DPNID dpnid, DPN_CONNECTION_INFO *const pdpConnectionInfo,const DWORD dwFlags) PURE; + STDMETHOD(RegisterLobby) (THIS_ const DPNHANDLE dpnHandle, struct IDirectPlay8LobbiedApplication *const pIDP8LobbiedApplication,const DWORD dwFlags) PURE; + STDMETHOD(TerminateSession) (THIS_ void *const pvTerminateData,const DWORD dwTerminateDataSize,const DWORD dwFlags) PURE; +}; + + + +// +// COM definition for DirectPlay8 Thread Pool interface +// +#undef INTERFACE // External COM Implementation +#define INTERFACE IDirectPlay8ThreadPool +DECLARE_INTERFACE_(IDirectPlay8ThreadPool,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ DP8REFIID riid, LPVOID *ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectPlay8ThreadPool methods ***/ + STDMETHOD(Initialize) (THIS_ PVOID const pvUserContext, const PFNDPNMESSAGEHANDLER pfn, const DWORD dwFlags) PURE; + STDMETHOD(Close) (THIS_ const DWORD dwFlags) PURE; + STDMETHOD(GetThreadCount) (THIS_ const DWORD dwProcessorNum, DWORD *const pdwNumThreads, const DWORD dwFlags) PURE; + STDMETHOD(SetThreadCount) (THIS_ const DWORD dwProcessorNum, const DWORD dwNumThreads, const DWORD dwFlags) PURE; + STDMETHOD(DoWork) (THIS_ const DWORD dwAllowedTimeSlice, const DWORD dwFlags) PURE; +}; + + +// +// COM definition for DirectPlay8 NAT Resolver interface +// +#undef INTERFACE // External COM Implementation +#define INTERFACE IDirectPlay8NATResolver +DECLARE_INTERFACE_(IDirectPlay8NATResolver,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ DP8REFIID riid, LPVOID *ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectPlay8NATResolver methods ***/ + STDMETHOD(Initialize) (THIS_ PVOID const pvUserContext, const PFNDPNMESSAGEHANDLER pfn, const DWORD dwFlags) PURE; + STDMETHOD(Start) (THIS_ IDirectPlay8Address **const ppDevices, const DWORD dwNumDevices, const DWORD dwFlags) PURE; + STDMETHOD(Close) (THIS_ const DWORD dwFlags) PURE; + STDMETHOD(EnumDevices) (THIS_ DPN_SERVICE_PROVIDER_INFO *const pSPInfoBuffer, PDWORD const pdwBufferSize, PDWORD const pdwNumDevices, const DWORD dwFlags) PURE; + STDMETHOD(GetAddresses) (THIS_ IDirectPlay8Address **const ppAddresses, DWORD *const pdwNumAddresses, const DWORD dwFlags) PURE; +}; + + +/**************************************************************************** + * + * IDirectPlay8 application interface macros + * + ****************************************************************************/ + +#if !defined(__cplusplus) || defined(CINTERFACE) + +#define IDirectPlay8Client_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectPlay8Client_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectPlay8Client_Release(p) (p)->lpVtbl->Release(p) +#define IDirectPlay8Client_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) +#define IDirectPlay8Client_EnumServiceProviders(p,a,b,c,d,e,f) (p)->lpVtbl->EnumServiceProviders(p,a,b,c,d,e,f) +#define IDirectPlay8Client_EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k) (p)->lpVtbl->EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k) +#define IDirectPlay8Client_CancelAsyncOperation(p,a,b) (p)->lpVtbl->CancelAsyncOperation(p,a,b) +#define IDirectPlay8Client_Connect(p,a,b,c,d,e,f,g,h,i,j) (p)->lpVtbl->Connect(p,a,b,c,d,e,f,g,h,i,j) +#define IDirectPlay8Client_Send(p,a,b,c,d,e,f) (p)->lpVtbl->Send(p,a,b,c,d,e,f) +#define IDirectPlay8Client_GetSendQueueInfo(p,a,b,c) (p)->lpVtbl->GetSendQueueInfo(p,a,b,c) +#define IDirectPlay8Client_GetApplicationDesc(p,a,b,c) (p)->lpVtbl->GetApplicationDesc(p,a,b,c) +#define IDirectPlay8Client_SetClientInfo(p,a,b,c,d) (p)->lpVtbl->SetClientInfo(p,a,b,c,d) +#define IDirectPlay8Client_GetServerInfo(p,a,b,c) (p)->lpVtbl->GetServerInfo(p,a,b,c) +#define IDirectPlay8Client_GetServerAddress(p,a,b) (p)->lpVtbl->GetServerAddress(p,a,b) +#define IDirectPlay8Client_Close(p,a) (p)->lpVtbl->Close(p,a) +#define IDirectPlay8Client_ReturnBuffer(p,a,b) (p)->lpVtbl->ReturnBuffer(p,a,b) +#define IDirectPlay8Client_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) +#define IDirectPlay8Client_SetCaps(p,a,b) (p)->lpVtbl->SetCaps(p,a,b) +#define IDirectPlay8Client_SetSPCaps(p,a,b,c) (p)->lpVtbl->SetSPCaps(p,a,b,c) +#define IDirectPlay8Client_GetSPCaps(p,a,b,c) (p)->lpVtbl->GetSPCaps(p,a,b,c) +#define IDirectPlay8Client_GetConnectionInfo(p,a,b) (p)->lpVtbl->GetConnectionInfo(p,a,b) +#define IDirectPlay8Client_RegisterLobby(p,a,b,c) (p)->lpVtbl->RegisterLobby(p,a,b,c) + +#define IDirectPlay8Server_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectPlay8Server_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectPlay8Server_Release(p) (p)->lpVtbl->Release(p) +#define IDirectPlay8Server_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) +#define IDirectPlay8Server_EnumServiceProviders(p,a,b,c,d,e,f) (p)->lpVtbl->EnumServiceProviders(p,a,b,c,d,e,f) +#define IDirectPlay8Server_CancelAsyncOperation(p,a,b) (p)->lpVtbl->CancelAsyncOperation(p,a,b) +#define IDirectPlay8Server_GetSendQueueInfo(p,a,b,c,d) (p)->lpVtbl->GetSendQueueInfo(p,a,b,c,d) +#define IDirectPlay8Server_GetApplicationDesc(p,a,b,c) (p)->lpVtbl->GetApplicationDesc(p,a,b,c) +#define IDirectPlay8Server_SetServerInfo(p,a,b,c,d) (p)->lpVtbl->SetServerInfo(p,a,b,c,d) +#define IDirectPlay8Server_GetClientInfo(p,a,b,c,d) (p)->lpVtbl->GetClientInfo(p,a,b,c,d) +#define IDirectPlay8Server_GetClientAddress(p,a,b,c) (p)->lpVtbl->GetClientAddress(p,a,b,c) +#define IDirectPlay8Server_GetLocalHostAddresses(p,a,b,c) (p)->lpVtbl->GetLocalHostAddresses(p,a,b,c) +#define IDirectPlay8Server_SetApplicationDesc(p,a,b) (p)->lpVtbl->SetApplicationDesc(p,a,b) +#define IDirectPlay8Server_Host(p,a,b,c,d,e,f,g) (p)->lpVtbl->Host(p,a,b,c,d,e,f,g) +#define IDirectPlay8Server_SendTo(p,a,b,c,d,e,f,g) (p)->lpVtbl->SendTo(p,a,b,c,d,e,f,g) +#define IDirectPlay8Server_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->CreateGroup(p,a,b,c,d,e) +#define IDirectPlay8Server_DestroyGroup(p,a,b,c,d) (p)->lpVtbl->DestroyGroup(p,a,b,c,d) +#define IDirectPlay8Server_AddPlayerToGroup(p,a,b,c,d,e) (p)->lpVtbl->AddPlayerToGroup(p,a,b,c,d,e) +#define IDirectPlay8Server_RemovePlayerFromGroup(p,a,b,c,d,e) (p)->lpVtbl->RemovePlayerFromGroup(p,a,b,c,d,e) +#define IDirectPlay8Server_SetGroupInfo(p,a,b,c,d,e) (p)->lpVtbl->SetGroupInfo(p,a,b,c,d,e) +#define IDirectPlay8Server_GetGroupInfo(p,a,b,c,d) (p)->lpVtbl->GetGroupInfo(p,a,b,c,d) +#define IDirectPlay8Server_EnumPlayersAndGroups(p,a,b,c) (p)->lpVtbl->EnumPlayersAndGroups(p,a,b,c) +#define IDirectPlay8Server_EnumGroupMembers(p,a,b,c,d) (p)->lpVtbl->EnumGroupMembers(p,a,b,c,d) +#define IDirectPlay8Server_Close(p,a) (p)->lpVtbl->Close(p,a) +#define IDirectPlay8Server_DestroyClient(p,a,b,c,d) (p)->lpVtbl->DestroyClient(p,a,b,c,d) +#define IDirectPlay8Server_ReturnBuffer(p,a,b) (p)->lpVtbl->ReturnBuffer(p,a,b) +#define IDirectPlay8Server_GetPlayerContext(p,a,b,c) (p)->lpVtbl->GetPlayerContext(p,a,b,c) +#define IDirectPlay8Server_GetGroupContext(p,a,b,c) (p)->lpVtbl->GetGroupContext(p,a,b,c) +#define IDirectPlay8Server_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) +#define IDirectPlay8Server_SetCaps(p,a,b) (p)->lpVtbl->SetCaps(p,a,b) +#define IDirectPlay8Server_SetSPCaps(p,a,b,c) (p)->lpVtbl->SetSPCaps(p,a,b,c) +#define IDirectPlay8Server_GetSPCaps(p,a,b,c) (p)->lpVtbl->GetSPCaps(p,a,b,c) +#define IDirectPlay8Server_GetConnectionInfo(p,a,b,c) (p)->lpVtbl->GetConnectionInfo(p,a,b,c) +#define IDirectPlay8Server_RegisterLobby(p,a,b,c) (p)->lpVtbl->RegisterLobby(p,a,b,c) + +#define IDirectPlay8Peer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectPlay8Peer_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectPlay8Peer_Release(p) (p)->lpVtbl->Release(p) +#define IDirectPlay8Peer_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) +#define IDirectPlay8Peer_EnumServiceProviders(p,a,b,c,d,e,f) (p)->lpVtbl->EnumServiceProviders(p,a,b,c,d,e,f) +#define IDirectPlay8Peer_CancelAsyncOperation(p,a,b) (p)->lpVtbl->CancelAsyncOperation(p,a,b) +#define IDirectPlay8Peer_Connect(p,a,b,c,d,e,f,g,h,i,j,k) (p)->lpVtbl->Connect(p,a,b,c,d,e,f,g,h,i,j,k) +#define IDirectPlay8Peer_SendTo(p,a,b,c,d,e,f,g) (p)->lpVtbl->SendTo(p,a,b,c,d,e,f,g) +#define IDirectPlay8Peer_GetSendQueueInfo(p,a,b,c,d) (p)->lpVtbl->GetSendQueueInfo(p,a,b,c,d) +#define IDirectPlay8Peer_Host(p,a,b,c,d,e,f,g) (p)->lpVtbl->Host(p,a,b,c,d,e,f,g) +#define IDirectPlay8Peer_GetApplicationDesc(p,a,b,c) (p)->lpVtbl->GetApplicationDesc(p,a,b,c) +#define IDirectPlay8Peer_SetApplicationDesc(p,a,b) (p)->lpVtbl->SetApplicationDesc(p,a,b) +#define IDirectPlay8Peer_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->CreateGroup(p,a,b,c,d,e) +#define IDirectPlay8Peer_DestroyGroup(p,a,b,c,d) (p)->lpVtbl->DestroyGroup(p,a,b,c,d) +#define IDirectPlay8Peer_AddPlayerToGroup(p,a,b,c,d,e) (p)->lpVtbl->AddPlayerToGroup(p,a,b,c,d,e) +#define IDirectPlay8Peer_RemovePlayerFromGroup(p,a,b,c,d,e) (p)->lpVtbl->RemovePlayerFromGroup(p,a,b,c,d,e) +#define IDirectPlay8Peer_SetGroupInfo(p,a,b,c,d,e) (p)->lpVtbl->SetGroupInfo(p,a,b,c,d,e) +#define IDirectPlay8Peer_GetGroupInfo(p,a,b,c,d) (p)->lpVtbl->GetGroupInfo(p,a,b,c,d) +#define IDirectPlay8Peer_EnumPlayersAndGroups(p,a,b,c) (p)->lpVtbl->EnumPlayersAndGroups(p,a,b,c) +#define IDirectPlay8Peer_EnumGroupMembers(p,a,b,c,d) (p)->lpVtbl->EnumGroupMembers(p,a,b,c,d) +#define IDirectPlay8Peer_SetPeerInfo(p,a,b,c,d) (p)->lpVtbl->SetPeerInfo(p,a,b,c,d) +#define IDirectPlay8Peer_GetPeerInfo(p,a,b,c,d) (p)->lpVtbl->GetPeerInfo(p,a,b,c,d) +#define IDirectPlay8Peer_GetPeerAddress(p,a,b,c) (p)->lpVtbl->GetPeerAddress(p,a,b,c) +#define IDirectPlay8Peer_GetLocalHostAddresses(p,a,b,c) (p)->lpVtbl->GetLocalHostAddresses(p,a,b,c) +#define IDirectPlay8Peer_Close(p,a) (p)->lpVtbl->Close(p,a) +#define IDirectPlay8Peer_EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k) (p)->lpVtbl->EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k) +#define IDirectPlay8Peer_DestroyPeer(p,a,b,c,d) (p)->lpVtbl->DestroyPeer(p,a,b,c,d) +#define IDirectPlay8Peer_ReturnBuffer(p,a,b) (p)->lpVtbl->ReturnBuffer(p,a,b) +#define IDirectPlay8Peer_GetPlayerContext(p,a,b,c) (p)->lpVtbl->GetPlayerContext(p,a,b,c) +#define IDirectPlay8Peer_GetGroupContext(p,a,b,c) (p)->lpVtbl->GetGroupContext(p,a,b,c) +#define IDirectPlay8Peer_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) +#define IDirectPlay8Peer_SetCaps(p,a,b) (p)->lpVtbl->SetCaps(p,a,b) +#define IDirectPlay8Peer_SetSPCaps(p,a,b,c) (p)->lpVtbl->SetSPCaps(p,a,b,c) +#define IDirectPlay8Peer_GetSPCaps(p,a,b,c) (p)->lpVtbl->GetSPCaps(p,a,b,c) +#define IDirectPlay8Peer_GetConnectionInfo(p,a,b,c) (p)->lpVtbl->GetConnectionInfo(p,a,b,c) +#define IDirectPlay8Peer_RegisterLobby(p,a,b,c) (p)->lpVtbl->RegisterLobby(p,a,b,c) +#define IDirectPlay8Peer_TerminateSession(p,a,b,c) (p)->lpVtbl->TerminateSession(p,a,b,c) + +#define IDirectPlay8ThreadPool_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectPlay8ThreadPool_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectPlay8ThreadPool_Release(p) (p)->lpVtbl->Release(p) +#define IDirectPlay8ThreadPool_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) +#define IDirectPlay8ThreadPool_Close(p,a) (p)->lpVtbl->Close(p,a) +#define IDirectPlay8ThreadPool_GetThreadCount(p,a,b,c) (p)->lpVtbl->GetThreadCount(p,a,b,c) +#define IDirectPlay8ThreadPool_SetThreadCount(p,a,b,c) (p)->lpVtbl->SetThreadCount(p,a,b,c) +#define IDirectPlay8ThreadPool_DoWork(p,a,b) (p)->lpVtbl->DoWork(p,a,b) + +#define IDirectPlay8NATResolver_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectPlay8NATResolver_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectPlay8NATResolver_Release(p) (p)->lpVtbl->Release(p) +#define IDirectPlay8NATResolver_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) +#define IDirectPlay8NATResolver_Start(p,a,b,c) (p)->lpVtbl->Start(p,a,b,c) +#define IDirectPlay8NATResolver_Close(p,a) (p)->lpVtbl->Close(p,a) +#define IDirectPlay8NATResolver_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) +#define IDirectPlay8NATResolver_GetAddresses(p,a,b,c) (p)->lpVtbl->GetAddresses(p,a,b,c) + +#else /* C++ */ + +#define IDirectPlay8Client_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectPlay8Client_AddRef(p) (p)->AddRef() +#define IDirectPlay8Client_Release(p) (p)->Release() +#define IDirectPlay8Client_Initialize(p,a,b,c) (p)->Initialize(a,b,c) +#define IDirectPlay8Client_EnumServiceProviders(p,a,b,c,d,e,f) (p)->EnumServiceProviders(a,b,c,d,e,f) +#define IDirectPlay8Client_EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k) (p)->EnumHosts(a,b,c,d,e,f,g,h,i,j,k) +#define IDirectPlay8Client_CancelAsyncOperation(p,a,b) (p)->CancelAsyncOperation(a,b) +#define IDirectPlay8Client_Connect(p,a,b,c,d,e,f,g,h,i,j) (p)->Connect(a,b,c,d,e,f,g,h,i,j) +#define IDirectPlay8Client_Send(p,a,b,c,d,e,f) (p)->Send(a,b,c,d,e,f) +#define IDirectPlay8Client_GetSendQueueInfo(p,a,b,c) (p)->GetSendQueueInfo(a,b,c) +#define IDirectPlay8Client_GetApplicationDesc(p,a,b,c) (p)->GetApplicationDesc(a,b,c) +#define IDirectPlay8Client_SetClientInfo(p,a,b,c,d) (p)->SetClientInfo(a,b,c,d) +#define IDirectPlay8Client_GetServerInfo(p,a,b,c) (p)->GetServerInfo(a,b,c) +#define IDirectPlay8Client_GetServerAddress(p,a,b) (p)->GetServerAddress(a,b) +#define IDirectPlay8Client_Close(p,a) (p)->Close(a) +#define IDirectPlay8Client_ReturnBuffer(p,a,b) (p)->ReturnBuffer(a,b) +#define IDirectPlay8Client_GetCaps(p,a,b) (p)->GetCaps(a,b) +#define IDirectPlay8Client_SetCaps(p,a,b) (p)->SetCaps(a,b) +#define IDirectPlay8Client_SetSPCaps(p,a,b,c) (p)->SetSPCaps(a,b,c) +#define IDirectPlay8Client_GetSPCaps(p,a,b,c) (p)->GetSPCaps(a,b,c) +#define IDirectPlay8Client_GetConnectionInfo(p,a,b) (p)->GetConnectionInfo(a,b) +#define IDirectPlay8Client_RegisterLobby(p,a,b,c) (p)->RegisterLobby(a,b,c) + +#define IDirectPlay8Server_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectPlay8Server_AddRef(p) (p)->AddRef() +#define IDirectPlay8Server_Release(p) (p)->Release() +#define IDirectPlay8Server_Initialize(p,a,b,c) (p)->Initialize(a,b,c) +#define IDirectPlay8Server_EnumServiceProviders(p,a,b,c,d,e,f) (p)->EnumServiceProviders(a,b,c,d,e,f) +#define IDirectPlay8Server_CancelAsyncOperation(p,a,b) (p)->CancelAsyncOperation(a,b) +#define IDirectPlay8Server_GetSendQueueInfo(p,a,b,c,d) (p)->GetSendQueueInfo(a,b,c,d) +#define IDirectPlay8Server_GetApplicationDesc(p,a,b,c) (p)->GetApplicationDesc(a,b,c) +#define IDirectPlay8Server_SetServerInfo(p,a,b,c,d) (p)->SetServerInfo(a,b,c,d) +#define IDirectPlay8Server_GetClientInfo(p,a,b,c,d) (p)->GetClientInfo(a,b,c,d) +#define IDirectPlay8Server_GetClientAddress(p,a,b,c) (p)->GetClientAddress(a,b,c) +#define IDirectPlay8Server_GetLocalHostAddresses(p,a,b,c) (p)->GetLocalHostAddresses(a,b,c) +#define IDirectPlay8Server_SetApplicationDesc(p,a,b) (p)->SetApplicationDesc(a,b) +#define IDirectPlay8Server_Host(p,a,b,c,d,e,f,g) (p)->Host(a,b,c,d,e,f,g) +#define IDirectPlay8Server_SendTo(p,a,b,c,d,e,f,g) (p)->SendTo(a,b,c,d,e,f,g) +#define IDirectPlay8Server_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e) +#define IDirectPlay8Server_DestroyGroup(p,a,b,c,d) (p)->DestroyGroup(a,b,c,d) +#define IDirectPlay8Server_AddPlayerToGroup(p,a,b,c,d,e) (p)->AddPlayerToGroup(a,b,c,d,e) +#define IDirectPlay8Server_RemovePlayerFromGroup(p,a,b,c,d,e) (p)->RemovePlayerFromGroup(a,b,c,d,e) +#define IDirectPlay8Server_SetGroupInfo(p,a,b,c,d,e) (p)->SetGroupInfo(a,b,c,d,e) +#define IDirectPlay8Server_GetGroupInfo(p,a,b,c,d) (p)->GetGroupInfo(a,b,c,d) +#define IDirectPlay8Server_EnumPlayersAndGroups(p,a,b,c) (p)->EnumPlayersAndGroups(a,b,c) +#define IDirectPlay8Server_EnumGroupMembers(p,a,b,c,d) (p)->EnumGroupMembers(a,b,c,d) +#define IDirectPlay8Server_Close(p,a) (p)->Close(a) +#define IDirectPlay8Server_DestroyClient(p,a,b,c,d) (p)->DestroyClient(a,b,c,d) +#define IDirectPlay8Server_ReturnBuffer(p,a,b) (p)->ReturnBuffer(a,b) +#define IDirectPlay8Server_GetPlayerContext(p,a,b,c) (p)->GetPlayerContext(a,b,c) +#define IDirectPlay8Server_GetGroupContext(p,a,b,c) (p)->GetGroupContext(a,b,c) +#define IDirectPlay8Server_GetCaps(p,a,b) (p)->GetCaps(a,b) +#define IDirectPlay8Server_SetCaps(p,a,b) (p)->SetCaps(a,b) +#define IDirectPlay8Server_SetSPCaps(p,a,b,c) (p)->SetSPCaps(a,b,c) +#define IDirectPlay8Server_GetSPCaps(p,a,b,c) (p)->GetSPCaps(a,b,c) +#define IDirectPlay8Server_GetConnectionInfo(p,a,b,c) (p)->GetConnectionInfo(a,b,c) +#define IDirectPlay8Server_RegisterLobby(p,a,b,c) (p)->RegisterLobby(a,b,c) + +#define IDirectPlay8Peer_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectPlay8Peer_AddRef(p) (p)->AddRef() +#define IDirectPlay8Peer_Release(p) (p)->Release() +#define IDirectPlay8Peer_Initialize(p,a,b,c) (p)->Initialize(a,b,c) +#define IDirectPlay8Peer_EnumServiceProviders(p,a,b,c,d,e,f) (p)->EnumServiceProviders(a,b,c,d,e,f) +#define IDirectPlay8Peer_CancelAsyncOperation(p,a,b) (p)->CancelAsyncOperation(a,b) +#define IDirectPlay8Peer_Connect(p,a,b,c,d,e,f,g,h,i,j,k) (p)->Connect(a,b,c,d,e,f,g,h,i,j,k) +#define IDirectPlay8Peer_SendTo(p,a,b,c,d,e,f,g) (p)->SendTo(a,b,c,d,e,f,g) +#define IDirectPlay8Peer_GetSendQueueInfo(p,a,b,c,d) (p)->GetSendQueueInfo(a,b,c,d) +#define IDirectPlay8Peer_Host(p,a,b,c,d,e,f,g) (p)->Host(a,b,c,d,e,f,g) +#define IDirectPlay8Peer_GetApplicationDesc(p,a,b,c) (p)->GetApplicationDesc(a,b,c) +#define IDirectPlay8Peer_SetApplicationDesc(p,a,b) (p)->SetApplicationDesc(a,b) +#define IDirectPlay8Peer_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e) +#define IDirectPlay8Peer_DestroyGroup(p,a,b,c,d) (p)->DestroyGroup(a,b,c,d) +#define IDirectPlay8Peer_AddPlayerToGroup(p,a,b,c,d,e) (p)->AddPlayerToGroup(a,b,c,d,e) +#define IDirectPlay8Peer_RemovePlayerFromGroup(p,a,b,c,d,e) (p)->RemovePlayerFromGroup(a,b,c,d,e) +#define IDirectPlay8Peer_SetGroupInfo(p,a,b,c,d,e) (p)->SetGroupInfo(a,b,c,d,e) +#define IDirectPlay8Peer_GetGroupInfo(p,a,b,c,d) (p)->GetGroupInfo(a,b,c,d) +#define IDirectPlay8Peer_EnumPlayersAndGroups(p,a,b,c) (p)->EnumPlayersAndGroups(a,b,c) +#define IDirectPlay8Peer_EnumGroupMembers(p,a,b,c,d) (p)->EnumGroupMembers(a,b,c,d) +#define IDirectPlay8Peer_SetPeerInfo(p,a,b,c,d) (p)->SetPeerInfo(a,b,c,d) +#define IDirectPlay8Peer_GetPeerInfo(p,a,b,c,d) (p)->GetPeerInfo(a,b,c,d) +#define IDirectPlay8Peer_GetPeerAddress(p,a,b,c) (p)->GetPeerAddress(a,b,c) +#define IDirectPlay8Peer_GetLocalHostAddresses(p,a,b,c) (p)->GetLocalHostAddresses(a,b,c) +#define IDirectPlay8Peer_Close(p,a) (p)->Close(a) +#define IDirectPlay8Peer_EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k) (p)->EnumHosts(a,b,c,d,e,f,g,h,i,j,k) +#define IDirectPlay8Peer_DestroyPeer(p,a,b,c,d) (p)->DestroyPeer(a,b,c,d) +#define IDirectPlay8Peer_ReturnBuffer(p,a,b) (p)->ReturnBuffer(a,b) +#define IDirectPlay8Peer_GetPlayerContext(p,a,b,c) (p)->GetPlayerContext(a,b,c) +#define IDirectPlay8Peer_GetGroupContext(p,a,b,c) (p)->GetGroupContext(a,b,c) +#define IDirectPlay8Peer_GetCaps(p,a,b) (p)->GetCaps(a,b) +#define IDirectPlay8Peer_SetCaps(p,a,b) (p)->SetCaps(a,b) +#define IDirectPlay8Peer_SetSPCaps(p,a,b,c) (p)->SetSPCaps(a,b,c) +#define IDirectPlay8Peer_GetSPCaps(p,a,b,c) (p)->GetSPCaps(a,b,c) +#define IDirectPlay8Peer_GetConnectionInfo(p,a,b,c) (p)->GetConnectionInfo(a,b,c) +#define IDirectPlay8Peer_RegisterLobby(p,a,b,c) (p)->RegisterLobby(a,b,c) +#define IDirectPlay8Peer_TerminateSession(p,a,b,c) (p)->TerminateSession(a,b,c) + +#define IDirectPlay8ThreadPool_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectPlay8ThreadPool_AddRef(p) (p)->AddRef() +#define IDirectPlay8ThreadPool_Release(p) (p)->Release() +#define IDirectPlay8ThreadPool_Initialize(p,a,b,c) (p)->Initialize(a,b,c) +#define IDirectPlay8ThreadPool_Close(p,a) (p)->Close(a) +#define IDirectPlay8ThreadPool_GetThreadCount(p,a,b,c) (p)->GetThreadCount(a,b,c) +#define IDirectPlay8ThreadPool_SetThreadCount(p,a,b,c) (p)->SetThreadCount(a,b,c) +#define IDirectPlay8ThreadPool_DoWork(p,a,b) (p)->DoWork(a,b) + +#define IDirectPlay8NATResolver_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectPlay8NATResolver_AddRef(p) (p)->AddRef() +#define IDirectPlay8NATResolver_Release(p) (p)->Release() +#define IDirectPlay8NATResolver_Initialize(p,a,b,c) (p)->Initialize(a,b,c) +#define IDirectPlay8NATResolver_Start(p,a,b,c) (p)->Start(a,b,c) +#define IDirectPlay8NATResolver_Close(p,a) (p)->Close(a) +#define IDirectPlay8NATResolver_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) +#define IDirectPlay8NATResolver_GetAddresses(p,a,b,c) (p)->GetAddresses(a,b,c) + +#endif + + + +/**************************************************************************** + * + * DIRECTPLAY8 ERRORS + * + * Errors are represented by negative values and cannot be combined. + * + ****************************************************************************/ + +#define _DPN_FACILITY_CODE 0x015 +#define _DPNHRESULT_BASE 0x8000 +#define MAKE_DPNHRESULT( code ) MAKE_HRESULT( 1, _DPN_FACILITY_CODE, ( code + _DPNHRESULT_BASE ) ) + +#define DPN_OK S_OK + +#define DPNSUCCESS_EQUAL MAKE_HRESULT( 0, _DPN_FACILITY_CODE, ( 0x5 + _DPNHRESULT_BASE ) ) +#define DPNSUCCESS_NOPLAYERSINGROUP MAKE_HRESULT( 0, _DPN_FACILITY_CODE, ( 0x8 + _DPNHRESULT_BASE ) ) // added for DirectX 9 +#define DPNSUCCESS_NOTEQUAL MAKE_HRESULT( 0, _DPN_FACILITY_CODE, (0x0A + _DPNHRESULT_BASE ) ) +#define DPNSUCCESS_PENDING MAKE_HRESULT( 0, _DPN_FACILITY_CODE, (0x0e + _DPNHRESULT_BASE ) ) + +#define DPNERR_ABORTED MAKE_DPNHRESULT( 0x30 ) +#define DPNERR_ADDRESSING MAKE_DPNHRESULT( 0x40 ) +#define DPNERR_ALREADYCLOSING MAKE_DPNHRESULT( 0x50 ) +#define DPNERR_ALREADYCONNECTED MAKE_DPNHRESULT( 0x60 ) +#define DPNERR_ALREADYDISCONNECTING MAKE_DPNHRESULT( 0x70 ) +#define DPNERR_ALREADYINITIALIZED MAKE_DPNHRESULT( 0x80 ) +#define DPNERR_ALREADYREGISTERED MAKE_DPNHRESULT( 0x90 ) +#define DPNERR_BUFFERTOOSMALL MAKE_DPNHRESULT( 0x100 ) +#define DPNERR_CANNOTCANCEL MAKE_DPNHRESULT( 0x110 ) +#define DPNERR_CANTCREATEGROUP MAKE_DPNHRESULT( 0x120 ) +#define DPNERR_CANTCREATEPLAYER MAKE_DPNHRESULT( 0x130 ) +#define DPNERR_CANTLAUNCHAPPLICATION MAKE_DPNHRESULT( 0x140 ) +#define DPNERR_CONNECTING MAKE_DPNHRESULT( 0x150 ) +#define DPNERR_CONNECTIONLOST MAKE_DPNHRESULT( 0x160 ) +#define DPNERR_CONVERSION MAKE_DPNHRESULT( 0x170 ) +#define DPNERR_DATATOOLARGE MAKE_DPNHRESULT( 0x175 ) +#define DPNERR_DOESNOTEXIST MAKE_DPNHRESULT( 0x180 ) +#define DPNERR_DPNSVRNOTAVAILABLE MAKE_DPNHRESULT( 0x185 ) +#define DPNERR_DUPLICATECOMMAND MAKE_DPNHRESULT( 0x190 ) +#define DPNERR_ENDPOINTNOTRECEIVING MAKE_DPNHRESULT( 0x200 ) +#define DPNERR_ENUMQUERYTOOLARGE MAKE_DPNHRESULT( 0x210 ) +#define DPNERR_ENUMRESPONSETOOLARGE MAKE_DPNHRESULT( 0x220 ) +#define DPNERR_EXCEPTION MAKE_DPNHRESULT( 0x230 ) +#define DPNERR_GENERIC E_FAIL +#define DPNERR_GROUPNOTEMPTY MAKE_DPNHRESULT( 0x240 ) +#define DPNERR_HOSTING MAKE_DPNHRESULT( 0x250 ) +#define DPNERR_HOSTREJECTEDCONNECTION MAKE_DPNHRESULT( 0x260 ) +#define DPNERR_HOSTTERMINATEDSESSION MAKE_DPNHRESULT( 0x270 ) +#define DPNERR_INCOMPLETEADDRESS MAKE_DPNHRESULT( 0x280 ) +#define DPNERR_INVALIDADDRESSFORMAT MAKE_DPNHRESULT( 0x290 ) +#define DPNERR_INVALIDAPPLICATION MAKE_DPNHRESULT( 0x300 ) +#define DPNERR_INVALIDCOMMAND MAKE_DPNHRESULT( 0x310 ) +#define DPNERR_INVALIDDEVICEADDRESS MAKE_DPNHRESULT( 0x320 ) +#define DPNERR_INVALIDENDPOINT MAKE_DPNHRESULT( 0x330 ) +#define DPNERR_INVALIDFLAGS MAKE_DPNHRESULT( 0x340 ) +#define DPNERR_INVALIDGROUP MAKE_DPNHRESULT( 0x350 ) +#define DPNERR_INVALIDHANDLE MAKE_DPNHRESULT( 0x360 ) +#define DPNERR_INVALIDHOSTADDRESS MAKE_DPNHRESULT( 0x370 ) +#define DPNERR_INVALIDINSTANCE MAKE_DPNHRESULT( 0x380 ) +#define DPNERR_INVALIDINTERFACE MAKE_DPNHRESULT( 0x390 ) +#define DPNERR_INVALIDOBJECT MAKE_DPNHRESULT( 0x400 ) +#define DPNERR_INVALIDPARAM E_INVALIDARG +#define DPNERR_INVALIDPASSWORD MAKE_DPNHRESULT( 0x410 ) +#define DPNERR_INVALIDPLAYER MAKE_DPNHRESULT( 0x420 ) +#define DPNERR_INVALIDPOINTER E_POINTER +#define DPNERR_INVALIDPRIORITY MAKE_DPNHRESULT( 0x430 ) +#define DPNERR_INVALIDSTRING MAKE_DPNHRESULT( 0x440 ) +#define DPNERR_INVALIDURL MAKE_DPNHRESULT( 0x450 ) +#define DPNERR_INVALIDVERSION MAKE_DPNHRESULT( 0x460 ) +#define DPNERR_NOCAPS MAKE_DPNHRESULT( 0x470 ) +#define DPNERR_NOCONNECTION MAKE_DPNHRESULT( 0x480 ) +#define DPNERR_NOHOSTPLAYER MAKE_DPNHRESULT( 0x490 ) +#define DPNERR_NOINTERFACE E_NOINTERFACE +#define DPNERR_NOMOREADDRESSCOMPONENTS MAKE_DPNHRESULT( 0x500 ) +#define DPNERR_NORESPONSE MAKE_DPNHRESULT( 0x510 ) +#define DPNERR_NOTALLOWED MAKE_DPNHRESULT( 0x520 ) +#define DPNERR_NOTHOST MAKE_DPNHRESULT( 0x530 ) +#define DPNERR_NOTREADY MAKE_DPNHRESULT( 0x540 ) +#define DPNERR_NOTREGISTERED MAKE_DPNHRESULT( 0x550 ) +#define DPNERR_OUTOFMEMORY E_OUTOFMEMORY +#define DPNERR_PENDING DPNSUCCESS_PENDING +#define DPNERR_PLAYERALREADYINGROUP MAKE_DPNHRESULT( 0x560 ) +#define DPNERR_PLAYERLOST MAKE_DPNHRESULT( 0x570 ) +#define DPNERR_PLAYERNOTINGROUP MAKE_DPNHRESULT( 0x580 ) +#define DPNERR_PLAYERNOTREACHABLE MAKE_DPNHRESULT( 0x590 ) +#define DPNERR_SENDTOOLARGE MAKE_DPNHRESULT( 0x600 ) +#define DPNERR_SESSIONFULL MAKE_DPNHRESULT( 0x610 ) +#define DPNERR_TABLEFULL MAKE_DPNHRESULT( 0x620 ) +#define DPNERR_TIMEDOUT MAKE_DPNHRESULT( 0x630 ) +#define DPNERR_UNINITIALIZED MAKE_DPNHRESULT( 0x640 ) +#define DPNERR_UNSUPPORTED E_NOTIMPL +#define DPNERR_USERCANCEL MAKE_DPNHRESULT( 0x650 ) + +#ifdef __cplusplus +} +#endif + +#endif + diff --git a/src/dep/include/DXSDK/include/dplobby.h b/src/dep/include/DXSDK/include/dplobby.h new file mode 100644 index 0000000..32339ee --- /dev/null +++ b/src/dep/include/DXSDK/include/dplobby.h @@ -0,0 +1,853 @@ +/*==========================================================================; + * + * Copyright (C) 1996-1997 Microsoft Corporation. All Rights Reserved. + * + * File: dplobby.h + * Content: DirectPlayLobby include file + ***************************************************************************/ +#ifndef __DPLOBBY_INCLUDED__ +#define __DPLOBBY_INCLUDED__ + +#include "dplay.h" + +/* avoid warnings at Level 4 */ +#pragma warning(disable:4201) + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +/* + * GUIDS used by DirectPlay objects + */ + +/* {AF465C71-9588-11cf-A020-00AA006157AC} */ +DEFINE_GUID(IID_IDirectPlayLobby, 0xaf465c71, 0x9588, 0x11cf, 0xa0, 0x20, 0x0, 0xaa, 0x0, 0x61, 0x57, 0xac); +/* {26C66A70-B367-11cf-A024-00AA006157AC} */ +DEFINE_GUID(IID_IDirectPlayLobbyA, 0x26c66a70, 0xb367, 0x11cf, 0xa0, 0x24, 0x0, 0xaa, 0x0, 0x61, 0x57, 0xac); +/* {0194C220-A303-11d0-9C4F-00A0C905425E} */ +DEFINE_GUID(IID_IDirectPlayLobby2, 0x194c220, 0xa303, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); +/* {1BB4AF80-A303-11d0-9C4F-00A0C905425E} */ +DEFINE_GUID(IID_IDirectPlayLobby2A, 0x1bb4af80, 0xa303, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); +/* {2DB72490-652C-11d1-A7A8-0000F803ABFC} */ +DEFINE_GUID(IID_IDirectPlayLobby3, 0x2db72490, 0x652c, 0x11d1, 0xa7, 0xa8, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc); +/* {2DB72491-652C-11d1-A7A8-0000F803ABFC} */ +DEFINE_GUID(IID_IDirectPlayLobby3A, 0x2db72491, 0x652c, 0x11d1, 0xa7, 0xa8, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc); +/* {2FE8F810-B2A5-11d0-A787-0000F803ABFC} */ +DEFINE_GUID(CLSID_DirectPlayLobby, 0x2fe8f810, 0xb2a5, 0x11d0, 0xa7, 0x87, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc); + + +/**************************************************************************** + * + * IDirectPlayLobby Structures + * + * Various structures used to invoke DirectPlayLobby. + * + ****************************************************************************/ + +typedef struct IDirectPlayLobby FAR *LPDIRECTPLAYLOBBY; +typedef struct IDirectPlayLobby FAR *LPDIRECTPLAYLOBBYA; +typedef struct IDirectPlayLobby IDirectPlayLobbyA; + +typedef struct IDirectPlayLobby2 FAR *LPDIRECTPLAYLOBBY2; +typedef struct IDirectPlayLobby2 FAR *LPDIRECTPLAYLOBBY2A; +typedef struct IDirectPlayLobby2 IDirectPlayLobby2A; + +typedef struct IDirectPlayLobby3 FAR *LPDIRECTPLAYLOBBY3; +typedef struct IDirectPlayLobby3 FAR *LPDIRECTPLAYLOBBY3A; +typedef struct IDirectPlayLobby3 IDirectPlayLobby3A; + + +/* + * DPLAPPINFO + * Used to hold information about a registered DirectPlay + * application + */ +typedef struct DPLAPPINFO +{ + DWORD dwSize; // Size of this structure + GUID guidApplication; // GUID of the Application + union + { + LPSTR lpszAppNameA; // Pointer to the Application Name + LPWSTR lpszAppName; + }; + +} DPLAPPINFO, FAR *LPDPLAPPINFO; + +/* + * LPCDPLAPPINFO + * A constant pointer to DPLAPPINFO + */ +typedef const DPLAPPINFO FAR *LPCDPLAPPINFO; + +/* + * DPCOMPOUNDADDRESSELEMENT + * + * An array of these is passed to CreateCompoundAddresses() + */ +typedef struct DPCOMPOUNDADDRESSELEMENT +{ + GUID guidDataType; + DWORD dwDataSize; + LPVOID lpData; +} DPCOMPOUNDADDRESSELEMENT, FAR *LPDPCOMPOUNDADDRESSELEMENT; + +/* + * LPCDPCOMPOUNDADDRESSELEMENT + * A constant pointer to DPCOMPOUNDADDRESSELEMENT + */ +typedef const DPCOMPOUNDADDRESSELEMENT FAR *LPCDPCOMPOUNDADDRESSELEMENT; + +/* + * LPDPAPPLICATIONDESC + * Used to register a DirectPlay application + */ +typedef struct DPAPPLICATIONDESC +{ + DWORD dwSize; + DWORD dwFlags; + union + { + LPSTR lpszApplicationNameA; + LPWSTR lpszApplicationName; + }; + GUID guidApplication; + union + { + LPSTR lpszFilenameA; + LPWSTR lpszFilename; + }; + union + { + LPSTR lpszCommandLineA; + LPWSTR lpszCommandLine; + }; + union + { + LPSTR lpszPathA; + LPWSTR lpszPath; + }; + union + { + LPSTR lpszCurrentDirectoryA; + LPWSTR lpszCurrentDirectory; + }; + LPSTR lpszDescriptionA; + LPWSTR lpszDescriptionW; +} DPAPPLICATIONDESC, *LPDPAPPLICATIONDESC; + +/* + * LPDPAPPLICATIONDESC2 + * Used to register a DirectPlay application + */ +typedef struct DPAPPLICATIONDESC2 +{ + DWORD dwSize; + DWORD dwFlags; + union + { + LPSTR lpszApplicationNameA; + LPWSTR lpszApplicationName; + }; + GUID guidApplication; + union + { + LPSTR lpszFilenameA; + LPWSTR lpszFilename; + }; + union + { + LPSTR lpszCommandLineA; + LPWSTR lpszCommandLine; + }; + union + { + LPSTR lpszPathA; + LPWSTR lpszPath; + }; + union + { + LPSTR lpszCurrentDirectoryA; + LPWSTR lpszCurrentDirectory; + }; + LPSTR lpszDescriptionA; + LPWSTR lpszDescriptionW; + union + { + LPSTR lpszAppLauncherNameA; + LPWSTR lpszAppLauncherName; + }; +} DPAPPLICATIONDESC2, *LPDPAPPLICATIONDESC2; + + +/**************************************************************************** + * + * Enumeration Method Callback Prototypes + * + ****************************************************************************/ + +/* + * Callback for EnumAddress() + */ +typedef BOOL (FAR PASCAL *LPDPENUMADDRESSCALLBACK)( + REFGUID guidDataType, + DWORD dwDataSize, + LPCVOID lpData, + LPVOID lpContext); + +/* + * Callback for EnumAddressTypes() + */ +typedef BOOL (FAR PASCAL *LPDPLENUMADDRESSTYPESCALLBACK)( + REFGUID guidDataType, + LPVOID lpContext, + DWORD dwFlags); + +/* + * Callback for EnumLocalApplications() + */ +typedef BOOL (FAR PASCAL * LPDPLENUMLOCALAPPLICATIONSCALLBACK)( + LPCDPLAPPINFO lpAppInfo, + LPVOID lpContext, + DWORD dwFlags); + + +/**************************************************************************** + * + * DirectPlayLobby API Prototypes + * + ****************************************************************************/ +#ifdef UNICODE +#define DirectPlayLobbyCreate DirectPlayLobbyCreateW +#else +#define DirectPlayLobbyCreate DirectPlayLobbyCreateA +#endif /* UNICODE */ + +extern HRESULT WINAPI DirectPlayLobbyCreateW(LPGUID, LPDIRECTPLAYLOBBY *, IUnknown *, LPVOID, DWORD ); +extern HRESULT WINAPI DirectPlayLobbyCreateA(LPGUID, LPDIRECTPLAYLOBBYA *, IUnknown *, LPVOID, DWORD ); + + +/**************************************************************************** + * + * IDirectPlayLobby (and IDirectPlayLobbyA) Interface + * + ****************************************************************************/ +#undef INTERFACE +#define INTERFACE IDirectPlayLobby +DECLARE_INTERFACE_( IDirectPlayLobby, IUnknown ) +{ + /* IUnknown Methods */ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectPlayLobby Methods */ + STDMETHOD(Connect) (THIS_ DWORD, LPDIRECTPLAY2 *, IUnknown FAR *) PURE; + STDMETHOD(CreateAddress) (THIS_ REFGUID, REFGUID, LPCVOID, DWORD, LPVOID, LPDWORD) PURE; + STDMETHOD(EnumAddress) (THIS_ LPDPENUMADDRESSCALLBACK, LPCVOID, DWORD, LPVOID) PURE; + STDMETHOD(EnumAddressTypes) (THIS_ LPDPLENUMADDRESSTYPESCALLBACK, REFGUID, LPVOID, DWORD) PURE; + STDMETHOD(EnumLocalApplications)(THIS_ LPDPLENUMLOCALAPPLICATIONSCALLBACK, LPVOID, DWORD) PURE; + STDMETHOD(GetConnectionSettings)(THIS_ DWORD, LPVOID, LPDWORD) PURE; + STDMETHOD(ReceiveLobbyMessage) (THIS_ DWORD, DWORD, LPDWORD, LPVOID, LPDWORD) PURE; + STDMETHOD(RunApplication) (THIS_ DWORD, LPDWORD, LPDPLCONNECTION, HANDLE) PURE; + STDMETHOD(SendLobbyMessage) (THIS_ DWORD, DWORD, LPVOID, DWORD) PURE; + STDMETHOD(SetConnectionSettings)(THIS_ DWORD, DWORD, LPDPLCONNECTION) PURE; + STDMETHOD(SetLobbyMessageEvent) (THIS_ DWORD, DWORD, HANDLE) PURE; + +}; + +/**************************************************************************** + * + * IDirectPlayLobby2 (and IDirectPlayLobby2A) Interface + * + ****************************************************************************/ +#undef INTERFACE +#define INTERFACE IDirectPlayLobby2 +DECLARE_INTERFACE_( IDirectPlayLobby2, IDirectPlayLobby ) +{ + /* IUnknown Methods */ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectPlayLobby Methods */ + STDMETHOD(Connect) (THIS_ DWORD, LPDIRECTPLAY2 *, IUnknown FAR *) PURE; + STDMETHOD(CreateAddress) (THIS_ REFGUID, REFGUID, LPCVOID, DWORD, LPVOID, LPDWORD) PURE; + STDMETHOD(EnumAddress) (THIS_ LPDPENUMADDRESSCALLBACK, LPCVOID, DWORD, LPVOID) PURE; + STDMETHOD(EnumAddressTypes) (THIS_ LPDPLENUMADDRESSTYPESCALLBACK, REFGUID, LPVOID, DWORD) PURE; + STDMETHOD(EnumLocalApplications)(THIS_ LPDPLENUMLOCALAPPLICATIONSCALLBACK, LPVOID, DWORD) PURE; + STDMETHOD(GetConnectionSettings)(THIS_ DWORD, LPVOID, LPDWORD) PURE; + STDMETHOD(ReceiveLobbyMessage) (THIS_ DWORD, DWORD, LPDWORD, LPVOID, LPDWORD) PURE; + STDMETHOD(RunApplication) (THIS_ DWORD, LPDWORD, LPDPLCONNECTION, HANDLE) PURE; + STDMETHOD(SendLobbyMessage) (THIS_ DWORD, DWORD, LPVOID, DWORD) PURE; + STDMETHOD(SetConnectionSettings)(THIS_ DWORD, DWORD, LPDPLCONNECTION) PURE; + STDMETHOD(SetLobbyMessageEvent) (THIS_ DWORD, DWORD, HANDLE) PURE; + + /* IDirectPlayLobby2 Methods */ + STDMETHOD(CreateCompoundAddress)(THIS_ LPCDPCOMPOUNDADDRESSELEMENT,DWORD,LPVOID,LPDWORD) PURE; +}; + +/**************************************************************************** + * + * IDirectPlayLobby3 (and IDirectPlayLobby3A) Interface + * + ****************************************************************************/ +#undef INTERFACE +#define INTERFACE IDirectPlayLobby3 +DECLARE_INTERFACE_( IDirectPlayLobby3, IDirectPlayLobby ) +{ + /* IUnknown Methods */ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectPlayLobby Methods */ + STDMETHOD(Connect) (THIS_ DWORD, LPDIRECTPLAY2 *, IUnknown FAR *) PURE; + STDMETHOD(CreateAddress) (THIS_ REFGUID, REFGUID, LPCVOID, DWORD, LPVOID, LPDWORD) PURE; + STDMETHOD(EnumAddress) (THIS_ LPDPENUMADDRESSCALLBACK, LPCVOID, DWORD, LPVOID) PURE; + STDMETHOD(EnumAddressTypes) (THIS_ LPDPLENUMADDRESSTYPESCALLBACK, REFGUID, LPVOID, DWORD) PURE; + STDMETHOD(EnumLocalApplications)(THIS_ LPDPLENUMLOCALAPPLICATIONSCALLBACK, LPVOID, DWORD) PURE; + STDMETHOD(GetConnectionSettings)(THIS_ DWORD, LPVOID, LPDWORD) PURE; + STDMETHOD(ReceiveLobbyMessage) (THIS_ DWORD, DWORD, LPDWORD, LPVOID, LPDWORD) PURE; + STDMETHOD(RunApplication) (THIS_ DWORD, LPDWORD, LPDPLCONNECTION, HANDLE) PURE; + STDMETHOD(SendLobbyMessage) (THIS_ DWORD, DWORD, LPVOID, DWORD) PURE; + STDMETHOD(SetConnectionSettings)(THIS_ DWORD, DWORD, LPDPLCONNECTION) PURE; + STDMETHOD(SetLobbyMessageEvent) (THIS_ DWORD, DWORD, HANDLE) PURE; + + /* IDirectPlayLobby2 Methods */ + STDMETHOD(CreateCompoundAddress)(THIS_ LPCDPCOMPOUNDADDRESSELEMENT,DWORD,LPVOID,LPDWORD) PURE; + + /* IDirectPlayLobby3 Methods */ + STDMETHOD(ConnectEx) (THIS_ DWORD, REFIID, LPVOID *, IUnknown FAR *) PURE; + STDMETHOD(RegisterApplication) (THIS_ DWORD, LPVOID) PURE; + STDMETHOD(UnregisterApplication)(THIS_ DWORD, REFGUID) PURE; + STDMETHOD(WaitForConnectionSettings)(THIS_ DWORD) PURE; +}; + +/**************************************************************************** + * + * IDirectPlayLobby interface macros + * + ****************************************************************************/ + +#if !defined(__cplusplus) || defined(CINTERFACE) + +#define IDirectPlayLobby_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectPlayLobby_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectPlayLobby_Release(p) (p)->lpVtbl->Release(p) +#define IDirectPlayLobby_Connect(p,a,b,c) (p)->lpVtbl->Connect(p,a,b,c) +#define IDirectPlayLobby_ConnectEx(p,a,b,c,d) (p)->lpVtbl->ConnectEx(p,a,b,c,d) +#define IDirectPlayLobby_CreateAddress(p,a,b,c,d,e,f) (p)->lpVtbl->CreateAddress(p,a,b,c,d,e,f) +#define IDirectPlayLobby_CreateCompoundAddress(p,a,b,c,d) (p)->lpVtbl->CreateCompoundAddress(p,a,b,c,d) +#define IDirectPlayLobby_EnumAddress(p,a,b,c,d) (p)->lpVtbl->EnumAddress(p,a,b,c,d) +#define IDirectPlayLobby_EnumAddressTypes(p,a,b,c,d) (p)->lpVtbl->EnumAddressTypes(p,a,b,c,d) +#define IDirectPlayLobby_EnumLocalApplications(p,a,b,c) (p)->lpVtbl->EnumLocalApplications(p,a,b,c) +#define IDirectPlayLobby_GetConnectionSettings(p,a,b,c) (p)->lpVtbl->GetConnectionSettings(p,a,b,c) +#define IDirectPlayLobby_ReceiveLobbyMessage(p,a,b,c,d,e) (p)->lpVtbl->ReceiveLobbyMessage(p,a,b,c,d,e) +#define IDirectPlayLobby_RegisterApplication(p,a,b) (p)->lpVtbl->RegisterApplication(p,a,b) +#define IDirectPlayLobby_RunApplication(p,a,b,c,d) (p)->lpVtbl->RunApplication(p,a,b,c,d) +#define IDirectPlayLobby_SendLobbyMessage(p,a,b,c,d) (p)->lpVtbl->SendLobbyMessage(p,a,b,c,d) +#define IDirectPlayLobby_SetConnectionSettings(p,a,b,c) (p)->lpVtbl->SetConnectionSettings(p,a,b,c) +#define IDirectPlayLobby_SetLobbyMessageEvent(p,a,b,c) (p)->lpVtbl->SetLobbyMessageEvent(p,a,b,c) +#define IDirectPlayLobby_UnregisterApplication(p,a,b) (p)->lpVtbl->UnregisterApplication(p,a,b) +#define IDirectPlayLobby_WaitForConnectionSettings(p,a) (p)->lpVtbl->WaitForConnectionSettings(p,a) + +#else /* C++ */ + +#define IDirectPlayLobby_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectPlayLobby_AddRef(p) (p)->AddRef() +#define IDirectPlayLobby_Release(p) (p)->Release() +#define IDirectPlayLobby_Connect(p,a,b,c) (p)->Connect(a,b,c) +#define IDirectPlayLobby_ConnectEx(p,a,b,c,d) (p)->ConnectEx(a,b,c,d) +#define IDirectPlayLobby_CreateAddress(p,a,b,c,d,e,f) (p)->CreateAddress(a,b,c,d,e,f) +#define IDirectPlayLobby_CreateCompoundAddress(p,a,b,c,d) (p)->CreateCompoundAddress(a,b,c,d) +#define IDirectPlayLobby_EnumAddress(p,a,b,c,d) (p)->EnumAddress(a,b,c,d) +#define IDirectPlayLobby_EnumAddressTypes(p,a,b,c,d) (p)->EnumAddressTypes(a,b,c,d) +#define IDirectPlayLobby_EnumLocalApplications(p,a,b,c) (p)->EnumLocalApplications(a,b,c) +#define IDirectPlayLobby_GetConnectionSettings(p,a,b,c) (p)->GetConnectionSettings(a,b,c) +#define IDirectPlayLobby_ReceiveLobbyMessage(p,a,b,c,d,e) (p)->ReceiveLobbyMessage(a,b,c,d,e) +#define IDirectPlayLobby_RegisterApplication(p,a,b) (p)->RegisterApplication(a,b) +#define IDirectPlayLobby_RunApplication(p,a,b,c,d) (p)->RunApplication(a,b,c,d) +#define IDirectPlayLobby_SendLobbyMessage(p,a,b,c,d) (p)->SendLobbyMessage(a,b,c,d) +#define IDirectPlayLobby_SetConnectionSettings(p,a,b,c) (p)->SetConnectionSettings(a,b,c) +#define IDirectPlayLobby_SetLobbyMessageEvent(p,a,b,c) (p)->SetLobbyMessageEvent(a,b,c) +#define IDirectPlayLobby_UnregisterApplication(p,a,b) (p)->UnregisterApplication(a,b) +#define IDirectPlayLobby_WaitForConnectionSettings(p,a) (p)->WaitForConnectionSettings(a) + +#endif + +/**************************************************************************** + * + * DirectPlayLobby Flags + * + ****************************************************************************/ + +/* + * This flag is used by IDirectPlayLobby->WaitForConnectionSettings to + * cancel a current wait that is in progress. + */ +#define DPLWAIT_CANCEL 0x00000001 + + +/* + * This is a message flag used by ReceiveLobbyMessage. It can be + * returned in the dwMessageFlags parameter to indicate a message from + * the system. + */ +#define DPLMSG_SYSTEM 0x00000001 + +/* + * This is a message flag used by ReceiveLobbyMessage and SendLobbyMessage. + * It is used to indicate that the message is a standard lobby message. + * DPLMSG_SETPROPERTY, DPLMSG_SETPROPERTYRESPONSE, DPLMSG_GETPROPERTY, + * DPLMSG_GETPROPERTYRESPONSE + */ +#define DPLMSG_STANDARD 0x00000002 + +/* + * Lobbyable Application registration flags + */ + +/* + * Applications registered with this flag will not show up when + * applications are enumerated in the lobby. This application + * will only be able to be launched by a lobby client that already + * knows about the application. + */ +#define DPLAPP_NOENUM 0x80000000 + +/* + * Applications registered with this flag want voice to automatically + * be enabled for their application. All players will be launched into + * an 'n'-way voice conference when the application is started. The + * user will be able to enable this flag for existing non-voice + * directplay applications. + */ +#define DPLAPP_AUTOVOICE 0x00000001 + +/* + * Applications that do their own voice conferencing should register with + * this flag to avoid allowing the user to enable other voice chat + * capabilites during the same session. This is to avoid users forcing + * the DPLAPP_AUTOVOICE flag for the application. + */ +#define DPLAPP_SELFVOICE 0x00000002 + +/**************************************************************************** + * + * DirectPlayLobby messages and message data structures + * + * All system messages have a dwMessageFlags value of DPLMSG_SYSTEM returned + * from a call to ReceiveLobbyMessage. + * + * All standard messages have a dwMessageFlags value of DPLMSG_STANDARD returned + * from a call to ReceiveLobbyMessage. + * + ****************************************************************************/ + +/* + * DPLMSG_GENERIC + * Generic message structure used to identify the message type. + */ +typedef struct _DPLMSG_GENERIC +{ + DWORD dwType; // Message type +} DPLMSG_GENERIC, FAR *LPDPLMSG_GENERIC; + +/* + * DPLMSG_SYSTEMMESSAGE + * Generic message format for all system messages -- + * DPLSYS_CONNECTIONSETTINGSREAD, DPLSYS_DPLYCONNECTSUCCEEDED, + * DPLSYS_DPLAYCONNECTFAILED, DPLSYS_APPTERMINATED, DPLSYS_NEWCONNECTIONSETTINGS + */ +typedef struct _DPLMSG_SYSTEMMESSAGE +{ + DWORD dwType; // Message type + GUID guidInstance; // Instance GUID of the dplay session the message corresponds to +} DPLMSG_SYSTEMMESSAGE, FAR *LPDPLMSG_SYSTEMMESSAGE; + +/* + * DPLMSG_SETPROPERTY + * Standard message sent by an application to a lobby to set a + * property + */ +typedef struct _DPLMSG_SETPROPERTY +{ + DWORD dwType; // Message type + DWORD dwRequestID; // Request ID (DPL_NOCONFIRMATION if no confirmation desired) + GUID guidPlayer; // Player GUID + GUID guidPropertyTag; // Property GUID + DWORD dwDataSize; // Size of data + DWORD dwPropertyData[1]; // Buffer containing data +} DPLMSG_SETPROPERTY, FAR *LPDPLMSG_SETPROPERTY; + +#define DPL_NOCONFIRMATION 0 + +/* + * DPLMSG_SETPROPERTYRESPONSE + * Standard message returned by a lobby to confirm a + * DPLMSG_SETPROPERTY message. + */ +typedef struct _DPLMSG_SETPROPERTYRESPONSE +{ + DWORD dwType; // Message type + DWORD dwRequestID; // Request ID + GUID guidPlayer; // Player GUID + GUID guidPropertyTag; // Property GUID + HRESULT hr; // Return Code +} DPLMSG_SETPROPERTYRESPONSE, FAR *LPDPLMSG_SETPROPERTYRESPONSE; + +/* + * DPLMSG_GETPROPERTY + * Standard message sent by an application to a lobby to request + * the current value of a property + */ +typedef struct _DPLMSG_GETPROPERTY +{ + DWORD dwType; // Message type + DWORD dwRequestID; // Request ID + GUID guidPlayer; // Player GUID + GUID guidPropertyTag; // Property GUID +} DPLMSG_GETPROPERTY, FAR *LPDPLMSG_GETPROPERTY; + +/* + * DPLMSG_GETPROPERTYRESPONSE + * Standard message returned by a lobby in response to a + * DPLMSG_GETPROPERTY message. + */ +typedef struct _DPLMSG_GETPROPERTYRESPONSE +{ + DWORD dwType; // Message type + DWORD dwRequestID; // Request ID + GUID guidPlayer; // Player GUID + GUID guidPropertyTag; // Property GUID + HRESULT hr; // Return Code + DWORD dwDataSize; // Size of data + DWORD dwPropertyData[1]; // Buffer containing data +} DPLMSG_GETPROPERTYRESPONSE, FAR *LPDPLMSG_GETPROPERTYRESPONSE; + +/* + * DPLMSG_NEWSESSIONHOST + * Standard message returned by a lobby in response to a + * the session host migrating to a new client + */ +typedef struct _DPLMSG_NEWSESSIONHOST +{ + DWORD dwType; // Message type + GUID guidInstance; // GUID Instance of the session +} DPLMSG_NEWSESSIONHOST, FAR *LPDPLMSG_NEWSESSIONHOST; + + +/****************************************** + * + * DirectPlay Lobby message dwType values + * + *****************************************/ + +/* + * The application has read the connection settings. + * It is now O.K. for the lobby client to release + * its IDirectPlayLobby interface. + */ +#define DPLSYS_CONNECTIONSETTINGSREAD 0x00000001 + +/* + * The application's call to DirectPlayConnect failed + */ +#define DPLSYS_DPLAYCONNECTFAILED 0x00000002 + +/* + * The application has created a DirectPlay session. + */ +#define DPLSYS_DPLAYCONNECTSUCCEEDED 0x00000003 + +/* + * The application has terminated. + */ +#define DPLSYS_APPTERMINATED 0x00000004 + +/* + * The message is a DPLMSG_SETPROPERTY message. + */ +#define DPLSYS_SETPROPERTY 0x00000005 + +/* + * The message is a DPLMSG_SETPROPERTYRESPONSE message. + */ +#define DPLSYS_SETPROPERTYRESPONSE 0x00000006 + +/* + * The message is a DPLMSG_GETPROPERTY message. + */ +#define DPLSYS_GETPROPERTY 0x00000007 + +/* + * The message is a DPLMSG_GETPROPERTYRESPONSE message. + */ +#define DPLSYS_GETPROPERTYRESPONSE 0x00000008 + +/* + * The message is a DPLMSG_NEWSESSIONHOST message. + */ +#define DPLSYS_NEWSESSIONHOST 0x00000009 + +/* + * New connection settings are available. + */ +#define DPLSYS_NEWCONNECTIONSETTINGS 0x0000000A + +/* + * The Lobby Client has released the DirectPlayLobby Interface + */ +#define DPLSYS_LOBBYCLIENTRELEASE 0x0000000B + +/**************************************************************************** + * + * DirectPlay defined property GUIDs and associated data structures + * + ****************************************************************************/ + +/* + * DPLPROPERTY_MessagesSupported + * + * Request whether the lobby supports standard. Lobby with respond with either + * TRUE or FALSE or may not respond at all. + * + * Property data is a single BOOL with TRUE or FALSE + */ +// {762CCDA1-D916-11d0-BA39-00C04FD7ED67} +DEFINE_GUID(DPLPROPERTY_MessagesSupported, +0x762ccda1, 0xd916, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67); + +/* + * DPLPROPERTY_LobbyGuid + * + * Request the GUID that identifies the lobby software that the application + * is communicating with. + * + * Property data is a single GUID. + */ +// {F56920A0-D218-11d0-BA39-00C04FD7ED67} +DEFINE_GUID(DPLPROPERTY_LobbyGuid, +0xf56920a0, 0xd218, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67); + +/* + * DPLPROPERTY_PlayerGuid + * + * Request the GUID that identifies the player on this machine for sending + * property data back to the lobby. + * + * Property data is the DPLDATA_PLAYERDATA structure + */ +// {B4319322-D20D-11d0-BA39-00C04FD7ED67} +DEFINE_GUID(DPLPROPERTY_PlayerGuid, +0xb4319322, 0xd20d, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67); + +/* + * DPLDATA_PLAYERGUID + * + * Data structure to hold the GUID of the player and player creation flags + * from the lobby. + */ +typedef struct _DPLDATA_PLAYERGUID +{ + GUID guidPlayer; + DWORD dwPlayerFlags; +} DPLDATA_PLAYERGUID, FAR *LPDPLDATA_PLAYERGUID; + +/* + * DPLPROPERTY_PlayerScore + * + * Used to send an array of long integers to the lobby indicating the + * score of a player. + * + * Property data is the DPLDATA_PLAYERSCORE structure. + */ +// {48784000-D219-11d0-BA39-00C04FD7ED67} +DEFINE_GUID(DPLPROPERTY_PlayerScore, +0x48784000, 0xd219, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67); + +/* + * DPLDATA_PLAYERSCORE + * + * Data structure to hold an array of long integers representing a player score. + * Application must allocate enough memory to hold all the scores. + */ +typedef struct _DPLDATA_PLAYERSCORE +{ + DWORD dwScoreCount; + LONG Score[1]; +} DPLDATA_PLAYERSCORE, FAR *LPDPLDATA_PLAYERSCORE; + +/**************************************************************************** + * + * DirectPlay Address ID's + * + ****************************************************************************/ + +/* DirectPlay Address + * + * A DirectPlay address consists of multiple chunks of data, each tagged + * with a GUID signifying the type of data in the chunk. The chunk also + * has a length so that unknown chunk types can be skipped. + * + * The EnumAddress() function is used to parse these address data chunks. + */ + +/* + * DPADDRESS + * + * Header for block of address data elements + */ +typedef struct _DPADDRESS +{ + GUID guidDataType; + DWORD dwDataSize; +} DPADDRESS; + +typedef DPADDRESS FAR *LPDPADDRESS; + +/* + * DPAID_TotalSize + * + * Chunk is a DWORD containing size of entire DPADDRESS structure + */ + +// {1318F560-912C-11d0-9DAA-00A0C90A43CB} +DEFINE_GUID(DPAID_TotalSize, +0x1318f560, 0x912c, 0x11d0, 0x9d, 0xaa, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb); + +/* + * DPAID_ServiceProvider + * + * Chunk is a GUID describing the service provider that created the chunk. + * All addresses must contain this chunk. + */ + +// {07D916C0-E0AF-11cf-9C4E-00A0C905425E} +DEFINE_GUID(DPAID_ServiceProvider, +0x7d916c0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); + +/* + * DPAID_LobbyProvider + * + * Chunk is a GUID describing the lobby provider that created the chunk. + * All addresses must contain this chunk. + */ + +// {59B95640-9667-11d0-A77D-0000F803ABFC} +DEFINE_GUID(DPAID_LobbyProvider, +0x59b95640, 0x9667, 0x11d0, 0xa7, 0x7d, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc); + +/* + * DPAID_Phone and DPAID_PhoneW + * + * Chunk is a string containing a phone number (i.e. "1-800-555-1212") + * in ANSI or UNICODE format + */ + +// {78EC89A0-E0AF-11cf-9C4E-00A0C905425E} +DEFINE_GUID(DPAID_Phone, +0x78ec89a0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); + +// {BA5A7A70-9DBF-11d0-9CC1-00A0C905425E} +DEFINE_GUID(DPAID_PhoneW, +0xba5a7a70, 0x9dbf, 0x11d0, 0x9c, 0xc1, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); + +/* + * DPAID_Modem and DPAID_ModemW + * + * Chunk is a string containing a modem name registered with TAPI + * in ANSI or UNICODE format + */ + +// {F6DCC200-A2FE-11d0-9C4F-00A0C905425E} +DEFINE_GUID(DPAID_Modem, +0xf6dcc200, 0xa2fe, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); + +// {01FD92E0-A2FF-11d0-9C4F-00A0C905425E} +DEFINE_GUID(DPAID_ModemW, +0x1fd92e0, 0xa2ff, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); + +/* + * DPAID_Inet and DPAID_InetW + * + * Chunk is a string containing a TCP/IP host name or an IP address + * (i.e. "dplay.microsoft.com" or "137.55.100.173") in ANSI or UNICODE format + */ + +// {C4A54DA0-E0AF-11cf-9C4E-00A0C905425E} +DEFINE_GUID(DPAID_INet, +0xc4a54da0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); + +// {E63232A0-9DBF-11d0-9CC1-00A0C905425E} +DEFINE_GUID(DPAID_INetW, +0xe63232a0, 0x9dbf, 0x11d0, 0x9c, 0xc1, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); + +/* + * DPAID_InetPort + * + * Chunk is the port number used for creating the apps TCP and UDP sockets. + * WORD value (i.e. 47624). + */ + +// {E4524541-8EA5-11d1-8A96-006097B01411} +DEFINE_GUID(DPAID_INetPort, +0xe4524541, 0x8ea5, 0x11d1, 0x8a, 0x96, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11); + +#ifdef BIGMESSAGEDEFENSE +#endif + +/* + * DPCOMPORTADDRESS + * + * Used to specify com port settings. The constants that define baud rate, + * stop bits and parity are defined in WINBASE.H. The constants for flow + * control are given below. + */ + +#define DPCPA_NOFLOW 0 // no flow control +#define DPCPA_XONXOFFFLOW 1 // software flow control +#define DPCPA_RTSFLOW 2 // hardware flow control with RTS +#define DPCPA_DTRFLOW 3 // hardware flow control with DTR +#define DPCPA_RTSDTRFLOW 4 // hardware flow control with RTS and DTR + +typedef struct _DPCOMPORTADDRESS +{ + DWORD dwComPort; // COM port to use (1-4) + DWORD dwBaudRate; // baud rate (100-256k) + DWORD dwStopBits; // no. stop bits (1-2) + DWORD dwParity; // parity (none, odd, even, mark) + DWORD dwFlowControl; // flow control (none, xon/xoff, rts, dtr) +} DPCOMPORTADDRESS; + +typedef DPCOMPORTADDRESS FAR *LPDPCOMPORTADDRESS; + +/* + * DPAID_ComPort + * + * Chunk contains a DPCOMPORTADDRESS structure defining the serial port. + */ + +// {F2F0CE00-E0AF-11cf-9C4E-00A0C905425E} +DEFINE_GUID(DPAID_ComPort, +0xf2f0ce00, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); + +/**************************************************************************** + * + * dplobby 1.0 obsolete definitions + * Included for compatibility only. + * + ****************************************************************************/ +#define DPLAD_SYSTEM DPLMSG_SYSTEM + + +#ifdef __cplusplus +}; +#endif /* __cplusplus */ + +#pragma warning(default:4201) + +#endif /* __DPLOBBY_INCLUDED__ */ + diff --git a/src/dep/include/DXSDK/include/dplobby8.h b/src/dep/include/DXSDK/include/dplobby8.h new file mode 100644 index 0000000..31f7bf8 --- /dev/null +++ b/src/dep/include/DXSDK/include/dplobby8.h @@ -0,0 +1,407 @@ +/*========================================================================== + * + * Copyright (C) 2000 Microsoft Corporation. All Rights Reserved. + * + * File: DPLobby.h + * Content: DirectPlay8 Lobby Include File + * + ***************************************************************************/ + +#ifndef __DPLOBBY_H__ +#define __DPLOBBY_H__ + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/**************************************************************************** + * + * DirectPlay8Lobby CLSIDs + * + ****************************************************************************/ + +// {667955AD-6B3B-43ca-B949-BC69B5BAFF7F} +DEFINE_GUID(CLSID_DirectPlay8LobbiedApplication, +0x667955ad, 0x6b3b, 0x43ca, 0xb9, 0x49, 0xbc, 0x69, 0xb5, 0xba, 0xff, 0x7f); + +// {3B2B6775-70B6-45af-8DEA-A209C69559F3} +DEFINE_GUID(CLSID_DirectPlay8LobbyClient, +0x3b2b6775, 0x70b6, 0x45af, 0x8d, 0xea, 0xa2, 0x9, 0xc6, 0x95, 0x59, 0xf3); + +/**************************************************************************** + * + * DirectPlay8Lobby Interface IIDs + * + ****************************************************************************/ + +// {819074A3-016C-11d3-AE14-006097B01411} +DEFINE_GUID(IID_IDirectPlay8LobbiedApplication, +0x819074a3, 0x16c, 0x11d3, 0xae, 0x14, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11); + +// {819074A2-016C-11d3-AE14-006097B01411} +DEFINE_GUID(IID_IDirectPlay8LobbyClient, +0x819074a2, 0x16c, 0x11d3, 0xae, 0x14, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11); + +/**************************************************************************** + * + * DirectPlay8Lobby Interface Pointer + * + ****************************************************************************/ + +typedef struct IDirectPlay8LobbiedApplication *PDIRECTPLAY8LOBBIEDAPPLICATION; +typedef struct IDirectPlay8LobbyClient *PDIRECTPLAY8LOBBYCLIENT; + +/**************************************************************************** + * + * DirectPlay8 Lobby Message IDs + * + ****************************************************************************/ + +#define DPL_MSGID_LOBBY 0x8000 +#define DPL_MSGID_RECEIVE (0x0001 | DPL_MSGID_LOBBY) +#define DPL_MSGID_CONNECT (0x0002 | DPL_MSGID_LOBBY) +#define DPL_MSGID_DISCONNECT (0x0003 | DPL_MSGID_LOBBY) +#define DPL_MSGID_SESSION_STATUS (0x0004 | DPL_MSGID_LOBBY) +#define DPL_MSGID_CONNECTION_SETTINGS (0x0005 | DPL_MSGID_LOBBY) + +/**************************************************************************** + * + * DirectPlay8Lobby Constants + * + ****************************************************************************/ + +// +// Specifies that operation should be performed on all open connections +// +#define DPLHANDLE_ALLCONNECTIONS 0xFFFFFFFF + +// +// The associated game session has suceeded in connecting / hosting +// +#define DPLSESSION_CONNECTED 0x0001 + +// The associated game session failed connecting / hosting +// +#define DPLSESSION_COULDNOTCONNECT 0x0002 + +// +// The associated game session has disconnected +// +#define DPLSESSION_DISCONNECTED 0x0003 + +// +// The associated game session has terminated +// +#define DPLSESSION_TERMINATED 0x0004 + +// +// The associated game session's host has migrated +// +#define DPLSESSION_HOSTMIGRATED 0x0005 + +// +// The associated game session's host has migrated to the local client +// +#define DPLSESSION_HOSTMIGRATEDHERE 0x0006 + + +/**************************************************************************** + * + * DirectPlay8 Lobby Flags + * + ****************************************************************************/ + +// +// Do not automatically make the lobby app unavailable when a connection is established +// +#define DPLAVAILABLE_ALLOWMULTIPLECONNECT 0x0001 + +// +// Launch a new instance of the application to connect to +// +#define DPLCONNECT_LAUNCHNEW 0x0001 + +// +// Launch a new instance of the application if one is not waiting +// +#define DPLCONNECT_LAUNCHNOTFOUND 0x0002 + +// +// When starting the associated game session, start it as a host +// +#define DPLCONNECTSETTINGS_HOST 0x0001 + +// +// Disable parameter validation +// +#define DPLINITIALIZE_DISABLEPARAMVAL 0x0001 + +/**************************************************************************** + * + * DirectPlay8Lobby Structures (Non-Message) + * + ****************************************************************************/ + +// +// Information on a registered game +// +typedef struct _DPL_APPLICATION_INFO { + GUID guidApplication; // GUID of the application + PWSTR pwszApplicationName; // Name of the application + DWORD dwNumRunning; // # of instances of this application running + DWORD dwNumWaiting; // # of instances of this application waiting + DWORD dwFlags; // Flags +} DPL_APPLICATION_INFO, *PDPL_APPLICATION_INFO; + +// +// Settings to be used for connecting / hosting a game session +// +typedef struct _DPL_CONNECTION_SETTINGS { + DWORD dwSize; // Size of this structure + DWORD dwFlags; // Connection settings flags (DPLCONNECTSETTINGS_...) + DPN_APPLICATION_DESC dpnAppDesc; // Application desc for the associated DirectPlay session + IDirectPlay8Address *pdp8HostAddress; // Address of host to connect to + IDirectPlay8Address **ppdp8DeviceAddresses; // Address of device to connect from / host on + DWORD cNumDeviceAddresses; // # of addresses specified in ppdp8DeviceAddresses + PWSTR pwszPlayerName; // Name to give the player +} DPL_CONNECTION_SETTINGS, *PDPL_CONNECTION_SETTINGS; + +// +// Information for performing a lobby connect +// (ConnectApplication) +// +typedef struct _DPL_CONNECT_INFO { + DWORD dwSize; // Size of this structure + DWORD dwFlags; // Flags (DPLCONNECT_...) + GUID guidApplication; // GUID of application to launch + PDPL_CONNECTION_SETTINGS pdplConnectionSettings; + // Settings application should use + PVOID pvLobbyConnectData; // User defined data block + DWORD dwLobbyConnectDataSize; + // Size of user defined data block +} DPL_CONNECT_INFO, *PDPL_CONNECT_INFO; + +// +// Information for registering an application +// (RegisterApplication) +// +typedef struct _DPL_PROGRAM_DESC { + DWORD dwSize; + DWORD dwFlags; + GUID guidApplication; // Application GUID + PWSTR pwszApplicationName; // Unicode application name + PWSTR pwszCommandLine; // Unicode command line arguments + PWSTR pwszCurrentDirectory; // Unicode current directory + PWSTR pwszDescription; // Unicode application description + PWSTR pwszExecutableFilename; // Unicode filename of application executable + PWSTR pwszExecutablePath; // Unicode path of application executable + PWSTR pwszLauncherFilename; // Unicode filename of launcher executable + PWSTR pwszLauncherPath; // Unicode path of launcher executable +} DPL_PROGRAM_DESC, *PDPL_PROGRAM_DESC; + +/**************************************************************************** + * + * DirectPlay8 Lobby Message Structures + * + ****************************************************************************/ + +// +// A connection was established +// (DPL_MSGID_CONNECT) +// +typedef struct _DPL_MESSAGE_CONNECT +{ + DWORD dwSize; // Size of this structure + DPNHANDLE hConnectId; // Handle of new connection + PDPL_CONNECTION_SETTINGS pdplConnectionSettings; // Connection settings for this connection + PVOID pvLobbyConnectData; // User defined lobby data block + DWORD dwLobbyConnectDataSize; // Size of user defined lobby data block + PVOID pvConnectionContext; // Context value for this connection (user set) +} DPL_MESSAGE_CONNECT, *PDPL_MESSAGE_CONNECT; + +// +// Connection settings have been updated +// (DPL_MSGID_CONNECTION_SETTINGS) +// +typedef struct _DPL_MESSAGE_CONNECTION_SETTINGS +{ + DWORD dwSize; // Size of this structure + DPNHANDLE hSender; // Handle of the connection for these settings + PDPL_CONNECTION_SETTINGS pdplConnectionSettings; // Connection settings + PVOID pvConnectionContext; // Context value for this connection +} DPL_MESSAGE_CONNECTION_SETTINGS, *PDPL_MESSAGE_CONNECTION_SETTINGS; + +// +// A connection has been disconnected +// (DPL_MSGID_DISCONNECT) +// +typedef struct _DPL_MESSAGE_DISCONNECT +{ + DWORD dwSize; // Size of this structure + DPNHANDLE hDisconnectId; // Handle of the connection that was terminated + HRESULT hrReason; // Reason the connection was broken + PVOID pvConnectionContext; // Context value for this connection +} DPL_MESSAGE_DISCONNECT, *PDPL_MESSAGE_DISCONNECT; + +// +// Data was received through a connection +// (DPL_MSGID_RECEIVE) +// +typedef struct _DPL_MESSAGE_RECEIVE +{ + DWORD dwSize; // Size of this structure + DPNHANDLE hSender; // Handle of the connection that is from + BYTE *pBuffer; // Contents of the message + DWORD dwBufferSize; // Size of the message context + PVOID pvConnectionContext; // Context value for this connection +} DPL_MESSAGE_RECEIVE, *PDPL_MESSAGE_RECEIVE; + +// +// Current status of the associated connection +// (DPL_MSGID_SESSION_STATUS) +// +typedef struct _DPL_MESSAGE_SESSION_STATUS +{ + DWORD dwSize; // Size of this structure + DPNHANDLE hSender; // Handle of the connection that this is from + DWORD dwStatus; // Status (DPLSESSION_...) + PVOID pvConnectionContext; // Context value for this connection +} DPL_MESSAGE_SESSION_STATUS, *PDPL_MESSAGE_SESSION_STATUS; + +/**************************************************************************** + * + * DirectPlay8Lobby Create + * + ****************************************************************************/ + +/* + * This function is no longer supported. It is recommended that CoCreateInstance be used to create + * DirectPlay8 lobby objects. + * + * extern HRESULT WINAPI DirectPlay8LobbyCreate( const GUID * pcIID, void **ppvInterface, IUnknown *pUnknown); + * + */ + +/**************************************************************************** + * + * DirectPlay8 Functions + * + ****************************************************************************/ + +// +// COM definition for DirectPlayLobbyClient +// +#undef INTERFACE // External COM Implementation +#define INTERFACE IDirectPlay8LobbyClient +DECLARE_INTERFACE_(IDirectPlay8LobbyClient,IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID *ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + // IDirectPlayLobbyClient methods + STDMETHOD(Initialize) (THIS_ const PVOID pvUserContext,const PFNDPNMESSAGEHANDLER pfn,const DWORD dwFlags) PURE; + STDMETHOD(EnumLocalPrograms) (THIS_ GUID *const pGuidApplication,BYTE *const pEnumData,DWORD *const pdwEnumData,DWORD *const pdwItems, const DWORD dwFlags) PURE; + STDMETHOD(ConnectApplication) (THIS_ DPL_CONNECT_INFO *const pdplConnectionInfo,const PVOID pvConnectionContext,DPNHANDLE *const hApplication,const DWORD dwTimeOut,const DWORD dwFlags) PURE; + STDMETHOD(Send) (THIS_ const DPNHANDLE hConnection,BYTE *const pBuffer,const DWORD pBufferSize,const DWORD dwFlags) PURE; + STDMETHOD(ReleaseApplication) (THIS_ const DPNHANDLE hConnection, const DWORD dwFlags ) PURE; + STDMETHOD(Close) (THIS_ const DWORD dwFlags ) PURE; + STDMETHOD(GetConnectionSettings) (THIS_ const DPNHANDLE hConnection, DPL_CONNECTION_SETTINGS * const pdplSessionInfo, DWORD *pdwInfoSize, const DWORD dwFlags ) PURE; + STDMETHOD(SetConnectionSettings) (THIS_ const DPNHANDLE hConnection, const DPL_CONNECTION_SETTINGS * const pdplSessionInfo, const DWORD dwFlags ) PURE; +}; + + +// +// COM definition for DirectPlayLobbiedApplication +// +#undef INTERFACE // External COM Implementation +#define INTERFACE IDirectPlay8LobbiedApplication +DECLARE_INTERFACE_(IDirectPlay8LobbiedApplication,IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID riid,LPVOID *ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + // IDirectPlayLobbiedApplication methods + STDMETHOD(Initialize) (THIS_ const PVOID pvUserContext,const PFNDPNMESSAGEHANDLER pfn,DPNHANDLE * const pdpnhConnection, const DWORD dwFlags) PURE; + STDMETHOD(RegisterProgram) (THIS_ PDPL_PROGRAM_DESC pdplProgramDesc,const DWORD dwFlags) PURE; + STDMETHOD(UnRegisterProgram) (THIS_ GUID *pguidApplication,const DWORD dwFlags) PURE; + STDMETHOD(Send) (THIS_ const DPNHANDLE hConnection,BYTE *const pBuffer,const DWORD pBufferSize,const DWORD dwFlags) PURE; + STDMETHOD(SetAppAvailable) (THIS_ const BOOL fAvailable, const DWORD dwFlags ) PURE; + STDMETHOD(UpdateStatus) (THIS_ const DPNHANDLE hConnection, const DWORD dwStatus, const DWORD dwFlags ) PURE; + STDMETHOD(Close) (THIS_ const DWORD dwFlags ) PURE; + STDMETHOD(GetConnectionSettings) (THIS_ const DPNHANDLE hConnection, DPL_CONNECTION_SETTINGS * const pdplSessionInfo, DWORD *pdwInfoSize, const DWORD dwFlags ) PURE; + STDMETHOD(SetConnectionSettings) (THIS_ const DPNHANDLE hConnection, const DPL_CONNECTION_SETTINGS * const pdplSessionInfo, const DWORD dwFlags ) PURE; +}; + + +/**************************************************************************** + * + * DirectPlayLobby Interface Macros + * + ****************************************************************************/ + +#if !defined(__cplusplus) || defined(CINTERFACE) + +#define IDirectPlay8LobbyClient_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectPlay8LobbyClient_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectPlay8LobbyClient_Release(p) (p)->lpVtbl->Release(p) +#define IDirectPlay8LobbyClient_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) +#define IDirectPlay8LobbyClient_EnumLocalPrograms(p,a,b,c,d,e) (p)->lpVtbl->EnumLocalPrograms(p,a,b,c,d,e) +#define IDirectPlay8LobbyClient_ConnectApplication(p,a,b,c,d,e) (p)->lpVtbl->ConnectApplication(p,a,b,c,d,e) +#define IDirectPlay8LobbyClient_Send(p,a,b,c,d) (p)->lpVtbl->Send(p,a,b,c,d) +#define IDirectPlay8LobbyClient_ReleaseApplication(p,a,b) (p)->lpVtbl->ReleaseApplication(p,a,b) +#define IDirectPlay8LobbyClient_Close(p,a) (p)->lpVtbl->Close(p,a) +#define IDirectPlay8LobbyClient_GetConnectionSettings(p,a,b,c,d) (p)->lpVtbl->GetConnectionSettings(p,a,b,c,d) +#define IDirectPlay8LobbyClient_SetConnectionSettings(p,a,b,c) (p)->lpVtbl->SetConnectionSettings(p,a,b,c) + +#define IDirectPlay8LobbiedApplication_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectPlay8LobbiedApplication_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectPlay8LobbiedApplication_Release(p) (p)->lpVtbl->Release(p) +#define IDirectPlay8LobbiedApplication_Initialize(p,a,b,c,d) (p)->lpVtbl->Initialize(p,a,b,c,d) +#define IDirectPlay8LobbiedApplication_RegisterProgram(p,a,b) (p)->lpVtbl->RegisterProgram(p,a,b) +#define IDirectPlay8LobbiedApplication_UnRegisterProgram(p,a,b) (p)->lpVtbl->UnRegisterProgram(p,a,b) +#define IDirectPlay8LobbiedApplication_Send(p,a,b,c,d) (p)->lpVtbl->Send(p,a,b,c,d) +#define IDirectPlay8LobbiedApplication_SetAppAvailable(p,a,b) (p)->lpVtbl->SetAppAvailable(p,a,b) +#define IDirectPlay8LobbiedApplication_UpdateStatus(p,a,b,c) (p)->lpVtbl->UpdateStatus(p,a,b,c) +#define IDirectPlay8LobbiedApplication_Close(p,a) (p)->lpVtbl->Close(p,a) +#define IDirectPlay8LobbiedApplication_GetConnectionSettings(p,a,b,c,d) (p)->lpVtbl->GetConnectionSettings(p,a,b,c,d) +#define IDirectPlay8LobbiedApplication_SetConnectionSettings(p,a,b,c) (p)->lpVtbl->SetConnectionSettings(p,a,b,c) + +#else /* C++ */ + +#define IDirectPlay8LobbyClient_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectPlay8LobbyClient_AddRef(p) (p)->AddRef() +#define IDirectPlay8LobbyClient_Release(p) (p)->Release() +#define IDirectPlay8LobbyClient_Initialize(p,a,b,c) (p)->Initialize(a,b,c) +#define IDirectPlay8LobbyClient_EnumLocalPrograms(p,a,b,c,d,e) (p)->EnumLocalPrograms(a,b,c,d,e) +#define IDirectPlay8LobbyClient_ConnectApplication(p,a,b,c,d,e) (p)->ConnectApplication(a,b,c,d,e) +#define IDirectPlay8LobbyClient_Send(p,a,b,c,d) (p)->Send(a,b,c,d) +#define IDirectPlay8LobbyClient_ReleaseApplication(p,a,b) (p)->ReleaseApplication(a,b) +#define IDirectPlay8LobbyClient_Close(p,a) (p)->Close(a) +#define IDirectPlay8LobbyClient_GetConnectionSettings(p,a,b,c,d) (p)->GetConnectionSettings(a,b,c,d) +#define IDirectPlay8LobbyClient_SetConnectionSettings(p,a,b,c) (p)->SetConnectionSettings(a,b,c) + +#define IDirectPlay8LobbiedApplication_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectPlay8LobbiedApplication_AddRef(p) (p)->AddRef() +#define IDirectPlay8LobbiedApplication_Release(p) (p)->Release() +#define IDirectPlay8LobbiedApplication_Initialize(p,a,b,c,d) (p)->Initialize(a,b,c,d) +#define IDirectPlay8LobbiedApplication_RegisterProgram(p,a,b) (p)->RegisterProgram(a,b) +#define IDirectPlay8LobbiedApplication_UnRegisterProgram(p,a,b) (p)->UnRegisterProgram(a,b) +#define IDirectPlay8LobbiedApplication_Send(p,a,b,c,d) (p)->Send(a,b,c,d) +#define IDirectPlay8LobbiedApplication_SetAppAvailable(p,a,b) (p)->SetAppAvailable(a,b) +#define IDirectPlay8LobbiedApplication_UpdateStatus(p,a,b,c) (p)->UpdateStatus(a,b,c) +#define IDirectPlay8LobbiedApplication_Close(p,a) (p)->Close(a) +#define IDirectPlay8LobbiedApplication_GetConnectionSettings(p,a,b,c,d) (p)->GetConnectionSettings(a,b,c,d) +#define IDirectPlay8LobbiedApplication_SetConnectionSettings(p,a,b,c) (p)->SetConnectionSettings(a,b,c) + +#endif + +#ifdef __cplusplus +} +#endif + +#endif // __DPLOBBY_H__ + diff --git a/src/dep/include/DXSDK/include/dpnathlp.h b/src/dep/include/DXSDK/include/dpnathlp.h new file mode 100644 index 0000000..b90e2f1 --- /dev/null +++ b/src/dep/include/DXSDK/include/dpnathlp.h @@ -0,0 +1,318 @@ +/*************************************************************************** + * + * Copyright (C) 2001-2002 Microsoft Corporation. All Rights Reserved. + * + * File: dpnathlp.h + * + * Content: Header for using DirectPlayNATHelp interface. + * + * + * NOTE: This interface is deprecated and should no longer be used. + * + * + ***************************************************************************/ + + + +#ifndef __DPNATHLP_H__ +#define __DPNATHLP_H__ + + + +#include // for DECLARE_INTERFACE and HRESULT + + + +#ifndef DPNATHLP_EXPORTS +#define DPNATHLPAPI DECLSPEC_IMPORT +#else +#define DPNATHLPAPI +#endif + + + +#ifdef __cplusplus +extern "C" { +#endif + + + + + +/**************************************************************************** + * + * DirectPlay NAT Helper object class IDs + * + ****************************************************************************/ + +// {B9C2E9C4-68C1-4d42-A7A1-E76A26982AD6} +DEFINE_GUID(CLSID_DirectPlayNATHelpUPnP, +0xb9c2e9c4, 0x68c1, 0x4d42, 0xa7, 0xa1, 0xe7, 0x6a, 0x26, 0x98, 0x2a, 0xd6); + +// {963AB779-16A1-477c-A36D-CB5E711938F7} +DEFINE_GUID(CLSID_DirectPlayNATHelpPAST, +0x963ab779, 0x16a1, 0x477c, 0xa3, 0x6d, 0xcb, 0x5e, 0x71, 0x19, 0x38, 0xf7); + + +/**************************************************************************** + * + * DirectPlay NAT Helper interface ID + * + ****************************************************************************/ + +// {154940B6-2278-4a2f-9101-9BA9F431F603} +DEFINE_GUID(IID_IDirectPlayNATHelp, +0x154940b6, 0x2278, 0x4a2f, 0x91, 0x1, 0x9b, 0xa9, 0xf4, 0x31, 0xf6, 0x3); + +/**************************************************************************** + * + * DirectPlay NAT Helper interface pointer definitions + * + ****************************************************************************/ + +typedef struct IDirectPlayNATHelp *PDIRECTPLAYNATHELP; + + + + +/**************************************************************************** + * + * DirectPlay NAT Helper data types + * + ****************************************************************************/ + +// +// Handles used to identify specific port binding groups. If multiple ports +// are registered at the same time, the DPNHHANDLE refers to all ports. +// +typedef DWORD_PTR DPNHHANDLE, * PDPNHHANDLE; + + + + +/**************************************************************************** + * + * DirectPlay NAT Helper constants + * + ****************************************************************************/ + +#define DPNH_MAX_SIMULTANEOUS_PORTS 16 // up to 16 ports may be specified in a single RegisterPorts call + + + + +/**************************************************************************** + * + * DirectPlay NAT Helper API flags + * + ****************************************************************************/ + +// +// Flags that can be passed to Initialize +// +#define DPNHINITIALIZE_DISABLEGATEWAYSUPPORT 0x01 // disables Internet gateway traversal support (cannot be specified with DPNHINITIALIZE_DISABLELOCALFIREWALLSUPPORT) +#define DPNHINITIALIZE_DISABLELOCALFIREWALLSUPPORT 0x02 // disables local firewall traversal support (cannot be specified with DPNHINITIALIZE_DISABLEGATEWAYSUPPORT) + +// +// Flags that can be passed to GetCaps. +// +#define DPNHGETCAPS_UPDATESERVERSTATUS 0x01 // automatically extend expiring leases and detect changes in server status + +// +// Flags that can be passed to RegisterPorts. +// +#define DPNHREGISTERPORTS_TCP 0x01 // request TCP ports instead of UDP +#define DPNHREGISTERPORTS_FIXEDPORTS 0x02 // asks the server to use the same port numbers on the public interface +#define DPNHREGISTERPORTS_SHAREDPORTS 0x04 // requests that the server allow the UDP fixed ports to be shared with other clients (must be specified with DPNHREGISTERPORTS_FIXEDPORTS and cannot be specified with DPNHREGISTERPORTS_TCP) + +// +// Flags that can be passed to GetRegisteredAddresses. +// +#define DPNHGETREGISTEREDADDRESSES_LOCALFIREWALLREMAPONLY 0x01 // retrieve the public address for the local firewall only, even if mapped on remote Internet gateway + +// +// Flags that can be passed to QueryAddress. +// +#define DPNHQUERYADDRESS_TCP 0x01 // request a TCP port instead of UDP +#define DPNHQUERYADDRESS_CACHEFOUND 0x02 // cache the discovered address if found +#define DPNHQUERYADDRESS_CACHENOTFOUND 0x04 // cache the fact that no address was found, if that is the case +#define DPNHQUERYADDRESS_CHECKFORPRIVATEBUTUNMAPPED 0x08 // determine if the address is behind the same Internet gateway, but not mapped on that Internet gateway + +/**************************************************************************** + * + * DirectPlay NAT Helper structure flags + * + ****************************************************************************/ + +// +// DPNHCAPS flags +// +#define DPNHCAPSFLAG_LOCALFIREWALLPRESENT 0x01 // at least one network connection has a local firewall present +#define DPNHCAPSFLAG_GATEWAYPRESENT 0x02 // at least one network connection has an Internet gateway present +#define DPNHCAPSFLAG_GATEWAYISLOCAL 0x04 // a detected Internet gateway is local (i.e. the public address is another network interface on the same machine) +#define DPNHCAPSFLAG_PUBLICADDRESSAVAILABLE 0x08 // at least one server has a valid public address for registered mappings +#define DPNHCAPSFLAG_NOTALLSUPPORTACTIVENOTIFY 0x10 // at least one available server does not support an active-notification mechanisms and must be polled + + + +/**************************************************************************** + * + * DirectPlay NAT Helper structures + * + ****************************************************************************/ + +typedef struct _DPNHCAPS +{ + DWORD dwSize; // size of this structure, must be filled in prior to calling GetCaps + DWORD dwFlags; // flags indicating capabilities of Internet gateway server(s) + DWORD dwNumRegisteredPorts; // number of ports currently registered, including multiple ports registered at the same time (so this may not be equal to the number of DPNHHANDLEs given out) + DWORD dwMinLeaseTimeRemaining; // approximate time remaining, in milliseconds, for the lease that will expire soonest + DWORD dwRecommendedGetCapsInterval; // recommended time, in milliseconds, after which GetCaps should be called again (with DPNHGETCAPS_UPDATESERVERSTATUS flag) +} DPNHCAPS, * PDPNHCAPS; + + + +/**************************************************************************** + * + * Address type flags (returned by GetRegisteredAddresses) + * + ****************************************************************************/ + +#define DPNHADDRESSTYPE_TCP 0x01 // the mappings are for TCP ports instead of UDP +#define DPNHADDRESSTYPE_FIXEDPORTS 0x02 // the mappings are for ports which are the same on the Internet gateway +#define DPNHADDRESSTYPE_SHAREDPORTS 0x04 // the mappings are for shared UDP fixed ports +#define DPNHADDRESSTYPE_LOCALFIREWALL 0x08 // the addresses are opened on a local firewall +#define DPNHADDRESSTYPE_GATEWAY 0x10 // the addresses are registered with an Internet gateway +#define DPNHADDRESSTYPE_GATEWAYISLOCAL 0x20 // the Internet gateway is local (i.e. the public address is another network interface on the same machine) + + + + +/**************************************************************************** + * + * DirectPlay NAT Helper DLL exported functions + * + ****************************************************************************/ + +typedef HRESULT (WINAPI * PFN_DIRECTPLAYNATHELPCREATE)(const GUID * pIID, void ** ppvInterface); + + + + + +/**************************************************************************** + * + * DirectPlay NAT Helper application interfaces + * + ****************************************************************************/ + +#undef INTERFACE +#define INTERFACE IDirectPlayNATHelp +DECLARE_INTERFACE_(IDirectPlayNATHelp, IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /*** IDirectPlayNATHelp methods ***/ + STDMETHOD(Initialize) (THIS_ const DWORD dwFlags) PURE; + STDMETHOD(Close) (THIS_ const DWORD dwFlags) PURE; + STDMETHOD(GetCaps) (THIS_ DPNHCAPS * const dpnhcaps, const DWORD dwFlags) PURE; + STDMETHOD(RegisterPorts) (THIS_ const SOCKADDR * const aLocalAddresses, const DWORD dwAddressesSize, const DWORD dwNumAddresses, const DWORD dwLeaseTime, DPNHHANDLE * const phRegisteredPorts, const DWORD dwFlags) PURE; + STDMETHOD(GetRegisteredAddresses) (THIS_ const DPNHHANDLE hRegisteredPorts, SOCKADDR * const paPublicAddresses, DWORD * const pdwPublicAddressesSize, DWORD * const pdwAddressTypeFlags, DWORD * const pdwLeaseTimeRemaining, const DWORD dwFlags) PURE; + STDMETHOD(DeregisterPorts) (THIS_ const DPNHHANDLE hRegisteredPorts, const DWORD dwFlags) PURE; + STDMETHOD(QueryAddress) (THIS_ const SOCKADDR * const pSourceAddress, const SOCKADDR * const pQueryAddress, SOCKADDR * const pResponseAddress, const int iAddressesSize, const DWORD dwFlags) PURE; + STDMETHOD(SetAlertEvent) (THIS_ const HANDLE hEvent, const DWORD dwFlags) PURE; + STDMETHOD(SetAlertIOCompletionPort) (THIS_ const HANDLE hIOCompletionPort, const DWORD dwCompletionKey, const DWORD dwNumConcurrentThreads, const DWORD dwFlags) PURE; + STDMETHOD(ExtendRegisteredPortsLease) (THIS_ const DPNHHANDLE hRegisteredPorts, const DWORD dwLeaseTime, const DWORD dwFlags) PURE; +}; + + +/**************************************************************************** + * + * DirectPlay NAT Helper application interface macros + * + ****************************************************************************/ + +#if (! defined(__cplusplus) || defined(CINTERFACE)) + +#define IDirectPlayNATHelp_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectPlayNATHelp_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectPlayNATHelp_Release(p) (p)->lpVtbl->Release(p) +#define IDirectPlayNATHelp_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#define IDirectPlayNATHelp_Close(p,a) (p)->lpVtbl->Close(p,a) +#define IDirectPlayNATHelp_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) +#define IDirectPlayNATHelp_RegisterPorts(p,a,b,c,d,e,f) (p)->lpVtbl->RegisterPorts(p,a,b,c,d,e,f) +#define IDirectPlayNATHelp_GetRegisteredAddresses(p,a,b,c,d,e,f) (p)->lpVtbl->GetRegisteredAddresses(p,a,b,c,d,e,f) +#define IDirectPlayNATHelp_DeregisterPorts(p,a,b) (p)->lpVtbl->DeregisterPorts(p,a,b) +#define IDirectPlayNATHelp_QueryAddress(p,a,b,c,d,e) (p)->lpVtbl->QueryAddress(p,a,b,c,d,e) +#define IDirectPlayNATHelp_SetAlertEvent(p,a,b) (p)->lpVtbl->SetAlertEvent(p,a,b) +#define IDirectPlayNATHelp_SetAlertIOCompletionPort(p,a,b,c,d) (p)->lpVtbl->SetAlertIOCompletionPort(p,a,b,c,d) +#define IDirectPlayNATHelp_ExtendRegisteredPortsLease(p,a,b,c) (p)->lpVtbl->ExtendRegisteredPortsLease(p,a,b,c) + + +#else // C++ + +#define IDirectPlayNATHelp_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectPlayNATHelp_AddRef(p) (p)->AddRef() +#define IDirectPlayNATHelp_Release(p) (p)->Release() +#define IDirectPlayNATHelp_Initialize(p,a) (p)->Initialize(a) +#define IDirectPlayNATHelp_Close(p,a) (p)->Close(a) +#define IDirectPlayNATHelp_GetCaps(p,a,b) (p)->GetCaps(a,b) +#define IDirectPlayNATHelp_RegisterPorts(p,a,b,c,d,e,f) (p)->RegisterPorts(a,b,c,d,e,f) +#define IDirectPlayNATHelp_GetRegisteredAddresses(p,a,b,c,d,e,f) (p)->GetRegisteredAddresses(a,b,c,d,e,f) +#define IDirectPlayNATHelp_DeregisterPorts(p,a,b) (p)->DeregisterPorts(a,b) +#define IDirectPlayNATHelp_QueryAddress(p,a,b,c,d,e) (p)->QueryAddress(a,b,c,d,e) +#define IDirectPlayNATHelp_SetAlertEvent(p,a,b) (p)->SetAlertEvent(a,b) +#define IDirectPlayNATHelp_SetAlertIOCompletionPort(p,a,b,c,d) (p)->SetAlertIOCompletionPort(a,b,c,d) +#define IDirectPlayNATHelp_ExtendRegisteredPortsLease(p,a,b,c) (p)->ExtendRegisteredPortsLease(a,b,c) + + +#endif + + + +/**************************************************************************** + * + * DirectPlay NAT Helper return codes + * + * Errors are represented by negative values and cannot be combined. + * + ****************************************************************************/ + +#define _DPNH_FACILITY_CODE 0x015 +#define _DPNH_HRESULT_BASE 0xF000 + +#define MAKE_DPNHSUCCESS(code) MAKE_HRESULT(0, _DPNH_FACILITY_CODE, (code + _DPNH_HRESULT_BASE)) +#define MAKE_DPNHFAILURE(code) MAKE_HRESULT(1, _DPNH_FACILITY_CODE, (code + _DPNH_HRESULT_BASE)) + + + +#define DPNH_OK S_OK + +#define DPNHSUCCESS_ADDRESSESCHANGED MAKE_DPNHSUCCESS(0x10) + +#define DPNHERR_ALREADYINITIALIZED MAKE_DPNHFAILURE(0x10) +#define DPNHERR_BUFFERTOOSMALL MAKE_DPNHFAILURE(0x20) +#define DPNHERR_GENERIC E_FAIL +#define DPNHERR_INVALIDFLAGS MAKE_DPNHFAILURE(0x30) +#define DPNHERR_INVALIDOBJECT MAKE_DPNHFAILURE(0x40) +#define DPNHERR_INVALIDPARAM E_INVALIDARG +#define DPNHERR_INVALIDPOINTER E_POINTER +#define DPNHERR_NOMAPPING MAKE_DPNHFAILURE(0x50) +#define DPNHERR_NOMAPPINGBUTPRIVATE MAKE_DPNHFAILURE(0x60) +#define DPNHERR_NOTINITIALIZED MAKE_DPNHFAILURE(0x70) +#define DPNHERR_OUTOFMEMORY E_OUTOFMEMORY +#define DPNHERR_PORTALREADYREGISTERED MAKE_DPNHFAILURE(0x80) +#define DPNHERR_PORTUNAVAILABLE MAKE_DPNHFAILURE(0x90) +#define DPNHERR_REENTRANT MAKE_DPNHFAILURE(0x95) +#define DPNHERR_SERVERNOTAVAILABLE MAKE_DPNHFAILURE(0xA0) +#define DPNHERR_UPDATESERVERSTATUS MAKE_DPNHFAILURE(0xC0) + +#ifdef __cplusplus +} +#endif + +#endif // __DPNATHLP_H__ + diff --git a/src/dep/include/DXSDK/include/dsconf.h b/src/dep/include/DXSDK/include/dsconf.h new file mode 100644 index 0000000..64d724c --- /dev/null +++ b/src/dep/include/DXSDK/include/dsconf.h @@ -0,0 +1,195 @@ +/*==========================================================================; + * + * Copyright (c) Microsoft Corporation. All rights reserved. + * + * File: dsconf.h + * Content: DirectSound configuration interface include file + * + **************************************************************************/ + +#ifndef __DSCONF_INCLUDED__ +#define __DSCONF_INCLUDED__ + +#ifndef __DSOUND_INCLUDED__ +#error dsound.h not included +#endif // __DSOUND_INCLUDED__ + +#ifdef __cplusplus +extern "C" { +#endif // __cplusplus + + +// DirectSound Private Component GUID {11AB3EC0-25EC-11d1-A4D8-00C04FC28ACA} +DEFINE_GUID(CLSID_DirectSoundPrivate, 0x11ab3ec0, 0x25ec, 0x11d1, 0xa4, 0xd8, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca); + + +// +// DirectSound Device Properties {84624F82-25EC-11d1-A4D8-00C04FC28ACA} +// + +DEFINE_GUID(DSPROPSETID_DirectSoundDevice, 0x84624f82, 0x25ec, 0x11d1, 0xa4, 0xd8, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca); + +typedef enum +{ + DSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING_A = 1, + DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_1 = 2, + DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_1 = 3, + DSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING_W = 4, + DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_A = 5, + DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_W = 6, + DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_A = 7, + DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_W = 8, +} DSPROPERTY_DIRECTSOUNDDEVICE; + +#if DIRECTSOUND_VERSION >= 0x0700 +#ifdef UNICODE +#define DSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING DSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING_W +#define DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_W +#define DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_W +#else // UNICODE +#define DSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING DSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING_A +#define DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_A +#define DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_A +#endif // UNICODE +#else // DIRECTSOUND_VERSION >= 0x0700 +#define DSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING DSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING_A +#define DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_1 +#define DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_1 +#endif // DIRECTSOUND_VERSION >= 0x0700 + +typedef enum +{ + DIRECTSOUNDDEVICE_TYPE_EMULATED, + DIRECTSOUNDDEVICE_TYPE_VXD, + DIRECTSOUNDDEVICE_TYPE_WDM +} DIRECTSOUNDDEVICE_TYPE; + +typedef enum +{ + DIRECTSOUNDDEVICE_DATAFLOW_RENDER, + DIRECTSOUNDDEVICE_DATAFLOW_CAPTURE +} DIRECTSOUNDDEVICE_DATAFLOW; + + +typedef struct _DSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING_A_DATA +{ + LPSTR DeviceName; // waveIn/waveOut device name + DIRECTSOUNDDEVICE_DATAFLOW DataFlow; // Data flow (i.e. waveIn or waveOut) + GUID DeviceId; // DirectSound device id +} DSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING_A_DATA, *PDSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING_A_DATA; + +typedef struct _DSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING_W_DATA +{ + LPWSTR DeviceName; // waveIn/waveOut device name + DIRECTSOUNDDEVICE_DATAFLOW DataFlow; // Data flow (i.e. waveIn or waveOut) + GUID DeviceId; // DirectSound device id +} DSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING_W_DATA, *PDSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING_W_DATA; + +#ifdef UNICODE +#define DSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING_DATA DSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING_W_DATA +#define PDSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING_DATA PDSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING_W_DATA +#else // UNICODE +#define DSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING_DATA DSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING_A_DATA +#define PDSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING_DATA PDSPROPERTY_DIRECTSOUNDDEVICE_WAVEDEVICEMAPPING_A_DATA +#endif // UNICODE + +typedef struct _DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_1_DATA +{ + GUID DeviceId; // DirectSound device id + CHAR DescriptionA[0x100]; // Device description (ANSI) + WCHAR DescriptionW[0x100]; // Device description (Unicode) + CHAR ModuleA[MAX_PATH]; // Device driver module (ANSI) + WCHAR ModuleW[MAX_PATH]; // Device driver module (Unicode) + DIRECTSOUNDDEVICE_TYPE Type; // Device type + DIRECTSOUNDDEVICE_DATAFLOW DataFlow; // Device dataflow + ULONG WaveDeviceId; // Wave device id + ULONG Devnode; // Devnode (or DevInst) +} DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_1_DATA, *PDSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_1_DATA; + +typedef struct _DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_A_DATA +{ + DIRECTSOUNDDEVICE_TYPE Type; // Device type + DIRECTSOUNDDEVICE_DATAFLOW DataFlow; // Device dataflow + GUID DeviceId; // DirectSound device id + LPSTR Description; // Device description + LPSTR Module; // Device driver module + LPSTR Interface; // Device interface + ULONG WaveDeviceId; // Wave device id +} DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_A_DATA, *PDSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_A_DATA; + +typedef struct _DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_W_DATA +{ + DIRECTSOUNDDEVICE_TYPE Type; // Device type + DIRECTSOUNDDEVICE_DATAFLOW DataFlow; // Device dataflow + GUID DeviceId; // DirectSound device id + LPWSTR Description; // Device description + LPWSTR Module; // Device driver module + LPWSTR Interface; // Device interface + ULONG WaveDeviceId; // Wave device id +} DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_W_DATA, *PDSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_W_DATA; + +#if DIRECTSOUND_VERSION >= 0x0700 +#ifdef UNICODE +#define DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_DATA DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_W_DATA +#define PDSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_DATA PDSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_W_DATA +#else // UNICODE +#define DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_DATA DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_A_DATA +#define PDSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_DATA PDSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_A_DATA +#endif // UNICODE +#else // DIRECTSOUND_VERSION >= 0x0700 +#define DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_DATA DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_1_DATA +#define PDSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_DATA PDSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_1_DATA +#endif // DIRECTSOUND_VERSION >= 0x0700 + +typedef BOOL (CALLBACK *LPFNDIRECTSOUNDDEVICEENUMERATECALLBACK1)(PDSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_1_DATA, LPVOID); +typedef BOOL (CALLBACK *LPFNDIRECTSOUNDDEVICEENUMERATECALLBACKA)(PDSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_A_DATA, LPVOID); +typedef BOOL (CALLBACK *LPFNDIRECTSOUNDDEVICEENUMERATECALLBACKW)(PDSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_W_DATA, LPVOID); + +#if DIRECTSOUND_VERSION >= 0x0700 +#ifdef UNICODE +#define LPFNDIRECTSOUNDDEVICEENUMERATECALLBACK LPFNDIRECTSOUNDDEVICEENUMERATECALLBACKW +#else // UNICODE +#define LPFNDIRECTSOUNDDEVICEENUMERATECALLBACK LPFNDIRECTSOUNDDEVICEENUMERATECALLBACKA +#endif // UNICODE +#else // DIRECTSOUND_VERSION >= 0x0700 +#define LPFNDIRECTSOUNDDEVICEENUMERATECALLBACK LPFNDIRECTSOUNDDEVICEENUMERATECALLBACK1 +#endif // DIRECTSOUND_VERSION >= 0x0700 + +typedef struct _DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_1_DATA +{ + LPFNDIRECTSOUNDDEVICEENUMERATECALLBACK1 Callback; // Callback function pointer + LPVOID Context; // Callback function context argument +} DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_1_DATA, *PDSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_1_DATA; + +typedef struct _DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_A_DATA +{ + LPFNDIRECTSOUNDDEVICEENUMERATECALLBACKA Callback; // Callback function pointer + LPVOID Context; // Callback function context argument +} DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_A_DATA, *PDSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_A_DATA; + +typedef struct _DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_W_DATA +{ + LPFNDIRECTSOUNDDEVICEENUMERATECALLBACKW Callback; // Callback function pointer + LPVOID Context; // Callback function context argument +} DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_W_DATA, *PDSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_W_DATA; + +#if DIRECTSOUND_VERSION >= 0x0700 +#ifdef UNICODE +#define DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_DATA DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_W_DATA +#define PDSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_DATA PDSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_W_DATA +#else // UNICODE +#define DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_DATA DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_A_DATA +#define PDSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_DATA PDSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_A_DATA +#endif // UNICODE +#else // DIRECTSOUND_VERSION >= 0x0700 +#define DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_DATA DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_1_DATA +#define PDSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_DATA PDSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_1_DATA +#endif // DIRECTSOUND_VERSION >= 0x0700 + + +#ifdef __cplusplus +} +#endif // __cplusplus + +#endif // __DSCONF_INCLUDED__ + diff --git a/src/dep/include/DXSDK/include/dsetup.h b/src/dep/include/DXSDK/include/dsetup.h new file mode 100644 index 0000000..4c917d5 --- /dev/null +++ b/src/dep/include/DXSDK/include/dsetup.h @@ -0,0 +1,286 @@ +/*========================================================================== + * + * Copyright (C) 1995-1997 Microsoft Corporation. All Rights Reserved. + * + * File: dsetup.h + * Content: DirectXSetup, error codes and flags + ***************************************************************************/ + +#ifndef __DSETUP_H__ +#define __DSETUP_H__ + +#include // windows stuff + +#ifdef _WIN32 +#define COM_NO_WINDOWS_H +#include +#else +#endif + + +#ifdef __cplusplus +extern "C" { +#endif + +#define FOURCC_VERS mmioFOURCC('v','e','r','s') + +// DSETUP Error Codes, must remain compatible with previous setup. +#define DSETUPERR_SUCCESS_RESTART 1 +#define DSETUPERR_SUCCESS 0 +#define DSETUPERR_BADWINDOWSVERSION -1 +#define DSETUPERR_SOURCEFILENOTFOUND -2 +#define DSETUPERR_NOCOPY -5 +#define DSETUPERR_OUTOFDISKSPACE -6 +#define DSETUPERR_CANTFINDINF -7 +#define DSETUPERR_CANTFINDDIR -8 +#define DSETUPERR_INTERNAL -9 +#define DSETUPERR_UNKNOWNOS -11 +#define DSETUPERR_NEWERVERSION -14 +#define DSETUPERR_NOTADMIN -15 +#define DSETUPERR_UNSUPPORTEDPROCESSOR -16 +#define DSETUPERR_MISSINGCAB_MANAGEDDX -17 +#define DSETUPERR_NODOTNETFRAMEWORKINSTALLED -18 +#define DSETUPERR_CABDOWNLOADFAIL -19 +#define DSETUPERR_DXCOMPONENTFILEINUSE -20 +#define DSETUPERR_UNTRUSTEDCABINETFILE -21 + +// DSETUP flags. DirectX 5.0 apps should use these flags only. +#define DSETUP_DDRAWDRV 0x00000008 /* install DirectDraw Drivers */ +#define DSETUP_DSOUNDDRV 0x00000010 /* install DirectSound Drivers */ +#define DSETUP_DXCORE 0x00010000 /* install DirectX runtime */ +#define DSETUP_DIRECTX (DSETUP_DXCORE|DSETUP_DDRAWDRV|DSETUP_DSOUNDDRV) +#define DSETUP_MANAGEDDX 0x00004000 /* OBSOLETE. install managed DirectX */ +#define DSETUP_TESTINSTALL 0x00020000 /* just test install, don't do anything */ + +// These OBSOLETE flags are here for compatibility with pre-DX5 apps only. +// They are present to allow DX3 apps to be recompiled with DX5 and still work. +// DO NOT USE THEM for DX5. They will go away in future DX releases. +#define DSETUP_DDRAW 0x00000001 /* OBSOLETE. install DirectDraw */ +#define DSETUP_DSOUND 0x00000002 /* OBSOLETE. install DirectSound */ +#define DSETUP_DPLAY 0x00000004 /* OBSOLETE. install DirectPlay */ +#define DSETUP_DPLAYSP 0x00000020 /* OBSOLETE. install DirectPlay Providers */ +#define DSETUP_DVIDEO 0x00000040 /* OBSOLETE. install DirectVideo */ +#define DSETUP_D3D 0x00000200 /* OBSOLETE. install Direct3D */ +#define DSETUP_DINPUT 0x00000800 /* OBSOLETE. install DirectInput */ +#define DSETUP_DIRECTXSETUP 0x00001000 /* OBSOLETE. install DirectXSetup DLL's */ +#define DSETUP_NOUI 0x00002000 /* OBSOLETE. install DirectX with NO UI */ +#define DSETUP_PROMPTFORDRIVERS 0x10000000 /* OBSOLETE. prompt when replacing display/audio drivers */ +#define DSETUP_RESTOREDRIVERS 0x20000000 /* OBSOLETE. restore display/audio drivers */ + + +//****************************************************************** +// DirectX Setup Callback mechanism +//****************************************************************** + +// DSETUP Message Info Codes, passed to callback as Reason parameter. +#define DSETUP_CB_MSG_NOMESSAGE 0 +#define DSETUP_CB_MSG_INTERNAL_ERROR 10 +#define DSETUP_CB_MSG_BEGIN_INSTALL 13 +#define DSETUP_CB_MSG_BEGIN_INSTALL_RUNTIME 14 +#define DSETUP_CB_MSG_PROGRESS 18 +#define DSETUP_CB_MSG_WARNING_DISABLED_COMPONENT 19 + + +typedef struct _DSETUP_CB_PROGRESS +{ + DWORD dwPhase; + DWORD dwInPhaseMaximum; + DWORD dwInPhaseProgress; + DWORD dwOverallMaximum; + DWORD dwOverallProgress; +} DSETUP_CB_PROGRESS; + + +enum _DSETUP_CB_PROGRESS_PHASE +{ + DSETUP_INITIALIZING, + DSETUP_EXTRACTING, + DSETUP_COPYING, + DSETUP_FINALIZING +}; + + +#ifdef _WIN32 +// +// Data Structures +// +#ifndef UNICODE_ONLY + +typedef struct _DIRECTXREGISTERAPPA { + DWORD dwSize; + DWORD dwFlags; + LPSTR lpszApplicationName; + LPGUID lpGUID; + LPSTR lpszFilename; + LPSTR lpszCommandLine; + LPSTR lpszPath; + LPSTR lpszCurrentDirectory; +} DIRECTXREGISTERAPPA, *PDIRECTXREGISTERAPPA, *LPDIRECTXREGISTERAPPA; + +typedef struct _DIRECTXREGISTERAPP2A { + DWORD dwSize; + DWORD dwFlags; + LPSTR lpszApplicationName; + LPGUID lpGUID; + LPSTR lpszFilename; + LPSTR lpszCommandLine; + LPSTR lpszPath; + LPSTR lpszCurrentDirectory; + LPSTR lpszLauncherName; +} DIRECTXREGISTERAPP2A, *PDIRECTXREGISTERAPP2A, *LPDIRECTXREGISTERAPP2A; + +#endif //!UNICODE_ONLY +#ifndef ANSI_ONLY + +typedef struct _DIRECTXREGISTERAPPW { + DWORD dwSize; + DWORD dwFlags; + LPWSTR lpszApplicationName; + LPGUID lpGUID; + LPWSTR lpszFilename; + LPWSTR lpszCommandLine; + LPWSTR lpszPath; + LPWSTR lpszCurrentDirectory; +} DIRECTXREGISTERAPPW, *PDIRECTXREGISTERAPPW, *LPDIRECTXREGISTERAPPW; + +typedef struct _DIRECTXREGISTERAPP2W { + DWORD dwSize; + DWORD dwFlags; + LPWSTR lpszApplicationName; + LPGUID lpGUID; + LPWSTR lpszFilename; + LPWSTR lpszCommandLine; + LPWSTR lpszPath; + LPWSTR lpszCurrentDirectory; + LPWSTR lpszLauncherName; +} DIRECTXREGISTERAPP2W, *PDIRECTXREGISTERAPP2W, *LPDIRECTXREGISTERAPP2W; +#endif //!ANSI_ONLY +#ifdef UNICODE +typedef DIRECTXREGISTERAPPW DIRECTXREGISTERAPP; +typedef PDIRECTXREGISTERAPPW PDIRECTXREGISTERAPP; +typedef LPDIRECTXREGISTERAPPW LPDIRECTXREGISTERAPP; +typedef DIRECTXREGISTERAPP2W DIRECTXREGISTERAPP2; +typedef PDIRECTXREGISTERAPP2W PDIRECTXREGISTERAPP2; +typedef LPDIRECTXREGISTERAPP2W LPDIRECTXREGISTERAPP2; +#else +typedef DIRECTXREGISTERAPPA DIRECTXREGISTERAPP; +typedef PDIRECTXREGISTERAPPA PDIRECTXREGISTERAPP; +typedef LPDIRECTXREGISTERAPPA LPDIRECTXREGISTERAPP; +typedef DIRECTXREGISTERAPP2A DIRECTXREGISTERAPP2; +typedef PDIRECTXREGISTERAPP2A PDIRECTXREGISTERAPP2; +typedef LPDIRECTXREGISTERAPP2A LPDIRECTXREGISTERAPP2; +#endif // UNICODE + + +// +// API +// + +#ifndef UNICODE_ONLY +INT +WINAPI +DirectXSetupA( + HWND hWnd, + LPSTR lpszRootPath, + DWORD dwFlags + ); +#endif //!UNICODE_ONLY +#ifndef ANSI_ONLY +INT +WINAPI +DirectXSetupW( + HWND hWnd, + LPWSTR lpszRootPath, + DWORD dwFlags + ); +#endif //!ANSI_ONLY +#ifdef UNICODE +#define DirectXSetup DirectXSetupW +#else +#define DirectXSetup DirectXSetupA +#endif // !UNICODE + +#ifndef UNICODE_ONLY +INT +WINAPI +DirectXRegisterApplicationA( + HWND hWnd, + LPVOID lpDXRegApp + ); +#endif //!UNICODE_ONLY +#ifndef ANSI_ONLY +INT +WINAPI +DirectXRegisterApplicationW( + HWND hWnd, + LPVOID lpDXRegApp + ); +#endif //!ANSI_ONLY +#ifdef UNICODE +#define DirectXRegisterApplication DirectXRegisterApplicationW +#else +#define DirectXRegisterApplication DirectXRegisterApplicationA +#endif // !UNICODE + +INT +WINAPI +DirectXUnRegisterApplication( + HWND hWnd, + LPGUID lpGUID + ); + +// +// Function Pointers +// +#ifdef UNICODE +typedef INT (WINAPI * LPDIRECTXSETUP)(HWND, LPWSTR, DWORD); +typedef INT (WINAPI * LPDIRECTXREGISTERAPPLICATION)(HWND, LPVOID); +#else +typedef INT (WINAPI * LPDIRECTXSETUP)(HWND, LPSTR, DWORD); +typedef INT (WINAPI * LPDIRECTXREGISTERAPPLICATION)(HWND, LPVOID); +#endif // UNICODE + +typedef DWORD (FAR PASCAL * DSETUP_CALLBACK)(DWORD Reason, + DWORD MsgType, /* Same as flags to MessageBox */ + LPSTR szMessage, + LPSTR szName, + void *pInfo); + +INT WINAPI DirectXSetupSetCallback(DSETUP_CALLBACK Callback); +INT WINAPI DirectXSetupGetVersion(DWORD *lpdwVersion, DWORD *lpdwMinorVersion); +INT WINAPI DirectXSetupShowEULA(HWND hWndParent); +#ifndef UNICODE_ONLY +UINT +WINAPI +DirectXSetupGetEULAA( + LPSTR lpszEULA, + UINT cchEULA, + WORD LangID + ); +#endif //!UNICODE_ONLY +#ifndef ANSI_ONLY +UINT +WINAPI +DirectXSetupGetEULAW( + LPWSTR lpszEULA, + UINT cchEULA, + WORD LangID + ); +#endif //!ANSI_ONLY +#ifdef UNICODE +#define DirectXSetupGetEULA DirectXSetupGetEULAW +typedef UINT (WINAPI * LPDIRECTXSETUPGETEULA)(LPWSTR, UINT, WORD); +#else +#define DirectXSetupGetEULA DirectXSetupGetEULAA +typedef UINT (WINAPI * LPDIRECTXSETUPGETEULA)(LPSTR, UINT, WORD); +#endif // !UNICODE + +#endif // WIN32 + + +#ifdef __cplusplus +}; +#endif + +#endif + diff --git a/src/dep/include/DXSDK/include/dsound.h b/src/dep/include/DXSDK/include/dsound.h new file mode 100644 index 0000000..c088b63 --- /dev/null +++ b/src/dep/include/DXSDK/include/dsound.h @@ -0,0 +1,2358 @@ +/*==========================================================================; + * + * Copyright (c) Microsoft Corporation. All rights reserved. + * + * File: dsound.h + * Content: DirectSound include file + * + **************************************************************************/ + +#define COM_NO_WINDOWS_H +#include +#include + +#ifndef DIRECTSOUND_VERSION +#define DIRECTSOUND_VERSION 0x0900 /* Version 9.0 */ +#endif + +#ifdef __cplusplus +extern "C" { +#endif // __cplusplus + +#ifndef __DSOUND_INCLUDED__ +#define __DSOUND_INCLUDED__ + +/* Type definitions shared with Direct3D */ + +#ifndef DX_SHARED_DEFINES + +typedef float D3DVALUE, *LPD3DVALUE; + +#ifndef D3DCOLOR_DEFINED +typedef DWORD D3DCOLOR; +#define D3DCOLOR_DEFINED +#endif + +#ifndef LPD3DCOLOR_DEFINED +typedef DWORD *LPD3DCOLOR; +#define LPD3DCOLOR_DEFINED +#endif + +#ifndef D3DVECTOR_DEFINED +typedef struct _D3DVECTOR { + float x; + float y; + float z; +} D3DVECTOR; +#define D3DVECTOR_DEFINED +#endif + +#ifndef LPD3DVECTOR_DEFINED +typedef D3DVECTOR *LPD3DVECTOR; +#define LPD3DVECTOR_DEFINED +#endif + +#define DX_SHARED_DEFINES +#endif // DX_SHARED_DEFINES + +#define _FACDS 0x878 /* DirectSound's facility code */ +#define MAKE_DSHRESULT(code) MAKE_HRESULT(1, _FACDS, code) + +// DirectSound Component GUID {47D4D946-62E8-11CF-93BC-444553540000} +DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0); + +// DirectSound 8.0 Component GUID {3901CC3F-84B5-4FA4-BA35-AA8172B8A09B} +DEFINE_GUID(CLSID_DirectSound8, 0x3901cc3f, 0x84b5, 0x4fa4, 0xba, 0x35, 0xaa, 0x81, 0x72, 0xb8, 0xa0, 0x9b); + +// DirectSound Capture Component GUID {B0210780-89CD-11D0-AF08-00A0C925CD16} +DEFINE_GUID(CLSID_DirectSoundCapture, 0xb0210780, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); + +// DirectSound 8.0 Capture Component GUID {E4BCAC13-7F99-4908-9A8E-74E3BF24B6E1} +DEFINE_GUID(CLSID_DirectSoundCapture8, 0xe4bcac13, 0x7f99, 0x4908, 0x9a, 0x8e, 0x74, 0xe3, 0xbf, 0x24, 0xb6, 0xe1); + +// DirectSound Full Duplex Component GUID {FEA4300C-7959-4147-B26A-2377B9E7A91D} +DEFINE_GUID(CLSID_DirectSoundFullDuplex, 0xfea4300c, 0x7959, 0x4147, 0xb2, 0x6a, 0x23, 0x77, 0xb9, 0xe7, 0xa9, 0x1d); + + +// DirectSound default playback device GUID {DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03} +DEFINE_GUID(DSDEVID_DefaultPlayback, 0xdef00000, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03); + +// DirectSound default capture device GUID {DEF00001-9C6D-47ED-AAF1-4DDA8F2B5C03} +DEFINE_GUID(DSDEVID_DefaultCapture, 0xdef00001, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03); + +// DirectSound default device for voice playback {DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03} +DEFINE_GUID(DSDEVID_DefaultVoicePlayback, 0xdef00002, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03); + +// DirectSound default device for voice capture {DEF00003-9C6D-47ED-AAF1-4DDA8F2B5C03} +DEFINE_GUID(DSDEVID_DefaultVoiceCapture, 0xdef00003, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03); + + +// +// Forward declarations for interfaces. +// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined +// + +#ifdef __cplusplus +struct IDirectSound; +struct IDirectSoundBuffer; +struct IDirectSound3DListener; +struct IDirectSound3DBuffer; +struct IDirectSoundCapture; +struct IDirectSoundCaptureBuffer; +struct IDirectSoundNotify; +#endif // __cplusplus + + +// +// DirectSound 8.0 interfaces. +// + +#if DIRECTSOUND_VERSION >= 0x0800 + +#ifdef __cplusplus +struct IDirectSound8; +struct IDirectSoundBuffer8; +struct IDirectSoundCaptureBuffer8; +struct IDirectSoundFXGargle; +struct IDirectSoundFXChorus; +struct IDirectSoundFXFlanger; +struct IDirectSoundFXEcho; +struct IDirectSoundFXDistortion; +struct IDirectSoundFXCompressor; +struct IDirectSoundFXParamEq; +struct IDirectSoundFXWavesReverb; +struct IDirectSoundFXI3DL2Reverb; +struct IDirectSoundCaptureFXAec; +struct IDirectSoundCaptureFXNoiseSuppress; +struct IDirectSoundFullDuplex; +#endif // __cplusplus + +// IDirectSound8, IDirectSoundBuffer8 and IDirectSoundCaptureBuffer8 are the +// only DirectSound 7.0 interfaces with changed functionality in version 8.0. +// The other level 8 interfaces as equivalent to their level 7 counterparts: + +#define IDirectSoundCapture8 IDirectSoundCapture +#define IDirectSound3DListener8 IDirectSound3DListener +#define IDirectSound3DBuffer8 IDirectSound3DBuffer +#define IDirectSoundNotify8 IDirectSoundNotify +#define IDirectSoundFXGargle8 IDirectSoundFXGargle +#define IDirectSoundFXChorus8 IDirectSoundFXChorus +#define IDirectSoundFXFlanger8 IDirectSoundFXFlanger +#define IDirectSoundFXEcho8 IDirectSoundFXEcho +#define IDirectSoundFXDistortion8 IDirectSoundFXDistortion +#define IDirectSoundFXCompressor8 IDirectSoundFXCompressor +#define IDirectSoundFXParamEq8 IDirectSoundFXParamEq +#define IDirectSoundFXWavesReverb8 IDirectSoundFXWavesReverb +#define IDirectSoundFXI3DL2Reverb8 IDirectSoundFXI3DL2Reverb +#define IDirectSoundCaptureFXAec8 IDirectSoundCaptureFXAec +#define IDirectSoundCaptureFXNoiseSuppress8 IDirectSoundCaptureFXNoiseSuppress +#define IDirectSoundFullDuplex8 IDirectSoundFullDuplex + +#endif // DIRECTSOUND_VERSION >= 0x0800 + +typedef struct IDirectSound *LPDIRECTSOUND; +typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER; +typedef struct IDirectSound3DListener *LPDIRECTSOUND3DLISTENER; +typedef struct IDirectSound3DBuffer *LPDIRECTSOUND3DBUFFER; +typedef struct IDirectSoundCapture *LPDIRECTSOUNDCAPTURE; +typedef struct IDirectSoundCaptureBuffer *LPDIRECTSOUNDCAPTUREBUFFER; +typedef struct IDirectSoundNotify *LPDIRECTSOUNDNOTIFY; + + +#if DIRECTSOUND_VERSION >= 0x0800 + +typedef struct IDirectSoundFXGargle *LPDIRECTSOUNDFXGARGLE; +typedef struct IDirectSoundFXChorus *LPDIRECTSOUNDFXCHORUS; +typedef struct IDirectSoundFXFlanger *LPDIRECTSOUNDFXFLANGER; +typedef struct IDirectSoundFXEcho *LPDIRECTSOUNDFXECHO; +typedef struct IDirectSoundFXDistortion *LPDIRECTSOUNDFXDISTORTION; +typedef struct IDirectSoundFXCompressor *LPDIRECTSOUNDFXCOMPRESSOR; +typedef struct IDirectSoundFXParamEq *LPDIRECTSOUNDFXPARAMEQ; +typedef struct IDirectSoundFXWavesReverb *LPDIRECTSOUNDFXWAVESREVERB; +typedef struct IDirectSoundFXI3DL2Reverb *LPDIRECTSOUNDFXI3DL2REVERB; +typedef struct IDirectSoundCaptureFXAec *LPDIRECTSOUNDCAPTUREFXAEC; +typedef struct IDirectSoundCaptureFXNoiseSuppress *LPDIRECTSOUNDCAPTUREFXNOISESUPPRESS; +typedef struct IDirectSoundFullDuplex *LPDIRECTSOUNDFULLDUPLEX; + +typedef struct IDirectSound8 *LPDIRECTSOUND8; +typedef struct IDirectSoundBuffer8 *LPDIRECTSOUNDBUFFER8; +typedef struct IDirectSound3DListener8 *LPDIRECTSOUND3DLISTENER8; +typedef struct IDirectSound3DBuffer8 *LPDIRECTSOUND3DBUFFER8; +typedef struct IDirectSoundCapture8 *LPDIRECTSOUNDCAPTURE8; +typedef struct IDirectSoundCaptureBuffer8 *LPDIRECTSOUNDCAPTUREBUFFER8; +typedef struct IDirectSoundNotify8 *LPDIRECTSOUNDNOTIFY8; +typedef struct IDirectSoundFXGargle8 *LPDIRECTSOUNDFXGARGLE8; +typedef struct IDirectSoundFXChorus8 *LPDIRECTSOUNDFXCHORUS8; +typedef struct IDirectSoundFXFlanger8 *LPDIRECTSOUNDFXFLANGER8; +typedef struct IDirectSoundFXEcho8 *LPDIRECTSOUNDFXECHO8; +typedef struct IDirectSoundFXDistortion8 *LPDIRECTSOUNDFXDISTORTION8; +typedef struct IDirectSoundFXCompressor8 *LPDIRECTSOUNDFXCOMPRESSOR8; +typedef struct IDirectSoundFXParamEq8 *LPDIRECTSOUNDFXPARAMEQ8; +typedef struct IDirectSoundFXWavesReverb8 *LPDIRECTSOUNDFXWAVESREVERB8; +typedef struct IDirectSoundFXI3DL2Reverb8 *LPDIRECTSOUNDFXI3DL2REVERB8; +typedef struct IDirectSoundCaptureFXAec8 *LPDIRECTSOUNDCAPTUREFXAEC8; +typedef struct IDirectSoundCaptureFXNoiseSuppress8 *LPDIRECTSOUNDCAPTUREFXNOISESUPPRESS8; +typedef struct IDirectSoundFullDuplex8 *LPDIRECTSOUNDFULLDUPLEX8; + +#endif // DIRECTSOUND_VERSION >= 0x0800 + +// +// IID definitions for the unchanged DirectSound 8.0 interfaces +// + +#if DIRECTSOUND_VERSION >= 0x0800 + +#define IID_IDirectSoundCapture8 IID_IDirectSoundCapture +#define IID_IDirectSound3DListener8 IID_IDirectSound3DListener +#define IID_IDirectSound3DBuffer8 IID_IDirectSound3DBuffer +#define IID_IDirectSoundNotify8 IID_IDirectSoundNotify +#define IID_IDirectSoundFXGargle8 IID_IDirectSoundFXGargle +#define IID_IDirectSoundFXChorus8 IID_IDirectSoundFXChorus +#define IID_IDirectSoundFXFlanger8 IID_IDirectSoundFXFlanger +#define IID_IDirectSoundFXEcho8 IID_IDirectSoundFXEcho +#define IID_IDirectSoundFXDistortion8 IID_IDirectSoundFXDistortion +#define IID_IDirectSoundFXCompressor8 IID_IDirectSoundFXCompressor +#define IID_IDirectSoundFXParamEq8 IID_IDirectSoundFXParamEq +#define IID_IDirectSoundFXWavesReverb8 IID_IDirectSoundFXWavesReverb +#define IID_IDirectSoundFXI3DL2Reverb8 IID_IDirectSoundFXI3DL2Reverb +#define IID_IDirectSoundCaptureFXAec8 IID_IDirectSoundCaptureFXAec +#define IID_IDirectSoundCaptureFXNoiseSuppress8 IID_IDirectSoundCaptureFXNoiseSuppress +#define IID_IDirectSoundFullDuplex8 IID_IDirectSoundFullDuplex + +#endif // DIRECTSOUND_VERSION >= 0x0800 + +// +// Compatibility typedefs +// + +#ifndef _LPCWAVEFORMATEX_DEFINED +#define _LPCWAVEFORMATEX_DEFINED +typedef const WAVEFORMATEX *LPCWAVEFORMATEX; +#endif // _LPCWAVEFORMATEX_DEFINED + +#ifndef __LPCGUID_DEFINED__ +#define __LPCGUID_DEFINED__ +typedef const GUID *LPCGUID; +#endif // __LPCGUID_DEFINED__ + +typedef LPDIRECTSOUND *LPLPDIRECTSOUND; +typedef LPDIRECTSOUNDBUFFER *LPLPDIRECTSOUNDBUFFER; +typedef LPDIRECTSOUND3DLISTENER *LPLPDIRECTSOUND3DLISTENER; +typedef LPDIRECTSOUND3DBUFFER *LPLPDIRECTSOUND3DBUFFER; +typedef LPDIRECTSOUNDCAPTURE *LPLPDIRECTSOUNDCAPTURE; +typedef LPDIRECTSOUNDCAPTUREBUFFER *LPLPDIRECTSOUNDCAPTUREBUFFER; +typedef LPDIRECTSOUNDNOTIFY *LPLPDIRECTSOUNDNOTIFY; + +#if DIRECTSOUND_VERSION >= 0x0800 +typedef LPDIRECTSOUND8 *LPLPDIRECTSOUND8; +typedef LPDIRECTSOUNDBUFFER8 *LPLPDIRECTSOUNDBUFFER8; +typedef LPDIRECTSOUNDCAPTURE8 *LPLPDIRECTSOUNDCAPTURE8; +typedef LPDIRECTSOUNDCAPTUREBUFFER8 *LPLPDIRECTSOUNDCAPTUREBUFFER8; +#endif // DIRECTSOUND_VERSION >= 0x0800 + +// +// Structures +// + +typedef struct _DSCAPS +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwMinSecondarySampleRate; + DWORD dwMaxSecondarySampleRate; + DWORD dwPrimaryBuffers; + DWORD dwMaxHwMixingAllBuffers; + DWORD dwMaxHwMixingStaticBuffers; + DWORD dwMaxHwMixingStreamingBuffers; + DWORD dwFreeHwMixingAllBuffers; + DWORD dwFreeHwMixingStaticBuffers; + DWORD dwFreeHwMixingStreamingBuffers; + DWORD dwMaxHw3DAllBuffers; + DWORD dwMaxHw3DStaticBuffers; + DWORD dwMaxHw3DStreamingBuffers; + DWORD dwFreeHw3DAllBuffers; + DWORD dwFreeHw3DStaticBuffers; + DWORD dwFreeHw3DStreamingBuffers; + DWORD dwTotalHwMemBytes; + DWORD dwFreeHwMemBytes; + DWORD dwMaxContigFreeHwMemBytes; + DWORD dwUnlockTransferRateHwBuffers; + DWORD dwPlayCpuOverheadSwBuffers; + DWORD dwReserved1; + DWORD dwReserved2; +} DSCAPS, *LPDSCAPS; + +typedef const DSCAPS *LPCDSCAPS; + +typedef struct _DSBCAPS +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwBufferBytes; + DWORD dwUnlockTransferRate; + DWORD dwPlayCpuOverhead; +} DSBCAPS, *LPDSBCAPS; + +typedef const DSBCAPS *LPCDSBCAPS; + +#if DIRECTSOUND_VERSION >= 0x0800 + + typedef struct _DSEFFECTDESC + { + DWORD dwSize; + DWORD dwFlags; + GUID guidDSFXClass; + DWORD_PTR dwReserved1; + DWORD_PTR dwReserved2; + } DSEFFECTDESC, *LPDSEFFECTDESC; + typedef const DSEFFECTDESC *LPCDSEFFECTDESC; + + #define DSFX_LOCHARDWARE 0x00000001 + #define DSFX_LOCSOFTWARE 0x00000002 + + enum + { + DSFXR_PRESENT, // 0 + DSFXR_LOCHARDWARE, // 1 + DSFXR_LOCSOFTWARE, // 2 + DSFXR_UNALLOCATED, // 3 + DSFXR_FAILED, // 4 + DSFXR_UNKNOWN, // 5 + DSFXR_SENDLOOP // 6 + }; + + typedef struct _DSCEFFECTDESC + { + DWORD dwSize; + DWORD dwFlags; + GUID guidDSCFXClass; + GUID guidDSCFXInstance; + DWORD dwReserved1; + DWORD dwReserved2; + } DSCEFFECTDESC, *LPDSCEFFECTDESC; + typedef const DSCEFFECTDESC *LPCDSCEFFECTDESC; + + #define DSCFX_LOCHARDWARE 0x00000001 + #define DSCFX_LOCSOFTWARE 0x00000002 + + #define DSCFXR_LOCHARDWARE 0x00000010 + #define DSCFXR_LOCSOFTWARE 0x00000020 + +#endif // DIRECTSOUND_VERSION >= 0x0800 + +typedef struct _DSBUFFERDESC +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwBufferBytes; + DWORD dwReserved; + LPWAVEFORMATEX lpwfxFormat; +#if DIRECTSOUND_VERSION >= 0x0700 + GUID guid3DAlgorithm; +#endif +} DSBUFFERDESC, *LPDSBUFFERDESC; + +typedef const DSBUFFERDESC *LPCDSBUFFERDESC; + +// Older version of this structure: + +typedef struct _DSBUFFERDESC1 +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwBufferBytes; + DWORD dwReserved; + LPWAVEFORMATEX lpwfxFormat; +} DSBUFFERDESC1, *LPDSBUFFERDESC1; + +typedef const DSBUFFERDESC1 *LPCDSBUFFERDESC1; + +typedef struct _DS3DBUFFER +{ + DWORD dwSize; + D3DVECTOR vPosition; + D3DVECTOR vVelocity; + DWORD dwInsideConeAngle; + DWORD dwOutsideConeAngle; + D3DVECTOR vConeOrientation; + LONG lConeOutsideVolume; + D3DVALUE flMinDistance; + D3DVALUE flMaxDistance; + DWORD dwMode; +} DS3DBUFFER, *LPDS3DBUFFER; + +typedef const DS3DBUFFER *LPCDS3DBUFFER; + +typedef struct _DS3DLISTENER +{ + DWORD dwSize; + D3DVECTOR vPosition; + D3DVECTOR vVelocity; + D3DVECTOR vOrientFront; + D3DVECTOR vOrientTop; + D3DVALUE flDistanceFactor; + D3DVALUE flRolloffFactor; + D3DVALUE flDopplerFactor; +} DS3DLISTENER, *LPDS3DLISTENER; + +typedef const DS3DLISTENER *LPCDS3DLISTENER; + +typedef struct _DSCCAPS +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwFormats; + DWORD dwChannels; +} DSCCAPS, *LPDSCCAPS; + +typedef const DSCCAPS *LPCDSCCAPS; + +typedef struct _DSCBUFFERDESC1 +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwBufferBytes; + DWORD dwReserved; + LPWAVEFORMATEX lpwfxFormat; +} DSCBUFFERDESC1, *LPDSCBUFFERDESC1; + +typedef struct _DSCBUFFERDESC +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwBufferBytes; + DWORD dwReserved; + LPWAVEFORMATEX lpwfxFormat; +#if DIRECTSOUND_VERSION >= 0x0800 + DWORD dwFXCount; + LPDSCEFFECTDESC lpDSCFXDesc; +#endif +} DSCBUFFERDESC, *LPDSCBUFFERDESC; + +typedef const DSCBUFFERDESC *LPCDSCBUFFERDESC; + +typedef struct _DSCBCAPS +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwBufferBytes; + DWORD dwReserved; +} DSCBCAPS, *LPDSCBCAPS; + +typedef const DSCBCAPS *LPCDSCBCAPS; + +typedef struct _DSBPOSITIONNOTIFY +{ + DWORD dwOffset; + HANDLE hEventNotify; +} DSBPOSITIONNOTIFY, *LPDSBPOSITIONNOTIFY; + +typedef const DSBPOSITIONNOTIFY *LPCDSBPOSITIONNOTIFY; + +// +// DirectSound API +// + +typedef BOOL (CALLBACK *LPDSENUMCALLBACKA)(LPGUID, LPCSTR, LPCSTR, LPVOID); +typedef BOOL (CALLBACK *LPDSENUMCALLBACKW)(LPGUID, LPCWSTR, LPCWSTR, LPVOID); + +extern HRESULT WINAPI DirectSoundCreate(LPCGUID pcGuidDevice, LPDIRECTSOUND *ppDS, LPUNKNOWN pUnkOuter); +extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA pDSEnumCallback, LPVOID pContext); +extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW pDSEnumCallback, LPVOID pContext); + +extern HRESULT WINAPI DirectSoundCaptureCreate(LPCGUID pcGuidDevice, LPDIRECTSOUNDCAPTURE *ppDSC, LPUNKNOWN pUnkOuter); +extern HRESULT WINAPI DirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA pDSEnumCallback, LPVOID pContext); +extern HRESULT WINAPI DirectSoundCaptureEnumerateW(LPDSENUMCALLBACKW pDSEnumCallback, LPVOID pContext); + +#if DIRECTSOUND_VERSION >= 0x0800 +extern HRESULT WINAPI DirectSoundCreate8(LPCGUID pcGuidDevice, LPDIRECTSOUND8 *ppDS8, LPUNKNOWN pUnkOuter); +extern HRESULT WINAPI DirectSoundCaptureCreate8(LPCGUID pcGuidDevice, LPDIRECTSOUNDCAPTURE8 *ppDSC8, LPUNKNOWN pUnkOuter); +extern HRESULT WINAPI DirectSoundFullDuplexCreate(LPCGUID pcGuidCaptureDevice, LPCGUID pcGuidRenderDevice, + LPCDSCBUFFERDESC pcDSCBufferDesc, LPCDSBUFFERDESC pcDSBufferDesc, HWND hWnd, + DWORD dwLevel, LPDIRECTSOUNDFULLDUPLEX* ppDSFD, LPDIRECTSOUNDCAPTUREBUFFER8 *ppDSCBuffer8, + LPDIRECTSOUNDBUFFER8 *ppDSBuffer8, LPUNKNOWN pUnkOuter); +#define DirectSoundFullDuplexCreate8 DirectSoundFullDuplexCreate + +extern HRESULT WINAPI GetDeviceID(LPCGUID pGuidSrc, LPGUID pGuidDest); +#endif // DIRECTSOUND_VERSION >= 0x0800 + +#ifdef UNICODE +#define LPDSENUMCALLBACK LPDSENUMCALLBACKW +#define DirectSoundEnumerate DirectSoundEnumerateW +#define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateW +#else // UNICODE +#define LPDSENUMCALLBACK LPDSENUMCALLBACKA +#define DirectSoundEnumerate DirectSoundEnumerateA +#define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateA +#endif // UNICODE + +// +// IUnknown +// + +#if !defined(__cplusplus) || defined(CINTERFACE) +#ifndef IUnknown_QueryInterface +#define IUnknown_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#endif // IUnknown_QueryInterface +#ifndef IUnknown_AddRef +#define IUnknown_AddRef(p) (p)->lpVtbl->AddRef(p) +#endif // IUnknown_AddRef +#ifndef IUnknown_Release +#define IUnknown_Release(p) (p)->lpVtbl->Release(p) +#endif // IUnknown_Release +#else // !defined(__cplusplus) || defined(CINTERFACE) +#ifndef IUnknown_QueryInterface +#define IUnknown_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#endif // IUnknown_QueryInterface +#ifndef IUnknown_AddRef +#define IUnknown_AddRef(p) (p)->AddRef() +#endif // IUnknown_AddRef +#ifndef IUnknown_Release +#define IUnknown_Release(p) (p)->Release() +#endif // IUnknown_Release +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +#ifndef __IReferenceClock_INTERFACE_DEFINED__ +#define __IReferenceClock_INTERFACE_DEFINED__ + +typedef LONGLONG REFERENCE_TIME; +typedef REFERENCE_TIME *LPREFERENCE_TIME; + +DEFINE_GUID(IID_IReferenceClock, 0x56a86897, 0x0ad4, 0x11ce, 0xb0, 0x3a, 0x00, 0x20, 0xaf, 0x0b, 0xa7, 0x70); + +#undef INTERFACE +#define INTERFACE IReferenceClock + +DECLARE_INTERFACE_(IReferenceClock, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IReferenceClock methods + STDMETHOD(GetTime) (THIS_ REFERENCE_TIME *pTime) PURE; + STDMETHOD(AdviseTime) (THIS_ REFERENCE_TIME rtBaseTime, REFERENCE_TIME rtStreamTime, + HANDLE hEvent, LPDWORD pdwAdviseCookie) PURE; + STDMETHOD(AdvisePeriodic) (THIS_ REFERENCE_TIME rtStartTime, REFERENCE_TIME rtPeriodTime, + HANDLE hSemaphore, LPDWORD pdwAdviseCookie) PURE; + STDMETHOD(Unadvise) (THIS_ DWORD dwAdviseCookie) PURE; +}; + +#endif // __IReferenceClock_INTERFACE_DEFINED__ + +#ifndef IReferenceClock_QueryInterface + +#define IReferenceClock_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IReferenceClock_AddRef(p) IUnknown_AddRef(p) +#define IReferenceClock_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IReferenceClock_GetTime(p,a) (p)->lpVtbl->GetTime(p,a) +#define IReferenceClock_AdviseTime(p,a,b,c,d) (p)->lpVtbl->AdviseTime(p,a,b,c,d) +#define IReferenceClock_AdvisePeriodic(p,a,b,c,d) (p)->lpVtbl->AdvisePeriodic(p,a,b,c,d) +#define IReferenceClock_Unadvise(p,a) (p)->lpVtbl->Unadvise(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IReferenceClock_GetTime(p,a) (p)->GetTime(a) +#define IReferenceClock_AdviseTime(p,a,b,c,d) (p)->AdviseTime(a,b,c,d) +#define IReferenceClock_AdvisePeriodic(p,a,b,c,d) (p)->AdvisePeriodic(a,b,c,d) +#define IReferenceClock_Unadvise(p,a) (p)->Unadvise(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +#endif // IReferenceClock_QueryInterface + +// +// IDirectSound +// + +DEFINE_GUID(IID_IDirectSound, 0x279AFA83, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); + +#undef INTERFACE +#define INTERFACE IDirectSound + +DECLARE_INTERFACE_(IDirectSound, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSound methods + STDMETHOD(CreateSoundBuffer) (THIS_ LPCDSBUFFERDESC pcDSBufferDesc, LPDIRECTSOUNDBUFFER *ppDSBuffer, LPUNKNOWN pUnkOuter) PURE; + STDMETHOD(GetCaps) (THIS_ LPDSCAPS pDSCaps) PURE; + STDMETHOD(DuplicateSoundBuffer) (THIS_ LPDIRECTSOUNDBUFFER pDSBufferOriginal, LPDIRECTSOUNDBUFFER *ppDSBufferDuplicate) PURE; + STDMETHOD(SetCooperativeLevel) (THIS_ HWND hwnd, DWORD dwLevel) PURE; + STDMETHOD(Compact) (THIS) PURE; + STDMETHOD(GetSpeakerConfig) (THIS_ LPDWORD pdwSpeakerConfig) PURE; + STDMETHOD(SetSpeakerConfig) (THIS_ DWORD dwSpeakerConfig) PURE; + STDMETHOD(Initialize) (THIS_ LPCGUID pcGuidDevice) PURE; +}; + +#define IDirectSound_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSound_AddRef(p) IUnknown_AddRef(p) +#define IDirectSound_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c) +#define IDirectSound_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b) +#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) +#define IDirectSound_Compact(p) (p)->lpVtbl->Compact(p) +#define IDirectSound_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a) +#define IDirectSound_SetSpeakerConfig(p,b) (p)->lpVtbl->SetSpeakerConfig(p,b) +#define IDirectSound_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c) +#define IDirectSound_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b) +#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) +#define IDirectSound_Compact(p) (p)->Compact() +#define IDirectSound_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a) +#define IDirectSound_SetSpeakerConfig(p,b) (p)->SetSpeakerConfig(b) +#define IDirectSound_Initialize(p,a) (p)->Initialize(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +#if DIRECTSOUND_VERSION >= 0x0800 + +// +// IDirectSound8 +// + +DEFINE_GUID(IID_IDirectSound8, 0xC50A7E93, 0xF395, 0x4834, 0x9E, 0xF6, 0x7F, 0xA9, 0x9D, 0xE5, 0x09, 0x66); + +#undef INTERFACE +#define INTERFACE IDirectSound8 + +DECLARE_INTERFACE_(IDirectSound8, IDirectSound) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSound methods + STDMETHOD(CreateSoundBuffer) (THIS_ LPCDSBUFFERDESC pcDSBufferDesc, LPDIRECTSOUNDBUFFER *ppDSBuffer, LPUNKNOWN pUnkOuter) PURE; + STDMETHOD(GetCaps) (THIS_ LPDSCAPS pDSCaps) PURE; + STDMETHOD(DuplicateSoundBuffer) (THIS_ LPDIRECTSOUNDBUFFER pDSBufferOriginal, LPDIRECTSOUNDBUFFER *ppDSBufferDuplicate) PURE; + STDMETHOD(SetCooperativeLevel) (THIS_ HWND hwnd, DWORD dwLevel) PURE; + STDMETHOD(Compact) (THIS) PURE; + STDMETHOD(GetSpeakerConfig) (THIS_ LPDWORD pdwSpeakerConfig) PURE; + STDMETHOD(SetSpeakerConfig) (THIS_ DWORD dwSpeakerConfig) PURE; + STDMETHOD(Initialize) (THIS_ LPCGUID pcGuidDevice) PURE; + + // IDirectSound8 methods + STDMETHOD(VerifyCertification) (THIS_ LPDWORD pdwCertified) PURE; +}; + +#define IDirectSound8_QueryInterface(p,a,b) IDirectSound_QueryInterface(p,a,b) +#define IDirectSound8_AddRef(p) IDirectSound_AddRef(p) +#define IDirectSound8_Release(p) IDirectSound_Release(p) +#define IDirectSound8_CreateSoundBuffer(p,a,b,c) IDirectSound_CreateSoundBuffer(p,a,b,c) +#define IDirectSound8_GetCaps(p,a) IDirectSound_GetCaps(p,a) +#define IDirectSound8_DuplicateSoundBuffer(p,a,b) IDirectSound_DuplicateSoundBuffer(p,a,b) +#define IDirectSound8_SetCooperativeLevel(p,a,b) IDirectSound_SetCooperativeLevel(p,a,b) +#define IDirectSound8_Compact(p) IDirectSound_Compact(p) +#define IDirectSound8_GetSpeakerConfig(p,a) IDirectSound_GetSpeakerConfig(p,a) +#define IDirectSound8_SetSpeakerConfig(p,a) IDirectSound_SetSpeakerConfig(p,a) +#define IDirectSound8_Initialize(p,a) IDirectSound_Initialize(p,a) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSound8_VerifyCertification(p,a) (p)->lpVtbl->VerifyCertification(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSound8_VerifyCertification(p,a) (p)->VerifyCertification(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +#endif // DIRECTSOUND_VERSION >= 0x0800 + +// +// IDirectSoundBuffer +// + +DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); + +#undef INTERFACE +#define INTERFACE IDirectSoundBuffer + +DECLARE_INTERFACE_(IDirectSoundBuffer, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundBuffer methods + STDMETHOD(GetCaps) (THIS_ LPDSBCAPS pDSBufferCaps) PURE; + STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCurrentPlayCursor, LPDWORD pdwCurrentWriteCursor) PURE; + STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE; + STDMETHOD(GetVolume) (THIS_ LPLONG plVolume) PURE; + STDMETHOD(GetPan) (THIS_ LPLONG plPan) PURE; + STDMETHOD(GetFrequency) (THIS_ LPDWORD pdwFrequency) PURE; + STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE; + STDMETHOD(Initialize) (THIS_ LPDIRECTSOUND pDirectSound, LPCDSBUFFERDESC pcDSBufferDesc) PURE; + STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, + LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE; + STDMETHOD(Play) (THIS_ DWORD dwReserved1, DWORD dwPriority, DWORD dwFlags) PURE; + STDMETHOD(SetCurrentPosition) (THIS_ DWORD dwNewPosition) PURE; + STDMETHOD(SetFormat) (THIS_ LPCWAVEFORMATEX pcfxFormat) PURE; + STDMETHOD(SetVolume) (THIS_ LONG lVolume) PURE; + STDMETHOD(SetPan) (THIS_ LONG lPan) PURE; + STDMETHOD(SetFrequency) (THIS_ DWORD dwFrequency) PURE; + STDMETHOD(Stop) (THIS) PURE; + STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE; + STDMETHOD(Restore) (THIS) PURE; +}; + +#define IDirectSoundBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundBuffer_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundBuffer_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) +#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c) +#define IDirectSoundBuffer_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a) +#define IDirectSoundBuffer_GetPan(p,a) (p)->lpVtbl->GetPan(p,a) +#define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a) +#define IDirectSoundBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a) +#define IDirectSoundBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) +#define IDirectSoundBuffer_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c) +#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a) +#define IDirectSoundBuffer_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a) +#define IDirectSoundBuffer_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a) +#define IDirectSoundBuffer_SetPan(p,a) (p)->lpVtbl->SetPan(p,a) +#define IDirectSoundBuffer_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a) +#define IDirectSoundBuffer_Stop(p) (p)->lpVtbl->Stop(p) +#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d) +#define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundBuffer_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) +#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c) +#define IDirectSoundBuffer_GetVolume(p,a) (p)->GetVolume(a) +#define IDirectSoundBuffer_GetPan(p,a) (p)->GetPan(a) +#define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a) +#define IDirectSoundBuffer_GetStatus(p,a) (p)->GetStatus(a) +#define IDirectSoundBuffer_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) +#define IDirectSoundBuffer_Play(p,a,b,c) (p)->Play(a,b,c) +#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a) +#define IDirectSoundBuffer_SetFormat(p,a) (p)->SetFormat(a) +#define IDirectSoundBuffer_SetVolume(p,a) (p)->SetVolume(a) +#define IDirectSoundBuffer_SetPan(p,a) (p)->SetPan(a) +#define IDirectSoundBuffer_SetFrequency(p,a) (p)->SetFrequency(a) +#define IDirectSoundBuffer_Stop(p) (p)->Stop() +#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d) +#define IDirectSoundBuffer_Restore(p) (p)->Restore() +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +#if DIRECTSOUND_VERSION >= 0x0800 + +// +// IDirectSoundBuffer8 +// + +DEFINE_GUID(IID_IDirectSoundBuffer8, 0x6825a449, 0x7524, 0x4d82, 0x92, 0x0f, 0x50, 0xe3, 0x6a, 0xb3, 0xab, 0x1e); + +#undef INTERFACE +#define INTERFACE IDirectSoundBuffer8 + +DECLARE_INTERFACE_(IDirectSoundBuffer8, IDirectSoundBuffer) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundBuffer methods + STDMETHOD(GetCaps) (THIS_ LPDSBCAPS pDSBufferCaps) PURE; + STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCurrentPlayCursor, LPDWORD pdwCurrentWriteCursor) PURE; + STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE; + STDMETHOD(GetVolume) (THIS_ LPLONG plVolume) PURE; + STDMETHOD(GetPan) (THIS_ LPLONG plPan) PURE; + STDMETHOD(GetFrequency) (THIS_ LPDWORD pdwFrequency) PURE; + STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE; + STDMETHOD(Initialize) (THIS_ LPDIRECTSOUND pDirectSound, LPCDSBUFFERDESC pcDSBufferDesc) PURE; + STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, + LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE; + STDMETHOD(Play) (THIS_ DWORD dwReserved1, DWORD dwPriority, DWORD dwFlags) PURE; + STDMETHOD(SetCurrentPosition) (THIS_ DWORD dwNewPosition) PURE; + STDMETHOD(SetFormat) (THIS_ LPCWAVEFORMATEX pcfxFormat) PURE; + STDMETHOD(SetVolume) (THIS_ LONG lVolume) PURE; + STDMETHOD(SetPan) (THIS_ LONG lPan) PURE; + STDMETHOD(SetFrequency) (THIS_ DWORD dwFrequency) PURE; + STDMETHOD(Stop) (THIS) PURE; + STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE; + STDMETHOD(Restore) (THIS) PURE; + + // IDirectSoundBuffer8 methods + STDMETHOD(SetFX) (THIS_ DWORD dwEffectsCount, LPDSEFFECTDESC pDSFXDesc, LPDWORD pdwResultCodes) PURE; + STDMETHOD(AcquireResources) (THIS_ DWORD dwFlags, DWORD dwEffectsCount, LPDWORD pdwResultCodes) PURE; + STDMETHOD(GetObjectInPath) (THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE; +}; + +// Special GUID meaning "select all objects" for use in GetObjectInPath() +DEFINE_GUID(GUID_All_Objects, 0xaa114de5, 0xc262, 0x4169, 0xa1, 0xc8, 0x23, 0xd6, 0x98, 0xcc, 0x73, 0xb5); + +#define IDirectSoundBuffer8_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundBuffer8_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundBuffer8_Release(p) IUnknown_Release(p) + +#define IDirectSoundBuffer8_GetCaps(p,a) IDirectSoundBuffer_GetCaps(p,a) +#define IDirectSoundBuffer8_GetCurrentPosition(p,a,b) IDirectSoundBuffer_GetCurrentPosition(p,a,b) +#define IDirectSoundBuffer8_GetFormat(p,a,b,c) IDirectSoundBuffer_GetFormat(p,a,b,c) +#define IDirectSoundBuffer8_GetVolume(p,a) IDirectSoundBuffer_GetVolume(p,a) +#define IDirectSoundBuffer8_GetPan(p,a) IDirectSoundBuffer_GetPan(p,a) +#define IDirectSoundBuffer8_GetFrequency(p,a) IDirectSoundBuffer_GetFrequency(p,a) +#define IDirectSoundBuffer8_GetStatus(p,a) IDirectSoundBuffer_GetStatus(p,a) +#define IDirectSoundBuffer8_Initialize(p,a,b) IDirectSoundBuffer_Initialize(p,a,b) +#define IDirectSoundBuffer8_Lock(p,a,b,c,d,e,f,g) IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) +#define IDirectSoundBuffer8_Play(p,a,b,c) IDirectSoundBuffer_Play(p,a,b,c) +#define IDirectSoundBuffer8_SetCurrentPosition(p,a) IDirectSoundBuffer_SetCurrentPosition(p,a) +#define IDirectSoundBuffer8_SetFormat(p,a) IDirectSoundBuffer_SetFormat(p,a) +#define IDirectSoundBuffer8_SetVolume(p,a) IDirectSoundBuffer_SetVolume(p,a) +#define IDirectSoundBuffer8_SetPan(p,a) IDirectSoundBuffer_SetPan(p,a) +#define IDirectSoundBuffer8_SetFrequency(p,a) IDirectSoundBuffer_SetFrequency(p,a) +#define IDirectSoundBuffer8_Stop(p) IDirectSoundBuffer_Stop(p) +#define IDirectSoundBuffer8_Unlock(p,a,b,c,d) IDirectSoundBuffer_Unlock(p,a,b,c,d) +#define IDirectSoundBuffer8_Restore(p) IDirectSoundBuffer_Restore(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->lpVtbl->SetFX(p,a,b,c) +#define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->lpVtbl->AcquireResources(p,a,b,c) +#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->SetFX(a,b,c) +#define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->AcquireResources(a,b,c) +#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +#endif // DIRECTSOUND_VERSION >= 0x0800 + +// +// IDirectSound3DListener +// + +DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); + +#undef INTERFACE +#define INTERFACE IDirectSound3DListener + +DECLARE_INTERFACE_(IDirectSound3DListener, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSound3DListener methods + STDMETHOD(GetAllParameters) (THIS_ LPDS3DLISTENER pListener) PURE; + STDMETHOD(GetDistanceFactor) (THIS_ D3DVALUE* pflDistanceFactor) PURE; + STDMETHOD(GetDopplerFactor) (THIS_ D3DVALUE* pflDopplerFactor) PURE; + STDMETHOD(GetOrientation) (THIS_ D3DVECTOR* pvOrientFront, D3DVECTOR* pvOrientTop) PURE; + STDMETHOD(GetPosition) (THIS_ D3DVECTOR* pvPosition) PURE; + STDMETHOD(GetRolloffFactor) (THIS_ D3DVALUE* pflRolloffFactor) PURE; + STDMETHOD(GetVelocity) (THIS_ D3DVECTOR* pvVelocity) PURE; + STDMETHOD(SetAllParameters) (THIS_ LPCDS3DLISTENER pcListener, DWORD dwApply) PURE; + STDMETHOD(SetDistanceFactor) (THIS_ D3DVALUE flDistanceFactor, DWORD dwApply) PURE; + STDMETHOD(SetDopplerFactor) (THIS_ D3DVALUE flDopplerFactor, DWORD dwApply) PURE; + STDMETHOD(SetOrientation) (THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront, + D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop, DWORD dwApply) PURE; + STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; + STDMETHOD(SetRolloffFactor) (THIS_ D3DVALUE flRolloffFactor, DWORD dwApply) PURE; + STDMETHOD(SetVelocity) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; + STDMETHOD(CommitDeferredSettings) (THIS) PURE; +}; + +#define IDirectSound3DListener_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSound3DListener_AddRef(p) IUnknown_AddRef(p) +#define IDirectSound3DListener_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSound3DListener_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->lpVtbl->GetDistanceFactor(p,a) +#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->lpVtbl->GetDopplerFactor(p,a) +#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->lpVtbl->GetOrientation(p,a,b) +#define IDirectSound3DListener_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a) +#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->lpVtbl->GetRolloffFactor(p,a) +#define IDirectSound3DListener_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a) +#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b) +#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->lpVtbl->SetDistanceFactor(p,a,b) +#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->lpVtbl->SetDopplerFactor(p,a,b) +#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->lpVtbl->SetOrientation(p,a,b,c,d,e,f,g) +#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d) +#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->lpVtbl->SetRolloffFactor(p,a,b) +#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d) +#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->lpVtbl->CommitDeferredSettings(p) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSound3DListener_GetAllParameters(p,a) (p)->GetAllParameters(a) +#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->GetDistanceFactor(a) +#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->GetDopplerFactor(a) +#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->GetOrientation(a,b) +#define IDirectSound3DListener_GetPosition(p,a) (p)->GetPosition(a) +#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->GetRolloffFactor(a) +#define IDirectSound3DListener_GetVelocity(p,a) (p)->GetVelocity(a) +#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b) +#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->SetDistanceFactor(a,b) +#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->SetDopplerFactor(a,b) +#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->SetOrientation(a,b,c,d,e,f,g) +#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d) +#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->SetRolloffFactor(a,b) +#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d) +#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->CommitDeferredSettings() +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSound3DBuffer +// + +DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); + +#undef INTERFACE +#define INTERFACE IDirectSound3DBuffer + +DECLARE_INTERFACE_(IDirectSound3DBuffer, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSound3DBuffer methods + STDMETHOD(GetAllParameters) (THIS_ LPDS3DBUFFER pDs3dBuffer) PURE; + STDMETHOD(GetConeAngles) (THIS_ LPDWORD pdwInsideConeAngle, LPDWORD pdwOutsideConeAngle) PURE; + STDMETHOD(GetConeOrientation) (THIS_ D3DVECTOR* pvOrientation) PURE; + STDMETHOD(GetConeOutsideVolume) (THIS_ LPLONG plConeOutsideVolume) PURE; + STDMETHOD(GetMaxDistance) (THIS_ D3DVALUE* pflMaxDistance) PURE; + STDMETHOD(GetMinDistance) (THIS_ D3DVALUE* pflMinDistance) PURE; + STDMETHOD(GetMode) (THIS_ LPDWORD pdwMode) PURE; + STDMETHOD(GetPosition) (THIS_ D3DVECTOR* pvPosition) PURE; + STDMETHOD(GetVelocity) (THIS_ D3DVECTOR* pvVelocity) PURE; + STDMETHOD(SetAllParameters) (THIS_ LPCDS3DBUFFER pcDs3dBuffer, DWORD dwApply) PURE; + STDMETHOD(SetConeAngles) (THIS_ DWORD dwInsideConeAngle, DWORD dwOutsideConeAngle, DWORD dwApply) PURE; + STDMETHOD(SetConeOrientation) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; + STDMETHOD(SetConeOutsideVolume) (THIS_ LONG lConeOutsideVolume, DWORD dwApply) PURE; + STDMETHOD(SetMaxDistance) (THIS_ D3DVALUE flMaxDistance, DWORD dwApply) PURE; + STDMETHOD(SetMinDistance) (THIS_ D3DVALUE flMinDistance, DWORD dwApply) PURE; + STDMETHOD(SetMode) (THIS_ DWORD dwMode, DWORD dwApply) PURE; + STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; + STDMETHOD(SetVelocity) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; +}; + +#define IDirectSound3DBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSound3DBuffer_AddRef(p) IUnknown_AddRef(p) +#define IDirectSound3DBuffer_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->lpVtbl->GetConeAngles(p,a,b) +#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->lpVtbl->GetConeOrientation(p,a) +#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->lpVtbl->GetConeOutsideVolume(p,a) +#define IDirectSound3DBuffer_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a) +#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->lpVtbl->GetMinDistance(p,a) +#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->lpVtbl->GetMaxDistance(p,a) +#define IDirectSound3DBuffer_GetMode(p,a) (p)->lpVtbl->GetMode(p,a) +#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a) +#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b) +#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->lpVtbl->SetConeAngles(p,a,b,c) +#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->lpVtbl->SetConeOrientation(p,a,b,c,d) +#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->lpVtbl->SetConeOutsideVolume(p,a,b) +#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d) +#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->lpVtbl->SetMinDistance(p,a,b) +#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->lpVtbl->SetMaxDistance(p,a,b) +#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->lpVtbl->SetMode(p,a,b) +#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->GetAllParameters(a) +#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->GetConeAngles(a,b) +#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->GetConeOrientation(a) +#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->GetConeOutsideVolume(a) +#define IDirectSound3DBuffer_GetPosition(p,a) (p)->GetPosition(a) +#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->GetMinDistance(a) +#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->GetMaxDistance(a) +#define IDirectSound3DBuffer_GetMode(p,a) (p)->GetMode(a) +#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->GetVelocity(a) +#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b) +#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->SetConeAngles(a,b,c) +#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->SetConeOrientation(a,b,c,d) +#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->SetConeOutsideVolume(a,b) +#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d) +#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->SetMinDistance(a,b) +#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->SetMaxDistance(a,b) +#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->SetMode(a,b) +#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundCapture +// + +DEFINE_GUID(IID_IDirectSoundCapture, 0xb0210781, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); + +#undef INTERFACE +#define INTERFACE IDirectSoundCapture + +DECLARE_INTERFACE_(IDirectSoundCapture, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundCapture methods + STDMETHOD(CreateCaptureBuffer) (THIS_ LPCDSCBUFFERDESC pcDSCBufferDesc, LPDIRECTSOUNDCAPTUREBUFFER *ppDSCBuffer, LPUNKNOWN pUnkOuter) PURE; + STDMETHOD(GetCaps) (THIS_ LPDSCCAPS pDSCCaps) PURE; + STDMETHOD(Initialize) (THIS_ LPCGUID pcGuidDevice) PURE; +}; + +#define IDirectSoundCapture_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundCapture_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundCapture_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->lpVtbl->CreateCaptureBuffer(p,a,b,c) +#define IDirectSoundCapture_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectSoundCapture_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->CreateCaptureBuffer(a,b,c) +#define IDirectSoundCapture_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectSoundCapture_Initialize(p,a) (p)->Initialize(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundCaptureBuffer +// + +DEFINE_GUID(IID_IDirectSoundCaptureBuffer, 0xb0210782, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); + +#undef INTERFACE +#define INTERFACE IDirectSoundCaptureBuffer + +DECLARE_INTERFACE_(IDirectSoundCaptureBuffer, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundCaptureBuffer methods + STDMETHOD(GetCaps) (THIS_ LPDSCBCAPS pDSCBCaps) PURE; + STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCapturePosition, LPDWORD pdwReadPosition) PURE; + STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE; + STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE; + STDMETHOD(Initialize) (THIS_ LPDIRECTSOUNDCAPTURE pDirectSoundCapture, LPCDSCBUFFERDESC pcDSCBufferDesc) PURE; + STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, + LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE; + STDMETHOD(Start) (THIS_ DWORD dwFlags) PURE; + STDMETHOD(Stop) (THIS) PURE; + STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE; +}; + +#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundCaptureBuffer_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundCaptureBuffer_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) +#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c) +#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a) +#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) +#define IDirectSoundCaptureBuffer_Start(p,a) (p)->lpVtbl->Start(p,a) +#define IDirectSoundCaptureBuffer_Stop(p) (p)->lpVtbl->Stop(p) +#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) +#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c) +#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->GetStatus(a) +#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) +#define IDirectSoundCaptureBuffer_Start(p,a) (p)->Start(a) +#define IDirectSoundCaptureBuffer_Stop(p) (p)->Stop() +#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + + +#if DIRECTSOUND_VERSION >= 0x0800 + +// +// IDirectSoundCaptureBuffer8 +// + +DEFINE_GUID(IID_IDirectSoundCaptureBuffer8, 0x990df4, 0xdbb, 0x4872, 0x83, 0x3e, 0x6d, 0x30, 0x3e, 0x80, 0xae, 0xb6); + +#undef INTERFACE +#define INTERFACE IDirectSoundCaptureBuffer8 + +DECLARE_INTERFACE_(IDirectSoundCaptureBuffer8, IDirectSoundCaptureBuffer) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundCaptureBuffer methods + STDMETHOD(GetCaps) (THIS_ LPDSCBCAPS pDSCBCaps) PURE; + STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCapturePosition, LPDWORD pdwReadPosition) PURE; + STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE; + STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE; + STDMETHOD(Initialize) (THIS_ LPDIRECTSOUNDCAPTURE pDirectSoundCapture, LPCDSCBUFFERDESC pcDSCBufferDesc) PURE; + STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, + LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE; + STDMETHOD(Start) (THIS_ DWORD dwFlags) PURE; + STDMETHOD(Stop) (THIS) PURE; + STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE; + + // IDirectSoundCaptureBuffer8 methods + STDMETHOD(GetObjectInPath) (THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE; + STDMETHOD(GetFXStatus) (DWORD dwFXCount, LPDWORD pdwFXStatus) PURE; +}; + +#define IDirectSoundCaptureBuffer8_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundCaptureBuffer8_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundCaptureBuffer8_Release(p) IUnknown_Release(p) + +#define IDirectSoundCaptureBuffer8_GetCaps(p,a) IDirectSoundCaptureBuffer_GetCaps(p,a) +#define IDirectSoundCaptureBuffer8_GetCurrentPosition(p,a,b) IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) +#define IDirectSoundCaptureBuffer8_GetFormat(p,a,b,c) IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) +#define IDirectSoundCaptureBuffer8_GetStatus(p,a) IDirectSoundCaptureBuffer_GetStatus(p,a) +#define IDirectSoundCaptureBuffer8_Initialize(p,a,b) IDirectSoundCaptureBuffer_Initialize(p,a,b) +#define IDirectSoundCaptureBuffer8_Lock(p,a,b,c,d,e,f,g) IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) +#define IDirectSoundCaptureBuffer8_Start(p,a) IDirectSoundCaptureBuffer_Start(p,a) +#define IDirectSoundCaptureBuffer8_Stop(p) IDirectSoundCaptureBuffer_Stop(p)) +#define IDirectSoundCaptureBuffer8_Unlock(p,a,b,c,d) IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d) +#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->lpVtbl->GetFXStatus(p,a,b) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d) +#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->GetFXStatus(a,b) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +#endif // DIRECTSOUND_VERSION >= 0x0800 + +// +// IDirectSoundNotify +// + +DEFINE_GUID(IID_IDirectSoundNotify, 0xb0210783, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); + +#undef INTERFACE +#define INTERFACE IDirectSoundNotify + +DECLARE_INTERFACE_(IDirectSoundNotify, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundNotify methods + STDMETHOD(SetNotificationPositions) (THIS_ DWORD dwPositionNotifies, LPCDSBPOSITIONNOTIFY pcPositionNotifies) PURE; +}; + +#define IDirectSoundNotify_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundNotify_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundNotify_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->lpVtbl->SetNotificationPositions(p,a,b) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->SetNotificationPositions(a,b) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IKsPropertySet +// + +#ifndef _IKsPropertySet_ +#define _IKsPropertySet_ + +#ifdef __cplusplus +// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined +struct IKsPropertySet; +#endif // __cplusplus + +typedef struct IKsPropertySet *LPKSPROPERTYSET; + +#define KSPROPERTY_SUPPORT_GET 0x00000001 +#define KSPROPERTY_SUPPORT_SET 0x00000002 + +DEFINE_GUID(IID_IKsPropertySet, 0x31efac30, 0x515c, 0x11d0, 0xa9, 0xaa, 0x00, 0xaa, 0x00, 0x61, 0xbe, 0x93); + +#undef INTERFACE +#define INTERFACE IKsPropertySet + +DECLARE_INTERFACE_(IKsPropertySet, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IKsPropertySet methods + STDMETHOD(Get) (THIS_ REFGUID rguidPropSet, ULONG ulId, LPVOID pInstanceData, ULONG ulInstanceLength, + LPVOID pPropertyData, ULONG ulDataLength, PULONG pulBytesReturned) PURE; + STDMETHOD(Set) (THIS_ REFGUID rguidPropSet, ULONG ulId, LPVOID pInstanceData, ULONG ulInstanceLength, + LPVOID pPropertyData, ULONG ulDataLength) PURE; + STDMETHOD(QuerySupport) (THIS_ REFGUID rguidPropSet, ULONG ulId, PULONG pulTypeSupport) PURE; +}; + +#define IKsPropertySet_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IKsPropertySet_AddRef(p) IUnknown_AddRef(p) +#define IKsPropertySet_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->lpVtbl->Get(p,a,b,c,d,e,f,g) +#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->lpVtbl->Set(p,a,b,c,d,e,f) +#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->lpVtbl->QuerySupport(p,a,b,c) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->Get(a,b,c,d,e,f,g) +#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->Set(a,b,c,d,e,f) +#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->QuerySupport(a,b,c) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +#endif // _IKsPropertySet_ + +#if DIRECTSOUND_VERSION >= 0x0800 + +// +// IDirectSoundFXGargle +// + +DEFINE_GUID(IID_IDirectSoundFXGargle, 0xd616f352, 0xd622, 0x11ce, 0xaa, 0xc5, 0x00, 0x20, 0xaf, 0x0b, 0x99, 0xa3); + +typedef struct _DSFXGargle +{ + DWORD dwRateHz; // Rate of modulation in hz + DWORD dwWaveShape; // DSFXGARGLE_WAVE_xxx +} DSFXGargle, *LPDSFXGargle; + +#define DSFXGARGLE_WAVE_TRIANGLE 0 +#define DSFXGARGLE_WAVE_SQUARE 1 + +typedef const DSFXGargle *LPCDSFXGargle; + +#define DSFXGARGLE_RATEHZ_MIN 1 +#define DSFXGARGLE_RATEHZ_MAX 1000 + +#undef INTERFACE +#define INTERFACE IDirectSoundFXGargle + +DECLARE_INTERFACE_(IDirectSoundFXGargle, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundFXGargle methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSFXGargle pcDsFxGargle) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSFXGargle pDsFxGargle) PURE; +}; + +#define IDirectSoundFXGargle_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundFXGargle_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundFXGargle_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXGargle_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundFXGargle_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXGargle_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundFXGargle_GetAllParameters(p,a) (p)->GetAllParameters(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundFXChorus +// + +DEFINE_GUID(IID_IDirectSoundFXChorus, 0x880842e3, 0x145f, 0x43e6, 0xa9, 0x34, 0xa7, 0x18, 0x06, 0xe5, 0x05, 0x47); + +typedef struct _DSFXChorus +{ + FLOAT fWetDryMix; + FLOAT fDepth; + FLOAT fFeedback; + FLOAT fFrequency; + LONG lWaveform; // LFO shape; DSFXCHORUS_WAVE_xxx + FLOAT fDelay; + LONG lPhase; +} DSFXChorus, *LPDSFXChorus; + +typedef const DSFXChorus *LPCDSFXChorus; + +#define DSFXCHORUS_WAVE_TRIANGLE 0 +#define DSFXCHORUS_WAVE_SIN 1 + +#define DSFXCHORUS_WETDRYMIX_MIN 0.0f +#define DSFXCHORUS_WETDRYMIX_MAX 100.0f +#define DSFXCHORUS_DEPTH_MIN 0.0f +#define DSFXCHORUS_DEPTH_MAX 100.0f +#define DSFXCHORUS_FEEDBACK_MIN -99.0f +#define DSFXCHORUS_FEEDBACK_MAX 99.0f +#define DSFXCHORUS_FREQUENCY_MIN 0.0f +#define DSFXCHORUS_FREQUENCY_MAX 10.0f +#define DSFXCHORUS_DELAY_MIN 0.0f +#define DSFXCHORUS_DELAY_MAX 20.0f +#define DSFXCHORUS_PHASE_MIN 0 +#define DSFXCHORUS_PHASE_MAX 4 + +#define DSFXCHORUS_PHASE_NEG_180 0 +#define DSFXCHORUS_PHASE_NEG_90 1 +#define DSFXCHORUS_PHASE_ZERO 2 +#define DSFXCHORUS_PHASE_90 3 +#define DSFXCHORUS_PHASE_180 4 + +#undef INTERFACE +#define INTERFACE IDirectSoundFXChorus + +DECLARE_INTERFACE_(IDirectSoundFXChorus, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundFXChorus methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSFXChorus pcDsFxChorus) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSFXChorus pDsFxChorus) PURE; +}; + +#define IDirectSoundFXChorus_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundFXChorus_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundFXChorus_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXChorus_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundFXChorus_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXChorus_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundFXChorus_GetAllParameters(p,a) (p)->GetAllParameters(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundFXFlanger +// + +DEFINE_GUID(IID_IDirectSoundFXFlanger, 0x903e9878, 0x2c92, 0x4072, 0x9b, 0x2c, 0xea, 0x68, 0xf5, 0x39, 0x67, 0x83); + +typedef struct _DSFXFlanger +{ + FLOAT fWetDryMix; + FLOAT fDepth; + FLOAT fFeedback; + FLOAT fFrequency; + LONG lWaveform; + FLOAT fDelay; + LONG lPhase; +} DSFXFlanger, *LPDSFXFlanger; + +typedef const DSFXFlanger *LPCDSFXFlanger; + +#define DSFXFLANGER_WAVE_TRIANGLE 0 +#define DSFXFLANGER_WAVE_SIN 1 + +#define DSFXFLANGER_WETDRYMIX_MIN 0.0f +#define DSFXFLANGER_WETDRYMIX_MAX 100.0f +#define DSFXFLANGER_FREQUENCY_MIN 0.0f +#define DSFXFLANGER_FREQUENCY_MAX 10.0f +#define DSFXFLANGER_DEPTH_MIN 0.0f +#define DSFXFLANGER_DEPTH_MAX 100.0f +#define DSFXFLANGER_PHASE_MIN 0 +#define DSFXFLANGER_PHASE_MAX 4 +#define DSFXFLANGER_FEEDBACK_MIN -99.0f +#define DSFXFLANGER_FEEDBACK_MAX 99.0f +#define DSFXFLANGER_DELAY_MIN 0.0f +#define DSFXFLANGER_DELAY_MAX 4.0f + +#define DSFXFLANGER_PHASE_NEG_180 0 +#define DSFXFLANGER_PHASE_NEG_90 1 +#define DSFXFLANGER_PHASE_ZERO 2 +#define DSFXFLANGER_PHASE_90 3 +#define DSFXFLANGER_PHASE_180 4 + +#undef INTERFACE +#define INTERFACE IDirectSoundFXFlanger + +DECLARE_INTERFACE_(IDirectSoundFXFlanger, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundFXFlanger methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSFXFlanger pcDsFxFlanger) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSFXFlanger pDsFxFlanger) PURE; +}; + +#define IDirectSoundFXFlanger_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundFXFlanger_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundFXFlanger_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXFlanger_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundFXFlanger_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXFlanger_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundFXFlanger_GetAllParameters(p,a) (p)->GetAllParameters(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundFXEcho +// + +DEFINE_GUID(IID_IDirectSoundFXEcho, 0x8bd28edf, 0x50db, 0x4e92, 0xa2, 0xbd, 0x44, 0x54, 0x88, 0xd1, 0xed, 0x42); + +typedef struct _DSFXEcho +{ + FLOAT fWetDryMix; + FLOAT fFeedback; + FLOAT fLeftDelay; + FLOAT fRightDelay; + LONG lPanDelay; +} DSFXEcho, *LPDSFXEcho; + +typedef const DSFXEcho *LPCDSFXEcho; + +#define DSFXECHO_WETDRYMIX_MIN 0.0f +#define DSFXECHO_WETDRYMIX_MAX 100.0f +#define DSFXECHO_FEEDBACK_MIN 0.0f +#define DSFXECHO_FEEDBACK_MAX 100.0f +#define DSFXECHO_LEFTDELAY_MIN 1.0f +#define DSFXECHO_LEFTDELAY_MAX 2000.0f +#define DSFXECHO_RIGHTDELAY_MIN 1.0f +#define DSFXECHO_RIGHTDELAY_MAX 2000.0f +#define DSFXECHO_PANDELAY_MIN 0 +#define DSFXECHO_PANDELAY_MAX 1 + +#undef INTERFACE +#define INTERFACE IDirectSoundFXEcho + +DECLARE_INTERFACE_(IDirectSoundFXEcho, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundFXEcho methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSFXEcho pcDsFxEcho) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSFXEcho pDsFxEcho) PURE; +}; + +#define IDirectSoundFXEcho_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundFXEcho_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundFXEcho_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXEcho_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundFXEcho_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXEcho_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundFXEcho_GetAllParameters(p,a) (p)->GetAllParameters(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundFXDistortion +// + +DEFINE_GUID(IID_IDirectSoundFXDistortion, 0x8ecf4326, 0x455f, 0x4d8b, 0xbd, 0xa9, 0x8d, 0x5d, 0x3e, 0x9e, 0x3e, 0x0b); + +typedef struct _DSFXDistortion +{ + FLOAT fGain; + FLOAT fEdge; + FLOAT fPostEQCenterFrequency; + FLOAT fPostEQBandwidth; + FLOAT fPreLowpassCutoff; +} DSFXDistortion, *LPDSFXDistortion; + +typedef const DSFXDistortion *LPCDSFXDistortion; + +#define DSFXDISTORTION_GAIN_MIN -60.0f +#define DSFXDISTORTION_GAIN_MAX 0.0f +#define DSFXDISTORTION_EDGE_MIN 0.0f +#define DSFXDISTORTION_EDGE_MAX 100.0f +#define DSFXDISTORTION_POSTEQCENTERFREQUENCY_MIN 100.0f +#define DSFXDISTORTION_POSTEQCENTERFREQUENCY_MAX 8000.0f +#define DSFXDISTORTION_POSTEQBANDWIDTH_MIN 100.0f +#define DSFXDISTORTION_POSTEQBANDWIDTH_MAX 8000.0f +#define DSFXDISTORTION_PRELOWPASSCUTOFF_MIN 100.0f +#define DSFXDISTORTION_PRELOWPASSCUTOFF_MAX 8000.0f + +#undef INTERFACE +#define INTERFACE IDirectSoundFXDistortion + +DECLARE_INTERFACE_(IDirectSoundFXDistortion, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundFXDistortion methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSFXDistortion pcDsFxDistortion) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSFXDistortion pDsFxDistortion) PURE; +}; + +#define IDirectSoundFXDistortion_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundFXDistortion_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundFXDistortion_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXDistortion_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundFXDistortion_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXDistortion_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundFXDistortion_GetAllParameters(p,a) (p)->GetAllParameters(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundFXCompressor +// + +DEFINE_GUID(IID_IDirectSoundFXCompressor, 0x4bbd1154, 0x62f6, 0x4e2c, 0xa1, 0x5c, 0xd3, 0xb6, 0xc4, 0x17, 0xf7, 0xa0); + +typedef struct _DSFXCompressor +{ + FLOAT fGain; + FLOAT fAttack; + FLOAT fRelease; + FLOAT fThreshold; + FLOAT fRatio; + FLOAT fPredelay; +} DSFXCompressor, *LPDSFXCompressor; + +typedef const DSFXCompressor *LPCDSFXCompressor; + +#define DSFXCOMPRESSOR_GAIN_MIN -60.0f +#define DSFXCOMPRESSOR_GAIN_MAX 60.0f +#define DSFXCOMPRESSOR_ATTACK_MIN 0.01f +#define DSFXCOMPRESSOR_ATTACK_MAX 500.0f +#define DSFXCOMPRESSOR_RELEASE_MIN 50.0f +#define DSFXCOMPRESSOR_RELEASE_MAX 3000.0f +#define DSFXCOMPRESSOR_THRESHOLD_MIN -60.0f +#define DSFXCOMPRESSOR_THRESHOLD_MAX 0.0f +#define DSFXCOMPRESSOR_RATIO_MIN 1.0f +#define DSFXCOMPRESSOR_RATIO_MAX 100.0f +#define DSFXCOMPRESSOR_PREDELAY_MIN 0.0f +#define DSFXCOMPRESSOR_PREDELAY_MAX 4.0f + +#undef INTERFACE +#define INTERFACE IDirectSoundFXCompressor + +DECLARE_INTERFACE_(IDirectSoundFXCompressor, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundFXCompressor methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSFXCompressor pcDsFxCompressor) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSFXCompressor pDsFxCompressor) PURE; +}; + +#define IDirectSoundFXCompressor_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundFXCompressor_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundFXCompressor_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXCompressor_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundFXCompressor_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXCompressor_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundFXCompressor_GetAllParameters(p,a) (p)->GetAllParameters(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundFXParamEq +// + +DEFINE_GUID(IID_IDirectSoundFXParamEq, 0xc03ca9fe, 0xfe90, 0x4204, 0x80, 0x78, 0x82, 0x33, 0x4c, 0xd1, 0x77, 0xda); + +typedef struct _DSFXParamEq +{ + FLOAT fCenter; + FLOAT fBandwidth; + FLOAT fGain; +} DSFXParamEq, *LPDSFXParamEq; + +typedef const DSFXParamEq *LPCDSFXParamEq; + +#define DSFXPARAMEQ_CENTER_MIN 80.0f +#define DSFXPARAMEQ_CENTER_MAX 16000.0f +#define DSFXPARAMEQ_BANDWIDTH_MIN 1.0f +#define DSFXPARAMEQ_BANDWIDTH_MAX 36.0f +#define DSFXPARAMEQ_GAIN_MIN -15.0f +#define DSFXPARAMEQ_GAIN_MAX 15.0f + +#undef INTERFACE +#define INTERFACE IDirectSoundFXParamEq + +DECLARE_INTERFACE_(IDirectSoundFXParamEq, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundFXParamEq methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSFXParamEq pcDsFxParamEq) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSFXParamEq pDsFxParamEq) PURE; +}; + +#define IDirectSoundFXParamEq_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundFXParamEq_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundFXParamEq_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXParamEq_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundFXParamEq_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXParamEq_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundFXParamEq_GetAllParameters(p,a) (p)->GetAllParameters(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundFXI3DL2Reverb +// + +DEFINE_GUID(IID_IDirectSoundFXI3DL2Reverb, 0x4b166a6a, 0x0d66, 0x43f3, 0x80, 0xe3, 0xee, 0x62, 0x80, 0xde, 0xe1, 0xa4); + +typedef struct _DSFXI3DL2Reverb +{ + LONG lRoom; // [-10000, 0] default: -1000 mB + LONG lRoomHF; // [-10000, 0] default: 0 mB + FLOAT flRoomRolloffFactor; // [0.0, 10.0] default: 0.0 + FLOAT flDecayTime; // [0.1, 20.0] default: 1.49s + FLOAT flDecayHFRatio; // [0.1, 2.0] default: 0.83 + LONG lReflections; // [-10000, 1000] default: -2602 mB + FLOAT flReflectionsDelay; // [0.0, 0.3] default: 0.007 s + LONG lReverb; // [-10000, 2000] default: 200 mB + FLOAT flReverbDelay; // [0.0, 0.1] default: 0.011 s + FLOAT flDiffusion; // [0.0, 100.0] default: 100.0 % + FLOAT flDensity; // [0.0, 100.0] default: 100.0 % + FLOAT flHFReference; // [20.0, 20000.0] default: 5000.0 Hz +} DSFXI3DL2Reverb, *LPDSFXI3DL2Reverb; + +typedef const DSFXI3DL2Reverb *LPCDSFXI3DL2Reverb; + +#define DSFX_I3DL2REVERB_ROOM_MIN (-10000) +#define DSFX_I3DL2REVERB_ROOM_MAX 0 +#define DSFX_I3DL2REVERB_ROOM_DEFAULT (-1000) + +#define DSFX_I3DL2REVERB_ROOMHF_MIN (-10000) +#define DSFX_I3DL2REVERB_ROOMHF_MAX 0 +#define DSFX_I3DL2REVERB_ROOMHF_DEFAULT (-100) + +#define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MIN 0.0f +#define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MAX 10.0f +#define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_DEFAULT 0.0f + +#define DSFX_I3DL2REVERB_DECAYTIME_MIN 0.1f +#define DSFX_I3DL2REVERB_DECAYTIME_MAX 20.0f +#define DSFX_I3DL2REVERB_DECAYTIME_DEFAULT 1.49f + +#define DSFX_I3DL2REVERB_DECAYHFRATIO_MIN 0.1f +#define DSFX_I3DL2REVERB_DECAYHFRATIO_MAX 2.0f +#define DSFX_I3DL2REVERB_DECAYHFRATIO_DEFAULT 0.83f + +#define DSFX_I3DL2REVERB_REFLECTIONS_MIN (-10000) +#define DSFX_I3DL2REVERB_REFLECTIONS_MAX 1000 +#define DSFX_I3DL2REVERB_REFLECTIONS_DEFAULT (-2602) + +#define DSFX_I3DL2REVERB_REFLECTIONSDELAY_MIN 0.0f +#define DSFX_I3DL2REVERB_REFLECTIONSDELAY_MAX 0.3f +#define DSFX_I3DL2REVERB_REFLECTIONSDELAY_DEFAULT 0.007f + +#define DSFX_I3DL2REVERB_REVERB_MIN (-10000) +#define DSFX_I3DL2REVERB_REVERB_MAX 2000 +#define DSFX_I3DL2REVERB_REVERB_DEFAULT (200) + +#define DSFX_I3DL2REVERB_REVERBDELAY_MIN 0.0f +#define DSFX_I3DL2REVERB_REVERBDELAY_MAX 0.1f +#define DSFX_I3DL2REVERB_REVERBDELAY_DEFAULT 0.011f + +#define DSFX_I3DL2REVERB_DIFFUSION_MIN 0.0f +#define DSFX_I3DL2REVERB_DIFFUSION_MAX 100.0f +#define DSFX_I3DL2REVERB_DIFFUSION_DEFAULT 100.0f + +#define DSFX_I3DL2REVERB_DENSITY_MIN 0.0f +#define DSFX_I3DL2REVERB_DENSITY_MAX 100.0f +#define DSFX_I3DL2REVERB_DENSITY_DEFAULT 100.0f + +#define DSFX_I3DL2REVERB_HFREFERENCE_MIN 20.0f +#define DSFX_I3DL2REVERB_HFREFERENCE_MAX 20000.0f +#define DSFX_I3DL2REVERB_HFREFERENCE_DEFAULT 5000.0f + +#define DSFX_I3DL2REVERB_QUALITY_MIN 0 +#define DSFX_I3DL2REVERB_QUALITY_MAX 3 +#define DSFX_I3DL2REVERB_QUALITY_DEFAULT 2 + +#undef INTERFACE +#define INTERFACE IDirectSoundFXI3DL2Reverb + +DECLARE_INTERFACE_(IDirectSoundFXI3DL2Reverb, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundFXI3DL2Reverb methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSFXI3DL2Reverb pcDsFxI3DL2Reverb) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSFXI3DL2Reverb pDsFxI3DL2Reverb) PURE; + STDMETHOD(SetPreset) (THIS_ DWORD dwPreset) PURE; + STDMETHOD(GetPreset) (THIS_ LPDWORD pdwPreset) PURE; + STDMETHOD(SetQuality) (THIS_ LONG lQuality) PURE; + STDMETHOD(GetQuality) (THIS_ LONG *plQuality) PURE; +}; + +#define IDirectSoundFXI3DL2Reverb_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundFXI3DL2Reverb_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundFXI3DL2Reverb_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXI3DL2Reverb_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundFXI3DL2Reverb_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#define IDirectSoundFXI3DL2Reverb_SetPreset(p,a) (p)->lpVtbl->SetPreset(p,a) +#define IDirectSoundFXI3DL2Reverb_GetPreset(p,a) (p)->lpVtbl->GetPreset(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXI3DL2Reverb_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundFXI3DL2Reverb_GetAllParameters(p,a) (p)->GetAllParameters(a) +#define IDirectSoundFXI3DL2Reverb_SetPreset(p,a) (p)->SetPreset(a) +#define IDirectSoundFXI3DL2Reverb_GetPreset(p,a) (p)->GetPreset(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundFXWavesReverb +// + +DEFINE_GUID(IID_IDirectSoundFXWavesReverb,0x46858c3a,0x0dc6,0x45e3,0xb7,0x60,0xd4,0xee,0xf1,0x6c,0xb3,0x25); + +typedef struct _DSFXWavesReverb +{ + FLOAT fInGain; // [-96.0,0.0] default: 0.0 dB + FLOAT fReverbMix; // [-96.0,0.0] default: 0.0 db + FLOAT fReverbTime; // [0.001,3000.0] default: 1000.0 ms + FLOAT fHighFreqRTRatio; // [0.001,0.999] default: 0.001 +} DSFXWavesReverb, *LPDSFXWavesReverb; + +typedef const DSFXWavesReverb *LPCDSFXWavesReverb; + +#define DSFX_WAVESREVERB_INGAIN_MIN -96.0f +#define DSFX_WAVESREVERB_INGAIN_MAX 0.0f +#define DSFX_WAVESREVERB_INGAIN_DEFAULT 0.0f +#define DSFX_WAVESREVERB_REVERBMIX_MIN -96.0f +#define DSFX_WAVESREVERB_REVERBMIX_MAX 0.0f +#define DSFX_WAVESREVERB_REVERBMIX_DEFAULT 0.0f +#define DSFX_WAVESREVERB_REVERBTIME_MIN 0.001f +#define DSFX_WAVESREVERB_REVERBTIME_MAX 3000.0f +#define DSFX_WAVESREVERB_REVERBTIME_DEFAULT 1000.0f +#define DSFX_WAVESREVERB_HIGHFREQRTRATIO_MIN 0.001f +#define DSFX_WAVESREVERB_HIGHFREQRTRATIO_MAX 0.999f +#define DSFX_WAVESREVERB_HIGHFREQRTRATIO_DEFAULT 0.001f + +#undef INTERFACE +#define INTERFACE IDirectSoundFXWavesReverb + +DECLARE_INTERFACE_(IDirectSoundFXWavesReverb, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundFXWavesReverb methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSFXWavesReverb pcDsFxWavesReverb) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSFXWavesReverb pDsFxWavesReverb) PURE; +}; + +#define IDirectSoundFXWavesReverb_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundFXWavesReverb_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundFXWavesReverb_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXWavesReverb_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundFXWavesReverb_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXWavesReverb_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundFXWavesReverb_GetAllParameters(p,a) (p)->GetAllParameters(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundCaptureFXAec +// + +DEFINE_GUID(IID_IDirectSoundCaptureFXAec, 0xad74143d, 0x903d, 0x4ab7, 0x80, 0x66, 0x28, 0xd3, 0x63, 0x03, 0x6d, 0x65); + +typedef struct _DSCFXAec +{ + BOOL fEnable; + BOOL fNoiseFill; + DWORD dwMode; +} DSCFXAec, *LPDSCFXAec; + +typedef const DSCFXAec *LPCDSCFXAec; + +// These match the AEC_MODE_* constants in the DDK's ksmedia.h file +#define DSCFX_AEC_MODE_PASS_THROUGH 0x0 +#define DSCFX_AEC_MODE_HALF_DUPLEX 0x1 +#define DSCFX_AEC_MODE_FULL_DUPLEX 0x2 + +// These match the AEC_STATUS_* constants in ksmedia.h +#define DSCFX_AEC_STATUS_HISTORY_UNINITIALIZED 0x0 +#define DSCFX_AEC_STATUS_HISTORY_CONTINUOUSLY_CONVERGED 0x1 +#define DSCFX_AEC_STATUS_HISTORY_PREVIOUSLY_DIVERGED 0x2 +#define DSCFX_AEC_STATUS_CURRENTLY_CONVERGED 0x8 + +#undef INTERFACE +#define INTERFACE IDirectSoundCaptureFXAec + +DECLARE_INTERFACE_(IDirectSoundCaptureFXAec, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundCaptureFXAec methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSCFXAec pDscFxAec) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSCFXAec pDscFxAec) PURE; + STDMETHOD(GetStatus) (THIS_ PDWORD pdwStatus) PURE; + STDMETHOD(Reset) (THIS) PURE; +}; + +#define IDirectSoundCaptureFXAec_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundCaptureFXAec_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundCaptureFXAec_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundCaptureFXAec_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundCaptureFXAec_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundCaptureFXAec_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundCaptureFXAec_GetAllParameters(p,a) (p)->GetAllParameters(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + + +// +// IDirectSoundCaptureFXNoiseSuppress +// + +DEFINE_GUID(IID_IDirectSoundCaptureFXNoiseSuppress, 0xed311e41, 0xfbae, 0x4175, 0x96, 0x25, 0xcd, 0x8, 0x54, 0xf6, 0x93, 0xca); + +typedef struct _DSCFXNoiseSuppress +{ + BOOL fEnable; +} DSCFXNoiseSuppress, *LPDSCFXNoiseSuppress; + +typedef const DSCFXNoiseSuppress *LPCDSCFXNoiseSuppress; + +#undef INTERFACE +#define INTERFACE IDirectSoundCaptureFXNoiseSuppress + +DECLARE_INTERFACE_(IDirectSoundCaptureFXNoiseSuppress, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundCaptureFXNoiseSuppress methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSCFXNoiseSuppress pcDscFxNoiseSuppress) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSCFXNoiseSuppress pDscFxNoiseSuppress) PURE; + STDMETHOD(Reset) (THIS) PURE; +}; + +#define IDirectSoundCaptureFXNoiseSuppress_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundCaptureFXNoiseSuppress_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundCaptureFXNoiseSuppress_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundCaptureFXNoiseSuppress_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundCaptureFXNoiseSuppress_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundCaptureFXNoiseSuppress_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundCaptureFXNoiseSuppress_GetAllParameters(p,a) (p)->GetAllParameters(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + + +// +// IDirectSoundFullDuplex +// + +#ifndef _IDirectSoundFullDuplex_ +#define _IDirectSoundFullDuplex_ + +#ifdef __cplusplus +// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined +struct IDirectSoundFullDuplex; +#endif // __cplusplus + +typedef struct IDirectSoundFullDuplex *LPDIRECTSOUNDFULLDUPLEX; + +DEFINE_GUID(IID_IDirectSoundFullDuplex, 0xedcb4c7a, 0xdaab, 0x4216, 0xa4, 0x2e, 0x6c, 0x50, 0x59, 0x6d, 0xdc, 0x1d); + +#undef INTERFACE +#define INTERFACE IDirectSoundFullDuplex + +DECLARE_INTERFACE_(IDirectSoundFullDuplex, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundFullDuplex methods + STDMETHOD(Initialize) (THIS_ LPCGUID pCaptureGuid, LPCGUID pRenderGuid, LPCDSCBUFFERDESC lpDscBufferDesc, LPCDSBUFFERDESC lpDsBufferDesc, HWND hWnd, DWORD dwLevel, LPLPDIRECTSOUNDCAPTUREBUFFER8 lplpDirectSoundCaptureBuffer8, LPLPDIRECTSOUNDBUFFER8 lplpDirectSoundBuffer8) PURE; +}; + +#define IDirectSoundFullDuplex_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundFullDuplex_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundFullDuplex_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->Initialize(p,a,b,c,d,e,f,g,h) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->Initialize(a,b,c,d,e,f,g,h) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +#endif // _IDirectSoundFullDuplex_ + +#endif // DIRECTSOUND_VERSION >= 0x0800 + +// +// Return Codes +// + +// The function completed successfully +#define DS_OK S_OK + +// The call succeeded, but we had to substitute the 3D algorithm +#define DS_NO_VIRTUALIZATION MAKE_HRESULT(0, _FACDS, 10) + +// The call failed because resources (such as a priority level) +// were already being used by another caller +#define DSERR_ALLOCATED MAKE_DSHRESULT(10) + +// The control (vol, pan, etc.) requested by the caller is not available +#define DSERR_CONTROLUNAVAIL MAKE_DSHRESULT(30) + +// An invalid parameter was passed to the returning function +#define DSERR_INVALIDPARAM E_INVALIDARG + +// This call is not valid for the current state of this object +#define DSERR_INVALIDCALL MAKE_DSHRESULT(50) + +// An undetermined error occurred inside the DirectSound subsystem +#define DSERR_GENERIC E_FAIL + +// The caller does not have the priority level required for the function to +// succeed +#define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT(70) + +// Not enough free memory is available to complete the operation +#define DSERR_OUTOFMEMORY E_OUTOFMEMORY + +// The specified WAVE format is not supported +#define DSERR_BADFORMAT MAKE_DSHRESULT(100) + +// The function called is not supported at this time +#define DSERR_UNSUPPORTED E_NOTIMPL + +// No sound driver is available for use +#define DSERR_NODRIVER MAKE_DSHRESULT(120) + +// This object is already initialized +#define DSERR_ALREADYINITIALIZED MAKE_DSHRESULT(130) + +// This object does not support aggregation +#define DSERR_NOAGGREGATION CLASS_E_NOAGGREGATION + +// The buffer memory has been lost, and must be restored +#define DSERR_BUFFERLOST MAKE_DSHRESULT(150) + +// Another app has a higher priority level, preventing this call from +// succeeding +#define DSERR_OTHERAPPHASPRIO MAKE_DSHRESULT(160) + +// This object has not been initialized +#define DSERR_UNINITIALIZED MAKE_DSHRESULT(170) + +// The requested COM interface is not available +#define DSERR_NOINTERFACE E_NOINTERFACE + +// Access is denied +#define DSERR_ACCESSDENIED E_ACCESSDENIED + +// Tried to create a DSBCAPS_CTRLFX buffer shorter than DSBSIZE_FX_MIN milliseconds +#define DSERR_BUFFERTOOSMALL MAKE_DSHRESULT(180) + +// Attempt to use DirectSound 8 functionality on an older DirectSound object +#define DSERR_DS8_REQUIRED MAKE_DSHRESULT(190) + +// A circular loop of send effects was detected +#define DSERR_SENDLOOP MAKE_DSHRESULT(200) + +// The GUID specified in an audiopath file does not match a valid MIXIN buffer +#define DSERR_BADSENDBUFFERGUID MAKE_DSHRESULT(210) + +// The object requested was not found (numerically equal to DMUS_E_NOT_FOUND) +#define DSERR_OBJECTNOTFOUND MAKE_DSHRESULT(4449) + +// The effects requested could not be found on the system, or they were found +// but in the wrong order, or in the wrong hardware/software locations. +#define DSERR_FXUNAVAILABLE MAKE_DSHRESULT(220) + +// +// Flags +// + +#define DSCAPS_PRIMARYMONO 0x00000001 +#define DSCAPS_PRIMARYSTEREO 0x00000002 +#define DSCAPS_PRIMARY8BIT 0x00000004 +#define DSCAPS_PRIMARY16BIT 0x00000008 +#define DSCAPS_CONTINUOUSRATE 0x00000010 +#define DSCAPS_EMULDRIVER 0x00000020 +#define DSCAPS_CERTIFIED 0x00000040 +#define DSCAPS_SECONDARYMONO 0x00000100 +#define DSCAPS_SECONDARYSTEREO 0x00000200 +#define DSCAPS_SECONDARY8BIT 0x00000400 +#define DSCAPS_SECONDARY16BIT 0x00000800 + +#define DSSCL_NORMAL 0x00000001 +#define DSSCL_PRIORITY 0x00000002 +#define DSSCL_EXCLUSIVE 0x00000003 +#define DSSCL_WRITEPRIMARY 0x00000004 + +#define DSSPEAKER_DIRECTOUT 0x00000000 +#define DSSPEAKER_HEADPHONE 0x00000001 +#define DSSPEAKER_MONO 0x00000002 +#define DSSPEAKER_QUAD 0x00000003 +#define DSSPEAKER_STEREO 0x00000004 +#define DSSPEAKER_SURROUND 0x00000005 +#define DSSPEAKER_5POINT1 0x00000006 +#define DSSPEAKER_7POINT1 0x00000007 + +#define DSSPEAKER_GEOMETRY_MIN 0x00000005 // 5 degrees +#define DSSPEAKER_GEOMETRY_NARROW 0x0000000A // 10 degrees +#define DSSPEAKER_GEOMETRY_WIDE 0x00000014 // 20 degrees +#define DSSPEAKER_GEOMETRY_MAX 0x000000B4 // 180 degrees + +#define DSSPEAKER_COMBINED(c, g) ((DWORD)(((BYTE)(c)) | ((DWORD)((BYTE)(g))) << 16)) +#define DSSPEAKER_CONFIG(a) ((BYTE)(a)) +#define DSSPEAKER_GEOMETRY(a) ((BYTE)(((DWORD)(a) >> 16) & 0x00FF)) + +#define DSBCAPS_PRIMARYBUFFER 0x00000001 +#define DSBCAPS_STATIC 0x00000002 +#define DSBCAPS_LOCHARDWARE 0x00000004 +#define DSBCAPS_LOCSOFTWARE 0x00000008 +#define DSBCAPS_CTRL3D 0x00000010 +#define DSBCAPS_CTRLFREQUENCY 0x00000020 +#define DSBCAPS_CTRLPAN 0x00000040 +#define DSBCAPS_CTRLVOLUME 0x00000080 +#define DSBCAPS_CTRLPOSITIONNOTIFY 0x00000100 +#define DSBCAPS_CTRLFX 0x00000200 +#define DSBCAPS_STICKYFOCUS 0x00004000 +#define DSBCAPS_GLOBALFOCUS 0x00008000 +#define DSBCAPS_GETCURRENTPOSITION2 0x00010000 +#define DSBCAPS_MUTE3DATMAXDISTANCE 0x00020000 +#define DSBCAPS_LOCDEFER 0x00040000 + +#define DSBPLAY_LOOPING 0x00000001 +#define DSBPLAY_LOCHARDWARE 0x00000002 +#define DSBPLAY_LOCSOFTWARE 0x00000004 +#define DSBPLAY_TERMINATEBY_TIME 0x00000008 +#define DSBPLAY_TERMINATEBY_DISTANCE 0x000000010 +#define DSBPLAY_TERMINATEBY_PRIORITY 0x000000020 + +#define DSBSTATUS_PLAYING 0x00000001 +#define DSBSTATUS_BUFFERLOST 0x00000002 +#define DSBSTATUS_LOOPING 0x00000004 +#define DSBSTATUS_LOCHARDWARE 0x00000008 +#define DSBSTATUS_LOCSOFTWARE 0x00000010 +#define DSBSTATUS_TERMINATED 0x00000020 + +#define DSBLOCK_FROMWRITECURSOR 0x00000001 +#define DSBLOCK_ENTIREBUFFER 0x00000002 + +#define DSBFREQUENCY_ORIGINAL 0 +#define DSBFREQUENCY_MIN 100 +#if DIRECTSOUND_VERSION >= 0x0900 +#define DSBFREQUENCY_MAX 200000 +#else +#define DSBFREQUENCY_MAX 100000 +#endif + +#define DSBPAN_LEFT -10000 +#define DSBPAN_CENTER 0 +#define DSBPAN_RIGHT 10000 + +#define DSBVOLUME_MIN -10000 +#define DSBVOLUME_MAX 0 + +#define DSBSIZE_MIN 4 +#define DSBSIZE_MAX 0x0FFFFFFF +#define DSBSIZE_FX_MIN 150 // NOTE: Milliseconds, not bytes + +#define DS3DMODE_NORMAL 0x00000000 +#define DS3DMODE_HEADRELATIVE 0x00000001 +#define DS3DMODE_DISABLE 0x00000002 + +#define DS3D_IMMEDIATE 0x00000000 +#define DS3D_DEFERRED 0x00000001 + +#define DS3D_MINDISTANCEFACTOR FLT_MIN +#define DS3D_MAXDISTANCEFACTOR FLT_MAX +#define DS3D_DEFAULTDISTANCEFACTOR 1.0f + +#define DS3D_MINROLLOFFFACTOR 0.0f +#define DS3D_MAXROLLOFFFACTOR 10.0f +#define DS3D_DEFAULTROLLOFFFACTOR 1.0f + +#define DS3D_MINDOPPLERFACTOR 0.0f +#define DS3D_MAXDOPPLERFACTOR 10.0f +#define DS3D_DEFAULTDOPPLERFACTOR 1.0f + +#define DS3D_DEFAULTMINDISTANCE 1.0f +#define DS3D_DEFAULTMAXDISTANCE 1000000000.0f + +#define DS3D_MINCONEANGLE 0 +#define DS3D_MAXCONEANGLE 360 +#define DS3D_DEFAULTCONEANGLE 360 + +#define DS3D_DEFAULTCONEOUTSIDEVOLUME DSBVOLUME_MAX + +// IDirectSoundCapture attributes + +#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER +#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED +#define DSCCAPS_MULTIPLECAPTURE 0x00000001 + +// IDirectSoundCaptureBuffer attributes + +#define DSCBCAPS_WAVEMAPPED 0x80000000 + +#if DIRECTSOUND_VERSION >= 0x0800 +#define DSCBCAPS_CTRLFX 0x00000200 +#endif + + +#define DSCBLOCK_ENTIREBUFFER 0x00000001 + +#define DSCBSTATUS_CAPTURING 0x00000001 +#define DSCBSTATUS_LOOPING 0x00000002 + +#define DSCBSTART_LOOPING 0x00000001 + +#define DSBPN_OFFSETSTOP 0xFFFFFFFF + +#define DS_CERTIFIED 0x00000000 +#define DS_UNCERTIFIED 0x00000001 + + +// +// Flags for the I3DL2 effects +// + +// +// I3DL2 Material Presets +// + +enum +{ + DSFX_I3DL2_MATERIAL_PRESET_SINGLEWINDOW, + DSFX_I3DL2_MATERIAL_PRESET_DOUBLEWINDOW, + DSFX_I3DL2_MATERIAL_PRESET_THINDOOR, + DSFX_I3DL2_MATERIAL_PRESET_THICKDOOR, + DSFX_I3DL2_MATERIAL_PRESET_WOODWALL, + DSFX_I3DL2_MATERIAL_PRESET_BRICKWALL, + DSFX_I3DL2_MATERIAL_PRESET_STONEWALL, + DSFX_I3DL2_MATERIAL_PRESET_CURTAIN +}; + +#define I3DL2_MATERIAL_PRESET_SINGLEWINDOW -2800,0.71f +#define I3DL2_MATERIAL_PRESET_DOUBLEWINDOW -5000,0.40f +#define I3DL2_MATERIAL_PRESET_THINDOOR -1800,0.66f +#define I3DL2_MATERIAL_PRESET_THICKDOOR -4400,0.64f +#define I3DL2_MATERIAL_PRESET_WOODWALL -4000,0.50f +#define I3DL2_MATERIAL_PRESET_BRICKWALL -5000,0.60f +#define I3DL2_MATERIAL_PRESET_STONEWALL -6000,0.68f +#define I3DL2_MATERIAL_PRESET_CURTAIN -1200,0.15f + +enum +{ + DSFX_I3DL2_ENVIRONMENT_PRESET_DEFAULT, + DSFX_I3DL2_ENVIRONMENT_PRESET_GENERIC, + DSFX_I3DL2_ENVIRONMENT_PRESET_PADDEDCELL, + DSFX_I3DL2_ENVIRONMENT_PRESET_ROOM, + DSFX_I3DL2_ENVIRONMENT_PRESET_BATHROOM, + DSFX_I3DL2_ENVIRONMENT_PRESET_LIVINGROOM, + DSFX_I3DL2_ENVIRONMENT_PRESET_STONEROOM, + DSFX_I3DL2_ENVIRONMENT_PRESET_AUDITORIUM, + DSFX_I3DL2_ENVIRONMENT_PRESET_CONCERTHALL, + DSFX_I3DL2_ENVIRONMENT_PRESET_CAVE, + DSFX_I3DL2_ENVIRONMENT_PRESET_ARENA, + DSFX_I3DL2_ENVIRONMENT_PRESET_HANGAR, + DSFX_I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY, + DSFX_I3DL2_ENVIRONMENT_PRESET_HALLWAY, + DSFX_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR, + DSFX_I3DL2_ENVIRONMENT_PRESET_ALLEY, + DSFX_I3DL2_ENVIRONMENT_PRESET_FOREST, + DSFX_I3DL2_ENVIRONMENT_PRESET_CITY, + DSFX_I3DL2_ENVIRONMENT_PRESET_MOUNTAINS, + DSFX_I3DL2_ENVIRONMENT_PRESET_QUARRY, + DSFX_I3DL2_ENVIRONMENT_PRESET_PLAIN, + DSFX_I3DL2_ENVIRONMENT_PRESET_PARKINGLOT, + DSFX_I3DL2_ENVIRONMENT_PRESET_SEWERPIPE, + DSFX_I3DL2_ENVIRONMENT_PRESET_UNDERWATER, + DSFX_I3DL2_ENVIRONMENT_PRESET_SMALLROOM, + DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM, + DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEROOM, + DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL, + DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEHALL, + DSFX_I3DL2_ENVIRONMENT_PRESET_PLATE +}; + +// +// I3DL2 Reverberation Presets Values +// + +#define I3DL2_ENVIRONMENT_PRESET_DEFAULT -1000, -100, 0.0f, 1.49f, 0.83f, -2602, 0.007f, 200, 0.011f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_GENERIC -1000, -100, 0.0f, 1.49f, 0.83f, -2602, 0.007f, 200, 0.011f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_PADDEDCELL -1000,-6000, 0.0f, 0.17f, 0.10f, -1204, 0.001f, 207, 0.002f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_ROOM -1000, -454, 0.0f, 0.40f, 0.83f, -1646, 0.002f, 53, 0.003f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_BATHROOM -1000,-1200, 0.0f, 1.49f, 0.54f, -370, 0.007f, 1030, 0.011f, 100.0f, 60.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_LIVINGROOM -1000,-6000, 0.0f, 0.50f, 0.10f, -1376, 0.003f, -1104, 0.004f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_STONEROOM -1000, -300, 0.0f, 2.31f, 0.64f, -711, 0.012f, 83, 0.017f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_AUDITORIUM -1000, -476, 0.0f, 4.32f, 0.59f, -789, 0.020f, -289, 0.030f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_CONCERTHALL -1000, -500, 0.0f, 3.92f, 0.70f, -1230, 0.020f, -2, 0.029f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_CAVE -1000, 0, 0.0f, 2.91f, 1.30f, -602, 0.015f, -302, 0.022f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_ARENA -1000, -698, 0.0f, 7.24f, 0.33f, -1166, 0.020f, 16, 0.030f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_HANGAR -1000,-1000, 0.0f,10.05f, 0.23f, -602, 0.020f, 198, 0.030f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY -1000,-4000, 0.0f, 0.30f, 0.10f, -1831, 0.002f, -1630, 0.030f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_HALLWAY -1000, -300, 0.0f, 1.49f, 0.59f, -1219, 0.007f, 441, 0.011f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR -1000, -237, 0.0f, 2.70f, 0.79f, -1214, 0.013f, 395, 0.020f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_ALLEY -1000, -270, 0.0f, 1.49f, 0.86f, -1204, 0.007f, -4, 0.011f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_FOREST -1000,-3300, 0.0f, 1.49f, 0.54f, -2560, 0.162f, -613, 0.088f, 79.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_CITY -1000, -800, 0.0f, 1.49f, 0.67f, -2273, 0.007f, -2217, 0.011f, 50.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_MOUNTAINS -1000,-2500, 0.0f, 1.49f, 0.21f, -2780, 0.300f, -2014, 0.100f, 27.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_QUARRY -1000,-1000, 0.0f, 1.49f, 0.83f,-10000, 0.061f, 500, 0.025f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_PLAIN -1000,-2000, 0.0f, 1.49f, 0.50f, -2466, 0.179f, -2514, 0.100f, 21.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_PARKINGLOT -1000, 0, 0.0f, 1.65f, 1.50f, -1363, 0.008f, -1153, 0.012f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_SEWERPIPE -1000,-1000, 0.0f, 2.81f, 0.14f, 429, 0.014f, 648, 0.021f, 80.0f, 60.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_UNDERWATER -1000,-4000, 0.0f, 1.49f, 0.10f, -449, 0.007f, 1700, 0.011f, 100.0f, 100.0f, 5000.0f + +// +// Examples simulating 'musical' reverb presets +// +// Name Decay time Description +// Small Room 1.1s A small size room with a length of 5m or so. +// Medium Room 1.3s A medium size room with a length of 10m or so. +// Large Room 1.5s A large size room suitable for live performances. +// Medium Hall 1.8s A medium size concert hall. +// Large Hall 1.8s A large size concert hall suitable for a full orchestra. +// Plate 1.3s A plate reverb simulation. +// + +#define I3DL2_ENVIRONMENT_PRESET_SMALLROOM -1000, -600, 0.0f, 1.10f, 0.83f, -400, 0.005f, 500, 0.010f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM -1000, -600, 0.0f, 1.30f, 0.83f, -1000, 0.010f, -200, 0.020f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_LARGEROOM -1000, -600, 0.0f, 1.50f, 0.83f, -1600, 0.020f, -1000, 0.040f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL -1000, -600, 0.0f, 1.80f, 0.70f, -1300, 0.015f, -800, 0.030f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_LARGEHALL -1000, -600, 0.0f, 1.80f, 0.70f, -2000, 0.030f, -1400, 0.060f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_PLATE -1000, -200, 0.0f, 1.30f, 0.90f, 0, 0.002f, 0, 0.010f, 100.0f, 75.0f, 5000.0f + +// +// DirectSound3D Algorithms +// + +// Default DirectSound3D algorithm {00000000-0000-0000-0000-000000000000} +#define DS3DALG_DEFAULT GUID_NULL + +// No virtualization (Pan3D) {C241333F-1C1B-11d2-94F5-00C04FC28ACA} +DEFINE_GUID(DS3DALG_NO_VIRTUALIZATION, 0xc241333f, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca); + +// High-quality HRTF algorithm {C2413340-1C1B-11d2-94F5-00C04FC28ACA} +DEFINE_GUID(DS3DALG_HRTF_FULL, 0xc2413340, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca); + +// Lower-quality HRTF algorithm {C2413342-1C1B-11d2-94F5-00C04FC28ACA} +DEFINE_GUID(DS3DALG_HRTF_LIGHT, 0xc2413342, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca); + + +#if DIRECTSOUND_VERSION >= 0x0800 + +// +// DirectSound Internal Effect Algorithms +// + + +// Gargle {DAFD8210-5711-4B91-9FE3-F75B7AE279BF} +DEFINE_GUID(GUID_DSFX_STANDARD_GARGLE, 0xdafd8210, 0x5711, 0x4b91, 0x9f, 0xe3, 0xf7, 0x5b, 0x7a, 0xe2, 0x79, 0xbf); + +// Chorus {EFE6629C-81F7-4281-BD91-C9D604A95AF6} +DEFINE_GUID(GUID_DSFX_STANDARD_CHORUS, 0xefe6629c, 0x81f7, 0x4281, 0xbd, 0x91, 0xc9, 0xd6, 0x04, 0xa9, 0x5a, 0xf6); + +// Flanger {EFCA3D92-DFD8-4672-A603-7420894BAD98} +DEFINE_GUID(GUID_DSFX_STANDARD_FLANGER, 0xefca3d92, 0xdfd8, 0x4672, 0xa6, 0x03, 0x74, 0x20, 0x89, 0x4b, 0xad, 0x98); + +// Echo/Delay {EF3E932C-D40B-4F51-8CCF-3F98F1B29D5D} +DEFINE_GUID(GUID_DSFX_STANDARD_ECHO, 0xef3e932c, 0xd40b, 0x4f51, 0x8c, 0xcf, 0x3f, 0x98, 0xf1, 0xb2, 0x9d, 0x5d); + +// Distortion {EF114C90-CD1D-484E-96E5-09CFAF912A21} +DEFINE_GUID(GUID_DSFX_STANDARD_DISTORTION, 0xef114c90, 0xcd1d, 0x484e, 0x96, 0xe5, 0x09, 0xcf, 0xaf, 0x91, 0x2a, 0x21); + +// Compressor/Limiter {EF011F79-4000-406D-87AF-BFFB3FC39D57} +DEFINE_GUID(GUID_DSFX_STANDARD_COMPRESSOR, 0xef011f79, 0x4000, 0x406d, 0x87, 0xaf, 0xbf, 0xfb, 0x3f, 0xc3, 0x9d, 0x57); + +// Parametric Equalization {120CED89-3BF4-4173-A132-3CB406CF3231} +DEFINE_GUID(GUID_DSFX_STANDARD_PARAMEQ, 0x120ced89, 0x3bf4, 0x4173, 0xa1, 0x32, 0x3c, 0xb4, 0x06, 0xcf, 0x32, 0x31); + +// I3DL2 Environmental Reverberation: Reverb (Listener) Effect {EF985E71-D5C7-42D4-BA4D-2D073E2E96F4} +DEFINE_GUID(GUID_DSFX_STANDARD_I3DL2REVERB, 0xef985e71, 0xd5c7, 0x42d4, 0xba, 0x4d, 0x2d, 0x07, 0x3e, 0x2e, 0x96, 0xf4); + +// Waves Reverberation {87FC0268-9A55-4360-95AA-004A1D9DE26C} +DEFINE_GUID(GUID_DSFX_WAVES_REVERB, 0x87fc0268, 0x9a55, 0x4360, 0x95, 0xaa, 0x00, 0x4a, 0x1d, 0x9d, 0xe2, 0x6c); + +// +// DirectSound Capture Effect Algorithms +// + + +// Acoustic Echo Canceller {BF963D80-C559-11D0-8A2B-00A0C9255AC1} +// Matches KSNODETYPE_ACOUSTIC_ECHO_CANCEL in ksmedia.h +DEFINE_GUID(GUID_DSCFX_CLASS_AEC, 0xBF963D80L, 0xC559, 0x11D0, 0x8A, 0x2B, 0x00, 0xA0, 0xC9, 0x25, 0x5A, 0xC1); + +// Microsoft AEC {CDEBB919-379A-488a-8765-F53CFD36DE40} +DEFINE_GUID(GUID_DSCFX_MS_AEC, 0xcdebb919, 0x379a, 0x488a, 0x87, 0x65, 0xf5, 0x3c, 0xfd, 0x36, 0xde, 0x40); + +// System AEC {1C22C56D-9879-4f5b-A389-27996DDC2810} +DEFINE_GUID(GUID_DSCFX_SYSTEM_AEC, 0x1c22c56d, 0x9879, 0x4f5b, 0xa3, 0x89, 0x27, 0x99, 0x6d, 0xdc, 0x28, 0x10); + +// Noise Supression {E07F903F-62FD-4e60-8CDD-DEA7236665B5} +// Matches KSNODETYPE_NOISE_SUPPRESS in post Windows ME DDK's ksmedia.h +DEFINE_GUID(GUID_DSCFX_CLASS_NS, 0xe07f903f, 0x62fd, 0x4e60, 0x8c, 0xdd, 0xde, 0xa7, 0x23, 0x66, 0x65, 0xb5); + +// Microsoft Noise Suppresion {11C5C73B-66E9-4ba1-A0BA-E814C6EED92D} +DEFINE_GUID(GUID_DSCFX_MS_NS, 0x11c5c73b, 0x66e9, 0x4ba1, 0xa0, 0xba, 0xe8, 0x14, 0xc6, 0xee, 0xd9, 0x2d); + +// System Noise Suppresion {5AB0882E-7274-4516-877D-4EEE99BA4FD0} +DEFINE_GUID(GUID_DSCFX_SYSTEM_NS, 0x5ab0882e, 0x7274, 0x4516, 0x87, 0x7d, 0x4e, 0xee, 0x99, 0xba, 0x4f, 0xd0); + +#endif // DIRECTSOUND_VERSION >= 0x0800 + +#endif // __DSOUND_INCLUDED__ + + + +#ifdef __cplusplus +}; +#endif // __cplusplus + + diff --git a/src/dep/include/DXSDK/include/dvoice.h b/src/dep/include/DXSDK/include/dvoice.h new file mode 100644 index 0000000..7b4fd18 --- /dev/null +++ b/src/dep/include/DXSDK/include/dvoice.h @@ -0,0 +1,857 @@ +/*==========================================================================; + * + * Copyright (C) 1999 Microsoft Corporation. All Rights Reserved. + * + * File: dpvoice.h + * Content: DirectPlayVoice include file + ***************************************************************************/ + +#ifndef __DVOICE__ +#define __DVOICE__ + +#include // for DECLARE_INTERFACE and HRESULT +#include +#include +#include +#include "dsound.h" + +#ifdef __cplusplus +extern "C" { +#endif + + +/**************************************************************************** + * + * DirectPlayVoice CLSIDs + * + ****************************************************************************/ + + +// {B9F3EB85-B781-4ac1-8D90-93A05EE37D7D} +DEFINE_GUID(CLSID_DirectPlayVoiceClient, +0xb9f3eb85, 0xb781, 0x4ac1, 0x8d, 0x90, 0x93, 0xa0, 0x5e, 0xe3, 0x7d, 0x7d); + +// {D3F5B8E6-9B78-4a4c-94EA-CA2397B663D3} +DEFINE_GUID(CLSID_DirectPlayVoiceServer, +0xd3f5b8e6, 0x9b78, 0x4a4c, 0x94, 0xea, 0xca, 0x23, 0x97, 0xb6, 0x63, 0xd3); + +// {0F0F094B-B01C-4091-A14D-DD0CD807711A} +DEFINE_GUID(CLSID_DirectPlayVoiceTest, +0xf0f094b, 0xb01c, 0x4091, 0xa1, 0x4d, 0xdd, 0xc, 0xd8, 0x7, 0x71, 0x1a); + +/**************************************************************************** + * + * DirectPlayVoice Interface IIDs + * + ****************************************************************************/ + + +// {1DFDC8EA-BCF7-41d6-B295-AB64B3B23306} +DEFINE_GUID(IID_IDirectPlayVoiceClient, +0x1dfdc8ea, 0xbcf7, 0x41d6, 0xb2, 0x95, 0xab, 0x64, 0xb3, 0xb2, 0x33, 0x6); + +// {FAA1C173-0468-43b6-8A2A-EA8A4F2076C9} +DEFINE_GUID(IID_IDirectPlayVoiceServer, +0xfaa1c173, 0x468, 0x43b6, 0x8a, 0x2a, 0xea, 0x8a, 0x4f, 0x20, 0x76, 0xc9); + +// {D26AF734-208B-41da-8224-E0CE79810BE1} +DEFINE_GUID(IID_IDirectPlayVoiceTest, +0xd26af734, 0x208b, 0x41da, 0x82, 0x24, 0xe0, 0xce, 0x79, 0x81, 0xb, 0xe1); + +/**************************************************************************** + * + * DirectPlayVoice Compression Type GUIDs + * + ****************************************************************************/ + +// MS-ADPCM 32.8 kbit/s +// +// {699B52C1-A885-46a8-A308-97172419ADC7} +DEFINE_GUID(DPVCTGUID_ADPCM, +0x699b52c1, 0xa885, 0x46a8, 0xa3, 0x8, 0x97, 0x17, 0x24, 0x19, 0xad, 0xc7); + +// Microsoft GSM 6.10 13 kbit/s +// +// {24768C60-5A0D-11d3-9BE4-525400D985E7} +DEFINE_GUID(DPVCTGUID_GSM, +0x24768c60, 0x5a0d, 0x11d3, 0x9b, 0xe4, 0x52, 0x54, 0x0, 0xd9, 0x85, 0xe7); + +// MS-PCM 64 kbit/s +// +// {8DE12FD4-7CB3-48ce-A7E8-9C47A22E8AC5} +DEFINE_GUID(DPVCTGUID_NONE, +0x8de12fd4, 0x7cb3, 0x48ce, 0xa7, 0xe8, 0x9c, 0x47, 0xa2, 0x2e, 0x8a, 0xc5); + +// Voxware SC03 3.2kbit/s +// +// {7D82A29B-2242-4f82-8F39-5D1153DF3E41} +DEFINE_GUID(DPVCTGUID_SC03, +0x7d82a29b, 0x2242, 0x4f82, 0x8f, 0x39, 0x5d, 0x11, 0x53, 0xdf, 0x3e, 0x41); + +// Voxware SC06 6.4kbit/s +// +// {53DEF900-7168-4633-B47F-D143916A13C7} +DEFINE_GUID(DPVCTGUID_SC06, +0x53def900, 0x7168, 0x4633, 0xb4, 0x7f, 0xd1, 0x43, 0x91, 0x6a, 0x13, 0xc7); + +// TrueSpeech(TM) 8.6 kbit/s +// +// {D7954361-5A0B-11d3-9BE4-525400D985E7} +DEFINE_GUID(DPVCTGUID_TRUESPEECH, +0xd7954361, 0x5a0b, 0x11d3, 0x9b, 0xe4, 0x52, 0x54, 0x0, 0xd9, 0x85, 0xe7); + +// Voxware VR12 1.4kbit/s +// +// {FE44A9FE-8ED4-48bf-9D66-1B1ADFF9FF6D} +DEFINE_GUID(DPVCTGUID_VR12, +0xfe44a9fe, 0x8ed4, 0x48bf, 0x9d, 0x66, 0x1b, 0x1a, 0xdf, 0xf9, 0xff, 0x6d); + +// Define the default compression type +#define DPVCTGUID_DEFAULT DPVCTGUID_SC03 + +/**************************************************************************** + * + * DirectPlayVoice Interface Pointer definitions + * + ****************************************************************************/ + +typedef struct IDirectPlayVoiceClient FAR *LPDIRECTPLAYVOICECLIENT, *PDIRECTPLAYVOICECLIENT; +typedef struct IDirectPlayVoiceServer FAR *LPDIRECTPLAYVOICESERVER, *PDIRECTPLAYVOICESERVER; +typedef struct IDirectPlayVoiceTest FAR *LPDIRECTPLAYVOICETEST, *PDIRECTPLAYVOICETEST; + +/**************************************************************************** + * + * DirectPlayVoice Callback Functions + * + ****************************************************************************/ +typedef HRESULT (FAR PASCAL *PDVMESSAGEHANDLER)( + PVOID pvUserContext, + DWORD dwMessageType, + LPVOID lpMessage +); + +typedef PDVMESSAGEHANDLER LPDVMESSAGEHANDLER; + +/**************************************************************************** + * + * DirectPlayVoice Datatypes (Non-Structure / Non-Message) + * + ****************************************************************************/ + +typedef DWORD DVID, *LPDVID, *PDVID; + +/**************************************************************************** + * + * DirectPlayVoice Message Types + * + ****************************************************************************/ + +#define DVMSGID_BASE 0x0000 + +#define DVMSGID_MINBASE (DVMSGID_CREATEVOICEPLAYER) +#define DVMSGID_CREATEVOICEPLAYER (DVMSGID_BASE+0x0001) +#define DVMSGID_DELETEVOICEPLAYER (DVMSGID_BASE+0x0002) +#define DVMSGID_SESSIONLOST (DVMSGID_BASE+0x0003) +#define DVMSGID_PLAYERVOICESTART (DVMSGID_BASE+0x0004) +#define DVMSGID_PLAYERVOICESTOP (DVMSGID_BASE+0x0005) +#define DVMSGID_RECORDSTART (DVMSGID_BASE+0x0006) +#define DVMSGID_RECORDSTOP (DVMSGID_BASE+0x0007) +#define DVMSGID_CONNECTRESULT (DVMSGID_BASE+0x0008) +#define DVMSGID_DISCONNECTRESULT (DVMSGID_BASE+0x0009) +#define DVMSGID_INPUTLEVEL (DVMSGID_BASE+0x000A) +#define DVMSGID_OUTPUTLEVEL (DVMSGID_BASE+0x000B) +#define DVMSGID_HOSTMIGRATED (DVMSGID_BASE+0x000C) +#define DVMSGID_SETTARGETS (DVMSGID_BASE+0x000D) +#define DVMSGID_PLAYEROUTPUTLEVEL (DVMSGID_BASE+0x000E) +#define DVMSGID_LOSTFOCUS (DVMSGID_BASE+0x0010) +#define DVMSGID_GAINFOCUS (DVMSGID_BASE+0x0011) +#define DVMSGID_LOCALHOSTSETUP (DVMSGID_BASE+0x0012) +#define DVMSGID_MAXBASE (DVMSGID_LOCALHOSTSETUP) + +/**************************************************************************** + * + * DirectPlayVoice Constants + * + ****************************************************************************/ + +// +// Buffer Aggresiveness Value Ranges +// +#define DVBUFFERAGGRESSIVENESS_MIN 0x00000001 +#define DVBUFFERAGGRESSIVENESS_MAX 0x00000064 +#define DVBUFFERAGGRESSIVENESS_DEFAULT 0x00000000 + +// +// Buffer Quality Value Ranges +// +#define DVBUFFERQUALITY_MIN 0x00000001 +#define DVBUFFERQUALITY_MAX 0x00000064 +#define DVBUFFERQUALITY_DEFAULT 0x00000000 + +#define DVID_SYS 0 + +// +// Used to identify the session host in client/server +// +#define DVID_SERVERPLAYER 1 + +// +// Used to target all players +// +#define DVID_ALLPLAYERS 0 + +// +// Used to identify the main buffer +// +#define DVID_REMAINING 0xFFFFFFFF + +// +// Input level range +// +#define DVINPUTLEVEL_MIN 0x00000000 +#define DVINPUTLEVEL_MAX 0x00000063 // 99 decimal + +#define DVNOTIFYPERIOD_MINPERIOD 20 + + +#define DVPLAYBACKVOLUME_DEFAULT DSBVOLUME_MAX + +#define DVRECORDVOLUME_LAST 0x00000001 + + +// +// Use the default value +// +#define DVTHRESHOLD_DEFAULT 0xFFFFFFFF + +// +// Threshold Ranges +// +#define DVTHRESHOLD_MIN 0x00000000 +#define DVTHRESHOLD_MAX 0x00000063 // 99 decimal + +// +// Threshold field is not used +// +#define DVTHRESHOLD_UNUSED 0xFFFFFFFE + +// +// Session Types +// +#define DVSESSIONTYPE_PEER 0x00000001 +#define DVSESSIONTYPE_MIXING 0x00000002 +#define DVSESSIONTYPE_FORWARDING 0x00000003 +#define DVSESSIONTYPE_ECHO 0x00000004 + +/**************************************************************************** + * + * DirectPlayVoice Flags + * + ****************************************************************************/ + + +// +// Enable automatic adjustment of the recording volume +// +#define DVCLIENTCONFIG_AUTORECORDVOLUME 0x00000008 + +// +// Enable automatic voice activation +// +#define DVCLIENTCONFIG_AUTOVOICEACTIVATED 0x00000020 + +// +// Enable echo suppression +// +#define DVCLIENTCONFIG_ECHOSUPPRESSION 0x08000000 + +// +// Voice Activation manual mode +// +#define DVCLIENTCONFIG_MANUALVOICEACTIVATED 0x00000004 + +// +// Only playback voices that have buffers created for them +// +#define DVCLIENTCONFIG_MUTEGLOBAL 0x00000010 + +// +// Mute the playback +// +#define DVCLIENTCONFIG_PLAYBACKMUTE 0x00000002 + +// +// Mute the recording +// +#define DVCLIENTCONFIG_RECORDMUTE 0x00000001 + +// +// Complete the operation before returning +// +#define DVFLAGS_SYNC 0x00000001 + +// +// Just check to see if wizard has been run, and if so what it's results were +// +#define DVFLAGS_QUERYONLY 0x00000002 + +// +// Shutdown the voice session without migrating the host +// +#define DVFLAGS_NOHOSTMIGRATE 0x00000008 + +// +// Allow the back button to be enabled in the wizard +// +#define DVFLAGS_ALLOWBACK 0x00000010 + +// +// Disable host migration in the voice session +// +#define DVSESSION_NOHOSTMIGRATION 0x00000001 + +// +// Server controlled targetting +// +#define DVSESSION_SERVERCONTROLTARGET 0x00000002 + +// +// Use DirectSound Normal Mode instead of priority +// +#define DVSOUNDCONFIG_NORMALMODE 0x00000001 + +// +// Automatically select the microphone +// +#define DVSOUNDCONFIG_AUTOSELECT 0x00000002 + +// +// Run in half duplex mode +// +#define DVSOUNDCONFIG_HALFDUPLEX 0x00000004 + +// +// No volume controls are available for the recording device +// +#define DVSOUNDCONFIG_NORECVOLAVAILABLE 0x00000010 + +// +// Disable capture sharing +// +#define DVSOUNDCONFIG_NOFOCUS 0x20000000 + +// +// Set system conversion quality to high +// +#define DVSOUNDCONFIG_SETCONVERSIONQUALITY 0x00000008 + +// +// Enable strict focus mode +// +#define DVSOUNDCONFIG_STRICTFOCUS 0x40000000 + +// +// Player is in half duplex mode +// +#define DVPLAYERCAPS_HALFDUPLEX 0x00000001 + +// +// Specifies that player is the local player +// +#define DVPLAYERCAPS_LOCAL 0x00000002 + +/**************************************************************************** + * + * DirectPlayVoice Structures (Non-Message) + * + ****************************************************************************/ + + +// +// DirectPlayVoice Caps +// (GetCaps / SetCaps) +// +typedef struct +{ + DWORD dwSize; // Size of this structure + DWORD dwFlags; // Caps flags +} DVCAPS, *LPDVCAPS, *PDVCAPS; + +// +// DirectPlayVoice Client Configuration +// (Connect / GetClientConfig) +// +typedef struct +{ + DWORD dwSize; // Size of this structure + DWORD dwFlags; // Flags for client config (DVCLIENTCONFIG_...) + LONG lRecordVolume; // Recording volume + LONG lPlaybackVolume; // Playback volume + DWORD dwThreshold; // Voice Activation Threshold + DWORD dwBufferQuality; // Buffer quality + DWORD dwBufferAggressiveness; // Buffer aggressiveness + DWORD dwNotifyPeriod; // Period of notification messages (ms) +} DVCLIENTCONFIG, *LPDVCLIENTCONFIG, *PDVCLIENTCONFIG; + +// +// DirectPlayVoice Compression Type Information +// (GetCompressionTypes) +// +typedef struct +{ + DWORD dwSize; // Size of this structure + GUID guidType; // GUID that identifies this compression type + LPWSTR lpszName; // String name of this compression type + LPWSTR lpszDescription; // Description for this compression type + DWORD dwFlags; // Flags for this compression type + DWORD dwMaxBitsPerSecond; // Maximum # of bit/s this compression type uses +} DVCOMPRESSIONINFO, *LPDVCOMPRESSIONINFO, *PDVCOMPRESSIONINFO; + +// +// DirectPlayVoice Session Description +// (Host / GetSessionDesc) +// +typedef struct +{ + DWORD dwSize; // Size of this structure + DWORD dwFlags; // Session flags (DVSESSION_...) + DWORD dwSessionType; // Session type (DVSESSIONTYPE_...) + GUID guidCT; // Compression Type to use + DWORD dwBufferQuality; // Buffer quality + DWORD dwBufferAggressiveness; // Buffer aggresiveness +} DVSESSIONDESC, *LPDVSESSIONDESC, *PDVSESSIONDESC; + +// +// DirectPlayVoice Client Sound Device Configuration +// (Connect / GetSoundDeviceConfig) +// +typedef struct +{ + DWORD dwSize; // Size of this structure + DWORD dwFlags; // Flags for sound config (DVSOUNDCONFIG_...) + GUID guidPlaybackDevice; // GUID of the playback device to use + LPDIRECTSOUND lpdsPlaybackDevice; // DirectSound Object to use (optional) + GUID guidCaptureDevice; // GUID of the capture device to use + LPDIRECTSOUNDCAPTURE lpdsCaptureDevice; // DirectSoundCapture Object to use (optional) + HWND hwndAppWindow; // HWND of your application's top-level window + LPDIRECTSOUNDBUFFER lpdsMainBuffer; // DirectSoundBuffer to use for playback (optional) + DWORD dwMainBufferFlags; // Flags to pass to Play() on the main buffer + DWORD dwMainBufferPriority; // Priority to set when calling Play() on the main buffer +} DVSOUNDDEVICECONFIG, *LPDVSOUNDDEVICECONFIG, *PDVSOUNDDEVICECONFIG; + +/**************************************************************************** + * + * DirectPlayVoice message handler call back structures + * + ****************************************************************************/ + +// +// Result of the Connect() call. (If it wasn't called Async) +// (DVMSGID_CONNECTRESULT) +// +typedef struct +{ + DWORD dwSize; // Size of this structure + HRESULT hrResult; // Result of the Connect() call +} DVMSG_CONNECTRESULT, *LPDVMSG_CONNECTRESULT, *PDVMSG_CONNECTRESULT; + +// +// A new player has entered the voice session +// (DVMSGID_CREATEVOICEPLAYER) +// +typedef struct +{ + DWORD dwSize; // Size of this structure + DVID dvidPlayer; // DVID of the player who joined + DWORD dwFlags; // Player flags (DVPLAYERCAPS_...) + PVOID pvPlayerContext; // Context value for this player (user set) +} DVMSG_CREATEVOICEPLAYER, *LPDVMSG_CREATEVOICEPLAYER, *PDVMSG_CREATEVOICEPLAYER; + +// +// A player has left the voice session +// (DVMSGID_DELETEVOICEPLAYER) +// +typedef struct +{ + DWORD dwSize; // Size of this structure + DVID dvidPlayer; // DVID of the player who left + PVOID pvPlayerContext; // Context value for the player +} DVMSG_DELETEVOICEPLAYER, *LPDVMSG_DELETEVOICEPLAYER, *PDVMSG_DELETEVOICEPLAYER; + +// +// Result of the Disconnect() call. (If it wasn't called Async) +// (DVMSGID_DISCONNECTRESULT) +// +typedef struct +{ + DWORD dwSize; // Size of this structure + HRESULT hrResult; // Result of the Disconnect() call +} DVMSG_DISCONNECTRESULT, *LPDVMSG_DISCONNECTRESULT, *PDVMSG_DISCONNECTRESULT; + +// +// The voice session host has migrated. +// (DVMSGID_HOSTMIGRATED) +// +typedef struct +{ + DWORD dwSize; // Size of this structure + DVID dvidNewHostID; // DVID of the player who is now the host + LPDIRECTPLAYVOICESERVER pdvServerInterface; + // Pointer to the new host object (if local player is now host) +} DVMSG_HOSTMIGRATED, *LPDVMSG_HOSTMIGRATED, *PDVMSG_HOSTMIGRATED; + +// +// The current input level / recording volume on the local machine +// (DVMSGID_INPUTLEVEL) +// +typedef struct +{ + DWORD dwSize; // Size of this structure + DWORD dwPeakLevel; // Current peak level of the audio + LONG lRecordVolume; // Current recording volume + PVOID pvLocalPlayerContext; // Context value for the local player +} DVMSG_INPUTLEVEL, *LPDVMSG_INPUTLEVEL, *PDVMSG_INPUTLEVEL; + +// +// The local client is about to become the new host +// (DVMSGID_LOCALHOSTSETUP) +// +typedef struct +{ + DWORD dwSize; // Size of this structure + PVOID pvContext; // Context value to be passed to Initialize() of new host object + PDVMESSAGEHANDLER pMessageHandler; // Message handler to be used by new host object +} DVMSG_LOCALHOSTSETUP, *LPDVMSG_LOCALHOSTSETUP, *PDVMSG_LOCALHOSTSETUP; + +// +// The current output level for the combined output of all incoming streams. +// (DVMSGID_OUTPUTLEVEL) +// +typedef struct +{ + DWORD dwSize; // Size of this structure + DWORD dwPeakLevel; // Current peak level of the output + LONG lOutputVolume; // Current playback volume + PVOID pvLocalPlayerContext; // Context value for the local player +} DVMSG_OUTPUTLEVEL, *LPDVMSG_OUTPUTLEVEL, *PDVMSG_OUTPUTLEVEL; + +// +// The current peak level of an individual player's incoming audio stream as it is +// being played back. +// (DVMSGID_PLAYEROUTPUTLEVEL) +// +typedef struct +{ + DWORD dwSize; // Size of this structure + DVID dvidSourcePlayerID; // DVID of the player + DWORD dwPeakLevel; // Peak level of the player's stream + PVOID pvPlayerContext; // Context value for the player +} DVMSG_PLAYEROUTPUTLEVEL, *LPDVMSG_PLAYEROUTPUTLEVEL, *PDVMSG_PLAYEROUTPUTLEVEL; + +// +// An audio stream from the specified player has started playing back on the local client. +// (DVMSGID_PLAYERVOICESTART). +// +typedef struct +{ + DWORD dwSize; // Size of this structure + DVID dvidSourcePlayerID; // DVID of the Player + PVOID pvPlayerContext; // Context value for this player +} DVMSG_PLAYERVOICESTART, *LPDVMSG_PLAYERVOICESTART, *PDVMSG_PLAYERVOICESTART; + +// +// The audio stream from the specified player has stopped playing back on the local client. +// (DVMSGID_PLAYERVOICESTOP) +// +typedef struct +{ + DWORD dwSize; // Size of this structure + DVID dvidSourcePlayerID; // DVID of the player + PVOID pvPlayerContext; // Context value for this player +} DVMSG_PLAYERVOICESTOP, *LPDVMSG_PLAYERVOICESTOP, *PDVMSG_PLAYERVOICESTOP; + +// +// Transmission has started on the local machine +// (DVMSGID_RECORDSTART) +// +typedef struct +{ + DWORD dwSize; // Size of this structure + DWORD dwPeakLevel; // Peak level that caused transmission to start + PVOID pvLocalPlayerContext; // Context value for the local player +} DVMSG_RECORDSTART, *LPDVMSG_RECORDSTART, *PDVMSG_RECORDSTART; + +// +// Transmission has stopped on the local machine +// (DVMSGID_RECORDSTOP) +// +typedef struct +{ + DWORD dwSize; // Size of this structure + DWORD dwPeakLevel; // Peak level that caused transmission to stop + PVOID pvLocalPlayerContext; // Context value for the local player +} DVMSG_RECORDSTOP, *LPDVMSG_RECORDSTOP, *PDVMSG_RECORDSTOP; + +// +// The voice session has been lost +// (DVMSGID_SESSIONLOST) +// +typedef struct +{ + DWORD dwSize; // Size of this structure + HRESULT hrResult; // Reason the session was disconnected +} DVMSG_SESSIONLOST, *LPDVMSG_SESSIONLOST, *PDVMSG_SESSIONLOST; + +// +// The target list has been updated for the local client +// (DVMSGID_SETTARGETS) +// +typedef struct +{ + DWORD dwSize; // Size of this structure + DWORD dwNumTargets; // # of targets + PDVID pdvidTargets; // An array of DVIDs specifying the current targets +} DVMSG_SETTARGETS, *LPDVMSG_SETTARGETS, *PDVMSG_SETTARGETS; + + +/**************************************************************************** + * + * DirectPlayVoice Functions + * + ****************************************************************************/ + +/* + * + * This function is no longer supported. It is recommended that CoCreateInstance be used to create + * DirectPlay voice objects. + * + * extern HRESULT WINAPI DirectPlayVoiceCreate( const GUID * pcIID, void **ppvInterface, IUnknown *pUnknown); + * + */ + +/**************************************************************************** + * + * DirectPlay8 Application Interfaces + * + ****************************************************************************/ + +#undef INTERFACE +#define INTERFACE IDirectPlayVoiceClient +DECLARE_INTERFACE_( IDirectPlayVoiceClient, IUnknown ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, PVOID *ppvObj) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectPlayVoiceClient methods ***/ + STDMETHOD_(HRESULT, Initialize) (THIS_ LPUNKNOWN, PDVMESSAGEHANDLER, PVOID, PDWORD, DWORD ) PURE; + STDMETHOD_(HRESULT, Connect) (THIS_ PDVSOUNDDEVICECONFIG, PDVCLIENTCONFIG, DWORD ) PURE; + STDMETHOD_(HRESULT, Disconnect) (THIS_ DWORD ) PURE; + STDMETHOD_(HRESULT, GetSessionDesc)(THIS_ PDVSESSIONDESC ) PURE; + STDMETHOD_(HRESULT, GetClientConfig)(THIS_ PDVCLIENTCONFIG ) PURE; + STDMETHOD_(HRESULT, SetClientConfig)(THIS_ PDVCLIENTCONFIG ) PURE; + STDMETHOD_(HRESULT, GetCaps) (THIS_ PDVCAPS ) PURE; + STDMETHOD_(HRESULT, GetCompressionTypes)( THIS_ PVOID, PDWORD, PDWORD, DWORD ) PURE; + STDMETHOD_(HRESULT, SetTransmitTargets)( THIS_ PDVID, DWORD, DWORD ) PURE; + STDMETHOD_(HRESULT, GetTransmitTargets)( THIS_ PDVID, PDWORD, DWORD ) PURE; + STDMETHOD_(HRESULT, Create3DSoundBuffer)( THIS_ DVID, LPDIRECTSOUNDBUFFER, DWORD, DWORD, LPDIRECTSOUND3DBUFFER * ) PURE; + STDMETHOD_(HRESULT, Delete3DSoundBuffer)( THIS_ DVID, LPDIRECTSOUND3DBUFFER * ) PURE; + STDMETHOD_(HRESULT, SetNotifyMask)( THIS_ PDWORD, DWORD ) PURE; + STDMETHOD_(HRESULT, GetSoundDeviceConfig)( THIS_ PDVSOUNDDEVICECONFIG, PDWORD ) PURE; +}; + + +#undef INTERFACE +#define INTERFACE IDirectPlayVoiceServer +DECLARE_INTERFACE_( IDirectPlayVoiceServer, IUnknown ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectPlayVoiceServer methods ***/ + STDMETHOD_(HRESULT, Initialize) (THIS_ LPUNKNOWN, PDVMESSAGEHANDLER, PVOID, LPDWORD, DWORD ) PURE; + STDMETHOD_(HRESULT, StartSession) (THIS_ PDVSESSIONDESC, DWORD ) PURE; + STDMETHOD_(HRESULT, StopSession) (THIS_ DWORD ) PURE; + STDMETHOD_(HRESULT, GetSessionDesc)(THIS_ PDVSESSIONDESC ) PURE; + STDMETHOD_(HRESULT, SetSessionDesc)(THIS_ PDVSESSIONDESC ) PURE; + STDMETHOD_(HRESULT, GetCaps) (THIS_ PDVCAPS ) PURE; + STDMETHOD_(HRESULT, GetCompressionTypes)( THIS_ PVOID, PDWORD, PDWORD, DWORD ) PURE; + STDMETHOD_(HRESULT, SetTransmitTargets)( THIS_ DVID, PDVID, DWORD, DWORD ) PURE; + STDMETHOD_(HRESULT, GetTransmitTargets)( THIS_ DVID, PDVID, PDWORD, DWORD ) PURE; + STDMETHOD_(HRESULT, SetNotifyMask)( THIS_ PDWORD, DWORD ) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirectPlayVoiceTest +DECLARE_INTERFACE_( IDirectPlayVoiceTest, IUnknown ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, PVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectPlayVoiceTest methods ***/ + STDMETHOD_(HRESULT, CheckAudioSetup) (THIS_ const GUID *, const GUID * , HWND, DWORD ) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) + +#define IDirectPlayVoiceClient_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectPlayVoiceClient_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectPlayVoiceClient_Release(p) (p)->lpVtbl->Release(p) + +#define IDirectPlayVoiceClient_Initialize(p,a,b,c,d,e) (p)->lpVtbl->Initialize(p,a,b,c,d,e) +#define IDirectPlayVoiceClient_Connect(p,a,b,c) (p)->lpVtbl->Connect(p,a,b,c) +#define IDirectPlayVoiceClient_Disconnect(p,a) (p)->lpVtbl->Disconnect(p,a) +#define IDirectPlayVoiceClient_GetSessionDesc(p,a) (p)->lpVtbl->GetSessionDesc(p,a) +#define IDirectPlayVoiceClient_GetClientConfig(p,a) (p)->lpVtbl->GetClientConfig(p,a) +#define IDirectPlayVoiceClient_SetClientConfig(p,a) (p)->lpVtbl->SetClientConfig(p,a) +#define IDirectPlayVoiceClient_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectPlayVoiceClient_GetCompressionTypes(p,a,b,c,d) (p)->lpVtbl->GetCompressionTypes(p,a,b,c,d) +#define IDirectPlayVoiceClient_SetTransmitTargets(p,a,b,c) (p)->lpVtbl->SetTransmitTargets(p,a,b,c) +#define IDirectPlayVoiceClient_GetTransmitTargets(p,a,b,c) (p)->lpVtbl->GetTransmitTargets(p,a,b,c) +#define IDirectPlayVoiceClient_Create3DSoundBuffer(p,a,b,c,d,e) (p)->lpVtbl->Create3DSoundBuffer(p,a,b,c,d,e) +#define IDirectPlayVoiceClient_Delete3DSoundBuffer(p,a,b) (p)->lpVtbl->Delete3DSoundBuffer(p,a,b) +#define IDirectPlayVoiceClient_SetNotifyMask(p,a,b) (p)->lpVtbl->SetNotifyMask(p,a,b) +#define IDirectPlayVoiceClient_GetSoundDeviceConfig(p,a,b) (p)->lpVtbl->GetSoundDeviceConfig(p,a,b) + +#define IDirectPlayVoiceServer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectPlayVoiceServer_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectPlayVoiceServer_Release(p) (p)->lpVtbl->Release(p) + +#define IDirectPlayVoiceServer_Initialize(p,a,b,c,d,e) (p)->lpVtbl->Initialize(p,a,b,c,d,e) +#define IDirectPlayVoiceServer_StartSession(p,a,b) (p)->lpVtbl->StartSession(p,a,b) +#define IDirectPlayVoiceServer_StopSession(p,a) (p)->lpVtbl->StopSession(p,a) +#define IDirectPlayVoiceServer_GetSessionDesc(p,a) (p)->lpVtbl->GetSessionDesc(p,a) +#define IDirectPlayVoiceServer_SetSessionDesc(p,a) (p)->lpVtbl->SetSessionDesc(p,a) +#define IDirectPlayVoiceServer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectPlayVoiceServer_GetCompressionTypes(p,a,b,c,d) (p)->lpVtbl->GetCompressionTypes(p,a,b,c,d) +#define IDirectPlayVoiceServer_SetTransmitTargets(p,a,b,c,d) (p)->lpVtbl->SetTransmitTargets(p,a,b,c,d) +#define IDirectPlayVoiceServer_GetTransmitTargets(p,a,b,c,d) (p)->lpVtbl->GetTransmitTargets(p,a,b,c,d) +#define IDirectPlayVoiceServer_SetNotifyMask(p,a,b) (p)->lpVtbl->SetNotifyMask(p,a,b) +#define IDirectPlayVoiceTest_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectPlayVoiceTest_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectPlayVoiceTest_Release(p) (p)->lpVtbl->Release(p) +#define IDirectPlayVoiceTest_CheckAudioSetup(p,a,b,c,d) (p)->lpVtbl->CheckAudioSetup(p,a,b,c,d) + + +#else /* C++ */ + +#define IDirectPlayVoiceClient_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectPlayVoiceClient_AddRef(p) (p)->AddRef() +#define IDirectPlayVoiceClient_Release(p) (p)->Release() + +#define IDirectPlayVoiceClient_Initialize(p,a,b,c,d,e) (p)->Initialize(a,b,c,d,e) +#define IDirectPlayVoiceClient_Connect(p,a,b,c) (p)->Connect(a,b,c) +#define IDirectPlayVoiceClient_Disconnect(p,a) (p)->Disconnect(a) +#define IDirectPlayVoiceClient_GetSessionDesc(p,a) (p)->GetSessionDesc(a) +#define IDirectPlayVoiceClient_GetClientConfig(p,a) (p)->GetClientConfig(a) +#define IDirectPlayVoiceClient_SetClientConfig(p,a) (p)->SetClientConfig(a) +#define IDirectPlayVoiceClient_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectPlayVoiceClient_GetCompressionTypes(p,a,b,c,d) (p)->GetCompressionTypes(a,b,c,d) +#define IDirectPlayVoiceClient_SetTransmitTargets(p,a,b,c) (p)->SetTransmitTargets(a,b,c) +#define IDirectPlayVoiceClient_GetTransmitTargets(p,a,b,c) (p)->GetTransmitTargets(a,b,c) +#define IDirectPlayVoiceClient_Create3DSoundBuffer(p,a,b,c,d,e) (p)->Create3DSoundBuffer(a,b,c,d,e) +#define IDirectPlayVoiceClient_Delete3DSoundBuffer(p,a,b) (p)->Delete3DSoundBuffer(a,b) +#define IDirectPlayVoiceClient_SetNotifyMask(p,a,b) (p)->SetNotifyMask(a,b) +#define IDirectPlayVoiceClient_GetSoundDeviceConfig(p,a,b) (p)->GetSoundDeviceConfig(a,b) + +#define IDirectPlayVoiceServer_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectPlayVoiceServer_AddRef(p) (p)->AddRef() +#define IDirectPlayVoiceServer_Release(p) (p)->Release() + +#define IDirectPlayVoiceServer_Initialize(p,a,b,c,d,e) (p)->Initialize(a,b,c,d,e) +#define IDirectPlayVoiceServer_StartSession(p,a,b) (p)->StartSession(a,b) +#define IDirectPlayVoiceServer_StopSession(p,a) (p)->StopSession(a) +#define IDirectPlayVoiceServer_GetSessionDesc(p,a) (p)->GetSessionDesc(a) +#define IDirectPlayVoiceServer_SetSessionDesc(p,a) (p)->SetSessionDesc(a) +#define IDirectPlayVoiceServer_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectPlayVoiceServer_GetCompressionTypes(p,a,b,c,d) (p)->GetCompressionTypes(a,b,c,d) +#define IDirectPlayVoiceServer_SetTransmitTargets(p,a,b,c,d) (p)->SetTransmitTargets(a,b,c,d) +#define IDirectPlayVoiceServer_GetTransmitTargets(p,a,b,c,d) (p)->GetTransmitTargets(a,b,c,d) +#define IDirectPlayVoiceServer_SetNotifyMask(p,a,b) (p)->SetNotifyMask(a,b) + +#define IDirectPlayVoiceTest_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectPlayVoiceTest_AddRef(p) (p)->AddRef() +#define IDirectPlayVoiceTest_Release(p) (p)->Release() +#define IDirectPlayVoiceTest_CheckAudioSetup(p,a,b,c,d) (p)->CheckAudioSetup(a,b,c,d) + + +#endif + + +/**************************************************************************** + * + * DIRECTPLAYVOICE ERRORS + * + * Errors are represented by negative values and cannot be combined. + * + ****************************************************************************/ + +#define _FACDPV 0x15 +#define MAKE_DVHRESULT( code ) MAKE_HRESULT( 1, _FACDPV, code ) + +#define DV_OK S_OK +#define DV_FULLDUPLEX MAKE_HRESULT( 0, _FACDPV, 0x0005 ) +#define DV_HALFDUPLEX MAKE_HRESULT( 0, _FACDPV, 0x000A ) +#define DV_PENDING MAKE_HRESULT( 0, _FACDPV, 0x0010 ) + +#define DVERR_BUFFERTOOSMALL MAKE_DVHRESULT( 0x001E ) +#define DVERR_EXCEPTION MAKE_DVHRESULT( 0x004A ) +#define DVERR_GENERIC E_FAIL +#define DVERR_INVALIDFLAGS MAKE_DVHRESULT( 0x0078 ) +#define DVERR_INVALIDOBJECT MAKE_DVHRESULT( 0x0082 ) +#define DVERR_INVALIDPARAM E_INVALIDARG +#define DVERR_INVALIDPLAYER MAKE_DVHRESULT( 0x0087 ) +#define DVERR_INVALIDGROUP MAKE_DVHRESULT( 0x0091 ) +#define DVERR_INVALIDHANDLE MAKE_DVHRESULT( 0x0096 ) +#define DVERR_OUTOFMEMORY E_OUTOFMEMORY +#define DVERR_PENDING DV_PENDING +#define DVERR_NOTSUPPORTED E_NOTIMPL +#define DVERR_NOINTERFACE E_NOINTERFACE +#define DVERR_SESSIONLOST MAKE_DVHRESULT( 0x012C ) +#define DVERR_NOVOICESESSION MAKE_DVHRESULT( 0x012E ) +#define DVERR_CONNECTIONLOST MAKE_DVHRESULT( 0x0168 ) +#define DVERR_NOTINITIALIZED MAKE_DVHRESULT( 0x0169 ) +#define DVERR_CONNECTED MAKE_DVHRESULT( 0x016A ) +#define DVERR_NOTCONNECTED MAKE_DVHRESULT( 0x016B ) +#define DVERR_CONNECTABORTING MAKE_DVHRESULT( 0x016E ) +#define DVERR_NOTALLOWED MAKE_DVHRESULT( 0x016F ) +#define DVERR_INVALIDTARGET MAKE_DVHRESULT( 0x0170 ) +#define DVERR_TRANSPORTNOTHOST MAKE_DVHRESULT( 0x0171 ) +#define DVERR_COMPRESSIONNOTSUPPORTED MAKE_DVHRESULT( 0x0172 ) +#define DVERR_ALREADYPENDING MAKE_DVHRESULT( 0x0173 ) +#define DVERR_SOUNDINITFAILURE MAKE_DVHRESULT( 0x0174 ) +#define DVERR_TIMEOUT MAKE_DVHRESULT( 0x0175 ) +#define DVERR_CONNECTABORTED MAKE_DVHRESULT( 0x0176 ) +#define DVERR_NO3DSOUND MAKE_DVHRESULT( 0x0177 ) +#define DVERR_ALREADYBUFFERED MAKE_DVHRESULT( 0x0178 ) +#define DVERR_NOTBUFFERED MAKE_DVHRESULT( 0x0179 ) +#define DVERR_HOSTING MAKE_DVHRESULT( 0x017A ) +#define DVERR_NOTHOSTING MAKE_DVHRESULT( 0x017B ) +#define DVERR_INVALIDDEVICE MAKE_DVHRESULT( 0x017C ) +#define DVERR_RECORDSYSTEMERROR MAKE_DVHRESULT( 0x017D ) +#define DVERR_PLAYBACKSYSTEMERROR MAKE_DVHRESULT( 0x017E ) +#define DVERR_SENDERROR MAKE_DVHRESULT( 0x017F ) +#define DVERR_USERCANCEL MAKE_DVHRESULT( 0x0180 ) +#define DVERR_RUNSETUP MAKE_DVHRESULT( 0x0183 ) +#define DVERR_INCOMPATIBLEVERSION MAKE_DVHRESULT( 0x0184 ) +#define DVERR_INITIALIZED MAKE_DVHRESULT( 0x0187 ) +#define DVERR_INVALIDPOINTER E_POINTER +#define DVERR_NOTRANSPORT MAKE_DVHRESULT( 0x0188 ) +#define DVERR_NOCALLBACK MAKE_DVHRESULT( 0x0189 ) +#define DVERR_TRANSPORTNOTINIT MAKE_DVHRESULT( 0x018A ) +#define DVERR_TRANSPORTNOSESSION MAKE_DVHRESULT( 0x018B ) +#define DVERR_TRANSPORTNOPLAYER MAKE_DVHRESULT( 0x018C ) +#define DVERR_USERBACK MAKE_DVHRESULT( 0x018D ) +#define DVERR_NORECVOLAVAILABLE MAKE_DVHRESULT( 0x018E ) +#define DVERR_INVALIDBUFFER MAKE_DVHRESULT( 0x018F ) +#define DVERR_LOCKEDBUFFER MAKE_DVHRESULT( 0x0190 ) + +#ifdef __cplusplus +} +#endif + +#endif + + diff --git a/src/dep/include/DXSDK/include/dvp.h b/src/dep/include/DXSDK/include/dvp.h new file mode 100644 index 0000000..126f5f5 --- /dev/null +++ b/src/dep/include/DXSDK/include/dvp.h @@ -0,0 +1,966 @@ +/*==========================================================================; + * + * Copyright (C) Microsoft Corporation. All Rights Reserved. + * + * File: dvp.h + * Content: DirectDrawVideoPort include file + * + ***************************************************************************/ + +#ifndef __DVP_INCLUDED__ +#define __DVP_INCLUDED__ + +/* + * GUIDS used by DirectDrawVideoPort objects + */ +#if defined( _WIN32 ) && (!defined( _NO_COM ) || defined( DEFINE_GUID )) +DEFINE_GUID( IID_IDDVideoPortContainer, 0x6C142760,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 ); +DEFINE_GUID( IID_IDirectDrawVideoPort, 0xB36D93E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 ); +DEFINE_GUID( IID_IDirectDrawVideoPortNotify, 0xA655FB94,0x0589,0x4E57,0xB3,0x33,0x56,0x7A,0x89,0x46,0x8C,0x88); + + + +DEFINE_GUID( DDVPTYPE_E_HREFH_VREFH, 0x54F39980L,0xDA60,0x11CF,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8); +DEFINE_GUID( DDVPTYPE_E_HREFH_VREFL, 0x92783220L,0xDA60,0x11CF,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8); +DEFINE_GUID( DDVPTYPE_E_HREFL_VREFH, 0xA07A02E0L,0xDA60,0x11CF,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8); +DEFINE_GUID( DDVPTYPE_E_HREFL_VREFL, 0xE09C77E0L,0xDA60,0x11CF,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8); +DEFINE_GUID( DDVPTYPE_CCIR656, 0xFCA326A0L,0xDA60,0x11CF,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8); +DEFINE_GUID( DDVPTYPE_BROOKTREE, 0x1352A560L,0xDA61,0x11CF,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8); +DEFINE_GUID( DDVPTYPE_PHILIPS, 0x332CF160L,0xDA61,0x11CF,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8); +#endif + +#ifndef GUID_DEFS_ONLY + +#if defined( _WIN32 ) && !defined( _NO_COM ) +#define COM_NO_WINDOWS_H +#include +#else +#define IUnknown void +#endif + +/* + * These definitions are required to allow polymorphic structure members (i.e. those + * that are referred to both as DWORDs and as pointers) to resolve into a type + * of correct size to hold the largest of those two types (i.e. pointer) on 64 bit + * systems. For 32 bit environments, ULONG_PTR resolves to a DWORD. + */ +#ifndef MAXULONG_PTR +#define ULONG_PTR DWORD +#endif //MAXULONG_PTR + +#ifdef __cplusplus +extern "C" { +#endif + +/*============================================================================ + * + * DirectDraw Structures + * + * Various structures used to invoke DirectDraw. + * + *==========================================================================*/ + +struct IDirectDraw; +struct IDirectDrawSurface; +struct IDirectDrawPalette; +struct IDirectDrawClipper; + +typedef struct IDDVideoPortContainer FAR *LPDDVIDEOPORTCONTAINER; +typedef struct IDirectDrawVideoPort FAR *LPDIRECTDRAWVIDEOPORT; +typedef struct IDirectDrawVideoPortNotify FAR *LPDIRECTDRAWVIDEOPORTNOTIFY; + +typedef struct _DDVIDEOPORTCONNECT FAR *LPDDVIDEOPORTCONNECT; +typedef struct _DDVIDEOPORTCAPS FAR *LPDDVIDEOPORTCAPS; +typedef struct _DDVIDEOPORTDESC FAR *LPDDVIDEOPORTDESC; +typedef struct _DDVIDEOPORTINFO FAR *LPDDVIDEOPORTINFO; +typedef struct _DDVIDEOPORTBANDWIDTH FAR *LPDDVIDEOPORTBANDWIDTH; +typedef struct _DDVIDEOPORTSTATUS FAR *LPDDVIDEOPORTSTATUS; +typedef struct _DDVIDEOPORTNOTIFY FAR *LPDDVIDEOPORTNOTIFY; + +typedef struct IDDVideoPortContainerVtbl DDVIDEOPORTCONTAINERCALLBACKS; +typedef struct IDirectDrawVideoPortVtbl DIRECTDRAWVIDEOPORTCALLBACKS; +typedef struct IDirectDrawVideoPortNotifyVtbl DIRECTDRAWVIDEOPORTNOTIFYCALLBACKS; + + +/* + * API's + */ +typedef HRESULT (FAR PASCAL * LPDDENUMVIDEOCALLBACK)(LPDDVIDEOPORTCAPS, LPVOID); + + +/* + * INTERACES FOLLOW: + * IDirectDrawVideoPort + * IVideoPort + */ + +/* + * IDirectDrawVideoPortContainer + */ +#if defined( _WIN32 ) && !defined( _NO_COM ) +#undef INTERFACE +#define INTERFACE IDDVideoPortContainer +DECLARE_INTERFACE_( IDDVideoPortContainer, IUnknown ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IDirectDrawVideoPort methods ***/ + STDMETHOD(CreateVideoPort)(THIS_ DWORD, LPDDVIDEOPORTDESC, LPDIRECTDRAWVIDEOPORT FAR *, IUnknown FAR *) PURE; + STDMETHOD(EnumVideoPorts)(THIS_ DWORD, LPDDVIDEOPORTCAPS, LPVOID,LPDDENUMVIDEOCALLBACK ) PURE; + STDMETHOD(GetVideoPortConnectInfo)(THIS_ DWORD, LPDWORD, LPDDVIDEOPORTCONNECT ) PURE; + STDMETHOD(QueryVideoPortStatus)(THIS_ DWORD, LPDDVIDEOPORTSTATUS ) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IVideoPortContainer_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) +#define IVideoPortContainer_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IVideoPortContainer_Release(p) (p)->lpVtbl->Release(p) +#define IVideoPortContainer_CreateVideoPort(p, a, b, c, d) (p)->lpVtbl->CreateVideoPort(p, a, b, c, d) +#define IVideoPortContainer_EnumVideoPorts(p, a, b, c, d) (p)->lpVtbl->EnumVideoPorts(p, a, b, c, d) +#define IVideoPortContainer_GetVideoPortConnectInfo(p, a, b, c) (p)->lpVtbl->GetVideoPortConnectInfo(p, a, b, c) +#define IVideoPortContainer_QueryVideoPortStatus(p, a, b) (p)->lpVtbl->QueryVideoPortStatus(p, a, b) +#else +#define IVideoPortContainer_QueryInterface(p, a, b) (p)->QueryInterface(a, b) +#define IVideoPortContainer_AddRef(p) (p)->AddRef() +#define IVideoPortContainer_Release(p) (p)->Release() +#define IVideoPortContainer_CreateVideoPort(p, a, b, c, d) (p)->CreateVideoPort(a, b, c, d) +#define IVideoPortContainer_EnumVideoPorts(p, a, b, c, d) (p)->EnumVideoPorts(a, b, c, d) +#define IVideoPortContainer_GetVideoPortConnectInfo(p, a, b, c) (p)->GetVideoPortConnectInfo(a, b, c) +#define IVideoPortContainer_QueryVideoPortStatus(p, a, b) (p)->QueryVideoPortStatus(a, b) +#endif + +#endif + + +/* + * IDirectDrawVideoPort + */ +#if defined( _WIN32 ) && !defined( _NO_COM ) +#undef INTERFACE +#define INTERFACE IDirectDrawVideoPort +DECLARE_INTERFACE_( IDirectDrawVideoPort, IUnknown ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IVideoPort methods ***/ + STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE, DWORD) PURE; + STDMETHOD(GetBandwidthInfo)(THIS_ LPDDPIXELFORMAT, DWORD, DWORD, DWORD, LPDDVIDEOPORTBANDWIDTH) PURE; + STDMETHOD(GetColorControls)(THIS_ LPDDCOLORCONTROL) PURE; + STDMETHOD(GetInputFormats)(THIS_ LPDWORD, LPDDPIXELFORMAT, DWORD) PURE; + STDMETHOD(GetOutputFormats)(THIS_ LPDDPIXELFORMAT, LPDWORD, LPDDPIXELFORMAT, DWORD) PURE; + STDMETHOD(GetFieldPolarity)(THIS_ LPBOOL) PURE; + STDMETHOD(GetVideoLine)(THIS_ LPDWORD) PURE; + STDMETHOD(GetVideoSignalStatus)(THIS_ LPDWORD) PURE; + STDMETHOD(SetColorControls)(THIS_ LPDDCOLORCONTROL) PURE; + STDMETHOD(SetTargetSurface)(THIS_ LPDIRECTDRAWSURFACE, DWORD) PURE; + STDMETHOD(StartVideo)(THIS_ LPDDVIDEOPORTINFO) PURE; + STDMETHOD(StopVideo)(THIS) PURE; + STDMETHOD(UpdateVideo)(THIS_ LPDDVIDEOPORTINFO) PURE; + STDMETHOD(WaitForSync)(THIS_ DWORD, DWORD, DWORD) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IVideoPort_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IVideoPort_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IVideoPort_Release(p) (p)->lpVtbl->Release(p) +#define IVideoPort_SetTargetSurface(p,a,b) (p)->lpVtbl->SetTargetSurface(p,a,b) +#define IVideoPort_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b) +#define IVideoPort_GetBandwidthInfo(p,a,b,c,d,e) (p)->lpVtbl->GetBandwidthInfo(p,a,b,c,d,e) +#define IVideoPort_GetColorControls(p,a) (p)->lpVtbl->GetColorControls(p,a) +#define IVideoPort_GetInputFormats(p,a,b,c) (p)->lpVtbl->GetInputFormats(p,a,b,c) +#define IVideoPort_GetOutputFormats(p,a,b,c,d) (p)->lpVtbl->GetOutputFormats(p,a,b,c,d) +#define IVideoPort_GetFieldPolarity(p,a) (p)->lpVtbl->GetFieldPolarity(p,a) +#define IVideoPort_GetVideoLine(p,a) (p)->lpVtbl->GetVideoLine(p,a) +#define IVideoPort_GetVideoSignalStatus(p,a) (p)->lpVtbl->GetVideoSignalStatus(p,a) +#define IVideoPort_SetColorControls(p,a) (p)->lpVtbl->SetColorControls(p,a) +#define IVideoPort_StartVideo(p,a) (p)->lpVtbl->StartVideo(p,a) +#define IVideoPort_StopVideo(p) (p)->lpVtbl->StopVideo(p) +#define IVideoPort_UpdateVideo(p,a) (p)->lpVtbl->UpdateVideo(p,a) +#define IVideoPort_WaitForSync(p,a,b,c) (p)->lpVtbl->WaitForSync(p,a,b,c) +#else +#define IVideoPort_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IVideoPort_AddRef(p) (p)->AddRef() +#define IVideoPort_Release(p) (p)->Release() +#define IVideoPort_SetTargetSurface(p,a,b) (p)->SetTargetSurface(a,b) +#define IVideoPort_Flip(p,a,b) (p)->Flip(a,b) +#define IVideoPort_GetBandwidthInfo(p,a,b,c,d,e) (p)->GetBandwidthInfo(a,b,c,d,e) +#define IVideoPort_GetColorControls(p,a) (p)->GetColorControls(a) +#define IVideoPort_GetInputFormats(p,a,b,c) (p)->GetInputFormats(a,b,c) +#define IVideoPort_GetOutputFormats(p,a,b,c,d) (p)->GetOutputFormats(a,b,c,d) +#define IVideoPort_GetFieldPolarity(p,a) (p)->GetFieldPolarity(a) +#define IVideoPort_GetVideoLine(p,a) (p)->GetVideoLine(a) +#define IVideoPort_GetVideoSignalStatus(p,a) (p)->GetVideoSignalStatus(a) +#define IVideoPort_SetColorControls(p,a) (p)->SetColorControls(a) +#define IVideoPort_StartVideo(p,a) (p)->StartVideo(a) +#define IVideoPort_StopVideo(p) (p)->StopVideo() +#define IVideoPort_UpdateVideo(p,a) (p)->UpdateVideo(a) +#define IVideoPort_WaitForSync(p,a,b,c) (p)->WaitForSync(a,b,c) +#endif + +#endif + +/* + * IDirectDrawVideoPort + */ +#if defined( _WIN32 ) && !defined( _NO_COM ) +#undef INTERFACE +#define INTERFACE IDirectDrawVideoPortNotify +DECLARE_INTERFACE_( IDirectDrawVideoPortNotify, IUnknown ) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + /*** IVideoPort methods ***/ + STDMETHOD(AcquireNotification)(THIS_ HANDLE *, LPDDVIDEOPORTNOTIFY) PURE; + STDMETHOD(ReleaseNotification)(THIS_ HANDLE) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IVideoPortNotify_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IVideoPortNotify_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IVideoPortNotify_Release(p) (p)->lpVtbl->Release(p) +#define IVideoPortNotify_AcquireNotification(p,a,b) (p)->lpVtbl->AcquireNotification(p,a,b) +#define IVideoPortNotify_ReleaseNotification(p,a) (p)->lpVtbl->ReleaseNotification(p,a) +#else +#define IVideoPortNotify_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IVideoPortNotify_AddRef(p) (p)->AddRef() +#define IVideoPortNotify_Release(p) (p)->Release() +#define IVideoPortNotify_AcquireNotification(p,a,b) (p)->lpVtbl->AcquireNotification(a,b) +#define IVideoPortNotify_ReleaseNotification(p,a) (p)->lpVtbl->ReleaseNotification(a) +#endif + +#endif + +/* + * DDVIDEOPORTCONNECT + */ +typedef struct _DDVIDEOPORTCONNECT +{ + DWORD dwSize; // size of the DDVIDEOPORTCONNECT structure + DWORD dwPortWidth; // Width of the video port + GUID guidTypeID; // Description of video port connection + DWORD dwFlags; // Connection flags + ULONG_PTR dwReserved1; // Reserved, set to zero. +} DDVIDEOPORTCONNECT; + + +/* + * DDVIDEOPORTCAPS + */ +typedef struct _DDVIDEOPORTCAPS +{ + DWORD dwSize; // size of the DDVIDEOPORTCAPS structure + DWORD dwFlags; // indicates which fields contain data + DWORD dwMaxWidth; // max width of the video port field + DWORD dwMaxVBIWidth; // max width of the VBI data + DWORD dwMaxHeight; // max height of the video port field + DWORD dwVideoPortID; // Video port ID (0 - (dwMaxVideoPorts -1)) + DWORD dwCaps; // Video port capabilities + DWORD dwFX; // More video port capabilities + DWORD dwNumAutoFlipSurfaces; // Max number of autoflippable surfaces allowed + DWORD dwAlignVideoPortBoundary; // Byte restriction of placement within the surface + DWORD dwAlignVideoPortPrescaleWidth;// Byte restriction of width after prescaling + DWORD dwAlignVideoPortCropBoundary; // Byte restriction of left cropping + DWORD dwAlignVideoPortCropWidth; // Byte restriction of cropping width + DWORD dwPreshrinkXStep; // Width can be shrunk in steps of 1/x + DWORD dwPreshrinkYStep; // Height can be shrunk in steps of 1/x + DWORD dwNumVBIAutoFlipSurfaces; // Max number of VBI autoflippable surfaces allowed + DWORD dwNumPreferredAutoflip; // Optimal number of autoflippable surfaces for hardware + WORD wNumFilterTapsX; // Number of taps the prescaler uses in the X direction (0 - no prescale, 1 - replication, etc.) + WORD wNumFilterTapsY; // Number of taps the prescaler uses in the Y direction (0 - no prescale, 1 - replication, etc.) +} DDVIDEOPORTCAPS; + +/* + * The dwMaxWidth and dwMaxVBIWidth members are valid + */ +#define DDVPD_WIDTH 0x00000001l + +/* + * The dwMaxHeight member is valid + */ +#define DDVPD_HEIGHT 0x00000002l + +/* + * The dwVideoPortID member is valid + */ +#define DDVPD_ID 0x00000004l + +/* + * The dwCaps member is valid + */ +#define DDVPD_CAPS 0x00000008l + +/* + * The dwFX member is valid + */ +#define DDVPD_FX 0x00000010l + +/* + * The dwNumAutoFlipSurfaces member is valid + */ +#define DDVPD_AUTOFLIP 0x00000020l + +/* + * All of the alignment members are valid + */ +#define DDVPD_ALIGN 0x00000040l + +/* + * The dwNumPreferredAutoflip member is valid + */ +#define DDVPD_PREFERREDAUTOFLIP 0x00000080l + +/* + * The wNumFilterTapsX and wNumFilterTapsY fields are valid + */ +#define DDVPD_FILTERQUALITY 0x00000100l + +/* + * DDVIDEOPORTDESC + */ +typedef struct _DDVIDEOPORTDESC +{ + DWORD dwSize; // size of the DDVIDEOPORTDESC structure + DWORD dwFieldWidth; // width of the video port field + DWORD dwVBIWidth; // width of the VBI data + DWORD dwFieldHeight; // height of the video port field + DWORD dwMicrosecondsPerField; // Microseconds per video field + DWORD dwMaxPixelsPerSecond; // Maximum pixel rate per second + DWORD dwVideoPortID; // Video port ID (0 - (dwMaxVideoPorts -1)) + DWORD dwReserved1; // Reserved for future use - set to zero (struct padding) + DDVIDEOPORTCONNECT VideoPortType; // Description of video port connection + ULONG_PTR dwReserved2; // Reserved for future use - set to zero + ULONG_PTR dwReserved3; // Reserved for future use - set to zero +} DDVIDEOPORTDESC; + + +/* + * DDVIDEOPORTINFO + */ +typedef struct _DDVIDEOPORTINFO +{ + DWORD dwSize; // Size of the structure + DWORD dwOriginX; // Placement of the video data within the surface. + DWORD dwOriginY; // Placement of the video data within the surface. + DWORD dwVPFlags; // Video port options + RECT rCrop; // Cropping rectangle (optional). + DWORD dwPrescaleWidth; // Determines pre-scaling/zooming in the X direction (optional). + DWORD dwPrescaleHeight; // Determines pre-scaling/zooming in the Y direction (optional). + LPDDPIXELFORMAT lpddpfInputFormat; // Video format written to the video port + LPDDPIXELFORMAT lpddpfVBIInputFormat; // Input format of the VBI data + LPDDPIXELFORMAT lpddpfVBIOutputFormat;// Output format of the data + DWORD dwVBIHeight; // Specifies the number of lines of data within the vertical blanking interval. + ULONG_PTR dwReserved1; // Reserved for future use - set to zero + ULONG_PTR dwReserved2; // Reserved for future use - set to zero +} DDVIDEOPORTINFO; + + +/* + * DDVIDEOPORTBANDWIDTH + */ +typedef struct _DDVIDEOPORTBANDWIDTH +{ + DWORD dwSize; // Size of the structure + DWORD dwCaps; + DWORD dwOverlay; // Zoom factor at which overlay is supported + DWORD dwColorkey; // Zoom factor at which overlay w/ colorkey is supported + DWORD dwYInterpolate; // Zoom factor at which overlay w/ Y interpolation is supported + DWORD dwYInterpAndColorkey; // Zoom factor at which ovelray w/ Y interpolation and colorkeying is supported + ULONG_PTR dwReserved1; // Reserved for future use - set to zero + ULONG_PTR dwReserved2; // Reserved for future use - set to zero +} DDVIDEOPORTBANDWIDTH; + + +/* + * DDVIDEOPORTSTATUS + */ +typedef struct _DDVIDEOPORTSTATUS +{ + DWORD dwSize; // Size of the structure + BOOL bInUse; // TRUE if video port is currently being used + DWORD dwFlags; // Currently not used + DWORD dwReserved1; // Reserved for future use + DDVIDEOPORTCONNECT VideoPortType; // Information about the connection + ULONG_PTR dwReserved2; // Reserved for future use + ULONG_PTR dwReserved3; // Reserved for future use +} DDVIDEOPORTSTATUS; + +/* + * DDVIDEOPORTNOTIFY + */ +typedef struct _DDVIDEOPORTNOTIFY +{ + LARGE_INTEGER ApproximateTimeStamp; // Timestamp in the event notification + LONG lField; // 0 if even, 1 if odd, -1 if unknown + UINT dwSurfaceIndex; // Index in the surface chain of the surface that received the sample + LONG lDone; // Call InterlockedIncrement on this when done with sample +} DDVIDEOPORTNOTIFY; + + +/*============================================================================ + * + * Video Port Flags + * + * All flags are bit flags. + * + *==========================================================================*/ + +/**************************************************************************** + * + * VIDEOPORT DDVIDEOPORTCONNECT FLAGS + * + ****************************************************************************/ + +/* + * When this is set by the driver and passed to the client, this + * indicates that the video port is capable of double clocking the data. + * When this is set by the client, this indicates that the video port + * should enable double clocking. This flag is only valid with external + * syncs. + */ +#define DDVPCONNECT_DOUBLECLOCK 0x00000001l + +/* + * When this is set by the driver and passed to the client, this + * indicates that the video port is capable of using an external VACT + * signal. When this is set by the client, this indicates that the + * video port should use the external VACT signal. + */ +#define DDVPCONNECT_VACT 0x00000002l + +/* + * When this is set by the driver and passed to the client, this + * indicates that the video port is capable of treating even fields + * like odd fields and visa versa. When this is set by the client, + * this indicates that the video port should treat even fields like odd + * fields. + */ +#define DDVPCONNECT_INVERTPOLARITY 0x00000004l + +/* + * Indicates that any data written to the video port during the VREF + * period will not be written into the frame buffer. This flag is read only. + */ +#define DDVPCONNECT_DISCARDSVREFDATA 0x00000008l + +/* + * When this is set be the driver and passed to the client, this + * indicates that the device will write half lines into the frame buffer + * if half lines are provided by the decoder. If this is set by the client, + * this indicates that the decoder will be supplying half lines. + */ +#define DDVPCONNECT_HALFLINE 0x00000010l + +/* + * Indicates that the signal is interlaced. This flag is only + * set by the client. + */ +#define DDVPCONNECT_INTERLACED 0x00000020l + +/* + * Indicates that video port is shareable and that this video port + * will use the even fields. This flag is only set by the client. + */ +#define DDVPCONNECT_SHAREEVEN 0x00000040l + +/* + * Indicates that video port is shareable and that this video port + * will use the odd fields. This flag is only set by the client. + */ +#define DDVPCONNECT_SHAREODD 0x00000080l + +/**************************************************************************** + * + * VIDEOPORT DDVIDEOPORTDESC CAPS + * + ****************************************************************************/ + +/* + * Flip can be performed automatically to avoid tearing. + */ +#define DDVPCAPS_AUTOFLIP 0x00000001l + +/* + * Supports interlaced video + */ +#define DDVPCAPS_INTERLACED 0x00000002l + +/* + * Supports non-interlaced video + */ +#define DDVPCAPS_NONINTERLACED 0x00000004l + +/* + * Indicates that the device can return whether the current field + * of an interlaced signal is even or odd. + */ +#define DDVPCAPS_READBACKFIELD 0x00000008l + +/* + * Indicates that the device can return the current line of video + * being written into the frame buffer. + */ +#define DDVPCAPS_READBACKLINE 0x00000010l + +/* + * Allows two gen-locked video streams to share a single video port, + * where one stream uses the even fields and the other uses the odd + * fields. Separate parameters (including address, scaling, + * cropping, etc.) are maintained for both fields.) + */ +#define DDVPCAPS_SHAREABLE 0x00000020l + +/* + * Even fields of video can be automatically discarded. + */ +#define DDVPCAPS_SKIPEVENFIELDS 0x00000040l + +/* + * Odd fields of video can be automatically discarded. + */ +#define DDVPCAPS_SKIPODDFIELDS 0x00000080l + +/* + * Indicates that the device is capable of driving the graphics + * VSYNC with the video port VSYNC. + */ +#define DDVPCAPS_SYNCMASTER 0x00000100l + +/* + * Indicates that data within the vertical blanking interval can + * be written to a different surface. + */ +#define DDVPCAPS_VBISURFACE 0x00000200l + +/* + * Indicates that the video port can perform color operations + * on the incoming data before it is written to the frame buffer. + */ +#define DDVPCAPS_COLORCONTROL 0x00000400l + +/* + * Indicates that the video port can accept VBI data in a different + * width or format than the regular video data. + */ +#define DDVPCAPS_OVERSAMPLEDVBI 0x00000800l + +/* + * Indicates that the video port can write data directly to system memory + */ +#define DDVPCAPS_SYSTEMMEMORY 0x00001000l + +/* + * Indicates that the VBI and video portions of the video stream can + * be controlled by an independent processes. + */ +#define DDVPCAPS_VBIANDVIDEOINDEPENDENT 0x00002000l + +/* + * Indicates that the video port contains high quality hardware + * de-interlacing hardware that should be used instead of the + * bob/weave algorithms. + */ +#define DDVPCAPS_HARDWAREDEINTERLACE 0x00004000l + + +/**************************************************************************** + * + * VIDEOPORT DDVIDEOPORTDESC FX + * + ****************************************************************************/ + +/* + * Limited cropping is available to crop out the vertical interval data. + */ +#define DDVPFX_CROPTOPDATA 0x00000001l + +/* + * Incoming data can be cropped in the X direction before it is written + * to the surface. + */ +#define DDVPFX_CROPX 0x00000002l + +/* + * Incoming data can be cropped in the Y direction before it is written + * to the surface. + */ +#define DDVPFX_CROPY 0x00000004l + +/* + * Supports interleaving interlaced fields in memory. + */ +#define DDVPFX_INTERLEAVE 0x00000008l + +/* + * Supports mirroring left to right as the video data is written + * into the frame buffer. + */ +#define DDVPFX_MIRRORLEFTRIGHT 0x00000010l + +/* + * Supports mirroring top to bottom as the video data is written + * into the frame buffer. + */ +#define DDVPFX_MIRRORUPDOWN 0x00000020l + +/* + * Data can be arbitrarily shrunk in the X direction before it + * is written to the surface. + */ +#define DDVPFX_PRESHRINKX 0x00000040l + +/* + * Data can be arbitrarily shrunk in the Y direction before it + * is written to the surface. + */ +#define DDVPFX_PRESHRINKY 0x00000080l + +/* + * Data can be binary shrunk (1/2, 1/4, 1/8, etc.) in the X + * direction before it is written to the surface. + */ +#define DDVPFX_PRESHRINKXB 0x00000100l + +/* + * Data can be binary shrunk (1/2, 1/4, 1/8, etc.) in the Y + * direction before it is written to the surface. + */ +#define DDVPFX_PRESHRINKYB 0x00000200l + +/* + * Data can be shrunk in increments of 1/x in the X direction + * (where X is specified in the DDVIDEOPORTCAPS.dwPreshrinkXStep) + * before it is written to the surface. + */ +#define DDVPFX_PRESHRINKXS 0x00000400l + +/* + * Data can be shrunk in increments of 1/x in the Y direction + * (where X is specified in the DDVIDEOPORTCAPS.dwPreshrinkYStep) + * before it is written to the surface. + */ +#define DDVPFX_PRESHRINKYS 0x00000800l + +/* + * Data can be arbitrarily stretched in the X direction before + * it is written to the surface. + */ +#define DDVPFX_PRESTRETCHX 0x00001000l + +/* + * Data can be arbitrarily stretched in the Y direction before + * it is written to the surface. + */ +#define DDVPFX_PRESTRETCHY 0x00002000l + +/* + * Data can be integer stretched in the X direction before it is + * written to the surface. + */ +#define DDVPFX_PRESTRETCHXN 0x00004000l + +/* + * Data can be integer stretched in the Y direction before it is + * written to the surface. + */ +#define DDVPFX_PRESTRETCHYN 0x00008000l + +/* + * Indicates that data within the vertical blanking interval can + * be converted independently of the remaining video data. + */ +#define DDVPFX_VBICONVERT 0x00010000l + +/* + * Indicates that scaling can be disabled for data within the + * vertical blanking interval. + */ +#define DDVPFX_VBINOSCALE 0x00020000l + +/* + * Indicates that the video data can ignore the left and right + * cropping coordinates when cropping oversampled VBI data. + */ +#define DDVPFX_IGNOREVBIXCROP 0x00040000l + +/* + * Indicates that interleaving can be disabled for data within the + * vertical blanking interval. + */ +#define DDVPFX_VBINOINTERLEAVE 0x00080000l + + +/**************************************************************************** + * + * VIDEOPORT DDVIDEOPORTINFO FLAGS + * + ****************************************************************************/ + +/* + * Perform automatic flipping. Auto-flipping is performed between + * the overlay surface that was attached to the video port using + * IDirectDrawVideoPort::AttachSurface and the overlay surfaces that + * are attached to the surface via the IDirectDrawSurface::AttachSurface + * method. The flip order is the order in which the overlay surfaces + * were. attached. + */ +#define DDVP_AUTOFLIP 0x00000001l + +/* + * Perform conversion using the ddpfOutputFormat information. + */ +#define DDVP_CONVERT 0x00000002l + +/* + * Perform cropping using the specified rectangle. + */ +#define DDVP_CROP 0x00000004l + +/* + * Indicates that interlaced fields should be interleaved in memory. + */ +#define DDVP_INTERLEAVE 0x00000008l + +/* + * Indicates that the data should be mirrored left to right as it's + * written into the frame buffer. + */ +#define DDVP_MIRRORLEFTRIGHT 0x00000010l + +/* + * Indicates that the data should be mirrored top to bottom as it's + * written into the frame buffer. + */ +#define DDVP_MIRRORUPDOWN 0x00000020l + +/* + * Perform pre-scaling/zooming based on the pre-scale parameters. + */ +#define DDVP_PRESCALE 0x00000040l + +/* + * Ignore input of even fields. + */ +#define DDVP_SKIPEVENFIELDS 0x00000080l + +/* + * Ignore input of odd fields. + */ +#define DDVP_SKIPODDFIELDS 0x00000100l + +/* + * Drive the graphics VSYNCs using the video port VYSNCs. + */ +#define DDVP_SYNCMASTER 0x00000200l + +/* + * The ddpfVBIOutputFormatFormat member contains data that should be used + * to convert the data within the vertical blanking interval. + */ +#define DDVP_VBICONVERT 0x00000400l + +/* + * Indicates that data within the vertical blanking interval + * should not be scaled. + */ +#define DDVP_VBINOSCALE 0x00000800l + +/* + * Indicates that these bob/weave decisions should not be + * overriden by other interfaces. + */ +#define DDVP_OVERRIDEBOBWEAVE 0x00001000l + +/* + * Indicates that the video data should ignore the left and right + * cropping coordinates when cropping the VBI data. + */ +#define DDVP_IGNOREVBIXCROP 0x00002000l + +/* + * Indicates that interleaving can be disabled for data within the + * vertical blanking interval. + */ +#define DDVP_VBINOINTERLEAVE 0x00004000l + +/* + * Indicates that the video port should use the hardware + * de-interlacing hardware. + */ +#define DDVP_HARDWAREDEINTERLACE 0x00008000l + +/**************************************************************************** + * + * DIRIRECTDRAWVIDEOPORT GETINPUTFORMAT/GETOUTPUTFORMAT FLAGS + * + ****************************************************************************/ + +/* + * Return formats for the video data + */ +#define DDVPFORMAT_VIDEO 0x00000001l + +/* + * Return formats for the VBI data + */ +#define DDVPFORMAT_VBI 0x00000002l + +/**************************************************************************** + * + * DIRIRECTDRAWVIDEOPORT SETTARGETSURFACE FLAGS + * + ****************************************************************************/ + +/* + * Surface should receive video data (and VBI data if a surface + * is not explicitly attached for that purpose) + */ +#define DDVPTARGET_VIDEO 0x00000001l + +/* + * Surface should receive VBI data + */ +#define DDVPTARGET_VBI 0x00000002l + + +/**************************************************************************** + * + * DIRIRECTDRAWVIDEOPORT WAITFORSYNC FLAGS + * + ****************************************************************************/ + +/* + * Waits until the beginning of the next VSYNC + */ +#define DDVPWAIT_BEGIN 0x00000001l + +/* + * Waits until the end of the next/current VSYNC + */ +#define DDVPWAIT_END 0x00000002l + +/* + * Waits until the beginning of the specified line + */ +#define DDVPWAIT_LINE 0x00000003l + +/**************************************************************************** + * + * DIRECTDRAWVIDEOPORT FLIP FLAGS + * + ****************************************************************************/ + +/* + * Flips the normal video surface + */ +#define DDVPFLIP_VIDEO 0x00000001l + +/* + * Flips the VBI surface + */ +#define DDVPFLIP_VBI 0x00000002l + +/**************************************************************************** + * + * DIRIRECTDRAWVIDEOPORT GETVIDEOSIGNALSTATUS VALUES + * + ****************************************************************************/ + +/* + * No video signal is present at the video port + */ +#define DDVPSQ_NOSIGNAL 0x00000001l + +/* + * A valid video signal is present at the video port + */ +#define DDVPSQ_SIGNALOK 0x00000002l + +/**************************************************************************** + * + * VIDEOPORTBANDWIDTH Flags + * + ****************************************************************************/ + +/* + * The specified height/width refer to the size of the video port data + * written into memory, after prescaling has occured. + */ +#define DDVPB_VIDEOPORT 0x00000001l + +/* + * The specified height/width refer to the source size of the overlay. + */ +#define DDVPB_OVERLAY 0x00000002l + +/* + * This is a query for the device to return which caps this device requires. + */ +#define DDVPB_TYPE 0x00000004l + +/**************************************************************************** + * + * VIDEOPORTBANDWIDTH Caps + * + ****************************************************************************/ + +/* + * The bandwidth for this device is dependant on the overlay source size. + */ +#define DDVPBCAPS_SOURCE 0x00000001l + +/* + * The bandwidth for this device is dependant on the overlay destination + * size. + */ +#define DDVPBCAPS_DESTINATION 0x00000002l + +/**************************************************************************** + * + * DDVIDEOPORTCONTAINER CreateVideoPort flags + * + ****************************************************************************/ + +/* + * The process only wants to control the VBI portion of the video stream. + */ +#define DDVPCREATE_VBIONLY 0x00000001l + +/* + * The process only wants to control the non-VBI (video) portion of + * the video stream. + */ +#define DDVPCREATE_VIDEOONLY 0x00000002l + +/**************************************************************************** + * + * DDVIDEOPORTSTATUS flags + * + ****************************************************************************/ + +/* + * The video port interface is only controlling the VBI portion of the + * video stream + */ +#define DDVPSTATUS_VBIONLY 0x00000001l + +/* + * The video port interface is only controlling the video portion of the + * video stream + */ +#define DDVPSTATUS_VIDEOONLY 0x00000002l + + +#ifdef __cplusplus +}; +#endif + +#endif // GUID_DEFS_ONLY + +#endif + diff --git a/src/dep/include/DXSDK/include/dx7todx8.h b/src/dep/include/DXSDK/include/dx7todx8.h new file mode 100644 index 0000000..caaef28 --- /dev/null +++ b/src/dep/include/DXSDK/include/dx7todx8.h @@ -0,0 +1,98 @@ +/*==========================================================================; + * + * Copyright (C) Microsoft Corporation. All Rights Reserved. + * + * File: dx7todx8.h + * Content: DX7 to DX8 Direct3D aliases to aid porting DX7 apps to DX8 + * + ***************************************************************************/ + +#ifndef _DX7TODX8_H_ + +/////////////////////////////////////////////////////////////////////////////// +// +// d3d8types.h +// +/////////////////////////////////////////////////////////////////////////////// + +#define D3DTRANSFORMSTATE_WORLD D3DTS_WORLD +#define D3DTRANSFORMSTATE_VIEW D3DTS_VIEW +#define D3DTRANSFORMSTATE_PROJECTION D3DTS_PROJECTION +#define D3DTRANSFORMSTATE_WORLD1 D3DTS_WORLD1 +#define D3DTRANSFORMSTATE_WORLD2 D3DTS_WORLD2 +#define D3DTRANSFORMSTATE_WORLD3 D3DTS_WORLD3 +#define D3DTRANSFORMSTATE_TEXTURE0 D3DTS_TEXTURE0 +#define D3DTRANSFORMSTATE_TEXTURE1 D3DTS_TEXTURE1 +#define D3DTRANSFORMSTATE_TEXTURE2 D3DTS_TEXTURE2 +#define D3DTRANSFORMSTATE_TEXTURE3 D3DTS_TEXTURE3 +#define D3DTRANSFORMSTATE_TEXTURE4 D3DTS_TEXTURE4 +#define D3DTRANSFORMSTATE_TEXTURE5 D3DTS_TEXTURE5 +#define D3DTRANSFORMSTATE_TEXTURE6 D3DTS_TEXTURE6 +#define D3DTRANSFORMSTATE_TEXTURE7 D3DTS_TEXTURE7 +#define D3DTRANSFORMSTATE_FORCE_DWORD D3DTS_FORCE_DWORD + +#define D3DRENDERSTATE_ZENABLE D3DRS_ZENABLE +#define D3DRENDERSTATE_FILLMODE D3DRS_FILLMODE +#define D3DRENDERSTATE_SHADEMODE D3DRS_SHADEMODE +#define D3DRENDERSTATE_LINEPATTERN D3DRS_LINEPATTERN +#define D3DRENDERSTATE_ZWRITEENABLE D3DRS_ZWRITEENABLE +#define D3DRENDERSTATE_ALPHATESTENABLE D3DRS_ALPHATESTENABLE +#define D3DRENDERSTATE_LASTPIXEL D3DRS_LASTPIXEL +#define D3DRENDERSTATE_SRCBLEND D3DRS_SRCBLEND +#define D3DRENDERSTATE_DESTBLEND D3DRS_DESTBLEND +#define D3DRENDERSTATE_CULLMODE D3DRS_CULLMODE +#define D3DRENDERSTATE_ZFUNC D3DRS_ZFUNC +#define D3DRENDERSTATE_ALPHAREF D3DRS_ALPHAREF +#define D3DRENDERSTATE_ALPHAFUNC D3DRS_ALPHAFUNC +#define D3DRENDERSTATE_DITHERENABLE D3DRS_DITHERENABLE +#define D3DRENDERSTATE_ALPHABLENDENABLE D3DRS_ALPHABLENDENABLE +#define D3DRENDERSTATE_FOGENABLE D3DRS_FOGENABLE +#define D3DRENDERSTATE_SPECULARENABLE D3DRS_SPECULARENABLE +#define D3DRENDERSTATE_ZVISIBLE D3DRS_ZVISIBLE +#define D3DRENDERSTATE_FOGCOLOR D3DRS_FOGCOLOR +#define D3DRENDERSTATE_FOGTABLEMODE D3DRS_FOGTABLEMODE +#define D3DRENDERSTATE_FOGSTART D3DRS_FOGSTART +#define D3DRENDERSTATE_FOGEND D3DRS_FOGEND +#define D3DRENDERSTATE_FOGDENSITY D3DRS_FOGDENSITY +#define D3DRENDERSTATE_EDGEANTIALIAS D3DRS_EDGEANTIALIAS +#define D3DRENDERSTATE_ZBIAS D3DRS_ZBIAS +#define D3DRENDERSTATE_RANGEFOGENABLE D3DRS_RANGEFOGENABLE +#define D3DRENDERSTATE_STENCILENABLE D3DRS_STENCILENABLE +#define D3DRENDERSTATE_STENCILFAIL D3DRS_STENCILFAIL +#define D3DRENDERSTATE_STENCILZFAIL D3DRS_STENCILZFAIL +#define D3DRENDERSTATE_STENCILPASS D3DRS_STENCILPASS +#define D3DRENDERSTATE_STENCILFUNC D3DRS_STENCILFUNC +#define D3DRENDERSTATE_STENCILREF D3DRS_STENCILREF +#define D3DRENDERSTATE_STENCILMASK D3DRS_STENCILMASK +#define D3DRENDERSTATE_STENCILWRITEMASK D3DRS_STENCILWRITEMASK +#define D3DRENDERSTATE_TEXTUREFACTOR D3DRS_TEXTUREFACTOR +#define D3DRENDERSTATE_WRAP0 D3DRS_WRAP0 +#define D3DRENDERSTATE_WRAP1 D3DRS_WRAP1 +#define D3DRENDERSTATE_WRAP2 D3DRS_WRAP2 +#define D3DRENDERSTATE_WRAP3 D3DRS_WRAP3 +#define D3DRENDERSTATE_WRAP4 D3DRS_WRAP4 +#define D3DRENDERSTATE_WRAP5 D3DRS_WRAP5 +#define D3DRENDERSTATE_WRAP6 D3DRS_WRAP6 +#define D3DRENDERSTATE_WRAP7 D3DRS_WRAP7 +#define D3DRENDERSTATE_CLIPPING D3DRS_CLIPPING +#define D3DRENDERSTATE_LIGHTING D3DRS_LIGHTING +#define D3DRENDERSTATE_EXTENTS D3DRS_EXTENTS +#define D3DRENDERSTATE_AMBIENT D3DRS_AMBIENT +#define D3DRENDERSTATE_FOGVERTEXMODE D3DRS_FOGVERTEXMODE +#define D3DRENDERSTATE_COLORVERTEX D3DRS_COLORVERTEX +#define D3DRENDERSTATE_LOCALVIEWER D3DRS_LOCALVIEWER +#define D3DRENDERSTATE_NORMALIZENORMALS D3DRS_NORMALIZENORMALS +#define D3DRENDERSTATE_DIFFUSEMATERIALSOURCE D3DRS_DIFFUSEMATERIALSOURCE +#define D3DRENDERSTATE_SPECULARMATERIALSOURCE D3DRS_SPECULARMATERIALSOURCE +#define D3DRENDERSTATE_AMBIENTMATERIALSOURCE D3DRS_AMBIENTMATERIALSOURCE +#define D3DRENDERSTATE_EMISSIVEMATERIALSOURCE D3DRS_EMISSIVEMATERIALSOURCE +#define D3DRENDERSTATE_VERTEXBLEND D3DRS_VERTEXBLEND +#define D3DRENDERSTATE_CLIPPLANEENABLE D3DRS_CLIPPLANEENABLE + +#define RGBA_MAKE D3DCOLOR_RGBA +#define RGB_MAKE D3DCOLOR_XRGB +#define D3DRGBA D3DCOLOR_COLORVALUE +#define D3DRGB(_r,_g,_b) D3DCOLOR_COLORVALUE(_r,_g,_b,1.f) + +#define _DX7TODX8_H_ +#endif //_DX7TODX8_H_ diff --git a/src/dep/include/DXSDK/include/dxdiag.h b/src/dep/include/DXSDK/include/dxdiag.h new file mode 100644 index 0000000..54a535f --- /dev/null +++ b/src/dep/include/DXSDK/include/dxdiag.h @@ -0,0 +1,187 @@ +/*==========================================================================; + * + * Copyright (C) Microsoft Corporation. All Rights Reserved. + * + * File: dxdiag.h + * Content: DirectX Diagnostic Tool include file + * + ****************************************************************************/ + +#ifndef _DXDIAG_H_ +#define _DXDIAG_H_ + +#include // for DECLARE_INTERFACE_ and HRESULT + +// This identifier is passed to IDxDiagProvider::Initialize in order to ensure that an +// application was built against the correct header files. This number is +// incremented whenever a header (or other) change would require applications +// to be rebuilt. If the version doesn't match, IDxDiagProvider::Initialize will fail. +// (The number itself has no meaning.) +#define DXDIAG_DX9_SDK_VERSION 111 + +#ifdef __cplusplus +extern "C" { +#endif + + +/**************************************************************************** + * + * DxDiag Errors + * + ****************************************************************************/ +#define DXDIAG_E_INSUFFICIENT_BUFFER ((HRESULT)0x8007007AL) // HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER) + + +/**************************************************************************** + * + * DxDiag CLSIDs + * + ****************************************************************************/ + +// {A65B8071-3BFE-4213-9A5B-491DA4461CA7} +DEFINE_GUID(CLSID_DxDiagProvider, +0xA65B8071, 0x3BFE, 0x4213, 0x9A, 0x5B, 0x49, 0x1D, 0xA4, 0x46, 0x1C, 0xA7); + + +/**************************************************************************** + * + * DxDiag Interface IIDs + * + ****************************************************************************/ + +// {9C6B4CB0-23F8-49CC-A3ED-45A55000A6D2} +DEFINE_GUID(IID_IDxDiagProvider, +0x9C6B4CB0, 0x23F8, 0x49CC, 0xA3, 0xED, 0x45, 0xA5, 0x50, 0x00, 0xA6, 0xD2); + +// {0x7D0F462F-0x4064-0x4862-BC7F-933E5058C10F} +DEFINE_GUID(IID_IDxDiagContainer, +0x7D0F462F, 0x4064, 0x4862, 0xBC, 0x7F, 0x93, 0x3E, 0x50, 0x58, 0xC1, 0x0F); + + +/**************************************************************************** + * + * DxDiag Interface Pointer definitions + * + ****************************************************************************/ + +typedef struct IDxDiagProvider *LPDXDIAGPROVIDER, *PDXDIAGPROVIDER; + +typedef struct IDxDiagContainer *LPDXDIAGCONTAINER, *PDXDIAGCONTAINER; + + +/**************************************************************************** + * + * DxDiag Structures + * + ****************************************************************************/ + +typedef struct _DXDIAG_INIT_PARAMS +{ + DWORD dwSize; // Size of this structure. + DWORD dwDxDiagHeaderVersion; // Pass in DXDIAG_DX9_SDK_VERSION. This verifies + // the header and dll are correctly matched. + BOOL bAllowWHQLChecks; // If true, allow dxdiag to check if drivers are + // digital signed as logo'd by WHQL which may + // connect via internet to update WHQL certificates. + VOID* pReserved; // Reserved. Must be NULL. +} DXDIAG_INIT_PARAMS; + + +/**************************************************************************** + * + * DxDiag Application Interfaces + * + ****************************************************************************/ + +// +// COM definition for IDxDiagProvider +// +#undef INTERFACE // External COM Implementation +#define INTERFACE IDxDiagProvider +DECLARE_INTERFACE_(IDxDiagProvider,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID *ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /*** IDxDiagProvider methods ***/ + STDMETHOD(Initialize) (THIS_ DXDIAG_INIT_PARAMS* pParams) PURE; + STDMETHOD(GetRootContainer) (THIS_ IDxDiagContainer **ppInstance) PURE; +}; + + +// +// COM definition for IDxDiagContainer +// +#undef INTERFACE // External COM Implementation +#define INTERFACE IDxDiagContainer +DECLARE_INTERFACE_(IDxDiagContainer,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID *ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /*** IDxDiagContainer methods ***/ + STDMETHOD(GetNumberOfChildContainers) (THIS_ DWORD *pdwCount) PURE; + STDMETHOD(EnumChildContainerNames) (THIS_ DWORD dwIndex, LPWSTR pwszContainer, DWORD cchContainer) PURE; + STDMETHOD(GetChildContainer) (THIS_ LPCWSTR pwszContainer, IDxDiagContainer **ppInstance) PURE; + STDMETHOD(GetNumberOfProps) (THIS_ DWORD *pdwCount) PURE; + STDMETHOD(EnumPropNames) (THIS_ DWORD dwIndex, LPWSTR pwszPropName, DWORD cchPropName) PURE; + STDMETHOD(GetProp) (THIS_ LPCWSTR pwszPropName, VARIANT *pvarProp) PURE; +}; + + +/**************************************************************************** + * + * DxDiag application interface macros + * + ****************************************************************************/ + +#if !defined(__cplusplus) || defined(CINTERFACE) + +#define IDxDiagProvider_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDxDiagProvider_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDxDiagProvider_Release(p) (p)->lpVtbl->Release(p) +#define IDxDiagProvider_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDxDiagProvider_GetRootContainer(p,a) (p)->lpVtbl->GetRootContainer(p,a) + +#define IDxDiagContainer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDxDiagContainer_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDxDiagContainer_Release(p) (p)->lpVtbl->Release(p) +#define IDxDiagContainer_GetNumberOfChildContainers(p,a) (p)->lpVtbl->GetNumberOfChildContainers(p,a) +#define IDxDiagContainer_EnumChildContainerNames(p,a,b,c) (p)->lpVtbl->EnumChildContainerNames(p,a,b,c) +#define IDxDiagContainer_GetChildContainer(p,a,b) (p)->lpVtbl->GetChildContainer(p,a,b) +#define IDxDiagContainer_GetNumberOfProps(p,a) (p)->lpVtbl->GetNumberOfProps(p,a) +#define IDxDiagContainer_EnumProps(p,a,b) (p)->lpVtbl->EnumProps(p,a,b,c) +#define IDxDiagContainer_GetProp(p,a,b) (p)->lpVtbl->GetProp(p,a,b) + +#else /* C++ */ + +#define IDxDiagProvider_QueryInterface(p,a,b) (p)->QueryInterface(p,a,b) +#define IDxDiagProvider_AddRef(p) (p)->AddRef(p) +#define IDxDiagProvider_Release(p) (p)->Release(p) +#define IDxDiagProvider_Initialize(p,a,b) (p)->Initialize(p,a,b) +#define IDxDiagProvider_GetRootContainer(p,a) (p)->GetRootContainer(p,a) + +#define IDxDiagContainer_QueryInterface(p,a,b) (p)->QueryInterface(p,a,b) +#define IDxDiagContainer_AddRef(p) (p)->AddRef(p) +#define IDxDiagContainer_Release(p) (p)->Release(p) +#define IDxDiagContainer_GetNumberOfChildContainers(p,a) (p)->GetNumberOfChildContainers(p,a) +#define IDxDiagContainer_EnumChildContainerNames(p,a,b,c) (p)->EnumChildContainerNames(p,a,b,c) +#define IDxDiagContainer_GetChildContainer(p,a,b) (p)->GetChildContainer(p,a,b) +#define IDxDiagContainer_GetNumberOfProps(p,a) (p)->GetNumberOfProps(p,a) +#define IDxDiagContainer_EnumProps(p,a,b) (p)->EnumProps(p,a,b,c) +#define IDxDiagContainer_GetProp(p,a,b) (p)->GetProp(p,a,b) + +#endif + + +#ifdef __cplusplus +} +#endif + +#endif /* _DXDIAG_H_ */ + + diff --git a/src/dep/include/DXSDK/include/dxerr8.h b/src/dep/include/DXSDK/include/dxerr8.h new file mode 100644 index 0000000..c274430 --- /dev/null +++ b/src/dep/include/DXSDK/include/dxerr8.h @@ -0,0 +1,99 @@ +/*==========================================================================; + * + * + * File: dxerr8.h + * Content: DirectX Error Library Include File + * + ****************************************************************************/ + +#ifndef _DXERR8_H_ +#define _DXERR8_H_ + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +// +// DXGetErrorString8 +// +// Desc: Converts a DirectX HRESULT to a string +// +// Args: HRESULT hr Can be any error code from +// D3D8 D3DX8 DDRAW DPLAY8 DMUSIC DSOUND DINPUT DSHOW +// +// Return: Converted string +// +const char* WINAPI DXGetErrorString8A(HRESULT hr); +const WCHAR* WINAPI DXGetErrorString8W(HRESULT hr); + +#ifdef UNICODE +#define DXGetErrorString8 DXGetErrorString8W +#else +#define DXGetErrorString8 DXGetErrorString8A +#endif + + +// +// DXGetErrorDescription8 +// +// Desc: Returns a string description of a DirectX HRESULT +// +// Args: HRESULT hr Can be any error code from +// D3D8 D3DX8 DDRAW DPLAY8 DMUSIC DSOUND DINPUT DSHOW +// +// Return: String description +// +const char* WINAPI DXGetErrorDescription8A(HRESULT hr); +const WCHAR* WINAPI DXGetErrorDescription8W(HRESULT hr); + +#ifdef UNICODE + #define DXGetErrorDescription8 DXGetErrorDescription8W +#else + #define DXGetErrorDescription8 DXGetErrorDescription8A +#endif + + +// +// DXTrace +// +// Desc: Outputs a formatted error message to the debug stream +// +// Args: CHAR* strFile The current file, typically passed in using the +// __FILE__ macro. +// DWORD dwLine The current line number, typically passed in using the +// __LINE__ macro. +// HRESULT hr An HRESULT that will be traced to the debug stream. +// CHAR* strMsg A string that will be traced to the debug stream (may be NULL) +// BOOL bPopMsgBox If TRUE, then a message box will popup also containing the passed info. +// +// Return: The hr that was passed in. +// +HRESULT WINAPI DXTraceA( const char* strFile, DWORD dwLine, HRESULT hr, const char* strMsg, BOOL bPopMsgBox ); +HRESULT WINAPI DXTraceW( const char* strFile, DWORD dwLine, HRESULT hr, const WCHAR* strMsg, BOOL bPopMsgBox ); + +#ifdef UNICODE +#define DXTrace DXTraceW +#else +#define DXTrace DXTraceA +#endif + + +// +// Helper macros +// +#if defined(DEBUG) | defined(_DEBUG) +#define DXTRACE_MSG(str) DXTrace( __FILE__, (DWORD)__LINE__, 0, str, FALSE ) +#define DXTRACE_ERR(str,hr) DXTrace( __FILE__, (DWORD)__LINE__, hr, str, TRUE ) +#define DXTRACE_ERR_NOMSGBOX(str,hr) DXTrace( __FILE__, (DWORD)__LINE__, hr, str, FALSE ) +#else +#define DXTRACE_MSG(str) (0L) +#define DXTRACE_ERR(str,hr) (hr) +#define DXTRACE_ERR_NOMSGBOX(str,hr) (hr) +#endif + + +#ifdef __cplusplus +} +#endif //__cplusplus + +#endif // _DXERR8_H_ diff --git a/src/dep/include/DXSDK/include/dxerr9.h b/src/dep/include/DXSDK/include/dxerr9.h new file mode 100644 index 0000000..56a5275 --- /dev/null +++ b/src/dep/include/DXSDK/include/dxerr9.h @@ -0,0 +1,99 @@ +/*==========================================================================; + * + * + * File: dxerr9.h + * Content: DirectX Error Library Include File + * + ****************************************************************************/ + +#ifndef _DXERR9_H_ +#define _DXERR9_H_ + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +// +// DXGetErrorString9 +// +// Desc: Converts a DirectX 9 or earlier HRESULT to a string +// +// Args: HRESULT hr Can be any error code from +// D3D9 D3DX9 D3D8 D3DX8 DDRAW DPLAY8 DMUSIC DSOUND DINPUT DSHOW +// +// Return: Converted string +// +const char* WINAPI DXGetErrorString9A(HRESULT hr); +const WCHAR* WINAPI DXGetErrorString9W(HRESULT hr); + +#ifdef UNICODE +#define DXGetErrorString9 DXGetErrorString9W +#else +#define DXGetErrorString9 DXGetErrorString9A +#endif + + +// +// DXGetErrorDescription9 +// +// Desc: Returns a string description of a DirectX 9 or earlier HRESULT +// +// Args: HRESULT hr Can be any error code from +// D3D9 D3DX9 D3D8 D3DX8 DDRAW DPLAY8 DMUSIC DSOUND DINPUT DSHOW +// +// Return: String description +// +const char* WINAPI DXGetErrorDescription9A(HRESULT hr); +const WCHAR* WINAPI DXGetErrorDescription9W(HRESULT hr); + +#ifdef UNICODE + #define DXGetErrorDescription9 DXGetErrorDescription9W +#else + #define DXGetErrorDescription9 DXGetErrorDescription9A +#endif + + +// +// DXTrace +// +// Desc: Outputs a formatted error message to the debug stream +// +// Args: CHAR* strFile The current file, typically passed in using the +// __FILE__ macro. +// DWORD dwLine The current line number, typically passed in using the +// __LINE__ macro. +// HRESULT hr An HRESULT that will be traced to the debug stream. +// CHAR* strMsg A string that will be traced to the debug stream (may be NULL) +// BOOL bPopMsgBox If TRUE, then a message box will popup also containing the passed info. +// +// Return: The hr that was passed in. +// +HRESULT WINAPI DXTraceA( const char* strFile, DWORD dwLine, HRESULT hr, const char* strMsg, BOOL bPopMsgBox ); +HRESULT WINAPI DXTraceW( const char* strFile, DWORD dwLine, HRESULT hr, const WCHAR* strMsg, BOOL bPopMsgBox ); + +#ifdef UNICODE +#define DXTrace DXTraceW +#else +#define DXTrace DXTraceA +#endif + + +// +// Helper macros +// +#if defined(DEBUG) | defined(_DEBUG) +#define DXTRACE_MSG(str) DXTrace( __FILE__, (DWORD)__LINE__, 0, str, FALSE ) +#define DXTRACE_ERR(str,hr) DXTrace( __FILE__, (DWORD)__LINE__, hr, str, FALSE ) +#define DXTRACE_ERR_MSGBOX(str,hr) DXTrace( __FILE__, (DWORD)__LINE__, hr, str, TRUE ) +#else +#define DXTRACE_MSG(str) (0L) +#define DXTRACE_ERR(str,hr) (hr) +#define DXTRACE_ERR_MSGBOX(str,hr) (hr) +#endif + + +#ifdef __cplusplus +} +#endif //__cplusplus + +#endif // _DXERR9_H_ diff --git a/src/dep/include/DXSDK/include/dxfile.h b/src/dep/include/DXSDK/include/dxfile.h new file mode 100644 index 0000000..5a981ce --- /dev/null +++ b/src/dep/include/DXSDK/include/dxfile.h @@ -0,0 +1,240 @@ +/*************************************************************************** + * + * Copyright (C) 1998-1999 Microsoft Corporation. All Rights Reserved. + * + * File: dxfile.h + * + * Content: DirectX File public header file + * + ***************************************************************************/ + +#ifndef __DXFILE_H__ +#define __DXFILE_H__ + +#ifdef __cplusplus +extern "C" { +#endif + +typedef DWORD DXFILEFORMAT; + +#define DXFILEFORMAT_BINARY 0 +#define DXFILEFORMAT_TEXT 1 +#define DXFILEFORMAT_COMPRESSED 2 + +typedef DWORD DXFILELOADOPTIONS; + +#define DXFILELOAD_FROMFILE 0x00L +#define DXFILELOAD_FROMRESOURCE 0x01L +#define DXFILELOAD_FROMMEMORY 0x02L +#define DXFILELOAD_FROMSTREAM 0x04L +#define DXFILELOAD_FROMURL 0x08L + +typedef struct _DXFILELOADRESOURCE { + HMODULE hModule; + LPCTSTR lpName; + LPCTSTR lpType; +}DXFILELOADRESOURCE, *LPDXFILELOADRESOURCE; + +typedef struct _DXFILELOADMEMORY { + LPVOID lpMemory; + DWORD dSize; +}DXFILELOADMEMORY, *LPDXFILELOADMEMORY; + +/* + * DirectX File object types. + */ + +#ifndef WIN_TYPES +#define WIN_TYPES(itype, ptype) typedef interface itype *LP##ptype, **LPLP##ptype +#endif + +WIN_TYPES(IDirectXFile, DIRECTXFILE); +WIN_TYPES(IDirectXFileEnumObject, DIRECTXFILEENUMOBJECT); +WIN_TYPES(IDirectXFileSaveObject, DIRECTXFILESAVEOBJECT); +WIN_TYPES(IDirectXFileObject, DIRECTXFILEOBJECT); +WIN_TYPES(IDirectXFileData, DIRECTXFILEDATA); +WIN_TYPES(IDirectXFileDataReference, DIRECTXFILEDATAREFERENCE); +WIN_TYPES(IDirectXFileBinary, DIRECTXFILEBINARY); + +/* + * API for creating IDirectXFile interface. + */ + +STDAPI DirectXFileCreate(LPDIRECTXFILE *lplpDirectXFile); + +/* + * The methods for IUnknown + */ + +#define IUNKNOWN_METHODS(kind) \ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID *ppvObj) kind; \ + STDMETHOD_(ULONG, AddRef) (THIS) kind; \ + STDMETHOD_(ULONG, Release) (THIS) kind + +/* + * The methods for IDirectXFileObject + */ + +#define IDIRECTXFILEOBJECT_METHODS(kind) \ + STDMETHOD(GetName) (THIS_ LPSTR, LPDWORD) kind; \ + STDMETHOD(GetId) (THIS_ LPGUID) kind + +/* + * DirectX File interfaces. + */ + +#undef INTERFACE +#define INTERFACE IDirectXFile + +DECLARE_INTERFACE_(IDirectXFile, IUnknown) +{ + IUNKNOWN_METHODS(PURE); + STDMETHOD(CreateEnumObject) (THIS_ LPVOID, DXFILELOADOPTIONS, + LPDIRECTXFILEENUMOBJECT *) PURE; + STDMETHOD(CreateSaveObject) (THIS_ LPCSTR, DXFILEFORMAT, + LPDIRECTXFILESAVEOBJECT *) PURE; + STDMETHOD(RegisterTemplates) (THIS_ LPVOID, DWORD) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirectXFileEnumObject + +DECLARE_INTERFACE_(IDirectXFileEnumObject, IUnknown) +{ + IUNKNOWN_METHODS(PURE); + STDMETHOD(GetNextDataObject) (THIS_ LPDIRECTXFILEDATA *) PURE; + STDMETHOD(GetDataObjectById) (THIS_ REFGUID, LPDIRECTXFILEDATA *) PURE; + STDMETHOD(GetDataObjectByName) (THIS_ LPCSTR, LPDIRECTXFILEDATA *) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirectXFileSaveObject + +DECLARE_INTERFACE_(IDirectXFileSaveObject, IUnknown) +{ + IUNKNOWN_METHODS(PURE); + STDMETHOD(SaveTemplates) (THIS_ DWORD, const GUID **) PURE; + STDMETHOD(CreateDataObject) (THIS_ REFGUID, LPCSTR, const GUID *, + DWORD, LPVOID, LPDIRECTXFILEDATA *) PURE; + STDMETHOD(SaveData) (THIS_ LPDIRECTXFILEDATA) PURE; +}; + + +#undef INTERFACE +#define INTERFACE IDirectXFileObject + +DECLARE_INTERFACE_(IDirectXFileObject, IUnknown) +{ + IUNKNOWN_METHODS(PURE); + IDIRECTXFILEOBJECT_METHODS(PURE); +}; + +#undef INTERFACE +#define INTERFACE IDirectXFileData + +DECLARE_INTERFACE_(IDirectXFileData, IDirectXFileObject) +{ + IUNKNOWN_METHODS(PURE); + IDIRECTXFILEOBJECT_METHODS(PURE); + + STDMETHOD(GetData) (THIS_ LPCSTR, DWORD *, void **) PURE; + STDMETHOD(GetType) (THIS_ const GUID **) PURE; + STDMETHOD(GetNextObject) (THIS_ LPDIRECTXFILEOBJECT *) PURE; + STDMETHOD(AddDataObject) (THIS_ LPDIRECTXFILEDATA) PURE; + STDMETHOD(AddDataReference) (THIS_ LPCSTR, const GUID *) PURE; + STDMETHOD(AddBinaryObject) (THIS_ LPCSTR, const GUID *, LPCSTR, LPVOID, DWORD) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirectXFileDataReference + +DECLARE_INTERFACE_(IDirectXFileDataReference, IDirectXFileObject) +{ + IUNKNOWN_METHODS(PURE); + IDIRECTXFILEOBJECT_METHODS(PURE); + + STDMETHOD(Resolve) (THIS_ LPDIRECTXFILEDATA *) PURE; +}; + +#undef INTERFACE +#define INTERFACE IDirectXFileBinary + +DECLARE_INTERFACE_(IDirectXFileBinary, IDirectXFileObject) +{ + IUNKNOWN_METHODS(PURE); + IDIRECTXFILEOBJECT_METHODS(PURE); + + STDMETHOD(GetSize) (THIS_ DWORD *) PURE; + STDMETHOD(GetMimeType) (THIS_ LPCSTR *) PURE; + STDMETHOD(Read) (THIS_ LPVOID, DWORD, LPDWORD) PURE; +}; + +/* + * DirectXFile Object Class Id (for CoCreateInstance()) + */ + +DEFINE_GUID(CLSID_CDirectXFile, 0x4516ec43, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3); + +/* + * DirectX File Interface GUIDs. + */ + +DEFINE_GUID(IID_IDirectXFile, 0x3d82ab40, 0x62da, 0x11cf, 0xab, 0x39, 0x0, 0x20, 0xaf, 0x71, 0xe4, 0x33); +DEFINE_GUID(IID_IDirectXFileEnumObject, 0x3d82ab41, 0x62da, 0x11cf, 0xab, 0x39, 0x0, 0x20, 0xaf, 0x71, 0xe4, 0x33); +DEFINE_GUID(IID_IDirectXFileSaveObject, 0x3d82ab42, 0x62da, 0x11cf, 0xab, 0x39, 0x0, 0x20, 0xaf, 0x71, 0xe4, 0x33); +DEFINE_GUID(IID_IDirectXFileObject, 0x3d82ab43, 0x62da, 0x11cf, 0xab, 0x39, 0x0, 0x20, 0xaf, 0x71, 0xe4, 0x33); +DEFINE_GUID(IID_IDirectXFileData, 0x3d82ab44, 0x62da, 0x11cf, 0xab, 0x39, 0x0, 0x20, 0xaf, 0x71, 0xe4, 0x33); +DEFINE_GUID(IID_IDirectXFileDataReference, 0x3d82ab45, 0x62da, 0x11cf, 0xab, 0x39, 0x0, 0x20, 0xaf, 0x71, 0xe4, 0x33); +DEFINE_GUID(IID_IDirectXFileBinary, 0x3d82ab46, 0x62da, 0x11cf, 0xab, 0x39, 0x0, 0x20, 0xaf, 0x71, 0xe4, 0x33); + +/* + * DirectX File Header template's GUID. + */ + +DEFINE_GUID(TID_DXFILEHeader, 0x3d82ab43, 0x62da, 0x11cf, 0xab, 0x39, 0x0, 0x20, 0xaf, 0x71, 0xe4, 0x33); + + +/* + * DirectX File errors. + */ + +#define _FACDD 0x876 +#define MAKE_DDHRESULT( code ) MAKE_HRESULT( 1, _FACDD, code ) + +#define DXFILE_OK 0 + +#define DXFILEERR_BADOBJECT MAKE_DDHRESULT(850) +#define DXFILEERR_BADVALUE MAKE_DDHRESULT(851) +#define DXFILEERR_BADTYPE MAKE_DDHRESULT(852) +#define DXFILEERR_BADSTREAMHANDLE MAKE_DDHRESULT(853) +#define DXFILEERR_BADALLOC MAKE_DDHRESULT(854) +#define DXFILEERR_NOTFOUND MAKE_DDHRESULT(855) +#define DXFILEERR_NOTDONEYET MAKE_DDHRESULT(856) +#define DXFILEERR_FILENOTFOUND MAKE_DDHRESULT(857) +#define DXFILEERR_RESOURCENOTFOUND MAKE_DDHRESULT(858) +#define DXFILEERR_URLNOTFOUND MAKE_DDHRESULT(859) +#define DXFILEERR_BADRESOURCE MAKE_DDHRESULT(860) +#define DXFILEERR_BADFILETYPE MAKE_DDHRESULT(861) +#define DXFILEERR_BADFILEVERSION MAKE_DDHRESULT(862) +#define DXFILEERR_BADFILEFLOATSIZE MAKE_DDHRESULT(863) +#define DXFILEERR_BADFILECOMPRESSIONTYPE MAKE_DDHRESULT(864) +#define DXFILEERR_BADFILE MAKE_DDHRESULT(865) +#define DXFILEERR_PARSEERROR MAKE_DDHRESULT(866) +#define DXFILEERR_NOTEMPLATE MAKE_DDHRESULT(867) +#define DXFILEERR_BADARRAYSIZE MAKE_DDHRESULT(868) +#define DXFILEERR_BADDATAREFERENCE MAKE_DDHRESULT(869) +#define DXFILEERR_INTERNALERROR MAKE_DDHRESULT(870) +#define DXFILEERR_NOMOREOBJECTS MAKE_DDHRESULT(871) +#define DXFILEERR_BADINTRINSICS MAKE_DDHRESULT(872) +#define DXFILEERR_NOMORESTREAMHANDLES MAKE_DDHRESULT(873) +#define DXFILEERR_NOMOREDATA MAKE_DDHRESULT(874) +#define DXFILEERR_BADCACHEFILE MAKE_DDHRESULT(875) +#define DXFILEERR_NOINTERNET MAKE_DDHRESULT(876) + + +#ifdef __cplusplus +}; +#endif + +#endif /* _DXFILE_H_ */ + \ No newline at end of file diff --git a/src/dep/include/DXSDK/include/dxsdkver.h b/src/dep/include/DXSDK/include/dxsdkver.h new file mode 100644 index 0000000..170bb32 --- /dev/null +++ b/src/dep/include/DXSDK/include/dxsdkver.h @@ -0,0 +1,18 @@ +/*==========================================================================; + * + * + * File: dxsdkver.h + * Content: DirectX SDK Version Include File + * + ****************************************************************************/ + +#ifndef _DXSDKVER_H_ +#define _DXSDKVER_H_ + +#define _DXSDK_PRODUCT_MAJOR 9 +#define _DXSDK_PRODUCT_MINOR 12 +#define _DXSDK_BUILD_MAJOR 589 +#define _DXSDK_BUILD_MINOR 0000 + +#endif // _DXSDKVER_H_ + diff --git a/src/dep/include/DXSDK/include/dxtrans.h b/src/dep/include/DXSDK/include/dxtrans.h new file mode 100644 index 0000000..504877a --- /dev/null +++ b/src/dep/include/DXSDK/include/dxtrans.h @@ -0,0 +1,5362 @@ + +#pragma warning( disable: 4049 ) /* more than 64k source lines */ + +/* this ALWAYS GENERATED file contains the definitions for the interfaces */ + + + /* File created by MIDL compiler version 6.00.0357 */ +/* Compiler settings for dxtrans.idl: + Oicf, W1, Zp8, env=Win32 (32b run) + protocol : dce , ms_ext, c_ext + error checks: allocation ref bounds_check enum stub_data + VC __declspec() decoration level: + __declspec(uuid()), __declspec(selectany), __declspec(novtable) + DECLSPEC_UUID(), MIDL_INTERFACE() +*/ +//@@MIDL_FILE_HEADING( ) + + +/* verify that the version is high enough to compile this file*/ +#ifndef __REQUIRED_RPCNDR_H_VERSION__ +#define __REQUIRED_RPCNDR_H_VERSION__ 440 +#endif + +#include "rpc.h" +#include "rpcndr.h" + +#ifndef __RPCNDR_H_VERSION__ +#error this stub requires an updated version of +#endif // __RPCNDR_H_VERSION__ + +#ifndef COM_NO_WINDOWS_H +#include "windows.h" +#include "ole2.h" +#endif /*COM_NO_WINDOWS_H*/ + +#ifndef __dxtrans_h__ +#define __dxtrans_h__ + +#if defined(_MSC_VER) && (_MSC_VER >= 1020) +#pragma once +#endif + +/* Forward Declarations */ + +#ifndef __IDXBaseObject_FWD_DEFINED__ +#define __IDXBaseObject_FWD_DEFINED__ +typedef interface IDXBaseObject IDXBaseObject; +#endif /* __IDXBaseObject_FWD_DEFINED__ */ + + +#ifndef __IDXTransformFactory_FWD_DEFINED__ +#define __IDXTransformFactory_FWD_DEFINED__ +typedef interface IDXTransformFactory IDXTransformFactory; +#endif /* __IDXTransformFactory_FWD_DEFINED__ */ + + +#ifndef __IDXTransform_FWD_DEFINED__ +#define __IDXTransform_FWD_DEFINED__ +typedef interface IDXTransform IDXTransform; +#endif /* __IDXTransform_FWD_DEFINED__ */ + + +#ifndef __IDXSurfacePick_FWD_DEFINED__ +#define __IDXSurfacePick_FWD_DEFINED__ +typedef interface IDXSurfacePick IDXSurfacePick; +#endif /* __IDXSurfacePick_FWD_DEFINED__ */ + + +#ifndef __IDXTBindHost_FWD_DEFINED__ +#define __IDXTBindHost_FWD_DEFINED__ +typedef interface IDXTBindHost IDXTBindHost; +#endif /* __IDXTBindHost_FWD_DEFINED__ */ + + +#ifndef __IDXTaskManager_FWD_DEFINED__ +#define __IDXTaskManager_FWD_DEFINED__ +typedef interface IDXTaskManager IDXTaskManager; +#endif /* __IDXTaskManager_FWD_DEFINED__ */ + + +#ifndef __IDXSurfaceFactory_FWD_DEFINED__ +#define __IDXSurfaceFactory_FWD_DEFINED__ +typedef interface IDXSurfaceFactory IDXSurfaceFactory; +#endif /* __IDXSurfaceFactory_FWD_DEFINED__ */ + + +#ifndef __IDXSurfaceModifier_FWD_DEFINED__ +#define __IDXSurfaceModifier_FWD_DEFINED__ +typedef interface IDXSurfaceModifier IDXSurfaceModifier; +#endif /* __IDXSurfaceModifier_FWD_DEFINED__ */ + + +#ifndef __IDXSurface_FWD_DEFINED__ +#define __IDXSurface_FWD_DEFINED__ +typedef interface IDXSurface IDXSurface; +#endif /* __IDXSurface_FWD_DEFINED__ */ + + +#ifndef __IDXSurfaceInit_FWD_DEFINED__ +#define __IDXSurfaceInit_FWD_DEFINED__ +typedef interface IDXSurfaceInit IDXSurfaceInit; +#endif /* __IDXSurfaceInit_FWD_DEFINED__ */ + + +#ifndef __IDXARGBSurfaceInit_FWD_DEFINED__ +#define __IDXARGBSurfaceInit_FWD_DEFINED__ +typedef interface IDXARGBSurfaceInit IDXARGBSurfaceInit; +#endif /* __IDXARGBSurfaceInit_FWD_DEFINED__ */ + + +#ifndef __IDXARGBReadPtr_FWD_DEFINED__ +#define __IDXARGBReadPtr_FWD_DEFINED__ +typedef interface IDXARGBReadPtr IDXARGBReadPtr; +#endif /* __IDXARGBReadPtr_FWD_DEFINED__ */ + + +#ifndef __IDXARGBReadWritePtr_FWD_DEFINED__ +#define __IDXARGBReadWritePtr_FWD_DEFINED__ +typedef interface IDXARGBReadWritePtr IDXARGBReadWritePtr; +#endif /* __IDXARGBReadWritePtr_FWD_DEFINED__ */ + + +#ifndef __IDXDCLock_FWD_DEFINED__ +#define __IDXDCLock_FWD_DEFINED__ +typedef interface IDXDCLock IDXDCLock; +#endif /* __IDXDCLock_FWD_DEFINED__ */ + + +#ifndef __IDXTScaleOutput_FWD_DEFINED__ +#define __IDXTScaleOutput_FWD_DEFINED__ +typedef interface IDXTScaleOutput IDXTScaleOutput; +#endif /* __IDXTScaleOutput_FWD_DEFINED__ */ + + +#ifndef __IDXGradient_FWD_DEFINED__ +#define __IDXGradient_FWD_DEFINED__ +typedef interface IDXGradient IDXGradient; +#endif /* __IDXGradient_FWD_DEFINED__ */ + + +#ifndef __IDXTScale_FWD_DEFINED__ +#define __IDXTScale_FWD_DEFINED__ +typedef interface IDXTScale IDXTScale; +#endif /* __IDXTScale_FWD_DEFINED__ */ + + +#ifndef __IDXEffect_FWD_DEFINED__ +#define __IDXEffect_FWD_DEFINED__ +typedef interface IDXEffect IDXEffect; +#endif /* __IDXEffect_FWD_DEFINED__ */ + + +#ifndef __IDXLookupTable_FWD_DEFINED__ +#define __IDXLookupTable_FWD_DEFINED__ +typedef interface IDXLookupTable IDXLookupTable; +#endif /* __IDXLookupTable_FWD_DEFINED__ */ + + +#ifndef __IDXRawSurface_FWD_DEFINED__ +#define __IDXRawSurface_FWD_DEFINED__ +typedef interface IDXRawSurface IDXRawSurface; +#endif /* __IDXRawSurface_FWD_DEFINED__ */ + + +#ifndef __IHTMLDXTransform_FWD_DEFINED__ +#define __IHTMLDXTransform_FWD_DEFINED__ +typedef interface IHTMLDXTransform IHTMLDXTransform; +#endif /* __IHTMLDXTransform_FWD_DEFINED__ */ + + +#ifndef __ICSSFilterDispatch_FWD_DEFINED__ +#define __ICSSFilterDispatch_FWD_DEFINED__ +typedef interface ICSSFilterDispatch ICSSFilterDispatch; +#endif /* __ICSSFilterDispatch_FWD_DEFINED__ */ + + +#ifndef __DXTransformFactory_FWD_DEFINED__ +#define __DXTransformFactory_FWD_DEFINED__ + +#ifdef __cplusplus +typedef class DXTransformFactory DXTransformFactory; +#else +typedef struct DXTransformFactory DXTransformFactory; +#endif /* __cplusplus */ + +#endif /* __DXTransformFactory_FWD_DEFINED__ */ + + +#ifndef __DXTaskManager_FWD_DEFINED__ +#define __DXTaskManager_FWD_DEFINED__ + +#ifdef __cplusplus +typedef class DXTaskManager DXTaskManager; +#else +typedef struct DXTaskManager DXTaskManager; +#endif /* __cplusplus */ + +#endif /* __DXTaskManager_FWD_DEFINED__ */ + + +#ifndef __DXTScale_FWD_DEFINED__ +#define __DXTScale_FWD_DEFINED__ + +#ifdef __cplusplus +typedef class DXTScale DXTScale; +#else +typedef struct DXTScale DXTScale; +#endif /* __cplusplus */ + +#endif /* __DXTScale_FWD_DEFINED__ */ + + +#ifndef __DXSurface_FWD_DEFINED__ +#define __DXSurface_FWD_DEFINED__ + +#ifdef __cplusplus +typedef class DXSurface DXSurface; +#else +typedef struct DXSurface DXSurface; +#endif /* __cplusplus */ + +#endif /* __DXSurface_FWD_DEFINED__ */ + + +#ifndef __DXSurfaceModifier_FWD_DEFINED__ +#define __DXSurfaceModifier_FWD_DEFINED__ + +#ifdef __cplusplus +typedef class DXSurfaceModifier DXSurfaceModifier; +#else +typedef struct DXSurfaceModifier DXSurfaceModifier; +#endif /* __cplusplus */ + +#endif /* __DXSurfaceModifier_FWD_DEFINED__ */ + + +#ifndef __DXGradient_FWD_DEFINED__ +#define __DXGradient_FWD_DEFINED__ + +#ifdef __cplusplus +typedef class DXGradient DXGradient; +#else +typedef struct DXGradient DXGradient; +#endif /* __cplusplus */ + +#endif /* __DXGradient_FWD_DEFINED__ */ + + +#ifndef __DXTFilter_FWD_DEFINED__ +#define __DXTFilter_FWD_DEFINED__ + +#ifdef __cplusplus +typedef class DXTFilter DXTFilter; +#else +typedef struct DXTFilter DXTFilter; +#endif /* __cplusplus */ + +#endif /* __DXTFilter_FWD_DEFINED__ */ + + +/* header files for imported files */ +#include "oaidl.h" +#include "ocidl.h" +#include "comcat.h" + +#ifdef __cplusplus +extern "C"{ +#endif + +void * __RPC_USER MIDL_user_allocate(size_t); +void __RPC_USER MIDL_user_free( void * ); + +/* interface __MIDL_itf_dxtrans_0000 */ +/* [local] */ + +#include +#include +#include +#include +#include +#if 0 +// Bogus definition used to make MIDL compiler happy +typedef void DDSURFACEDESC; + +typedef void D3DRMBOX; + +typedef void D3DVECTOR; + +typedef void D3DRMMATRIX4D; + +typedef void *LPSECURITY_ATTRIBUTES; + +#endif +#ifdef _DXTRANSIMPL + #define _DXTRANS_IMPL_EXT _declspec(dllexport) +#else + #define _DXTRANS_IMPL_EXT _declspec(dllimport) +#endif + + + + + + + + + + + + + + + + +// +// All GUIDs for DXTransform are declared in DXTGUID.C in the SDK include directory +// +EXTERN_C const GUID DDPF_RGB1; +EXTERN_C const GUID DDPF_RGB2; +EXTERN_C const GUID DDPF_RGB4; +EXTERN_C const GUID DDPF_RGB8; +EXTERN_C const GUID DDPF_RGB332; +EXTERN_C const GUID DDPF_ARGB4444; +EXTERN_C const GUID DDPF_RGB565; +EXTERN_C const GUID DDPF_BGR565; +EXTERN_C const GUID DDPF_RGB555; +EXTERN_C const GUID DDPF_ARGB1555; +EXTERN_C const GUID DDPF_RGB24; +EXTERN_C const GUID DDPF_BGR24; +EXTERN_C const GUID DDPF_RGB32; +EXTERN_C const GUID DDPF_BGR32; +EXTERN_C const GUID DDPF_ABGR32; +EXTERN_C const GUID DDPF_ARGB32; +EXTERN_C const GUID DDPF_PMARGB32; +EXTERN_C const GUID DDPF_A1; +EXTERN_C const GUID DDPF_A2; +EXTERN_C const GUID DDPF_A4; +EXTERN_C const GUID DDPF_A8; +EXTERN_C const GUID DDPF_Z8; +EXTERN_C const GUID DDPF_Z16; +EXTERN_C const GUID DDPF_Z24; +EXTERN_C const GUID DDPF_Z32; +// +// Component categories +// +EXTERN_C const GUID CATID_DXImageTransform; +EXTERN_C const GUID CATID_DX3DTransform; +EXTERN_C const GUID CATID_DXAuthoringTransform; +EXTERN_C const GUID CATID_DXSurface; +// +// Service IDs +// +EXTERN_C const GUID SID_SDirectDraw; +EXTERN_C const GUID SID_SDirect3DRM; +#define SID_SDXTaskManager CLSID_DXTaskManager +#define SID_SDXSurfaceFactory IID_IDXSurfaceFactory +#define SID_SDXTransformFactory IID_IDXTransformFactory +// +// DXTransforms Core Type Library Version Info +// +#define DXTRANS_TLB_MAJOR_VER 1 +#define DXTRANS_TLB_MINOR_VER 1 + + +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0000_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0000_v0_0_s_ifspec; + +#ifndef __IDXBaseObject_INTERFACE_DEFINED__ +#define __IDXBaseObject_INTERFACE_DEFINED__ + +/* interface IDXBaseObject */ +/* [local][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IDXBaseObject; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("17B59B2B-9CC8-11d1-9053-00C04FD9189D") + IDXBaseObject : public IUnknown + { + public: + virtual HRESULT STDMETHODCALLTYPE GetGenerationId( + /* [out] */ ULONG *pID) = 0; + + virtual HRESULT STDMETHODCALLTYPE IncrementGenerationId( + /* [in] */ BOOL bRefresh) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetObjectSize( + /* [out] */ ULONG *pcbSize) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXBaseObjectVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXBaseObject * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXBaseObject * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXBaseObject * This); + + HRESULT ( STDMETHODCALLTYPE *GetGenerationId )( + IDXBaseObject * This, + /* [out] */ ULONG *pID); + + HRESULT ( STDMETHODCALLTYPE *IncrementGenerationId )( + IDXBaseObject * This, + /* [in] */ BOOL bRefresh); + + HRESULT ( STDMETHODCALLTYPE *GetObjectSize )( + IDXBaseObject * This, + /* [out] */ ULONG *pcbSize); + + END_INTERFACE + } IDXBaseObjectVtbl; + + interface IDXBaseObject + { + CONST_VTBL struct IDXBaseObjectVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXBaseObject_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define IDXBaseObject_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define IDXBaseObject_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define IDXBaseObject_GetGenerationId(This,pID) \ + (This)->lpVtbl -> GetGenerationId(This,pID) + +#define IDXBaseObject_IncrementGenerationId(This,bRefresh) \ + (This)->lpVtbl -> IncrementGenerationId(This,bRefresh) + +#define IDXBaseObject_GetObjectSize(This,pcbSize) \ + (This)->lpVtbl -> GetObjectSize(This,pcbSize) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +HRESULT STDMETHODCALLTYPE IDXBaseObject_GetGenerationId_Proxy( + IDXBaseObject * This, + /* [out] */ ULONG *pID); + + +void __RPC_STUB IDXBaseObject_GetGenerationId_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXBaseObject_IncrementGenerationId_Proxy( + IDXBaseObject * This, + /* [in] */ BOOL bRefresh); + + +void __RPC_STUB IDXBaseObject_IncrementGenerationId_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXBaseObject_GetObjectSize_Proxy( + IDXBaseObject * This, + /* [out] */ ULONG *pcbSize); + + +void __RPC_STUB IDXBaseObject_GetObjectSize_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __IDXBaseObject_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_dxtrans_0260 */ +/* [local] */ + +typedef +enum DXBNDID + { DXB_X = 0, + DXB_Y = 1, + DXB_Z = 2, + DXB_T = 3 + } DXBNDID; + +typedef +enum DXBNDTYPE + { DXBT_DISCRETE = 0, + DXBT_DISCRETE64 = DXBT_DISCRETE + 1, + DXBT_CONTINUOUS = DXBT_DISCRETE64 + 1, + DXBT_CONTINUOUS64 = DXBT_CONTINUOUS + 1 + } DXBNDTYPE; + +typedef struct DXDBND + { + long Min; + long Max; + } DXDBND; + +typedef DXDBND DXDBNDS[ 4 ]; + +typedef struct DXDBND64 + { + LONGLONG Min; + LONGLONG Max; + } DXDBND64; + +typedef DXDBND64 DXDBNDS64[ 4 ]; + +typedef struct DXCBND + { + float Min; + float Max; + } DXCBND; + +typedef DXCBND DXCBNDS[ 4 ]; + +typedef struct DXCBND64 + { + double Min; + double Max; + } DXCBND64; + +typedef DXCBND64 DXCBNDS64[ 4 ]; + +typedef struct DXBNDS + { + DXBNDTYPE eType; + /* [switch_is] */ /* [switch_type] */ union __MIDL___MIDL_itf_dxtrans_0260_0001 + { + /* [case()] */ DXDBND D[ 4 ]; + /* [case()] */ DXDBND64 LD[ 4 ]; + /* [case()] */ DXCBND C[ 4 ]; + /* [case()] */ DXCBND64 LC[ 4 ]; + } u; + } DXBNDS; + +typedef long DXDVEC[ 4 ]; + +typedef LONGLONG DXDVEC64[ 4 ]; + +typedef float DXCVEC[ 4 ]; + +typedef double DXCVEC64[ 4 ]; + +typedef struct DXVEC + { + DXBNDTYPE eType; + /* [switch_is] */ /* [switch_type] */ union __MIDL___MIDL_itf_dxtrans_0260_0002 + { + /* [case()] */ long D[ 4 ]; + /* [case()] */ LONGLONG LD[ 4 ]; + /* [case()] */ float C[ 4 ]; + /* [case()] */ double LC[ 4 ]; + } u; + } DXVEC; + + + +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0260_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0260_v0_0_s_ifspec; + +#ifndef __IDXTransformFactory_INTERFACE_DEFINED__ +#define __IDXTransformFactory_INTERFACE_DEFINED__ + +/* interface IDXTransformFactory */ +/* [local][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IDXTransformFactory; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("6A950B2B-A971-11d1-81C8-0000F87557DB") + IDXTransformFactory : public IServiceProvider + { + public: + virtual HRESULT STDMETHODCALLTYPE SetService( + /* [in] */ REFGUID guidService, + /* [in] */ IUnknown *pUnkService, + /* [in] */ BOOL bWeakReference) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateTransform( + /* [size_is][in] */ IUnknown **punkInputs, + /* [in] */ ULONG ulNumInputs, + /* [size_is][in] */ IUnknown **punkOutputs, + /* [in] */ ULONG ulNumOutputs, + /* [in] */ IPropertyBag *pInitProps, + /* [in] */ IErrorLog *pErrLog, + /* [in] */ REFCLSID TransCLSID, + /* [in] */ REFIID TransIID, + /* [iid_is][out] */ void **ppTransform) = 0; + + virtual HRESULT STDMETHODCALLTYPE InitializeTransform( + /* [in] */ IDXTransform *pTransform, + /* [size_is][in] */ IUnknown **punkInputs, + /* [in] */ ULONG ulNumInputs, + /* [size_is][in] */ IUnknown **punkOutputs, + /* [in] */ ULONG ulNumOutputs, + /* [in] */ IPropertyBag *pInitProps, + /* [in] */ IErrorLog *pErrLog) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXTransformFactoryVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXTransformFactory * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXTransformFactory * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXTransformFactory * This); + + /* [local] */ HRESULT ( STDMETHODCALLTYPE *QueryService )( + IDXTransformFactory * This, + /* [in] */ REFGUID guidService, + /* [in] */ REFIID riid, + /* [out] */ void **ppvObject); + + HRESULT ( STDMETHODCALLTYPE *SetService )( + IDXTransformFactory * This, + /* [in] */ REFGUID guidService, + /* [in] */ IUnknown *pUnkService, + /* [in] */ BOOL bWeakReference); + + HRESULT ( STDMETHODCALLTYPE *CreateTransform )( + IDXTransformFactory * This, + /* [size_is][in] */ IUnknown **punkInputs, + /* [in] */ ULONG ulNumInputs, + /* [size_is][in] */ IUnknown **punkOutputs, + /* [in] */ ULONG ulNumOutputs, + /* [in] */ IPropertyBag *pInitProps, + /* [in] */ IErrorLog *pErrLog, + /* [in] */ REFCLSID TransCLSID, + /* [in] */ REFIID TransIID, + /* [iid_is][out] */ void **ppTransform); + + HRESULT ( STDMETHODCALLTYPE *InitializeTransform )( + IDXTransformFactory * This, + /* [in] */ IDXTransform *pTransform, + /* [size_is][in] */ IUnknown **punkInputs, + /* [in] */ ULONG ulNumInputs, + /* [size_is][in] */ IUnknown **punkOutputs, + /* [in] */ ULONG ulNumOutputs, + /* [in] */ IPropertyBag *pInitProps, + /* [in] */ IErrorLog *pErrLog); + + END_INTERFACE + } IDXTransformFactoryVtbl; + + interface IDXTransformFactory + { + CONST_VTBL struct IDXTransformFactoryVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXTransformFactory_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define IDXTransformFactory_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define IDXTransformFactory_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define IDXTransformFactory_QueryService(This,guidService,riid,ppvObject) \ + (This)->lpVtbl -> QueryService(This,guidService,riid,ppvObject) + + +#define IDXTransformFactory_SetService(This,guidService,pUnkService,bWeakReference) \ + (This)->lpVtbl -> SetService(This,guidService,pUnkService,bWeakReference) + +#define IDXTransformFactory_CreateTransform(This,punkInputs,ulNumInputs,punkOutputs,ulNumOutputs,pInitProps,pErrLog,TransCLSID,TransIID,ppTransform) \ + (This)->lpVtbl -> CreateTransform(This,punkInputs,ulNumInputs,punkOutputs,ulNumOutputs,pInitProps,pErrLog,TransCLSID,TransIID,ppTransform) + +#define IDXTransformFactory_InitializeTransform(This,pTransform,punkInputs,ulNumInputs,punkOutputs,ulNumOutputs,pInitProps,pErrLog) \ + (This)->lpVtbl -> InitializeTransform(This,pTransform,punkInputs,ulNumInputs,punkOutputs,ulNumOutputs,pInitProps,pErrLog) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +HRESULT STDMETHODCALLTYPE IDXTransformFactory_SetService_Proxy( + IDXTransformFactory * This, + /* [in] */ REFGUID guidService, + /* [in] */ IUnknown *pUnkService, + /* [in] */ BOOL bWeakReference); + + +void __RPC_STUB IDXTransformFactory_SetService_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXTransformFactory_CreateTransform_Proxy( + IDXTransformFactory * This, + /* [size_is][in] */ IUnknown **punkInputs, + /* [in] */ ULONG ulNumInputs, + /* [size_is][in] */ IUnknown **punkOutputs, + /* [in] */ ULONG ulNumOutputs, + /* [in] */ IPropertyBag *pInitProps, + /* [in] */ IErrorLog *pErrLog, + /* [in] */ REFCLSID TransCLSID, + /* [in] */ REFIID TransIID, + /* [iid_is][out] */ void **ppTransform); + + +void __RPC_STUB IDXTransformFactory_CreateTransform_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXTransformFactory_InitializeTransform_Proxy( + IDXTransformFactory * This, + /* [in] */ IDXTransform *pTransform, + /* [size_is][in] */ IUnknown **punkInputs, + /* [in] */ ULONG ulNumInputs, + /* [size_is][in] */ IUnknown **punkOutputs, + /* [in] */ ULONG ulNumOutputs, + /* [in] */ IPropertyBag *pInitProps, + /* [in] */ IErrorLog *pErrLog); + + +void __RPC_STUB IDXTransformFactory_InitializeTransform_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __IDXTransformFactory_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_dxtrans_0261 */ +/* [local] */ + +typedef +enum DXTMISCFLAGS + { DXTMF_BLEND_WITH_OUTPUT = 1L << 0, + DXTMF_DITHER_OUTPUT = 1L << 1, + DXTMF_OPTION_MASK = 0xffff, + DXTMF_VALID_OPTIONS = DXTMF_BLEND_WITH_OUTPUT | DXTMF_DITHER_OUTPUT, + DXTMF_BLEND_SUPPORTED = 1L << 16, + DXTMF_DITHER_SUPPORTED = 1L << 17, + DXTMF_INPLACE_OPERATION = 1L << 24, + DXTMF_BOUNDS_SUPPORTED = 1L << 25, + DXTMF_PLACEMENT_SUPPORTED = 1L << 26, + DXTMF_QUALITY_SUPPORTED = 1L << 27, + DXTMF_OPAQUE_RESULT = 1L << 28 + } DXTMISCFLAGS; + +typedef +enum DXINOUTINFOFLAGS + { DXINOUTF_OPTIONAL = 1L << 0 + } DXINOUTINFOFLAGS; + + + +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0261_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0261_v0_0_s_ifspec; + +#ifndef __IDXTransform_INTERFACE_DEFINED__ +#define __IDXTransform_INTERFACE_DEFINED__ + +/* interface IDXTransform */ +/* [local][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IDXTransform; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("30A5FB78-E11F-11d1-9064-00C04FD9189D") + IDXTransform : public IDXBaseObject + { + public: + virtual HRESULT STDMETHODCALLTYPE Setup( + /* [size_is][in] */ IUnknown *const *punkInputs, + /* [in] */ ULONG ulNumInputs, + /* [size_is][in] */ IUnknown *const *punkOutputs, + /* [in] */ ULONG ulNumOutputs, + /* [in] */ DWORD dwFlags) = 0; + + virtual HRESULT STDMETHODCALLTYPE Execute( + /* [in] */ const GUID *pRequestID, + /* [in] */ const DXBNDS *pClipBnds, + /* [in] */ const DXVEC *pPlacement) = 0; + + virtual HRESULT STDMETHODCALLTYPE MapBoundsIn2Out( + /* [in] */ const DXBNDS *pInBounds, + /* [in] */ ULONG ulNumInBnds, + /* [in] */ ULONG ulOutIndex, + /* [out] */ DXBNDS *pOutBounds) = 0; + + virtual HRESULT STDMETHODCALLTYPE MapBoundsOut2In( + /* [in] */ ULONG ulOutIndex, + /* [in] */ const DXBNDS *pOutBounds, + /* [in] */ ULONG ulInIndex, + /* [out] */ DXBNDS *pInBounds) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetMiscFlags( + /* [in] */ DWORD dwMiscFlags) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetMiscFlags( + /* [out] */ DWORD *pdwMiscFlags) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetInOutInfo( + /* [in] */ BOOL bIsOutput, + /* [in] */ ULONG ulIndex, + /* [out] */ DWORD *pdwFlags, + /* [size_is][out] */ GUID *pIDs, + /* [out][in] */ ULONG *pcIDs, + /* [out] */ IUnknown **ppUnkCurrentObject) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetQuality( + /* [in] */ float fQuality) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetQuality( + /* [out] */ float *fQuality) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXTransformVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXTransform * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXTransform * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXTransform * This); + + HRESULT ( STDMETHODCALLTYPE *GetGenerationId )( + IDXTransform * This, + /* [out] */ ULONG *pID); + + HRESULT ( STDMETHODCALLTYPE *IncrementGenerationId )( + IDXTransform * This, + /* [in] */ BOOL bRefresh); + + HRESULT ( STDMETHODCALLTYPE *GetObjectSize )( + IDXTransform * This, + /* [out] */ ULONG *pcbSize); + + HRESULT ( STDMETHODCALLTYPE *Setup )( + IDXTransform * This, + /* [size_is][in] */ IUnknown *const *punkInputs, + /* [in] */ ULONG ulNumInputs, + /* [size_is][in] */ IUnknown *const *punkOutputs, + /* [in] */ ULONG ulNumOutputs, + /* [in] */ DWORD dwFlags); + + HRESULT ( STDMETHODCALLTYPE *Execute )( + IDXTransform * This, + /* [in] */ const GUID *pRequestID, + /* [in] */ const DXBNDS *pClipBnds, + /* [in] */ const DXVEC *pPlacement); + + HRESULT ( STDMETHODCALLTYPE *MapBoundsIn2Out )( + IDXTransform * This, + /* [in] */ const DXBNDS *pInBounds, + /* [in] */ ULONG ulNumInBnds, + /* [in] */ ULONG ulOutIndex, + /* [out] */ DXBNDS *pOutBounds); + + HRESULT ( STDMETHODCALLTYPE *MapBoundsOut2In )( + IDXTransform * This, + /* [in] */ ULONG ulOutIndex, + /* [in] */ const DXBNDS *pOutBounds, + /* [in] */ ULONG ulInIndex, + /* [out] */ DXBNDS *pInBounds); + + HRESULT ( STDMETHODCALLTYPE *SetMiscFlags )( + IDXTransform * This, + /* [in] */ DWORD dwMiscFlags); + + HRESULT ( STDMETHODCALLTYPE *GetMiscFlags )( + IDXTransform * This, + /* [out] */ DWORD *pdwMiscFlags); + + HRESULT ( STDMETHODCALLTYPE *GetInOutInfo )( + IDXTransform * This, + /* [in] */ BOOL bIsOutput, + /* [in] */ ULONG ulIndex, + /* [out] */ DWORD *pdwFlags, + /* [size_is][out] */ GUID *pIDs, + /* [out][in] */ ULONG *pcIDs, + /* [out] */ IUnknown **ppUnkCurrentObject); + + HRESULT ( STDMETHODCALLTYPE *SetQuality )( + IDXTransform * This, + /* [in] */ float fQuality); + + HRESULT ( STDMETHODCALLTYPE *GetQuality )( + IDXTransform * This, + /* [out] */ float *fQuality); + + END_INTERFACE + } IDXTransformVtbl; + + interface IDXTransform + { + CONST_VTBL struct IDXTransformVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXTransform_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define IDXTransform_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define IDXTransform_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define IDXTransform_GetGenerationId(This,pID) \ + (This)->lpVtbl -> GetGenerationId(This,pID) + +#define IDXTransform_IncrementGenerationId(This,bRefresh) \ + (This)->lpVtbl -> IncrementGenerationId(This,bRefresh) + +#define IDXTransform_GetObjectSize(This,pcbSize) \ + (This)->lpVtbl -> GetObjectSize(This,pcbSize) + + +#define IDXTransform_Setup(This,punkInputs,ulNumInputs,punkOutputs,ulNumOutputs,dwFlags) \ + (This)->lpVtbl -> Setup(This,punkInputs,ulNumInputs,punkOutputs,ulNumOutputs,dwFlags) + +#define IDXTransform_Execute(This,pRequestID,pClipBnds,pPlacement) \ + (This)->lpVtbl -> Execute(This,pRequestID,pClipBnds,pPlacement) + +#define IDXTransform_MapBoundsIn2Out(This,pInBounds,ulNumInBnds,ulOutIndex,pOutBounds) \ + (This)->lpVtbl -> MapBoundsIn2Out(This,pInBounds,ulNumInBnds,ulOutIndex,pOutBounds) + +#define IDXTransform_MapBoundsOut2In(This,ulOutIndex,pOutBounds,ulInIndex,pInBounds) \ + (This)->lpVtbl -> MapBoundsOut2In(This,ulOutIndex,pOutBounds,ulInIndex,pInBounds) + +#define IDXTransform_SetMiscFlags(This,dwMiscFlags) \ + (This)->lpVtbl -> SetMiscFlags(This,dwMiscFlags) + +#define IDXTransform_GetMiscFlags(This,pdwMiscFlags) \ + (This)->lpVtbl -> GetMiscFlags(This,pdwMiscFlags) + +#define IDXTransform_GetInOutInfo(This,bIsOutput,ulIndex,pdwFlags,pIDs,pcIDs,ppUnkCurrentObject) \ + (This)->lpVtbl -> GetInOutInfo(This,bIsOutput,ulIndex,pdwFlags,pIDs,pcIDs,ppUnkCurrentObject) + +#define IDXTransform_SetQuality(This,fQuality) \ + (This)->lpVtbl -> SetQuality(This,fQuality) + +#define IDXTransform_GetQuality(This,fQuality) \ + (This)->lpVtbl -> GetQuality(This,fQuality) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +HRESULT STDMETHODCALLTYPE IDXTransform_Setup_Proxy( + IDXTransform * This, + /* [size_is][in] */ IUnknown *const *punkInputs, + /* [in] */ ULONG ulNumInputs, + /* [size_is][in] */ IUnknown *const *punkOutputs, + /* [in] */ ULONG ulNumOutputs, + /* [in] */ DWORD dwFlags); + + +void __RPC_STUB IDXTransform_Setup_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXTransform_Execute_Proxy( + IDXTransform * This, + /* [in] */ const GUID *pRequestID, + /* [in] */ const DXBNDS *pClipBnds, + /* [in] */ const DXVEC *pPlacement); + + +void __RPC_STUB IDXTransform_Execute_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXTransform_MapBoundsIn2Out_Proxy( + IDXTransform * This, + /* [in] */ const DXBNDS *pInBounds, + /* [in] */ ULONG ulNumInBnds, + /* [in] */ ULONG ulOutIndex, + /* [out] */ DXBNDS *pOutBounds); + + +void __RPC_STUB IDXTransform_MapBoundsIn2Out_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXTransform_MapBoundsOut2In_Proxy( + IDXTransform * This, + /* [in] */ ULONG ulOutIndex, + /* [in] */ const DXBNDS *pOutBounds, + /* [in] */ ULONG ulInIndex, + /* [out] */ DXBNDS *pInBounds); + + +void __RPC_STUB IDXTransform_MapBoundsOut2In_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXTransform_SetMiscFlags_Proxy( + IDXTransform * This, + /* [in] */ DWORD dwMiscFlags); + + +void __RPC_STUB IDXTransform_SetMiscFlags_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXTransform_GetMiscFlags_Proxy( + IDXTransform * This, + /* [out] */ DWORD *pdwMiscFlags); + + +void __RPC_STUB IDXTransform_GetMiscFlags_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXTransform_GetInOutInfo_Proxy( + IDXTransform * This, + /* [in] */ BOOL bIsOutput, + /* [in] */ ULONG ulIndex, + /* [out] */ DWORD *pdwFlags, + /* [size_is][out] */ GUID *pIDs, + /* [out][in] */ ULONG *pcIDs, + /* [out] */ IUnknown **ppUnkCurrentObject); + + +void __RPC_STUB IDXTransform_GetInOutInfo_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXTransform_SetQuality_Proxy( + IDXTransform * This, + /* [in] */ float fQuality); + + +void __RPC_STUB IDXTransform_SetQuality_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXTransform_GetQuality_Proxy( + IDXTransform * This, + /* [out] */ float *fQuality); + + +void __RPC_STUB IDXTransform_GetQuality_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __IDXTransform_INTERFACE_DEFINED__ */ + + +#ifndef __IDXSurfacePick_INTERFACE_DEFINED__ +#define __IDXSurfacePick_INTERFACE_DEFINED__ + +/* interface IDXSurfacePick */ +/* [local][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IDXSurfacePick; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("30A5FB79-E11F-11d1-9064-00C04FD9189D") + IDXSurfacePick : public IUnknown + { + public: + virtual HRESULT STDMETHODCALLTYPE PointPick( + /* [in] */ const DXVEC *pPoint, + /* [out] */ ULONG *pulInputSurfaceIndex, + /* [out] */ DXVEC *pInputPoint) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXSurfacePickVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXSurfacePick * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXSurfacePick * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXSurfacePick * This); + + HRESULT ( STDMETHODCALLTYPE *PointPick )( + IDXSurfacePick * This, + /* [in] */ const DXVEC *pPoint, + /* [out] */ ULONG *pulInputSurfaceIndex, + /* [out] */ DXVEC *pInputPoint); + + END_INTERFACE + } IDXSurfacePickVtbl; + + interface IDXSurfacePick + { + CONST_VTBL struct IDXSurfacePickVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXSurfacePick_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define IDXSurfacePick_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define IDXSurfacePick_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define IDXSurfacePick_PointPick(This,pPoint,pulInputSurfaceIndex,pInputPoint) \ + (This)->lpVtbl -> PointPick(This,pPoint,pulInputSurfaceIndex,pInputPoint) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +HRESULT STDMETHODCALLTYPE IDXSurfacePick_PointPick_Proxy( + IDXSurfacePick * This, + /* [in] */ const DXVEC *pPoint, + /* [out] */ ULONG *pulInputSurfaceIndex, + /* [out] */ DXVEC *pInputPoint); + + +void __RPC_STUB IDXSurfacePick_PointPick_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __IDXSurfacePick_INTERFACE_DEFINED__ */ + + +#ifndef __IDXTBindHost_INTERFACE_DEFINED__ +#define __IDXTBindHost_INTERFACE_DEFINED__ + +/* interface IDXTBindHost */ +/* [local][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IDXTBindHost; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("D26BCE55-E9DC-11d1-9066-00C04FD9189D") + IDXTBindHost : public IUnknown + { + public: + virtual HRESULT STDMETHODCALLTYPE SetBindHost( + /* [in] */ IBindHost *pBindHost) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXTBindHostVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXTBindHost * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXTBindHost * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXTBindHost * This); + + HRESULT ( STDMETHODCALLTYPE *SetBindHost )( + IDXTBindHost * This, + /* [in] */ IBindHost *pBindHost); + + END_INTERFACE + } IDXTBindHostVtbl; + + interface IDXTBindHost + { + CONST_VTBL struct IDXTBindHostVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXTBindHost_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define IDXTBindHost_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define IDXTBindHost_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define IDXTBindHost_SetBindHost(This,pBindHost) \ + (This)->lpVtbl -> SetBindHost(This,pBindHost) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +HRESULT STDMETHODCALLTYPE IDXTBindHost_SetBindHost_Proxy( + IDXTBindHost * This, + /* [in] */ IBindHost *pBindHost); + + +void __RPC_STUB IDXTBindHost_SetBindHost_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __IDXTBindHost_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_dxtrans_0264 */ +/* [local] */ + +typedef void __stdcall __stdcall DXTASKPROC( + void *pTaskData, + BOOL *pbContinueProcessing); + +typedef DXTASKPROC *PFNDXTASKPROC; + +typedef void __stdcall __stdcall DXAPCPROC( + DWORD dwData); + +typedef DXAPCPROC *PFNDXAPCPROC; + +#ifdef __cplusplus +typedef struct DXTMTASKINFO +{ + PFNDXTASKPROC pfnTaskProc; // Pointer to function to execute + PVOID pTaskData; // Pointer to argument data + PFNDXAPCPROC pfnCompletionAPC; // Pointer to completion APC proc + DWORD dwCompletionData; // Pointer to APC proc data + const GUID* pRequestID; // Used to identify groups of tasks +} DXTMTASKINFO; +#else +typedef struct DXTMTASKINFO + { + PVOID pfnTaskProc; + PVOID pTaskData; + PVOID pfnCompletionAPC; + DWORD dwCompletionData; + const GUID *pRequestID; + } DXTMTASKINFO; + +#endif + + +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0264_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0264_v0_0_s_ifspec; + +#ifndef __IDXTaskManager_INTERFACE_DEFINED__ +#define __IDXTaskManager_INTERFACE_DEFINED__ + +/* interface IDXTaskManager */ +/* [local][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IDXTaskManager; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("254DBBC1-F922-11d0-883A-3C8B00C10000") + IDXTaskManager : public IUnknown + { + public: + virtual HRESULT STDMETHODCALLTYPE QueryNumProcessors( + /* [out] */ ULONG *pulNumProc) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetThreadPoolSize( + /* [in] */ ULONG ulNumThreads) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetThreadPoolSize( + /* [out] */ ULONG *pulNumThreads) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetConcurrencyLimit( + /* [in] */ ULONG ulNumThreads) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetConcurrencyLimit( + /* [out] */ ULONG *pulNumThreads) = 0; + + virtual HRESULT STDMETHODCALLTYPE ScheduleTasks( + /* [in] */ DXTMTASKINFO TaskInfo[ ], + /* [in] */ HANDLE Events[ ], + /* [out] */ DWORD TaskIDs[ ], + /* [in] */ ULONG ulNumTasks, + /* [in] */ ULONG ulWaitPeriod) = 0; + + virtual HRESULT STDMETHODCALLTYPE TerminateTasks( + /* [in] */ DWORD TaskIDs[ ], + /* [in] */ ULONG ulCount, + /* [in] */ ULONG ulTimeOut) = 0; + + virtual HRESULT STDMETHODCALLTYPE TerminateRequest( + /* [in] */ REFIID RequestID, + /* [in] */ ULONG ulTimeOut) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXTaskManagerVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXTaskManager * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXTaskManager * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXTaskManager * This); + + HRESULT ( STDMETHODCALLTYPE *QueryNumProcessors )( + IDXTaskManager * This, + /* [out] */ ULONG *pulNumProc); + + HRESULT ( STDMETHODCALLTYPE *SetThreadPoolSize )( + IDXTaskManager * This, + /* [in] */ ULONG ulNumThreads); + + HRESULT ( STDMETHODCALLTYPE *GetThreadPoolSize )( + IDXTaskManager * This, + /* [out] */ ULONG *pulNumThreads); + + HRESULT ( STDMETHODCALLTYPE *SetConcurrencyLimit )( + IDXTaskManager * This, + /* [in] */ ULONG ulNumThreads); + + HRESULT ( STDMETHODCALLTYPE *GetConcurrencyLimit )( + IDXTaskManager * This, + /* [out] */ ULONG *pulNumThreads); + + HRESULT ( STDMETHODCALLTYPE *ScheduleTasks )( + IDXTaskManager * This, + /* [in] */ DXTMTASKINFO TaskInfo[ ], + /* [in] */ HANDLE Events[ ], + /* [out] */ DWORD TaskIDs[ ], + /* [in] */ ULONG ulNumTasks, + /* [in] */ ULONG ulWaitPeriod); + + HRESULT ( STDMETHODCALLTYPE *TerminateTasks )( + IDXTaskManager * This, + /* [in] */ DWORD TaskIDs[ ], + /* [in] */ ULONG ulCount, + /* [in] */ ULONG ulTimeOut); + + HRESULT ( STDMETHODCALLTYPE *TerminateRequest )( + IDXTaskManager * This, + /* [in] */ REFIID RequestID, + /* [in] */ ULONG ulTimeOut); + + END_INTERFACE + } IDXTaskManagerVtbl; + + interface IDXTaskManager + { + CONST_VTBL struct IDXTaskManagerVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXTaskManager_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define IDXTaskManager_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define IDXTaskManager_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define IDXTaskManager_QueryNumProcessors(This,pulNumProc) \ + (This)->lpVtbl -> QueryNumProcessors(This,pulNumProc) + +#define IDXTaskManager_SetThreadPoolSize(This,ulNumThreads) \ + (This)->lpVtbl -> SetThreadPoolSize(This,ulNumThreads) + +#define IDXTaskManager_GetThreadPoolSize(This,pulNumThreads) \ + (This)->lpVtbl -> GetThreadPoolSize(This,pulNumThreads) + +#define IDXTaskManager_SetConcurrencyLimit(This,ulNumThreads) \ + (This)->lpVtbl -> SetConcurrencyLimit(This,ulNumThreads) + +#define IDXTaskManager_GetConcurrencyLimit(This,pulNumThreads) \ + (This)->lpVtbl -> GetConcurrencyLimit(This,pulNumThreads) + +#define IDXTaskManager_ScheduleTasks(This,TaskInfo,Events,TaskIDs,ulNumTasks,ulWaitPeriod) \ + (This)->lpVtbl -> ScheduleTasks(This,TaskInfo,Events,TaskIDs,ulNumTasks,ulWaitPeriod) + +#define IDXTaskManager_TerminateTasks(This,TaskIDs,ulCount,ulTimeOut) \ + (This)->lpVtbl -> TerminateTasks(This,TaskIDs,ulCount,ulTimeOut) + +#define IDXTaskManager_TerminateRequest(This,RequestID,ulTimeOut) \ + (This)->lpVtbl -> TerminateRequest(This,RequestID,ulTimeOut) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +HRESULT STDMETHODCALLTYPE IDXTaskManager_QueryNumProcessors_Proxy( + IDXTaskManager * This, + /* [out] */ ULONG *pulNumProc); + + +void __RPC_STUB IDXTaskManager_QueryNumProcessors_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXTaskManager_SetThreadPoolSize_Proxy( + IDXTaskManager * This, + /* [in] */ ULONG ulNumThreads); + + +void __RPC_STUB IDXTaskManager_SetThreadPoolSize_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXTaskManager_GetThreadPoolSize_Proxy( + IDXTaskManager * This, + /* [out] */ ULONG *pulNumThreads); + + +void __RPC_STUB IDXTaskManager_GetThreadPoolSize_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXTaskManager_SetConcurrencyLimit_Proxy( + IDXTaskManager * This, + /* [in] */ ULONG ulNumThreads); + + +void __RPC_STUB IDXTaskManager_SetConcurrencyLimit_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXTaskManager_GetConcurrencyLimit_Proxy( + IDXTaskManager * This, + /* [out] */ ULONG *pulNumThreads); + + +void __RPC_STUB IDXTaskManager_GetConcurrencyLimit_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXTaskManager_ScheduleTasks_Proxy( + IDXTaskManager * This, + /* [in] */ DXTMTASKINFO TaskInfo[ ], + /* [in] */ HANDLE Events[ ], + /* [out] */ DWORD TaskIDs[ ], + /* [in] */ ULONG ulNumTasks, + /* [in] */ ULONG ulWaitPeriod); + + +void __RPC_STUB IDXTaskManager_ScheduleTasks_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXTaskManager_TerminateTasks_Proxy( + IDXTaskManager * This, + /* [in] */ DWORD TaskIDs[ ], + /* [in] */ ULONG ulCount, + /* [in] */ ULONG ulTimeOut); + + +void __RPC_STUB IDXTaskManager_TerminateTasks_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXTaskManager_TerminateRequest_Proxy( + IDXTaskManager * This, + /* [in] */ REFIID RequestID, + /* [in] */ ULONG ulTimeOut); + + +void __RPC_STUB IDXTaskManager_TerminateRequest_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __IDXTaskManager_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_dxtrans_0265 */ +/* [local] */ + +#ifdef __cplusplus +///////////////////////////////////////////////////// + +class DXBASESAMPLE; +class DXSAMPLE; +class DXPMSAMPLE; + +///////////////////////////////////////////////////// + +class DXBASESAMPLE +{ +public: + BYTE Blue; + BYTE Green; + BYTE Red; + BYTE Alpha; + DXBASESAMPLE() {} + DXBASESAMPLE(const BYTE alpha, const BYTE red, const BYTE green, const BYTE blue) : + Alpha(alpha), + Red(red), + Green(green), + Blue(blue) {} + DXBASESAMPLE(const DWORD val) { *this = (*(DXBASESAMPLE *)&val); } + operator DWORD () const {return *((DWORD *)this); } + DWORD operator=(const DWORD val) { return *this = *((DXBASESAMPLE *)&val); } +}; // DXBASESAMPLE + +///////////////////////////////////////////////////// + +class DXSAMPLE : public DXBASESAMPLE +{ +public: + DXSAMPLE() {} + DXSAMPLE(const BYTE alpha, const BYTE red, const BYTE green, const BYTE blue) : + DXBASESAMPLE(alpha, red, green, blue) {} + DXSAMPLE(const DWORD val) { *this = (*(DXSAMPLE *)&val); } + operator DWORD () const {return *((DWORD *)this); } + DWORD operator=(const DWORD val) { return *this = *((DXSAMPLE *)&val); } + operator DXPMSAMPLE() const; +}; // DXSAMPLE + +///////////////////////////////////////////////////// + +class DXPMSAMPLE : public DXBASESAMPLE +{ +public: + DXPMSAMPLE() {} + DXPMSAMPLE(const BYTE alpha, const BYTE red, const BYTE green, const BYTE blue) : + DXBASESAMPLE(alpha, red, green, blue) {} + DXPMSAMPLE(const DWORD val) { *this = (*(DXPMSAMPLE *)&val); } + operator DWORD () const {return *((DWORD *)this); } + DWORD operator=(const DWORD val) { return *this = *((DXPMSAMPLE *)&val); } + operator DXSAMPLE() const; +}; // DXPMSAMPLE + +// +// The following cast operators are to prevent a direct assignment of a DXSAMPLE to a DXPMSAMPLE +// +inline DXSAMPLE::operator DXPMSAMPLE() const { return *((DXPMSAMPLE *)this); } +inline DXPMSAMPLE::operator DXSAMPLE() const { return *((DXSAMPLE *)this); } +#else // !__cplusplus +typedef struct DXBASESAMPLE + { + BYTE Blue; + BYTE Green; + BYTE Red; + BYTE Alpha; + } DXBASESAMPLE; + +typedef struct DXSAMPLE + { + BYTE Blue; + BYTE Green; + BYTE Red; + BYTE Alpha; + } DXSAMPLE; + +typedef struct DXPMSAMPLE + { + BYTE Blue; + BYTE Green; + BYTE Red; + BYTE Alpha; + } DXPMSAMPLE; + +#endif // !__cplusplus +typedef +enum DXRUNTYPE + { DXRUNTYPE_CLEAR = 0, + DXRUNTYPE_OPAQUE = 1, + DXRUNTYPE_TRANS = 2, + DXRUNTYPE_UNKNOWN = 3 + } DXRUNTYPE; + +#define DX_MAX_RUN_INFO_COUNT ( 128 ) + +// Ignore the definition used by MIDL for TLB generation +#if 0 +typedef struct DXRUNINFO + { + ULONG Bitfields; + } DXRUNINFO; + +#endif // 0 +typedef struct DXRUNINFO +{ + ULONG Type : 2; // Type + ULONG Count : 30; // Number of samples in run +} DXRUNINFO; +typedef +enum DXSFCREATE + { DXSF_FORMAT_IS_CLSID = 1L << 0, + DXSF_NO_LAZY_DDRAW_LOCK = 1L << 1 + } DXSFCREATE; + +typedef +enum DXBLTOPTIONS + { DXBOF_DO_OVER = 1L << 0, + DXBOF_DITHER = 1L << 1 + } DXBLTOPTIONS; + + + +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0265_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0265_v0_0_s_ifspec; + +#ifndef __IDXSurfaceFactory_INTERFACE_DEFINED__ +#define __IDXSurfaceFactory_INTERFACE_DEFINED__ + +/* interface IDXSurfaceFactory */ +/* [local][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IDXSurfaceFactory; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("144946F5-C4D4-11d1-81D1-0000F87557DB") + IDXSurfaceFactory : public IUnknown + { + public: + virtual HRESULT STDMETHODCALLTYPE CreateSurface( + /* [in] */ IUnknown *pDirectDraw, + /* [in] */ const DDSURFACEDESC *pDDSurfaceDesc, + /* [in] */ const GUID *pFormatID, + /* [in] */ const DXBNDS *pBounds, + /* [in] */ DWORD dwFlags, + /* [in] */ IUnknown *punkOuter, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppDXSurface) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateFromDDSurface( + /* [in] */ IUnknown *pDDrawSurface, + /* [in] */ const GUID *pFormatID, + /* [in] */ DWORD dwFlags, + /* [in] */ IUnknown *punkOuter, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppDXSurface) = 0; + + virtual HRESULT STDMETHODCALLTYPE LoadImage( + /* [in] */ const LPWSTR pszFileName, + /* [in] */ IUnknown *pDirectDraw, + /* [in] */ const DDSURFACEDESC *pDDSurfaceDesc, + /* [in] */ const GUID *pFormatID, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppDXSurface) = 0; + + virtual HRESULT STDMETHODCALLTYPE LoadImageFromStream( + /* [in] */ IStream *pStream, + /* [in] */ IUnknown *pDirectDraw, + /* [in] */ const DDSURFACEDESC *pDDSurfaceDesc, + /* [in] */ const GUID *pFormatID, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppDXSurface) = 0; + + virtual HRESULT STDMETHODCALLTYPE CopySurfaceToNewFormat( + /* [in] */ IDXSurface *pSrc, + /* [in] */ IUnknown *pDirectDraw, + /* [in] */ const DDSURFACEDESC *pDDSurfaceDesc, + /* [in] */ const GUID *pDestFormatID, + /* [out] */ IDXSurface **ppNewSurface) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateD3DRMTexture( + /* [in] */ IDXSurface *pSrc, + /* [in] */ IUnknown *pDirectDraw, + /* [in] */ IUnknown *pD3DRM3, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppTexture3) = 0; + + virtual HRESULT STDMETHODCALLTYPE BitBlt( + /* [in] */ IDXSurface *pDest, + /* [in] */ const DXVEC *pPlacement, + /* [in] */ IDXSurface *pSrc, + /* [in] */ const DXBNDS *pClipBounds, + /* [in] */ DWORD dwFlags) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXSurfaceFactoryVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXSurfaceFactory * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXSurfaceFactory * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXSurfaceFactory * This); + + HRESULT ( STDMETHODCALLTYPE *CreateSurface )( + IDXSurfaceFactory * This, + /* [in] */ IUnknown *pDirectDraw, + /* [in] */ const DDSURFACEDESC *pDDSurfaceDesc, + /* [in] */ const GUID *pFormatID, + /* [in] */ const DXBNDS *pBounds, + /* [in] */ DWORD dwFlags, + /* [in] */ IUnknown *punkOuter, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppDXSurface); + + HRESULT ( STDMETHODCALLTYPE *CreateFromDDSurface )( + IDXSurfaceFactory * This, + /* [in] */ IUnknown *pDDrawSurface, + /* [in] */ const GUID *pFormatID, + /* [in] */ DWORD dwFlags, + /* [in] */ IUnknown *punkOuter, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppDXSurface); + + HRESULT ( STDMETHODCALLTYPE *LoadImage )( + IDXSurfaceFactory * This, + /* [in] */ const LPWSTR pszFileName, + /* [in] */ IUnknown *pDirectDraw, + /* [in] */ const DDSURFACEDESC *pDDSurfaceDesc, + /* [in] */ const GUID *pFormatID, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppDXSurface); + + HRESULT ( STDMETHODCALLTYPE *LoadImageFromStream )( + IDXSurfaceFactory * This, + /* [in] */ IStream *pStream, + /* [in] */ IUnknown *pDirectDraw, + /* [in] */ const DDSURFACEDESC *pDDSurfaceDesc, + /* [in] */ const GUID *pFormatID, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppDXSurface); + + HRESULT ( STDMETHODCALLTYPE *CopySurfaceToNewFormat )( + IDXSurfaceFactory * This, + /* [in] */ IDXSurface *pSrc, + /* [in] */ IUnknown *pDirectDraw, + /* [in] */ const DDSURFACEDESC *pDDSurfaceDesc, + /* [in] */ const GUID *pDestFormatID, + /* [out] */ IDXSurface **ppNewSurface); + + HRESULT ( STDMETHODCALLTYPE *CreateD3DRMTexture )( + IDXSurfaceFactory * This, + /* [in] */ IDXSurface *pSrc, + /* [in] */ IUnknown *pDirectDraw, + /* [in] */ IUnknown *pD3DRM3, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppTexture3); + + HRESULT ( STDMETHODCALLTYPE *BitBlt )( + IDXSurfaceFactory * This, + /* [in] */ IDXSurface *pDest, + /* [in] */ const DXVEC *pPlacement, + /* [in] */ IDXSurface *pSrc, + /* [in] */ const DXBNDS *pClipBounds, + /* [in] */ DWORD dwFlags); + + END_INTERFACE + } IDXSurfaceFactoryVtbl; + + interface IDXSurfaceFactory + { + CONST_VTBL struct IDXSurfaceFactoryVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXSurfaceFactory_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define IDXSurfaceFactory_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define IDXSurfaceFactory_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define IDXSurfaceFactory_CreateSurface(This,pDirectDraw,pDDSurfaceDesc,pFormatID,pBounds,dwFlags,punkOuter,riid,ppDXSurface) \ + (This)->lpVtbl -> CreateSurface(This,pDirectDraw,pDDSurfaceDesc,pFormatID,pBounds,dwFlags,punkOuter,riid,ppDXSurface) + +#define IDXSurfaceFactory_CreateFromDDSurface(This,pDDrawSurface,pFormatID,dwFlags,punkOuter,riid,ppDXSurface) \ + (This)->lpVtbl -> CreateFromDDSurface(This,pDDrawSurface,pFormatID,dwFlags,punkOuter,riid,ppDXSurface) + +#define IDXSurfaceFactory_LoadImage(This,pszFileName,pDirectDraw,pDDSurfaceDesc,pFormatID,riid,ppDXSurface) \ + (This)->lpVtbl -> LoadImage(This,pszFileName,pDirectDraw,pDDSurfaceDesc,pFormatID,riid,ppDXSurface) + +#define IDXSurfaceFactory_LoadImageFromStream(This,pStream,pDirectDraw,pDDSurfaceDesc,pFormatID,riid,ppDXSurface) \ + (This)->lpVtbl -> LoadImageFromStream(This,pStream,pDirectDraw,pDDSurfaceDesc,pFormatID,riid,ppDXSurface) + +#define IDXSurfaceFactory_CopySurfaceToNewFormat(This,pSrc,pDirectDraw,pDDSurfaceDesc,pDestFormatID,ppNewSurface) \ + (This)->lpVtbl -> CopySurfaceToNewFormat(This,pSrc,pDirectDraw,pDDSurfaceDesc,pDestFormatID,ppNewSurface) + +#define IDXSurfaceFactory_CreateD3DRMTexture(This,pSrc,pDirectDraw,pD3DRM3,riid,ppTexture3) \ + (This)->lpVtbl -> CreateD3DRMTexture(This,pSrc,pDirectDraw,pD3DRM3,riid,ppTexture3) + +#define IDXSurfaceFactory_BitBlt(This,pDest,pPlacement,pSrc,pClipBounds,dwFlags) \ + (This)->lpVtbl -> BitBlt(This,pDest,pPlacement,pSrc,pClipBounds,dwFlags) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +HRESULT STDMETHODCALLTYPE IDXSurfaceFactory_CreateSurface_Proxy( + IDXSurfaceFactory * This, + /* [in] */ IUnknown *pDirectDraw, + /* [in] */ const DDSURFACEDESC *pDDSurfaceDesc, + /* [in] */ const GUID *pFormatID, + /* [in] */ const DXBNDS *pBounds, + /* [in] */ DWORD dwFlags, + /* [in] */ IUnknown *punkOuter, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppDXSurface); + + +void __RPC_STUB IDXSurfaceFactory_CreateSurface_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurfaceFactory_CreateFromDDSurface_Proxy( + IDXSurfaceFactory * This, + /* [in] */ IUnknown *pDDrawSurface, + /* [in] */ const GUID *pFormatID, + /* [in] */ DWORD dwFlags, + /* [in] */ IUnknown *punkOuter, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppDXSurface); + + +void __RPC_STUB IDXSurfaceFactory_CreateFromDDSurface_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurfaceFactory_LoadImage_Proxy( + IDXSurfaceFactory * This, + /* [in] */ const LPWSTR pszFileName, + /* [in] */ IUnknown *pDirectDraw, + /* [in] */ const DDSURFACEDESC *pDDSurfaceDesc, + /* [in] */ const GUID *pFormatID, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppDXSurface); + + +void __RPC_STUB IDXSurfaceFactory_LoadImage_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurfaceFactory_LoadImageFromStream_Proxy( + IDXSurfaceFactory * This, + /* [in] */ IStream *pStream, + /* [in] */ IUnknown *pDirectDraw, + /* [in] */ const DDSURFACEDESC *pDDSurfaceDesc, + /* [in] */ const GUID *pFormatID, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppDXSurface); + + +void __RPC_STUB IDXSurfaceFactory_LoadImageFromStream_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurfaceFactory_CopySurfaceToNewFormat_Proxy( + IDXSurfaceFactory * This, + /* [in] */ IDXSurface *pSrc, + /* [in] */ IUnknown *pDirectDraw, + /* [in] */ const DDSURFACEDESC *pDDSurfaceDesc, + /* [in] */ const GUID *pDestFormatID, + /* [out] */ IDXSurface **ppNewSurface); + + +void __RPC_STUB IDXSurfaceFactory_CopySurfaceToNewFormat_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurfaceFactory_CreateD3DRMTexture_Proxy( + IDXSurfaceFactory * This, + /* [in] */ IDXSurface *pSrc, + /* [in] */ IUnknown *pDirectDraw, + /* [in] */ IUnknown *pD3DRM3, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppTexture3); + + +void __RPC_STUB IDXSurfaceFactory_CreateD3DRMTexture_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurfaceFactory_BitBlt_Proxy( + IDXSurfaceFactory * This, + /* [in] */ IDXSurface *pDest, + /* [in] */ const DXVEC *pPlacement, + /* [in] */ IDXSurface *pSrc, + /* [in] */ const DXBNDS *pClipBounds, + /* [in] */ DWORD dwFlags); + + +void __RPC_STUB IDXSurfaceFactory_BitBlt_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __IDXSurfaceFactory_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_dxtrans_0266 */ +/* [local] */ + +typedef +enum DXSURFMODCOMPOP + { DXSURFMOD_COMP_OVER = 0, + DXSURFMOD_COMP_ALPHA_MASK = 1, + DXSURFMOD_COMP_MAX_VALID = 1 + } DXSURFMODCOMPOP; + + + +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0266_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0266_v0_0_s_ifspec; + +#ifndef __IDXSurfaceModifier_INTERFACE_DEFINED__ +#define __IDXSurfaceModifier_INTERFACE_DEFINED__ + +/* interface IDXSurfaceModifier */ +/* [local][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IDXSurfaceModifier; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9EA3B637-C37D-11d1-905E-00C04FD9189D") + IDXSurfaceModifier : public IUnknown + { + public: + virtual HRESULT STDMETHODCALLTYPE SetFillColor( + /* [in] */ DXSAMPLE Color) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetFillColor( + /* [out] */ DXSAMPLE *pColor) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetBounds( + /* [in] */ const DXBNDS *pBounds) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetBackground( + /* [in] */ IDXSurface *pSurface) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetBackground( + /* [out] */ IDXSurface **ppSurface) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetCompositeOperation( + /* [in] */ DXSURFMODCOMPOP CompOp) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetCompositeOperation( + /* [out] */ DXSURFMODCOMPOP *pCompOp) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetForeground( + /* [in] */ IDXSurface *pSurface, + /* [in] */ BOOL bTile, + /* [in] */ const POINT *pOrigin) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetForeground( + /* [out] */ IDXSurface **ppSurface, + /* [out] */ BOOL *pbTile, + /* [out] */ POINT *pOrigin) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetOpacity( + /* [in] */ float Opacity) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetOpacity( + /* [out] */ float *pOpacity) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetLookup( + /* [in] */ IDXLookupTable *pLookupTable) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetLookup( + /* [out] */ IDXLookupTable **ppLookupTable) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXSurfaceModifierVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXSurfaceModifier * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXSurfaceModifier * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXSurfaceModifier * This); + + HRESULT ( STDMETHODCALLTYPE *SetFillColor )( + IDXSurfaceModifier * This, + /* [in] */ DXSAMPLE Color); + + HRESULT ( STDMETHODCALLTYPE *GetFillColor )( + IDXSurfaceModifier * This, + /* [out] */ DXSAMPLE *pColor); + + HRESULT ( STDMETHODCALLTYPE *SetBounds )( + IDXSurfaceModifier * This, + /* [in] */ const DXBNDS *pBounds); + + HRESULT ( STDMETHODCALLTYPE *SetBackground )( + IDXSurfaceModifier * This, + /* [in] */ IDXSurface *pSurface); + + HRESULT ( STDMETHODCALLTYPE *GetBackground )( + IDXSurfaceModifier * This, + /* [out] */ IDXSurface **ppSurface); + + HRESULT ( STDMETHODCALLTYPE *SetCompositeOperation )( + IDXSurfaceModifier * This, + /* [in] */ DXSURFMODCOMPOP CompOp); + + HRESULT ( STDMETHODCALLTYPE *GetCompositeOperation )( + IDXSurfaceModifier * This, + /* [out] */ DXSURFMODCOMPOP *pCompOp); + + HRESULT ( STDMETHODCALLTYPE *SetForeground )( + IDXSurfaceModifier * This, + /* [in] */ IDXSurface *pSurface, + /* [in] */ BOOL bTile, + /* [in] */ const POINT *pOrigin); + + HRESULT ( STDMETHODCALLTYPE *GetForeground )( + IDXSurfaceModifier * This, + /* [out] */ IDXSurface **ppSurface, + /* [out] */ BOOL *pbTile, + /* [out] */ POINT *pOrigin); + + HRESULT ( STDMETHODCALLTYPE *SetOpacity )( + IDXSurfaceModifier * This, + /* [in] */ float Opacity); + + HRESULT ( STDMETHODCALLTYPE *GetOpacity )( + IDXSurfaceModifier * This, + /* [out] */ float *pOpacity); + + HRESULT ( STDMETHODCALLTYPE *SetLookup )( + IDXSurfaceModifier * This, + /* [in] */ IDXLookupTable *pLookupTable); + + HRESULT ( STDMETHODCALLTYPE *GetLookup )( + IDXSurfaceModifier * This, + /* [out] */ IDXLookupTable **ppLookupTable); + + END_INTERFACE + } IDXSurfaceModifierVtbl; + + interface IDXSurfaceModifier + { + CONST_VTBL struct IDXSurfaceModifierVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXSurfaceModifier_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define IDXSurfaceModifier_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define IDXSurfaceModifier_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define IDXSurfaceModifier_SetFillColor(This,Color) \ + (This)->lpVtbl -> SetFillColor(This,Color) + +#define IDXSurfaceModifier_GetFillColor(This,pColor) \ + (This)->lpVtbl -> GetFillColor(This,pColor) + +#define IDXSurfaceModifier_SetBounds(This,pBounds) \ + (This)->lpVtbl -> SetBounds(This,pBounds) + +#define IDXSurfaceModifier_SetBackground(This,pSurface) \ + (This)->lpVtbl -> SetBackground(This,pSurface) + +#define IDXSurfaceModifier_GetBackground(This,ppSurface) \ + (This)->lpVtbl -> GetBackground(This,ppSurface) + +#define IDXSurfaceModifier_SetCompositeOperation(This,CompOp) \ + (This)->lpVtbl -> SetCompositeOperation(This,CompOp) + +#define IDXSurfaceModifier_GetCompositeOperation(This,pCompOp) \ + (This)->lpVtbl -> GetCompositeOperation(This,pCompOp) + +#define IDXSurfaceModifier_SetForeground(This,pSurface,bTile,pOrigin) \ + (This)->lpVtbl -> SetForeground(This,pSurface,bTile,pOrigin) + +#define IDXSurfaceModifier_GetForeground(This,ppSurface,pbTile,pOrigin) \ + (This)->lpVtbl -> GetForeground(This,ppSurface,pbTile,pOrigin) + +#define IDXSurfaceModifier_SetOpacity(This,Opacity) \ + (This)->lpVtbl -> SetOpacity(This,Opacity) + +#define IDXSurfaceModifier_GetOpacity(This,pOpacity) \ + (This)->lpVtbl -> GetOpacity(This,pOpacity) + +#define IDXSurfaceModifier_SetLookup(This,pLookupTable) \ + (This)->lpVtbl -> SetLookup(This,pLookupTable) + +#define IDXSurfaceModifier_GetLookup(This,ppLookupTable) \ + (This)->lpVtbl -> GetLookup(This,ppLookupTable) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +HRESULT STDMETHODCALLTYPE IDXSurfaceModifier_SetFillColor_Proxy( + IDXSurfaceModifier * This, + /* [in] */ DXSAMPLE Color); + + +void __RPC_STUB IDXSurfaceModifier_SetFillColor_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurfaceModifier_GetFillColor_Proxy( + IDXSurfaceModifier * This, + /* [out] */ DXSAMPLE *pColor); + + +void __RPC_STUB IDXSurfaceModifier_GetFillColor_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurfaceModifier_SetBounds_Proxy( + IDXSurfaceModifier * This, + /* [in] */ const DXBNDS *pBounds); + + +void __RPC_STUB IDXSurfaceModifier_SetBounds_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurfaceModifier_SetBackground_Proxy( + IDXSurfaceModifier * This, + /* [in] */ IDXSurface *pSurface); + + +void __RPC_STUB IDXSurfaceModifier_SetBackground_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurfaceModifier_GetBackground_Proxy( + IDXSurfaceModifier * This, + /* [out] */ IDXSurface **ppSurface); + + +void __RPC_STUB IDXSurfaceModifier_GetBackground_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurfaceModifier_SetCompositeOperation_Proxy( + IDXSurfaceModifier * This, + /* [in] */ DXSURFMODCOMPOP CompOp); + + +void __RPC_STUB IDXSurfaceModifier_SetCompositeOperation_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurfaceModifier_GetCompositeOperation_Proxy( + IDXSurfaceModifier * This, + /* [out] */ DXSURFMODCOMPOP *pCompOp); + + +void __RPC_STUB IDXSurfaceModifier_GetCompositeOperation_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurfaceModifier_SetForeground_Proxy( + IDXSurfaceModifier * This, + /* [in] */ IDXSurface *pSurface, + /* [in] */ BOOL bTile, + /* [in] */ const POINT *pOrigin); + + +void __RPC_STUB IDXSurfaceModifier_SetForeground_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurfaceModifier_GetForeground_Proxy( + IDXSurfaceModifier * This, + /* [out] */ IDXSurface **ppSurface, + /* [out] */ BOOL *pbTile, + /* [out] */ POINT *pOrigin); + + +void __RPC_STUB IDXSurfaceModifier_GetForeground_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurfaceModifier_SetOpacity_Proxy( + IDXSurfaceModifier * This, + /* [in] */ float Opacity); + + +void __RPC_STUB IDXSurfaceModifier_SetOpacity_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurfaceModifier_GetOpacity_Proxy( + IDXSurfaceModifier * This, + /* [out] */ float *pOpacity); + + +void __RPC_STUB IDXSurfaceModifier_GetOpacity_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurfaceModifier_SetLookup_Proxy( + IDXSurfaceModifier * This, + /* [in] */ IDXLookupTable *pLookupTable); + + +void __RPC_STUB IDXSurfaceModifier_SetLookup_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurfaceModifier_GetLookup_Proxy( + IDXSurfaceModifier * This, + /* [out] */ IDXLookupTable **ppLookupTable); + + +void __RPC_STUB IDXSurfaceModifier_GetLookup_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __IDXSurfaceModifier_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_dxtrans_0267 */ +/* [local] */ + +typedef +enum DXSAMPLEFORMATENUM + { DXPF_FLAGSMASK = 0xffff0000, + DXPF_NONPREMULT = 0x10000, + DXPF_TRANSPARENCY = 0x20000, + DXPF_TRANSLUCENCY = 0x40000, + DXPF_2BITERROR = 0x200000, + DXPF_3BITERROR = 0x300000, + DXPF_4BITERROR = 0x400000, + DXPF_5BITERROR = 0x500000, + DXPF_ERRORMASK = 0x700000, + DXPF_NONSTANDARD = 0, + DXPF_PMARGB32 = 1 | DXPF_TRANSPARENCY | DXPF_TRANSLUCENCY, + DXPF_ARGB32 = 2 | DXPF_NONPREMULT | DXPF_TRANSPARENCY | DXPF_TRANSLUCENCY, + DXPF_ARGB4444 = 3 | DXPF_NONPREMULT | DXPF_TRANSPARENCY | DXPF_TRANSLUCENCY | DXPF_4BITERROR, + DXPF_A8 = 4 | DXPF_TRANSPARENCY | DXPF_TRANSLUCENCY, + DXPF_RGB32 = 5, + DXPF_RGB24 = 6, + DXPF_RGB565 = 7 | DXPF_3BITERROR, + DXPF_RGB555 = 8 | DXPF_3BITERROR, + DXPF_RGB8 = 9 | DXPF_5BITERROR, + DXPF_ARGB1555 = 10 | DXPF_TRANSPARENCY | DXPF_3BITERROR, + DXPF_RGB32_CK = DXPF_RGB32 | DXPF_TRANSPARENCY, + DXPF_RGB24_CK = DXPF_RGB24 | DXPF_TRANSPARENCY, + DXPF_RGB555_CK = DXPF_RGB555 | DXPF_TRANSPARENCY, + DXPF_RGB565_CK = DXPF_RGB565 | DXPF_TRANSPARENCY, + DXPF_RGB8_CK = DXPF_RGB8 | DXPF_TRANSPARENCY + } DXSAMPLEFORMATENUM; + +typedef +enum DXLOCKSURF + { DXLOCKF_READ = 0, + DXLOCKF_READWRITE = 1 << 0, + DXLOCKF_EXISTINGINFOONLY = 1 << 1, + DXLOCKF_WANTRUNINFO = 1 << 2, + DXLOCKF_NONPREMULT = 1 << 16, + DXLOCKF_VALIDFLAGS = DXLOCKF_READWRITE | DXLOCKF_EXISTINGINFOONLY | DXLOCKF_WANTRUNINFO | DXLOCKF_NONPREMULT + } DXLOCKSURF; + +typedef +enum DXSURFSTATUS + { DXSURF_TRANSIENT = 1 << 0, + DXSURF_READONLY = 1 << 1, + DXSURF_VALIDFLAGS = DXSURF_TRANSIENT | DXSURF_READONLY + } DXSURFSTATUS; + + + +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0267_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0267_v0_0_s_ifspec; + +#ifndef __IDXSurface_INTERFACE_DEFINED__ +#define __IDXSurface_INTERFACE_DEFINED__ + +/* interface IDXSurface */ +/* [local][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IDXSurface; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("B39FD73F-E139-11d1-9065-00C04FD9189D") + IDXSurface : public IDXBaseObject + { + public: + virtual HRESULT STDMETHODCALLTYPE GetPixelFormat( + /* [out] */ GUID *pFormatID, + /* [out] */ DXSAMPLEFORMATENUM *pSampleFormatEnum) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetBounds( + /* [out] */ DXBNDS *pBounds) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetStatusFlags( + /* [out] */ DWORD *pdwStatusFlags) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetStatusFlags( + /* [in] */ DWORD dwStatusFlags) = 0; + + virtual HRESULT STDMETHODCALLTYPE LockSurface( + /* [in] */ const DXBNDS *pBounds, + /* [in] */ ULONG ulTimeOut, + /* [in] */ DWORD dwFlags, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppPointer, + /* [out] */ ULONG *pulGenerationId) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetDirectDrawSurface( + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppSurface) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetColorKey( + DXSAMPLE *pColorKey) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetColorKey( + DXSAMPLE ColorKey) = 0; + + virtual HRESULT STDMETHODCALLTYPE LockSurfaceDC( + /* [in] */ const DXBNDS *pBounds, + /* [in] */ ULONG ulTimeOut, + /* [in] */ DWORD dwFlags, + /* [out] */ IDXDCLock **ppDCLock) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetAppData( + DWORD_PTR dwAppData) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetAppData( + DWORD_PTR *pdwAppData) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXSurfaceVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXSurface * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXSurface * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXSurface * This); + + HRESULT ( STDMETHODCALLTYPE *GetGenerationId )( + IDXSurface * This, + /* [out] */ ULONG *pID); + + HRESULT ( STDMETHODCALLTYPE *IncrementGenerationId )( + IDXSurface * This, + /* [in] */ BOOL bRefresh); + + HRESULT ( STDMETHODCALLTYPE *GetObjectSize )( + IDXSurface * This, + /* [out] */ ULONG *pcbSize); + + HRESULT ( STDMETHODCALLTYPE *GetPixelFormat )( + IDXSurface * This, + /* [out] */ GUID *pFormatID, + /* [out] */ DXSAMPLEFORMATENUM *pSampleFormatEnum); + + HRESULT ( STDMETHODCALLTYPE *GetBounds )( + IDXSurface * This, + /* [out] */ DXBNDS *pBounds); + + HRESULT ( STDMETHODCALLTYPE *GetStatusFlags )( + IDXSurface * This, + /* [out] */ DWORD *pdwStatusFlags); + + HRESULT ( STDMETHODCALLTYPE *SetStatusFlags )( + IDXSurface * This, + /* [in] */ DWORD dwStatusFlags); + + HRESULT ( STDMETHODCALLTYPE *LockSurface )( + IDXSurface * This, + /* [in] */ const DXBNDS *pBounds, + /* [in] */ ULONG ulTimeOut, + /* [in] */ DWORD dwFlags, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppPointer, + /* [out] */ ULONG *pulGenerationId); + + HRESULT ( STDMETHODCALLTYPE *GetDirectDrawSurface )( + IDXSurface * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppSurface); + + HRESULT ( STDMETHODCALLTYPE *GetColorKey )( + IDXSurface * This, + DXSAMPLE *pColorKey); + + HRESULT ( STDMETHODCALLTYPE *SetColorKey )( + IDXSurface * This, + DXSAMPLE ColorKey); + + HRESULT ( STDMETHODCALLTYPE *LockSurfaceDC )( + IDXSurface * This, + /* [in] */ const DXBNDS *pBounds, + /* [in] */ ULONG ulTimeOut, + /* [in] */ DWORD dwFlags, + /* [out] */ IDXDCLock **ppDCLock); + + HRESULT ( STDMETHODCALLTYPE *SetAppData )( + IDXSurface * This, + DWORD_PTR dwAppData); + + HRESULT ( STDMETHODCALLTYPE *GetAppData )( + IDXSurface * This, + DWORD_PTR *pdwAppData); + + END_INTERFACE + } IDXSurfaceVtbl; + + interface IDXSurface + { + CONST_VTBL struct IDXSurfaceVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXSurface_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define IDXSurface_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define IDXSurface_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define IDXSurface_GetGenerationId(This,pID) \ + (This)->lpVtbl -> GetGenerationId(This,pID) + +#define IDXSurface_IncrementGenerationId(This,bRefresh) \ + (This)->lpVtbl -> IncrementGenerationId(This,bRefresh) + +#define IDXSurface_GetObjectSize(This,pcbSize) \ + (This)->lpVtbl -> GetObjectSize(This,pcbSize) + + +#define IDXSurface_GetPixelFormat(This,pFormatID,pSampleFormatEnum) \ + (This)->lpVtbl -> GetPixelFormat(This,pFormatID,pSampleFormatEnum) + +#define IDXSurface_GetBounds(This,pBounds) \ + (This)->lpVtbl -> GetBounds(This,pBounds) + +#define IDXSurface_GetStatusFlags(This,pdwStatusFlags) \ + (This)->lpVtbl -> GetStatusFlags(This,pdwStatusFlags) + +#define IDXSurface_SetStatusFlags(This,dwStatusFlags) \ + (This)->lpVtbl -> SetStatusFlags(This,dwStatusFlags) + +#define IDXSurface_LockSurface(This,pBounds,ulTimeOut,dwFlags,riid,ppPointer,pulGenerationId) \ + (This)->lpVtbl -> LockSurface(This,pBounds,ulTimeOut,dwFlags,riid,ppPointer,pulGenerationId) + +#define IDXSurface_GetDirectDrawSurface(This,riid,ppSurface) \ + (This)->lpVtbl -> GetDirectDrawSurface(This,riid,ppSurface) + +#define IDXSurface_GetColorKey(This,pColorKey) \ + (This)->lpVtbl -> GetColorKey(This,pColorKey) + +#define IDXSurface_SetColorKey(This,ColorKey) \ + (This)->lpVtbl -> SetColorKey(This,ColorKey) + +#define IDXSurface_LockSurfaceDC(This,pBounds,ulTimeOut,dwFlags,ppDCLock) \ + (This)->lpVtbl -> LockSurfaceDC(This,pBounds,ulTimeOut,dwFlags,ppDCLock) + +#define IDXSurface_SetAppData(This,dwAppData) \ + (This)->lpVtbl -> SetAppData(This,dwAppData) + +#define IDXSurface_GetAppData(This,pdwAppData) \ + (This)->lpVtbl -> GetAppData(This,pdwAppData) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +HRESULT STDMETHODCALLTYPE IDXSurface_GetPixelFormat_Proxy( + IDXSurface * This, + /* [out] */ GUID *pFormatID, + /* [out] */ DXSAMPLEFORMATENUM *pSampleFormatEnum); + + +void __RPC_STUB IDXSurface_GetPixelFormat_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurface_GetBounds_Proxy( + IDXSurface * This, + /* [out] */ DXBNDS *pBounds); + + +void __RPC_STUB IDXSurface_GetBounds_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurface_GetStatusFlags_Proxy( + IDXSurface * This, + /* [out] */ DWORD *pdwStatusFlags); + + +void __RPC_STUB IDXSurface_GetStatusFlags_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurface_SetStatusFlags_Proxy( + IDXSurface * This, + /* [in] */ DWORD dwStatusFlags); + + +void __RPC_STUB IDXSurface_SetStatusFlags_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurface_LockSurface_Proxy( + IDXSurface * This, + /* [in] */ const DXBNDS *pBounds, + /* [in] */ ULONG ulTimeOut, + /* [in] */ DWORD dwFlags, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppPointer, + /* [out] */ ULONG *pulGenerationId); + + +void __RPC_STUB IDXSurface_LockSurface_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurface_GetDirectDrawSurface_Proxy( + IDXSurface * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppSurface); + + +void __RPC_STUB IDXSurface_GetDirectDrawSurface_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurface_GetColorKey_Proxy( + IDXSurface * This, + DXSAMPLE *pColorKey); + + +void __RPC_STUB IDXSurface_GetColorKey_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurface_SetColorKey_Proxy( + IDXSurface * This, + DXSAMPLE ColorKey); + + +void __RPC_STUB IDXSurface_SetColorKey_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurface_LockSurfaceDC_Proxy( + IDXSurface * This, + /* [in] */ const DXBNDS *pBounds, + /* [in] */ ULONG ulTimeOut, + /* [in] */ DWORD dwFlags, + /* [out] */ IDXDCLock **ppDCLock); + + +void __RPC_STUB IDXSurface_LockSurfaceDC_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurface_SetAppData_Proxy( + IDXSurface * This, + DWORD_PTR dwAppData); + + +void __RPC_STUB IDXSurface_SetAppData_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXSurface_GetAppData_Proxy( + IDXSurface * This, + DWORD_PTR *pdwAppData); + + +void __RPC_STUB IDXSurface_GetAppData_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __IDXSurface_INTERFACE_DEFINED__ */ + + +#ifndef __IDXSurfaceInit_INTERFACE_DEFINED__ +#define __IDXSurfaceInit_INTERFACE_DEFINED__ + +/* interface IDXSurfaceInit */ +/* [local][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IDXSurfaceInit; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9EA3B639-C37D-11d1-905E-00C04FD9189D") + IDXSurfaceInit : public IUnknown + { + public: + virtual HRESULT STDMETHODCALLTYPE InitSurface( + /* [in] */ IUnknown *pDirectDraw, + /* [in] */ const DDSURFACEDESC *pDDSurfaceDesc, + /* [in] */ const GUID *pFormatID, + /* [in] */ const DXBNDS *pBounds, + /* [in] */ DWORD dwFlags) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXSurfaceInitVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXSurfaceInit * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXSurfaceInit * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXSurfaceInit * This); + + HRESULT ( STDMETHODCALLTYPE *InitSurface )( + IDXSurfaceInit * This, + /* [in] */ IUnknown *pDirectDraw, + /* [in] */ const DDSURFACEDESC *pDDSurfaceDesc, + /* [in] */ const GUID *pFormatID, + /* [in] */ const DXBNDS *pBounds, + /* [in] */ DWORD dwFlags); + + END_INTERFACE + } IDXSurfaceInitVtbl; + + interface IDXSurfaceInit + { + CONST_VTBL struct IDXSurfaceInitVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXSurfaceInit_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define IDXSurfaceInit_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define IDXSurfaceInit_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define IDXSurfaceInit_InitSurface(This,pDirectDraw,pDDSurfaceDesc,pFormatID,pBounds,dwFlags) \ + (This)->lpVtbl -> InitSurface(This,pDirectDraw,pDDSurfaceDesc,pFormatID,pBounds,dwFlags) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +HRESULT STDMETHODCALLTYPE IDXSurfaceInit_InitSurface_Proxy( + IDXSurfaceInit * This, + /* [in] */ IUnknown *pDirectDraw, + /* [in] */ const DDSURFACEDESC *pDDSurfaceDesc, + /* [in] */ const GUID *pFormatID, + /* [in] */ const DXBNDS *pBounds, + /* [in] */ DWORD dwFlags); + + +void __RPC_STUB IDXSurfaceInit_InitSurface_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __IDXSurfaceInit_INTERFACE_DEFINED__ */ + + +#ifndef __IDXARGBSurfaceInit_INTERFACE_DEFINED__ +#define __IDXARGBSurfaceInit_INTERFACE_DEFINED__ + +/* interface IDXARGBSurfaceInit */ +/* [local][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IDXARGBSurfaceInit; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9EA3B63A-C37D-11d1-905E-00C04FD9189D") + IDXARGBSurfaceInit : public IDXSurfaceInit + { + public: + virtual HRESULT STDMETHODCALLTYPE InitFromDDSurface( + /* [in] */ IUnknown *pDDrawSurface, + /* [in] */ const GUID *pFormatID, + /* [in] */ DWORD dwFlags) = 0; + + virtual HRESULT STDMETHODCALLTYPE InitFromRawSurface( + /* [in] */ IDXRawSurface *pRawSurface) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXARGBSurfaceInitVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXARGBSurfaceInit * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXARGBSurfaceInit * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXARGBSurfaceInit * This); + + HRESULT ( STDMETHODCALLTYPE *InitSurface )( + IDXARGBSurfaceInit * This, + /* [in] */ IUnknown *pDirectDraw, + /* [in] */ const DDSURFACEDESC *pDDSurfaceDesc, + /* [in] */ const GUID *pFormatID, + /* [in] */ const DXBNDS *pBounds, + /* [in] */ DWORD dwFlags); + + HRESULT ( STDMETHODCALLTYPE *InitFromDDSurface )( + IDXARGBSurfaceInit * This, + /* [in] */ IUnknown *pDDrawSurface, + /* [in] */ const GUID *pFormatID, + /* [in] */ DWORD dwFlags); + + HRESULT ( STDMETHODCALLTYPE *InitFromRawSurface )( + IDXARGBSurfaceInit * This, + /* [in] */ IDXRawSurface *pRawSurface); + + END_INTERFACE + } IDXARGBSurfaceInitVtbl; + + interface IDXARGBSurfaceInit + { + CONST_VTBL struct IDXARGBSurfaceInitVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXARGBSurfaceInit_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define IDXARGBSurfaceInit_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define IDXARGBSurfaceInit_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define IDXARGBSurfaceInit_InitSurface(This,pDirectDraw,pDDSurfaceDesc,pFormatID,pBounds,dwFlags) \ + (This)->lpVtbl -> InitSurface(This,pDirectDraw,pDDSurfaceDesc,pFormatID,pBounds,dwFlags) + + +#define IDXARGBSurfaceInit_InitFromDDSurface(This,pDDrawSurface,pFormatID,dwFlags) \ + (This)->lpVtbl -> InitFromDDSurface(This,pDDrawSurface,pFormatID,dwFlags) + +#define IDXARGBSurfaceInit_InitFromRawSurface(This,pRawSurface) \ + (This)->lpVtbl -> InitFromRawSurface(This,pRawSurface) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +HRESULT STDMETHODCALLTYPE IDXARGBSurfaceInit_InitFromDDSurface_Proxy( + IDXARGBSurfaceInit * This, + /* [in] */ IUnknown *pDDrawSurface, + /* [in] */ const GUID *pFormatID, + /* [in] */ DWORD dwFlags); + + +void __RPC_STUB IDXARGBSurfaceInit_InitFromDDSurface_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXARGBSurfaceInit_InitFromRawSurface_Proxy( + IDXARGBSurfaceInit * This, + /* [in] */ IDXRawSurface *pRawSurface); + + +void __RPC_STUB IDXARGBSurfaceInit_InitFromRawSurface_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __IDXARGBSurfaceInit_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_dxtrans_0270 */ +/* [local] */ + +typedef struct tagDXNATIVETYPEINFO + { + BYTE *pCurrentData; + BYTE *pFirstByte; + long lPitch; + DWORD dwColorKey; + } DXNATIVETYPEINFO; + +typedef struct tagDXPACKEDRECTDESC + { + DXBASESAMPLE *pSamples; + BOOL bPremult; + RECT rect; + long lRowPadding; + } DXPACKEDRECTDESC; + +typedef struct tagDXOVERSAMPLEDESC + { + POINT p; + DXPMSAMPLE Color; + } DXOVERSAMPLEDESC; + + + +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0270_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0270_v0_0_s_ifspec; + +#ifndef __IDXARGBReadPtr_INTERFACE_DEFINED__ +#define __IDXARGBReadPtr_INTERFACE_DEFINED__ + +/* interface IDXARGBReadPtr */ +/* [local][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IDXARGBReadPtr; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("EAAAC2D6-C290-11d1-905D-00C04FD9189D") + IDXARGBReadPtr : public IUnknown + { + public: + virtual HRESULT STDMETHODCALLTYPE GetSurface( + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppSurface) = 0; + + virtual DXSAMPLEFORMATENUM STDMETHODCALLTYPE GetNativeType( + /* [out] */ DXNATIVETYPEINFO *pInfo) = 0; + + virtual void STDMETHODCALLTYPE Move( + /* [in] */ long cSamples) = 0; + + virtual void STDMETHODCALLTYPE MoveToRow( + /* [in] */ ULONG y) = 0; + + virtual void STDMETHODCALLTYPE MoveToXY( + /* [in] */ ULONG x, + /* [in] */ ULONG y) = 0; + + virtual ULONG STDMETHODCALLTYPE MoveAndGetRunInfo( + /* [in] */ ULONG Row, + /* [out] */ const DXRUNINFO **ppInfo) = 0; + + virtual DXSAMPLE *STDMETHODCALLTYPE Unpack( + /* [in] */ DXSAMPLE *pSamples, + /* [in] */ ULONG cSamples, + /* [in] */ BOOL bMove) = 0; + + virtual DXPMSAMPLE *STDMETHODCALLTYPE UnpackPremult( + /* [in] */ DXPMSAMPLE *pSamples, + /* [in] */ ULONG cSamples, + /* [in] */ BOOL bMove) = 0; + + virtual void STDMETHODCALLTYPE UnpackRect( + /* [in] */ const DXPACKEDRECTDESC *pRectDesc) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXARGBReadPtrVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXARGBReadPtr * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXARGBReadPtr * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXARGBReadPtr * This); + + HRESULT ( STDMETHODCALLTYPE *GetSurface )( + IDXARGBReadPtr * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppSurface); + + DXSAMPLEFORMATENUM ( STDMETHODCALLTYPE *GetNativeType )( + IDXARGBReadPtr * This, + /* [out] */ DXNATIVETYPEINFO *pInfo); + + void ( STDMETHODCALLTYPE *Move )( + IDXARGBReadPtr * This, + /* [in] */ long cSamples); + + void ( STDMETHODCALLTYPE *MoveToRow )( + IDXARGBReadPtr * This, + /* [in] */ ULONG y); + + void ( STDMETHODCALLTYPE *MoveToXY )( + IDXARGBReadPtr * This, + /* [in] */ ULONG x, + /* [in] */ ULONG y); + + ULONG ( STDMETHODCALLTYPE *MoveAndGetRunInfo )( + IDXARGBReadPtr * This, + /* [in] */ ULONG Row, + /* [out] */ const DXRUNINFO **ppInfo); + + DXSAMPLE *( STDMETHODCALLTYPE *Unpack )( + IDXARGBReadPtr * This, + /* [in] */ DXSAMPLE *pSamples, + /* [in] */ ULONG cSamples, + /* [in] */ BOOL bMove); + + DXPMSAMPLE *( STDMETHODCALLTYPE *UnpackPremult )( + IDXARGBReadPtr * This, + /* [in] */ DXPMSAMPLE *pSamples, + /* [in] */ ULONG cSamples, + /* [in] */ BOOL bMove); + + void ( STDMETHODCALLTYPE *UnpackRect )( + IDXARGBReadPtr * This, + /* [in] */ const DXPACKEDRECTDESC *pRectDesc); + + END_INTERFACE + } IDXARGBReadPtrVtbl; + + interface IDXARGBReadPtr + { + CONST_VTBL struct IDXARGBReadPtrVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXARGBReadPtr_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define IDXARGBReadPtr_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define IDXARGBReadPtr_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define IDXARGBReadPtr_GetSurface(This,riid,ppSurface) \ + (This)->lpVtbl -> GetSurface(This,riid,ppSurface) + +#define IDXARGBReadPtr_GetNativeType(This,pInfo) \ + (This)->lpVtbl -> GetNativeType(This,pInfo) + +#define IDXARGBReadPtr_Move(This,cSamples) \ + (This)->lpVtbl -> Move(This,cSamples) + +#define IDXARGBReadPtr_MoveToRow(This,y) \ + (This)->lpVtbl -> MoveToRow(This,y) + +#define IDXARGBReadPtr_MoveToXY(This,x,y) \ + (This)->lpVtbl -> MoveToXY(This,x,y) + +#define IDXARGBReadPtr_MoveAndGetRunInfo(This,Row,ppInfo) \ + (This)->lpVtbl -> MoveAndGetRunInfo(This,Row,ppInfo) + +#define IDXARGBReadPtr_Unpack(This,pSamples,cSamples,bMove) \ + (This)->lpVtbl -> Unpack(This,pSamples,cSamples,bMove) + +#define IDXARGBReadPtr_UnpackPremult(This,pSamples,cSamples,bMove) \ + (This)->lpVtbl -> UnpackPremult(This,pSamples,cSamples,bMove) + +#define IDXARGBReadPtr_UnpackRect(This,pRectDesc) \ + (This)->lpVtbl -> UnpackRect(This,pRectDesc) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +HRESULT STDMETHODCALLTYPE IDXARGBReadPtr_GetSurface_Proxy( + IDXARGBReadPtr * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppSurface); + + +void __RPC_STUB IDXARGBReadPtr_GetSurface_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +DXSAMPLEFORMATENUM STDMETHODCALLTYPE IDXARGBReadPtr_GetNativeType_Proxy( + IDXARGBReadPtr * This, + /* [out] */ DXNATIVETYPEINFO *pInfo); + + +void __RPC_STUB IDXARGBReadPtr_GetNativeType_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +void STDMETHODCALLTYPE IDXARGBReadPtr_Move_Proxy( + IDXARGBReadPtr * This, + /* [in] */ long cSamples); + + +void __RPC_STUB IDXARGBReadPtr_Move_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +void STDMETHODCALLTYPE IDXARGBReadPtr_MoveToRow_Proxy( + IDXARGBReadPtr * This, + /* [in] */ ULONG y); + + +void __RPC_STUB IDXARGBReadPtr_MoveToRow_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +void STDMETHODCALLTYPE IDXARGBReadPtr_MoveToXY_Proxy( + IDXARGBReadPtr * This, + /* [in] */ ULONG x, + /* [in] */ ULONG y); + + +void __RPC_STUB IDXARGBReadPtr_MoveToXY_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +ULONG STDMETHODCALLTYPE IDXARGBReadPtr_MoveAndGetRunInfo_Proxy( + IDXARGBReadPtr * This, + /* [in] */ ULONG Row, + /* [out] */ const DXRUNINFO **ppInfo); + + +void __RPC_STUB IDXARGBReadPtr_MoveAndGetRunInfo_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +DXSAMPLE *STDMETHODCALLTYPE IDXARGBReadPtr_Unpack_Proxy( + IDXARGBReadPtr * This, + /* [in] */ DXSAMPLE *pSamples, + /* [in] */ ULONG cSamples, + /* [in] */ BOOL bMove); + + +void __RPC_STUB IDXARGBReadPtr_Unpack_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +DXPMSAMPLE *STDMETHODCALLTYPE IDXARGBReadPtr_UnpackPremult_Proxy( + IDXARGBReadPtr * This, + /* [in] */ DXPMSAMPLE *pSamples, + /* [in] */ ULONG cSamples, + /* [in] */ BOOL bMove); + + +void __RPC_STUB IDXARGBReadPtr_UnpackPremult_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +void STDMETHODCALLTYPE IDXARGBReadPtr_UnpackRect_Proxy( + IDXARGBReadPtr * This, + /* [in] */ const DXPACKEDRECTDESC *pRectDesc); + + +void __RPC_STUB IDXARGBReadPtr_UnpackRect_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __IDXARGBReadPtr_INTERFACE_DEFINED__ */ + + +#ifndef __IDXARGBReadWritePtr_INTERFACE_DEFINED__ +#define __IDXARGBReadWritePtr_INTERFACE_DEFINED__ + +/* interface IDXARGBReadWritePtr */ +/* [local][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IDXARGBReadWritePtr; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("EAAAC2D7-C290-11d1-905D-00C04FD9189D") + IDXARGBReadWritePtr : public IDXARGBReadPtr + { + public: + virtual void STDMETHODCALLTYPE PackAndMove( + /* [in] */ const DXSAMPLE *pSamples, + /* [in] */ ULONG cSamples) = 0; + + virtual void STDMETHODCALLTYPE PackPremultAndMove( + /* [in] */ const DXPMSAMPLE *pSamples, + /* [in] */ ULONG cSamples) = 0; + + virtual void STDMETHODCALLTYPE PackRect( + /* [in] */ const DXPACKEDRECTDESC *pRectDesc) = 0; + + virtual void STDMETHODCALLTYPE CopyAndMoveBoth( + /* [in] */ DXBASESAMPLE *pScratchBuffer, + /* [in] */ IDXARGBReadPtr *pSrc, + /* [in] */ ULONG cSamples, + /* [in] */ BOOL bIsOpaque) = 0; + + virtual void STDMETHODCALLTYPE CopyRect( + /* [in] */ DXBASESAMPLE *pScratchBuffer, + /* [in] */ const RECT *pDestRect, + /* [in] */ IDXARGBReadPtr *pSrc, + /* [in] */ const POINT *pSrcOrigin, + /* [in] */ BOOL bIsOpaque) = 0; + + virtual void STDMETHODCALLTYPE FillAndMove( + /* [in] */ DXBASESAMPLE *pScratchBuffer, + /* [in] */ DXPMSAMPLE SampVal, + /* [in] */ ULONG cSamples, + /* [in] */ BOOL bDoOver) = 0; + + virtual void STDMETHODCALLTYPE FillRect( + /* [in] */ const RECT *pRect, + /* [in] */ DXPMSAMPLE SampVal, + /* [in] */ BOOL bDoOver) = 0; + + virtual void STDMETHODCALLTYPE OverSample( + /* [in] */ const DXOVERSAMPLEDESC *pOverDesc) = 0; + + virtual void STDMETHODCALLTYPE OverArrayAndMove( + /* [in] */ DXBASESAMPLE *pScratchBuffer, + /* [in] */ const DXPMSAMPLE *pSrc, + /* [in] */ ULONG cSamples) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXARGBReadWritePtrVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXARGBReadWritePtr * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXARGBReadWritePtr * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXARGBReadWritePtr * This); + + HRESULT ( STDMETHODCALLTYPE *GetSurface )( + IDXARGBReadWritePtr * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppSurface); + + DXSAMPLEFORMATENUM ( STDMETHODCALLTYPE *GetNativeType )( + IDXARGBReadWritePtr * This, + /* [out] */ DXNATIVETYPEINFO *pInfo); + + void ( STDMETHODCALLTYPE *Move )( + IDXARGBReadWritePtr * This, + /* [in] */ long cSamples); + + void ( STDMETHODCALLTYPE *MoveToRow )( + IDXARGBReadWritePtr * This, + /* [in] */ ULONG y); + + void ( STDMETHODCALLTYPE *MoveToXY )( + IDXARGBReadWritePtr * This, + /* [in] */ ULONG x, + /* [in] */ ULONG y); + + ULONG ( STDMETHODCALLTYPE *MoveAndGetRunInfo )( + IDXARGBReadWritePtr * This, + /* [in] */ ULONG Row, + /* [out] */ const DXRUNINFO **ppInfo); + + DXSAMPLE *( STDMETHODCALLTYPE *Unpack )( + IDXARGBReadWritePtr * This, + /* [in] */ DXSAMPLE *pSamples, + /* [in] */ ULONG cSamples, + /* [in] */ BOOL bMove); + + DXPMSAMPLE *( STDMETHODCALLTYPE *UnpackPremult )( + IDXARGBReadWritePtr * This, + /* [in] */ DXPMSAMPLE *pSamples, + /* [in] */ ULONG cSamples, + /* [in] */ BOOL bMove); + + void ( STDMETHODCALLTYPE *UnpackRect )( + IDXARGBReadWritePtr * This, + /* [in] */ const DXPACKEDRECTDESC *pRectDesc); + + void ( STDMETHODCALLTYPE *PackAndMove )( + IDXARGBReadWritePtr * This, + /* [in] */ const DXSAMPLE *pSamples, + /* [in] */ ULONG cSamples); + + void ( STDMETHODCALLTYPE *PackPremultAndMove )( + IDXARGBReadWritePtr * This, + /* [in] */ const DXPMSAMPLE *pSamples, + /* [in] */ ULONG cSamples); + + void ( STDMETHODCALLTYPE *PackRect )( + IDXARGBReadWritePtr * This, + /* [in] */ const DXPACKEDRECTDESC *pRectDesc); + + void ( STDMETHODCALLTYPE *CopyAndMoveBoth )( + IDXARGBReadWritePtr * This, + /* [in] */ DXBASESAMPLE *pScratchBuffer, + /* [in] */ IDXARGBReadPtr *pSrc, + /* [in] */ ULONG cSamples, + /* [in] */ BOOL bIsOpaque); + + void ( STDMETHODCALLTYPE *CopyRect )( + IDXARGBReadWritePtr * This, + /* [in] */ DXBASESAMPLE *pScratchBuffer, + /* [in] */ const RECT *pDestRect, + /* [in] */ IDXARGBReadPtr *pSrc, + /* [in] */ const POINT *pSrcOrigin, + /* [in] */ BOOL bIsOpaque); + + void ( STDMETHODCALLTYPE *FillAndMove )( + IDXARGBReadWritePtr * This, + /* [in] */ DXBASESAMPLE *pScratchBuffer, + /* [in] */ DXPMSAMPLE SampVal, + /* [in] */ ULONG cSamples, + /* [in] */ BOOL bDoOver); + + void ( STDMETHODCALLTYPE *FillRect )( + IDXARGBReadWritePtr * This, + /* [in] */ const RECT *pRect, + /* [in] */ DXPMSAMPLE SampVal, + /* [in] */ BOOL bDoOver); + + void ( STDMETHODCALLTYPE *OverSample )( + IDXARGBReadWritePtr * This, + /* [in] */ const DXOVERSAMPLEDESC *pOverDesc); + + void ( STDMETHODCALLTYPE *OverArrayAndMove )( + IDXARGBReadWritePtr * This, + /* [in] */ DXBASESAMPLE *pScratchBuffer, + /* [in] */ const DXPMSAMPLE *pSrc, + /* [in] */ ULONG cSamples); + + END_INTERFACE + } IDXARGBReadWritePtrVtbl; + + interface IDXARGBReadWritePtr + { + CONST_VTBL struct IDXARGBReadWritePtrVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXARGBReadWritePtr_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define IDXARGBReadWritePtr_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define IDXARGBReadWritePtr_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define IDXARGBReadWritePtr_GetSurface(This,riid,ppSurface) \ + (This)->lpVtbl -> GetSurface(This,riid,ppSurface) + +#define IDXARGBReadWritePtr_GetNativeType(This,pInfo) \ + (This)->lpVtbl -> GetNativeType(This,pInfo) + +#define IDXARGBReadWritePtr_Move(This,cSamples) \ + (This)->lpVtbl -> Move(This,cSamples) + +#define IDXARGBReadWritePtr_MoveToRow(This,y) \ + (This)->lpVtbl -> MoveToRow(This,y) + +#define IDXARGBReadWritePtr_MoveToXY(This,x,y) \ + (This)->lpVtbl -> MoveToXY(This,x,y) + +#define IDXARGBReadWritePtr_MoveAndGetRunInfo(This,Row,ppInfo) \ + (This)->lpVtbl -> MoveAndGetRunInfo(This,Row,ppInfo) + +#define IDXARGBReadWritePtr_Unpack(This,pSamples,cSamples,bMove) \ + (This)->lpVtbl -> Unpack(This,pSamples,cSamples,bMove) + +#define IDXARGBReadWritePtr_UnpackPremult(This,pSamples,cSamples,bMove) \ + (This)->lpVtbl -> UnpackPremult(This,pSamples,cSamples,bMove) + +#define IDXARGBReadWritePtr_UnpackRect(This,pRectDesc) \ + (This)->lpVtbl -> UnpackRect(This,pRectDesc) + + +#define IDXARGBReadWritePtr_PackAndMove(This,pSamples,cSamples) \ + (This)->lpVtbl -> PackAndMove(This,pSamples,cSamples) + +#define IDXARGBReadWritePtr_PackPremultAndMove(This,pSamples,cSamples) \ + (This)->lpVtbl -> PackPremultAndMove(This,pSamples,cSamples) + +#define IDXARGBReadWritePtr_PackRect(This,pRectDesc) \ + (This)->lpVtbl -> PackRect(This,pRectDesc) + +#define IDXARGBReadWritePtr_CopyAndMoveBoth(This,pScratchBuffer,pSrc,cSamples,bIsOpaque) \ + (This)->lpVtbl -> CopyAndMoveBoth(This,pScratchBuffer,pSrc,cSamples,bIsOpaque) + +#define IDXARGBReadWritePtr_CopyRect(This,pScratchBuffer,pDestRect,pSrc,pSrcOrigin,bIsOpaque) \ + (This)->lpVtbl -> CopyRect(This,pScratchBuffer,pDestRect,pSrc,pSrcOrigin,bIsOpaque) + +#define IDXARGBReadWritePtr_FillAndMove(This,pScratchBuffer,SampVal,cSamples,bDoOver) \ + (This)->lpVtbl -> FillAndMove(This,pScratchBuffer,SampVal,cSamples,bDoOver) + +#define IDXARGBReadWritePtr_FillRect(This,pRect,SampVal,bDoOver) \ + (This)->lpVtbl -> FillRect(This,pRect,SampVal,bDoOver) + +#define IDXARGBReadWritePtr_OverSample(This,pOverDesc) \ + (This)->lpVtbl -> OverSample(This,pOverDesc) + +#define IDXARGBReadWritePtr_OverArrayAndMove(This,pScratchBuffer,pSrc,cSamples) \ + (This)->lpVtbl -> OverArrayAndMove(This,pScratchBuffer,pSrc,cSamples) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +void STDMETHODCALLTYPE IDXARGBReadWritePtr_PackAndMove_Proxy( + IDXARGBReadWritePtr * This, + /* [in] */ const DXSAMPLE *pSamples, + /* [in] */ ULONG cSamples); + + +void __RPC_STUB IDXARGBReadWritePtr_PackAndMove_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +void STDMETHODCALLTYPE IDXARGBReadWritePtr_PackPremultAndMove_Proxy( + IDXARGBReadWritePtr * This, + /* [in] */ const DXPMSAMPLE *pSamples, + /* [in] */ ULONG cSamples); + + +void __RPC_STUB IDXARGBReadWritePtr_PackPremultAndMove_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +void STDMETHODCALLTYPE IDXARGBReadWritePtr_PackRect_Proxy( + IDXARGBReadWritePtr * This, + /* [in] */ const DXPACKEDRECTDESC *pRectDesc); + + +void __RPC_STUB IDXARGBReadWritePtr_PackRect_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +void STDMETHODCALLTYPE IDXARGBReadWritePtr_CopyAndMoveBoth_Proxy( + IDXARGBReadWritePtr * This, + /* [in] */ DXBASESAMPLE *pScratchBuffer, + /* [in] */ IDXARGBReadPtr *pSrc, + /* [in] */ ULONG cSamples, + /* [in] */ BOOL bIsOpaque); + + +void __RPC_STUB IDXARGBReadWritePtr_CopyAndMoveBoth_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +void STDMETHODCALLTYPE IDXARGBReadWritePtr_CopyRect_Proxy( + IDXARGBReadWritePtr * This, + /* [in] */ DXBASESAMPLE *pScratchBuffer, + /* [in] */ const RECT *pDestRect, + /* [in] */ IDXARGBReadPtr *pSrc, + /* [in] */ const POINT *pSrcOrigin, + /* [in] */ BOOL bIsOpaque); + + +void __RPC_STUB IDXARGBReadWritePtr_CopyRect_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +void STDMETHODCALLTYPE IDXARGBReadWritePtr_FillAndMove_Proxy( + IDXARGBReadWritePtr * This, + /* [in] */ DXBASESAMPLE *pScratchBuffer, + /* [in] */ DXPMSAMPLE SampVal, + /* [in] */ ULONG cSamples, + /* [in] */ BOOL bDoOver); + + +void __RPC_STUB IDXARGBReadWritePtr_FillAndMove_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +void STDMETHODCALLTYPE IDXARGBReadWritePtr_FillRect_Proxy( + IDXARGBReadWritePtr * This, + /* [in] */ const RECT *pRect, + /* [in] */ DXPMSAMPLE SampVal, + /* [in] */ BOOL bDoOver); + + +void __RPC_STUB IDXARGBReadWritePtr_FillRect_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +void STDMETHODCALLTYPE IDXARGBReadWritePtr_OverSample_Proxy( + IDXARGBReadWritePtr * This, + /* [in] */ const DXOVERSAMPLEDESC *pOverDesc); + + +void __RPC_STUB IDXARGBReadWritePtr_OverSample_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +void STDMETHODCALLTYPE IDXARGBReadWritePtr_OverArrayAndMove_Proxy( + IDXARGBReadWritePtr * This, + /* [in] */ DXBASESAMPLE *pScratchBuffer, + /* [in] */ const DXPMSAMPLE *pSrc, + /* [in] */ ULONG cSamples); + + +void __RPC_STUB IDXARGBReadWritePtr_OverArrayAndMove_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __IDXARGBReadWritePtr_INTERFACE_DEFINED__ */ + + +#ifndef __IDXDCLock_INTERFACE_DEFINED__ +#define __IDXDCLock_INTERFACE_DEFINED__ + +/* interface IDXDCLock */ +/* [local][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IDXDCLock; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("0F619456-CF39-11d1-905E-00C04FD9189D") + IDXDCLock : public IUnknown + { + public: + virtual HDC STDMETHODCALLTYPE GetDC( void) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXDCLockVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXDCLock * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXDCLock * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXDCLock * This); + + HDC ( STDMETHODCALLTYPE *GetDC )( + IDXDCLock * This); + + END_INTERFACE + } IDXDCLockVtbl; + + interface IDXDCLock + { + CONST_VTBL struct IDXDCLockVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXDCLock_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define IDXDCLock_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define IDXDCLock_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define IDXDCLock_GetDC(This) \ + (This)->lpVtbl -> GetDC(This) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +HDC STDMETHODCALLTYPE IDXDCLock_GetDC_Proxy( + IDXDCLock * This); + + +void __RPC_STUB IDXDCLock_GetDC_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __IDXDCLock_INTERFACE_DEFINED__ */ + + +#ifndef __IDXTScaleOutput_INTERFACE_DEFINED__ +#define __IDXTScaleOutput_INTERFACE_DEFINED__ + +/* interface IDXTScaleOutput */ +/* [local][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IDXTScaleOutput; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("B2024B50-EE77-11d1-9066-00C04FD9189D") + IDXTScaleOutput : public IUnknown + { + public: + virtual HRESULT STDMETHODCALLTYPE SetOutputSize( + /* [in] */ const SIZE OutSize, + /* [in] */ BOOL bMaintainAspect) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXTScaleOutputVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXTScaleOutput * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXTScaleOutput * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXTScaleOutput * This); + + HRESULT ( STDMETHODCALLTYPE *SetOutputSize )( + IDXTScaleOutput * This, + /* [in] */ const SIZE OutSize, + /* [in] */ BOOL bMaintainAspect); + + END_INTERFACE + } IDXTScaleOutputVtbl; + + interface IDXTScaleOutput + { + CONST_VTBL struct IDXTScaleOutputVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXTScaleOutput_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define IDXTScaleOutput_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define IDXTScaleOutput_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define IDXTScaleOutput_SetOutputSize(This,OutSize,bMaintainAspect) \ + (This)->lpVtbl -> SetOutputSize(This,OutSize,bMaintainAspect) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +HRESULT STDMETHODCALLTYPE IDXTScaleOutput_SetOutputSize_Proxy( + IDXTScaleOutput * This, + /* [in] */ const SIZE OutSize, + /* [in] */ BOOL bMaintainAspect); + + +void __RPC_STUB IDXTScaleOutput_SetOutputSize_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __IDXTScaleOutput_INTERFACE_DEFINED__ */ + + +#ifndef __IDXGradient_INTERFACE_DEFINED__ +#define __IDXGradient_INTERFACE_DEFINED__ + +/* interface IDXGradient */ +/* [local][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IDXGradient; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("B2024B51-EE77-11d1-9066-00C04FD9189D") + IDXGradient : public IDXTScaleOutput + { + public: + virtual HRESULT STDMETHODCALLTYPE SetGradient( + DXSAMPLE StartColor, + DXSAMPLE EndColor, + BOOL bHorizontal) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetOutputSize( + /* [out] */ SIZE *pOutSize) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXGradientVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXGradient * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXGradient * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXGradient * This); + + HRESULT ( STDMETHODCALLTYPE *SetOutputSize )( + IDXGradient * This, + /* [in] */ const SIZE OutSize, + /* [in] */ BOOL bMaintainAspect); + + HRESULT ( STDMETHODCALLTYPE *SetGradient )( + IDXGradient * This, + DXSAMPLE StartColor, + DXSAMPLE EndColor, + BOOL bHorizontal); + + HRESULT ( STDMETHODCALLTYPE *GetOutputSize )( + IDXGradient * This, + /* [out] */ SIZE *pOutSize); + + END_INTERFACE + } IDXGradientVtbl; + + interface IDXGradient + { + CONST_VTBL struct IDXGradientVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXGradient_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define IDXGradient_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define IDXGradient_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define IDXGradient_SetOutputSize(This,OutSize,bMaintainAspect) \ + (This)->lpVtbl -> SetOutputSize(This,OutSize,bMaintainAspect) + + +#define IDXGradient_SetGradient(This,StartColor,EndColor,bHorizontal) \ + (This)->lpVtbl -> SetGradient(This,StartColor,EndColor,bHorizontal) + +#define IDXGradient_GetOutputSize(This,pOutSize) \ + (This)->lpVtbl -> GetOutputSize(This,pOutSize) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +HRESULT STDMETHODCALLTYPE IDXGradient_SetGradient_Proxy( + IDXGradient * This, + DXSAMPLE StartColor, + DXSAMPLE EndColor, + BOOL bHorizontal); + + +void __RPC_STUB IDXGradient_SetGradient_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXGradient_GetOutputSize_Proxy( + IDXGradient * This, + /* [out] */ SIZE *pOutSize); + + +void __RPC_STUB IDXGradient_GetOutputSize_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __IDXGradient_INTERFACE_DEFINED__ */ + + +#ifndef __IDXTScale_INTERFACE_DEFINED__ +#define __IDXTScale_INTERFACE_DEFINED__ + +/* interface IDXTScale */ +/* [local][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IDXTScale; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("B39FD742-E139-11d1-9065-00C04FD9189D") + IDXTScale : public IUnknown + { + public: + virtual HRESULT STDMETHODCALLTYPE SetScales( + /* [in] */ float Scales[ 2 ]) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetScales( + /* [out] */ float Scales[ 2 ]) = 0; + + virtual HRESULT STDMETHODCALLTYPE ScaleFitToSize( + /* [out][in] */ DXBNDS *pClipBounds, + /* [in] */ SIZE FitToSize, + /* [in] */ BOOL bMaintainAspect) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXTScaleVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXTScale * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXTScale * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXTScale * This); + + HRESULT ( STDMETHODCALLTYPE *SetScales )( + IDXTScale * This, + /* [in] */ float Scales[ 2 ]); + + HRESULT ( STDMETHODCALLTYPE *GetScales )( + IDXTScale * This, + /* [out] */ float Scales[ 2 ]); + + HRESULT ( STDMETHODCALLTYPE *ScaleFitToSize )( + IDXTScale * This, + /* [out][in] */ DXBNDS *pClipBounds, + /* [in] */ SIZE FitToSize, + /* [in] */ BOOL bMaintainAspect); + + END_INTERFACE + } IDXTScaleVtbl; + + interface IDXTScale + { + CONST_VTBL struct IDXTScaleVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXTScale_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define IDXTScale_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define IDXTScale_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define IDXTScale_SetScales(This,Scales) \ + (This)->lpVtbl -> SetScales(This,Scales) + +#define IDXTScale_GetScales(This,Scales) \ + (This)->lpVtbl -> GetScales(This,Scales) + +#define IDXTScale_ScaleFitToSize(This,pClipBounds,FitToSize,bMaintainAspect) \ + (This)->lpVtbl -> ScaleFitToSize(This,pClipBounds,FitToSize,bMaintainAspect) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +HRESULT STDMETHODCALLTYPE IDXTScale_SetScales_Proxy( + IDXTScale * This, + /* [in] */ float Scales[ 2 ]); + + +void __RPC_STUB IDXTScale_SetScales_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXTScale_GetScales_Proxy( + IDXTScale * This, + /* [out] */ float Scales[ 2 ]); + + +void __RPC_STUB IDXTScale_GetScales_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXTScale_ScaleFitToSize_Proxy( + IDXTScale * This, + /* [out][in] */ DXBNDS *pClipBounds, + /* [in] */ SIZE FitToSize, + /* [in] */ BOOL bMaintainAspect); + + +void __RPC_STUB IDXTScale_ScaleFitToSize_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __IDXTScale_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_dxtrans_0276 */ +/* [local] */ + +typedef +enum DISPIDDXEFFECT + { DISPID_DXECAPABILITIES = 10000, + DISPID_DXEPROGRESS = DISPID_DXECAPABILITIES + 1, + DISPID_DXESTEP = DISPID_DXEPROGRESS + 1, + DISPID_DXEDURATION = DISPID_DXESTEP + 1, + DISPID_DXE_NEXT_ID = DISPID_DXEDURATION + 1 + } DISPIDDXBOUNDEDEFFECT; + +typedef +enum DXEFFECTTYPE + { DXTET_PERIODIC = 1 << 0, + DXTET_MORPH = 1 << 1 + } DXEFFECTTYPE; + + + +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0276_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0276_v0_0_s_ifspec; + +#ifndef __IDXEffect_INTERFACE_DEFINED__ +#define __IDXEffect_INTERFACE_DEFINED__ + +/* interface IDXEffect */ +/* [dual][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IDXEffect; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("E31FB81B-1335-11d1-8189-0000F87557DB") + IDXEffect : public IDispatch + { + public: + virtual /* [id][propget] */ HRESULT STDMETHODCALLTYPE get_Capabilities( + /* [retval][out] */ long *pVal) = 0; + + virtual /* [id][propget] */ HRESULT STDMETHODCALLTYPE get_Progress( + /* [retval][out] */ float *pVal) = 0; + + virtual /* [id][propput] */ HRESULT STDMETHODCALLTYPE put_Progress( + /* [in] */ float newVal) = 0; + + virtual /* [id][propget] */ HRESULT STDMETHODCALLTYPE get_StepResolution( + /* [retval][out] */ float *pVal) = 0; + + virtual /* [id][propget] */ HRESULT STDMETHODCALLTYPE get_Duration( + /* [retval][out] */ float *pVal) = 0; + + virtual /* [id][propput] */ HRESULT STDMETHODCALLTYPE put_Duration( + /* [in] */ float newVal) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXEffectVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXEffect * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXEffect * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXEffect * This); + + HRESULT ( STDMETHODCALLTYPE *GetTypeInfoCount )( + IDXEffect * This, + /* [out] */ UINT *pctinfo); + + HRESULT ( STDMETHODCALLTYPE *GetTypeInfo )( + IDXEffect * This, + /* [in] */ UINT iTInfo, + /* [in] */ LCID lcid, + /* [out] */ ITypeInfo **ppTInfo); + + HRESULT ( STDMETHODCALLTYPE *GetIDsOfNames )( + IDXEffect * This, + /* [in] */ REFIID riid, + /* [size_is][in] */ LPOLESTR *rgszNames, + /* [in] */ UINT cNames, + /* [in] */ LCID lcid, + /* [size_is][out] */ DISPID *rgDispId); + + /* [local] */ HRESULT ( STDMETHODCALLTYPE *Invoke )( + IDXEffect * This, + /* [in] */ DISPID dispIdMember, + /* [in] */ REFIID riid, + /* [in] */ LCID lcid, + /* [in] */ WORD wFlags, + /* [out][in] */ DISPPARAMS *pDispParams, + /* [out] */ VARIANT *pVarResult, + /* [out] */ EXCEPINFO *pExcepInfo, + /* [out] */ UINT *puArgErr); + + /* [id][propget] */ HRESULT ( STDMETHODCALLTYPE *get_Capabilities )( + IDXEffect * This, + /* [retval][out] */ long *pVal); + + /* [id][propget] */ HRESULT ( STDMETHODCALLTYPE *get_Progress )( + IDXEffect * This, + /* [retval][out] */ float *pVal); + + /* [id][propput] */ HRESULT ( STDMETHODCALLTYPE *put_Progress )( + IDXEffect * This, + /* [in] */ float newVal); + + /* [id][propget] */ HRESULT ( STDMETHODCALLTYPE *get_StepResolution )( + IDXEffect * This, + /* [retval][out] */ float *pVal); + + /* [id][propget] */ HRESULT ( STDMETHODCALLTYPE *get_Duration )( + IDXEffect * This, + /* [retval][out] */ float *pVal); + + /* [id][propput] */ HRESULT ( STDMETHODCALLTYPE *put_Duration )( + IDXEffect * This, + /* [in] */ float newVal); + + END_INTERFACE + } IDXEffectVtbl; + + interface IDXEffect + { + CONST_VTBL struct IDXEffectVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXEffect_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define IDXEffect_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define IDXEffect_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define IDXEffect_GetTypeInfoCount(This,pctinfo) \ + (This)->lpVtbl -> GetTypeInfoCount(This,pctinfo) + +#define IDXEffect_GetTypeInfo(This,iTInfo,lcid,ppTInfo) \ + (This)->lpVtbl -> GetTypeInfo(This,iTInfo,lcid,ppTInfo) + +#define IDXEffect_GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId) \ + (This)->lpVtbl -> GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId) + +#define IDXEffect_Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr) \ + (This)->lpVtbl -> Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr) + + +#define IDXEffect_get_Capabilities(This,pVal) \ + (This)->lpVtbl -> get_Capabilities(This,pVal) + +#define IDXEffect_get_Progress(This,pVal) \ + (This)->lpVtbl -> get_Progress(This,pVal) + +#define IDXEffect_put_Progress(This,newVal) \ + (This)->lpVtbl -> put_Progress(This,newVal) + +#define IDXEffect_get_StepResolution(This,pVal) \ + (This)->lpVtbl -> get_StepResolution(This,pVal) + +#define IDXEffect_get_Duration(This,pVal) \ + (This)->lpVtbl -> get_Duration(This,pVal) + +#define IDXEffect_put_Duration(This,newVal) \ + (This)->lpVtbl -> put_Duration(This,newVal) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +/* [id][propget] */ HRESULT STDMETHODCALLTYPE IDXEffect_get_Capabilities_Proxy( + IDXEffect * This, + /* [retval][out] */ long *pVal); + + +void __RPC_STUB IDXEffect_get_Capabilities_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +/* [id][propget] */ HRESULT STDMETHODCALLTYPE IDXEffect_get_Progress_Proxy( + IDXEffect * This, + /* [retval][out] */ float *pVal); + + +void __RPC_STUB IDXEffect_get_Progress_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +/* [id][propput] */ HRESULT STDMETHODCALLTYPE IDXEffect_put_Progress_Proxy( + IDXEffect * This, + /* [in] */ float newVal); + + +void __RPC_STUB IDXEffect_put_Progress_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +/* [id][propget] */ HRESULT STDMETHODCALLTYPE IDXEffect_get_StepResolution_Proxy( + IDXEffect * This, + /* [retval][out] */ float *pVal); + + +void __RPC_STUB IDXEffect_get_StepResolution_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +/* [id][propget] */ HRESULT STDMETHODCALLTYPE IDXEffect_get_Duration_Proxy( + IDXEffect * This, + /* [retval][out] */ float *pVal); + + +void __RPC_STUB IDXEffect_get_Duration_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +/* [id][propput] */ HRESULT STDMETHODCALLTYPE IDXEffect_put_Duration_Proxy( + IDXEffect * This, + /* [in] */ float newVal); + + +void __RPC_STUB IDXEffect_put_Duration_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __IDXEffect_INTERFACE_DEFINED__ */ + + +#ifndef __IDXLookupTable_INTERFACE_DEFINED__ +#define __IDXLookupTable_INTERFACE_DEFINED__ + +/* interface IDXLookupTable */ +/* [local][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IDXLookupTable; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("01BAFC7F-9E63-11d1-9053-00C04FD9189D") + IDXLookupTable : public IDXBaseObject + { + public: + virtual HRESULT STDMETHODCALLTYPE GetTables( + /* [out] */ BYTE RedLUT[ 256 ], + /* [out] */ BYTE GreenLUT[ 256 ], + /* [out] */ BYTE BlueLUT[ 256 ], + /* [out] */ BYTE AlphaLUT[ 256 ]) = 0; + + virtual HRESULT STDMETHODCALLTYPE IsChannelIdentity( + /* [out] */ DXBASESAMPLE *pSampleBools) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetIndexValues( + /* [in] */ ULONG Index, + /* [out] */ DXBASESAMPLE *pSample) = 0; + + virtual HRESULT STDMETHODCALLTYPE ApplyTables( + /* [out][in] */ DXSAMPLE *pSamples, + /* [in] */ ULONG cSamples) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXLookupTableVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXLookupTable * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXLookupTable * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXLookupTable * This); + + HRESULT ( STDMETHODCALLTYPE *GetGenerationId )( + IDXLookupTable * This, + /* [out] */ ULONG *pID); + + HRESULT ( STDMETHODCALLTYPE *IncrementGenerationId )( + IDXLookupTable * This, + /* [in] */ BOOL bRefresh); + + HRESULT ( STDMETHODCALLTYPE *GetObjectSize )( + IDXLookupTable * This, + /* [out] */ ULONG *pcbSize); + + HRESULT ( STDMETHODCALLTYPE *GetTables )( + IDXLookupTable * This, + /* [out] */ BYTE RedLUT[ 256 ], + /* [out] */ BYTE GreenLUT[ 256 ], + /* [out] */ BYTE BlueLUT[ 256 ], + /* [out] */ BYTE AlphaLUT[ 256 ]); + + HRESULT ( STDMETHODCALLTYPE *IsChannelIdentity )( + IDXLookupTable * This, + /* [out] */ DXBASESAMPLE *pSampleBools); + + HRESULT ( STDMETHODCALLTYPE *GetIndexValues )( + IDXLookupTable * This, + /* [in] */ ULONG Index, + /* [out] */ DXBASESAMPLE *pSample); + + HRESULT ( STDMETHODCALLTYPE *ApplyTables )( + IDXLookupTable * This, + /* [out][in] */ DXSAMPLE *pSamples, + /* [in] */ ULONG cSamples); + + END_INTERFACE + } IDXLookupTableVtbl; + + interface IDXLookupTable + { + CONST_VTBL struct IDXLookupTableVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXLookupTable_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define IDXLookupTable_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define IDXLookupTable_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define IDXLookupTable_GetGenerationId(This,pID) \ + (This)->lpVtbl -> GetGenerationId(This,pID) + +#define IDXLookupTable_IncrementGenerationId(This,bRefresh) \ + (This)->lpVtbl -> IncrementGenerationId(This,bRefresh) + +#define IDXLookupTable_GetObjectSize(This,pcbSize) \ + (This)->lpVtbl -> GetObjectSize(This,pcbSize) + + +#define IDXLookupTable_GetTables(This,RedLUT,GreenLUT,BlueLUT,AlphaLUT) \ + (This)->lpVtbl -> GetTables(This,RedLUT,GreenLUT,BlueLUT,AlphaLUT) + +#define IDXLookupTable_IsChannelIdentity(This,pSampleBools) \ + (This)->lpVtbl -> IsChannelIdentity(This,pSampleBools) + +#define IDXLookupTable_GetIndexValues(This,Index,pSample) \ + (This)->lpVtbl -> GetIndexValues(This,Index,pSample) + +#define IDXLookupTable_ApplyTables(This,pSamples,cSamples) \ + (This)->lpVtbl -> ApplyTables(This,pSamples,cSamples) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +HRESULT STDMETHODCALLTYPE IDXLookupTable_GetTables_Proxy( + IDXLookupTable * This, + /* [out] */ BYTE RedLUT[ 256 ], + /* [out] */ BYTE GreenLUT[ 256 ], + /* [out] */ BYTE BlueLUT[ 256 ], + /* [out] */ BYTE AlphaLUT[ 256 ]); + + +void __RPC_STUB IDXLookupTable_GetTables_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXLookupTable_IsChannelIdentity_Proxy( + IDXLookupTable * This, + /* [out] */ DXBASESAMPLE *pSampleBools); + + +void __RPC_STUB IDXLookupTable_IsChannelIdentity_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXLookupTable_GetIndexValues_Proxy( + IDXLookupTable * This, + /* [in] */ ULONG Index, + /* [out] */ DXBASESAMPLE *pSample); + + +void __RPC_STUB IDXLookupTable_GetIndexValues_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +HRESULT STDMETHODCALLTYPE IDXLookupTable_ApplyTables_Proxy( + IDXLookupTable * This, + /* [out][in] */ DXSAMPLE *pSamples, + /* [in] */ ULONG cSamples); + + +void __RPC_STUB IDXLookupTable_ApplyTables_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __IDXLookupTable_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_dxtrans_0278 */ +/* [local] */ + +typedef struct DXRAWSURFACEINFO + { + BYTE *pFirstByte; + long lPitch; + ULONG Width; + ULONG Height; + const GUID *pPixelFormat; + HDC hdc; + DWORD dwColorKey; + DXBASESAMPLE *pPalette; + } DXRAWSURFACEINFO; + + + +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0278_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0278_v0_0_s_ifspec; + +#ifndef __IDXRawSurface_INTERFACE_DEFINED__ +#define __IDXRawSurface_INTERFACE_DEFINED__ + +/* interface IDXRawSurface */ +/* [local][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IDXRawSurface; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("09756C8A-D96A-11d1-9062-00C04FD9189D") + IDXRawSurface : public IUnknown + { + public: + virtual HRESULT STDMETHODCALLTYPE GetSurfaceInfo( + DXRAWSURFACEINFO *pSurfaceInfo) = 0; + + }; + +#else /* C style interface */ + + typedef struct IDXRawSurfaceVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IDXRawSurface * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IDXRawSurface * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IDXRawSurface * This); + + HRESULT ( STDMETHODCALLTYPE *GetSurfaceInfo )( + IDXRawSurface * This, + DXRAWSURFACEINFO *pSurfaceInfo); + + END_INTERFACE + } IDXRawSurfaceVtbl; + + interface IDXRawSurface + { + CONST_VTBL struct IDXRawSurfaceVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IDXRawSurface_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define IDXRawSurface_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define IDXRawSurface_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define IDXRawSurface_GetSurfaceInfo(This,pSurfaceInfo) \ + (This)->lpVtbl -> GetSurfaceInfo(This,pSurfaceInfo) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +HRESULT STDMETHODCALLTYPE IDXRawSurface_GetSurfaceInfo_Proxy( + IDXRawSurface * This, + DXRAWSURFACEINFO *pSurfaceInfo); + + +void __RPC_STUB IDXRawSurface_GetSurfaceInfo_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __IDXRawSurface_INTERFACE_DEFINED__ */ + + +#ifndef __IHTMLDXTransform_INTERFACE_DEFINED__ +#define __IHTMLDXTransform_INTERFACE_DEFINED__ + +/* interface IHTMLDXTransform */ +/* [local][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IHTMLDXTransform; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("30E2AB7D-4FDD-4159-B7EA-DC722BF4ADE5") + IHTMLDXTransform : public IUnknown + { + public: + virtual HRESULT STDMETHODCALLTYPE SetHostUrl( + BSTR bstrHostUrl) = 0; + + }; + +#else /* C style interface */ + + typedef struct IHTMLDXTransformVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IHTMLDXTransform * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IHTMLDXTransform * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IHTMLDXTransform * This); + + HRESULT ( STDMETHODCALLTYPE *SetHostUrl )( + IHTMLDXTransform * This, + BSTR bstrHostUrl); + + END_INTERFACE + } IHTMLDXTransformVtbl; + + interface IHTMLDXTransform + { + CONST_VTBL struct IHTMLDXTransformVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IHTMLDXTransform_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define IHTMLDXTransform_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define IHTMLDXTransform_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define IHTMLDXTransform_SetHostUrl(This,bstrHostUrl) \ + (This)->lpVtbl -> SetHostUrl(This,bstrHostUrl) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +HRESULT STDMETHODCALLTYPE IHTMLDXTransform_SetHostUrl_Proxy( + IHTMLDXTransform * This, + BSTR bstrHostUrl); + + +void __RPC_STUB IHTMLDXTransform_SetHostUrl_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __IHTMLDXTransform_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_dxtrans_0280 */ +/* [local] */ + +typedef +enum DXTFILTER_STATUS + { DXTFILTER_STATUS_Stopped = 0, + DXTFILTER_STATUS_Applied = DXTFILTER_STATUS_Stopped + 1, + DXTFILTER_STATUS_Playing = DXTFILTER_STATUS_Applied + 1, + DXTFILTER_STATUS_MAX = DXTFILTER_STATUS_Playing + 1 + } DXTFILTER_STATUS; + +typedef +enum DXTFILTER_DISPID + { DISPID_DXTFilter_Percent = 1, + DISPID_DXTFilter_Duration = DISPID_DXTFilter_Percent + 1, + DISPID_DXTFilter_Enabled = DISPID_DXTFilter_Duration + 1, + DISPID_DXTFilter_Status = DISPID_DXTFilter_Enabled + 1, + DISPID_DXTFilter_Apply = DISPID_DXTFilter_Status + 1, + DISPID_DXTFilter_Play = DISPID_DXTFilter_Apply + 1, + DISPID_DXTFilter_Stop = DISPID_DXTFilter_Play + 1, + DISPID_DXTFilter_MAX = DISPID_DXTFilter_Stop + 1 + } DXTFILTER_DISPID; + + + +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0280_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_dxtrans_0280_v0_0_s_ifspec; + +#ifndef __ICSSFilterDispatch_INTERFACE_DEFINED__ +#define __ICSSFilterDispatch_INTERFACE_DEFINED__ + +/* interface ICSSFilterDispatch */ +/* [dual][unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_ICSSFilterDispatch; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("9519152B-9484-4A6C-B6A7-4F25E92D6C6B") + ICSSFilterDispatch : public IDispatch + { + public: + virtual /* [id][propget] */ HRESULT STDMETHODCALLTYPE get_Percent( + /* [retval][out] */ float *pVal) = 0; + + virtual /* [id][propput] */ HRESULT STDMETHODCALLTYPE put_Percent( + /* [in] */ float newVal) = 0; + + virtual /* [id][propget] */ HRESULT STDMETHODCALLTYPE get_Duration( + /* [retval][out] */ float *pVal) = 0; + + virtual /* [id][propput] */ HRESULT STDMETHODCALLTYPE put_Duration( + /* [in] */ float newVal) = 0; + + virtual /* [id][propget] */ HRESULT STDMETHODCALLTYPE get_Enabled( + /* [retval][out] */ VARIANT_BOOL *pfVal) = 0; + + virtual /* [id][propput] */ HRESULT STDMETHODCALLTYPE put_Enabled( + /* [in] */ VARIANT_BOOL fVal) = 0; + + virtual /* [id][propget] */ HRESULT STDMETHODCALLTYPE get_Status( + /* [retval][out] */ DXTFILTER_STATUS *peVal) = 0; + + virtual /* [id] */ HRESULT STDMETHODCALLTYPE Apply( void) = 0; + + virtual /* [id] */ HRESULT STDMETHODCALLTYPE Play( + /* [optional][in] */ VARIANT varDuration) = 0; + + virtual /* [id] */ HRESULT STDMETHODCALLTYPE Stop( void) = 0; + + }; + +#else /* C style interface */ + + typedef struct ICSSFilterDispatchVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ICSSFilterDispatch * This, + /* [in] */ REFIID riid, + /* [iid_is][out] */ void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + ICSSFilterDispatch * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + ICSSFilterDispatch * This); + + HRESULT ( STDMETHODCALLTYPE *GetTypeInfoCount )( + ICSSFilterDispatch * This, + /* [out] */ UINT *pctinfo); + + HRESULT ( STDMETHODCALLTYPE *GetTypeInfo )( + ICSSFilterDispatch * This, + /* [in] */ UINT iTInfo, + /* [in] */ LCID lcid, + /* [out] */ ITypeInfo **ppTInfo); + + HRESULT ( STDMETHODCALLTYPE *GetIDsOfNames )( + ICSSFilterDispatch * This, + /* [in] */ REFIID riid, + /* [size_is][in] */ LPOLESTR *rgszNames, + /* [in] */ UINT cNames, + /* [in] */ LCID lcid, + /* [size_is][out] */ DISPID *rgDispId); + + /* [local] */ HRESULT ( STDMETHODCALLTYPE *Invoke )( + ICSSFilterDispatch * This, + /* [in] */ DISPID dispIdMember, + /* [in] */ REFIID riid, + /* [in] */ LCID lcid, + /* [in] */ WORD wFlags, + /* [out][in] */ DISPPARAMS *pDispParams, + /* [out] */ VARIANT *pVarResult, + /* [out] */ EXCEPINFO *pExcepInfo, + /* [out] */ UINT *puArgErr); + + /* [id][propget] */ HRESULT ( STDMETHODCALLTYPE *get_Percent )( + ICSSFilterDispatch * This, + /* [retval][out] */ float *pVal); + + /* [id][propput] */ HRESULT ( STDMETHODCALLTYPE *put_Percent )( + ICSSFilterDispatch * This, + /* [in] */ float newVal); + + /* [id][propget] */ HRESULT ( STDMETHODCALLTYPE *get_Duration )( + ICSSFilterDispatch * This, + /* [retval][out] */ float *pVal); + + /* [id][propput] */ HRESULT ( STDMETHODCALLTYPE *put_Duration )( + ICSSFilterDispatch * This, + /* [in] */ float newVal); + + /* [id][propget] */ HRESULT ( STDMETHODCALLTYPE *get_Enabled )( + ICSSFilterDispatch * This, + /* [retval][out] */ VARIANT_BOOL *pfVal); + + /* [id][propput] */ HRESULT ( STDMETHODCALLTYPE *put_Enabled )( + ICSSFilterDispatch * This, + /* [in] */ VARIANT_BOOL fVal); + + /* [id][propget] */ HRESULT ( STDMETHODCALLTYPE *get_Status )( + ICSSFilterDispatch * This, + /* [retval][out] */ DXTFILTER_STATUS *peVal); + + /* [id] */ HRESULT ( STDMETHODCALLTYPE *Apply )( + ICSSFilterDispatch * This); + + /* [id] */ HRESULT ( STDMETHODCALLTYPE *Play )( + ICSSFilterDispatch * This, + /* [optional][in] */ VARIANT varDuration); + + /* [id] */ HRESULT ( STDMETHODCALLTYPE *Stop )( + ICSSFilterDispatch * This); + + END_INTERFACE + } ICSSFilterDispatchVtbl; + + interface ICSSFilterDispatch + { + CONST_VTBL struct ICSSFilterDispatchVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ICSSFilterDispatch_QueryInterface(This,riid,ppvObject) \ + (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) + +#define ICSSFilterDispatch_AddRef(This) \ + (This)->lpVtbl -> AddRef(This) + +#define ICSSFilterDispatch_Release(This) \ + (This)->lpVtbl -> Release(This) + + +#define ICSSFilterDispatch_GetTypeInfoCount(This,pctinfo) \ + (This)->lpVtbl -> GetTypeInfoCount(This,pctinfo) + +#define ICSSFilterDispatch_GetTypeInfo(This,iTInfo,lcid,ppTInfo) \ + (This)->lpVtbl -> GetTypeInfo(This,iTInfo,lcid,ppTInfo) + +#define ICSSFilterDispatch_GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId) \ + (This)->lpVtbl -> GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId) + +#define ICSSFilterDispatch_Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr) \ + (This)->lpVtbl -> Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr) + + +#define ICSSFilterDispatch_get_Percent(This,pVal) \ + (This)->lpVtbl -> get_Percent(This,pVal) + +#define ICSSFilterDispatch_put_Percent(This,newVal) \ + (This)->lpVtbl -> put_Percent(This,newVal) + +#define ICSSFilterDispatch_get_Duration(This,pVal) \ + (This)->lpVtbl -> get_Duration(This,pVal) + +#define ICSSFilterDispatch_put_Duration(This,newVal) \ + (This)->lpVtbl -> put_Duration(This,newVal) + +#define ICSSFilterDispatch_get_Enabled(This,pfVal) \ + (This)->lpVtbl -> get_Enabled(This,pfVal) + +#define ICSSFilterDispatch_put_Enabled(This,fVal) \ + (This)->lpVtbl -> put_Enabled(This,fVal) + +#define ICSSFilterDispatch_get_Status(This,peVal) \ + (This)->lpVtbl -> get_Status(This,peVal) + +#define ICSSFilterDispatch_Apply(This) \ + (This)->lpVtbl -> Apply(This) + +#define ICSSFilterDispatch_Play(This,varDuration) \ + (This)->lpVtbl -> Play(This,varDuration) + +#define ICSSFilterDispatch_Stop(This) \ + (This)->lpVtbl -> Stop(This) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + +/* [id][propget] */ HRESULT STDMETHODCALLTYPE ICSSFilterDispatch_get_Percent_Proxy( + ICSSFilterDispatch * This, + /* [retval][out] */ float *pVal); + + +void __RPC_STUB ICSSFilterDispatch_get_Percent_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +/* [id][propput] */ HRESULT STDMETHODCALLTYPE ICSSFilterDispatch_put_Percent_Proxy( + ICSSFilterDispatch * This, + /* [in] */ float newVal); + + +void __RPC_STUB ICSSFilterDispatch_put_Percent_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +/* [id][propget] */ HRESULT STDMETHODCALLTYPE ICSSFilterDispatch_get_Duration_Proxy( + ICSSFilterDispatch * This, + /* [retval][out] */ float *pVal); + + +void __RPC_STUB ICSSFilterDispatch_get_Duration_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +/* [id][propput] */ HRESULT STDMETHODCALLTYPE ICSSFilterDispatch_put_Duration_Proxy( + ICSSFilterDispatch * This, + /* [in] */ float newVal); + + +void __RPC_STUB ICSSFilterDispatch_put_Duration_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +/* [id][propget] */ HRESULT STDMETHODCALLTYPE ICSSFilterDispatch_get_Enabled_Proxy( + ICSSFilterDispatch * This, + /* [retval][out] */ VARIANT_BOOL *pfVal); + + +void __RPC_STUB ICSSFilterDispatch_get_Enabled_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +/* [id][propput] */ HRESULT STDMETHODCALLTYPE ICSSFilterDispatch_put_Enabled_Proxy( + ICSSFilterDispatch * This, + /* [in] */ VARIANT_BOOL fVal); + + +void __RPC_STUB ICSSFilterDispatch_put_Enabled_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +/* [id][propget] */ HRESULT STDMETHODCALLTYPE ICSSFilterDispatch_get_Status_Proxy( + ICSSFilterDispatch * This, + /* [retval][out] */ DXTFILTER_STATUS *peVal); + + +void __RPC_STUB ICSSFilterDispatch_get_Status_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +/* [id] */ HRESULT STDMETHODCALLTYPE ICSSFilterDispatch_Apply_Proxy( + ICSSFilterDispatch * This); + + +void __RPC_STUB ICSSFilterDispatch_Apply_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +/* [id] */ HRESULT STDMETHODCALLTYPE ICSSFilterDispatch_Play_Proxy( + ICSSFilterDispatch * This, + /* [optional][in] */ VARIANT varDuration); + + +void __RPC_STUB ICSSFilterDispatch_Play_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + +/* [id] */ HRESULT STDMETHODCALLTYPE ICSSFilterDispatch_Stop_Proxy( + ICSSFilterDispatch * This); + + +void __RPC_STUB ICSSFilterDispatch_Stop_Stub( + IRpcStubBuffer *This, + IRpcChannelBuffer *_pRpcChannelBuffer, + PRPC_MESSAGE _pRpcMessage, + DWORD *_pdwStubPhase); + + + +#endif /* __ICSSFilterDispatch_INTERFACE_DEFINED__ */ + + + +#ifndef __DXTRANSLib_LIBRARY_DEFINED__ +#define __DXTRANSLib_LIBRARY_DEFINED__ + +/* library DXTRANSLib */ +/* [helpstring][version][uuid] */ + + +EXTERN_C const IID LIBID_DXTRANSLib; + +EXTERN_C const CLSID CLSID_DXTransformFactory; + +#ifdef __cplusplus + +class DECLSPEC_UUID("D1FE6762-FC48-11D0-883A-3C8B00C10000") +DXTransformFactory; +#endif + +EXTERN_C const CLSID CLSID_DXTaskManager; + +#ifdef __cplusplus + +class DECLSPEC_UUID("4CB26C03-FF93-11d0-817E-0000F87557DB") +DXTaskManager; +#endif + +EXTERN_C const CLSID CLSID_DXTScale; + +#ifdef __cplusplus + +class DECLSPEC_UUID("555278E2-05DB-11D1-883A-3C8B00C10000") +DXTScale; +#endif + +EXTERN_C const CLSID CLSID_DXSurface; + +#ifdef __cplusplus + +class DECLSPEC_UUID("0E890F83-5F79-11D1-9043-00C04FD9189D") +DXSurface; +#endif + +EXTERN_C const CLSID CLSID_DXSurfaceModifier; + +#ifdef __cplusplus + +class DECLSPEC_UUID("3E669F1D-9C23-11d1-9053-00C04FD9189D") +DXSurfaceModifier; +#endif + +EXTERN_C const CLSID CLSID_DXGradient; + +#ifdef __cplusplus + +class DECLSPEC_UUID("C6365470-F667-11d1-9067-00C04FD9189D") +DXGradient; +#endif + +EXTERN_C const CLSID CLSID_DXTFilter; + +#ifdef __cplusplus + +class DECLSPEC_UUID("385A91BC-1E8A-4e4a-A7A6-F4FC1E6CA1BD") +DXTFilter; +#endif +#endif /* __DXTRANSLib_LIBRARY_DEFINED__ */ + +/* Additional Prototypes for ALL interfaces */ + +unsigned long __RPC_USER VARIANT_UserSize( unsigned long *, unsigned long , VARIANT * ); +unsigned char * __RPC_USER VARIANT_UserMarshal( unsigned long *, unsigned char *, VARIANT * ); +unsigned char * __RPC_USER VARIANT_UserUnmarshal(unsigned long *, unsigned char *, VARIANT * ); +void __RPC_USER VARIANT_UserFree( unsigned long *, VARIANT * ); + +/* end of Additional Prototypes */ + +#ifdef __cplusplus +} +#endif + +#endif + + diff --git a/src/dep/include/DXSDK/include/gameux.h b/src/dep/include/DXSDK/include/gameux.h new file mode 100644 index 0000000..fa5b20a --- /dev/null +++ b/src/dep/include/DXSDK/include/gameux.h @@ -0,0 +1,250 @@ + + +/* this ALWAYS GENERATED file contains the definitions for the interfaces */ + + + /* File created by MIDL compiler version 7.00.0486 */ +/* Compiler settings for gameux.idl: + Oicf, W1, Zp8, env=Win32 (32b run) + protocol : dce , ms_ext, c_ext, robust + error checks: allocation ref bounds_check enum stub_data + VC __declspec() decoration level: + __declspec(uuid()), __declspec(selectany), __declspec(novtable) + DECLSPEC_UUID(), MIDL_INTERFACE() +*/ +//@@MIDL_FILE_HEADING( ) + +#pragma warning( disable: 4049 ) /* more than 64k source lines */ + + +/* verify that the version is high enough to compile this file*/ +#ifndef __REQUIRED_RPCNDR_H_VERSION__ +#define __REQUIRED_RPCNDR_H_VERSION__ 475 +#endif + +/* verify that the version is high enough to compile this file*/ +#ifndef __REQUIRED_RPCSAL_H_VERSION__ +#define __REQUIRED_RPCSAL_H_VERSION__ 100 +#endif + +#include "rpc.h" +#include "rpcndr.h" + +#ifndef __RPCNDR_H_VERSION__ +#error this stub requires an updated version of +#endif // __RPCNDR_H_VERSION__ + +#ifndef COM_NO_WINDOWS_H +#include "windows.h" +#include "ole2.h" +#endif /*COM_NO_WINDOWS_H*/ + +#ifndef __gameux_h__ +#define __gameux_h__ + +#if defined(_MSC_VER) && (_MSC_VER >= 1020) +#pragma once +#endif + +/* Forward Declarations */ + +#ifndef __IGameExplorer_FWD_DEFINED__ +#define __IGameExplorer_FWD_DEFINED__ +typedef interface IGameExplorer IGameExplorer; +#endif /* __IGameExplorer_FWD_DEFINED__ */ + + +#ifndef __GameExplorer_FWD_DEFINED__ +#define __GameExplorer_FWD_DEFINED__ + +#ifdef __cplusplus +typedef class GameExplorer GameExplorer; +#else +typedef struct GameExplorer GameExplorer; +#endif /* __cplusplus */ + +#endif /* __GameExplorer_FWD_DEFINED__ */ + + +/* header files for imported files */ +#include "oaidl.h" +#include "ocidl.h" +#include "shobjidl.h" + +#ifdef __cplusplus +extern "C"{ +#endif + + +/* interface __MIDL_itf_gameux_0000_0000 */ +/* [local] */ + +#define ID_GDF_XML __GDF_XML +#define ID_GDF_THUMBNAIL __GDF_THUMBNAIL +#define ID_ICON_ICO __ICON_ICO +#define ID_GDF_XML_STR L"__GDF_XML" +#define ID_GDF_THUMBNAIL_STR L"__GDF_THUMBNAIL" +typedef /* [v1_enum] */ +enum GAME_INSTALL_SCOPE + { GIS_NOT_INSTALLED = 1, + GIS_CURRENT_USER = 2, + GIS_ALL_USERS = 3 + } GAME_INSTALL_SCOPE; + + + +extern RPC_IF_HANDLE __MIDL_itf_gameux_0000_0000_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_gameux_0000_0000_v0_0_s_ifspec; + +#ifndef __IGameExplorer_INTERFACE_DEFINED__ +#define __IGameExplorer_INTERFACE_DEFINED__ + +/* interface IGameExplorer */ +/* [unique][helpstring][uuid][object] */ + + +EXTERN_C const IID IID_IGameExplorer; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("E7B2FB72-D728-49B3-A5F2-18EBF5F1349E") + IGameExplorer : public IUnknown + { + public: + virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE AddGame( + /* [in] */ __RPC__in BSTR bstrGDFBinaryPath, + /* [in] */ __RPC__in BSTR bstrGameInstallDirectory, + /* [in] */ GAME_INSTALL_SCOPE installScope, + /* [out][in] */ __RPC__inout GUID *pguidInstanceID) = 0; + + virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE RemoveGame( + /* [in] */ GUID guidInstanceID) = 0; + + virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE UpdateGame( + /* [in] */ GUID guidInstanceID) = 0; + + virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE VerifyAccess( + /* [in] */ __RPC__in BSTR bstrGDFBinaryPath, + /* [out] */ __RPC__out BOOL *pfHasAccess) = 0; + + }; + +#else /* C style interface */ + + typedef struct IGameExplorerVtbl + { + BEGIN_INTERFACE + + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + IGameExplorer * This, + /* [in] */ __RPC__in REFIID riid, + /* [iid_is][out] */ + __RPC__deref_out void **ppvObject); + + ULONG ( STDMETHODCALLTYPE *AddRef )( + IGameExplorer * This); + + ULONG ( STDMETHODCALLTYPE *Release )( + IGameExplorer * This); + + /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *AddGame )( + IGameExplorer * This, + /* [in] */ __RPC__in BSTR bstrGDFBinaryPath, + /* [in] */ __RPC__in BSTR bstrGameInstallDirectory, + /* [in] */ GAME_INSTALL_SCOPE installScope, + /* [out][in] */ __RPC__inout GUID *pguidInstanceID); + + /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *RemoveGame )( + IGameExplorer * This, + /* [in] */ GUID guidInstanceID); + + /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *UpdateGame )( + IGameExplorer * This, + /* [in] */ GUID guidInstanceID); + + /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *VerifyAccess )( + IGameExplorer * This, + /* [in] */ __RPC__in BSTR bstrGDFBinaryPath, + /* [out] */ __RPC__out BOOL *pfHasAccess); + + END_INTERFACE + } IGameExplorerVtbl; + + interface IGameExplorer + { + CONST_VTBL struct IGameExplorerVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define IGameExplorer_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define IGameExplorer_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define IGameExplorer_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define IGameExplorer_AddGame(This,bstrGDFBinaryPath,bstrGameInstallDirectory,installScope,pguidInstanceID) \ + ( (This)->lpVtbl -> AddGame(This,bstrGDFBinaryPath,bstrGameInstallDirectory,installScope,pguidInstanceID) ) + +#define IGameExplorer_RemoveGame(This,guidInstanceID) \ + ( (This)->lpVtbl -> RemoveGame(This,guidInstanceID) ) + +#define IGameExplorer_UpdateGame(This,guidInstanceID) \ + ( (This)->lpVtbl -> UpdateGame(This,guidInstanceID) ) + +#define IGameExplorer_VerifyAccess(This,bstrGDFBinaryPath,pfHasAccess) \ + ( (This)->lpVtbl -> VerifyAccess(This,bstrGDFBinaryPath,pfHasAccess) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __IGameExplorer_INTERFACE_DEFINED__ */ + + + +#ifndef __gameuxLib_LIBRARY_DEFINED__ +#define __gameuxLib_LIBRARY_DEFINED__ + +/* library gameuxLib */ +/* [helpstring][version][uuid] */ + + +EXTERN_C const IID LIBID_gameuxLib; + +EXTERN_C const CLSID CLSID_GameExplorer; + +#ifdef __cplusplus + +class DECLSPEC_UUID("9A5EA990-3034-4D6F-9128-01F3C61022BC") +GameExplorer; +#endif +#endif /* __gameuxLib_LIBRARY_DEFINED__ */ + +/* Additional Prototypes for ALL interfaces */ + +unsigned long __RPC_USER BSTR_UserSize( unsigned long *, unsigned long , BSTR * ); +unsigned char * __RPC_USER BSTR_UserMarshal( unsigned long *, unsigned char *, BSTR * ); +unsigned char * __RPC_USER BSTR_UserUnmarshal(unsigned long *, unsigned char *, BSTR * ); +void __RPC_USER BSTR_UserFree( unsigned long *, BSTR * ); + +/* end of Additional Prototypes */ + +#ifdef __cplusplus +} +#endif + +#endif + + diff --git a/src/dep/include/DXSDK/include/multimon.h b/src/dep/include/DXSDK/include/multimon.h new file mode 100644 index 0000000..83fa9dd --- /dev/null +++ b/src/dep/include/DXSDK/include/multimon.h @@ -0,0 +1,484 @@ +//============================================================================= +// +// multimon.h -- Stub module that fakes multiple monitor apis on Win32 OSes +// without them. +// +// By using this header your code will get back default values from +// GetSystemMetrics() for new metrics, and the new multimonitor APIs +// will act like only one display is present on a Win32 OS without +// multimonitor APIs. +// +// Exactly one source must include this with COMPILE_MULTIMON_STUBS defined. +// +// Copyright (c) Microsoft Corporation. All rights reserved. +// +//============================================================================= + +#ifdef __cplusplus +extern "C" { // Assume C declarations for C++ +#endif // __cplusplus + +// +// If we are building with Win95/NT4 headers, we need to declare +// the multimonitor-related metrics and APIs ourselves. +// +#ifndef SM_CMONITORS + +#define SM_XVIRTUALSCREEN 76 +#define SM_YVIRTUALSCREEN 77 +#define SM_CXVIRTUALSCREEN 78 +#define SM_CYVIRTUALSCREEN 79 +#define SM_CMONITORS 80 +#define SM_SAMEDISPLAYFORMAT 81 + +// HMONITOR is already declared if WINVER >= 0x0500 in windef.h +// This is for components built with an older version number. +// +#if !defined(HMONITOR_DECLARED) && (WINVER < 0x0500) +DECLARE_HANDLE(HMONITOR); +#define HMONITOR_DECLARED +#endif + +#define MONITOR_DEFAULTTONULL 0x00000000 +#define MONITOR_DEFAULTTOPRIMARY 0x00000001 +#define MONITOR_DEFAULTTONEAREST 0x00000002 + +#define MONITORINFOF_PRIMARY 0x00000001 + +typedef struct tagMONITORINFO +{ + DWORD cbSize; + RECT rcMonitor; + RECT rcWork; + DWORD dwFlags; +} MONITORINFO, *LPMONITORINFO; + +#ifndef CCHDEVICENAME +#define CCHDEVICENAME 32 +#endif + +#ifdef __cplusplus +typedef struct tagMONITORINFOEXA : public tagMONITORINFO +{ + CHAR szDevice[CCHDEVICENAME]; +} MONITORINFOEXA, *LPMONITORINFOEXA; +typedef struct tagMONITORINFOEXW : public tagMONITORINFO +{ + WCHAR szDevice[CCHDEVICENAME]; +} MONITORINFOEXW, *LPMONITORINFOEXW; +#ifdef UNICODE +typedef MONITORINFOEXW MONITORINFOEX; +typedef LPMONITORINFOEXW LPMONITORINFOEX; +#else +typedef MONITORINFOEXA MONITORINFOEX; +typedef LPMONITORINFOEXA LPMONITORINFOEX; +#endif // UNICODE +#else // ndef __cplusplus +typedef struct tagMONITORINFOEXA +{ + MONITORINFO; + CHAR szDevice[CCHDEVICENAME]; +} MONITORINFOEXA, *LPMONITORINFOEXA; +typedef struct tagMONITORINFOEXW +{ + MONITORINFO; + WCHAR szDevice[CCHDEVICENAME]; +} MONITORINFOEXW, *LPMONITORINFOEXW; +#ifdef UNICODE +typedef MONITORINFOEXW MONITORINFOEX; +typedef LPMONITORINFOEXW LPMONITORINFOEX; +#else +typedef MONITORINFOEXA MONITORINFOEX; +typedef LPMONITORINFOEXA LPMONITORINFOEX; +#endif // UNICODE +#endif + +typedef BOOL (CALLBACK* MONITORENUMPROC)(HMONITOR, HDC, LPRECT, LPARAM); + +#ifndef DISPLAY_DEVICE_ATTACHED_TO_DESKTOP +typedef struct _DISPLAY_DEVICEA { + DWORD cb; + CHAR DeviceName[32]; + CHAR DeviceString[128]; + DWORD StateFlags; + CHAR DeviceID[128]; + CHAR DeviceKey[128]; +} DISPLAY_DEVICEA, *PDISPLAY_DEVICEA, *LPDISPLAY_DEVICEA; +typedef struct _DISPLAY_DEVICEW { + DWORD cb; + WCHAR DeviceName[32]; + WCHAR DeviceString[128]; + DWORD StateFlags; + WCHAR DeviceID[128]; + WCHAR DeviceKey[128]; +} DISPLAY_DEVICEW, *PDISPLAY_DEVICEW, *LPDISPLAY_DEVICEW; +#ifdef UNICODE +typedef DISPLAY_DEVICEW DISPLAY_DEVICE; +typedef PDISPLAY_DEVICEW PDISPLAY_DEVICE; +typedef LPDISPLAY_DEVICEW LPDISPLAY_DEVICE; +#else +typedef DISPLAY_DEVICEA DISPLAY_DEVICE; +typedef PDISPLAY_DEVICEA PDISPLAY_DEVICE; +typedef LPDISPLAY_DEVICEA LPDISPLAY_DEVICE; +#endif // UNICODE + +#define DISPLAY_DEVICE_ATTACHED_TO_DESKTOP 0x00000001 +#define DISPLAY_DEVICE_MULTI_DRIVER 0x00000002 +#define DISPLAY_DEVICE_PRIMARY_DEVICE 0x00000004 +#define DISPLAY_DEVICE_MIRRORING_DRIVER 0x00000008 +#define DISPLAY_DEVICE_VGA_COMPATIBLE 0x00000010 +#endif + +#endif // SM_CMONITORS + +#undef GetMonitorInfo +#undef GetSystemMetrics +#undef MonitorFromWindow +#undef MonitorFromRect +#undef MonitorFromPoint +#undef EnumDisplayMonitors +#undef EnumDisplayDevices + +// +// Define COMPILE_MULTIMON_STUBS to compile the stubs; +// otherwise, you get the declarations. +// +#ifdef COMPILE_MULTIMON_STUBS + +//----------------------------------------------------------------------------- +// +// Implement the API stubs. +// +//----------------------------------------------------------------------------- + +#ifndef MULTIMON_FNS_DEFINED + +int (WINAPI* g_pfnGetSystemMetrics)(int) = NULL; +HMONITOR (WINAPI* g_pfnMonitorFromWindow)(HWND, DWORD) = NULL; +HMONITOR (WINAPI* g_pfnMonitorFromRect)(LPCRECT, DWORD) = NULL; +HMONITOR (WINAPI* g_pfnMonitorFromPoint)(POINT, DWORD) = NULL; +BOOL (WINAPI* g_pfnGetMonitorInfo)(HMONITOR, LPMONITORINFO) = NULL; +BOOL (WINAPI* g_pfnEnumDisplayMonitors)(HDC, LPCRECT, MONITORENUMPROC, LPARAM) = NULL; +BOOL (WINAPI* g_pfnEnumDisplayDevices)(PVOID, DWORD, PDISPLAY_DEVICE,DWORD) = NULL; +BOOL g_fMultiMonInitDone = FALSE; +BOOL g_fMultimonPlatformNT = FALSE; + +#endif + +BOOL IsPlatformNT() +{ + OSVERSIONINFOA osvi = {0}; + osvi.dwOSVersionInfoSize = sizeof(osvi); + GetVersionExA((OSVERSIONINFOA*)&osvi); + return (VER_PLATFORM_WIN32_NT == osvi.dwPlatformId); +} + +BOOL InitMultipleMonitorStubs(void) +{ + HMODULE hUser32; + if (g_fMultiMonInitDone) + { + return g_pfnGetMonitorInfo != NULL; + } + + g_fMultimonPlatformNT = IsPlatformNT(); + hUser32 = GetModuleHandle(TEXT("USER32")); + if (hUser32 && + (*(FARPROC*)&g_pfnGetSystemMetrics = GetProcAddress(hUser32,"GetSystemMetrics")) != NULL && + (*(FARPROC*)&g_pfnMonitorFromWindow = GetProcAddress(hUser32,"MonitorFromWindow")) != NULL && + (*(FARPROC*)&g_pfnMonitorFromRect = GetProcAddress(hUser32,"MonitorFromRect")) != NULL && + (*(FARPROC*)&g_pfnMonitorFromPoint = GetProcAddress(hUser32,"MonitorFromPoint")) != NULL && + (*(FARPROC*)&g_pfnEnumDisplayMonitors = GetProcAddress(hUser32,"EnumDisplayMonitors")) != NULL && +#ifdef UNICODE + (*(FARPROC*)&g_pfnEnumDisplayDevices = GetProcAddress(hUser32,"EnumDisplayDevicesW")) != NULL && + (*(FARPROC*)&g_pfnGetMonitorInfo = g_fMultimonPlatformNT ? GetProcAddress(hUser32,"GetMonitorInfoW") : + GetProcAddress(hUser32,"GetMonitorInfoA")) != NULL +#else + (*(FARPROC*)&g_pfnGetMonitorInfo = GetProcAddress(hUser32,"GetMonitorInfoA")) != NULL && + (*(FARPROC*)&g_pfnEnumDisplayDevices = GetProcAddress(hUser32,"EnumDisplayDevicesA")) != NULL +#endif + ) { + g_fMultiMonInitDone = TRUE; + return TRUE; + } + else + { + g_pfnGetSystemMetrics = NULL; + g_pfnMonitorFromWindow = NULL; + g_pfnMonitorFromRect = NULL; + g_pfnMonitorFromPoint = NULL; + g_pfnGetMonitorInfo = NULL; + g_pfnEnumDisplayMonitors = NULL; + g_pfnEnumDisplayDevices = NULL; + + g_fMultiMonInitDone = TRUE; + return FALSE; + } +} + +//----------------------------------------------------------------------------- +// +// fake implementations of Monitor APIs that work with the primary display +// no special parameter validation is made since these run in client code +// +//----------------------------------------------------------------------------- + +int WINAPI +xGetSystemMetrics(int nIndex) +{ + if (InitMultipleMonitorStubs()) + return g_pfnGetSystemMetrics(nIndex); + + switch (nIndex) + { + case SM_CMONITORS: + case SM_SAMEDISPLAYFORMAT: + return 1; + + case SM_XVIRTUALSCREEN: + case SM_YVIRTUALSCREEN: + return 0; + + case SM_CXVIRTUALSCREEN: + nIndex = SM_CXSCREEN; + break; + + case SM_CYVIRTUALSCREEN: + nIndex = SM_CYSCREEN; + break; + } + + return GetSystemMetrics(nIndex); +} + +#define xPRIMARY_MONITOR ((HMONITOR)0x12340042) + +HMONITOR WINAPI +xMonitorFromPoint(POINT ptScreenCoords, DWORD dwFlags) +{ + if (InitMultipleMonitorStubs()) + return g_pfnMonitorFromPoint(ptScreenCoords, dwFlags); + + if ((dwFlags & (MONITOR_DEFAULTTOPRIMARY | MONITOR_DEFAULTTONEAREST)) || + ((ptScreenCoords.x >= 0) && + (ptScreenCoords.x < GetSystemMetrics(SM_CXSCREEN)) && + (ptScreenCoords.y >= 0) && + (ptScreenCoords.y < GetSystemMetrics(SM_CYSCREEN)))) + { + return xPRIMARY_MONITOR; + } + + return NULL; +} + +HMONITOR WINAPI +xMonitorFromRect(LPCRECT lprcScreenCoords, DWORD dwFlags) +{ + if (InitMultipleMonitorStubs()) + return g_pfnMonitorFromRect(lprcScreenCoords, dwFlags); + + if ((dwFlags & (MONITOR_DEFAULTTOPRIMARY | MONITOR_DEFAULTTONEAREST)) || + ((lprcScreenCoords->right > 0) && + (lprcScreenCoords->bottom > 0) && + (lprcScreenCoords->left < GetSystemMetrics(SM_CXSCREEN)) && + (lprcScreenCoords->top < GetSystemMetrics(SM_CYSCREEN)))) + { + return xPRIMARY_MONITOR; + } + + return NULL; +} + +HMONITOR WINAPI +xMonitorFromWindow(HWND hWnd, DWORD dwFlags) +{ + WINDOWPLACEMENT wp; + + if (InitMultipleMonitorStubs()) + return g_pfnMonitorFromWindow(hWnd, dwFlags); + + if (dwFlags & (MONITOR_DEFAULTTOPRIMARY | MONITOR_DEFAULTTONEAREST)) + return xPRIMARY_MONITOR; + + if (IsIconic(hWnd) ? + GetWindowPlacement(hWnd, &wp) : + GetWindowRect(hWnd, &wp.rcNormalPosition)) { + + return xMonitorFromRect(&wp.rcNormalPosition, dwFlags); + } + + return NULL; +} + +BOOL WINAPI +xGetMonitorInfo(HMONITOR hMonitor, LPMONITORINFO lpMonitorInfo) +{ + RECT rcWork; + + if (InitMultipleMonitorStubs()) + { + BOOL f = g_pfnGetMonitorInfo(hMonitor, lpMonitorInfo); +#ifdef UNICODE + if (f && !g_fMultimonPlatformNT && (lpMonitorInfo->cbSize >= sizeof(MONITORINFOEX))) + { + MultiByteToWideChar(CP_ACP, 0, + (LPSTR)((MONITORINFOEX*)lpMonitorInfo)->szDevice, -1, + ((MONITORINFOEX*)lpMonitorInfo)->szDevice, (sizeof(((MONITORINFOEX*)lpMonitorInfo)->szDevice)/sizeof(TCHAR))); + } +#endif + return f; + } + + if ((hMonitor == xPRIMARY_MONITOR) && + lpMonitorInfo && + (lpMonitorInfo->cbSize >= sizeof(MONITORINFO)) && + SystemParametersInfoA(SPI_GETWORKAREA, 0, &rcWork, 0)) + { + lpMonitorInfo->rcMonitor.left = 0; + lpMonitorInfo->rcMonitor.top = 0; + lpMonitorInfo->rcMonitor.right = GetSystemMetrics(SM_CXSCREEN); + lpMonitorInfo->rcMonitor.bottom = GetSystemMetrics(SM_CYSCREEN); + lpMonitorInfo->rcWork = rcWork; + lpMonitorInfo->dwFlags = MONITORINFOF_PRIMARY; + + if (lpMonitorInfo->cbSize >= sizeof(MONITORINFOEX)) + { +#ifdef UNICODE + MultiByteToWideChar(CP_ACP, 0, "DISPLAY", -1, ((MONITORINFOEX*)lpMonitorInfo)->szDevice, (sizeof(((MONITORINFOEX*)lpMonitorInfo)->szDevice)/sizeof(TCHAR))); +#else // UNICODE + lstrcpy(((MONITORINFOEX*)lpMonitorInfo)->szDevice, TEXT("DISPLAY")); +#endif // UNICODE + } + + return TRUE; + } + + return FALSE; +} + +BOOL WINAPI +xEnumDisplayMonitors( + HDC hdcOptionalForPainting, + LPCRECT lprcEnumMonitorsThatIntersect, + MONITORENUMPROC lpfnEnumProc, + LPARAM dwData) +{ + RECT rcLimit; + + if (InitMultipleMonitorStubs()) { + return g_pfnEnumDisplayMonitors( + hdcOptionalForPainting, + lprcEnumMonitorsThatIntersect, + lpfnEnumProc, + dwData); + } + + if (!lpfnEnumProc) + return FALSE; + + rcLimit.left = 0; + rcLimit.top = 0; + rcLimit.right = GetSystemMetrics(SM_CXSCREEN); + rcLimit.bottom = GetSystemMetrics(SM_CYSCREEN); + + if (hdcOptionalForPainting) + { + RECT rcClip; + POINT ptOrg; + + switch (GetClipBox(hdcOptionalForPainting, &rcClip)) + { + default: + if (!GetDCOrgEx(hdcOptionalForPainting, &ptOrg)) + return FALSE; + + OffsetRect(&rcLimit, -ptOrg.x, -ptOrg.y); + if (IntersectRect(&rcLimit, &rcLimit, &rcClip) && + (!lprcEnumMonitorsThatIntersect || + IntersectRect(&rcLimit, &rcLimit, lprcEnumMonitorsThatIntersect))) { + + break; + } + //fall thru + case NULLREGION: + return TRUE; + case ERROR: + return FALSE; + } + } else { + if ( lprcEnumMonitorsThatIntersect && + !IntersectRect(&rcLimit, &rcLimit, lprcEnumMonitorsThatIntersect)) { + + return TRUE; + } + } + + return lpfnEnumProc( + xPRIMARY_MONITOR, + hdcOptionalForPainting, + &rcLimit, + dwData); +} + +BOOL WINAPI +xEnumDisplayDevices( + PVOID Unused, + DWORD iDevNum, + PDISPLAY_DEVICE lpDisplayDevice, + DWORD dwFlags) +{ + if (InitMultipleMonitorStubs()) + return g_pfnEnumDisplayDevices(Unused, iDevNum, lpDisplayDevice, dwFlags); + + if (Unused != NULL) + return FALSE; + + if (iDevNum != 0) + return FALSE; + + if (lpDisplayDevice == NULL || lpDisplayDevice->cb < sizeof(DISPLAY_DEVICE)) + return FALSE; + +#ifdef UNICODE + MultiByteToWideChar(CP_ACP, 0, "DISPLAY", -1, lpDisplayDevice->DeviceName, (sizeof(lpDisplayDevice->DeviceName)/sizeof(TCHAR))); + MultiByteToWideChar(CP_ACP, 0, "DISPLAY", -1, lpDisplayDevice->DeviceString, (sizeof(lpDisplayDevice->DeviceName)/sizeof(TCHAR))); +#else // UNICODE + lstrcpy((LPTSTR)lpDisplayDevice->DeviceName, TEXT("DISPLAY")); + lstrcpy((LPTSTR)lpDisplayDevice->DeviceString, TEXT("DISPLAY")); +#endif // UNICODE + + lpDisplayDevice->StateFlags = DISPLAY_DEVICE_ATTACHED_TO_DESKTOP | DISPLAY_DEVICE_PRIMARY_DEVICE; + + return TRUE; +} + +#undef xPRIMARY_MONITOR +#undef COMPILE_MULTIMON_STUBS + +#else // COMPILE_MULTIMON_STUBS + +extern int WINAPI xGetSystemMetrics(int); +extern HMONITOR WINAPI xMonitorFromWindow(HWND, DWORD); +extern HMONITOR WINAPI xMonitorFromRect(LPCRECT, DWORD); +extern HMONITOR WINAPI xMonitorFromPoint(POINT, DWORD); +extern BOOL WINAPI xGetMonitorInfo(HMONITOR, LPMONITORINFO); +extern BOOL WINAPI xEnumDisplayMonitors(HDC, LPCRECT, MONITORENUMPROC, LPARAM); +extern BOOL WINAPI xEnumDisplayDevices(PVOID, DWORD, PDISPLAY_DEVICE, DWORD); + +#endif // COMPILE_MULTIMON_STUBS + +// +// build defines that replace the regular APIs with our versions +// +#define GetSystemMetrics xGetSystemMetrics +#define MonitorFromWindow xMonitorFromWindow +#define MonitorFromRect xMonitorFromRect +#define MonitorFromPoint xMonitorFromPoint +#define GetMonitorInfo xGetMonitorInfo +#define EnumDisplayMonitors xEnumDisplayMonitors +#define EnumDisplayDevices xEnumDisplayDevices + +#ifdef __cplusplus +} +#endif // __cplusplus + diff --git a/src/dep/include/DXSDK/include/rmxfguid.h b/src/dep/include/DXSDK/include/rmxfguid.h new file mode 100644 index 0000000..31e71e6 --- /dev/null +++ b/src/dep/include/DXSDK/include/rmxfguid.h @@ -0,0 +1,223 @@ +/*************************************************************************** + * + * Copyright (C) 1998-1999 Microsoft Corporation. All Rights Reserved. + * + * File: rmxfguid.h + * + * Content: Defines GUIDs of D3DRM's templates. + * + ***************************************************************************/ + +#ifndef __RMXFGUID_H_ +#define __RMXFGUID_H_ + +/* {2B957100-9E9A-11cf-AB39-0020AF71E433} */ +DEFINE_GUID(TID_D3DRMInfo, +0x2b957100, 0x9e9a, 0x11cf, 0xab, 0x39, 0x0, 0x20, 0xaf, 0x71, 0xe4, 0x33); + +/* {3D82AB44-62DA-11cf-AB39-0020AF71E433} */ +DEFINE_GUID(TID_D3DRMMesh, +0x3d82ab44, 0x62da, 0x11cf, 0xab, 0x39, 0x0, 0x20, 0xaf, 0x71, 0xe4, 0x33); + +/* {3D82AB5E-62DA-11cf-AB39-0020AF71E433} */ +DEFINE_GUID(TID_D3DRMVector, +0x3d82ab5e, 0x62da, 0x11cf, 0xab, 0x39, 0x0, 0x20, 0xaf, 0x71, 0xe4, 0x33); + +/* {3D82AB5F-62DA-11cf-AB39-0020AF71E433} */ +DEFINE_GUID(TID_D3DRMMeshFace, +0x3d82ab5f, 0x62da, 0x11cf, 0xab, 0x39, 0x0, 0x20, 0xaf, 0x71, 0xe4, 0x33); + +/* {3D82AB4D-62DA-11cf-AB39-0020AF71E433} */ +DEFINE_GUID(TID_D3DRMMaterial, +0x3d82ab4d, 0x62da, 0x11cf, 0xab, 0x39, 0x0, 0x20, 0xaf, 0x71, 0xe4, 0x33); + +/* {35FF44E1-6C7C-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMMaterialArray, +0x35ff44e1, 0x6c7c, 0x11cf, 0x8F, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xa3); + +/* {3D82AB46-62DA-11cf-AB39-0020AF71E433} */ +DEFINE_GUID(TID_D3DRMFrame, +0x3d82ab46, 0x62da, 0x11cf, 0xab, 0x39, 0x0, 0x20, 0xaf, 0x71, 0xe4, 0x33); + +/* {F6F23F41-7686-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMFrameTransformMatrix, +0xf6f23f41, 0x7686, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xa3); + +/* {F6F23F42-7686-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMMeshMaterialList, +0xf6f23f42, 0x7686, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xa3); + +/* {F6F23F40-7686-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMMeshTextureCoords, +0xf6f23f40, 0x7686, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xa3); + +/* {F6F23F43-7686-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMMeshNormals, +0xf6f23f43, 0x7686, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xa3); + +/* {F6F23F44-7686-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMCoords2d, +0xf6f23f44, 0x7686, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xa3); + +/* {F6F23F45-7686-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMMatrix4x4, +0xf6f23f45, 0x7686, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xa3); + +/* {3D82AB4F-62DA-11cf-AB39-0020AF71E433} */ +DEFINE_GUID(TID_D3DRMAnimation, +0x3d82ab4f, 0x62da, 0x11cf, 0xab, 0x39, 0x0, 0x20, 0xaf, 0x71, 0xe4, 0x33); + +/* {3D82AB50-62DA-11cf-AB39-0020AF71E433} */ +DEFINE_GUID(TID_D3DRMAnimationSet, +0x3d82ab50, 0x62da, 0x11cf, 0xab, 0x39, 0x0, 0x20, 0xaf, 0x71, 0xe4, 0x33); + +/* {10DD46A8-775B-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMAnimationKey, +0x10dd46a8, 0x775b, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xA3); + +/* {10DD46A9-775B-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMFloatKeys, +0x10dd46a9, 0x775b, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xA3); + +/* {01411840-7786-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMMaterialAmbientColor, +0x01411840, 0x7786, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xA3); + +/* {01411841-7786-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMMaterialDiffuseColor, +0x01411841, 0x7786, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xA3); + +/* {01411842-7786-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMMaterialSpecularColor, +0x01411842, 0x7786, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xA3); + +/* {D3E16E80-7835-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMMaterialEmissiveColor, +0xd3e16e80, 0x7835, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xa3); + +/* {01411843-7786-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMMaterialPower, +0x01411843, 0x7786, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xA3); + +/* {35FF44E0-6C7C-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMColorRGBA, +0x35ff44e0, 0x6c7c, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xA3); + +/* {D3E16E81-7835-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMColorRGB, +0xd3e16e81, 0x7835, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xa3); + +/* {A42790E0-7810-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMGuid, +0xa42790e0, 0x7810, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xa3); + +/* {A42790E1-7810-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMTextureFilename, +0xa42790e1, 0x7810, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xa3); + +/* {A42790E2-7810-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMTextureReference, +0xa42790e2, 0x7810, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xa3); + +/* {1630B820-7842-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMIndexedColor, +0x1630b820, 0x7842, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xa3); + +/* {1630B821-7842-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMMeshVertexColors, +0x1630b821, 0x7842, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xa3); + +/* {4885AE60-78E8-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMMaterialWrap, +0x4885ae60, 0x78e8, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xa3); + +/* {537DA6A0-CA37-11d0-941C-0080C80CFA7B} */ +DEFINE_GUID(TID_D3DRMBoolean, +0x537da6a0, 0xca37, 0x11d0, 0x94, 0x1c, 0x0, 0x80, 0xc8, 0xc, 0xfa, 0x7b); + +/* {ED1EC5C0-C0A8-11d0-941C-0080C80CFA7B} */ +DEFINE_GUID(TID_D3DRMMeshFaceWraps, +0xed1ec5c0, 0xc0a8, 0x11d0, 0x94, 0x1c, 0x0, 0x80, 0xc8, 0xc, 0xfa, 0x7b); + +/* {4885AE63-78E8-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMBoolean2d, +0x4885ae63, 0x78e8, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xa3); + +/* {F406B180-7B3B-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMTimedFloatKeys, +0xf406b180, 0x7b3b, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xa3); + +/* {E2BF56C0-840F-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMAnimationOptions, +0xe2bf56c0, 0x840f, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xa3); + +/* {E2BF56C1-840F-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMFramePosition, +0xe2bf56c1, 0x840f, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xa3); + +/* {E2BF56C2-840F-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMFrameVelocity, +0xe2bf56c2, 0x840f, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xa3); + +/* {E2BF56C3-840F-11cf-8F52-0040333594A3} */ +DEFINE_GUID(TID_D3DRMFrameRotation, +0xe2bf56c3, 0x840f, 0x11cf, 0x8f, 0x52, 0x0, 0x40, 0x33, 0x35, 0x94, 0xa3); + +/* {3D82AB4A-62DA-11cf-AB39-0020AF71E433} */ +DEFINE_GUID(TID_D3DRMLight, +0x3d82ab4a, 0x62da, 0x11cf, 0xab, 0x39, 0x0, 0x20, 0xaf, 0x71, 0xe4, 0x33); + +/* {3D82AB51-62DA-11cf-AB39-0020AF71E433} */ +DEFINE_GUID(TID_D3DRMCamera, +0x3d82ab51, 0x62da, 0x11cf, 0xab, 0x39, 0x0, 0x20, 0xaf, 0x71, 0xe4, 0x33); + +/* {E5745280-B24F-11cf-9DD5-00AA00A71A2F} */ +DEFINE_GUID(TID_D3DRMAppData, +0xe5745280, 0xb24f, 0x11cf, 0x9d, 0xd5, 0x0, 0xaa, 0x0, 0xa7, 0x1a, 0x2f); + +/* {AED22740-B31F-11cf-9DD5-00AA00A71A2F} */ +DEFINE_GUID(TID_D3DRMLightUmbra, +0xaed22740, 0xb31f, 0x11cf, 0x9d, 0xd5, 0x0, 0xaa, 0x0, 0xa7, 0x1a, 0x2f); + +/* {AED22742-B31F-11cf-9DD5-00AA00A71A2F} */ +DEFINE_GUID(TID_D3DRMLightRange, +0xaed22742, 0xb31f, 0x11cf, 0x9d, 0xd5, 0x0, 0xaa, 0x0, 0xa7, 0x1a, 0x2f); + +/* {AED22741-B31F-11cf-9DD5-00AA00A71A2F} */ +DEFINE_GUID(TID_D3DRMLightPenumbra, +0xaed22741, 0xb31f, 0x11cf, 0x9d, 0xd5, 0x0, 0xaa, 0x0, 0xa7, 0x1a, 0x2f); + +/* {A8A98BA0-C5E5-11cf-B941-0080C80CFA7B} */ +DEFINE_GUID(TID_D3DRMLightAttenuation, +0xa8a98ba0, 0xc5e5, 0x11cf, 0xb9, 0x41, 0x0, 0x80, 0xc8, 0xc, 0xfa, 0x7b); + +/* {3A23EEA0-94B1-11d0-AB39-0020AF71E433} */ +DEFINE_GUID(TID_D3DRMInlineData, +0x3a23eea0, 0x94b1, 0x11d0, 0xab, 0x39, 0x0, 0x20, 0xaf, 0x71, 0xe4, 0x33); + +/* {3A23EEA1-94B1-11d0-AB39-0020AF71E433} */ +DEFINE_GUID(TID_D3DRMUrl, +0x3a23eea1, 0x94b1, 0x11d0, 0xab, 0x39, 0x0, 0x20, 0xaf, 0x71, 0xe4, 0x33); + +/* {8A63C360-997D-11d0-941C-0080C80CFA7B} */ +DEFINE_GUID(TID_D3DRMProgressiveMesh, +0x8A63C360, 0x997D, 0x11d0, 0x94, 0x1C, 0x0, 0x80, 0xC8, 0x0C, 0xFA, 0x7B); + +/* {98116AA0-BDBA-11d1-82C0-00A0C9697271} */ +DEFINE_GUID(TID_D3DRMExternalVisual, +0x98116AA0, 0xBDBA, 0x11d1, 0x82, 0xC0, 0x00, 0xA0, 0xC9, 0x69, 0x72, 0x71); + +/* {7F0F21E0-BFE1-11d1-82C0-00A0C9697271} */ +DEFINE_GUID(TID_D3DRMStringProperty, +0x7f0f21e0, 0xbfe1, 0x11d1, 0x82, 0xc0, 0x0, 0xa0, 0xc9, 0x69, 0x72, 0x71); + +/* {7F0F21E1-BFE1-11d1-82C0-00A0C9697271} */ +DEFINE_GUID(TID_D3DRMPropertyBag, +0x7f0f21e1, 0xbfe1, 0x11d1, 0x82, 0xc0, 0x0, 0xa0, 0xc9, 0x69, 0x72, 0x71); + +// {7F5D5EA0-D53A-11d1-82C0-00A0C9697271} +DEFINE_GUID(TID_D3DRMRightHanded, +0x7f5d5ea0, 0xd53a, 0x11d1, 0x82, 0xc0, 0x0, 0xa0, 0xc9, 0x69, 0x72, 0x71); + +#endif /* __RMXFGUID_H_ */ + diff --git a/src/dep/include/DXSDK/include/rmxftmpl.h b/src/dep/include/DXSDK/include/rmxftmpl.h new file mode 100644 index 0000000..8de19ef --- /dev/null +++ b/src/dep/include/DXSDK/include/rmxftmpl.h @@ -0,0 +1,339 @@ +/* D3DRM XFile templates in binary form */ + +#ifndef _RMXFTMPL_H_ +#define _RMXFTMPL_H_ + +unsigned char D3DRM_XTEMPLATES[] = { + 0x78, 0x6f, 0x66, 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0xc, + 0, 0, 0, 0x62, 0x52, 0x69, 0x67, 0x68, 0x74, 0x48, + 0x61, 0x6e, 0x64, 0x65, 0x64, 0x14, 0, 0xb, 0 +}; + +#define D3DRM_XTEMPLATE_BYTES 3278 + +#endif /* _RMXFTMPL_H_ */ diff --git a/src/dep/include/DXSDK/include/rpcsal.h b/src/dep/include/DXSDK/include/rpcsal.h new file mode 100644 index 0000000..62b1ec4 --- /dev/null +++ b/src/dep/include/DXSDK/include/rpcsal.h @@ -0,0 +1,386 @@ +/****************************************************************\ +* * +* rpcsal.h - markers for documenting the semantics of RPC APIs * +* * +* Version 1.0 * +* * +* Copyright (c) 2004 Microsoft Corporation. All rights reserved. * +* * +\****************************************************************/ + +// ------------------------------------------------------------------------------- +// Introduction +// +// rpcsal.h provides a set of annotations to describe how RPC functions use their +// parameters - the assumptions it makes about them, adn the guarantees it makes +// upon finishing. These annotations are similar to those found in specstrings.h, +// but are designed to be used by the MIDL compiler when it generates annotations +// enabled header files. +// +// IDL authors do not need to annotate their functions declarations. The MIDL compiler +// will interpret the IDL directives and use one of the annotations contained +// in this header. This documentation is intended to help those trying to understand +// the MIDL-generated header files or those who maintain their own copies of these files. +// +// ------------------------------------------------------------------------------- +// Differences between rpcsal.h and specstrings.h +// +// There are a few important differences between the annotations found in rpcsal.h and +// those in specstrings.h: +// +// 1. [in] parameters are not marked as read-only. They may be used for scratch space +// at the server and changes will not affect the client. +// 2. String versions of each macro alleviates the need for a special type definition +// +// ------------------------------------------------------------------------------- +// Interpreting RPC Annotations +// +// These annotations are interpreted precisely in the same way as those in specstrings.h. +// Please refer to that header for information related to general usage in annotations. +// +// To construct an RPC annotation, concatenate the appropriate value from each category +// along with a leading __RPC_. A typical annotation looks like "__RPC__in_string". +// +// |----------------------------------------------------------------------------------| +// | RPC Annotations | +// |------------|------------|---------|--------|----------|----------|---------------| +// | Level | Usage | Size | Output | Optional | String | Parameters | +// |------------|------------|---------|--------|----------|----------|---------------| +// | <> | <> | <> | <> | <> | <> | <> | +// | _deref | _in | _ecount | _full | _opt | _string | (size) | +// | _deref_opt | _out | _bcount | _part | | | (size,length) | +// | | _inout | | | | | | +// | | | | | | | | +// |------------|------------|---------|--------|----------|----------|---------------| +// +// Level: Describes the buffer pointer's level of indirection from the parameter or +// return value 'p'. +// +// <> : p is the buffer pointer. +// _deref : *p is the buffer pointer. p must not be NULL. +// _deref_opt : *p may be the buffer pointer. p may be NULL, in which case the rest of +// the annotation is ignored. +// +// Usage: Describes how the function uses the buffer. +// +// <> : The buffer is not accessed. If used on the return value or with _deref, the +// function will provide the buffer, and it will be uninitialized at exit. +// Otherwise, the caller must provide the buffer. This should only be used +// for alloc and free functions. +// _in : The function will only read from the buffer. The caller must provide the +// buffer and initialize it. Cannot be used with _deref. +// _out : The function will only write to the buffer. If used on the return value or +// with _deref, the function will provide the buffer and initialize it. +// Otherwise, the caller must provide the buffer, and the function will +// initialize it. +// _inout : The function may freely read from and write to the buffer. The caller must +// provide the buffer and initialize it. If used with _deref, the buffer may +// be reallocated by the function. +// +// Size: Describes the total size of the buffer. This may be less than the space actually +// allocated for the buffer, in which case it describes the accessible amount. +// +// <> : No buffer size is given. If the type specifies the buffer size (such as +// with LPSTR and LPWSTR), that amount is used. Otherwise, the buffer is one +// element long. Must be used with _in, _out, or _inout. +// _ecount : The buffer size is an explicit element count. +// _bcount : The buffer size is an explicit byte count. +// +// Output: Describes how much of the buffer will be initialized by the function. For +// _inout buffers, this also describes how much is initialized at entry. Omit this +// category for _in buffers; they must be fully initialized by the caller. +// +// <> : The type specifies how much is initialized. For instance, a function initializing +// an LPWSTR must NULL-terminate the string. +// _full : The function initializes the entire buffer. +// _part : The function initializes part of the buffer, and explicitly indicates how much. +// +// Optional: Describes if the buffer itself is optional. +// +// <> : The pointer to the buffer must not be NULL. +// _opt : The pointer to the buffer might be NULL. It will be checked before being dereferenced. +// +// String: Describes if the buffer is NULL terminated +// +// <> : The buffer is not assumed to be NULL terminated +// _string : The buffer is assumed to be NULL terminated once it has been initialized +// +// Parameters: Gives explicit counts for the size and length of the buffer. +// +// <> : There is no explicit count. Use when neither _ecount nor _bcount is used. +// (size) : Only the buffer's total size is given. Use with _ecount or _bcount but not _part. +// (size,length) : The buffer's total size and initialized length are given. Use with _ecount_part +// and _bcount_part. +// +// Notes: +// +// 1. Specifying two buffer annotations on a single parameter results in unspecified behavior +// (e.g. __RPC__in_bcount(5) __RPC__out_bcount(6) +// +// 2. The size of the buffer and the amount that has been initialized are separate concepts. +// Specify the size using _ecount or _bcount. Specify the amount that is initialized using +// _full, _part, or _string. As a special case, a single element buffer does not need +// _ecount, _bcount, _full, or _part +// +// 3. The count may be less than the total size of the buffer in which case it describes the +// accessible portion. +// +// 4. "__RPC__opt" and "__RPC_deref" are not valid annotations. +// +// 5. The placement of _opt when using _deref is important: +// __RPC__deref_opt_... : Input may be NULL +// __RPC__deref_..._opt : Output may be NULL +// __RPC__deref_opt_..._opt : Both input and output may be NULL +// + +#pragma once + +#include + +#ifndef __RPCSAL_H_VERSION__ +#define __RPCSAL_H_VERSION__ ( 100 ) +#endif // __RPCSAL_H_VERSION__ + +#ifdef __REQUIRED_RPCSAL_H_VERSION__ + #if ( __RPCSAL_H_VERSION__ < __REQUIRED_RPCSAL_H_VERSION__ ) + #error incorrect version. Use the header that matches with the MIDL compiler. + #endif +#endif + + +#ifdef __cplusplus +extern "C" { +#endif // #ifdef __cplusplus + +#if (_MSC_VER >= 1000) && !defined(__midl) && defined(_PREFAST_) + + +// [in] +#define __RPC__in __pre __valid +#define __RPC__in_string __RPC__in __pre __nullterminated +#define __RPC__in_ecount(size) __RPC__in __pre __elem_readableTo(size) +#define __RPC__in_ecount_full(size) __RPC__in_ecount(size) +#define __RPC__in_ecount_full_string(size) __RPC__in_ecount_full(size) __pre __nullterminated +#define __RPC__in_ecount_part(size, length) __RPC__in_ecount(length) __pre __elem_writableTo(size) +#define __RPC__in_ecount_full_opt(size) __RPC__in_ecount_full(size) __pre __exceptthat __maybenull +#define __RPC__in_ecount_full_opt_string(size) __RPC__in_ecount_full_opt(size) __pre __nullterminated +#define __RPC__in_ecount_part_opt(size, length) __RPC__in_ecount_part(size, length) __pre __exceptthat __maybenull + + +#define __RPC__deref_in __RPC__in __deref __notnull +#define __RPC__deref_in_string __RPC__in __pre __deref __nullterminated +#define __RPC__deref_in_opt __RPC__deref_in __deref __exceptthat __maybenull +#define __RPC__deref_opt_in __RPC__in __exceptthat __maybenull +#define __RPC__deref_opt_in_opt __RPC__deref_opt_in __pre __deref __exceptthat __maybenull +#define __RPC__deref_in_ecount(size) __RPC__in __pre __deref __elem_readableTo(size) +#define __RPC__deref_in_ecount_part(size, length) __RPC__deref_in_ecount(size) __pre __deref __elem_readableTo(length) +#define __RPC__deref_in_ecount_full(size) __RPC__deref_in_ecount_part(size, size) +#define __RPC__deref_in_ecount_full_opt(size) __RPC__deref_in_ecount_full(size) __pre __deref __exceptthat __maybenull +#define __RPC__deref_in_ecount_full_opt_string(size) __RPC__deref_in_ecount_full_opt(size) __pre __deref __nullterminated +#define __RPC__deref_in_ecount_full_string(size) __RPC__deref_in_ecount_full(size) __pre __deref __nullterminated +#define __RPC__deref_in_ecount_opt(size) __RPC__deref_in_ecount(size) __pre __deref __exceptthat __maybenull +#define __RPC__deref_in_ecount_opt_string(size) __RPC__deref_in_ecount_opt(size) __pre __deref __nullterminated +#define __RPC__deref_in_ecount_part_opt(size, length) __RPC__deref_in_ecount_opt(size) __pre __deref __elem_readableTo(length) + + +// [out] +#define __RPC__out __out +#define __RPC__out_ecount(size) __out_ecount(size) __post __elem_writableTo(size) +#define __RPC__out_ecount_string(size) __RPC__out_ecount(size) __post __nullterminated +#define __RPC__out_ecount_part(size, length) __RPC__out_ecount(size) __post __elem_readableTo(length) +#define __RPC__out_ecount_full(size) __RPC__out_ecount_part(size, size) +#define __RPC__out_ecount_full_string(size) __RPC__out_ecount_full(size) __post __nullterminated + +// [in,out] +#define __RPC__inout __inout +#define __RPC__inout_string __RPC__inout __pre __nullterminated __post __nullterminated +#define __RPC__inout_ecount(size) __inout_ecount(size) +#define __RPC__inout_ecount_part(size, length) __inout_ecount_part(size, length) +#define __RPC__inout_ecount_full(size) __RPC__inout_ecount_part(size, size) +#define __RPC__inout_ecount_full_string(size) __RPC__inout_ecount_full(size) __pre __nullterminated __post __nullterminated + +// [in,unique] +#define __RPC__in_opt __RPC__in __pre __exceptthat __maybenull +#define __RPC__in_opt_string __RPC__in_opt __pre __nullterminated +#define __RPC__in_ecount_opt(size) __RPC__in_ecount(size) __pre __exceptthat __maybenull +#define __RPC__in_ecount_opt_string(size) __RPC__in_ecount_opt(size) __pre __nullterminated + +// [in,out,unique] +#define __RPC__inout_opt __inout_opt +#define __RPC__inout_ecount_opt(size) __inout_ecount_opt(size) +#define __RPC__inout_ecount_part_opt(size, length) __inout_ecount_part_opt(size, length) +#define __RPC__inout_ecount_full_opt(size) __RPC__inout_ecount_part_opt(size, size) +#define __RPC__inout_ecount_full_opt_string(size) __RPC__inout_ecount_full_opt(size) __pre __nullterminated __post __nullterminated + +// [out] ** +#define __RPC__deref_out __deref_out +#define __RPC__deref_out_string __RPC__deref_out __post __deref __nullterminated +// Removed "__post __deref __exceptthat __maybenull" so return values from QueryInterface and the like can be trusted without an explicit NULL check. +// This is a temporary fix until midl.exe can be rev'd to produce more accurate annotations. +#define __RPC__deref_out_opt __RPC__deref_out +#define __RPC__deref_out_opt_string __RPC__deref_out_opt __post __deref __nullterminated __pre __deref __null +#define __RPC__deref_out_ecount(size) __deref_out_ecount(size) __post __deref __elem_writableTo(size) +#define __RPC__deref_out_ecount_part(size, length) __RPC__deref_out_ecount(size) __post __deref __elem_readableTo(length) +#define __RPC__deref_out_ecount_full(size) __RPC__deref_out_ecount_part(size,size) +#define __RPC__deref_out_ecount_full_string(size) __RPC__deref_out_ecount_full(size) __post __deref __nullterminated + +// [in,out] **, second pointer decoration. +#define __RPC__deref_inout __deref_inout +#define __RPC__deref_inout_string __RPC__deref_inout __pre __deref __nullterminated __post __deref __nullterminated +#define __RPC__deref_inout_opt __deref_inout_opt +#define __RPC__deref_inout_opt_string __RPC__deref_inout_opt __deref __nullterminated +#define __RPC__deref_inout_ecount_opt(size) __deref_inout_ecount_opt(size) +#define __RPC__deref_inout_ecount_part_opt(size, length) __deref_inout_ecount_part_opt(size , length) +#define __RPC__deref_inout_ecount_full_opt(size) __RPC__deref_inout_ecount_part_opt(size, size) +#define __RPC__deref_inout_ecount_full(size) __deref_inout_ecount_full(size) +#define __RPC__deref_inout_ecount_full_string(size) __RPC__deref_inout_ecount_full(size) __post __deref __nullterminated +#define __RPC__deref_inout_ecount_full_opt_string(size) __RPC__deref_inout_ecount_full_opt(size) __pre __deref __nullterminated __post __deref __nullterminated + + +// #define __RPC_out_opt out_opt is not allowed in rpc + +// [in,out,unique] +#define __RPC__deref_opt_inout __deref_opt_inout +#define __RPC__deref_opt_inout_ecount(size) __deref_opt_inout_ecount(size) +#define __RPC__deref_opt_inout_string __RPC__deref_opt_inout __pre __deref __nullterminated __post __deref __nullterminated +#define __RPC__deref_opt_inout_ecount_part(size, length) __deref_opt_inout_ecount_part(size, length) +#define __RPC__deref_opt_inout_ecount_full(size) __deref_opt_inout_ecount_full(size) +#define __RPC__deref_opt_inout_ecount_full_string(size) __RPC__deref_opt_inout_ecount_full(size) __pre __deref __nullterminated __post __deref __nullterminated + + +// We don't need to specify __pre __deref __exceptthat __maybenull : this is default behavior. While this might not hold in SAL 1.1 syntax, SAL team +// believes it's OK. We can revisit if SAL 1.1 can survive. +#define __RPC__deref_out_ecount_opt(size) __RPC__out_ecount(size) __post __deref __exceptthat __maybenull __pre __deref __null +#define __RPC__deref_out_ecount_part_opt(size, length) __RPC__deref_out_ecount_part(size, length) __post __deref __exceptthat __maybenull __pre __deref __null +#define __RPC__deref_out_ecount_full_opt(size) __RPC__deref_out_ecount_part_opt(size, size) __pre __deref __null +#define __RPC__deref_out_ecount_full_opt_string(size) __RPC__deref_out_ecount_part_opt(size, size) __post __deref __nullterminated __pre __deref __null + +#define __RPC__deref_opt_inout_opt __deref_opt_inout_opt +#define __RPC__deref_opt_inout_opt_string __RPC__deref_opt_inout_opt __pre __deref __nullterminated __post __deref __nullterminated +#define __RPC__deref_opt_inout_ecount_opt(size) __deref_opt_inout_ecount_opt(size) +#define __RPC__deref_opt_inout_ecount_part_opt(size, length) __deref_opt_inout_ecount_part_opt(size, length) +#define __RPC__deref_opt_inout_ecount_full_opt(size) __RPC__deref_opt_inout_ecount_part_opt(size, size) +#define __RPC__deref_opt_inout_ecount_full_opt_string(size) __RPC__deref_opt_inout_ecount_full_opt(size) __pre __deref __nullterminated __post __deref __nullterminated + +#define __RPC_full_pointer __maybenull +#define __RPC_unique_pointer __maybenull +#define __RPC_ref_pointer __notnull +#define __RPC_string __nullterminated + +#else // not prefast + +#define RPC_range(min,max) + +#define __RPC__in +#define __RPC__in_string +#define __RPC__in_opt_string +#define __RPC__deref_opt_in_opt +#define __RPC__opt_in_opt_string +#define __RPC__in_ecount(size) +#define __RPC__in_ecount_full(size) +#define __RPC__in_ecount_full_string(size) +#define __RPC__in_ecount_part(size, length) +#define __RPC__in_ecount_full_opt(size) +#define __RPC__in_ecount_full_opt_string(size) +#define __RPC__inout_ecount_full_opt_string(size) +#define __RPC__in_ecount_part_opt(size, length) + +#define __RPC__deref_in +#define __RPC__deref_in_string +#define __RPC__deref_opt_in +#define __RPC__deref_in_opt +#define __RPC__deref_in_ecount(size) +#define __RPC__deref_in_ecount_part(size, length) +#define __RPC__deref_in_ecount_full(size) +#define __RPC__deref_in_ecount_full_opt(size) +#define __RPC__deref_in_ecount_full_string(size) +#define __RPC__deref_in_ecount_full_opt_string(size) +#define __RPC__deref_in_ecount_opt(size) +#define __RPC__deref_in_ecount_opt_string(size) +#define __RPC__deref_in_ecount_part_opt(size, length) + +// [out] +#define __RPC__out +#define __RPC__out_ecount(size) +#define __RPC__out_ecount_part(size, length) +#define __RPC__out_ecount_full(size) +#define __RPC__out_ecount_full_string(size) + +// [in,out] +#define __RPC__inout +#define __RPC__inout_string +#define __RPC__opt_inout +#define __RPC__inout_ecount(size) +#define __RPC__inout_ecount_part(size, length) +#define __RPC__inout_ecount_full(size) +#define __RPC__inout_ecount_full_string(size) + +// [in,unique] +#define __RPC__in_opt +#define __RPC__in_ecount_opt(size) + + +// [in,out,unique] +#define __RPC__inout_opt +#define __RPC__inout_ecount_opt(size) +#define __RPC__inout_ecount_part_opt(size, length) +#define __RPC__inout_ecount_full_opt(size) +#define __RPC__inout_ecount_full_string(size) + +// [out] ** +#define __RPC__deref_out +#define __RPC__deref_out_string +#define __RPC__deref_out_opt +#define __RPC__deref_out_opt_string +#define __RPC__deref_out_ecount(size) +#define __RPC__deref_out_ecount_part(size, length) +#define __RPC__deref_out_ecount_full(size) +#define __RPC__deref_out_ecount_full_string(size) + + +// [in,out] **, second pointer decoration. +#define __RPC__deref_inout +#define __RPC__deref_inout_string +#define __RPC__deref_inout_opt +#define __RPC__deref_inout_opt_string +#define __RPC__deref_inout_ecount_full(size) +#define __RPC__deref_inout_ecount_full_string(size) +#define __RPC__deref_inout_ecount_opt(size) +#define __RPC__deref_inout_ecount_part_opt(size, length) +#define __RPC__deref_inout_ecount_full_opt(size) +#define __RPC__deref_inout_ecount_full_opt_string(size) + +// #define __RPC_out_opt out_opt is not allowed in rpc + +// [in,out,unique] +#define __RPC__deref_opt_inout +#define __RPC__deref_opt_inout_string +#define __RPC__deref_opt_inout_ecount(size) +#define __RPC__deref_opt_inout_ecount_part(size, length) +#define __RPC__deref_opt_inout_ecount_full(size) +#define __RPC__deref_opt_inout_ecount_full_string(size) + +#define __RPC__deref_out_ecount_opt(size) +#define __RPC__deref_out_ecount_part_opt(size, length) +#define __RPC__deref_out_ecount_full_opt(size) +#define __RPC__deref_out_ecount_full_opt_string(size) + +#define __RPC__deref_opt_inout_opt +#define __RPC__deref_opt_inout_opt_string +#define __RPC__deref_opt_inout_ecount_opt(size) +#define __RPC__deref_opt_inout_ecount_part_opt(size, length) +#define __RPC__deref_opt_inout_ecount_full_opt(size) +#define __RPC__deref_opt_inout_ecount_full_opt_string(size) + +#define __RPC_full_pointer +#define __RPC_unique_pointer +#define __RPC_ref_pointer +#define __RPC_string + + +#endif + +#ifdef __cplusplus +} +#endif + diff --git a/src/dep/include/DXSDK/include/strsafe.h b/src/dep/include/DXSDK/include/strsafe.h new file mode 100644 index 0000000..cc573b4 --- /dev/null +++ b/src/dep/include/DXSDK/include/strsafe.h @@ -0,0 +1,6611 @@ +/****************************************************************** +* * +* strsafe.h -- This module defines safer C library string * +* routine replacements. These are meant to make C * +* a bit more safe in reference to security and * +* robustness * +* * +* Copyright (c) Microsoft Corp. All rights reserved. * +* * +******************************************************************/ +#ifndef _STRSAFE_H_INCLUDED_ +#define _STRSAFE_H_INCLUDED_ +#pragma once + +#include // for _vsnprintf, _vsnwprintf, getc, getwc +#include // for memset +#include // for va_start, etc. + + +#ifndef _SIZE_T_DEFINED +#ifdef _WIN64 +typedef unsigned __int64 size_t; +#else +typedef __w64 unsigned int size_t; +#endif // !_WIN64 +#define _SIZE_T_DEFINED +#endif // !_SIZE_T_DEFINED + +#if !defined(_WCHAR_T_DEFINED) && !defined(_NATIVE_WCHAR_T_DEFINED) +typedef unsigned short wchar_t; +#define _WCHAR_T_DEFINED +#endif + +#ifndef _HRESULT_DEFINED +#define _HRESULT_DEFINED +typedef long HRESULT; +#endif // !_HRESULT_DEFINED + +#ifndef SUCCEEDED +#define SUCCEEDED(hr) ((HRESULT)(hr) >= 0) +#endif + +#ifndef FAILED +#define FAILED(hr) ((HRESULT)(hr) < 0) +#endif + +#ifndef S_OK +#define S_OK ((HRESULT)0x00000000L) +#endif + +#ifdef __cplusplus +#define _STRSAFE_EXTERN_C extern "C" +#else +#define _STRSAFE_EXTERN_C extern +#endif + +// If you do not want to use these functions inline (and instead want to link w/ strsafe.lib), then +// #define STRSAFE_LIB before including this header file. +#if defined(STRSAFE_LIB) +#define STRSAFEAPI _STRSAFE_EXTERN_C HRESULT __stdcall +#pragma comment(lib, "strsafe.lib") +#elif defined(STRSAFE_LIB_IMPL) +#define STRSAFEAPI _STRSAFE_EXTERN_C HRESULT __stdcall +#else +#define STRSAFEAPI __inline HRESULT __stdcall +#define STRSAFE_INLINE +#endif + +// Some functions always run inline because they use stdin and we want to avoid building multiple +// versions of strsafe lib depending on if you use msvcrt, libcmt, etc. +#define STRSAFE_INLINE_API __inline HRESULT __stdcall + +// The user can request no "Cb" or no "Cch" fuctions, but not both! +#if defined(STRSAFE_NO_CB_FUNCTIONS) && defined(STRSAFE_NO_CCH_FUNCTIONS) +#error cannot specify both STRSAFE_NO_CB_FUNCTIONS and STRSAFE_NO_CCH_FUNCTIONS !! +#endif + +// This should only be defined when we are building strsafe.lib +#ifdef STRSAFE_LIB_IMPL +#define STRSAFE_INLINE +#endif + + +// If both strsafe.h and ntstrsafe.h are included, only use definitions from one. +#ifndef _NTSTRSAFE_H_INCLUDED_ + +#define STRSAFE_MAX_CCH 2147483647 // max # of characters we support (same as INT_MAX) + +// Flags for controling the Ex functions +// +// STRSAFE_FILL_BYTE(0xFF) 0x000000FF // bottom byte specifies fill pattern +#define STRSAFE_IGNORE_NULLS 0x00000100 // treat null as TEXT("") -- don't fault on NULL buffers +#define STRSAFE_FILL_BEHIND_NULL 0x00000200 // fill in extra space behind the null terminator +#define STRSAFE_FILL_ON_FAILURE 0x00000400 // on failure, overwrite pszDest with fill pattern and null terminate it +#define STRSAFE_NULL_ON_FAILURE 0x00000800 // on failure, set *pszDest = TEXT('\0') +#define STRSAFE_NO_TRUNCATION 0x00001000 // instead of returning a truncated result, copy/append nothing to pszDest and null terminate it + +#define STRSAFE_VALID_FLAGS (0x000000FF | STRSAFE_IGNORE_NULLS | STRSAFE_FILL_BEHIND_NULL | STRSAFE_FILL_ON_FAILURE | STRSAFE_NULL_ON_FAILURE | STRSAFE_NO_TRUNCATION) + +// helper macro to set the fill character and specify buffer filling +#define STRSAFE_FILL_BYTE(x) ((unsigned long)((x & 0x000000FF) | STRSAFE_FILL_BEHIND_NULL)) +#define STRSAFE_FAILURE_BYTE(x) ((unsigned long)((x & 0x000000FF) | STRSAFE_FILL_ON_FAILURE)) + +#define STRSAFE_GET_FILL_PATTERN(dwFlags) ((int)(dwFlags & 0x000000FF)) + +#endif // _NTSTRSAFE_H_INCLUDED_ + +// STRSAFE error return codes +// +#define STRSAFE_E_INSUFFICIENT_BUFFER ((HRESULT)0x8007007AL) // 0x7A = 122L = ERROR_INSUFFICIENT_BUFFER +#define STRSAFE_E_INVALID_PARAMETER ((HRESULT)0x80070057L) // 0x57 = 87L = ERROR_INVALID_PARAMETER +#define STRSAFE_E_END_OF_FILE ((HRESULT)0x80070026L) // 0x26 = 38L = ERROR_HANDLE_EOF + +// prototypes for the worker functions +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCopyWorkerA(char* pszDest, size_t cchDest, const char* pszSrc); +STRSAFEAPI StringCopyWorkerW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc); +STRSAFEAPI StringCopyExWorkerA(char* pszDest, size_t cchDest, size_t cbDest, const char* pszSrc, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags); +STRSAFEAPI StringCopyExWorkerW(wchar_t* pszDest, size_t cchDest, size_t cbDest, const wchar_t* pszSrc, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags); +STRSAFEAPI StringCopyNWorkerA(char* pszDest, size_t cchDest, const char* pszSrc, size_t cchSrc); +STRSAFEAPI StringCopyNWorkerW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc, size_t cchSrc); +STRSAFEAPI StringCopyNExWorkerA(char* pszDest, size_t cchDest, size_t cbDest, const char* pszSrc, size_t cchSrc, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags); +STRSAFEAPI StringCopyNExWorkerW(wchar_t* pszDest, size_t cchDest, size_t cbDest, const wchar_t* pszSrc, size_t cchSrc, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags); +STRSAFEAPI StringCatWorkerA(char* pszDest, size_t cchDest, const char* pszSrc); +STRSAFEAPI StringCatWorkerW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc); +STRSAFEAPI StringCatExWorkerA(char* pszDest, size_t cchDest, size_t cbDest, const char* pszSrc, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags); +STRSAFEAPI StringCatExWorkerW(wchar_t* pszDest, size_t cchDest, size_t cbDest, const wchar_t* pszSrc, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags); +STRSAFEAPI StringCatNWorkerA(char* pszDest, size_t cchDest, const char* pszSrc, size_t cchMaxAppend); +STRSAFEAPI StringCatNWorkerW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc, size_t cchMaxAppend); +STRSAFEAPI StringCatNExWorkerA(char* pszDest, size_t cchDest, size_t cbDest, const char* pszSrc, size_t cchMaxAppend, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags); +STRSAFEAPI StringCatNExWorkerW(wchar_t* pszDest, size_t cchDest, size_t cbDest, const wchar_t* pszSrc, size_t cchMaxAppend, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags); +STRSAFEAPI StringVPrintfWorkerA(char* pszDest, size_t cchDest, const char* pszFormat, va_list argList); +STRSAFEAPI StringVPrintfWorkerW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszFormat, va_list argList); +STRSAFEAPI StringVPrintfExWorkerA(char* pszDest, size_t cchDest, size_t cbDest, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags, const char* pszFormat, va_list argList); +STRSAFEAPI StringVPrintfExWorkerW(wchar_t* pszDest, size_t cchDest, size_t cbDest, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags, const wchar_t* pszFormat, va_list argList); +STRSAFEAPI StringLengthWorkerA(const char* psz, size_t cchMax, size_t* pcch); +STRSAFEAPI StringLengthWorkerW(const wchar_t* psz, size_t cchMax, size_t* pcch); +#endif // STRSAFE_INLINE + +#ifndef STRSAFE_LIB_IMPL +// these functions are always inline +STRSAFE_INLINE_API StringGetsExWorkerA(char* pszDest, size_t cchDest, size_t cbDest, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags); +STRSAFE_INLINE_API StringGetsExWorkerW(wchar_t* pszDest, size_t cchDest, size_t cbDest, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags); +#endif + +#ifdef _NTSTRSAFE_H_INCLUDED_ +#pragma warning(push) +#pragma warning(disable : 4995) +#endif // _NTSTRSAFE_H_INCLUDED_ + + +#ifndef STRSAFE_NO_CCH_FUNCTIONS +/*++ + +STDAPI +StringCchCopy( + OUT LPTSTR pszDest, + IN size_t cchDest, + IN LPCTSTR pszSrc + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'strcpy'. + The size of the destination buffer (in characters) is a parameter and + this function will not write past the end of this buffer and it will + ALWAYS null terminate the destination buffer (unless it is zero length). + + This routine is not a replacement for strncpy. That function will pad the + destination string with extra null termination characters if the count is + greater than the length of the source string, and it will fail to null + terminate the destination string if the source string length is greater + than or equal to the count. You can not blindly use this instead of strncpy: + it is common for code to use it to "patch" strings and you would introduce + errors if the code started null terminating in the middle of the string. + + This function returns a hresult, and not a pointer. It returns + S_OK if the string was copied without truncation and null terminated, + otherwise it will return a failure code. In failure cases as much of + pszSrc will be copied to pszDest as possible, and pszDest will be null + terminated. + +Arguments: + + pszDest - destination string + + cchDest - size of destination buffer in characters. + length must be = (_tcslen(src) + 1) to hold all of the + source including the null terminator + + pszSrc - source string which must be null terminated + +Notes: + Behavior is undefined if source and destination strings overlap. + + pszDest and pszSrc should not be NULL. See StringCchCopyEx if you require + the handling of NULL values. + +Return Value: + + S_OK - if there was source data and it was all copied and the + resultant dest string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the copy + operation failed due to insufficient space. When this + error occurs, the destination buffer is modified to + contain a truncated version of the ideal result and is + null terminated. This is useful for situations where + truncation is ok + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function. + +--*/ + +STRSAFEAPI StringCchCopyA(char* pszDest, size_t cchDest, const char* pszSrc); +STRSAFEAPI StringCchCopyW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc); +#ifdef UNICODE +#define StringCchCopy StringCchCopyW +#else +#define StringCchCopy StringCchCopyA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCchCopyA(char* pszDest, size_t cchDest, const char* pszSrc) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringCopyWorkerA(pszDest, cchDest, pszSrc); + } + + return hr; +} + +STRSAFEAPI StringCchCopyW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringCopyWorkerW(pszDest, cchDest, pszSrc); + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CCH_FUNCTIONS + + +#ifndef STRSAFE_NO_CB_FUNCTIONS +/*++ + +STDAPI +StringCbCopy( + OUT LPTSTR pszDest, + IN size_t cbDest, + IN LPCTSTR pszSrc + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'strcpy'. + The size of the destination buffer (in bytes) is a parameter and this + function will not write past the end of this buffer and it will ALWAYS + null terminate the destination buffer (unless it is zero length). + + This routine is not a replacement for strncpy. That function will pad the + destination string with extra null termination characters if the count is + greater than the length of the source string, and it will fail to null + terminate the destination string if the source string length is greater + than or equal to the count. You can not blindly use this instead of strncpy: + it is common for code to use it to "patch" strings and you would introduce + errors if the code started null terminating in the middle of the string. + + This function returns a hresult, and not a pointer. It returns + S_OK if the string was copied without truncation and null terminated, + otherwise it will return a failure code. In failure cases as much of pszSrc + will be copied to pszDest as possible, and pszDest will be null terminated. + +Arguments: + + pszDest - destination string + + cbDest - size of destination buffer in bytes. + length must be = ((_tcslen(src) + 1) * sizeof(TCHAR)) to + hold all of the source including the null terminator + + pszSrc - source string which must be null terminated + +Notes: + Behavior is undefined if source and destination strings overlap. + + pszDest and pszSrc should not be NULL. See StringCbCopyEx if you require + the handling of NULL values. + +Return Value: + + S_OK - if there was source data and it was all copied and the + resultant dest string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the copy + operation failed due to insufficient space. When this + error occurs, the destination buffer is modified to + contain a truncated version of the ideal result and is + null terminated. This is useful for situations where + truncation is ok + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function. + +--*/ + +STRSAFEAPI StringCbCopyA(char* pszDest, size_t cbDest, const char* pszSrc); +STRSAFEAPI StringCbCopyW(wchar_t* pszDest, size_t cbDest, const wchar_t* pszSrc); +#ifdef UNICODE +#define StringCbCopy StringCbCopyW +#else +#define StringCbCopy StringCbCopyA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCbCopyA(char* pszDest, size_t cbDest, const char* pszSrc) +{ + HRESULT hr; + size_t cchDest; + + // convert to count of characters + cchDest = cbDest / sizeof(char); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringCopyWorkerA(pszDest, cchDest, pszSrc); + } + + return hr; +} + +STRSAFEAPI StringCbCopyW(wchar_t* pszDest, size_t cbDest, const wchar_t* pszSrc) +{ + HRESULT hr; + size_t cchDest; + + // convert to count of characters + cchDest = cbDest / sizeof(wchar_t); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringCopyWorkerW(pszDest, cchDest, pszSrc); + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CB_FUNCTIONS + + +#ifndef STRSAFE_NO_CCH_FUNCTIONS +/*++ + +STDAPI +StringCchCopyEx( + OUT LPTSTR pszDest OPTIONAL, + IN size_t cchDest, + IN LPCTSTR pszSrc OPTIONAL, + OUT LPTSTR* ppszDestEnd OPTIONAL, + OUT size_t* pcchRemaining OPTIONAL, + IN DWORD dwFlags + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'strcpy' with + some additional parameters. In addition to functionality provided by + StringCchCopy, this routine also returns a pointer to the end of the + destination string and the number of characters left in the destination string + including the null terminator. The flags parameter allows additional controls. + +Arguments: + + pszDest - destination string + + cchDest - size of destination buffer in characters. + length must be = (_tcslen(pszSrc) + 1) to hold all of + the source including the null terminator + + pszSrc - source string which must be null terminated + + ppszDestEnd - if ppszDestEnd is non-null, the function will return a + pointer to the end of the destination string. If the + function copied any data, the result will point to the + null termination character + + pcchRemaining - if pcchRemaining is non-null, the function will return the + number of characters left in the destination string, + including the null terminator + + dwFlags - controls some details of the string copy: + + STRSAFE_FILL_BEHIND_NULL + if the function succeeds, the low byte of dwFlags will be + used to fill the uninitialize part of destination buffer + behind the null terminator + + STRSAFE_IGNORE_NULLS + treat NULL string pointers like empty strings (TEXT("")). + this flag is useful for emulating functions like lstrcpy + + STRSAFE_FILL_ON_FAILURE + if the function fails, the low byte of dwFlags will be + used to fill all of the destination buffer, and it will + be null terminated. This will overwrite any truncated + string returned when the failure is + STRSAFE_E_INSUFFICIENT_BUFFER + + STRSAFE_NO_TRUNCATION / + STRSAFE_NULL_ON_FAILURE + if the function fails, the destination buffer will be set + to the empty string. This will overwrite any truncated string + returned when the failure is STRSAFE_E_INSUFFICIENT_BUFFER. + +Notes: + Behavior is undefined if source and destination strings overlap. + + pszDest and pszSrc should not be NULL unless the STRSAFE_IGNORE_NULLS flag + is specified. If STRSAFE_IGNORE_NULLS is passed, both pszDest and pszSrc + may be NULL. An error may still be returned even though NULLS are ignored + due to insufficient space. + +Return Value: + + S_OK - if there was source data and it was all copied and the + resultant dest string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the copy + operation failed due to insufficient space. When this + error occurs, the destination buffer is modified to + contain a truncated version of the ideal result and is + null terminated. This is useful for situations where + truncation is ok. + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function + +--*/ + +STRSAFEAPI StringCchCopyExA(char* pszDest, size_t cchDest, const char* pszSrc, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags); +STRSAFEAPI StringCchCopyExW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags); +#ifdef UNICODE +#define StringCchCopyEx StringCchCopyExW +#else +#define StringCchCopyEx StringCchCopyExA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCchCopyExA(char* pszDest, size_t cchDest, const char* pszSrc, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cbDest; + + // safe to multiply cchDest * sizeof(char) since cchDest < STRSAFE_MAX_CCH and sizeof(char) is 1 + cbDest = cchDest * sizeof(char); + + hr = StringCopyExWorkerA(pszDest, cchDest, cbDest, pszSrc, ppszDestEnd, pcchRemaining, dwFlags); + } + + return hr; +} + +STRSAFEAPI StringCchCopyExW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cbDest; + + // safe to multiply cchDest * sizeof(wchar_t) since cchDest < STRSAFE_MAX_CCH and sizeof(wchar_t) is 2 + cbDest = cchDest * sizeof(wchar_t); + + hr = StringCopyExWorkerW(pszDest, cchDest, cbDest, pszSrc, ppszDestEnd, pcchRemaining, dwFlags); + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CCH_FUNCTIONS + + +#ifndef STRSAFE_NO_CB_FUNCTIONS +/*++ + +STDAPI +StringCbCopyEx( + OUT LPTSTR pszDest OPTIONAL, + IN size_t cbDest, + IN LPCTSTR pszSrc OPTIONAL, + OUT LPTSTR* ppszDestEnd OPTIONAL, + OUT size_t* pcbRemaining OPTIONAL, + IN DWORD dwFlags + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'strcpy' with + some additional parameters. In addition to functionality provided by + StringCbCopy, this routine also returns a pointer to the end of the + destination string and the number of bytes left in the destination string + including the null terminator. The flags parameter allows additional controls. + +Arguments: + + pszDest - destination string + + cbDest - size of destination buffer in bytes. + length must be ((_tcslen(pszSrc) + 1) * sizeof(TCHAR)) to + hold all of the source including the null terminator + + pszSrc - source string which must be null terminated + + ppszDestEnd - if ppszDestEnd is non-null, the function will return a + pointer to the end of the destination string. If the + function copied any data, the result will point to the + null termination character + + pcbRemaining - pcbRemaining is non-null,the function will return the + number of bytes left in the destination string, + including the null terminator + + dwFlags - controls some details of the string copy: + + STRSAFE_FILL_BEHIND_NULL + if the function succeeds, the low byte of dwFlags will be + used to fill the uninitialize part of destination buffer + behind the null terminator + + STRSAFE_IGNORE_NULLS + treat NULL string pointers like empty strings (TEXT("")). + this flag is useful for emulating functions like lstrcpy + + STRSAFE_FILL_ON_FAILURE + if the function fails, the low byte of dwFlags will be + used to fill all of the destination buffer, and it will + be null terminated. This will overwrite any truncated + string returned when the failure is + STRSAFE_E_INSUFFICIENT_BUFFER + + STRSAFE_NO_TRUNCATION / + STRSAFE_NULL_ON_FAILURE + if the function fails, the destination buffer will be set + to the empty string. This will overwrite any truncated string + returned when the failure is STRSAFE_E_INSUFFICIENT_BUFFER. + +Notes: + Behavior is undefined if source and destination strings overlap. + + pszDest and pszSrc should not be NULL unless the STRSAFE_IGNORE_NULLS flag + is specified. If STRSAFE_IGNORE_NULLS is passed, both pszDest and pszSrc + may be NULL. An error may still be returned even though NULLS are ignored + due to insufficient space. + +Return Value: + + S_OK - if there was source data and it was all copied and the + resultant dest string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the copy + operation failed due to insufficient space. When this + error occurs, the destination buffer is modified to + contain a truncated version of the ideal result and is + null terminated. This is useful for situations where + truncation is ok. + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function + +--*/ + +STRSAFEAPI StringCbCopyExA(char* pszDest, size_t cbDest, const char* pszSrc, char** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags); +STRSAFEAPI StringCbCopyExW(wchar_t* pszDest, size_t cbDest, const wchar_t* pszSrc, wchar_t** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags); +#ifdef UNICODE +#define StringCbCopyEx StringCbCopyExW +#else +#define StringCbCopyEx StringCbCopyExA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCbCopyExA(char* pszDest, size_t cbDest, const char* pszSrc, char** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags) +{ + HRESULT hr; + size_t cchDest; + size_t cchRemaining = 0; + + cchDest = cbDest / sizeof(char); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringCopyExWorkerA(pszDest, cchDest, cbDest, pszSrc, ppszDestEnd, &cchRemaining, dwFlags); + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (pcbRemaining) + { + // safe to multiply cchRemaining * sizeof(char) since cchRemaining < STRSAFE_MAX_CCH and sizeof(char) is 1 + *pcbRemaining = (cchRemaining * sizeof(char)) + (cbDest % sizeof(char)); + } + } + + return hr; +} + +STRSAFEAPI StringCbCopyExW(wchar_t* pszDest, size_t cbDest, const wchar_t* pszSrc, wchar_t** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags) +{ + HRESULT hr; + size_t cchDest; + size_t cchRemaining = 0; + + cchDest = cbDest / sizeof(wchar_t); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringCopyExWorkerW(pszDest, cchDest, cbDest, pszSrc, ppszDestEnd, &cchRemaining, dwFlags); + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (pcbRemaining) + { + // safe to multiply cchRemaining * sizeof(wchar_t) since cchRemaining < STRSAFE_MAX_CCH and sizeof(wchar_t) is 2 + *pcbRemaining = (cchRemaining * sizeof(wchar_t)) + (cbDest % sizeof(wchar_t)); + } + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CB_FUNCTIONS + + +#ifndef STRSAFE_NO_CCH_FUNCTIONS +/*++ + +STDAPI +StringCchCopyN( + OUT LPTSTR pszDest, + IN size_t cchDest, + IN LPCTSTR pszSrc, + IN size_t cchSrc + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'strncpy'. + The size of the destination buffer (in characters) is a parameter and + this function will not write past the end of this buffer and it will + ALWAYS null terminate the destination buffer (unless it is zero length). + + This routine is meant as a replacement for strncpy, but it does behave + differently. This function will not pad the destination buffer with extra + null termination characters if cchSrc is greater than the length of pszSrc. + + This function returns a hresult, and not a pointer. It returns + S_OK if the entire string or the first cchSrc characters were copied + without truncation and the resultant destination string was null terminated, + otherwise it will return a failure code. In failure cases as much of pszSrc + will be copied to pszDest as possible, and pszDest will be null terminated. + +Arguments: + + pszDest - destination string + + cchDest - size of destination buffer in characters. + length must be = (_tcslen(src) + 1) to hold all of the + source including the null terminator + + pszSrc - source string + + cchSrc - maximum number of characters to copy from source string, + not including the null terminator. + +Notes: + Behavior is undefined if source and destination strings overlap. + + pszDest and pszSrc should not be NULL. See StringCchCopyNEx if you require + the handling of NULL values. + +Return Value: + + S_OK - if there was source data and it was all copied and the + resultant dest string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the copy + operation failed due to insufficient space. When this + error occurs, the destination buffer is modified to + contain a truncated version of the ideal result and is + null terminated. This is useful for situations where + truncation is ok + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function. + +--*/ + +STRSAFEAPI StringCchCopyNA(char* pszDest, size_t cchDest, const char* pszSrc, size_t cchSrc); +STRSAFEAPI StringCchCopyNW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc, size_t cchSrc); +#ifdef UNICODE +#define StringCchCopyN StringCchCopyNW +#else +#define StringCchCopyN StringCchCopyNA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCchCopyNA(char* pszDest, size_t cchDest, const char* pszSrc, size_t cchSrc) +{ + HRESULT hr; + + if ((cchDest > STRSAFE_MAX_CCH) || + (cchSrc > STRSAFE_MAX_CCH)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringCopyNWorkerA(pszDest, cchDest, pszSrc, cchSrc); + } + + return hr; +} + +STRSAFEAPI StringCchCopyNW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc, size_t cchSrc) +{ + HRESULT hr; + + if ((cchDest > STRSAFE_MAX_CCH) || + (cchSrc > STRSAFE_MAX_CCH)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringCopyNWorkerW(pszDest, cchDest, pszSrc, cchSrc); + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CCH_FUNCTIONS + + +#ifndef STRSAFE_NO_CB_FUNCTIONS +/*++ + +STDAPI +StringCbCopyN( + OUT LPTSTR pszDest, + IN size_t cbDest, + IN LPCTSTR pszSrc, + IN size_t cbSrc + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'strncpy'. + The size of the destination buffer (in bytes) is a parameter and this + function will not write past the end of this buffer and it will ALWAYS + null terminate the destination buffer (unless it is zero length). + + This routine is meant as a replacement for strncpy, but it does behave + differently. This function will not pad the destination buffer with extra + null termination characters if cbSrc is greater than the size of pszSrc. + + This function returns a hresult, and not a pointer. It returns + S_OK if the entire string or the first cbSrc characters were + copied without truncation and the resultant destination string was null + terminated, otherwise it will return a failure code. In failure cases as + much of pszSrc will be copied to pszDest as possible, and pszDest will be + null terminated. + +Arguments: + + pszDest - destination string + + cbDest - size of destination buffer in bytes. + length must be = ((_tcslen(src) + 1) * sizeof(TCHAR)) to + hold all of the source including the null terminator + + pszSrc - source string + + cbSrc - maximum number of bytes to copy from source string, + not including the null terminator. + +Notes: + Behavior is undefined if source and destination strings overlap. + + pszDest and pszSrc should not be NULL. See StringCbCopyEx if you require + the handling of NULL values. + +Return Value: + + S_OK - if there was source data and it was all copied and the + resultant dest string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the copy + operation failed due to insufficient space. When this + error occurs, the destination buffer is modified to + contain a truncated version of the ideal result and is + null terminated. This is useful for situations where + truncation is ok + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function. + +--*/ + +STRSAFEAPI StringCbCopyNA(char* pszDest, size_t cbDest, const char* pszSrc, size_t cbSrc); +STRSAFEAPI StringCbCopyNW(wchar_t* pszDest, size_t cbDest, const wchar_t* pszSrc, size_t cbSrc); +#ifdef UNICODE +#define StringCbCopyN StringCbCopyNW +#else +#define StringCbCopyN StringCbCopyNA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCbCopyNA(char* pszDest, size_t cbDest, const char* pszSrc, size_t cbSrc) +{ + HRESULT hr; + size_t cchDest; + size_t cchSrc; + + // convert to count of characters + cchDest = cbDest / sizeof(char); + cchSrc = cbSrc / sizeof(char); + + if ((cchDest > STRSAFE_MAX_CCH) || + (cchSrc > STRSAFE_MAX_CCH)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringCopyNWorkerA(pszDest, cchDest, pszSrc, cchSrc); + } + + return hr; +} + +STRSAFEAPI StringCbCopyNW(wchar_t* pszDest, size_t cbDest, const wchar_t* pszSrc, size_t cbSrc) +{ + HRESULT hr; + size_t cchDest; + size_t cchSrc; + + // convert to count of characters + cchDest = cbDest / sizeof(wchar_t); + cchSrc = cbSrc / sizeof(wchar_t); + + if ((cchDest > STRSAFE_MAX_CCH) || + (cchSrc > STRSAFE_MAX_CCH)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringCopyNWorkerW(pszDest, cchDest, pszSrc, cchSrc); + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CB_FUNCTIONS + + +#ifndef STRSAFE_NO_CCH_FUNCTIONS +/*++ + +STDAPI +StringCchCopyNEx( + OUT LPTSTR pszDest OPTIONAL, + IN size_t cchDest, + IN LPCTSTR pszSrc OPTIONAL, + IN size_t cchSrc, + OUT LPTSTR* ppszDestEnd OPTIONAL, + OUT size_t* pcchRemaining OPTIONAL, + IN DWORD dwFlags + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'strncpy' with + some additional parameters. In addition to functionality provided by + StringCchCopyN, this routine also returns a pointer to the end of the + destination string and the number of characters left in the destination + string including the null terminator. The flags parameter allows + additional controls. + + This routine is meant as a replacement for strncpy, but it does behave + differently. This function will not pad the destination buffer with extra + null termination characters if cchSrc is greater than the length of pszSrc. + +Arguments: + + pszDest - destination string + + cchDest - size of destination buffer in characters. + length must be = (_tcslen(pszSrc) + 1) to hold all of + the source including the null terminator + + pszSrc - source string + + cchSrc - maximum number of characters to copy from the source + string + + ppszDestEnd - if ppszDestEnd is non-null, the function will return a + pointer to the end of the destination string. If the + function copied any data, the result will point to the + null termination character + + pcchRemaining - if pcchRemaining is non-null, the function will return the + number of characters left in the destination string, + including the null terminator + + dwFlags - controls some details of the string copy: + + STRSAFE_FILL_BEHIND_NULL + if the function succeeds, the low byte of dwFlags will be + used to fill the uninitialize part of destination buffer + behind the null terminator + + STRSAFE_IGNORE_NULLS + treat NULL string pointers like empty strings (TEXT("")). + this flag is useful for emulating functions like lstrcpy + + STRSAFE_FILL_ON_FAILURE + if the function fails, the low byte of dwFlags will be + used to fill all of the destination buffer, and it will + be null terminated. This will overwrite any truncated + string returned when the failure is + STRSAFE_E_INSUFFICIENT_BUFFER + + STRSAFE_NO_TRUNCATION / + STRSAFE_NULL_ON_FAILURE + if the function fails, the destination buffer will be set + to the empty string. This will overwrite any truncated string + returned when the failure is STRSAFE_E_INSUFFICIENT_BUFFER. + +Notes: + Behavior is undefined if source and destination strings overlap. + + pszDest and pszSrc should not be NULL unless the STRSAFE_IGNORE_NULLS flag + is specified. If STRSAFE_IGNORE_NULLS is passed, both pszDest and pszSrc + may be NULL. An error may still be returned even though NULLS are ignored + due to insufficient space. + +Return Value: + + S_OK - if there was source data and it was all copied and the + resultant dest string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the copy + operation failed due to insufficient space. When this + error occurs, the destination buffer is modified to + contain a truncated version of the ideal result and is + null terminated. This is useful for situations where + truncation is ok. + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function + +--*/ + +STRSAFEAPI StringCchCopyNExA(char* pszDest, size_t cchDest, const char* pszSrc, size_t cchSrc, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags); +STRSAFEAPI StringCchCopyNExW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc, size_t cchSrc, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags); +#ifdef UNICODE +#define StringCchCopyNEx StringCchCopyNExW +#else +#define StringCchCopyNEx StringCchCopyNExA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCchCopyNExA(char* pszDest, size_t cchDest, const char* pszSrc, size_t cchSrc, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags) +{ + HRESULT hr; + + if ((cchDest > STRSAFE_MAX_CCH) || + (cchSrc > STRSAFE_MAX_CCH)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cbDest; + + // safe to multiply cchDest * sizeof(char) since cchDest < STRSAFE_MAX_CCH and sizeof(char) is 1 + cbDest = cchDest * sizeof(char); + + hr = StringCopyNExWorkerA(pszDest, cchDest, cbDest, pszSrc, cchSrc, ppszDestEnd, pcchRemaining, dwFlags); + } + + return hr; +} + +STRSAFEAPI StringCchCopyNExW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc, size_t cchSrc, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags) +{ + HRESULT hr; + + if ((cchDest > STRSAFE_MAX_CCH) || + (cchSrc > STRSAFE_MAX_CCH)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cbDest; + + // safe to multiply cchDest * sizeof(wchar_t) since cchDest < STRSAFE_MAX_CCH and sizeof(wchar_t) is 2 + cbDest = cchDest * sizeof(wchar_t); + + hr = StringCopyNExWorkerW(pszDest, cchDest, cbDest, pszSrc, cchSrc, ppszDestEnd, pcchRemaining, dwFlags); + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CCH_FUNCTIONS + + +#ifndef STRSAFE_NO_CB_FUNCTIONS +/*++ + +STDAPI +StringCbCopyNEx( + OUT LPTSTR pszDest OPTIONAL, + IN size_t cbDest, + IN LPCTSTR pszSrc OPTIONAL, + IN size_t cbSrc, + OUT LPTSTR* ppszDestEnd OPTIONAL, + OUT size_t* pcbRemaining OPTIONAL, + IN DWORD dwFlags + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'strncpy' with + some additional parameters. In addition to functionality provided by + StringCbCopyN, this routine also returns a pointer to the end of the + destination string and the number of bytes left in the destination string + including the null terminator. The flags parameter allows additional controls. + + This routine is meant as a replacement for strncpy, but it does behave + differently. This function will not pad the destination buffer with extra + null termination characters if cbSrc is greater than the size of pszSrc. + +Arguments: + + pszDest - destination string + + cbDest - size of destination buffer in bytes. + length must be ((_tcslen(pszSrc) + 1) * sizeof(TCHAR)) to + hold all of the source including the null terminator + + pszSrc - source string + + cbSrc - maximum number of bytes to copy from source string + + ppszDestEnd - if ppszDestEnd is non-null, the function will return a + pointer to the end of the destination string. If the + function copied any data, the result will point to the + null termination character + + pcbRemaining - pcbRemaining is non-null,the function will return the + number of bytes left in the destination string, + including the null terminator + + dwFlags - controls some details of the string copy: + + STRSAFE_FILL_BEHIND_NULL + if the function succeeds, the low byte of dwFlags will be + used to fill the uninitialize part of destination buffer + behind the null terminator + + STRSAFE_IGNORE_NULLS + treat NULL string pointers like empty strings (TEXT("")). + this flag is useful for emulating functions like lstrcpy + + STRSAFE_FILL_ON_FAILURE + if the function fails, the low byte of dwFlags will be + used to fill all of the destination buffer, and it will + be null terminated. This will overwrite any truncated + string returned when the failure is + STRSAFE_E_INSUFFICIENT_BUFFER + + STRSAFE_NO_TRUNCATION / + STRSAFE_NULL_ON_FAILURE + if the function fails, the destination buffer will be set + to the empty string. This will overwrite any truncated string + returned when the failure is STRSAFE_E_INSUFFICIENT_BUFFER. + +Notes: + Behavior is undefined if source and destination strings overlap. + + pszDest and pszSrc should not be NULL unless the STRSAFE_IGNORE_NULLS flag + is specified. If STRSAFE_IGNORE_NULLS is passed, both pszDest and pszSrc + may be NULL. An error may still be returned even though NULLS are ignored + due to insufficient space. + +Return Value: + + S_OK - if there was source data and it was all copied and the + resultant dest string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the copy + operation failed due to insufficient space. When this + error occurs, the destination buffer is modified to + contain a truncated version of the ideal result and is + null terminated. This is useful for situations where + truncation is ok. + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function + +--*/ + +STRSAFEAPI StringCbCopyNExA(char* pszDest, size_t cbDest, const char* pszSrc, size_t cbSrc, char** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags); +STRSAFEAPI StringCbCopyNExW(wchar_t* pszDest, size_t cbDest, const wchar_t* pszSrc, size_t cbSrc, wchar_t** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags); +#ifdef UNICODE +#define StringCbCopyNEx StringCbCopyNExW +#else +#define StringCbCopyNEx StringCbCopyNExA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCbCopyNExA(char* pszDest, size_t cbDest, const char* pszSrc, size_t cbSrc, char** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags) +{ + HRESULT hr; + size_t cchDest; + size_t cchSrc; + size_t cchRemaining = 0; + + cchDest = cbDest / sizeof(char); + cchSrc = cbSrc / sizeof(char); + + if ((cchDest > STRSAFE_MAX_CCH) || + (cchSrc > STRSAFE_MAX_CCH)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringCopyNExWorkerA(pszDest, cchDest, cbDest, pszSrc, cchSrc, ppszDestEnd, &cchRemaining, dwFlags); + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (pcbRemaining) + { + // safe to multiply cchRemaining * sizeof(char) since cchRemaining < STRSAFE_MAX_CCH and sizeof(char) is 1 + *pcbRemaining = (cchRemaining * sizeof(char)) + (cbDest % sizeof(char)); + } + } + + return hr; +} + +STRSAFEAPI StringCbCopyNExW(wchar_t* pszDest, size_t cbDest, const wchar_t* pszSrc, size_t cbSrc, wchar_t** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags) +{ + HRESULT hr; + size_t cchDest; + size_t cchSrc; + size_t cchRemaining = 0; + + cchDest = cbDest / sizeof(wchar_t); + cchSrc = cbSrc / sizeof(wchar_t); + + if ((cchDest > STRSAFE_MAX_CCH) || + (cchSrc > STRSAFE_MAX_CCH)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringCopyNExWorkerW(pszDest, cchDest, cbDest, pszSrc, cchSrc, ppszDestEnd, &cchRemaining, dwFlags); + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (pcbRemaining) + { + // safe to multiply cchRemaining * sizeof(wchar_t) since cchRemaining < STRSAFE_MAX_CCH and sizeof(wchar_t) is 2 + *pcbRemaining = (cchRemaining * sizeof(wchar_t)) + (cbDest % sizeof(wchar_t)); + } + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CB_FUNCTIONS + + +#ifndef STRSAFE_NO_CCH_FUNCTIONS +/*++ + +STDAPI +StringCchCat( + IN OUT LPTSTR pszDest, + IN size_t cchDest, + IN LPCTSTR pszSrc + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'strcat'. + The size of the destination buffer (in characters) is a parameter and this + function will not write past the end of this buffer and it will ALWAYS + null terminate the destination buffer (unless it is zero length). + + This function returns a hresult, and not a pointer. It returns + S_OK if the string was concatenated without truncation and null terminated, + otherwise it will return a failure code. In failure cases as much of pszSrc + will be appended to pszDest as possible, and pszDest will be null + terminated. + +Arguments: + + pszDest - destination string which must be null terminated + + cchDest - size of destination buffer in characters. + length must be = (_tcslen(pszDest) + _tcslen(pszSrc) + 1) + to hold all of the combine string plus the null + terminator + + pszSrc - source string which must be null terminated + +Notes: + Behavior is undefined if source and destination strings overlap. + + pszDest and pszSrc should not be NULL. See StringCchCatEx if you require + the handling of NULL values. + +Return Value: + + S_OK - if there was source data and it was all concatenated and + the resultant dest string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the operation + failed due to insufficient space. When this error occurs, + the destination buffer is modified to contain a truncated + version of the ideal result and is null terminated. This + is useful for situations where truncation is ok. + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function + +--*/ + +STRSAFEAPI StringCchCatA(char* pszDest, size_t cchDest, const char* pszSrc); +STRSAFEAPI StringCchCatW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc); +#ifdef UNICODE +#define StringCchCat StringCchCatW +#else +#define StringCchCat StringCchCatA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCchCatA(char* pszDest, size_t cchDest, const char* pszSrc) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringCatWorkerA(pszDest, cchDest, pszSrc); + } + + return hr; +} + +STRSAFEAPI StringCchCatW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringCatWorkerW(pszDest, cchDest, pszSrc); + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CCH_FUNCTIONS + + +#ifndef STRSAFE_NO_CB_FUNCTIONS +/*++ + +STDAPI +StringCbCat( + IN OUT LPTSTR pszDest, + IN size_t cbDest, + IN LPCTSTR pszSrc + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'strcat'. + The size of the destination buffer (in bytes) is a parameter and this + function will not write past the end of this buffer and it will ALWAYS + null terminate the destination buffer (unless it is zero length). + + This function returns a hresult, and not a pointer. It returns + S_OK if the string was concatenated without truncation and null terminated, + otherwise it will return a failure code. In failure cases as much of pszSrc + will be appended to pszDest as possible, and pszDest will be null + terminated. + +Arguments: + + pszDest - destination string which must be null terminated + + cbDest - size of destination buffer in bytes. + length must be = ((_tcslen(pszDest) + _tcslen(pszSrc) + 1) * sizeof(TCHAR) + to hold all of the combine string plus the null + terminator + + pszSrc - source string which must be null terminated + +Notes: + Behavior is undefined if source and destination strings overlap. + + pszDest and pszSrc should not be NULL. See StringCbCatEx if you require + the handling of NULL values. + +Return Value: + + S_OK - if there was source data and it was all concatenated and + the resultant dest string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the operation + failed due to insufficient space. When this error occurs, + the destination buffer is modified to contain a truncated + version of the ideal result and is null terminated. This + is useful for situations where truncation is ok. + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function + +--*/ + +STRSAFEAPI StringCbCatA(char* pszDest, size_t cbDest, const char* pszSrc); +STRSAFEAPI StringCbCatW(wchar_t* pszDest, size_t cbDest, const wchar_t* pszSrc); +#ifdef UNICODE +#define StringCbCat StringCbCatW +#else +#define StringCbCat StringCbCatA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCbCatA(char* pszDest, size_t cbDest, const char* pszSrc) +{ + HRESULT hr; + size_t cchDest; + + cchDest = cbDest / sizeof(char); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringCatWorkerA(pszDest, cchDest, pszSrc); + } + + return hr; +} + +STRSAFEAPI StringCbCatW(wchar_t* pszDest, size_t cbDest, const wchar_t* pszSrc) +{ + HRESULT hr; + size_t cchDest; + + cchDest = cbDest / sizeof(wchar_t); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringCatWorkerW(pszDest, cchDest, pszSrc); + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CB_FUNCTIONS + + +#ifndef STRSAFE_NO_CCH_FUNCTIONS +/*++ + +STDAPI +StringCchCatEx( + IN OUT LPTSTR pszDest OPTIONAL, + IN size_t cchDest, + IN LPCTSTR pszSrc OPTIONAL, + OUT LPTSTR* ppszDestEnd OPTIONAL, + OUT size_t* pcchRemaining OPTIONAL, + IN DWORD dwFlags + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'strcat' with + some additional parameters. In addition to functionality provided by + StringCchCat, this routine also returns a pointer to the end of the + destination string and the number of characters left in the destination string + including the null terminator. The flags parameter allows additional controls. + +Arguments: + + pszDest - destination string which must be null terminated + + cchDest - size of destination buffer in characters + length must be (_tcslen(pszDest) + _tcslen(pszSrc) + 1) + to hold all of the combine string plus the null + terminator. + + pszSrc - source string which must be null terminated + + ppszDestEnd - if ppszDestEnd is non-null, the function will return a + pointer to the end of the destination string. If the + function appended any data, the result will point to the + null termination character + + pcchRemaining - if pcchRemaining is non-null, the function will return the + number of characters left in the destination string, + including the null terminator + + dwFlags - controls some details of the string copy: + + STRSAFE_FILL_BEHIND_NULL + if the function succeeds, the low byte of dwFlags will be + used to fill the uninitialize part of destination buffer + behind the null terminator + + STRSAFE_IGNORE_NULLS + treat NULL string pointers like empty strings (TEXT("")). + this flag is useful for emulating functions like lstrcat + + STRSAFE_FILL_ON_FAILURE + if the function fails, the low byte of dwFlags will be + used to fill all of the destination buffer, and it will + be null terminated. This will overwrite any pre-existing + or truncated string + + STRSAFE_NULL_ON_FAILURE + if the function fails, the destination buffer will be set + to the empty string. This will overwrite any pre-existing or + truncated string + + STRSAFE_NO_TRUNCATION + if the function returns STRSAFE_E_INSUFFICIENT_BUFFER, pszDest + will not contain a truncated string, it will remain unchanged. + +Notes: + Behavior is undefined if source and destination strings overlap. + + pszDest and pszSrc should not be NULL unless the STRSAFE_IGNORE_NULLS flag + is specified. If STRSAFE_IGNORE_NULLS is passed, both pszDest and pszSrc + may be NULL. An error may still be returned even though NULLS are ignored + due to insufficient space. + +Return Value: + + S_OK - if there was source data and it was all concatenated and + the resultant dest string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the operation + failed due to insufficient space. When this error + occurs, the destination buffer is modified to contain + a truncated version of the ideal result and is null + terminated. This is useful for situations where + truncation is ok. + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function + +--*/ + +STRSAFEAPI StringCchCatExA(char* pszDest, size_t cchDest, const char* pszSrc, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags); +STRSAFEAPI StringCchCatExW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags); +#ifdef UNICODE +#define StringCchCatEx StringCchCatExW +#else +#define StringCchCatEx StringCchCatExA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCchCatExA(char* pszDest, size_t cchDest, const char* pszSrc, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cbDest; + + // safe to multiply cchDest * sizeof(char) since cchDest < STRSAFE_MAX_CCH and sizeof(char) is 1 + cbDest = cchDest * sizeof(char); + + hr = StringCatExWorkerA(pszDest, cchDest, cbDest, pszSrc, ppszDestEnd, pcchRemaining, dwFlags); + } + + return hr; +} + +STRSAFEAPI StringCchCatExW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cbDest; + + // safe to multiply cchDest * sizeof(wchar_t) since cchDest < STRSAFE_MAX_CCH and sizeof(wchar_t) is 2 + cbDest = cchDest * sizeof(wchar_t); + + hr = StringCatExWorkerW(pszDest, cchDest, cbDest, pszSrc, ppszDestEnd, pcchRemaining, dwFlags); + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CCH_FUNCTIONS + + +#ifndef STRSAFE_NO_CB_FUNCTIONS +/*++ + +STDAPI +StringCbCatEx( + IN OUT LPTSTR pszDest OPTIONAL, + IN size_t cbDest, + IN LPCTSTR pszSrc OPTIONAL, + OUT LPTSTR* ppszDestEnd OPTIONAL, + OUT size_t* pcbRemaining OPTIONAL, + IN DWORD dwFlags + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'strcat' with + some additional parameters. In addition to functionality provided by + StringCbCat, this routine also returns a pointer to the end of the + destination string and the number of bytes left in the destination string + including the null terminator. The flags parameter allows additional controls. + +Arguments: + + pszDest - destination string which must be null terminated + + cbDest - size of destination buffer in bytes. + length must be ((_tcslen(pszDest) + _tcslen(pszSrc) + 1) * sizeof(TCHAR) + to hold all of the combine string plus the null + terminator. + + pszSrc - source string which must be null terminated + + ppszDestEnd - if ppszDestEnd is non-null, the function will return a + pointer to the end of the destination string. If the + function appended any data, the result will point to the + null termination character + + pcbRemaining - if pcbRemaining is non-null, the function will return + the number of bytes left in the destination string, + including the null terminator + + dwFlags - controls some details of the string copy: + + STRSAFE_FILL_BEHIND_NULL + if the function succeeds, the low byte of dwFlags will be + used to fill the uninitialize part of destination buffer + behind the null terminator + + STRSAFE_IGNORE_NULLS + treat NULL string pointers like empty strings (TEXT("")). + this flag is useful for emulating functions like lstrcat + + STRSAFE_FILL_ON_FAILURE + if the function fails, the low byte of dwFlags will be + used to fill all of the destination buffer, and it will + be null terminated. This will overwrite any pre-existing + or truncated string + + STRSAFE_NULL_ON_FAILURE + if the function fails, the destination buffer will be set + to the empty string. This will overwrite any pre-existing or + truncated string + + STRSAFE_NO_TRUNCATION + if the function returns STRSAFE_E_INSUFFICIENT_BUFFER, pszDest + will not contain a truncated string, it will remain unchanged. + +Notes: + Behavior is undefined if source and destination strings overlap. + + pszDest and pszSrc should not be NULL unless the STRSAFE_IGNORE_NULLS flag + is specified. If STRSAFE_IGNORE_NULLS is passed, both pszDest and pszSrc + may be NULL. An error may still be returned even though NULLS are ignored + due to insufficient space. + +Return Value: + + S_OK - if there was source data and it was all concatenated + and the resultant dest string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the operation + failed due to insufficient space. When this error + occurs, the destination buffer is modified to contain + a truncated version of the ideal result and is null + terminated. This is useful for situations where + truncation is ok. + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function + +--*/ + +STRSAFEAPI StringCbCatExA(char* pszDest, size_t cbDest, const char* pszSrc, char** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags); +STRSAFEAPI StringCbCatExW(wchar_t* pszDest, size_t cbDest, const wchar_t* pszSrc, wchar_t** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags); +#ifdef UNICODE +#define StringCbCatEx StringCbCatExW +#else +#define StringCbCatEx StringCbCatExA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCbCatExA(char* pszDest, size_t cbDest, const char* pszSrc, char** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags) +{ + HRESULT hr; + size_t cchDest; + size_t cchRemaining = 0; + + cchDest = cbDest / sizeof(char); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringCatExWorkerA(pszDest, cchDest, cbDest, pszSrc, ppszDestEnd, &cchRemaining, dwFlags); + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (pcbRemaining) + { + // safe to multiply cchRemaining * sizeof(char) since cchRemaining < STRSAFE_MAX_CCH and sizeof(char) is 1 + *pcbRemaining = (cchRemaining * sizeof(char)) + (cbDest % sizeof(char)); + } + } + + return hr; +} + +STRSAFEAPI StringCbCatExW(wchar_t* pszDest, size_t cbDest, const wchar_t* pszSrc, wchar_t** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags) +{ + HRESULT hr; + size_t cchDest; + size_t cchRemaining = 0; + + cchDest = cbDest / sizeof(wchar_t); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringCatExWorkerW(pszDest, cchDest, cbDest, pszSrc, ppszDestEnd, &cchRemaining, dwFlags); + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (pcbRemaining) + { + // safe to multiply cchRemaining * sizeof(wchar_t) since cchRemaining < STRSAFE_MAX_CCH and sizeof(wchar_t) is 2 + *pcbRemaining = (cchRemaining * sizeof(wchar_t)) + (cbDest % sizeof(wchar_t)); + } + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CB_FUNCTIONS + + +#ifndef STRSAFE_NO_CCH_FUNCTIONS +/*++ + +STDAPI +StringCchCatN( + IN OUT LPTSTR pszDest, + IN size_t cchDest, + IN LPCTSTR pszSrc, + IN size_t cchMaxAppend + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'strncat'. + The size of the destination buffer (in characters) is a parameter as well as + the maximum number of characters to append, excluding the null terminator. + This function will not write past the end of the destination buffer and it will + ALWAYS null terminate pszDest (unless it is zero length). + + This function returns a hresult, and not a pointer. It returns + S_OK if all of pszSrc or the first cchMaxAppend characters were appended + to the destination string and it was null terminated, otherwise it will + return a failure code. In failure cases as much of pszSrc will be appended + to pszDest as possible, and pszDest will be null terminated. + +Arguments: + + pszDest - destination string which must be null terminated + + cchDest - size of destination buffer in characters. + length must be (_tcslen(pszDest) + min(cchMaxAppend, _tcslen(pszSrc)) + 1) + to hold all of the combine string plus the null + terminator. + + pszSrc - source string + + cchMaxAppend - maximum number of characters to append + +Notes: + Behavior is undefined if source and destination strings overlap. + + pszDest and pszSrc should not be NULL. See StringCchCatNEx if you require + the handling of NULL values. + +Return Value: + + S_OK - if all of pszSrc or the first cchMaxAppend characters + were concatenated to pszDest and the resultant dest + string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the operation + failed due to insufficient space. When this error + occurs, the destination buffer is modified to contain + a truncated version of the ideal result and is null + terminated. This is useful for situations where + truncation is ok. + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function + +--*/ + +STRSAFEAPI StringCchCatNA(char* pszDest, size_t cchDest, const char* pszSrc, size_t cchMaxAppend); +STRSAFEAPI StringCchCatNW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc, size_t cchMaxAppend); +#ifdef UNICODE +#define StringCchCatN StringCchCatNW +#else +#define StringCchCatN StringCchCatNA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCchCatNA(char* pszDest, size_t cchDest, const char* pszSrc, size_t cchMaxAppend) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringCatNWorkerA(pszDest, cchDest, pszSrc, cchMaxAppend); + } + + return hr; +} + +STRSAFEAPI StringCchCatNW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc, size_t cchMaxAppend) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringCatNWorkerW(pszDest, cchDest, pszSrc, cchMaxAppend); + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CCH_FUNCTIONS + + +#ifndef STRSAFE_NO_CB_FUNCTIONS +/*++ + +STDAPI +StringCbCatN( + IN OUT LPTSTR pszDest, + IN size_t cbDest, + IN LPCTSTR pszSrc, + IN size_t cbMaxAppend + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'strncat'. + The size of the destination buffer (in bytes) is a parameter as well as + the maximum number of bytes to append, excluding the null terminator. + This function will not write past the end of the destination buffer and it will + ALWAYS null terminate pszDest (unless it is zero length). + + This function returns a hresult, and not a pointer. It returns + S_OK if all of pszSrc or the first cbMaxAppend bytes were appended + to the destination string and it was null terminated, otherwise it will + return a failure code. In failure cases as much of pszSrc will be appended + to pszDest as possible, and pszDest will be null terminated. + +Arguments: + + pszDest - destination string which must be null terminated + + cbDest - size of destination buffer in bytes. + length must be ((_tcslen(pszDest) + min(cbMaxAppend / sizeof(TCHAR), _tcslen(pszSrc)) + 1) * sizeof(TCHAR) + to hold all of the combine string plus the null + terminator. + + pszSrc - source string + + cbMaxAppend - maximum number of bytes to append + +Notes: + Behavior is undefined if source and destination strings overlap. + + pszDest and pszSrc should not be NULL. See StringCbCatNEx if you require + the handling of NULL values. + +Return Value: + + S_OK - if all of pszSrc or the first cbMaxAppend bytes were + concatenated to pszDest and the resultant dest string + was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the operation + failed due to insufficient space. When this error + occurs, the destination buffer is modified to contain + a truncated version of the ideal result and is null + terminated. This is useful for situations where + truncation is ok. + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function + +--*/ + +STRSAFEAPI StringCbCatNA(char* pszDest, size_t cbDest, const char* pszSrc, size_t cbMaxAppend); +STRSAFEAPI StringCbCatNW(wchar_t* pszDest, size_t cbDest, const wchar_t* pszSrc, size_t cbMaxAppend); +#ifdef UNICODE +#define StringCbCatN StringCbCatNW +#else +#define StringCbCatN StringCbCatNA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCbCatNA(char* pszDest, size_t cbDest, const char* pszSrc, size_t cbMaxAppend) +{ + HRESULT hr; + size_t cchDest; + + cchDest = cbDest / sizeof(char); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cchMaxAppend; + + cchMaxAppend = cbMaxAppend / sizeof(char); + + hr = StringCatNWorkerA(pszDest, cchDest, pszSrc, cchMaxAppend); + } + + return hr; +} + +STRSAFEAPI StringCbCatNW(wchar_t* pszDest, size_t cbDest, const wchar_t* pszSrc, size_t cbMaxAppend) +{ + HRESULT hr; + size_t cchDest; + + cchDest = cbDest / sizeof(wchar_t); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cchMaxAppend; + + cchMaxAppend = cbMaxAppend / sizeof(wchar_t); + + hr = StringCatNWorkerW(pszDest, cchDest, pszSrc, cchMaxAppend); + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CB_FUNCTIONS + + +#ifndef STRSAFE_NO_CCH_FUNCTIONS +/*++ + +STDAPI +StringCchCatNEx( + IN OUT LPTSTR pszDest OPTIONAL, + IN size_t cchDest, + IN LPCTSTR pszSrc OPTIONAL, + IN size_t cchMaxAppend, + OUT LPTSTR* ppszDestEnd OPTIONAL, + OUT size_t* pcchRemaining OPTIONAL, + IN DWORD dwFlags + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'strncat', with + some additional parameters. In addition to functionality provided by + StringCchCatN, this routine also returns a pointer to the end of the + destination string and the number of characters left in the destination string + including the null terminator. The flags parameter allows additional controls. + +Arguments: + + pszDest - destination string which must be null terminated + + cchDest - size of destination buffer in characters. + length must be (_tcslen(pszDest) + min(cchMaxAppend, _tcslen(pszSrc)) + 1) + to hold all of the combine string plus the null + terminator. + + pszSrc - source string + + cchMaxAppend - maximum number of characters to append + + ppszDestEnd - if ppszDestEnd is non-null, the function will return a + pointer to the end of the destination string. If the + function appended any data, the result will point to the + null termination character + + pcchRemaining - if pcchRemaining is non-null, the function will return the + number of characters left in the destination string, + including the null terminator + + dwFlags - controls some details of the string copy: + + STRSAFE_FILL_BEHIND_NULL + if the function succeeds, the low byte of dwFlags will be + used to fill the uninitialize part of destination buffer + behind the null terminator + + STRSAFE_IGNORE_NULLS + treat NULL string pointers like empty strings (TEXT("")) + + STRSAFE_FILL_ON_FAILURE + if the function fails, the low byte of dwFlags will be + used to fill all of the destination buffer, and it will + be null terminated. This will overwrite any pre-existing + or truncated string + + STRSAFE_NULL_ON_FAILURE + if the function fails, the destination buffer will be set + to the empty string. This will overwrite any pre-existing or + truncated string + + STRSAFE_NO_TRUNCATION + if the function returns STRSAFE_E_INSUFFICIENT_BUFFER, pszDest + will not contain a truncated string, it will remain unchanged. + +Notes: + Behavior is undefined if source and destination strings overlap. + + pszDest and pszSrc should not be NULL unless the STRSAFE_IGNORE_NULLS flag + is specified. If STRSAFE_IGNORE_NULLS is passed, both pszDest and pszSrc + may be NULL. An error may still be returned even though NULLS are ignored + due to insufficient space. + +Return Value: + + S_OK - if all of pszSrc or the first cchMaxAppend characters + were concatenated to pszDest and the resultant dest + string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the operation + failed due to insufficient space. When this error + occurs, the destination buffer is modified to contain + a truncated version of the ideal result and is null + terminated. This is useful for situations where + truncation is ok. + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function + +--*/ + +STRSAFEAPI StringCchCatNExA(char* pszDest, size_t cchDest, const char* pszSrc, size_t cchMaxAppend, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags); +STRSAFEAPI StringCchCatNExW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc, size_t cchMaxAppend, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags); +#ifdef UNICODE +#define StringCchCatNEx StringCchCatNExW +#else +#define StringCchCatNEx StringCchCatNExA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCchCatNExA(char* pszDest, size_t cchDest, const char* pszSrc, size_t cchMaxAppend, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cbDest; + + // safe to multiply cchDest * sizeof(char) since cchDest < STRSAFE_MAX_CCH and sizeof(char) is 1 + cbDest = cchDest * sizeof(char); + + hr = StringCatNExWorkerA(pszDest, cchDest, cbDest, pszSrc, cchMaxAppend, ppszDestEnd, pcchRemaining, dwFlags); + } + + return hr; +} + +STRSAFEAPI StringCchCatNExW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc, size_t cchMaxAppend, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cbDest; + + // safe to multiply cchDest * sizeof(wchar_t) since cchDest < STRSAFE_MAX_CCH and sizeof(wchar_t) is 2 + cbDest = cchDest * sizeof(wchar_t); + + hr = StringCatNExWorkerW(pszDest, cchDest, cbDest, pszSrc, cchMaxAppend, ppszDestEnd, pcchRemaining, dwFlags); + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CCH_FUNCTIONS + + +#ifndef STRSAFE_NO_CB_FUNCTIONS +/*++ + +STDAPI +StringCbCatNEx( + IN OUT LPTSTR pszDest OPTIONAL, + IN size_t cbDest, + IN LPCTSTR pszSrc OPTIONAL, + IN size_t cbMaxAppend, + OUT LPTSTR* ppszDestEnd OPTIONAL, + OUT size_t* pcchRemaining OPTIONAL, + IN DWORD dwFlags + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'strncat', with + some additional parameters. In addition to functionality provided by + StringCbCatN, this routine also returns a pointer to the end of the + destination string and the number of bytes left in the destination string + including the null terminator. The flags parameter allows additional controls. + +Arguments: + + pszDest - destination string which must be null terminated + + cbDest - size of destination buffer in bytes. + length must be ((_tcslen(pszDest) + min(cbMaxAppend / sizeof(TCHAR), _tcslen(pszSrc)) + 1) * sizeof(TCHAR) + to hold all of the combine string plus the null + terminator. + + pszSrc - source string + + cbMaxAppend - maximum number of bytes to append + + ppszDestEnd - if ppszDestEnd is non-null, the function will return a + pointer to the end of the destination string. If the + function appended any data, the result will point to the + null termination character + + pcbRemaining - if pcbRemaining is non-null, the function will return the + number of bytes left in the destination string, + including the null terminator + + dwFlags - controls some details of the string copy: + + STRSAFE_FILL_BEHIND_NULL + if the function succeeds, the low byte of dwFlags will be + used to fill the uninitialize part of destination buffer + behind the null terminator + + STRSAFE_IGNORE_NULLS + treat NULL string pointers like empty strings (TEXT("")) + + STRSAFE_FILL_ON_FAILURE + if the function fails, the low byte of dwFlags will be + used to fill all of the destination buffer, and it will + be null terminated. This will overwrite any pre-existing + or truncated string + + STRSAFE_NULL_ON_FAILURE + if the function fails, the destination buffer will be set + to the empty string. This will overwrite any pre-existing or + truncated string + + STRSAFE_NO_TRUNCATION + if the function returns STRSAFE_E_INSUFFICIENT_BUFFER, pszDest + will not contain a truncated string, it will remain unchanged. + +Notes: + Behavior is undefined if source and destination strings overlap. + + pszDest and pszSrc should not be NULL unless the STRSAFE_IGNORE_NULLS flag + is specified. If STRSAFE_IGNORE_NULLS is passed, both pszDest and pszSrc + may be NULL. An error may still be returned even though NULLS are ignored + due to insufficient space. + +Return Value: + + S_OK - if all of pszSrc or the first cbMaxAppend bytes were + concatenated to pszDest and the resultant dest string + was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the operation + failed due to insufficient space. When this error + occurs, the destination buffer is modified to contain + a truncated version of the ideal result and is null + terminated. This is useful for situations where + truncation is ok. + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function + +--*/ + +STRSAFEAPI StringCbCatNExA(char* pszDest, size_t cbDest, const char* pszSrc, size_t cbMaxAppend, char** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags); +STRSAFEAPI StringCbCatNExW(wchar_t* pszDest, size_t cbDest, const wchar_t* pszSrc, size_t cbMaxAppend, wchar_t** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags); +#ifdef UNICODE +#define StringCbCatNEx StringCbCatNExW +#else +#define StringCbCatNEx StringCbCatNExA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCbCatNExA(char* pszDest, size_t cbDest, const char* pszSrc, size_t cbMaxAppend, char** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags) +{ + HRESULT hr; + size_t cchDest; + size_t cchRemaining = 0; + + cchDest = cbDest / sizeof(char); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cchMaxAppend; + + cchMaxAppend = cbMaxAppend / sizeof(char); + + hr = StringCatNExWorkerA(pszDest, cchDest, cbDest, pszSrc, cchMaxAppend, ppszDestEnd, &cchRemaining, dwFlags); + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (pcbRemaining) + { + // safe to multiply cchRemaining * sizeof(char) since cchRemaining < STRSAFE_MAX_CCH and sizeof(char) is 1 + *pcbRemaining = (cchRemaining * sizeof(char)) + (cbDest % sizeof(char)); + } + } + + return hr; +} + +STRSAFEAPI StringCbCatNExW(wchar_t* pszDest, size_t cbDest, const wchar_t* pszSrc, size_t cbMaxAppend, wchar_t** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags) +{ + HRESULT hr; + size_t cchDest; + size_t cchRemaining = 0; + + cchDest = cbDest / sizeof(wchar_t); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cchMaxAppend; + + cchMaxAppend = cbMaxAppend / sizeof(wchar_t); + + hr = StringCatNExWorkerW(pszDest, cchDest, cbDest, pszSrc, cchMaxAppend, ppszDestEnd, &cchRemaining, dwFlags); + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (pcbRemaining) + { + // safe to multiply cchRemaining * sizeof(wchar_t) since cchRemaining < STRSAFE_MAX_CCH and sizeof(wchar_t) is 2 + *pcbRemaining = (cchRemaining * sizeof(wchar_t)) + (cbDest % sizeof(wchar_t)); + } + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CB_FUNCTIONS + + +#ifndef STRSAFE_NO_CCH_FUNCTIONS +/*++ + +STDAPI +StringCchVPrintf( + OUT LPTSTR pszDest, + IN size_t cchDest, + IN LPCTSTR pszFormat, + IN va_list argList + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'vsprintf'. + The size of the destination buffer (in characters) is a parameter and + this function will not write past the end of this buffer and it will + ALWAYS null terminate the destination buffer (unless it is zero length). + + This function returns a hresult, and not a pointer. It returns + S_OK if the string was printed without truncation and null terminated, + otherwise it will return a failure code. In failure cases it will return + a truncated version of the ideal result. + +Arguments: + + pszDest - destination string + + cchDest - size of destination buffer in characters + length must be sufficient to hold the resulting formatted + string, including the null terminator. + + pszFormat - format string which must be null terminated + + argList - va_list from the variable arguments according to the + stdarg.h convention + +Notes: + Behavior is undefined if destination, format strings or any arguments + strings overlap. + + pszDest and pszFormat should not be NULL. See StringCchVPrintfEx if you + require the handling of NULL values. + +Return Value: + + S_OK - if there was sufficient space in the dest buffer for + the resultant string and it was null terminated. + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the print + operation failed due to insufficient space. When this + error occurs, the destination buffer is modified to + contain a truncated version of the ideal result and is + null terminated. This is useful for situations where + truncation is ok. + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function + +--*/ + +STRSAFEAPI StringCchVPrintfA(char* pszDest, size_t cchDest, const char* pszFormat, va_list argList); +STRSAFEAPI StringCchVPrintfW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszFormat, va_list argList); +#ifdef UNICODE +#define StringCchVPrintf StringCchVPrintfW +#else +#define StringCchVPrintf StringCchVPrintfA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCchVPrintfA(char* pszDest, size_t cchDest, const char* pszFormat, va_list argList) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringVPrintfWorkerA(pszDest, cchDest, pszFormat, argList); + } + + return hr; +} + +STRSAFEAPI StringCchVPrintfW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszFormat, va_list argList) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringVPrintfWorkerW(pszDest, cchDest, pszFormat, argList); + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CCH_FUNCTIONS + + +#ifndef STRSAFE_NO_CB_FUNCTIONS +/*++ + +STDAPI +StringCbVPrintf( + OUT LPTSTR pszDest, + IN size_t cbDest, + IN LPCTSTR pszFormat, + IN va_list argList + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'vsprintf'. + The size of the destination buffer (in bytes) is a parameter and + this function will not write past the end of this buffer and it will + ALWAYS null terminate the destination buffer (unless it is zero length). + + This function returns a hresult, and not a pointer. It returns + S_OK if the string was printed without truncation and null terminated, + otherwise it will return a failure code. In failure cases it will return + a truncated version of the ideal result. + +Arguments: + + pszDest - destination string + + cbDest - size of destination buffer in bytes + length must be sufficient to hold the resulting formatted + string, including the null terminator. + + pszFormat - format string which must be null terminated + + argList - va_list from the variable arguments according to the + stdarg.h convention + +Notes: + Behavior is undefined if destination, format strings or any arguments + strings overlap. + + pszDest and pszFormat should not be NULL. See StringCbVPrintfEx if you + require the handling of NULL values. + + +Return Value: + + S_OK - if there was sufficient space in the dest buffer for + the resultant string and it was null terminated. + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the print + operation failed due to insufficient space. When this + error occurs, the destination buffer is modified to + contain a truncated version of the ideal result and is + null terminated. This is useful for situations where + truncation is ok. + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function + +--*/ + +STRSAFEAPI StringCbVPrintfA(char* pszDest, size_t cbDest, const char* pszFormat, va_list argList); +STRSAFEAPI StringCbVPrintfW(wchar_t* pszDest, size_t cbDest, const wchar_t* pszFormat, va_list argList); +#ifdef UNICODE +#define StringCbVPrintf StringCbVPrintfW +#else +#define StringCbVPrintf StringCbVPrintfA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCbVPrintfA(char* pszDest, size_t cbDest, const char* pszFormat, va_list argList) +{ + HRESULT hr; + size_t cchDest; + + cchDest = cbDest / sizeof(char); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringVPrintfWorkerA(pszDest, cchDest, pszFormat, argList); + } + + return hr; +} + +STRSAFEAPI StringCbVPrintfW(wchar_t* pszDest, size_t cbDest, const wchar_t* pszFormat, va_list argList) +{ + HRESULT hr; + size_t cchDest; + + cchDest = cbDest / sizeof(wchar_t); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringVPrintfWorkerW(pszDest, cchDest, pszFormat, argList); + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CB_FUNCTIONS + + +#ifndef STRSAFE_NO_CCH_FUNCTIONS +/*++ + +STDAPI +StringCchPrintf( + OUT LPTSTR pszDest, + IN size_t cchDest, + IN LPCTSTR pszFormat, + ... + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'sprintf'. + The size of the destination buffer (in characters) is a parameter and + this function will not write past the end of this buffer and it will + ALWAYS null terminate the destination buffer (unless it is zero length). + + This function returns a hresult, and not a pointer. It returns + S_OK if the string was printed without truncation and null terminated, + otherwise it will return a failure code. In failure cases it will return + a truncated version of the ideal result. + +Arguments: + + pszDest - destination string + + cchDest - size of destination buffer in characters + length must be sufficient to hold the resulting formatted + string, including the null terminator. + + pszFormat - format string which must be null terminated + + ... - additional parameters to be formatted according to + the format string + +Notes: + Behavior is undefined if destination, format strings or any arguments + strings overlap. + + pszDest and pszFormat should not be NULL. See StringCchPrintfEx if you + require the handling of NULL values. + +Return Value: + + S_OK - if there was sufficient space in the dest buffer for + the resultant string and it was null terminated. + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the print + operation failed due to insufficient space. When this + error occurs, the destination buffer is modified to + contain a truncated version of the ideal result and is + null terminated. This is useful for situations where + truncation is ok. + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function + +--*/ + +STRSAFEAPI StringCchPrintfA(char* pszDest, size_t cchDest, const char* pszFormat, ...); +STRSAFEAPI StringCchPrintfW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszFormat, ...); +#ifdef UNICODE +#define StringCchPrintf StringCchPrintfW +#else +#define StringCchPrintf StringCchPrintfA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCchPrintfA(char* pszDest, size_t cchDest, const char* pszFormat, ...) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + va_list argList; + + va_start(argList, pszFormat); + + hr = StringVPrintfWorkerA(pszDest, cchDest, pszFormat, argList); + + va_end(argList); + } + + return hr; +} + +STRSAFEAPI StringCchPrintfW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszFormat, ...) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + va_list argList; + + va_start(argList, pszFormat); + + hr = StringVPrintfWorkerW(pszDest, cchDest, pszFormat, argList); + + va_end(argList); + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CCH_FUNCTIONS + + +#ifndef STRSAFE_NO_CB_FUNCTIONS +/*++ + +STDAPI +StringCbPrintf( + OUT LPTSTR pszDest, + IN size_t cbDest, + IN LPCTSTR pszFormat, + ... + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'sprintf'. + The size of the destination buffer (in bytes) is a parameter and + this function will not write past the end of this buffer and it will + ALWAYS null terminate the destination buffer (unless it is zero length). + + This function returns a hresult, and not a pointer. It returns + S_OK if the string was printed without truncation and null terminated, + otherwise it will return a failure code. In failure cases it will return + a truncated version of the ideal result. + +Arguments: + + pszDest - destination string + + cbDest - size of destination buffer in bytes + length must be sufficient to hold the resulting formatted + string, including the null terminator. + + pszFormat - format string which must be null terminated + + ... - additional parameters to be formatted according to + the format string + +Notes: + Behavior is undefined if destination, format strings or any arguments + strings overlap. + + pszDest and pszFormat should not be NULL. See StringCbPrintfEx if you + require the handling of NULL values. + + +Return Value: + + S_OK - if there was sufficient space in the dest buffer for + the resultant string and it was null terminated. + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the print + operation failed due to insufficient space. When this + error occurs, the destination buffer is modified to + contain a truncated version of the ideal result and is + null terminated. This is useful for situations where + truncation is ok. + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function + +--*/ + +STRSAFEAPI StringCbPrintfA(char* pszDest, size_t cbDest, const char* pszFormat, ...); +STRSAFEAPI StringCbPrintfW(wchar_t* pszDest, size_t cbDest, const wchar_t* pszFormat, ...); +#ifdef UNICODE +#define StringCbPrintf StringCbPrintfW +#else +#define StringCbPrintf StringCbPrintfA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCbPrintfA(char* pszDest, size_t cbDest, const char* pszFormat, ...) +{ + HRESULT hr; + size_t cchDest; + + cchDest = cbDest / sizeof(char); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + va_list argList; + + va_start(argList, pszFormat); + + hr = StringVPrintfWorkerA(pszDest, cchDest, pszFormat, argList); + + va_end(argList); + } + + return hr; +} + +STRSAFEAPI StringCbPrintfW(wchar_t* pszDest, size_t cbDest, const wchar_t* pszFormat, ...) +{ + HRESULT hr; + size_t cchDest; + + cchDest = cbDest / sizeof(wchar_t); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + va_list argList; + + va_start(argList, pszFormat); + + hr = StringVPrintfWorkerW(pszDest, cchDest, pszFormat, argList); + + va_end(argList); + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CB_FUNCTIONS + + +#ifndef STRSAFE_NO_CCH_FUNCTIONS +/*++ + +STDAPI +StringCchPrintfEx( + OUT LPTSTR pszDest OPTIONAL, + IN size_t cchDest, + OUT LPTSTR* ppszDestEnd OPTIONAL, + OUT size_t* pcchRemaining OPTIONAL, + IN DWORD dwFlags, + IN LPCTSTR pszFormat OPTIONAL, + ... + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'sprintf' with + some additional parameters. In addition to functionality provided by + StringCchPrintf, this routine also returns a pointer to the end of the + destination string and the number of characters left in the destination string + including the null terminator. The flags parameter allows additional controls. + +Arguments: + + pszDest - destination string + + cchDest - size of destination buffer in characters. + length must be sufficient to contain the resulting + formatted string plus the null terminator. + + ppszDestEnd - if ppszDestEnd is non-null, the function will return a + pointer to the end of the destination string. If the + function printed any data, the result will point to the + null termination character + + pcchRemaining - if pcchRemaining is non-null, the function will return + the number of characters left in the destination string, + including the null terminator + + dwFlags - controls some details of the string copy: + + STRSAFE_FILL_BEHIND_NULL + if the function succeeds, the low byte of dwFlags will be + used to fill the uninitialize part of destination buffer + behind the null terminator + + STRSAFE_IGNORE_NULLS + treat NULL string pointers like empty strings (TEXT("")) + + STRSAFE_FILL_ON_FAILURE + if the function fails, the low byte of dwFlags will be + used to fill all of the destination buffer, and it will + be null terminated. This will overwrite any truncated + string returned when the failure is + STRSAFE_E_INSUFFICIENT_BUFFER + + STRSAFE_NO_TRUNCATION / + STRSAFE_NULL_ON_FAILURE + if the function fails, the destination buffer will be set + to the empty string. This will overwrite any truncated string + returned when the failure is STRSAFE_E_INSUFFICIENT_BUFFER. + + pszFormat - format string which must be null terminated + + ... - additional parameters to be formatted according to + the format string + +Notes: + Behavior is undefined if destination, format strings or any arguments + strings overlap. + + pszDest and pszFormat should not be NULL unless the STRSAFE_IGNORE_NULLS + flag is specified. If STRSAFE_IGNORE_NULLS is passed, both pszDest and + pszFormat may be NULL. An error may still be returned even though NULLS + are ignored due to insufficient space. + +Return Value: + + S_OK - if there was source data and it was all concatenated and + the resultant dest string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the print + operation failed due to insufficient space. When this + error occurs, the destination buffer is modified to + contain a truncated version of the ideal result and is + null terminated. This is useful for situations where + truncation is ok. + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function + +--*/ + +STRSAFEAPI StringCchPrintfExA(char* pszDest, size_t cchDest, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags, const char* pszFormat, ...); +STRSAFEAPI StringCchPrintfExW(wchar_t* pszDest, size_t cchDest, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags, const wchar_t* pszFormat, ...); +#ifdef UNICODE +#define StringCchPrintfEx StringCchPrintfExW +#else +#define StringCchPrintfEx StringCchPrintfExA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCchPrintfExA(char* pszDest, size_t cchDest, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags, const char* pszFormat, ...) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cbDest; + va_list argList; + + // safe to multiply cchDest * sizeof(char) since cchDest < STRSAFE_MAX_CCH and sizeof(char) is 1 + cbDest = cchDest * sizeof(char); + va_start(argList, pszFormat); + + hr = StringVPrintfExWorkerA(pszDest, cchDest, cbDest, ppszDestEnd, pcchRemaining, dwFlags, pszFormat, argList); + + va_end(argList); + } + + return hr; +} + +STRSAFEAPI StringCchPrintfExW(wchar_t* pszDest, size_t cchDest, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags, const wchar_t* pszFormat, ...) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cbDest; + va_list argList; + + // safe to multiply cchDest * sizeof(wchar_t) since cchDest < STRSAFE_MAX_CCH and sizeof(wchar_t) is 2 + cbDest = cchDest * sizeof(wchar_t); + va_start(argList, pszFormat); + + hr = StringVPrintfExWorkerW(pszDest, cchDest, cbDest, ppszDestEnd, pcchRemaining, dwFlags, pszFormat, argList); + + va_end(argList); + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CCH_FUNCTIONS + + +#ifndef STRSAFE_NO_CB_FUNCTIONS +/*++ + +STDAPI +StringCbPrintfEx( + OUT LPTSTR pszDest OPTIONAL, + IN size_t cbDest, + OUT LPTSTR* ppszDestEnd OPTIONAL, + OUT size_t* pcbRemaining OPTIONAL, + IN DWORD dwFlags, + IN LPCTSTR pszFormat OPTIONAL, + ... + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'sprintf' with + some additional parameters. In addition to functionality provided by + StringCbPrintf, this routine also returns a pointer to the end of the + destination string and the number of bytes left in the destination string + including the null terminator. The flags parameter allows additional controls. + +Arguments: + + pszDest - destination string + + cbDest - size of destination buffer in bytes. + length must be sufficient to contain the resulting + formatted string plus the null terminator. + + ppszDestEnd - if ppszDestEnd is non-null, the function will return a + pointer to the end of the destination string. If the + function printed any data, the result will point to the + null termination character + + pcbRemaining - if pcbRemaining is non-null, the function will return + the number of bytes left in the destination string, + including the null terminator + + dwFlags - controls some details of the string copy: + + STRSAFE_FILL_BEHIND_NULL + if the function succeeds, the low byte of dwFlags will be + used to fill the uninitialize part of destination buffer + behind the null terminator + + STRSAFE_IGNORE_NULLS + treat NULL string pointers like empty strings (TEXT("")) + + STRSAFE_FILL_ON_FAILURE + if the function fails, the low byte of dwFlags will be + used to fill all of the destination buffer, and it will + be null terminated. This will overwrite any truncated + string returned when the failure is + STRSAFE_E_INSUFFICIENT_BUFFER + + STRSAFE_NO_TRUNCATION / + STRSAFE_NULL_ON_FAILURE + if the function fails, the destination buffer will be set + to the empty string. This will overwrite any truncated string + returned when the failure is STRSAFE_E_INSUFFICIENT_BUFFER. + + pszFormat - format string which must be null terminated + + ... - additional parameters to be formatted according to + the format string + +Notes: + Behavior is undefined if destination, format strings or any arguments + strings overlap. + + pszDest and pszFormat should not be NULL unless the STRSAFE_IGNORE_NULLS + flag is specified. If STRSAFE_IGNORE_NULLS is passed, both pszDest and + pszFormat may be NULL. An error may still be returned even though NULLS + are ignored due to insufficient space. + +Return Value: + + S_OK - if there was source data and it was all concatenated and + the resultant dest string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the print + operation failed due to insufficient space. When this + error occurs, the destination buffer is modified to + contain a truncated version of the ideal result and is + null terminated. This is useful for situations where + truncation is ok. + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function + +--*/ + +STRSAFEAPI StringCbPrintfExA(char* pszDest, size_t cbDest, char** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags, const char* pszFormat, ...); +STRSAFEAPI StringCbPrintfExW(wchar_t* pszDest, size_t cbDest, wchar_t** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags, const wchar_t* pszFormat, ...); +#ifdef UNICODE +#define StringCbPrintfEx StringCbPrintfExW +#else +#define StringCbPrintfEx StringCbPrintfExA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCbPrintfExA(char* pszDest, size_t cbDest, char** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags, const char* pszFormat, ...) +{ + HRESULT hr; + size_t cchDest; + size_t cchRemaining = 0; + + cchDest = cbDest / sizeof(char); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + va_list argList; + + va_start(argList, pszFormat); + + hr = StringVPrintfExWorkerA(pszDest, cchDest, cbDest, ppszDestEnd, &cchRemaining, dwFlags, pszFormat, argList); + + va_end(argList); + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (pcbRemaining) + { + // safe to multiply cchRemaining * sizeof(char) since cchRemaining < STRSAFE_MAX_CCH and sizeof(char) is 1 + *pcbRemaining = (cchRemaining * sizeof(char)) + (cbDest % sizeof(char)); + } + } + + return hr; +} + +STRSAFEAPI StringCbPrintfExW(wchar_t* pszDest, size_t cbDest, wchar_t** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags, const wchar_t* pszFormat, ...) +{ + HRESULT hr; + size_t cchDest; + size_t cchRemaining = 0; + + cchDest = cbDest / sizeof(wchar_t); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + va_list argList; + + va_start(argList, pszFormat); + + hr = StringVPrintfExWorkerW(pszDest, cchDest, cbDest, ppszDestEnd, &cchRemaining, dwFlags, pszFormat, argList); + + va_end(argList); + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (pcbRemaining) + { + // safe to multiply cchRemaining * sizeof(wchar_t) since cchRemaining < STRSAFE_MAX_CCH and sizeof(wchar_t) is 2 + *pcbRemaining = (cchRemaining * sizeof(wchar_t)) + (cbDest % sizeof(wchar_t)); + } + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CB_FUNCTIONS + + +#ifndef STRSAFE_NO_CCH_FUNCTIONS +/*++ + +STDAPI +StringCchVPrintfEx( + OUT LPTSTR pszDest OPTIONAL, + IN size_t cchDest, + OUT LPTSTR* ppszDestEnd OPTIONAL, + OUT size_t* pcchRemaining OPTIONAL, + IN DWORD dwFlags, + IN LPCTSTR pszFormat OPTIONAL, + IN va_list argList + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'vsprintf' with + some additional parameters. In addition to functionality provided by + StringCchVPrintf, this routine also returns a pointer to the end of the + destination string and the number of characters left in the destination string + including the null terminator. The flags parameter allows additional controls. + +Arguments: + + pszDest - destination string + + cchDest - size of destination buffer in characters. + length must be sufficient to contain the resulting + formatted string plus the null terminator. + + ppszDestEnd - if ppszDestEnd is non-null, the function will return a + pointer to the end of the destination string. If the + function printed any data, the result will point to the + null termination character + + pcchRemaining - if pcchRemaining is non-null, the function will return + the number of characters left in the destination string, + including the null terminator + + dwFlags - controls some details of the string copy: + + STRSAFE_FILL_BEHIND_NULL + if the function succeeds, the low byte of dwFlags will be + used to fill the uninitialize part of destination buffer + behind the null terminator + + STRSAFE_IGNORE_NULLS + treat NULL string pointers like empty strings (TEXT("")) + + STRSAFE_FILL_ON_FAILURE + if the function fails, the low byte of dwFlags will be + used to fill all of the destination buffer, and it will + be null terminated. This will overwrite any truncated + string returned when the failure is + STRSAFE_E_INSUFFICIENT_BUFFER + + STRSAFE_NO_TRUNCATION / + STRSAFE_NULL_ON_FAILURE + if the function fails, the destination buffer will be set + to the empty string. This will overwrite any truncated string + returned when the failure is STRSAFE_E_INSUFFICIENT_BUFFER. + + pszFormat - format string which must be null terminated + + argList - va_list from the variable arguments according to the + stdarg.h convention + +Notes: + Behavior is undefined if destination, format strings or any arguments + strings overlap. + + pszDest and pszFormat should not be NULL unless the STRSAFE_IGNORE_NULLS + flag is specified. If STRSAFE_IGNORE_NULLS is passed, both pszDest and + pszFormat may be NULL. An error may still be returned even though NULLS + are ignored due to insufficient space. + +Return Value: + + S_OK - if there was source data and it was all concatenated and + the resultant dest string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the print + operation failed due to insufficient space. When this + error occurs, the destination buffer is modified to + contain a truncated version of the ideal result and is + null terminated. This is useful for situations where + truncation is ok. + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function + +--*/ + +STRSAFEAPI StringCchVPrintfExA(char* pszDest, size_t cchDest, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags, const char* pszFormat, va_list argList); +STRSAFEAPI StringCchVPrintfExW(wchar_t* pszDest, size_t cchDest, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags, const wchar_t* pszFormat, va_list argList); +#ifdef UNICODE +#define StringCchVPrintfEx StringCchVPrintfExW +#else +#define StringCchVPrintfEx StringCchVPrintfExA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCchVPrintfExA(char* pszDest, size_t cchDest, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags, const char* pszFormat, va_list argList) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cbDest; + + // safe to multiply cchDest * sizeof(char) since cchDest < STRSAFE_MAX_CCH and sizeof(char) is 1 + cbDest = cchDest * sizeof(char); + + hr = StringVPrintfExWorkerA(pszDest, cchDest, cbDest, ppszDestEnd, pcchRemaining, dwFlags, pszFormat, argList); + } + + return hr; +} + +STRSAFEAPI StringCchVPrintfExW(wchar_t* pszDest, size_t cchDest, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags, const wchar_t* pszFormat, va_list argList) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cbDest; + + // safe to multiply cchDest * sizeof(wchar_t) since cchDest < STRSAFE_MAX_CCH and sizeof(wchar_t) is 2 + cbDest = cchDest * sizeof(wchar_t); + + hr = StringVPrintfExWorkerW(pszDest, cchDest, cbDest, ppszDestEnd, pcchRemaining, dwFlags, pszFormat, argList); + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CCH_FUNCTIONS + + +#ifndef STRSAFE_NO_CB_FUNCTIONS +/*++ + +STDAPI +StringCbVPrintfEx( + OUT LPTSTR pszDest OPTIONAL, + IN size_t cbDest, + OUT LPTSTR* ppszDestEnd OPTIONAL, + OUT size_t* pcbRemaining OPTIONAL, + IN DWORD dwFlags, + IN LPCTSTR pszFormat OPTIONAL, + IN va_list argList + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'vsprintf' with + some additional parameters. In addition to functionality provided by + StringCbVPrintf, this routine also returns a pointer to the end of the + destination string and the number of characters left in the destination string + including the null terminator. The flags parameter allows additional controls. + +Arguments: + + pszDest - destination string + + cbDest - size of destination buffer in bytes. + length must be sufficient to contain the resulting + formatted string plus the null terminator. + + ppszDestEnd - if ppszDestEnd is non-null, the function will return + a pointer to the end of the destination string. If the + function printed any data, the result will point to the + null termination character + + pcbRemaining - if pcbRemaining is non-null, the function will return + the number of bytes left in the destination string, + including the null terminator + + dwFlags - controls some details of the string copy: + + STRSAFE_FILL_BEHIND_NULL + if the function succeeds, the low byte of dwFlags will be + used to fill the uninitialize part of destination buffer + behind the null terminator + + STRSAFE_IGNORE_NULLS + treat NULL string pointers like empty strings (TEXT("")) + + STRSAFE_FILL_ON_FAILURE + if the function fails, the low byte of dwFlags will be + used to fill all of the destination buffer, and it will + be null terminated. This will overwrite any truncated + string returned when the failure is + STRSAFE_E_INSUFFICIENT_BUFFER + + STRSAFE_NO_TRUNCATION / + STRSAFE_NULL_ON_FAILURE + if the function fails, the destination buffer will be set + to the empty string. This will overwrite any truncated string + returned when the failure is STRSAFE_E_INSUFFICIENT_BUFFER. + + pszFormat - format string which must be null terminated + + argList - va_list from the variable arguments according to the + stdarg.h convention + +Notes: + Behavior is undefined if destination, format strings or any arguments + strings overlap. + + pszDest and pszFormat should not be NULL unless the STRSAFE_IGNORE_NULLS + flag is specified. If STRSAFE_IGNORE_NULLS is passed, both pszDest and + pszFormat may be NULL. An error may still be returned even though NULLS + are ignored due to insufficient space. + +Return Value: + + S_OK - if there was source data and it was all concatenated and + the resultant dest string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that the print + operation failed due to insufficient space. When this + error occurs, the destination buffer is modified to + contain a truncated version of the ideal result and is + null terminated. This is useful for situations where + truncation is ok. + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function + +--*/ + +STRSAFEAPI StringCbVPrintfExA(char* pszDest, size_t cbDest, char** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags, const char* pszFormat, va_list argList); +STRSAFEAPI StringCbVPrintfExW(wchar_t* pszDest, size_t cbDest, wchar_t** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags, const wchar_t* pszFormat, va_list argList); +#ifdef UNICODE +#define StringCbVPrintfEx StringCbVPrintfExW +#else +#define StringCbVPrintfEx StringCbVPrintfExA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCbVPrintfExA(char* pszDest, size_t cbDest, char** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags, const char* pszFormat, va_list argList) +{ + HRESULT hr; + size_t cchDest; + size_t cchRemaining = 0; + + cchDest = cbDest / sizeof(char); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringVPrintfExWorkerA(pszDest, cchDest, cbDest, ppszDestEnd, &cchRemaining, dwFlags, pszFormat, argList); + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (pcbRemaining) + { + // safe to multiply cchRemaining * sizeof(char) since cchRemaining < STRSAFE_MAX_CCH and sizeof(char) is 1 + *pcbRemaining = (cchRemaining * sizeof(char)) + (cbDest % sizeof(char)); + } + } + + return hr; +} + +STRSAFEAPI StringCbVPrintfExW(wchar_t* pszDest, size_t cbDest, wchar_t** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags, const wchar_t* pszFormat, va_list argList) +{ + HRESULT hr; + size_t cchDest; + size_t cchRemaining = 0; + + cchDest = cbDest / sizeof(wchar_t); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringVPrintfExWorkerW(pszDest, cchDest, cbDest, ppszDestEnd, &cchRemaining, dwFlags, pszFormat, argList); + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (pcbRemaining) + { + // safe to multiply cchRemaining * sizeof(wchar_t) since cchRemaining < STRSAFE_MAX_CCH and sizeof(wchar_t) is 2 + *pcbRemaining = (cchRemaining * sizeof(wchar_t)) + (cbDest % sizeof(wchar_t)); + } + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CB_FUNCTIONS + + +#ifndef STRSAFE_NO_CCH_FUNCTIONS +/*++ + +STDAPI +StringCchGets( + OUT LPTSTR pszDest, + IN size_t cchDest + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'gets'. + The size of the destination buffer (in characters) is a parameter and + this function will not write past the end of this buffer and it will + ALWAYS null terminate the destination buffer (unless it is zero length). + + This routine is not a replacement for fgets. That function does not replace + newline characters with a null terminator. + + This function returns a hresult, and not a pointer. It returns + S_OK if any characters were read from stdin and copied to pszDest and + pszDest was null terminated, otherwise it will return a failure code. + +Arguments: + + pszDest - destination string + + cchDest - size of destination buffer in characters. + +Notes: + pszDest should not be NULL. See StringCchGetsEx if you require the handling + of NULL values. + + cchDest must be > 1 for this function to succeed. + +Return Value: + + S_OK - data was read from stdin and copied, and the resultant + dest string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_END_OF_FILE / + HRESULT_CODE(hr) == ERROR_HANDLE_EOF + - this return value indicates an error or end-of-file + condition, use feof or ferror to determine which one has + occured. + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that there was + insufficient space in the destination buffer to copy any + data + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function. + +--*/ + +#ifndef STRSAFE_LIB_IMPL +STRSAFE_INLINE_API StringCchGetsA(char* pszDest, size_t cchDest); +STRSAFE_INLINE_API StringCchGetsW(wchar_t* pszDest, size_t cchDest); +#ifdef UNICODE +#define StringCchGets StringCchGetsW +#else +#define StringCchGets StringCchGetsA +#endif // !UNICODE + +STRSAFE_INLINE_API StringCchGetsA(char* pszDest, size_t cchDest) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cbDest; + + // safe to multiply cchDest * sizeof(char) since cchDest < STRSAFE_MAX_CCH and sizeof(char) is 1 + cbDest = cchDest * sizeof(char); + + hr = StringGetsExWorkerA(pszDest, cchDest, cbDest, NULL, NULL, 0); + } + + return hr; +} + +STRSAFE_INLINE_API StringCchGetsW(wchar_t* pszDest, size_t cchDest) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cbDest; + + // safe to multiply cchDest * sizeof(wchar_t) since cchDest < STRSAFE_MAX_CCH and sizeof(wchar_t) is 2 + cbDest = cchDest * sizeof(wchar_t); + + hr = StringGetsExWorkerW(pszDest, cchDest, cbDest, NULL, NULL, 0); + } + + return hr; +} +#endif // !STRSAFE_NO_CCH_FUNCTIONS +#endif // !STRSAFE_LIB_IMPL + +#ifndef STRSAFE_NO_CB_FUNCTIONS +/*++ + +STDAPI +StringCbGets( + OUT LPTSTR pszDest, + IN size_t cbDest + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'gets'. + The size of the destination buffer (in bytes) is a parameter and + this function will not write past the end of this buffer and it will + ALWAYS null terminate the destination buffer (unless it is zero length). + + This routine is not a replacement for fgets. That function does not replace + newline characters with a null terminator. + + This function returns a hresult, and not a pointer. It returns + S_OK if any characters were read from stdin and copied to pszDest + and pszDest was null terminated, otherwise it will return a failure code. + +Arguments: + + pszDest - destination string + + cbDest - size of destination buffer in bytes. + +Notes: + pszDest should not be NULL. See StringCbGetsEx if you require the handling + of NULL values. + + cbDest must be > sizeof(TCHAR) for this function to succeed. + +Return Value: + + S_OK - data was read from stdin and copied, and the resultant + dest string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_END_OF_FILE / + HRESULT_CODE(hr) == ERROR_HANDLE_EOF + - this return value indicates an error or end-of-file + condition, use feof or ferror to determine which one has + occured. + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that there was + insufficient space in the destination buffer to copy any + data + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function. + +--*/ + +#ifndef STRSAFE_LIB_IMPL +STRSAFE_INLINE_API StringCbGetsA(char* pszDest, size_t cbDest); +STRSAFE_INLINE_API StringCbGetsW(wchar_t* pszDest, size_t cbDest); +#ifdef UNICODE +#define StringCbGets StringCbGetsW +#else +#define StringCbGets StringCbGetsA +#endif // !UNICODE + +STRSAFE_INLINE_API StringCbGetsA(char* pszDest, size_t cbDest) +{ + HRESULT hr; + size_t cchDest; + + // convert to count of characters + cchDest = cbDest / sizeof(char); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringGetsExWorkerA(pszDest, cchDest, cbDest, NULL, NULL, 0); + } + + return hr; +} + +STRSAFE_INLINE_API StringCbGetsW(wchar_t* pszDest, size_t cbDest) +{ + HRESULT hr; + size_t cchDest; + + // convert to count of characters + cchDest = cbDest / sizeof(wchar_t); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringGetsExWorkerW(pszDest, cchDest, cbDest, NULL, NULL, 0); + } + + return hr; +} +#endif // !STRSAFE_NO_CB_FUNCTIONS +#endif // !STRSAFE_LIB_IMPL + +#ifndef STRSAFE_NO_CCH_FUNCTIONS +/*++ + +STDAPI +StringCchGetsEx( + OUT LPTSTR pszDest OPTIONAL, + IN size_t cchDest, + OUT LPTSTR* ppszDestEnd OPTIONAL, + OUT size_t* pcchRemaining OPTIONAL, + IN DWORD dwFlags + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'gets' with + some additional parameters. In addition to functionality provided by + StringCchGets, this routine also returns a pointer to the end of the + destination string and the number of characters left in the destination string + including the null terminator. The flags parameter allows additional controls. + +Arguments: + + pszDest - destination string + + cchDest - size of destination buffer in characters. + + ppszDestEnd - if ppszDestEnd is non-null, the function will return a + pointer to the end of the destination string. If the + function copied any data, the result will point to the + null termination character + + pcchRemaining - if pcchRemaining is non-null, the function will return the + number of characters left in the destination string, + including the null terminator + + dwFlags - controls some details of the string copy: + + STRSAFE_FILL_BEHIND_NULL + if the function succeeds, the low byte of dwFlags will be + used to fill the uninitialize part of destination buffer + behind the null terminator + + STRSAFE_IGNORE_NULLS + treat NULL string pointers like empty strings (TEXT("")). + + STRSAFE_FILL_ON_FAILURE + if the function fails, the low byte of dwFlags will be + used to fill all of the destination buffer, and it will + be null terminated. + + STRSAFE_NO_TRUNCATION / + STRSAFE_NULL_ON_FAILURE + if the function fails, the destination buffer will be set + to the empty string. + +Notes: + pszDest should not be NULL unless the STRSAFE_IGNORE_NULLS flag is specified. + If STRSAFE_IGNORE_NULLS is passed and pszDest is NULL, an error may still be + returned even though NULLS are ignored + + cchDest must be > 1 for this function to succeed. + +Return Value: + + S_OK - data was read from stdin and copied, and the resultant + dest string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_END_OF_FILE / + HRESULT_CODE(hr) == ERROR_HANDLE_EOF + - this return value indicates an error or end-of-file + condition, use feof or ferror to determine which one has + occured. + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that there was + insufficient space in the destination buffer to copy any + data + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function. + +--*/ + +#ifndef STRSAFE_LIB_IMPL +STRSAFE_INLINE_API StringCchGetsExA(char* pszDest, size_t cchDest, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags); +STRSAFE_INLINE_API StringCchGetsExW(wchar_t* pszDest, size_t cchDest, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags); +#ifdef UNICODE +#define StringCchGetsEx StringCchGetsExW +#else +#define StringCchGetsEx StringCchGetsExA +#endif // !UNICODE + +STRSAFE_INLINE_API StringCchGetsExA(char* pszDest, size_t cchDest, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cbDest; + + // safe to multiply cchDest * sizeof(char) since cchDest < STRSAFE_MAX_CCH and sizeof(char) is 1 + cbDest = cchDest * sizeof(char); + + hr = StringGetsExWorkerA(pszDest, cchDest, cbDest, ppszDestEnd, pcchRemaining, dwFlags); + } + + return hr; +} + +STRSAFE_INLINE_API StringCchGetsExW(wchar_t* pszDest, size_t cchDest, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags) +{ + HRESULT hr; + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cbDest; + + // safe to multiply cchDest * sizeof(wchar_t) since cchDest < STRSAFE_MAX_CCH and sizeof(wchar_t) is 2 + cbDest = cchDest * sizeof(wchar_t); + + hr = StringGetsExWorkerW(pszDest, cchDest, cbDest, ppszDestEnd, pcchRemaining, dwFlags); + } + + return hr; +} +#endif // !STRSAFE_NO_CCH_FUNCTIONS +#endif // !STRSAFE_LIB_IMPL + +#ifndef STRSAFE_NO_CB_FUNCTIONS +/*++ + +STDAPI +StringCbGetsEx( + OUT LPTSTR pszDest OPTIONAL, + IN size_t cbDest, + OUT LPTSTR* ppszDestEnd OPTIONAL, + OUT size_t* pcbRemaining OPTIONAL, + IN DWORD dwFlags + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'gets' with + some additional parameters. In addition to functionality provided by + StringCbGets, this routine also returns a pointer to the end of the + destination string and the number of characters left in the destination string + including the null terminator. The flags parameter allows additional controls. + +Arguments: + + pszDest - destination string + + cbDest - size of destination buffer in bytes. + + ppszDestEnd - if ppszDestEnd is non-null, the function will return a + pointer to the end of the destination string. If the + function copied any data, the result will point to the + null termination character + + pcbRemaining - if pbRemaining is non-null, the function will return the + number of bytes left in the destination string, + including the null terminator + + dwFlags - controls some details of the string copy: + + STRSAFE_FILL_BEHIND_NULL + if the function succeeds, the low byte of dwFlags will be + used to fill the uninitialize part of destination buffer + behind the null terminator + + STRSAFE_IGNORE_NULLS + treat NULL string pointers like empty strings (TEXT("")). + + STRSAFE_FILL_ON_FAILURE + if the function fails, the low byte of dwFlags will be + used to fill all of the destination buffer, and it will + be null terminated. + + STRSAFE_NO_TRUNCATION / + STRSAFE_NULL_ON_FAILURE + if the function fails, the destination buffer will be set + to the empty string. + +Notes: + pszDest should not be NULL unless the STRSAFE_IGNORE_NULLS flag is specified. + If STRSAFE_IGNORE_NULLS is passed and pszDest is NULL, an error may still be + returned even though NULLS are ignored + + cbDest must be > sizeof(TCHAR) for this function to succeed + +Return Value: + + S_OK - data was read from stdin and copied, and the resultant + dest string was null terminated + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + STRSAFE_E_END_OF_FILE / + HRESULT_CODE(hr) == ERROR_HANDLE_EOF + - this return value indicates an error or end-of-file + condition, use feof or ferror to determine which one has + occured. + + STRSAFE_E_INSUFFICIENT_BUFFER / + HRESULT_CODE(hr) == ERROR_INSUFFICIENT_BUFFER + - this return value is an indication that there was + insufficient space in the destination buffer to copy any + data + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function. + +--*/ + +#ifndef STRSAFE_LIB_IMPL +STRSAFE_INLINE_API StringCbGetsExA(char* pszDest, size_t cbDest, char** ppszDestEnd, size_t* pbRemaining, unsigned long dwFlags); +STRSAFE_INLINE_API StringCbGetsExW(wchar_t* pszDest, size_t cbDest, wchar_t** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags); +#ifdef UNICODE +#define StringCbGetsEx StringCbGetsExW +#else +#define StringCbGetsEx StringCbGetsExA +#endif // !UNICODE + +STRSAFE_INLINE_API StringCbGetsExA(char* pszDest, size_t cbDest, char** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags) +{ + HRESULT hr; + size_t cchDest; + size_t cchRemaining = 0; + + cchDest = cbDest / sizeof(char); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringGetsExWorkerA(pszDest, cchDest, cbDest, ppszDestEnd, &cchRemaining, dwFlags); + } + + if (SUCCEEDED(hr) || + (hr == STRSAFE_E_INSUFFICIENT_BUFFER) || + (hr == STRSAFE_E_END_OF_FILE)) + { + if (pcbRemaining) + { + // safe to multiply cchRemaining * sizeof(char) since cchRemaining < STRSAFE_MAX_CCH and sizeof(char) is 1 + *pcbRemaining = (cchRemaining * sizeof(char)) + (cbDest % sizeof(char)); + } + } + + return hr; +} + +STRSAFE_INLINE_API StringCbGetsExW(wchar_t* pszDest, size_t cbDest, wchar_t** ppszDestEnd, size_t* pcbRemaining, unsigned long dwFlags) +{ + HRESULT hr; + size_t cchDest; + size_t cchRemaining = 0; + + cchDest = cbDest / sizeof(wchar_t); + + if (cchDest > STRSAFE_MAX_CCH) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringGetsExWorkerW(pszDest, cchDest, cbDest, ppszDestEnd, &cchRemaining, dwFlags); + } + + if (SUCCEEDED(hr) || + (hr == STRSAFE_E_INSUFFICIENT_BUFFER) || + (hr == STRSAFE_E_END_OF_FILE)) + { + if (pcbRemaining) + { + // safe to multiply cchRemaining * sizeof(wchar_t) since cchRemaining < STRSAFE_MAX_CCH and sizeof(wchar_t) is 2 + *pcbRemaining = (cchRemaining * sizeof(wchar_t)) + (cbDest % sizeof(wchar_t)); + } + } + + return hr; +} +#endif // !STRSAFE_NO_CB_FUNCTIONS +#endif // !STRSAFE_LIB_IMPL + +#ifndef STRSAFE_NO_CCH_FUNCTIONS +/*++ + +STDAPI +StringCchLength( + IN LPCTSTR psz, + IN size_t cchMax, + OUT size_t* pcch OPTIONAL + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'strlen'. + It is used to make sure a string is not larger than a given length, and + it optionally returns the current length in characters not including + the null terminator. + + This function returns a hresult, and not a pointer. It returns + S_OK if the string is non-null and the length including the null + terminator is less than or equal to cchMax characters. + +Arguments: + + psz - string to check the length of + + cchMax - maximum number of characters including the null terminator + that psz is allowed to contain + + pcch - if the function succeeds and pcch is non-null, the current length + in characters of psz excluding the null terminator will be returned. + This out parameter is equivalent to the return value of strlen(psz) + +Notes: + psz can be null but the function will fail + + cchMax should be greater than zero or the function will fail + +Return Value: + + S_OK - psz is non-null and the length including the null + terminator is less than or equal to cchMax characters + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function. + +--*/ + +STRSAFEAPI StringCchLengthA(const char* psz, size_t cchMax, size_t* pcch); +STRSAFEAPI StringCchLengthW(const wchar_t* psz, size_t cchMax, size_t* pcch); +#ifdef UNICODE +#define StringCchLength StringCchLengthW +#else +#define StringCchLength StringCchLengthA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCchLengthA(const char* psz, size_t cchMax, size_t* pcch) +{ + HRESULT hr; + + if ((psz == NULL) || (cchMax > STRSAFE_MAX_CCH)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringLengthWorkerA(psz, cchMax, pcch); + } + + return hr; +} + +STRSAFEAPI StringCchLengthW(const wchar_t* psz, size_t cchMax, size_t* pcch) +{ + HRESULT hr; + + if ((psz == NULL) || (cchMax > STRSAFE_MAX_CCH)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringLengthWorkerW(psz, cchMax, pcch); + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CCH_FUNCTIONS + + +#ifndef STRSAFE_NO_CB_FUNCTIONS +/*++ + +STDAPI +StringCbLength( + IN LPCTSTR psz, + IN size_t cbMax, + OUT size_t* pcb OPTIONAL + ); + +Routine Description: + + This routine is a safer version of the C built-in function 'strlen'. + It is used to make sure a string is not larger than a given length, and + it optionally returns the current length in bytes not including + the null terminator. + + This function returns a hresult, and not a pointer. It returns + S_OK if the string is non-null and the length including the null + terminator is less than or equal to cbMax bytes. + +Arguments: + + psz - string to check the length of + + cbMax - maximum number of bytes including the null terminator + that psz is allowed to contain + + pcb - if the function succeeds and pcb is non-null, the current length + in bytes of psz excluding the null terminator will be returned. + This out parameter is equivalent to the return value of strlen(psz) * sizeof(TCHAR) + +Notes: + psz can be null but the function will fail + + cbMax should be greater than or equal to sizeof(TCHAR) or the function will fail + +Return Value: + + S_OK - psz is non-null and the length including the null + terminator is less than or equal to cbMax bytes + + failure - you can use the macro HRESULT_CODE() to get a win32 + error code for all hresult failure cases + + It is strongly recommended to use the SUCCEEDED() / FAILED() macros to test the + return value of this function. + +--*/ + +STRSAFEAPI StringCbLengthA(const char* psz, size_t cchMax, size_t* pcch); +STRSAFEAPI StringCbLengthW(const wchar_t* psz, size_t cchMax, size_t* pcch); +#ifdef UNICODE +#define StringCbLength StringCbLengthW +#else +#define StringCbLength StringCbLengthA +#endif // !UNICODE + +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCbLengthA(const char* psz, size_t cbMax, size_t* pcb) +{ + HRESULT hr; + size_t cchMax; + size_t cch = 0; + + cchMax = cbMax / sizeof(char); + + if ((psz == NULL) || (cchMax > STRSAFE_MAX_CCH)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringLengthWorkerA(psz, cchMax, &cch); + } + + if (SUCCEEDED(hr) && pcb) + { + // safe to multiply cch * sizeof(char) since cch < STRSAFE_MAX_CCH and sizeof(char) is 1 + *pcb = cch * sizeof(char); + } + + return hr; +} + +STRSAFEAPI StringCbLengthW(const wchar_t* psz, size_t cbMax, size_t* pcb) +{ + HRESULT hr; + size_t cchMax; + size_t cch = 0; + + cchMax = cbMax / sizeof(wchar_t); + + if ((psz == NULL) || (cchMax > STRSAFE_MAX_CCH)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = StringLengthWorkerW(psz, cchMax, &cch); + } + + if (SUCCEEDED(hr) && pcb) + { + // safe to multiply cch * sizeof(wchar_t) since cch < STRSAFE_MAX_CCH and sizeof(wchar_t) is 2 + *pcb = cch * sizeof(wchar_t); + } + + return hr; +} +#endif // STRSAFE_INLINE +#endif // !STRSAFE_NO_CB_FUNCTIONS + + +// these are the worker functions that actually do the work +#ifdef STRSAFE_INLINE +STRSAFEAPI StringCopyWorkerA(char* pszDest, size_t cchDest, const char* pszSrc) +{ + HRESULT hr = S_OK; + + if (cchDest == 0) + { + // can not null terminate a zero-byte dest buffer + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + while (cchDest && (*pszSrc != '\0')) + { + *pszDest++ = *pszSrc++; + cchDest--; + } + + if (cchDest == 0) + { + // we are going to truncate pszDest + pszDest--; + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + + *pszDest= '\0'; + } + + return hr; +} + +STRSAFEAPI StringCopyWorkerW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc) +{ + HRESULT hr = S_OK; + + if (cchDest == 0) + { + // can not null terminate a zero-byte dest buffer + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + while (cchDest && (*pszSrc != L'\0')) + { + *pszDest++ = *pszSrc++; + cchDest--; + } + + if (cchDest == 0) + { + // we are going to truncate pszDest + pszDest--; + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + + *pszDest= L'\0'; + } + + return hr; +} + +STRSAFEAPI StringCopyExWorkerA(char* pszDest, size_t cchDest, size_t cbDest, const char* pszSrc, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags) +{ + HRESULT hr = S_OK; + char* pszDestEnd = pszDest; + size_t cchRemaining = 0; + + // ASSERT(cbDest == (cchDest * sizeof(char)) || + // cbDest == (cchDest * sizeof(char)) + (cbDest % sizeof(char))); + + // only accept valid flags + if (dwFlags & (~STRSAFE_VALID_FLAGS)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + if (dwFlags & STRSAFE_IGNORE_NULLS) + { + if (pszDest == NULL) + { + if ((cchDest != 0) || (cbDest != 0)) + { + // NULL pszDest and non-zero cchDest/cbDest is invalid + hr = STRSAFE_E_INVALID_PARAMETER; + } + } + + if (pszSrc == NULL) + { + pszSrc = ""; + } + } + + if (SUCCEEDED(hr)) + { + if (cchDest == 0) + { + pszDestEnd = pszDest; + cchRemaining = 0; + + // only fail if there was actually src data to copy + if (*pszSrc != '\0') + { + if (pszDest == NULL) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + } + } + else + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + + while (cchRemaining && (*pszSrc != '\0')) + { + *pszDestEnd++= *pszSrc++; + cchRemaining--; + } + + if (cchRemaining > 0) + { + if (dwFlags & STRSAFE_FILL_BEHIND_NULL) + { + memset(pszDestEnd + 1, STRSAFE_GET_FILL_PATTERN(dwFlags), ((cchRemaining - 1) * sizeof(char)) + (cbDest % sizeof(char))); + } + } + else + { + // we are going to truncate pszDest + pszDestEnd--; + cchRemaining++; + + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + + *pszDestEnd = '\0'; + } + } + } + + if (FAILED(hr)) + { + if (pszDest) + { + if (dwFlags & STRSAFE_FILL_ON_FAILURE) + { + memset(pszDest, STRSAFE_GET_FILL_PATTERN(dwFlags), cbDest); + + if (STRSAFE_GET_FILL_PATTERN(dwFlags) == 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + } + else if (cchDest > 0) + { + pszDestEnd = pszDest + cchDest - 1; + cchRemaining = 1; + + // null terminate the end of the string + *pszDestEnd = '\0'; + } + } + + if (dwFlags & (STRSAFE_NULL_ON_FAILURE | STRSAFE_NO_TRUNCATION)) + { + if (cchDest > 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + + // null terminate the beginning of the string + *pszDestEnd = '\0'; + } + } + } + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (ppszDestEnd) + { + *ppszDestEnd = pszDestEnd; + } + + if (pcchRemaining) + { + *pcchRemaining = cchRemaining; + } + } + + return hr; +} + +STRSAFEAPI StringCopyExWorkerW(wchar_t* pszDest, size_t cchDest, size_t cbDest, const wchar_t* pszSrc, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags) +{ + HRESULT hr = S_OK; + wchar_t* pszDestEnd = pszDest; + size_t cchRemaining = 0; + + // ASSERT(cbDest == (cchDest * sizeof(wchar_t)) || + // cbDest == (cchDest * sizeof(wchar_t)) + (cbDest % sizeof(wchar_t))); + + // only accept valid flags + if (dwFlags & (~STRSAFE_VALID_FLAGS)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + if (dwFlags & STRSAFE_IGNORE_NULLS) + { + if (pszDest == NULL) + { + if ((cchDest != 0) || (cbDest != 0)) + { + // NULL pszDest and non-zero cchDest/cbDest is invalid + hr = STRSAFE_E_INVALID_PARAMETER; + } + } + + if (pszSrc == NULL) + { + pszSrc = L""; + } + } + + if (SUCCEEDED(hr)) + { + if (cchDest == 0) + { + pszDestEnd = pszDest; + cchRemaining = 0; + + // only fail if there was actually src data to copy + if (*pszSrc != L'\0') + { + if (pszDest == NULL) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + } + } + else + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + + while (cchRemaining && (*pszSrc != L'\0')) + { + *pszDestEnd++= *pszSrc++; + cchRemaining--; + } + + if (cchRemaining > 0) + { + if (dwFlags & STRSAFE_FILL_BEHIND_NULL) + { + memset(pszDestEnd + 1, STRSAFE_GET_FILL_PATTERN(dwFlags), ((cchRemaining - 1) * sizeof(wchar_t)) + (cbDest % sizeof(wchar_t))); + } + } + else + { + // we are going to truncate pszDest + pszDestEnd--; + cchRemaining++; + + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + + *pszDestEnd = L'\0'; + } + } + } + + if (FAILED(hr)) + { + if (pszDest) + { + if (dwFlags & STRSAFE_FILL_ON_FAILURE) + { + memset(pszDest, STRSAFE_GET_FILL_PATTERN(dwFlags), cbDest); + + if (STRSAFE_GET_FILL_PATTERN(dwFlags) == 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + } + else if (cchDest > 0) + { + pszDestEnd = pszDest + cchDest - 1; + cchRemaining = 1; + + // null terminate the end of the string + *pszDestEnd = L'\0'; + } + } + + if (dwFlags & (STRSAFE_NULL_ON_FAILURE | STRSAFE_NO_TRUNCATION)) + { + if (cchDest > 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + + // null terminate the beginning of the string + *pszDestEnd = L'\0'; + } + } + } + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (ppszDestEnd) + { + *ppszDestEnd = pszDestEnd; + } + + if (pcchRemaining) + { + *pcchRemaining = cchRemaining; + } + } + + return hr; +} + +STRSAFEAPI StringCopyNWorkerA(char* pszDest, size_t cchDest, const char* pszSrc, size_t cchSrc) +{ + HRESULT hr = S_OK; + + if (cchDest == 0) + { + // can not null terminate a zero-byte dest buffer + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + while (cchDest && cchSrc && (*pszSrc != '\0')) + { + *pszDest++= *pszSrc++; + cchDest--; + cchSrc--; + } + + if (cchDest == 0) + { + // we are going to truncate pszDest + pszDest--; + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + + *pszDest= '\0'; + } + + return hr; +} + +STRSAFEAPI StringCopyNWorkerW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc, size_t cchSrc) +{ + HRESULT hr = S_OK; + + if (cchDest == 0) + { + // can not null terminate a zero-byte dest buffer + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + while (cchDest && cchSrc && (*pszSrc != L'\0')) + { + *pszDest++= *pszSrc++; + cchDest--; + cchSrc--; + } + + if (cchDest == 0) + { + // we are going to truncate pszDest + pszDest--; + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + + *pszDest= L'\0'; + } + + return hr; +} + +STRSAFEAPI StringCopyNExWorkerA(char* pszDest, size_t cchDest, size_t cbDest, const char* pszSrc, size_t cchSrc, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags) +{ + HRESULT hr = S_OK; + char* pszDestEnd = pszDest; + size_t cchRemaining = 0; + + // ASSERT(cbDest == (cchDest * sizeof(char)) || + // cbDest == (cchDest * sizeof(char)) + (cbDest % sizeof(char))); + + // only accept valid flags + if (dwFlags & (~STRSAFE_VALID_FLAGS)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + if (dwFlags & STRSAFE_IGNORE_NULLS) + { + if (pszDest == NULL) + { + if ((cchDest != 0) || (cbDest != 0)) + { + // NULL pszDest and non-zero cchDest/cbDest is invalid + hr = STRSAFE_E_INVALID_PARAMETER; + } + } + + if (pszSrc == NULL) + { + pszSrc = ""; + } + } + + if (SUCCEEDED(hr)) + { + if (cchDest == 0) + { + pszDestEnd = pszDest; + cchRemaining = 0; + + // only fail if there was actually src data to copy + if (*pszSrc != '\0') + { + if (pszDest == NULL) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + } + } + else + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + + while (cchRemaining && cchSrc && (*pszSrc != '\0')) + { + *pszDestEnd++= *pszSrc++; + cchRemaining--; + cchSrc--; + } + + if (cchRemaining > 0) + { + if (dwFlags & STRSAFE_FILL_BEHIND_NULL) + { + memset(pszDestEnd + 1, STRSAFE_GET_FILL_PATTERN(dwFlags), ((cchRemaining - 1) * sizeof(char)) + (cbDest % sizeof(char))); + } + } + else + { + // we are going to truncate pszDest + pszDestEnd--; + cchRemaining++; + + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + + *pszDestEnd = '\0'; + } + } + } + + if (FAILED(hr)) + { + if (pszDest) + { + if (dwFlags & STRSAFE_FILL_ON_FAILURE) + { + memset(pszDest, STRSAFE_GET_FILL_PATTERN(dwFlags), cbDest); + + if (STRSAFE_GET_FILL_PATTERN(dwFlags) == 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + } + else if (cchDest > 0) + { + pszDestEnd = pszDest + cchDest - 1; + cchRemaining = 1; + + // null terminate the end of the string + *pszDestEnd = '\0'; + } + } + + if (dwFlags & (STRSAFE_NULL_ON_FAILURE | STRSAFE_NO_TRUNCATION)) + { + if (cchDest > 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + + // null terminate the beginning of the string + *pszDestEnd = '\0'; + } + } + } + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (ppszDestEnd) + { + *ppszDestEnd = pszDestEnd; + } + + if (pcchRemaining) + { + *pcchRemaining = cchRemaining; + } + } + + return hr; +} + +STRSAFEAPI StringCopyNExWorkerW(wchar_t* pszDest, size_t cchDest, size_t cbDest, const wchar_t* pszSrc, size_t cchSrc, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags) +{ + HRESULT hr = S_OK; + wchar_t* pszDestEnd = pszDest; + size_t cchRemaining = 0; + + // ASSERT(cbDest == (cchDest * sizeof(wchar_t)) || + // cbDest == (cchDest * sizeof(wchar_t)) + (cbDest % sizeof(wchar_t))); + + // only accept valid flags + if (dwFlags & (~STRSAFE_VALID_FLAGS)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + if (dwFlags & STRSAFE_IGNORE_NULLS) + { + if (pszDest == NULL) + { + if ((cchDest != 0) || (cbDest != 0)) + { + // NULL pszDest and non-zero cchDest/cbDest is invalid + hr = STRSAFE_E_INVALID_PARAMETER; + } + } + + if (pszSrc == NULL) + { + pszSrc = L""; + } + } + + if (SUCCEEDED(hr)) + { + if (cchDest == 0) + { + pszDestEnd = pszDest; + cchRemaining = 0; + + // only fail if there was actually src data to copy + if (*pszSrc != L'\0') + { + if (pszDest == NULL) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + } + } + else + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + + while (cchRemaining && cchSrc && (*pszSrc != L'\0')) + { + *pszDestEnd++= *pszSrc++; + cchRemaining--; + cchSrc--; + } + + if (cchRemaining > 0) + { + if (dwFlags & STRSAFE_FILL_BEHIND_NULL) + { + memset(pszDestEnd + 1, STRSAFE_GET_FILL_PATTERN(dwFlags), ((cchRemaining - 1) * sizeof(wchar_t)) + (cbDest % sizeof(wchar_t))); + } + } + else + { + // we are going to truncate pszDest + pszDestEnd--; + cchRemaining++; + + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + + *pszDestEnd = L'\0'; + } + } + } + + if (FAILED(hr)) + { + if (pszDest) + { + if (dwFlags & STRSAFE_FILL_ON_FAILURE) + { + memset(pszDest, STRSAFE_GET_FILL_PATTERN(dwFlags), cbDest); + + if (STRSAFE_GET_FILL_PATTERN(dwFlags) == 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + } + else if (cchDest > 0) + { + pszDestEnd = pszDest + cchDest - 1; + cchRemaining = 1; + + // null terminate the end of the string + *pszDestEnd = L'\0'; + } + } + + if (dwFlags & (STRSAFE_NULL_ON_FAILURE | STRSAFE_NO_TRUNCATION)) + { + if (cchDest > 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + + // null terminate the beginning of the string + *pszDestEnd = L'\0'; + } + } + } + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (ppszDestEnd) + { + *ppszDestEnd = pszDestEnd; + } + + if (pcchRemaining) + { + *pcchRemaining = cchRemaining; + } + } + + return hr; +} + +STRSAFEAPI StringCatWorkerA(char* pszDest, size_t cchDest, const char* pszSrc) +{ + HRESULT hr; + size_t cchDestCurrent; + + hr = StringLengthWorkerA(pszDest, cchDest, &cchDestCurrent); + + if (SUCCEEDED(hr)) + { + hr = StringCopyWorkerA(pszDest + cchDestCurrent, + cchDest - cchDestCurrent, + pszSrc); + } + + return hr; +} + +STRSAFEAPI StringCatWorkerW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc) +{ + HRESULT hr; + size_t cchDestCurrent; + + hr = StringLengthWorkerW(pszDest, cchDest, &cchDestCurrent); + + if (SUCCEEDED(hr)) + { + hr = StringCopyWorkerW(pszDest + cchDestCurrent, + cchDest - cchDestCurrent, + pszSrc); + } + + return hr; +} + +STRSAFEAPI StringCatExWorkerA(char* pszDest, size_t cchDest, size_t cbDest, const char* pszSrc, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags) +{ + HRESULT hr = S_OK; + char* pszDestEnd = pszDest; + size_t cchRemaining = 0; + + // ASSERT(cbDest == (cchDest * sizeof(char)) || + // cbDest == (cchDest * sizeof(char)) + (cbDest % sizeof(char))); + + // only accept valid flags + if (dwFlags & (~STRSAFE_VALID_FLAGS)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cchDestCurrent; + + if (dwFlags & STRSAFE_IGNORE_NULLS) + { + if (pszDest == NULL) + { + if ((cchDest == 0) && (cbDest == 0)) + { + cchDestCurrent = 0; + } + else + { + // NULL pszDest and non-zero cchDest/cbDest is invalid + hr = STRSAFE_E_INVALID_PARAMETER; + } + } + else + { + hr = StringLengthWorkerA(pszDest, cchDest, &cchDestCurrent); + + if (SUCCEEDED(hr)) + { + pszDestEnd = pszDest + cchDestCurrent; + cchRemaining = cchDest - cchDestCurrent; + } + } + + if (pszSrc == NULL) + { + pszSrc = ""; + } + } + else + { + hr = StringLengthWorkerA(pszDest, cchDest, &cchDestCurrent); + + if (SUCCEEDED(hr)) + { + pszDestEnd = pszDest + cchDestCurrent; + cchRemaining = cchDest - cchDestCurrent; + } + } + + if (SUCCEEDED(hr)) + { + if (cchDest == 0) + { + // only fail if there was actually src data to append + if (*pszSrc != '\0') + { + if (pszDest == NULL) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + } + } + else + { + // we handle the STRSAFE_FILL_ON_FAILURE and STRSAFE_NULL_ON_FAILURE cases below, so do not pass + // those flags through + hr = StringCopyExWorkerA(pszDestEnd, + cchRemaining, + (cchRemaining * sizeof(char)) + (cbDest % sizeof(char)), + pszSrc, + &pszDestEnd, + &cchRemaining, + dwFlags & (~(STRSAFE_FILL_ON_FAILURE | STRSAFE_NULL_ON_FAILURE))); + } + } + } + + if (FAILED(hr)) + { + if (pszDest) + { + // STRSAFE_NO_TRUNCATION is taken care of by StringCopyExWorkerA() + + if (dwFlags & STRSAFE_FILL_ON_FAILURE) + { + memset(pszDest, STRSAFE_GET_FILL_PATTERN(dwFlags), cbDest); + + if (STRSAFE_GET_FILL_PATTERN(dwFlags) == 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + } + else + if (cchDest > 0) + { + pszDestEnd = pszDest + cchDest - 1; + cchRemaining = 1; + + // null terminate the end of the string + *pszDestEnd = '\0'; + } + } + + if (dwFlags & STRSAFE_NULL_ON_FAILURE) + { + if (cchDest > 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + + // null terminate the beginning of the string + *pszDestEnd = '\0'; + } + } + } + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (ppszDestEnd) + { + *ppszDestEnd = pszDestEnd; + } + + if (pcchRemaining) + { + *pcchRemaining = cchRemaining; + } + } + + return hr; +} + +STRSAFEAPI StringCatExWorkerW(wchar_t* pszDest, size_t cchDest, size_t cbDest, const wchar_t* pszSrc, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags) +{ + HRESULT hr = S_OK; + wchar_t* pszDestEnd = pszDest; + size_t cchRemaining = 0; + + // ASSERT(cbDest == (cchDest * sizeof(wchar_t)) || + // cbDest == (cchDest * sizeof(wchar_t)) + (cbDest % sizeof(wchar_t))); + + // only accept valid flags + if (dwFlags & (~STRSAFE_VALID_FLAGS)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + size_t cchDestCurrent; + + if (dwFlags & STRSAFE_IGNORE_NULLS) + { + if (pszDest == NULL) + { + if ((cchDest == 0) && (cbDest == 0)) + { + cchDestCurrent = 0; + } + else + { + // NULL pszDest and non-zero cchDest/cbDest is invalid + hr = STRSAFE_E_INVALID_PARAMETER; + } + } + else + { + hr = StringLengthWorkerW(pszDest, cchDest, &cchDestCurrent); + + if (SUCCEEDED(hr)) + { + pszDestEnd = pszDest + cchDestCurrent; + cchRemaining = cchDest - cchDestCurrent; + } + } + + if (pszSrc == NULL) + { + pszSrc = L""; + } + } + else + { + hr = StringLengthWorkerW(pszDest, cchDest, &cchDestCurrent); + + if (SUCCEEDED(hr)) + { + pszDestEnd = pszDest + cchDestCurrent; + cchRemaining = cchDest - cchDestCurrent; + } + } + + if (SUCCEEDED(hr)) + { + if (cchDest == 0) + { + // only fail if there was actually src data to append + if (*pszSrc != L'\0') + { + if (pszDest == NULL) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + } + } + else + { + // we handle the STRSAFE_FILL_ON_FAILURE and STRSAFE_NULL_ON_FAILURE cases below, so do not pass + // those flags through + hr = StringCopyExWorkerW(pszDestEnd, + cchRemaining, + (cchRemaining * sizeof(wchar_t)) + (cbDest % sizeof(wchar_t)), + pszSrc, + &pszDestEnd, + &cchRemaining, + dwFlags & (~(STRSAFE_FILL_ON_FAILURE | STRSAFE_NULL_ON_FAILURE))); + } + } + } + + if (FAILED(hr)) + { + if (pszDest) + { + // STRSAFE_NO_TRUNCATION is taken care of by StringCopyExWorkerW() + + if (dwFlags & STRSAFE_FILL_ON_FAILURE) + { + memset(pszDest, STRSAFE_GET_FILL_PATTERN(dwFlags), cbDest); + + if (STRSAFE_GET_FILL_PATTERN(dwFlags) == 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + } + else if (cchDest > 0) + { + pszDestEnd = pszDest + cchDest - 1; + cchRemaining = 1; + + // null terminate the end of the string + *pszDestEnd = L'\0'; + } + } + + if (dwFlags & STRSAFE_NULL_ON_FAILURE) + { + if (cchDest > 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + + // null terminate the beginning of the string + *pszDestEnd = L'\0'; + } + } + } + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (ppszDestEnd) + { + *ppszDestEnd = pszDestEnd; + } + + if (pcchRemaining) + { + *pcchRemaining = cchRemaining; + } + } + + return hr; +} + +STRSAFEAPI StringCatNWorkerA(char* pszDest, size_t cchDest, const char* pszSrc, size_t cchMaxAppend) +{ + HRESULT hr; + size_t cchDestCurrent; + + hr = StringLengthWorkerA(pszDest, cchDest, &cchDestCurrent); + + if (SUCCEEDED(hr)) + { + hr = StringCopyNWorkerA(pszDest + cchDestCurrent, + cchDest - cchDestCurrent, + pszSrc, + cchMaxAppend); + } + + return hr; +} + +STRSAFEAPI StringCatNWorkerW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszSrc, size_t cchMaxAppend) +{ + HRESULT hr; + size_t cchDestCurrent; + + hr = StringLengthWorkerW(pszDest, cchDest, &cchDestCurrent); + + if (SUCCEEDED(hr)) + { + hr = StringCopyNWorkerW(pszDest + cchDestCurrent, + cchDest - cchDestCurrent, + pszSrc, + cchMaxAppend); + } + + return hr; +} + +STRSAFEAPI StringCatNExWorkerA(char* pszDest, size_t cchDest, size_t cbDest, const char* pszSrc, size_t cchMaxAppend, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags) +{ + HRESULT hr = S_OK; + char* pszDestEnd = pszDest; + size_t cchRemaining = 0; + size_t cchDestCurrent = 0; + + // ASSERT(cbDest == (cchDest * sizeof(char)) || + // cbDest == (cchDest * sizeof(char)) + (cbDest % sizeof(char))); + + // only accept valid flags + if (dwFlags & (~STRSAFE_VALID_FLAGS)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + if (dwFlags & STRSAFE_IGNORE_NULLS) + { + if (pszDest == NULL) + { + if ((cchDest == 0) && (cbDest == 0)) + { + cchDestCurrent = 0; + } + else + { + // NULL pszDest and non-zero cchDest/cbDest is invalid + hr = STRSAFE_E_INVALID_PARAMETER; + } + } + else + { + hr = StringLengthWorkerA(pszDest, cchDest, &cchDestCurrent); + + if (SUCCEEDED(hr)) + { + pszDestEnd = pszDest + cchDestCurrent; + cchRemaining = cchDest - cchDestCurrent; + } + } + + if (pszSrc == NULL) + { + pszSrc = ""; + } + } + else + { + hr = StringLengthWorkerA(pszDest, cchDest, &cchDestCurrent); + + if (SUCCEEDED(hr)) + { + pszDestEnd = pszDest + cchDestCurrent; + cchRemaining = cchDest - cchDestCurrent; + } + } + + if (SUCCEEDED(hr)) + { + if (cchDest == 0) + { + // only fail if there was actually src data to append + if (*pszSrc != '\0') + { + if (pszDest == NULL) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + } + } + else + { + // we handle the STRSAFE_FILL_ON_FAILURE and STRSAFE_NULL_ON_FAILURE cases below, so do not pass + // those flags through + hr = StringCopyNExWorkerA(pszDestEnd, + cchRemaining, + (cchRemaining * sizeof(char)) + (cbDest % sizeof(char)), + pszSrc, + cchMaxAppend, + &pszDestEnd, + &cchRemaining, + dwFlags & (~(STRSAFE_FILL_ON_FAILURE | STRSAFE_NULL_ON_FAILURE))); + } + } + } + + if (FAILED(hr)) + { + if (pszDest) + { + // STRSAFE_NO_TRUNCATION is taken care of by StringCopyNExWorkerA() + + if (dwFlags & STRSAFE_FILL_ON_FAILURE) + { + memset(pszDest, STRSAFE_GET_FILL_PATTERN(dwFlags), cbDest); + + if (STRSAFE_GET_FILL_PATTERN(dwFlags) == 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + } + else if (cchDest > 0) + { + pszDestEnd = pszDest + cchDest - 1; + cchRemaining = 1; + + // null terminate the end of the string + *pszDestEnd = '\0'; + } + } + + if (dwFlags & (STRSAFE_NULL_ON_FAILURE)) + { + if (cchDest > 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + + // null terminate the beginning of the string + *pszDestEnd = '\0'; + } + } + } + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (ppszDestEnd) + { + *ppszDestEnd = pszDestEnd; + } + + if (pcchRemaining) + { + *pcchRemaining = cchRemaining; + } + } + + return hr; +} + +STRSAFEAPI StringCatNExWorkerW(wchar_t* pszDest, size_t cchDest, size_t cbDest, const wchar_t* pszSrc, size_t cchMaxAppend, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags) +{ + HRESULT hr = S_OK; + wchar_t* pszDestEnd = pszDest; + size_t cchRemaining = 0; + size_t cchDestCurrent = 0; + + + // ASSERT(cbDest == (cchDest * sizeof(wchar_t)) || + // cbDest == (cchDest * sizeof(wchar_t)) + (cbDest % sizeof(wchar_t))); + + // only accept valid flags + if (dwFlags & (~STRSAFE_VALID_FLAGS)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + if (dwFlags & STRSAFE_IGNORE_NULLS) + { + if (pszDest == NULL) + { + if ((cchDest == 0) && (cbDest == 0)) + { + cchDestCurrent = 0; + } + else + { + // NULL pszDest and non-zero cchDest/cbDest is invalid + hr = STRSAFE_E_INVALID_PARAMETER; + } + } + else + { + hr = StringLengthWorkerW(pszDest, cchDest, &cchDestCurrent); + + if (SUCCEEDED(hr)) + { + pszDestEnd = pszDest + cchDestCurrent; + cchRemaining = cchDest - cchDestCurrent; + } + } + + if (pszSrc == NULL) + { + pszSrc = L""; + } + } + else + { + hr = StringLengthWorkerW(pszDest, cchDest, &cchDestCurrent); + + if (SUCCEEDED(hr)) + { + pszDestEnd = pszDest + cchDestCurrent; + cchRemaining = cchDest - cchDestCurrent; + } + } + + if (SUCCEEDED(hr)) + { + if (cchDest == 0) + { + // only fail if there was actually src data to append + if (*pszSrc != L'\0') + { + if (pszDest == NULL) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + } + } + else + { + // we handle the STRSAFE_FILL_ON_FAILURE and STRSAFE_NULL_ON_FAILURE cases below, so do not pass + // those flags through + hr = StringCopyNExWorkerW(pszDestEnd, + cchRemaining, + (cchRemaining * sizeof(wchar_t)) + (cbDest % sizeof(wchar_t)), + pszSrc, + cchMaxAppend, + &pszDestEnd, + &cchRemaining, + dwFlags & (~(STRSAFE_FILL_ON_FAILURE | STRSAFE_NULL_ON_FAILURE))); + } + } + } + + if (FAILED(hr)) + { + if (pszDest) + { + // STRSAFE_NO_TRUNCATION is taken care of by StringCopyNExWorkerW() + + if (dwFlags & STRSAFE_FILL_ON_FAILURE) + { + memset(pszDest, STRSAFE_GET_FILL_PATTERN(dwFlags), cbDest); + + if (STRSAFE_GET_FILL_PATTERN(dwFlags) == 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + } + else if (cchDest > 0) + { + pszDestEnd = pszDest + cchDest - 1; + cchRemaining = 1; + + // null terminate the end of the string + *pszDestEnd = L'\0'; + } + } + + if (dwFlags & (STRSAFE_NULL_ON_FAILURE)) + { + if (cchDest > 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + + // null terminate the beginning of the string + *pszDestEnd = L'\0'; + } + } + } + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (ppszDestEnd) + { + *ppszDestEnd = pszDestEnd; + } + + if (pcchRemaining) + { + *pcchRemaining = cchRemaining; + } + } + + return hr; +} + +STRSAFEAPI StringVPrintfWorkerA(char* pszDest, size_t cchDest, const char* pszFormat, va_list argList) +{ + HRESULT hr = S_OK; + + if (cchDest == 0) + { + // can not null terminate a zero-byte dest buffer + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + int iRet; + size_t cchMax; + + // leave the last space for the null terminator + cchMax = cchDest - 1; + + iRet = _vsnprintf(pszDest, cchMax, pszFormat, argList); + // ASSERT((iRet < 0) || (((size_t)iRet) <= cchMax)); + + if ((iRet < 0) || (((size_t)iRet) > cchMax)) + { + // need to null terminate the string + pszDest += cchMax; + *pszDest = '\0'; + + // we have truncated pszDest + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + else if (((size_t)iRet) == cchMax) + { + // need to null terminate the string + pszDest += cchMax; + *pszDest = '\0'; + } + } + + return hr; +} + +STRSAFEAPI StringVPrintfWorkerW(wchar_t* pszDest, size_t cchDest, const wchar_t* pszFormat, va_list argList) +{ + HRESULT hr = S_OK; + + if (cchDest == 0) + { + // can not null terminate a zero-byte dest buffer + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + int iRet; + size_t cchMax; + + // leave the last space for the null terminator + cchMax = cchDest - 1; + + iRet = _vsnwprintf(pszDest, cchMax, pszFormat, argList); + // ASSERT((iRet < 0) || (((size_t)iRet) <= cchMax)); + + if ((iRet < 0) || (((size_t)iRet) > cchMax)) + { + // need to null terminate the string + pszDest += cchMax; + *pszDest = L'\0'; + + // we have truncated pszDest + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + else if (((size_t)iRet) == cchMax) + { + // need to null terminate the string + pszDest += cchMax; + *pszDest = L'\0'; + } + } + + return hr; +} + +STRSAFEAPI StringVPrintfExWorkerA(char* pszDest, size_t cchDest, size_t cbDest, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags, const char* pszFormat, va_list argList) +{ + HRESULT hr = S_OK; + char* pszDestEnd = pszDest; + size_t cchRemaining = 0; + + // ASSERT(cbDest == (cchDest * sizeof(char)) || + // cbDest == (cchDest * sizeof(char)) + (cbDest % sizeof(char))); + + // only accept valid flags + if (dwFlags & (~STRSAFE_VALID_FLAGS)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + if (dwFlags & STRSAFE_IGNORE_NULLS) + { + if (pszDest == NULL) + { + if ((cchDest != 0) || (cbDest != 0)) + { + // NULL pszDest and non-zero cchDest/cbDest is invalid + hr = STRSAFE_E_INVALID_PARAMETER; + } + } + + if (pszFormat == NULL) + { + pszFormat = ""; + } + } + + if (SUCCEEDED(hr)) + { + if (cchDest == 0) + { + pszDestEnd = pszDest; + cchRemaining = 0; + + // only fail if there was actually a non-empty format string + if (*pszFormat != '\0') + { + if (pszDest == NULL) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + } + } + else + { + int iRet; + size_t cchMax; + + // leave the last space for the null terminator + cchMax = cchDest - 1; + + iRet = _vsnprintf(pszDest, cchMax, pszFormat, argList); + // ASSERT((iRet < 0) || (((size_t)iRet) <= cchMax)); + + if ((iRet < 0) || (((size_t)iRet) > cchMax)) + { + // we have truncated pszDest + pszDestEnd = pszDest + cchMax; + cchRemaining = 1; + + // need to null terminate the string + *pszDestEnd = '\0'; + + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + else if (((size_t)iRet) == cchMax) + { + // string fit perfectly + pszDestEnd = pszDest + cchMax; + cchRemaining = 1; + + // need to null terminate the string + *pszDestEnd = '\0'; + } + else if (((size_t)iRet) < cchMax) + { + // there is extra room + pszDestEnd = pszDest + iRet; + cchRemaining = cchDest - iRet; + + if (dwFlags & STRSAFE_FILL_BEHIND_NULL) + { + memset(pszDestEnd + 1, STRSAFE_GET_FILL_PATTERN(dwFlags), ((cchRemaining - 1) * sizeof(char)) + (cbDest % sizeof(char))); + } + } + } + } + } + + if (FAILED(hr)) + { + if (pszDest) + { + if (dwFlags & STRSAFE_FILL_ON_FAILURE) + { + memset(pszDest, STRSAFE_GET_FILL_PATTERN(dwFlags), cbDest); + + if (STRSAFE_GET_FILL_PATTERN(dwFlags) == 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + } + else if (cchDest > 0) + { + pszDestEnd = pszDest + cchDest - 1; + cchRemaining = 1; + + // null terminate the end of the string + *pszDestEnd = '\0'; + } + } + + if (dwFlags & (STRSAFE_NULL_ON_FAILURE | STRSAFE_NO_TRUNCATION)) + { + if (cchDest > 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + + // null terminate the beginning of the string + *pszDestEnd = '\0'; + } + } + } + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (ppszDestEnd) + { + *ppszDestEnd = pszDestEnd; + } + + if (pcchRemaining) + { + *pcchRemaining = cchRemaining; + } + } + + return hr; +} + +STRSAFEAPI StringVPrintfExWorkerW(wchar_t* pszDest, size_t cchDest, size_t cbDest, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags, const wchar_t* pszFormat, va_list argList) +{ + HRESULT hr = S_OK; + wchar_t* pszDestEnd = pszDest; + size_t cchRemaining = 0; + + // ASSERT(cbDest == (cchDest * sizeof(wchar_t)) || + // cbDest == (cchDest * sizeof(wchar_t)) + (cbDest % sizeof(wchar_t))); + + // only accept valid flags + if (dwFlags & (~STRSAFE_VALID_FLAGS)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + if (dwFlags & STRSAFE_IGNORE_NULLS) + { + if (pszDest == NULL) + { + if ((cchDest != 0) || (cbDest != 0)) + { + // NULL pszDest and non-zero cchDest/cbDest is invalid + hr = STRSAFE_E_INVALID_PARAMETER; + } + } + + if (pszFormat == NULL) + { + pszFormat = L""; + } + } + + if (SUCCEEDED(hr)) + { + if (cchDest == 0) + { + pszDestEnd = pszDest; + cchRemaining = 0; + + // only fail if there was actually a non-empty format string + if (*pszFormat != L'\0') + { + if (pszDest == NULL) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + } + } + else + { + int iRet; + size_t cchMax; + + // leave the last space for the null terminator + cchMax = cchDest - 1; + + iRet = _vsnwprintf(pszDest, cchMax, pszFormat, argList); + // ASSERT((iRet < 0) || (((size_t)iRet) <= cchMax)); + + if ((iRet < 0) || (((size_t)iRet) > cchMax)) + { + // we have truncated pszDest + pszDestEnd = pszDest + cchMax; + cchRemaining = 1; + + // need to null terminate the string + *pszDestEnd = L'\0'; + + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + else if (((size_t)iRet) == cchMax) + { + // string fit perfectly + pszDestEnd = pszDest + cchMax; + cchRemaining = 1; + + // need to null terminate the string + *pszDestEnd = L'\0'; + } + else if (((size_t)iRet) < cchMax) + { + // there is extra room + pszDestEnd = pszDest + iRet; + cchRemaining = cchDest - iRet; + + if (dwFlags & STRSAFE_FILL_BEHIND_NULL) + { + memset(pszDestEnd + 1, STRSAFE_GET_FILL_PATTERN(dwFlags), ((cchRemaining - 1) * sizeof(wchar_t)) + (cbDest % sizeof(wchar_t))); + } + } + } + } + } + + if (FAILED(hr)) + { + if (pszDest) + { + if (dwFlags & STRSAFE_FILL_ON_FAILURE) + { + memset(pszDest, STRSAFE_GET_FILL_PATTERN(dwFlags), cbDest); + + if (STRSAFE_GET_FILL_PATTERN(dwFlags) == 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + } + else if (cchDest > 0) + { + pszDestEnd = pszDest + cchDest - 1; + cchRemaining = 1; + + // null terminate the end of the string + *pszDestEnd = L'\0'; + } + } + + if (dwFlags & (STRSAFE_NULL_ON_FAILURE | STRSAFE_NO_TRUNCATION)) + { + if (cchDest > 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + + // null terminate the beginning of the string + *pszDestEnd = L'\0'; + } + } + } + } + + if (SUCCEEDED(hr) || (hr == STRSAFE_E_INSUFFICIENT_BUFFER)) + { + if (ppszDestEnd) + { + *ppszDestEnd = pszDestEnd; + } + + if (pcchRemaining) + { + *pcchRemaining = cchRemaining; + } + } + + return hr; +} + +STRSAFEAPI StringLengthWorkerA(const char* psz, size_t cchMax, size_t* pcch) +{ + HRESULT hr = S_OK; + size_t cchMaxPrev = cchMax; + + while (cchMax && (*psz != '\0')) + { + psz++; + cchMax--; + } + + if (cchMax == 0) + { + // the string is longer than cchMax + hr = STRSAFE_E_INVALID_PARAMETER; + } + + if (SUCCEEDED(hr) && pcch) + { + *pcch = cchMaxPrev - cchMax; + } + + return hr; +} + +STRSAFEAPI StringLengthWorkerW(const wchar_t* psz, size_t cchMax, size_t* pcch) +{ + HRESULT hr = S_OK; + size_t cchMaxPrev = cchMax; + + while (cchMax && (*psz != L'\0')) + { + psz++; + cchMax--; + } + + if (cchMax == 0) + { + // the string is longer than cchMax + hr = STRSAFE_E_INVALID_PARAMETER; + } + + if (SUCCEEDED(hr) && pcch) + { + *pcch = cchMaxPrev - cchMax; + } + + return hr; +} +#endif // STRSAFE_INLINE + +#ifndef STRSAFE_LIB_IMPL +STRSAFE_INLINE_API StringGetsExWorkerA(char* pszDest, size_t cchDest, size_t cbDest, char** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags) +{ + HRESULT hr = S_OK; + char* pszDestEnd = pszDest; + size_t cchRemaining = 0; + + // ASSERT(cbDest == (cchDest * sizeof(char)) || + // cbDest == (cchDest * sizeof(char)) + (cbDest % sizeof(char))); + + // only accept valid flags + if (dwFlags & (~STRSAFE_VALID_FLAGS)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + if (dwFlags & STRSAFE_IGNORE_NULLS) + { + if (pszDest == NULL) + { + if ((cchDest != 0) || (cbDest != 0)) + { + // NULL pszDest and non-zero cchDest/cbDest is invalid + hr = STRSAFE_E_INVALID_PARAMETER; + } + } + } + + if (SUCCEEDED(hr)) + { + if (cchDest <= 1) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + + if (cchDest == 1) + { + *pszDestEnd = '\0'; + } + + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + else + { + char ch; + + pszDestEnd = pszDest; + cchRemaining = cchDest; + + while ((cchRemaining > 1) && (ch = (char)getc(stdin)) != '\n') + { + if (ch == EOF) + { + if (pszDestEnd == pszDest) + { + // we failed to read anything from stdin + hr = STRSAFE_E_END_OF_FILE; + } + break; + } + + *pszDestEnd = ch; + + pszDestEnd++; + cchRemaining--; + } + + if (cchRemaining > 0) + { + // there is extra room + if (dwFlags & STRSAFE_FILL_BEHIND_NULL) + { + memset(pszDestEnd + 1, STRSAFE_GET_FILL_PATTERN(dwFlags), ((cchRemaining - 1) * sizeof(char)) + (cbDest % sizeof(char))); + } + } + + *pszDestEnd = '\0'; + } + } + } + + if (FAILED(hr)) + { + if (pszDest) + { + if (dwFlags & STRSAFE_FILL_ON_FAILURE) + { + memset(pszDest, STRSAFE_GET_FILL_PATTERN(dwFlags), cbDest); + + if (STRSAFE_GET_FILL_PATTERN(dwFlags) == 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + } + else if (cchDest > 0) + { + pszDestEnd = pszDest + cchDest - 1; + cchRemaining = 1; + + // null terminate the end of the string + *pszDestEnd = '\0'; + } + } + + if (dwFlags & (STRSAFE_NULL_ON_FAILURE | STRSAFE_NO_TRUNCATION)) + { + if (cchDest > 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + + // null terminate the beginning of the string + *pszDestEnd = '\0'; + } + } + } + } + + if (SUCCEEDED(hr) || + (hr == STRSAFE_E_INSUFFICIENT_BUFFER) || + (hr == STRSAFE_E_END_OF_FILE)) + { + if (ppszDestEnd) + { + *ppszDestEnd = pszDestEnd; + } + + if (pcchRemaining) + { + *pcchRemaining = cchRemaining; + } + } + + return hr; +} + +STRSAFE_INLINE_API StringGetsExWorkerW(wchar_t* pszDest, size_t cchDest, size_t cbDest, wchar_t** ppszDestEnd, size_t* pcchRemaining, unsigned long dwFlags) +{ + HRESULT hr = S_OK; + wchar_t* pszDestEnd = pszDest; + size_t cchRemaining = 0; + + // ASSERT(cbDest == (cchDest * sizeof(char)) || + // cbDest == (cchDest * sizeof(char)) + (cbDest % sizeof(char))); + + // only accept valid flags + if (dwFlags & (~STRSAFE_VALID_FLAGS)) + { + hr = STRSAFE_E_INVALID_PARAMETER; + } + else + { + if (dwFlags & STRSAFE_IGNORE_NULLS) + { + if (pszDest == NULL) + { + if ((cchDest != 0) || (cbDest != 0)) + { + // NULL pszDest and non-zero cchDest/cbDest is invalid + hr = STRSAFE_E_INVALID_PARAMETER; + } + } + } + + if (SUCCEEDED(hr)) + { + if (cchDest <= 1) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + + if (cchDest == 1) + { + *pszDestEnd = L'\0'; + } + + hr = STRSAFE_E_INSUFFICIENT_BUFFER; + } + else + { + wchar_t ch; + + pszDestEnd = pszDest; + cchRemaining = cchDest; + + while ((cchRemaining > 1) && (ch = (wchar_t)getwc(stdin)) != L'\n') + { + if (ch == EOF) + { + if (pszDestEnd == pszDest) + { + // we failed to read anything from stdin + hr = STRSAFE_E_END_OF_FILE; + } + break; + } + + *pszDestEnd = ch; + + pszDestEnd++; + cchRemaining--; + } + + if (cchRemaining > 0) + { + // there is extra room + if (dwFlags & STRSAFE_FILL_BEHIND_NULL) + { + memset(pszDestEnd + 1, STRSAFE_GET_FILL_PATTERN(dwFlags), ((cchRemaining - 1) * sizeof(wchar_t)) + (cbDest % sizeof(wchar_t))); + } + } + + *pszDestEnd = L'\0'; + } + } + } + + if (FAILED(hr)) + { + if (pszDest) + { + if (dwFlags & STRSAFE_FILL_ON_FAILURE) + { + memset(pszDest, STRSAFE_GET_FILL_PATTERN(dwFlags), cbDest); + + if (STRSAFE_GET_FILL_PATTERN(dwFlags) == 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + } + else if (cchDest > 0) + { + pszDestEnd = pszDest + cchDest - 1; + cchRemaining = 1; + + // null terminate the end of the string + *pszDestEnd = L'\0'; + } + } + + if (dwFlags & (STRSAFE_NULL_ON_FAILURE | STRSAFE_NO_TRUNCATION)) + { + if (cchDest > 0) + { + pszDestEnd = pszDest; + cchRemaining = cchDest; + + // null terminate the beginning of the string + *pszDestEnd = L'\0'; + } + } + } + } + + if (SUCCEEDED(hr) || + (hr == STRSAFE_E_INSUFFICIENT_BUFFER) || + (hr == STRSAFE_E_END_OF_FILE)) + { + if (ppszDestEnd) + { + *ppszDestEnd = pszDestEnd; + } + + if (pcchRemaining) + { + *pcchRemaining = cchRemaining; + } + } + + return hr; +} +#endif // !STRSAFE_LIB_IMPL + + +// Do not call these functions, they are worker functions for internal use within this file +#ifdef DEPRECATE_SUPPORTED +#pragma deprecated(StringCopyWorkerA) +#pragma deprecated(StringCopyWorkerW) +#pragma deprecated(StringCopyExWorkerA) +#pragma deprecated(StringCopyExWorkerW) +#pragma deprecated(StringCatWorkerA) +#pragma deprecated(StringCatWorkerW) +#pragma deprecated(StringCatExWorkerA) +#pragma deprecated(StringCatExWorkerW) +#pragma deprecated(StringCatNWorkerA) +#pragma deprecated(StringCatNWorkerW) +#pragma deprecated(StringCatNExWorkerA) +#pragma deprecated(StringCatNExWorkerW) +#pragma deprecated(StringVPrintfWorkerA) +#pragma deprecated(StringVPrintfWorkerW) +#pragma deprecated(StringVPrintfExWorkerA) +#pragma deprecated(StringVPrintfExWorkerW) +#pragma deprecated(StringLengthWorkerA) +#pragma deprecated(StringLengthWorkerW) +#else +#define StringCopyWorkerA StringCopyWorkerA_instead_use_StringCchCopyA_or_StringCchCopyExA; +#define StringCopyWorkerW StringCopyWorkerW_instead_use_StringCchCopyW_or_StringCchCopyExW; +#define StringCopyExWorkerA StringCopyExWorkerA_instead_use_StringCchCopyA_or_StringCchCopyExA; +#define StringCopyExWorkerW StringCopyExWorkerW_instead_use_StringCchCopyW_or_StringCchCopyExW; +#define StringCatWorkerA StringCatWorkerA_instead_use_StringCchCatA_or_StringCchCatExA; +#define StringCatWorkerW StringCatWorkerW_instead_use_StringCchCatW_or_StringCchCatExW; +#define StringCatExWorkerA StringCatExWorkerA_instead_use_StringCchCatA_or_StringCchCatExA; +#define StringCatExWorkerW StringCatExWorkerW_instead_use_StringCchCatW_or_StringCchCatExW; +#define StringCatNWorkerA StringCatNWorkerA_instead_use_StringCchCatNA_or_StrincCbCatNA; +#define StringCatNWorkerW StringCatNWorkerW_instead_use_StringCchCatNW_or_StringCbCatNW; +#define StringCatNExWorkerA StringCatNExWorkerA_instead_use_StringCchCatNExA_or_StringCbCatNExA; +#define StringCatNExWorkerW StringCatNExWorkerW_instead_use_StringCchCatNExW_or_StringCbCatNExW; +#define StringVPrintfWorkerA StringVPrintfWorkerA_instead_use_StringCchVPrintfA_or_StringCchVPrintfExA; +#define StringVPrintfWorkerW StringVPrintfWorkerW_instead_use_StringCchVPrintfW_or_StringCchVPrintfExW; +#define StringVPrintfExWorkerA StringVPrintfExWorkerA_instead_use_StringCchVPrintfA_or_StringCchVPrintfExA; +#define StringVPrintfExWorkerW StringVPrintfExWorkerW_instead_use_StringCchVPrintfW_or_StringCchVPrintfExW; +#define StringLengthWorkerA StringLengthWorkerA_instead_use_StringCchLengthA_or_StringCbLengthA; +#define StringLengthWorkerW StringLengthWorkerW_instead_use_StringCchLengthW_or_StringCbLengthW; +#endif // !DEPRECATE_SUPPORTED + + +#ifndef STRSAFE_NO_DEPRECATE +// Deprecate all of the unsafe functions to generate compiletime errors. If you do not want +// this then you can #define STRSAFE_NO_DEPRECATE before including this file. +#ifdef DEPRECATE_SUPPORTED + +// First all the names that are a/w variants (or shouldn't be #defined by now anyway). +#pragma deprecated(lstrcpyA) +#pragma deprecated(lstrcpyW) +#pragma deprecated(lstrcatA) +#pragma deprecated(lstrcatW) +#pragma deprecated(wsprintfA) +#pragma deprecated(wsprintfW) + +#pragma deprecated(StrCpyW) +#pragma deprecated(StrCatW) +#pragma deprecated(StrNCatA) +#pragma deprecated(StrNCatW) +#pragma deprecated(StrCatNA) +#pragma deprecated(StrCatNW) +#pragma deprecated(wvsprintfA) +#pragma deprecated(wvsprintfW) + +#pragma deprecated(strcpy) +#pragma deprecated(wcscpy) +#pragma deprecated(strcat) +#pragma deprecated(wcscat) +#pragma deprecated(sprintf) +#pragma deprecated(swprintf) +#pragma deprecated(vsprintf) +#pragma deprecated(vswprintf) +#pragma deprecated(_snprintf) +#pragma deprecated(_snwprintf) +#pragma deprecated(_vsnprintf) +#pragma deprecated(_vsnwprintf) +#pragma deprecated(gets) +#pragma deprecated(_getws) + +// Then all the windows.h names - we need to undef and redef based on UNICODE setting +#undef lstrcpy +#undef lstrcat +#undef wsprintf +#undef wvsprintf +#pragma deprecated(lstrcpy) +#pragma deprecated(lstrcat) +#pragma deprecated(wsprintf) +#pragma deprecated(wvsprintf) +#ifdef UNICODE +#define lstrcpy lstrcpyW +#define lstrcat lstrcatW +#define wsprintf wsprintfW +#define wvsprintf wvsprintfW +#else +#define lstrcpy lstrcpyA +#define lstrcat lstrcatA +#define wsprintf wsprintfA +#define wvsprintf wvsprintfA +#endif + +// Then the shlwapi names - they key off UNICODE also. +#undef StrCpyA +#undef StrCpy +#undef StrCatA +#undef StrCat +#undef StrNCat +#undef StrCatN +#pragma deprecated(StrCpyA) +#pragma deprecated(StrCatA) +#pragma deprecated(StrCatN) +#pragma deprecated(StrCpy) +#pragma deprecated(StrCat) +#pragma deprecated(StrNCat) +#define StrCpyA lstrcpyA +#define StrCatA lstrcatA +#define StrCatN StrNCat +#ifdef UNICODE +#define StrCpy StrCpyW +#define StrCat StrCatW +#define StrNCat StrNCatW +#else +#define StrCpy lstrcpyA +#define StrCat lstrcatA +#define StrNCat StrNCatA +#endif + +// Then all the CRT names - we need to undef/redef based on _UNICODE value. +#undef _tcscpy +#undef _ftcscpy +#undef _tcscat +#undef _ftcscat +#undef _stprintf +#undef _sntprintf +#undef _vstprintf +#undef _vsntprintf +#undef _getts +#pragma deprecated(_tcscpy) +#pragma deprecated(_ftcscpy) +#pragma deprecated(_tcscat) +#pragma deprecated(_ftcscat) +#pragma deprecated(_stprintf) +#pragma deprecated(_sntprintf) +#pragma deprecated(_vstprintf) +#pragma deprecated(_vsntprintf) +#pragma deprecated(_getts) +#ifdef _UNICODE +#define _tcscpy wcscpy +#define _ftcscpy wcscpy +#define _tcscat wcscat +#define _ftcscat wcscat +#define _stprintf swprintf +#define _sntprintf _snwprintf +#define _vstprintf vswprintf +#define _vsntprintf _vsnwprintf +#define _getts _getws +#else +#define _tcscpy strcpy +#define _ftcscpy strcpy +#define _tcscat strcat +#define _ftcscat strcat +#define _stprintf sprintf +#define _sntprintf _snprintf +#define _vstprintf vsprintf +#define _vsntprintf _vsnprintf +#define _getts gets +#endif + +#else // DEPRECATE_SUPPORTED + +#undef strcpy +#define strcpy strcpy_instead_use_StringCbCopyA_or_StringCchCopyA; + +#undef wcscpy +#define wcscpy wcscpy_instead_use_StringCbCopyW_or_StringCchCopyW; + +#undef strcat +#define strcat strcat_instead_use_StringCbCatA_or_StringCchCatA; + +#undef wcscat +#define wcscat wcscat_instead_use_StringCbCatW_or_StringCchCatW; + +#undef sprintf +#define sprintf sprintf_instead_use_StringCbPrintfA_or_StringCchPrintfA; + +#undef swprintf +#define swprintf swprintf_instead_use_StringCbPrintfW_or_StringCchPrintfW; + +#undef vsprintf +#define vsprintf vsprintf_instead_use_StringCbVPrintfA_or_StringCchVPrintfA; + +#undef vswprintf +#define vswprintf vswprintf_instead_use_StringCbVPrintfW_or_StringCchVPrintfW; + +#undef _snprintf +#define _snprintf _snprintf_instead_use_StringCbPrintfA_or_StringCchPrintfA; + +#undef _snwprintf +#define _snwprintf _snwprintf_instead_use_StringCbPrintfW_or_StringCchPrintfW; + +#undef _vsnprintf +#define _vsnprintf _vsnprintf_instead_use_StringCbVPrintfA_or_StringCchVPrintfA; + +#undef _vsnwprintf +#define _vsnwprintf _vsnwprintf_instead_use_StringCbVPrintfW_or_StringCchVPrintfW; + +#undef strcpyA +#define strcpyA strcpyA_instead_use_StringCbCopyA_or_StringCchCopyA; + +#undef strcpyW +#define strcpyW strcpyW_instead_use_StringCbCopyW_or_StringCchCopyW; + +#undef lstrcpy +#define lstrcpy lstrcpy_instead_use_StringCbCopy_or_StringCchCopy; + +#undef lstrcpyA +#define lstrcpyA lstrcpyA_instead_use_StringCbCopyA_or_StringCchCopyA; + +#undef lstrcpyW +#define lstrcpyW lstrcpyW_instead_use_StringCbCopyW_or_StringCchCopyW; + +#undef StrCpy +#define StrCpy StrCpy_instead_use_StringCbCopy_or_StringCchCopy; + +#undef StrCpyA +#define StrCpyA StrCpyA_instead_use_StringCbCopyA_or_StringCchCopyA; + +#undef StrCpyW +#define StrCpyW StrCpyW_instead_use_StringCbCopyW_or_StringCchCopyW; + +#undef _tcscpy +#define _tcscpy _tcscpy_instead_use_StringCbCopy_or_StringCchCopy; + +#undef _ftcscpy +#define _ftcscpy _ftcscpy_instead_use_StringCbCopy_or_StringCchCopy; + +#undef lstrcat +#define lstrcat lstrcat_instead_use_StringCbCat_or_StringCchCat; + +#undef lstrcatA +#define lstrcatA lstrcatA_instead_use_StringCbCatA_or_StringCchCatA; + +#undef lstrcatW +#define lstrcatW lstrcatW_instead_use_StringCbCatW_or_StringCchCatW; + +#undef StrCat +#define StrCat StrCat_instead_use_StringCbCat_or_StringCchCat; + +#undef StrCatA +#define StrCatA StrCatA_instead_use_StringCbCatA_or_StringCchCatA; + +#undef StrCatW +#define StrCatW StrCatW_instead_use_StringCbCatW_or_StringCchCatW; + +#undef StrNCat +#define StrNCat StrNCat_instead_use_StringCbCatN_or_StringCchCatN; + +#undef StrNCatA +#define StrNCatA StrNCatA_instead_use_StringCbCatNA_or_StringCchCatNA; + +#undef StrNCatW +#define StrNCatW StrNCatW_instead_use_StringCbCatNW_or_StringCchCatNW; + +#undef StrCatN +#define StrCatN StrCatN_instead_use_StringCbCatN_or_StringCchCatN; + +#undef StrCatNA +#define StrCatNA StrCatNA_instead_use_StringCbCatNA_or_StringCchCatNA; + +#undef StrCatNW +#define StrCatNW StrCatNW_instead_use_StringCbCatNW_or_StringCchCatNW; + +#undef _tcscat +#define _tcscat _tcscat_instead_use_StringCbCat_or_StringCchCat; + +#undef _ftcscat +#define _ftcscat _ftcscat_instead_use_StringCbCat_or_StringCchCat; + +#undef wsprintf +#define wsprintf wsprintf_instead_use_StringCbPrintf_or_StringCchPrintf; + +#undef wsprintfA +#define wsprintfA wsprintfA_instead_use_StringCbPrintfA_or_StringCchPrintfA; + +#undef wsprintfW +#define wsprintfW wsprintfW_instead_use_StringCbPrintfW_or_StringCchPrintfW; + +#undef wvsprintf +#define wvsprintf wvsprintf_instead_use_StringCbVPrintf_or_StringCchVPrintf; + +#undef wvsprintfA +#define wvsprintfA wvsprintfA_instead_use_StringCbVPrintfA_or_StringCchVPrintfA; + +#undef wvsprintfW +#define wvsprintfW wvsprintfW_instead_use_StringCbVPrintfW_or_StringCchVPrintfW; + +#undef _vstprintf +#define _vstprintf _vstprintf_instead_use_StringCbVPrintf_or_StringCchVPrintf; + +#undef _vsntprintf +#define _vsntprintf _vsntprintf_instead_use_StringCbVPrintf_or_StringCchVPrintf; + +#undef _stprintf +#define _stprintf _stprintf_instead_use_StringCbPrintf_or_StringCchPrintf; + +#undef _sntprintf +#define _sntprintf _sntprintf_instead_use_StringCbPrintf_or_StringCchPrintf; + +#undef _getts +#define _getts _getts_instead_use_StringCbGets_or_StringCchGets; + +#undef gets +#define gets _gets_instead_use_StringCbGetsA_or_StringCchGetsA; + +#undef _getws +#define _getws _getws_instead_use_StringCbGetsW_or_StringCchGetsW; + +#endif // !DEPRECATE_SUPPORTED +#endif // !STRSAFE_NO_DEPRECATE + +#ifdef _NTSTRSAFE_H_INCLUDED_ +#pragma warning(pop) +#endif // _NTSTRSAFE_H_INCLUDED_ + +#endif // _STRSAFE_H_INCLUDED_ diff --git a/src/dep/include/DXSDK/include/xact.h b/src/dep/include/DXSDK/include/xact.h new file mode 100644 index 0000000..b275263 --- /dev/null +++ b/src/dep/include/DXSDK/include/xact.h @@ -0,0 +1,1156 @@ +/*++ + +Copyright (C) Microsoft Corporation. All rights reserved. + +Module Name: + + xact.h + +Abstract: + + XACT public interfaces, functions and data types + +--*/ + +#pragma once + +#ifndef _XACT_H_ +#define _XACT_H_ + +//------------------------------------------------------------------------------ +// XACT class and interface IDs +//------------------------------------------------------------------------------ +#ifndef _XBOX // XACT COM support only exists on Windows + #include // For DEFINE_CLSID, DEFINE_IID and DECLARE_INTERFACE + DEFINE_CLSID(XACTEngine, 1f1b577e, 5e5a, 4e8a, ba, 73, c6, 57, ea, 8e, 85, 98); + DEFINE_CLSID(XACTAuditionEngine, fcecc8be, b09a, 48cb, 92, 08, 95, a7, ed, 45, 82, a6); + DEFINE_CLSID(XACTDebugEngine, 2b4a46bb, ae7a, 4072, ae, 18, 11, 28, 15, 4f, ba, 97); + DEFINE_IID(IXACTEngine, 7cdd1894, 643b, 4168, 83, 6f, d1, 9d, 59, d0, ce, 53); +#endif + +// Ignore the rest of this header if only the GUID definitions were requested: +#ifndef GUID_DEFS_ONLY + +//------------------------------------------------------------------------------ +// Includes +//------------------------------------------------------------------------------ + +#ifndef _XBOX + #include + #include + #include +#else + #include +#endif + +//------------------------------------------------------------------------------ +// Forward Declarations +//------------------------------------------------------------------------------ + +typedef struct IXACTSoundBank IXACTSoundBank; +typedef struct IXACTWaveBank IXACTWaveBank; +typedef struct IXACTCue IXACTCue; +typedef struct IXACTEngine IXACTEngine; +typedef struct XACT_NOTIFICATION XACT_NOTIFICATION; + + +//------------------------------------------------------------------------------ +// Typedefs +//------------------------------------------------------------------------------ + +typedef WORD XACTINDEX; // All normal indices +typedef BYTE XACTNOTIFICATIONTYPE; // Notification type +typedef FLOAT XACTVARIABLEVALUE; // Variable value +typedef WORD XACTVARIABLEINDEX; // Variable index +typedef WORD XACTCATEGORY; // Sound category +typedef BYTE XACTCHANNEL; // Audio channel +typedef FLOAT XACTVOLUME; // Volume value +typedef LONG XACTTIME; // Time (in ms) + +//------------------------------------------------------------------------------ +// Constants +//------------------------------------------------------------------------------ + +static const XACTINDEX XACTINDEX_MIN = 0x0; +static const XACTINDEX XACTINDEX_MAX = 0xfffe; +static const XACTINDEX XACTINDEX_INVALID = 0xffff; + +static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_MIN = 0x00; +static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_MAX = 0xff; + +static const XACTVARIABLEVALUE XACTVARIABLEVALUE_MIN = -FLT_MAX; +static const XACTVARIABLEVALUE XACTVARIABLEVALUE_MAX = FLT_MAX; + +static const XACTVARIABLEINDEX XACTVARIABLEINDEX_MIN = 0x0000; +static const XACTVARIABLEINDEX XACTVARIABLEINDEX_MAX = 0xfffe; +static const XACTVARIABLEINDEX XACTVARIABLEINDEX_INVALID = 0xffff; + +static const XACTCATEGORY XACTCATEGORY_MIN = 0x0; +static const XACTCATEGORY XACTCATEGORY_MAX = 0xfffe; +static const XACTCATEGORY XACTCATEGORY_INVALID = 0xffff; + +static const XACTCHANNEL XACTCHANNEL_MIN = 0; +static const XACTCHANNEL XACTCHANNEL_MAX = 0xFF; + +static const XACTVOLUME XACTVOLUME_MIN = 0.0f; +static const XACTVOLUME XACTVOLUME_MAX = FLT_MAX; + +static const XACTVARIABLEVALUE XACTPARAMETERVALUE_MIN = -FLT_MAX; +static const XACTVARIABLEVALUE XACTPARAMETERVALUE_MAX = FLT_MAX; + +#ifdef _XBOX +static const XAUDIOVOICEINDEX XACTMAXOUTPUTVOICECOUNT = 3; +#endif // _XBOX + +#define XACT_CONTENT_VERSION 38 + +//------------------------------------------------------------------------------ +// XACT Parameters +//------------------------------------------------------------------------------ + +static const DWORD XACT_FLAG_GLOBAL_SETTINGS_MANAGEDATA = 0x00000001; + +typedef BOOL (__stdcall * XACT_READFILE_CALLBACK)(HANDLE hFile, LPVOID lpBuffer, DWORD nNumberOfBytesToRead, LPDWORD lpNumberOfBytesRead, LPOVERLAPPED lpOverlapped); +typedef BOOL (__stdcall * XACT_GETOVERLAPPEDRESULT_CALLBACK)(HANDLE hFile, LPOVERLAPPED lpOverlapped, LPDWORD lpNumberOfBytesTransferred, BOOL bWait); + +typedef struct XACT_FILEIO_CALLBACKS +{ + XACT_READFILE_CALLBACK readFileCallback; + XACT_GETOVERLAPPEDRESULT_CALLBACK getOverlappedResultCallback; +} XACT_FILEIO_CALLBACKS, *PXACT_FILEIO_CALLBACKS; +typedef const XACT_FILEIO_CALLBACKS *PCXACT_FILEIO_CALLBACKS; + +// The callback that receives the notifications. +typedef void (__stdcall * XACT_NOTIFICATION_CALLBACK)(const XACT_NOTIFICATION* pNotification); + +#ifndef _XBOX + +#define XACT_RENDERER_ID_LENGTH 0xff // Maximum number of characters allowed in the renderer ID +#define XACT_RENDERER_NAME_LENGTH 0xff // Maximum number of characters allowed in the renderer display name. + +// Renderer details +typedef struct XACT_RENDERER_DETAILS +{ + WCHAR rendererID[XACT_RENDERER_ID_LENGTH]; // The string ID for the rendering device. + WCHAR displayName[XACT_RENDERER_NAME_LENGTH]; // A friendly name suitable for display to a human. + BOOL defaultDevice; // Set to TRUE if this device is the primary audio device on the system. +} XACT_RENDERER_DETAILS, *LPXACT_RENDERER_DETAILS; +#endif + +// Runtime (engine) parameters +typedef struct XACT_RUNTIME_PARAMETERS +{ + DWORD lookAheadTime; // Time in ms + void* pGlobalSettingsBuffer; // Buffer containing the global settings file + DWORD globalSettingsBufferSize; // Size of global settings buffer + DWORD globalSettingsFlags; // Flags for global settings + DWORD globalSettingsAllocAttributes; // Global settings buffer allocation attributes (see XMemAlloc) + XACT_FILEIO_CALLBACKS fileIOCallbacks; // File I/O callbacks + XACT_NOTIFICATION_CALLBACK fnNotificationCallback; // Callback that receives notifications. +#ifndef _XBOX + PWSTR pRendererID; // Ptr to the ID for the audio renderer the engine should connect to. +#endif +} XACT_RUNTIME_PARAMETERS, *LPXACT_RUNTIME_PARAMETERS; +typedef const XACT_RUNTIME_PARAMETERS *LPCXACT_RUNTIME_PARAMETERS; + +//------------------------------------------------------------------------------ +// Streaming Parameters +//------------------------------------------------------------------------------ + +typedef struct XACT_WAVEBANK_STREAMING_PARAMETERS +{ + HANDLE file; // File handle associated with wavebank data + DWORD offset; // Offset within file of wavebank header (must be sector aligned) + DWORD flags; // Flags (none currently) + WORD packetSize; // Stream packet size (in sectors) to use for each stream (min = 2) + // number of sectors (DVD = 2048 bytes: 2 = 4096, 3 = 6144, 4 = 8192 etc.) + // optimal DVD size is a multiple of 16 (DVD block = 16 DVD sectors) +} XACT_WAVEBANK_STREAMING_PARAMETERS, *LPXACT_WAVEBANK_STREAMING_PARAMETERS; +typedef const XACT_WAVEBANK_STREAMING_PARAMETERS *LPCXACT_WAVEBANK_STREAMING_PARAMETERS; + +//------------------------------------------------------------------------------ +// Cue Properties (Xbox Only) +//------------------------------------------------------------------------------ +#ifdef _XBOX +typedef struct XACTCUEPROPERTIES +{ + XACTCATEGORY ActiveSoundCategory; // Category of the active sound + BYTE ActiveSoundTrackCount; // The number of tracks in the active sound + BYTE ActiveSoundPriority; // The priority of the active sound + XACTINDEX FirstTrackWaveIndex; // Index of the currently selected wave variation in the first track + DWORD FirstTrackWaveDuration; // Estimated duration (ms) of the selected wave in the first track (does not account for pitch changes) + XACTCHANNEL MaxTrackChannelCount; // The highest number of channels in any track + BYTE MaxTrackLoopCount; // The highest loop count of any track (255 is infinite) +} XACTCUEPROPERTIES, *LPXACTCUEPROPERTIES; +#endif // _XBOX + +//------------------------------------------------------------------------------ +// Channel Mapping / Speaker Panning +//------------------------------------------------------------------------------ + +typedef struct XACTCHANNELMAPENTRY +{ + XACTCHANNEL InputChannel; + XACTCHANNEL OutputChannel; + XACTVOLUME Volume; +} XACTCHANNELMAPENTRY, *LPXACTCHANNELMAPENTRY; +typedef const XACTCHANNELMAPENTRY *LPCXACTCHANNELMAPENTRY; + +typedef struct XACTCHANNELMAP +{ + XACTCHANNEL EntryCount; + XACTCHANNELMAPENTRY* paEntries; +} XACTCHANNELMAP, *LPXACTCHANNELMAP; +typedef const XACTCHANNELMAP *LPCXACTCHANNELMAP; + +typedef struct XACTCHANNELVOLUMEENTRY +{ + XACTCHANNEL EntryIndex; + XACTVOLUME Volume; +} XACTCHANNELVOLUMEENTRY, *LPXACTCHANNELVOLUMEENTRY; +typedef const XACTCHANNELVOLUMEENTRY *LPCXACTCHANNELVOLUMEENTRY; + +typedef struct XACTCHANNELVOLUME +{ + XACTCHANNEL EntryCount; + XACTCHANNELVOLUMEENTRY* paEntries; +} XACTCHANNELVOLUME, *LPXACTCHANNELVOLUME; +typedef const XACTCHANNELVOLUME *LPCXACTCHANNELVOLUME; + +//------------------------------------------------------------------------------ +// Notifications +//------------------------------------------------------------------------------ + +static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_CUEPREPARED = 1; // None, SoundBank, SoundBank & cue index, cue instance +static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_CUEPLAY = 2; // None, SoundBank, SoundBank & cue index, cue instance +static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_CUESTOP = 3; // None, SoundBank, SoundBank & cue index, cue instance +static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_CUEDESTROYED = 4; // None, SoundBank, SoundBank & cue index, cue instance +static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_MARKER = 5; // None, SoundBank, SoundBank & cue index, cue instance +static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_SOUNDBANKDESTROYED = 6; // None, SoundBank +static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_WAVEBANKDESTROYED = 7; // None, WaveBank +static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_LOCALVARIABLECHANGED = 8; // None, SoundBank, SoundBank & cue index, cue instance +static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_GLOBALVARIABLECHANGED = 9; // None +static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_GUICONNECTED = 10; // None +static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_GUIDISCONNECTED = 11; // None +static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_WAVEPLAY = 12; // None, SoundBank, SoundBank & cue index, cue instance, WaveBank +static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_WAVESTOP = 13; // None, SoundBank, SoundBank & cue index, cue instance, WaveBank +static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_WAVEBANKPREPARED = 14; // None, WaveBank +static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_WAVEBANKSTREAMING_INVALIDCONTENT = 15; // None, WaveBank + +static const BYTE XACT_FLAG_NOTIFICATION_PERSIST = 0x01; + +// Pack the notification structures +#pragma pack(push, 1) + +// Notification description used for registering, un-registering and flushing notifications +typedef struct XACT_NOTIFICATION_DESCRIPTION +{ + XACTNOTIFICATIONTYPE type; // Notification type + BYTE flags; // Flags + IXACTSoundBank* pSoundBank; // SoundBank instance + IXACTWaveBank* pWaveBank; // WaveBank instance + IXACTCue* pCue; // Cue instance + XACTINDEX cueIndex; // Cue index + PVOID pvContext; // User context (optional) + +} XACT_NOTIFICATION_DESCRIPTION, *LPXACT_NOTIFICATION_DESCRIPTION; +typedef const XACT_NOTIFICATION_DESCRIPTION *LPCXACT_NOTIFICATION_DESCRIPTION; + +// Notification structure for all XACTNOTIFICATIONTYPE_CUE* notifications +typedef struct XACT_NOTIFICATION_CUE +{ + XACTINDEX cueIndex; // Cue index + IXACTSoundBank* pSoundBank; // SoundBank instance + IXACTCue* pCue; // Cue instance + +} XACT_NOTIFICATION_CUE, *LPXACT_NOTIFICATION_CUE; +typedef const XACT_NOTIFICATION_CUE *LPCXACT_NOTIFICATION_CUE; + +// Notification structure for all XACTNOTIFICATIONTYPE_MARKER* notifications +typedef struct XACT_NOTIFICATION_MARKER +{ + XACTINDEX cueIndex; // Cue index + IXACTSoundBank* pSoundBank; // SoundBank instance + IXACTCue* pCue; // Cue instance + DWORD marker; // Marker value + +} XACT_NOTIFICATION_MARKER, *LPXACT_NOTIFICATION_MARKER; +typedef const XACT_NOTIFICATION_MARKER *LPCXACT_NOTIFICATION_MARKER; + +// Notification structure for all XACTNOTIFICATIONTYPE_SOUNDBANK* notifications +typedef struct XACT_NOTIFICATION_SOUNDBANK +{ + IXACTSoundBank* pSoundBank; // SoundBank instance + +} XACT_NOTIFICATION_SOUNDBANK, *LPXACT_NOTIFICATION_SOUNDBANK; +typedef const XACT_NOTIFICATION_SOUNDBANK *LPCXACT_NOTIFICATION_SOUNDBANK; + +// Notification structure for all XACTNOTIFICATIONTYPE_WAVEBANK* notifications +typedef struct XACT_NOTIFICATION_WAVEBANK +{ + IXACTWaveBank* pWaveBank; // WaveBank instance + +} XACT_NOTIFICATION_WAVEBANK, *LPXACT_NOTIFICATION_WAVEBANK; +typedef const XACT_NOTIFICATION_WAVEBANK *LPCXACT_NOTIFICATION_WAVEBANK; + +// Notification structure for all XACTNOTIFICATIONTYPE_*VARIABLE* notifications +typedef struct XACT_NOTIFICATION_VARIABLE +{ + XACTINDEX cueIndex; // Cue index + IXACTSoundBank* pSoundBank; // SoundBank instance + IXACTCue* pCue; // Cue instance + XACTVARIABLEINDEX variableIndex; // Variable index + XACTVARIABLEVALUE variableValue; // Variable value + BOOL local; // TRUE if a local variable + +} XACT_NOTIFICATION_VARIABLE, *LPXACT_NOTIFICATION_VARIABLE; +typedef const XACT_NOTIFICATION_VARIABLE *LPCXACT_NOTIFICATION_VARIABLE; + +// Notification structure for all XACTNOTIFICATIONTYPE_GUI* notifications +typedef struct XACT_NOTIFICATION_GUI +{ + DWORD reserved; // Reserved +} XACT_NOTIFICATION_GUI, *LPXACT_NOTIFICATION_GUI; +typedef const XACT_NOTIFICATION_GUI *LPCXACT_NOTIFICATION_GUI; + +// Notification structure for all XACTNOTIFICATIONTYPE_WAVE* notifications +typedef struct XACT_NOTIFICATION_WAVE +{ + IXACTWaveBank* pWaveBank; // WaveBank + XACTINDEX waveIndex; // Wave index + XACTINDEX cueIndex; // Cue index + IXACTSoundBank* pSoundBank; // SoundBank instance + IXACTCue* pCue; // Cue instance + +} XACT_NOTIFICATION_WAVE, *LPXACT_NOTIFICATION_WAVE; +typedef const XACT_NOTIFICATION_WAVE *LPCXACT_NOTIFICATION_WAVE; + +// General notification structure +typedef struct XACT_NOTIFICATION +{ + XACTNOTIFICATIONTYPE type; // Notification type + LONG timeStamp; // Timestamp of notification (milliseconds) + PVOID pvContext; // User context (optional) + union + { + XACT_NOTIFICATION_CUE cue; // XACTNOTIFICATIONTYPE_CUE* + XACT_NOTIFICATION_MARKER marker; // XACTNOTIFICATIONTYPE_MARKER* + XACT_NOTIFICATION_SOUNDBANK soundBank; // XACTNOTIFICATIONTYPE_SOUNDBANK* + XACT_NOTIFICATION_WAVEBANK waveBank; // XACTNOTIFICATIONTYPE_WAVEBANK* + XACT_NOTIFICATION_VARIABLE variable; // XACTNOTIFICATIONTYPE_VARIABLE* + XACT_NOTIFICATION_GUI gui; // XACTNOTIFICATIONTYPE_GUI* + XACT_NOTIFICATION_WAVE wave; // XACTNOTIFICATIONTYPE_WAVE* + }; + +} XACT_NOTIFICATION, *LPXACT_NOTIFICATION; +typedef const XACT_NOTIFICATION *LPCXACT_NOTIFICATION; +#pragma pack(pop) + +//------------------------------------------------------------------------------ +// IXACTSoundBank +//------------------------------------------------------------------------------ + +static const DWORD XACT_FLAG_SOUNDBANK_STOP_IMMEDIATE = 0x00000001; + +static const DWORD XACT_SOUNDBANKSTATE_INUSE = 0x00000001; // Currently in-use + +STDAPI IXACTSoundBank_Destroy(IXACTSoundBank* pSoundBank); +STDAPI_(XACTINDEX) IXACTSoundBank_GetCueIndex(IXACTSoundBank* pSoundBank, PCSTR szFriendlyName); +STDAPI IXACTSoundBank_Prepare(IXACTSoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, IXACTCue** ppCue); +STDAPI IXACTSoundBank_Play(IXACTSoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, IXACTCue** ppCue); +STDAPI IXACTSoundBank_Stop(IXACTSoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags); +STDAPI IXACTSoundBank_GetState(IXACTSoundBank* pSoundBank, DWORD* pdwState); + +#undef INTERFACE +#define INTERFACE IXACTSoundBank + +DECLARE_INTERFACE(IXACTSoundBank) +{ + STDMETHOD_(XACTINDEX, GetCueIndex)(THIS_ PCSTR szFriendlyName) PURE; + STDMETHOD(Prepare)(THIS_ XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, IXACTCue** ppCue) PURE; + STDMETHOD(Play)(THIS_ XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, IXACTCue** ppCue) PURE; + STDMETHOD(Stop)(THIS_ XACTINDEX nCueIndex, DWORD dwFlags) PURE; + STDMETHOD(Destroy)(THIS) PURE; + STDMETHOD(GetState)(THIS_ DWORD* pdwState) PURE; +}; + +#ifdef __cplusplus + +__inline HRESULT __stdcall IXACTSoundBank_Destroy(IXACTSoundBank* pSoundBank) +{ + return pSoundBank->Destroy(); +} + +__inline XACTINDEX __stdcall IXACTSoundBank_GetCueIndex(IXACTSoundBank* pSoundBank, PCSTR szFriendlyName) +{ + return pSoundBank->GetCueIndex(szFriendlyName); +} + +__inline HRESULT __stdcall IXACTSoundBank_Prepare(IXACTSoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, IXACTCue** ppCue) +{ + return pSoundBank->Prepare(nCueIndex, dwFlags, timeOffset, ppCue); +} + +__inline HRESULT __stdcall IXACTSoundBank_Play(IXACTSoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, IXACTCue** ppCue) +{ + return pSoundBank->Play(nCueIndex, dwFlags, timeOffset, ppCue); +} + +__inline HRESULT __stdcall IXACTSoundBank_Stop(IXACTSoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags) +{ + return pSoundBank->Stop(nCueIndex, dwFlags); +} + +__inline HRESULT __stdcall IXACTSoundBank_GetState(IXACTSoundBank* pSoundBank, DWORD* pdwState) +{ + return pSoundBank->GetState(pdwState); +} + +#else // __cplusplus + +__inline HRESULT __stdcall IXACTSoundBank_Destroy(IXACTSoundBank* pSoundBank) +{ + return pSoundBank->lpVtbl->Destroy(pSoundBank); +} + +__inline XACTINDEX __stdcall IXACTSoundBank_GetCueIndex(IXACTSoundBank* pSoundBank, PCSTR szFriendlyName) +{ + return pSoundBank->lpVtbl->GetCueIndex(pSoundBank, szFriendlyName); +} + +__inline HRESULT __stdcall IXACTSoundBank_Prepare(IXACTSoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, IXACTCue** ppCue) +{ + return pSoundBank->lpVtbl->Prepare(pSoundBank, nCueIndex, dwFlags, timeOffset, ppCue); +} + +__inline HRESULT __stdcall IXACTSoundBank_Play(IXACTSoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, IXACTCue** ppCue) +{ + return pSoundBank->lpVtbl->Play(pSoundBank, nCueIndex, dwFlags, timeOffset, ppCue); +} + +__inline HRESULT __stdcall IXACTSoundBank_Stop(IXACTSoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags) +{ + return pSoundBank->lpVtbl->Stop(pSoundBank, nCueIndex, dwFlags); +} + +__inline HRESULT __stdcall IXACTSoundBank_GetState(IXACTSoundBank* pSoundBank, DWORD* pdwState) +{ + return pSoundBank->lpVtbl->GetState(pSoundBank, pdwState); +} + +#endif // __cplusplus + +//------------------------------------------------------------------------------ +// IXACTWaveBank +//------------------------------------------------------------------------------ + +static const DWORD XACT_WAVEBANKSTATE_INUSE = 0x00000001; // Currently in-use +static const DWORD XACT_WAVEBANKSTATE_PREPARED = 0x00000002; // Prepared +static const DWORD XACT_WAVEBANKSTATE_PREPAREFAILED = 0x00000004; // Prepare failed. + +STDAPI IXACTWaveBank_Destroy(IXACTWaveBank* pWaveBank); +STDAPI IXACTWaveBank_GetState(IXACTWaveBank* pWaveBank, DWORD* pdwState); + +#undef INTERFACE +#define INTERFACE IXACTWaveBank + +DECLARE_INTERFACE(IXACTWaveBank) +{ + STDMETHOD(Destroy)(THIS) PURE; + STDMETHOD(GetState)(THIS_ DWORD* pdwState) PURE; +}; + +#ifdef __cplusplus + +__inline HRESULT __stdcall IXACTWaveBank_Destroy(IXACTWaveBank* pWaveBank) +{ + return pWaveBank->Destroy(); +} + +__inline HRESULT __stdcall IXACTWaveBank_GetState(IXACTWaveBank* pWaveBank, DWORD* pdwState) +{ + return pWaveBank->GetState(pdwState); +} + +#else // __cplusplus + +__inline HRESULT __stdcall IXACTWaveBank_Destroy(IXACTWaveBank* pWaveBank) +{ + return pWaveBank->lpVtbl->Destroy(pWaveBank); +} + +__inline HRESULT __stdcall IXACTWaveBank_GetState(IXACTWaveBank* pWaveBank, DWORD* pdwState) +{ + return pWaveBank->lpVtbl->GetState(pWaveBank, pdwState); +} + +#endif // __cplusplus + +//------------------------------------------------------------------------------ +// IXACTCue +//------------------------------------------------------------------------------ + +// Cue Flags +static const DWORD XACT_FLAG_CUE_STOP_RELEASE = 0x00000000; +static const DWORD XACT_FLAG_CUE_STOP_IMMEDIATE = 0x00000001; + +// Mutually exclusive states +static const DWORD XACT_CUESTATE_CREATED = 0x00000001; // Created, but nothing else +static const DWORD XACT_CUESTATE_PREPARING = 0x00000002; // In the middle of preparing +static const DWORD XACT_CUESTATE_PREPARED = 0x00000004; // Prepared, but not yet played +static const DWORD XACT_CUESTATE_PLAYING = 0x00000008; // Playing (though could be paused) +static const DWORD XACT_CUESTATE_STOPPING = 0x00000010; // Stopping +static const DWORD XACT_CUESTATE_STOPPED = 0x00000020; // Stopped + +// Inclusive states +static const DWORD XACT_CUESTATE_PAUSED = 0x00000040; // Paused (can be combinded with other states) + +STDAPI IXACTCue_Destroy(IXACTCue* pCue); +STDAPI IXACTCue_Play(IXACTCue* pCue); +STDAPI IXACTCue_Stop(IXACTCue* pCue, DWORD dwFlags); +STDAPI IXACTCue_GetState(IXACTCue* pCue, DWORD* pdwState); +STDAPI IXACTCue_GetChannelMap(IXACTCue*, LPXACTCHANNELMAP pChannelMap, DWORD BufferSize, LPDWORD pRequiredSize); +STDAPI IXACTCue_SetChannelMap(IXACTCue*, LPCXACTCHANNELMAP pChannelMap); +STDAPI IXACTCue_GetChannelVolume(IXACTCue*, LPXACTCHANNELVOLUME pVolume); +STDAPI IXACTCue_SetChannelVolume(IXACTCue*, LPCXACTCHANNELVOLUME pVolume); +STDAPI IXACTCue_SetMatrixCoefficients(IXACTCue*, UINT32 uSrcChannelCount, UINT32 uDstChannelCount, float* pMatrixCoefficients); +STDAPI_(XACTVARIABLEINDEX) IXACTCue_GetVariableIndex(IXACTCue* pCue, PCSTR szFriendlyName); +STDAPI IXACTCue_SetVariable(IXACTCue* pCue, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue); +STDAPI IXACTCue_GetVariable(IXACTCue* pCue, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE* nValue); +STDAPI IXACTCue_Pause(IXACTCue* pCue, BOOL fPause); +#ifdef _XBOX +STDAPI IXACTCue_SetVoiceOutput(IXACTCue*, LPCXAUDIOVOICEOUTPUT pVoiceOutput); +STDAPI IXACTCue_SetVoiceOutputVolume(IXACTCue*, LPCXAUDIOVOICEOUTPUTVOLUME pVolume); +STDAPI IXACTCue_GetProperties(IXACTCue*, LPXACTCUEPROPERTIES pProperties); +#endif // _XBOX + +#undef INTERFACE +#define INTERFACE IXACTCue + +DECLARE_INTERFACE(IXACTCue) +{ + STDMETHOD(Play)(THIS) PURE; + STDMETHOD(Stop)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(GetState)(THIS_ DWORD* pdwState) PURE; + STDMETHOD(Destroy)(THIS) PURE; + STDMETHOD(GetChannelMap)(THIS_ LPXACTCHANNELMAP pChannelMap, DWORD BufferSize, LPDWORD pRequiredSize) PURE; + STDMETHOD(SetChannelMap)(THIS_ LPCXACTCHANNELMAP pChannelMap) PURE; + STDMETHOD(GetChannelVolume)(THIS_ LPXACTCHANNELVOLUME pVolume) PURE; + STDMETHOD(SetChannelVolume)(THIS_ LPCXACTCHANNELVOLUME pVolume) PURE; + STDMETHOD(SetMatrixCoefficients)(THIS_ UINT32 uSrcChannelCount, UINT32 uDstChannelCount, float* pMatrixCoefficients) PURE; + STDMETHOD_(XACTVARIABLEINDEX, GetVariableIndex)(THIS_ PCSTR szFriendlyName) PURE; + STDMETHOD(SetVariable)(THIS_ XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue) PURE; + STDMETHOD(GetVariable)(THIS_ XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE* nValue) PURE; + STDMETHOD(Pause)(THIS_ BOOL fPause) PURE; +#ifdef _XBOX + STDMETHOD(SetVoiceOutput)(THIS_ LPCXAUDIOVOICEOUTPUT pVoiceOutput) PURE; + STDMETHOD(SetVoiceOutputVolume)(THIS_ LPCXAUDIOVOICEOUTPUTVOLUME pVolume) PURE; + STDMETHOD(GetProperties)(THIS_ LPXACTCUEPROPERTIES pProperties) PURE; +#endif // _XBOX +}; + +#ifdef __cplusplus + +__inline HRESULT __stdcall IXACTCue_Play(IXACTCue* pCue) +{ + return pCue->Play(); +} + +__inline HRESULT __stdcall IXACTCue_Stop(IXACTCue* pCue, DWORD dwFlags) +{ + return pCue->Stop(dwFlags); +} + +__inline HRESULT __stdcall IXACTCue_GetState(IXACTCue* pCue, DWORD* pdwState) +{ + return pCue->GetState(pdwState); +} + +__inline HRESULT __stdcall IXACTCue_Destroy(IXACTCue* pCue) +{ + return pCue->Destroy(); +} + +__inline HRESULT __stdcall IXACTCue_GetChannelMap(IXACTCue* pCue, LPXACTCHANNELMAP pChannelMap, DWORD BufferSize, LPDWORD pRequiredSize) +{ + return pCue->GetChannelMap(pChannelMap, BufferSize, pRequiredSize); +} + +__inline HRESULT __stdcall IXACTCue_SetChannelMap(IXACTCue* pCue, LPCXACTCHANNELMAP pChannelMap) +{ + return pCue->SetChannelMap(pChannelMap); +} + +__inline HRESULT __stdcall IXACTCue_GetChannelVolume(IXACTCue* pCue, LPXACTCHANNELVOLUME pVolume) +{ + return pCue->GetChannelVolume(pVolume); +} + +__inline HRESULT __stdcall IXACTCue_SetChannelVolume(IXACTCue* pCue, LPCXACTCHANNELVOLUME pVolume) +{ + return pCue->SetChannelVolume(pVolume); +} + +__inline HRESULT __stdcall IXACTCue_SetMatrixCoefficients(IXACTCue* pCue, UINT32 uSrcChannelCount, UINT32 uDstChannelCount, float* pMatrixCoefficients) +{ + return pCue->SetMatrixCoefficients(uSrcChannelCount, uDstChannelCount, pMatrixCoefficients); +} + +__inline XACTVARIABLEINDEX __stdcall IXACTCue_GetVariableIndex(IXACTCue* pCue, PCSTR szFriendlyName) +{ + return pCue->GetVariableIndex(szFriendlyName); +} + +__inline HRESULT __stdcall IXACTCue_SetVariable(IXACTCue* pCue, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue) +{ + return pCue->SetVariable(nIndex, nValue); +} + +__inline HRESULT __stdcall IXACTCue_GetVariable(IXACTCue* pCue, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE* pnValue) +{ + return pCue->GetVariable(nIndex, pnValue); +} + +__inline HRESULT __stdcall IXACTCue_Pause(IXACTCue* pCue, BOOL fPause) +{ + return pCue->Pause(fPause); +} + +#ifdef _XBOX +__inline HRESULT __stdcall IXACTCue_SetVoiceOutput(IXACTCue* pCue, LPCXAUDIOVOICEOUTPUT pVoiceOutput) +{ + return pCue->SetVoiceOutput(pVoiceOutput); +} + +__inline HRESULT __stdcall IXACTCue_SetVoiceOutputVolume(IXACTCue* pCue, LPCXAUDIOVOICEOUTPUTVOLUME pVolume) +{ + return pCue->SetVoiceOutputVolume(pVolume); +} + +__inline HRESULT __stdcall IXACTCue_GetProperties(IXACTCue* pCue, LPXACTCUEPROPERTIES pProperties) +{ + return pCue->GetProperties(pProperties); +} +#endif // _XBOX + +#else // __cplusplus + +__inline HRESULT __stdcall IXACTCue_Play(IXACTCue* pCue) +{ + return pCue->lpVtbl->Play(pCue); +} + +__inline HRESULT __stdcall IXACTCue_Stop(IXACTCue* pCue, DWORD dwFlags) +{ + return pCue->lpVtbl->Stop(pCue, dwFlags); +} + +__inline HRESULT __stdcall IXACTCue_GetState(IXACTCue* pCue, DWORD* pdwState) +{ + return pCue->lpVtbl->GetState(pCue, pdwState); +} + +__inline HRESULT __stdcall IXACTCue_Destroy(IXACTCue* pCue) +{ + return pCue->lpVtbl->Destroy(pCue); +} + +__inline HRESULT __stdcall IXACTCue_GetChannelMap(IXACTCue* pCue, LPXACTCHANNELMAP pChannelMap, DWORD BufferSize, LPDWORD pRequiredSize) +{ + return pCue->lpVtbl->GetChannelMap(pCue, pChannelMap, BufferSize, pRequiredSize); +} + +__inline HRESULT __stdcall IXACTCue_SetChannelMap(IXACTCue* pCue, LPCXACTCHANNELMAP pChannelMap) +{ + return pCue->lpVtbl->SetChannelMap(pCue, pChannelMap); +} + +__inline HRESULT __stdcall IXACTCue_GetChannelVolume(IXACTCue* pCue, LPXACTCHANNELVOLUME pVolume) +{ + return pCue->lpVtbl->GetChannelVolume(pCue, pVolume); +} + +__inline HRESULT __stdcall IXACTCue_SetChannelVolume(IXACTCue* pCue, LPCXACTCHANNELVOLUME pVolume) +{ + return pCue->lpVtbl->SetChannelVolume(pCue, pVolume); +} + +__inline HRESULT __stdcall IXACTCue_SetMatrixCoefficients(IXACTCue* pCue, UINT32 uSrcChannelCount, UINT32 uDstChannelCount, float* pMatrixCoefficients) +{ + return pCue->lpVtbl->SetMatrixCoefficients(pCue, uSrcChannelCount, uDstChannelCount, pMatrixCoefficients); +} + +__inline XACTVARIABLEINDEX __stdcall IXACTCue_GetVariableIndex(IXACTCue* pCue, PCSTR szFriendlyName) +{ + return pCue->lpVtbl->GetVariableIndex(pCue, szFriendlyName); +} + +__inline HRESULT __stdcall IXACTCue_SetVariable(IXACTCue* pCue, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue) +{ + return pCue->lpVtbl->SetVariable(pCue, nIndex, nValue); +} + +__inline HRESULT __stdcall IXACTCue_GetVariable(IXACTCue* pCue, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE* pnValue) +{ + return pCue->lpVtbl->GetVariable(pCue, nIndex, pnValue); +} + +__inline HRESULT __stdcall IXACTCue_Pause(IXACTCue* pCue, BOOL fPause) +{ + return pCue->lpVtbl->Pause(pCue, fPause); +} + +#ifdef _XBOX +__inline HRESULT __stdcall IXACTCue_SetVoiceOutput(IXACTCue* pCue, LPCXAUDIOVOICEOUTPUT pVoiceOutput) +{ + return pCue->lpVtbl->SetVoiceOutput(pCue, pVoiceOutput); +} + +__inline HRESULT __stdcall IXACTCue_SetVoiceOutputVolume(IXACTCue* pCue, LPCXAUDIOVOICEOUTPUTVOLUME pVolume) +{ + return pCue->lpVtbl->SetVoiceOutputVolume(pCue, pVolume); +} + +__inline HRESULT __stdcall IXACTCue_GetProperties(IXACTCue* pCue, LPXACTCUEPROPERTIES pProperties) +{ + return pCue->lpVtbl->GetProperties(pCue, pProperties); +} +#endif // _XBOX + +#endif // __cplusplus + +//------------------------------------------------------------------------------ +// IXACTEngine +//------------------------------------------------------------------------------ + +// Engine flags +static const DWORD XACT_FLAG_ENGINE_CREATE_MANAGEDATA = 0x00000001; +static const DWORD XACT_FLAG_ENGINE_STOP_IMMEDIATE = 0x00000002; + +STDAPI_(ULONG) IXACTEngine_AddRef(IXACTEngine* pEngine); +STDAPI_(ULONG) IXACTEngine_Release(IXACTEngine* pEngine); +#ifndef _XBOX +STDAPI IXACTEngine_GetRendererCount(IXACTEngine* pEngine, XACTINDEX* pnRendererCount); +STDAPI IXACTEngine_GetRendererDetails(IXACTEngine* pEngine, XACTINDEX nRendererIndex, LPXACT_RENDERER_DETAILS pRendererDetails); +#endif +STDAPI IXACTEngine_Initialize(IXACTEngine* pEngine, const XACT_RUNTIME_PARAMETERS* pParams); +STDAPI IXACTEngine_ShutDown(IXACTEngine* pEngine); +STDAPI IXACTEngine_DoWork(IXACTEngine* pEngine); +STDAPI IXACTEngine_CreateSoundBank(IXACTEngine* pEngine, const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, IXACTSoundBank** ppSoundBank); +STDAPI IXACTEngine_CreateInMemoryWaveBank(IXACTEngine* pEngine, const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, IXACTWaveBank** ppWaveBank); +STDAPI IXACTEngine_CreateStreamingWaveBank(IXACTEngine* pEngine, const XACT_WAVEBANK_STREAMING_PARAMETERS* pParms, IXACTWaveBank** ppWaveBank); +STDAPI IXACTEngine_RegisterNotification(IXACTEngine* pEngine, const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc); +STDAPI IXACTEngine_UnRegisterNotification(IXACTEngine* pEngine, const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc); +STDAPI_(XACTCATEGORY) IXACTEngine_GetCategory(IXACTEngine* pEngine, PCSTR szFriendlyName); +STDAPI IXACTEngine_Stop(IXACTEngine* pEngine, XACTCATEGORY nCategory, DWORD dwFlags); +STDAPI IXACTEngine_SetVolume(IXACTEngine* pEngine, XACTCATEGORY nCategory, XACTVOLUME nVolume); +STDAPI IXACTEngine_Pause(IXACTEngine* pEngine, XACTCATEGORY nCategory, BOOL fPause); +STDAPI_(XACTVARIABLEINDEX) IXACTEngine_GetGlobalVariableIndex(IXACTEngine* pEngine, PCSTR szFriendlyName); +STDAPI IXACTEngine_SetGlobalVariable(IXACTEngine* pEngine, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue); +STDAPI IXACTEngine_GetGlobalVariable(IXACTEngine* pEngine, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE* pnValue); + +#undef INTERFACE +#define INTERFACE IXACTEngine + +#ifdef _XBOX +DECLARE_INTERFACE(IXACTEngine) +{ +#else +DECLARE_INTERFACE_(IXACTEngine, IUnknown) +{ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, OUT void** ppvObj) PURE; +#endif + + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + +#ifndef _XBOX + STDMETHOD(GetRendererCount)(THIS_ XACTINDEX* pnRendererCount) PURE; + STDMETHOD(GetRendererDetails)(THIS_ XACTINDEX nRendererIndex, LPXACT_RENDERER_DETAILS pRendererDetails) PURE; +#endif + + STDMETHOD(Initialize)(THIS_ const XACT_RUNTIME_PARAMETERS* pParams) PURE; + STDMETHOD(ShutDown)(THIS) PURE; + + STDMETHOD(DoWork)(THIS) PURE; + + STDMETHOD(CreateSoundBank)(THIS_ const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, IXACTSoundBank** ppSoundBank) PURE; + STDMETHOD(CreateInMemoryWaveBank)(THIS_ const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, IXACTWaveBank** ppWaveBank) PURE; + STDMETHOD(CreateStreamingWaveBank)(THIS_ const XACT_WAVEBANK_STREAMING_PARAMETERS* pParms, IXACTWaveBank** ppWaveBank) PURE; + + STDMETHOD(RegisterNotification)(THIS_ const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc) PURE; + STDMETHOD(UnRegisterNotification)(THIS_ const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc) PURE; + + STDMETHOD_(XACTCATEGORY, GetCategory)(THIS_ PCSTR szFriendlyName) PURE; + STDMETHOD(Stop)(THIS_ XACTCATEGORY nCategory, DWORD dwFlags) PURE; + STDMETHOD(SetVolume)(THIS_ XACTCATEGORY nCategory, XACTVOLUME nVolume) PURE; + STDMETHOD(Pause)(THIS_ XACTCATEGORY nCategory, BOOL fPause) PURE; + + STDMETHOD_(XACTVARIABLEINDEX, GetGlobalVariableIndex)(THIS_ PCSTR szFriendlyName) PURE; + STDMETHOD(SetGlobalVariable)(THIS_ XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue) PURE; + STDMETHOD(GetGlobalVariable)(THIS_ XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE* nValue) PURE; +}; + +#ifdef __cplusplus + +__inline ULONG __stdcall IXACTEngine_AddRef(IXACTEngine* pEngine) +{ + return pEngine->AddRef(); +} + +__inline ULONG __stdcall IXACTEngine_Release(IXACTEngine* pEngine) +{ + return pEngine->Release(); +} + +#ifndef _XBOX +__inline HRESULT __stdcall IXACTEngine_GetRendererCount(IXACTEngine* pEngine, XACTINDEX* pnRendererCount) +{ + return pEngine->GetRendererCount(pnRendererCount); +} + +__inline HRESULT __stdcall IXACTEngine_GetRendererDetails(IXACTEngine* pEngine, XACTINDEX nRendererIndex, LPXACT_RENDERER_DETAILS pRendererDetails) +{ + return pEngine->GetRendererDetails(nRendererIndex, pRendererDetails); +} +#endif + +__inline HRESULT __stdcall IXACTEngine_Initialize(IXACTEngine* pEngine, const XACT_RUNTIME_PARAMETERS* pParams) +{ + return pEngine->Initialize(pParams); +} + +__inline HRESULT __stdcall IXACTEngine_ShutDown(IXACTEngine* pEngine) +{ + return pEngine->ShutDown(); +} + +__inline HRESULT __stdcall IXACTEngine_DoWork(IXACTEngine* pEngine) +{ + return pEngine->DoWork(); +} + +__inline HRESULT __stdcall IXACTEngine_CreateSoundBank(IXACTEngine* pEngine, const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, IXACTSoundBank** ppSoundBank) +{ + return pEngine->CreateSoundBank(pvBuffer, dwSize, dwFlags, dwAllocAttributes, ppSoundBank); +} + +__inline HRESULT __stdcall IXACTEngine_CreateInMemoryWaveBank(IXACTEngine* pEngine, const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, IXACTWaveBank** ppWaveBank) +{ + return pEngine->CreateInMemoryWaveBank(pvBuffer, dwSize, dwFlags, dwAllocAttributes, ppWaveBank); +} + +__inline HRESULT __stdcall IXACTEngine_CreateStreamingWaveBank(IXACTEngine* pEngine, const XACT_WAVEBANK_STREAMING_PARAMETERS* pParms, IXACTWaveBank** ppWaveBank) +{ + return pEngine->CreateStreamingWaveBank(pParms, ppWaveBank); +} + +__inline HRESULT __stdcall IXACTEngine_RegisterNotification(IXACTEngine* pEngine, const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc) +{ + return pEngine->RegisterNotification(pNotificationDesc); +} + +__inline HRESULT __stdcall IXACTEngine_UnRegisterNotification(IXACTEngine* pEngine, const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc) +{ + return pEngine->UnRegisterNotification(pNotificationDesc); +} + +__inline XACTCATEGORY __stdcall IXACTEngine_GetCategory(IXACTEngine* pEngine, PCSTR szFriendlyName) +{ + return pEngine->GetCategory(szFriendlyName); +} + +__inline HRESULT __stdcall IXACTEngine_Stop(IXACTEngine* pEngine, XACTCATEGORY nCategory, DWORD dwFlags) +{ + return pEngine->Stop(nCategory, dwFlags); +} + +__inline HRESULT __stdcall IXACTEngine_SetVolume(IXACTEngine* pEngine, XACTCATEGORY nCategory, XACTVOLUME nVolume) +{ + return pEngine->SetVolume(nCategory, nVolume); +} + +__inline HRESULT __stdcall IXACTEngine_Pause(IXACTEngine* pEngine, XACTCATEGORY nCategory, BOOL fPause) +{ + return pEngine->Pause(nCategory, fPause); +} + +__inline XACTVARIABLEINDEX __stdcall IXACTEngine_GetGlobalVariableIndex(IXACTEngine* pEngine, PCSTR szFriendlyName) +{ + return pEngine->GetGlobalVariableIndex(szFriendlyName); +} + +__inline HRESULT __stdcall IXACTEngine_SetGlobalVariable(IXACTEngine* pEngine, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue) +{ + return pEngine->SetGlobalVariable(nIndex, nValue); +} + +__inline HRESULT __stdcall IXACTEngine_GetGlobalVariable(IXACTEngine* pEngine, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE* nValue) +{ + return pEngine->GetGlobalVariable(nIndex, nValue); +} + +#else // __cplusplus + +__inline ULONG __stdcall IXACTEngine_AddRef(IXACTEngine* pEngine) +{ + return pEngine->lpVtbl->AddRef(pEngine); +} + +__inline ULONG __stdcall IXACTEngine_Release(IXACTEngine* pEngine) +{ + return pEngine->lpVtbl->Release(pEngine); +} + +#ifndef _XBOX +__inline HRESULT __stdcall IXACTEngine_GetRendererCount(IXACTEngine* pEngine, XACTINDEX* pnRendererCount) +{ + return pEngine->lpVtbl->GetRendererCount(pEngine, pnRendererCount); +} + +__inline HRESULT __stdcall IXACTEngine_GetRendererDetails(IXACTEngine* pEngine, XACTINDEX nRendererIndex, LPXACT_RENDERER_DETAILS pRendererDetails) +{ + return pEngine->lpVtbl->GetRendererDetails(pEngine, nRendererIndex, pRendererDetails); +} +#endif + +__inline HRESULT __stdcall IXACTEngine_Initialize(IXACTEngine* pEngine, const XACT_RUNTIME_PARAMETERS* pParams) +{ + return pEngine->lpVtbl->Initialize(pEngine, pParams); +} + +__inline HRESULT __stdcall IXACTEngine_ShutDown(IXACTEngine* pEngine) +{ + return pEngine->lpVtbl->ShutDown(pEngine); +} + +__inline HRESULT __stdcall IXACTEngine_DoWork(IXACTEngine* pEngine) +{ + return pEngine->lpVtbl->DoWork(pEngine); +} + +__inline HRESULT __stdcall IXACTEngine_CreateSoundBank(IXACTEngine* pEngine, const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, IXACTSoundBank** ppSoundBank) +{ + return pEngine->lpVtbl->CreateSoundBank(pEngine, pvBuffer, dwSize, dwFlags, dwAllocAttributes, ppSoundBank); +} + +__inline HRESULT __stdcall IXACTEngine_CreateInMemoryWaveBank(IXACTEngine* pEngine, const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, IXACTWaveBank** ppWaveBank) +{ + return pEngine->lpVtbl->CreateInMemoryWaveBank(pEngine, pvBuffer, dwSize, dwFlags, dwAllocAttributes, ppWaveBank); +} + +__inline HRESULT __stdcall IXACTEngine_CreateStreamingWaveBank(IXACTEngine* pEngine, const XACT_WAVEBANK_STREAMING_PARAMETERS* pParms, IXACTWaveBank** ppWaveBank) +{ + return pEngine->lpVtbl->CreateStreamingWaveBank(pEngine, pParms, ppWaveBank); +} + +__inline HRESULT __stdcall IXACTEngine_RegisterNotification(IXACTEngine* pEngine, const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc) +{ + return pEngine->lpVtbl->RegisterNotification(pEngine, pNotificationDesc); +} + +__inline HRESULT __stdcall IXACTEngine_UnRegisterNotification(IXACTEngine* pEngine, const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc) +{ + return pEngine->lpVtbl->UnRegisterNotification(pEngine, pNotificationDesc); +} + +__inline XACTCATEGORY __stdcall IXACTEngine_GetCategory(IXACTEngine* pEngine, PCSTR szFriendlyName) +{ + return pEngine->lpVtbl->GetCategory(pEngine, szFriendlyName); +} + +__inline HRESULT __stdcall IXACTEngine_Stop(IXACTEngine* pEngine, XACTCATEGORY nCategory, DWORD dwFlags) +{ + return pEngine->lpVtbl->Stop(pEngine, nCategory, dwFlags); +} + +__inline HRESULT __stdcall IXACTEngine_SetVolume(IXACTEngine* pEngine, XACTCATEGORY nCategory, XACTVOLUME nVolume) +{ + return pEngine->lpVtbl->SetVolume(pEngine, nCategory, nVolume); +} + +__inline HRESULT __stdcall IXACTEngine_Pause(IXACTEngine* pEngine, XACTCATEGORY nCategory, BOOL fPause) +{ + return pEngine->lpVtbl->Pause(pEngine, nCategory, fPause); +} + +__inline XACTVARIABLEINDEX __stdcall IXACTEngine_GetGlobalVariableIndex(IXACTEngine* pEngine, PCSTR szFriendlyName) +{ + return pEngine->lpVtbl->GetGlobalVariableIndex(pEngine, szFriendlyName); +} + +__inline HRESULT __stdcall IXACTEngine_SetGlobalVariable(IXACTEngine* pEngine, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue) +{ + return pEngine->lpVtbl->SetGlobalVariable(pEngine, nIndex, nValue); +} + +__inline HRESULT __stdcall IXACTEngine_GetGlobalVariable(IXACTEngine* pEngine, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE* nValue) +{ + return pEngine->lpVtbl->GetGlobalVariable(pEngine, nIndex, nValue); +} + +#endif // __cplusplus + +//------------------------------------------------------------------------------ +// XACT API's (these are deprecated and will be removed in a future release) +//------------------------------------------------------------------------------ + +#ifdef _XBOX + +static const DWORD XACT_FLAG_API_CREATE_MANAGEDATA = 0x00000001; +static const DWORD XACT_FLAG_API_STOP_IMMEDIATE = 0x00000002; + +STDAPI XACTInitialize(const XACT_RUNTIME_PARAMETERS* pParams); +STDAPI XACTShutDown(void); +STDAPI XACTDoWork(void); + +STDAPI XACTCreateSoundBank(const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, IXACTSoundBank** ppSoundBank); +STDAPI XACTCreateInMemoryWaveBank(const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, IXACTWaveBank** ppWaveBank); +STDAPI XACTCreateStreamingWaveBank(const XACT_WAVEBANK_STREAMING_PARAMETERS* pParms, IXACTWaveBank** ppWaveBank); + +STDAPI XACTRegisterNotification(const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc); +STDAPI XACTUnRegisterNotification(const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc); + +STDAPI_(XACTCATEGORY) XACTGetCategory(PCSTR szFriendlyName); +STDAPI XACTStop(XACTCATEGORY nCategory, DWORD dwFlags); +STDAPI XACTSetVolume(XACTCATEGORY nCategory, XACTVOLUME nVolume); +STDAPI XACTPause(XACTCATEGORY nCategory, BOOL fPause); + +STDAPI_(XACTVARIABLEINDEX) XACTGetGlobalVariableIndex(PCSTR szFriendlyName); +STDAPI XACTSetGlobalVariable(XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue); +STDAPI XACTGetGlobalVariable(XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE* pnValue); + +#endif // #ifdef _XBOX + +//------------------------------------------------------------------------------ +// Create Engine +//------------------------------------------------------------------------------ + +// Flags used only in XACTCreateEngine below. These flags are valid but ignored +// when building for Xbox 360; to enable auditioning on that platform you must +// link explicitly to an auditioning version of the XACT static library. +static const DWORD XACT_FLAG_API_AUDITION_MODE = 0x00000001; +static const DWORD XACT_FLAG_API_DEBUG_MODE = 0x00000002; + +STDAPI XACTCreateEngine(DWORD dwCreationFlags, IXACTEngine** ppEngine); + +#ifndef _XBOX + +#if defined (UNICODE) +# define XACT_DEBUGENGINE_REGISTRY_KEY L"Software\\Microsoft\\XACT" +# define XACT_DEBUGENGINE_REGISTRY_VALUE L"DebugEngine" +#else +# define XACT_DEBUGENGINE_REGISTRY_KEY "Software\\Microsoft\\XACT" +# define XACT_DEBUGENGINE_REGISTRY_VALUE "DebugEngine" +#endif + +#ifdef __cplusplus + +__inline HRESULT __stdcall XACTCreateEngine(DWORD dwCreationFlags, IXACTEngine** ppEngine) +{ + HKEY key; + DWORD data; + DWORD type = REG_DWORD; + DWORD dataSize = sizeof(DWORD); + BOOL debug = (dwCreationFlags & XACT_FLAG_API_DEBUG_MODE) ? TRUE : FALSE; + BOOL audition = (dwCreationFlags & XACT_FLAG_API_AUDITION_MODE) ? TRUE : FALSE; + + // If neither the debug nor audition flags are set, see if the debug registry key is set + if(!debug && !audition && + (RegOpenKeyEx(HKEY_LOCAL_MACHINE, XACT_DEBUGENGINE_REGISTRY_KEY, 0, KEY_READ, &key) == ERROR_SUCCESS)) + { + if(RegQueryValueEx(key, XACT_DEBUGENGINE_REGISTRY_VALUE, NULL, &type, (LPBYTE)&data, &dataSize) == ERROR_SUCCESS) + { + if(data) + { + debug = TRUE; + } + } + RegCloseKey(key); + } + + return CoCreateInstance(audition ? __uuidof(XACTAuditionEngine) + : (debug ? __uuidof(XACTDebugEngine) : __uuidof(XACTEngine)), + NULL, CLSCTX_INPROC_SERVER, __uuidof(IXACTEngine), (void**)ppEngine); +} + +#else + +__inline HRESULT __stdcall XACTCreateEngine(DWORD dwCreationFlags, IXACTEngine** ppEngine) +{ + HKEY key; + DWORD data; + DWORD type = REG_DWORD; + DWORD dataSize = sizeof(DWORD); + BOOL debug = (dwCreationFlags & XACT_FLAG_API_DEBUG_MODE) ? TRUE : FALSE; + BOOL audition = (dwCreationFlags & XACT_FLAG_API_AUDITION_MODE) ? TRUE : FALSE; + + // If neither the debug nor audition flags are set, see if the debug registry key is set + if(!debug && !audition && + (RegOpenKeyEx(HKEY_LOCAL_MACHINE, XACT_DEBUGENGINE_REGISTRY_KEY, 0, KEY_READ, &key) == ERROR_SUCCESS)) + { + if(RegQueryValueEx(key, XACT_DEBUGENGINE_REGISTRY_VALUE, NULL, &type, (LPBYTE)&data, &dataSize) == ERROR_SUCCESS) + { + if(data) + { + debug = TRUE; + } + } + RegCloseKey(key); + } + + return CoCreateInstance(audition ? &CLSID_XACTAuditionEngine + : (debug ? &CLSID_XACTDebugEngine : &CLSID_XACTEngine), + NULL, CLSCTX_INPROC_SERVER, &IID_IXACTEngine, (void**)ppEngine); +} + +#endif // #ifdef __cplusplus +#endif // #ifndef _XBOX + +//------------------------------------------------------------------------------ +// XACT specific error codes +//------------------------------------------------------------------------------ + +#define FACILITY_XACTENGINE 0xAC7 +#define XACTENGINEERROR(n) MAKE_HRESULT(SEVERITY_ERROR, FACILITY_XACTENGINE, n) + +#define XACTENGINE_E_OUTOFMEMORY E_OUTOFMEMORY // Out of memory +#define XACTENGINE_E_INVALIDARG E_INVALIDARG // Invalid arg +#define XACTENGINE_E_NOTIMPL E_NOTIMPL // Not implemented +#define XACTENGINE_E_FAIL E_FAIL // Unknown error + +#define XACTENGINE_E_ALREADYINITIALIZED XACTENGINEERROR(0x001) // The engine is already initialized +#define XACTENGINE_E_NOTINITIALIZED XACTENGINEERROR(0x002) // The engine has not been initialized +#define XACTENGINE_E_EXPIRED XACTENGINEERROR(0x003) // The engine has expired (demo or pre-release version) +#define XACTENGINE_E_NONOTIFICATIONCALLBACK XACTENGINEERROR(0x004) // No notification callback +#define XACTENGINE_E_NOTIFICATIONREGISTERED XACTENGINEERROR(0x005) // Notification already registered +#define XACTENGINE_E_INVALIDUSAGE XACTENGINEERROR(0x006) // Invalid usage +#define XACTENGINE_E_INVALIDDATA XACTENGINEERROR(0x007) // Invalid data +#define XACTENGINE_E_INSTANCELIMITFAILTOPLAY XACTENGINEERROR(0x008) // Fail to play due to instance limit +#define XACTENGINE_E_NOGLOBALSETTINGS XACTENGINEERROR(0x009) // Global Settings not loaded +#define XACTENGINE_E_INVALIDVARIABLEINDEX XACTENGINEERROR(0x00a) // Invalid variable index +#define XACTENGINE_E_INVALIDCATEGORY XACTENGINEERROR(0x00b) // Invalid category +#define XACTENGINE_E_INVALIDCUEINDEX XACTENGINEERROR(0x00c) // Invalid cue index +#define XACTENGINE_E_INVALIDWAVEINDEX XACTENGINEERROR(0x00d) // Invalid wave index +#define XACTENGINE_E_INVALIDTRACKINDEX XACTENGINEERROR(0x00e) // Invalid track index +#define XACTENGINE_E_INVALIDSOUNDOFFSETORINDEX XACTENGINEERROR(0x00f) // Invalid sound offset or index +#define XACTENGINE_E_READFILE XACTENGINEERROR(0x010) // Error reading a file +#define XACTENGINE_E_UNKNOWNEVENT XACTENGINEERROR(0x011) // Unknown event type +#define XACTENGINE_E_INCALLBACK XACTENGINEERROR(0x012) // Invalid call of method of function from callback +#define XACTENGINE_E_NOWAVEBANK XACTENGINEERROR(0x013) // No wavebank exists for desired operation +#define XACTENGINE_E_SELECTVARIATION XACTENGINEERROR(0x014) // Unable to select a variation +#define XACTENGINE_E_MULTIPLEAUDITIONENGINES XACTENGINEERROR(0x015) // There can be only one audition engine +#define XACTENGINE_E_WAVEBANKNOTPREPARED XACTENGINEERROR(0x016) // The wavebank is not prepared +#define XACTENGINE_E_NORENDERER XACTENGINEERROR(0x017) // No audio device found on. +#define XACTENGINE_E_INVALIDENTRYCOUNT XACTENGINEERROR(0x018) // Invalid entry count for channel maps +#define XACTENGINE_E_SEEKTIMEBEYONDCUEEND XACTENGINEERROR(0x19) // Time offset for seeking is beyond the cue end. + +#define XACTENGINE_E_AUDITION_WRITEFILE XACTENGINEERROR(0x101) // Error writing a file during auditioning +#define XACTENGINE_E_AUDITION_NOSOUNDBANK XACTENGINEERROR(0x102) // Missing a soundbank +#define XACTENGINE_E_AUDITION_INVALIDRPCINDEX XACTENGINEERROR(0x103) // Missing an RPC curve +#define XACTENGINE_E_AUDITION_MISSINGDATA XACTENGINEERROR(0x104) // Missing data for an audition command +#define XACTENGINE_E_AUDITION_UNKNOWNCOMMAND XACTENGINEERROR(0x105) // Unknown command +#define XACTENGINE_E_AUDITION_INVALIDDSPINDEX XACTENGINEERROR(0x106) // Missing a DSP parameter + +#endif // #ifndef GUID_DEFS_ONLY +#endif // #ifndef _XACT_H_ diff --git a/src/dep/include/DXSDK/include/xact2wb.h b/src/dep/include/DXSDK/include/xact2wb.h new file mode 100644 index 0000000..21ab08a --- /dev/null +++ b/src/dep/include/DXSDK/include/xact2wb.h @@ -0,0 +1,398 @@ +/*************************************************************************** + * + * Copyright (C) Microsoft Corporation. All Rights Reserved. + * + * File: xact2wb.h + * Content: XACT 2 wave bank definitions. + * + ****************************************************************************/ + +#ifndef __XACTWB_H__ +#define __XACTWB_H__ + +#ifdef _XBOX +# include +#else +# include +#endif + +#include + +#pragma warning(push) +#pragma warning(disable:4201) +#pragma warning(disable:4214) // nonstandard extension used : bit field types other than int + +#pragma pack(push, 1) + +#ifdef _M_PPCBE +#pragma bitfield_order(push, lsb_to_msb) +#endif + +#define WAVEBANK_HEADER_SIGNATURE 'DNBW' + +#define WAVEBANK_HEADER_VERSION XACT_CONTENT_VERSION // Current tool version + +#define WAVEBANK_BANKNAME_LENGTH 64 // Wave bank friendly name length, in characters +#define WAVEBANK_ENTRYNAME_LENGTH 64 // Wave bank entry friendly name length, in characters + +#define WAVEBANK_MAX_DATA_SEGMENT_SIZE 0xFFFFFFFF // Maximum wave bank data segment size, in bytes +#define WAVEBANK_MAX_COMPACT_DATA_SEGMENT_SIZE 0x001FFFFF // Maximum compact wave bank data segment size, in bytes + +typedef DWORD WAVEBANKOFFSET; + +// +// Bank flags +// + +#define WAVEBANK_TYPE_BUFFER 0x00000000 // In-memory buffer +#define WAVEBANK_TYPE_STREAMING 0x00000001 // Streaming +#define WAVEBANK_TYPE_MASK 0x00000001 + +#define WAVEBANK_FLAGS_ENTRYNAMES 0x00010000 // Bank includes entry names +#define WAVEBANK_FLAGS_COMPACT 0x00020000 // Bank uses compact format +#define WAVEBANK_FLAGS_SYNC_DISABLED 0x00040000 // Bank is disabled for audition sync +#define WAVEBANK_FLAGS_MASK 0x00070000 + +// +// Entry flags +// + +#define WAVEBANKENTRY_FLAGS_READAHEAD 0x00000001 // Enable stream read-ahead +#define WAVEBANKENTRY_FLAGS_LOOPCACHE 0x00000002 // One or more looping sounds use this wave +#define WAVEBANKENTRY_FLAGS_REMOVELOOPTAIL 0x00000004 // Remove data after the end of the loop region +#define WAVEBANKENTRY_FLAGS_IGNORELOOP 0x00000008 // Used internally when the loop region can't be used +#define WAVEBANKENTRY_FLAGS_MASK 0x00000008 + +// +// Entry wave format identifiers +// + +#define WAVEBANKMINIFORMAT_TAG_PCM 0x0 // PCM data +#define WAVEBANKMINIFORMAT_TAG_XMA 0x1 // XMA data +#define WAVEBANKMINIFORMAT_TAG_ADPCM 0x2 // ADPCM data + +#define WAVEBANKMINIFORMAT_BITDEPTH_8 0x0 // 8-bit data (PCM only) +#define WAVEBANKMINIFORMAT_BITDEPTH_16 0x1 // 16-bit data (PCM only) + +// +// Arbitrary fixed sizes +// +#define WAVEBANKENTRY_XMASTREAMS_MAX 3 // enough for 5.1 channel audio +#define WAVEBANKENTRY_XMACHANNELS_MAX 6 // enough for 5.1 channel audio (cf. XAUDIOCHANNEL_SOURCEMAX) + +// +// DVD data sizes +// + +#define WAVEBANK_DVD_SECTOR_SIZE 2048 +#define WAVEBANK_DVD_BLOCK_SIZE (WAVEBANK_DVD_SECTOR_SIZE * 16) + +// +// Bank alignment presets +// + +#define WAVEBANK_ALIGNMENT_MIN 4 // Minimum alignment +#define WAVEBANK_ALIGNMENT_DVD WAVEBANK_DVD_SECTOR_SIZE // DVD-optimized alignment + +// +// Wave bank segment identifiers +// + +typedef enum WAVEBANKSEGIDX +{ + WAVEBANK_SEGIDX_BANKDATA = 0, // Bank data + WAVEBANK_SEGIDX_ENTRYMETADATA, // Entry meta-data + WAVEBANK_SEGIDX_ENTRYNAMES, // Entry friendly names + WAVEBANK_SEGIDX_EXTRA, // Storage for extra metadata defined by the wave entry + WAVEBANK_SEGIDX_ENTRYWAVEDATA, // Entry wave data + WAVEBANK_SEGIDX_COUNT +} WAVEBANKSEGIDX, *LPWAVEBANKSEGIDX; + +typedef const WAVEBANKSEGIDX *LPCWAVEBANKSEGIDX; + +// +// Endianness +// + +#ifdef __cplusplus + +namespace XACTWaveBank +{ + __inline void SwapBytes(DWORD &dw) + { + +#ifdef _X86_ + + __asm + { + mov edi, dw + mov eax, [edi] + bswap eax + mov [edi], eax + } + +#else // _X86_ + + dw = _byteswap_ulong(dw); + +#endif // _X86_ + + } + + __inline void SwapBytes(WORD &w) + { + +#ifdef _X86_ + + __asm + { + mov edi, w + mov ax, [edi] + xchg ah, al + mov [edi], ax + } + +#else // _X86_ + + w = _byteswap_ushort(w); + +#endif // _X86_ + + } + +} + +#endif // __cplusplus + +// +// Wave bank region +// + +typedef struct WAVEBANKREGION +{ + DWORD dwOffset; // Region offset, in bytes + DWORD dwLength; // Region length, in bytes + +#ifdef __cplusplus + + void SwapBytes(void) + { + XACTWaveBank::SwapBytes(dwOffset); + XACTWaveBank::SwapBytes(dwLength); + } + +#endif // __cplusplus + +} WAVEBANKREGION, *LPWAVEBANKREGION; + +typedef const WAVEBANKREGION *LPCWAVEBANKREGION; + +// +// Wave bank file header +// + +typedef struct WAVEBANKHEADER +{ + DWORD dwSignature; // File signature + DWORD dwVersion; // Version of the tool that created the file + WAVEBANKREGION Segments[WAVEBANK_SEGIDX_COUNT]; // Segment lookup table + +#ifdef __cplusplus + + void SwapBytes(void) + { + XACTWaveBank::SwapBytes(dwSignature); + XACTWaveBank::SwapBytes(dwVersion); + + for(int i = 0; i < WAVEBANK_SEGIDX_COUNT; i++) + { + Segments[i].SwapBytes(); + } + } + +#endif // __cplusplus + +} WAVEBANKHEADER, *LPWAVEBANKHEADER; + +typedef const WAVEBANKHEADER *LPCWAVEBANKHEADER; + +// +// Entry compressed data format +// + +typedef union WAVEBANKMINIWAVEFORMAT +{ + struct + { + DWORD wFormatTag : 2; // Format tag + DWORD nChannels : 3; // Channel count (1 - 6) + DWORD nSamplesPerSec : 18; // Sampling rate + DWORD wBlockAlign : 8; // Block alignment + DWORD wBitsPerSample : 1; // Bits per sample (8 vs. 16, PCM only) + }; + + DWORD dwValue; + +#ifdef __cplusplus + + void SwapBytes(void) + { + XACTWaveBank::SwapBytes(dwValue); + } + + WORD BitsPerSample() const + { + return wBitsPerSample == WAVEBANKMINIFORMAT_BITDEPTH_16 ? 16 : 8; + } + + #define ADPCM_MINIWAVEFORMAT_BLOCKALIGN_CONVERSION_OFFSET 22 + DWORD BlockAlign() const + { + return wFormatTag != WAVEBANKMINIFORMAT_TAG_ADPCM ? wBlockAlign : + (wBlockAlign + ADPCM_MINIWAVEFORMAT_BLOCKALIGN_CONVERSION_OFFSET) * nChannels; + } + +#endif // __cplusplus + +} WAVEBANKMINIWAVEFORMAT, *LPWAVEBANKMINIWAVEFORMAT; + +typedef const WAVEBANKMINIWAVEFORMAT *LPCWAVEBANKMINIWAVEFORMAT; + +// +// Entry meta-data +// + +typedef struct WAVEBANKENTRY +{ + union + { + struct + { + // Entry flags + DWORD dwFlags : 4; + + // Duration of the wave, in units of one sample. + // For instance, a ten second long wave sampled + // at 48KHz would have a duration of 480,000. + // This value is not affected by the number of + // channels, the number of bits per sample, or the + // compression format of the wave. + DWORD Duration : 28; + }; + DWORD dwFlagsAndDuration; + }; + + WAVEBANKMINIWAVEFORMAT Format; // Entry format + WAVEBANKREGION PlayRegion; // Region within the wave data segment that contains this entry + + union + { + WAVEBANKREGION LoopRegion; // Region within the wave data that should loop + + // XMA loop region + // Note: this is not the same memory layout as the XMA loop region + // passed to the XMA driver--it is more compact. The named values + // map correctly and there are enough bits to store the entire + // range of values that XMA considers valid, with one exception: + // valid values for nSubframeSkip are 1, 2, 3, or 4. In order to + // store this in two bits, XACT subtracts 1 from the value, then adds + + struct + { + DWORD dwStartOffset; // loop start offset (in bits) + + DWORD nSubframeSkip : 2; // needed by XMA decoder. Valid values for XMA are 1-4; XACT converts to 0-3 for storage. Add 1 to this value before passing to driver. + DWORD nSubframeEnd : 2; // needed by XMA decoder + DWORD dwEndOffset : 28; // loop end offset (in bits) + } XMALoopRegion[ WAVEBANKENTRY_XMASTREAMS_MAX ]; + + // The last element in the union is an array that aliases the + // entire union so we can byte-reverse the whole thing. + WAVEBANKREGION LoopRegionAlias[ WAVEBANKENTRY_XMASTREAMS_MAX ]; + }; + +#ifdef __cplusplus + + void SwapBytes(void) + { + XACTWaveBank::SwapBytes(dwFlagsAndDuration); + Format.SwapBytes(); + PlayRegion.SwapBytes(); + for( int i = 0; i < WAVEBANKENTRY_XMASTREAMS_MAX; ++i ) + { + LoopRegionAlias[i].SwapBytes(); + } + } + +#endif // __cplusplus + +} WAVEBANKENTRY, *LPWAVEBANKENTRY; + +typedef const WAVEBANKENTRY *LPCWAVEBANKENTRY; + +// +// Compact entry meta-data +// + +typedef struct WAVEBANKENTRYCOMPACT +{ + DWORD dwOffset : 21; // Data offset, in sectors + DWORD dwLengthDeviation : 11; // Data length deviation, in bytes + +#ifdef __cplusplus + + void SwapBytes(void) + { + XACTWaveBank::SwapBytes(*(LPDWORD)this); + } + +#endif // __cplusplus + +} WAVEBANKENTRYCOMPACT, *LPWAVEBANKENTRYCOMPACT; + +typedef const WAVEBANKENTRYCOMPACT *LPCWAVEBANKENTRYCOMPACT; + +// +// Bank data segment +// + +typedef struct WAVEBANKDATA +{ + DWORD dwFlags; // Bank flags + DWORD dwEntryCount; // Number of entries in the bank + CHAR szBankName[WAVEBANK_BANKNAME_LENGTH]; // Bank friendly name + DWORD dwEntryMetaDataElementSize; // Size of each entry meta-data element, in bytes + DWORD dwEntryNameElementSize; // Size of each entry name element, in bytes + DWORD dwAlignment; // Entry alignment, in bytes + WAVEBANKMINIWAVEFORMAT CompactFormat; // Format data for compact bank + FILETIME BuildTime; // Build timestamp + +#ifdef __cplusplus + + void SwapBytes(void) + { + XACTWaveBank::SwapBytes(dwFlags); + XACTWaveBank::SwapBytes(dwEntryCount); + XACTWaveBank::SwapBytes(dwEntryMetaDataElementSize); + XACTWaveBank::SwapBytes(dwEntryNameElementSize); + XACTWaveBank::SwapBytes(dwAlignment); + CompactFormat.SwapBytes(); + XACTWaveBank::SwapBytes(BuildTime.dwLowDateTime); + XACTWaveBank::SwapBytes(BuildTime.dwHighDateTime); + } + +#endif // __cplusplus + +} WAVEBANKDATA, *LPWAVEBANKDATA; + +typedef const WAVEBANKDATA *LPCWAVEBANKDATA; + +#ifdef _M_PPCBE +#pragma bitfield_order(pop) +#endif + +#pragma warning(pop) +#pragma pack(pop) + +#endif // __XACTWB_H__ + diff --git a/src/dep/include/DXSDK/include/xact3d.h b/src/dep/include/DXSDK/include/xact3d.h new file mode 100644 index 0000000..39c1ad7 --- /dev/null +++ b/src/dep/include/DXSDK/include/xact3d.h @@ -0,0 +1,210 @@ +/*-========================================================================-_ + | - XACT3D - | + | Copyright (c) Microsoft Corporation. All rights reserved. | + |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| + |VERSION: 0.1 MODEL: Unmanaged User-mode | + |CONTRACT: N / A EXCEPT: No Exceptions | + |PARENT: N / A MINREQ: Win2000, Xbox360 | + |PROJECT: XACT3D DIALECT: MS Visual C++ 7.0 | + |>------------------------------------------------------------------------<| + | DUTY: XACT 3D support | + ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ + NOTES: + 1. See X3DAudio.h for information regarding X3DAudio types. */ + + +#ifndef __XACT3D_H__ +#define __XACT3D_H__ +//---------------------------------------------------// + #include + #include + + // Supported speaker positions, represented as azimuth angles. + // + // Here's a picture of the azimuth angles for the 8 cardinal points, + // seen from above. The emitter's base position is at the origin 0. + // + // FRONT + // | 0 <-- azimuth + // | + // 7pi/4 \ | / pi/4 + // \ | / + // LEFT \|/ RIGHT + // 3pi/2-------0-------pi/2 + // /|\ + // / | \ + // 5pi/4 / | \ 3pi/4 + // | + // | pi + // BACK + // + #define LEFT_AZIMUTH (3*X3DAUDIO_PI/2) + #define RIGHT_AZIMUTH (X3DAUDIO_PI/2) + #define FRONT_LEFT_AZIMUTH (7*X3DAUDIO_PI/4) + #define FRONT_RIGHT_AZIMUTH (X3DAUDIO_PI/4) + #define FRONT_CENTER_AZIMUTH 0.0f + #define LOW_FREQUENCY_AZIMUTH X3DAUDIO_2PI + #define BACK_LEFT_AZIMUTH (5*X3DAUDIO_PI/4) + #define BACK_RIGHT_AZIMUTH (3*X3DAUDIO_PI/4) + #define BACK_CENTER_AZIMUTH X3DAUDIO_PI + #define FRONT_LEFT_OF_CENTER_AZIMUTH (15*X3DAUDIO_PI/8) + #define FRONT_RIGHT_OF_CENTER_AZIMUTH (X3DAUDIO_PI/8) + + +//-----------------------------------------------------// + // Supported emitter channel layouts: + static const float aStereoLayout[] = + { + LEFT_AZIMUTH, + RIGHT_AZIMUTH + }; + static const float a2Point1Layout[] = + { + LEFT_AZIMUTH, + RIGHT_AZIMUTH, + LOW_FREQUENCY_AZIMUTH + }; + static const float aQuadLayout[] = + { + FRONT_LEFT_AZIMUTH, + FRONT_RIGHT_AZIMUTH, + BACK_LEFT_AZIMUTH, + BACK_RIGHT_AZIMUTH + }; + static const float a5Point1Layout[] = + { + FRONT_LEFT_AZIMUTH, + FRONT_RIGHT_AZIMUTH, + FRONT_CENTER_AZIMUTH, + LOW_FREQUENCY_AZIMUTH, + BACK_LEFT_AZIMUTH, + BACK_RIGHT_AZIMUTH + }; + static const float a7Point1Layout[] = + { + FRONT_LEFT_AZIMUTH, + FRONT_RIGHT_AZIMUTH, + FRONT_CENTER_AZIMUTH, + LOW_FREQUENCY_AZIMUTH, + BACK_LEFT_AZIMUTH, + BACK_RIGHT_AZIMUTH, + LEFT_AZIMUTH, + RIGHT_AZIMUTH + }; + + +//-------------------------------------------------------// + //// + // DESCRIPTION: + // Initializes the 3D API's: + // + // REMARKS: + // This method only needs to be called once + // + // PARAMETERS: + // SpeakerChannelMask - [in] speaker geometry configuration on the final mix, specifies assignment of channels to speaker positions, defined as per WAVEFORMATEXTENSIBLE.dwChannelMask, must be != 0 + // Currently only SPEAKER_STEREO and SPEAKER_5POINT1 is supported by X3DAudio. + // pEngine - [in] pointer to the XACT engine + // X3DInstance - [out] Handle to the X3DAudio instance + // + // RETURN VALUE: + // HResult error code + //// + EXTERN_C HRESULT inline XACT3DInitialize (UINT32 SpeakerChannelMask, IXACTEngine* pEngine, X3DAUDIO_HANDLE X3DInstance) + { + XACTVARIABLEINDEX xactSpeedOfSoundID = pEngine->GetGlobalVariableIndex("SpeedOfSound"); + XACTVARIABLEVALUE nSpeedOfSound; + HRESULT hr = pEngine->GetGlobalVariable(xactSpeedOfSoundID, &nSpeedOfSound); + + if (SUCCEEDED(hr)) { + X3DAudioInitialize(SpeakerChannelMask, nSpeedOfSound, X3DInstance); + } + + return hr; + } + + //// + // DESCRIPTION: + // Calculates DSP settings with respect to 3D parameters: + // + // REMARKS: + // The number of bits set in SpeakerChannelMask should equal the number of + // channels expected on the final mix. + // + // PARAMETERS: + // X3DInstance - [in] X3DAudio instance (returned from XACT3DInitialize) + // pListener - [in] point of 3D audio reception + // pEmitter - [in] 3D audio source + // pDSPSettings - [out] receives calculation results, applied to an XACT cue via XACT3DApply + // + // RETURN VALUE: + // HResult error code + //// + EXTERN_C HRESULT inline XACT3DCalculate (X3DAUDIO_HANDLE X3DInstance, const X3DAUDIO_LISTENER* pListener, X3DAUDIO_EMITTER* pEmitter, X3DAUDIO_DSP_SETTINGS* pDSPSettings) + { + HRESULT hr = S_OK; + if (pEmitter->ChannelCount > 1 && pEmitter->pChannelAzimuths == NULL) { + pEmitter->ChannelRadius = 1.0f; + + switch (pEmitter->ChannelCount) { + case 2: pEmitter->pChannelAzimuths = (float*)&aStereoLayout[0]; break; + case 3: pEmitter->pChannelAzimuths = (float*)&a2Point1Layout[0]; break; + case 4: pEmitter->pChannelAzimuths = (float*)&aQuadLayout[0]; break; + case 6: pEmitter->pChannelAzimuths = (float*)&a5Point1Layout[0]; break; + case 8: pEmitter->pChannelAzimuths = (float*)&a7Point1Layout[0]; break; + default: hr = E_FAIL; break; + } + } + + if(SUCCEEDED(hr)) + { + static X3DAUDIO_DISTANCE_CURVE_POINT DefaultCurvePoints[2] = { 0.0f, 1.0f, 1.0f, 1.0f }; + static X3DAUDIO_DISTANCE_CURVE DefaultCurve = { (X3DAUDIO_DISTANCE_CURVE_POINT*)&DefaultCurvePoints[0], 2 }; + if (pEmitter->pVolumeCurve == NULL) { + pEmitter->pVolumeCurve = &DefaultCurve; + } + if (pEmitter->pLFECurve == NULL) { + pEmitter->pLFECurve = &DefaultCurve; + } + + X3DAudioCalculate(X3DInstance, pListener, pEmitter, X3DAUDIO_CALCULATE_MATRIX | X3DAUDIO_CALCULATE_DOPPLER | X3DAUDIO_CALCULATE_EMITTER_ANGLE, pDSPSettings); + } + + return hr; + } + + + //// + // DESCRIPTION: + // Applies a 3D calculation returned by XACT3DCalculate to a cue: + // + // PARAMETERS: + // pDSPSettings - [in] calculation results generated by XACT3DCalculate + // pCue - [in] cue to which to apply pDSPSettings + // + // RETURN VALUE: + // HResult error code + //// + EXTERN_C HRESULT inline XACT3DApply (X3DAUDIO_DSP_SETTINGS* pDSPSettings, IXACTCue* pCue) + { + HRESULT hr = pCue->SetMatrixCoefficients(pDSPSettings->SrcChannelCount, pDSPSettings->DstChannelCount, pDSPSettings->pMatrixCoefficients); + + if (SUCCEEDED(hr)) { + XACTVARIABLEINDEX xactDistanceID = pCue->GetVariableIndex("Distance"); + hr = pCue->SetVariable(xactDistanceID, pDSPSettings->EmitterToListenerDistance); + } + if (SUCCEEDED(hr)) { + XACTVARIABLEINDEX xactDopplerID = pCue->GetVariableIndex("DopplerPitchScalar"); + hr = pCue->SetVariable(xactDopplerID, pDSPSettings->DopplerFactor); + } + if (SUCCEEDED(hr)) { + XACTVARIABLEINDEX xactOrientationID = pCue->GetVariableIndex("OrientationAngle"); + hr = pCue->SetVariable(xactOrientationID, pDSPSettings->EmitterToListenerAngle * (180.0f / X3DAUDIO_PI)); + } + + return hr; + } + + +#endif // __XACT3D_H__ +//---------------------------------<-EOF->----------------------------------// diff --git a/src/dep/include/openssl/aes.h b/src/dep/include/openssl/aes.h new file mode 100644 index 0000000..3644129 --- /dev/null +++ b/src/dep/include/openssl/aes.h @@ -0,0 +1,127 @@ +/* crypto/aes/aes.h -*- mode:C; c-file-style: "eay" -*- */ +/* ==================================================================== + * Copyright (c) 1998-2002 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + */ + +#ifndef HEADER_AES_H +#define HEADER_AES_H + +#include + +#ifdef OPENSSL_NO_AES +#error AES is disabled. +#endif + +#define AES_ENCRYPT 1 +#define AES_DECRYPT 0 + +/* Because array size can't be a const in C, the following two are macros. + Both sizes are in bytes. */ +#define AES_MAXNR 14 +#define AES_BLOCK_SIZE 16 + +#ifdef __cplusplus +extern "C" { +#endif + +/* This should be a hidden type, but EVP requires that the size be known */ +struct aes_key_st { +#ifdef AES_LONG + unsigned long rd_key[4 *(AES_MAXNR + 1)]; +#else + unsigned int rd_key[4 *(AES_MAXNR + 1)]; +#endif + int rounds; +}; +typedef struct aes_key_st AES_KEY; + +const char *AES_options(void); + +int AES_set_encrypt_key(const unsigned char *userKey, const int bits, + AES_KEY *key); +int AES_set_decrypt_key(const unsigned char *userKey, const int bits, + AES_KEY *key); + +void AES_encrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key); +void AES_decrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key); + +void AES_ecb_encrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key, const int enc); +void AES_cbc_encrypt(const unsigned char *in, unsigned char *out, + const unsigned long length, const AES_KEY *key, + unsigned char *ivec, const int enc); +void AES_cfb128_encrypt(const unsigned char *in, unsigned char *out, + const unsigned long length, const AES_KEY *key, + unsigned char *ivec, int *num, const int enc); +void AES_cfb1_encrypt(const unsigned char *in, unsigned char *out, + const unsigned long length, const AES_KEY *key, + unsigned char *ivec, int *num, const int enc); +void AES_cfb8_encrypt(const unsigned char *in, unsigned char *out, + const unsigned long length, const AES_KEY *key, + unsigned char *ivec, int *num, const int enc); +void AES_cfbr_encrypt_block(const unsigned char *in,unsigned char *out, + const int nbits,const AES_KEY *key, + unsigned char *ivec,const int enc); +void AES_ofb128_encrypt(const unsigned char *in, unsigned char *out, + const unsigned long length, const AES_KEY *key, + unsigned char *ivec, int *num); +void AES_ctr128_encrypt(const unsigned char *in, unsigned char *out, + const unsigned long length, const AES_KEY *key, + unsigned char ivec[AES_BLOCK_SIZE], + unsigned char ecount_buf[AES_BLOCK_SIZE], + unsigned int *num); + + +#ifdef __cplusplus +} +#endif + +#endif /* !HEADER_AES_H */ diff --git a/src/dep/include/openssl/applink.c b/src/dep/include/openssl/applink.c new file mode 100644 index 0000000..7789bd9 --- /dev/null +++ b/src/dep/include/openssl/applink.c @@ -0,0 +1,94 @@ +#define APPLINK_STDIN 1 +#define APPLINK_STDOUT 2 +#define APPLINK_STDERR 3 +#define APPLINK_FPRINTF 4 +#define APPLINK_FGETS 5 +#define APPLINK_FREAD 6 +#define APPLINK_FWRITE 7 +#define APPLINK_FSETMOD 8 +#define APPLINK_FEOF 9 +#define APPLINK_FCLOSE 10 /* should not be used */ + +#define APPLINK_FOPEN 11 /* solely for completeness */ +#define APPLINK_FSEEK 12 +#define APPLINK_FTELL 13 +#define APPLINK_FFLUSH 14 +#define APPLINK_FERROR 15 +#define APPLINK_CLEARERR 16 +#define APPLINK_FILENO 17 /* to be used with below */ + +#define APPLINK_OPEN 18 /* formally can't be used, as flags can vary */ +#define APPLINK_READ 19 +#define APPLINK_WRITE 20 +#define APPLINK_LSEEK 21 +#define APPLINK_CLOSE 22 +#define APPLINK_MAX 22 /* always same as last macro */ + +#ifndef APPMACROS_ONLY +#include +#include +#include + +static void *app_stdin(void) { return stdin; } +static void *app_stdout(void) { return stdout; } +static void *app_stderr(void) { return stderr; } +static int app_feof(FILE *fp) { return feof(fp); } +static int app_ferror(FILE *fp) { return ferror(fp); } +static void app_clearerr(FILE *fp) { clearerr(fp); } +static int app_fileno(FILE *fp) { return _fileno(fp); } +static int app_fsetmod(FILE *fp,char mod) +{ return _setmode (_fileno(fp),mod=='b'?_O_BINARY:_O_TEXT); } + +#ifdef __cplusplus +extern "C" { +#endif + +__declspec(dllexport) +void ** +#if defined(__BORLANDC__) +__stdcall /* __stdcall appears to be the only way to get the name + * decoration right with Borland C. Otherwise it works + * purely incidentally, as we pass no parameters. */ +#else +__cdecl +#endif +OPENSSL_Applink(void) +{ static int once=1; + static void *OPENSSL_ApplinkTable[APPLINK_MAX+1]={(void *)APPLINK_MAX}; + + if (once) + { OPENSSL_ApplinkTable[APPLINK_STDIN] = app_stdin; + OPENSSL_ApplinkTable[APPLINK_STDOUT] = app_stdout; + OPENSSL_ApplinkTable[APPLINK_STDERR] = app_stderr; + OPENSSL_ApplinkTable[APPLINK_FPRINTF] = fprintf; + OPENSSL_ApplinkTable[APPLINK_FGETS] = fgets; + OPENSSL_ApplinkTable[APPLINK_FREAD] = fread; + OPENSSL_ApplinkTable[APPLINK_FWRITE] = fwrite; + OPENSSL_ApplinkTable[APPLINK_FSETMOD] = app_fsetmod; + OPENSSL_ApplinkTable[APPLINK_FEOF] = app_feof; + OPENSSL_ApplinkTable[APPLINK_FCLOSE] = fclose; + + OPENSSL_ApplinkTable[APPLINK_FOPEN] = fopen; + OPENSSL_ApplinkTable[APPLINK_FSEEK] = fseek; + OPENSSL_ApplinkTable[APPLINK_FTELL] = ftell; + OPENSSL_ApplinkTable[APPLINK_FFLUSH] = fflush; + OPENSSL_ApplinkTable[APPLINK_FERROR] = app_ferror; + OPENSSL_ApplinkTable[APPLINK_CLEARERR] = app_clearerr; + OPENSSL_ApplinkTable[APPLINK_FILENO] = app_fileno; + + OPENSSL_ApplinkTable[APPLINK_OPEN] = _open; + OPENSSL_ApplinkTable[APPLINK_READ] = _read; + OPENSSL_ApplinkTable[APPLINK_WRITE] = _write; + OPENSSL_ApplinkTable[APPLINK_LSEEK] = _lseek; + OPENSSL_ApplinkTable[APPLINK_CLOSE] = _close; + + once = 0; + } + + return OPENSSL_ApplinkTable; +} + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/asn1.h b/src/dep/include/openssl/asn1.h new file mode 100644 index 0000000..42d2252 --- /dev/null +++ b/src/dep/include/openssl/asn1.h @@ -0,0 +1,1233 @@ +/* crypto/asn1/asn1.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_ASN1_H +#define HEADER_ASN1_H + +#include +#include +#ifndef OPENSSL_NO_BIO +#include +#endif +#include +#include + +#include + +#include +#ifndef OPENSSL_NO_DEPRECATED +#include +#endif + +#ifdef OPENSSL_BUILD_SHLIBCRYPTO +# undef OPENSSL_EXTERN +# define OPENSSL_EXTERN OPENSSL_EXPORT +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#define V_ASN1_UNIVERSAL 0x00 +#define V_ASN1_APPLICATION 0x40 +#define V_ASN1_CONTEXT_SPECIFIC 0x80 +#define V_ASN1_PRIVATE 0xc0 + +#define V_ASN1_CONSTRUCTED 0x20 +#define V_ASN1_PRIMITIVE_TAG 0x1f +#define V_ASN1_PRIMATIVE_TAG 0x1f + +#define V_ASN1_APP_CHOOSE -2 /* let the recipient choose */ +#define V_ASN1_OTHER -3 /* used in ASN1_TYPE */ +#define V_ASN1_ANY -4 /* used in ASN1 template code */ + +#define V_ASN1_NEG 0x100 /* negative flag */ + +#define V_ASN1_UNDEF -1 +#define V_ASN1_EOC 0 +#define V_ASN1_BOOLEAN 1 /**/ +#define V_ASN1_INTEGER 2 +#define V_ASN1_NEG_INTEGER (2 | V_ASN1_NEG) +#define V_ASN1_BIT_STRING 3 +#define V_ASN1_OCTET_STRING 4 +#define V_ASN1_NULL 5 +#define V_ASN1_OBJECT 6 +#define V_ASN1_OBJECT_DESCRIPTOR 7 +#define V_ASN1_EXTERNAL 8 +#define V_ASN1_REAL 9 +#define V_ASN1_ENUMERATED 10 +#define V_ASN1_NEG_ENUMERATED (10 | V_ASN1_NEG) +#define V_ASN1_UTF8STRING 12 +#define V_ASN1_SEQUENCE 16 +#define V_ASN1_SET 17 +#define V_ASN1_NUMERICSTRING 18 /**/ +#define V_ASN1_PRINTABLESTRING 19 +#define V_ASN1_T61STRING 20 +#define V_ASN1_TELETEXSTRING 20 /* alias */ +#define V_ASN1_VIDEOTEXSTRING 21 /**/ +#define V_ASN1_IA5STRING 22 +#define V_ASN1_UTCTIME 23 +#define V_ASN1_GENERALIZEDTIME 24 /**/ +#define V_ASN1_GRAPHICSTRING 25 /**/ +#define V_ASN1_ISO64STRING 26 /**/ +#define V_ASN1_VISIBLESTRING 26 /* alias */ +#define V_ASN1_GENERALSTRING 27 /**/ +#define V_ASN1_UNIVERSALSTRING 28 /**/ +#define V_ASN1_BMPSTRING 30 + +/* For use with d2i_ASN1_type_bytes() */ +#define B_ASN1_NUMERICSTRING 0x0001 +#define B_ASN1_PRINTABLESTRING 0x0002 +#define B_ASN1_T61STRING 0x0004 +#define B_ASN1_TELETEXSTRING 0x0004 +#define B_ASN1_VIDEOTEXSTRING 0x0008 +#define B_ASN1_IA5STRING 0x0010 +#define B_ASN1_GRAPHICSTRING 0x0020 +#define B_ASN1_ISO64STRING 0x0040 +#define B_ASN1_VISIBLESTRING 0x0040 +#define B_ASN1_GENERALSTRING 0x0080 +#define B_ASN1_UNIVERSALSTRING 0x0100 +#define B_ASN1_OCTET_STRING 0x0200 +#define B_ASN1_BIT_STRING 0x0400 +#define B_ASN1_BMPSTRING 0x0800 +#define B_ASN1_UNKNOWN 0x1000 +#define B_ASN1_UTF8STRING 0x2000 +#define B_ASN1_UTCTIME 0x4000 +#define B_ASN1_GENERALIZEDTIME 0x8000 +#define B_ASN1_SEQUENCE 0x10000 + +/* For use with ASN1_mbstring_copy() */ +#define MBSTRING_FLAG 0x1000 +#define MBSTRING_UTF8 (MBSTRING_FLAG) +#define MBSTRING_ASC (MBSTRING_FLAG|1) +#define MBSTRING_BMP (MBSTRING_FLAG|2) +#define MBSTRING_UNIV (MBSTRING_FLAG|4) + +struct X509_algor_st; + +#define DECLARE_ASN1_SET_OF(type) /* filled in by mkstack.pl */ +#define IMPLEMENT_ASN1_SET_OF(type) /* nothing, no longer needed */ + +/* We MUST make sure that, except for constness, asn1_ctx_st and + asn1_const_ctx are exactly the same. Fortunately, as soon as + the old ASN1 parsing macros are gone, we can throw this away + as well... */ +typedef struct asn1_ctx_st + { + unsigned char *p;/* work char pointer */ + int eos; /* end of sequence read for indefinite encoding */ + int error; /* error code to use when returning an error */ + int inf; /* constructed if 0x20, indefinite is 0x21 */ + int tag; /* tag from last 'get object' */ + int xclass; /* class from last 'get object' */ + long slen; /* length of last 'get object' */ + unsigned char *max; /* largest value of p allowed */ + unsigned char *q;/* temporary variable */ + unsigned char **pp;/* variable */ + int line; /* used in error processing */ + } ASN1_CTX; + +typedef struct asn1_const_ctx_st + { + const unsigned char *p;/* work char pointer */ + int eos; /* end of sequence read for indefinite encoding */ + int error; /* error code to use when returning an error */ + int inf; /* constructed if 0x20, indefinite is 0x21 */ + int tag; /* tag from last 'get object' */ + int xclass; /* class from last 'get object' */ + long slen; /* length of last 'get object' */ + const unsigned char *max; /* largest value of p allowed */ + const unsigned char *q;/* temporary variable */ + const unsigned char **pp;/* variable */ + int line; /* used in error processing */ + } ASN1_const_CTX; + +/* These are used internally in the ASN1_OBJECT to keep track of + * whether the names and data need to be free()ed */ +#define ASN1_OBJECT_FLAG_DYNAMIC 0x01 /* internal use */ +#define ASN1_OBJECT_FLAG_CRITICAL 0x02 /* critical x509v3 object id */ +#define ASN1_OBJECT_FLAG_DYNAMIC_STRINGS 0x04 /* internal use */ +#define ASN1_OBJECT_FLAG_DYNAMIC_DATA 0x08 /* internal use */ +typedef struct asn1_object_st + { + const char *sn,*ln; + int nid; + int length; + unsigned char *data; + int flags; /* Should we free this one */ + } ASN1_OBJECT; + +#define ASN1_STRING_FLAG_BITS_LEFT 0x08 /* Set if 0x07 has bits left value */ +/* This indicates that the ASN1_STRING is not a real value but just a place + * holder for the location where indefinite length constructed data should + * be inserted in the memory buffer + */ +#define ASN1_STRING_FLAG_NDEF 0x010 +/* This is the base type that holds just about everything :-) */ +typedef struct asn1_string_st + { + int length; + int type; + unsigned char *data; + /* The value of the following field depends on the type being + * held. It is mostly being used for BIT_STRING so if the + * input data has a non-zero 'unused bits' value, it will be + * handled correctly */ + long flags; + } ASN1_STRING; + +/* ASN1_ENCODING structure: this is used to save the received + * encoding of an ASN1 type. This is useful to get round + * problems with invalid encodings which can break signatures. + */ + +typedef struct ASN1_ENCODING_st + { + unsigned char *enc; /* DER encoding */ + long len; /* Length of encoding */ + int modified; /* set to 1 if 'enc' is invalid */ + } ASN1_ENCODING; + +/* Used with ASN1 LONG type: if a long is set to this it is omitted */ +#define ASN1_LONG_UNDEF 0x7fffffffL + +#define STABLE_FLAGS_MALLOC 0x01 +#define STABLE_NO_MASK 0x02 +#define DIRSTRING_TYPE \ + (B_ASN1_PRINTABLESTRING|B_ASN1_T61STRING|B_ASN1_BMPSTRING|B_ASN1_UTF8STRING) +#define PKCS9STRING_TYPE (DIRSTRING_TYPE|B_ASN1_IA5STRING) + +typedef struct asn1_string_table_st { + int nid; + long minsize; + long maxsize; + unsigned long mask; + unsigned long flags; +} ASN1_STRING_TABLE; + +DECLARE_STACK_OF(ASN1_STRING_TABLE) + +/* size limits: this stuff is taken straight from RFC2459 */ + +#define ub_name 32768 +#define ub_common_name 64 +#define ub_locality_name 128 +#define ub_state_name 128 +#define ub_organization_name 64 +#define ub_organization_unit_name 64 +#define ub_title 64 +#define ub_email_address 128 + +/* Declarations for template structures: for full definitions + * see asn1t.h + */ +typedef struct ASN1_TEMPLATE_st ASN1_TEMPLATE; +typedef struct ASN1_ITEM_st ASN1_ITEM; +typedef struct ASN1_TLC_st ASN1_TLC; +/* This is just an opaque pointer */ +typedef struct ASN1_VALUE_st ASN1_VALUE; + +/* Declare ASN1 functions: the implement macro in in asn1t.h */ + +#define DECLARE_ASN1_FUNCTIONS(type) DECLARE_ASN1_FUNCTIONS_name(type, type) + +#define DECLARE_ASN1_ALLOC_FUNCTIONS(type) \ + DECLARE_ASN1_ALLOC_FUNCTIONS_name(type, type) + +#define DECLARE_ASN1_FUNCTIONS_name(type, name) \ + DECLARE_ASN1_ALLOC_FUNCTIONS_name(type, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS(type, name, name) + +#define DECLARE_ASN1_FUNCTIONS_fname(type, itname, name) \ + DECLARE_ASN1_ALLOC_FUNCTIONS_name(type, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS(type, itname, name) + +#define DECLARE_ASN1_ENCODE_FUNCTIONS(type, itname, name) \ + type *d2i_##name(type **a, const unsigned char **in, long len); \ + int i2d_##name(type *a, unsigned char **out); \ + DECLARE_ASN1_ITEM(itname) + +#define DECLARE_ASN1_ENCODE_FUNCTIONS_const(type, name) \ + type *d2i_##name(type **a, const unsigned char **in, long len); \ + int i2d_##name(const type *a, unsigned char **out); \ + DECLARE_ASN1_ITEM(name) + +#define DECLARE_ASN1_NDEF_FUNCTION(name) \ + int i2d_##name##_NDEF(name *a, unsigned char **out); + +#define DECLARE_ASN1_FUNCTIONS_const(name) \ + name *name##_new(void); \ + void name##_free(name *a); + +#define DECLARE_ASN1_ALLOC_FUNCTIONS_name(type, name) \ + type *name##_new(void); \ + void name##_free(type *a); + +#define D2I_OF(type) type *(*)(type **,const unsigned char **,long) +#define I2D_OF(type) int (*)(type *,unsigned char **) +#define I2D_OF_const(type) int (*)(const type *,unsigned char **) + +#define TYPEDEF_D2I_OF(type) typedef type *d2i_of_##type(type **,const unsigned char **,long) +#define TYPEDEF_I2D_OF(type) typedef int i2d_of_##type(type *,unsigned char **) +#define TYPEDEF_D2I2D_OF(type) TYPEDEF_D2I_OF(type); TYPEDEF_I2D_OF(type) + +TYPEDEF_D2I2D_OF(void); + +/* The following macros and typedefs allow an ASN1_ITEM + * to be embedded in a structure and referenced. Since + * the ASN1_ITEM pointers need to be globally accessible + * (possibly from shared libraries) they may exist in + * different forms. On platforms that support it the + * ASN1_ITEM structure itself will be globally exported. + * Other platforms will export a function that returns + * an ASN1_ITEM pointer. + * + * To handle both cases transparently the macros below + * should be used instead of hard coding an ASN1_ITEM + * pointer in a structure. + * + * The structure will look like this: + * + * typedef struct SOMETHING_st { + * ... + * ASN1_ITEM_EXP *iptr; + * ... + * } SOMETHING; + * + * It would be initialised as e.g.: + * + * SOMETHING somevar = {...,ASN1_ITEM_ref(X509),...}; + * + * and the actual pointer extracted with: + * + * const ASN1_ITEM *it = ASN1_ITEM_ptr(somevar.iptr); + * + * Finally an ASN1_ITEM pointer can be extracted from an + * appropriate reference with: ASN1_ITEM_rptr(X509). This + * would be used when a function takes an ASN1_ITEM * argument. + * + */ + +#ifndef OPENSSL_EXPORT_VAR_AS_FUNCTION + +/* ASN1_ITEM pointer exported type */ +typedef const ASN1_ITEM ASN1_ITEM_EXP; + +/* Macro to obtain ASN1_ITEM pointer from exported type */ +#define ASN1_ITEM_ptr(iptr) (iptr) + +/* Macro to include ASN1_ITEM pointer from base type */ +#define ASN1_ITEM_ref(iptr) (&(iptr##_it)) + +#define ASN1_ITEM_rptr(ref) (&(ref##_it)) + +#define DECLARE_ASN1_ITEM(name) \ + OPENSSL_EXTERN const ASN1_ITEM name##_it; + +#else + +/* Platforms that can't easily handle shared global variables are declared + * as functions returning ASN1_ITEM pointers. + */ + +/* ASN1_ITEM pointer exported type */ +typedef const ASN1_ITEM * ASN1_ITEM_EXP(void); + +/* Macro to obtain ASN1_ITEM pointer from exported type */ +#define ASN1_ITEM_ptr(iptr) (iptr()) + +/* Macro to include ASN1_ITEM pointer from base type */ +#define ASN1_ITEM_ref(iptr) (iptr##_it) + +#define ASN1_ITEM_rptr(ref) (ref##_it()) + +#define DECLARE_ASN1_ITEM(name) \ + const ASN1_ITEM * name##_it(void); + +#endif + +/* Parameters used by ASN1_STRING_print_ex() */ + +/* These determine which characters to escape: + * RFC2253 special characters, control characters and + * MSB set characters + */ + +#define ASN1_STRFLGS_ESC_2253 1 +#define ASN1_STRFLGS_ESC_CTRL 2 +#define ASN1_STRFLGS_ESC_MSB 4 + + +/* This flag determines how we do escaping: normally + * RC2253 backslash only, set this to use backslash and + * quote. + */ + +#define ASN1_STRFLGS_ESC_QUOTE 8 + + +/* These three flags are internal use only. */ + +/* Character is a valid PrintableString character */ +#define CHARTYPE_PRINTABLESTRING 0x10 +/* Character needs escaping if it is the first character */ +#define CHARTYPE_FIRST_ESC_2253 0x20 +/* Character needs escaping if it is the last character */ +#define CHARTYPE_LAST_ESC_2253 0x40 + +/* NB the internal flags are safely reused below by flags + * handled at the top level. + */ + +/* If this is set we convert all character strings + * to UTF8 first + */ + +#define ASN1_STRFLGS_UTF8_CONVERT 0x10 + +/* If this is set we don't attempt to interpret content: + * just assume all strings are 1 byte per character. This + * will produce some pretty odd looking output! + */ + +#define ASN1_STRFLGS_IGNORE_TYPE 0x20 + +/* If this is set we include the string type in the output */ +#define ASN1_STRFLGS_SHOW_TYPE 0x40 + +/* This determines which strings to display and which to + * 'dump' (hex dump of content octets or DER encoding). We can + * only dump non character strings or everything. If we + * don't dump 'unknown' they are interpreted as character + * strings with 1 octet per character and are subject to + * the usual escaping options. + */ + +#define ASN1_STRFLGS_DUMP_ALL 0x80 +#define ASN1_STRFLGS_DUMP_UNKNOWN 0x100 + +/* These determine what 'dumping' does, we can dump the + * content octets or the DER encoding: both use the + * RFC2253 #XXXXX notation. + */ + +#define ASN1_STRFLGS_DUMP_DER 0x200 + +/* All the string flags consistent with RFC2253, + * escaping control characters isn't essential in + * RFC2253 but it is advisable anyway. + */ + +#define ASN1_STRFLGS_RFC2253 (ASN1_STRFLGS_ESC_2253 | \ + ASN1_STRFLGS_ESC_CTRL | \ + ASN1_STRFLGS_ESC_MSB | \ + ASN1_STRFLGS_UTF8_CONVERT | \ + ASN1_STRFLGS_DUMP_UNKNOWN | \ + ASN1_STRFLGS_DUMP_DER) + +DECLARE_STACK_OF(ASN1_INTEGER) +DECLARE_ASN1_SET_OF(ASN1_INTEGER) + +DECLARE_STACK_OF(ASN1_GENERALSTRING) + +typedef struct asn1_type_st + { + int type; + union { + char *ptr; + ASN1_BOOLEAN boolean; + ASN1_STRING * asn1_string; + ASN1_OBJECT * object; + ASN1_INTEGER * integer; + ASN1_ENUMERATED * enumerated; + ASN1_BIT_STRING * bit_string; + ASN1_OCTET_STRING * octet_string; + ASN1_PRINTABLESTRING * printablestring; + ASN1_T61STRING * t61string; + ASN1_IA5STRING * ia5string; + ASN1_GENERALSTRING * generalstring; + ASN1_BMPSTRING * bmpstring; + ASN1_UNIVERSALSTRING * universalstring; + ASN1_UTCTIME * utctime; + ASN1_GENERALIZEDTIME * generalizedtime; + ASN1_VISIBLESTRING * visiblestring; + ASN1_UTF8STRING * utf8string; + /* set and sequence are left complete and still + * contain the set or sequence bytes */ + ASN1_STRING * set; + ASN1_STRING * sequence; + } value; + } ASN1_TYPE; + +DECLARE_STACK_OF(ASN1_TYPE) +DECLARE_ASN1_SET_OF(ASN1_TYPE) + +typedef struct asn1_method_st + { + i2d_of_void *i2d; + d2i_of_void *d2i; + void *(*create)(void); + void (*destroy)(void *); + } ASN1_METHOD; + +/* This is used when parsing some Netscape objects */ +typedef struct asn1_header_st + { + ASN1_OCTET_STRING *header; + void *data; + ASN1_METHOD *meth; + } ASN1_HEADER; + +/* This is used to contain a list of bit names */ +typedef struct BIT_STRING_BITNAME_st { + int bitnum; + const char *lname; + const char *sname; +} BIT_STRING_BITNAME; + + +#define M_ASN1_STRING_length(x) ((x)->length) +#define M_ASN1_STRING_length_set(x, n) ((x)->length = (n)) +#define M_ASN1_STRING_type(x) ((x)->type) +#define M_ASN1_STRING_data(x) ((x)->data) + +/* Macros for string operations */ +#define M_ASN1_BIT_STRING_new() (ASN1_BIT_STRING *)\ + ASN1_STRING_type_new(V_ASN1_BIT_STRING) +#define M_ASN1_BIT_STRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_ASN1_BIT_STRING_dup(a) (ASN1_BIT_STRING *)\ + ASN1_STRING_dup((ASN1_STRING *)a) +#define M_ASN1_BIT_STRING_cmp(a,b) ASN1_STRING_cmp(\ + (ASN1_STRING *)a,(ASN1_STRING *)b) +#define M_ASN1_BIT_STRING_set(a,b,c) ASN1_STRING_set((ASN1_STRING *)a,b,c) + +#define M_ASN1_INTEGER_new() (ASN1_INTEGER *)\ + ASN1_STRING_type_new(V_ASN1_INTEGER) +#define M_ASN1_INTEGER_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_ASN1_INTEGER_dup(a) (ASN1_INTEGER *)ASN1_STRING_dup((ASN1_STRING *)a) +#define M_ASN1_INTEGER_cmp(a,b) ASN1_STRING_cmp(\ + (ASN1_STRING *)a,(ASN1_STRING *)b) + +#define M_ASN1_ENUMERATED_new() (ASN1_ENUMERATED *)\ + ASN1_STRING_type_new(V_ASN1_ENUMERATED) +#define M_ASN1_ENUMERATED_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_ASN1_ENUMERATED_dup(a) (ASN1_ENUMERATED *)ASN1_STRING_dup((ASN1_STRING *)a) +#define M_ASN1_ENUMERATED_cmp(a,b) ASN1_STRING_cmp(\ + (ASN1_STRING *)a,(ASN1_STRING *)b) + +#define M_ASN1_OCTET_STRING_new() (ASN1_OCTET_STRING *)\ + ASN1_STRING_type_new(V_ASN1_OCTET_STRING) +#define M_ASN1_OCTET_STRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_ASN1_OCTET_STRING_dup(a) (ASN1_OCTET_STRING *)\ + ASN1_STRING_dup((ASN1_STRING *)a) +#define M_ASN1_OCTET_STRING_cmp(a,b) ASN1_STRING_cmp(\ + (ASN1_STRING *)a,(ASN1_STRING *)b) +#define M_ASN1_OCTET_STRING_set(a,b,c) ASN1_STRING_set((ASN1_STRING *)a,b,c) +#define M_ASN1_OCTET_STRING_print(a,b) ASN1_STRING_print(a,(ASN1_STRING *)b) +#define M_i2d_ASN1_OCTET_STRING(a,pp) \ + i2d_ASN1_bytes((ASN1_STRING *)a,pp,V_ASN1_OCTET_STRING,\ + V_ASN1_UNIVERSAL) + +#define B_ASN1_TIME \ + B_ASN1_UTCTIME | \ + B_ASN1_GENERALIZEDTIME + +#define B_ASN1_PRINTABLE \ + B_ASN1_PRINTABLESTRING| \ + B_ASN1_T61STRING| \ + B_ASN1_IA5STRING| \ + B_ASN1_BIT_STRING| \ + B_ASN1_UNIVERSALSTRING|\ + B_ASN1_BMPSTRING|\ + B_ASN1_UTF8STRING|\ + B_ASN1_SEQUENCE|\ + B_ASN1_UNKNOWN + +#define B_ASN1_DIRECTORYSTRING \ + B_ASN1_PRINTABLESTRING| \ + B_ASN1_TELETEXSTRING|\ + B_ASN1_BMPSTRING|\ + B_ASN1_UNIVERSALSTRING|\ + B_ASN1_UTF8STRING + +#define B_ASN1_DISPLAYTEXT \ + B_ASN1_IA5STRING| \ + B_ASN1_VISIBLESTRING| \ + B_ASN1_BMPSTRING|\ + B_ASN1_UTF8STRING + +#define M_ASN1_PRINTABLE_new() ASN1_STRING_type_new(V_ASN1_T61STRING) +#define M_ASN1_PRINTABLE_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_i2d_ASN1_PRINTABLE(a,pp) i2d_ASN1_bytes((ASN1_STRING *)a,\ + pp,a->type,V_ASN1_UNIVERSAL) +#define M_d2i_ASN1_PRINTABLE(a,pp,l) \ + d2i_ASN1_type_bytes((ASN1_STRING **)a,pp,l, \ + B_ASN1_PRINTABLE) + +#define M_DIRECTORYSTRING_new() ASN1_STRING_type_new(V_ASN1_PRINTABLESTRING) +#define M_DIRECTORYSTRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_i2d_DIRECTORYSTRING(a,pp) i2d_ASN1_bytes((ASN1_STRING *)a,\ + pp,a->type,V_ASN1_UNIVERSAL) +#define M_d2i_DIRECTORYSTRING(a,pp,l) \ + d2i_ASN1_type_bytes((ASN1_STRING **)a,pp,l, \ + B_ASN1_DIRECTORYSTRING) + +#define M_DISPLAYTEXT_new() ASN1_STRING_type_new(V_ASN1_VISIBLESTRING) +#define M_DISPLAYTEXT_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_i2d_DISPLAYTEXT(a,pp) i2d_ASN1_bytes((ASN1_STRING *)a,\ + pp,a->type,V_ASN1_UNIVERSAL) +#define M_d2i_DISPLAYTEXT(a,pp,l) \ + d2i_ASN1_type_bytes((ASN1_STRING **)a,pp,l, \ + B_ASN1_DISPLAYTEXT) + +#define M_ASN1_PRINTABLESTRING_new() (ASN1_PRINTABLESTRING *)\ + ASN1_STRING_type_new(V_ASN1_PRINTABLESTRING) +#define M_ASN1_PRINTABLESTRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_i2d_ASN1_PRINTABLESTRING(a,pp) \ + i2d_ASN1_bytes((ASN1_STRING *)a,pp,V_ASN1_PRINTABLESTRING,\ + V_ASN1_UNIVERSAL) +#define M_d2i_ASN1_PRINTABLESTRING(a,pp,l) \ + (ASN1_PRINTABLESTRING *)d2i_ASN1_type_bytes\ + ((ASN1_STRING **)a,pp,l,B_ASN1_PRINTABLESTRING) + +#define M_ASN1_T61STRING_new() (ASN1_T61STRING *)\ + ASN1_STRING_type_new(V_ASN1_T61STRING) +#define M_ASN1_T61STRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_i2d_ASN1_T61STRING(a,pp) \ + i2d_ASN1_bytes((ASN1_STRING *)a,pp,V_ASN1_T61STRING,\ + V_ASN1_UNIVERSAL) +#define M_d2i_ASN1_T61STRING(a,pp,l) \ + (ASN1_T61STRING *)d2i_ASN1_type_bytes\ + ((ASN1_STRING **)a,pp,l,B_ASN1_T61STRING) + +#define M_ASN1_IA5STRING_new() (ASN1_IA5STRING *)\ + ASN1_STRING_type_new(V_ASN1_IA5STRING) +#define M_ASN1_IA5STRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_ASN1_IA5STRING_dup(a) \ + (ASN1_IA5STRING *)ASN1_STRING_dup((ASN1_STRING *)a) +#define M_i2d_ASN1_IA5STRING(a,pp) \ + i2d_ASN1_bytes((ASN1_STRING *)a,pp,V_ASN1_IA5STRING,\ + V_ASN1_UNIVERSAL) +#define M_d2i_ASN1_IA5STRING(a,pp,l) \ + (ASN1_IA5STRING *)d2i_ASN1_type_bytes((ASN1_STRING **)a,pp,l,\ + B_ASN1_IA5STRING) + +#define M_ASN1_UTCTIME_new() (ASN1_UTCTIME *)\ + ASN1_STRING_type_new(V_ASN1_UTCTIME) +#define M_ASN1_UTCTIME_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_ASN1_UTCTIME_dup(a) (ASN1_UTCTIME *)ASN1_STRING_dup((ASN1_STRING *)a) + +#define M_ASN1_GENERALIZEDTIME_new() (ASN1_GENERALIZEDTIME *)\ + ASN1_STRING_type_new(V_ASN1_GENERALIZEDTIME) +#define M_ASN1_GENERALIZEDTIME_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_ASN1_GENERALIZEDTIME_dup(a) (ASN1_GENERALIZEDTIME *)ASN1_STRING_dup(\ + (ASN1_STRING *)a) + +#define M_ASN1_TIME_new() (ASN1_TIME *)\ + ASN1_STRING_type_new(V_ASN1_UTCTIME) +#define M_ASN1_TIME_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_ASN1_TIME_dup(a) (ASN1_TIME *)ASN1_STRING_dup((ASN1_STRING *)a) + +#define M_ASN1_GENERALSTRING_new() (ASN1_GENERALSTRING *)\ + ASN1_STRING_type_new(V_ASN1_GENERALSTRING) +#define M_ASN1_GENERALSTRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_i2d_ASN1_GENERALSTRING(a,pp) \ + i2d_ASN1_bytes((ASN1_STRING *)a,pp,V_ASN1_GENERALSTRING,\ + V_ASN1_UNIVERSAL) +#define M_d2i_ASN1_GENERALSTRING(a,pp,l) \ + (ASN1_GENERALSTRING *)d2i_ASN1_type_bytes\ + ((ASN1_STRING **)a,pp,l,B_ASN1_GENERALSTRING) + +#define M_ASN1_UNIVERSALSTRING_new() (ASN1_UNIVERSALSTRING *)\ + ASN1_STRING_type_new(V_ASN1_UNIVERSALSTRING) +#define M_ASN1_UNIVERSALSTRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_i2d_ASN1_UNIVERSALSTRING(a,pp) \ + i2d_ASN1_bytes((ASN1_STRING *)a,pp,V_ASN1_UNIVERSALSTRING,\ + V_ASN1_UNIVERSAL) +#define M_d2i_ASN1_UNIVERSALSTRING(a,pp,l) \ + (ASN1_UNIVERSALSTRING *)d2i_ASN1_type_bytes\ + ((ASN1_STRING **)a,pp,l,B_ASN1_UNIVERSALSTRING) + +#define M_ASN1_BMPSTRING_new() (ASN1_BMPSTRING *)\ + ASN1_STRING_type_new(V_ASN1_BMPSTRING) +#define M_ASN1_BMPSTRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_i2d_ASN1_BMPSTRING(a,pp) \ + i2d_ASN1_bytes((ASN1_STRING *)a,pp,V_ASN1_BMPSTRING,\ + V_ASN1_UNIVERSAL) +#define M_d2i_ASN1_BMPSTRING(a,pp,l) \ + (ASN1_BMPSTRING *)d2i_ASN1_type_bytes\ + ((ASN1_STRING **)a,pp,l,B_ASN1_BMPSTRING) + +#define M_ASN1_VISIBLESTRING_new() (ASN1_VISIBLESTRING *)\ + ASN1_STRING_type_new(V_ASN1_VISIBLESTRING) +#define M_ASN1_VISIBLESTRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_i2d_ASN1_VISIBLESTRING(a,pp) \ + i2d_ASN1_bytes((ASN1_STRING *)a,pp,V_ASN1_VISIBLESTRING,\ + V_ASN1_UNIVERSAL) +#define M_d2i_ASN1_VISIBLESTRING(a,pp,l) \ + (ASN1_VISIBLESTRING *)d2i_ASN1_type_bytes\ + ((ASN1_STRING **)a,pp,l,B_ASN1_VISIBLESTRING) + +#define M_ASN1_UTF8STRING_new() (ASN1_UTF8STRING *)\ + ASN1_STRING_type_new(V_ASN1_UTF8STRING) +#define M_ASN1_UTF8STRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_i2d_ASN1_UTF8STRING(a,pp) \ + i2d_ASN1_bytes((ASN1_STRING *)a,pp,V_ASN1_UTF8STRING,\ + V_ASN1_UNIVERSAL) +#define M_d2i_ASN1_UTF8STRING(a,pp,l) \ + (ASN1_UTF8STRING *)d2i_ASN1_type_bytes\ + ((ASN1_STRING **)a,pp,l,B_ASN1_UTF8STRING) + + /* for the is_set parameter to i2d_ASN1_SET */ +#define IS_SEQUENCE 0 +#define IS_SET 1 + +DECLARE_ASN1_FUNCTIONS_fname(ASN1_TYPE, ASN1_ANY, ASN1_TYPE) + +int ASN1_TYPE_get(ASN1_TYPE *a); +void ASN1_TYPE_set(ASN1_TYPE *a, int type, void *value); + +ASN1_OBJECT * ASN1_OBJECT_new(void ); +void ASN1_OBJECT_free(ASN1_OBJECT *a); +int i2d_ASN1_OBJECT(ASN1_OBJECT *a,unsigned char **pp); +ASN1_OBJECT * c2i_ASN1_OBJECT(ASN1_OBJECT **a,const unsigned char **pp, + long length); +ASN1_OBJECT * d2i_ASN1_OBJECT(ASN1_OBJECT **a,const unsigned char **pp, + long length); + +DECLARE_ASN1_ITEM(ASN1_OBJECT) + +DECLARE_STACK_OF(ASN1_OBJECT) +DECLARE_ASN1_SET_OF(ASN1_OBJECT) + +ASN1_STRING * ASN1_STRING_new(void); +void ASN1_STRING_free(ASN1_STRING *a); +ASN1_STRING * ASN1_STRING_dup(ASN1_STRING *a); +ASN1_STRING * ASN1_STRING_type_new(int type ); +int ASN1_STRING_cmp(ASN1_STRING *a, ASN1_STRING *b); + /* Since this is used to store all sorts of things, via macros, for now, make + its data void * */ +int ASN1_STRING_set(ASN1_STRING *str, const void *data, int len); +int ASN1_STRING_length(ASN1_STRING *x); +void ASN1_STRING_length_set(ASN1_STRING *x, int n); +int ASN1_STRING_type(ASN1_STRING *x); +unsigned char * ASN1_STRING_data(ASN1_STRING *x); + +DECLARE_ASN1_FUNCTIONS(ASN1_BIT_STRING) +int i2c_ASN1_BIT_STRING(ASN1_BIT_STRING *a,unsigned char **pp); +ASN1_BIT_STRING *c2i_ASN1_BIT_STRING(ASN1_BIT_STRING **a,const unsigned char **pp, + long length); +int ASN1_BIT_STRING_set(ASN1_BIT_STRING *a, unsigned char *d, + int length ); +int ASN1_BIT_STRING_set_bit(ASN1_BIT_STRING *a, int n, int value); +int ASN1_BIT_STRING_get_bit(ASN1_BIT_STRING *a, int n); + +#ifndef OPENSSL_NO_BIO +int ASN1_BIT_STRING_name_print(BIO *out, ASN1_BIT_STRING *bs, + BIT_STRING_BITNAME *tbl, int indent); +#endif +int ASN1_BIT_STRING_num_asc(char *name, BIT_STRING_BITNAME *tbl); +int ASN1_BIT_STRING_set_asc(ASN1_BIT_STRING *bs, char *name, int value, + BIT_STRING_BITNAME *tbl); + +int i2d_ASN1_BOOLEAN(int a,unsigned char **pp); +int d2i_ASN1_BOOLEAN(int *a,const unsigned char **pp,long length); + +DECLARE_ASN1_FUNCTIONS(ASN1_INTEGER) +int i2c_ASN1_INTEGER(ASN1_INTEGER *a,unsigned char **pp); +ASN1_INTEGER *c2i_ASN1_INTEGER(ASN1_INTEGER **a,const unsigned char **pp, + long length); +ASN1_INTEGER *d2i_ASN1_UINTEGER(ASN1_INTEGER **a,const unsigned char **pp, + long length); +ASN1_INTEGER * ASN1_INTEGER_dup(ASN1_INTEGER *x); +int ASN1_INTEGER_cmp(ASN1_INTEGER *x, ASN1_INTEGER *y); + +DECLARE_ASN1_FUNCTIONS(ASN1_ENUMERATED) + +int ASN1_UTCTIME_check(ASN1_UTCTIME *a); +ASN1_UTCTIME *ASN1_UTCTIME_set(ASN1_UTCTIME *s,time_t t); +int ASN1_UTCTIME_set_string(ASN1_UTCTIME *s, const char *str); +int ASN1_UTCTIME_cmp_time_t(const ASN1_UTCTIME *s, time_t t); +#if 0 +time_t ASN1_UTCTIME_get(const ASN1_UTCTIME *s); +#endif + +int ASN1_GENERALIZEDTIME_check(ASN1_GENERALIZEDTIME *a); +ASN1_GENERALIZEDTIME *ASN1_GENERALIZEDTIME_set(ASN1_GENERALIZEDTIME *s,time_t t); +int ASN1_GENERALIZEDTIME_set_string(ASN1_GENERALIZEDTIME *s, const char *str); + +DECLARE_ASN1_FUNCTIONS(ASN1_OCTET_STRING) +ASN1_OCTET_STRING * ASN1_OCTET_STRING_dup(ASN1_OCTET_STRING *a); +int ASN1_OCTET_STRING_cmp(ASN1_OCTET_STRING *a, ASN1_OCTET_STRING *b); +int ASN1_OCTET_STRING_set(ASN1_OCTET_STRING *str, const unsigned char *data, int len); + +DECLARE_ASN1_FUNCTIONS(ASN1_VISIBLESTRING) +DECLARE_ASN1_FUNCTIONS(ASN1_UNIVERSALSTRING) +DECLARE_ASN1_FUNCTIONS(ASN1_UTF8STRING) +DECLARE_ASN1_FUNCTIONS(ASN1_NULL) +DECLARE_ASN1_FUNCTIONS(ASN1_BMPSTRING) + +int UTF8_getc(const unsigned char *str, int len, unsigned long *val); +int UTF8_putc(unsigned char *str, int len, unsigned long value); + +DECLARE_ASN1_FUNCTIONS_name(ASN1_STRING, ASN1_PRINTABLE) + +DECLARE_ASN1_FUNCTIONS_name(ASN1_STRING, DIRECTORYSTRING) +DECLARE_ASN1_FUNCTIONS_name(ASN1_STRING, DISPLAYTEXT) +DECLARE_ASN1_FUNCTIONS(ASN1_PRINTABLESTRING) +DECLARE_ASN1_FUNCTIONS(ASN1_T61STRING) +DECLARE_ASN1_FUNCTIONS(ASN1_IA5STRING) +DECLARE_ASN1_FUNCTIONS(ASN1_GENERALSTRING) +DECLARE_ASN1_FUNCTIONS(ASN1_UTCTIME) +DECLARE_ASN1_FUNCTIONS(ASN1_GENERALIZEDTIME) +DECLARE_ASN1_FUNCTIONS(ASN1_TIME) + +DECLARE_ASN1_ITEM(ASN1_OCTET_STRING_NDEF) + +ASN1_TIME *ASN1_TIME_set(ASN1_TIME *s,time_t t); +int ASN1_TIME_check(ASN1_TIME *t); +ASN1_GENERALIZEDTIME *ASN1_TIME_to_generalizedtime(ASN1_TIME *t, ASN1_GENERALIZEDTIME **out); + +int i2d_ASN1_SET(STACK *a, unsigned char **pp, + i2d_of_void *i2d, int ex_tag, int ex_class, int is_set); +STACK * d2i_ASN1_SET(STACK **a, const unsigned char **pp, long length, + d2i_of_void *d2i, void (*free_func)(void *), + int ex_tag, int ex_class); + +#ifndef OPENSSL_NO_BIO +int i2a_ASN1_INTEGER(BIO *bp, ASN1_INTEGER *a); +int a2i_ASN1_INTEGER(BIO *bp,ASN1_INTEGER *bs,char *buf,int size); +int i2a_ASN1_ENUMERATED(BIO *bp, ASN1_ENUMERATED *a); +int a2i_ASN1_ENUMERATED(BIO *bp,ASN1_ENUMERATED *bs,char *buf,int size); +int i2a_ASN1_OBJECT(BIO *bp,ASN1_OBJECT *a); +int a2i_ASN1_STRING(BIO *bp,ASN1_STRING *bs,char *buf,int size); +int i2a_ASN1_STRING(BIO *bp, ASN1_STRING *a, int type); +#endif +int i2t_ASN1_OBJECT(char *buf,int buf_len,ASN1_OBJECT *a); + +int a2d_ASN1_OBJECT(unsigned char *out,int olen, const char *buf, int num); +ASN1_OBJECT *ASN1_OBJECT_create(int nid, unsigned char *data,int len, + const char *sn, const char *ln); + +int ASN1_INTEGER_set(ASN1_INTEGER *a, long v); +long ASN1_INTEGER_get(ASN1_INTEGER *a); +ASN1_INTEGER *BN_to_ASN1_INTEGER(BIGNUM *bn, ASN1_INTEGER *ai); +BIGNUM *ASN1_INTEGER_to_BN(ASN1_INTEGER *ai,BIGNUM *bn); + +int ASN1_ENUMERATED_set(ASN1_ENUMERATED *a, long v); +long ASN1_ENUMERATED_get(ASN1_ENUMERATED *a); +ASN1_ENUMERATED *BN_to_ASN1_ENUMERATED(BIGNUM *bn, ASN1_ENUMERATED *ai); +BIGNUM *ASN1_ENUMERATED_to_BN(ASN1_ENUMERATED *ai,BIGNUM *bn); + +/* General */ +/* given a string, return the correct type, max is the maximum length */ +int ASN1_PRINTABLE_type(const unsigned char *s, int max); + +int i2d_ASN1_bytes(ASN1_STRING *a, unsigned char **pp, int tag, int xclass); +ASN1_STRING *d2i_ASN1_bytes(ASN1_STRING **a, const unsigned char **pp, + long length, int Ptag, int Pclass); +unsigned long ASN1_tag2bit(int tag); +/* type is one or more of the B_ASN1_ values. */ +ASN1_STRING *d2i_ASN1_type_bytes(ASN1_STRING **a,const unsigned char **pp, + long length,int type); + +/* PARSING */ +int asn1_Finish(ASN1_CTX *c); +int asn1_const_Finish(ASN1_const_CTX *c); + +/* SPECIALS */ +int ASN1_get_object(const unsigned char **pp, long *plength, int *ptag, + int *pclass, long omax); +int ASN1_check_infinite_end(unsigned char **p,long len); +int ASN1_const_check_infinite_end(const unsigned char **p,long len); +void ASN1_put_object(unsigned char **pp, int constructed, int length, + int tag, int xclass); +int ASN1_put_eoc(unsigned char **pp); +int ASN1_object_size(int constructed, int length, int tag); + +/* Used to implement other functions */ +void *ASN1_dup(i2d_of_void *i2d, d2i_of_void *d2i, char *x); +#define ASN1_dup_of(type,i2d,d2i,x) \ + ((type *(*)(I2D_OF(type),D2I_OF(type),type *))openssl_fcast(ASN1_dup))(i2d,d2i,x) +#define ASN1_dup_of_const(type,i2d,d2i,x) \ + ((type *(*)(I2D_OF_const(type),D2I_OF(type),type *))openssl_fcast(ASN1_dup))(i2d,d2i,x) + +void *ASN1_item_dup(const ASN1_ITEM *it, void *x); + +#ifndef OPENSSL_NO_FP_API +void *ASN1_d2i_fp(void *(*xnew)(void), d2i_of_void *d2i, FILE *in, void **x); +#define ASN1_d2i_fp_of(type,xnew,d2i,in,x) \ + ((type *(*)(type *(*)(void),D2I_OF(type),FILE *,type **))openssl_fcast(ASN1_d2i_fp))(xnew,d2i,in,x) +void *ASN1_item_d2i_fp(const ASN1_ITEM *it, FILE *in, void *x); +int ASN1_i2d_fp(i2d_of_void *i2d,FILE *out,void *x); +#define ASN1_i2d_fp_of(type,i2d,out,x) \ + ((int (*)(I2D_OF(type),FILE *,type *))openssl_fcast(ASN1_i2d_fp))(i2d,out,x) +#define ASN1_i2d_fp_of_const(type,i2d,out,x) \ + ((int (*)(I2D_OF_const(type),FILE *,type *))openssl_fcast(ASN1_i2d_fp))(i2d,out,x) +int ASN1_item_i2d_fp(const ASN1_ITEM *it, FILE *out, void *x); +int ASN1_STRING_print_ex_fp(FILE *fp, ASN1_STRING *str, unsigned long flags); +#endif + +int ASN1_STRING_to_UTF8(unsigned char **out, ASN1_STRING *in); + +#ifndef OPENSSL_NO_BIO +void *ASN1_d2i_bio(void *(*xnew)(void), d2i_of_void *d2i, BIO *in, void **x); +#define ASN1_d2i_bio_of(type,xnew,d2i,in,x) \ + ((type *(*)(type *(*)(void),D2I_OF(type),BIO *,type **))openssl_fcast(ASN1_d2i_bio))(xnew,d2i,in,x) +void *ASN1_item_d2i_bio(const ASN1_ITEM *it, BIO *in, void *x); +int ASN1_i2d_bio(i2d_of_void *i2d,BIO *out, unsigned char *x); +#define ASN1_i2d_bio_of(type,i2d,out,x) \ + ((int (*)(I2D_OF(type),BIO *,type *))openssl_fcast(ASN1_i2d_bio))(i2d,out,x) +#define ASN1_i2d_bio_of_const(type,i2d,out,x) \ + ((int (*)(I2D_OF_const(type),BIO *,const type *))openssl_fcast(ASN1_i2d_bio))(i2d,out,x) +int ASN1_item_i2d_bio(const ASN1_ITEM *it, BIO *out, void *x); +int ASN1_UTCTIME_print(BIO *fp,ASN1_UTCTIME *a); +int ASN1_GENERALIZEDTIME_print(BIO *fp,ASN1_GENERALIZEDTIME *a); +int ASN1_TIME_print(BIO *fp,ASN1_TIME *a); +int ASN1_STRING_print(BIO *bp,ASN1_STRING *v); +int ASN1_STRING_print_ex(BIO *out, ASN1_STRING *str, unsigned long flags); +int ASN1_parse(BIO *bp,const unsigned char *pp,long len,int indent); +int ASN1_parse_dump(BIO *bp,const unsigned char *pp,long len,int indent,int dump); +#endif +const char *ASN1_tag2str(int tag); + +/* Used to load and write netscape format cert/key */ +int i2d_ASN1_HEADER(ASN1_HEADER *a,unsigned char **pp); +ASN1_HEADER *d2i_ASN1_HEADER(ASN1_HEADER **a,const unsigned char **pp, long length); +ASN1_HEADER *ASN1_HEADER_new(void ); +void ASN1_HEADER_free(ASN1_HEADER *a); + +int ASN1_UNIVERSALSTRING_to_string(ASN1_UNIVERSALSTRING *s); + +/* Not used that much at this point, except for the first two */ +ASN1_METHOD *X509_asn1_meth(void); +ASN1_METHOD *RSAPrivateKey_asn1_meth(void); +ASN1_METHOD *ASN1_IA5STRING_asn1_meth(void); +ASN1_METHOD *ASN1_BIT_STRING_asn1_meth(void); + +int ASN1_TYPE_set_octetstring(ASN1_TYPE *a, + unsigned char *data, int len); +int ASN1_TYPE_get_octetstring(ASN1_TYPE *a, + unsigned char *data, int max_len); +int ASN1_TYPE_set_int_octetstring(ASN1_TYPE *a, long num, + unsigned char *data, int len); +int ASN1_TYPE_get_int_octetstring(ASN1_TYPE *a,long *num, + unsigned char *data, int max_len); + +STACK *ASN1_seq_unpack(const unsigned char *buf, int len, + d2i_of_void *d2i, void (*free_func)(void *)); +unsigned char *ASN1_seq_pack(STACK *safes, i2d_of_void *i2d, + unsigned char **buf, int *len ); +void *ASN1_unpack_string(ASN1_STRING *oct, d2i_of_void *d2i); +void *ASN1_item_unpack(ASN1_STRING *oct, const ASN1_ITEM *it); +ASN1_STRING *ASN1_pack_string(void *obj, i2d_of_void *i2d, + ASN1_OCTET_STRING **oct); +#define ASN1_pack_string_of(type,obj,i2d,oct) \ + ((ASN1_STRING *(*)(type *,I2D_OF(type),ASN1_OCTET_STRING **))openssl_fcast(ASN1_pack_string))(obj,i2d,oct) +ASN1_STRING *ASN1_item_pack(void *obj, const ASN1_ITEM *it, ASN1_OCTET_STRING **oct); + +void ASN1_STRING_set_default_mask(unsigned long mask); +int ASN1_STRING_set_default_mask_asc(char *p); +unsigned long ASN1_STRING_get_default_mask(void); +int ASN1_mbstring_copy(ASN1_STRING **out, const unsigned char *in, int len, + int inform, unsigned long mask); +int ASN1_mbstring_ncopy(ASN1_STRING **out, const unsigned char *in, int len, + int inform, unsigned long mask, + long minsize, long maxsize); + +ASN1_STRING *ASN1_STRING_set_by_NID(ASN1_STRING **out, + const unsigned char *in, int inlen, int inform, int nid); +ASN1_STRING_TABLE *ASN1_STRING_TABLE_get(int nid); +int ASN1_STRING_TABLE_add(int, long, long, unsigned long, unsigned long); +void ASN1_STRING_TABLE_cleanup(void); + +/* ASN1 template functions */ + +/* Old API compatible functions */ +ASN1_VALUE *ASN1_item_new(const ASN1_ITEM *it); +void ASN1_item_free(ASN1_VALUE *val, const ASN1_ITEM *it); +ASN1_VALUE * ASN1_item_d2i(ASN1_VALUE **val, const unsigned char **in, long len, const ASN1_ITEM *it); +int ASN1_item_i2d(ASN1_VALUE *val, unsigned char **out, const ASN1_ITEM *it); +int ASN1_item_ndef_i2d(ASN1_VALUE *val, unsigned char **out, const ASN1_ITEM *it); + +void ASN1_add_oid_module(void); + +ASN1_TYPE *ASN1_generate_nconf(char *str, CONF *nconf); +ASN1_TYPE *ASN1_generate_v3(char *str, X509V3_CTX *cnf); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_ASN1_strings(void); + +/* Error codes for the ASN1 functions. */ + +/* Function codes. */ +#define ASN1_F_A2D_ASN1_OBJECT 100 +#define ASN1_F_A2I_ASN1_ENUMERATED 101 +#define ASN1_F_A2I_ASN1_INTEGER 102 +#define ASN1_F_A2I_ASN1_STRING 103 +#define ASN1_F_APPEND_EXP 176 +#define ASN1_F_ASN1_BIT_STRING_SET_BIT 183 +#define ASN1_F_ASN1_CB 177 +#define ASN1_F_ASN1_CHECK_TLEN 104 +#define ASN1_F_ASN1_COLLATE_PRIMITIVE 105 +#define ASN1_F_ASN1_COLLECT 106 +#define ASN1_F_ASN1_D2I_EX_PRIMITIVE 108 +#define ASN1_F_ASN1_D2I_FP 109 +#define ASN1_F_ASN1_D2I_READ_BIO 107 +#define ASN1_F_ASN1_DIGEST 184 +#define ASN1_F_ASN1_DO_ADB 110 +#define ASN1_F_ASN1_DUP 111 +#define ASN1_F_ASN1_ENUMERATED_SET 112 +#define ASN1_F_ASN1_ENUMERATED_TO_BN 113 +#define ASN1_F_ASN1_EX_C2I 204 +#define ASN1_F_ASN1_FIND_END 190 +#define ASN1_F_ASN1_GENERALIZEDTIME_SET 185 +#define ASN1_F_ASN1_GENERATE_V3 178 +#define ASN1_F_ASN1_GET_OBJECT 114 +#define ASN1_F_ASN1_HEADER_NEW 115 +#define ASN1_F_ASN1_I2D_BIO 116 +#define ASN1_F_ASN1_I2D_FP 117 +#define ASN1_F_ASN1_INTEGER_SET 118 +#define ASN1_F_ASN1_INTEGER_TO_BN 119 +#define ASN1_F_ASN1_ITEM_D2I_FP 206 +#define ASN1_F_ASN1_ITEM_DUP 191 +#define ASN1_F_ASN1_ITEM_EX_COMBINE_NEW 121 +#define ASN1_F_ASN1_ITEM_EX_D2I 120 +#define ASN1_F_ASN1_ITEM_I2D_BIO 192 +#define ASN1_F_ASN1_ITEM_I2D_FP 193 +#define ASN1_F_ASN1_ITEM_PACK 198 +#define ASN1_F_ASN1_ITEM_SIGN 195 +#define ASN1_F_ASN1_ITEM_UNPACK 199 +#define ASN1_F_ASN1_ITEM_VERIFY 197 +#define ASN1_F_ASN1_MBSTRING_NCOPY 122 +#define ASN1_F_ASN1_OBJECT_NEW 123 +#define ASN1_F_ASN1_PACK_STRING 124 +#define ASN1_F_ASN1_PCTX_NEW 205 +#define ASN1_F_ASN1_PKCS5_PBE_SET 125 +#define ASN1_F_ASN1_SEQ_PACK 126 +#define ASN1_F_ASN1_SEQ_UNPACK 127 +#define ASN1_F_ASN1_SIGN 128 +#define ASN1_F_ASN1_STR2TYPE 179 +#define ASN1_F_ASN1_STRING_SET 186 +#define ASN1_F_ASN1_STRING_TABLE_ADD 129 +#define ASN1_F_ASN1_STRING_TYPE_NEW 130 +#define ASN1_F_ASN1_TEMPLATE_EX_D2I 132 +#define ASN1_F_ASN1_TEMPLATE_NEW 133 +#define ASN1_F_ASN1_TEMPLATE_NOEXP_D2I 131 +#define ASN1_F_ASN1_TIME_SET 175 +#define ASN1_F_ASN1_TYPE_GET_INT_OCTETSTRING 134 +#define ASN1_F_ASN1_TYPE_GET_OCTETSTRING 135 +#define ASN1_F_ASN1_UNPACK_STRING 136 +#define ASN1_F_ASN1_UTCTIME_SET 187 +#define ASN1_F_ASN1_VERIFY 137 +#define ASN1_F_BITSTR_CB 180 +#define ASN1_F_BN_TO_ASN1_ENUMERATED 138 +#define ASN1_F_BN_TO_ASN1_INTEGER 139 +#define ASN1_F_C2I_ASN1_BIT_STRING 189 +#define ASN1_F_C2I_ASN1_INTEGER 194 +#define ASN1_F_C2I_ASN1_OBJECT 196 +#define ASN1_F_COLLECT_DATA 140 +#define ASN1_F_D2I_ASN1_BIT_STRING 141 +#define ASN1_F_D2I_ASN1_BOOLEAN 142 +#define ASN1_F_D2I_ASN1_BYTES 143 +#define ASN1_F_D2I_ASN1_GENERALIZEDTIME 144 +#define ASN1_F_D2I_ASN1_HEADER 145 +#define ASN1_F_D2I_ASN1_INTEGER 146 +#define ASN1_F_D2I_ASN1_OBJECT 147 +#define ASN1_F_D2I_ASN1_SET 148 +#define ASN1_F_D2I_ASN1_TYPE_BYTES 149 +#define ASN1_F_D2I_ASN1_UINTEGER 150 +#define ASN1_F_D2I_ASN1_UTCTIME 151 +#define ASN1_F_D2I_NETSCAPE_RSA 152 +#define ASN1_F_D2I_NETSCAPE_RSA_2 153 +#define ASN1_F_D2I_PRIVATEKEY 154 +#define ASN1_F_D2I_PUBLICKEY 155 +#define ASN1_F_D2I_RSA_NET 200 +#define ASN1_F_D2I_RSA_NET_2 201 +#define ASN1_F_D2I_X509 156 +#define ASN1_F_D2I_X509_CINF 157 +#define ASN1_F_D2I_X509_PKEY 159 +#define ASN1_F_I2D_ASN1_SET 188 +#define ASN1_F_I2D_ASN1_TIME 160 +#define ASN1_F_I2D_DSA_PUBKEY 161 +#define ASN1_F_I2D_EC_PUBKEY 181 +#define ASN1_F_I2D_PRIVATEKEY 163 +#define ASN1_F_I2D_PUBLICKEY 164 +#define ASN1_F_I2D_RSA_NET 162 +#define ASN1_F_I2D_RSA_PUBKEY 165 +#define ASN1_F_LONG_C2I 166 +#define ASN1_F_OID_MODULE_INIT 174 +#define ASN1_F_PARSE_TAGGING 182 +#define ASN1_F_PKCS5_PBE2_SET 167 +#define ASN1_F_PKCS5_PBE_SET 202 +#define ASN1_F_X509_CINF_NEW 168 +#define ASN1_F_X509_CRL_ADD0_REVOKED 169 +#define ASN1_F_X509_INFO_NEW 170 +#define ASN1_F_X509_NAME_ENCODE 203 +#define ASN1_F_X509_NAME_EX_D2I 158 +#define ASN1_F_X509_NAME_EX_NEW 171 +#define ASN1_F_X509_NEW 172 +#define ASN1_F_X509_PKEY_NEW 173 + +/* Reason codes. */ +#define ASN1_R_ADDING_OBJECT 171 +#define ASN1_R_AUX_ERROR 100 +#define ASN1_R_BAD_CLASS 101 +#define ASN1_R_BAD_OBJECT_HEADER 102 +#define ASN1_R_BAD_PASSWORD_READ 103 +#define ASN1_R_BAD_TAG 104 +#define ASN1_R_BN_LIB 105 +#define ASN1_R_BOOLEAN_IS_WRONG_LENGTH 106 +#define ASN1_R_BUFFER_TOO_SMALL 107 +#define ASN1_R_CIPHER_HAS_NO_OBJECT_IDENTIFIER 108 +#define ASN1_R_DATA_IS_WRONG 109 +#define ASN1_R_DECODE_ERROR 110 +#define ASN1_R_DECODING_ERROR 111 +#define ASN1_R_DEPTH_EXCEEDED 174 +#define ASN1_R_ENCODE_ERROR 112 +#define ASN1_R_ERROR_GETTING_TIME 173 +#define ASN1_R_ERROR_LOADING_SECTION 172 +#define ASN1_R_ERROR_PARSING_SET_ELEMENT 113 +#define ASN1_R_ERROR_SETTING_CIPHER_PARAMS 114 +#define ASN1_R_EXPECTING_AN_INTEGER 115 +#define ASN1_R_EXPECTING_AN_OBJECT 116 +#define ASN1_R_EXPECTING_A_BOOLEAN 117 +#define ASN1_R_EXPECTING_A_TIME 118 +#define ASN1_R_EXPLICIT_LENGTH_MISMATCH 119 +#define ASN1_R_EXPLICIT_TAG_NOT_CONSTRUCTED 120 +#define ASN1_R_FIELD_MISSING 121 +#define ASN1_R_FIRST_NUM_TOO_LARGE 122 +#define ASN1_R_HEADER_TOO_LONG 123 +#define ASN1_R_ILLEGAL_BITSTRING_FORMAT 175 +#define ASN1_R_ILLEGAL_BOOLEAN 176 +#define ASN1_R_ILLEGAL_CHARACTERS 124 +#define ASN1_R_ILLEGAL_FORMAT 177 +#define ASN1_R_ILLEGAL_HEX 178 +#define ASN1_R_ILLEGAL_IMPLICIT_TAG 179 +#define ASN1_R_ILLEGAL_INTEGER 180 +#define ASN1_R_ILLEGAL_NESTED_TAGGING 181 +#define ASN1_R_ILLEGAL_NULL 125 +#define ASN1_R_ILLEGAL_NULL_VALUE 182 +#define ASN1_R_ILLEGAL_OBJECT 183 +#define ASN1_R_ILLEGAL_OPTIONAL_ANY 126 +#define ASN1_R_ILLEGAL_OPTIONS_ON_ITEM_TEMPLATE 170 +#define ASN1_R_ILLEGAL_TAGGED_ANY 127 +#define ASN1_R_ILLEGAL_TIME_VALUE 184 +#define ASN1_R_INTEGER_NOT_ASCII_FORMAT 185 +#define ASN1_R_INTEGER_TOO_LARGE_FOR_LONG 128 +#define ASN1_R_INVALID_BMPSTRING_LENGTH 129 +#define ASN1_R_INVALID_DIGIT 130 +#define ASN1_R_INVALID_MODIFIER 186 +#define ASN1_R_INVALID_NUMBER 187 +#define ASN1_R_INVALID_SEPARATOR 131 +#define ASN1_R_INVALID_TIME_FORMAT 132 +#define ASN1_R_INVALID_UNIVERSALSTRING_LENGTH 133 +#define ASN1_R_INVALID_UTF8STRING 134 +#define ASN1_R_IV_TOO_LARGE 135 +#define ASN1_R_LENGTH_ERROR 136 +#define ASN1_R_LIST_ERROR 188 +#define ASN1_R_MISSING_EOC 137 +#define ASN1_R_MISSING_SECOND_NUMBER 138 +#define ASN1_R_MISSING_VALUE 189 +#define ASN1_R_MSTRING_NOT_UNIVERSAL 139 +#define ASN1_R_MSTRING_WRONG_TAG 140 +#define ASN1_R_NESTED_ASN1_STRING 197 +#define ASN1_R_NON_HEX_CHARACTERS 141 +#define ASN1_R_NOT_ASCII_FORMAT 190 +#define ASN1_R_NOT_ENOUGH_DATA 142 +#define ASN1_R_NO_MATCHING_CHOICE_TYPE 143 +#define ASN1_R_NULL_IS_WRONG_LENGTH 144 +#define ASN1_R_OBJECT_NOT_ASCII_FORMAT 191 +#define ASN1_R_ODD_NUMBER_OF_CHARS 145 +#define ASN1_R_PRIVATE_KEY_HEADER_MISSING 146 +#define ASN1_R_SECOND_NUMBER_TOO_LARGE 147 +#define ASN1_R_SEQUENCE_LENGTH_MISMATCH 148 +#define ASN1_R_SEQUENCE_NOT_CONSTRUCTED 149 +#define ASN1_R_SEQUENCE_OR_SET_NEEDS_CONFIG 192 +#define ASN1_R_SHORT_LINE 150 +#define ASN1_R_STRING_TOO_LONG 151 +#define ASN1_R_STRING_TOO_SHORT 152 +#define ASN1_R_TAG_VALUE_TOO_HIGH 153 +#define ASN1_R_THE_ASN1_OBJECT_IDENTIFIER_IS_NOT_KNOWN_FOR_THIS_MD 154 +#define ASN1_R_TIME_NOT_ASCII_FORMAT 193 +#define ASN1_R_TOO_LONG 155 +#define ASN1_R_TYPE_NOT_CONSTRUCTED 156 +#define ASN1_R_UNABLE_TO_DECODE_RSA_KEY 157 +#define ASN1_R_UNABLE_TO_DECODE_RSA_PRIVATE_KEY 158 +#define ASN1_R_UNEXPECTED_EOC 159 +#define ASN1_R_UNKNOWN_FORMAT 160 +#define ASN1_R_UNKNOWN_MESSAGE_DIGEST_ALGORITHM 161 +#define ASN1_R_UNKNOWN_OBJECT_TYPE 162 +#define ASN1_R_UNKNOWN_PUBLIC_KEY_TYPE 163 +#define ASN1_R_UNKNOWN_TAG 194 +#define ASN1_R_UNKOWN_FORMAT 195 +#define ASN1_R_UNSUPPORTED_ANY_DEFINED_BY_TYPE 164 +#define ASN1_R_UNSUPPORTED_CIPHER 165 +#define ASN1_R_UNSUPPORTED_ENCRYPTION_ALGORITHM 166 +#define ASN1_R_UNSUPPORTED_PUBLIC_KEY_TYPE 167 +#define ASN1_R_UNSUPPORTED_TYPE 196 +#define ASN1_R_WRONG_TAG 168 +#define ASN1_R_WRONG_TYPE 169 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/asn1_mac.h b/src/dep/include/openssl/asn1_mac.h new file mode 100644 index 0000000..a2b85ba --- /dev/null +++ b/src/dep/include/openssl/asn1_mac.h @@ -0,0 +1,571 @@ +/* crypto/asn1/asn1_mac.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_ASN1_MAC_H +#define HEADER_ASN1_MAC_H + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef ASN1_MAC_ERR_LIB +#define ASN1_MAC_ERR_LIB ERR_LIB_ASN1 +#endif + +#define ASN1_MAC_H_err(f,r,line) \ + ERR_PUT_error(ASN1_MAC_ERR_LIB,(f),(r),__FILE__,(line)) + +#define M_ASN1_D2I_vars(a,type,func) \ + ASN1_const_CTX c; \ + type ret=NULL; \ + \ + c.pp=(const unsigned char **)pp; \ + c.q= *(const unsigned char **)pp; \ + c.error=ERR_R_NESTED_ASN1_ERROR; \ + if ((a == NULL) || ((*a) == NULL)) \ + { if ((ret=(type)func()) == NULL) \ + { c.line=__LINE__; goto err; } } \ + else ret=(*a); + +#define M_ASN1_D2I_Init() \ + c.p= *(const unsigned char **)pp; \ + c.max=(length == 0)?0:(c.p+length); + +#define M_ASN1_D2I_Finish_2(a) \ + if (!asn1_const_Finish(&c)) \ + { c.line=__LINE__; goto err; } \ + *(const unsigned char **)pp=c.p; \ + if (a != NULL) (*a)=ret; \ + return(ret); + +#define M_ASN1_D2I_Finish(a,func,e) \ + M_ASN1_D2I_Finish_2(a); \ +err:\ + ASN1_MAC_H_err((e),c.error,c.line); \ + asn1_add_error(*(const unsigned char **)pp,(int)(c.q- *pp)); \ + if ((ret != NULL) && ((a == NULL) || (*a != ret))) func(ret); \ + return(NULL) + +#define M_ASN1_D2I_start_sequence() \ + if (!asn1_GetSequence(&c,&length)) \ + { c.line=__LINE__; goto err; } +/* Begin reading ASN1 without a surrounding sequence */ +#define M_ASN1_D2I_begin() \ + c.slen = length; + +/* End reading ASN1 with no check on length */ +#define M_ASN1_D2I_Finish_nolen(a, func, e) \ + *pp=c.p; \ + if (a != NULL) (*a)=ret; \ + return(ret); \ +err:\ + ASN1_MAC_H_err((e),c.error,c.line); \ + asn1_add_error(*pp,(int)(c.q- *pp)); \ + if ((ret != NULL) && ((a == NULL) || (*a != ret))) func(ret); \ + return(NULL) + +#define M_ASN1_D2I_end_sequence() \ + (((c.inf&1) == 0)?(c.slen <= 0): \ + (c.eos=ASN1_const_check_infinite_end(&c.p,c.slen))) + +/* Don't use this with d2i_ASN1_BOOLEAN() */ +#define M_ASN1_D2I_get(b, func) \ + c.q=c.p; \ + if (func(&(b),&c.p,c.slen) == NULL) \ + {c.line=__LINE__; goto err; } \ + c.slen-=(c.p-c.q); + +/* Don't use this with d2i_ASN1_BOOLEAN() */ +#define M_ASN1_D2I_get_x(type,b,func) \ + c.q=c.p; \ + if (((D2I_OF(type))func)(&(b),&c.p,c.slen) == NULL) \ + {c.line=__LINE__; goto err; } \ + c.slen-=(c.p-c.q); + +/* use this instead () */ +#define M_ASN1_D2I_get_int(b,func) \ + c.q=c.p; \ + if (func(&(b),&c.p,c.slen) < 0) \ + {c.line=__LINE__; goto err; } \ + c.slen-=(c.p-c.q); + +#define M_ASN1_D2I_get_opt(b,func,type) \ + if ((c.slen != 0) && ((M_ASN1_next & (~V_ASN1_CONSTRUCTED)) \ + == (V_ASN1_UNIVERSAL|(type)))) \ + { \ + M_ASN1_D2I_get(b,func); \ + } + +#define M_ASN1_D2I_get_imp(b,func, type) \ + M_ASN1_next=(_tmp& V_ASN1_CONSTRUCTED)|type; \ + c.q=c.p; \ + if (func(&(b),&c.p,c.slen) == NULL) \ + {c.line=__LINE__; M_ASN1_next_prev = _tmp; goto err; } \ + c.slen-=(c.p-c.q);\ + M_ASN1_next_prev=_tmp; + +#define M_ASN1_D2I_get_IMP_opt(b,func,tag,type) \ + if ((c.slen != 0) && ((M_ASN1_next & (~V_ASN1_CONSTRUCTED)) == \ + (V_ASN1_CONTEXT_SPECIFIC|(tag)))) \ + { \ + unsigned char _tmp = M_ASN1_next; \ + M_ASN1_D2I_get_imp(b,func, type);\ + } + +#define M_ASN1_D2I_get_set(r,func,free_func) \ + M_ASN1_D2I_get_imp_set(r,func,free_func, \ + V_ASN1_SET,V_ASN1_UNIVERSAL); + +#define M_ASN1_D2I_get_set_type(type,r,func,free_func) \ + M_ASN1_D2I_get_imp_set_type(type,r,func,free_func, \ + V_ASN1_SET,V_ASN1_UNIVERSAL); + +#define M_ASN1_D2I_get_set_opt(r,func,free_func) \ + if ((c.slen != 0) && (M_ASN1_next == (V_ASN1_UNIVERSAL| \ + V_ASN1_CONSTRUCTED|V_ASN1_SET)))\ + { M_ASN1_D2I_get_set(r,func,free_func); } + +#define M_ASN1_D2I_get_set_opt_type(type,r,func,free_func) \ + if ((c.slen != 0) && (M_ASN1_next == (V_ASN1_UNIVERSAL| \ + V_ASN1_CONSTRUCTED|V_ASN1_SET)))\ + { M_ASN1_D2I_get_set_type(type,r,func,free_func); } + +#define M_ASN1_I2D_len_SET_opt(a,f) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + M_ASN1_I2D_len_SET(a,f); + +#define M_ASN1_I2D_put_SET_opt(a,f) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + M_ASN1_I2D_put_SET(a,f); + +#define M_ASN1_I2D_put_SEQUENCE_opt(a,f) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + M_ASN1_I2D_put_SEQUENCE(a,f); + +#define M_ASN1_I2D_put_SEQUENCE_opt_type(type,a,f) \ + if ((a != NULL) && (sk_##type##_num(a) != 0)) \ + M_ASN1_I2D_put_SEQUENCE_type(type,a,f); + +#define M_ASN1_D2I_get_IMP_set_opt(b,func,free_func,tag) \ + if ((c.slen != 0) && \ + (M_ASN1_next == \ + (V_ASN1_CONTEXT_SPECIFIC|V_ASN1_CONSTRUCTED|(tag))))\ + { \ + M_ASN1_D2I_get_imp_set(b,func,free_func,\ + tag,V_ASN1_CONTEXT_SPECIFIC); \ + } + +#define M_ASN1_D2I_get_IMP_set_opt_type(type,b,func,free_func,tag) \ + if ((c.slen != 0) && \ + (M_ASN1_next == \ + (V_ASN1_CONTEXT_SPECIFIC|V_ASN1_CONSTRUCTED|(tag))))\ + { \ + M_ASN1_D2I_get_imp_set_type(type,b,func,free_func,\ + tag,V_ASN1_CONTEXT_SPECIFIC); \ + } + +#define M_ASN1_D2I_get_seq(r,func,free_func) \ + M_ASN1_D2I_get_imp_set(r,func,free_func,\ + V_ASN1_SEQUENCE,V_ASN1_UNIVERSAL); + +#define M_ASN1_D2I_get_seq_type(type,r,func,free_func) \ + M_ASN1_D2I_get_imp_set_type(type,r,func,free_func,\ + V_ASN1_SEQUENCE,V_ASN1_UNIVERSAL) + +#define M_ASN1_D2I_get_seq_opt(r,func,free_func) \ + if ((c.slen != 0) && (M_ASN1_next == (V_ASN1_UNIVERSAL| \ + V_ASN1_CONSTRUCTED|V_ASN1_SEQUENCE)))\ + { M_ASN1_D2I_get_seq(r,func,free_func); } + +#define M_ASN1_D2I_get_seq_opt_type(type,r,func,free_func) \ + if ((c.slen != 0) && (M_ASN1_next == (V_ASN1_UNIVERSAL| \ + V_ASN1_CONSTRUCTED|V_ASN1_SEQUENCE)))\ + { M_ASN1_D2I_get_seq_type(type,r,func,free_func); } + +#define M_ASN1_D2I_get_IMP_set(r,func,free_func,x) \ + M_ASN1_D2I_get_imp_set(r,func,free_func,\ + x,V_ASN1_CONTEXT_SPECIFIC); + +#define M_ASN1_D2I_get_IMP_set_type(type,r,func,free_func,x) \ + M_ASN1_D2I_get_imp_set_type(type,r,func,free_func,\ + x,V_ASN1_CONTEXT_SPECIFIC); + +#define M_ASN1_D2I_get_imp_set(r,func,free_func,a,b) \ + c.q=c.p; \ + if (d2i_ASN1_SET(&(r),&c.p,c.slen,(char *(*)())func,\ + (void (*)())free_func,a,b) == NULL) \ + { c.line=__LINE__; goto err; } \ + c.slen-=(c.p-c.q); + +#define M_ASN1_D2I_get_imp_set_type(type,r,func,free_func,a,b) \ + c.q=c.p; \ + if (d2i_ASN1_SET_OF_##type(&(r),&c.p,c.slen,func,\ + free_func,a,b) == NULL) \ + { c.line=__LINE__; goto err; } \ + c.slen-=(c.p-c.q); + +#define M_ASN1_D2I_get_set_strings(r,func,a,b) \ + c.q=c.p; \ + if (d2i_ASN1_STRING_SET(&(r),&c.p,c.slen,a,b) == NULL) \ + { c.line=__LINE__; goto err; } \ + c.slen-=(c.p-c.q); + +#define M_ASN1_D2I_get_EXP_opt(r,func,tag) \ + if ((c.slen != 0L) && (M_ASN1_next == \ + (V_ASN1_CONSTRUCTED|V_ASN1_CONTEXT_SPECIFIC|tag))) \ + { \ + int Tinf,Ttag,Tclass; \ + long Tlen; \ + \ + c.q=c.p; \ + Tinf=ASN1_get_object(&c.p,&Tlen,&Ttag,&Tclass,c.slen); \ + if (Tinf & 0x80) \ + { c.error=ERR_R_BAD_ASN1_OBJECT_HEADER; \ + c.line=__LINE__; goto err; } \ + if (Tinf == (V_ASN1_CONSTRUCTED+1)) \ + Tlen = c.slen - (c.p - c.q) - 2; \ + if (func(&(r),&c.p,Tlen) == NULL) \ + { c.line=__LINE__; goto err; } \ + if (Tinf == (V_ASN1_CONSTRUCTED+1)) { \ + Tlen = c.slen - (c.p - c.q); \ + if(!ASN1_const_check_infinite_end(&c.p, Tlen)) \ + { c.error=ERR_R_MISSING_ASN1_EOS; \ + c.line=__LINE__; goto err; } \ + }\ + c.slen-=(c.p-c.q); \ + } + +#define M_ASN1_D2I_get_EXP_set_opt(r,func,free_func,tag,b) \ + if ((c.slen != 0) && (M_ASN1_next == \ + (V_ASN1_CONSTRUCTED|V_ASN1_CONTEXT_SPECIFIC|tag))) \ + { \ + int Tinf,Ttag,Tclass; \ + long Tlen; \ + \ + c.q=c.p; \ + Tinf=ASN1_get_object(&c.p,&Tlen,&Ttag,&Tclass,c.slen); \ + if (Tinf & 0x80) \ + { c.error=ERR_R_BAD_ASN1_OBJECT_HEADER; \ + c.line=__LINE__; goto err; } \ + if (Tinf == (V_ASN1_CONSTRUCTED+1)) \ + Tlen = c.slen - (c.p - c.q) - 2; \ + if (d2i_ASN1_SET(&(r),&c.p,Tlen,(char *(*)())func, \ + (void (*)())free_func, \ + b,V_ASN1_UNIVERSAL) == NULL) \ + { c.line=__LINE__; goto err; } \ + if (Tinf == (V_ASN1_CONSTRUCTED+1)) { \ + Tlen = c.slen - (c.p - c.q); \ + if(!ASN1_check_infinite_end(&c.p, Tlen)) \ + { c.error=ERR_R_MISSING_ASN1_EOS; \ + c.line=__LINE__; goto err; } \ + }\ + c.slen-=(c.p-c.q); \ + } + +#define M_ASN1_D2I_get_EXP_set_opt_type(type,r,func,free_func,tag,b) \ + if ((c.slen != 0) && (M_ASN1_next == \ + (V_ASN1_CONSTRUCTED|V_ASN1_CONTEXT_SPECIFIC|tag))) \ + { \ + int Tinf,Ttag,Tclass; \ + long Tlen; \ + \ + c.q=c.p; \ + Tinf=ASN1_get_object(&c.p,&Tlen,&Ttag,&Tclass,c.slen); \ + if (Tinf & 0x80) \ + { c.error=ERR_R_BAD_ASN1_OBJECT_HEADER; \ + c.line=__LINE__; goto err; } \ + if (Tinf == (V_ASN1_CONSTRUCTED+1)) \ + Tlen = c.slen - (c.p - c.q) - 2; \ + if (d2i_ASN1_SET_OF_##type(&(r),&c.p,Tlen,func, \ + free_func,b,V_ASN1_UNIVERSAL) == NULL) \ + { c.line=__LINE__; goto err; } \ + if (Tinf == (V_ASN1_CONSTRUCTED+1)) { \ + Tlen = c.slen - (c.p - c.q); \ + if(!ASN1_check_infinite_end(&c.p, Tlen)) \ + { c.error=ERR_R_MISSING_ASN1_EOS; \ + c.line=__LINE__; goto err; } \ + }\ + c.slen-=(c.p-c.q); \ + } + +/* New macros */ +#define M_ASN1_New_Malloc(ret,type) \ + if ((ret=(type *)OPENSSL_malloc(sizeof(type))) == NULL) \ + { c.line=__LINE__; goto err2; } + +#define M_ASN1_New(arg,func) \ + if (((arg)=func()) == NULL) return(NULL) + +#define M_ASN1_New_Error(a) \ +/* err: ASN1_MAC_H_err((a),ERR_R_NESTED_ASN1_ERROR,c.line); \ + return(NULL);*/ \ + err2: ASN1_MAC_H_err((a),ERR_R_MALLOC_FAILURE,c.line); \ + return(NULL) + + +/* BIG UGLY WARNING! This is so damn ugly I wanna puke. Unfortunately, + some macros that use ASN1_const_CTX still insist on writing in the input + stream. ARGH! ARGH! ARGH! Let's get rid of this macro package. + Please? -- Richard Levitte */ +#define M_ASN1_next (*((unsigned char *)(c.p))) +#define M_ASN1_next_prev (*((unsigned char *)(c.q))) + +/*************************************************/ + +#define M_ASN1_I2D_vars(a) int r=0,ret=0; \ + unsigned char *p; \ + if (a == NULL) return(0) + +/* Length Macros */ +#define M_ASN1_I2D_len(a,f) ret+=f(a,NULL) +#define M_ASN1_I2D_len_IMP_opt(a,f) if (a != NULL) M_ASN1_I2D_len(a,f) + +#define M_ASN1_I2D_len_SET(a,f) \ + ret+=i2d_ASN1_SET(a,NULL,f,V_ASN1_SET,V_ASN1_UNIVERSAL,IS_SET); + +#define M_ASN1_I2D_len_SET_type(type,a,f) \ + ret+=i2d_ASN1_SET_OF_##type(a,NULL,f,V_ASN1_SET, \ + V_ASN1_UNIVERSAL,IS_SET); + +#define M_ASN1_I2D_len_SEQUENCE(a,f) \ + ret+=i2d_ASN1_SET(a,NULL,f,V_ASN1_SEQUENCE,V_ASN1_UNIVERSAL, \ + IS_SEQUENCE); + +#define M_ASN1_I2D_len_SEQUENCE_type(type,a,f) \ + ret+=i2d_ASN1_SET_OF_##type(a,NULL,f,V_ASN1_SEQUENCE, \ + V_ASN1_UNIVERSAL,IS_SEQUENCE) + +#define M_ASN1_I2D_len_SEQUENCE_opt(a,f) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + M_ASN1_I2D_len_SEQUENCE(a,f); + +#define M_ASN1_I2D_len_SEQUENCE_opt_type(type,a,f) \ + if ((a != NULL) && (sk_##type##_num(a) != 0)) \ + M_ASN1_I2D_len_SEQUENCE_type(type,a,f); + +#define M_ASN1_I2D_len_IMP_SET(a,f,x) \ + ret+=i2d_ASN1_SET(a,NULL,f,x,V_ASN1_CONTEXT_SPECIFIC,IS_SET); + +#define M_ASN1_I2D_len_IMP_SET_type(type,a,f,x) \ + ret+=i2d_ASN1_SET_OF_##type(a,NULL,f,x, \ + V_ASN1_CONTEXT_SPECIFIC,IS_SET); + +#define M_ASN1_I2D_len_IMP_SET_opt(a,f,x) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + ret+=i2d_ASN1_SET(a,NULL,f,x,V_ASN1_CONTEXT_SPECIFIC, \ + IS_SET); + +#define M_ASN1_I2D_len_IMP_SET_opt_type(type,a,f,x) \ + if ((a != NULL) && (sk_##type##_num(a) != 0)) \ + ret+=i2d_ASN1_SET_OF_##type(a,NULL,f,x, \ + V_ASN1_CONTEXT_SPECIFIC,IS_SET); + +#define M_ASN1_I2D_len_IMP_SEQUENCE(a,f,x) \ + ret+=i2d_ASN1_SET(a,NULL,f,x,V_ASN1_CONTEXT_SPECIFIC, \ + IS_SEQUENCE); + +#define M_ASN1_I2D_len_IMP_SEQUENCE_opt(a,f,x) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + ret+=i2d_ASN1_SET(a,NULL,f,x,V_ASN1_CONTEXT_SPECIFIC, \ + IS_SEQUENCE); + +#define M_ASN1_I2D_len_IMP_SEQUENCE_opt_type(type,a,f,x) \ + if ((a != NULL) && (sk_##type##_num(a) != 0)) \ + ret+=i2d_ASN1_SET_OF_##type(a,NULL,f,x, \ + V_ASN1_CONTEXT_SPECIFIC, \ + IS_SEQUENCE); + +#define M_ASN1_I2D_len_EXP_opt(a,f,mtag,v) \ + if (a != NULL)\ + { \ + v=f(a,NULL); \ + ret+=ASN1_object_size(1,v,mtag); \ + } + +#define M_ASN1_I2D_len_EXP_SET_opt(a,f,mtag,tag,v) \ + if ((a != NULL) && (sk_num(a) != 0))\ + { \ + v=i2d_ASN1_SET(a,NULL,f,tag,V_ASN1_UNIVERSAL,IS_SET); \ + ret+=ASN1_object_size(1,v,mtag); \ + } + +#define M_ASN1_I2D_len_EXP_SEQUENCE_opt(a,f,mtag,tag,v) \ + if ((a != NULL) && (sk_num(a) != 0))\ + { \ + v=i2d_ASN1_SET(a,NULL,f,tag,V_ASN1_UNIVERSAL, \ + IS_SEQUENCE); \ + ret+=ASN1_object_size(1,v,mtag); \ + } + +#define M_ASN1_I2D_len_EXP_SEQUENCE_opt_type(type,a,f,mtag,tag,v) \ + if ((a != NULL) && (sk_##type##_num(a) != 0))\ + { \ + v=i2d_ASN1_SET_OF_##type(a,NULL,f,tag, \ + V_ASN1_UNIVERSAL, \ + IS_SEQUENCE); \ + ret+=ASN1_object_size(1,v,mtag); \ + } + +/* Put Macros */ +#define M_ASN1_I2D_put(a,f) f(a,&p) + +#define M_ASN1_I2D_put_IMP_opt(a,f,t) \ + if (a != NULL) \ + { \ + unsigned char *q=p; \ + f(a,&p); \ + *q=(V_ASN1_CONTEXT_SPECIFIC|t|(*q&V_ASN1_CONSTRUCTED));\ + } + +#define M_ASN1_I2D_put_SET(a,f) i2d_ASN1_SET(a,&p,f,V_ASN1_SET,\ + V_ASN1_UNIVERSAL,IS_SET) +#define M_ASN1_I2D_put_SET_type(type,a,f) \ + i2d_ASN1_SET_OF_##type(a,&p,f,V_ASN1_SET,V_ASN1_UNIVERSAL,IS_SET) +#define M_ASN1_I2D_put_IMP_SET(a,f,x) i2d_ASN1_SET(a,&p,f,x,\ + V_ASN1_CONTEXT_SPECIFIC,IS_SET) +#define M_ASN1_I2D_put_IMP_SET_type(type,a,f,x) \ + i2d_ASN1_SET_OF_##type(a,&p,f,x,V_ASN1_CONTEXT_SPECIFIC,IS_SET) +#define M_ASN1_I2D_put_IMP_SEQUENCE(a,f,x) i2d_ASN1_SET(a,&p,f,x,\ + V_ASN1_CONTEXT_SPECIFIC,IS_SEQUENCE) + +#define M_ASN1_I2D_put_SEQUENCE(a,f) i2d_ASN1_SET(a,&p,f,V_ASN1_SEQUENCE,\ + V_ASN1_UNIVERSAL,IS_SEQUENCE) + +#define M_ASN1_I2D_put_SEQUENCE_type(type,a,f) \ + i2d_ASN1_SET_OF_##type(a,&p,f,V_ASN1_SEQUENCE,V_ASN1_UNIVERSAL, \ + IS_SEQUENCE) + +#define M_ASN1_I2D_put_SEQUENCE_opt(a,f) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + M_ASN1_I2D_put_SEQUENCE(a,f); + +#define M_ASN1_I2D_put_IMP_SET_opt(a,f,x) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + { i2d_ASN1_SET(a,&p,f,x,V_ASN1_CONTEXT_SPECIFIC, \ + IS_SET); } + +#define M_ASN1_I2D_put_IMP_SET_opt_type(type,a,f,x) \ + if ((a != NULL) && (sk_##type##_num(a) != 0)) \ + { i2d_ASN1_SET_OF_##type(a,&p,f,x, \ + V_ASN1_CONTEXT_SPECIFIC, \ + IS_SET); } + +#define M_ASN1_I2D_put_IMP_SEQUENCE_opt(a,f,x) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + { i2d_ASN1_SET(a,&p,f,x,V_ASN1_CONTEXT_SPECIFIC, \ + IS_SEQUENCE); } + +#define M_ASN1_I2D_put_IMP_SEQUENCE_opt_type(type,a,f,x) \ + if ((a != NULL) && (sk_##type##_num(a) != 0)) \ + { i2d_ASN1_SET_OF_##type(a,&p,f,x, \ + V_ASN1_CONTEXT_SPECIFIC, \ + IS_SEQUENCE); } + +#define M_ASN1_I2D_put_EXP_opt(a,f,tag,v) \ + if (a != NULL) \ + { \ + ASN1_put_object(&p,1,v,tag,V_ASN1_CONTEXT_SPECIFIC); \ + f(a,&p); \ + } + +#define M_ASN1_I2D_put_EXP_SET_opt(a,f,mtag,tag,v) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + { \ + ASN1_put_object(&p,1,v,mtag,V_ASN1_CONTEXT_SPECIFIC); \ + i2d_ASN1_SET(a,&p,f,tag,V_ASN1_UNIVERSAL,IS_SET); \ + } + +#define M_ASN1_I2D_put_EXP_SEQUENCE_opt(a,f,mtag,tag,v) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + { \ + ASN1_put_object(&p,1,v,mtag,V_ASN1_CONTEXT_SPECIFIC); \ + i2d_ASN1_SET(a,&p,f,tag,V_ASN1_UNIVERSAL,IS_SEQUENCE); \ + } + +#define M_ASN1_I2D_put_EXP_SEQUENCE_opt_type(type,a,f,mtag,tag,v) \ + if ((a != NULL) && (sk_##type##_num(a) != 0)) \ + { \ + ASN1_put_object(&p,1,v,mtag,V_ASN1_CONTEXT_SPECIFIC); \ + i2d_ASN1_SET_OF_##type(a,&p,f,tag,V_ASN1_UNIVERSAL, \ + IS_SEQUENCE); \ + } + +#define M_ASN1_I2D_seq_total() \ + r=ASN1_object_size(1,ret,V_ASN1_SEQUENCE); \ + if (pp == NULL) return(r); \ + p= *pp; \ + ASN1_put_object(&p,1,ret,V_ASN1_SEQUENCE,V_ASN1_UNIVERSAL) + +#define M_ASN1_I2D_INF_seq_start(tag,ctx) \ + *(p++)=(V_ASN1_CONSTRUCTED|(tag)|(ctx)); \ + *(p++)=0x80 + +#define M_ASN1_I2D_INF_seq_end() *(p++)=0x00; *(p++)=0x00 + +#define M_ASN1_I2D_finish() *pp=p; \ + return(r); + +int asn1_GetSequence(ASN1_const_CTX *c, long *length); +void asn1_add_error(const unsigned char *address,int offset); +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/dep/include/openssl/asn1t.h b/src/dep/include/openssl/asn1t.h new file mode 100644 index 0000000..e2ac426 --- /dev/null +++ b/src/dep/include/openssl/asn1t.h @@ -0,0 +1,886 @@ +/* asn1t.h */ +/* Written by Dr Stephen N Henson (shenson@bigfoot.com) for the OpenSSL + * project 2000. + */ +/* ==================================================================== + * Copyright (c) 2000 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +#ifndef HEADER_ASN1T_H +#define HEADER_ASN1T_H + +#include +#include +#include + +#ifdef OPENSSL_BUILD_SHLIBCRYPTO +# undef OPENSSL_EXTERN +# define OPENSSL_EXTERN OPENSSL_EXPORT +#endif + +/* ASN1 template defines, structures and functions */ + +#ifdef __cplusplus +extern "C" { +#endif + + +#ifndef OPENSSL_EXPORT_VAR_AS_FUNCTION + +/* Macro to obtain ASN1_ADB pointer from a type (only used internally) */ +#define ASN1_ADB_ptr(iptr) ((const ASN1_ADB *)(iptr)) + + +/* Macros for start and end of ASN1_ITEM definition */ + +#define ASN1_ITEM_start(itname) \ + OPENSSL_GLOBAL const ASN1_ITEM itname##_it = { + +#define ASN1_ITEM_end(itname) \ + }; + +#else + +/* Macro to obtain ASN1_ADB pointer from a type (only used internally) */ +#define ASN1_ADB_ptr(iptr) ((const ASN1_ADB *)(iptr())) + + +/* Macros for start and end of ASN1_ITEM definition */ + +#define ASN1_ITEM_start(itname) \ + const ASN1_ITEM * itname##_it(void) \ + { \ + static const ASN1_ITEM local_it = { \ + +#define ASN1_ITEM_end(itname) \ + }; \ + return &local_it; \ + } + +#endif + + +/* Macros to aid ASN1 template writing */ + +#define ASN1_ITEM_TEMPLATE(tname) \ + static const ASN1_TEMPLATE tname##_item_tt + +#define ASN1_ITEM_TEMPLATE_END(tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_PRIMITIVE,\ + -1,\ + &tname##_item_tt,\ + 0,\ + NULL,\ + 0,\ + #tname \ + ASN1_ITEM_end(tname) + + +/* This is a ASN1 type which just embeds a template */ + +/* This pair helps declare a SEQUENCE. We can do: + * + * ASN1_SEQUENCE(stname) = { + * ... SEQUENCE components ... + * } ASN1_SEQUENCE_END(stname) + * + * This will produce an ASN1_ITEM called stname_it + * for a structure called stname. + * + * If you want the same structure but a different + * name then use: + * + * ASN1_SEQUENCE(itname) = { + * ... SEQUENCE components ... + * } ASN1_SEQUENCE_END_name(stname, itname) + * + * This will create an item called itname_it using + * a structure called stname. + */ + +#define ASN1_SEQUENCE(tname) \ + static const ASN1_TEMPLATE tname##_seq_tt[] + +#define ASN1_SEQUENCE_END(stname) ASN1_SEQUENCE_END_name(stname, stname) + +#define ASN1_SEQUENCE_END_name(stname, tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +#define ASN1_NDEF_SEQUENCE(tname) \ + ASN1_SEQUENCE(tname) + +#define ASN1_SEQUENCE_cb(tname, cb) \ + static const ASN1_AUX tname##_aux = {NULL, 0, 0, 0, cb, 0}; \ + ASN1_SEQUENCE(tname) + +#define ASN1_BROKEN_SEQUENCE(tname) \ + static const ASN1_AUX tname##_aux = {NULL, ASN1_AFLG_BROKEN, 0, 0, 0, 0}; \ + ASN1_SEQUENCE(tname) + +#define ASN1_SEQUENCE_ref(tname, cb, lck) \ + static const ASN1_AUX tname##_aux = {NULL, ASN1_AFLG_REFCOUNT, offsetof(tname, references), lck, cb, 0}; \ + ASN1_SEQUENCE(tname) + +#define ASN1_SEQUENCE_enc(tname, enc, cb) \ + static const ASN1_AUX tname##_aux = {NULL, ASN1_AFLG_ENCODING, 0, 0, cb, offsetof(tname, enc)}; \ + ASN1_SEQUENCE(tname) + +#define ASN1_NDEF_SEQUENCE_END(tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_NDEF_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(tname),\ + #tname \ + ASN1_ITEM_end(tname) + +#define ASN1_BROKEN_SEQUENCE_END(stname) ASN1_SEQUENCE_END_ref(stname, stname) + +#define ASN1_SEQUENCE_END_enc(stname, tname) ASN1_SEQUENCE_END_ref(stname, tname) + +#define ASN1_SEQUENCE_END_cb(stname, tname) ASN1_SEQUENCE_END_ref(stname, tname) + +#define ASN1_SEQUENCE_END_ref(stname, tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + &tname##_aux,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + + +/* This pair helps declare a CHOICE type. We can do: + * + * ASN1_CHOICE(chname) = { + * ... CHOICE options ... + * ASN1_CHOICE_END(chname) + * + * This will produce an ASN1_ITEM called chname_it + * for a structure called chname. The structure + * definition must look like this: + * typedef struct { + * int type; + * union { + * ASN1_SOMETHING *opt1; + * ASN1_SOMEOTHER *opt2; + * } value; + * } chname; + * + * the name of the selector must be 'type'. + * to use an alternative selector name use the + * ASN1_CHOICE_END_selector() version. + */ + +#define ASN1_CHOICE(tname) \ + static const ASN1_TEMPLATE tname##_ch_tt[] + +#define ASN1_CHOICE_cb(tname, cb) \ + static const ASN1_AUX tname##_aux = {NULL, 0, 0, 0, cb, 0}; \ + ASN1_CHOICE(tname) + +#define ASN1_CHOICE_END(stname) ASN1_CHOICE_END_name(stname, stname) + +#define ASN1_CHOICE_END_name(stname, tname) ASN1_CHOICE_END_selector(stname, tname, type) + +#define ASN1_CHOICE_END_selector(stname, tname, selname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_CHOICE,\ + offsetof(stname,selname) ,\ + tname##_ch_tt,\ + sizeof(tname##_ch_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +#define ASN1_CHOICE_END_cb(stname, tname, selname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_CHOICE,\ + offsetof(stname,selname) ,\ + tname##_ch_tt,\ + sizeof(tname##_ch_tt) / sizeof(ASN1_TEMPLATE),\ + &tname##_aux,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +/* This helps with the template wrapper form of ASN1_ITEM */ + +#define ASN1_EX_TEMPLATE_TYPE(flags, tag, name, type) { \ + (flags), (tag), 0,\ + #name, ASN1_ITEM_ref(type) } + +/* These help with SEQUENCE or CHOICE components */ + +/* used to declare other types */ + +#define ASN1_EX_TYPE(flags, tag, stname, field, type) { \ + (flags), (tag), offsetof(stname, field),\ + #field, ASN1_ITEM_ref(type) } + +/* used when the structure is combined with the parent */ + +#define ASN1_EX_COMBINE(flags, tag, type) { \ + (flags)|ASN1_TFLG_COMBINE, (tag), 0, NULL, ASN1_ITEM_ref(type) } + +/* implicit and explicit helper macros */ + +#define ASN1_IMP_EX(stname, field, type, tag, ex) \ + ASN1_EX_TYPE(ASN1_TFLG_IMPLICIT | ex, tag, stname, field, type) + +#define ASN1_EXP_EX(stname, field, type, tag, ex) \ + ASN1_EX_TYPE(ASN1_TFLG_EXPLICIT | ex, tag, stname, field, type) + +/* Any defined by macros: the field used is in the table itself */ + +#ifndef OPENSSL_EXPORT_VAR_AS_FUNCTION +#define ASN1_ADB_OBJECT(tblname) { ASN1_TFLG_ADB_OID, -1, 0, #tblname, (const ASN1_ITEM *)&(tblname##_adb) } +#define ASN1_ADB_INTEGER(tblname) { ASN1_TFLG_ADB_INT, -1, 0, #tblname, (const ASN1_ITEM *)&(tblname##_adb) } +#else +#define ASN1_ADB_OBJECT(tblname) { ASN1_TFLG_ADB_OID, -1, 0, #tblname, tblname##_adb } +#define ASN1_ADB_INTEGER(tblname) { ASN1_TFLG_ADB_INT, -1, 0, #tblname, tblname##_adb } +#endif +/* Plain simple type */ +#define ASN1_SIMPLE(stname, field, type) ASN1_EX_TYPE(0,0, stname, field, type) + +/* OPTIONAL simple type */ +#define ASN1_OPT(stname, field, type) ASN1_EX_TYPE(ASN1_TFLG_OPTIONAL, 0, stname, field, type) + +/* IMPLICIT tagged simple type */ +#define ASN1_IMP(stname, field, type, tag) ASN1_IMP_EX(stname, field, type, tag, 0) + +/* IMPLICIT tagged OPTIONAL simple type */ +#define ASN1_IMP_OPT(stname, field, type, tag) ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_OPTIONAL) + +/* Same as above but EXPLICIT */ + +#define ASN1_EXP(stname, field, type, tag) ASN1_EXP_EX(stname, field, type, tag, 0) +#define ASN1_EXP_OPT(stname, field, type, tag) ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_OPTIONAL) + +/* SEQUENCE OF type */ +#define ASN1_SEQUENCE_OF(stname, field, type) \ + ASN1_EX_TYPE(ASN1_TFLG_SEQUENCE_OF, 0, stname, field, type) + +/* OPTIONAL SEQUENCE OF */ +#define ASN1_SEQUENCE_OF_OPT(stname, field, type) \ + ASN1_EX_TYPE(ASN1_TFLG_SEQUENCE_OF|ASN1_TFLG_OPTIONAL, 0, stname, field, type) + +/* Same as above but for SET OF */ + +#define ASN1_SET_OF(stname, field, type) \ + ASN1_EX_TYPE(ASN1_TFLG_SET_OF, 0, stname, field, type) + +#define ASN1_SET_OF_OPT(stname, field, type) \ + ASN1_EX_TYPE(ASN1_TFLG_SET_OF|ASN1_TFLG_OPTIONAL, 0, stname, field, type) + +/* Finally compound types of SEQUENCE, SET, IMPLICIT, EXPLICIT and OPTIONAL */ + +#define ASN1_IMP_SET_OF(stname, field, type, tag) \ + ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_SET_OF) + +#define ASN1_EXP_SET_OF(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_SET_OF) + +#define ASN1_IMP_SET_OF_OPT(stname, field, type, tag) \ + ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_SET_OF|ASN1_TFLG_OPTIONAL) + +#define ASN1_EXP_SET_OF_OPT(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_SET_OF|ASN1_TFLG_OPTIONAL) + +#define ASN1_IMP_SEQUENCE_OF(stname, field, type, tag) \ + ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_SEQUENCE_OF) + +#define ASN1_IMP_SEQUENCE_OF_OPT(stname, field, type, tag) \ + ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_SEQUENCE_OF|ASN1_TFLG_OPTIONAL) + +#define ASN1_EXP_SEQUENCE_OF(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_SEQUENCE_OF) + +#define ASN1_EXP_SEQUENCE_OF_OPT(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_SEQUENCE_OF|ASN1_TFLG_OPTIONAL) + +/* EXPLICIT OPTIONAL using indefinite length constructed form */ +#define ASN1_NDEF_EXP_OPT(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_OPTIONAL|ASN1_TFLG_NDEF) + +/* Macros for the ASN1_ADB structure */ + +#define ASN1_ADB(name) \ + static const ASN1_ADB_TABLE name##_adbtbl[] + +#ifndef OPENSSL_EXPORT_VAR_AS_FUNCTION + +#define ASN1_ADB_END(name, flags, field, app_table, def, none) \ + ;\ + static const ASN1_ADB name##_adb = {\ + flags,\ + offsetof(name, field),\ + app_table,\ + name##_adbtbl,\ + sizeof(name##_adbtbl) / sizeof(ASN1_ADB_TABLE),\ + def,\ + none\ + } + +#else + +#define ASN1_ADB_END(name, flags, field, app_table, def, none) \ + ;\ + static const ASN1_ITEM *name##_adb(void) \ + { \ + static const ASN1_ADB internal_adb = \ + {\ + flags,\ + offsetof(name, field),\ + app_table,\ + name##_adbtbl,\ + sizeof(name##_adbtbl) / sizeof(ASN1_ADB_TABLE),\ + def,\ + none\ + }; \ + return (const ASN1_ITEM *) &internal_adb; \ + } \ + void dummy_function(void) + +#endif + +#define ADB_ENTRY(val, template) {val, template} + +#define ASN1_ADB_TEMPLATE(name) \ + static const ASN1_TEMPLATE name##_tt + +/* This is the ASN1 template structure that defines + * a wrapper round the actual type. It determines the + * actual position of the field in the value structure, + * various flags such as OPTIONAL and the field name. + */ + +struct ASN1_TEMPLATE_st { +unsigned long flags; /* Various flags */ +long tag; /* tag, not used if no tagging */ +unsigned long offset; /* Offset of this field in structure */ +#ifndef NO_ASN1_FIELD_NAMES +const char *field_name; /* Field name */ +#endif +ASN1_ITEM_EXP *item; /* Relevant ASN1_ITEM or ASN1_ADB */ +}; + +/* Macro to extract ASN1_ITEM and ASN1_ADB pointer from ASN1_TEMPLATE */ + +#define ASN1_TEMPLATE_item(t) (t->item_ptr) +#define ASN1_TEMPLATE_adb(t) (t->item_ptr) + +typedef struct ASN1_ADB_TABLE_st ASN1_ADB_TABLE; +typedef struct ASN1_ADB_st ASN1_ADB; + +struct ASN1_ADB_st { + unsigned long flags; /* Various flags */ + unsigned long offset; /* Offset of selector field */ + STACK_OF(ASN1_ADB_TABLE) **app_items; /* Application defined items */ + const ASN1_ADB_TABLE *tbl; /* Table of possible types */ + long tblcount; /* Number of entries in tbl */ + const ASN1_TEMPLATE *default_tt; /* Type to use if no match */ + const ASN1_TEMPLATE *null_tt; /* Type to use if selector is NULL */ +}; + +struct ASN1_ADB_TABLE_st { + long value; /* NID for an object or value for an int */ + const ASN1_TEMPLATE tt; /* item for this value */ +}; + +/* template flags */ + +/* Field is optional */ +#define ASN1_TFLG_OPTIONAL (0x1) + +/* Field is a SET OF */ +#define ASN1_TFLG_SET_OF (0x1 << 1) + +/* Field is a SEQUENCE OF */ +#define ASN1_TFLG_SEQUENCE_OF (0x2 << 1) + +/* Special case: this refers to a SET OF that + * will be sorted into DER order when encoded *and* + * the corresponding STACK will be modified to match + * the new order. + */ +#define ASN1_TFLG_SET_ORDER (0x3 << 1) + +/* Mask for SET OF or SEQUENCE OF */ +#define ASN1_TFLG_SK_MASK (0x3 << 1) + +/* These flags mean the tag should be taken from the + * tag field. If EXPLICIT then the underlying type + * is used for the inner tag. + */ + +/* IMPLICIT tagging */ +#define ASN1_TFLG_IMPTAG (0x1 << 3) + + +/* EXPLICIT tagging, inner tag from underlying type */ +#define ASN1_TFLG_EXPTAG (0x2 << 3) + +#define ASN1_TFLG_TAG_MASK (0x3 << 3) + +/* context specific IMPLICIT */ +#define ASN1_TFLG_IMPLICIT ASN1_TFLG_IMPTAG|ASN1_TFLG_CONTEXT + +/* context specific EXPLICIT */ +#define ASN1_TFLG_EXPLICIT ASN1_TFLG_EXPTAG|ASN1_TFLG_CONTEXT + +/* If tagging is in force these determine the + * type of tag to use. Otherwise the tag is + * determined by the underlying type. These + * values reflect the actual octet format. + */ + +/* Universal tag */ +#define ASN1_TFLG_UNIVERSAL (0x0<<6) +/* Application tag */ +#define ASN1_TFLG_APPLICATION (0x1<<6) +/* Context specific tag */ +#define ASN1_TFLG_CONTEXT (0x2<<6) +/* Private tag */ +#define ASN1_TFLG_PRIVATE (0x3<<6) + +#define ASN1_TFLG_TAG_CLASS (0x3<<6) + +/* These are for ANY DEFINED BY type. In this case + * the 'item' field points to an ASN1_ADB structure + * which contains a table of values to decode the + * relevant type + */ + +#define ASN1_TFLG_ADB_MASK (0x3<<8) + +#define ASN1_TFLG_ADB_OID (0x1<<8) + +#define ASN1_TFLG_ADB_INT (0x1<<9) + +/* This flag means a parent structure is passed + * instead of the field: this is useful is a + * SEQUENCE is being combined with a CHOICE for + * example. Since this means the structure and + * item name will differ we need to use the + * ASN1_CHOICE_END_name() macro for example. + */ + +#define ASN1_TFLG_COMBINE (0x1<<10) + +/* This flag when present in a SEQUENCE OF, SET OF + * or EXPLICIT causes indefinite length constructed + * encoding to be used if required. + */ + +#define ASN1_TFLG_NDEF (0x1<<11) + +/* This is the actual ASN1 item itself */ + +struct ASN1_ITEM_st { +char itype; /* The item type, primitive, SEQUENCE, CHOICE or extern */ +long utype; /* underlying type */ +const ASN1_TEMPLATE *templates; /* If SEQUENCE or CHOICE this contains the contents */ +long tcount; /* Number of templates if SEQUENCE or CHOICE */ +const void *funcs; /* functions that handle this type */ +long size; /* Structure size (usually)*/ +#ifndef NO_ASN1_FIELD_NAMES +const char *sname; /* Structure name */ +#endif +}; + +/* These are values for the itype field and + * determine how the type is interpreted. + * + * For PRIMITIVE types the underlying type + * determines the behaviour if items is NULL. + * + * Otherwise templates must contain a single + * template and the type is treated in the + * same way as the type specified in the template. + * + * For SEQUENCE types the templates field points + * to the members, the size field is the + * structure size. + * + * For CHOICE types the templates field points + * to each possible member (typically a union) + * and the 'size' field is the offset of the + * selector. + * + * The 'funcs' field is used for application + * specific functions. + * + * For COMPAT types the funcs field gives a + * set of functions that handle this type, this + * supports the old d2i, i2d convention. + * + * The EXTERN type uses a new style d2i/i2d. + * The new style should be used where possible + * because it avoids things like the d2i IMPLICIT + * hack. + * + * MSTRING is a multiple string type, it is used + * for a CHOICE of character strings where the + * actual strings all occupy an ASN1_STRING + * structure. In this case the 'utype' field + * has a special meaning, it is used as a mask + * of acceptable types using the B_ASN1 constants. + * + * NDEF_SEQUENCE is the same as SEQUENCE except + * that it will use indefinite length constructed + * encoding if requested. + * + */ + +#define ASN1_ITYPE_PRIMITIVE 0x0 + +#define ASN1_ITYPE_SEQUENCE 0x1 + +#define ASN1_ITYPE_CHOICE 0x2 + +#define ASN1_ITYPE_COMPAT 0x3 + +#define ASN1_ITYPE_EXTERN 0x4 + +#define ASN1_ITYPE_MSTRING 0x5 + +#define ASN1_ITYPE_NDEF_SEQUENCE 0x6 + +/* Cache for ASN1 tag and length, so we + * don't keep re-reading it for things + * like CHOICE + */ + +struct ASN1_TLC_st{ + char valid; /* Values below are valid */ + int ret; /* return value */ + long plen; /* length */ + int ptag; /* class value */ + int pclass; /* class value */ + int hdrlen; /* header length */ +}; + +/* Typedefs for ASN1 function pointers */ + +typedef ASN1_VALUE * ASN1_new_func(void); +typedef void ASN1_free_func(ASN1_VALUE *a); +typedef ASN1_VALUE * ASN1_d2i_func(ASN1_VALUE **a, const unsigned char ** in, long length); +typedef int ASN1_i2d_func(ASN1_VALUE * a, unsigned char **in); + +typedef int ASN1_ex_d2i(ASN1_VALUE **pval, const unsigned char **in, long len, const ASN1_ITEM *it, + int tag, int aclass, char opt, ASN1_TLC *ctx); + +typedef int ASN1_ex_i2d(ASN1_VALUE **pval, unsigned char **out, const ASN1_ITEM *it, int tag, int aclass); +typedef int ASN1_ex_new_func(ASN1_VALUE **pval, const ASN1_ITEM *it); +typedef void ASN1_ex_free_func(ASN1_VALUE **pval, const ASN1_ITEM *it); + +typedef int ASN1_primitive_i2c(ASN1_VALUE **pval, unsigned char *cont, int *putype, const ASN1_ITEM *it); +typedef int ASN1_primitive_c2i(ASN1_VALUE **pval, const unsigned char *cont, int len, int utype, char *free_cont, const ASN1_ITEM *it); + +typedef struct ASN1_COMPAT_FUNCS_st { + ASN1_new_func *asn1_new; + ASN1_free_func *asn1_free; + ASN1_d2i_func *asn1_d2i; + ASN1_i2d_func *asn1_i2d; +} ASN1_COMPAT_FUNCS; + +typedef struct ASN1_EXTERN_FUNCS_st { + void *app_data; + ASN1_ex_new_func *asn1_ex_new; + ASN1_ex_free_func *asn1_ex_free; + ASN1_ex_free_func *asn1_ex_clear; + ASN1_ex_d2i *asn1_ex_d2i; + ASN1_ex_i2d *asn1_ex_i2d; +} ASN1_EXTERN_FUNCS; + +typedef struct ASN1_PRIMITIVE_FUNCS_st { + void *app_data; + unsigned long flags; + ASN1_ex_new_func *prim_new; + ASN1_ex_free_func *prim_free; + ASN1_ex_free_func *prim_clear; + ASN1_primitive_c2i *prim_c2i; + ASN1_primitive_i2c *prim_i2c; +} ASN1_PRIMITIVE_FUNCS; + +/* This is the ASN1_AUX structure: it handles various + * miscellaneous requirements. For example the use of + * reference counts and an informational callback. + * + * The "informational callback" is called at various + * points during the ASN1 encoding and decoding. It can + * be used to provide minor customisation of the structures + * used. This is most useful where the supplied routines + * *almost* do the right thing but need some extra help + * at a few points. If the callback returns zero then + * it is assumed a fatal error has occurred and the + * main operation should be abandoned. + * + * If major changes in the default behaviour are required + * then an external type is more appropriate. + */ + +typedef int ASN1_aux_cb(int operation, ASN1_VALUE **in, const ASN1_ITEM *it); + +typedef struct ASN1_AUX_st { + void *app_data; + int flags; + int ref_offset; /* Offset of reference value */ + int ref_lock; /* Lock type to use */ + ASN1_aux_cb *asn1_cb; + int enc_offset; /* Offset of ASN1_ENCODING structure */ +} ASN1_AUX; + +/* Flags in ASN1_AUX */ + +/* Use a reference count */ +#define ASN1_AFLG_REFCOUNT 1 +/* Save the encoding of structure (useful for signatures) */ +#define ASN1_AFLG_ENCODING 2 +/* The Sequence length is invalid */ +#define ASN1_AFLG_BROKEN 4 + +/* operation values for asn1_cb */ + +#define ASN1_OP_NEW_PRE 0 +#define ASN1_OP_NEW_POST 1 +#define ASN1_OP_FREE_PRE 2 +#define ASN1_OP_FREE_POST 3 +#define ASN1_OP_D2I_PRE 4 +#define ASN1_OP_D2I_POST 5 +#define ASN1_OP_I2D_PRE 6 +#define ASN1_OP_I2D_POST 7 + +/* Macro to implement a primitive type */ +#define IMPLEMENT_ASN1_TYPE(stname) IMPLEMENT_ASN1_TYPE_ex(stname, stname, 0) +#define IMPLEMENT_ASN1_TYPE_ex(itname, vname, ex) \ + ASN1_ITEM_start(itname) \ + ASN1_ITYPE_PRIMITIVE, V_##vname, NULL, 0, NULL, ex, #itname \ + ASN1_ITEM_end(itname) + +/* Macro to implement a multi string type */ +#define IMPLEMENT_ASN1_MSTRING(itname, mask) \ + ASN1_ITEM_start(itname) \ + ASN1_ITYPE_MSTRING, mask, NULL, 0, NULL, sizeof(ASN1_STRING), #itname \ + ASN1_ITEM_end(itname) + +/* Macro to implement an ASN1_ITEM in terms of old style funcs */ + +#define IMPLEMENT_COMPAT_ASN1(sname) IMPLEMENT_COMPAT_ASN1_type(sname, V_ASN1_SEQUENCE) + +#define IMPLEMENT_COMPAT_ASN1_type(sname, tag) \ + static const ASN1_COMPAT_FUNCS sname##_ff = { \ + (ASN1_new_func *)sname##_new, \ + (ASN1_free_func *)sname##_free, \ + (ASN1_d2i_func *)d2i_##sname, \ + (ASN1_i2d_func *)i2d_##sname, \ + }; \ + ASN1_ITEM_start(sname) \ + ASN1_ITYPE_COMPAT, \ + tag, \ + NULL, \ + 0, \ + &sname##_ff, \ + 0, \ + #sname \ + ASN1_ITEM_end(sname) + +#define IMPLEMENT_EXTERN_ASN1(sname, tag, fptrs) \ + ASN1_ITEM_start(sname) \ + ASN1_ITYPE_EXTERN, \ + tag, \ + NULL, \ + 0, \ + &fptrs, \ + 0, \ + #sname \ + ASN1_ITEM_end(sname) + +/* Macro to implement standard functions in terms of ASN1_ITEM structures */ + +#define IMPLEMENT_ASN1_FUNCTIONS(stname) IMPLEMENT_ASN1_FUNCTIONS_fname(stname, stname, stname) + +#define IMPLEMENT_ASN1_FUNCTIONS_name(stname, itname) IMPLEMENT_ASN1_FUNCTIONS_fname(stname, itname, itname) + +#define IMPLEMENT_ASN1_FUNCTIONS_ENCODE_name(stname, itname) \ + IMPLEMENT_ASN1_FUNCTIONS_ENCODE_fname(stname, itname, itname) + +#define IMPLEMENT_ASN1_ALLOC_FUNCTIONS(stname) \ + IMPLEMENT_ASN1_ALLOC_FUNCTIONS_fname(stname, stname, stname) + +#define IMPLEMENT_ASN1_ALLOC_FUNCTIONS_fname(stname, itname, fname) \ + stname *fname##_new(void) \ + { \ + return (stname *)ASN1_item_new(ASN1_ITEM_rptr(itname)); \ + } \ + void fname##_free(stname *a) \ + { \ + ASN1_item_free((ASN1_VALUE *)a, ASN1_ITEM_rptr(itname)); \ + } + +#define IMPLEMENT_ASN1_FUNCTIONS_fname(stname, itname, fname) \ + IMPLEMENT_ASN1_ENCODE_FUNCTIONS_fname(stname, itname, fname) \ + IMPLEMENT_ASN1_ALLOC_FUNCTIONS_fname(stname, itname, fname) + +#define IMPLEMENT_ASN1_ENCODE_FUNCTIONS_fname(stname, itname, fname) \ + stname *d2i_##fname(stname **a, const unsigned char **in, long len) \ + { \ + return (stname *)ASN1_item_d2i((ASN1_VALUE **)a, in, len, ASN1_ITEM_rptr(itname));\ + } \ + int i2d_##fname(stname *a, unsigned char **out) \ + { \ + return ASN1_item_i2d((ASN1_VALUE *)a, out, ASN1_ITEM_rptr(itname));\ + } + +#define IMPLEMENT_ASN1_NDEF_FUNCTION(stname) \ + int i2d_##stname##_NDEF(stname *a, unsigned char **out) \ + { \ + return ASN1_item_ndef_i2d((ASN1_VALUE *)a, out, ASN1_ITEM_rptr(stname));\ + } + +/* This includes evil casts to remove const: they will go away when full + * ASN1 constification is done. + */ +#define IMPLEMENT_ASN1_ENCODE_FUNCTIONS_const_fname(stname, itname, fname) \ + stname *d2i_##fname(stname **a, const unsigned char **in, long len) \ + { \ + return (stname *)ASN1_item_d2i((ASN1_VALUE **)a, in, len, ASN1_ITEM_rptr(itname));\ + } \ + int i2d_##fname(const stname *a, unsigned char **out) \ + { \ + return ASN1_item_i2d((ASN1_VALUE *)a, out, ASN1_ITEM_rptr(itname));\ + } + +#define IMPLEMENT_ASN1_DUP_FUNCTION(stname) \ + stname * stname##_dup(stname *x) \ + { \ + return ASN1_item_dup(ASN1_ITEM_rptr(stname), x); \ + } + +#define IMPLEMENT_ASN1_FUNCTIONS_const(name) \ + IMPLEMENT_ASN1_FUNCTIONS_const_fname(name, name, name) + +#define IMPLEMENT_ASN1_FUNCTIONS_const_fname(stname, itname, fname) \ + IMPLEMENT_ASN1_ENCODE_FUNCTIONS_const_fname(stname, itname, fname) \ + IMPLEMENT_ASN1_ALLOC_FUNCTIONS_fname(stname, itname, fname) + +/* external definitions for primitive types */ + +DECLARE_ASN1_ITEM(ASN1_BOOLEAN) +DECLARE_ASN1_ITEM(ASN1_TBOOLEAN) +DECLARE_ASN1_ITEM(ASN1_FBOOLEAN) +DECLARE_ASN1_ITEM(ASN1_SEQUENCE) +DECLARE_ASN1_ITEM(CBIGNUM) +DECLARE_ASN1_ITEM(BIGNUM) +DECLARE_ASN1_ITEM(LONG) +DECLARE_ASN1_ITEM(ZLONG) + +DECLARE_STACK_OF(ASN1_VALUE) + +/* Functions used internally by the ASN1 code */ + +int ASN1_item_ex_new(ASN1_VALUE **pval, const ASN1_ITEM *it); +void ASN1_item_ex_free(ASN1_VALUE **pval, const ASN1_ITEM *it); +int ASN1_template_new(ASN1_VALUE **pval, const ASN1_TEMPLATE *tt); +int ASN1_primitive_new(ASN1_VALUE **pval, const ASN1_ITEM *it); + +void ASN1_template_free(ASN1_VALUE **pval, const ASN1_TEMPLATE *tt); +int ASN1_template_d2i(ASN1_VALUE **pval, const unsigned char **in, long len, const ASN1_TEMPLATE *tt); +int ASN1_item_ex_d2i(ASN1_VALUE **pval, const unsigned char **in, long len, const ASN1_ITEM *it, + int tag, int aclass, char opt, ASN1_TLC *ctx); + +int ASN1_item_ex_i2d(ASN1_VALUE **pval, unsigned char **out, const ASN1_ITEM *it, int tag, int aclass); +int ASN1_template_i2d(ASN1_VALUE **pval, unsigned char **out, const ASN1_TEMPLATE *tt); +void ASN1_primitive_free(ASN1_VALUE **pval, const ASN1_ITEM *it); + +int asn1_ex_i2c(ASN1_VALUE **pval, unsigned char *cont, int *putype, const ASN1_ITEM *it); +int asn1_ex_c2i(ASN1_VALUE **pval, const unsigned char *cont, int len, int utype, char *free_cont, const ASN1_ITEM *it); + +int asn1_get_choice_selector(ASN1_VALUE **pval, const ASN1_ITEM *it); +int asn1_set_choice_selector(ASN1_VALUE **pval, int value, const ASN1_ITEM *it); + +ASN1_VALUE ** asn1_get_field_ptr(ASN1_VALUE **pval, const ASN1_TEMPLATE *tt); + +const ASN1_TEMPLATE *asn1_do_adb(ASN1_VALUE **pval, const ASN1_TEMPLATE *tt, int nullerr); + +int asn1_do_lock(ASN1_VALUE **pval, int op, const ASN1_ITEM *it); + +void asn1_enc_init(ASN1_VALUE **pval, const ASN1_ITEM *it); +void asn1_enc_free(ASN1_VALUE **pval, const ASN1_ITEM *it); +int asn1_enc_restore(int *len, unsigned char **out, ASN1_VALUE **pval, const ASN1_ITEM *it); +int asn1_enc_save(ASN1_VALUE **pval, const unsigned char *in, int inlen, const ASN1_ITEM *it); + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/bio.h b/src/dep/include/openssl/bio.h new file mode 100644 index 0000000..894c5ba --- /dev/null +++ b/src/dep/include/openssl/bio.h @@ -0,0 +1,770 @@ +/* crypto/bio/bio.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_BIO_H +#define HEADER_BIO_H + +#include + +#ifndef OPENSSL_NO_FP_API +# include +#endif +#include + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* These are the 'types' of BIOs */ +#define BIO_TYPE_NONE 0 +#define BIO_TYPE_MEM (1|0x0400) +#define BIO_TYPE_FILE (2|0x0400) + +#define BIO_TYPE_FD (4|0x0400|0x0100) +#define BIO_TYPE_SOCKET (5|0x0400|0x0100) +#define BIO_TYPE_NULL (6|0x0400) +#define BIO_TYPE_SSL (7|0x0200) +#define BIO_TYPE_MD (8|0x0200) /* passive filter */ +#define BIO_TYPE_BUFFER (9|0x0200) /* filter */ +#define BIO_TYPE_CIPHER (10|0x0200) /* filter */ +#define BIO_TYPE_BASE64 (11|0x0200) /* filter */ +#define BIO_TYPE_CONNECT (12|0x0400|0x0100) /* socket - connect */ +#define BIO_TYPE_ACCEPT (13|0x0400|0x0100) /* socket for accept */ +#define BIO_TYPE_PROXY_CLIENT (14|0x0200) /* client proxy BIO */ +#define BIO_TYPE_PROXY_SERVER (15|0x0200) /* server proxy BIO */ +#define BIO_TYPE_NBIO_TEST (16|0x0200) /* server proxy BIO */ +#define BIO_TYPE_NULL_FILTER (17|0x0200) +#define BIO_TYPE_BER (18|0x0200) /* BER -> bin filter */ +#define BIO_TYPE_BIO (19|0x0400) /* (half a) BIO pair */ +#define BIO_TYPE_LINEBUFFER (20|0x0200) /* filter */ +#define BIO_TYPE_DGRAM (21|0x0400|0x0100) + +#define BIO_TYPE_DESCRIPTOR 0x0100 /* socket, fd, connect or accept */ +#define BIO_TYPE_FILTER 0x0200 +#define BIO_TYPE_SOURCE_SINK 0x0400 + +/* BIO_FILENAME_READ|BIO_CLOSE to open or close on free. + * BIO_set_fp(in,stdin,BIO_NOCLOSE); */ +#define BIO_NOCLOSE 0x00 +#define BIO_CLOSE 0x01 + +/* These are used in the following macros and are passed to + * BIO_ctrl() */ +#define BIO_CTRL_RESET 1 /* opt - rewind/zero etc */ +#define BIO_CTRL_EOF 2 /* opt - are we at the eof */ +#define BIO_CTRL_INFO 3 /* opt - extra tit-bits */ +#define BIO_CTRL_SET 4 /* man - set the 'IO' type */ +#define BIO_CTRL_GET 5 /* man - get the 'IO' type */ +#define BIO_CTRL_PUSH 6 /* opt - internal, used to signify change */ +#define BIO_CTRL_POP 7 /* opt - internal, used to signify change */ +#define BIO_CTRL_GET_CLOSE 8 /* man - set the 'close' on free */ +#define BIO_CTRL_SET_CLOSE 9 /* man - set the 'close' on free */ +#define BIO_CTRL_PENDING 10 /* opt - is their more data buffered */ +#define BIO_CTRL_FLUSH 11 /* opt - 'flush' buffered output */ +#define BIO_CTRL_DUP 12 /* man - extra stuff for 'duped' BIO */ +#define BIO_CTRL_WPENDING 13 /* opt - number of bytes still to write */ +/* callback is int cb(BIO *bio,state,ret); */ +#define BIO_CTRL_SET_CALLBACK 14 /* opt - set callback function */ +#define BIO_CTRL_GET_CALLBACK 15 /* opt - set callback function */ + +#define BIO_CTRL_SET_FILENAME 30 /* BIO_s_file special */ + +/* dgram BIO stuff */ +#define BIO_CTRL_DGRAM_CONNECT 31 /* BIO dgram special */ +#define BIO_CTRL_DGRAM_SET_CONNECTED 32 /* allow for an externally + * connected socket to be + * passed in */ +#define BIO_CTRL_DGRAM_SET_RECV_TIMEOUT 33 /* setsockopt, essentially */ +#define BIO_CTRL_DGRAM_GET_RECV_TIMEOUT 34 /* getsockopt, essentially */ +#define BIO_CTRL_DGRAM_SET_SEND_TIMEOUT 35 /* setsockopt, essentially */ +#define BIO_CTRL_DGRAM_GET_SEND_TIMEOUT 36 /* getsockopt, essentially */ + +#define BIO_CTRL_DGRAM_GET_RECV_TIMER_EXP 37 /* flag whether the last */ +#define BIO_CTRL_DGRAM_GET_SEND_TIMER_EXP 38 /* I/O operation tiemd out */ + +/* #ifdef IP_MTU_DISCOVER */ +#define BIO_CTRL_DGRAM_MTU_DISCOVER 39 /* set DF bit on egress packets */ +/* #endif */ + +#define BIO_CTRL_DGRAM_QUERY_MTU 40 /* as kernel for current MTU */ +#define BIO_CTRL_DGRAM_GET_MTU 41 /* get cached value for MTU */ +#define BIO_CTRL_DGRAM_SET_MTU 42 /* set cached value for + * MTU. want to use this + * if asking the kernel + * fails */ + +#define BIO_CTRL_DGRAM_MTU_EXCEEDED 43 /* check whether the MTU + * was exceed in the + * previous write + * operation */ + +#define BIO_CTRL_DGRAM_SET_PEER 44 /* Destination for the data */ + + +/* modifiers */ +#define BIO_FP_READ 0x02 +#define BIO_FP_WRITE 0x04 +#define BIO_FP_APPEND 0x08 +#define BIO_FP_TEXT 0x10 + +#define BIO_FLAGS_READ 0x01 +#define BIO_FLAGS_WRITE 0x02 +#define BIO_FLAGS_IO_SPECIAL 0x04 +#define BIO_FLAGS_RWS (BIO_FLAGS_READ|BIO_FLAGS_WRITE|BIO_FLAGS_IO_SPECIAL) +#define BIO_FLAGS_SHOULD_RETRY 0x08 +#ifndef BIO_FLAGS_UPLINK +/* "UPLINK" flag denotes file descriptors provided by application. + It defaults to 0, as most platforms don't require UPLINK interface. */ +#define BIO_FLAGS_UPLINK 0 +#endif + +/* Used in BIO_gethostbyname() */ +#define BIO_GHBN_CTRL_HITS 1 +#define BIO_GHBN_CTRL_MISSES 2 +#define BIO_GHBN_CTRL_CACHE_SIZE 3 +#define BIO_GHBN_CTRL_GET_ENTRY 4 +#define BIO_GHBN_CTRL_FLUSH 5 + +/* Mostly used in the SSL BIO */ +/* Not used anymore + * #define BIO_FLAGS_PROTOCOL_DELAYED_READ 0x10 + * #define BIO_FLAGS_PROTOCOL_DELAYED_WRITE 0x20 + * #define BIO_FLAGS_PROTOCOL_STARTUP 0x40 + */ + +#define BIO_FLAGS_BASE64_NO_NL 0x100 + +/* This is used with memory BIOs: it means we shouldn't free up or change the + * data in any way. + */ +#define BIO_FLAGS_MEM_RDONLY 0x200 + +#define BIO_set_flags(b,f) ((b)->flags|=(f)) +#define BIO_get_flags(b) ((b)->flags) +#define BIO_set_retry_special(b) \ + ((b)->flags|=(BIO_FLAGS_IO_SPECIAL|BIO_FLAGS_SHOULD_RETRY)) +#define BIO_set_retry_read(b) \ + ((b)->flags|=(BIO_FLAGS_READ|BIO_FLAGS_SHOULD_RETRY)) +#define BIO_set_retry_write(b) \ + ((b)->flags|=(BIO_FLAGS_WRITE|BIO_FLAGS_SHOULD_RETRY)) + +/* These are normally used internally in BIOs */ +#define BIO_clear_flags(b,f) ((b)->flags&= ~(f)) +#define BIO_clear_retry_flags(b) \ + ((b)->flags&= ~(BIO_FLAGS_RWS|BIO_FLAGS_SHOULD_RETRY)) +#define BIO_get_retry_flags(b) \ + ((b)->flags&(BIO_FLAGS_RWS|BIO_FLAGS_SHOULD_RETRY)) + +/* These should be used by the application to tell why we should retry */ +#define BIO_should_read(a) ((a)->flags & BIO_FLAGS_READ) +#define BIO_should_write(a) ((a)->flags & BIO_FLAGS_WRITE) +#define BIO_should_io_special(a) ((a)->flags & BIO_FLAGS_IO_SPECIAL) +#define BIO_retry_type(a) ((a)->flags & BIO_FLAGS_RWS) +#define BIO_should_retry(a) ((a)->flags & BIO_FLAGS_SHOULD_RETRY) + +/* The next three are used in conjunction with the + * BIO_should_io_special() condition. After this returns true, + * BIO *BIO_get_retry_BIO(BIO *bio, int *reason); will walk the BIO + * stack and return the 'reason' for the special and the offending BIO. + * Given a BIO, BIO_get_retry_reason(bio) will return the code. */ +/* Returned from the SSL bio when the certificate retrieval code had an error */ +#define BIO_RR_SSL_X509_LOOKUP 0x01 +/* Returned from the connect BIO when a connect would have blocked */ +#define BIO_RR_CONNECT 0x02 +/* Returned from the accept BIO when an accept would have blocked */ +#define BIO_RR_ACCEPT 0x03 + +/* These are passed by the BIO callback */ +#define BIO_CB_FREE 0x01 +#define BIO_CB_READ 0x02 +#define BIO_CB_WRITE 0x03 +#define BIO_CB_PUTS 0x04 +#define BIO_CB_GETS 0x05 +#define BIO_CB_CTRL 0x06 + +/* The callback is called before and after the underling operation, + * The BIO_CB_RETURN flag indicates if it is after the call */ +#define BIO_CB_RETURN 0x80 +#define BIO_CB_return(a) ((a)|BIO_CB_RETURN)) +#define BIO_cb_pre(a) (!((a)&BIO_CB_RETURN)) +#define BIO_cb_post(a) ((a)&BIO_CB_RETURN) + +#define BIO_set_callback(b,cb) ((b)->callback=(cb)) +#define BIO_set_callback_arg(b,arg) ((b)->cb_arg=(char *)(arg)) +#define BIO_get_callback_arg(b) ((b)->cb_arg) +#define BIO_get_callback(b) ((b)->callback) +#define BIO_method_name(b) ((b)->method->name) +#define BIO_method_type(b) ((b)->method->type) + +typedef struct bio_st BIO; + +typedef void bio_info_cb(struct bio_st *, int, const char *, int, long, long); + +#ifndef OPENSSL_SYS_WIN16 +typedef struct bio_method_st + { + int type; + const char *name; + int (*bwrite)(BIO *, const char *, int); + int (*bread)(BIO *, char *, int); + int (*bputs)(BIO *, const char *); + int (*bgets)(BIO *, char *, int); + long (*ctrl)(BIO *, int, long, void *); + int (*create)(BIO *); + int (*destroy)(BIO *); + long (*callback_ctrl)(BIO *, int, bio_info_cb *); + } BIO_METHOD; +#else +typedef struct bio_method_st + { + int type; + const char *name; + int (_far *bwrite)(); + int (_far *bread)(); + int (_far *bputs)(); + int (_far *bgets)(); + long (_far *ctrl)(); + int (_far *create)(); + int (_far *destroy)(); + long (_far *callback_ctrl)(); + } BIO_METHOD; +#endif + +struct bio_st + { + BIO_METHOD *method; + /* bio, mode, argp, argi, argl, ret */ + long (*callback)(struct bio_st *,int,const char *,int, long,long); + char *cb_arg; /* first argument for the callback */ + + int init; + int shutdown; + int flags; /* extra storage */ + int retry_reason; + int num; + void *ptr; + struct bio_st *next_bio; /* used by filter BIOs */ + struct bio_st *prev_bio; /* used by filter BIOs */ + int references; + unsigned long num_read; + unsigned long num_write; + + CRYPTO_EX_DATA ex_data; + }; + +DECLARE_STACK_OF(BIO) + +typedef struct bio_f_buffer_ctx_struct + { + /* BIO *bio; */ /* this is now in the BIO struct */ + int ibuf_size; /* how big is the input buffer */ + int obuf_size; /* how big is the output buffer */ + + char *ibuf; /* the char array */ + int ibuf_len; /* how many bytes are in it */ + int ibuf_off; /* write/read offset */ + + char *obuf; /* the char array */ + int obuf_len; /* how many bytes are in it */ + int obuf_off; /* write/read offset */ + } BIO_F_BUFFER_CTX; + +/* connect BIO stuff */ +#define BIO_CONN_S_BEFORE 1 +#define BIO_CONN_S_GET_IP 2 +#define BIO_CONN_S_GET_PORT 3 +#define BIO_CONN_S_CREATE_SOCKET 4 +#define BIO_CONN_S_CONNECT 5 +#define BIO_CONN_S_OK 6 +#define BIO_CONN_S_BLOCKED_CONNECT 7 +#define BIO_CONN_S_NBIO 8 +/*#define BIO_CONN_get_param_hostname BIO_ctrl */ + +#define BIO_C_SET_CONNECT 100 +#define BIO_C_DO_STATE_MACHINE 101 +#define BIO_C_SET_NBIO 102 +#define BIO_C_SET_PROXY_PARAM 103 +#define BIO_C_SET_FD 104 +#define BIO_C_GET_FD 105 +#define BIO_C_SET_FILE_PTR 106 +#define BIO_C_GET_FILE_PTR 107 +#define BIO_C_SET_FILENAME 108 +#define BIO_C_SET_SSL 109 +#define BIO_C_GET_SSL 110 +#define BIO_C_SET_MD 111 +#define BIO_C_GET_MD 112 +#define BIO_C_GET_CIPHER_STATUS 113 +#define BIO_C_SET_BUF_MEM 114 +#define BIO_C_GET_BUF_MEM_PTR 115 +#define BIO_C_GET_BUFF_NUM_LINES 116 +#define BIO_C_SET_BUFF_SIZE 117 +#define BIO_C_SET_ACCEPT 118 +#define BIO_C_SSL_MODE 119 +#define BIO_C_GET_MD_CTX 120 +#define BIO_C_GET_PROXY_PARAM 121 +#define BIO_C_SET_BUFF_READ_DATA 122 /* data to read first */ +#define BIO_C_GET_CONNECT 123 +#define BIO_C_GET_ACCEPT 124 +#define BIO_C_SET_SSL_RENEGOTIATE_BYTES 125 +#define BIO_C_GET_SSL_NUM_RENEGOTIATES 126 +#define BIO_C_SET_SSL_RENEGOTIATE_TIMEOUT 127 +#define BIO_C_FILE_SEEK 128 +#define BIO_C_GET_CIPHER_CTX 129 +#define BIO_C_SET_BUF_MEM_EOF_RETURN 130/*return end of input value*/ +#define BIO_C_SET_BIND_MODE 131 +#define BIO_C_GET_BIND_MODE 132 +#define BIO_C_FILE_TELL 133 +#define BIO_C_GET_SOCKS 134 +#define BIO_C_SET_SOCKS 135 + +#define BIO_C_SET_WRITE_BUF_SIZE 136/* for BIO_s_bio */ +#define BIO_C_GET_WRITE_BUF_SIZE 137 +#define BIO_C_MAKE_BIO_PAIR 138 +#define BIO_C_DESTROY_BIO_PAIR 139 +#define BIO_C_GET_WRITE_GUARANTEE 140 +#define BIO_C_GET_READ_REQUEST 141 +#define BIO_C_SHUTDOWN_WR 142 +#define BIO_C_NREAD0 143 +#define BIO_C_NREAD 144 +#define BIO_C_NWRITE0 145 +#define BIO_C_NWRITE 146 +#define BIO_C_RESET_READ_REQUEST 147 + + +#define BIO_set_app_data(s,arg) BIO_set_ex_data(s,0,arg) +#define BIO_get_app_data(s) BIO_get_ex_data(s,0) + +/* BIO_s_connect() and BIO_s_socks4a_connect() */ +#define BIO_set_conn_hostname(b,name) BIO_ctrl(b,BIO_C_SET_CONNECT,0,(char *)name) +#define BIO_set_conn_port(b,port) BIO_ctrl(b,BIO_C_SET_CONNECT,1,(char *)port) +#define BIO_set_conn_ip(b,ip) BIO_ctrl(b,BIO_C_SET_CONNECT,2,(char *)ip) +#define BIO_set_conn_int_port(b,port) BIO_ctrl(b,BIO_C_SET_CONNECT,3,(char *)port) +#define BIO_get_conn_hostname(b) BIO_ptr_ctrl(b,BIO_C_GET_CONNECT,0) +#define BIO_get_conn_port(b) BIO_ptr_ctrl(b,BIO_C_GET_CONNECT,1) +#define BIO_get_conn_ip(b) BIO_ptr_ctrl(b,BIO_C_GET_CONNECT,2) +#define BIO_get_conn_int_port(b) BIO_int_ctrl(b,BIO_C_GET_CONNECT,3) + + +#define BIO_set_nbio(b,n) BIO_ctrl(b,BIO_C_SET_NBIO,(n),NULL) + +/* BIO_s_accept_socket() */ +#define BIO_set_accept_port(b,name) BIO_ctrl(b,BIO_C_SET_ACCEPT,0,(char *)name) +#define BIO_get_accept_port(b) BIO_ptr_ctrl(b,BIO_C_GET_ACCEPT,0) +/* #define BIO_set_nbio(b,n) BIO_ctrl(b,BIO_C_SET_NBIO,(n),NULL) */ +#define BIO_set_nbio_accept(b,n) BIO_ctrl(b,BIO_C_SET_ACCEPT,1,(n)?"a":NULL) +#define BIO_set_accept_bios(b,bio) BIO_ctrl(b,BIO_C_SET_ACCEPT,2,(char *)bio) + +#define BIO_BIND_NORMAL 0 +#define BIO_BIND_REUSEADDR_IF_UNUSED 1 +#define BIO_BIND_REUSEADDR 2 +#define BIO_set_bind_mode(b,mode) BIO_ctrl(b,BIO_C_SET_BIND_MODE,mode,NULL) +#define BIO_get_bind_mode(b,mode) BIO_ctrl(b,BIO_C_GET_BIND_MODE,0,NULL) + +#define BIO_do_connect(b) BIO_do_handshake(b) +#define BIO_do_accept(b) BIO_do_handshake(b) +#define BIO_do_handshake(b) BIO_ctrl(b,BIO_C_DO_STATE_MACHINE,0,NULL) + +/* BIO_s_proxy_client() */ +#define BIO_set_url(b,url) BIO_ctrl(b,BIO_C_SET_PROXY_PARAM,0,(char *)(url)) +#define BIO_set_proxies(b,p) BIO_ctrl(b,BIO_C_SET_PROXY_PARAM,1,(char *)(p)) +/* BIO_set_nbio(b,n) */ +#define BIO_set_filter_bio(b,s) BIO_ctrl(b,BIO_C_SET_PROXY_PARAM,2,(char *)(s)) +/* BIO *BIO_get_filter_bio(BIO *bio); */ +#define BIO_set_proxy_cb(b,cb) BIO_callback_ctrl(b,BIO_C_SET_PROXY_PARAM,3,(void *(*cb)())) +#define BIO_set_proxy_header(b,sk) BIO_ctrl(b,BIO_C_SET_PROXY_PARAM,4,(char *)sk) +#define BIO_set_no_connect_return(b,bool) BIO_int_ctrl(b,BIO_C_SET_PROXY_PARAM,5,bool) + +#define BIO_get_proxy_header(b,skp) BIO_ctrl(b,BIO_C_GET_PROXY_PARAM,0,(char *)skp) +#define BIO_get_proxies(b,pxy_p) BIO_ctrl(b,BIO_C_GET_PROXY_PARAM,1,(char *)(pxy_p)) +#define BIO_get_url(b,url) BIO_ctrl(b,BIO_C_GET_PROXY_PARAM,2,(char *)(url)) +#define BIO_get_no_connect_return(b) BIO_ctrl(b,BIO_C_GET_PROXY_PARAM,5,NULL) + +#define BIO_set_fd(b,fd,c) BIO_int_ctrl(b,BIO_C_SET_FD,c,fd) +#define BIO_get_fd(b,c) BIO_ctrl(b,BIO_C_GET_FD,0,(char *)c) + +#define BIO_set_fp(b,fp,c) BIO_ctrl(b,BIO_C_SET_FILE_PTR,c,(char *)fp) +#define BIO_get_fp(b,fpp) BIO_ctrl(b,BIO_C_GET_FILE_PTR,0,(char *)fpp) + +#define BIO_seek(b,ofs) (int)BIO_ctrl(b,BIO_C_FILE_SEEK,ofs,NULL) +#define BIO_tell(b) (int)BIO_ctrl(b,BIO_C_FILE_TELL,0,NULL) + +/* name is cast to lose const, but might be better to route through a function + so we can do it safely */ +#ifdef CONST_STRICT +/* If you are wondering why this isn't defined, its because CONST_STRICT is + * purely a compile-time kludge to allow const to be checked. + */ +int BIO_read_filename(BIO *b,const char *name); +#else +#define BIO_read_filename(b,name) BIO_ctrl(b,BIO_C_SET_FILENAME, \ + BIO_CLOSE|BIO_FP_READ,(char *)name) +#endif +#define BIO_write_filename(b,name) BIO_ctrl(b,BIO_C_SET_FILENAME, \ + BIO_CLOSE|BIO_FP_WRITE,name) +#define BIO_append_filename(b,name) BIO_ctrl(b,BIO_C_SET_FILENAME, \ + BIO_CLOSE|BIO_FP_APPEND,name) +#define BIO_rw_filename(b,name) BIO_ctrl(b,BIO_C_SET_FILENAME, \ + BIO_CLOSE|BIO_FP_READ|BIO_FP_WRITE,name) + +/* WARNING WARNING, this ups the reference count on the read bio of the + * SSL structure. This is because the ssl read BIO is now pointed to by + * the next_bio field in the bio. So when you free the BIO, make sure + * you are doing a BIO_free_all() to catch the underlying BIO. */ +#define BIO_set_ssl(b,ssl,c) BIO_ctrl(b,BIO_C_SET_SSL,c,(char *)ssl) +#define BIO_get_ssl(b,sslp) BIO_ctrl(b,BIO_C_GET_SSL,0,(char *)sslp) +#define BIO_set_ssl_mode(b,client) BIO_ctrl(b,BIO_C_SSL_MODE,client,NULL) +#define BIO_set_ssl_renegotiate_bytes(b,num) \ + BIO_ctrl(b,BIO_C_SET_SSL_RENEGOTIATE_BYTES,num,NULL); +#define BIO_get_num_renegotiates(b) \ + BIO_ctrl(b,BIO_C_GET_SSL_NUM_RENEGOTIATES,0,NULL); +#define BIO_set_ssl_renegotiate_timeout(b,seconds) \ + BIO_ctrl(b,BIO_C_SET_SSL_RENEGOTIATE_TIMEOUT,seconds,NULL); + +/* defined in evp.h */ +/* #define BIO_set_md(b,md) BIO_ctrl(b,BIO_C_SET_MD,1,(char *)md) */ + +#define BIO_get_mem_data(b,pp) BIO_ctrl(b,BIO_CTRL_INFO,0,(char *)pp) +#define BIO_set_mem_buf(b,bm,c) BIO_ctrl(b,BIO_C_SET_BUF_MEM,c,(char *)bm) +#define BIO_get_mem_ptr(b,pp) BIO_ctrl(b,BIO_C_GET_BUF_MEM_PTR,0,(char *)pp) +#define BIO_set_mem_eof_return(b,v) \ + BIO_ctrl(b,BIO_C_SET_BUF_MEM_EOF_RETURN,v,NULL) + +/* For the BIO_f_buffer() type */ +#define BIO_get_buffer_num_lines(b) BIO_ctrl(b,BIO_C_GET_BUFF_NUM_LINES,0,NULL) +#define BIO_set_buffer_size(b,size) BIO_ctrl(b,BIO_C_SET_BUFF_SIZE,size,NULL) +#define BIO_set_read_buffer_size(b,size) BIO_int_ctrl(b,BIO_C_SET_BUFF_SIZE,size,0) +#define BIO_set_write_buffer_size(b,size) BIO_int_ctrl(b,BIO_C_SET_BUFF_SIZE,size,1) +#define BIO_set_buffer_read_data(b,buf,num) BIO_ctrl(b,BIO_C_SET_BUFF_READ_DATA,num,buf) + +/* Don't use the next one unless you know what you are doing :-) */ +#define BIO_dup_state(b,ret) BIO_ctrl(b,BIO_CTRL_DUP,0,(char *)(ret)) + +#define BIO_reset(b) (int)BIO_ctrl(b,BIO_CTRL_RESET,0,NULL) +#define BIO_eof(b) (int)BIO_ctrl(b,BIO_CTRL_EOF,0,NULL) +#define BIO_set_close(b,c) (int)BIO_ctrl(b,BIO_CTRL_SET_CLOSE,(c),NULL) +#define BIO_get_close(b) (int)BIO_ctrl(b,BIO_CTRL_GET_CLOSE,0,NULL) +#define BIO_pending(b) (int)BIO_ctrl(b,BIO_CTRL_PENDING,0,NULL) +#define BIO_wpending(b) (int)BIO_ctrl(b,BIO_CTRL_WPENDING,0,NULL) +/* ...pending macros have inappropriate return type */ +size_t BIO_ctrl_pending(BIO *b); +size_t BIO_ctrl_wpending(BIO *b); +#define BIO_flush(b) (int)BIO_ctrl(b,BIO_CTRL_FLUSH,0,NULL) +#define BIO_get_info_callback(b,cbp) (int)BIO_ctrl(b,BIO_CTRL_GET_CALLBACK,0, \ + cbp) +#define BIO_set_info_callback(b,cb) (int)BIO_callback_ctrl(b,BIO_CTRL_SET_CALLBACK,cb) + +/* For the BIO_f_buffer() type */ +#define BIO_buffer_get_num_lines(b) BIO_ctrl(b,BIO_CTRL_GET,0,NULL) + +/* For BIO_s_bio() */ +#define BIO_set_write_buf_size(b,size) (int)BIO_ctrl(b,BIO_C_SET_WRITE_BUF_SIZE,size,NULL) +#define BIO_get_write_buf_size(b,size) (size_t)BIO_ctrl(b,BIO_C_GET_WRITE_BUF_SIZE,size,NULL) +#define BIO_make_bio_pair(b1,b2) (int)BIO_ctrl(b1,BIO_C_MAKE_BIO_PAIR,0,b2) +#define BIO_destroy_bio_pair(b) (int)BIO_ctrl(b,BIO_C_DESTROY_BIO_PAIR,0,NULL) +#define BIO_shutdown_wr(b) (int)BIO_ctrl(b, BIO_C_SHUTDOWN_WR, 0, NULL) +/* macros with inappropriate type -- but ...pending macros use int too: */ +#define BIO_get_write_guarantee(b) (int)BIO_ctrl(b,BIO_C_GET_WRITE_GUARANTEE,0,NULL) +#define BIO_get_read_request(b) (int)BIO_ctrl(b,BIO_C_GET_READ_REQUEST,0,NULL) +size_t BIO_ctrl_get_write_guarantee(BIO *b); +size_t BIO_ctrl_get_read_request(BIO *b); +int BIO_ctrl_reset_read_request(BIO *b); + +/* ctrl macros for dgram */ +#define BIO_ctrl_dgram_connect(b,peer) \ + (int)BIO_ctrl(b,BIO_CTRL_DGRAM_CONNECT,0, (char *)peer) +#define BIO_ctrl_set_connected(b, state, peer) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_SET_CONNECTED, state, (char *)peer) +#define BIO_dgram_recv_timedout(b) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_GET_RECV_TIMER_EXP, 0, NULL) +#define BIO_dgram_send_timedout(b) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_GET_SEND_TIMER_EXP, 0, NULL) +#define BIO_dgram_set_peer(b,peer) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_SET_PEER, 0, (char *)peer) + +/* These two aren't currently implemented */ +/* int BIO_get_ex_num(BIO *bio); */ +/* void BIO_set_ex_free_func(BIO *bio,int idx,void (*cb)()); */ +int BIO_set_ex_data(BIO *bio,int idx,void *data); +void *BIO_get_ex_data(BIO *bio,int idx); +int BIO_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); +unsigned long BIO_number_read(BIO *bio); +unsigned long BIO_number_written(BIO *bio); + +# ifndef OPENSSL_NO_FP_API +# if defined(OPENSSL_SYS_WIN16) && defined(_WINDLL) +BIO_METHOD *BIO_s_file_internal(void); +BIO *BIO_new_file_internal(char *filename, char *mode); +BIO *BIO_new_fp_internal(FILE *stream, int close_flag); +# define BIO_s_file BIO_s_file_internal +# define BIO_new_file BIO_new_file_internal +# define BIO_new_fp BIO_new_fp_internal +# else /* FP_API */ +BIO_METHOD *BIO_s_file(void ); +BIO *BIO_new_file(const char *filename, const char *mode); +BIO *BIO_new_fp(FILE *stream, int close_flag); +# define BIO_s_file_internal BIO_s_file +# define BIO_new_file_internal BIO_new_file +# define BIO_new_fp_internal BIO_s_file +# endif /* FP_API */ +# endif +BIO * BIO_new(BIO_METHOD *type); +int BIO_set(BIO *a,BIO_METHOD *type); +int BIO_free(BIO *a); +void BIO_vfree(BIO *a); +int BIO_read(BIO *b, void *data, int len); +int BIO_gets(BIO *bp,char *buf, int size); +int BIO_write(BIO *b, const void *data, int len); +int BIO_puts(BIO *bp,const char *buf); +int BIO_indent(BIO *b,int indent,int max); +long BIO_ctrl(BIO *bp,int cmd,long larg,void *parg); +long BIO_callback_ctrl(BIO *b, int cmd, void (*fp)(struct bio_st *, int, const char *, int, long, long)); +char * BIO_ptr_ctrl(BIO *bp,int cmd,long larg); +long BIO_int_ctrl(BIO *bp,int cmd,long larg,int iarg); +BIO * BIO_push(BIO *b,BIO *append); +BIO * BIO_pop(BIO *b); +void BIO_free_all(BIO *a); +BIO * BIO_find_type(BIO *b,int bio_type); +BIO * BIO_next(BIO *b); +BIO * BIO_get_retry_BIO(BIO *bio, int *reason); +int BIO_get_retry_reason(BIO *bio); +BIO * BIO_dup_chain(BIO *in); + +int BIO_nread0(BIO *bio, char **buf); +int BIO_nread(BIO *bio, char **buf, int num); +int BIO_nwrite0(BIO *bio, char **buf); +int BIO_nwrite(BIO *bio, char **buf, int num); + +#ifndef OPENSSL_SYS_WIN16 +long BIO_debug_callback(BIO *bio,int cmd,const char *argp,int argi, + long argl,long ret); +#else +long _far _loadds BIO_debug_callback(BIO *bio,int cmd,const char *argp,int argi, + long argl,long ret); +#endif + +BIO_METHOD *BIO_s_mem(void); +BIO *BIO_new_mem_buf(void *buf, int len); +BIO_METHOD *BIO_s_socket(void); +BIO_METHOD *BIO_s_connect(void); +BIO_METHOD *BIO_s_accept(void); +BIO_METHOD *BIO_s_fd(void); +#ifndef OPENSSL_SYS_OS2 +BIO_METHOD *BIO_s_log(void); +#endif +BIO_METHOD *BIO_s_bio(void); +BIO_METHOD *BIO_s_null(void); +BIO_METHOD *BIO_f_null(void); +BIO_METHOD *BIO_f_buffer(void); +#ifdef OPENSSL_SYS_VMS +BIO_METHOD *BIO_f_linebuffer(void); +#endif +BIO_METHOD *BIO_f_nbio_test(void); +#ifndef OPENSSL_NO_DGRAM +BIO_METHOD *BIO_s_datagram(void); +#endif + +/* BIO_METHOD *BIO_f_ber(void); */ + +int BIO_sock_should_retry(int i); +int BIO_sock_non_fatal_error(int error); +int BIO_dgram_non_fatal_error(int error); + +int BIO_fd_should_retry(int i); +int BIO_fd_non_fatal_error(int error); +int BIO_dump_cb(int (*cb)(const void *data, size_t len, void *u), + void *u, const char *s, int len); +int BIO_dump_indent_cb(int (*cb)(const void *data, size_t len, void *u), + void *u, const char *s, int len, int indent); +int BIO_dump(BIO *b,const char *bytes,int len); +int BIO_dump_indent(BIO *b,const char *bytes,int len,int indent); +#ifndef OPENSSL_NO_FP_API +int BIO_dump_fp(FILE *fp, const char *s, int len); +int BIO_dump_indent_fp(FILE *fp, const char *s, int len, int indent); +#endif +struct hostent *BIO_gethostbyname(const char *name); +/* We might want a thread-safe interface too: + * struct hostent *BIO_gethostbyname_r(const char *name, + * struct hostent *result, void *buffer, size_t buflen); + * or something similar (caller allocates a struct hostent, + * pointed to by "result", and additional buffer space for the various + * substructures; if the buffer does not suffice, NULL is returned + * and an appropriate error code is set). + */ +int BIO_sock_error(int sock); +int BIO_socket_ioctl(int fd, long type, void *arg); +int BIO_socket_nbio(int fd,int mode); +int BIO_get_port(const char *str, unsigned short *port_ptr); +int BIO_get_host_ip(const char *str, unsigned char *ip); +int BIO_get_accept_socket(char *host_port,int mode); +int BIO_accept(int sock,char **ip_port); +int BIO_sock_init(void ); +void BIO_sock_cleanup(void); +int BIO_set_tcp_ndelay(int sock,int turn_on); + +BIO *BIO_new_socket(int sock, int close_flag); +BIO *BIO_new_dgram(int fd, int close_flag); +BIO *BIO_new_fd(int fd, int close_flag); +BIO *BIO_new_connect(char *host_port); +BIO *BIO_new_accept(char *host_port); + +int BIO_new_bio_pair(BIO **bio1, size_t writebuf1, + BIO **bio2, size_t writebuf2); +/* If successful, returns 1 and in *bio1, *bio2 two BIO pair endpoints. + * Otherwise returns 0 and sets *bio1 and *bio2 to NULL. + * Size 0 uses default value. + */ + +void BIO_copy_next_retry(BIO *b); + +/*long BIO_ghbn_ctrl(int cmd,int iarg,char *parg);*/ + +#ifdef __GNUC__ +# define __bio_h__attr__ __attribute__ +#else +# define __bio_h__attr__(x) +#endif +int BIO_printf(BIO *bio, const char *format, ...) + __bio_h__attr__((__format__(__printf__,2,3))); +int BIO_vprintf(BIO *bio, const char *format, va_list args) + __bio_h__attr__((__format__(__printf__,2,0))); +int BIO_snprintf(char *buf, size_t n, const char *format, ...) + __bio_h__attr__((__format__(__printf__,3,4))); +int BIO_vsnprintf(char *buf, size_t n, const char *format, va_list args) + __bio_h__attr__((__format__(__printf__,3,0))); +#undef __bio_h__attr__ + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_BIO_strings(void); + +/* Error codes for the BIO functions. */ + +/* Function codes. */ +#define BIO_F_ACPT_STATE 100 +#define BIO_F_BIO_ACCEPT 101 +#define BIO_F_BIO_BER_GET_HEADER 102 +#define BIO_F_BIO_CALLBACK_CTRL 131 +#define BIO_F_BIO_CTRL 103 +#define BIO_F_BIO_GETHOSTBYNAME 120 +#define BIO_F_BIO_GETS 104 +#define BIO_F_BIO_GET_ACCEPT_SOCKET 105 +#define BIO_F_BIO_GET_HOST_IP 106 +#define BIO_F_BIO_GET_PORT 107 +#define BIO_F_BIO_MAKE_PAIR 121 +#define BIO_F_BIO_NEW 108 +#define BIO_F_BIO_NEW_FILE 109 +#define BIO_F_BIO_NEW_MEM_BUF 126 +#define BIO_F_BIO_NREAD 123 +#define BIO_F_BIO_NREAD0 124 +#define BIO_F_BIO_NWRITE 125 +#define BIO_F_BIO_NWRITE0 122 +#define BIO_F_BIO_PUTS 110 +#define BIO_F_BIO_READ 111 +#define BIO_F_BIO_SOCK_INIT 112 +#define BIO_F_BIO_WRITE 113 +#define BIO_F_BUFFER_CTRL 114 +#define BIO_F_CONN_CTRL 127 +#define BIO_F_CONN_STATE 115 +#define BIO_F_FILE_CTRL 116 +#define BIO_F_FILE_READ 130 +#define BIO_F_LINEBUFFER_CTRL 129 +#define BIO_F_MEM_READ 128 +#define BIO_F_MEM_WRITE 117 +#define BIO_F_SSL_NEW 118 +#define BIO_F_WSASTARTUP 119 + +/* Reason codes. */ +#define BIO_R_ACCEPT_ERROR 100 +#define BIO_R_BAD_FOPEN_MODE 101 +#define BIO_R_BAD_HOSTNAME_LOOKUP 102 +#define BIO_R_BROKEN_PIPE 124 +#define BIO_R_CONNECT_ERROR 103 +#define BIO_R_EOF_ON_MEMORY_BIO 127 +#define BIO_R_ERROR_SETTING_NBIO 104 +#define BIO_R_ERROR_SETTING_NBIO_ON_ACCEPTED_SOCKET 105 +#define BIO_R_ERROR_SETTING_NBIO_ON_ACCEPT_SOCKET 106 +#define BIO_R_GETHOSTBYNAME_ADDR_IS_NOT_AF_INET 107 +#define BIO_R_INVALID_ARGUMENT 125 +#define BIO_R_INVALID_IP_ADDRESS 108 +#define BIO_R_IN_USE 123 +#define BIO_R_KEEPALIVE 109 +#define BIO_R_NBIO_CONNECT_ERROR 110 +#define BIO_R_NO_ACCEPT_PORT_SPECIFIED 111 +#define BIO_R_NO_HOSTNAME_SPECIFIED 112 +#define BIO_R_NO_PORT_DEFINED 113 +#define BIO_R_NO_PORT_SPECIFIED 114 +#define BIO_R_NO_SUCH_FILE 128 +#define BIO_R_NULL_PARAMETER 115 +#define BIO_R_TAG_MISMATCH 116 +#define BIO_R_UNABLE_TO_BIND_SOCKET 117 +#define BIO_R_UNABLE_TO_CREATE_SOCKET 118 +#define BIO_R_UNABLE_TO_LISTEN_SOCKET 119 +#define BIO_R_UNINITIALIZED 120 +#define BIO_R_UNSUPPORTED_METHOD 121 +#define BIO_R_WRITE_TO_READ_ONLY_BIO 126 +#define BIO_R_WSASTARTUP 122 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/blowfish.h b/src/dep/include/openssl/blowfish.h new file mode 100644 index 0000000..714264d --- /dev/null +++ b/src/dep/include/openssl/blowfish.h @@ -0,0 +1,127 @@ +/* crypto/bf/blowfish.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_BLOWFISH_H +#define HEADER_BLOWFISH_H + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef OPENSSL_NO_BF +#error BF is disabled. +#endif + +#define BF_ENCRYPT 1 +#define BF_DECRYPT 0 + +/* + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + * ! BF_LONG has to be at least 32 bits wide. If it's wider, then ! + * ! BF_LONG_LOG2 has to be defined along. ! + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + */ + +#if defined(OPENSSL_SYS_WIN16) || defined(__LP32__) +#define BF_LONG unsigned long +#elif defined(OPENSSL_SYS_CRAY) || defined(__ILP64__) +#define BF_LONG unsigned long +#define BF_LONG_LOG2 3 +/* + * _CRAY note. I could declare short, but I have no idea what impact + * does it have on performance on none-T3E machines. I could declare + * int, but at least on C90 sizeof(int) can be chosen at compile time. + * So I've chosen long... + * + */ +#else +#define BF_LONG unsigned int +#endif + +#define BF_ROUNDS 16 +#define BF_BLOCK 8 + +typedef struct bf_key_st + { + BF_LONG P[BF_ROUNDS+2]; + BF_LONG S[4*256]; + } BF_KEY; + + +void BF_set_key(BF_KEY *key, int len, const unsigned char *data); + +void BF_encrypt(BF_LONG *data,const BF_KEY *key); +void BF_decrypt(BF_LONG *data,const BF_KEY *key); + +void BF_ecb_encrypt(const unsigned char *in, unsigned char *out, + const BF_KEY *key, int enc); +void BF_cbc_encrypt(const unsigned char *in, unsigned char *out, long length, + const BF_KEY *schedule, unsigned char *ivec, int enc); +void BF_cfb64_encrypt(const unsigned char *in, unsigned char *out, long length, + const BF_KEY *schedule, unsigned char *ivec, int *num, int enc); +void BF_ofb64_encrypt(const unsigned char *in, unsigned char *out, long length, + const BF_KEY *schedule, unsigned char *ivec, int *num); +const char *BF_options(void); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/dep/include/openssl/bn.h b/src/dep/include/openssl/bn.h new file mode 100644 index 0000000..f67bf60 --- /dev/null +++ b/src/dep/include/openssl/bn.h @@ -0,0 +1,827 @@ +/* crypto/bn/bn.h */ +/* Copyright (C) 1995-1997 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * + * Portions of the attached software ("Contribution") are developed by + * SUN MICROSYSTEMS, INC., and are contributed to the OpenSSL project. + * + * The Contribution is licensed pursuant to the Eric Young open source + * license provided above. + * + * The binary polynomial arithmetic software is originally written by + * Sheueling Chang Shantz and Douglas Stebila of Sun Microsystems Laboratories. + * + */ + +#ifndef HEADER_BN_H +#define HEADER_BN_H + +#include +#ifndef OPENSSL_NO_FP_API +#include /* FILE */ +#endif +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* These preprocessor symbols control various aspects of the bignum headers and + * library code. They're not defined by any "normal" configuration, as they are + * intended for development and testing purposes. NB: defining all three can be + * useful for debugging application code as well as openssl itself. + * + * BN_DEBUG - turn on various debugging alterations to the bignum code + * BN_DEBUG_RAND - uses random poisoning of unused words to trip up + * mismanagement of bignum internals. You must also define BN_DEBUG. + */ +/* #define BN_DEBUG */ +/* #define BN_DEBUG_RAND */ + +#define BN_MUL_COMBA +#define BN_SQR_COMBA +#define BN_RECURSION + +/* This next option uses the C libraries (2 word)/(1 word) function. + * If it is not defined, I use my C version (which is slower). + * The reason for this flag is that when the particular C compiler + * library routine is used, and the library is linked with a different + * compiler, the library is missing. This mostly happens when the + * library is built with gcc and then linked using normal cc. This would + * be a common occurrence because gcc normally produces code that is + * 2 times faster than system compilers for the big number stuff. + * For machines with only one compiler (or shared libraries), this should + * be on. Again this in only really a problem on machines + * using "long long's", are 32bit, and are not using my assembler code. */ +#if defined(OPENSSL_SYS_MSDOS) || defined(OPENSSL_SYS_WINDOWS) || \ + defined(OPENSSL_SYS_WIN32) || defined(linux) +# ifndef BN_DIV2W +# define BN_DIV2W +# endif +#endif + +/* assuming long is 64bit - this is the DEC Alpha + * unsigned long long is only 64 bits :-(, don't define + * BN_LLONG for the DEC Alpha */ +#ifdef SIXTY_FOUR_BIT_LONG +#define BN_ULLONG unsigned long long +#define BN_ULONG unsigned long +#define BN_LONG long +#define BN_BITS 128 +#define BN_BYTES 8 +#define BN_BITS2 64 +#define BN_BITS4 32 +#define BN_MASK (0xffffffffffffffffffffffffffffffffLL) +#define BN_MASK2 (0xffffffffffffffffL) +#define BN_MASK2l (0xffffffffL) +#define BN_MASK2h (0xffffffff00000000L) +#define BN_MASK2h1 (0xffffffff80000000L) +#define BN_TBIT (0x8000000000000000L) +#define BN_DEC_CONV (10000000000000000000UL) +#define BN_DEC_FMT1 "%lu" +#define BN_DEC_FMT2 "%019lu" +#define BN_DEC_NUM 19 +#endif + +/* This is where the long long data type is 64 bits, but long is 32. + * For machines where there are 64bit registers, this is the mode to use. + * IRIX, on R4000 and above should use this mode, along with the relevant + * assembler code :-). Do NOT define BN_LLONG. + */ +#ifdef SIXTY_FOUR_BIT +#undef BN_LLONG +#undef BN_ULLONG +#define BN_ULONG unsigned long long +#define BN_LONG long long +#define BN_BITS 128 +#define BN_BYTES 8 +#define BN_BITS2 64 +#define BN_BITS4 32 +#define BN_MASK2 (0xffffffffffffffffLL) +#define BN_MASK2l (0xffffffffL) +#define BN_MASK2h (0xffffffff00000000LL) +#define BN_MASK2h1 (0xffffffff80000000LL) +#define BN_TBIT (0x8000000000000000LL) +#define BN_DEC_CONV (10000000000000000000ULL) +#define BN_DEC_FMT1 "%llu" +#define BN_DEC_FMT2 "%019llu" +#define BN_DEC_NUM 19 +#endif + +#ifdef THIRTY_TWO_BIT +#ifdef BN_LLONG +# if defined(OPENSSL_SYS_WIN32) && !defined(__GNUC__) +# define BN_ULLONG unsigned __int64 +# else +# define BN_ULLONG unsigned long long +# endif +#endif +#define BN_ULONG unsigned long +#define BN_LONG long +#define BN_BITS 64 +#define BN_BYTES 4 +#define BN_BITS2 32 +#define BN_BITS4 16 +#ifdef OPENSSL_SYS_WIN32 +/* VC++ doesn't like the LL suffix */ +#define BN_MASK (0xffffffffffffffffL) +#else +#define BN_MASK (0xffffffffffffffffLL) +#endif +#define BN_MASK2 (0xffffffffL) +#define BN_MASK2l (0xffff) +#define BN_MASK2h1 (0xffff8000L) +#define BN_MASK2h (0xffff0000L) +#define BN_TBIT (0x80000000L) +#define BN_DEC_CONV (1000000000L) +#define BN_DEC_FMT1 "%lu" +#define BN_DEC_FMT2 "%09lu" +#define BN_DEC_NUM 9 +#endif + +#ifdef SIXTEEN_BIT +#ifndef BN_DIV2W +#define BN_DIV2W +#endif +#define BN_ULLONG unsigned long +#define BN_ULONG unsigned short +#define BN_LONG short +#define BN_BITS 32 +#define BN_BYTES 2 +#define BN_BITS2 16 +#define BN_BITS4 8 +#define BN_MASK (0xffffffff) +#define BN_MASK2 (0xffff) +#define BN_MASK2l (0xff) +#define BN_MASK2h1 (0xff80) +#define BN_MASK2h (0xff00) +#define BN_TBIT (0x8000) +#define BN_DEC_CONV (100000) +#define BN_DEC_FMT1 "%u" +#define BN_DEC_FMT2 "%05u" +#define BN_DEC_NUM 5 +#endif + +#ifdef EIGHT_BIT +#ifndef BN_DIV2W +#define BN_DIV2W +#endif +#define BN_ULLONG unsigned short +#define BN_ULONG unsigned char +#define BN_LONG char +#define BN_BITS 16 +#define BN_BYTES 1 +#define BN_BITS2 8 +#define BN_BITS4 4 +#define BN_MASK (0xffff) +#define BN_MASK2 (0xff) +#define BN_MASK2l (0xf) +#define BN_MASK2h1 (0xf8) +#define BN_MASK2h (0xf0) +#define BN_TBIT (0x80) +#define BN_DEC_CONV (100) +#define BN_DEC_FMT1 "%u" +#define BN_DEC_FMT2 "%02u" +#define BN_DEC_NUM 2 +#endif + +#define BN_DEFAULT_BITS 1280 + +#define BN_FLG_MALLOCED 0x01 +#define BN_FLG_STATIC_DATA 0x02 +#define BN_FLG_EXP_CONSTTIME 0x04 /* avoid leaking exponent information through timings + * (BN_mod_exp_mont() will call BN_mod_exp_mont_consttime) */ +#ifndef OPENSSL_NO_DEPRECATED +#define BN_FLG_FREE 0x8000 /* used for debuging */ +#endif +#define BN_set_flags(b,n) ((b)->flags|=(n)) +#define BN_get_flags(b,n) ((b)->flags&(n)) + +/* get a clone of a BIGNUM with changed flags, for *temporary* use only + * (the two BIGNUMs cannot not be used in parallel!) */ +#define BN_with_flags(dest,b,n) ((dest)->d=(b)->d, \ + (dest)->top=(b)->top, \ + (dest)->dmax=(b)->dmax, \ + (dest)->neg=(b)->neg, \ + (dest)->flags=(((dest)->flags & BN_FLG_MALLOCED) \ + | ((b)->flags & ~BN_FLG_MALLOCED) \ + | BN_FLG_STATIC_DATA \ + | (n))) + +/* Already declared in ossl_typ.h */ +#if 0 +typedef struct bignum_st BIGNUM; +/* Used for temp variables (declaration hidden in bn_lcl.h) */ +typedef struct bignum_ctx BN_CTX; +typedef struct bn_blinding_st BN_BLINDING; +typedef struct bn_mont_ctx_st BN_MONT_CTX; +typedef struct bn_recp_ctx_st BN_RECP_CTX; +typedef struct bn_gencb_st BN_GENCB; +#endif + +struct bignum_st + { + BN_ULONG *d; /* Pointer to an array of 'BN_BITS2' bit chunks. */ + int top; /* Index of last used d +1. */ + /* The next are internal book keeping for bn_expand. */ + int dmax; /* Size of the d array. */ + int neg; /* one if the number is negative */ + int flags; + }; + +/* Used for montgomery multiplication */ +struct bn_mont_ctx_st + { + int ri; /* number of bits in R */ + BIGNUM RR; /* used to convert to montgomery form */ + BIGNUM N; /* The modulus */ + BIGNUM Ni; /* R*(1/R mod N) - N*Ni = 1 + * (Ni is only stored for bignum algorithm) */ + BN_ULONG n0; /* least significant word of Ni */ + int flags; + }; + +/* Used for reciprocal division/mod functions + * It cannot be shared between threads + */ +struct bn_recp_ctx_st + { + BIGNUM N; /* the divisor */ + BIGNUM Nr; /* the reciprocal */ + int num_bits; + int shift; + int flags; + }; + +/* Used for slow "generation" functions. */ +struct bn_gencb_st + { + unsigned int ver; /* To handle binary (in)compatibility */ + void *arg; /* callback-specific data */ + union + { + /* if(ver==1) - handles old style callbacks */ + void (*cb_1)(int, int, void *); + /* if(ver==2) - new callback style */ + int (*cb_2)(int, int, BN_GENCB *); + } cb; + }; +/* Wrapper function to make using BN_GENCB easier, */ +int BN_GENCB_call(BN_GENCB *cb, int a, int b); +/* Macro to populate a BN_GENCB structure with an "old"-style callback */ +#define BN_GENCB_set_old(gencb, callback, cb_arg) { \ + BN_GENCB *tmp_gencb = (gencb); \ + tmp_gencb->ver = 1; \ + tmp_gencb->arg = (cb_arg); \ + tmp_gencb->cb.cb_1 = (callback); } +/* Macro to populate a BN_GENCB structure with a "new"-style callback */ +#define BN_GENCB_set(gencb, callback, cb_arg) { \ + BN_GENCB *tmp_gencb = (gencb); \ + tmp_gencb->ver = 2; \ + tmp_gencb->arg = (cb_arg); \ + tmp_gencb->cb.cb_2 = (callback); } + +#define BN_prime_checks 0 /* default: select number of iterations + based on the size of the number */ + +/* number of Miller-Rabin iterations for an error rate of less than 2^-80 + * for random 'b'-bit input, b >= 100 (taken from table 4.4 in the Handbook + * of Applied Cryptography [Menezes, van Oorschot, Vanstone; CRC Press 1996]; + * original paper: Damgaard, Landrock, Pomerance: Average case error estimates + * for the strong probable prime test. -- Math. Comp. 61 (1993) 177-194) */ +#define BN_prime_checks_for_size(b) ((b) >= 1300 ? 2 : \ + (b) >= 850 ? 3 : \ + (b) >= 650 ? 4 : \ + (b) >= 550 ? 5 : \ + (b) >= 450 ? 6 : \ + (b) >= 400 ? 7 : \ + (b) >= 350 ? 8 : \ + (b) >= 300 ? 9 : \ + (b) >= 250 ? 12 : \ + (b) >= 200 ? 15 : \ + (b) >= 150 ? 18 : \ + /* b >= 100 */ 27) + +#define BN_num_bytes(a) ((BN_num_bits(a)+7)/8) + +/* Note that BN_abs_is_word didn't work reliably for w == 0 until 0.9.8 */ +#define BN_abs_is_word(a,w) ((((a)->top == 1) && ((a)->d[0] == (BN_ULONG)(w))) || \ + (((w) == 0) && ((a)->top == 0))) +#define BN_is_zero(a) ((a)->top == 0) +#define BN_is_one(a) (BN_abs_is_word((a),1) && !(a)->neg) +#define BN_is_word(a,w) (BN_abs_is_word((a),(w)) && (!(w) || !(a)->neg)) +#define BN_is_odd(a) (((a)->top > 0) && ((a)->d[0] & 1)) + +#define BN_one(a) (BN_set_word((a),1)) +#define BN_zero_ex(a) \ + do { \ + BIGNUM *_tmp_bn = (a); \ + _tmp_bn->top = 0; \ + _tmp_bn->neg = 0; \ + } while(0) +#ifdef OPENSSL_NO_DEPRECATED +#define BN_zero(a) BN_zero_ex(a) +#else +#define BN_zero(a) (BN_set_word((a),0)) +#endif + +const BIGNUM *BN_value_one(void); +char * BN_options(void); +BN_CTX *BN_CTX_new(void); +#ifndef OPENSSL_NO_DEPRECATED +void BN_CTX_init(BN_CTX *c); +#endif +void BN_CTX_free(BN_CTX *c); +void BN_CTX_start(BN_CTX *ctx); +BIGNUM *BN_CTX_get(BN_CTX *ctx); +void BN_CTX_end(BN_CTX *ctx); +int BN_rand(BIGNUM *rnd, int bits, int top,int bottom); +int BN_pseudo_rand(BIGNUM *rnd, int bits, int top,int bottom); +int BN_rand_range(BIGNUM *rnd, BIGNUM *range); +int BN_pseudo_rand_range(BIGNUM *rnd, BIGNUM *range); +int BN_num_bits(const BIGNUM *a); +int BN_num_bits_word(BN_ULONG); +BIGNUM *BN_new(void); +void BN_init(BIGNUM *); +void BN_clear_free(BIGNUM *a); +BIGNUM *BN_copy(BIGNUM *a, const BIGNUM *b); +void BN_swap(BIGNUM *a, BIGNUM *b); +BIGNUM *BN_bin2bn(const unsigned char *s,int len,BIGNUM *ret); +int BN_bn2bin(const BIGNUM *a, unsigned char *to); +BIGNUM *BN_mpi2bn(const unsigned char *s,int len,BIGNUM *ret); +int BN_bn2mpi(const BIGNUM *a, unsigned char *to); +int BN_sub(BIGNUM *r, const BIGNUM *a, const BIGNUM *b); +int BN_usub(BIGNUM *r, const BIGNUM *a, const BIGNUM *b); +int BN_uadd(BIGNUM *r, const BIGNUM *a, const BIGNUM *b); +int BN_add(BIGNUM *r, const BIGNUM *a, const BIGNUM *b); +int BN_mul(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, BN_CTX *ctx); +int BN_sqr(BIGNUM *r, const BIGNUM *a,BN_CTX *ctx); +/** BN_set_negative sets sign of a BIGNUM + * \param b pointer to the BIGNUM object + * \param n 0 if the BIGNUM b should be positive and a value != 0 otherwise + */ +void BN_set_negative(BIGNUM *b, int n); +/** BN_is_negative returns 1 if the BIGNUM is negative + * \param a pointer to the BIGNUM object + * \return 1 if a < 0 and 0 otherwise + */ +#define BN_is_negative(a) ((a)->neg != 0) + +int BN_div(BIGNUM *dv, BIGNUM *rem, const BIGNUM *m, const BIGNUM *d, + BN_CTX *ctx); +#define BN_mod(rem,m,d,ctx) BN_div(NULL,(rem),(m),(d),(ctx)) +int BN_nnmod(BIGNUM *r, const BIGNUM *m, const BIGNUM *d, BN_CTX *ctx); +int BN_mod_add(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, const BIGNUM *m, BN_CTX *ctx); +int BN_mod_add_quick(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, const BIGNUM *m); +int BN_mod_sub(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, const BIGNUM *m, BN_CTX *ctx); +int BN_mod_sub_quick(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, const BIGNUM *m); +int BN_mod_mul(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const BIGNUM *m, BN_CTX *ctx); +int BN_mod_sqr(BIGNUM *r, const BIGNUM *a, const BIGNUM *m, BN_CTX *ctx); +int BN_mod_lshift1(BIGNUM *r, const BIGNUM *a, const BIGNUM *m, BN_CTX *ctx); +int BN_mod_lshift1_quick(BIGNUM *r, const BIGNUM *a, const BIGNUM *m); +int BN_mod_lshift(BIGNUM *r, const BIGNUM *a, int n, const BIGNUM *m, BN_CTX *ctx); +int BN_mod_lshift_quick(BIGNUM *r, const BIGNUM *a, int n, const BIGNUM *m); + +BN_ULONG BN_mod_word(const BIGNUM *a, BN_ULONG w); +BN_ULONG BN_div_word(BIGNUM *a, BN_ULONG w); +int BN_mul_word(BIGNUM *a, BN_ULONG w); +int BN_add_word(BIGNUM *a, BN_ULONG w); +int BN_sub_word(BIGNUM *a, BN_ULONG w); +int BN_set_word(BIGNUM *a, BN_ULONG w); +BN_ULONG BN_get_word(const BIGNUM *a); + +int BN_cmp(const BIGNUM *a, const BIGNUM *b); +void BN_free(BIGNUM *a); +int BN_is_bit_set(const BIGNUM *a, int n); +int BN_lshift(BIGNUM *r, const BIGNUM *a, int n); +int BN_lshift1(BIGNUM *r, const BIGNUM *a); +int BN_exp(BIGNUM *r, const BIGNUM *a, const BIGNUM *p,BN_CTX *ctx); + +int BN_mod_exp(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m,BN_CTX *ctx); +int BN_mod_exp_mont(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx, BN_MONT_CTX *m_ctx); +int BN_mod_exp_mont_consttime(BIGNUM *rr, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx, BN_MONT_CTX *in_mont); +int BN_mod_exp_mont_word(BIGNUM *r, BN_ULONG a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx, BN_MONT_CTX *m_ctx); +int BN_mod_exp2_mont(BIGNUM *r, const BIGNUM *a1, const BIGNUM *p1, + const BIGNUM *a2, const BIGNUM *p2,const BIGNUM *m, + BN_CTX *ctx,BN_MONT_CTX *m_ctx); +int BN_mod_exp_simple(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m,BN_CTX *ctx); + +int BN_mask_bits(BIGNUM *a,int n); +#ifndef OPENSSL_NO_FP_API +int BN_print_fp(FILE *fp, const BIGNUM *a); +#endif +#ifdef HEADER_BIO_H +int BN_print(BIO *fp, const BIGNUM *a); +#else +int BN_print(void *fp, const BIGNUM *a); +#endif +int BN_reciprocal(BIGNUM *r, const BIGNUM *m, int len, BN_CTX *ctx); +int BN_rshift(BIGNUM *r, const BIGNUM *a, int n); +int BN_rshift1(BIGNUM *r, const BIGNUM *a); +void BN_clear(BIGNUM *a); +BIGNUM *BN_dup(const BIGNUM *a); +int BN_ucmp(const BIGNUM *a, const BIGNUM *b); +int BN_set_bit(BIGNUM *a, int n); +int BN_clear_bit(BIGNUM *a, int n); +char * BN_bn2hex(const BIGNUM *a); +char * BN_bn2dec(const BIGNUM *a); +int BN_hex2bn(BIGNUM **a, const char *str); +int BN_dec2bn(BIGNUM **a, const char *str); +int BN_gcd(BIGNUM *r,const BIGNUM *a,const BIGNUM *b,BN_CTX *ctx); +int BN_kronecker(const BIGNUM *a,const BIGNUM *b,BN_CTX *ctx); /* returns -2 for error */ +BIGNUM *BN_mod_inverse(BIGNUM *ret, + const BIGNUM *a, const BIGNUM *n,BN_CTX *ctx); +BIGNUM *BN_mod_sqrt(BIGNUM *ret, + const BIGNUM *a, const BIGNUM *n,BN_CTX *ctx); + +/* Deprecated versions */ +#ifndef OPENSSL_NO_DEPRECATED +BIGNUM *BN_generate_prime(BIGNUM *ret,int bits,int safe, + const BIGNUM *add, const BIGNUM *rem, + void (*callback)(int,int,void *),void *cb_arg); +int BN_is_prime(const BIGNUM *p,int nchecks, + void (*callback)(int,int,void *), + BN_CTX *ctx,void *cb_arg); +int BN_is_prime_fasttest(const BIGNUM *p,int nchecks, + void (*callback)(int,int,void *),BN_CTX *ctx,void *cb_arg, + int do_trial_division); +#endif /* !defined(OPENSSL_NO_DEPRECATED) */ + +/* Newer versions */ +int BN_generate_prime_ex(BIGNUM *ret,int bits,int safe, const BIGNUM *add, + const BIGNUM *rem, BN_GENCB *cb); +int BN_is_prime_ex(const BIGNUM *p,int nchecks, BN_CTX *ctx, BN_GENCB *cb); +int BN_is_prime_fasttest_ex(const BIGNUM *p,int nchecks, BN_CTX *ctx, + int do_trial_division, BN_GENCB *cb); + +BN_MONT_CTX *BN_MONT_CTX_new(void ); +void BN_MONT_CTX_init(BN_MONT_CTX *ctx); +int BN_mod_mul_montgomery(BIGNUM *r,const BIGNUM *a,const BIGNUM *b, + BN_MONT_CTX *mont, BN_CTX *ctx); +#define BN_to_montgomery(r,a,mont,ctx) BN_mod_mul_montgomery(\ + (r),(a),&((mont)->RR),(mont),(ctx)) +int BN_from_montgomery(BIGNUM *r,const BIGNUM *a, + BN_MONT_CTX *mont, BN_CTX *ctx); +void BN_MONT_CTX_free(BN_MONT_CTX *mont); +int BN_MONT_CTX_set(BN_MONT_CTX *mont,const BIGNUM *mod,BN_CTX *ctx); +BN_MONT_CTX *BN_MONT_CTX_copy(BN_MONT_CTX *to,BN_MONT_CTX *from); +BN_MONT_CTX *BN_MONT_CTX_set_locked(BN_MONT_CTX **pmont, int lock, + const BIGNUM *mod, BN_CTX *ctx); + +/* BN_BLINDING flags */ +#define BN_BLINDING_NO_UPDATE 0x00000001 +#define BN_BLINDING_NO_RECREATE 0x00000002 + +BN_BLINDING *BN_BLINDING_new(const BIGNUM *A, const BIGNUM *Ai, BIGNUM *mod); +void BN_BLINDING_free(BN_BLINDING *b); +int BN_BLINDING_update(BN_BLINDING *b,BN_CTX *ctx); +int BN_BLINDING_convert(BIGNUM *n, BN_BLINDING *b, BN_CTX *ctx); +int BN_BLINDING_invert(BIGNUM *n, BN_BLINDING *b, BN_CTX *ctx); +int BN_BLINDING_convert_ex(BIGNUM *n, BIGNUM *r, BN_BLINDING *b, BN_CTX *); +int BN_BLINDING_invert_ex(BIGNUM *n, const BIGNUM *r, BN_BLINDING *b, BN_CTX *); +unsigned long BN_BLINDING_get_thread_id(const BN_BLINDING *); +void BN_BLINDING_set_thread_id(BN_BLINDING *, unsigned long); +unsigned long BN_BLINDING_get_flags(const BN_BLINDING *); +void BN_BLINDING_set_flags(BN_BLINDING *, unsigned long); +BN_BLINDING *BN_BLINDING_create_param(BN_BLINDING *b, + const BIGNUM *e, BIGNUM *m, BN_CTX *ctx, + int (*bn_mod_exp)(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx, BN_MONT_CTX *m_ctx), + BN_MONT_CTX *m_ctx); + +#ifndef OPENSSL_NO_DEPRECATED +void BN_set_params(int mul,int high,int low,int mont); +int BN_get_params(int which); /* 0, mul, 1 high, 2 low, 3 mont */ +#endif + +void BN_RECP_CTX_init(BN_RECP_CTX *recp); +BN_RECP_CTX *BN_RECP_CTX_new(void); +void BN_RECP_CTX_free(BN_RECP_CTX *recp); +int BN_RECP_CTX_set(BN_RECP_CTX *recp,const BIGNUM *rdiv,BN_CTX *ctx); +int BN_mod_mul_reciprocal(BIGNUM *r, const BIGNUM *x, const BIGNUM *y, + BN_RECP_CTX *recp,BN_CTX *ctx); +int BN_mod_exp_recp(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx); +int BN_div_recp(BIGNUM *dv, BIGNUM *rem, const BIGNUM *m, + BN_RECP_CTX *recp, BN_CTX *ctx); + +/* Functions for arithmetic over binary polynomials represented by BIGNUMs. + * + * The BIGNUM::neg property of BIGNUMs representing binary polynomials is + * ignored. + * + * Note that input arguments are not const so that their bit arrays can + * be expanded to the appropriate size if needed. + */ + +int BN_GF2m_add(BIGNUM *r, const BIGNUM *a, const BIGNUM *b); /*r = a + b*/ +#define BN_GF2m_sub(r, a, b) BN_GF2m_add(r, a, b) +int BN_GF2m_mod(BIGNUM *r, const BIGNUM *a, const BIGNUM *p); /*r=a mod p*/ +int BN_GF2m_mod_mul(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const BIGNUM *p, BN_CTX *ctx); /* r = (a * b) mod p */ +int BN_GF2m_mod_sqr(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + BN_CTX *ctx); /* r = (a * a) mod p */ +int BN_GF2m_mod_inv(BIGNUM *r, const BIGNUM *b, const BIGNUM *p, + BN_CTX *ctx); /* r = (1 / b) mod p */ +int BN_GF2m_mod_div(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const BIGNUM *p, BN_CTX *ctx); /* r = (a / b) mod p */ +int BN_GF2m_mod_exp(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const BIGNUM *p, BN_CTX *ctx); /* r = (a ^ b) mod p */ +int BN_GF2m_mod_sqrt(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + BN_CTX *ctx); /* r = sqrt(a) mod p */ +int BN_GF2m_mod_solve_quad(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + BN_CTX *ctx); /* r^2 + r = a mod p */ +#define BN_GF2m_cmp(a, b) BN_ucmp((a), (b)) +/* Some functions allow for representation of the irreducible polynomials + * as an unsigned int[], say p. The irreducible f(t) is then of the form: + * t^p[0] + t^p[1] + ... + t^p[k] + * where m = p[0] > p[1] > ... > p[k] = 0. + */ +int BN_GF2m_mod_arr(BIGNUM *r, const BIGNUM *a, const unsigned int p[]); + /* r = a mod p */ +int BN_GF2m_mod_mul_arr(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const unsigned int p[], BN_CTX *ctx); /* r = (a * b) mod p */ +int BN_GF2m_mod_sqr_arr(BIGNUM *r, const BIGNUM *a, const unsigned int p[], + BN_CTX *ctx); /* r = (a * a) mod p */ +int BN_GF2m_mod_inv_arr(BIGNUM *r, const BIGNUM *b, const unsigned int p[], + BN_CTX *ctx); /* r = (1 / b) mod p */ +int BN_GF2m_mod_div_arr(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const unsigned int p[], BN_CTX *ctx); /* r = (a / b) mod p */ +int BN_GF2m_mod_exp_arr(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const unsigned int p[], BN_CTX *ctx); /* r = (a ^ b) mod p */ +int BN_GF2m_mod_sqrt_arr(BIGNUM *r, const BIGNUM *a, + const unsigned int p[], BN_CTX *ctx); /* r = sqrt(a) mod p */ +int BN_GF2m_mod_solve_quad_arr(BIGNUM *r, const BIGNUM *a, + const unsigned int p[], BN_CTX *ctx); /* r^2 + r = a mod p */ +int BN_GF2m_poly2arr(const BIGNUM *a, unsigned int p[], int max); +int BN_GF2m_arr2poly(const unsigned int p[], BIGNUM *a); + +/* faster mod functions for the 'NIST primes' + * 0 <= a < p^2 */ +int BN_nist_mod_192(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); +int BN_nist_mod_224(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); +int BN_nist_mod_256(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); +int BN_nist_mod_384(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); +int BN_nist_mod_521(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); + +const BIGNUM *BN_get0_nist_prime_192(void); +const BIGNUM *BN_get0_nist_prime_224(void); +const BIGNUM *BN_get0_nist_prime_256(void); +const BIGNUM *BN_get0_nist_prime_384(void); +const BIGNUM *BN_get0_nist_prime_521(void); + +/* library internal functions */ + +#define bn_expand(a,bits) ((((((bits+BN_BITS2-1))/BN_BITS2)) <= (a)->dmax)?\ + (a):bn_expand2((a),(bits+BN_BITS2-1)/BN_BITS2)) +#define bn_wexpand(a,words) (((words) <= (a)->dmax)?(a):bn_expand2((a),(words))) +BIGNUM *bn_expand2(BIGNUM *a, int words); +#ifndef OPENSSL_NO_DEPRECATED +BIGNUM *bn_dup_expand(const BIGNUM *a, int words); /* unused */ +#endif + +/* Bignum consistency macros + * There is one "API" macro, bn_fix_top(), for stripping leading zeroes from + * bignum data after direct manipulations on the data. There is also an + * "internal" macro, bn_check_top(), for verifying that there are no leading + * zeroes. Unfortunately, some auditing is required due to the fact that + * bn_fix_top() has become an overabused duct-tape because bignum data is + * occasionally passed around in an inconsistent state. So the following + * changes have been made to sort this out; + * - bn_fix_top()s implementation has been moved to bn_correct_top() + * - if BN_DEBUG isn't defined, bn_fix_top() maps to bn_correct_top(), and + * bn_check_top() is as before. + * - if BN_DEBUG *is* defined; + * - bn_check_top() tries to pollute unused words even if the bignum 'top' is + * consistent. (ed: only if BN_DEBUG_RAND is defined) + * - bn_fix_top() maps to bn_check_top() rather than "fixing" anything. + * The idea is to have debug builds flag up inconsistent bignums when they + * occur. If that occurs in a bn_fix_top(), we examine the code in question; if + * the use of bn_fix_top() was appropriate (ie. it follows directly after code + * that manipulates the bignum) it is converted to bn_correct_top(), and if it + * was not appropriate, we convert it permanently to bn_check_top() and track + * down the cause of the bug. Eventually, no internal code should be using the + * bn_fix_top() macro. External applications and libraries should try this with + * their own code too, both in terms of building against the openssl headers + * with BN_DEBUG defined *and* linking with a version of OpenSSL built with it + * defined. This not only improves external code, it provides more test + * coverage for openssl's own code. + */ + +#ifdef BN_DEBUG + +/* We only need assert() when debugging */ +#include + +#ifdef BN_DEBUG_RAND +/* To avoid "make update" cvs wars due to BN_DEBUG, use some tricks */ +#ifndef RAND_pseudo_bytes +int RAND_pseudo_bytes(unsigned char *buf,int num); +#define BN_DEBUG_TRIX +#endif +#define bn_pollute(a) \ + do { \ + const BIGNUM *_bnum1 = (a); \ + if(_bnum1->top < _bnum1->dmax) { \ + unsigned char _tmp_char; \ + /* We cast away const without the compiler knowing, any \ + * *genuinely* constant variables that aren't mutable \ + * wouldn't be constructed with top!=dmax. */ \ + BN_ULONG *_not_const; \ + memcpy(&_not_const, &_bnum1->d, sizeof(BN_ULONG*)); \ + RAND_pseudo_bytes(&_tmp_char, 1); \ + memset((unsigned char *)(_not_const + _bnum1->top), _tmp_char, \ + (_bnum1->dmax - _bnum1->top) * sizeof(BN_ULONG)); \ + } \ + } while(0) +#ifdef BN_DEBUG_TRIX +#undef RAND_pseudo_bytes +#endif +#else +#define bn_pollute(a) +#endif +#define bn_check_top(a) \ + do { \ + const BIGNUM *_bnum2 = (a); \ + if (_bnum2 != NULL) { \ + assert((_bnum2->top == 0) || \ + (_bnum2->d[_bnum2->top - 1] != 0)); \ + bn_pollute(_bnum2); \ + } \ + } while(0) + +#define bn_fix_top(a) bn_check_top(a) + +#else /* !BN_DEBUG */ + +#define bn_pollute(a) +#define bn_check_top(a) +#define bn_fix_top(a) bn_correct_top(a) + +#endif + +#define bn_correct_top(a) \ + { \ + BN_ULONG *ftl; \ + if ((a)->top > 0) \ + { \ + for (ftl= &((a)->d[(a)->top-1]); (a)->top > 0; (a)->top--) \ + if (*(ftl--)) break; \ + } \ + bn_pollute(a); \ + } + +BN_ULONG bn_mul_add_words(BN_ULONG *rp, const BN_ULONG *ap, int num, BN_ULONG w); +BN_ULONG bn_mul_words(BN_ULONG *rp, const BN_ULONG *ap, int num, BN_ULONG w); +void bn_sqr_words(BN_ULONG *rp, const BN_ULONG *ap, int num); +BN_ULONG bn_div_words(BN_ULONG h, BN_ULONG l, BN_ULONG d); +BN_ULONG bn_add_words(BN_ULONG *rp, const BN_ULONG *ap, const BN_ULONG *bp,int num); +BN_ULONG bn_sub_words(BN_ULONG *rp, const BN_ULONG *ap, const BN_ULONG *bp,int num); + +/* Primes from RFC 2409 */ +BIGNUM *get_rfc2409_prime_768(BIGNUM *bn); +BIGNUM *get_rfc2409_prime_1024(BIGNUM *bn); + +/* Primes from RFC 3526 */ +BIGNUM *get_rfc3526_prime_1536(BIGNUM *bn); +BIGNUM *get_rfc3526_prime_2048(BIGNUM *bn); +BIGNUM *get_rfc3526_prime_3072(BIGNUM *bn); +BIGNUM *get_rfc3526_prime_4096(BIGNUM *bn); +BIGNUM *get_rfc3526_prime_6144(BIGNUM *bn); +BIGNUM *get_rfc3526_prime_8192(BIGNUM *bn); + +int BN_bntest_rand(BIGNUM *rnd, int bits, int top,int bottom); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_BN_strings(void); + +/* Error codes for the BN functions. */ + +/* Function codes. */ +#define BN_F_BNRAND 127 +#define BN_F_BN_BLINDING_CONVERT_EX 100 +#define BN_F_BN_BLINDING_CREATE_PARAM 128 +#define BN_F_BN_BLINDING_INVERT_EX 101 +#define BN_F_BN_BLINDING_NEW 102 +#define BN_F_BN_BLINDING_UPDATE 103 +#define BN_F_BN_BN2DEC 104 +#define BN_F_BN_BN2HEX 105 +#define BN_F_BN_CTX_GET 116 +#define BN_F_BN_CTX_NEW 106 +#define BN_F_BN_CTX_START 129 +#define BN_F_BN_DIV 107 +#define BN_F_BN_DIV_RECP 130 +#define BN_F_BN_EXP 123 +#define BN_F_BN_EXPAND2 108 +#define BN_F_BN_EXPAND_INTERNAL 120 +#define BN_F_BN_GF2M_MOD 131 +#define BN_F_BN_GF2M_MOD_EXP 132 +#define BN_F_BN_GF2M_MOD_MUL 133 +#define BN_F_BN_GF2M_MOD_SOLVE_QUAD 134 +#define BN_F_BN_GF2M_MOD_SOLVE_QUAD_ARR 135 +#define BN_F_BN_GF2M_MOD_SQR 136 +#define BN_F_BN_GF2M_MOD_SQRT 137 +#define BN_F_BN_MOD_EXP2_MONT 118 +#define BN_F_BN_MOD_EXP_MONT 109 +#define BN_F_BN_MOD_EXP_MONT_CONSTTIME 124 +#define BN_F_BN_MOD_EXP_MONT_WORD 117 +#define BN_F_BN_MOD_EXP_RECP 125 +#define BN_F_BN_MOD_EXP_SIMPLE 126 +#define BN_F_BN_MOD_INVERSE 110 +#define BN_F_BN_MOD_LSHIFT_QUICK 119 +#define BN_F_BN_MOD_MUL_RECIPROCAL 111 +#define BN_F_BN_MOD_SQRT 121 +#define BN_F_BN_MPI2BN 112 +#define BN_F_BN_NEW 113 +#define BN_F_BN_RAND 114 +#define BN_F_BN_RAND_RANGE 122 +#define BN_F_BN_USUB 115 + +/* Reason codes. */ +#define BN_R_ARG2_LT_ARG3 100 +#define BN_R_BAD_RECIPROCAL 101 +#define BN_R_BIGNUM_TOO_LONG 114 +#define BN_R_CALLED_WITH_EVEN_MODULUS 102 +#define BN_R_DIV_BY_ZERO 103 +#define BN_R_ENCODING_ERROR 104 +#define BN_R_EXPAND_ON_STATIC_BIGNUM_DATA 105 +#define BN_R_INPUT_NOT_REDUCED 110 +#define BN_R_INVALID_LENGTH 106 +#define BN_R_INVALID_RANGE 115 +#define BN_R_NOT_A_SQUARE 111 +#define BN_R_NOT_INITIALIZED 107 +#define BN_R_NO_INVERSE 108 +#define BN_R_NO_SOLUTION 116 +#define BN_R_P_IS_NOT_PRIME 112 +#define BN_R_TOO_MANY_ITERATIONS 113 +#define BN_R_TOO_MANY_TEMPORARY_VARIABLES 109 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/buffer.h b/src/dep/include/openssl/buffer.h new file mode 100644 index 0000000..261db14 --- /dev/null +++ b/src/dep/include/openssl/buffer.h @@ -0,0 +1,118 @@ +/* crypto/buffer/buffer.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_BUFFER_H +#define HEADER_BUFFER_H + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#include + +#if !defined(NO_SYS_TYPES_H) +#include +#endif + +/* Already declared in ossl_typ.h */ +/* typedef struct buf_mem_st BUF_MEM; */ + +struct buf_mem_st + { + int length; /* current number of bytes */ + char *data; + int max; /* size of buffer */ + }; + +BUF_MEM *BUF_MEM_new(void); +void BUF_MEM_free(BUF_MEM *a); +int BUF_MEM_grow(BUF_MEM *str, int len); +int BUF_MEM_grow_clean(BUF_MEM *str, int len); +char * BUF_strdup(const char *str); +char * BUF_strndup(const char *str, size_t siz); +void * BUF_memdup(const void *data, size_t siz); + +/* safe string functions */ +size_t BUF_strlcpy(char *dst,const char *src,size_t siz); +size_t BUF_strlcat(char *dst,const char *src,size_t siz); + + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_BUF_strings(void); + +/* Error codes for the BUF functions. */ + +/* Function codes. */ +#define BUF_F_BUF_MEMDUP 103 +#define BUF_F_BUF_MEM_GROW 100 +#define BUF_F_BUF_MEM_GROW_CLEAN 105 +#define BUF_F_BUF_MEM_NEW 101 +#define BUF_F_BUF_STRDUP 102 +#define BUF_F_BUF_STRNDUP 104 + +/* Reason codes. */ + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/cast.h b/src/dep/include/openssl/cast.h new file mode 100644 index 0000000..30ce6cc --- /dev/null +++ b/src/dep/include/openssl/cast.h @@ -0,0 +1,105 @@ +/* crypto/cast/cast.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_CAST_H +#define HEADER_CAST_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include + +#ifdef OPENSSL_NO_CAST +#error CAST is disabled. +#endif + +#define CAST_ENCRYPT 1 +#define CAST_DECRYPT 0 + +#define CAST_LONG unsigned long + +#define CAST_BLOCK 8 +#define CAST_KEY_LENGTH 16 + +typedef struct cast_key_st + { + CAST_LONG data[32]; + int short_key; /* Use reduced rounds for short key */ + } CAST_KEY; + + +void CAST_set_key(CAST_KEY *key, int len, const unsigned char *data); +void CAST_ecb_encrypt(const unsigned char *in,unsigned char *out,CAST_KEY *key, + int enc); +void CAST_encrypt(CAST_LONG *data,CAST_KEY *key); +void CAST_decrypt(CAST_LONG *data,CAST_KEY *key); +void CAST_cbc_encrypt(const unsigned char *in, unsigned char *out, long length, + CAST_KEY *ks, unsigned char *iv, int enc); +void CAST_cfb64_encrypt(const unsigned char *in, unsigned char *out, + long length, CAST_KEY *schedule, unsigned char *ivec, + int *num, int enc); +void CAST_ofb64_encrypt(const unsigned char *in, unsigned char *out, + long length, CAST_KEY *schedule, unsigned char *ivec, + int *num); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/dep/include/openssl/comp.h b/src/dep/include/openssl/comp.h new file mode 100644 index 0000000..9e77ebc --- /dev/null +++ b/src/dep/include/openssl/comp.h @@ -0,0 +1,66 @@ + +#ifndef HEADER_COMP_H +#define HEADER_COMP_H + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct comp_ctx_st COMP_CTX; + +typedef struct comp_method_st + { + int type; /* NID for compression library */ + const char *name; /* A text string to identify the library */ + int (*init)(COMP_CTX *ctx); + void (*finish)(COMP_CTX *ctx); + int (*compress)(COMP_CTX *ctx, + unsigned char *out, unsigned int olen, + unsigned char *in, unsigned int ilen); + int (*expand)(COMP_CTX *ctx, + unsigned char *out, unsigned int olen, + unsigned char *in, unsigned int ilen); + /* The following two do NOTHING, but are kept for backward compatibility */ + long (*ctrl)(void); + long (*callback_ctrl)(void); + } COMP_METHOD; + +struct comp_ctx_st + { + COMP_METHOD *meth; + unsigned long compress_in; + unsigned long compress_out; + unsigned long expand_in; + unsigned long expand_out; + + CRYPTO_EX_DATA ex_data; + }; + + +COMP_CTX *COMP_CTX_new(COMP_METHOD *meth); +void COMP_CTX_free(COMP_CTX *ctx); +int COMP_compress_block(COMP_CTX *ctx, unsigned char *out, int olen, + unsigned char *in, int ilen); +int COMP_expand_block(COMP_CTX *ctx, unsigned char *out, int olen, + unsigned char *in, int ilen); +COMP_METHOD *COMP_rle(void ); +COMP_METHOD *COMP_zlib(void ); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_COMP_strings(void); + +/* Error codes for the COMP functions. */ + +/* Function codes. */ + +/* Reason codes. */ + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/conf.h b/src/dep/include/openssl/conf.h new file mode 100644 index 0000000..0452c6a --- /dev/null +++ b/src/dep/include/openssl/conf.h @@ -0,0 +1,253 @@ +/* crypto/conf/conf.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_CONF_H +#define HEADER_CONF_H + +#include +#include +#include +#include +#include + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct + { + char *section; + char *name; + char *value; + } CONF_VALUE; + +DECLARE_STACK_OF(CONF_VALUE) +DECLARE_STACK_OF(CONF_MODULE) +DECLARE_STACK_OF(CONF_IMODULE) + +struct conf_st; +struct conf_method_st; +typedef struct conf_method_st CONF_METHOD; + +struct conf_method_st + { + const char *name; + CONF *(*create)(CONF_METHOD *meth); + int (*init)(CONF *conf); + int (*destroy)(CONF *conf); + int (*destroy_data)(CONF *conf); + int (*load_bio)(CONF *conf, BIO *bp, long *eline); + int (*dump)(const CONF *conf, BIO *bp); + int (*is_number)(const CONF *conf, char c); + int (*to_int)(const CONF *conf, char c); + int (*load)(CONF *conf, const char *name, long *eline); + }; + +/* Module definitions */ + +typedef struct conf_imodule_st CONF_IMODULE; +typedef struct conf_module_st CONF_MODULE; + +/* DSO module function typedefs */ +typedef int conf_init_func(CONF_IMODULE *md, const CONF *cnf); +typedef void conf_finish_func(CONF_IMODULE *md); + +#define CONF_MFLAGS_IGNORE_ERRORS 0x1 +#define CONF_MFLAGS_IGNORE_RETURN_CODES 0x2 +#define CONF_MFLAGS_SILENT 0x4 +#define CONF_MFLAGS_NO_DSO 0x8 +#define CONF_MFLAGS_IGNORE_MISSING_FILE 0x10 + +int CONF_set_default_method(CONF_METHOD *meth); +void CONF_set_nconf(CONF *conf,LHASH *hash); +LHASH *CONF_load(LHASH *conf,const char *file,long *eline); +#ifndef OPENSSL_NO_FP_API +LHASH *CONF_load_fp(LHASH *conf, FILE *fp,long *eline); +#endif +LHASH *CONF_load_bio(LHASH *conf, BIO *bp,long *eline); +STACK_OF(CONF_VALUE) *CONF_get_section(LHASH *conf,const char *section); +char *CONF_get_string(LHASH *conf,const char *group,const char *name); +long CONF_get_number(LHASH *conf,const char *group,const char *name); +void CONF_free(LHASH *conf); +int CONF_dump_fp(LHASH *conf, FILE *out); +int CONF_dump_bio(LHASH *conf, BIO *out); + +void OPENSSL_config(const char *config_name); +void OPENSSL_no_config(void); + +/* New conf code. The semantics are different from the functions above. + If that wasn't the case, the above functions would have been replaced */ + +struct conf_st + { + CONF_METHOD *meth; + void *meth_data; + LHASH *data; + }; + +CONF *NCONF_new(CONF_METHOD *meth); +CONF_METHOD *NCONF_default(void); +CONF_METHOD *NCONF_WIN32(void); +#if 0 /* Just to give you an idea of what I have in mind */ +CONF_METHOD *NCONF_XML(void); +#endif +void NCONF_free(CONF *conf); +void NCONF_free_data(CONF *conf); + +int NCONF_load(CONF *conf,const char *file,long *eline); +#ifndef OPENSSL_NO_FP_API +int NCONF_load_fp(CONF *conf, FILE *fp,long *eline); +#endif +int NCONF_load_bio(CONF *conf, BIO *bp,long *eline); +STACK_OF(CONF_VALUE) *NCONF_get_section(const CONF *conf,const char *section); +char *NCONF_get_string(const CONF *conf,const char *group,const char *name); +int NCONF_get_number_e(const CONF *conf,const char *group,const char *name, + long *result); +int NCONF_dump_fp(const CONF *conf, FILE *out); +int NCONF_dump_bio(const CONF *conf, BIO *out); + +#if 0 /* The following function has no error checking, + and should therefore be avoided */ +long NCONF_get_number(CONF *conf,char *group,char *name); +#else +#define NCONF_get_number(c,g,n,r) NCONF_get_number_e(c,g,n,r) +#endif + +/* Module functions */ + +int CONF_modules_load(const CONF *cnf, const char *appname, + unsigned long flags); +int CONF_modules_load_file(const char *filename, const char *appname, + unsigned long flags); +void CONF_modules_unload(int all); +void CONF_modules_finish(void); +void CONF_modules_free(void); +int CONF_module_add(const char *name, conf_init_func *ifunc, + conf_finish_func *ffunc); + +const char *CONF_imodule_get_name(const CONF_IMODULE *md); +const char *CONF_imodule_get_value(const CONF_IMODULE *md); +void *CONF_imodule_get_usr_data(const CONF_IMODULE *md); +void CONF_imodule_set_usr_data(CONF_IMODULE *md, void *usr_data); +CONF_MODULE *CONF_imodule_get_module(const CONF_IMODULE *md); +unsigned long CONF_imodule_get_flags(const CONF_IMODULE *md); +void CONF_imodule_set_flags(CONF_IMODULE *md, unsigned long flags); +void *CONF_module_get_usr_data(CONF_MODULE *pmod); +void CONF_module_set_usr_data(CONF_MODULE *pmod, void *usr_data); + +char *CONF_get1_default_config_file(void); + +int CONF_parse_list(const char *list, int sep, int nospc, + int (*list_cb)(const char *elem, int len, void *usr), void *arg); + +void OPENSSL_load_builtin_modules(void); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_CONF_strings(void); + +/* Error codes for the CONF functions. */ + +/* Function codes. */ +#define CONF_F_CONF_DUMP_FP 104 +#define CONF_F_CONF_LOAD 100 +#define CONF_F_CONF_LOAD_BIO 102 +#define CONF_F_CONF_LOAD_FP 103 +#define CONF_F_CONF_MODULES_LOAD 116 +#define CONF_F_DEF_LOAD 120 +#define CONF_F_DEF_LOAD_BIO 121 +#define CONF_F_MODULE_INIT 115 +#define CONF_F_MODULE_LOAD_DSO 117 +#define CONF_F_MODULE_RUN 118 +#define CONF_F_NCONF_DUMP_BIO 105 +#define CONF_F_NCONF_DUMP_FP 106 +#define CONF_F_NCONF_GET_NUMBER 107 +#define CONF_F_NCONF_GET_NUMBER_E 112 +#define CONF_F_NCONF_GET_SECTION 108 +#define CONF_F_NCONF_GET_STRING 109 +#define CONF_F_NCONF_LOAD 113 +#define CONF_F_NCONF_LOAD_BIO 110 +#define CONF_F_NCONF_LOAD_FP 114 +#define CONF_F_NCONF_NEW 111 +#define CONF_F_STR_COPY 101 + +/* Reason codes. */ +#define CONF_R_ERROR_LOADING_DSO 110 +#define CONF_R_MISSING_CLOSE_SQUARE_BRACKET 100 +#define CONF_R_MISSING_EQUAL_SIGN 101 +#define CONF_R_MISSING_FINISH_FUNCTION 111 +#define CONF_R_MISSING_INIT_FUNCTION 112 +#define CONF_R_MODULE_INITIALIZATION_ERROR 109 +#define CONF_R_NO_CLOSE_BRACE 102 +#define CONF_R_NO_CONF 105 +#define CONF_R_NO_CONF_OR_ENVIRONMENT_VARIABLE 106 +#define CONF_R_NO_SECTION 107 +#define CONF_R_NO_SUCH_FILE 114 +#define CONF_R_NO_VALUE 108 +#define CONF_R_UNABLE_TO_CREATE_NEW_SECTION 103 +#define CONF_R_UNKNOWN_MODULE_NAME 113 +#define CONF_R_VARIABLE_HAS_NO_VALUE 104 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/conf_api.h b/src/dep/include/openssl/conf_api.h new file mode 100644 index 0000000..fd6e4a2 --- /dev/null +++ b/src/dep/include/openssl/conf_api.h @@ -0,0 +1,89 @@ +/* conf_api.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_CONF_API_H +#define HEADER_CONF_API_H + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Up until OpenSSL 0.9.5a, this was new_section */ +CONF_VALUE *_CONF_new_section(CONF *conf, const char *section); +/* Up until OpenSSL 0.9.5a, this was get_section */ +CONF_VALUE *_CONF_get_section(const CONF *conf, const char *section); +/* Up until OpenSSL 0.9.5a, this was CONF_get_section */ +STACK_OF(CONF_VALUE) *_CONF_get_section_values(const CONF *conf, + const char *section); + +int _CONF_add_string(CONF *conf, CONF_VALUE *section, CONF_VALUE *value); +char *_CONF_get_string(const CONF *conf, const char *section, + const char *name); +long _CONF_get_number(const CONF *conf, const char *section, const char *name); + +int _CONF_new_data(CONF *conf); +void _CONF_free_data(CONF *conf); + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/src/dep/include/openssl/crypto.h b/src/dep/include/openssl/crypto.h new file mode 100644 index 0000000..daef816 --- /dev/null +++ b/src/dep/include/openssl/crypto.h @@ -0,0 +1,550 @@ +/* crypto/crypto.h */ +/* ==================================================================== + * Copyright (c) 1998-2003 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * ECDH support in OpenSSL originally developed by + * SUN MICROSYSTEMS, INC., and contributed to the OpenSSL project. + */ + +#ifndef HEADER_CRYPTO_H +#define HEADER_CRYPTO_H + +#include + +#include + +#ifndef OPENSSL_NO_FP_API +#include +#endif + +#include +#include +#include +#include + +#ifdef CHARSET_EBCDIC +#include +#endif + +/* Resolve problems on some operating systems with symbol names that clash + one way or another */ +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Backward compatibility to SSLeay */ +/* This is more to be used to check the correct DLL is being used + * in the MS world. */ +#define SSLEAY_VERSION_NUMBER OPENSSL_VERSION_NUMBER +#define SSLEAY_VERSION 0 +/* #define SSLEAY_OPTIONS 1 no longer supported */ +#define SSLEAY_CFLAGS 2 +#define SSLEAY_BUILT_ON 3 +#define SSLEAY_PLATFORM 4 +#define SSLEAY_DIR 5 + +/* Already declared in ossl_typ.h */ +#if 0 +typedef struct crypto_ex_data_st CRYPTO_EX_DATA; +/* Called when a new object is created */ +typedef int CRYPTO_EX_new(void *parent, void *ptr, CRYPTO_EX_DATA *ad, + int idx, long argl, void *argp); +/* Called when an object is free()ed */ +typedef void CRYPTO_EX_free(void *parent, void *ptr, CRYPTO_EX_DATA *ad, + int idx, long argl, void *argp); +/* Called when we need to dup an object */ +typedef int CRYPTO_EX_dup(CRYPTO_EX_DATA *to, CRYPTO_EX_DATA *from, void *from_d, + int idx, long argl, void *argp); +#endif + +/* A generic structure to pass assorted data in a expandable way */ +typedef struct openssl_item_st + { + int code; + void *value; /* Not used for flag attributes */ + size_t value_size; /* Max size of value for output, length for input */ + size_t *value_length; /* Returned length of value for output */ + } OPENSSL_ITEM; + + +/* When changing the CRYPTO_LOCK_* list, be sure to maintin the text lock + * names in cryptlib.c + */ + +#define CRYPTO_LOCK_ERR 1 +#define CRYPTO_LOCK_EX_DATA 2 +#define CRYPTO_LOCK_X509 3 +#define CRYPTO_LOCK_X509_INFO 4 +#define CRYPTO_LOCK_X509_PKEY 5 +#define CRYPTO_LOCK_X509_CRL 6 +#define CRYPTO_LOCK_X509_REQ 7 +#define CRYPTO_LOCK_DSA 8 +#define CRYPTO_LOCK_RSA 9 +#define CRYPTO_LOCK_EVP_PKEY 10 +#define CRYPTO_LOCK_X509_STORE 11 +#define CRYPTO_LOCK_SSL_CTX 12 +#define CRYPTO_LOCK_SSL_CERT 13 +#define CRYPTO_LOCK_SSL_SESSION 14 +#define CRYPTO_LOCK_SSL_SESS_CERT 15 +#define CRYPTO_LOCK_SSL 16 +#define CRYPTO_LOCK_SSL_METHOD 17 +#define CRYPTO_LOCK_RAND 18 +#define CRYPTO_LOCK_RAND2 19 +#define CRYPTO_LOCK_MALLOC 20 +#define CRYPTO_LOCK_BIO 21 +#define CRYPTO_LOCK_GETHOSTBYNAME 22 +#define CRYPTO_LOCK_GETSERVBYNAME 23 +#define CRYPTO_LOCK_READDIR 24 +#define CRYPTO_LOCK_RSA_BLINDING 25 +#define CRYPTO_LOCK_DH 26 +#define CRYPTO_LOCK_MALLOC2 27 +#define CRYPTO_LOCK_DSO 28 +#define CRYPTO_LOCK_DYNLOCK 29 +#define CRYPTO_LOCK_ENGINE 30 +#define CRYPTO_LOCK_UI 31 +#define CRYPTO_LOCK_ECDSA 32 +#define CRYPTO_LOCK_EC 33 +#define CRYPTO_LOCK_ECDH 34 +#define CRYPTO_LOCK_BN 35 +#define CRYPTO_LOCK_EC_PRE_COMP 36 +#define CRYPTO_LOCK_STORE 37 +#define CRYPTO_LOCK_COMP 38 +#define CRYPTO_NUM_LOCKS 39 + +#define CRYPTO_LOCK 1 +#define CRYPTO_UNLOCK 2 +#define CRYPTO_READ 4 +#define CRYPTO_WRITE 8 + +#ifndef OPENSSL_NO_LOCKING +#ifndef CRYPTO_w_lock +#define CRYPTO_w_lock(type) \ + CRYPTO_lock(CRYPTO_LOCK|CRYPTO_WRITE,type,__FILE__,__LINE__) +#define CRYPTO_w_unlock(type) \ + CRYPTO_lock(CRYPTO_UNLOCK|CRYPTO_WRITE,type,__FILE__,__LINE__) +#define CRYPTO_r_lock(type) \ + CRYPTO_lock(CRYPTO_LOCK|CRYPTO_READ,type,__FILE__,__LINE__) +#define CRYPTO_r_unlock(type) \ + CRYPTO_lock(CRYPTO_UNLOCK|CRYPTO_READ,type,__FILE__,__LINE__) +#define CRYPTO_add(addr,amount,type) \ + CRYPTO_add_lock(addr,amount,type,__FILE__,__LINE__) +#endif +#else +#define CRYPTO_w_lock(a) +#define CRYPTO_w_unlock(a) +#define CRYPTO_r_lock(a) +#define CRYPTO_r_unlock(a) +#define CRYPTO_add(a,b,c) ((*(a))+=(b)) +#endif + +/* Some applications as well as some parts of OpenSSL need to allocate + and deallocate locks in a dynamic fashion. The following typedef + makes this possible in a type-safe manner. */ +/* struct CRYPTO_dynlock_value has to be defined by the application. */ +typedef struct + { + int references; + struct CRYPTO_dynlock_value *data; + } CRYPTO_dynlock; + + +/* The following can be used to detect memory leaks in the SSLeay library. + * It used, it turns on malloc checking */ + +#define CRYPTO_MEM_CHECK_OFF 0x0 /* an enume */ +#define CRYPTO_MEM_CHECK_ON 0x1 /* a bit */ +#define CRYPTO_MEM_CHECK_ENABLE 0x2 /* a bit */ +#define CRYPTO_MEM_CHECK_DISABLE 0x3 /* an enume */ + +/* The following are bit values to turn on or off options connected to the + * malloc checking functionality */ + +/* Adds time to the memory checking information */ +#define V_CRYPTO_MDEBUG_TIME 0x1 /* a bit */ +/* Adds thread number to the memory checking information */ +#define V_CRYPTO_MDEBUG_THREAD 0x2 /* a bit */ + +#define V_CRYPTO_MDEBUG_ALL (V_CRYPTO_MDEBUG_TIME | V_CRYPTO_MDEBUG_THREAD) + + +/* predec of the BIO type */ +typedef struct bio_st BIO_dummy; + +struct crypto_ex_data_st + { + STACK *sk; + int dummy; /* gcc is screwing up this data structure :-( */ + }; + +/* This stuff is basically class callback functions + * The current classes are SSL_CTX, SSL, SSL_SESSION, and a few more */ + +typedef struct crypto_ex_data_func_st + { + long argl; /* Arbitary long */ + void *argp; /* Arbitary void * */ + CRYPTO_EX_new *new_func; + CRYPTO_EX_free *free_func; + CRYPTO_EX_dup *dup_func; + } CRYPTO_EX_DATA_FUNCS; + +DECLARE_STACK_OF(CRYPTO_EX_DATA_FUNCS) + +/* Per class, we have a STACK of CRYPTO_EX_DATA_FUNCS for each CRYPTO_EX_DATA + * entry. + */ + +#define CRYPTO_EX_INDEX_BIO 0 +#define CRYPTO_EX_INDEX_SSL 1 +#define CRYPTO_EX_INDEX_SSL_CTX 2 +#define CRYPTO_EX_INDEX_SSL_SESSION 3 +#define CRYPTO_EX_INDEX_X509_STORE 4 +#define CRYPTO_EX_INDEX_X509_STORE_CTX 5 +#define CRYPTO_EX_INDEX_RSA 6 +#define CRYPTO_EX_INDEX_DSA 7 +#define CRYPTO_EX_INDEX_DH 8 +#define CRYPTO_EX_INDEX_ENGINE 9 +#define CRYPTO_EX_INDEX_X509 10 +#define CRYPTO_EX_INDEX_UI 11 +#define CRYPTO_EX_INDEX_ECDSA 12 +#define CRYPTO_EX_INDEX_ECDH 13 +#define CRYPTO_EX_INDEX_COMP 14 +#define CRYPTO_EX_INDEX_STORE 15 + +/* Dynamically assigned indexes start from this value (don't use directly, use + * via CRYPTO_ex_data_new_class). */ +#define CRYPTO_EX_INDEX_USER 100 + + +/* This is the default callbacks, but we can have others as well: + * this is needed in Win32 where the application malloc and the + * library malloc may not be the same. + */ +#define CRYPTO_malloc_init() CRYPTO_set_mem_functions(\ + malloc, realloc, free) + +#if defined CRYPTO_MDEBUG_ALL || defined CRYPTO_MDEBUG_TIME || defined CRYPTO_MDEBUG_THREAD +# ifndef CRYPTO_MDEBUG /* avoid duplicate #define */ +# define CRYPTO_MDEBUG +# endif +#endif + +/* Set standard debugging functions (not done by default + * unless CRYPTO_MDEBUG is defined) */ +#define CRYPTO_malloc_debug_init() do {\ + CRYPTO_set_mem_debug_functions(\ + CRYPTO_dbg_malloc,\ + CRYPTO_dbg_realloc,\ + CRYPTO_dbg_free,\ + CRYPTO_dbg_set_options,\ + CRYPTO_dbg_get_options);\ + } while(0) + +int CRYPTO_mem_ctrl(int mode); +int CRYPTO_is_mem_check_on(void); + +/* for applications */ +#define MemCheck_start() CRYPTO_mem_ctrl(CRYPTO_MEM_CHECK_ON) +#define MemCheck_stop() CRYPTO_mem_ctrl(CRYPTO_MEM_CHECK_OFF) + +/* for library-internal use */ +#define MemCheck_on() CRYPTO_mem_ctrl(CRYPTO_MEM_CHECK_ENABLE) +#define MemCheck_off() CRYPTO_mem_ctrl(CRYPTO_MEM_CHECK_DISABLE) +#define is_MemCheck_on() CRYPTO_is_mem_check_on() + +#define OPENSSL_malloc(num) CRYPTO_malloc((int)num,__FILE__,__LINE__) +#define OPENSSL_realloc(addr,num) \ + CRYPTO_realloc((char *)addr,(int)num,__FILE__,__LINE__) +#define OPENSSL_realloc_clean(addr,old_num,num) \ + CRYPTO_realloc_clean(addr,old_num,num,__FILE__,__LINE__) +#define OPENSSL_remalloc(addr,num) \ + CRYPTO_remalloc((char **)addr,(int)num,__FILE__,__LINE__) +#define OPENSSL_freeFunc CRYPTO_free +#define OPENSSL_free(addr) CRYPTO_free(addr) + +#define OPENSSL_malloc_locked(num) \ + CRYPTO_malloc_locked((int)num,__FILE__,__LINE__) +#define OPENSSL_free_locked(addr) CRYPTO_free_locked(addr) + + +const char *SSLeay_version(int type); +unsigned long SSLeay(void); + +int OPENSSL_issetugid(void); + +/* An opaque type representing an implementation of "ex_data" support */ +typedef struct st_CRYPTO_EX_DATA_IMPL CRYPTO_EX_DATA_IMPL; +/* Return an opaque pointer to the current "ex_data" implementation */ +const CRYPTO_EX_DATA_IMPL *CRYPTO_get_ex_data_implementation(void); +/* Sets the "ex_data" implementation to be used (if it's not too late) */ +int CRYPTO_set_ex_data_implementation(const CRYPTO_EX_DATA_IMPL *i); +/* Get a new "ex_data" class, and return the corresponding "class_index" */ +int CRYPTO_ex_data_new_class(void); +/* Within a given class, get/register a new index */ +int CRYPTO_get_ex_new_index(int class_index, long argl, void *argp, + CRYPTO_EX_new *new_func, CRYPTO_EX_dup *dup_func, + CRYPTO_EX_free *free_func); +/* Initialise/duplicate/free CRYPTO_EX_DATA variables corresponding to a given + * class (invokes whatever per-class callbacks are applicable) */ +int CRYPTO_new_ex_data(int class_index, void *obj, CRYPTO_EX_DATA *ad); +int CRYPTO_dup_ex_data(int class_index, CRYPTO_EX_DATA *to, + CRYPTO_EX_DATA *from); +void CRYPTO_free_ex_data(int class_index, void *obj, CRYPTO_EX_DATA *ad); +/* Get/set data in a CRYPTO_EX_DATA variable corresponding to a particular index + * (relative to the class type involved) */ +int CRYPTO_set_ex_data(CRYPTO_EX_DATA *ad, int idx, void *val); +void *CRYPTO_get_ex_data(const CRYPTO_EX_DATA *ad,int idx); +/* This function cleans up all "ex_data" state. It mustn't be called under + * potential race-conditions. */ +void CRYPTO_cleanup_all_ex_data(void); + +int CRYPTO_get_new_lockid(char *name); + +int CRYPTO_num_locks(void); /* return CRYPTO_NUM_LOCKS (shared libs!) */ +void CRYPTO_lock(int mode, int type,const char *file,int line); +void CRYPTO_set_locking_callback(void (*func)(int mode,int type, + const char *file,int line)); +void (*CRYPTO_get_locking_callback(void))(int mode,int type,const char *file, + int line); +void CRYPTO_set_add_lock_callback(int (*func)(int *num,int mount,int type, + const char *file, int line)); +int (*CRYPTO_get_add_lock_callback(void))(int *num,int mount,int type, + const char *file,int line); +void CRYPTO_set_id_callback(unsigned long (*func)(void)); +unsigned long (*CRYPTO_get_id_callback(void))(void); +unsigned long CRYPTO_thread_id(void); +const char *CRYPTO_get_lock_name(int type); +int CRYPTO_add_lock(int *pointer,int amount,int type, const char *file, + int line); + +int CRYPTO_get_new_dynlockid(void); +void CRYPTO_destroy_dynlockid(int i); +struct CRYPTO_dynlock_value *CRYPTO_get_dynlock_value(int i); +void CRYPTO_set_dynlock_create_callback(struct CRYPTO_dynlock_value *(*dyn_create_function)(const char *file, int line)); +void CRYPTO_set_dynlock_lock_callback(void (*dyn_lock_function)(int mode, struct CRYPTO_dynlock_value *l, const char *file, int line)); +void CRYPTO_set_dynlock_destroy_callback(void (*dyn_destroy_function)(struct CRYPTO_dynlock_value *l, const char *file, int line)); +struct CRYPTO_dynlock_value *(*CRYPTO_get_dynlock_create_callback(void))(const char *file,int line); +void (*CRYPTO_get_dynlock_lock_callback(void))(int mode, struct CRYPTO_dynlock_value *l, const char *file,int line); +void (*CRYPTO_get_dynlock_destroy_callback(void))(struct CRYPTO_dynlock_value *l, const char *file,int line); + +/* CRYPTO_set_mem_functions includes CRYPTO_set_locked_mem_functions -- + * call the latter last if you need different functions */ +int CRYPTO_set_mem_functions(void *(*m)(size_t),void *(*r)(void *,size_t), void (*f)(void *)); +int CRYPTO_set_locked_mem_functions(void *(*m)(size_t), void (*free_func)(void *)); +int CRYPTO_set_mem_ex_functions(void *(*m)(size_t,const char *,int), + void *(*r)(void *,size_t,const char *,int), + void (*f)(void *)); +int CRYPTO_set_locked_mem_ex_functions(void *(*m)(size_t,const char *,int), + void (*free_func)(void *)); +int CRYPTO_set_mem_debug_functions(void (*m)(void *,int,const char *,int,int), + void (*r)(void *,void *,int,const char *,int,int), + void (*f)(void *,int), + void (*so)(long), + long (*go)(void)); +void CRYPTO_get_mem_functions(void *(**m)(size_t),void *(**r)(void *, size_t), void (**f)(void *)); +void CRYPTO_get_locked_mem_functions(void *(**m)(size_t), void (**f)(void *)); +void CRYPTO_get_mem_ex_functions(void *(**m)(size_t,const char *,int), + void *(**r)(void *, size_t,const char *,int), + void (**f)(void *)); +void CRYPTO_get_locked_mem_ex_functions(void *(**m)(size_t,const char *,int), + void (**f)(void *)); +void CRYPTO_get_mem_debug_functions(void (**m)(void *,int,const char *,int,int), + void (**r)(void *,void *,int,const char *,int,int), + void (**f)(void *,int), + void (**so)(long), + long (**go)(void)); + +void *CRYPTO_malloc_locked(int num, const char *file, int line); +void CRYPTO_free_locked(void *); +void *CRYPTO_malloc(int num, const char *file, int line); +void CRYPTO_free(void *); +void *CRYPTO_realloc(void *addr,int num, const char *file, int line); +void *CRYPTO_realloc_clean(void *addr,int old_num,int num,const char *file, + int line); +void *CRYPTO_remalloc(void *addr,int num, const char *file, int line); + +void OPENSSL_cleanse(void *ptr, size_t len); + +void CRYPTO_set_mem_debug_options(long bits); +long CRYPTO_get_mem_debug_options(void); + +#define CRYPTO_push_info(info) \ + CRYPTO_push_info_(info, __FILE__, __LINE__); +int CRYPTO_push_info_(const char *info, const char *file, int line); +int CRYPTO_pop_info(void); +int CRYPTO_remove_all_info(void); + + +/* Default debugging functions (enabled by CRYPTO_malloc_debug_init() macro; + * used as default in CRYPTO_MDEBUG compilations): */ +/* The last argument has the following significance: + * + * 0: called before the actual memory allocation has taken place + * 1: called after the actual memory allocation has taken place + */ +void CRYPTO_dbg_malloc(void *addr,int num,const char *file,int line,int before_p); +void CRYPTO_dbg_realloc(void *addr1,void *addr2,int num,const char *file,int line,int before_p); +void CRYPTO_dbg_free(void *addr,int before_p); +/* Tell the debugging code about options. By default, the following values + * apply: + * + * 0: Clear all options. + * V_CRYPTO_MDEBUG_TIME (1): Set the "Show Time" option. + * V_CRYPTO_MDEBUG_THREAD (2): Set the "Show Thread Number" option. + * V_CRYPTO_MDEBUG_ALL (3): 1 + 2 + */ +void CRYPTO_dbg_set_options(long bits); +long CRYPTO_dbg_get_options(void); + + +#ifndef OPENSSL_NO_FP_API +void CRYPTO_mem_leaks_fp(FILE *); +#endif +void CRYPTO_mem_leaks(struct bio_st *bio); +/* unsigned long order, char *file, int line, int num_bytes, char *addr */ +typedef void *CRYPTO_MEM_LEAK_CB(unsigned long, const char *, int, int, void *); +void CRYPTO_mem_leaks_cb(CRYPTO_MEM_LEAK_CB *cb); + +/* die if we have to */ +void OpenSSLDie(const char *file,int line,const char *assertion); +#define OPENSSL_assert(e) (void)((e) ? 0 : (OpenSSLDie(__FILE__, __LINE__, #e),1)) + +unsigned long *OPENSSL_ia32cap_loc(void); +#define OPENSSL_ia32cap (*(OPENSSL_ia32cap_loc())) + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_CRYPTO_strings(void); + +/* Error codes for the CRYPTO functions. */ + +/* Function codes. */ +#define CRYPTO_F_CRYPTO_GET_EX_NEW_INDEX 100 +#define CRYPTO_F_CRYPTO_GET_NEW_DYNLOCKID 103 +#define CRYPTO_F_CRYPTO_GET_NEW_LOCKID 101 +#define CRYPTO_F_CRYPTO_SET_EX_DATA 102 +#define CRYPTO_F_DEF_ADD_INDEX 104 +#define CRYPTO_F_DEF_GET_CLASS 105 +#define CRYPTO_F_INT_DUP_EX_DATA 106 +#define CRYPTO_F_INT_FREE_EX_DATA 107 +#define CRYPTO_F_INT_NEW_EX_DATA 108 + +/* Reason codes. */ +#define CRYPTO_R_NO_DYNLOCK_CREATE_CALLBACK 100 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/des.h b/src/dep/include/openssl/des.h new file mode 100644 index 0000000..4e11dad --- /dev/null +++ b/src/dep/include/openssl/des.h @@ -0,0 +1,244 @@ +/* crypto/des/des.h */ +/* Copyright (C) 1995-1997 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_NEW_DES_H +#define HEADER_NEW_DES_H + +#include /* OPENSSL_EXTERN, OPENSSL_NO_DES, + DES_LONG (via openssl/opensslconf.h */ + +#ifdef OPENSSL_NO_DES +#error DES is disabled. +#endif + +#ifdef OPENSSL_BUILD_SHLIBCRYPTO +# undef OPENSSL_EXTERN +# define OPENSSL_EXTERN OPENSSL_EXPORT +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +typedef unsigned char DES_cblock[8]; +typedef /* const */ unsigned char const_DES_cblock[8]; +/* With "const", gcc 2.8.1 on Solaris thinks that DES_cblock * + * and const_DES_cblock * are incompatible pointer types. */ + +typedef struct DES_ks + { + union + { + DES_cblock cblock; + /* make sure things are correct size on machines with + * 8 byte longs */ + DES_LONG deslong[2]; + } ks[16]; + } DES_key_schedule; + +#ifndef OPENSSL_DISABLE_OLD_DES_SUPPORT +# ifndef OPENSSL_ENABLE_OLD_DES_SUPPORT +# define OPENSSL_ENABLE_OLD_DES_SUPPORT +# endif +#endif + +#ifdef OPENSSL_ENABLE_OLD_DES_SUPPORT +# include +#endif + +#define DES_KEY_SZ (sizeof(DES_cblock)) +#define DES_SCHEDULE_SZ (sizeof(DES_key_schedule)) + +#define DES_ENCRYPT 1 +#define DES_DECRYPT 0 + +#define DES_CBC_MODE 0 +#define DES_PCBC_MODE 1 + +#define DES_ecb2_encrypt(i,o,k1,k2,e) \ + DES_ecb3_encrypt((i),(o),(k1),(k2),(k1),(e)) + +#define DES_ede2_cbc_encrypt(i,o,l,k1,k2,iv,e) \ + DES_ede3_cbc_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(e)) + +#define DES_ede2_cfb64_encrypt(i,o,l,k1,k2,iv,n,e) \ + DES_ede3_cfb64_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(n),(e)) + +#define DES_ede2_ofb64_encrypt(i,o,l,k1,k2,iv,n) \ + DES_ede3_ofb64_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(n)) + +OPENSSL_DECLARE_GLOBAL(int,DES_check_key); /* defaults to false */ +#define DES_check_key OPENSSL_GLOBAL_REF(DES_check_key) +OPENSSL_DECLARE_GLOBAL(int,DES_rw_mode); /* defaults to DES_PCBC_MODE */ +#define DES_rw_mode OPENSSL_GLOBAL_REF(DES_rw_mode) + +const char *DES_options(void); +void DES_ecb3_encrypt(const_DES_cblock *input, DES_cblock *output, + DES_key_schedule *ks1,DES_key_schedule *ks2, + DES_key_schedule *ks3, int enc); +DES_LONG DES_cbc_cksum(const unsigned char *input,DES_cblock *output, + long length,DES_key_schedule *schedule, + const_DES_cblock *ivec); +/* DES_cbc_encrypt does not update the IV! Use DES_ncbc_encrypt instead. */ +void DES_cbc_encrypt(const unsigned char *input,unsigned char *output, + long length,DES_key_schedule *schedule,DES_cblock *ivec, + int enc); +void DES_ncbc_encrypt(const unsigned char *input,unsigned char *output, + long length,DES_key_schedule *schedule,DES_cblock *ivec, + int enc); +void DES_xcbc_encrypt(const unsigned char *input,unsigned char *output, + long length,DES_key_schedule *schedule,DES_cblock *ivec, + const_DES_cblock *inw,const_DES_cblock *outw,int enc); +void DES_cfb_encrypt(const unsigned char *in,unsigned char *out,int numbits, + long length,DES_key_schedule *schedule,DES_cblock *ivec, + int enc); +void DES_ecb_encrypt(const_DES_cblock *input,DES_cblock *output, + DES_key_schedule *ks,int enc); + +/* This is the DES encryption function that gets called by just about + every other DES routine in the library. You should not use this + function except to implement 'modes' of DES. I say this because the + functions that call this routine do the conversion from 'char *' to + long, and this needs to be done to make sure 'non-aligned' memory + access do not occur. The characters are loaded 'little endian'. + Data is a pointer to 2 unsigned long's and ks is the + DES_key_schedule to use. enc, is non zero specifies encryption, + zero if decryption. */ +void DES_encrypt1(DES_LONG *data,DES_key_schedule *ks, int enc); + +/* This functions is the same as DES_encrypt1() except that the DES + initial permutation (IP) and final permutation (FP) have been left + out. As for DES_encrypt1(), you should not use this function. + It is used by the routines in the library that implement triple DES. + IP() DES_encrypt2() DES_encrypt2() DES_encrypt2() FP() is the same + as DES_encrypt1() DES_encrypt1() DES_encrypt1() except faster :-). */ +void DES_encrypt2(DES_LONG *data,DES_key_schedule *ks, int enc); + +void DES_encrypt3(DES_LONG *data, DES_key_schedule *ks1, + DES_key_schedule *ks2, DES_key_schedule *ks3); +void DES_decrypt3(DES_LONG *data, DES_key_schedule *ks1, + DES_key_schedule *ks2, DES_key_schedule *ks3); +void DES_ede3_cbc_encrypt(const unsigned char *input,unsigned char *output, + long length, + DES_key_schedule *ks1,DES_key_schedule *ks2, + DES_key_schedule *ks3,DES_cblock *ivec,int enc); +void DES_ede3_cbcm_encrypt(const unsigned char *in,unsigned char *out, + long length, + DES_key_schedule *ks1,DES_key_schedule *ks2, + DES_key_schedule *ks3, + DES_cblock *ivec1,DES_cblock *ivec2, + int enc); +void DES_ede3_cfb64_encrypt(const unsigned char *in,unsigned char *out, + long length,DES_key_schedule *ks1, + DES_key_schedule *ks2,DES_key_schedule *ks3, + DES_cblock *ivec,int *num,int enc); +void DES_ede3_cfb_encrypt(const unsigned char *in,unsigned char *out, + int numbits,long length,DES_key_schedule *ks1, + DES_key_schedule *ks2,DES_key_schedule *ks3, + DES_cblock *ivec,int enc); +void DES_ede3_ofb64_encrypt(const unsigned char *in,unsigned char *out, + long length,DES_key_schedule *ks1, + DES_key_schedule *ks2,DES_key_schedule *ks3, + DES_cblock *ivec,int *num); + +void DES_xwhite_in2out(const_DES_cblock *DES_key,const_DES_cblock *in_white, + DES_cblock *out_white); + +int DES_enc_read(int fd,void *buf,int len,DES_key_schedule *sched, + DES_cblock *iv); +int DES_enc_write(int fd,const void *buf,int len,DES_key_schedule *sched, + DES_cblock *iv); +char *DES_fcrypt(const char *buf,const char *salt, char *ret); +char *DES_crypt(const char *buf,const char *salt); +void DES_ofb_encrypt(const unsigned char *in,unsigned char *out,int numbits, + long length,DES_key_schedule *schedule,DES_cblock *ivec); +void DES_pcbc_encrypt(const unsigned char *input,unsigned char *output, + long length,DES_key_schedule *schedule,DES_cblock *ivec, + int enc); +DES_LONG DES_quad_cksum(const unsigned char *input,DES_cblock output[], + long length,int out_count,DES_cblock *seed); +int DES_random_key(DES_cblock *ret); +void DES_set_odd_parity(DES_cblock *key); +int DES_check_key_parity(const_DES_cblock *key); +int DES_is_weak_key(const_DES_cblock *key); +/* DES_set_key (= set_key = DES_key_sched = key_sched) calls + * DES_set_key_checked if global variable DES_check_key is set, + * DES_set_key_unchecked otherwise. */ +int DES_set_key(const_DES_cblock *key,DES_key_schedule *schedule); +int DES_key_sched(const_DES_cblock *key,DES_key_schedule *schedule); +int DES_set_key_checked(const_DES_cblock *key,DES_key_schedule *schedule); +void DES_set_key_unchecked(const_DES_cblock *key,DES_key_schedule *schedule); +void DES_string_to_key(const char *str,DES_cblock *key); +void DES_string_to_2keys(const char *str,DES_cblock *key1,DES_cblock *key2); +void DES_cfb64_encrypt(const unsigned char *in,unsigned char *out,long length, + DES_key_schedule *schedule,DES_cblock *ivec,int *num, + int enc); +void DES_ofb64_encrypt(const unsigned char *in,unsigned char *out,long length, + DES_key_schedule *schedule,DES_cblock *ivec,int *num); + +int DES_read_password(DES_cblock *key, const char *prompt, int verify); +int DES_read_2passwords(DES_cblock *key1, DES_cblock *key2, const char *prompt, + int verify); + +#define DES_fixup_key_parity DES_set_odd_parity + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/dep/include/openssl/des_old.h b/src/dep/include/openssl/des_old.h new file mode 100644 index 0000000..51c8dfa --- /dev/null +++ b/src/dep/include/openssl/des_old.h @@ -0,0 +1,445 @@ +/* crypto/des/des_old.h -*- mode:C; c-file-style: "eay" -*- */ + +/* WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING + * + * The function names in here are deprecated and are only present to + * provide an interface compatible with openssl 0.9.6 and older as + * well as libdes. OpenSSL now provides functions where "des_" has + * been replaced with "DES_" in the names, to make it possible to + * make incompatible changes that are needed for C type security and + * other stuff. + * + * This include files has two compatibility modes: + * + * - If OPENSSL_DES_LIBDES_COMPATIBILITY is defined, you get an API + * that is compatible with libdes and SSLeay. + * - If OPENSSL_DES_LIBDES_COMPATIBILITY isn't defined, you get an + * API that is compatible with OpenSSL 0.9.5x to 0.9.6x. + * + * Note that these modes break earlier snapshots of OpenSSL, where + * libdes compatibility was the only available mode or (later on) the + * prefered compatibility mode. However, after much consideration + * (and more or less violent discussions with external parties), it + * was concluded that OpenSSL should be compatible with earlier versions + * of itself before anything else. Also, in all honesty, libdes is + * an old beast that shouldn't really be used any more. + * + * Please consider starting to use the DES_ functions rather than the + * des_ ones. The des_ functions will disappear completely before + * OpenSSL 1.0! + * + * WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING + */ + +/* Written by Richard Levitte (richard@levitte.org) for the OpenSSL + * project 2001. + */ +/* ==================================================================== + * Copyright (c) 1998-2002 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_DES_H +#define HEADER_DES_H + +#include /* OPENSSL_EXTERN, OPENSSL_NO_DES, DES_LONG */ + +#ifdef OPENSSL_NO_DES +#error DES is disabled. +#endif + +#ifndef HEADER_NEW_DES_H +#error You must include des.h, not des_old.h directly. +#endif + +#ifdef _KERBEROS_DES_H +#error replaces . +#endif + +#include + +#ifdef OPENSSL_BUILD_SHLIBCRYPTO +# undef OPENSSL_EXTERN +# define OPENSSL_EXTERN OPENSSL_EXPORT +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef _ +#undef _ +#endif + +typedef unsigned char _ossl_old_des_cblock[8]; +typedef struct _ossl_old_des_ks_struct + { + union { + _ossl_old_des_cblock _; + /* make sure things are correct size on machines with + * 8 byte longs */ + DES_LONG pad[2]; + } ks; + } _ossl_old_des_key_schedule[16]; + +#ifndef OPENSSL_DES_LIBDES_COMPATIBILITY +#define des_cblock DES_cblock +#define const_des_cblock const_DES_cblock +#define des_key_schedule DES_key_schedule +#define des_ecb3_encrypt(i,o,k1,k2,k3,e)\ + DES_ecb3_encrypt((i),(o),&(k1),&(k2),&(k3),(e)) +#define des_ede3_cbc_encrypt(i,o,l,k1,k2,k3,iv,e)\ + DES_ede3_cbc_encrypt((i),(o),(l),&(k1),&(k2),&(k3),(iv),(e)) +#define des_ede3_cbcm_encrypt(i,o,l,k1,k2,k3,iv1,iv2,e)\ + DES_ede3_cbcm_encrypt((i),(o),(l),&(k1),&(k2),&(k3),(iv1),(iv2),(e)) +#define des_ede3_cfb64_encrypt(i,o,l,k1,k2,k3,iv,n,e)\ + DES_ede3_cfb64_encrypt((i),(o),(l),&(k1),&(k2),&(k3),(iv),(n),(e)) +#define des_ede3_ofb64_encrypt(i,o,l,k1,k2,k3,iv,n)\ + DES_ede3_ofb64_encrypt((i),(o),(l),&(k1),&(k2),&(k3),(iv),(n)) +#define des_options()\ + DES_options() +#define des_cbc_cksum(i,o,l,k,iv)\ + DES_cbc_cksum((i),(o),(l),&(k),(iv)) +#define des_cbc_encrypt(i,o,l,k,iv,e)\ + DES_cbc_encrypt((i),(o),(l),&(k),(iv),(e)) +#define des_ncbc_encrypt(i,o,l,k,iv,e)\ + DES_ncbc_encrypt((i),(o),(l),&(k),(iv),(e)) +#define des_xcbc_encrypt(i,o,l,k,iv,inw,outw,e)\ + DES_xcbc_encrypt((i),(o),(l),&(k),(iv),(inw),(outw),(e)) +#define des_cfb_encrypt(i,o,n,l,k,iv,e)\ + DES_cfb_encrypt((i),(o),(n),(l),&(k),(iv),(e)) +#define des_ecb_encrypt(i,o,k,e)\ + DES_ecb_encrypt((i),(o),&(k),(e)) +#define des_encrypt1(d,k,e)\ + DES_encrypt1((d),&(k),(e)) +#define des_encrypt2(d,k,e)\ + DES_encrypt2((d),&(k),(e)) +#define des_encrypt3(d,k1,k2,k3)\ + DES_encrypt3((d),&(k1),&(k2),&(k3)) +#define des_decrypt3(d,k1,k2,k3)\ + DES_decrypt3((d),&(k1),&(k2),&(k3)) +#define des_xwhite_in2out(k,i,o)\ + DES_xwhite_in2out((k),(i),(o)) +#define des_enc_read(f,b,l,k,iv)\ + DES_enc_read((f),(b),(l),&(k),(iv)) +#define des_enc_write(f,b,l,k,iv)\ + DES_enc_write((f),(b),(l),&(k),(iv)) +#define des_fcrypt(b,s,r)\ + DES_fcrypt((b),(s),(r)) +#if 0 +#define des_crypt(b,s)\ + DES_crypt((b),(s)) +#if !defined(PERL5) && !defined(__FreeBSD__) && !defined(NeXT) && !defined(__OpenBSD__) +#define crypt(b,s)\ + DES_crypt((b),(s)) +#endif +#endif +#define des_ofb_encrypt(i,o,n,l,k,iv)\ + DES_ofb_encrypt((i),(o),(n),(l),&(k),(iv)) +#define des_pcbc_encrypt(i,o,l,k,iv,e)\ + DES_pcbc_encrypt((i),(o),(l),&(k),(iv),(e)) +#define des_quad_cksum(i,o,l,c,s)\ + DES_quad_cksum((i),(o),(l),(c),(s)) +#define des_random_seed(k)\ + _ossl_096_des_random_seed((k)) +#define des_random_key(r)\ + DES_random_key((r)) +#define des_read_password(k,p,v) \ + DES_read_password((k),(p),(v)) +#define des_read_2passwords(k1,k2,p,v) \ + DES_read_2passwords((k1),(k2),(p),(v)) +#define des_set_odd_parity(k)\ + DES_set_odd_parity((k)) +#define des_check_key_parity(k)\ + DES_check_key_parity((k)) +#define des_is_weak_key(k)\ + DES_is_weak_key((k)) +#define des_set_key(k,ks)\ + DES_set_key((k),&(ks)) +#define des_key_sched(k,ks)\ + DES_key_sched((k),&(ks)) +#define des_set_key_checked(k,ks)\ + DES_set_key_checked((k),&(ks)) +#define des_set_key_unchecked(k,ks)\ + DES_set_key_unchecked((k),&(ks)) +#define des_string_to_key(s,k)\ + DES_string_to_key((s),(k)) +#define des_string_to_2keys(s,k1,k2)\ + DES_string_to_2keys((s),(k1),(k2)) +#define des_cfb64_encrypt(i,o,l,ks,iv,n,e)\ + DES_cfb64_encrypt((i),(o),(l),&(ks),(iv),(n),(e)) +#define des_ofb64_encrypt(i,o,l,ks,iv,n)\ + DES_ofb64_encrypt((i),(o),(l),&(ks),(iv),(n)) + + +#define des_ecb2_encrypt(i,o,k1,k2,e) \ + des_ecb3_encrypt((i),(o),(k1),(k2),(k1),(e)) + +#define des_ede2_cbc_encrypt(i,o,l,k1,k2,iv,e) \ + des_ede3_cbc_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(e)) + +#define des_ede2_cfb64_encrypt(i,o,l,k1,k2,iv,n,e) \ + des_ede3_cfb64_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(n),(e)) + +#define des_ede2_ofb64_encrypt(i,o,l,k1,k2,iv,n) \ + des_ede3_ofb64_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(n)) + +#define des_check_key DES_check_key +#define des_rw_mode DES_rw_mode +#else /* libdes compatibility */ +/* Map all symbol names to _ossl_old_des_* form, so we avoid all + clashes with libdes */ +#define des_cblock _ossl_old_des_cblock +#define des_key_schedule _ossl_old_des_key_schedule +#define des_ecb3_encrypt(i,o,k1,k2,k3,e)\ + _ossl_old_des_ecb3_encrypt((i),(o),(k1),(k2),(k3),(e)) +#define des_ede3_cbc_encrypt(i,o,l,k1,k2,k3,iv,e)\ + _ossl_old_des_ede3_cbc_encrypt((i),(o),(l),(k1),(k2),(k3),(iv),(e)) +#define des_ede3_cfb64_encrypt(i,o,l,k1,k2,k3,iv,n,e)\ + _ossl_old_des_ede3_cfb64_encrypt((i),(o),(l),(k1),(k2),(k3),(iv),(n),(e)) +#define des_ede3_ofb64_encrypt(i,o,l,k1,k2,k3,iv,n)\ + _ossl_old_des_ede3_ofb64_encrypt((i),(o),(l),(k1),(k2),(k3),(iv),(n)) +#define des_options()\ + _ossl_old_des_options() +#define des_cbc_cksum(i,o,l,k,iv)\ + _ossl_old_des_cbc_cksum((i),(o),(l),(k),(iv)) +#define des_cbc_encrypt(i,o,l,k,iv,e)\ + _ossl_old_des_cbc_encrypt((i),(o),(l),(k),(iv),(e)) +#define des_ncbc_encrypt(i,o,l,k,iv,e)\ + _ossl_old_des_ncbc_encrypt((i),(o),(l),(k),(iv),(e)) +#define des_xcbc_encrypt(i,o,l,k,iv,inw,outw,e)\ + _ossl_old_des_xcbc_encrypt((i),(o),(l),(k),(iv),(inw),(outw),(e)) +#define des_cfb_encrypt(i,o,n,l,k,iv,e)\ + _ossl_old_des_cfb_encrypt((i),(o),(n),(l),(k),(iv),(e)) +#define des_ecb_encrypt(i,o,k,e)\ + _ossl_old_des_ecb_encrypt((i),(o),(k),(e)) +#define des_encrypt(d,k,e)\ + _ossl_old_des_encrypt((d),(k),(e)) +#define des_encrypt2(d,k,e)\ + _ossl_old_des_encrypt2((d),(k),(e)) +#define des_encrypt3(d,k1,k2,k3)\ + _ossl_old_des_encrypt3((d),(k1),(k2),(k3)) +#define des_decrypt3(d,k1,k2,k3)\ + _ossl_old_des_decrypt3((d),(k1),(k2),(k3)) +#define des_xwhite_in2out(k,i,o)\ + _ossl_old_des_xwhite_in2out((k),(i),(o)) +#define des_enc_read(f,b,l,k,iv)\ + _ossl_old_des_enc_read((f),(b),(l),(k),(iv)) +#define des_enc_write(f,b,l,k,iv)\ + _ossl_old_des_enc_write((f),(b),(l),(k),(iv)) +#define des_fcrypt(b,s,r)\ + _ossl_old_des_fcrypt((b),(s),(r)) +#define des_crypt(b,s)\ + _ossl_old_des_crypt((b),(s)) +#if 0 +#define crypt(b,s)\ + _ossl_old_crypt((b),(s)) +#endif +#define des_ofb_encrypt(i,o,n,l,k,iv)\ + _ossl_old_des_ofb_encrypt((i),(o),(n),(l),(k),(iv)) +#define des_pcbc_encrypt(i,o,l,k,iv,e)\ + _ossl_old_des_pcbc_encrypt((i),(o),(l),(k),(iv),(e)) +#define des_quad_cksum(i,o,l,c,s)\ + _ossl_old_des_quad_cksum((i),(o),(l),(c),(s)) +#define des_random_seed(k)\ + _ossl_old_des_random_seed((k)) +#define des_random_key(r)\ + _ossl_old_des_random_key((r)) +#define des_read_password(k,p,v) \ + _ossl_old_des_read_password((k),(p),(v)) +#define des_read_2passwords(k1,k2,p,v) \ + _ossl_old_des_read_2passwords((k1),(k2),(p),(v)) +#define des_set_odd_parity(k)\ + _ossl_old_des_set_odd_parity((k)) +#define des_is_weak_key(k)\ + _ossl_old_des_is_weak_key((k)) +#define des_set_key(k,ks)\ + _ossl_old_des_set_key((k),(ks)) +#define des_key_sched(k,ks)\ + _ossl_old_des_key_sched((k),(ks)) +#define des_string_to_key(s,k)\ + _ossl_old_des_string_to_key((s),(k)) +#define des_string_to_2keys(s,k1,k2)\ + _ossl_old_des_string_to_2keys((s),(k1),(k2)) +#define des_cfb64_encrypt(i,o,l,ks,iv,n,e)\ + _ossl_old_des_cfb64_encrypt((i),(o),(l),(ks),(iv),(n),(e)) +#define des_ofb64_encrypt(i,o,l,ks,iv,n)\ + _ossl_old_des_ofb64_encrypt((i),(o),(l),(ks),(iv),(n)) + + +#define des_ecb2_encrypt(i,o,k1,k2,e) \ + des_ecb3_encrypt((i),(o),(k1),(k2),(k1),(e)) + +#define des_ede2_cbc_encrypt(i,o,l,k1,k2,iv,e) \ + des_ede3_cbc_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(e)) + +#define des_ede2_cfb64_encrypt(i,o,l,k1,k2,iv,n,e) \ + des_ede3_cfb64_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(n),(e)) + +#define des_ede2_ofb64_encrypt(i,o,l,k1,k2,iv,n) \ + des_ede3_ofb64_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(n)) + +#define des_check_key DES_check_key +#define des_rw_mode DES_rw_mode +#endif + +const char *_ossl_old_des_options(void); +void _ossl_old_des_ecb3_encrypt(_ossl_old_des_cblock *input,_ossl_old_des_cblock *output, + _ossl_old_des_key_schedule ks1,_ossl_old_des_key_schedule ks2, + _ossl_old_des_key_schedule ks3, int enc); +DES_LONG _ossl_old_des_cbc_cksum(_ossl_old_des_cblock *input,_ossl_old_des_cblock *output, + long length,_ossl_old_des_key_schedule schedule,_ossl_old_des_cblock *ivec); +void _ossl_old_des_cbc_encrypt(_ossl_old_des_cblock *input,_ossl_old_des_cblock *output,long length, + _ossl_old_des_key_schedule schedule,_ossl_old_des_cblock *ivec,int enc); +void _ossl_old_des_ncbc_encrypt(_ossl_old_des_cblock *input,_ossl_old_des_cblock *output,long length, + _ossl_old_des_key_schedule schedule,_ossl_old_des_cblock *ivec,int enc); +void _ossl_old_des_xcbc_encrypt(_ossl_old_des_cblock *input,_ossl_old_des_cblock *output,long length, + _ossl_old_des_key_schedule schedule,_ossl_old_des_cblock *ivec, + _ossl_old_des_cblock *inw,_ossl_old_des_cblock *outw,int enc); +void _ossl_old_des_cfb_encrypt(unsigned char *in,unsigned char *out,int numbits, + long length,_ossl_old_des_key_schedule schedule,_ossl_old_des_cblock *ivec,int enc); +void _ossl_old_des_ecb_encrypt(_ossl_old_des_cblock *input,_ossl_old_des_cblock *output, + _ossl_old_des_key_schedule ks,int enc); +void _ossl_old_des_encrypt(DES_LONG *data,_ossl_old_des_key_schedule ks, int enc); +void _ossl_old_des_encrypt2(DES_LONG *data,_ossl_old_des_key_schedule ks, int enc); +void _ossl_old_des_encrypt3(DES_LONG *data, _ossl_old_des_key_schedule ks1, + _ossl_old_des_key_schedule ks2, _ossl_old_des_key_schedule ks3); +void _ossl_old_des_decrypt3(DES_LONG *data, _ossl_old_des_key_schedule ks1, + _ossl_old_des_key_schedule ks2, _ossl_old_des_key_schedule ks3); +void _ossl_old_des_ede3_cbc_encrypt(_ossl_old_des_cblock *input, _ossl_old_des_cblock *output, + long length, _ossl_old_des_key_schedule ks1, _ossl_old_des_key_schedule ks2, + _ossl_old_des_key_schedule ks3, _ossl_old_des_cblock *ivec, int enc); +void _ossl_old_des_ede3_cfb64_encrypt(unsigned char *in, unsigned char *out, + long length, _ossl_old_des_key_schedule ks1, _ossl_old_des_key_schedule ks2, + _ossl_old_des_key_schedule ks3, _ossl_old_des_cblock *ivec, int *num, int enc); +void _ossl_old_des_ede3_ofb64_encrypt(unsigned char *in, unsigned char *out, + long length, _ossl_old_des_key_schedule ks1, _ossl_old_des_key_schedule ks2, + _ossl_old_des_key_schedule ks3, _ossl_old_des_cblock *ivec, int *num); + +void _ossl_old_des_xwhite_in2out(_ossl_old_des_cblock (*des_key), _ossl_old_des_cblock (*in_white), + _ossl_old_des_cblock (*out_white)); + +int _ossl_old_des_enc_read(int fd,char *buf,int len,_ossl_old_des_key_schedule sched, + _ossl_old_des_cblock *iv); +int _ossl_old_des_enc_write(int fd,char *buf,int len,_ossl_old_des_key_schedule sched, + _ossl_old_des_cblock *iv); +char *_ossl_old_des_fcrypt(const char *buf,const char *salt, char *ret); +char *_ossl_old_des_crypt(const char *buf,const char *salt); +#if !defined(PERL5) && !defined(NeXT) +char *_ossl_old_crypt(const char *buf,const char *salt); +#endif +void _ossl_old_des_ofb_encrypt(unsigned char *in,unsigned char *out, + int numbits,long length,_ossl_old_des_key_schedule schedule,_ossl_old_des_cblock *ivec); +void _ossl_old_des_pcbc_encrypt(_ossl_old_des_cblock *input,_ossl_old_des_cblock *output,long length, + _ossl_old_des_key_schedule schedule,_ossl_old_des_cblock *ivec,int enc); +DES_LONG _ossl_old_des_quad_cksum(_ossl_old_des_cblock *input,_ossl_old_des_cblock *output, + long length,int out_count,_ossl_old_des_cblock *seed); +void _ossl_old_des_random_seed(_ossl_old_des_cblock key); +void _ossl_old_des_random_key(_ossl_old_des_cblock ret); +int _ossl_old_des_read_password(_ossl_old_des_cblock *key,const char *prompt,int verify); +int _ossl_old_des_read_2passwords(_ossl_old_des_cblock *key1,_ossl_old_des_cblock *key2, + const char *prompt,int verify); +void _ossl_old_des_set_odd_parity(_ossl_old_des_cblock *key); +int _ossl_old_des_is_weak_key(_ossl_old_des_cblock *key); +int _ossl_old_des_set_key(_ossl_old_des_cblock *key,_ossl_old_des_key_schedule schedule); +int _ossl_old_des_key_sched(_ossl_old_des_cblock *key,_ossl_old_des_key_schedule schedule); +void _ossl_old_des_string_to_key(char *str,_ossl_old_des_cblock *key); +void _ossl_old_des_string_to_2keys(char *str,_ossl_old_des_cblock *key1,_ossl_old_des_cblock *key2); +void _ossl_old_des_cfb64_encrypt(unsigned char *in, unsigned char *out, long length, + _ossl_old_des_key_schedule schedule, _ossl_old_des_cblock *ivec, int *num, int enc); +void _ossl_old_des_ofb64_encrypt(unsigned char *in, unsigned char *out, long length, + _ossl_old_des_key_schedule schedule, _ossl_old_des_cblock *ivec, int *num); + +void _ossl_096_des_random_seed(des_cblock *key); + +/* The following definitions provide compatibility with the MIT Kerberos + * library. The _ossl_old_des_key_schedule structure is not binary compatible. */ + +#define _KERBEROS_DES_H + +#define KRBDES_ENCRYPT DES_ENCRYPT +#define KRBDES_DECRYPT DES_DECRYPT + +#ifdef KERBEROS +# define ENCRYPT DES_ENCRYPT +# define DECRYPT DES_DECRYPT +#endif + +#ifndef NCOMPAT +# define C_Block des_cblock +# define Key_schedule des_key_schedule +# define KEY_SZ DES_KEY_SZ +# define string_to_key des_string_to_key +# define read_pw_string des_read_pw_string +# define random_key des_random_key +# define pcbc_encrypt des_pcbc_encrypt +# define set_key des_set_key +# define key_sched des_key_sched +# define ecb_encrypt des_ecb_encrypt +# define cbc_encrypt des_cbc_encrypt +# define ncbc_encrypt des_ncbc_encrypt +# define xcbc_encrypt des_xcbc_encrypt +# define cbc_cksum des_cbc_cksum +# define quad_cksum des_quad_cksum +# define check_parity des_check_key_parity +#endif + +#define des_fixup_key_parity DES_fixup_key_parity + +#ifdef __cplusplus +} +#endif + +/* for DES_read_pw_string et al */ +#include + +#endif diff --git a/src/dep/include/openssl/dh.h b/src/dep/include/openssl/dh.h new file mode 100644 index 0000000..f630105 --- /dev/null +++ b/src/dep/include/openssl/dh.h @@ -0,0 +1,229 @@ +/* crypto/dh/dh.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_DH_H +#define HEADER_DH_H + +#include + +#ifdef OPENSSL_NO_DH +#error DH is disabled. +#endif + +#ifndef OPENSSL_NO_BIO +#include +#endif +#include +#ifndef OPENSSL_NO_DEPRECATED +#include +#endif + +#define DH_FLAG_CACHE_MONT_P 0x01 +#define DH_FLAG_NO_EXP_CONSTTIME 0x02 /* new with 0.9.7h; the built-in DH + * implementation now uses constant time + * modular exponentiation for secret exponents + * by default. This flag causes the + * faster variable sliding window method to + * be used for all exponents. + */ + +#ifdef __cplusplus +extern "C" { +#endif + +/* Already defined in ossl_typ.h */ +/* typedef struct dh_st DH; */ +/* typedef struct dh_method DH_METHOD; */ + +struct dh_method + { + const char *name; + /* Methods here */ + int (*generate_key)(DH *dh); + int (*compute_key)(unsigned char *key,const BIGNUM *pub_key,DH *dh); + int (*bn_mod_exp)(const DH *dh, BIGNUM *r, const BIGNUM *a, + const BIGNUM *p, const BIGNUM *m, BN_CTX *ctx, + BN_MONT_CTX *m_ctx); /* Can be null */ + + int (*init)(DH *dh); + int (*finish)(DH *dh); + int flags; + char *app_data; + /* If this is non-NULL, it will be used to generate parameters */ + int (*generate_params)(DH *dh, int prime_len, int generator, BN_GENCB *cb); + }; + +struct dh_st + { + /* This first argument is used to pick up errors when + * a DH is passed instead of a EVP_PKEY */ + int pad; + int version; + BIGNUM *p; + BIGNUM *g; + long length; /* optional */ + BIGNUM *pub_key; /* g^x */ + BIGNUM *priv_key; /* x */ + + int flags; + BN_MONT_CTX *method_mont_p; + /* Place holders if we want to do X9.42 DH */ + BIGNUM *q; + BIGNUM *j; + unsigned char *seed; + int seedlen; + BIGNUM *counter; + + int references; + CRYPTO_EX_DATA ex_data; + const DH_METHOD *meth; + ENGINE *engine; + }; + +#define DH_GENERATOR_2 2 +/* #define DH_GENERATOR_3 3 */ +#define DH_GENERATOR_5 5 + +/* DH_check error codes */ +#define DH_CHECK_P_NOT_PRIME 0x01 +#define DH_CHECK_P_NOT_SAFE_PRIME 0x02 +#define DH_UNABLE_TO_CHECK_GENERATOR 0x04 +#define DH_NOT_SUITABLE_GENERATOR 0x08 + +/* DH_check_pub_key error codes */ +#define DH_CHECK_PUBKEY_TOO_SMALL 0x01 +#define DH_CHECK_PUBKEY_TOO_LARGE 0x02 + +/* primes p where (p-1)/2 is prime too are called "safe"; we define + this for backward compatibility: */ +#define DH_CHECK_P_NOT_STRONG_PRIME DH_CHECK_P_NOT_SAFE_PRIME + +#define DHparams_dup(x) ASN1_dup_of_const(DH,i2d_DHparams,d2i_DHparams,x) +#define d2i_DHparams_fp(fp,x) (DH *)ASN1_d2i_fp((char *(*)())DH_new, \ + (char *(*)())d2i_DHparams,(fp),(unsigned char **)(x)) +#define i2d_DHparams_fp(fp,x) ASN1_i2d_fp(i2d_DHparams,(fp), \ + (unsigned char *)(x)) +#define d2i_DHparams_bio(bp,x) ASN1_d2i_bio_of(DH,DH_new,d2i_DHparams,bp,x) +#define i2d_DHparams_bio(bp,x) ASN1_i2d_bio_of_const(DH,i2d_DHparams,bp,x) + +const DH_METHOD *DH_OpenSSL(void); + +void DH_set_default_method(const DH_METHOD *meth); +const DH_METHOD *DH_get_default_method(void); +int DH_set_method(DH *dh, const DH_METHOD *meth); +DH *DH_new_method(ENGINE *engine); + +DH * DH_new(void); +void DH_free(DH *dh); +int DH_up_ref(DH *dh); +int DH_size(const DH *dh); +int DH_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); +int DH_set_ex_data(DH *d, int idx, void *arg); +void *DH_get_ex_data(DH *d, int idx); + +/* Deprecated version */ +#ifndef OPENSSL_NO_DEPRECATED +DH * DH_generate_parameters(int prime_len,int generator, + void (*callback)(int,int,void *),void *cb_arg); +#endif /* !defined(OPENSSL_NO_DEPRECATED) */ + +/* New version */ +int DH_generate_parameters_ex(DH *dh, int prime_len,int generator, BN_GENCB *cb); + +int DH_check(const DH *dh,int *codes); +int DH_check_pub_key(const DH *dh,const BIGNUM *pub_key, int *codes); +int DH_generate_key(DH *dh); +int DH_compute_key(unsigned char *key,const BIGNUM *pub_key,DH *dh); +DH * d2i_DHparams(DH **a,const unsigned char **pp, long length); +int i2d_DHparams(const DH *a,unsigned char **pp); +#ifndef OPENSSL_NO_FP_API +int DHparams_print_fp(FILE *fp, const DH *x); +#endif +#ifndef OPENSSL_NO_BIO +int DHparams_print(BIO *bp, const DH *x); +#else +int DHparams_print(char *bp, const DH *x); +#endif + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_DH_strings(void); + +/* Error codes for the DH functions. */ + +/* Function codes. */ +#define DH_F_COMPUTE_KEY 102 +#define DH_F_DHPARAMS_PRINT 100 +#define DH_F_DHPARAMS_PRINT_FP 101 +#define DH_F_DH_BUILTIN_GENPARAMS 106 +#define DH_F_DH_NEW_METHOD 105 +#define DH_F_GENERATE_KEY 103 +#define DH_F_GENERATE_PARAMETERS 104 + +/* Reason codes. */ +#define DH_R_BAD_GENERATOR 101 +#define DH_R_INVALID_PUBKEY 102 +#define DH_R_NO_PRIVATE_VALUE 100 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/dsa.h b/src/dep/include/openssl/dsa.h new file mode 100644 index 0000000..7fad10c --- /dev/null +++ b/src/dep/include/openssl/dsa.h @@ -0,0 +1,279 @@ +/* crypto/dsa/dsa.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +/* + * The DSS routines are based on patches supplied by + * Steven Schoch . He basically did the + * work and I have just tweaked them a little to fit into my + * stylistic vision for SSLeay :-) */ + +#ifndef HEADER_DSA_H +#define HEADER_DSA_H + +#include + +#ifdef OPENSSL_NO_DSA +#error DSA is disabled. +#endif + +#ifndef OPENSSL_NO_BIO +#include +#endif +#include +#include + +#ifndef OPENSSL_NO_DEPRECATED +#include +#ifndef OPENSSL_NO_DH +# include +#endif +#endif + +#define DSA_FLAG_CACHE_MONT_P 0x01 +#define DSA_FLAG_NO_EXP_CONSTTIME 0x02 /* new with 0.9.7h; the built-in DSA + * implementation now uses constant time + * modular exponentiation for secret exponents + * by default. This flag causes the + * faster variable sliding window method to + * be used for all exponents. + */ + +#ifdef __cplusplus +extern "C" { +#endif + +/* Already defined in ossl_typ.h */ +/* typedef struct dsa_st DSA; */ +/* typedef struct dsa_method DSA_METHOD; */ + +typedef struct DSA_SIG_st + { + BIGNUM *r; + BIGNUM *s; + } DSA_SIG; + +struct dsa_method + { + const char *name; + DSA_SIG * (*dsa_do_sign)(const unsigned char *dgst, int dlen, DSA *dsa); + int (*dsa_sign_setup)(DSA *dsa, BN_CTX *ctx_in, BIGNUM **kinvp, + BIGNUM **rp); + int (*dsa_do_verify)(const unsigned char *dgst, int dgst_len, + DSA_SIG *sig, DSA *dsa); + int (*dsa_mod_exp)(DSA *dsa, BIGNUM *rr, BIGNUM *a1, BIGNUM *p1, + BIGNUM *a2, BIGNUM *p2, BIGNUM *m, BN_CTX *ctx, + BN_MONT_CTX *in_mont); + int (*bn_mod_exp)(DSA *dsa, BIGNUM *r, BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx, + BN_MONT_CTX *m_ctx); /* Can be null */ + int (*init)(DSA *dsa); + int (*finish)(DSA *dsa); + int flags; + char *app_data; + /* If this is non-NULL, it is used to generate DSA parameters */ + int (*dsa_paramgen)(DSA *dsa, int bits, + unsigned char *seed, int seed_len, + int *counter_ret, unsigned long *h_ret, + BN_GENCB *cb); + /* If this is non-NULL, it is used to generate DSA keys */ + int (*dsa_keygen)(DSA *dsa); + }; + +struct dsa_st + { + /* This first variable is used to pick up errors where + * a DSA is passed instead of of a EVP_PKEY */ + int pad; + long version; + int write_params; + BIGNUM *p; + BIGNUM *q; /* == 20 */ + BIGNUM *g; + + BIGNUM *pub_key; /* y public key */ + BIGNUM *priv_key; /* x private key */ + + BIGNUM *kinv; /* Signing pre-calc */ + BIGNUM *r; /* Signing pre-calc */ + + int flags; + /* Normally used to cache montgomery values */ + BN_MONT_CTX *method_mont_p; + int references; + CRYPTO_EX_DATA ex_data; + const DSA_METHOD *meth; + /* functional reference if 'meth' is ENGINE-provided */ + ENGINE *engine; + }; + +#define DSAparams_dup(x) ASN1_dup_of_const(DSA,i2d_DSAparams,d2i_DSAparams,x) +#define d2i_DSAparams_fp(fp,x) (DSA *)ASN1_d2i_fp((char *(*)())DSA_new, \ + (char *(*)())d2i_DSAparams,(fp),(unsigned char **)(x)) +#define i2d_DSAparams_fp(fp,x) ASN1_i2d_fp(i2d_DSAparams,(fp), \ + (unsigned char *)(x)) +#define d2i_DSAparams_bio(bp,x) ASN1_d2i_bio_of(DSA,DSA_new,d2i_DSAparams,bp,x) +#define i2d_DSAparams_bio(bp,x) ASN1_i2d_bio_of_const(DSA,i2d_DSAparams,bp,x) + + +DSA_SIG * DSA_SIG_new(void); +void DSA_SIG_free(DSA_SIG *a); +int i2d_DSA_SIG(const DSA_SIG *a, unsigned char **pp); +DSA_SIG * d2i_DSA_SIG(DSA_SIG **v, const unsigned char **pp, long length); + +DSA_SIG * DSA_do_sign(const unsigned char *dgst,int dlen,DSA *dsa); +int DSA_do_verify(const unsigned char *dgst,int dgst_len, + DSA_SIG *sig,DSA *dsa); + +const DSA_METHOD *DSA_OpenSSL(void); + +void DSA_set_default_method(const DSA_METHOD *); +const DSA_METHOD *DSA_get_default_method(void); +int DSA_set_method(DSA *dsa, const DSA_METHOD *); + +DSA * DSA_new(void); +DSA * DSA_new_method(ENGINE *engine); +void DSA_free (DSA *r); +/* "up" the DSA object's reference count */ +int DSA_up_ref(DSA *r); +int DSA_size(const DSA *); + /* next 4 return -1 on error */ +int DSA_sign_setup( DSA *dsa,BN_CTX *ctx_in,BIGNUM **kinvp,BIGNUM **rp); +int DSA_sign(int type,const unsigned char *dgst,int dlen, + unsigned char *sig, unsigned int *siglen, DSA *dsa); +int DSA_verify(int type,const unsigned char *dgst,int dgst_len, + const unsigned char *sigbuf, int siglen, DSA *dsa); +int DSA_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); +int DSA_set_ex_data(DSA *d, int idx, void *arg); +void *DSA_get_ex_data(DSA *d, int idx); + +DSA * d2i_DSAPublicKey(DSA **a, const unsigned char **pp, long length); +DSA * d2i_DSAPrivateKey(DSA **a, const unsigned char **pp, long length); +DSA * d2i_DSAparams(DSA **a, const unsigned char **pp, long length); + +/* Deprecated version */ +#ifndef OPENSSL_NO_DEPRECATED +DSA * DSA_generate_parameters(int bits, + unsigned char *seed,int seed_len, + int *counter_ret, unsigned long *h_ret,void + (*callback)(int, int, void *),void *cb_arg); +#endif /* !defined(OPENSSL_NO_DEPRECATED) */ + +/* New version */ +int DSA_generate_parameters_ex(DSA *dsa, int bits, + unsigned char *seed,int seed_len, + int *counter_ret, unsigned long *h_ret, BN_GENCB *cb); + +int DSA_generate_key(DSA *a); +int i2d_DSAPublicKey(const DSA *a, unsigned char **pp); +int i2d_DSAPrivateKey(const DSA *a, unsigned char **pp); +int i2d_DSAparams(const DSA *a,unsigned char **pp); + +#ifndef OPENSSL_NO_BIO +int DSAparams_print(BIO *bp, const DSA *x); +int DSA_print(BIO *bp, const DSA *x, int off); +#endif +#ifndef OPENSSL_NO_FP_API +int DSAparams_print_fp(FILE *fp, const DSA *x); +int DSA_print_fp(FILE *bp, const DSA *x, int off); +#endif + +#define DSS_prime_checks 50 +/* Primality test according to FIPS PUB 186[-1], Appendix 2.1: + * 50 rounds of Rabin-Miller */ +#define DSA_is_prime(n, callback, cb_arg) \ + BN_is_prime(n, DSS_prime_checks, callback, NULL, cb_arg) + +#ifndef OPENSSL_NO_DH +/* Convert DSA structure (key or just parameters) into DH structure + * (be careful to avoid small subgroup attacks when using this!) */ +DH *DSA_dup_DH(const DSA *r); +#endif + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_DSA_strings(void); + +/* Error codes for the DSA functions. */ + +/* Function codes. */ +#define DSA_F_D2I_DSA_SIG 110 +#define DSA_F_DSAPARAMS_PRINT 100 +#define DSA_F_DSAPARAMS_PRINT_FP 101 +#define DSA_F_DSA_DO_SIGN 112 +#define DSA_F_DSA_DO_VERIFY 113 +#define DSA_F_DSA_NEW_METHOD 103 +#define DSA_F_DSA_PRINT 104 +#define DSA_F_DSA_PRINT_FP 105 +#define DSA_F_DSA_SIGN 106 +#define DSA_F_DSA_SIGN_SETUP 107 +#define DSA_F_DSA_SIG_NEW 109 +#define DSA_F_DSA_VERIFY 108 +#define DSA_F_I2D_DSA_SIG 111 +#define DSA_F_SIG_CB 114 + +/* Reason codes. */ +#define DSA_R_DATA_TOO_LARGE_FOR_KEY_SIZE 100 +#define DSA_R_MISSING_PARAMETERS 101 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/dso.h b/src/dep/include/openssl/dso.h new file mode 100644 index 0000000..8909a39 --- /dev/null +++ b/src/dep/include/openssl/dso.h @@ -0,0 +1,368 @@ +/* dso.h -*- mode:C; c-file-style: "eay" -*- */ +/* Written by Geoff Thorpe (geoff@geoffthorpe.net) for the OpenSSL + * project 2000. + */ +/* ==================================================================== + * Copyright (c) 2000 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_DSO_H +#define HEADER_DSO_H + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* These values are used as commands to DSO_ctrl() */ +#define DSO_CTRL_GET_FLAGS 1 +#define DSO_CTRL_SET_FLAGS 2 +#define DSO_CTRL_OR_FLAGS 3 + +/* By default, DSO_load() will translate the provided filename into a form + * typical for the platform (more specifically the DSO_METHOD) using the + * dso_name_converter function of the method. Eg. win32 will transform "blah" + * into "blah.dll", and dlfcn will transform it into "libblah.so". The + * behaviour can be overriden by setting the name_converter callback in the DSO + * object (using DSO_set_name_converter()). This callback could even utilise + * the DSO_METHOD's converter too if it only wants to override behaviour for + * one or two possible DSO methods. However, the following flag can be set in a + * DSO to prevent *any* native name-translation at all - eg. if the caller has + * prompted the user for a path to a driver library so the filename should be + * interpreted as-is. */ +#define DSO_FLAG_NO_NAME_TRANSLATION 0x01 +/* An extra flag to give if only the extension should be added as + * translation. This is obviously only of importance on Unix and + * other operating systems where the translation also may prefix + * the name with something, like 'lib', and ignored everywhere else. + * This flag is also ignored if DSO_FLAG_NO_NAME_TRANSLATION is used + * at the same time. */ +#define DSO_FLAG_NAME_TRANSLATION_EXT_ONLY 0x02 + +/* The following flag controls the translation of symbol names to upper + * case. This is currently only being implemented for OpenVMS. + */ +#define DSO_FLAG_UPCASE_SYMBOL 0x10 + +/* This flag loads the library with public symbols. + * Meaning: The exported symbols of this library are public + * to all libraries loaded after this library. + * At the moment only implemented in unix. + */ +#define DSO_FLAG_GLOBAL_SYMBOLS 0x20 + + +typedef void (*DSO_FUNC_TYPE)(void); + +typedef struct dso_st DSO; + +/* The function prototype used for method functions (or caller-provided + * callbacks) that transform filenames. They are passed a DSO structure pointer + * (or NULL if they are to be used independantly of a DSO object) and a + * filename to transform. They should either return NULL (if there is an error + * condition) or a newly allocated string containing the transformed form that + * the caller will need to free with OPENSSL_free() when done. */ +typedef char* (*DSO_NAME_CONVERTER_FUNC)(DSO *, const char *); +/* The function prototype used for method functions (or caller-provided + * callbacks) that merge two file specifications. They are passed a + * DSO structure pointer (or NULL if they are to be used independantly of + * a DSO object) and two file specifications to merge. They should + * either return NULL (if there is an error condition) or a newly allocated + * string containing the result of merging that the caller will need + * to free with OPENSSL_free() when done. + * Here, merging means that bits and pieces are taken from each of the + * file specifications and added together in whatever fashion that is + * sensible for the DSO method in question. The only rule that really + * applies is that if the two specification contain pieces of the same + * type, the copy from the first string takes priority. One could see + * it as the first specification is the one given by the user and the + * second being a bunch of defaults to add on if they're missing in the + * first. */ +typedef char* (*DSO_MERGER_FUNC)(DSO *, const char *, const char *); + +typedef struct dso_meth_st + { + const char *name; + /* Loads a shared library, NB: new DSO_METHODs must ensure that a + * successful load populates the loaded_filename field, and likewise a + * successful unload OPENSSL_frees and NULLs it out. */ + int (*dso_load)(DSO *dso); + /* Unloads a shared library */ + int (*dso_unload)(DSO *dso); + /* Binds a variable */ + void *(*dso_bind_var)(DSO *dso, const char *symname); + /* Binds a function - assumes a return type of DSO_FUNC_TYPE. + * This should be cast to the real function prototype by the + * caller. Platforms that don't have compatible representations + * for different prototypes (this is possible within ANSI C) + * are highly unlikely to have shared libraries at all, let + * alone a DSO_METHOD implemented for them. */ + DSO_FUNC_TYPE (*dso_bind_func)(DSO *dso, const char *symname); + +/* I don't think this would actually be used in any circumstances. */ +#if 0 + /* Unbinds a variable */ + int (*dso_unbind_var)(DSO *dso, char *symname, void *symptr); + /* Unbinds a function */ + int (*dso_unbind_func)(DSO *dso, char *symname, DSO_FUNC_TYPE symptr); +#endif + /* The generic (yuck) "ctrl()" function. NB: Negative return + * values (rather than zero) indicate errors. */ + long (*dso_ctrl)(DSO *dso, int cmd, long larg, void *parg); + /* The default DSO_METHOD-specific function for converting filenames to + * a canonical native form. */ + DSO_NAME_CONVERTER_FUNC dso_name_converter; + /* The default DSO_METHOD-specific function for converting filenames to + * a canonical native form. */ + DSO_MERGER_FUNC dso_merger; + + /* [De]Initialisation handlers. */ + int (*init)(DSO *dso); + int (*finish)(DSO *dso); + } DSO_METHOD; + +/**********************************************************************/ +/* The low-level handle type used to refer to a loaded shared library */ + +struct dso_st + { + DSO_METHOD *meth; + /* Standard dlopen uses a (void *). Win32 uses a HANDLE. VMS + * doesn't use anything but will need to cache the filename + * for use in the dso_bind handler. All in all, let each + * method control its own destiny. "Handles" and such go in + * a STACK. */ + STACK *meth_data; + int references; + int flags; + /* For use by applications etc ... use this for your bits'n'pieces, + * don't touch meth_data! */ + CRYPTO_EX_DATA ex_data; + /* If this callback function pointer is set to non-NULL, then it will + * be used in DSO_load() in place of meth->dso_name_converter. NB: This + * should normally set using DSO_set_name_converter(). */ + DSO_NAME_CONVERTER_FUNC name_converter; + /* If this callback function pointer is set to non-NULL, then it will + * be used in DSO_load() in place of meth->dso_merger. NB: This + * should normally set using DSO_set_merger(). */ + DSO_MERGER_FUNC merger; + /* This is populated with (a copy of) the platform-independant + * filename used for this DSO. */ + char *filename; + /* This is populated with (a copy of) the translated filename by which + * the DSO was actually loaded. It is NULL iff the DSO is not currently + * loaded. NB: This is here because the filename translation process + * may involve a callback being invoked more than once not only to + * convert to a platform-specific form, but also to try different + * filenames in the process of trying to perform a load. As such, this + * variable can be used to indicate (a) whether this DSO structure + * corresponds to a loaded library or not, and (b) the filename with + * which it was actually loaded. */ + char *loaded_filename; + }; + + +DSO * DSO_new(void); +DSO * DSO_new_method(DSO_METHOD *method); +int DSO_free(DSO *dso); +int DSO_flags(DSO *dso); +int DSO_up_ref(DSO *dso); +long DSO_ctrl(DSO *dso, int cmd, long larg, void *parg); + +/* This function sets the DSO's name_converter callback. If it is non-NULL, + * then it will be used instead of the associated DSO_METHOD's function. If + * oldcb is non-NULL then it is set to the function pointer value being + * replaced. Return value is non-zero for success. */ +int DSO_set_name_converter(DSO *dso, DSO_NAME_CONVERTER_FUNC cb, + DSO_NAME_CONVERTER_FUNC *oldcb); +/* These functions can be used to get/set the platform-independant filename + * used for a DSO. NB: set will fail if the DSO is already loaded. */ +const char *DSO_get_filename(DSO *dso); +int DSO_set_filename(DSO *dso, const char *filename); +/* This function will invoke the DSO's name_converter callback to translate a + * filename, or if the callback isn't set it will instead use the DSO_METHOD's + * converter. If "filename" is NULL, the "filename" in the DSO itself will be + * used. If the DSO_FLAG_NO_NAME_TRANSLATION flag is set, then the filename is + * simply duplicated. NB: This function is usually called from within a + * DSO_METHOD during the processing of a DSO_load() call, and is exposed so that + * caller-created DSO_METHODs can do the same thing. A non-NULL return value + * will need to be OPENSSL_free()'d. */ +char *DSO_convert_filename(DSO *dso, const char *filename); +/* This function will invoke the DSO's merger callback to merge two file + * specifications, or if the callback isn't set it will instead use the + * DSO_METHOD's merger. A non-NULL return value will need to be + * OPENSSL_free()'d. */ +char *DSO_merge(DSO *dso, const char *filespec1, const char *filespec2); +/* If the DSO is currently loaded, this returns the filename that it was loaded + * under, otherwise it returns NULL. So it is also useful as a test as to + * whether the DSO is currently loaded. NB: This will not necessarily return + * the same value as DSO_convert_filename(dso, dso->filename), because the + * DSO_METHOD's load function may have tried a variety of filenames (with + * and/or without the aid of the converters) before settling on the one it + * actually loaded. */ +const char *DSO_get_loaded_filename(DSO *dso); + +void DSO_set_default_method(DSO_METHOD *meth); +DSO_METHOD *DSO_get_default_method(void); +DSO_METHOD *DSO_get_method(DSO *dso); +DSO_METHOD *DSO_set_method(DSO *dso, DSO_METHOD *meth); + +/* The all-singing all-dancing load function, you normally pass NULL + * for the first and third parameters. Use DSO_up and DSO_free for + * subsequent reference count handling. Any flags passed in will be set + * in the constructed DSO after its init() function but before the + * load operation. If 'dso' is non-NULL, 'flags' is ignored. */ +DSO *DSO_load(DSO *dso, const char *filename, DSO_METHOD *meth, int flags); + +/* This function binds to a variable inside a shared library. */ +void *DSO_bind_var(DSO *dso, const char *symname); + +/* This function binds to a function inside a shared library. */ +DSO_FUNC_TYPE DSO_bind_func(DSO *dso, const char *symname); + +/* This method is the default, but will beg, borrow, or steal whatever + * method should be the default on any particular platform (including + * DSO_METH_null() if necessary). */ +DSO_METHOD *DSO_METHOD_openssl(void); + +/* This method is defined for all platforms - if a platform has no + * DSO support then this will be the only method! */ +DSO_METHOD *DSO_METHOD_null(void); + +/* If DSO_DLFCN is defined, the standard dlfcn.h-style functions + * (dlopen, dlclose, dlsym, etc) will be used and incorporated into + * this method. If not, this method will return NULL. */ +DSO_METHOD *DSO_METHOD_dlfcn(void); + +/* If DSO_DL is defined, the standard dl.h-style functions (shl_load, + * shl_unload, shl_findsym, etc) will be used and incorporated into + * this method. If not, this method will return NULL. */ +DSO_METHOD *DSO_METHOD_dl(void); + +/* If WIN32 is defined, use DLLs. If not, return NULL. */ +DSO_METHOD *DSO_METHOD_win32(void); + +/* If VMS is defined, use shared images. If not, return NULL. */ +DSO_METHOD *DSO_METHOD_vms(void); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_DSO_strings(void); + +/* Error codes for the DSO functions. */ + +/* Function codes. */ +#define DSO_F_DLFCN_BIND_FUNC 100 +#define DSO_F_DLFCN_BIND_VAR 101 +#define DSO_F_DLFCN_LOAD 102 +#define DSO_F_DLFCN_MERGER 130 +#define DSO_F_DLFCN_NAME_CONVERTER 123 +#define DSO_F_DLFCN_UNLOAD 103 +#define DSO_F_DL_BIND_FUNC 104 +#define DSO_F_DL_BIND_VAR 105 +#define DSO_F_DL_LOAD 106 +#define DSO_F_DL_MERGER 131 +#define DSO_F_DL_NAME_CONVERTER 124 +#define DSO_F_DL_UNLOAD 107 +#define DSO_F_DSO_BIND_FUNC 108 +#define DSO_F_DSO_BIND_VAR 109 +#define DSO_F_DSO_CONVERT_FILENAME 126 +#define DSO_F_DSO_CTRL 110 +#define DSO_F_DSO_FREE 111 +#define DSO_F_DSO_GET_FILENAME 127 +#define DSO_F_DSO_GET_LOADED_FILENAME 128 +#define DSO_F_DSO_LOAD 112 +#define DSO_F_DSO_MERGE 132 +#define DSO_F_DSO_NEW_METHOD 113 +#define DSO_F_DSO_SET_FILENAME 129 +#define DSO_F_DSO_SET_NAME_CONVERTER 122 +#define DSO_F_DSO_UP_REF 114 +#define DSO_F_VMS_BIND_SYM 115 +#define DSO_F_VMS_LOAD 116 +#define DSO_F_VMS_MERGER 133 +#define DSO_F_VMS_UNLOAD 117 +#define DSO_F_WIN32_BIND_FUNC 118 +#define DSO_F_WIN32_BIND_VAR 119 +#define DSO_F_WIN32_JOINER 135 +#define DSO_F_WIN32_LOAD 120 +#define DSO_F_WIN32_MERGER 134 +#define DSO_F_WIN32_NAME_CONVERTER 125 +#define DSO_F_WIN32_SPLITTER 136 +#define DSO_F_WIN32_UNLOAD 121 + +/* Reason codes. */ +#define DSO_R_CTRL_FAILED 100 +#define DSO_R_DSO_ALREADY_LOADED 110 +#define DSO_R_EMPTY_FILE_STRUCTURE 113 +#define DSO_R_FAILURE 114 +#define DSO_R_FILENAME_TOO_BIG 101 +#define DSO_R_FINISH_FAILED 102 +#define DSO_R_INCORRECT_FILE_SYNTAX 115 +#define DSO_R_LOAD_FAILED 103 +#define DSO_R_NAME_TRANSLATION_FAILED 109 +#define DSO_R_NO_FILENAME 111 +#define DSO_R_NO_FILE_SPECIFICATION 116 +#define DSO_R_NULL_HANDLE 104 +#define DSO_R_SET_FILENAME_FAILED 112 +#define DSO_R_STACK_ERROR 105 +#define DSO_R_SYM_FAILURE 106 +#define DSO_R_UNLOAD_FAILED 107 +#define DSO_R_UNSUPPORTED 108 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/dtls1.h b/src/dep/include/openssl/dtls1.h new file mode 100644 index 0000000..5bc0a69 --- /dev/null +++ b/src/dep/include/openssl/dtls1.h @@ -0,0 +1,212 @@ +/* ssl/dtls1.h */ +/* + * DTLS implementation written by Nagendra Modadugu + * (nagendra@cs.stanford.edu) for the OpenSSL project 2005. + */ +/* ==================================================================== + * Copyright (c) 1999-2005 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_DTLS1_H +#define HEADER_DTLS1_H + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#define DTLS1_VERSION 0x0100 +#define DTLS1_VERSION_MAJOR 0x01 +#define DTLS1_VERSION_MINOR 0x00 + +#define DTLS1_AD_MISSING_HANDSHAKE_MESSAGE 110 + +/* lengths of messages */ +#define DTLS1_COOKIE_LENGTH 32 + +#define DTLS1_RT_HEADER_LENGTH 13 + +#define DTLS1_HM_HEADER_LENGTH 12 + +#define DTLS1_HM_BAD_FRAGMENT -2 +#define DTLS1_HM_FRAGMENT_RETRY -3 + +#define DTLS1_CCS_HEADER_LENGTH 3 + +#define DTLS1_AL_HEADER_LENGTH 7 + + +typedef struct dtls1_bitmap_st + { + PQ_64BIT map; + unsigned long length; /* sizeof the bitmap in bits */ + PQ_64BIT max_seq_num; /* max record number seen so far */ + } DTLS1_BITMAP; + +struct hm_header_st + { + unsigned char type; + unsigned long msg_len; + unsigned short seq; + unsigned long frag_off; + unsigned long frag_len; + unsigned int is_ccs; + }; + +struct ccs_header_st + { + unsigned char type; + unsigned short seq; + }; + +struct dtls1_timeout_st + { + /* Number of read timeouts so far */ + unsigned int read_timeouts; + + /* Number of write timeouts so far */ + unsigned int write_timeouts; + + /* Number of alerts received so far */ + unsigned int num_alerts; + }; + +typedef struct record_pqueue_st + { + unsigned short epoch; + pqueue q; + } record_pqueue; + +typedef struct hm_fragment_st + { + struct hm_header_st msg_header; + unsigned char *fragment; + } hm_fragment; + +typedef struct dtls1_state_st + { + unsigned int send_cookie; + unsigned char cookie[DTLS1_COOKIE_LENGTH]; + unsigned char rcvd_cookie[DTLS1_COOKIE_LENGTH]; + unsigned int cookie_len; + + /* + * The current data and handshake epoch. This is initially + * undefined, and starts at zero once the initial handshake is + * completed + */ + unsigned short r_epoch; + unsigned short w_epoch; + + /* records being received in the current epoch */ + DTLS1_BITMAP bitmap; + + /* renegotiation starts a new set of sequence numbers */ + DTLS1_BITMAP next_bitmap; + + /* handshake message numbers */ + unsigned short handshake_write_seq; + unsigned short next_handshake_write_seq; + + unsigned short handshake_read_seq; + + /* Received handshake records (processed and unprocessed) */ + record_pqueue unprocessed_rcds; + record_pqueue processed_rcds; + + /* Buffered handshake messages */ + pqueue buffered_messages; + + /* Buffered (sent) handshake records */ + pqueue sent_messages; + + unsigned int mtu; /* max wire packet size */ + + struct hm_header_st w_msg_hdr; + struct hm_header_st r_msg_hdr; + + struct dtls1_timeout_st timeout; + + /* storage for Alert/Handshake protocol data received but not + * yet processed by ssl3_read_bytes: */ + unsigned char alert_fragment[DTLS1_AL_HEADER_LENGTH]; + unsigned int alert_fragment_len; + unsigned char handshake_fragment[DTLS1_HM_HEADER_LENGTH]; + unsigned int handshake_fragment_len; + + unsigned int retransmitting; + + } DTLS1_STATE; + +typedef struct dtls1_record_data_st + { + unsigned char *packet; + unsigned int packet_length; + SSL3_BUFFER rbuf; + SSL3_RECORD rrec; + } DTLS1_RECORD_DATA; + + +/* Timeout multipliers (timeout slice is defined in apps/timeouts.h */ +#define DTLS1_TMO_READ_COUNT 2 +#define DTLS1_TMO_WRITE_COUNT 2 + +#define DTLS1_TMO_ALERT_COUNT 12 + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/src/dep/include/openssl/e_os2.h b/src/dep/include/openssl/e_os2.h new file mode 100644 index 0000000..4691d26 --- /dev/null +++ b/src/dep/include/openssl/e_os2.h @@ -0,0 +1,279 @@ +/* e_os2.h */ +/* ==================================================================== + * Copyright (c) 1998-2000 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#include + +#ifndef HEADER_E_OS2_H +#define HEADER_E_OS2_H + +#ifdef __cplusplus +extern "C" { +#endif + +/****************************************************************************** + * Detect operating systems. This probably needs completing. + * The result is that at least one OPENSSL_SYS_os macro should be defined. + * However, if none is defined, Unix is assumed. + **/ + +#define OPENSSL_SYS_UNIX + +/* ----------------------- Macintosh, before MacOS X ----------------------- */ +#if defined(__MWERKS__) && defined(macintosh) || defined(OPENSSL_SYSNAME_MAC) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_MACINTOSH_CLASSIC +#endif + +/* ----------------------- NetWare ----------------------------------------- */ +#if defined(NETWARE) || defined(OPENSSL_SYSNAME_NETWARE) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_NETWARE +#endif + +/* ---------------------- Microsoft operating systems ---------------------- */ + +/* Note that MSDOS actually denotes 32-bit environments running on top of + MS-DOS, such as DJGPP one. */ +#if defined(OPENSSL_SYSNAME_MSDOS) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_MSDOS +#endif + +/* For 32 bit environment, there seems to be the CygWin environment and then + all the others that try to do the same thing Microsoft does... */ +#if defined(OPENSSL_SYSNAME_UWIN) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_WIN32_UWIN +#else +# if defined(__CYGWIN32__) || defined(OPENSSL_SYSNAME_CYGWIN32) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_WIN32_CYGWIN +# else +# if defined(_WIN32) || defined(OPENSSL_SYSNAME_WIN32) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_WIN32 +# endif +# if defined(OPENSSL_SYSNAME_WINNT) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_WINNT +# endif +# if defined(OPENSSL_SYSNAME_WINCE) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_WINCE +# endif +# endif +#endif + +/* Anything that tries to look like Microsoft is "Windows" */ +#if defined(OPENSSL_SYS_WIN32) || defined(OPENSSL_SYS_WINNT) || defined(OPENSSL_SYS_WINCE) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_WINDOWS +# ifndef OPENSSL_SYS_MSDOS +# define OPENSSL_SYS_MSDOS +# endif +#endif + +/* DLL settings. This part is a bit tough, because it's up to the application + implementor how he or she will link the application, so it requires some + macro to be used. */ +#ifdef OPENSSL_SYS_WINDOWS +# ifndef OPENSSL_OPT_WINDLL +# if defined(_WINDLL) /* This is used when building OpenSSL to indicate that + DLL linkage should be used */ +# define OPENSSL_OPT_WINDLL +# endif +# endif +#endif + +/* -------------------------------- OpenVMS -------------------------------- */ +#if defined(__VMS) || defined(VMS) || defined(OPENSSL_SYSNAME_VMS) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_VMS +# if defined(__DECC) +# define OPENSSL_SYS_VMS_DECC +# elif defined(__DECCXX) +# define OPENSSL_SYS_VMS_DECC +# define OPENSSL_SYS_VMS_DECCXX +# else +# define OPENSSL_SYS_VMS_NODECC +# endif +#endif + +/* --------------------------------- OS/2 ---------------------------------- */ +#if defined(__EMX__) || defined(__OS2__) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_OS2 +#endif + +/* --------------------------------- Unix ---------------------------------- */ +#ifdef OPENSSL_SYS_UNIX +# if defined(linux) || defined(__linux__) || defined(OPENSSL_SYSNAME_LINUX) +# define OPENSSL_SYS_LINUX +# endif +# ifdef OPENSSL_SYSNAME_MPE +# define OPENSSL_SYS_MPE +# endif +# ifdef OPENSSL_SYSNAME_SNI +# define OPENSSL_SYS_SNI +# endif +# ifdef OPENSSL_SYSNAME_ULTRASPARC +# define OPENSSL_SYS_ULTRASPARC +# endif +# ifdef OPENSSL_SYSNAME_NEWS4 +# define OPENSSL_SYS_NEWS4 +# endif +# ifdef OPENSSL_SYSNAME_MACOSX +# define OPENSSL_SYS_MACOSX +# endif +# ifdef OPENSSL_SYSNAME_MACOSX_RHAPSODY +# define OPENSSL_SYS_MACOSX_RHAPSODY +# define OPENSSL_SYS_MACOSX +# endif +# ifdef OPENSSL_SYSNAME_SUNOS +# define OPENSSL_SYS_SUNOS +#endif +# if defined(_CRAY) || defined(OPENSSL_SYSNAME_CRAY) +# define OPENSSL_SYS_CRAY +# endif +# if defined(_AIX) || defined(OPENSSL_SYSNAME_AIX) +# define OPENSSL_SYS_AIX +# endif +#endif + +/* --------------------------------- VOS ----------------------------------- */ +#ifdef OPENSSL_SYSNAME_VOS +# define OPENSSL_SYS_VOS +#endif + +/* ------------------------------- VxWorks --------------------------------- */ +#ifdef OPENSSL_SYSNAME_VXWORKS +# define OPENSSL_SYS_VXWORKS +#endif + +/** + * That's it for OS-specific stuff + *****************************************************************************/ + + +/* Specials for I/O an exit */ +#ifdef OPENSSL_SYS_MSDOS +# define OPENSSL_UNISTD_IO +# define OPENSSL_DECLARE_EXIT extern void exit(int); +#else +# define OPENSSL_UNISTD_IO OPENSSL_UNISTD +# define OPENSSL_DECLARE_EXIT /* declared in unistd.h */ +#endif + +/* Definitions of OPENSSL_GLOBAL and OPENSSL_EXTERN, to define and declare + certain global symbols that, with some compilers under VMS, have to be + defined and declared explicitely with globaldef and globalref. + Definitions of OPENSSL_EXPORT and OPENSSL_IMPORT, to define and declare + DLL exports and imports for compilers under Win32. These are a little + more complicated to use. Basically, for any library that exports some + global variables, the following code must be present in the header file + that declares them, before OPENSSL_EXTERN is used: + + #ifdef SOME_BUILD_FLAG_MACRO + # undef OPENSSL_EXTERN + # define OPENSSL_EXTERN OPENSSL_EXPORT + #endif + + The default is to have OPENSSL_EXPORT, OPENSSL_IMPORT and OPENSSL_GLOBAL + have some generally sensible values, and for OPENSSL_EXTERN to have the + value OPENSSL_IMPORT. +*/ + +#if defined(OPENSSL_SYS_VMS_NODECC) +# define OPENSSL_EXPORT globalref +# define OPENSSL_IMPORT globalref +# define OPENSSL_GLOBAL globaldef +#elif defined(OPENSSL_SYS_WINDOWS) && defined(OPENSSL_OPT_WINDLL) +# define OPENSSL_EXPORT extern __declspec(dllexport) +# define OPENSSL_IMPORT extern __declspec(dllimport) +# define OPENSSL_GLOBAL +#else +# define OPENSSL_EXPORT extern +# define OPENSSL_IMPORT extern +# define OPENSSL_GLOBAL +#endif +#define OPENSSL_EXTERN OPENSSL_IMPORT + +/* Macros to allow global variables to be reached through function calls when + required (if a shared library version requvres it, for example. + The way it's done allows definitions like this: + + // in foobar.c + OPENSSL_IMPLEMENT_GLOBAL(int,foobar) = 0; + // in foobar.h + OPENSSL_DECLARE_GLOBAL(int,foobar); + #define foobar OPENSSL_GLOBAL_REF(foobar) +*/ +#ifdef OPENSSL_EXPORT_VAR_AS_FUNCTION +# define OPENSSL_IMPLEMENT_GLOBAL(type,name) \ + extern type _hide_##name; \ + type *_shadow_##name(void) { return &_hide_##name; } \ + static type _hide_##name +# define OPENSSL_DECLARE_GLOBAL(type,name) type *_shadow_##name(void) +# define OPENSSL_GLOBAL_REF(name) (*(_shadow_##name())) +#else +# define OPENSSL_IMPLEMENT_GLOBAL(type,name) OPENSSL_GLOBAL type _shadow_##name +# define OPENSSL_DECLARE_GLOBAL(type,name) OPENSSL_EXPORT type _shadow_##name +# define OPENSSL_GLOBAL_REF(name) _shadow_##name +#endif + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/ebcdic.h b/src/dep/include/openssl/ebcdic.h new file mode 100644 index 0000000..0941c8b --- /dev/null +++ b/src/dep/include/openssl/ebcdic.h @@ -0,0 +1,19 @@ +/* crypto/ebcdic.h */ + +#ifndef HEADER_EBCDIC_H +#define HEADER_EBCDIC_H + +#include + +/* Avoid name clashes with other applications */ +#define os_toascii _openssl_os_toascii +#define os_toebcdic _openssl_os_toebcdic +#define ebcdic2ascii _openssl_ebcdic2ascii +#define ascii2ebcdic _openssl_ascii2ebcdic + +extern const unsigned char os_toascii[256]; +extern const unsigned char os_toebcdic[256]; +void *ebcdic2ascii(void *dest, const void *srce, size_t count); +void *ascii2ebcdic(void *dest, const void *srce, size_t count); + +#endif diff --git a/src/dep/include/openssl/ec.h b/src/dep/include/openssl/ec.h new file mode 100644 index 0000000..4e746ca --- /dev/null +++ b/src/dep/include/openssl/ec.h @@ -0,0 +1,518 @@ +/* crypto/ec/ec.h */ +/* + * Originally written by Bodo Moeller for the OpenSSL project. + */ +/* ==================================================================== + * Copyright (c) 1998-2003 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * + * Portions of the attached software ("Contribution") are developed by + * SUN MICROSYSTEMS, INC., and are contributed to the OpenSSL project. + * + * The Contribution is licensed pursuant to the OpenSSL open source + * license provided above. + * + * The elliptic curve binary polynomial software is originally written by + * Sheueling Chang Shantz and Douglas Stebila of Sun Microsystems Laboratories. + * + */ + +#ifndef HEADER_EC_H +#define HEADER_EC_H + +#include + +#ifdef OPENSSL_NO_EC +#error EC is disabled. +#endif + +#include +#include +#ifndef OPENSSL_NO_DEPRECATED +#include +#endif + +#ifdef __cplusplus +extern "C" { +#elif defined(__SUNPRO_C) +# if __SUNPRO_C >= 0x520 +# pragma error_messages (off,E_ARRAY_OF_INCOMPLETE_NONAME,E_ARRAY_OF_INCOMPLETE) +# endif +#endif + + +typedef enum { + /* values as defined in X9.62 (ECDSA) and elsewhere */ + POINT_CONVERSION_COMPRESSED = 2, + POINT_CONVERSION_UNCOMPRESSED = 4, + POINT_CONVERSION_HYBRID = 6 +} point_conversion_form_t; + + +typedef struct ec_method_st EC_METHOD; + +typedef struct ec_group_st + /* + EC_METHOD *meth; + -- field definition + -- curve coefficients + -- optional generator with associated information (order, cofactor) + -- optional extra data (precomputed table for fast computation of multiples of generator) + -- ASN1 stuff + */ + EC_GROUP; + +typedef struct ec_point_st EC_POINT; + + +/* EC_METHODs for curves over GF(p). + * EC_GFp_simple_method provides the basis for the optimized methods. + */ +const EC_METHOD *EC_GFp_simple_method(void); +const EC_METHOD *EC_GFp_mont_method(void); +const EC_METHOD *EC_GFp_nist_method(void); + +/* EC_METHOD for curves over GF(2^m). + */ +const EC_METHOD *EC_GF2m_simple_method(void); + + +EC_GROUP *EC_GROUP_new(const EC_METHOD *); +void EC_GROUP_free(EC_GROUP *); +void EC_GROUP_clear_free(EC_GROUP *); +int EC_GROUP_copy(EC_GROUP *, const EC_GROUP *); +EC_GROUP *EC_GROUP_dup(const EC_GROUP *); + +const EC_METHOD *EC_GROUP_method_of(const EC_GROUP *); +int EC_METHOD_get_field_type(const EC_METHOD *); + +int EC_GROUP_set_generator(EC_GROUP *, const EC_POINT *generator, const BIGNUM *order, const BIGNUM *cofactor); +const EC_POINT *EC_GROUP_get0_generator(const EC_GROUP *); +int EC_GROUP_get_order(const EC_GROUP *, BIGNUM *order, BN_CTX *); +int EC_GROUP_get_cofactor(const EC_GROUP *, BIGNUM *cofactor, BN_CTX *); + +void EC_GROUP_set_curve_name(EC_GROUP *, int nid); +int EC_GROUP_get_curve_name(const EC_GROUP *); + +void EC_GROUP_set_asn1_flag(EC_GROUP *, int flag); +int EC_GROUP_get_asn1_flag(const EC_GROUP *); + +void EC_GROUP_set_point_conversion_form(EC_GROUP *, point_conversion_form_t); +point_conversion_form_t EC_GROUP_get_point_conversion_form(const EC_GROUP *); + +unsigned char *EC_GROUP_get0_seed(const EC_GROUP *); +size_t EC_GROUP_get_seed_len(const EC_GROUP *); +size_t EC_GROUP_set_seed(EC_GROUP *, const unsigned char *, size_t len); + +int EC_GROUP_set_curve_GFp(EC_GROUP *, const BIGNUM *p, const BIGNUM *a, const BIGNUM *b, BN_CTX *); +int EC_GROUP_get_curve_GFp(const EC_GROUP *, BIGNUM *p, BIGNUM *a, BIGNUM *b, BN_CTX *); +int EC_GROUP_set_curve_GF2m(EC_GROUP *, const BIGNUM *p, const BIGNUM *a, const BIGNUM *b, BN_CTX *); +int EC_GROUP_get_curve_GF2m(const EC_GROUP *, BIGNUM *p, BIGNUM *a, BIGNUM *b, BN_CTX *); + +/* returns the number of bits needed to represent a field element */ +int EC_GROUP_get_degree(const EC_GROUP *); + +/* EC_GROUP_check() returns 1 if 'group' defines a valid group, 0 otherwise */ +int EC_GROUP_check(const EC_GROUP *group, BN_CTX *ctx); +/* EC_GROUP_check_discriminant() returns 1 if the discriminant of the + * elliptic curve is not zero, 0 otherwise */ +int EC_GROUP_check_discriminant(const EC_GROUP *, BN_CTX *); + +/* EC_GROUP_cmp() returns 0 if both groups are equal and 1 otherwise */ +int EC_GROUP_cmp(const EC_GROUP *, const EC_GROUP *, BN_CTX *); + +/* EC_GROUP_new_GF*() calls EC_GROUP_new() and EC_GROUP_set_GF*() + * after choosing an appropriate EC_METHOD */ +EC_GROUP *EC_GROUP_new_curve_GFp(const BIGNUM *p, const BIGNUM *a, const BIGNUM *b, BN_CTX *); +EC_GROUP *EC_GROUP_new_curve_GF2m(const BIGNUM *p, const BIGNUM *a, const BIGNUM *b, BN_CTX *); + +/* EC_GROUP_new_by_curve_name() creates a EC_GROUP structure + * specified by a curve name (in form of a NID) */ +EC_GROUP *EC_GROUP_new_by_curve_name(int nid); +/* handling of internal curves */ +typedef struct { + int nid; + const char *comment; + } EC_builtin_curve; +/* EC_builtin_curves(EC_builtin_curve *r, size_t size) returns number + * of all available curves or zero if a error occurred. + * In case r ist not zero nitems EC_builtin_curve structures + * are filled with the data of the first nitems internal groups */ +size_t EC_get_builtin_curves(EC_builtin_curve *r, size_t nitems); + + +/* EC_POINT functions */ + +EC_POINT *EC_POINT_new(const EC_GROUP *); +void EC_POINT_free(EC_POINT *); +void EC_POINT_clear_free(EC_POINT *); +int EC_POINT_copy(EC_POINT *, const EC_POINT *); +EC_POINT *EC_POINT_dup(const EC_POINT *, const EC_GROUP *); + +const EC_METHOD *EC_POINT_method_of(const EC_POINT *); + +int EC_POINT_set_to_infinity(const EC_GROUP *, EC_POINT *); +int EC_POINT_set_Jprojective_coordinates_GFp(const EC_GROUP *, EC_POINT *, + const BIGNUM *x, const BIGNUM *y, const BIGNUM *z, BN_CTX *); +int EC_POINT_get_Jprojective_coordinates_GFp(const EC_GROUP *, const EC_POINT *, + BIGNUM *x, BIGNUM *y, BIGNUM *z, BN_CTX *); +int EC_POINT_set_affine_coordinates_GFp(const EC_GROUP *, EC_POINT *, + const BIGNUM *x, const BIGNUM *y, BN_CTX *); +int EC_POINT_get_affine_coordinates_GFp(const EC_GROUP *, const EC_POINT *, + BIGNUM *x, BIGNUM *y, BN_CTX *); +int EC_POINT_set_compressed_coordinates_GFp(const EC_GROUP *, EC_POINT *, + const BIGNUM *x, int y_bit, BN_CTX *); + +int EC_POINT_set_affine_coordinates_GF2m(const EC_GROUP *, EC_POINT *, + const BIGNUM *x, const BIGNUM *y, BN_CTX *); +int EC_POINT_get_affine_coordinates_GF2m(const EC_GROUP *, const EC_POINT *, + BIGNUM *x, BIGNUM *y, BN_CTX *); +int EC_POINT_set_compressed_coordinates_GF2m(const EC_GROUP *, EC_POINT *, + const BIGNUM *x, int y_bit, BN_CTX *); + +size_t EC_POINT_point2oct(const EC_GROUP *, const EC_POINT *, point_conversion_form_t form, + unsigned char *buf, size_t len, BN_CTX *); +int EC_POINT_oct2point(const EC_GROUP *, EC_POINT *, + const unsigned char *buf, size_t len, BN_CTX *); + +/* other interfaces to point2oct/oct2point: */ +BIGNUM *EC_POINT_point2bn(const EC_GROUP *, const EC_POINT *, + point_conversion_form_t form, BIGNUM *, BN_CTX *); +EC_POINT *EC_POINT_bn2point(const EC_GROUP *, const BIGNUM *, + EC_POINT *, BN_CTX *); +char *EC_POINT_point2hex(const EC_GROUP *, const EC_POINT *, + point_conversion_form_t form, BN_CTX *); +EC_POINT *EC_POINT_hex2point(const EC_GROUP *, const char *, + EC_POINT *, BN_CTX *); + +int EC_POINT_add(const EC_GROUP *, EC_POINT *r, const EC_POINT *a, const EC_POINT *b, BN_CTX *); +int EC_POINT_dbl(const EC_GROUP *, EC_POINT *r, const EC_POINT *a, BN_CTX *); +int EC_POINT_invert(const EC_GROUP *, EC_POINT *, BN_CTX *); + +int EC_POINT_is_at_infinity(const EC_GROUP *, const EC_POINT *); +int EC_POINT_is_on_curve(const EC_GROUP *, const EC_POINT *, BN_CTX *); +int EC_POINT_cmp(const EC_GROUP *, const EC_POINT *a, const EC_POINT *b, BN_CTX *); + +int EC_POINT_make_affine(const EC_GROUP *, EC_POINT *, BN_CTX *); +int EC_POINTs_make_affine(const EC_GROUP *, size_t num, EC_POINT *[], BN_CTX *); + + +int EC_POINTs_mul(const EC_GROUP *, EC_POINT *r, const BIGNUM *, size_t num, const EC_POINT *[], const BIGNUM *[], BN_CTX *); +int EC_POINT_mul(const EC_GROUP *, EC_POINT *r, const BIGNUM *, const EC_POINT *, const BIGNUM *, BN_CTX *); + +/* EC_GROUP_precompute_mult() stores multiples of generator for faster point multiplication */ +int EC_GROUP_precompute_mult(EC_GROUP *, BN_CTX *); +/* EC_GROUP_have_precompute_mult() reports whether such precomputation has been done */ +int EC_GROUP_have_precompute_mult(const EC_GROUP *); + + + +/* ASN1 stuff */ + +/* EC_GROUP_get_basis_type() returns the NID of the basis type + * used to represent the field elements */ +int EC_GROUP_get_basis_type(const EC_GROUP *); +int EC_GROUP_get_trinomial_basis(const EC_GROUP *, unsigned int *k); +int EC_GROUP_get_pentanomial_basis(const EC_GROUP *, unsigned int *k1, + unsigned int *k2, unsigned int *k3); + +#define OPENSSL_EC_NAMED_CURVE 0x001 + +typedef struct ecpk_parameters_st ECPKPARAMETERS; + +EC_GROUP *d2i_ECPKParameters(EC_GROUP **, const unsigned char **in, long len); +int i2d_ECPKParameters(const EC_GROUP *, unsigned char **out); + +#define d2i_ECPKParameters_bio(bp,x) ASN1_d2i_bio_of(EC_GROUP,NULL,d2i_ECPKParameters,bp,x) +#define i2d_ECPKParameters_bio(bp,x) ASN1_i2d_bio_of_const(EC_GROUP,i2d_ECPKParameters,bp,x) +#define d2i_ECPKParameters_fp(fp,x) (EC_GROUP *)ASN1_d2i_fp(NULL, \ + (char *(*)())d2i_ECPKParameters,(fp),(unsigned char **)(x)) +#define i2d_ECPKParameters_fp(fp,x) ASN1_i2d_fp(i2d_ECPKParameters,(fp), \ + (unsigned char *)(x)) + +#ifndef OPENSSL_NO_BIO +int ECPKParameters_print(BIO *bp, const EC_GROUP *x, int off); +#endif +#ifndef OPENSSL_NO_FP_API +int ECPKParameters_print_fp(FILE *fp, const EC_GROUP *x, int off); +#endif + +/* the EC_KEY stuff */ +typedef struct ec_key_st EC_KEY; + +/* some values for the encoding_flag */ +#define EC_PKEY_NO_PARAMETERS 0x001 +#define EC_PKEY_NO_PUBKEY 0x002 + +EC_KEY *EC_KEY_new(void); +EC_KEY *EC_KEY_new_by_curve_name(int nid); +void EC_KEY_free(EC_KEY *); +EC_KEY *EC_KEY_copy(EC_KEY *, const EC_KEY *); +EC_KEY *EC_KEY_dup(const EC_KEY *); + +int EC_KEY_up_ref(EC_KEY *); + +const EC_GROUP *EC_KEY_get0_group(const EC_KEY *); +int EC_KEY_set_group(EC_KEY *, const EC_GROUP *); +const BIGNUM *EC_KEY_get0_private_key(const EC_KEY *); +int EC_KEY_set_private_key(EC_KEY *, const BIGNUM *); +const EC_POINT *EC_KEY_get0_public_key(const EC_KEY *); +int EC_KEY_set_public_key(EC_KEY *, const EC_POINT *); +unsigned EC_KEY_get_enc_flags(const EC_KEY *); +void EC_KEY_set_enc_flags(EC_KEY *, unsigned int); +point_conversion_form_t EC_KEY_get_conv_form(const EC_KEY *); +void EC_KEY_set_conv_form(EC_KEY *, point_conversion_form_t); +/* functions to set/get method specific data */ +void *EC_KEY_get_key_method_data(EC_KEY *, + void *(*dup_func)(void *), void (*free_func)(void *), void (*clear_free_func)(void *)); +void EC_KEY_insert_key_method_data(EC_KEY *, void *data, + void *(*dup_func)(void *), void (*free_func)(void *), void (*clear_free_func)(void *)); +/* wrapper functions for the underlying EC_GROUP object */ +void EC_KEY_set_asn1_flag(EC_KEY *, int); +int EC_KEY_precompute_mult(EC_KEY *, BN_CTX *ctx); + +/* EC_KEY_generate_key() creates a ec private (public) key */ +int EC_KEY_generate_key(EC_KEY *); +/* EC_KEY_check_key() */ +int EC_KEY_check_key(const EC_KEY *); + +/* de- and encoding functions for SEC1 ECPrivateKey */ +EC_KEY *d2i_ECPrivateKey(EC_KEY **a, const unsigned char **in, long len); +int i2d_ECPrivateKey(EC_KEY *a, unsigned char **out); +/* de- and encoding functions for EC parameters */ +EC_KEY *d2i_ECParameters(EC_KEY **a, const unsigned char **in, long len); +int i2d_ECParameters(EC_KEY *a, unsigned char **out); +/* de- and encoding functions for EC public key + * (octet string, not DER -- hence 'o2i' and 'i2o') */ +EC_KEY *o2i_ECPublicKey(EC_KEY **a, const unsigned char **in, long len); +int i2o_ECPublicKey(EC_KEY *a, unsigned char **out); + +#ifndef OPENSSL_NO_BIO +int ECParameters_print(BIO *bp, const EC_KEY *x); +int EC_KEY_print(BIO *bp, const EC_KEY *x, int off); +#endif +#ifndef OPENSSL_NO_FP_API +int ECParameters_print_fp(FILE *fp, const EC_KEY *x); +int EC_KEY_print_fp(FILE *fp, const EC_KEY *x, int off); +#endif + +#define ECParameters_dup(x) ASN1_dup_of(EC_KEY,i2d_ECParameters,d2i_ECParameters,x) + +#ifndef __cplusplus +#if defined(__SUNPRO_C) +# if __SUNPRO_C >= 0x520 +# pragma error_messages (default,E_ARRAY_OF_INCOMPLETE_NONAME,E_ARRAY_OF_INCOMPLETE) +# endif +# endif +#endif + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_EC_strings(void); + +/* Error codes for the EC functions. */ + +/* Function codes. */ +#define EC_F_COMPUTE_WNAF 143 +#define EC_F_D2I_ECPARAMETERS 144 +#define EC_F_D2I_ECPKPARAMETERS 145 +#define EC_F_D2I_ECPRIVATEKEY 146 +#define EC_F_ECPARAMETERS_PRINT 147 +#define EC_F_ECPARAMETERS_PRINT_FP 148 +#define EC_F_ECPKPARAMETERS_PRINT 149 +#define EC_F_ECPKPARAMETERS_PRINT_FP 150 +#define EC_F_ECP_NIST_MOD_192 203 +#define EC_F_ECP_NIST_MOD_224 204 +#define EC_F_ECP_NIST_MOD_256 205 +#define EC_F_ECP_NIST_MOD_521 206 +#define EC_F_EC_ASN1_GROUP2CURVE 153 +#define EC_F_EC_ASN1_GROUP2FIELDID 154 +#define EC_F_EC_ASN1_GROUP2PARAMETERS 155 +#define EC_F_EC_ASN1_GROUP2PKPARAMETERS 156 +#define EC_F_EC_ASN1_PARAMETERS2GROUP 157 +#define EC_F_EC_ASN1_PKPARAMETERS2GROUP 158 +#define EC_F_EC_EX_DATA_SET_DATA 211 +#define EC_F_EC_GF2M_MONTGOMERY_POINT_MULTIPLY 208 +#define EC_F_EC_GF2M_SIMPLE_GROUP_CHECK_DISCRIMINANT 159 +#define EC_F_EC_GF2M_SIMPLE_GROUP_SET_CURVE 195 +#define EC_F_EC_GF2M_SIMPLE_OCT2POINT 160 +#define EC_F_EC_GF2M_SIMPLE_POINT2OCT 161 +#define EC_F_EC_GF2M_SIMPLE_POINT_GET_AFFINE_COORDINATES 162 +#define EC_F_EC_GF2M_SIMPLE_POINT_SET_AFFINE_COORDINATES 163 +#define EC_F_EC_GF2M_SIMPLE_SET_COMPRESSED_COORDINATES 164 +#define EC_F_EC_GFP_MONT_FIELD_DECODE 133 +#define EC_F_EC_GFP_MONT_FIELD_ENCODE 134 +#define EC_F_EC_GFP_MONT_FIELD_MUL 131 +#define EC_F_EC_GFP_MONT_FIELD_SET_TO_ONE 209 +#define EC_F_EC_GFP_MONT_FIELD_SQR 132 +#define EC_F_EC_GFP_MONT_GROUP_SET_CURVE 189 +#define EC_F_EC_GFP_MONT_GROUP_SET_CURVE_GFP 135 +#define EC_F_EC_GFP_NIST_FIELD_MUL 200 +#define EC_F_EC_GFP_NIST_FIELD_SQR 201 +#define EC_F_EC_GFP_NIST_GROUP_SET_CURVE 202 +#define EC_F_EC_GFP_SIMPLE_GROUP_CHECK_DISCRIMINANT 165 +#define EC_F_EC_GFP_SIMPLE_GROUP_SET_CURVE 166 +#define EC_F_EC_GFP_SIMPLE_GROUP_SET_CURVE_GFP 100 +#define EC_F_EC_GFP_SIMPLE_GROUP_SET_GENERATOR 101 +#define EC_F_EC_GFP_SIMPLE_MAKE_AFFINE 102 +#define EC_F_EC_GFP_SIMPLE_OCT2POINT 103 +#define EC_F_EC_GFP_SIMPLE_POINT2OCT 104 +#define EC_F_EC_GFP_SIMPLE_POINTS_MAKE_AFFINE 137 +#define EC_F_EC_GFP_SIMPLE_POINT_GET_AFFINE_COORDINATES 167 +#define EC_F_EC_GFP_SIMPLE_POINT_GET_AFFINE_COORDINATES_GFP 105 +#define EC_F_EC_GFP_SIMPLE_POINT_SET_AFFINE_COORDINATES 168 +#define EC_F_EC_GFP_SIMPLE_POINT_SET_AFFINE_COORDINATES_GFP 128 +#define EC_F_EC_GFP_SIMPLE_SET_COMPRESSED_COORDINATES 169 +#define EC_F_EC_GFP_SIMPLE_SET_COMPRESSED_COORDINATES_GFP 129 +#define EC_F_EC_GROUP_CHECK 170 +#define EC_F_EC_GROUP_CHECK_DISCRIMINANT 171 +#define EC_F_EC_GROUP_COPY 106 +#define EC_F_EC_GROUP_GET0_GENERATOR 139 +#define EC_F_EC_GROUP_GET_COFACTOR 140 +#define EC_F_EC_GROUP_GET_CURVE_GF2M 172 +#define EC_F_EC_GROUP_GET_CURVE_GFP 130 +#define EC_F_EC_GROUP_GET_DEGREE 173 +#define EC_F_EC_GROUP_GET_ORDER 141 +#define EC_F_EC_GROUP_GET_PENTANOMIAL_BASIS 193 +#define EC_F_EC_GROUP_GET_TRINOMIAL_BASIS 194 +#define EC_F_EC_GROUP_NEW 108 +#define EC_F_EC_GROUP_NEW_BY_CURVE_NAME 174 +#define EC_F_EC_GROUP_NEW_FROM_DATA 175 +#define EC_F_EC_GROUP_PRECOMPUTE_MULT 142 +#define EC_F_EC_GROUP_SET_CURVE_GF2M 176 +#define EC_F_EC_GROUP_SET_CURVE_GFP 109 +#define EC_F_EC_GROUP_SET_EXTRA_DATA 110 +#define EC_F_EC_GROUP_SET_GENERATOR 111 +#define EC_F_EC_KEY_CHECK_KEY 177 +#define EC_F_EC_KEY_COPY 178 +#define EC_F_EC_KEY_GENERATE_KEY 179 +#define EC_F_EC_KEY_NEW 182 +#define EC_F_EC_KEY_PRINT 180 +#define EC_F_EC_KEY_PRINT_FP 181 +#define EC_F_EC_POINTS_MAKE_AFFINE 136 +#define EC_F_EC_POINTS_MUL 138 +#define EC_F_EC_POINT_ADD 112 +#define EC_F_EC_POINT_CMP 113 +#define EC_F_EC_POINT_COPY 114 +#define EC_F_EC_POINT_DBL 115 +#define EC_F_EC_POINT_GET_AFFINE_COORDINATES_GF2M 183 +#define EC_F_EC_POINT_GET_AFFINE_COORDINATES_GFP 116 +#define EC_F_EC_POINT_GET_JPROJECTIVE_COORDINATES_GFP 117 +#define EC_F_EC_POINT_INVERT 210 +#define EC_F_EC_POINT_IS_AT_INFINITY 118 +#define EC_F_EC_POINT_IS_ON_CURVE 119 +#define EC_F_EC_POINT_MAKE_AFFINE 120 +#define EC_F_EC_POINT_MUL 184 +#define EC_F_EC_POINT_NEW 121 +#define EC_F_EC_POINT_OCT2POINT 122 +#define EC_F_EC_POINT_POINT2OCT 123 +#define EC_F_EC_POINT_SET_AFFINE_COORDINATES_GF2M 185 +#define EC_F_EC_POINT_SET_AFFINE_COORDINATES_GFP 124 +#define EC_F_EC_POINT_SET_COMPRESSED_COORDINATES_GF2M 186 +#define EC_F_EC_POINT_SET_COMPRESSED_COORDINATES_GFP 125 +#define EC_F_EC_POINT_SET_JPROJECTIVE_COORDINATES_GFP 126 +#define EC_F_EC_POINT_SET_TO_INFINITY 127 +#define EC_F_EC_PRE_COMP_DUP 207 +#define EC_F_EC_WNAF_MUL 187 +#define EC_F_EC_WNAF_PRECOMPUTE_MULT 188 +#define EC_F_I2D_ECPARAMETERS 190 +#define EC_F_I2D_ECPKPARAMETERS 191 +#define EC_F_I2D_ECPRIVATEKEY 192 +#define EC_F_I2O_ECPUBLICKEY 151 +#define EC_F_O2I_ECPUBLICKEY 152 + +/* Reason codes. */ +#define EC_R_ASN1_ERROR 115 +#define EC_R_ASN1_UNKNOWN_FIELD 116 +#define EC_R_BUFFER_TOO_SMALL 100 +#define EC_R_D2I_ECPKPARAMETERS_FAILURE 117 +#define EC_R_DISCRIMINANT_IS_ZERO 118 +#define EC_R_EC_GROUP_NEW_BY_NAME_FAILURE 119 +#define EC_R_GROUP2PKPARAMETERS_FAILURE 120 +#define EC_R_I2D_ECPKPARAMETERS_FAILURE 121 +#define EC_R_INCOMPATIBLE_OBJECTS 101 +#define EC_R_INVALID_ARGUMENT 112 +#define EC_R_INVALID_COMPRESSED_POINT 110 +#define EC_R_INVALID_COMPRESSION_BIT 109 +#define EC_R_INVALID_ENCODING 102 +#define EC_R_INVALID_FIELD 103 +#define EC_R_INVALID_FORM 104 +#define EC_R_INVALID_GROUP_ORDER 122 +#define EC_R_INVALID_PRIVATE_KEY 123 +#define EC_R_MISSING_PARAMETERS 124 +#define EC_R_MISSING_PRIVATE_KEY 125 +#define EC_R_NOT_A_NIST_PRIME 135 +#define EC_R_NOT_A_SUPPORTED_NIST_PRIME 136 +#define EC_R_NOT_IMPLEMENTED 126 +#define EC_R_NOT_INITIALIZED 111 +#define EC_R_NO_FIELD_MOD 133 +#define EC_R_PASSED_NULL_PARAMETER 134 +#define EC_R_PKPARAMETERS2GROUP_FAILURE 127 +#define EC_R_POINT_AT_INFINITY 106 +#define EC_R_POINT_IS_NOT_ON_CURVE 107 +#define EC_R_SLOT_FULL 108 +#define EC_R_UNDEFINED_GENERATOR 113 +#define EC_R_UNDEFINED_ORDER 128 +#define EC_R_UNKNOWN_GROUP 129 +#define EC_R_UNKNOWN_ORDER 114 +#define EC_R_UNSUPPORTED_FIELD 131 +#define EC_R_WRONG_ORDER 130 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/ecdh.h b/src/dep/include/openssl/ecdh.h new file mode 100644 index 0000000..1f0d0c6 --- /dev/null +++ b/src/dep/include/openssl/ecdh.h @@ -0,0 +1,123 @@ +/* crypto/ecdh/ecdh.h */ +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * + * The Elliptic Curve Public-Key Crypto Library (ECC Code) included + * herein is developed by SUN MICROSYSTEMS, INC., and is contributed + * to the OpenSSL project. + * + * The ECC Code is licensed pursuant to the OpenSSL open source + * license provided below. + * + * The ECDH software is originally written by Douglas Stebila of + * Sun Microsystems Laboratories. + * + */ +/* ==================================================================== + * Copyright (c) 2000-2002 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +#ifndef HEADER_ECDH_H +#define HEADER_ECDH_H + +#include + +#ifdef OPENSSL_NO_ECDH +#error ECDH is disabled. +#endif + +#include +#include +#ifndef OPENSSL_NO_DEPRECATED +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +const ECDH_METHOD *ECDH_OpenSSL(void); + +void ECDH_set_default_method(const ECDH_METHOD *); +const ECDH_METHOD *ECDH_get_default_method(void); +int ECDH_set_method(EC_KEY *, const ECDH_METHOD *); + +int ECDH_compute_key(void *out, size_t outlen, const EC_POINT *pub_key, EC_KEY *ecdh, + void *(*KDF)(const void *in, size_t inlen, void *out, size_t *outlen)); + +int ECDH_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new + *new_func, CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); +int ECDH_set_ex_data(EC_KEY *d, int idx, void *arg); +void *ECDH_get_ex_data(EC_KEY *d, int idx); + + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_ECDH_strings(void); + +/* Error codes for the ECDH functions. */ + +/* Function codes. */ +#define ECDH_F_ECDH_COMPUTE_KEY 100 +#define ECDH_F_ECDH_DATA_NEW_METHOD 101 + +/* Reason codes. */ +#define ECDH_R_KDF_FAILED 102 +#define ECDH_R_NO_PRIVATE_VALUE 100 +#define ECDH_R_POINT_ARITHMETIC_FAILURE 101 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/ecdsa.h b/src/dep/include/openssl/ecdsa.h new file mode 100644 index 0000000..3f7fa93 --- /dev/null +++ b/src/dep/include/openssl/ecdsa.h @@ -0,0 +1,270 @@ +/* crypto/ecdsa/ecdsa.h */ +/** + * \file crypto/ecdsa/ecdsa.h Include file for the OpenSSL ECDSA functions + * \author Written by Nils Larsch for the OpenSSL project + */ +/* ==================================================================== + * Copyright (c) 2000-2003 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +#ifndef HEADER_ECDSA_H +#define HEADER_ECDSA_H + +#include + +#ifdef OPENSSL_NO_ECDSA +#error ECDSA is disabled. +#endif + +#include +#include +#ifndef OPENSSL_NO_DEPRECATED +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct ECDSA_SIG_st + { + BIGNUM *r; + BIGNUM *s; + } ECDSA_SIG; + +/** ECDSA_SIG *ECDSA_SIG_new(void) + * allocates and initialize a ECDSA_SIG structure + * \return pointer to a ECDSA_SIG structure or NULL if an error occurred + */ +ECDSA_SIG *ECDSA_SIG_new(void); + +/** ECDSA_SIG_free + * frees a ECDSA_SIG structure + * \param a pointer to the ECDSA_SIG structure + */ +void ECDSA_SIG_free(ECDSA_SIG *a); + +/** i2d_ECDSA_SIG + * DER encode content of ECDSA_SIG object (note: this function modifies *pp + * (*pp += length of the DER encoded signature)). + * \param a pointer to the ECDSA_SIG object + * \param pp pointer to a unsigned char pointer for the output or NULL + * \return the length of the DER encoded ECDSA_SIG object or 0 + */ +int i2d_ECDSA_SIG(const ECDSA_SIG *a, unsigned char **pp); + +/** d2i_ECDSA_SIG + * decodes a DER encoded ECDSA signature (note: this function changes *pp + * (*pp += len)). + * \param v pointer to ECDSA_SIG pointer (may be NULL) + * \param pp buffer with the DER encoded signature + * \param len bufferlength + * \return pointer to the decoded ECDSA_SIG structure (or NULL) + */ +ECDSA_SIG *d2i_ECDSA_SIG(ECDSA_SIG **v, const unsigned char **pp, long len); + +/** ECDSA_do_sign + * computes the ECDSA signature of the given hash value using + * the supplied private key and returns the created signature. + * \param dgst pointer to the hash value + * \param dgst_len length of the hash value + * \param eckey pointer to the EC_KEY object containing a private EC key + * \return pointer to a ECDSA_SIG structure or NULL + */ +ECDSA_SIG *ECDSA_do_sign(const unsigned char *dgst,int dgst_len,EC_KEY *eckey); + +/** ECDSA_do_sign_ex + * computes ECDSA signature of a given hash value using the supplied + * private key (note: sig must point to ECDSA_size(eckey) bytes of memory). + * \param dgst pointer to the hash value to sign + * \param dgstlen length of the hash value + * \param kinv optional pointer to a pre-computed inverse k + * \param rp optional pointer to the pre-computed rp value (see + * ECDSA_sign_setup + * \param eckey pointer to the EC_KEY object containing a private EC key + * \return pointer to a ECDSA_SIG structure or NULL + */ +ECDSA_SIG *ECDSA_do_sign_ex(const unsigned char *dgst, int dgstlen, + const BIGNUM *kinv, const BIGNUM *rp, EC_KEY *eckey); + +/** ECDSA_do_verify + * verifies that the supplied signature is a valid ECDSA + * signature of the supplied hash value using the supplied public key. + * \param dgst pointer to the hash value + * \param dgst_len length of the hash value + * \param sig pointer to the ECDSA_SIG structure + * \param eckey pointer to the EC_KEY object containing a public EC key + * \return 1 if the signature is valid, 0 if the signature is invalid and -1 on error + */ +int ECDSA_do_verify(const unsigned char *dgst, int dgst_len, + const ECDSA_SIG *sig, EC_KEY* eckey); + +const ECDSA_METHOD *ECDSA_OpenSSL(void); + +/** ECDSA_set_default_method + * sets the default ECDSA method + * \param meth the new default ECDSA_METHOD + */ +void ECDSA_set_default_method(const ECDSA_METHOD *meth); + +/** ECDSA_get_default_method + * returns the default ECDSA method + * \return pointer to ECDSA_METHOD structure containing the default method + */ +const ECDSA_METHOD *ECDSA_get_default_method(void); + +/** ECDSA_set_method + * sets method to be used for the ECDSA operations + * \param eckey pointer to the EC_KEY object + * \param meth pointer to the new method + * \return 1 on success and 0 otherwise + */ +int ECDSA_set_method(EC_KEY *eckey, const ECDSA_METHOD *meth); + +/** ECDSA_size + * returns the maximum length of the DER encoded signature + * \param eckey pointer to a EC_KEY object + * \return numbers of bytes required for the DER encoded signature + */ +int ECDSA_size(const EC_KEY *eckey); + +/** ECDSA_sign_setup + * precompute parts of the signing operation. + * \param eckey pointer to the EC_KEY object containing a private EC key + * \param ctx pointer to a BN_CTX object (may be NULL) + * \param kinv pointer to a BIGNUM pointer for the inverse of k + * \param rp pointer to a BIGNUM pointer for x coordinate of k * generator + * \return 1 on success and 0 otherwise + */ +int ECDSA_sign_setup(EC_KEY *eckey, BN_CTX *ctx, BIGNUM **kinv, + BIGNUM **rp); + +/** ECDSA_sign + * computes ECDSA signature of a given hash value using the supplied + * private key (note: sig must point to ECDSA_size(eckey) bytes of memory). + * \param type this parameter is ignored + * \param dgst pointer to the hash value to sign + * \param dgstlen length of the hash value + * \param sig buffer to hold the DER encoded signature + * \param siglen pointer to the length of the returned signature + * \param eckey pointer to the EC_KEY object containing a private EC key + * \return 1 on success and 0 otherwise + */ +int ECDSA_sign(int type, const unsigned char *dgst, int dgstlen, + unsigned char *sig, unsigned int *siglen, EC_KEY *eckey); + + +/** ECDSA_sign_ex + * computes ECDSA signature of a given hash value using the supplied + * private key (note: sig must point to ECDSA_size(eckey) bytes of memory). + * \param type this parameter is ignored + * \param dgst pointer to the hash value to sign + * \param dgstlen length of the hash value + * \param sig buffer to hold the DER encoded signature + * \param siglen pointer to the length of the returned signature + * \param kinv optional pointer to a pre-computed inverse k + * \param rp optional pointer to the pre-computed rp value (see + * ECDSA_sign_setup + * \param eckey pointer to the EC_KEY object containing a private EC key + * \return 1 on success and 0 otherwise + */ +int ECDSA_sign_ex(int type, const unsigned char *dgst, int dgstlen, + unsigned char *sig, unsigned int *siglen, const BIGNUM *kinv, + const BIGNUM *rp, EC_KEY *eckey); + +/** ECDSA_verify + * verifies that the given signature is valid ECDSA signature + * of the supplied hash value using the specified public key. + * \param type this parameter is ignored + * \param dgst pointer to the hash value + * \param dgstlen length of the hash value + * \param sig pointer to the DER encoded signature + * \param siglen length of the DER encoded signature + * \param eckey pointer to the EC_KEY object containing a public EC key + * \return 1 if the signature is valid, 0 if the signature is invalid and -1 on error + */ +int ECDSA_verify(int type, const unsigned char *dgst, int dgstlen, + const unsigned char *sig, int siglen, EC_KEY *eckey); + +/* the standard ex_data functions */ +int ECDSA_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new + *new_func, CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); +int ECDSA_set_ex_data(EC_KEY *d, int idx, void *arg); +void *ECDSA_get_ex_data(EC_KEY *d, int idx); + + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_ECDSA_strings(void); + +/* Error codes for the ECDSA functions. */ + +/* Function codes. */ +#define ECDSA_F_ECDSA_DATA_NEW_METHOD 100 +#define ECDSA_F_ECDSA_DO_SIGN 101 +#define ECDSA_F_ECDSA_DO_VERIFY 102 +#define ECDSA_F_ECDSA_SIGN_SETUP 103 + +/* Reason codes. */ +#define ECDSA_R_BAD_SIGNATURE 100 +#define ECDSA_R_DATA_TOO_LARGE_FOR_KEY_SIZE 101 +#define ECDSA_R_ERR_EC_LIB 102 +#define ECDSA_R_MISSING_PARAMETERS 103 +#define ECDSA_R_RANDOM_NUMBER_GENERATION_FAILED 104 +#define ECDSA_R_SIGNATURE_MALLOC_FAILED 105 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/engine.h b/src/dep/include/openssl/engine.h new file mode 100644 index 0000000..67a027d --- /dev/null +++ b/src/dep/include/openssl/engine.h @@ -0,0 +1,785 @@ +/* openssl/engine.h */ +/* Written by Geoff Thorpe (geoff@geoffthorpe.net) for the OpenSSL + * project 2000. + */ +/* ==================================================================== + * Copyright (c) 1999-2004 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * ECDH support in OpenSSL originally developed by + * SUN MICROSYSTEMS, INC., and contributed to the OpenSSL project. + */ + +#ifndef HEADER_ENGINE_H +#define HEADER_ENGINE_H + +#include + +#ifdef OPENSSL_NO_ENGINE +#error ENGINE is disabled. +#endif + +#ifndef OPENSSL_NO_DEPRECATED +#include +#ifndef OPENSSL_NO_RSA +#include +#endif +#ifndef OPENSSL_NO_DSA +#include +#endif +#ifndef OPENSSL_NO_DH +#include +#endif +#ifndef OPENSSL_NO_ECDH +#include +#endif +#ifndef OPENSSL_NO_ECDSA +#include +#endif +#include +#include +#include +#include +#endif + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* These flags are used to control combinations of algorithm (methods) + * by bitwise "OR"ing. */ +#define ENGINE_METHOD_RSA (unsigned int)0x0001 +#define ENGINE_METHOD_DSA (unsigned int)0x0002 +#define ENGINE_METHOD_DH (unsigned int)0x0004 +#define ENGINE_METHOD_RAND (unsigned int)0x0008 +#define ENGINE_METHOD_ECDH (unsigned int)0x0010 +#define ENGINE_METHOD_ECDSA (unsigned int)0x0020 +#define ENGINE_METHOD_CIPHERS (unsigned int)0x0040 +#define ENGINE_METHOD_DIGESTS (unsigned int)0x0080 +#define ENGINE_METHOD_STORE (unsigned int)0x0100 +/* Obvious all-or-nothing cases. */ +#define ENGINE_METHOD_ALL (unsigned int)0xFFFF +#define ENGINE_METHOD_NONE (unsigned int)0x0000 + +/* This(ese) flag(s) controls behaviour of the ENGINE_TABLE mechanism used + * internally to control registration of ENGINE implementations, and can be set + * by ENGINE_set_table_flags(). The "NOINIT" flag prevents attempts to + * initialise registered ENGINEs if they are not already initialised. */ +#define ENGINE_TABLE_FLAG_NOINIT (unsigned int)0x0001 + +/* ENGINE flags that can be set by ENGINE_set_flags(). */ +/* #define ENGINE_FLAGS_MALLOCED 0x0001 */ /* Not used */ + +/* This flag is for ENGINEs that wish to handle the various 'CMD'-related + * control commands on their own. Without this flag, ENGINE_ctrl() handles these + * control commands on behalf of the ENGINE using their "cmd_defns" data. */ +#define ENGINE_FLAGS_MANUAL_CMD_CTRL (int)0x0002 + +/* This flag is for ENGINEs who return new duplicate structures when found via + * "ENGINE_by_id()". When an ENGINE must store state (eg. if ENGINE_ctrl() + * commands are called in sequence as part of some stateful process like + * key-generation setup and execution), it can set this flag - then each attempt + * to obtain the ENGINE will result in it being copied into a new structure. + * Normally, ENGINEs don't declare this flag so ENGINE_by_id() just increments + * the existing ENGINE's structural reference count. */ +#define ENGINE_FLAGS_BY_ID_COPY (int)0x0004 + +/* ENGINEs can support their own command types, and these flags are used in + * ENGINE_CTRL_GET_CMD_FLAGS to indicate to the caller what kind of input each + * command expects. Currently only numeric and string input is supported. If a + * control command supports none of the _NUMERIC, _STRING, or _NO_INPUT options, + * then it is regarded as an "internal" control command - and not for use in + * config setting situations. As such, they're not available to the + * ENGINE_ctrl_cmd_string() function, only raw ENGINE_ctrl() access. Changes to + * this list of 'command types' should be reflected carefully in + * ENGINE_cmd_is_executable() and ENGINE_ctrl_cmd_string(). */ + +/* accepts a 'long' input value (3rd parameter to ENGINE_ctrl) */ +#define ENGINE_CMD_FLAG_NUMERIC (unsigned int)0x0001 +/* accepts string input (cast from 'void*' to 'const char *', 4th parameter to + * ENGINE_ctrl) */ +#define ENGINE_CMD_FLAG_STRING (unsigned int)0x0002 +/* Indicates that the control command takes *no* input. Ie. the control command + * is unparameterised. */ +#define ENGINE_CMD_FLAG_NO_INPUT (unsigned int)0x0004 +/* Indicates that the control command is internal. This control command won't + * be shown in any output, and is only usable through the ENGINE_ctrl_cmd() + * function. */ +#define ENGINE_CMD_FLAG_INTERNAL (unsigned int)0x0008 + +/* NB: These 3 control commands are deprecated and should not be used. ENGINEs + * relying on these commands should compile conditional support for + * compatibility (eg. if these symbols are defined) but should also migrate the + * same functionality to their own ENGINE-specific control functions that can be + * "discovered" by calling applications. The fact these control commands + * wouldn't be "executable" (ie. usable by text-based config) doesn't change the + * fact that application code can find and use them without requiring per-ENGINE + * hacking. */ + +/* These flags are used to tell the ctrl function what should be done. + * All command numbers are shared between all engines, even if some don't + * make sense to some engines. In such a case, they do nothing but return + * the error ENGINE_R_CTRL_COMMAND_NOT_IMPLEMENTED. */ +#define ENGINE_CTRL_SET_LOGSTREAM 1 +#define ENGINE_CTRL_SET_PASSWORD_CALLBACK 2 +#define ENGINE_CTRL_HUP 3 /* Close and reinitialise any + handles/connections etc. */ +#define ENGINE_CTRL_SET_USER_INTERFACE 4 /* Alternative to callback */ +#define ENGINE_CTRL_SET_CALLBACK_DATA 5 /* User-specific data, used + when calling the password + callback and the user + interface */ +#define ENGINE_CTRL_LOAD_CONFIGURATION 6 /* Load a configuration, given + a string that represents a + file name or so */ +#define ENGINE_CTRL_LOAD_SECTION 7 /* Load data from a given + section in the already loaded + configuration */ + +/* These control commands allow an application to deal with an arbitrary engine + * in a dynamic way. Warn: Negative return values indicate errors FOR THESE + * COMMANDS because zero is used to indicate 'end-of-list'. Other commands, + * including ENGINE-specific command types, return zero for an error. + * + * An ENGINE can choose to implement these ctrl functions, and can internally + * manage things however it chooses - it does so by setting the + * ENGINE_FLAGS_MANUAL_CMD_CTRL flag (using ENGINE_set_flags()). Otherwise the + * ENGINE_ctrl() code handles this on the ENGINE's behalf using the cmd_defns + * data (set using ENGINE_set_cmd_defns()). This means an ENGINE's ctrl() + * handler need only implement its own commands - the above "meta" commands will + * be taken care of. */ + +/* Returns non-zero if the supplied ENGINE has a ctrl() handler. If "not", then + * all the remaining control commands will return failure, so it is worth + * checking this first if the caller is trying to "discover" the engine's + * capabilities and doesn't want errors generated unnecessarily. */ +#define ENGINE_CTRL_HAS_CTRL_FUNCTION 10 +/* Returns a positive command number for the first command supported by the + * engine. Returns zero if no ctrl commands are supported. */ +#define ENGINE_CTRL_GET_FIRST_CMD_TYPE 11 +/* The 'long' argument specifies a command implemented by the engine, and the + * return value is the next command supported, or zero if there are no more. */ +#define ENGINE_CTRL_GET_NEXT_CMD_TYPE 12 +/* The 'void*' argument is a command name (cast from 'const char *'), and the + * return value is the command that corresponds to it. */ +#define ENGINE_CTRL_GET_CMD_FROM_NAME 13 +/* The next two allow a command to be converted into its corresponding string + * form. In each case, the 'long' argument supplies the command. In the NAME_LEN + * case, the return value is the length of the command name (not counting a + * trailing EOL). In the NAME case, the 'void*' argument must be a string buffer + * large enough, and it will be populated with the name of the command (WITH a + * trailing EOL). */ +#define ENGINE_CTRL_GET_NAME_LEN_FROM_CMD 14 +#define ENGINE_CTRL_GET_NAME_FROM_CMD 15 +/* The next two are similar but give a "short description" of a command. */ +#define ENGINE_CTRL_GET_DESC_LEN_FROM_CMD 16 +#define ENGINE_CTRL_GET_DESC_FROM_CMD 17 +/* With this command, the return value is the OR'd combination of + * ENGINE_CMD_FLAG_*** values that indicate what kind of input a given + * engine-specific ctrl command expects. */ +#define ENGINE_CTRL_GET_CMD_FLAGS 18 + +/* ENGINE implementations should start the numbering of their own control + * commands from this value. (ie. ENGINE_CMD_BASE, ENGINE_CMD_BASE + 1, etc). */ +#define ENGINE_CMD_BASE 200 + +/* NB: These 2 nCipher "chil" control commands are deprecated, and their + * functionality is now available through ENGINE-specific control commands + * (exposed through the above-mentioned 'CMD'-handling). Code using these 2 + * commands should be migrated to the more general command handling before these + * are removed. */ + +/* Flags specific to the nCipher "chil" engine */ +#define ENGINE_CTRL_CHIL_SET_FORKCHECK 100 + /* Depending on the value of the (long)i argument, this sets or + * unsets the SimpleForkCheck flag in the CHIL API to enable or + * disable checking and workarounds for applications that fork(). + */ +#define ENGINE_CTRL_CHIL_NO_LOCKING 101 + /* This prevents the initialisation function from providing mutex + * callbacks to the nCipher library. */ + +/* If an ENGINE supports its own specific control commands and wishes the + * framework to handle the above 'ENGINE_CMD_***'-manipulation commands on its + * behalf, it should supply a null-terminated array of ENGINE_CMD_DEFN entries + * to ENGINE_set_cmd_defns(). It should also implement a ctrl() handler that + * supports the stated commands (ie. the "cmd_num" entries as described by the + * array). NB: The array must be ordered in increasing order of cmd_num. + * "null-terminated" means that the last ENGINE_CMD_DEFN element has cmd_num set + * to zero and/or cmd_name set to NULL. */ +typedef struct ENGINE_CMD_DEFN_st + { + unsigned int cmd_num; /* The command number */ + const char *cmd_name; /* The command name itself */ + const char *cmd_desc; /* A short description of the command */ + unsigned int cmd_flags; /* The input the command expects */ + } ENGINE_CMD_DEFN; + +/* Generic function pointer */ +typedef int (*ENGINE_GEN_FUNC_PTR)(void); +/* Generic function pointer taking no arguments */ +typedef int (*ENGINE_GEN_INT_FUNC_PTR)(ENGINE *); +/* Specific control function pointer */ +typedef int (*ENGINE_CTRL_FUNC_PTR)(ENGINE *, int, long, void *, void (*f)(void)); +/* Generic load_key function pointer */ +typedef EVP_PKEY * (*ENGINE_LOAD_KEY_PTR)(ENGINE *, const char *, + UI_METHOD *ui_method, void *callback_data); +/* These callback types are for an ENGINE's handler for cipher and digest logic. + * These handlers have these prototypes; + * int foo(ENGINE *e, const EVP_CIPHER **cipher, const int **nids, int nid); + * int foo(ENGINE *e, const EVP_MD **digest, const int **nids, int nid); + * Looking at how to implement these handlers in the case of cipher support, if + * the framework wants the EVP_CIPHER for 'nid', it will call; + * foo(e, &p_evp_cipher, NULL, nid); (return zero for failure) + * If the framework wants a list of supported 'nid's, it will call; + * foo(e, NULL, &p_nids, 0); (returns number of 'nids' or -1 for error) + */ +/* Returns to a pointer to the array of supported cipher 'nid's. If the second + * parameter is non-NULL it is set to the size of the returned array. */ +typedef int (*ENGINE_CIPHERS_PTR)(ENGINE *, const EVP_CIPHER **, const int **, int); +typedef int (*ENGINE_DIGESTS_PTR)(ENGINE *, const EVP_MD **, const int **, int); + +/* STRUCTURE functions ... all of these functions deal with pointers to ENGINE + * structures where the pointers have a "structural reference". This means that + * their reference is to allowed access to the structure but it does not imply + * that the structure is functional. To simply increment or decrement the + * structural reference count, use ENGINE_by_id and ENGINE_free. NB: This is not + * required when iterating using ENGINE_get_next as it will automatically + * decrement the structural reference count of the "current" ENGINE and + * increment the structural reference count of the ENGINE it returns (unless it + * is NULL). */ + +/* Get the first/last "ENGINE" type available. */ +ENGINE *ENGINE_get_first(void); +ENGINE *ENGINE_get_last(void); +/* Iterate to the next/previous "ENGINE" type (NULL = end of the list). */ +ENGINE *ENGINE_get_next(ENGINE *e); +ENGINE *ENGINE_get_prev(ENGINE *e); +/* Add another "ENGINE" type into the array. */ +int ENGINE_add(ENGINE *e); +/* Remove an existing "ENGINE" type from the array. */ +int ENGINE_remove(ENGINE *e); +/* Retrieve an engine from the list by its unique "id" value. */ +ENGINE *ENGINE_by_id(const char *id); +/* Add all the built-in engines. */ +void ENGINE_load_openssl(void); +void ENGINE_load_dynamic(void); +#ifndef OPENSSL_NO_STATIC_ENGINE +void ENGINE_load_4758cca(void); +void ENGINE_load_aep(void); +void ENGINE_load_atalla(void); +void ENGINE_load_chil(void); +void ENGINE_load_cswift(void); +#ifndef OPENSSL_NO_GMP +void ENGINE_load_gmp(void); +#endif +void ENGINE_load_nuron(void); +void ENGINE_load_sureware(void); +void ENGINE_load_ubsec(void); +#endif +void ENGINE_load_cryptodev(void); +void ENGINE_load_padlock(void); +void ENGINE_load_builtin_engines(void); + +/* Get and set global flags (ENGINE_TABLE_FLAG_***) for the implementation + * "registry" handling. */ +unsigned int ENGINE_get_table_flags(void); +void ENGINE_set_table_flags(unsigned int flags); + +/* Manage registration of ENGINEs per "table". For each type, there are 3 + * functions; + * ENGINE_register_***(e) - registers the implementation from 'e' (if it has one) + * ENGINE_unregister_***(e) - unregister the implementation from 'e' + * ENGINE_register_all_***() - call ENGINE_register_***() for each 'e' in the list + * Cleanup is automatically registered from each table when required, so + * ENGINE_cleanup() will reverse any "register" operations. */ + +int ENGINE_register_RSA(ENGINE *e); +void ENGINE_unregister_RSA(ENGINE *e); +void ENGINE_register_all_RSA(void); + +int ENGINE_register_DSA(ENGINE *e); +void ENGINE_unregister_DSA(ENGINE *e); +void ENGINE_register_all_DSA(void); + +int ENGINE_register_ECDH(ENGINE *e); +void ENGINE_unregister_ECDH(ENGINE *e); +void ENGINE_register_all_ECDH(void); + +int ENGINE_register_ECDSA(ENGINE *e); +void ENGINE_unregister_ECDSA(ENGINE *e); +void ENGINE_register_all_ECDSA(void); + +int ENGINE_register_DH(ENGINE *e); +void ENGINE_unregister_DH(ENGINE *e); +void ENGINE_register_all_DH(void); + +int ENGINE_register_RAND(ENGINE *e); +void ENGINE_unregister_RAND(ENGINE *e); +void ENGINE_register_all_RAND(void); + +int ENGINE_register_STORE(ENGINE *e); +void ENGINE_unregister_STORE(ENGINE *e); +void ENGINE_register_all_STORE(void); + +int ENGINE_register_ciphers(ENGINE *e); +void ENGINE_unregister_ciphers(ENGINE *e); +void ENGINE_register_all_ciphers(void); + +int ENGINE_register_digests(ENGINE *e); +void ENGINE_unregister_digests(ENGINE *e); +void ENGINE_register_all_digests(void); + +/* These functions register all support from the above categories. Note, use of + * these functions can result in static linkage of code your application may not + * need. If you only need a subset of functionality, consider using more + * selective initialisation. */ +int ENGINE_register_complete(ENGINE *e); +int ENGINE_register_all_complete(void); + +/* Send parametrised control commands to the engine. The possibilities to send + * down an integer, a pointer to data or a function pointer are provided. Any of + * the parameters may or may not be NULL, depending on the command number. In + * actuality, this function only requires a structural (rather than functional) + * reference to an engine, but many control commands may require the engine be + * functional. The caller should be aware of trying commands that require an + * operational ENGINE, and only use functional references in such situations. */ +int ENGINE_ctrl(ENGINE *e, int cmd, long i, void *p, void (*f)(void)); + +/* This function tests if an ENGINE-specific command is usable as a "setting". + * Eg. in an application's config file that gets processed through + * ENGINE_ctrl_cmd_string(). If this returns zero, it is not available to + * ENGINE_ctrl_cmd_string(), only ENGINE_ctrl(). */ +int ENGINE_cmd_is_executable(ENGINE *e, int cmd); + +/* This function works like ENGINE_ctrl() with the exception of taking a + * command name instead of a command number, and can handle optional commands. + * See the comment on ENGINE_ctrl_cmd_string() for an explanation on how to + * use the cmd_name and cmd_optional. */ +int ENGINE_ctrl_cmd(ENGINE *e, const char *cmd_name, + long i, void *p, void (*f)(void), int cmd_optional); + +/* This function passes a command-name and argument to an ENGINE. The cmd_name + * is converted to a command number and the control command is called using + * 'arg' as an argument (unless the ENGINE doesn't support such a command, in + * which case no control command is called). The command is checked for input + * flags, and if necessary the argument will be converted to a numeric value. If + * cmd_optional is non-zero, then if the ENGINE doesn't support the given + * cmd_name the return value will be success anyway. This function is intended + * for applications to use so that users (or config files) can supply + * engine-specific config data to the ENGINE at run-time to control behaviour of + * specific engines. As such, it shouldn't be used for calling ENGINE_ctrl() + * functions that return data, deal with binary data, or that are otherwise + * supposed to be used directly through ENGINE_ctrl() in application code. Any + * "return" data from an ENGINE_ctrl() operation in this function will be lost - + * the return value is interpreted as failure if the return value is zero, + * success otherwise, and this function returns a boolean value as a result. In + * other words, vendors of 'ENGINE'-enabled devices should write ENGINE + * implementations with parameterisations that work in this scheme, so that + * compliant ENGINE-based applications can work consistently with the same + * configuration for the same ENGINE-enabled devices, across applications. */ +int ENGINE_ctrl_cmd_string(ENGINE *e, const char *cmd_name, const char *arg, + int cmd_optional); + +/* These functions are useful for manufacturing new ENGINE structures. They + * don't address reference counting at all - one uses them to populate an ENGINE + * structure with personalised implementations of things prior to using it + * directly or adding it to the builtin ENGINE list in OpenSSL. These are also + * here so that the ENGINE structure doesn't have to be exposed and break binary + * compatibility! */ +ENGINE *ENGINE_new(void); +int ENGINE_free(ENGINE *e); +int ENGINE_up_ref(ENGINE *e); +int ENGINE_set_id(ENGINE *e, const char *id); +int ENGINE_set_name(ENGINE *e, const char *name); +int ENGINE_set_RSA(ENGINE *e, const RSA_METHOD *rsa_meth); +int ENGINE_set_DSA(ENGINE *e, const DSA_METHOD *dsa_meth); +int ENGINE_set_ECDH(ENGINE *e, const ECDH_METHOD *ecdh_meth); +int ENGINE_set_ECDSA(ENGINE *e, const ECDSA_METHOD *ecdsa_meth); +int ENGINE_set_DH(ENGINE *e, const DH_METHOD *dh_meth); +int ENGINE_set_RAND(ENGINE *e, const RAND_METHOD *rand_meth); +int ENGINE_set_STORE(ENGINE *e, const STORE_METHOD *store_meth); +int ENGINE_set_destroy_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR destroy_f); +int ENGINE_set_init_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR init_f); +int ENGINE_set_finish_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR finish_f); +int ENGINE_set_ctrl_function(ENGINE *e, ENGINE_CTRL_FUNC_PTR ctrl_f); +int ENGINE_set_load_privkey_function(ENGINE *e, ENGINE_LOAD_KEY_PTR loadpriv_f); +int ENGINE_set_load_pubkey_function(ENGINE *e, ENGINE_LOAD_KEY_PTR loadpub_f); +int ENGINE_set_ciphers(ENGINE *e, ENGINE_CIPHERS_PTR f); +int ENGINE_set_digests(ENGINE *e, ENGINE_DIGESTS_PTR f); +int ENGINE_set_flags(ENGINE *e, int flags); +int ENGINE_set_cmd_defns(ENGINE *e, const ENGINE_CMD_DEFN *defns); +/* These functions allow control over any per-structure ENGINE data. */ +int ENGINE_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); +int ENGINE_set_ex_data(ENGINE *e, int idx, void *arg); +void *ENGINE_get_ex_data(const ENGINE *e, int idx); + +/* This function cleans up anything that needs it. Eg. the ENGINE_add() function + * automatically ensures the list cleanup function is registered to be called + * from ENGINE_cleanup(). Similarly, all ENGINE_register_*** functions ensure + * ENGINE_cleanup() will clean up after them. */ +void ENGINE_cleanup(void); + +/* These return values from within the ENGINE structure. These can be useful + * with functional references as well as structural references - it depends + * which you obtained. Using the result for functional purposes if you only + * obtained a structural reference may be problematic! */ +const char *ENGINE_get_id(const ENGINE *e); +const char *ENGINE_get_name(const ENGINE *e); +const RSA_METHOD *ENGINE_get_RSA(const ENGINE *e); +const DSA_METHOD *ENGINE_get_DSA(const ENGINE *e); +const ECDH_METHOD *ENGINE_get_ECDH(const ENGINE *e); +const ECDSA_METHOD *ENGINE_get_ECDSA(const ENGINE *e); +const DH_METHOD *ENGINE_get_DH(const ENGINE *e); +const RAND_METHOD *ENGINE_get_RAND(const ENGINE *e); +const STORE_METHOD *ENGINE_get_STORE(const ENGINE *e); +ENGINE_GEN_INT_FUNC_PTR ENGINE_get_destroy_function(const ENGINE *e); +ENGINE_GEN_INT_FUNC_PTR ENGINE_get_init_function(const ENGINE *e); +ENGINE_GEN_INT_FUNC_PTR ENGINE_get_finish_function(const ENGINE *e); +ENGINE_CTRL_FUNC_PTR ENGINE_get_ctrl_function(const ENGINE *e); +ENGINE_LOAD_KEY_PTR ENGINE_get_load_privkey_function(const ENGINE *e); +ENGINE_LOAD_KEY_PTR ENGINE_get_load_pubkey_function(const ENGINE *e); +ENGINE_CIPHERS_PTR ENGINE_get_ciphers(const ENGINE *e); +ENGINE_DIGESTS_PTR ENGINE_get_digests(const ENGINE *e); +const EVP_CIPHER *ENGINE_get_cipher(ENGINE *e, int nid); +const EVP_MD *ENGINE_get_digest(ENGINE *e, int nid); +const ENGINE_CMD_DEFN *ENGINE_get_cmd_defns(const ENGINE *e); +int ENGINE_get_flags(const ENGINE *e); + +/* FUNCTIONAL functions. These functions deal with ENGINE structures + * that have (or will) be initialised for use. Broadly speaking, the + * structural functions are useful for iterating the list of available + * engine types, creating new engine types, and other "list" operations. + * These functions actually deal with ENGINEs that are to be used. As + * such these functions can fail (if applicable) when particular + * engines are unavailable - eg. if a hardware accelerator is not + * attached or not functioning correctly. Each ENGINE has 2 reference + * counts; structural and functional. Every time a functional reference + * is obtained or released, a corresponding structural reference is + * automatically obtained or released too. */ + +/* Initialise a engine type for use (or up its reference count if it's + * already in use). This will fail if the engine is not currently + * operational and cannot initialise. */ +int ENGINE_init(ENGINE *e); +/* Free a functional reference to a engine type. This does not require + * a corresponding call to ENGINE_free as it also releases a structural + * reference. */ +int ENGINE_finish(ENGINE *e); + +/* The following functions handle keys that are stored in some secondary + * location, handled by the engine. The storage may be on a card or + * whatever. */ +EVP_PKEY *ENGINE_load_private_key(ENGINE *e, const char *key_id, + UI_METHOD *ui_method, void *callback_data); +EVP_PKEY *ENGINE_load_public_key(ENGINE *e, const char *key_id, + UI_METHOD *ui_method, void *callback_data); + +/* This returns a pointer for the current ENGINE structure that + * is (by default) performing any RSA operations. The value returned + * is an incremented reference, so it should be free'd (ENGINE_finish) + * before it is discarded. */ +ENGINE *ENGINE_get_default_RSA(void); +/* Same for the other "methods" */ +ENGINE *ENGINE_get_default_DSA(void); +ENGINE *ENGINE_get_default_ECDH(void); +ENGINE *ENGINE_get_default_ECDSA(void); +ENGINE *ENGINE_get_default_DH(void); +ENGINE *ENGINE_get_default_RAND(void); +/* These functions can be used to get a functional reference to perform + * ciphering or digesting corresponding to "nid". */ +ENGINE *ENGINE_get_cipher_engine(int nid); +ENGINE *ENGINE_get_digest_engine(int nid); + +/* This sets a new default ENGINE structure for performing RSA + * operations. If the result is non-zero (success) then the ENGINE + * structure will have had its reference count up'd so the caller + * should still free their own reference 'e'. */ +int ENGINE_set_default_RSA(ENGINE *e); +int ENGINE_set_default_string(ENGINE *e, const char *def_list); +/* Same for the other "methods" */ +int ENGINE_set_default_DSA(ENGINE *e); +int ENGINE_set_default_ECDH(ENGINE *e); +int ENGINE_set_default_ECDSA(ENGINE *e); +int ENGINE_set_default_DH(ENGINE *e); +int ENGINE_set_default_RAND(ENGINE *e); +int ENGINE_set_default_ciphers(ENGINE *e); +int ENGINE_set_default_digests(ENGINE *e); + +/* The combination "set" - the flags are bitwise "OR"d from the + * ENGINE_METHOD_*** defines above. As with the "ENGINE_register_complete()" + * function, this function can result in unnecessary static linkage. If your + * application requires only specific functionality, consider using more + * selective functions. */ +int ENGINE_set_default(ENGINE *e, unsigned int flags); + +void ENGINE_add_conf_module(void); + +/* Deprecated functions ... */ +/* int ENGINE_clear_defaults(void); */ + +/**************************/ +/* DYNAMIC ENGINE SUPPORT */ +/**************************/ + +/* Binary/behaviour compatibility levels */ +#define OSSL_DYNAMIC_VERSION (unsigned long)0x00020000 +/* Binary versions older than this are too old for us (whether we're a loader or + * a loadee) */ +#define OSSL_DYNAMIC_OLDEST (unsigned long)0x00020000 + +/* When compiling an ENGINE entirely as an external shared library, loadable by + * the "dynamic" ENGINE, these types are needed. The 'dynamic_fns' structure + * type provides the calling application's (or library's) error functionality + * and memory management function pointers to the loaded library. These should + * be used/set in the loaded library code so that the loading application's + * 'state' will be used/changed in all operations. The 'static_state' pointer + * allows the loaded library to know if it shares the same static data as the + * calling application (or library), and thus whether these callbacks need to be + * set or not. */ +typedef void *(*dyn_MEM_malloc_cb)(size_t); +typedef void *(*dyn_MEM_realloc_cb)(void *, size_t); +typedef void (*dyn_MEM_free_cb)(void *); +typedef struct st_dynamic_MEM_fns { + dyn_MEM_malloc_cb malloc_cb; + dyn_MEM_realloc_cb realloc_cb; + dyn_MEM_free_cb free_cb; + } dynamic_MEM_fns; +/* FIXME: Perhaps the memory and locking code (crypto.h) should declare and use + * these types so we (and any other dependant code) can simplify a bit?? */ +typedef void (*dyn_lock_locking_cb)(int,int,const char *,int); +typedef int (*dyn_lock_add_lock_cb)(int*,int,int,const char *,int); +typedef struct CRYPTO_dynlock_value *(*dyn_dynlock_create_cb)( + const char *,int); +typedef void (*dyn_dynlock_lock_cb)(int,struct CRYPTO_dynlock_value *, + const char *,int); +typedef void (*dyn_dynlock_destroy_cb)(struct CRYPTO_dynlock_value *, + const char *,int); +typedef struct st_dynamic_LOCK_fns { + dyn_lock_locking_cb lock_locking_cb; + dyn_lock_add_lock_cb lock_add_lock_cb; + dyn_dynlock_create_cb dynlock_create_cb; + dyn_dynlock_lock_cb dynlock_lock_cb; + dyn_dynlock_destroy_cb dynlock_destroy_cb; + } dynamic_LOCK_fns; +/* The top-level structure */ +typedef struct st_dynamic_fns { + void *static_state; + const ERR_FNS *err_fns; + const CRYPTO_EX_DATA_IMPL *ex_data_fns; + dynamic_MEM_fns mem_fns; + dynamic_LOCK_fns lock_fns; + } dynamic_fns; + +/* The version checking function should be of this prototype. NB: The + * ossl_version value passed in is the OSSL_DYNAMIC_VERSION of the loading code. + * If this function returns zero, it indicates a (potential) version + * incompatibility and the loaded library doesn't believe it can proceed. + * Otherwise, the returned value is the (latest) version supported by the + * loading library. The loader may still decide that the loaded code's version + * is unsatisfactory and could veto the load. The function is expected to + * be implemented with the symbol name "v_check", and a default implementation + * can be fully instantiated with IMPLEMENT_DYNAMIC_CHECK_FN(). */ +typedef unsigned long (*dynamic_v_check_fn)(unsigned long ossl_version); +#define IMPLEMENT_DYNAMIC_CHECK_FN() \ + OPENSSL_EXPORT unsigned long v_check(unsigned long v) { \ + if(v >= OSSL_DYNAMIC_OLDEST) return OSSL_DYNAMIC_VERSION; \ + return 0; } + +/* This function is passed the ENGINE structure to initialise with its own + * function and command settings. It should not adjust the structural or + * functional reference counts. If this function returns zero, (a) the load will + * be aborted, (b) the previous ENGINE state will be memcpy'd back onto the + * structure, and (c) the shared library will be unloaded. So implementations + * should do their own internal cleanup in failure circumstances otherwise they + * could leak. The 'id' parameter, if non-NULL, represents the ENGINE id that + * the loader is looking for. If this is NULL, the shared library can choose to + * return failure or to initialise a 'default' ENGINE. If non-NULL, the shared + * library must initialise only an ENGINE matching the passed 'id'. The function + * is expected to be implemented with the symbol name "bind_engine". A standard + * implementation can be instantiated with IMPLEMENT_DYNAMIC_BIND_FN(fn) where + * the parameter 'fn' is a callback function that populates the ENGINE structure + * and returns an int value (zero for failure). 'fn' should have prototype; + * [static] int fn(ENGINE *e, const char *id); */ +typedef int (*dynamic_bind_engine)(ENGINE *e, const char *id, + const dynamic_fns *fns); +#define IMPLEMENT_DYNAMIC_BIND_FN(fn) \ + OPENSSL_EXPORT \ + int bind_engine(ENGINE *e, const char *id, const dynamic_fns *fns) { \ + if(ENGINE_get_static_state() == fns->static_state) goto skip_cbs; \ + if(!CRYPTO_set_mem_functions(fns->mem_fns.malloc_cb, \ + fns->mem_fns.realloc_cb, fns->mem_fns.free_cb)) \ + return 0; \ + CRYPTO_set_locking_callback(fns->lock_fns.lock_locking_cb); \ + CRYPTO_set_add_lock_callback(fns->lock_fns.lock_add_lock_cb); \ + CRYPTO_set_dynlock_create_callback(fns->lock_fns.dynlock_create_cb); \ + CRYPTO_set_dynlock_lock_callback(fns->lock_fns.dynlock_lock_cb); \ + CRYPTO_set_dynlock_destroy_callback(fns->lock_fns.dynlock_destroy_cb); \ + if(!CRYPTO_set_ex_data_implementation(fns->ex_data_fns)) \ + return 0; \ + if(!ERR_set_implementation(fns->err_fns)) return 0; \ + skip_cbs: \ + if(!fn(e,id)) return 0; \ + return 1; } + +/* If the loading application (or library) and the loaded ENGINE library share + * the same static data (eg. they're both dynamically linked to the same + * libcrypto.so) we need a way to avoid trying to set system callbacks - this + * would fail, and for the same reason that it's unnecessary to try. If the + * loaded ENGINE has (or gets from through the loader) its own copy of the + * libcrypto static data, we will need to set the callbacks. The easiest way to + * detect this is to have a function that returns a pointer to some static data + * and let the loading application and loaded ENGINE compare their respective + * values. */ +void *ENGINE_get_static_state(void); + +#if defined(__OpenBSD__) || defined(__FreeBSD__) +void ENGINE_setup_bsd_cryptodev(void); +#endif + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_ENGINE_strings(void); + +/* Error codes for the ENGINE functions. */ + +/* Function codes. */ +#define ENGINE_F_DYNAMIC_CTRL 180 +#define ENGINE_F_DYNAMIC_GET_DATA_CTX 181 +#define ENGINE_F_DYNAMIC_LOAD 182 +#define ENGINE_F_DYNAMIC_SET_DATA_CTX 183 +#define ENGINE_F_ENGINE_ADD 105 +#define ENGINE_F_ENGINE_BY_ID 106 +#define ENGINE_F_ENGINE_CMD_IS_EXECUTABLE 170 +#define ENGINE_F_ENGINE_CTRL 142 +#define ENGINE_F_ENGINE_CTRL_CMD 178 +#define ENGINE_F_ENGINE_CTRL_CMD_STRING 171 +#define ENGINE_F_ENGINE_FINISH 107 +#define ENGINE_F_ENGINE_FREE_UTIL 108 +#define ENGINE_F_ENGINE_GET_CIPHER 185 +#define ENGINE_F_ENGINE_GET_DEFAULT_TYPE 177 +#define ENGINE_F_ENGINE_GET_DIGEST 186 +#define ENGINE_F_ENGINE_GET_NEXT 115 +#define ENGINE_F_ENGINE_GET_PREV 116 +#define ENGINE_F_ENGINE_INIT 119 +#define ENGINE_F_ENGINE_LIST_ADD 120 +#define ENGINE_F_ENGINE_LIST_REMOVE 121 +#define ENGINE_F_ENGINE_LOAD_PRIVATE_KEY 150 +#define ENGINE_F_ENGINE_LOAD_PUBLIC_KEY 151 +#define ENGINE_F_ENGINE_NEW 122 +#define ENGINE_F_ENGINE_REMOVE 123 +#define ENGINE_F_ENGINE_SET_DEFAULT_STRING 189 +#define ENGINE_F_ENGINE_SET_DEFAULT_TYPE 126 +#define ENGINE_F_ENGINE_SET_ID 129 +#define ENGINE_F_ENGINE_SET_NAME 130 +#define ENGINE_F_ENGINE_TABLE_REGISTER 184 +#define ENGINE_F_ENGINE_UNLOAD_KEY 152 +#define ENGINE_F_ENGINE_UNLOCKED_FINISH 191 +#define ENGINE_F_ENGINE_UP_REF 190 +#define ENGINE_F_INT_CTRL_HELPER 172 +#define ENGINE_F_INT_ENGINE_CONFIGURE 188 +#define ENGINE_F_INT_ENGINE_MODULE_INIT 187 +#define ENGINE_F_LOG_MESSAGE 141 + +/* Reason codes. */ +#define ENGINE_R_ALREADY_LOADED 100 +#define ENGINE_R_ARGUMENT_IS_NOT_A_NUMBER 133 +#define ENGINE_R_CMD_NOT_EXECUTABLE 134 +#define ENGINE_R_COMMAND_TAKES_INPUT 135 +#define ENGINE_R_COMMAND_TAKES_NO_INPUT 136 +#define ENGINE_R_CONFLICTING_ENGINE_ID 103 +#define ENGINE_R_CTRL_COMMAND_NOT_IMPLEMENTED 119 +#define ENGINE_R_DH_NOT_IMPLEMENTED 139 +#define ENGINE_R_DSA_NOT_IMPLEMENTED 140 +#define ENGINE_R_DSO_FAILURE 104 +#define ENGINE_R_DSO_NOT_FOUND 132 +#define ENGINE_R_ENGINES_SECTION_ERROR 148 +#define ENGINE_R_ENGINE_IS_NOT_IN_LIST 105 +#define ENGINE_R_ENGINE_SECTION_ERROR 149 +#define ENGINE_R_FAILED_LOADING_PRIVATE_KEY 128 +#define ENGINE_R_FAILED_LOADING_PUBLIC_KEY 129 +#define ENGINE_R_FINISH_FAILED 106 +#define ENGINE_R_GET_HANDLE_FAILED 107 +#define ENGINE_R_ID_OR_NAME_MISSING 108 +#define ENGINE_R_INIT_FAILED 109 +#define ENGINE_R_INTERNAL_LIST_ERROR 110 +#define ENGINE_R_INVALID_ARGUMENT 143 +#define ENGINE_R_INVALID_CMD_NAME 137 +#define ENGINE_R_INVALID_CMD_NUMBER 138 +#define ENGINE_R_INVALID_INIT_VALUE 151 +#define ENGINE_R_INVALID_STRING 150 +#define ENGINE_R_NOT_INITIALISED 117 +#define ENGINE_R_NOT_LOADED 112 +#define ENGINE_R_NO_CONTROL_FUNCTION 120 +#define ENGINE_R_NO_INDEX 144 +#define ENGINE_R_NO_LOAD_FUNCTION 125 +#define ENGINE_R_NO_REFERENCE 130 +#define ENGINE_R_NO_SUCH_ENGINE 116 +#define ENGINE_R_NO_UNLOAD_FUNCTION 126 +#define ENGINE_R_PROVIDE_PARAMETERS 113 +#define ENGINE_R_RSA_NOT_IMPLEMENTED 141 +#define ENGINE_R_UNIMPLEMENTED_CIPHER 146 +#define ENGINE_R_UNIMPLEMENTED_DIGEST 147 +#define ENGINE_R_VERSION_INCOMPATIBILITY 145 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/err.h b/src/dep/include/openssl/err.h new file mode 100644 index 0000000..ede0826 --- /dev/null +++ b/src/dep/include/openssl/err.h @@ -0,0 +1,318 @@ +/* crypto/err/err.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_ERR_H +#define HEADER_ERR_H + +#include + +#ifndef OPENSSL_NO_FP_API +#include +#include +#endif + +#include +#ifndef OPENSSL_NO_BIO +#include +#endif +#ifndef OPENSSL_NO_LHASH +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef OPENSSL_NO_ERR +#define ERR_PUT_error(a,b,c,d,e) ERR_put_error(a,b,c,d,e) +#else +#define ERR_PUT_error(a,b,c,d,e) ERR_put_error(a,b,c,NULL,0) +#endif + +#include + +#define ERR_TXT_MALLOCED 0x01 +#define ERR_TXT_STRING 0x02 + +#define ERR_FLAG_MARK 0x01 + +#define ERR_NUM_ERRORS 16 +typedef struct err_state_st + { + unsigned long pid; + int err_flags[ERR_NUM_ERRORS]; + unsigned long err_buffer[ERR_NUM_ERRORS]; + char *err_data[ERR_NUM_ERRORS]; + int err_data_flags[ERR_NUM_ERRORS]; + const char *err_file[ERR_NUM_ERRORS]; + int err_line[ERR_NUM_ERRORS]; + int top,bottom; + } ERR_STATE; + +/* library */ +#define ERR_LIB_NONE 1 +#define ERR_LIB_SYS 2 +#define ERR_LIB_BN 3 +#define ERR_LIB_RSA 4 +#define ERR_LIB_DH 5 +#define ERR_LIB_EVP 6 +#define ERR_LIB_BUF 7 +#define ERR_LIB_OBJ 8 +#define ERR_LIB_PEM 9 +#define ERR_LIB_DSA 10 +#define ERR_LIB_X509 11 +/* #define ERR_LIB_METH 12 */ +#define ERR_LIB_ASN1 13 +#define ERR_LIB_CONF 14 +#define ERR_LIB_CRYPTO 15 +#define ERR_LIB_EC 16 +#define ERR_LIB_SSL 20 +/* #define ERR_LIB_SSL23 21 */ +/* #define ERR_LIB_SSL2 22 */ +/* #define ERR_LIB_SSL3 23 */ +/* #define ERR_LIB_RSAREF 30 */ +/* #define ERR_LIB_PROXY 31 */ +#define ERR_LIB_BIO 32 +#define ERR_LIB_PKCS7 33 +#define ERR_LIB_X509V3 34 +#define ERR_LIB_PKCS12 35 +#define ERR_LIB_RAND 36 +#define ERR_LIB_DSO 37 +#define ERR_LIB_ENGINE 38 +#define ERR_LIB_OCSP 39 +#define ERR_LIB_UI 40 +#define ERR_LIB_COMP 41 +#define ERR_LIB_ECDSA 42 +#define ERR_LIB_ECDH 43 +#define ERR_LIB_STORE 44 + +#define ERR_LIB_USER 128 + +#define SYSerr(f,r) ERR_PUT_error(ERR_LIB_SYS,(f),(r),__FILE__,__LINE__) +#define BNerr(f,r) ERR_PUT_error(ERR_LIB_BN,(f),(r),__FILE__,__LINE__) +#define RSAerr(f,r) ERR_PUT_error(ERR_LIB_RSA,(f),(r),__FILE__,__LINE__) +#define DHerr(f,r) ERR_PUT_error(ERR_LIB_DH,(f),(r),__FILE__,__LINE__) +#define EVPerr(f,r) ERR_PUT_error(ERR_LIB_EVP,(f),(r),__FILE__,__LINE__) +#define BUFerr(f,r) ERR_PUT_error(ERR_LIB_BUF,(f),(r),__FILE__,__LINE__) +#define OBJerr(f,r) ERR_PUT_error(ERR_LIB_OBJ,(f),(r),__FILE__,__LINE__) +#define PEMerr(f,r) ERR_PUT_error(ERR_LIB_PEM,(f),(r),__FILE__,__LINE__) +#define DSAerr(f,r) ERR_PUT_error(ERR_LIB_DSA,(f),(r),__FILE__,__LINE__) +#define X509err(f,r) ERR_PUT_error(ERR_LIB_X509,(f),(r),__FILE__,__LINE__) +#define ASN1err(f,r) ERR_PUT_error(ERR_LIB_ASN1,(f),(r),__FILE__,__LINE__) +#define CONFerr(f,r) ERR_PUT_error(ERR_LIB_CONF,(f),(r),__FILE__,__LINE__) +#define CRYPTOerr(f,r) ERR_PUT_error(ERR_LIB_CRYPTO,(f),(r),__FILE__,__LINE__) +#define ECerr(f,r) ERR_PUT_error(ERR_LIB_EC,(f),(r),__FILE__,__LINE__) +#define SSLerr(f,r) ERR_PUT_error(ERR_LIB_SSL,(f),(r),__FILE__,__LINE__) +#define BIOerr(f,r) ERR_PUT_error(ERR_LIB_BIO,(f),(r),__FILE__,__LINE__) +#define PKCS7err(f,r) ERR_PUT_error(ERR_LIB_PKCS7,(f),(r),__FILE__,__LINE__) +#define X509V3err(f,r) ERR_PUT_error(ERR_LIB_X509V3,(f),(r),__FILE__,__LINE__) +#define PKCS12err(f,r) ERR_PUT_error(ERR_LIB_PKCS12,(f),(r),__FILE__,__LINE__) +#define RANDerr(f,r) ERR_PUT_error(ERR_LIB_RAND,(f),(r),__FILE__,__LINE__) +#define DSOerr(f,r) ERR_PUT_error(ERR_LIB_DSO,(f),(r),__FILE__,__LINE__) +#define ENGINEerr(f,r) ERR_PUT_error(ERR_LIB_ENGINE,(f),(r),__FILE__,__LINE__) +#define OCSPerr(f,r) ERR_PUT_error(ERR_LIB_OCSP,(f),(r),__FILE__,__LINE__) +#define UIerr(f,r) ERR_PUT_error(ERR_LIB_UI,(f),(r),__FILE__,__LINE__) +#define COMPerr(f,r) ERR_PUT_error(ERR_LIB_COMP,(f),(r),__FILE__,__LINE__) +#define ECDSAerr(f,r) ERR_PUT_error(ERR_LIB_ECDSA,(f),(r),__FILE__,__LINE__) +#define ECDHerr(f,r) ERR_PUT_error(ERR_LIB_ECDH,(f),(r),__FILE__,__LINE__) +#define STOREerr(f,r) ERR_PUT_error(ERR_LIB_STORE,(f),(r),__FILE__,__LINE__) + +/* Borland C seems too stupid to be able to shift and do longs in + * the pre-processor :-( */ +#define ERR_PACK(l,f,r) (((((unsigned long)l)&0xffL)*0x1000000)| \ + ((((unsigned long)f)&0xfffL)*0x1000)| \ + ((((unsigned long)r)&0xfffL))) +#define ERR_GET_LIB(l) (int)((((unsigned long)l)>>24L)&0xffL) +#define ERR_GET_FUNC(l) (int)((((unsigned long)l)>>12L)&0xfffL) +#define ERR_GET_REASON(l) (int)((l)&0xfffL) +#define ERR_FATAL_ERROR(l) (int)((l)&ERR_R_FATAL) + + +/* OS functions */ +#define SYS_F_FOPEN 1 +#define SYS_F_CONNECT 2 +#define SYS_F_GETSERVBYNAME 3 +#define SYS_F_SOCKET 4 +#define SYS_F_IOCTLSOCKET 5 +#define SYS_F_BIND 6 +#define SYS_F_LISTEN 7 +#define SYS_F_ACCEPT 8 +#define SYS_F_WSASTARTUP 9 /* Winsock stuff */ +#define SYS_F_OPENDIR 10 +#define SYS_F_FREAD 11 + + +/* reasons */ +#define ERR_R_SYS_LIB ERR_LIB_SYS /* 2 */ +#define ERR_R_BN_LIB ERR_LIB_BN /* 3 */ +#define ERR_R_RSA_LIB ERR_LIB_RSA /* 4 */ +#define ERR_R_DH_LIB ERR_LIB_DH /* 5 */ +#define ERR_R_EVP_LIB ERR_LIB_EVP /* 6 */ +#define ERR_R_BUF_LIB ERR_LIB_BUF /* 7 */ +#define ERR_R_OBJ_LIB ERR_LIB_OBJ /* 8 */ +#define ERR_R_PEM_LIB ERR_LIB_PEM /* 9 */ +#define ERR_R_DSA_LIB ERR_LIB_DSA /* 10 */ +#define ERR_R_X509_LIB ERR_LIB_X509 /* 11 */ +#define ERR_R_ASN1_LIB ERR_LIB_ASN1 /* 13 */ +#define ERR_R_CONF_LIB ERR_LIB_CONF /* 14 */ +#define ERR_R_CRYPTO_LIB ERR_LIB_CRYPTO /* 15 */ +#define ERR_R_EC_LIB ERR_LIB_EC /* 16 */ +#define ERR_R_SSL_LIB ERR_LIB_SSL /* 20 */ +#define ERR_R_BIO_LIB ERR_LIB_BIO /* 32 */ +#define ERR_R_PKCS7_LIB ERR_LIB_PKCS7 /* 33 */ +#define ERR_R_X509V3_LIB ERR_LIB_X509V3 /* 34 */ +#define ERR_R_PKCS12_LIB ERR_LIB_PKCS12 /* 35 */ +#define ERR_R_RAND_LIB ERR_LIB_RAND /* 36 */ +#define ERR_R_DSO_LIB ERR_LIB_DSO /* 37 */ +#define ERR_R_ENGINE_LIB ERR_LIB_ENGINE /* 38 */ +#define ERR_R_OCSP_LIB ERR_LIB_OCSP /* 39 */ +#define ERR_R_UI_LIB ERR_LIB_UI /* 40 */ +#define ERR_R_COMP_LIB ERR_LIB_COMP /* 41 */ +#define ERR_R_ECDSA_LIB ERR_LIB_ECDSA /* 42 */ +#define ERR_R_ECDH_LIB ERR_LIB_ECDH /* 43 */ +#define ERR_R_STORE_LIB ERR_LIB_STORE /* 44 */ + +#define ERR_R_NESTED_ASN1_ERROR 58 +#define ERR_R_BAD_ASN1_OBJECT_HEADER 59 +#define ERR_R_BAD_GET_ASN1_OBJECT_CALL 60 +#define ERR_R_EXPECTING_AN_ASN1_SEQUENCE 61 +#define ERR_R_ASN1_LENGTH_MISMATCH 62 +#define ERR_R_MISSING_ASN1_EOS 63 + +/* fatal error */ +#define ERR_R_FATAL 64 +#define ERR_R_MALLOC_FAILURE (1|ERR_R_FATAL) +#define ERR_R_SHOULD_NOT_HAVE_BEEN_CALLED (2|ERR_R_FATAL) +#define ERR_R_PASSED_NULL_PARAMETER (3|ERR_R_FATAL) +#define ERR_R_INTERNAL_ERROR (4|ERR_R_FATAL) +#define ERR_R_DISABLED (5|ERR_R_FATAL) + +/* 99 is the maximum possible ERR_R_... code, higher values + * are reserved for the individual libraries */ + + +typedef struct ERR_string_data_st + { + unsigned long error; + const char *string; + } ERR_STRING_DATA; + +void ERR_put_error(int lib, int func,int reason,const char *file,int line); +void ERR_set_error_data(char *data,int flags); + +unsigned long ERR_get_error(void); +unsigned long ERR_get_error_line(const char **file,int *line); +unsigned long ERR_get_error_line_data(const char **file,int *line, + const char **data, int *flags); +unsigned long ERR_peek_error(void); +unsigned long ERR_peek_error_line(const char **file,int *line); +unsigned long ERR_peek_error_line_data(const char **file,int *line, + const char **data,int *flags); +unsigned long ERR_peek_last_error(void); +unsigned long ERR_peek_last_error_line(const char **file,int *line); +unsigned long ERR_peek_last_error_line_data(const char **file,int *line, + const char **data,int *flags); +void ERR_clear_error(void ); +char *ERR_error_string(unsigned long e,char *buf); +void ERR_error_string_n(unsigned long e, char *buf, size_t len); +const char *ERR_lib_error_string(unsigned long e); +const char *ERR_func_error_string(unsigned long e); +const char *ERR_reason_error_string(unsigned long e); +void ERR_print_errors_cb(int (*cb)(const char *str, size_t len, void *u), + void *u); +#ifndef OPENSSL_NO_FP_API +void ERR_print_errors_fp(FILE *fp); +#endif +#ifndef OPENSSL_NO_BIO +void ERR_print_errors(BIO *bp); +void ERR_add_error_data(int num, ...); +#endif +void ERR_load_strings(int lib,ERR_STRING_DATA str[]); +void ERR_unload_strings(int lib,ERR_STRING_DATA str[]); +void ERR_load_ERR_strings(void); +void ERR_load_crypto_strings(void); +void ERR_free_strings(void); + +void ERR_remove_state(unsigned long pid); /* if zero we look it up */ +ERR_STATE *ERR_get_state(void); + +#ifndef OPENSSL_NO_LHASH +LHASH *ERR_get_string_table(void); +LHASH *ERR_get_err_state_table(void); +void ERR_release_err_state_table(LHASH **hash); +#endif + +int ERR_get_next_error_library(void); + +int ERR_set_mark(void); +int ERR_pop_to_mark(void); + +/* Already defined in ossl_typ.h */ +/* typedef struct st_ERR_FNS ERR_FNS; */ +/* An application can use this function and provide the return value to loaded + * modules that should use the application's ERR state/functionality */ +const ERR_FNS *ERR_get_implementation(void); +/* A loaded module should call this function prior to any ERR operations using + * the application's "ERR_FNS". */ +int ERR_set_implementation(const ERR_FNS *fns); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/dep/include/openssl/evp.h b/src/dep/include/openssl/evp.h new file mode 100644 index 0000000..d1f60ca --- /dev/null +++ b/src/dep/include/openssl/evp.h @@ -0,0 +1,941 @@ +/* crypto/evp/evp.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_ENVELOPE_H +#define HEADER_ENVELOPE_H + +#ifdef OPENSSL_ALGORITHM_DEFINES +# include +#else +# define OPENSSL_ALGORITHM_DEFINES +# include +# undef OPENSSL_ALGORITHM_DEFINES +#endif + +#include + +#include + +#ifndef OPENSSL_NO_BIO +#include +#endif + +/* +#define EVP_RC2_KEY_SIZE 16 +#define EVP_RC4_KEY_SIZE 16 +#define EVP_BLOWFISH_KEY_SIZE 16 +#define EVP_CAST5_KEY_SIZE 16 +#define EVP_RC5_32_12_16_KEY_SIZE 16 +*/ +#define EVP_MAX_MD_SIZE 64 /* longest known is SHA512 */ +#define EVP_MAX_KEY_LENGTH 32 +#define EVP_MAX_IV_LENGTH 16 +#define EVP_MAX_BLOCK_LENGTH 32 + +#define PKCS5_SALT_LEN 8 +/* Default PKCS#5 iteration count */ +#define PKCS5_DEFAULT_ITER 2048 + +#include + +#define EVP_PK_RSA 0x0001 +#define EVP_PK_DSA 0x0002 +#define EVP_PK_DH 0x0004 +#define EVP_PK_EC 0x0008 +#define EVP_PKT_SIGN 0x0010 +#define EVP_PKT_ENC 0x0020 +#define EVP_PKT_EXCH 0x0040 +#define EVP_PKS_RSA 0x0100 +#define EVP_PKS_DSA 0x0200 +#define EVP_PKS_EC 0x0400 +#define EVP_PKT_EXP 0x1000 /* <= 512 bit key */ + +#define EVP_PKEY_NONE NID_undef +#define EVP_PKEY_RSA NID_rsaEncryption +#define EVP_PKEY_RSA2 NID_rsa +#define EVP_PKEY_DSA NID_dsa +#define EVP_PKEY_DSA1 NID_dsa_2 +#define EVP_PKEY_DSA2 NID_dsaWithSHA +#define EVP_PKEY_DSA3 NID_dsaWithSHA1 +#define EVP_PKEY_DSA4 NID_dsaWithSHA1_2 +#define EVP_PKEY_DH NID_dhKeyAgreement +#define EVP_PKEY_EC NID_X9_62_id_ecPublicKey + +#ifdef __cplusplus +extern "C" { +#endif + +/* Type needs to be a bit field + * Sub-type needs to be for variations on the method, as in, can it do + * arbitrary encryption.... */ +struct evp_pkey_st + { + int type; + int save_type; + int references; + union { + char *ptr; +#ifndef OPENSSL_NO_RSA + struct rsa_st *rsa; /* RSA */ +#endif +#ifndef OPENSSL_NO_DSA + struct dsa_st *dsa; /* DSA */ +#endif +#ifndef OPENSSL_NO_DH + struct dh_st *dh; /* DH */ +#endif +#ifndef OPENSSL_NO_EC + struct ec_key_st *ec; /* ECC */ +#endif + } pkey; + int save_parameters; + STACK_OF(X509_ATTRIBUTE) *attributes; /* [ 0 ] */ + } /* EVP_PKEY */; + +#define EVP_PKEY_MO_SIGN 0x0001 +#define EVP_PKEY_MO_VERIFY 0x0002 +#define EVP_PKEY_MO_ENCRYPT 0x0004 +#define EVP_PKEY_MO_DECRYPT 0x0008 + +#if 0 +/* This structure is required to tie the message digest and signing together. + * The lookup can be done by md/pkey_method, oid, oid/pkey_method, or + * oid, md and pkey. + * This is required because for various smart-card perform the digest and + * signing/verification on-board. To handle this case, the specific + * EVP_MD and EVP_PKEY_METHODs need to be closely associated. + * When a PKEY is created, it will have a EVP_PKEY_METHOD associated with it. + * This can either be software or a token to provide the required low level + * routines. + */ +typedef struct evp_pkey_md_st + { + int oid; + EVP_MD *md; + EVP_PKEY_METHOD *pkey; + } EVP_PKEY_MD; + +#define EVP_rsa_md2() \ + EVP_PKEY_MD_add(NID_md2WithRSAEncryption,\ + EVP_rsa_pkcs1(),EVP_md2()) +#define EVP_rsa_md5() \ + EVP_PKEY_MD_add(NID_md5WithRSAEncryption,\ + EVP_rsa_pkcs1(),EVP_md5()) +#define EVP_rsa_sha0() \ + EVP_PKEY_MD_add(NID_shaWithRSAEncryption,\ + EVP_rsa_pkcs1(),EVP_sha()) +#define EVP_rsa_sha1() \ + EVP_PKEY_MD_add(NID_sha1WithRSAEncryption,\ + EVP_rsa_pkcs1(),EVP_sha1()) +#define EVP_rsa_ripemd160() \ + EVP_PKEY_MD_add(NID_ripemd160WithRSA,\ + EVP_rsa_pkcs1(),EVP_ripemd160()) +#define EVP_rsa_mdc2() \ + EVP_PKEY_MD_add(NID_mdc2WithRSA,\ + EVP_rsa_octet_string(),EVP_mdc2()) +#define EVP_dsa_sha() \ + EVP_PKEY_MD_add(NID_dsaWithSHA,\ + EVP_dsa(),EVP_sha()) +#define EVP_dsa_sha1() \ + EVP_PKEY_MD_add(NID_dsaWithSHA1,\ + EVP_dsa(),EVP_sha1()) + +typedef struct evp_pkey_method_st + { + char *name; + int flags; + int type; /* RSA, DSA, an SSLeay specific constant */ + int oid; /* For the pub-key type */ + int encrypt_oid; /* pub/priv key encryption */ + + int (*sign)(); + int (*verify)(); + struct { + int (*set)(); /* get and/or set the underlying type */ + int (*get)(); + int (*encrypt)(); + int (*decrypt)(); + int (*i2d)(); + int (*d2i)(); + int (*dup)(); + } pub,priv; + int (*set_asn1_parameters)(); + int (*get_asn1_parameters)(); + } EVP_PKEY_METHOD; +#endif + +#ifndef EVP_MD +struct env_md_st + { + int type; + int pkey_type; + int md_size; + unsigned long flags; + int (*init)(EVP_MD_CTX *ctx); + int (*update)(EVP_MD_CTX *ctx,const void *data,size_t count); + int (*final)(EVP_MD_CTX *ctx,unsigned char *md); + int (*copy)(EVP_MD_CTX *to,const EVP_MD_CTX *from); + int (*cleanup)(EVP_MD_CTX *ctx); + + /* FIXME: prototype these some day */ + int (*sign)(int type, const unsigned char *m, unsigned int m_length, + unsigned char *sigret, unsigned int *siglen, void *key); + int (*verify)(int type, const unsigned char *m, unsigned int m_length, + const unsigned char *sigbuf, unsigned int siglen, + void *key); + int required_pkey_type[5]; /*EVP_PKEY_xxx */ + int block_size; + int ctx_size; /* how big does the ctx->md_data need to be */ + } /* EVP_MD */; + +typedef int evp_sign_method(int type,const unsigned char *m, + unsigned int m_length,unsigned char *sigret, + unsigned int *siglen, void *key); +typedef int evp_verify_method(int type,const unsigned char *m, + unsigned int m_length,const unsigned char *sigbuf, + unsigned int siglen, void *key); + +#define EVP_MD_FLAG_ONESHOT 0x0001 /* digest can only handle a single + * block */ + +#define EVP_PKEY_NULL_method NULL,NULL,{0,0,0,0} + +#ifndef OPENSSL_NO_DSA +#define EVP_PKEY_DSA_method (evp_sign_method *)DSA_sign, \ + (evp_verify_method *)DSA_verify, \ + {EVP_PKEY_DSA,EVP_PKEY_DSA2,EVP_PKEY_DSA3, \ + EVP_PKEY_DSA4,0} +#else +#define EVP_PKEY_DSA_method EVP_PKEY_NULL_method +#endif + +#ifndef OPENSSL_NO_ECDSA +#define EVP_PKEY_ECDSA_method (evp_sign_method *)ECDSA_sign, \ + (evp_verify_method *)ECDSA_verify, \ + {EVP_PKEY_EC,0,0,0} +#else +#define EVP_PKEY_ECDSA_method EVP_PKEY_NULL_method +#endif + +#ifndef OPENSSL_NO_RSA +#define EVP_PKEY_RSA_method (evp_sign_method *)RSA_sign, \ + (evp_verify_method *)RSA_verify, \ + {EVP_PKEY_RSA,EVP_PKEY_RSA2,0,0} +#define EVP_PKEY_RSA_ASN1_OCTET_STRING_method \ + (evp_sign_method *)RSA_sign_ASN1_OCTET_STRING, \ + (evp_verify_method *)RSA_verify_ASN1_OCTET_STRING, \ + {EVP_PKEY_RSA,EVP_PKEY_RSA2,0,0} +#else +#define EVP_PKEY_RSA_method EVP_PKEY_NULL_method +#define EVP_PKEY_RSA_ASN1_OCTET_STRING_method EVP_PKEY_NULL_method +#endif + +#endif /* !EVP_MD */ + +struct env_md_ctx_st + { + const EVP_MD *digest; + ENGINE *engine; /* functional reference if 'digest' is ENGINE-provided */ + unsigned long flags; + void *md_data; + } /* EVP_MD_CTX */; + +/* values for EVP_MD_CTX flags */ + +#define EVP_MD_CTX_FLAG_ONESHOT 0x0001 /* digest update will be called + * once only */ +#define EVP_MD_CTX_FLAG_CLEANED 0x0002 /* context has already been + * cleaned */ +#define EVP_MD_CTX_FLAG_REUSE 0x0004 /* Don't free up ctx->md_data + * in EVP_MD_CTX_cleanup */ + +struct evp_cipher_st + { + int nid; + int block_size; + int key_len; /* Default value for variable length ciphers */ + int iv_len; + unsigned long flags; /* Various flags */ + int (*init)(EVP_CIPHER_CTX *ctx, const unsigned char *key, + const unsigned char *iv, int enc); /* init key */ + int (*do_cipher)(EVP_CIPHER_CTX *ctx, unsigned char *out, + const unsigned char *in, unsigned int inl);/* encrypt/decrypt data */ + int (*cleanup)(EVP_CIPHER_CTX *); /* cleanup ctx */ + int ctx_size; /* how big ctx->cipher_data needs to be */ + int (*set_asn1_parameters)(EVP_CIPHER_CTX *, ASN1_TYPE *); /* Populate a ASN1_TYPE with parameters */ + int (*get_asn1_parameters)(EVP_CIPHER_CTX *, ASN1_TYPE *); /* Get parameters from a ASN1_TYPE */ + int (*ctrl)(EVP_CIPHER_CTX *, int type, int arg, void *ptr); /* Miscellaneous operations */ + void *app_data; /* Application data */ + } /* EVP_CIPHER */; + +/* Values for cipher flags */ + +/* Modes for ciphers */ + +#define EVP_CIPH_STREAM_CIPHER 0x0 +#define EVP_CIPH_ECB_MODE 0x1 +#define EVP_CIPH_CBC_MODE 0x2 +#define EVP_CIPH_CFB_MODE 0x3 +#define EVP_CIPH_OFB_MODE 0x4 +#define EVP_CIPH_MODE 0x7 +/* Set if variable length cipher */ +#define EVP_CIPH_VARIABLE_LENGTH 0x8 +/* Set if the iv handling should be done by the cipher itself */ +#define EVP_CIPH_CUSTOM_IV 0x10 +/* Set if the cipher's init() function should be called if key is NULL */ +#define EVP_CIPH_ALWAYS_CALL_INIT 0x20 +/* Call ctrl() to init cipher parameters */ +#define EVP_CIPH_CTRL_INIT 0x40 +/* Don't use standard key length function */ +#define EVP_CIPH_CUSTOM_KEY_LENGTH 0x80 +/* Don't use standard block padding */ +#define EVP_CIPH_NO_PADDING 0x100 +/* cipher handles random key generation */ +#define EVP_CIPH_RAND_KEY 0x200 + +/* ctrl() values */ + +#define EVP_CTRL_INIT 0x0 +#define EVP_CTRL_SET_KEY_LENGTH 0x1 +#define EVP_CTRL_GET_RC2_KEY_BITS 0x2 +#define EVP_CTRL_SET_RC2_KEY_BITS 0x3 +#define EVP_CTRL_GET_RC5_ROUNDS 0x4 +#define EVP_CTRL_SET_RC5_ROUNDS 0x5 +#define EVP_CTRL_RAND_KEY 0x6 + +typedef struct evp_cipher_info_st + { + const EVP_CIPHER *cipher; + unsigned char iv[EVP_MAX_IV_LENGTH]; + } EVP_CIPHER_INFO; + +struct evp_cipher_ctx_st + { + const EVP_CIPHER *cipher; + ENGINE *engine; /* functional reference if 'cipher' is ENGINE-provided */ + int encrypt; /* encrypt or decrypt */ + int buf_len; /* number we have left */ + + unsigned char oiv[EVP_MAX_IV_LENGTH]; /* original iv */ + unsigned char iv[EVP_MAX_IV_LENGTH]; /* working iv */ + unsigned char buf[EVP_MAX_BLOCK_LENGTH];/* saved partial block */ + int num; /* used by cfb/ofb mode */ + + void *app_data; /* application stuff */ + int key_len; /* May change for variable length cipher */ + unsigned long flags; /* Various flags */ + void *cipher_data; /* per EVP data */ + int final_used; + int block_mask; + unsigned char final[EVP_MAX_BLOCK_LENGTH];/* possible final block */ + } /* EVP_CIPHER_CTX */; + +typedef struct evp_Encode_Ctx_st + { + int num; /* number saved in a partial encode/decode */ + int length; /* The length is either the output line length + * (in input bytes) or the shortest input line + * length that is ok. Once decoding begins, + * the length is adjusted up each time a longer + * line is decoded */ + unsigned char enc_data[80]; /* data to encode */ + int line_num; /* number read on current line */ + int expect_nl; + } EVP_ENCODE_CTX; + +/* Password based encryption function */ +typedef int (EVP_PBE_KEYGEN)(EVP_CIPHER_CTX *ctx, const char *pass, int passlen, + ASN1_TYPE *param, const EVP_CIPHER *cipher, + const EVP_MD *md, int en_de); + +#ifndef OPENSSL_NO_RSA +#define EVP_PKEY_assign_RSA(pkey,rsa) EVP_PKEY_assign((pkey),EVP_PKEY_RSA,\ + (char *)(rsa)) +#endif + +#ifndef OPENSSL_NO_DSA +#define EVP_PKEY_assign_DSA(pkey,dsa) EVP_PKEY_assign((pkey),EVP_PKEY_DSA,\ + (char *)(dsa)) +#endif + +#ifndef OPENSSL_NO_DH +#define EVP_PKEY_assign_DH(pkey,dh) EVP_PKEY_assign((pkey),EVP_PKEY_DH,\ + (char *)(dh)) +#endif + +#ifndef OPENSSL_NO_EC +#define EVP_PKEY_assign_EC_KEY(pkey,eckey) EVP_PKEY_assign((pkey),EVP_PKEY_EC,\ + (char *)(eckey)) +#endif + +/* Add some extra combinations */ +#define EVP_get_digestbynid(a) EVP_get_digestbyname(OBJ_nid2sn(a)) +#define EVP_get_digestbyobj(a) EVP_get_digestbynid(OBJ_obj2nid(a)) +#define EVP_get_cipherbynid(a) EVP_get_cipherbyname(OBJ_nid2sn(a)) +#define EVP_get_cipherbyobj(a) EVP_get_cipherbynid(OBJ_obj2nid(a)) + +#define EVP_MD_type(e) ((e)->type) +#define EVP_MD_nid(e) EVP_MD_type(e) +#define EVP_MD_name(e) OBJ_nid2sn(EVP_MD_nid(e)) +#define EVP_MD_pkey_type(e) ((e)->pkey_type) +#define EVP_MD_size(e) ((e)->md_size) +#define EVP_MD_block_size(e) ((e)->block_size) + +#define EVP_MD_CTX_md(e) ((e)->digest) +#define EVP_MD_CTX_size(e) EVP_MD_size((e)->digest) +#define EVP_MD_CTX_block_size(e) EVP_MD_block_size((e)->digest) +#define EVP_MD_CTX_type(e) EVP_MD_type((e)->digest) + +#define EVP_CIPHER_nid(e) ((e)->nid) +#define EVP_CIPHER_name(e) OBJ_nid2sn(EVP_CIPHER_nid(e)) +#define EVP_CIPHER_block_size(e) ((e)->block_size) +#define EVP_CIPHER_key_length(e) ((e)->key_len) +#define EVP_CIPHER_iv_length(e) ((e)->iv_len) +#define EVP_CIPHER_flags(e) ((e)->flags) +#define EVP_CIPHER_mode(e) (((e)->flags) & EVP_CIPH_MODE) + +#define EVP_CIPHER_CTX_cipher(e) ((e)->cipher) +#define EVP_CIPHER_CTX_nid(e) ((e)->cipher->nid) +#define EVP_CIPHER_CTX_block_size(e) ((e)->cipher->block_size) +#define EVP_CIPHER_CTX_key_length(e) ((e)->key_len) +#define EVP_CIPHER_CTX_iv_length(e) ((e)->cipher->iv_len) +#define EVP_CIPHER_CTX_get_app_data(e) ((e)->app_data) +#define EVP_CIPHER_CTX_set_app_data(e,d) ((e)->app_data=(char *)(d)) +#define EVP_CIPHER_CTX_type(c) EVP_CIPHER_type(EVP_CIPHER_CTX_cipher(c)) +#define EVP_CIPHER_CTX_flags(e) ((e)->cipher->flags) +#define EVP_CIPHER_CTX_mode(e) ((e)->cipher->flags & EVP_CIPH_MODE) + +#define EVP_ENCODE_LENGTH(l) (((l+2)/3*4)+(l/48+1)*2+80) +#define EVP_DECODE_LENGTH(l) ((l+3)/4*3+80) + +#define EVP_SignInit_ex(a,b,c) EVP_DigestInit_ex(a,b,c) +#define EVP_SignInit(a,b) EVP_DigestInit(a,b) +#define EVP_SignUpdate(a,b,c) EVP_DigestUpdate(a,b,c) +#define EVP_VerifyInit_ex(a,b,c) EVP_DigestInit_ex(a,b,c) +#define EVP_VerifyInit(a,b) EVP_DigestInit(a,b) +#define EVP_VerifyUpdate(a,b,c) EVP_DigestUpdate(a,b,c) +#define EVP_OpenUpdate(a,b,c,d,e) EVP_DecryptUpdate(a,b,c,d,e) +#define EVP_SealUpdate(a,b,c,d,e) EVP_EncryptUpdate(a,b,c,d,e) + +#ifdef CONST_STRICT +void BIO_set_md(BIO *,const EVP_MD *md); +#else +# define BIO_set_md(b,md) BIO_ctrl(b,BIO_C_SET_MD,0,(char *)md) +#endif +#define BIO_get_md(b,mdp) BIO_ctrl(b,BIO_C_GET_MD,0,(char *)mdp) +#define BIO_get_md_ctx(b,mdcp) BIO_ctrl(b,BIO_C_GET_MD_CTX,0,(char *)mdcp) +#define BIO_get_cipher_status(b) BIO_ctrl(b,BIO_C_GET_CIPHER_STATUS,0,NULL) +#define BIO_get_cipher_ctx(b,c_pp) BIO_ctrl(b,BIO_C_GET_CIPHER_CTX,0,(char *)c_pp) + +#define EVP_Cipher(c,o,i,l) (c)->cipher->do_cipher((c),(o),(i),(l)) + +#define EVP_add_cipher_alias(n,alias) \ + OBJ_NAME_add((alias),OBJ_NAME_TYPE_CIPHER_METH|OBJ_NAME_ALIAS,(n)) +#define EVP_add_digest_alias(n,alias) \ + OBJ_NAME_add((alias),OBJ_NAME_TYPE_MD_METH|OBJ_NAME_ALIAS,(n)) +#define EVP_delete_cipher_alias(alias) \ + OBJ_NAME_remove(alias,OBJ_NAME_TYPE_CIPHER_METH|OBJ_NAME_ALIAS); +#define EVP_delete_digest_alias(alias) \ + OBJ_NAME_remove(alias,OBJ_NAME_TYPE_MD_METH|OBJ_NAME_ALIAS); + +void EVP_MD_CTX_init(EVP_MD_CTX *ctx); +int EVP_MD_CTX_cleanup(EVP_MD_CTX *ctx); +EVP_MD_CTX *EVP_MD_CTX_create(void); +void EVP_MD_CTX_destroy(EVP_MD_CTX *ctx); +int EVP_MD_CTX_copy_ex(EVP_MD_CTX *out,const EVP_MD_CTX *in); +#define EVP_MD_CTX_set_flags(ctx,flgs) ((ctx)->flags|=(flgs)) +#define EVP_MD_CTX_clear_flags(ctx,flgs) ((ctx)->flags&=~(flgs)) +#define EVP_MD_CTX_test_flags(ctx,flgs) ((ctx)->flags&(flgs)) +int EVP_DigestInit_ex(EVP_MD_CTX *ctx, const EVP_MD *type, ENGINE *impl); +int EVP_DigestUpdate(EVP_MD_CTX *ctx,const void *d, + size_t cnt); +int EVP_DigestFinal_ex(EVP_MD_CTX *ctx,unsigned char *md,unsigned int *s); +int EVP_Digest(const void *data, size_t count, + unsigned char *md, unsigned int *size, const EVP_MD *type, ENGINE *impl); + +int EVP_MD_CTX_copy(EVP_MD_CTX *out,const EVP_MD_CTX *in); +int EVP_DigestInit(EVP_MD_CTX *ctx, const EVP_MD *type); +int EVP_DigestFinal(EVP_MD_CTX *ctx,unsigned char *md,unsigned int *s); + +int EVP_read_pw_string(char *buf,int length,const char *prompt,int verify); +void EVP_set_pw_prompt(const char *prompt); +char * EVP_get_pw_prompt(void); + +int EVP_BytesToKey(const EVP_CIPHER *type,const EVP_MD *md, + const unsigned char *salt, const unsigned char *data, + int datal, int count, unsigned char *key,unsigned char *iv); + +int EVP_EncryptInit(EVP_CIPHER_CTX *ctx,const EVP_CIPHER *cipher, + const unsigned char *key, const unsigned char *iv); +int EVP_EncryptInit_ex(EVP_CIPHER_CTX *ctx,const EVP_CIPHER *cipher, ENGINE *impl, + const unsigned char *key, const unsigned char *iv); +int EVP_EncryptUpdate(EVP_CIPHER_CTX *ctx, unsigned char *out, + int *outl, const unsigned char *in, int inl); +int EVP_EncryptFinal_ex(EVP_CIPHER_CTX *ctx, unsigned char *out, int *outl); +int EVP_EncryptFinal(EVP_CIPHER_CTX *ctx, unsigned char *out, int *outl); + +int EVP_DecryptInit(EVP_CIPHER_CTX *ctx,const EVP_CIPHER *cipher, + const unsigned char *key, const unsigned char *iv); +int EVP_DecryptInit_ex(EVP_CIPHER_CTX *ctx,const EVP_CIPHER *cipher, ENGINE *impl, + const unsigned char *key, const unsigned char *iv); +int EVP_DecryptUpdate(EVP_CIPHER_CTX *ctx, unsigned char *out, + int *outl, const unsigned char *in, int inl); +int EVP_DecryptFinal(EVP_CIPHER_CTX *ctx, unsigned char *outm, int *outl); +int EVP_DecryptFinal_ex(EVP_CIPHER_CTX *ctx, unsigned char *outm, int *outl); + +int EVP_CipherInit(EVP_CIPHER_CTX *ctx,const EVP_CIPHER *cipher, + const unsigned char *key,const unsigned char *iv, + int enc); +int EVP_CipherInit_ex(EVP_CIPHER_CTX *ctx,const EVP_CIPHER *cipher, ENGINE *impl, + const unsigned char *key,const unsigned char *iv, + int enc); +int EVP_CipherUpdate(EVP_CIPHER_CTX *ctx, unsigned char *out, + int *outl, const unsigned char *in, int inl); +int EVP_CipherFinal(EVP_CIPHER_CTX *ctx, unsigned char *outm, int *outl); +int EVP_CipherFinal_ex(EVP_CIPHER_CTX *ctx, unsigned char *outm, int *outl); + +int EVP_SignFinal(EVP_MD_CTX *ctx,unsigned char *md,unsigned int *s, + EVP_PKEY *pkey); + +int EVP_VerifyFinal(EVP_MD_CTX *ctx,const unsigned char *sigbuf, + unsigned int siglen,EVP_PKEY *pkey); + +int EVP_OpenInit(EVP_CIPHER_CTX *ctx,const EVP_CIPHER *type, + const unsigned char *ek, int ekl, const unsigned char *iv, + EVP_PKEY *priv); +int EVP_OpenFinal(EVP_CIPHER_CTX *ctx, unsigned char *out, int *outl); + +int EVP_SealInit(EVP_CIPHER_CTX *ctx, const EVP_CIPHER *type, + unsigned char **ek, int *ekl, unsigned char *iv, + EVP_PKEY **pubk, int npubk); +int EVP_SealFinal(EVP_CIPHER_CTX *ctx,unsigned char *out,int *outl); + +void EVP_EncodeInit(EVP_ENCODE_CTX *ctx); +void EVP_EncodeUpdate(EVP_ENCODE_CTX *ctx,unsigned char *out,int *outl, + const unsigned char *in,int inl); +void EVP_EncodeFinal(EVP_ENCODE_CTX *ctx,unsigned char *out,int *outl); +int EVP_EncodeBlock(unsigned char *t, const unsigned char *f, int n); + +void EVP_DecodeInit(EVP_ENCODE_CTX *ctx); +int EVP_DecodeUpdate(EVP_ENCODE_CTX *ctx,unsigned char *out,int *outl, + const unsigned char *in, int inl); +int EVP_DecodeFinal(EVP_ENCODE_CTX *ctx, unsigned + char *out, int *outl); +int EVP_DecodeBlock(unsigned char *t, const unsigned char *f, int n); + +void EVP_CIPHER_CTX_init(EVP_CIPHER_CTX *a); +int EVP_CIPHER_CTX_cleanup(EVP_CIPHER_CTX *a); +EVP_CIPHER_CTX *EVP_CIPHER_CTX_new(void); +void EVP_CIPHER_CTX_free(EVP_CIPHER_CTX *a); +int EVP_CIPHER_CTX_set_key_length(EVP_CIPHER_CTX *x, int keylen); +int EVP_CIPHER_CTX_set_padding(EVP_CIPHER_CTX *c, int pad); +int EVP_CIPHER_CTX_ctrl(EVP_CIPHER_CTX *ctx, int type, int arg, void *ptr); +int EVP_CIPHER_CTX_rand_key(EVP_CIPHER_CTX *ctx, unsigned char *key); + +#ifndef OPENSSL_NO_BIO +BIO_METHOD *BIO_f_md(void); +BIO_METHOD *BIO_f_base64(void); +BIO_METHOD *BIO_f_cipher(void); +BIO_METHOD *BIO_f_reliable(void); +void BIO_set_cipher(BIO *b,const EVP_CIPHER *c,const unsigned char *k, + const unsigned char *i, int enc); +#endif + +const EVP_MD *EVP_md_null(void); +#ifndef OPENSSL_NO_MD2 +const EVP_MD *EVP_md2(void); +#endif +#ifndef OPENSSL_NO_MD4 +const EVP_MD *EVP_md4(void); +#endif +#ifndef OPENSSL_NO_MD5 +const EVP_MD *EVP_md5(void); +#endif +#ifndef OPENSSL_NO_SHA +const EVP_MD *EVP_sha(void); +const EVP_MD *EVP_sha1(void); +const EVP_MD *EVP_dss(void); +const EVP_MD *EVP_dss1(void); +const EVP_MD *EVP_ecdsa(void); +#endif +#ifndef OPENSSL_NO_SHA256 +const EVP_MD *EVP_sha224(void); +const EVP_MD *EVP_sha256(void); +#endif +#ifndef OPENSSL_NO_SHA512 +const EVP_MD *EVP_sha384(void); +const EVP_MD *EVP_sha512(void); +#endif +#ifndef OPENSSL_NO_MDC2 +const EVP_MD *EVP_mdc2(void); +#endif +#ifndef OPENSSL_NO_RIPEMD +const EVP_MD *EVP_ripemd160(void); +#endif +const EVP_CIPHER *EVP_enc_null(void); /* does nothing :-) */ +#ifndef OPENSSL_NO_DES +const EVP_CIPHER *EVP_des_ecb(void); +const EVP_CIPHER *EVP_des_ede(void); +const EVP_CIPHER *EVP_des_ede3(void); +const EVP_CIPHER *EVP_des_ede_ecb(void); +const EVP_CIPHER *EVP_des_ede3_ecb(void); +const EVP_CIPHER *EVP_des_cfb64(void); +# define EVP_des_cfb EVP_des_cfb64 +const EVP_CIPHER *EVP_des_cfb1(void); +const EVP_CIPHER *EVP_des_cfb8(void); +const EVP_CIPHER *EVP_des_ede_cfb64(void); +# define EVP_des_ede_cfb EVP_des_ede_cfb64 +#if 0 +const EVP_CIPHER *EVP_des_ede_cfb1(void); +const EVP_CIPHER *EVP_des_ede_cfb8(void); +#endif +const EVP_CIPHER *EVP_des_ede3_cfb64(void); +# define EVP_des_ede3_cfb EVP_des_ede3_cfb64 +const EVP_CIPHER *EVP_des_ede3_cfb1(void); +const EVP_CIPHER *EVP_des_ede3_cfb8(void); +const EVP_CIPHER *EVP_des_ofb(void); +const EVP_CIPHER *EVP_des_ede_ofb(void); +const EVP_CIPHER *EVP_des_ede3_ofb(void); +const EVP_CIPHER *EVP_des_cbc(void); +const EVP_CIPHER *EVP_des_ede_cbc(void); +const EVP_CIPHER *EVP_des_ede3_cbc(void); +const EVP_CIPHER *EVP_desx_cbc(void); +/* This should now be supported through the dev_crypto ENGINE. But also, why are + * rc4 and md5 declarations made here inside a "NO_DES" precompiler branch? */ +#if 0 +# ifdef OPENSSL_OPENBSD_DEV_CRYPTO +const EVP_CIPHER *EVP_dev_crypto_des_ede3_cbc(void); +const EVP_CIPHER *EVP_dev_crypto_rc4(void); +const EVP_MD *EVP_dev_crypto_md5(void); +# endif +#endif +#endif +#ifndef OPENSSL_NO_RC4 +const EVP_CIPHER *EVP_rc4(void); +const EVP_CIPHER *EVP_rc4_40(void); +#endif +#ifndef OPENSSL_NO_IDEA +const EVP_CIPHER *EVP_idea_ecb(void); +const EVP_CIPHER *EVP_idea_cfb64(void); +# define EVP_idea_cfb EVP_idea_cfb64 +const EVP_CIPHER *EVP_idea_ofb(void); +const EVP_CIPHER *EVP_idea_cbc(void); +#endif +#ifndef OPENSSL_NO_RC2 +const EVP_CIPHER *EVP_rc2_ecb(void); +const EVP_CIPHER *EVP_rc2_cbc(void); +const EVP_CIPHER *EVP_rc2_40_cbc(void); +const EVP_CIPHER *EVP_rc2_64_cbc(void); +const EVP_CIPHER *EVP_rc2_cfb64(void); +# define EVP_rc2_cfb EVP_rc2_cfb64 +const EVP_CIPHER *EVP_rc2_ofb(void); +#endif +#ifndef OPENSSL_NO_BF +const EVP_CIPHER *EVP_bf_ecb(void); +const EVP_CIPHER *EVP_bf_cbc(void); +const EVP_CIPHER *EVP_bf_cfb64(void); +# define EVP_bf_cfb EVP_bf_cfb64 +const EVP_CIPHER *EVP_bf_ofb(void); +#endif +#ifndef OPENSSL_NO_CAST +const EVP_CIPHER *EVP_cast5_ecb(void); +const EVP_CIPHER *EVP_cast5_cbc(void); +const EVP_CIPHER *EVP_cast5_cfb64(void); +# define EVP_cast5_cfb EVP_cast5_cfb64 +const EVP_CIPHER *EVP_cast5_ofb(void); +#endif +#ifndef OPENSSL_NO_RC5 +const EVP_CIPHER *EVP_rc5_32_12_16_cbc(void); +const EVP_CIPHER *EVP_rc5_32_12_16_ecb(void); +const EVP_CIPHER *EVP_rc5_32_12_16_cfb64(void); +# define EVP_rc5_32_12_16_cfb EVP_rc5_32_12_16_cfb64 +const EVP_CIPHER *EVP_rc5_32_12_16_ofb(void); +#endif +#ifndef OPENSSL_NO_AES +const EVP_CIPHER *EVP_aes_128_ecb(void); +const EVP_CIPHER *EVP_aes_128_cbc(void); +const EVP_CIPHER *EVP_aes_128_cfb1(void); +const EVP_CIPHER *EVP_aes_128_cfb8(void); +const EVP_CIPHER *EVP_aes_128_cfb128(void); +# define EVP_aes_128_cfb EVP_aes_128_cfb128 +const EVP_CIPHER *EVP_aes_128_ofb(void); +#if 0 +const EVP_CIPHER *EVP_aes_128_ctr(void); +#endif +const EVP_CIPHER *EVP_aes_192_ecb(void); +const EVP_CIPHER *EVP_aes_192_cbc(void); +const EVP_CIPHER *EVP_aes_192_cfb1(void); +const EVP_CIPHER *EVP_aes_192_cfb8(void); +const EVP_CIPHER *EVP_aes_192_cfb128(void); +# define EVP_aes_192_cfb EVP_aes_192_cfb128 +const EVP_CIPHER *EVP_aes_192_ofb(void); +#if 0 +const EVP_CIPHER *EVP_aes_192_ctr(void); +#endif +const EVP_CIPHER *EVP_aes_256_ecb(void); +const EVP_CIPHER *EVP_aes_256_cbc(void); +const EVP_CIPHER *EVP_aes_256_cfb1(void); +const EVP_CIPHER *EVP_aes_256_cfb8(void); +const EVP_CIPHER *EVP_aes_256_cfb128(void); +# define EVP_aes_256_cfb EVP_aes_256_cfb128 +const EVP_CIPHER *EVP_aes_256_ofb(void); +#if 0 +const EVP_CIPHER *EVP_aes_256_ctr(void); +#endif +#endif + +void OPENSSL_add_all_algorithms_noconf(void); +void OPENSSL_add_all_algorithms_conf(void); + +#ifdef OPENSSL_LOAD_CONF +#define OpenSSL_add_all_algorithms() \ + OPENSSL_add_all_algorithms_conf() +#else +#define OpenSSL_add_all_algorithms() \ + OPENSSL_add_all_algorithms_noconf() +#endif + +void OpenSSL_add_all_ciphers(void); +void OpenSSL_add_all_digests(void); +#define SSLeay_add_all_algorithms() OpenSSL_add_all_algorithms() +#define SSLeay_add_all_ciphers() OpenSSL_add_all_ciphers() +#define SSLeay_add_all_digests() OpenSSL_add_all_digests() + +int EVP_add_cipher(const EVP_CIPHER *cipher); +int EVP_add_digest(const EVP_MD *digest); + +const EVP_CIPHER *EVP_get_cipherbyname(const char *name); +const EVP_MD *EVP_get_digestbyname(const char *name); +void EVP_cleanup(void); + +int EVP_PKEY_decrypt(unsigned char *dec_key, + const unsigned char *enc_key,int enc_key_len, + EVP_PKEY *private_key); +int EVP_PKEY_encrypt(unsigned char *enc_key, + const unsigned char *key,int key_len, + EVP_PKEY *pub_key); +int EVP_PKEY_type(int type); +int EVP_PKEY_bits(EVP_PKEY *pkey); +int EVP_PKEY_size(EVP_PKEY *pkey); +int EVP_PKEY_assign(EVP_PKEY *pkey,int type,char *key); + +#ifndef OPENSSL_NO_RSA +struct rsa_st; +int EVP_PKEY_set1_RSA(EVP_PKEY *pkey,struct rsa_st *key); +struct rsa_st *EVP_PKEY_get1_RSA(EVP_PKEY *pkey); +#endif +#ifndef OPENSSL_NO_DSA +struct dsa_st; +int EVP_PKEY_set1_DSA(EVP_PKEY *pkey,struct dsa_st *key); +struct dsa_st *EVP_PKEY_get1_DSA(EVP_PKEY *pkey); +#endif +#ifndef OPENSSL_NO_DH +struct dh_st; +int EVP_PKEY_set1_DH(EVP_PKEY *pkey,struct dh_st *key); +struct dh_st *EVP_PKEY_get1_DH(EVP_PKEY *pkey); +#endif +#ifndef OPENSSL_NO_EC +struct ec_key_st; +int EVP_PKEY_set1_EC_KEY(EVP_PKEY *pkey,struct ec_key_st *key); +struct ec_key_st *EVP_PKEY_get1_EC_KEY(EVP_PKEY *pkey); +#endif + +EVP_PKEY * EVP_PKEY_new(void); +void EVP_PKEY_free(EVP_PKEY *pkey); + +EVP_PKEY * d2i_PublicKey(int type,EVP_PKEY **a, const unsigned char **pp, + long length); +int i2d_PublicKey(EVP_PKEY *a, unsigned char **pp); + +EVP_PKEY * d2i_PrivateKey(int type,EVP_PKEY **a, const unsigned char **pp, + long length); +EVP_PKEY * d2i_AutoPrivateKey(EVP_PKEY **a, const unsigned char **pp, + long length); +int i2d_PrivateKey(EVP_PKEY *a, unsigned char **pp); + +int EVP_PKEY_copy_parameters(EVP_PKEY *to, const EVP_PKEY *from); +int EVP_PKEY_missing_parameters(const EVP_PKEY *pkey); +int EVP_PKEY_save_parameters(EVP_PKEY *pkey,int mode); +int EVP_PKEY_cmp_parameters(const EVP_PKEY *a, const EVP_PKEY *b); + +int EVP_PKEY_cmp(const EVP_PKEY *a, const EVP_PKEY *b); + +int EVP_CIPHER_type(const EVP_CIPHER *ctx); + +/* calls methods */ +int EVP_CIPHER_param_to_asn1(EVP_CIPHER_CTX *c, ASN1_TYPE *type); +int EVP_CIPHER_asn1_to_param(EVP_CIPHER_CTX *c, ASN1_TYPE *type); + +/* These are used by EVP_CIPHER methods */ +int EVP_CIPHER_set_asn1_iv(EVP_CIPHER_CTX *c,ASN1_TYPE *type); +int EVP_CIPHER_get_asn1_iv(EVP_CIPHER_CTX *c,ASN1_TYPE *type); + +/* PKCS5 password based encryption */ +int PKCS5_PBE_keyivgen(EVP_CIPHER_CTX *ctx, const char *pass, int passlen, + ASN1_TYPE *param, const EVP_CIPHER *cipher, const EVP_MD *md, + int en_de); +int PKCS5_PBKDF2_HMAC_SHA1(const char *pass, int passlen, + const unsigned char *salt, int saltlen, int iter, + int keylen, unsigned char *out); +int PKCS5_v2_PBE_keyivgen(EVP_CIPHER_CTX *ctx, const char *pass, int passlen, + ASN1_TYPE *param, const EVP_CIPHER *cipher, const EVP_MD *md, + int en_de); + +void PKCS5_PBE_add(void); + +int EVP_PBE_CipherInit (ASN1_OBJECT *pbe_obj, const char *pass, int passlen, + ASN1_TYPE *param, EVP_CIPHER_CTX *ctx, int en_de); +int EVP_PBE_alg_add(int nid, const EVP_CIPHER *cipher, const EVP_MD *md, + EVP_PBE_KEYGEN *keygen); +void EVP_PBE_cleanup(void); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_EVP_strings(void); + +/* Error codes for the EVP functions. */ + +/* Function codes. */ +#define EVP_F_AES_INIT_KEY 133 +#define EVP_F_D2I_PKEY 100 +#define EVP_F_DSAPKEY2PKCS8 134 +#define EVP_F_DSA_PKEY2PKCS8 135 +#define EVP_F_ECDSA_PKEY2PKCS8 129 +#define EVP_F_ECKEY_PKEY2PKCS8 132 +#define EVP_F_EVP_CIPHERINIT_EX 123 +#define EVP_F_EVP_CIPHER_CTX_CTRL 124 +#define EVP_F_EVP_CIPHER_CTX_SET_KEY_LENGTH 122 +#define EVP_F_EVP_DECRYPTFINAL_EX 101 +#define EVP_F_EVP_DIGESTINIT_EX 128 +#define EVP_F_EVP_ENCRYPTFINAL_EX 127 +#define EVP_F_EVP_MD_CTX_COPY_EX 110 +#define EVP_F_EVP_OPENINIT 102 +#define EVP_F_EVP_PBE_ALG_ADD 115 +#define EVP_F_EVP_PBE_CIPHERINIT 116 +#define EVP_F_EVP_PKCS82PKEY 111 +#define EVP_F_EVP_PKEY2PKCS8_BROKEN 113 +#define EVP_F_EVP_PKEY_COPY_PARAMETERS 103 +#define EVP_F_EVP_PKEY_DECRYPT 104 +#define EVP_F_EVP_PKEY_ENCRYPT 105 +#define EVP_F_EVP_PKEY_GET1_DH 119 +#define EVP_F_EVP_PKEY_GET1_DSA 120 +#define EVP_F_EVP_PKEY_GET1_ECDSA 130 +#define EVP_F_EVP_PKEY_GET1_EC_KEY 131 +#define EVP_F_EVP_PKEY_GET1_RSA 121 +#define EVP_F_EVP_PKEY_NEW 106 +#define EVP_F_EVP_RIJNDAEL 126 +#define EVP_F_EVP_SIGNFINAL 107 +#define EVP_F_EVP_VERIFYFINAL 108 +#define EVP_F_PKCS5_PBE_KEYIVGEN 117 +#define EVP_F_PKCS5_V2_PBE_KEYIVGEN 118 +#define EVP_F_PKCS8_SET_BROKEN 112 +#define EVP_F_RC2_MAGIC_TO_METH 109 +#define EVP_F_RC5_CTRL 125 + +/* Reason codes. */ +#define EVP_R_AES_KEY_SETUP_FAILED 143 +#define EVP_R_ASN1_LIB 140 +#define EVP_R_BAD_BLOCK_LENGTH 136 +#define EVP_R_BAD_DECRYPT 100 +#define EVP_R_BAD_KEY_LENGTH 137 +#define EVP_R_BN_DECODE_ERROR 112 +#define EVP_R_BN_PUBKEY_ERROR 113 +#define EVP_R_CIPHER_PARAMETER_ERROR 122 +#define EVP_R_CTRL_NOT_IMPLEMENTED 132 +#define EVP_R_CTRL_OPERATION_NOT_IMPLEMENTED 133 +#define EVP_R_DATA_NOT_MULTIPLE_OF_BLOCK_LENGTH 138 +#define EVP_R_DECODE_ERROR 114 +#define EVP_R_DIFFERENT_KEY_TYPES 101 +#define EVP_R_ENCODE_ERROR 115 +#define EVP_R_EVP_PBE_CIPHERINIT_ERROR 119 +#define EVP_R_EXPECTING_AN_RSA_KEY 127 +#define EVP_R_EXPECTING_A_DH_KEY 128 +#define EVP_R_EXPECTING_A_DSA_KEY 129 +#define EVP_R_EXPECTING_A_ECDSA_KEY 141 +#define EVP_R_EXPECTING_A_EC_KEY 142 +#define EVP_R_INITIALIZATION_ERROR 134 +#define EVP_R_INPUT_NOT_INITIALIZED 111 +#define EVP_R_INVALID_KEY_LENGTH 130 +#define EVP_R_IV_TOO_LARGE 102 +#define EVP_R_KEYGEN_FAILURE 120 +#define EVP_R_MISSING_PARAMETERS 103 +#define EVP_R_NO_CIPHER_SET 131 +#define EVP_R_NO_DIGEST_SET 139 +#define EVP_R_NO_DSA_PARAMETERS 116 +#define EVP_R_NO_SIGN_FUNCTION_CONFIGURED 104 +#define EVP_R_NO_VERIFY_FUNCTION_CONFIGURED 105 +#define EVP_R_PKCS8_UNKNOWN_BROKEN_TYPE 117 +#define EVP_R_PUBLIC_KEY_NOT_RSA 106 +#define EVP_R_UNKNOWN_PBE_ALGORITHM 121 +#define EVP_R_UNSUPORTED_NUMBER_OF_ROUNDS 135 +#define EVP_R_UNSUPPORTED_CIPHER 107 +#define EVP_R_UNSUPPORTED_KEYLENGTH 123 +#define EVP_R_UNSUPPORTED_KEY_DERIVATION_FUNCTION 124 +#define EVP_R_UNSUPPORTED_KEY_SIZE 108 +#define EVP_R_UNSUPPORTED_PRF 125 +#define EVP_R_UNSUPPORTED_PRIVATE_KEY_ALGORITHM 118 +#define EVP_R_UNSUPPORTED_SALT_TYPE 126 +#define EVP_R_WRONG_FINAL_BLOCK_LENGTH 109 +#define EVP_R_WRONG_PUBLIC_KEY_TYPE 110 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/hmac.h b/src/dep/include/openssl/hmac.h new file mode 100644 index 0000000..f5e3a5a --- /dev/null +++ b/src/dep/include/openssl/hmac.h @@ -0,0 +1,108 @@ +/* crypto/hmac/hmac.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ +#ifndef HEADER_HMAC_H +#define HEADER_HMAC_H + +#include + +#ifdef OPENSSL_NO_HMAC +#error HMAC is disabled. +#endif + +#include + +#define HMAC_MAX_MD_CBLOCK 128 /* largest known is SHA512 */ + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct hmac_ctx_st + { + const EVP_MD *md; + EVP_MD_CTX md_ctx; + EVP_MD_CTX i_ctx; + EVP_MD_CTX o_ctx; + unsigned int key_length; + unsigned char key[HMAC_MAX_MD_CBLOCK]; + } HMAC_CTX; + +#define HMAC_size(e) (EVP_MD_size((e)->md)) + + +void HMAC_CTX_init(HMAC_CTX *ctx); +void HMAC_CTX_cleanup(HMAC_CTX *ctx); + +#define HMAC_cleanup(ctx) HMAC_CTX_cleanup(ctx) /* deprecated */ + +void HMAC_Init(HMAC_CTX *ctx, const void *key, int len, + const EVP_MD *md); /* deprecated */ +void HMAC_Init_ex(HMAC_CTX *ctx, const void *key, int len, + const EVP_MD *md, ENGINE *impl); +void HMAC_Update(HMAC_CTX *ctx, const unsigned char *data, size_t len); +void HMAC_Final(HMAC_CTX *ctx, unsigned char *md, unsigned int *len); +unsigned char *HMAC(const EVP_MD *evp_md, const void *key, int key_len, + const unsigned char *d, size_t n, unsigned char *md, + unsigned int *md_len); + + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/dep/include/openssl/idea.h b/src/dep/include/openssl/idea.h new file mode 100644 index 0000000..5391082 --- /dev/null +++ b/src/dep/include/openssl/idea.h @@ -0,0 +1,100 @@ +/* crypto/idea/idea.h */ +/* Copyright (C) 1995-1997 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_IDEA_H +#define HEADER_IDEA_H + +#include /* IDEA_INT, OPENSSL_NO_IDEA */ + +#ifdef OPENSSL_NO_IDEA +#error IDEA is disabled. +#endif + +#define IDEA_ENCRYPT 1 +#define IDEA_DECRYPT 0 + +#define IDEA_BLOCK 8 +#define IDEA_KEY_LENGTH 16 + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct idea_key_st + { + IDEA_INT data[9][6]; + } IDEA_KEY_SCHEDULE; + +const char *idea_options(void); +void idea_ecb_encrypt(const unsigned char *in, unsigned char *out, + IDEA_KEY_SCHEDULE *ks); +void idea_set_encrypt_key(const unsigned char *key, IDEA_KEY_SCHEDULE *ks); +void idea_set_decrypt_key(const IDEA_KEY_SCHEDULE *ek, IDEA_KEY_SCHEDULE *dk); +void idea_cbc_encrypt(const unsigned char *in, unsigned char *out, + long length, IDEA_KEY_SCHEDULE *ks, unsigned char *iv,int enc); +void idea_cfb64_encrypt(const unsigned char *in, unsigned char *out, + long length, IDEA_KEY_SCHEDULE *ks, unsigned char *iv, + int *num,int enc); +void idea_ofb64_encrypt(const unsigned char *in, unsigned char *out, + long length, IDEA_KEY_SCHEDULE *ks, unsigned char *iv, int *num); +void idea_encrypt(unsigned long *in, IDEA_KEY_SCHEDULE *ks); +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/dep/include/openssl/krb5_asn.h b/src/dep/include/openssl/krb5_asn.h new file mode 100644 index 0000000..abf93be --- /dev/null +++ b/src/dep/include/openssl/krb5_asn.h @@ -0,0 +1,256 @@ +/* krb5_asn.h */ +/* Written by Vern Staats for the OpenSSL project, +** using ocsp/{*.h,*asn*.c} as a starting point +*/ + +/* ==================================================================== + * Copyright (c) 1998-2000 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_KRB5_ASN_H +#define HEADER_KRB5_ASN_H + +/* +#include +*/ +#include + +#ifdef __cplusplus +extern "C" { +#endif + + +/* ASN.1 from Kerberos RFC 1510 +*/ + +/* EncryptedData ::= SEQUENCE { +** etype[0] INTEGER, -- EncryptionType +** kvno[1] INTEGER OPTIONAL, +** cipher[2] OCTET STRING -- ciphertext +** } +*/ +typedef struct krb5_encdata_st + { + ASN1_INTEGER *etype; + ASN1_INTEGER *kvno; + ASN1_OCTET_STRING *cipher; + } KRB5_ENCDATA; + +DECLARE_STACK_OF(KRB5_ENCDATA) + +/* PrincipalName ::= SEQUENCE { +** name-type[0] INTEGER, +** name-string[1] SEQUENCE OF GeneralString +** } +*/ +typedef struct krb5_princname_st + { + ASN1_INTEGER *nametype; + STACK_OF(ASN1_GENERALSTRING) *namestring; + } KRB5_PRINCNAME; + +DECLARE_STACK_OF(KRB5_PRINCNAME) + + +/* Ticket ::= [APPLICATION 1] SEQUENCE { +** tkt-vno[0] INTEGER, +** realm[1] Realm, +** sname[2] PrincipalName, +** enc-part[3] EncryptedData +** } +*/ +typedef struct krb5_tktbody_st + { + ASN1_INTEGER *tktvno; + ASN1_GENERALSTRING *realm; + KRB5_PRINCNAME *sname; + KRB5_ENCDATA *encdata; + } KRB5_TKTBODY; + +typedef STACK_OF(KRB5_TKTBODY) KRB5_TICKET; +DECLARE_STACK_OF(KRB5_TKTBODY) + + +/* AP-REQ ::= [APPLICATION 14] SEQUENCE { +** pvno[0] INTEGER, +** msg-type[1] INTEGER, +** ap-options[2] APOptions, +** ticket[3] Ticket, +** authenticator[4] EncryptedData +** } +** +** APOptions ::= BIT STRING { +** reserved(0), use-session-key(1), mutual-required(2) } +*/ +typedef struct krb5_ap_req_st + { + ASN1_INTEGER *pvno; + ASN1_INTEGER *msgtype; + ASN1_BIT_STRING *apoptions; + KRB5_TICKET *ticket; + KRB5_ENCDATA *authenticator; + } KRB5_APREQBODY; + +typedef STACK_OF(KRB5_APREQBODY) KRB5_APREQ; +DECLARE_STACK_OF(KRB5_APREQBODY) + + +/* Authenticator Stuff */ + + +/* Checksum ::= SEQUENCE { +** cksumtype[0] INTEGER, +** checksum[1] OCTET STRING +** } +*/ +typedef struct krb5_checksum_st + { + ASN1_INTEGER *ctype; + ASN1_OCTET_STRING *checksum; + } KRB5_CHECKSUM; + +DECLARE_STACK_OF(KRB5_CHECKSUM) + + +/* EncryptionKey ::= SEQUENCE { +** keytype[0] INTEGER, +** keyvalue[1] OCTET STRING +** } +*/ +typedef struct krb5_encryptionkey_st + { + ASN1_INTEGER *ktype; + ASN1_OCTET_STRING *keyvalue; + } KRB5_ENCKEY; + +DECLARE_STACK_OF(KRB5_ENCKEY) + + +/* AuthorizationData ::= SEQUENCE OF SEQUENCE { +** ad-type[0] INTEGER, +** ad-data[1] OCTET STRING +** } +*/ +typedef struct krb5_authorization_st + { + ASN1_INTEGER *adtype; + ASN1_OCTET_STRING *addata; + } KRB5_AUTHDATA; + +DECLARE_STACK_OF(KRB5_AUTHDATA) + + +/* -- Unencrypted authenticator +** Authenticator ::= [APPLICATION 2] SEQUENCE { +** authenticator-vno[0] INTEGER, +** crealm[1] Realm, +** cname[2] PrincipalName, +** cksum[3] Checksum OPTIONAL, +** cusec[4] INTEGER, +** ctime[5] KerberosTime, +** subkey[6] EncryptionKey OPTIONAL, +** seq-number[7] INTEGER OPTIONAL, +** authorization-data[8] AuthorizationData OPTIONAL +** } +*/ +typedef struct krb5_authenticator_st + { + ASN1_INTEGER *avno; + ASN1_GENERALSTRING *crealm; + KRB5_PRINCNAME *cname; + KRB5_CHECKSUM *cksum; + ASN1_INTEGER *cusec; + ASN1_GENERALIZEDTIME *ctime; + KRB5_ENCKEY *subkey; + ASN1_INTEGER *seqnum; + KRB5_AUTHDATA *authorization; + } KRB5_AUTHENTBODY; + +typedef STACK_OF(KRB5_AUTHENTBODY) KRB5_AUTHENT; +DECLARE_STACK_OF(KRB5_AUTHENTBODY) + + +/* DECLARE_ASN1_FUNCTIONS(type) = DECLARE_ASN1_FUNCTIONS_name(type, type) = +** type *name##_new(void); +** void name##_free(type *a); +** DECLARE_ASN1_ENCODE_FUNCTIONS(type, name, name) = +** DECLARE_ASN1_ENCODE_FUNCTIONS(type, itname, name) = +** type *d2i_##name(type **a, const unsigned char **in, long len); +** int i2d_##name(type *a, unsigned char **out); +** DECLARE_ASN1_ITEM(itname) = OPENSSL_EXTERN const ASN1_ITEM itname##_it +*/ + +DECLARE_ASN1_FUNCTIONS(KRB5_ENCDATA) +DECLARE_ASN1_FUNCTIONS(KRB5_PRINCNAME) +DECLARE_ASN1_FUNCTIONS(KRB5_TKTBODY) +DECLARE_ASN1_FUNCTIONS(KRB5_APREQBODY) +DECLARE_ASN1_FUNCTIONS(KRB5_TICKET) +DECLARE_ASN1_FUNCTIONS(KRB5_APREQ) + +DECLARE_ASN1_FUNCTIONS(KRB5_CHECKSUM) +DECLARE_ASN1_FUNCTIONS(KRB5_ENCKEY) +DECLARE_ASN1_FUNCTIONS(KRB5_AUTHDATA) +DECLARE_ASN1_FUNCTIONS(KRB5_AUTHENTBODY) +DECLARE_ASN1_FUNCTIONS(KRB5_AUTHENT) + + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/src/dep/include/openssl/kssl.h b/src/dep/include/openssl/kssl.h new file mode 100644 index 0000000..cb7feda --- /dev/null +++ b/src/dep/include/openssl/kssl.h @@ -0,0 +1,179 @@ +/* ssl/kssl.h -*- mode: C; c-file-style: "eay" -*- */ +/* Written by Vern Staats for the OpenSSL project 2000. + * project 2000. + */ +/* ==================================================================== + * Copyright (c) 2000 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +/* +** 19990701 VRS Started. +*/ + +#ifndef KSSL_H +#define KSSL_H + +#include + +#ifndef OPENSSL_NO_KRB5 + +#include +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Depending on which KRB5 implementation used, some types from +** the other may be missing. Resolve that here and now +*/ +#ifdef KRB5_HEIMDAL +typedef unsigned char krb5_octet; +#define FAR +#else + +#ifndef FAR +#define FAR +#endif + +#endif + +/* Uncomment this to debug kssl problems or +** to trace usage of the Kerberos session key +** +** #define KSSL_DEBUG +*/ + +#ifndef KRB5SVC +#define KRB5SVC "host" +#endif + +#ifndef KRB5KEYTAB +#define KRB5KEYTAB "/etc/krb5.keytab" +#endif + +#ifndef KRB5SENDAUTH +#define KRB5SENDAUTH 1 +#endif + +#ifndef KRB5CHECKAUTH +#define KRB5CHECKAUTH 1 +#endif + +#ifndef KSSL_CLOCKSKEW +#define KSSL_CLOCKSKEW 300; +#endif + +#define KSSL_ERR_MAX 255 +typedef struct kssl_err_st { + int reason; + char text[KSSL_ERR_MAX+1]; + } KSSL_ERR; + + +/* Context for passing +** (1) Kerberos session key to SSL, and +** (2) Config data between application and SSL lib +*/ +typedef struct kssl_ctx_st + { + /* used by: disposition: */ + char *service_name; /* C,S default ok (kssl) */ + char *service_host; /* C input, REQUIRED */ + char *client_princ; /* S output from krb5 ticket */ + char *keytab_file; /* S NULL (/etc/krb5.keytab) */ + char *cred_cache; /* C NULL (default) */ + krb5_enctype enctype; + int length; + krb5_octet FAR *key; + } KSSL_CTX; + +#define KSSL_CLIENT 1 +#define KSSL_SERVER 2 +#define KSSL_SERVICE 3 +#define KSSL_KEYTAB 4 + +#define KSSL_CTX_OK 0 +#define KSSL_CTX_ERR 1 +#define KSSL_NOMEM 2 + +/* Public (for use by applications that use OpenSSL with Kerberos 5 support */ +krb5_error_code kssl_ctx_setstring(KSSL_CTX *kssl_ctx, int which, char *text); +KSSL_CTX *kssl_ctx_new(void); +KSSL_CTX *kssl_ctx_free(KSSL_CTX *kssl_ctx); +void kssl_ctx_show(KSSL_CTX *kssl_ctx); +krb5_error_code kssl_ctx_setprinc(KSSL_CTX *kssl_ctx, int which, + krb5_data *realm, krb5_data *entity, int nentities); +krb5_error_code kssl_cget_tkt(KSSL_CTX *kssl_ctx, krb5_data **enc_tktp, + krb5_data *authenp, KSSL_ERR *kssl_err); +krb5_error_code kssl_sget_tkt(KSSL_CTX *kssl_ctx, krb5_data *indata, + krb5_ticket_times *ttimes, KSSL_ERR *kssl_err); +krb5_error_code kssl_ctx_setkey(KSSL_CTX *kssl_ctx, krb5_keyblock *session); +void kssl_err_set(KSSL_ERR *kssl_err, int reason, char *text); +void kssl_krb5_free_data_contents(krb5_context context, krb5_data *data); +krb5_error_code kssl_build_principal_2(krb5_context context, + krb5_principal *princ, int rlen, const char *realm, + int slen, const char *svc, int hlen, const char *host); +krb5_error_code kssl_validate_times(krb5_timestamp atime, + krb5_ticket_times *ttimes); +krb5_error_code kssl_check_authent(KSSL_CTX *kssl_ctx, krb5_data *authentp, + krb5_timestamp *atimep, KSSL_ERR *kssl_err); +unsigned char *kssl_skip_confound(krb5_enctype enctype, unsigned char *authn); + +#ifdef __cplusplus +} +#endif +#endif /* OPENSSL_NO_KRB5 */ +#endif /* KSSL_H */ diff --git a/src/dep/include/openssl/lhash.h b/src/dep/include/openssl/lhash.h new file mode 100644 index 0000000..cc19d3f --- /dev/null +++ b/src/dep/include/openssl/lhash.h @@ -0,0 +1,200 @@ +/* crypto/lhash/lhash.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +/* Header for dynamic hash table routines + * Author - Eric Young + */ + +#ifndef HEADER_LHASH_H +#define HEADER_LHASH_H + +#include +#ifndef OPENSSL_NO_FP_API +#include +#endif + +#ifndef OPENSSL_NO_BIO +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct lhash_node_st + { + void *data; + struct lhash_node_st *next; +#ifndef OPENSSL_NO_HASH_COMP + unsigned long hash; +#endif + } LHASH_NODE; + +typedef int (*LHASH_COMP_FN_TYPE)(const void *, const void *); +typedef unsigned long (*LHASH_HASH_FN_TYPE)(const void *); +typedef void (*LHASH_DOALL_FN_TYPE)(void *); +typedef void (*LHASH_DOALL_ARG_FN_TYPE)(void *, void *); + +/* Macros for declaring and implementing type-safe wrappers for LHASH callbacks. + * This way, callbacks can be provided to LHASH structures without function + * pointer casting and the macro-defined callbacks provide per-variable casting + * before deferring to the underlying type-specific callbacks. NB: It is + * possible to place a "static" in front of both the DECLARE and IMPLEMENT + * macros if the functions are strictly internal. */ + +/* First: "hash" functions */ +#define DECLARE_LHASH_HASH_FN(f_name,o_type) \ + unsigned long f_name##_LHASH_HASH(const void *); +#define IMPLEMENT_LHASH_HASH_FN(f_name,o_type) \ + unsigned long f_name##_LHASH_HASH(const void *arg) { \ + o_type a = (o_type)arg; \ + return f_name(a); } +#define LHASH_HASH_FN(f_name) f_name##_LHASH_HASH + +/* Second: "compare" functions */ +#define DECLARE_LHASH_COMP_FN(f_name,o_type) \ + int f_name##_LHASH_COMP(const void *, const void *); +#define IMPLEMENT_LHASH_COMP_FN(f_name,o_type) \ + int f_name##_LHASH_COMP(const void *arg1, const void *arg2) { \ + o_type a = (o_type)arg1; \ + o_type b = (o_type)arg2; \ + return f_name(a,b); } +#define LHASH_COMP_FN(f_name) f_name##_LHASH_COMP + +/* Third: "doall" functions */ +#define DECLARE_LHASH_DOALL_FN(f_name,o_type) \ + void f_name##_LHASH_DOALL(void *); +#define IMPLEMENT_LHASH_DOALL_FN(f_name,o_type) \ + void f_name##_LHASH_DOALL(void *arg) { \ + o_type a = (o_type)arg; \ + f_name(a); } +#define LHASH_DOALL_FN(f_name) f_name##_LHASH_DOALL + +/* Fourth: "doall_arg" functions */ +#define DECLARE_LHASH_DOALL_ARG_FN(f_name,o_type,a_type) \ + void f_name##_LHASH_DOALL_ARG(void *, void *); +#define IMPLEMENT_LHASH_DOALL_ARG_FN(f_name,o_type,a_type) \ + void f_name##_LHASH_DOALL_ARG(void *arg1, void *arg2) { \ + o_type a = (o_type)arg1; \ + a_type b = (a_type)arg2; \ + f_name(a,b); } +#define LHASH_DOALL_ARG_FN(f_name) f_name##_LHASH_DOALL_ARG + +typedef struct lhash_st + { + LHASH_NODE **b; + LHASH_COMP_FN_TYPE comp; + LHASH_HASH_FN_TYPE hash; + unsigned int num_nodes; + unsigned int num_alloc_nodes; + unsigned int p; + unsigned int pmax; + unsigned long up_load; /* load times 256 */ + unsigned long down_load; /* load times 256 */ + unsigned long num_items; + + unsigned long num_expands; + unsigned long num_expand_reallocs; + unsigned long num_contracts; + unsigned long num_contract_reallocs; + unsigned long num_hash_calls; + unsigned long num_comp_calls; + unsigned long num_insert; + unsigned long num_replace; + unsigned long num_delete; + unsigned long num_no_delete; + unsigned long num_retrieve; + unsigned long num_retrieve_miss; + unsigned long num_hash_comps; + + int error; + } LHASH; + +#define LH_LOAD_MULT 256 + +/* Indicates a malloc() error in the last call, this is only bad + * in lh_insert(). */ +#define lh_error(lh) ((lh)->error) + +LHASH *lh_new(LHASH_HASH_FN_TYPE h, LHASH_COMP_FN_TYPE c); +void lh_free(LHASH *lh); +void *lh_insert(LHASH *lh, void *data); +void *lh_delete(LHASH *lh, const void *data); +void *lh_retrieve(LHASH *lh, const void *data); +void lh_doall(LHASH *lh, LHASH_DOALL_FN_TYPE func); +void lh_doall_arg(LHASH *lh, LHASH_DOALL_ARG_FN_TYPE func, void *arg); +unsigned long lh_strhash(const char *c); +unsigned long lh_num_items(const LHASH *lh); + +#ifndef OPENSSL_NO_FP_API +void lh_stats(const LHASH *lh, FILE *out); +void lh_node_stats(const LHASH *lh, FILE *out); +void lh_node_usage_stats(const LHASH *lh, FILE *out); +#endif + +#ifndef OPENSSL_NO_BIO +void lh_stats_bio(const LHASH *lh, BIO *out); +void lh_node_stats_bio(const LHASH *lh, BIO *out); +void lh_node_usage_stats_bio(const LHASH *lh, BIO *out); +#endif +#ifdef __cplusplus +} +#endif + +#endif + diff --git a/src/dep/include/openssl/md2.h b/src/dep/include/openssl/md2.h new file mode 100644 index 0000000..a1ed8d5 --- /dev/null +++ b/src/dep/include/openssl/md2.h @@ -0,0 +1,91 @@ +/* crypto/md/md2.h */ +/* Copyright (C) 1995-1997 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_MD2_H +#define HEADER_MD2_H + +#include /* OPENSSL_NO_MD2, MD2_INT */ +#ifdef OPENSSL_NO_MD2 +#error MD2 is disabled. +#endif + +#define MD2_DIGEST_LENGTH 16 +#define MD2_BLOCK 16 + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct MD2state_st + { + unsigned int num; + unsigned char data[MD2_BLOCK]; + MD2_INT cksm[MD2_BLOCK]; + MD2_INT state[MD2_BLOCK]; + } MD2_CTX; + +const char *MD2_options(void); +int MD2_Init(MD2_CTX *c); +int MD2_Update(MD2_CTX *c, const unsigned char *data, size_t len); +int MD2_Final(unsigned char *md, MD2_CTX *c); +unsigned char *MD2(const unsigned char *d, size_t n,unsigned char *md); +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/dep/include/openssl/md4.h b/src/dep/include/openssl/md4.h new file mode 100644 index 0000000..63bf16d --- /dev/null +++ b/src/dep/include/openssl/md4.h @@ -0,0 +1,116 @@ +/* crypto/md4/md4.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_MD4_H +#define HEADER_MD4_H + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef OPENSSL_NO_MD4 +#error MD4 is disabled. +#endif + +/* + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + * ! MD4_LONG has to be at least 32 bits wide. If it's wider, then ! + * ! MD4_LONG_LOG2 has to be defined along. ! + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + */ + +#if defined(OPENSSL_SYS_WIN16) || defined(__LP32__) +#define MD4_LONG unsigned long +#elif defined(OPENSSL_SYS_CRAY) || defined(__ILP64__) +#define MD4_LONG unsigned long +#define MD4_LONG_LOG2 3 +/* + * _CRAY note. I could declare short, but I have no idea what impact + * does it have on performance on none-T3E machines. I could declare + * int, but at least on C90 sizeof(int) can be chosen at compile time. + * So I've chosen long... + * + */ +#else +#define MD4_LONG unsigned int +#endif + +#define MD4_CBLOCK 64 +#define MD4_LBLOCK (MD4_CBLOCK/4) +#define MD4_DIGEST_LENGTH 16 + +typedef struct MD4state_st + { + MD4_LONG A,B,C,D; + MD4_LONG Nl,Nh; + MD4_LONG data[MD4_LBLOCK]; + unsigned int num; + } MD4_CTX; + +int MD4_Init(MD4_CTX *c); +int MD4_Update(MD4_CTX *c, const void *data, size_t len); +int MD4_Final(unsigned char *md, MD4_CTX *c); +unsigned char *MD4(const unsigned char *d, size_t n, unsigned char *md); +void MD4_Transform(MD4_CTX *c, const unsigned char *b); +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/dep/include/openssl/md5.h b/src/dep/include/openssl/md5.h new file mode 100644 index 0000000..eedd898 --- /dev/null +++ b/src/dep/include/openssl/md5.h @@ -0,0 +1,116 @@ +/* crypto/md5/md5.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_MD5_H +#define HEADER_MD5_H + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef OPENSSL_NO_MD5 +#error MD5 is disabled. +#endif + +/* + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + * ! MD5_LONG has to be at least 32 bits wide. If it's wider, then ! + * ! MD5_LONG_LOG2 has to be defined along. ! + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + */ + +#if defined(OPENSSL_SYS_WIN16) || defined(__LP32__) +#define MD5_LONG unsigned long +#elif defined(OPENSSL_SYS_CRAY) || defined(__ILP64__) +#define MD5_LONG unsigned long +#define MD5_LONG_LOG2 3 +/* + * _CRAY note. I could declare short, but I have no idea what impact + * does it have on performance on none-T3E machines. I could declare + * int, but at least on C90 sizeof(int) can be chosen at compile time. + * So I've chosen long... + * + */ +#else +#define MD5_LONG unsigned int +#endif + +#define MD5_CBLOCK 64 +#define MD5_LBLOCK (MD5_CBLOCK/4) +#define MD5_DIGEST_LENGTH 16 + +typedef struct MD5state_st + { + MD5_LONG A,B,C,D; + MD5_LONG Nl,Nh; + MD5_LONG data[MD5_LBLOCK]; + unsigned int num; + } MD5_CTX; + +int MD5_Init(MD5_CTX *c); +int MD5_Update(MD5_CTX *c, const void *data, size_t len); +int MD5_Final(unsigned char *md, MD5_CTX *c); +unsigned char *MD5(const unsigned char *d, size_t n, unsigned char *md); +void MD5_Transform(MD5_CTX *c, const unsigned char *b); +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/dep/include/openssl/obj_mac.h b/src/dep/include/openssl/obj_mac.h new file mode 100644 index 0000000..ddccdb0 --- /dev/null +++ b/src/dep/include/openssl/obj_mac.h @@ -0,0 +1,3305 @@ +/* crypto/objects/obj_mac.h */ + +/* THIS FILE IS GENERATED FROM objects.txt by objects.pl via the + * following command: + * perl objects.pl objects.txt obj_mac.num obj_mac.h + */ + +/* Copyright (C) 1995-1997 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#define SN_undef "UNDEF" +#define LN_undef "undefined" +#define NID_undef 0 +#define OBJ_undef 0L + +#define SN_itu_t "ITU-T" +#define LN_itu_t "itu-t" +#define NID_itu_t 645 +#define OBJ_itu_t 0L + +#define NID_ccitt 404 +#define OBJ_ccitt OBJ_itu_t + +#define SN_iso "ISO" +#define LN_iso "iso" +#define NID_iso 181 +#define OBJ_iso 1L + +#define SN_joint_iso_itu_t "JOINT-ISO-ITU-T" +#define LN_joint_iso_itu_t "joint-iso-itu-t" +#define NID_joint_iso_itu_t 646 +#define OBJ_joint_iso_itu_t 2L + +#define NID_joint_iso_ccitt 393 +#define OBJ_joint_iso_ccitt OBJ_joint_iso_itu_t + +#define SN_member_body "member-body" +#define LN_member_body "ISO Member Body" +#define NID_member_body 182 +#define OBJ_member_body OBJ_iso,2L + +#define SN_identified_organization "identified-organization" +#define NID_identified_organization 676 +#define OBJ_identified_organization OBJ_iso,3L + +#define SN_certicom_arc "certicom-arc" +#define NID_certicom_arc 677 +#define OBJ_certicom_arc OBJ_identified_organization,132L + +#define SN_international_organizations "international-organizations" +#define LN_international_organizations "International Organizations" +#define NID_international_organizations 647 +#define OBJ_international_organizations OBJ_joint_iso_itu_t,23L + +#define SN_wap "wap" +#define NID_wap 678 +#define OBJ_wap OBJ_international_organizations,43L + +#define SN_wap_wsg "wap-wsg" +#define NID_wap_wsg 679 +#define OBJ_wap_wsg OBJ_wap,13L + +#define SN_selected_attribute_types "selected-attribute-types" +#define LN_selected_attribute_types "Selected Attribute Types" +#define NID_selected_attribute_types 394 +#define OBJ_selected_attribute_types OBJ_joint_iso_itu_t,5L,1L,5L + +#define SN_clearance "clearance" +#define NID_clearance 395 +#define OBJ_clearance OBJ_selected_attribute_types,55L + +#define SN_ISO_US "ISO-US" +#define LN_ISO_US "ISO US Member Body" +#define NID_ISO_US 183 +#define OBJ_ISO_US OBJ_member_body,840L + +#define SN_X9_57 "X9-57" +#define LN_X9_57 "X9.57" +#define NID_X9_57 184 +#define OBJ_X9_57 OBJ_ISO_US,10040L + +#define SN_X9cm "X9cm" +#define LN_X9cm "X9.57 CM ?" +#define NID_X9cm 185 +#define OBJ_X9cm OBJ_X9_57,4L + +#define SN_dsa "DSA" +#define LN_dsa "dsaEncryption" +#define NID_dsa 116 +#define OBJ_dsa OBJ_X9cm,1L + +#define SN_dsaWithSHA1 "DSA-SHA1" +#define LN_dsaWithSHA1 "dsaWithSHA1" +#define NID_dsaWithSHA1 113 +#define OBJ_dsaWithSHA1 OBJ_X9cm,3L + +#define SN_ansi_X9_62 "ansi-X9-62" +#define LN_ansi_X9_62 "ANSI X9.62" +#define NID_ansi_X9_62 405 +#define OBJ_ansi_X9_62 OBJ_ISO_US,10045L + +#define OBJ_X9_62_id_fieldType OBJ_ansi_X9_62,1L + +#define SN_X9_62_prime_field "prime-field" +#define NID_X9_62_prime_field 406 +#define OBJ_X9_62_prime_field OBJ_X9_62_id_fieldType,1L + +#define SN_X9_62_characteristic_two_field "characteristic-two-field" +#define NID_X9_62_characteristic_two_field 407 +#define OBJ_X9_62_characteristic_two_field OBJ_X9_62_id_fieldType,2L + +#define SN_X9_62_id_characteristic_two_basis "id-characteristic-two-basis" +#define NID_X9_62_id_characteristic_two_basis 680 +#define OBJ_X9_62_id_characteristic_two_basis OBJ_X9_62_characteristic_two_field,3L + +#define SN_X9_62_onBasis "onBasis" +#define NID_X9_62_onBasis 681 +#define OBJ_X9_62_onBasis OBJ_X9_62_id_characteristic_two_basis,1L + +#define SN_X9_62_tpBasis "tpBasis" +#define NID_X9_62_tpBasis 682 +#define OBJ_X9_62_tpBasis OBJ_X9_62_id_characteristic_two_basis,2L + +#define SN_X9_62_ppBasis "ppBasis" +#define NID_X9_62_ppBasis 683 +#define OBJ_X9_62_ppBasis OBJ_X9_62_id_characteristic_two_basis,3L + +#define OBJ_X9_62_id_publicKeyType OBJ_ansi_X9_62,2L + +#define SN_X9_62_id_ecPublicKey "id-ecPublicKey" +#define NID_X9_62_id_ecPublicKey 408 +#define OBJ_X9_62_id_ecPublicKey OBJ_X9_62_id_publicKeyType,1L + +#define OBJ_X9_62_ellipticCurve OBJ_ansi_X9_62,3L + +#define OBJ_X9_62_c_TwoCurve OBJ_X9_62_ellipticCurve,0L + +#define SN_X9_62_c2pnb163v1 "c2pnb163v1" +#define NID_X9_62_c2pnb163v1 684 +#define OBJ_X9_62_c2pnb163v1 OBJ_X9_62_c_TwoCurve,1L + +#define SN_X9_62_c2pnb163v2 "c2pnb163v2" +#define NID_X9_62_c2pnb163v2 685 +#define OBJ_X9_62_c2pnb163v2 OBJ_X9_62_c_TwoCurve,2L + +#define SN_X9_62_c2pnb163v3 "c2pnb163v3" +#define NID_X9_62_c2pnb163v3 686 +#define OBJ_X9_62_c2pnb163v3 OBJ_X9_62_c_TwoCurve,3L + +#define SN_X9_62_c2pnb176v1 "c2pnb176v1" +#define NID_X9_62_c2pnb176v1 687 +#define OBJ_X9_62_c2pnb176v1 OBJ_X9_62_c_TwoCurve,4L + +#define SN_X9_62_c2tnb191v1 "c2tnb191v1" +#define NID_X9_62_c2tnb191v1 688 +#define OBJ_X9_62_c2tnb191v1 OBJ_X9_62_c_TwoCurve,5L + +#define SN_X9_62_c2tnb191v2 "c2tnb191v2" +#define NID_X9_62_c2tnb191v2 689 +#define OBJ_X9_62_c2tnb191v2 OBJ_X9_62_c_TwoCurve,6L + +#define SN_X9_62_c2tnb191v3 "c2tnb191v3" +#define NID_X9_62_c2tnb191v3 690 +#define OBJ_X9_62_c2tnb191v3 OBJ_X9_62_c_TwoCurve,7L + +#define SN_X9_62_c2onb191v4 "c2onb191v4" +#define NID_X9_62_c2onb191v4 691 +#define OBJ_X9_62_c2onb191v4 OBJ_X9_62_c_TwoCurve,8L + +#define SN_X9_62_c2onb191v5 "c2onb191v5" +#define NID_X9_62_c2onb191v5 692 +#define OBJ_X9_62_c2onb191v5 OBJ_X9_62_c_TwoCurve,9L + +#define SN_X9_62_c2pnb208w1 "c2pnb208w1" +#define NID_X9_62_c2pnb208w1 693 +#define OBJ_X9_62_c2pnb208w1 OBJ_X9_62_c_TwoCurve,10L + +#define SN_X9_62_c2tnb239v1 "c2tnb239v1" +#define NID_X9_62_c2tnb239v1 694 +#define OBJ_X9_62_c2tnb239v1 OBJ_X9_62_c_TwoCurve,11L + +#define SN_X9_62_c2tnb239v2 "c2tnb239v2" +#define NID_X9_62_c2tnb239v2 695 +#define OBJ_X9_62_c2tnb239v2 OBJ_X9_62_c_TwoCurve,12L + +#define SN_X9_62_c2tnb239v3 "c2tnb239v3" +#define NID_X9_62_c2tnb239v3 696 +#define OBJ_X9_62_c2tnb239v3 OBJ_X9_62_c_TwoCurve,13L + +#define SN_X9_62_c2onb239v4 "c2onb239v4" +#define NID_X9_62_c2onb239v4 697 +#define OBJ_X9_62_c2onb239v4 OBJ_X9_62_c_TwoCurve,14L + +#define SN_X9_62_c2onb239v5 "c2onb239v5" +#define NID_X9_62_c2onb239v5 698 +#define OBJ_X9_62_c2onb239v5 OBJ_X9_62_c_TwoCurve,15L + +#define SN_X9_62_c2pnb272w1 "c2pnb272w1" +#define NID_X9_62_c2pnb272w1 699 +#define OBJ_X9_62_c2pnb272w1 OBJ_X9_62_c_TwoCurve,16L + +#define SN_X9_62_c2pnb304w1 "c2pnb304w1" +#define NID_X9_62_c2pnb304w1 700 +#define OBJ_X9_62_c2pnb304w1 OBJ_X9_62_c_TwoCurve,17L + +#define SN_X9_62_c2tnb359v1 "c2tnb359v1" +#define NID_X9_62_c2tnb359v1 701 +#define OBJ_X9_62_c2tnb359v1 OBJ_X9_62_c_TwoCurve,18L + +#define SN_X9_62_c2pnb368w1 "c2pnb368w1" +#define NID_X9_62_c2pnb368w1 702 +#define OBJ_X9_62_c2pnb368w1 OBJ_X9_62_c_TwoCurve,19L + +#define SN_X9_62_c2tnb431r1 "c2tnb431r1" +#define NID_X9_62_c2tnb431r1 703 +#define OBJ_X9_62_c2tnb431r1 OBJ_X9_62_c_TwoCurve,20L + +#define OBJ_X9_62_primeCurve OBJ_X9_62_ellipticCurve,1L + +#define SN_X9_62_prime192v1 "prime192v1" +#define NID_X9_62_prime192v1 409 +#define OBJ_X9_62_prime192v1 OBJ_X9_62_primeCurve,1L + +#define SN_X9_62_prime192v2 "prime192v2" +#define NID_X9_62_prime192v2 410 +#define OBJ_X9_62_prime192v2 OBJ_X9_62_primeCurve,2L + +#define SN_X9_62_prime192v3 "prime192v3" +#define NID_X9_62_prime192v3 411 +#define OBJ_X9_62_prime192v3 OBJ_X9_62_primeCurve,3L + +#define SN_X9_62_prime239v1 "prime239v1" +#define NID_X9_62_prime239v1 412 +#define OBJ_X9_62_prime239v1 OBJ_X9_62_primeCurve,4L + +#define SN_X9_62_prime239v2 "prime239v2" +#define NID_X9_62_prime239v2 413 +#define OBJ_X9_62_prime239v2 OBJ_X9_62_primeCurve,5L + +#define SN_X9_62_prime239v3 "prime239v3" +#define NID_X9_62_prime239v3 414 +#define OBJ_X9_62_prime239v3 OBJ_X9_62_primeCurve,6L + +#define SN_X9_62_prime256v1 "prime256v1" +#define NID_X9_62_prime256v1 415 +#define OBJ_X9_62_prime256v1 OBJ_X9_62_primeCurve,7L + +#define OBJ_X9_62_id_ecSigType OBJ_ansi_X9_62,4L + +#define SN_ecdsa_with_SHA1 "ecdsa-with-SHA1" +#define NID_ecdsa_with_SHA1 416 +#define OBJ_ecdsa_with_SHA1 OBJ_X9_62_id_ecSigType,1L + +#define OBJ_secg_ellipticCurve OBJ_certicom_arc,0L + +#define SN_secp112r1 "secp112r1" +#define NID_secp112r1 704 +#define OBJ_secp112r1 OBJ_secg_ellipticCurve,6L + +#define SN_secp112r2 "secp112r2" +#define NID_secp112r2 705 +#define OBJ_secp112r2 OBJ_secg_ellipticCurve,7L + +#define SN_secp128r1 "secp128r1" +#define NID_secp128r1 706 +#define OBJ_secp128r1 OBJ_secg_ellipticCurve,28L + +#define SN_secp128r2 "secp128r2" +#define NID_secp128r2 707 +#define OBJ_secp128r2 OBJ_secg_ellipticCurve,29L + +#define SN_secp160k1 "secp160k1" +#define NID_secp160k1 708 +#define OBJ_secp160k1 OBJ_secg_ellipticCurve,9L + +#define SN_secp160r1 "secp160r1" +#define NID_secp160r1 709 +#define OBJ_secp160r1 OBJ_secg_ellipticCurve,8L + +#define SN_secp160r2 "secp160r2" +#define NID_secp160r2 710 +#define OBJ_secp160r2 OBJ_secg_ellipticCurve,30L + +#define SN_secp192k1 "secp192k1" +#define NID_secp192k1 711 +#define OBJ_secp192k1 OBJ_secg_ellipticCurve,31L + +#define SN_secp224k1 "secp224k1" +#define NID_secp224k1 712 +#define OBJ_secp224k1 OBJ_secg_ellipticCurve,32L + +#define SN_secp224r1 "secp224r1" +#define NID_secp224r1 713 +#define OBJ_secp224r1 OBJ_secg_ellipticCurve,33L + +#define SN_secp256k1 "secp256k1" +#define NID_secp256k1 714 +#define OBJ_secp256k1 OBJ_secg_ellipticCurve,10L + +#define SN_secp384r1 "secp384r1" +#define NID_secp384r1 715 +#define OBJ_secp384r1 OBJ_secg_ellipticCurve,34L + +#define SN_secp521r1 "secp521r1" +#define NID_secp521r1 716 +#define OBJ_secp521r1 OBJ_secg_ellipticCurve,35L + +#define SN_sect113r1 "sect113r1" +#define NID_sect113r1 717 +#define OBJ_sect113r1 OBJ_secg_ellipticCurve,4L + +#define SN_sect113r2 "sect113r2" +#define NID_sect113r2 718 +#define OBJ_sect113r2 OBJ_secg_ellipticCurve,5L + +#define SN_sect131r1 "sect131r1" +#define NID_sect131r1 719 +#define OBJ_sect131r1 OBJ_secg_ellipticCurve,22L + +#define SN_sect131r2 "sect131r2" +#define NID_sect131r2 720 +#define OBJ_sect131r2 OBJ_secg_ellipticCurve,23L + +#define SN_sect163k1 "sect163k1" +#define NID_sect163k1 721 +#define OBJ_sect163k1 OBJ_secg_ellipticCurve,1L + +#define SN_sect163r1 "sect163r1" +#define NID_sect163r1 722 +#define OBJ_sect163r1 OBJ_secg_ellipticCurve,2L + +#define SN_sect163r2 "sect163r2" +#define NID_sect163r2 723 +#define OBJ_sect163r2 OBJ_secg_ellipticCurve,15L + +#define SN_sect193r1 "sect193r1" +#define NID_sect193r1 724 +#define OBJ_sect193r1 OBJ_secg_ellipticCurve,24L + +#define SN_sect193r2 "sect193r2" +#define NID_sect193r2 725 +#define OBJ_sect193r2 OBJ_secg_ellipticCurve,25L + +#define SN_sect233k1 "sect233k1" +#define NID_sect233k1 726 +#define OBJ_sect233k1 OBJ_secg_ellipticCurve,26L + +#define SN_sect233r1 "sect233r1" +#define NID_sect233r1 727 +#define OBJ_sect233r1 OBJ_secg_ellipticCurve,27L + +#define SN_sect239k1 "sect239k1" +#define NID_sect239k1 728 +#define OBJ_sect239k1 OBJ_secg_ellipticCurve,3L + +#define SN_sect283k1 "sect283k1" +#define NID_sect283k1 729 +#define OBJ_sect283k1 OBJ_secg_ellipticCurve,16L + +#define SN_sect283r1 "sect283r1" +#define NID_sect283r1 730 +#define OBJ_sect283r1 OBJ_secg_ellipticCurve,17L + +#define SN_sect409k1 "sect409k1" +#define NID_sect409k1 731 +#define OBJ_sect409k1 OBJ_secg_ellipticCurve,36L + +#define SN_sect409r1 "sect409r1" +#define NID_sect409r1 732 +#define OBJ_sect409r1 OBJ_secg_ellipticCurve,37L + +#define SN_sect571k1 "sect571k1" +#define NID_sect571k1 733 +#define OBJ_sect571k1 OBJ_secg_ellipticCurve,38L + +#define SN_sect571r1 "sect571r1" +#define NID_sect571r1 734 +#define OBJ_sect571r1 OBJ_secg_ellipticCurve,39L + +#define OBJ_wap_wsg_idm_ecid OBJ_wap_wsg,4L + +#define SN_wap_wsg_idm_ecid_wtls1 "wap-wsg-idm-ecid-wtls1" +#define NID_wap_wsg_idm_ecid_wtls1 735 +#define OBJ_wap_wsg_idm_ecid_wtls1 OBJ_wap_wsg_idm_ecid,1L + +#define SN_wap_wsg_idm_ecid_wtls3 "wap-wsg-idm-ecid-wtls3" +#define NID_wap_wsg_idm_ecid_wtls3 736 +#define OBJ_wap_wsg_idm_ecid_wtls3 OBJ_wap_wsg_idm_ecid,3L + +#define SN_wap_wsg_idm_ecid_wtls4 "wap-wsg-idm-ecid-wtls4" +#define NID_wap_wsg_idm_ecid_wtls4 737 +#define OBJ_wap_wsg_idm_ecid_wtls4 OBJ_wap_wsg_idm_ecid,4L + +#define SN_wap_wsg_idm_ecid_wtls5 "wap-wsg-idm-ecid-wtls5" +#define NID_wap_wsg_idm_ecid_wtls5 738 +#define OBJ_wap_wsg_idm_ecid_wtls5 OBJ_wap_wsg_idm_ecid,5L + +#define SN_wap_wsg_idm_ecid_wtls6 "wap-wsg-idm-ecid-wtls6" +#define NID_wap_wsg_idm_ecid_wtls6 739 +#define OBJ_wap_wsg_idm_ecid_wtls6 OBJ_wap_wsg_idm_ecid,6L + +#define SN_wap_wsg_idm_ecid_wtls7 "wap-wsg-idm-ecid-wtls7" +#define NID_wap_wsg_idm_ecid_wtls7 740 +#define OBJ_wap_wsg_idm_ecid_wtls7 OBJ_wap_wsg_idm_ecid,7L + +#define SN_wap_wsg_idm_ecid_wtls8 "wap-wsg-idm-ecid-wtls8" +#define NID_wap_wsg_idm_ecid_wtls8 741 +#define OBJ_wap_wsg_idm_ecid_wtls8 OBJ_wap_wsg_idm_ecid,8L + +#define SN_wap_wsg_idm_ecid_wtls9 "wap-wsg-idm-ecid-wtls9" +#define NID_wap_wsg_idm_ecid_wtls9 742 +#define OBJ_wap_wsg_idm_ecid_wtls9 OBJ_wap_wsg_idm_ecid,9L + +#define SN_wap_wsg_idm_ecid_wtls10 "wap-wsg-idm-ecid-wtls10" +#define NID_wap_wsg_idm_ecid_wtls10 743 +#define OBJ_wap_wsg_idm_ecid_wtls10 OBJ_wap_wsg_idm_ecid,10L + +#define SN_wap_wsg_idm_ecid_wtls11 "wap-wsg-idm-ecid-wtls11" +#define NID_wap_wsg_idm_ecid_wtls11 744 +#define OBJ_wap_wsg_idm_ecid_wtls11 OBJ_wap_wsg_idm_ecid,11L + +#define SN_wap_wsg_idm_ecid_wtls12 "wap-wsg-idm-ecid-wtls12" +#define NID_wap_wsg_idm_ecid_wtls12 745 +#define OBJ_wap_wsg_idm_ecid_wtls12 OBJ_wap_wsg_idm_ecid,12L + +#define SN_cast5_cbc "CAST5-CBC" +#define LN_cast5_cbc "cast5-cbc" +#define NID_cast5_cbc 108 +#define OBJ_cast5_cbc OBJ_ISO_US,113533L,7L,66L,10L + +#define SN_cast5_ecb "CAST5-ECB" +#define LN_cast5_ecb "cast5-ecb" +#define NID_cast5_ecb 109 + +#define SN_cast5_cfb64 "CAST5-CFB" +#define LN_cast5_cfb64 "cast5-cfb" +#define NID_cast5_cfb64 110 + +#define SN_cast5_ofb64 "CAST5-OFB" +#define LN_cast5_ofb64 "cast5-ofb" +#define NID_cast5_ofb64 111 + +#define LN_pbeWithMD5AndCast5_CBC "pbeWithMD5AndCast5CBC" +#define NID_pbeWithMD5AndCast5_CBC 112 +#define OBJ_pbeWithMD5AndCast5_CBC OBJ_ISO_US,113533L,7L,66L,12L + +#define SN_rsadsi "rsadsi" +#define LN_rsadsi "RSA Data Security, Inc." +#define NID_rsadsi 1 +#define OBJ_rsadsi OBJ_ISO_US,113549L + +#define SN_pkcs "pkcs" +#define LN_pkcs "RSA Data Security, Inc. PKCS" +#define NID_pkcs 2 +#define OBJ_pkcs OBJ_rsadsi,1L + +#define SN_pkcs1 "pkcs1" +#define NID_pkcs1 186 +#define OBJ_pkcs1 OBJ_pkcs,1L + +#define LN_rsaEncryption "rsaEncryption" +#define NID_rsaEncryption 6 +#define OBJ_rsaEncryption OBJ_pkcs1,1L + +#define SN_md2WithRSAEncryption "RSA-MD2" +#define LN_md2WithRSAEncryption "md2WithRSAEncryption" +#define NID_md2WithRSAEncryption 7 +#define OBJ_md2WithRSAEncryption OBJ_pkcs1,2L + +#define SN_md4WithRSAEncryption "RSA-MD4" +#define LN_md4WithRSAEncryption "md4WithRSAEncryption" +#define NID_md4WithRSAEncryption 396 +#define OBJ_md4WithRSAEncryption OBJ_pkcs1,3L + +#define SN_md5WithRSAEncryption "RSA-MD5" +#define LN_md5WithRSAEncryption "md5WithRSAEncryption" +#define NID_md5WithRSAEncryption 8 +#define OBJ_md5WithRSAEncryption OBJ_pkcs1,4L + +#define SN_sha1WithRSAEncryption "RSA-SHA1" +#define LN_sha1WithRSAEncryption "sha1WithRSAEncryption" +#define NID_sha1WithRSAEncryption 65 +#define OBJ_sha1WithRSAEncryption OBJ_pkcs1,5L + +#define SN_sha256WithRSAEncryption "RSA-SHA256" +#define LN_sha256WithRSAEncryption "sha256WithRSAEncryption" +#define NID_sha256WithRSAEncryption 668 +#define OBJ_sha256WithRSAEncryption OBJ_pkcs1,11L + +#define SN_sha384WithRSAEncryption "RSA-SHA384" +#define LN_sha384WithRSAEncryption "sha384WithRSAEncryption" +#define NID_sha384WithRSAEncryption 669 +#define OBJ_sha384WithRSAEncryption OBJ_pkcs1,12L + +#define SN_sha512WithRSAEncryption "RSA-SHA512" +#define LN_sha512WithRSAEncryption "sha512WithRSAEncryption" +#define NID_sha512WithRSAEncryption 670 +#define OBJ_sha512WithRSAEncryption OBJ_pkcs1,13L + +#define SN_sha224WithRSAEncryption "RSA-SHA224" +#define LN_sha224WithRSAEncryption "sha224WithRSAEncryption" +#define NID_sha224WithRSAEncryption 671 +#define OBJ_sha224WithRSAEncryption OBJ_pkcs1,14L + +#define SN_pkcs3 "pkcs3" +#define NID_pkcs3 27 +#define OBJ_pkcs3 OBJ_pkcs,3L + +#define LN_dhKeyAgreement "dhKeyAgreement" +#define NID_dhKeyAgreement 28 +#define OBJ_dhKeyAgreement OBJ_pkcs3,1L + +#define SN_pkcs5 "pkcs5" +#define NID_pkcs5 187 +#define OBJ_pkcs5 OBJ_pkcs,5L + +#define SN_pbeWithMD2AndDES_CBC "PBE-MD2-DES" +#define LN_pbeWithMD2AndDES_CBC "pbeWithMD2AndDES-CBC" +#define NID_pbeWithMD2AndDES_CBC 9 +#define OBJ_pbeWithMD2AndDES_CBC OBJ_pkcs5,1L + +#define SN_pbeWithMD5AndDES_CBC "PBE-MD5-DES" +#define LN_pbeWithMD5AndDES_CBC "pbeWithMD5AndDES-CBC" +#define NID_pbeWithMD5AndDES_CBC 10 +#define OBJ_pbeWithMD5AndDES_CBC OBJ_pkcs5,3L + +#define SN_pbeWithMD2AndRC2_CBC "PBE-MD2-RC2-64" +#define LN_pbeWithMD2AndRC2_CBC "pbeWithMD2AndRC2-CBC" +#define NID_pbeWithMD2AndRC2_CBC 168 +#define OBJ_pbeWithMD2AndRC2_CBC OBJ_pkcs5,4L + +#define SN_pbeWithMD5AndRC2_CBC "PBE-MD5-RC2-64" +#define LN_pbeWithMD5AndRC2_CBC "pbeWithMD5AndRC2-CBC" +#define NID_pbeWithMD5AndRC2_CBC 169 +#define OBJ_pbeWithMD5AndRC2_CBC OBJ_pkcs5,6L + +#define SN_pbeWithSHA1AndDES_CBC "PBE-SHA1-DES" +#define LN_pbeWithSHA1AndDES_CBC "pbeWithSHA1AndDES-CBC" +#define NID_pbeWithSHA1AndDES_CBC 170 +#define OBJ_pbeWithSHA1AndDES_CBC OBJ_pkcs5,10L + +#define SN_pbeWithSHA1AndRC2_CBC "PBE-SHA1-RC2-64" +#define LN_pbeWithSHA1AndRC2_CBC "pbeWithSHA1AndRC2-CBC" +#define NID_pbeWithSHA1AndRC2_CBC 68 +#define OBJ_pbeWithSHA1AndRC2_CBC OBJ_pkcs5,11L + +#define LN_id_pbkdf2 "PBKDF2" +#define NID_id_pbkdf2 69 +#define OBJ_id_pbkdf2 OBJ_pkcs5,12L + +#define LN_pbes2 "PBES2" +#define NID_pbes2 161 +#define OBJ_pbes2 OBJ_pkcs5,13L + +#define LN_pbmac1 "PBMAC1" +#define NID_pbmac1 162 +#define OBJ_pbmac1 OBJ_pkcs5,14L + +#define SN_pkcs7 "pkcs7" +#define NID_pkcs7 20 +#define OBJ_pkcs7 OBJ_pkcs,7L + +#define LN_pkcs7_data "pkcs7-data" +#define NID_pkcs7_data 21 +#define OBJ_pkcs7_data OBJ_pkcs7,1L + +#define LN_pkcs7_signed "pkcs7-signedData" +#define NID_pkcs7_signed 22 +#define OBJ_pkcs7_signed OBJ_pkcs7,2L + +#define LN_pkcs7_enveloped "pkcs7-envelopedData" +#define NID_pkcs7_enveloped 23 +#define OBJ_pkcs7_enveloped OBJ_pkcs7,3L + +#define LN_pkcs7_signedAndEnveloped "pkcs7-signedAndEnvelopedData" +#define NID_pkcs7_signedAndEnveloped 24 +#define OBJ_pkcs7_signedAndEnveloped OBJ_pkcs7,4L + +#define LN_pkcs7_digest "pkcs7-digestData" +#define NID_pkcs7_digest 25 +#define OBJ_pkcs7_digest OBJ_pkcs7,5L + +#define LN_pkcs7_encrypted "pkcs7-encryptedData" +#define NID_pkcs7_encrypted 26 +#define OBJ_pkcs7_encrypted OBJ_pkcs7,6L + +#define SN_pkcs9 "pkcs9" +#define NID_pkcs9 47 +#define OBJ_pkcs9 OBJ_pkcs,9L + +#define LN_pkcs9_emailAddress "emailAddress" +#define NID_pkcs9_emailAddress 48 +#define OBJ_pkcs9_emailAddress OBJ_pkcs9,1L + +#define LN_pkcs9_unstructuredName "unstructuredName" +#define NID_pkcs9_unstructuredName 49 +#define OBJ_pkcs9_unstructuredName OBJ_pkcs9,2L + +#define LN_pkcs9_contentType "contentType" +#define NID_pkcs9_contentType 50 +#define OBJ_pkcs9_contentType OBJ_pkcs9,3L + +#define LN_pkcs9_messageDigest "messageDigest" +#define NID_pkcs9_messageDigest 51 +#define OBJ_pkcs9_messageDigest OBJ_pkcs9,4L + +#define LN_pkcs9_signingTime "signingTime" +#define NID_pkcs9_signingTime 52 +#define OBJ_pkcs9_signingTime OBJ_pkcs9,5L + +#define LN_pkcs9_countersignature "countersignature" +#define NID_pkcs9_countersignature 53 +#define OBJ_pkcs9_countersignature OBJ_pkcs9,6L + +#define LN_pkcs9_challengePassword "challengePassword" +#define NID_pkcs9_challengePassword 54 +#define OBJ_pkcs9_challengePassword OBJ_pkcs9,7L + +#define LN_pkcs9_unstructuredAddress "unstructuredAddress" +#define NID_pkcs9_unstructuredAddress 55 +#define OBJ_pkcs9_unstructuredAddress OBJ_pkcs9,8L + +#define LN_pkcs9_extCertAttributes "extendedCertificateAttributes" +#define NID_pkcs9_extCertAttributes 56 +#define OBJ_pkcs9_extCertAttributes OBJ_pkcs9,9L + +#define SN_ext_req "extReq" +#define LN_ext_req "Extension Request" +#define NID_ext_req 172 +#define OBJ_ext_req OBJ_pkcs9,14L + +#define SN_SMIMECapabilities "SMIME-CAPS" +#define LN_SMIMECapabilities "S/MIME Capabilities" +#define NID_SMIMECapabilities 167 +#define OBJ_SMIMECapabilities OBJ_pkcs9,15L + +#define SN_SMIME "SMIME" +#define LN_SMIME "S/MIME" +#define NID_SMIME 188 +#define OBJ_SMIME OBJ_pkcs9,16L + +#define SN_id_smime_mod "id-smime-mod" +#define NID_id_smime_mod 189 +#define OBJ_id_smime_mod OBJ_SMIME,0L + +#define SN_id_smime_ct "id-smime-ct" +#define NID_id_smime_ct 190 +#define OBJ_id_smime_ct OBJ_SMIME,1L + +#define SN_id_smime_aa "id-smime-aa" +#define NID_id_smime_aa 191 +#define OBJ_id_smime_aa OBJ_SMIME,2L + +#define SN_id_smime_alg "id-smime-alg" +#define NID_id_smime_alg 192 +#define OBJ_id_smime_alg OBJ_SMIME,3L + +#define SN_id_smime_cd "id-smime-cd" +#define NID_id_smime_cd 193 +#define OBJ_id_smime_cd OBJ_SMIME,4L + +#define SN_id_smime_spq "id-smime-spq" +#define NID_id_smime_spq 194 +#define OBJ_id_smime_spq OBJ_SMIME,5L + +#define SN_id_smime_cti "id-smime-cti" +#define NID_id_smime_cti 195 +#define OBJ_id_smime_cti OBJ_SMIME,6L + +#define SN_id_smime_mod_cms "id-smime-mod-cms" +#define NID_id_smime_mod_cms 196 +#define OBJ_id_smime_mod_cms OBJ_id_smime_mod,1L + +#define SN_id_smime_mod_ess "id-smime-mod-ess" +#define NID_id_smime_mod_ess 197 +#define OBJ_id_smime_mod_ess OBJ_id_smime_mod,2L + +#define SN_id_smime_mod_oid "id-smime-mod-oid" +#define NID_id_smime_mod_oid 198 +#define OBJ_id_smime_mod_oid OBJ_id_smime_mod,3L + +#define SN_id_smime_mod_msg_v3 "id-smime-mod-msg-v3" +#define NID_id_smime_mod_msg_v3 199 +#define OBJ_id_smime_mod_msg_v3 OBJ_id_smime_mod,4L + +#define SN_id_smime_mod_ets_eSignature_88 "id-smime-mod-ets-eSignature-88" +#define NID_id_smime_mod_ets_eSignature_88 200 +#define OBJ_id_smime_mod_ets_eSignature_88 OBJ_id_smime_mod,5L + +#define SN_id_smime_mod_ets_eSignature_97 "id-smime-mod-ets-eSignature-97" +#define NID_id_smime_mod_ets_eSignature_97 201 +#define OBJ_id_smime_mod_ets_eSignature_97 OBJ_id_smime_mod,6L + +#define SN_id_smime_mod_ets_eSigPolicy_88 "id-smime-mod-ets-eSigPolicy-88" +#define NID_id_smime_mod_ets_eSigPolicy_88 202 +#define OBJ_id_smime_mod_ets_eSigPolicy_88 OBJ_id_smime_mod,7L + +#define SN_id_smime_mod_ets_eSigPolicy_97 "id-smime-mod-ets-eSigPolicy-97" +#define NID_id_smime_mod_ets_eSigPolicy_97 203 +#define OBJ_id_smime_mod_ets_eSigPolicy_97 OBJ_id_smime_mod,8L + +#define SN_id_smime_ct_receipt "id-smime-ct-receipt" +#define NID_id_smime_ct_receipt 204 +#define OBJ_id_smime_ct_receipt OBJ_id_smime_ct,1L + +#define SN_id_smime_ct_authData "id-smime-ct-authData" +#define NID_id_smime_ct_authData 205 +#define OBJ_id_smime_ct_authData OBJ_id_smime_ct,2L + +#define SN_id_smime_ct_publishCert "id-smime-ct-publishCert" +#define NID_id_smime_ct_publishCert 206 +#define OBJ_id_smime_ct_publishCert OBJ_id_smime_ct,3L + +#define SN_id_smime_ct_TSTInfo "id-smime-ct-TSTInfo" +#define NID_id_smime_ct_TSTInfo 207 +#define OBJ_id_smime_ct_TSTInfo OBJ_id_smime_ct,4L + +#define SN_id_smime_ct_TDTInfo "id-smime-ct-TDTInfo" +#define NID_id_smime_ct_TDTInfo 208 +#define OBJ_id_smime_ct_TDTInfo OBJ_id_smime_ct,5L + +#define SN_id_smime_ct_contentInfo "id-smime-ct-contentInfo" +#define NID_id_smime_ct_contentInfo 209 +#define OBJ_id_smime_ct_contentInfo OBJ_id_smime_ct,6L + +#define SN_id_smime_ct_DVCSRequestData "id-smime-ct-DVCSRequestData" +#define NID_id_smime_ct_DVCSRequestData 210 +#define OBJ_id_smime_ct_DVCSRequestData OBJ_id_smime_ct,7L + +#define SN_id_smime_ct_DVCSResponseData "id-smime-ct-DVCSResponseData" +#define NID_id_smime_ct_DVCSResponseData 211 +#define OBJ_id_smime_ct_DVCSResponseData OBJ_id_smime_ct,8L + +#define SN_id_smime_aa_receiptRequest "id-smime-aa-receiptRequest" +#define NID_id_smime_aa_receiptRequest 212 +#define OBJ_id_smime_aa_receiptRequest OBJ_id_smime_aa,1L + +#define SN_id_smime_aa_securityLabel "id-smime-aa-securityLabel" +#define NID_id_smime_aa_securityLabel 213 +#define OBJ_id_smime_aa_securityLabel OBJ_id_smime_aa,2L + +#define SN_id_smime_aa_mlExpandHistory "id-smime-aa-mlExpandHistory" +#define NID_id_smime_aa_mlExpandHistory 214 +#define OBJ_id_smime_aa_mlExpandHistory OBJ_id_smime_aa,3L + +#define SN_id_smime_aa_contentHint "id-smime-aa-contentHint" +#define NID_id_smime_aa_contentHint 215 +#define OBJ_id_smime_aa_contentHint OBJ_id_smime_aa,4L + +#define SN_id_smime_aa_msgSigDigest "id-smime-aa-msgSigDigest" +#define NID_id_smime_aa_msgSigDigest 216 +#define OBJ_id_smime_aa_msgSigDigest OBJ_id_smime_aa,5L + +#define SN_id_smime_aa_encapContentType "id-smime-aa-encapContentType" +#define NID_id_smime_aa_encapContentType 217 +#define OBJ_id_smime_aa_encapContentType OBJ_id_smime_aa,6L + +#define SN_id_smime_aa_contentIdentifier "id-smime-aa-contentIdentifier" +#define NID_id_smime_aa_contentIdentifier 218 +#define OBJ_id_smime_aa_contentIdentifier OBJ_id_smime_aa,7L + +#define SN_id_smime_aa_macValue "id-smime-aa-macValue" +#define NID_id_smime_aa_macValue 219 +#define OBJ_id_smime_aa_macValue OBJ_id_smime_aa,8L + +#define SN_id_smime_aa_equivalentLabels "id-smime-aa-equivalentLabels" +#define NID_id_smime_aa_equivalentLabels 220 +#define OBJ_id_smime_aa_equivalentLabels OBJ_id_smime_aa,9L + +#define SN_id_smime_aa_contentReference "id-smime-aa-contentReference" +#define NID_id_smime_aa_contentReference 221 +#define OBJ_id_smime_aa_contentReference OBJ_id_smime_aa,10L + +#define SN_id_smime_aa_encrypKeyPref "id-smime-aa-encrypKeyPref" +#define NID_id_smime_aa_encrypKeyPref 222 +#define OBJ_id_smime_aa_encrypKeyPref OBJ_id_smime_aa,11L + +#define SN_id_smime_aa_signingCertificate "id-smime-aa-signingCertificate" +#define NID_id_smime_aa_signingCertificate 223 +#define OBJ_id_smime_aa_signingCertificate OBJ_id_smime_aa,12L + +#define SN_id_smime_aa_smimeEncryptCerts "id-smime-aa-smimeEncryptCerts" +#define NID_id_smime_aa_smimeEncryptCerts 224 +#define OBJ_id_smime_aa_smimeEncryptCerts OBJ_id_smime_aa,13L + +#define SN_id_smime_aa_timeStampToken "id-smime-aa-timeStampToken" +#define NID_id_smime_aa_timeStampToken 225 +#define OBJ_id_smime_aa_timeStampToken OBJ_id_smime_aa,14L + +#define SN_id_smime_aa_ets_sigPolicyId "id-smime-aa-ets-sigPolicyId" +#define NID_id_smime_aa_ets_sigPolicyId 226 +#define OBJ_id_smime_aa_ets_sigPolicyId OBJ_id_smime_aa,15L + +#define SN_id_smime_aa_ets_commitmentType "id-smime-aa-ets-commitmentType" +#define NID_id_smime_aa_ets_commitmentType 227 +#define OBJ_id_smime_aa_ets_commitmentType OBJ_id_smime_aa,16L + +#define SN_id_smime_aa_ets_signerLocation "id-smime-aa-ets-signerLocation" +#define NID_id_smime_aa_ets_signerLocation 228 +#define OBJ_id_smime_aa_ets_signerLocation OBJ_id_smime_aa,17L + +#define SN_id_smime_aa_ets_signerAttr "id-smime-aa-ets-signerAttr" +#define NID_id_smime_aa_ets_signerAttr 229 +#define OBJ_id_smime_aa_ets_signerAttr OBJ_id_smime_aa,18L + +#define SN_id_smime_aa_ets_otherSigCert "id-smime-aa-ets-otherSigCert" +#define NID_id_smime_aa_ets_otherSigCert 230 +#define OBJ_id_smime_aa_ets_otherSigCert OBJ_id_smime_aa,19L + +#define SN_id_smime_aa_ets_contentTimestamp "id-smime-aa-ets-contentTimestamp" +#define NID_id_smime_aa_ets_contentTimestamp 231 +#define OBJ_id_smime_aa_ets_contentTimestamp OBJ_id_smime_aa,20L + +#define SN_id_smime_aa_ets_CertificateRefs "id-smime-aa-ets-CertificateRefs" +#define NID_id_smime_aa_ets_CertificateRefs 232 +#define OBJ_id_smime_aa_ets_CertificateRefs OBJ_id_smime_aa,21L + +#define SN_id_smime_aa_ets_RevocationRefs "id-smime-aa-ets-RevocationRefs" +#define NID_id_smime_aa_ets_RevocationRefs 233 +#define OBJ_id_smime_aa_ets_RevocationRefs OBJ_id_smime_aa,22L + +#define SN_id_smime_aa_ets_certValues "id-smime-aa-ets-certValues" +#define NID_id_smime_aa_ets_certValues 234 +#define OBJ_id_smime_aa_ets_certValues OBJ_id_smime_aa,23L + +#define SN_id_smime_aa_ets_revocationValues "id-smime-aa-ets-revocationValues" +#define NID_id_smime_aa_ets_revocationValues 235 +#define OBJ_id_smime_aa_ets_revocationValues OBJ_id_smime_aa,24L + +#define SN_id_smime_aa_ets_escTimeStamp "id-smime-aa-ets-escTimeStamp" +#define NID_id_smime_aa_ets_escTimeStamp 236 +#define OBJ_id_smime_aa_ets_escTimeStamp OBJ_id_smime_aa,25L + +#define SN_id_smime_aa_ets_certCRLTimestamp "id-smime-aa-ets-certCRLTimestamp" +#define NID_id_smime_aa_ets_certCRLTimestamp 237 +#define OBJ_id_smime_aa_ets_certCRLTimestamp OBJ_id_smime_aa,26L + +#define SN_id_smime_aa_ets_archiveTimeStamp "id-smime-aa-ets-archiveTimeStamp" +#define NID_id_smime_aa_ets_archiveTimeStamp 238 +#define OBJ_id_smime_aa_ets_archiveTimeStamp OBJ_id_smime_aa,27L + +#define SN_id_smime_aa_signatureType "id-smime-aa-signatureType" +#define NID_id_smime_aa_signatureType 239 +#define OBJ_id_smime_aa_signatureType OBJ_id_smime_aa,28L + +#define SN_id_smime_aa_dvcs_dvc "id-smime-aa-dvcs-dvc" +#define NID_id_smime_aa_dvcs_dvc 240 +#define OBJ_id_smime_aa_dvcs_dvc OBJ_id_smime_aa,29L + +#define SN_id_smime_alg_ESDHwith3DES "id-smime-alg-ESDHwith3DES" +#define NID_id_smime_alg_ESDHwith3DES 241 +#define OBJ_id_smime_alg_ESDHwith3DES OBJ_id_smime_alg,1L + +#define SN_id_smime_alg_ESDHwithRC2 "id-smime-alg-ESDHwithRC2" +#define NID_id_smime_alg_ESDHwithRC2 242 +#define OBJ_id_smime_alg_ESDHwithRC2 OBJ_id_smime_alg,2L + +#define SN_id_smime_alg_3DESwrap "id-smime-alg-3DESwrap" +#define NID_id_smime_alg_3DESwrap 243 +#define OBJ_id_smime_alg_3DESwrap OBJ_id_smime_alg,3L + +#define SN_id_smime_alg_RC2wrap "id-smime-alg-RC2wrap" +#define NID_id_smime_alg_RC2wrap 244 +#define OBJ_id_smime_alg_RC2wrap OBJ_id_smime_alg,4L + +#define SN_id_smime_alg_ESDH "id-smime-alg-ESDH" +#define NID_id_smime_alg_ESDH 245 +#define OBJ_id_smime_alg_ESDH OBJ_id_smime_alg,5L + +#define SN_id_smime_alg_CMS3DESwrap "id-smime-alg-CMS3DESwrap" +#define NID_id_smime_alg_CMS3DESwrap 246 +#define OBJ_id_smime_alg_CMS3DESwrap OBJ_id_smime_alg,6L + +#define SN_id_smime_alg_CMSRC2wrap "id-smime-alg-CMSRC2wrap" +#define NID_id_smime_alg_CMSRC2wrap 247 +#define OBJ_id_smime_alg_CMSRC2wrap OBJ_id_smime_alg,7L + +#define SN_id_smime_cd_ldap "id-smime-cd-ldap" +#define NID_id_smime_cd_ldap 248 +#define OBJ_id_smime_cd_ldap OBJ_id_smime_cd,1L + +#define SN_id_smime_spq_ets_sqt_uri "id-smime-spq-ets-sqt-uri" +#define NID_id_smime_spq_ets_sqt_uri 249 +#define OBJ_id_smime_spq_ets_sqt_uri OBJ_id_smime_spq,1L + +#define SN_id_smime_spq_ets_sqt_unotice "id-smime-spq-ets-sqt-unotice" +#define NID_id_smime_spq_ets_sqt_unotice 250 +#define OBJ_id_smime_spq_ets_sqt_unotice OBJ_id_smime_spq,2L + +#define SN_id_smime_cti_ets_proofOfOrigin "id-smime-cti-ets-proofOfOrigin" +#define NID_id_smime_cti_ets_proofOfOrigin 251 +#define OBJ_id_smime_cti_ets_proofOfOrigin OBJ_id_smime_cti,1L + +#define SN_id_smime_cti_ets_proofOfReceipt "id-smime-cti-ets-proofOfReceipt" +#define NID_id_smime_cti_ets_proofOfReceipt 252 +#define OBJ_id_smime_cti_ets_proofOfReceipt OBJ_id_smime_cti,2L + +#define SN_id_smime_cti_ets_proofOfDelivery "id-smime-cti-ets-proofOfDelivery" +#define NID_id_smime_cti_ets_proofOfDelivery 253 +#define OBJ_id_smime_cti_ets_proofOfDelivery OBJ_id_smime_cti,3L + +#define SN_id_smime_cti_ets_proofOfSender "id-smime-cti-ets-proofOfSender" +#define NID_id_smime_cti_ets_proofOfSender 254 +#define OBJ_id_smime_cti_ets_proofOfSender OBJ_id_smime_cti,4L + +#define SN_id_smime_cti_ets_proofOfApproval "id-smime-cti-ets-proofOfApproval" +#define NID_id_smime_cti_ets_proofOfApproval 255 +#define OBJ_id_smime_cti_ets_proofOfApproval OBJ_id_smime_cti,5L + +#define SN_id_smime_cti_ets_proofOfCreation "id-smime-cti-ets-proofOfCreation" +#define NID_id_smime_cti_ets_proofOfCreation 256 +#define OBJ_id_smime_cti_ets_proofOfCreation OBJ_id_smime_cti,6L + +#define LN_friendlyName "friendlyName" +#define NID_friendlyName 156 +#define OBJ_friendlyName OBJ_pkcs9,20L + +#define LN_localKeyID "localKeyID" +#define NID_localKeyID 157 +#define OBJ_localKeyID OBJ_pkcs9,21L + +#define SN_ms_csp_name "CSPName" +#define LN_ms_csp_name "Microsoft CSP Name" +#define NID_ms_csp_name 417 +#define OBJ_ms_csp_name 1L,3L,6L,1L,4L,1L,311L,17L,1L + +#define OBJ_certTypes OBJ_pkcs9,22L + +#define LN_x509Certificate "x509Certificate" +#define NID_x509Certificate 158 +#define OBJ_x509Certificate OBJ_certTypes,1L + +#define LN_sdsiCertificate "sdsiCertificate" +#define NID_sdsiCertificate 159 +#define OBJ_sdsiCertificate OBJ_certTypes,2L + +#define OBJ_crlTypes OBJ_pkcs9,23L + +#define LN_x509Crl "x509Crl" +#define NID_x509Crl 160 +#define OBJ_x509Crl OBJ_crlTypes,1L + +#define OBJ_pkcs12 OBJ_pkcs,12L + +#define OBJ_pkcs12_pbeids OBJ_pkcs12,1L + +#define SN_pbe_WithSHA1And128BitRC4 "PBE-SHA1-RC4-128" +#define LN_pbe_WithSHA1And128BitRC4 "pbeWithSHA1And128BitRC4" +#define NID_pbe_WithSHA1And128BitRC4 144 +#define OBJ_pbe_WithSHA1And128BitRC4 OBJ_pkcs12_pbeids,1L + +#define SN_pbe_WithSHA1And40BitRC4 "PBE-SHA1-RC4-40" +#define LN_pbe_WithSHA1And40BitRC4 "pbeWithSHA1And40BitRC4" +#define NID_pbe_WithSHA1And40BitRC4 145 +#define OBJ_pbe_WithSHA1And40BitRC4 OBJ_pkcs12_pbeids,2L + +#define SN_pbe_WithSHA1And3_Key_TripleDES_CBC "PBE-SHA1-3DES" +#define LN_pbe_WithSHA1And3_Key_TripleDES_CBC "pbeWithSHA1And3-KeyTripleDES-CBC" +#define NID_pbe_WithSHA1And3_Key_TripleDES_CBC 146 +#define OBJ_pbe_WithSHA1And3_Key_TripleDES_CBC OBJ_pkcs12_pbeids,3L + +#define SN_pbe_WithSHA1And2_Key_TripleDES_CBC "PBE-SHA1-2DES" +#define LN_pbe_WithSHA1And2_Key_TripleDES_CBC "pbeWithSHA1And2-KeyTripleDES-CBC" +#define NID_pbe_WithSHA1And2_Key_TripleDES_CBC 147 +#define OBJ_pbe_WithSHA1And2_Key_TripleDES_CBC OBJ_pkcs12_pbeids,4L + +#define SN_pbe_WithSHA1And128BitRC2_CBC "PBE-SHA1-RC2-128" +#define LN_pbe_WithSHA1And128BitRC2_CBC "pbeWithSHA1And128BitRC2-CBC" +#define NID_pbe_WithSHA1And128BitRC2_CBC 148 +#define OBJ_pbe_WithSHA1And128BitRC2_CBC OBJ_pkcs12_pbeids,5L + +#define SN_pbe_WithSHA1And40BitRC2_CBC "PBE-SHA1-RC2-40" +#define LN_pbe_WithSHA1And40BitRC2_CBC "pbeWithSHA1And40BitRC2-CBC" +#define NID_pbe_WithSHA1And40BitRC2_CBC 149 +#define OBJ_pbe_WithSHA1And40BitRC2_CBC OBJ_pkcs12_pbeids,6L + +#define OBJ_pkcs12_Version1 OBJ_pkcs12,10L + +#define OBJ_pkcs12_BagIds OBJ_pkcs12_Version1,1L + +#define LN_keyBag "keyBag" +#define NID_keyBag 150 +#define OBJ_keyBag OBJ_pkcs12_BagIds,1L + +#define LN_pkcs8ShroudedKeyBag "pkcs8ShroudedKeyBag" +#define NID_pkcs8ShroudedKeyBag 151 +#define OBJ_pkcs8ShroudedKeyBag OBJ_pkcs12_BagIds,2L + +#define LN_certBag "certBag" +#define NID_certBag 152 +#define OBJ_certBag OBJ_pkcs12_BagIds,3L + +#define LN_crlBag "crlBag" +#define NID_crlBag 153 +#define OBJ_crlBag OBJ_pkcs12_BagIds,4L + +#define LN_secretBag "secretBag" +#define NID_secretBag 154 +#define OBJ_secretBag OBJ_pkcs12_BagIds,5L + +#define LN_safeContentsBag "safeContentsBag" +#define NID_safeContentsBag 155 +#define OBJ_safeContentsBag OBJ_pkcs12_BagIds,6L + +#define SN_md2 "MD2" +#define LN_md2 "md2" +#define NID_md2 3 +#define OBJ_md2 OBJ_rsadsi,2L,2L + +#define SN_md4 "MD4" +#define LN_md4 "md4" +#define NID_md4 257 +#define OBJ_md4 OBJ_rsadsi,2L,4L + +#define SN_md5 "MD5" +#define LN_md5 "md5" +#define NID_md5 4 +#define OBJ_md5 OBJ_rsadsi,2L,5L + +#define SN_md5_sha1 "MD5-SHA1" +#define LN_md5_sha1 "md5-sha1" +#define NID_md5_sha1 114 + +#define LN_hmacWithSHA1 "hmacWithSHA1" +#define NID_hmacWithSHA1 163 +#define OBJ_hmacWithSHA1 OBJ_rsadsi,2L,7L + +#define SN_rc2_cbc "RC2-CBC" +#define LN_rc2_cbc "rc2-cbc" +#define NID_rc2_cbc 37 +#define OBJ_rc2_cbc OBJ_rsadsi,3L,2L + +#define SN_rc2_ecb "RC2-ECB" +#define LN_rc2_ecb "rc2-ecb" +#define NID_rc2_ecb 38 + +#define SN_rc2_cfb64 "RC2-CFB" +#define LN_rc2_cfb64 "rc2-cfb" +#define NID_rc2_cfb64 39 + +#define SN_rc2_ofb64 "RC2-OFB" +#define LN_rc2_ofb64 "rc2-ofb" +#define NID_rc2_ofb64 40 + +#define SN_rc2_40_cbc "RC2-40-CBC" +#define LN_rc2_40_cbc "rc2-40-cbc" +#define NID_rc2_40_cbc 98 + +#define SN_rc2_64_cbc "RC2-64-CBC" +#define LN_rc2_64_cbc "rc2-64-cbc" +#define NID_rc2_64_cbc 166 + +#define SN_rc4 "RC4" +#define LN_rc4 "rc4" +#define NID_rc4 5 +#define OBJ_rc4 OBJ_rsadsi,3L,4L + +#define SN_rc4_40 "RC4-40" +#define LN_rc4_40 "rc4-40" +#define NID_rc4_40 97 + +#define SN_des_ede3_cbc "DES-EDE3-CBC" +#define LN_des_ede3_cbc "des-ede3-cbc" +#define NID_des_ede3_cbc 44 +#define OBJ_des_ede3_cbc OBJ_rsadsi,3L,7L + +#define SN_rc5_cbc "RC5-CBC" +#define LN_rc5_cbc "rc5-cbc" +#define NID_rc5_cbc 120 +#define OBJ_rc5_cbc OBJ_rsadsi,3L,8L + +#define SN_rc5_ecb "RC5-ECB" +#define LN_rc5_ecb "rc5-ecb" +#define NID_rc5_ecb 121 + +#define SN_rc5_cfb64 "RC5-CFB" +#define LN_rc5_cfb64 "rc5-cfb" +#define NID_rc5_cfb64 122 + +#define SN_rc5_ofb64 "RC5-OFB" +#define LN_rc5_ofb64 "rc5-ofb" +#define NID_rc5_ofb64 123 + +#define SN_ms_ext_req "msExtReq" +#define LN_ms_ext_req "Microsoft Extension Request" +#define NID_ms_ext_req 171 +#define OBJ_ms_ext_req 1L,3L,6L,1L,4L,1L,311L,2L,1L,14L + +#define SN_ms_code_ind "msCodeInd" +#define LN_ms_code_ind "Microsoft Individual Code Signing" +#define NID_ms_code_ind 134 +#define OBJ_ms_code_ind 1L,3L,6L,1L,4L,1L,311L,2L,1L,21L + +#define SN_ms_code_com "msCodeCom" +#define LN_ms_code_com "Microsoft Commercial Code Signing" +#define NID_ms_code_com 135 +#define OBJ_ms_code_com 1L,3L,6L,1L,4L,1L,311L,2L,1L,22L + +#define SN_ms_ctl_sign "msCTLSign" +#define LN_ms_ctl_sign "Microsoft Trust List Signing" +#define NID_ms_ctl_sign 136 +#define OBJ_ms_ctl_sign 1L,3L,6L,1L,4L,1L,311L,10L,3L,1L + +#define SN_ms_sgc "msSGC" +#define LN_ms_sgc "Microsoft Server Gated Crypto" +#define NID_ms_sgc 137 +#define OBJ_ms_sgc 1L,3L,6L,1L,4L,1L,311L,10L,3L,3L + +#define SN_ms_efs "msEFS" +#define LN_ms_efs "Microsoft Encrypted File System" +#define NID_ms_efs 138 +#define OBJ_ms_efs 1L,3L,6L,1L,4L,1L,311L,10L,3L,4L + +#define SN_ms_smartcard_login "msSmartcardLogin" +#define LN_ms_smartcard_login "Microsoft Smartcardlogin" +#define NID_ms_smartcard_login 648 +#define OBJ_ms_smartcard_login 1L,3L,6L,1L,4L,1L,311L,20L,2L,2L + +#define SN_ms_upn "msUPN" +#define LN_ms_upn "Microsoft Universal Principal Name" +#define NID_ms_upn 649 +#define OBJ_ms_upn 1L,3L,6L,1L,4L,1L,311L,20L,2L,3L + +#define SN_idea_cbc "IDEA-CBC" +#define LN_idea_cbc "idea-cbc" +#define NID_idea_cbc 34 +#define OBJ_idea_cbc 1L,3L,6L,1L,4L,1L,188L,7L,1L,1L,2L + +#define SN_idea_ecb "IDEA-ECB" +#define LN_idea_ecb "idea-ecb" +#define NID_idea_ecb 36 + +#define SN_idea_cfb64 "IDEA-CFB" +#define LN_idea_cfb64 "idea-cfb" +#define NID_idea_cfb64 35 + +#define SN_idea_ofb64 "IDEA-OFB" +#define LN_idea_ofb64 "idea-ofb" +#define NID_idea_ofb64 46 + +#define SN_bf_cbc "BF-CBC" +#define LN_bf_cbc "bf-cbc" +#define NID_bf_cbc 91 +#define OBJ_bf_cbc 1L,3L,6L,1L,4L,1L,3029L,1L,2L + +#define SN_bf_ecb "BF-ECB" +#define LN_bf_ecb "bf-ecb" +#define NID_bf_ecb 92 + +#define SN_bf_cfb64 "BF-CFB" +#define LN_bf_cfb64 "bf-cfb" +#define NID_bf_cfb64 93 + +#define SN_bf_ofb64 "BF-OFB" +#define LN_bf_ofb64 "bf-ofb" +#define NID_bf_ofb64 94 + +#define SN_id_pkix "PKIX" +#define NID_id_pkix 127 +#define OBJ_id_pkix 1L,3L,6L,1L,5L,5L,7L + +#define SN_id_pkix_mod "id-pkix-mod" +#define NID_id_pkix_mod 258 +#define OBJ_id_pkix_mod OBJ_id_pkix,0L + +#define SN_id_pe "id-pe" +#define NID_id_pe 175 +#define OBJ_id_pe OBJ_id_pkix,1L + +#define SN_id_qt "id-qt" +#define NID_id_qt 259 +#define OBJ_id_qt OBJ_id_pkix,2L + +#define SN_id_kp "id-kp" +#define NID_id_kp 128 +#define OBJ_id_kp OBJ_id_pkix,3L + +#define SN_id_it "id-it" +#define NID_id_it 260 +#define OBJ_id_it OBJ_id_pkix,4L + +#define SN_id_pkip "id-pkip" +#define NID_id_pkip 261 +#define OBJ_id_pkip OBJ_id_pkix,5L + +#define SN_id_alg "id-alg" +#define NID_id_alg 262 +#define OBJ_id_alg OBJ_id_pkix,6L + +#define SN_id_cmc "id-cmc" +#define NID_id_cmc 263 +#define OBJ_id_cmc OBJ_id_pkix,7L + +#define SN_id_on "id-on" +#define NID_id_on 264 +#define OBJ_id_on OBJ_id_pkix,8L + +#define SN_id_pda "id-pda" +#define NID_id_pda 265 +#define OBJ_id_pda OBJ_id_pkix,9L + +#define SN_id_aca "id-aca" +#define NID_id_aca 266 +#define OBJ_id_aca OBJ_id_pkix,10L + +#define SN_id_qcs "id-qcs" +#define NID_id_qcs 267 +#define OBJ_id_qcs OBJ_id_pkix,11L + +#define SN_id_cct "id-cct" +#define NID_id_cct 268 +#define OBJ_id_cct OBJ_id_pkix,12L + +#define SN_id_ppl "id-ppl" +#define NID_id_ppl 662 +#define OBJ_id_ppl OBJ_id_pkix,21L + +#define SN_id_ad "id-ad" +#define NID_id_ad 176 +#define OBJ_id_ad OBJ_id_pkix,48L + +#define SN_id_pkix1_explicit_88 "id-pkix1-explicit-88" +#define NID_id_pkix1_explicit_88 269 +#define OBJ_id_pkix1_explicit_88 OBJ_id_pkix_mod,1L + +#define SN_id_pkix1_implicit_88 "id-pkix1-implicit-88" +#define NID_id_pkix1_implicit_88 270 +#define OBJ_id_pkix1_implicit_88 OBJ_id_pkix_mod,2L + +#define SN_id_pkix1_explicit_93 "id-pkix1-explicit-93" +#define NID_id_pkix1_explicit_93 271 +#define OBJ_id_pkix1_explicit_93 OBJ_id_pkix_mod,3L + +#define SN_id_pkix1_implicit_93 "id-pkix1-implicit-93" +#define NID_id_pkix1_implicit_93 272 +#define OBJ_id_pkix1_implicit_93 OBJ_id_pkix_mod,4L + +#define SN_id_mod_crmf "id-mod-crmf" +#define NID_id_mod_crmf 273 +#define OBJ_id_mod_crmf OBJ_id_pkix_mod,5L + +#define SN_id_mod_cmc "id-mod-cmc" +#define NID_id_mod_cmc 274 +#define OBJ_id_mod_cmc OBJ_id_pkix_mod,6L + +#define SN_id_mod_kea_profile_88 "id-mod-kea-profile-88" +#define NID_id_mod_kea_profile_88 275 +#define OBJ_id_mod_kea_profile_88 OBJ_id_pkix_mod,7L + +#define SN_id_mod_kea_profile_93 "id-mod-kea-profile-93" +#define NID_id_mod_kea_profile_93 276 +#define OBJ_id_mod_kea_profile_93 OBJ_id_pkix_mod,8L + +#define SN_id_mod_cmp "id-mod-cmp" +#define NID_id_mod_cmp 277 +#define OBJ_id_mod_cmp OBJ_id_pkix_mod,9L + +#define SN_id_mod_qualified_cert_88 "id-mod-qualified-cert-88" +#define NID_id_mod_qualified_cert_88 278 +#define OBJ_id_mod_qualified_cert_88 OBJ_id_pkix_mod,10L + +#define SN_id_mod_qualified_cert_93 "id-mod-qualified-cert-93" +#define NID_id_mod_qualified_cert_93 279 +#define OBJ_id_mod_qualified_cert_93 OBJ_id_pkix_mod,11L + +#define SN_id_mod_attribute_cert "id-mod-attribute-cert" +#define NID_id_mod_attribute_cert 280 +#define OBJ_id_mod_attribute_cert OBJ_id_pkix_mod,12L + +#define SN_id_mod_timestamp_protocol "id-mod-timestamp-protocol" +#define NID_id_mod_timestamp_protocol 281 +#define OBJ_id_mod_timestamp_protocol OBJ_id_pkix_mod,13L + +#define SN_id_mod_ocsp "id-mod-ocsp" +#define NID_id_mod_ocsp 282 +#define OBJ_id_mod_ocsp OBJ_id_pkix_mod,14L + +#define SN_id_mod_dvcs "id-mod-dvcs" +#define NID_id_mod_dvcs 283 +#define OBJ_id_mod_dvcs OBJ_id_pkix_mod,15L + +#define SN_id_mod_cmp2000 "id-mod-cmp2000" +#define NID_id_mod_cmp2000 284 +#define OBJ_id_mod_cmp2000 OBJ_id_pkix_mod,16L + +#define SN_info_access "authorityInfoAccess" +#define LN_info_access "Authority Information Access" +#define NID_info_access 177 +#define OBJ_info_access OBJ_id_pe,1L + +#define SN_biometricInfo "biometricInfo" +#define LN_biometricInfo "Biometric Info" +#define NID_biometricInfo 285 +#define OBJ_biometricInfo OBJ_id_pe,2L + +#define SN_qcStatements "qcStatements" +#define NID_qcStatements 286 +#define OBJ_qcStatements OBJ_id_pe,3L + +#define SN_ac_auditEntity "ac-auditEntity" +#define NID_ac_auditEntity 287 +#define OBJ_ac_auditEntity OBJ_id_pe,4L + +#define SN_ac_targeting "ac-targeting" +#define NID_ac_targeting 288 +#define OBJ_ac_targeting OBJ_id_pe,5L + +#define SN_aaControls "aaControls" +#define NID_aaControls 289 +#define OBJ_aaControls OBJ_id_pe,6L + +#define SN_sbgp_ipAddrBlock "sbgp-ipAddrBlock" +#define NID_sbgp_ipAddrBlock 290 +#define OBJ_sbgp_ipAddrBlock OBJ_id_pe,7L + +#define SN_sbgp_autonomousSysNum "sbgp-autonomousSysNum" +#define NID_sbgp_autonomousSysNum 291 +#define OBJ_sbgp_autonomousSysNum OBJ_id_pe,8L + +#define SN_sbgp_routerIdentifier "sbgp-routerIdentifier" +#define NID_sbgp_routerIdentifier 292 +#define OBJ_sbgp_routerIdentifier OBJ_id_pe,9L + +#define SN_ac_proxying "ac-proxying" +#define NID_ac_proxying 397 +#define OBJ_ac_proxying OBJ_id_pe,10L + +#define SN_sinfo_access "subjectInfoAccess" +#define LN_sinfo_access "Subject Information Access" +#define NID_sinfo_access 398 +#define OBJ_sinfo_access OBJ_id_pe,11L + +#define SN_proxyCertInfo "proxyCertInfo" +#define LN_proxyCertInfo "Proxy Certificate Information" +#define NID_proxyCertInfo 663 +#define OBJ_proxyCertInfo OBJ_id_pe,14L + +#define SN_id_qt_cps "id-qt-cps" +#define LN_id_qt_cps "Policy Qualifier CPS" +#define NID_id_qt_cps 164 +#define OBJ_id_qt_cps OBJ_id_qt,1L + +#define SN_id_qt_unotice "id-qt-unotice" +#define LN_id_qt_unotice "Policy Qualifier User Notice" +#define NID_id_qt_unotice 165 +#define OBJ_id_qt_unotice OBJ_id_qt,2L + +#define SN_textNotice "textNotice" +#define NID_textNotice 293 +#define OBJ_textNotice OBJ_id_qt,3L + +#define SN_server_auth "serverAuth" +#define LN_server_auth "TLS Web Server Authentication" +#define NID_server_auth 129 +#define OBJ_server_auth OBJ_id_kp,1L + +#define SN_client_auth "clientAuth" +#define LN_client_auth "TLS Web Client Authentication" +#define NID_client_auth 130 +#define OBJ_client_auth OBJ_id_kp,2L + +#define SN_code_sign "codeSigning" +#define LN_code_sign "Code Signing" +#define NID_code_sign 131 +#define OBJ_code_sign OBJ_id_kp,3L + +#define SN_email_protect "emailProtection" +#define LN_email_protect "E-mail Protection" +#define NID_email_protect 132 +#define OBJ_email_protect OBJ_id_kp,4L + +#define SN_ipsecEndSystem "ipsecEndSystem" +#define LN_ipsecEndSystem "IPSec End System" +#define NID_ipsecEndSystem 294 +#define OBJ_ipsecEndSystem OBJ_id_kp,5L + +#define SN_ipsecTunnel "ipsecTunnel" +#define LN_ipsecTunnel "IPSec Tunnel" +#define NID_ipsecTunnel 295 +#define OBJ_ipsecTunnel OBJ_id_kp,6L + +#define SN_ipsecUser "ipsecUser" +#define LN_ipsecUser "IPSec User" +#define NID_ipsecUser 296 +#define OBJ_ipsecUser OBJ_id_kp,7L + +#define SN_time_stamp "timeStamping" +#define LN_time_stamp "Time Stamping" +#define NID_time_stamp 133 +#define OBJ_time_stamp OBJ_id_kp,8L + +#define SN_OCSP_sign "OCSPSigning" +#define LN_OCSP_sign "OCSP Signing" +#define NID_OCSP_sign 180 +#define OBJ_OCSP_sign OBJ_id_kp,9L + +#define SN_dvcs "DVCS" +#define LN_dvcs "dvcs" +#define NID_dvcs 297 +#define OBJ_dvcs OBJ_id_kp,10L + +#define SN_id_it_caProtEncCert "id-it-caProtEncCert" +#define NID_id_it_caProtEncCert 298 +#define OBJ_id_it_caProtEncCert OBJ_id_it,1L + +#define SN_id_it_signKeyPairTypes "id-it-signKeyPairTypes" +#define NID_id_it_signKeyPairTypes 299 +#define OBJ_id_it_signKeyPairTypes OBJ_id_it,2L + +#define SN_id_it_encKeyPairTypes "id-it-encKeyPairTypes" +#define NID_id_it_encKeyPairTypes 300 +#define OBJ_id_it_encKeyPairTypes OBJ_id_it,3L + +#define SN_id_it_preferredSymmAlg "id-it-preferredSymmAlg" +#define NID_id_it_preferredSymmAlg 301 +#define OBJ_id_it_preferredSymmAlg OBJ_id_it,4L + +#define SN_id_it_caKeyUpdateInfo "id-it-caKeyUpdateInfo" +#define NID_id_it_caKeyUpdateInfo 302 +#define OBJ_id_it_caKeyUpdateInfo OBJ_id_it,5L + +#define SN_id_it_currentCRL "id-it-currentCRL" +#define NID_id_it_currentCRL 303 +#define OBJ_id_it_currentCRL OBJ_id_it,6L + +#define SN_id_it_unsupportedOIDs "id-it-unsupportedOIDs" +#define NID_id_it_unsupportedOIDs 304 +#define OBJ_id_it_unsupportedOIDs OBJ_id_it,7L + +#define SN_id_it_subscriptionRequest "id-it-subscriptionRequest" +#define NID_id_it_subscriptionRequest 305 +#define OBJ_id_it_subscriptionRequest OBJ_id_it,8L + +#define SN_id_it_subscriptionResponse "id-it-subscriptionResponse" +#define NID_id_it_subscriptionResponse 306 +#define OBJ_id_it_subscriptionResponse OBJ_id_it,9L + +#define SN_id_it_keyPairParamReq "id-it-keyPairParamReq" +#define NID_id_it_keyPairParamReq 307 +#define OBJ_id_it_keyPairParamReq OBJ_id_it,10L + +#define SN_id_it_keyPairParamRep "id-it-keyPairParamRep" +#define NID_id_it_keyPairParamRep 308 +#define OBJ_id_it_keyPairParamRep OBJ_id_it,11L + +#define SN_id_it_revPassphrase "id-it-revPassphrase" +#define NID_id_it_revPassphrase 309 +#define OBJ_id_it_revPassphrase OBJ_id_it,12L + +#define SN_id_it_implicitConfirm "id-it-implicitConfirm" +#define NID_id_it_implicitConfirm 310 +#define OBJ_id_it_implicitConfirm OBJ_id_it,13L + +#define SN_id_it_confirmWaitTime "id-it-confirmWaitTime" +#define NID_id_it_confirmWaitTime 311 +#define OBJ_id_it_confirmWaitTime OBJ_id_it,14L + +#define SN_id_it_origPKIMessage "id-it-origPKIMessage" +#define NID_id_it_origPKIMessage 312 +#define OBJ_id_it_origPKIMessage OBJ_id_it,15L + +#define SN_id_regCtrl "id-regCtrl" +#define NID_id_regCtrl 313 +#define OBJ_id_regCtrl OBJ_id_pkip,1L + +#define SN_id_regInfo "id-regInfo" +#define NID_id_regInfo 314 +#define OBJ_id_regInfo OBJ_id_pkip,2L + +#define SN_id_regCtrl_regToken "id-regCtrl-regToken" +#define NID_id_regCtrl_regToken 315 +#define OBJ_id_regCtrl_regToken OBJ_id_regCtrl,1L + +#define SN_id_regCtrl_authenticator "id-regCtrl-authenticator" +#define NID_id_regCtrl_authenticator 316 +#define OBJ_id_regCtrl_authenticator OBJ_id_regCtrl,2L + +#define SN_id_regCtrl_pkiPublicationInfo "id-regCtrl-pkiPublicationInfo" +#define NID_id_regCtrl_pkiPublicationInfo 317 +#define OBJ_id_regCtrl_pkiPublicationInfo OBJ_id_regCtrl,3L + +#define SN_id_regCtrl_pkiArchiveOptions "id-regCtrl-pkiArchiveOptions" +#define NID_id_regCtrl_pkiArchiveOptions 318 +#define OBJ_id_regCtrl_pkiArchiveOptions OBJ_id_regCtrl,4L + +#define SN_id_regCtrl_oldCertID "id-regCtrl-oldCertID" +#define NID_id_regCtrl_oldCertID 319 +#define OBJ_id_regCtrl_oldCertID OBJ_id_regCtrl,5L + +#define SN_id_regCtrl_protocolEncrKey "id-regCtrl-protocolEncrKey" +#define NID_id_regCtrl_protocolEncrKey 320 +#define OBJ_id_regCtrl_protocolEncrKey OBJ_id_regCtrl,6L + +#define SN_id_regInfo_utf8Pairs "id-regInfo-utf8Pairs" +#define NID_id_regInfo_utf8Pairs 321 +#define OBJ_id_regInfo_utf8Pairs OBJ_id_regInfo,1L + +#define SN_id_regInfo_certReq "id-regInfo-certReq" +#define NID_id_regInfo_certReq 322 +#define OBJ_id_regInfo_certReq OBJ_id_regInfo,2L + +#define SN_id_alg_des40 "id-alg-des40" +#define NID_id_alg_des40 323 +#define OBJ_id_alg_des40 OBJ_id_alg,1L + +#define SN_id_alg_noSignature "id-alg-noSignature" +#define NID_id_alg_noSignature 324 +#define OBJ_id_alg_noSignature OBJ_id_alg,2L + +#define SN_id_alg_dh_sig_hmac_sha1 "id-alg-dh-sig-hmac-sha1" +#define NID_id_alg_dh_sig_hmac_sha1 325 +#define OBJ_id_alg_dh_sig_hmac_sha1 OBJ_id_alg,3L + +#define SN_id_alg_dh_pop "id-alg-dh-pop" +#define NID_id_alg_dh_pop 326 +#define OBJ_id_alg_dh_pop OBJ_id_alg,4L + +#define SN_id_cmc_statusInfo "id-cmc-statusInfo" +#define NID_id_cmc_statusInfo 327 +#define OBJ_id_cmc_statusInfo OBJ_id_cmc,1L + +#define SN_id_cmc_identification "id-cmc-identification" +#define NID_id_cmc_identification 328 +#define OBJ_id_cmc_identification OBJ_id_cmc,2L + +#define SN_id_cmc_identityProof "id-cmc-identityProof" +#define NID_id_cmc_identityProof 329 +#define OBJ_id_cmc_identityProof OBJ_id_cmc,3L + +#define SN_id_cmc_dataReturn "id-cmc-dataReturn" +#define NID_id_cmc_dataReturn 330 +#define OBJ_id_cmc_dataReturn OBJ_id_cmc,4L + +#define SN_id_cmc_transactionId "id-cmc-transactionId" +#define NID_id_cmc_transactionId 331 +#define OBJ_id_cmc_transactionId OBJ_id_cmc,5L + +#define SN_id_cmc_senderNonce "id-cmc-senderNonce" +#define NID_id_cmc_senderNonce 332 +#define OBJ_id_cmc_senderNonce OBJ_id_cmc,6L + +#define SN_id_cmc_recipientNonce "id-cmc-recipientNonce" +#define NID_id_cmc_recipientNonce 333 +#define OBJ_id_cmc_recipientNonce OBJ_id_cmc,7L + +#define SN_id_cmc_addExtensions "id-cmc-addExtensions" +#define NID_id_cmc_addExtensions 334 +#define OBJ_id_cmc_addExtensions OBJ_id_cmc,8L + +#define SN_id_cmc_encryptedPOP "id-cmc-encryptedPOP" +#define NID_id_cmc_encryptedPOP 335 +#define OBJ_id_cmc_encryptedPOP OBJ_id_cmc,9L + +#define SN_id_cmc_decryptedPOP "id-cmc-decryptedPOP" +#define NID_id_cmc_decryptedPOP 336 +#define OBJ_id_cmc_decryptedPOP OBJ_id_cmc,10L + +#define SN_id_cmc_lraPOPWitness "id-cmc-lraPOPWitness" +#define NID_id_cmc_lraPOPWitness 337 +#define OBJ_id_cmc_lraPOPWitness OBJ_id_cmc,11L + +#define SN_id_cmc_getCert "id-cmc-getCert" +#define NID_id_cmc_getCert 338 +#define OBJ_id_cmc_getCert OBJ_id_cmc,15L + +#define SN_id_cmc_getCRL "id-cmc-getCRL" +#define NID_id_cmc_getCRL 339 +#define OBJ_id_cmc_getCRL OBJ_id_cmc,16L + +#define SN_id_cmc_revokeRequest "id-cmc-revokeRequest" +#define NID_id_cmc_revokeRequest 340 +#define OBJ_id_cmc_revokeRequest OBJ_id_cmc,17L + +#define SN_id_cmc_regInfo "id-cmc-regInfo" +#define NID_id_cmc_regInfo 341 +#define OBJ_id_cmc_regInfo OBJ_id_cmc,18L + +#define SN_id_cmc_responseInfo "id-cmc-responseInfo" +#define NID_id_cmc_responseInfo 342 +#define OBJ_id_cmc_responseInfo OBJ_id_cmc,19L + +#define SN_id_cmc_queryPending "id-cmc-queryPending" +#define NID_id_cmc_queryPending 343 +#define OBJ_id_cmc_queryPending OBJ_id_cmc,21L + +#define SN_id_cmc_popLinkRandom "id-cmc-popLinkRandom" +#define NID_id_cmc_popLinkRandom 344 +#define OBJ_id_cmc_popLinkRandom OBJ_id_cmc,22L + +#define SN_id_cmc_popLinkWitness "id-cmc-popLinkWitness" +#define NID_id_cmc_popLinkWitness 345 +#define OBJ_id_cmc_popLinkWitness OBJ_id_cmc,23L + +#define SN_id_cmc_confirmCertAcceptance "id-cmc-confirmCertAcceptance" +#define NID_id_cmc_confirmCertAcceptance 346 +#define OBJ_id_cmc_confirmCertAcceptance OBJ_id_cmc,24L + +#define SN_id_on_personalData "id-on-personalData" +#define NID_id_on_personalData 347 +#define OBJ_id_on_personalData OBJ_id_on,1L + +#define SN_id_pda_dateOfBirth "id-pda-dateOfBirth" +#define NID_id_pda_dateOfBirth 348 +#define OBJ_id_pda_dateOfBirth OBJ_id_pda,1L + +#define SN_id_pda_placeOfBirth "id-pda-placeOfBirth" +#define NID_id_pda_placeOfBirth 349 +#define OBJ_id_pda_placeOfBirth OBJ_id_pda,2L + +#define SN_id_pda_gender "id-pda-gender" +#define NID_id_pda_gender 351 +#define OBJ_id_pda_gender OBJ_id_pda,3L + +#define SN_id_pda_countryOfCitizenship "id-pda-countryOfCitizenship" +#define NID_id_pda_countryOfCitizenship 352 +#define OBJ_id_pda_countryOfCitizenship OBJ_id_pda,4L + +#define SN_id_pda_countryOfResidence "id-pda-countryOfResidence" +#define NID_id_pda_countryOfResidence 353 +#define OBJ_id_pda_countryOfResidence OBJ_id_pda,5L + +#define SN_id_aca_authenticationInfo "id-aca-authenticationInfo" +#define NID_id_aca_authenticationInfo 354 +#define OBJ_id_aca_authenticationInfo OBJ_id_aca,1L + +#define SN_id_aca_accessIdentity "id-aca-accessIdentity" +#define NID_id_aca_accessIdentity 355 +#define OBJ_id_aca_accessIdentity OBJ_id_aca,2L + +#define SN_id_aca_chargingIdentity "id-aca-chargingIdentity" +#define NID_id_aca_chargingIdentity 356 +#define OBJ_id_aca_chargingIdentity OBJ_id_aca,3L + +#define SN_id_aca_group "id-aca-group" +#define NID_id_aca_group 357 +#define OBJ_id_aca_group OBJ_id_aca,4L + +#define SN_id_aca_role "id-aca-role" +#define NID_id_aca_role 358 +#define OBJ_id_aca_role OBJ_id_aca,5L + +#define SN_id_aca_encAttrs "id-aca-encAttrs" +#define NID_id_aca_encAttrs 399 +#define OBJ_id_aca_encAttrs OBJ_id_aca,6L + +#define SN_id_qcs_pkixQCSyntax_v1 "id-qcs-pkixQCSyntax-v1" +#define NID_id_qcs_pkixQCSyntax_v1 359 +#define OBJ_id_qcs_pkixQCSyntax_v1 OBJ_id_qcs,1L + +#define SN_id_cct_crs "id-cct-crs" +#define NID_id_cct_crs 360 +#define OBJ_id_cct_crs OBJ_id_cct,1L + +#define SN_id_cct_PKIData "id-cct-PKIData" +#define NID_id_cct_PKIData 361 +#define OBJ_id_cct_PKIData OBJ_id_cct,2L + +#define SN_id_cct_PKIResponse "id-cct-PKIResponse" +#define NID_id_cct_PKIResponse 362 +#define OBJ_id_cct_PKIResponse OBJ_id_cct,3L + +#define SN_id_ppl_anyLanguage "id-ppl-anyLanguage" +#define LN_id_ppl_anyLanguage "Any language" +#define NID_id_ppl_anyLanguage 664 +#define OBJ_id_ppl_anyLanguage OBJ_id_ppl,0L + +#define SN_id_ppl_inheritAll "id-ppl-inheritAll" +#define LN_id_ppl_inheritAll "Inherit all" +#define NID_id_ppl_inheritAll 665 +#define OBJ_id_ppl_inheritAll OBJ_id_ppl,1L + +#define SN_Independent "id-ppl-independent" +#define LN_Independent "Independent" +#define NID_Independent 667 +#define OBJ_Independent OBJ_id_ppl,2L + +#define SN_ad_OCSP "OCSP" +#define LN_ad_OCSP "OCSP" +#define NID_ad_OCSP 178 +#define OBJ_ad_OCSP OBJ_id_ad,1L + +#define SN_ad_ca_issuers "caIssuers" +#define LN_ad_ca_issuers "CA Issuers" +#define NID_ad_ca_issuers 179 +#define OBJ_ad_ca_issuers OBJ_id_ad,2L + +#define SN_ad_timeStamping "ad_timestamping" +#define LN_ad_timeStamping "AD Time Stamping" +#define NID_ad_timeStamping 363 +#define OBJ_ad_timeStamping OBJ_id_ad,3L + +#define SN_ad_dvcs "AD_DVCS" +#define LN_ad_dvcs "ad dvcs" +#define NID_ad_dvcs 364 +#define OBJ_ad_dvcs OBJ_id_ad,4L + +#define OBJ_id_pkix_OCSP OBJ_ad_OCSP + +#define SN_id_pkix_OCSP_basic "basicOCSPResponse" +#define LN_id_pkix_OCSP_basic "Basic OCSP Response" +#define NID_id_pkix_OCSP_basic 365 +#define OBJ_id_pkix_OCSP_basic OBJ_id_pkix_OCSP,1L + +#define SN_id_pkix_OCSP_Nonce "Nonce" +#define LN_id_pkix_OCSP_Nonce "OCSP Nonce" +#define NID_id_pkix_OCSP_Nonce 366 +#define OBJ_id_pkix_OCSP_Nonce OBJ_id_pkix_OCSP,2L + +#define SN_id_pkix_OCSP_CrlID "CrlID" +#define LN_id_pkix_OCSP_CrlID "OCSP CRL ID" +#define NID_id_pkix_OCSP_CrlID 367 +#define OBJ_id_pkix_OCSP_CrlID OBJ_id_pkix_OCSP,3L + +#define SN_id_pkix_OCSP_acceptableResponses "acceptableResponses" +#define LN_id_pkix_OCSP_acceptableResponses "Acceptable OCSP Responses" +#define NID_id_pkix_OCSP_acceptableResponses 368 +#define OBJ_id_pkix_OCSP_acceptableResponses OBJ_id_pkix_OCSP,4L + +#define SN_id_pkix_OCSP_noCheck "noCheck" +#define LN_id_pkix_OCSP_noCheck "OCSP No Check" +#define NID_id_pkix_OCSP_noCheck 369 +#define OBJ_id_pkix_OCSP_noCheck OBJ_id_pkix_OCSP,5L + +#define SN_id_pkix_OCSP_archiveCutoff "archiveCutoff" +#define LN_id_pkix_OCSP_archiveCutoff "OCSP Archive Cutoff" +#define NID_id_pkix_OCSP_archiveCutoff 370 +#define OBJ_id_pkix_OCSP_archiveCutoff OBJ_id_pkix_OCSP,6L + +#define SN_id_pkix_OCSP_serviceLocator "serviceLocator" +#define LN_id_pkix_OCSP_serviceLocator "OCSP Service Locator" +#define NID_id_pkix_OCSP_serviceLocator 371 +#define OBJ_id_pkix_OCSP_serviceLocator OBJ_id_pkix_OCSP,7L + +#define SN_id_pkix_OCSP_extendedStatus "extendedStatus" +#define LN_id_pkix_OCSP_extendedStatus "Extended OCSP Status" +#define NID_id_pkix_OCSP_extendedStatus 372 +#define OBJ_id_pkix_OCSP_extendedStatus OBJ_id_pkix_OCSP,8L + +#define SN_id_pkix_OCSP_valid "valid" +#define NID_id_pkix_OCSP_valid 373 +#define OBJ_id_pkix_OCSP_valid OBJ_id_pkix_OCSP,9L + +#define SN_id_pkix_OCSP_path "path" +#define NID_id_pkix_OCSP_path 374 +#define OBJ_id_pkix_OCSP_path OBJ_id_pkix_OCSP,10L + +#define SN_id_pkix_OCSP_trustRoot "trustRoot" +#define LN_id_pkix_OCSP_trustRoot "Trust Root" +#define NID_id_pkix_OCSP_trustRoot 375 +#define OBJ_id_pkix_OCSP_trustRoot OBJ_id_pkix_OCSP,11L + +#define SN_algorithm "algorithm" +#define LN_algorithm "algorithm" +#define NID_algorithm 376 +#define OBJ_algorithm 1L,3L,14L,3L,2L + +#define SN_md5WithRSA "RSA-NP-MD5" +#define LN_md5WithRSA "md5WithRSA" +#define NID_md5WithRSA 104 +#define OBJ_md5WithRSA OBJ_algorithm,3L + +#define SN_des_ecb "DES-ECB" +#define LN_des_ecb "des-ecb" +#define NID_des_ecb 29 +#define OBJ_des_ecb OBJ_algorithm,6L + +#define SN_des_cbc "DES-CBC" +#define LN_des_cbc "des-cbc" +#define NID_des_cbc 31 +#define OBJ_des_cbc OBJ_algorithm,7L + +#define SN_des_ofb64 "DES-OFB" +#define LN_des_ofb64 "des-ofb" +#define NID_des_ofb64 45 +#define OBJ_des_ofb64 OBJ_algorithm,8L + +#define SN_des_cfb64 "DES-CFB" +#define LN_des_cfb64 "des-cfb" +#define NID_des_cfb64 30 +#define OBJ_des_cfb64 OBJ_algorithm,9L + +#define SN_rsaSignature "rsaSignature" +#define NID_rsaSignature 377 +#define OBJ_rsaSignature OBJ_algorithm,11L + +#define SN_dsa_2 "DSA-old" +#define LN_dsa_2 "dsaEncryption-old" +#define NID_dsa_2 67 +#define OBJ_dsa_2 OBJ_algorithm,12L + +#define SN_dsaWithSHA "DSA-SHA" +#define LN_dsaWithSHA "dsaWithSHA" +#define NID_dsaWithSHA 66 +#define OBJ_dsaWithSHA OBJ_algorithm,13L + +#define SN_shaWithRSAEncryption "RSA-SHA" +#define LN_shaWithRSAEncryption "shaWithRSAEncryption" +#define NID_shaWithRSAEncryption 42 +#define OBJ_shaWithRSAEncryption OBJ_algorithm,15L + +#define SN_des_ede_ecb "DES-EDE" +#define LN_des_ede_ecb "des-ede" +#define NID_des_ede_ecb 32 +#define OBJ_des_ede_ecb OBJ_algorithm,17L + +#define SN_des_ede3_ecb "DES-EDE3" +#define LN_des_ede3_ecb "des-ede3" +#define NID_des_ede3_ecb 33 + +#define SN_des_ede_cbc "DES-EDE-CBC" +#define LN_des_ede_cbc "des-ede-cbc" +#define NID_des_ede_cbc 43 + +#define SN_des_ede_cfb64 "DES-EDE-CFB" +#define LN_des_ede_cfb64 "des-ede-cfb" +#define NID_des_ede_cfb64 60 + +#define SN_des_ede3_cfb64 "DES-EDE3-CFB" +#define LN_des_ede3_cfb64 "des-ede3-cfb" +#define NID_des_ede3_cfb64 61 + +#define SN_des_ede_ofb64 "DES-EDE-OFB" +#define LN_des_ede_ofb64 "des-ede-ofb" +#define NID_des_ede_ofb64 62 + +#define SN_des_ede3_ofb64 "DES-EDE3-OFB" +#define LN_des_ede3_ofb64 "des-ede3-ofb" +#define NID_des_ede3_ofb64 63 + +#define SN_desx_cbc "DESX-CBC" +#define LN_desx_cbc "desx-cbc" +#define NID_desx_cbc 80 + +#define SN_sha "SHA" +#define LN_sha "sha" +#define NID_sha 41 +#define OBJ_sha OBJ_algorithm,18L + +#define SN_sha1 "SHA1" +#define LN_sha1 "sha1" +#define NID_sha1 64 +#define OBJ_sha1 OBJ_algorithm,26L + +#define SN_dsaWithSHA1_2 "DSA-SHA1-old" +#define LN_dsaWithSHA1_2 "dsaWithSHA1-old" +#define NID_dsaWithSHA1_2 70 +#define OBJ_dsaWithSHA1_2 OBJ_algorithm,27L + +#define SN_sha1WithRSA "RSA-SHA1-2" +#define LN_sha1WithRSA "sha1WithRSA" +#define NID_sha1WithRSA 115 +#define OBJ_sha1WithRSA OBJ_algorithm,29L + +#define SN_ripemd160 "RIPEMD160" +#define LN_ripemd160 "ripemd160" +#define NID_ripemd160 117 +#define OBJ_ripemd160 1L,3L,36L,3L,2L,1L + +#define SN_ripemd160WithRSA "RSA-RIPEMD160" +#define LN_ripemd160WithRSA "ripemd160WithRSA" +#define NID_ripemd160WithRSA 119 +#define OBJ_ripemd160WithRSA 1L,3L,36L,3L,3L,1L,2L + +#define SN_sxnet "SXNetID" +#define LN_sxnet "Strong Extranet ID" +#define NID_sxnet 143 +#define OBJ_sxnet 1L,3L,101L,1L,4L,1L + +#define SN_X500 "X500" +#define LN_X500 "directory services (X.500)" +#define NID_X500 11 +#define OBJ_X500 2L,5L + +#define SN_X509 "X509" +#define NID_X509 12 +#define OBJ_X509 OBJ_X500,4L + +#define SN_commonName "CN" +#define LN_commonName "commonName" +#define NID_commonName 13 +#define OBJ_commonName OBJ_X509,3L + +#define SN_surname "SN" +#define LN_surname "surname" +#define NID_surname 100 +#define OBJ_surname OBJ_X509,4L + +#define LN_serialNumber "serialNumber" +#define NID_serialNumber 105 +#define OBJ_serialNumber OBJ_X509,5L + +#define SN_countryName "C" +#define LN_countryName "countryName" +#define NID_countryName 14 +#define OBJ_countryName OBJ_X509,6L + +#define SN_localityName "L" +#define LN_localityName "localityName" +#define NID_localityName 15 +#define OBJ_localityName OBJ_X509,7L + +#define SN_stateOrProvinceName "ST" +#define LN_stateOrProvinceName "stateOrProvinceName" +#define NID_stateOrProvinceName 16 +#define OBJ_stateOrProvinceName OBJ_X509,8L + +#define LN_streetAddress "streetAddress" +#define NID_streetAddress 660 +#define OBJ_streetAddress OBJ_X509,9L + +#define SN_organizationName "O" +#define LN_organizationName "organizationName" +#define NID_organizationName 17 +#define OBJ_organizationName OBJ_X509,10L + +#define SN_organizationalUnitName "OU" +#define LN_organizationalUnitName "organizationalUnitName" +#define NID_organizationalUnitName 18 +#define OBJ_organizationalUnitName OBJ_X509,11L + +#define LN_title "title" +#define NID_title 106 +#define OBJ_title OBJ_X509,12L + +#define LN_description "description" +#define NID_description 107 +#define OBJ_description OBJ_X509,13L + +#define LN_postalCode "postalCode" +#define NID_postalCode 661 +#define OBJ_postalCode OBJ_X509,17L + +#define SN_name "name" +#define LN_name "name" +#define NID_name 173 +#define OBJ_name OBJ_X509,41L + +#define SN_givenName "GN" +#define LN_givenName "givenName" +#define NID_givenName 99 +#define OBJ_givenName OBJ_X509,42L + +#define LN_initials "initials" +#define NID_initials 101 +#define OBJ_initials OBJ_X509,43L + +#define LN_generationQualifier "generationQualifier" +#define NID_generationQualifier 509 +#define OBJ_generationQualifier OBJ_X509,44L + +#define LN_x500UniqueIdentifier "x500UniqueIdentifier" +#define NID_x500UniqueIdentifier 503 +#define OBJ_x500UniqueIdentifier OBJ_X509,45L + +#define SN_dnQualifier "dnQualifier" +#define LN_dnQualifier "dnQualifier" +#define NID_dnQualifier 174 +#define OBJ_dnQualifier OBJ_X509,46L + +#define LN_pseudonym "pseudonym" +#define NID_pseudonym 510 +#define OBJ_pseudonym OBJ_X509,65L + +#define SN_role "role" +#define LN_role "role" +#define NID_role 400 +#define OBJ_role OBJ_X509,72L + +#define SN_X500algorithms "X500algorithms" +#define LN_X500algorithms "directory services - algorithms" +#define NID_X500algorithms 378 +#define OBJ_X500algorithms OBJ_X500,8L + +#define SN_rsa "RSA" +#define LN_rsa "rsa" +#define NID_rsa 19 +#define OBJ_rsa OBJ_X500algorithms,1L,1L + +#define SN_mdc2WithRSA "RSA-MDC2" +#define LN_mdc2WithRSA "mdc2WithRSA" +#define NID_mdc2WithRSA 96 +#define OBJ_mdc2WithRSA OBJ_X500algorithms,3L,100L + +#define SN_mdc2 "MDC2" +#define LN_mdc2 "mdc2" +#define NID_mdc2 95 +#define OBJ_mdc2 OBJ_X500algorithms,3L,101L + +#define SN_id_ce "id-ce" +#define NID_id_ce 81 +#define OBJ_id_ce OBJ_X500,29L + +#define SN_subject_key_identifier "subjectKeyIdentifier" +#define LN_subject_key_identifier "X509v3 Subject Key Identifier" +#define NID_subject_key_identifier 82 +#define OBJ_subject_key_identifier OBJ_id_ce,14L + +#define SN_key_usage "keyUsage" +#define LN_key_usage "X509v3 Key Usage" +#define NID_key_usage 83 +#define OBJ_key_usage OBJ_id_ce,15L + +#define SN_private_key_usage_period "privateKeyUsagePeriod" +#define LN_private_key_usage_period "X509v3 Private Key Usage Period" +#define NID_private_key_usage_period 84 +#define OBJ_private_key_usage_period OBJ_id_ce,16L + +#define SN_subject_alt_name "subjectAltName" +#define LN_subject_alt_name "X509v3 Subject Alternative Name" +#define NID_subject_alt_name 85 +#define OBJ_subject_alt_name OBJ_id_ce,17L + +#define SN_issuer_alt_name "issuerAltName" +#define LN_issuer_alt_name "X509v3 Issuer Alternative Name" +#define NID_issuer_alt_name 86 +#define OBJ_issuer_alt_name OBJ_id_ce,18L + +#define SN_basic_constraints "basicConstraints" +#define LN_basic_constraints "X509v3 Basic Constraints" +#define NID_basic_constraints 87 +#define OBJ_basic_constraints OBJ_id_ce,19L + +#define SN_crl_number "crlNumber" +#define LN_crl_number "X509v3 CRL Number" +#define NID_crl_number 88 +#define OBJ_crl_number OBJ_id_ce,20L + +#define SN_crl_reason "CRLReason" +#define LN_crl_reason "X509v3 CRL Reason Code" +#define NID_crl_reason 141 +#define OBJ_crl_reason OBJ_id_ce,21L + +#define SN_invalidity_date "invalidityDate" +#define LN_invalidity_date "Invalidity Date" +#define NID_invalidity_date 142 +#define OBJ_invalidity_date OBJ_id_ce,24L + +#define SN_delta_crl "deltaCRL" +#define LN_delta_crl "X509v3 Delta CRL Indicator" +#define NID_delta_crl 140 +#define OBJ_delta_crl OBJ_id_ce,27L + +#define SN_name_constraints "nameConstraints" +#define LN_name_constraints "X509v3 Name Constraints" +#define NID_name_constraints 666 +#define OBJ_name_constraints OBJ_id_ce,30L + +#define SN_crl_distribution_points "crlDistributionPoints" +#define LN_crl_distribution_points "X509v3 CRL Distribution Points" +#define NID_crl_distribution_points 103 +#define OBJ_crl_distribution_points OBJ_id_ce,31L + +#define SN_certificate_policies "certificatePolicies" +#define LN_certificate_policies "X509v3 Certificate Policies" +#define NID_certificate_policies 89 +#define OBJ_certificate_policies OBJ_id_ce,32L + +#define SN_any_policy "anyPolicy" +#define LN_any_policy "X509v3 Any Policy" +#define NID_any_policy 746 +#define OBJ_any_policy OBJ_certificate_policies,0L + +#define SN_policy_mappings "policyMappings" +#define LN_policy_mappings "X509v3 Policy Mappings" +#define NID_policy_mappings 747 +#define OBJ_policy_mappings OBJ_id_ce,33L + +#define SN_authority_key_identifier "authorityKeyIdentifier" +#define LN_authority_key_identifier "X509v3 Authority Key Identifier" +#define NID_authority_key_identifier 90 +#define OBJ_authority_key_identifier OBJ_id_ce,35L + +#define SN_policy_constraints "policyConstraints" +#define LN_policy_constraints "X509v3 Policy Constraints" +#define NID_policy_constraints 401 +#define OBJ_policy_constraints OBJ_id_ce,36L + +#define SN_ext_key_usage "extendedKeyUsage" +#define LN_ext_key_usage "X509v3 Extended Key Usage" +#define NID_ext_key_usage 126 +#define OBJ_ext_key_usage OBJ_id_ce,37L + +#define SN_inhibit_any_policy "inhibitAnyPolicy" +#define LN_inhibit_any_policy "X509v3 Inhibit Any Policy" +#define NID_inhibit_any_policy 748 +#define OBJ_inhibit_any_policy OBJ_id_ce,54L + +#define SN_target_information "targetInformation" +#define LN_target_information "X509v3 AC Targeting" +#define NID_target_information 402 +#define OBJ_target_information OBJ_id_ce,55L + +#define SN_no_rev_avail "noRevAvail" +#define LN_no_rev_avail "X509v3 No Revocation Available" +#define NID_no_rev_avail 403 +#define OBJ_no_rev_avail OBJ_id_ce,56L + +#define SN_netscape "Netscape" +#define LN_netscape "Netscape Communications Corp." +#define NID_netscape 57 +#define OBJ_netscape 2L,16L,840L,1L,113730L + +#define SN_netscape_cert_extension "nsCertExt" +#define LN_netscape_cert_extension "Netscape Certificate Extension" +#define NID_netscape_cert_extension 58 +#define OBJ_netscape_cert_extension OBJ_netscape,1L + +#define SN_netscape_data_type "nsDataType" +#define LN_netscape_data_type "Netscape Data Type" +#define NID_netscape_data_type 59 +#define OBJ_netscape_data_type OBJ_netscape,2L + +#define SN_netscape_cert_type "nsCertType" +#define LN_netscape_cert_type "Netscape Cert Type" +#define NID_netscape_cert_type 71 +#define OBJ_netscape_cert_type OBJ_netscape_cert_extension,1L + +#define SN_netscape_base_url "nsBaseUrl" +#define LN_netscape_base_url "Netscape Base Url" +#define NID_netscape_base_url 72 +#define OBJ_netscape_base_url OBJ_netscape_cert_extension,2L + +#define SN_netscape_revocation_url "nsRevocationUrl" +#define LN_netscape_revocation_url "Netscape Revocation Url" +#define NID_netscape_revocation_url 73 +#define OBJ_netscape_revocation_url OBJ_netscape_cert_extension,3L + +#define SN_netscape_ca_revocation_url "nsCaRevocationUrl" +#define LN_netscape_ca_revocation_url "Netscape CA Revocation Url" +#define NID_netscape_ca_revocation_url 74 +#define OBJ_netscape_ca_revocation_url OBJ_netscape_cert_extension,4L + +#define SN_netscape_renewal_url "nsRenewalUrl" +#define LN_netscape_renewal_url "Netscape Renewal Url" +#define NID_netscape_renewal_url 75 +#define OBJ_netscape_renewal_url OBJ_netscape_cert_extension,7L + +#define SN_netscape_ca_policy_url "nsCaPolicyUrl" +#define LN_netscape_ca_policy_url "Netscape CA Policy Url" +#define NID_netscape_ca_policy_url 76 +#define OBJ_netscape_ca_policy_url OBJ_netscape_cert_extension,8L + +#define SN_netscape_ssl_server_name "nsSslServerName" +#define LN_netscape_ssl_server_name "Netscape SSL Server Name" +#define NID_netscape_ssl_server_name 77 +#define OBJ_netscape_ssl_server_name OBJ_netscape_cert_extension,12L + +#define SN_netscape_comment "nsComment" +#define LN_netscape_comment "Netscape Comment" +#define NID_netscape_comment 78 +#define OBJ_netscape_comment OBJ_netscape_cert_extension,13L + +#define SN_netscape_cert_sequence "nsCertSequence" +#define LN_netscape_cert_sequence "Netscape Certificate Sequence" +#define NID_netscape_cert_sequence 79 +#define OBJ_netscape_cert_sequence OBJ_netscape_data_type,5L + +#define SN_ns_sgc "nsSGC" +#define LN_ns_sgc "Netscape Server Gated Crypto" +#define NID_ns_sgc 139 +#define OBJ_ns_sgc OBJ_netscape,4L,1L + +#define SN_org "ORG" +#define LN_org "org" +#define NID_org 379 +#define OBJ_org OBJ_iso,3L + +#define SN_dod "DOD" +#define LN_dod "dod" +#define NID_dod 380 +#define OBJ_dod OBJ_org,6L + +#define SN_iana "IANA" +#define LN_iana "iana" +#define NID_iana 381 +#define OBJ_iana OBJ_dod,1L + +#define OBJ_internet OBJ_iana + +#define SN_Directory "directory" +#define LN_Directory "Directory" +#define NID_Directory 382 +#define OBJ_Directory OBJ_internet,1L + +#define SN_Management "mgmt" +#define LN_Management "Management" +#define NID_Management 383 +#define OBJ_Management OBJ_internet,2L + +#define SN_Experimental "experimental" +#define LN_Experimental "Experimental" +#define NID_Experimental 384 +#define OBJ_Experimental OBJ_internet,3L + +#define SN_Private "private" +#define LN_Private "Private" +#define NID_Private 385 +#define OBJ_Private OBJ_internet,4L + +#define SN_Security "security" +#define LN_Security "Security" +#define NID_Security 386 +#define OBJ_Security OBJ_internet,5L + +#define SN_SNMPv2 "snmpv2" +#define LN_SNMPv2 "SNMPv2" +#define NID_SNMPv2 387 +#define OBJ_SNMPv2 OBJ_internet,6L + +#define LN_Mail "Mail" +#define NID_Mail 388 +#define OBJ_Mail OBJ_internet,7L + +#define SN_Enterprises "enterprises" +#define LN_Enterprises "Enterprises" +#define NID_Enterprises 389 +#define OBJ_Enterprises OBJ_Private,1L + +#define SN_dcObject "dcobject" +#define LN_dcObject "dcObject" +#define NID_dcObject 390 +#define OBJ_dcObject OBJ_Enterprises,1466L,344L + +#define SN_mime_mhs "mime-mhs" +#define LN_mime_mhs "MIME MHS" +#define NID_mime_mhs 504 +#define OBJ_mime_mhs OBJ_Mail,1L + +#define SN_mime_mhs_headings "mime-mhs-headings" +#define LN_mime_mhs_headings "mime-mhs-headings" +#define NID_mime_mhs_headings 505 +#define OBJ_mime_mhs_headings OBJ_mime_mhs,1L + +#define SN_mime_mhs_bodies "mime-mhs-bodies" +#define LN_mime_mhs_bodies "mime-mhs-bodies" +#define NID_mime_mhs_bodies 506 +#define OBJ_mime_mhs_bodies OBJ_mime_mhs,2L + +#define SN_id_hex_partial_message "id-hex-partial-message" +#define LN_id_hex_partial_message "id-hex-partial-message" +#define NID_id_hex_partial_message 507 +#define OBJ_id_hex_partial_message OBJ_mime_mhs_headings,1L + +#define SN_id_hex_multipart_message "id-hex-multipart-message" +#define LN_id_hex_multipart_message "id-hex-multipart-message" +#define NID_id_hex_multipart_message 508 +#define OBJ_id_hex_multipart_message OBJ_mime_mhs_headings,2L + +#define SN_rle_compression "RLE" +#define LN_rle_compression "run length compression" +#define NID_rle_compression 124 +#define OBJ_rle_compression 1L,1L,1L,1L,666L,1L + +#define SN_zlib_compression "ZLIB" +#define LN_zlib_compression "zlib compression" +#define NID_zlib_compression 125 +#define OBJ_zlib_compression 1L,1L,1L,1L,666L,2L + +#define OBJ_csor 2L,16L,840L,1L,101L,3L + +#define OBJ_nistAlgorithms OBJ_csor,4L + +#define OBJ_aes OBJ_nistAlgorithms,1L + +#define SN_aes_128_ecb "AES-128-ECB" +#define LN_aes_128_ecb "aes-128-ecb" +#define NID_aes_128_ecb 418 +#define OBJ_aes_128_ecb OBJ_aes,1L + +#define SN_aes_128_cbc "AES-128-CBC" +#define LN_aes_128_cbc "aes-128-cbc" +#define NID_aes_128_cbc 419 +#define OBJ_aes_128_cbc OBJ_aes,2L + +#define SN_aes_128_ofb128 "AES-128-OFB" +#define LN_aes_128_ofb128 "aes-128-ofb" +#define NID_aes_128_ofb128 420 +#define OBJ_aes_128_ofb128 OBJ_aes,3L + +#define SN_aes_128_cfb128 "AES-128-CFB" +#define LN_aes_128_cfb128 "aes-128-cfb" +#define NID_aes_128_cfb128 421 +#define OBJ_aes_128_cfb128 OBJ_aes,4L + +#define SN_aes_192_ecb "AES-192-ECB" +#define LN_aes_192_ecb "aes-192-ecb" +#define NID_aes_192_ecb 422 +#define OBJ_aes_192_ecb OBJ_aes,21L + +#define SN_aes_192_cbc "AES-192-CBC" +#define LN_aes_192_cbc "aes-192-cbc" +#define NID_aes_192_cbc 423 +#define OBJ_aes_192_cbc OBJ_aes,22L + +#define SN_aes_192_ofb128 "AES-192-OFB" +#define LN_aes_192_ofb128 "aes-192-ofb" +#define NID_aes_192_ofb128 424 +#define OBJ_aes_192_ofb128 OBJ_aes,23L + +#define SN_aes_192_cfb128 "AES-192-CFB" +#define LN_aes_192_cfb128 "aes-192-cfb" +#define NID_aes_192_cfb128 425 +#define OBJ_aes_192_cfb128 OBJ_aes,24L + +#define SN_aes_256_ecb "AES-256-ECB" +#define LN_aes_256_ecb "aes-256-ecb" +#define NID_aes_256_ecb 426 +#define OBJ_aes_256_ecb OBJ_aes,41L + +#define SN_aes_256_cbc "AES-256-CBC" +#define LN_aes_256_cbc "aes-256-cbc" +#define NID_aes_256_cbc 427 +#define OBJ_aes_256_cbc OBJ_aes,42L + +#define SN_aes_256_ofb128 "AES-256-OFB" +#define LN_aes_256_ofb128 "aes-256-ofb" +#define NID_aes_256_ofb128 428 +#define OBJ_aes_256_ofb128 OBJ_aes,43L + +#define SN_aes_256_cfb128 "AES-256-CFB" +#define LN_aes_256_cfb128 "aes-256-cfb" +#define NID_aes_256_cfb128 429 +#define OBJ_aes_256_cfb128 OBJ_aes,44L + +#define SN_aes_128_cfb1 "AES-128-CFB1" +#define LN_aes_128_cfb1 "aes-128-cfb1" +#define NID_aes_128_cfb1 650 + +#define SN_aes_192_cfb1 "AES-192-CFB1" +#define LN_aes_192_cfb1 "aes-192-cfb1" +#define NID_aes_192_cfb1 651 + +#define SN_aes_256_cfb1 "AES-256-CFB1" +#define LN_aes_256_cfb1 "aes-256-cfb1" +#define NID_aes_256_cfb1 652 + +#define SN_aes_128_cfb8 "AES-128-CFB8" +#define LN_aes_128_cfb8 "aes-128-cfb8" +#define NID_aes_128_cfb8 653 + +#define SN_aes_192_cfb8 "AES-192-CFB8" +#define LN_aes_192_cfb8 "aes-192-cfb8" +#define NID_aes_192_cfb8 654 + +#define SN_aes_256_cfb8 "AES-256-CFB8" +#define LN_aes_256_cfb8 "aes-256-cfb8" +#define NID_aes_256_cfb8 655 + +#define SN_des_cfb1 "DES-CFB1" +#define LN_des_cfb1 "des-cfb1" +#define NID_des_cfb1 656 + +#define SN_des_cfb8 "DES-CFB8" +#define LN_des_cfb8 "des-cfb8" +#define NID_des_cfb8 657 + +#define SN_des_ede3_cfb1 "DES-EDE3-CFB1" +#define LN_des_ede3_cfb1 "des-ede3-cfb1" +#define NID_des_ede3_cfb1 658 + +#define SN_des_ede3_cfb8 "DES-EDE3-CFB8" +#define LN_des_ede3_cfb8 "des-ede3-cfb8" +#define NID_des_ede3_cfb8 659 + +#define OBJ_nist_hashalgs OBJ_nistAlgorithms,2L + +#define SN_sha256 "SHA256" +#define LN_sha256 "sha256" +#define NID_sha256 672 +#define OBJ_sha256 OBJ_nist_hashalgs,1L + +#define SN_sha384 "SHA384" +#define LN_sha384 "sha384" +#define NID_sha384 673 +#define OBJ_sha384 OBJ_nist_hashalgs,2L + +#define SN_sha512 "SHA512" +#define LN_sha512 "sha512" +#define NID_sha512 674 +#define OBJ_sha512 OBJ_nist_hashalgs,3L + +#define SN_sha224 "SHA224" +#define LN_sha224 "sha224" +#define NID_sha224 675 +#define OBJ_sha224 OBJ_nist_hashalgs,4L + +#define SN_hold_instruction_code "holdInstructionCode" +#define LN_hold_instruction_code "Hold Instruction Code" +#define NID_hold_instruction_code 430 +#define OBJ_hold_instruction_code OBJ_id_ce,23L + +#define OBJ_holdInstruction OBJ_X9_57,2L + +#define SN_hold_instruction_none "holdInstructionNone" +#define LN_hold_instruction_none "Hold Instruction None" +#define NID_hold_instruction_none 431 +#define OBJ_hold_instruction_none OBJ_holdInstruction,1L + +#define SN_hold_instruction_call_issuer "holdInstructionCallIssuer" +#define LN_hold_instruction_call_issuer "Hold Instruction Call Issuer" +#define NID_hold_instruction_call_issuer 432 +#define OBJ_hold_instruction_call_issuer OBJ_holdInstruction,2L + +#define SN_hold_instruction_reject "holdInstructionReject" +#define LN_hold_instruction_reject "Hold Instruction Reject" +#define NID_hold_instruction_reject 433 +#define OBJ_hold_instruction_reject OBJ_holdInstruction,3L + +#define SN_data "data" +#define NID_data 434 +#define OBJ_data OBJ_itu_t,9L + +#define SN_pss "pss" +#define NID_pss 435 +#define OBJ_pss OBJ_data,2342L + +#define SN_ucl "ucl" +#define NID_ucl 436 +#define OBJ_ucl OBJ_pss,19200300L + +#define SN_pilot "pilot" +#define NID_pilot 437 +#define OBJ_pilot OBJ_ucl,100L + +#define LN_pilotAttributeType "pilotAttributeType" +#define NID_pilotAttributeType 438 +#define OBJ_pilotAttributeType OBJ_pilot,1L + +#define LN_pilotAttributeSyntax "pilotAttributeSyntax" +#define NID_pilotAttributeSyntax 439 +#define OBJ_pilotAttributeSyntax OBJ_pilot,3L + +#define LN_pilotObjectClass "pilotObjectClass" +#define NID_pilotObjectClass 440 +#define OBJ_pilotObjectClass OBJ_pilot,4L + +#define LN_pilotGroups "pilotGroups" +#define NID_pilotGroups 441 +#define OBJ_pilotGroups OBJ_pilot,10L + +#define LN_iA5StringSyntax "iA5StringSyntax" +#define NID_iA5StringSyntax 442 +#define OBJ_iA5StringSyntax OBJ_pilotAttributeSyntax,4L + +#define LN_caseIgnoreIA5StringSyntax "caseIgnoreIA5StringSyntax" +#define NID_caseIgnoreIA5StringSyntax 443 +#define OBJ_caseIgnoreIA5StringSyntax OBJ_pilotAttributeSyntax,5L + +#define LN_pilotObject "pilotObject" +#define NID_pilotObject 444 +#define OBJ_pilotObject OBJ_pilotObjectClass,3L + +#define LN_pilotPerson "pilotPerson" +#define NID_pilotPerson 445 +#define OBJ_pilotPerson OBJ_pilotObjectClass,4L + +#define SN_account "account" +#define NID_account 446 +#define OBJ_account OBJ_pilotObjectClass,5L + +#define SN_document "document" +#define NID_document 447 +#define OBJ_document OBJ_pilotObjectClass,6L + +#define SN_room "room" +#define NID_room 448 +#define OBJ_room OBJ_pilotObjectClass,7L + +#define LN_documentSeries "documentSeries" +#define NID_documentSeries 449 +#define OBJ_documentSeries OBJ_pilotObjectClass,9L + +#define SN_Domain "domain" +#define LN_Domain "Domain" +#define NID_Domain 392 +#define OBJ_Domain OBJ_pilotObjectClass,13L + +#define LN_rFC822localPart "rFC822localPart" +#define NID_rFC822localPart 450 +#define OBJ_rFC822localPart OBJ_pilotObjectClass,14L + +#define LN_dNSDomain "dNSDomain" +#define NID_dNSDomain 451 +#define OBJ_dNSDomain OBJ_pilotObjectClass,15L + +#define LN_domainRelatedObject "domainRelatedObject" +#define NID_domainRelatedObject 452 +#define OBJ_domainRelatedObject OBJ_pilotObjectClass,17L + +#define LN_friendlyCountry "friendlyCountry" +#define NID_friendlyCountry 453 +#define OBJ_friendlyCountry OBJ_pilotObjectClass,18L + +#define LN_simpleSecurityObject "simpleSecurityObject" +#define NID_simpleSecurityObject 454 +#define OBJ_simpleSecurityObject OBJ_pilotObjectClass,19L + +#define LN_pilotOrganization "pilotOrganization" +#define NID_pilotOrganization 455 +#define OBJ_pilotOrganization OBJ_pilotObjectClass,20L + +#define LN_pilotDSA "pilotDSA" +#define NID_pilotDSA 456 +#define OBJ_pilotDSA OBJ_pilotObjectClass,21L + +#define LN_qualityLabelledData "qualityLabelledData" +#define NID_qualityLabelledData 457 +#define OBJ_qualityLabelledData OBJ_pilotObjectClass,22L + +#define SN_userId "UID" +#define LN_userId "userId" +#define NID_userId 458 +#define OBJ_userId OBJ_pilotAttributeType,1L + +#define LN_textEncodedORAddress "textEncodedORAddress" +#define NID_textEncodedORAddress 459 +#define OBJ_textEncodedORAddress OBJ_pilotAttributeType,2L + +#define SN_rfc822Mailbox "mail" +#define LN_rfc822Mailbox "rfc822Mailbox" +#define NID_rfc822Mailbox 460 +#define OBJ_rfc822Mailbox OBJ_pilotAttributeType,3L + +#define SN_info "info" +#define NID_info 461 +#define OBJ_info OBJ_pilotAttributeType,4L + +#define LN_favouriteDrink "favouriteDrink" +#define NID_favouriteDrink 462 +#define OBJ_favouriteDrink OBJ_pilotAttributeType,5L + +#define LN_roomNumber "roomNumber" +#define NID_roomNumber 463 +#define OBJ_roomNumber OBJ_pilotAttributeType,6L + +#define SN_photo "photo" +#define NID_photo 464 +#define OBJ_photo OBJ_pilotAttributeType,7L + +#define LN_userClass "userClass" +#define NID_userClass 465 +#define OBJ_userClass OBJ_pilotAttributeType,8L + +#define SN_host "host" +#define NID_host 466 +#define OBJ_host OBJ_pilotAttributeType,9L + +#define SN_manager "manager" +#define NID_manager 467 +#define OBJ_manager OBJ_pilotAttributeType,10L + +#define LN_documentIdentifier "documentIdentifier" +#define NID_documentIdentifier 468 +#define OBJ_documentIdentifier OBJ_pilotAttributeType,11L + +#define LN_documentTitle "documentTitle" +#define NID_documentTitle 469 +#define OBJ_documentTitle OBJ_pilotAttributeType,12L + +#define LN_documentVersion "documentVersion" +#define NID_documentVersion 470 +#define OBJ_documentVersion OBJ_pilotAttributeType,13L + +#define LN_documentAuthor "documentAuthor" +#define NID_documentAuthor 471 +#define OBJ_documentAuthor OBJ_pilotAttributeType,14L + +#define LN_documentLocation "documentLocation" +#define NID_documentLocation 472 +#define OBJ_documentLocation OBJ_pilotAttributeType,15L + +#define LN_homeTelephoneNumber "homeTelephoneNumber" +#define NID_homeTelephoneNumber 473 +#define OBJ_homeTelephoneNumber OBJ_pilotAttributeType,20L + +#define SN_secretary "secretary" +#define NID_secretary 474 +#define OBJ_secretary OBJ_pilotAttributeType,21L + +#define LN_otherMailbox "otherMailbox" +#define NID_otherMailbox 475 +#define OBJ_otherMailbox OBJ_pilotAttributeType,22L + +#define LN_lastModifiedTime "lastModifiedTime" +#define NID_lastModifiedTime 476 +#define OBJ_lastModifiedTime OBJ_pilotAttributeType,23L + +#define LN_lastModifiedBy "lastModifiedBy" +#define NID_lastModifiedBy 477 +#define OBJ_lastModifiedBy OBJ_pilotAttributeType,24L + +#define SN_domainComponent "DC" +#define LN_domainComponent "domainComponent" +#define NID_domainComponent 391 +#define OBJ_domainComponent OBJ_pilotAttributeType,25L + +#define LN_aRecord "aRecord" +#define NID_aRecord 478 +#define OBJ_aRecord OBJ_pilotAttributeType,26L + +#define LN_pilotAttributeType27 "pilotAttributeType27" +#define NID_pilotAttributeType27 479 +#define OBJ_pilotAttributeType27 OBJ_pilotAttributeType,27L + +#define LN_mXRecord "mXRecord" +#define NID_mXRecord 480 +#define OBJ_mXRecord OBJ_pilotAttributeType,28L + +#define LN_nSRecord "nSRecord" +#define NID_nSRecord 481 +#define OBJ_nSRecord OBJ_pilotAttributeType,29L + +#define LN_sOARecord "sOARecord" +#define NID_sOARecord 482 +#define OBJ_sOARecord OBJ_pilotAttributeType,30L + +#define LN_cNAMERecord "cNAMERecord" +#define NID_cNAMERecord 483 +#define OBJ_cNAMERecord OBJ_pilotAttributeType,31L + +#define LN_associatedDomain "associatedDomain" +#define NID_associatedDomain 484 +#define OBJ_associatedDomain OBJ_pilotAttributeType,37L + +#define LN_associatedName "associatedName" +#define NID_associatedName 485 +#define OBJ_associatedName OBJ_pilotAttributeType,38L + +#define LN_homePostalAddress "homePostalAddress" +#define NID_homePostalAddress 486 +#define OBJ_homePostalAddress OBJ_pilotAttributeType,39L + +#define LN_personalTitle "personalTitle" +#define NID_personalTitle 487 +#define OBJ_personalTitle OBJ_pilotAttributeType,40L + +#define LN_mobileTelephoneNumber "mobileTelephoneNumber" +#define NID_mobileTelephoneNumber 488 +#define OBJ_mobileTelephoneNumber OBJ_pilotAttributeType,41L + +#define LN_pagerTelephoneNumber "pagerTelephoneNumber" +#define NID_pagerTelephoneNumber 489 +#define OBJ_pagerTelephoneNumber OBJ_pilotAttributeType,42L + +#define LN_friendlyCountryName "friendlyCountryName" +#define NID_friendlyCountryName 490 +#define OBJ_friendlyCountryName OBJ_pilotAttributeType,43L + +#define LN_organizationalStatus "organizationalStatus" +#define NID_organizationalStatus 491 +#define OBJ_organizationalStatus OBJ_pilotAttributeType,45L + +#define LN_janetMailbox "janetMailbox" +#define NID_janetMailbox 492 +#define OBJ_janetMailbox OBJ_pilotAttributeType,46L + +#define LN_mailPreferenceOption "mailPreferenceOption" +#define NID_mailPreferenceOption 493 +#define OBJ_mailPreferenceOption OBJ_pilotAttributeType,47L + +#define LN_buildingName "buildingName" +#define NID_buildingName 494 +#define OBJ_buildingName OBJ_pilotAttributeType,48L + +#define LN_dSAQuality "dSAQuality" +#define NID_dSAQuality 495 +#define OBJ_dSAQuality OBJ_pilotAttributeType,49L + +#define LN_singleLevelQuality "singleLevelQuality" +#define NID_singleLevelQuality 496 +#define OBJ_singleLevelQuality OBJ_pilotAttributeType,50L + +#define LN_subtreeMinimumQuality "subtreeMinimumQuality" +#define NID_subtreeMinimumQuality 497 +#define OBJ_subtreeMinimumQuality OBJ_pilotAttributeType,51L + +#define LN_subtreeMaximumQuality "subtreeMaximumQuality" +#define NID_subtreeMaximumQuality 498 +#define OBJ_subtreeMaximumQuality OBJ_pilotAttributeType,52L + +#define LN_personalSignature "personalSignature" +#define NID_personalSignature 499 +#define OBJ_personalSignature OBJ_pilotAttributeType,53L + +#define LN_dITRedirect "dITRedirect" +#define NID_dITRedirect 500 +#define OBJ_dITRedirect OBJ_pilotAttributeType,54L + +#define SN_audio "audio" +#define NID_audio 501 +#define OBJ_audio OBJ_pilotAttributeType,55L + +#define LN_documentPublisher "documentPublisher" +#define NID_documentPublisher 502 +#define OBJ_documentPublisher OBJ_pilotAttributeType,56L + +#define SN_id_set "id-set" +#define LN_id_set "Secure Electronic Transactions" +#define NID_id_set 512 +#define OBJ_id_set OBJ_international_organizations,42L + +#define SN_set_ctype "set-ctype" +#define LN_set_ctype "content types" +#define NID_set_ctype 513 +#define OBJ_set_ctype OBJ_id_set,0L + +#define SN_set_msgExt "set-msgExt" +#define LN_set_msgExt "message extensions" +#define NID_set_msgExt 514 +#define OBJ_set_msgExt OBJ_id_set,1L + +#define SN_set_attr "set-attr" +#define NID_set_attr 515 +#define OBJ_set_attr OBJ_id_set,3L + +#define SN_set_policy "set-policy" +#define NID_set_policy 516 +#define OBJ_set_policy OBJ_id_set,5L + +#define SN_set_certExt "set-certExt" +#define LN_set_certExt "certificate extensions" +#define NID_set_certExt 517 +#define OBJ_set_certExt OBJ_id_set,7L + +#define SN_set_brand "set-brand" +#define NID_set_brand 518 +#define OBJ_set_brand OBJ_id_set,8L + +#define SN_setct_PANData "setct-PANData" +#define NID_setct_PANData 519 +#define OBJ_setct_PANData OBJ_set_ctype,0L + +#define SN_setct_PANToken "setct-PANToken" +#define NID_setct_PANToken 520 +#define OBJ_setct_PANToken OBJ_set_ctype,1L + +#define SN_setct_PANOnly "setct-PANOnly" +#define NID_setct_PANOnly 521 +#define OBJ_setct_PANOnly OBJ_set_ctype,2L + +#define SN_setct_OIData "setct-OIData" +#define NID_setct_OIData 522 +#define OBJ_setct_OIData OBJ_set_ctype,3L + +#define SN_setct_PI "setct-PI" +#define NID_setct_PI 523 +#define OBJ_setct_PI OBJ_set_ctype,4L + +#define SN_setct_PIData "setct-PIData" +#define NID_setct_PIData 524 +#define OBJ_setct_PIData OBJ_set_ctype,5L + +#define SN_setct_PIDataUnsigned "setct-PIDataUnsigned" +#define NID_setct_PIDataUnsigned 525 +#define OBJ_setct_PIDataUnsigned OBJ_set_ctype,6L + +#define SN_setct_HODInput "setct-HODInput" +#define NID_setct_HODInput 526 +#define OBJ_setct_HODInput OBJ_set_ctype,7L + +#define SN_setct_AuthResBaggage "setct-AuthResBaggage" +#define NID_setct_AuthResBaggage 527 +#define OBJ_setct_AuthResBaggage OBJ_set_ctype,8L + +#define SN_setct_AuthRevReqBaggage "setct-AuthRevReqBaggage" +#define NID_setct_AuthRevReqBaggage 528 +#define OBJ_setct_AuthRevReqBaggage OBJ_set_ctype,9L + +#define SN_setct_AuthRevResBaggage "setct-AuthRevResBaggage" +#define NID_setct_AuthRevResBaggage 529 +#define OBJ_setct_AuthRevResBaggage OBJ_set_ctype,10L + +#define SN_setct_CapTokenSeq "setct-CapTokenSeq" +#define NID_setct_CapTokenSeq 530 +#define OBJ_setct_CapTokenSeq OBJ_set_ctype,11L + +#define SN_setct_PInitResData "setct-PInitResData" +#define NID_setct_PInitResData 531 +#define OBJ_setct_PInitResData OBJ_set_ctype,12L + +#define SN_setct_PI_TBS "setct-PI-TBS" +#define NID_setct_PI_TBS 532 +#define OBJ_setct_PI_TBS OBJ_set_ctype,13L + +#define SN_setct_PResData "setct-PResData" +#define NID_setct_PResData 533 +#define OBJ_setct_PResData OBJ_set_ctype,14L + +#define SN_setct_AuthReqTBS "setct-AuthReqTBS" +#define NID_setct_AuthReqTBS 534 +#define OBJ_setct_AuthReqTBS OBJ_set_ctype,16L + +#define SN_setct_AuthResTBS "setct-AuthResTBS" +#define NID_setct_AuthResTBS 535 +#define OBJ_setct_AuthResTBS OBJ_set_ctype,17L + +#define SN_setct_AuthResTBSX "setct-AuthResTBSX" +#define NID_setct_AuthResTBSX 536 +#define OBJ_setct_AuthResTBSX OBJ_set_ctype,18L + +#define SN_setct_AuthTokenTBS "setct-AuthTokenTBS" +#define NID_setct_AuthTokenTBS 537 +#define OBJ_setct_AuthTokenTBS OBJ_set_ctype,19L + +#define SN_setct_CapTokenData "setct-CapTokenData" +#define NID_setct_CapTokenData 538 +#define OBJ_setct_CapTokenData OBJ_set_ctype,20L + +#define SN_setct_CapTokenTBS "setct-CapTokenTBS" +#define NID_setct_CapTokenTBS 539 +#define OBJ_setct_CapTokenTBS OBJ_set_ctype,21L + +#define SN_setct_AcqCardCodeMsg "setct-AcqCardCodeMsg" +#define NID_setct_AcqCardCodeMsg 540 +#define OBJ_setct_AcqCardCodeMsg OBJ_set_ctype,22L + +#define SN_setct_AuthRevReqTBS "setct-AuthRevReqTBS" +#define NID_setct_AuthRevReqTBS 541 +#define OBJ_setct_AuthRevReqTBS OBJ_set_ctype,23L + +#define SN_setct_AuthRevResData "setct-AuthRevResData" +#define NID_setct_AuthRevResData 542 +#define OBJ_setct_AuthRevResData OBJ_set_ctype,24L + +#define SN_setct_AuthRevResTBS "setct-AuthRevResTBS" +#define NID_setct_AuthRevResTBS 543 +#define OBJ_setct_AuthRevResTBS OBJ_set_ctype,25L + +#define SN_setct_CapReqTBS "setct-CapReqTBS" +#define NID_setct_CapReqTBS 544 +#define OBJ_setct_CapReqTBS OBJ_set_ctype,26L + +#define SN_setct_CapReqTBSX "setct-CapReqTBSX" +#define NID_setct_CapReqTBSX 545 +#define OBJ_setct_CapReqTBSX OBJ_set_ctype,27L + +#define SN_setct_CapResData "setct-CapResData" +#define NID_setct_CapResData 546 +#define OBJ_setct_CapResData OBJ_set_ctype,28L + +#define SN_setct_CapRevReqTBS "setct-CapRevReqTBS" +#define NID_setct_CapRevReqTBS 547 +#define OBJ_setct_CapRevReqTBS OBJ_set_ctype,29L + +#define SN_setct_CapRevReqTBSX "setct-CapRevReqTBSX" +#define NID_setct_CapRevReqTBSX 548 +#define OBJ_setct_CapRevReqTBSX OBJ_set_ctype,30L + +#define SN_setct_CapRevResData "setct-CapRevResData" +#define NID_setct_CapRevResData 549 +#define OBJ_setct_CapRevResData OBJ_set_ctype,31L + +#define SN_setct_CredReqTBS "setct-CredReqTBS" +#define NID_setct_CredReqTBS 550 +#define OBJ_setct_CredReqTBS OBJ_set_ctype,32L + +#define SN_setct_CredReqTBSX "setct-CredReqTBSX" +#define NID_setct_CredReqTBSX 551 +#define OBJ_setct_CredReqTBSX OBJ_set_ctype,33L + +#define SN_setct_CredResData "setct-CredResData" +#define NID_setct_CredResData 552 +#define OBJ_setct_CredResData OBJ_set_ctype,34L + +#define SN_setct_CredRevReqTBS "setct-CredRevReqTBS" +#define NID_setct_CredRevReqTBS 553 +#define OBJ_setct_CredRevReqTBS OBJ_set_ctype,35L + +#define SN_setct_CredRevReqTBSX "setct-CredRevReqTBSX" +#define NID_setct_CredRevReqTBSX 554 +#define OBJ_setct_CredRevReqTBSX OBJ_set_ctype,36L + +#define SN_setct_CredRevResData "setct-CredRevResData" +#define NID_setct_CredRevResData 555 +#define OBJ_setct_CredRevResData OBJ_set_ctype,37L + +#define SN_setct_PCertReqData "setct-PCertReqData" +#define NID_setct_PCertReqData 556 +#define OBJ_setct_PCertReqData OBJ_set_ctype,38L + +#define SN_setct_PCertResTBS "setct-PCertResTBS" +#define NID_setct_PCertResTBS 557 +#define OBJ_setct_PCertResTBS OBJ_set_ctype,39L + +#define SN_setct_BatchAdminReqData "setct-BatchAdminReqData" +#define NID_setct_BatchAdminReqData 558 +#define OBJ_setct_BatchAdminReqData OBJ_set_ctype,40L + +#define SN_setct_BatchAdminResData "setct-BatchAdminResData" +#define NID_setct_BatchAdminResData 559 +#define OBJ_setct_BatchAdminResData OBJ_set_ctype,41L + +#define SN_setct_CardCInitResTBS "setct-CardCInitResTBS" +#define NID_setct_CardCInitResTBS 560 +#define OBJ_setct_CardCInitResTBS OBJ_set_ctype,42L + +#define SN_setct_MeAqCInitResTBS "setct-MeAqCInitResTBS" +#define NID_setct_MeAqCInitResTBS 561 +#define OBJ_setct_MeAqCInitResTBS OBJ_set_ctype,43L + +#define SN_setct_RegFormResTBS "setct-RegFormResTBS" +#define NID_setct_RegFormResTBS 562 +#define OBJ_setct_RegFormResTBS OBJ_set_ctype,44L + +#define SN_setct_CertReqData "setct-CertReqData" +#define NID_setct_CertReqData 563 +#define OBJ_setct_CertReqData OBJ_set_ctype,45L + +#define SN_setct_CertReqTBS "setct-CertReqTBS" +#define NID_setct_CertReqTBS 564 +#define OBJ_setct_CertReqTBS OBJ_set_ctype,46L + +#define SN_setct_CertResData "setct-CertResData" +#define NID_setct_CertResData 565 +#define OBJ_setct_CertResData OBJ_set_ctype,47L + +#define SN_setct_CertInqReqTBS "setct-CertInqReqTBS" +#define NID_setct_CertInqReqTBS 566 +#define OBJ_setct_CertInqReqTBS OBJ_set_ctype,48L + +#define SN_setct_ErrorTBS "setct-ErrorTBS" +#define NID_setct_ErrorTBS 567 +#define OBJ_setct_ErrorTBS OBJ_set_ctype,49L + +#define SN_setct_PIDualSignedTBE "setct-PIDualSignedTBE" +#define NID_setct_PIDualSignedTBE 568 +#define OBJ_setct_PIDualSignedTBE OBJ_set_ctype,50L + +#define SN_setct_PIUnsignedTBE "setct-PIUnsignedTBE" +#define NID_setct_PIUnsignedTBE 569 +#define OBJ_setct_PIUnsignedTBE OBJ_set_ctype,51L + +#define SN_setct_AuthReqTBE "setct-AuthReqTBE" +#define NID_setct_AuthReqTBE 570 +#define OBJ_setct_AuthReqTBE OBJ_set_ctype,52L + +#define SN_setct_AuthResTBE "setct-AuthResTBE" +#define NID_setct_AuthResTBE 571 +#define OBJ_setct_AuthResTBE OBJ_set_ctype,53L + +#define SN_setct_AuthResTBEX "setct-AuthResTBEX" +#define NID_setct_AuthResTBEX 572 +#define OBJ_setct_AuthResTBEX OBJ_set_ctype,54L + +#define SN_setct_AuthTokenTBE "setct-AuthTokenTBE" +#define NID_setct_AuthTokenTBE 573 +#define OBJ_setct_AuthTokenTBE OBJ_set_ctype,55L + +#define SN_setct_CapTokenTBE "setct-CapTokenTBE" +#define NID_setct_CapTokenTBE 574 +#define OBJ_setct_CapTokenTBE OBJ_set_ctype,56L + +#define SN_setct_CapTokenTBEX "setct-CapTokenTBEX" +#define NID_setct_CapTokenTBEX 575 +#define OBJ_setct_CapTokenTBEX OBJ_set_ctype,57L + +#define SN_setct_AcqCardCodeMsgTBE "setct-AcqCardCodeMsgTBE" +#define NID_setct_AcqCardCodeMsgTBE 576 +#define OBJ_setct_AcqCardCodeMsgTBE OBJ_set_ctype,58L + +#define SN_setct_AuthRevReqTBE "setct-AuthRevReqTBE" +#define NID_setct_AuthRevReqTBE 577 +#define OBJ_setct_AuthRevReqTBE OBJ_set_ctype,59L + +#define SN_setct_AuthRevResTBE "setct-AuthRevResTBE" +#define NID_setct_AuthRevResTBE 578 +#define OBJ_setct_AuthRevResTBE OBJ_set_ctype,60L + +#define SN_setct_AuthRevResTBEB "setct-AuthRevResTBEB" +#define NID_setct_AuthRevResTBEB 579 +#define OBJ_setct_AuthRevResTBEB OBJ_set_ctype,61L + +#define SN_setct_CapReqTBE "setct-CapReqTBE" +#define NID_setct_CapReqTBE 580 +#define OBJ_setct_CapReqTBE OBJ_set_ctype,62L + +#define SN_setct_CapReqTBEX "setct-CapReqTBEX" +#define NID_setct_CapReqTBEX 581 +#define OBJ_setct_CapReqTBEX OBJ_set_ctype,63L + +#define SN_setct_CapResTBE "setct-CapResTBE" +#define NID_setct_CapResTBE 582 +#define OBJ_setct_CapResTBE OBJ_set_ctype,64L + +#define SN_setct_CapRevReqTBE "setct-CapRevReqTBE" +#define NID_setct_CapRevReqTBE 583 +#define OBJ_setct_CapRevReqTBE OBJ_set_ctype,65L + +#define SN_setct_CapRevReqTBEX "setct-CapRevReqTBEX" +#define NID_setct_CapRevReqTBEX 584 +#define OBJ_setct_CapRevReqTBEX OBJ_set_ctype,66L + +#define SN_setct_CapRevResTBE "setct-CapRevResTBE" +#define NID_setct_CapRevResTBE 585 +#define OBJ_setct_CapRevResTBE OBJ_set_ctype,67L + +#define SN_setct_CredReqTBE "setct-CredReqTBE" +#define NID_setct_CredReqTBE 586 +#define OBJ_setct_CredReqTBE OBJ_set_ctype,68L + +#define SN_setct_CredReqTBEX "setct-CredReqTBEX" +#define NID_setct_CredReqTBEX 587 +#define OBJ_setct_CredReqTBEX OBJ_set_ctype,69L + +#define SN_setct_CredResTBE "setct-CredResTBE" +#define NID_setct_CredResTBE 588 +#define OBJ_setct_CredResTBE OBJ_set_ctype,70L + +#define SN_setct_CredRevReqTBE "setct-CredRevReqTBE" +#define NID_setct_CredRevReqTBE 589 +#define OBJ_setct_CredRevReqTBE OBJ_set_ctype,71L + +#define SN_setct_CredRevReqTBEX "setct-CredRevReqTBEX" +#define NID_setct_CredRevReqTBEX 590 +#define OBJ_setct_CredRevReqTBEX OBJ_set_ctype,72L + +#define SN_setct_CredRevResTBE "setct-CredRevResTBE" +#define NID_setct_CredRevResTBE 591 +#define OBJ_setct_CredRevResTBE OBJ_set_ctype,73L + +#define SN_setct_BatchAdminReqTBE "setct-BatchAdminReqTBE" +#define NID_setct_BatchAdminReqTBE 592 +#define OBJ_setct_BatchAdminReqTBE OBJ_set_ctype,74L + +#define SN_setct_BatchAdminResTBE "setct-BatchAdminResTBE" +#define NID_setct_BatchAdminResTBE 593 +#define OBJ_setct_BatchAdminResTBE OBJ_set_ctype,75L + +#define SN_setct_RegFormReqTBE "setct-RegFormReqTBE" +#define NID_setct_RegFormReqTBE 594 +#define OBJ_setct_RegFormReqTBE OBJ_set_ctype,76L + +#define SN_setct_CertReqTBE "setct-CertReqTBE" +#define NID_setct_CertReqTBE 595 +#define OBJ_setct_CertReqTBE OBJ_set_ctype,77L + +#define SN_setct_CertReqTBEX "setct-CertReqTBEX" +#define NID_setct_CertReqTBEX 596 +#define OBJ_setct_CertReqTBEX OBJ_set_ctype,78L + +#define SN_setct_CertResTBE "setct-CertResTBE" +#define NID_setct_CertResTBE 597 +#define OBJ_setct_CertResTBE OBJ_set_ctype,79L + +#define SN_setct_CRLNotificationTBS "setct-CRLNotificationTBS" +#define NID_setct_CRLNotificationTBS 598 +#define OBJ_setct_CRLNotificationTBS OBJ_set_ctype,80L + +#define SN_setct_CRLNotificationResTBS "setct-CRLNotificationResTBS" +#define NID_setct_CRLNotificationResTBS 599 +#define OBJ_setct_CRLNotificationResTBS OBJ_set_ctype,81L + +#define SN_setct_BCIDistributionTBS "setct-BCIDistributionTBS" +#define NID_setct_BCIDistributionTBS 600 +#define OBJ_setct_BCIDistributionTBS OBJ_set_ctype,82L + +#define SN_setext_genCrypt "setext-genCrypt" +#define LN_setext_genCrypt "generic cryptogram" +#define NID_setext_genCrypt 601 +#define OBJ_setext_genCrypt OBJ_set_msgExt,1L + +#define SN_setext_miAuth "setext-miAuth" +#define LN_setext_miAuth "merchant initiated auth" +#define NID_setext_miAuth 602 +#define OBJ_setext_miAuth OBJ_set_msgExt,3L + +#define SN_setext_pinSecure "setext-pinSecure" +#define NID_setext_pinSecure 603 +#define OBJ_setext_pinSecure OBJ_set_msgExt,4L + +#define SN_setext_pinAny "setext-pinAny" +#define NID_setext_pinAny 604 +#define OBJ_setext_pinAny OBJ_set_msgExt,5L + +#define SN_setext_track2 "setext-track2" +#define NID_setext_track2 605 +#define OBJ_setext_track2 OBJ_set_msgExt,7L + +#define SN_setext_cv "setext-cv" +#define LN_setext_cv "additional verification" +#define NID_setext_cv 606 +#define OBJ_setext_cv OBJ_set_msgExt,8L + +#define SN_set_policy_root "set-policy-root" +#define NID_set_policy_root 607 +#define OBJ_set_policy_root OBJ_set_policy,0L + +#define SN_setCext_hashedRoot "setCext-hashedRoot" +#define NID_setCext_hashedRoot 608 +#define OBJ_setCext_hashedRoot OBJ_set_certExt,0L + +#define SN_setCext_certType "setCext-certType" +#define NID_setCext_certType 609 +#define OBJ_setCext_certType OBJ_set_certExt,1L + +#define SN_setCext_merchData "setCext-merchData" +#define NID_setCext_merchData 610 +#define OBJ_setCext_merchData OBJ_set_certExt,2L + +#define SN_setCext_cCertRequired "setCext-cCertRequired" +#define NID_setCext_cCertRequired 611 +#define OBJ_setCext_cCertRequired OBJ_set_certExt,3L + +#define SN_setCext_tunneling "setCext-tunneling" +#define NID_setCext_tunneling 612 +#define OBJ_setCext_tunneling OBJ_set_certExt,4L + +#define SN_setCext_setExt "setCext-setExt" +#define NID_setCext_setExt 613 +#define OBJ_setCext_setExt OBJ_set_certExt,5L + +#define SN_setCext_setQualf "setCext-setQualf" +#define NID_setCext_setQualf 614 +#define OBJ_setCext_setQualf OBJ_set_certExt,6L + +#define SN_setCext_PGWYcapabilities "setCext-PGWYcapabilities" +#define NID_setCext_PGWYcapabilities 615 +#define OBJ_setCext_PGWYcapabilities OBJ_set_certExt,7L + +#define SN_setCext_TokenIdentifier "setCext-TokenIdentifier" +#define NID_setCext_TokenIdentifier 616 +#define OBJ_setCext_TokenIdentifier OBJ_set_certExt,8L + +#define SN_setCext_Track2Data "setCext-Track2Data" +#define NID_setCext_Track2Data 617 +#define OBJ_setCext_Track2Data OBJ_set_certExt,9L + +#define SN_setCext_TokenType "setCext-TokenType" +#define NID_setCext_TokenType 618 +#define OBJ_setCext_TokenType OBJ_set_certExt,10L + +#define SN_setCext_IssuerCapabilities "setCext-IssuerCapabilities" +#define NID_setCext_IssuerCapabilities 619 +#define OBJ_setCext_IssuerCapabilities OBJ_set_certExt,11L + +#define SN_setAttr_Cert "setAttr-Cert" +#define NID_setAttr_Cert 620 +#define OBJ_setAttr_Cert OBJ_set_attr,0L + +#define SN_setAttr_PGWYcap "setAttr-PGWYcap" +#define LN_setAttr_PGWYcap "payment gateway capabilities" +#define NID_setAttr_PGWYcap 621 +#define OBJ_setAttr_PGWYcap OBJ_set_attr,1L + +#define SN_setAttr_TokenType "setAttr-TokenType" +#define NID_setAttr_TokenType 622 +#define OBJ_setAttr_TokenType OBJ_set_attr,2L + +#define SN_setAttr_IssCap "setAttr-IssCap" +#define LN_setAttr_IssCap "issuer capabilities" +#define NID_setAttr_IssCap 623 +#define OBJ_setAttr_IssCap OBJ_set_attr,3L + +#define SN_set_rootKeyThumb "set-rootKeyThumb" +#define NID_set_rootKeyThumb 624 +#define OBJ_set_rootKeyThumb OBJ_setAttr_Cert,0L + +#define SN_set_addPolicy "set-addPolicy" +#define NID_set_addPolicy 625 +#define OBJ_set_addPolicy OBJ_setAttr_Cert,1L + +#define SN_setAttr_Token_EMV "setAttr-Token-EMV" +#define NID_setAttr_Token_EMV 626 +#define OBJ_setAttr_Token_EMV OBJ_setAttr_TokenType,1L + +#define SN_setAttr_Token_B0Prime "setAttr-Token-B0Prime" +#define NID_setAttr_Token_B0Prime 627 +#define OBJ_setAttr_Token_B0Prime OBJ_setAttr_TokenType,2L + +#define SN_setAttr_IssCap_CVM "setAttr-IssCap-CVM" +#define NID_setAttr_IssCap_CVM 628 +#define OBJ_setAttr_IssCap_CVM OBJ_setAttr_IssCap,3L + +#define SN_setAttr_IssCap_T2 "setAttr-IssCap-T2" +#define NID_setAttr_IssCap_T2 629 +#define OBJ_setAttr_IssCap_T2 OBJ_setAttr_IssCap,4L + +#define SN_setAttr_IssCap_Sig "setAttr-IssCap-Sig" +#define NID_setAttr_IssCap_Sig 630 +#define OBJ_setAttr_IssCap_Sig OBJ_setAttr_IssCap,5L + +#define SN_setAttr_GenCryptgrm "setAttr-GenCryptgrm" +#define LN_setAttr_GenCryptgrm "generate cryptogram" +#define NID_setAttr_GenCryptgrm 631 +#define OBJ_setAttr_GenCryptgrm OBJ_setAttr_IssCap_CVM,1L + +#define SN_setAttr_T2Enc "setAttr-T2Enc" +#define LN_setAttr_T2Enc "encrypted track 2" +#define NID_setAttr_T2Enc 632 +#define OBJ_setAttr_T2Enc OBJ_setAttr_IssCap_T2,1L + +#define SN_setAttr_T2cleartxt "setAttr-T2cleartxt" +#define LN_setAttr_T2cleartxt "cleartext track 2" +#define NID_setAttr_T2cleartxt 633 +#define OBJ_setAttr_T2cleartxt OBJ_setAttr_IssCap_T2,2L + +#define SN_setAttr_TokICCsig "setAttr-TokICCsig" +#define LN_setAttr_TokICCsig "ICC or token signature" +#define NID_setAttr_TokICCsig 634 +#define OBJ_setAttr_TokICCsig OBJ_setAttr_IssCap_Sig,1L + +#define SN_setAttr_SecDevSig "setAttr-SecDevSig" +#define LN_setAttr_SecDevSig "secure device signature" +#define NID_setAttr_SecDevSig 635 +#define OBJ_setAttr_SecDevSig OBJ_setAttr_IssCap_Sig,2L + +#define SN_set_brand_IATA_ATA "set-brand-IATA-ATA" +#define NID_set_brand_IATA_ATA 636 +#define OBJ_set_brand_IATA_ATA OBJ_set_brand,1L + +#define SN_set_brand_Diners "set-brand-Diners" +#define NID_set_brand_Diners 637 +#define OBJ_set_brand_Diners OBJ_set_brand,30L + +#define SN_set_brand_AmericanExpress "set-brand-AmericanExpress" +#define NID_set_brand_AmericanExpress 638 +#define OBJ_set_brand_AmericanExpress OBJ_set_brand,34L + +#define SN_set_brand_JCB "set-brand-JCB" +#define NID_set_brand_JCB 639 +#define OBJ_set_brand_JCB OBJ_set_brand,35L + +#define SN_set_brand_Visa "set-brand-Visa" +#define NID_set_brand_Visa 640 +#define OBJ_set_brand_Visa OBJ_set_brand,4L + +#define SN_set_brand_MasterCard "set-brand-MasterCard" +#define NID_set_brand_MasterCard 641 +#define OBJ_set_brand_MasterCard OBJ_set_brand,5L + +#define SN_set_brand_Novus "set-brand-Novus" +#define NID_set_brand_Novus 642 +#define OBJ_set_brand_Novus OBJ_set_brand,6011L + +#define SN_des_cdmf "DES-CDMF" +#define LN_des_cdmf "des-cdmf" +#define NID_des_cdmf 643 +#define OBJ_des_cdmf OBJ_rsadsi,3L,10L + +#define SN_rsaOAEPEncryptionSET "rsaOAEPEncryptionSET" +#define NID_rsaOAEPEncryptionSET 644 +#define OBJ_rsaOAEPEncryptionSET OBJ_rsadsi,1L,1L,6L + +#define SN_ipsec3 "Oakley-EC2N-3" +#define LN_ipsec3 "ipsec3" +#define NID_ipsec3 749 + +#define SN_ipsec4 "Oakley-EC2N-4" +#define LN_ipsec4 "ipsec4" +#define NID_ipsec4 750 + diff --git a/src/dep/include/openssl/objects.h b/src/dep/include/openssl/objects.h new file mode 100644 index 0000000..9e5ccbe --- /dev/null +++ b/src/dep/include/openssl/objects.h @@ -0,0 +1,1049 @@ +/* crypto/objects/objects.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_OBJECTS_H +#define HEADER_OBJECTS_H + +#define USE_OBJ_MAC + +#ifdef USE_OBJ_MAC +#include +#else +#define SN_undef "UNDEF" +#define LN_undef "undefined" +#define NID_undef 0 +#define OBJ_undef 0L + +#define SN_Algorithm "Algorithm" +#define LN_algorithm "algorithm" +#define NID_algorithm 38 +#define OBJ_algorithm 1L,3L,14L,3L,2L + +#define LN_rsadsi "rsadsi" +#define NID_rsadsi 1 +#define OBJ_rsadsi 1L,2L,840L,113549L + +#define LN_pkcs "pkcs" +#define NID_pkcs 2 +#define OBJ_pkcs OBJ_rsadsi,1L + +#define SN_md2 "MD2" +#define LN_md2 "md2" +#define NID_md2 3 +#define OBJ_md2 OBJ_rsadsi,2L,2L + +#define SN_md5 "MD5" +#define LN_md5 "md5" +#define NID_md5 4 +#define OBJ_md5 OBJ_rsadsi,2L,5L + +#define SN_rc4 "RC4" +#define LN_rc4 "rc4" +#define NID_rc4 5 +#define OBJ_rc4 OBJ_rsadsi,3L,4L + +#define LN_rsaEncryption "rsaEncryption" +#define NID_rsaEncryption 6 +#define OBJ_rsaEncryption OBJ_pkcs,1L,1L + +#define SN_md2WithRSAEncryption "RSA-MD2" +#define LN_md2WithRSAEncryption "md2WithRSAEncryption" +#define NID_md2WithRSAEncryption 7 +#define OBJ_md2WithRSAEncryption OBJ_pkcs,1L,2L + +#define SN_md5WithRSAEncryption "RSA-MD5" +#define LN_md5WithRSAEncryption "md5WithRSAEncryption" +#define NID_md5WithRSAEncryption 8 +#define OBJ_md5WithRSAEncryption OBJ_pkcs,1L,4L + +#define SN_pbeWithMD2AndDES_CBC "PBE-MD2-DES" +#define LN_pbeWithMD2AndDES_CBC "pbeWithMD2AndDES-CBC" +#define NID_pbeWithMD2AndDES_CBC 9 +#define OBJ_pbeWithMD2AndDES_CBC OBJ_pkcs,5L,1L + +#define SN_pbeWithMD5AndDES_CBC "PBE-MD5-DES" +#define LN_pbeWithMD5AndDES_CBC "pbeWithMD5AndDES-CBC" +#define NID_pbeWithMD5AndDES_CBC 10 +#define OBJ_pbeWithMD5AndDES_CBC OBJ_pkcs,5L,3L + +#define LN_X500 "X500" +#define NID_X500 11 +#define OBJ_X500 2L,5L + +#define LN_X509 "X509" +#define NID_X509 12 +#define OBJ_X509 OBJ_X500,4L + +#define SN_commonName "CN" +#define LN_commonName "commonName" +#define NID_commonName 13 +#define OBJ_commonName OBJ_X509,3L + +#define SN_countryName "C" +#define LN_countryName "countryName" +#define NID_countryName 14 +#define OBJ_countryName OBJ_X509,6L + +#define SN_localityName "L" +#define LN_localityName "localityName" +#define NID_localityName 15 +#define OBJ_localityName OBJ_X509,7L + +/* Postal Address? PA */ + +/* should be "ST" (rfc1327) but MS uses 'S' */ +#define SN_stateOrProvinceName "ST" +#define LN_stateOrProvinceName "stateOrProvinceName" +#define NID_stateOrProvinceName 16 +#define OBJ_stateOrProvinceName OBJ_X509,8L + +#define SN_organizationName "O" +#define LN_organizationName "organizationName" +#define NID_organizationName 17 +#define OBJ_organizationName OBJ_X509,10L + +#define SN_organizationalUnitName "OU" +#define LN_organizationalUnitName "organizationalUnitName" +#define NID_organizationalUnitName 18 +#define OBJ_organizationalUnitName OBJ_X509,11L + +#define SN_rsa "RSA" +#define LN_rsa "rsa" +#define NID_rsa 19 +#define OBJ_rsa OBJ_X500,8L,1L,1L + +#define LN_pkcs7 "pkcs7" +#define NID_pkcs7 20 +#define OBJ_pkcs7 OBJ_pkcs,7L + +#define LN_pkcs7_data "pkcs7-data" +#define NID_pkcs7_data 21 +#define OBJ_pkcs7_data OBJ_pkcs7,1L + +#define LN_pkcs7_signed "pkcs7-signedData" +#define NID_pkcs7_signed 22 +#define OBJ_pkcs7_signed OBJ_pkcs7,2L + +#define LN_pkcs7_enveloped "pkcs7-envelopedData" +#define NID_pkcs7_enveloped 23 +#define OBJ_pkcs7_enveloped OBJ_pkcs7,3L + +#define LN_pkcs7_signedAndEnveloped "pkcs7-signedAndEnvelopedData" +#define NID_pkcs7_signedAndEnveloped 24 +#define OBJ_pkcs7_signedAndEnveloped OBJ_pkcs7,4L + +#define LN_pkcs7_digest "pkcs7-digestData" +#define NID_pkcs7_digest 25 +#define OBJ_pkcs7_digest OBJ_pkcs7,5L + +#define LN_pkcs7_encrypted "pkcs7-encryptedData" +#define NID_pkcs7_encrypted 26 +#define OBJ_pkcs7_encrypted OBJ_pkcs7,6L + +#define LN_pkcs3 "pkcs3" +#define NID_pkcs3 27 +#define OBJ_pkcs3 OBJ_pkcs,3L + +#define LN_dhKeyAgreement "dhKeyAgreement" +#define NID_dhKeyAgreement 28 +#define OBJ_dhKeyAgreement OBJ_pkcs3,1L + +#define SN_des_ecb "DES-ECB" +#define LN_des_ecb "des-ecb" +#define NID_des_ecb 29 +#define OBJ_des_ecb OBJ_algorithm,6L + +#define SN_des_cfb64 "DES-CFB" +#define LN_des_cfb64 "des-cfb" +#define NID_des_cfb64 30 +/* IV + num */ +#define OBJ_des_cfb64 OBJ_algorithm,9L + +#define SN_des_cbc "DES-CBC" +#define LN_des_cbc "des-cbc" +#define NID_des_cbc 31 +/* IV */ +#define OBJ_des_cbc OBJ_algorithm,7L + +#define SN_des_ede "DES-EDE" +#define LN_des_ede "des-ede" +#define NID_des_ede 32 +/* ?? */ +#define OBJ_des_ede OBJ_algorithm,17L + +#define SN_des_ede3 "DES-EDE3" +#define LN_des_ede3 "des-ede3" +#define NID_des_ede3 33 + +#define SN_idea_cbc "IDEA-CBC" +#define LN_idea_cbc "idea-cbc" +#define NID_idea_cbc 34 +#define OBJ_idea_cbc 1L,3L,6L,1L,4L,1L,188L,7L,1L,1L,2L + +#define SN_idea_cfb64 "IDEA-CFB" +#define LN_idea_cfb64 "idea-cfb" +#define NID_idea_cfb64 35 + +#define SN_idea_ecb "IDEA-ECB" +#define LN_idea_ecb "idea-ecb" +#define NID_idea_ecb 36 + +#define SN_rc2_cbc "RC2-CBC" +#define LN_rc2_cbc "rc2-cbc" +#define NID_rc2_cbc 37 +#define OBJ_rc2_cbc OBJ_rsadsi,3L,2L + +#define SN_rc2_ecb "RC2-ECB" +#define LN_rc2_ecb "rc2-ecb" +#define NID_rc2_ecb 38 + +#define SN_rc2_cfb64 "RC2-CFB" +#define LN_rc2_cfb64 "rc2-cfb" +#define NID_rc2_cfb64 39 + +#define SN_rc2_ofb64 "RC2-OFB" +#define LN_rc2_ofb64 "rc2-ofb" +#define NID_rc2_ofb64 40 + +#define SN_sha "SHA" +#define LN_sha "sha" +#define NID_sha 41 +#define OBJ_sha OBJ_algorithm,18L + +#define SN_shaWithRSAEncryption "RSA-SHA" +#define LN_shaWithRSAEncryption "shaWithRSAEncryption" +#define NID_shaWithRSAEncryption 42 +#define OBJ_shaWithRSAEncryption OBJ_algorithm,15L + +#define SN_des_ede_cbc "DES-EDE-CBC" +#define LN_des_ede_cbc "des-ede-cbc" +#define NID_des_ede_cbc 43 + +#define SN_des_ede3_cbc "DES-EDE3-CBC" +#define LN_des_ede3_cbc "des-ede3-cbc" +#define NID_des_ede3_cbc 44 +#define OBJ_des_ede3_cbc OBJ_rsadsi,3L,7L + +#define SN_des_ofb64 "DES-OFB" +#define LN_des_ofb64 "des-ofb" +#define NID_des_ofb64 45 +#define OBJ_des_ofb64 OBJ_algorithm,8L + +#define SN_idea_ofb64 "IDEA-OFB" +#define LN_idea_ofb64 "idea-ofb" +#define NID_idea_ofb64 46 + +#define LN_pkcs9 "pkcs9" +#define NID_pkcs9 47 +#define OBJ_pkcs9 OBJ_pkcs,9L + +#define SN_pkcs9_emailAddress "Email" +#define LN_pkcs9_emailAddress "emailAddress" +#define NID_pkcs9_emailAddress 48 +#define OBJ_pkcs9_emailAddress OBJ_pkcs9,1L + +#define LN_pkcs9_unstructuredName "unstructuredName" +#define NID_pkcs9_unstructuredName 49 +#define OBJ_pkcs9_unstructuredName OBJ_pkcs9,2L + +#define LN_pkcs9_contentType "contentType" +#define NID_pkcs9_contentType 50 +#define OBJ_pkcs9_contentType OBJ_pkcs9,3L + +#define LN_pkcs9_messageDigest "messageDigest" +#define NID_pkcs9_messageDigest 51 +#define OBJ_pkcs9_messageDigest OBJ_pkcs9,4L + +#define LN_pkcs9_signingTime "signingTime" +#define NID_pkcs9_signingTime 52 +#define OBJ_pkcs9_signingTime OBJ_pkcs9,5L + +#define LN_pkcs9_countersignature "countersignature" +#define NID_pkcs9_countersignature 53 +#define OBJ_pkcs9_countersignature OBJ_pkcs9,6L + +#define LN_pkcs9_challengePassword "challengePassword" +#define NID_pkcs9_challengePassword 54 +#define OBJ_pkcs9_challengePassword OBJ_pkcs9,7L + +#define LN_pkcs9_unstructuredAddress "unstructuredAddress" +#define NID_pkcs9_unstructuredAddress 55 +#define OBJ_pkcs9_unstructuredAddress OBJ_pkcs9,8L + +#define LN_pkcs9_extCertAttributes "extendedCertificateAttributes" +#define NID_pkcs9_extCertAttributes 56 +#define OBJ_pkcs9_extCertAttributes OBJ_pkcs9,9L + +#define SN_netscape "Netscape" +#define LN_netscape "Netscape Communications Corp." +#define NID_netscape 57 +#define OBJ_netscape 2L,16L,840L,1L,113730L + +#define SN_netscape_cert_extension "nsCertExt" +#define LN_netscape_cert_extension "Netscape Certificate Extension" +#define NID_netscape_cert_extension 58 +#define OBJ_netscape_cert_extension OBJ_netscape,1L + +#define SN_netscape_data_type "nsDataType" +#define LN_netscape_data_type "Netscape Data Type" +#define NID_netscape_data_type 59 +#define OBJ_netscape_data_type OBJ_netscape,2L + +#define SN_des_ede_cfb64 "DES-EDE-CFB" +#define LN_des_ede_cfb64 "des-ede-cfb" +#define NID_des_ede_cfb64 60 + +#define SN_des_ede3_cfb64 "DES-EDE3-CFB" +#define LN_des_ede3_cfb64 "des-ede3-cfb" +#define NID_des_ede3_cfb64 61 + +#define SN_des_ede_ofb64 "DES-EDE-OFB" +#define LN_des_ede_ofb64 "des-ede-ofb" +#define NID_des_ede_ofb64 62 + +#define SN_des_ede3_ofb64 "DES-EDE3-OFB" +#define LN_des_ede3_ofb64 "des-ede3-ofb" +#define NID_des_ede3_ofb64 63 + +/* I'm not sure about the object ID */ +#define SN_sha1 "SHA1" +#define LN_sha1 "sha1" +#define NID_sha1 64 +#define OBJ_sha1 OBJ_algorithm,26L +/* 28 Jun 1996 - eay */ +/* #define OBJ_sha1 1L,3L,14L,2L,26L,05L <- wrong */ + +#define SN_sha1WithRSAEncryption "RSA-SHA1" +#define LN_sha1WithRSAEncryption "sha1WithRSAEncryption" +#define NID_sha1WithRSAEncryption 65 +#define OBJ_sha1WithRSAEncryption OBJ_pkcs,1L,5L + +#define SN_dsaWithSHA "DSA-SHA" +#define LN_dsaWithSHA "dsaWithSHA" +#define NID_dsaWithSHA 66 +#define OBJ_dsaWithSHA OBJ_algorithm,13L + +#define SN_dsa_2 "DSA-old" +#define LN_dsa_2 "dsaEncryption-old" +#define NID_dsa_2 67 +#define OBJ_dsa_2 OBJ_algorithm,12L + +/* proposed by microsoft to RSA */ +#define SN_pbeWithSHA1AndRC2_CBC "PBE-SHA1-RC2-64" +#define LN_pbeWithSHA1AndRC2_CBC "pbeWithSHA1AndRC2-CBC" +#define NID_pbeWithSHA1AndRC2_CBC 68 +#define OBJ_pbeWithSHA1AndRC2_CBC OBJ_pkcs,5L,11L + +/* proposed by microsoft to RSA as pbeWithSHA1AndRC4: it is now + * defined explicitly in PKCS#5 v2.0 as id-PBKDF2 which is something + * completely different. + */ +#define LN_id_pbkdf2 "PBKDF2" +#define NID_id_pbkdf2 69 +#define OBJ_id_pbkdf2 OBJ_pkcs,5L,12L + +#define SN_dsaWithSHA1_2 "DSA-SHA1-old" +#define LN_dsaWithSHA1_2 "dsaWithSHA1-old" +#define NID_dsaWithSHA1_2 70 +/* Got this one from 'sdn706r20.pdf' which is actually an NSA document :-) */ +#define OBJ_dsaWithSHA1_2 OBJ_algorithm,27L + +#define SN_netscape_cert_type "nsCertType" +#define LN_netscape_cert_type "Netscape Cert Type" +#define NID_netscape_cert_type 71 +#define OBJ_netscape_cert_type OBJ_netscape_cert_extension,1L + +#define SN_netscape_base_url "nsBaseUrl" +#define LN_netscape_base_url "Netscape Base Url" +#define NID_netscape_base_url 72 +#define OBJ_netscape_base_url OBJ_netscape_cert_extension,2L + +#define SN_netscape_revocation_url "nsRevocationUrl" +#define LN_netscape_revocation_url "Netscape Revocation Url" +#define NID_netscape_revocation_url 73 +#define OBJ_netscape_revocation_url OBJ_netscape_cert_extension,3L + +#define SN_netscape_ca_revocation_url "nsCaRevocationUrl" +#define LN_netscape_ca_revocation_url "Netscape CA Revocation Url" +#define NID_netscape_ca_revocation_url 74 +#define OBJ_netscape_ca_revocation_url OBJ_netscape_cert_extension,4L + +#define SN_netscape_renewal_url "nsRenewalUrl" +#define LN_netscape_renewal_url "Netscape Renewal Url" +#define NID_netscape_renewal_url 75 +#define OBJ_netscape_renewal_url OBJ_netscape_cert_extension,7L + +#define SN_netscape_ca_policy_url "nsCaPolicyUrl" +#define LN_netscape_ca_policy_url "Netscape CA Policy Url" +#define NID_netscape_ca_policy_url 76 +#define OBJ_netscape_ca_policy_url OBJ_netscape_cert_extension,8L + +#define SN_netscape_ssl_server_name "nsSslServerName" +#define LN_netscape_ssl_server_name "Netscape SSL Server Name" +#define NID_netscape_ssl_server_name 77 +#define OBJ_netscape_ssl_server_name OBJ_netscape_cert_extension,12L + +#define SN_netscape_comment "nsComment" +#define LN_netscape_comment "Netscape Comment" +#define NID_netscape_comment 78 +#define OBJ_netscape_comment OBJ_netscape_cert_extension,13L + +#define SN_netscape_cert_sequence "nsCertSequence" +#define LN_netscape_cert_sequence "Netscape Certificate Sequence" +#define NID_netscape_cert_sequence 79 +#define OBJ_netscape_cert_sequence OBJ_netscape_data_type,5L + +#define SN_desx_cbc "DESX-CBC" +#define LN_desx_cbc "desx-cbc" +#define NID_desx_cbc 80 + +#define SN_id_ce "id-ce" +#define NID_id_ce 81 +#define OBJ_id_ce 2L,5L,29L + +#define SN_subject_key_identifier "subjectKeyIdentifier" +#define LN_subject_key_identifier "X509v3 Subject Key Identifier" +#define NID_subject_key_identifier 82 +#define OBJ_subject_key_identifier OBJ_id_ce,14L + +#define SN_key_usage "keyUsage" +#define LN_key_usage "X509v3 Key Usage" +#define NID_key_usage 83 +#define OBJ_key_usage OBJ_id_ce,15L + +#define SN_private_key_usage_period "privateKeyUsagePeriod" +#define LN_private_key_usage_period "X509v3 Private Key Usage Period" +#define NID_private_key_usage_period 84 +#define OBJ_private_key_usage_period OBJ_id_ce,16L + +#define SN_subject_alt_name "subjectAltName" +#define LN_subject_alt_name "X509v3 Subject Alternative Name" +#define NID_subject_alt_name 85 +#define OBJ_subject_alt_name OBJ_id_ce,17L + +#define SN_issuer_alt_name "issuerAltName" +#define LN_issuer_alt_name "X509v3 Issuer Alternative Name" +#define NID_issuer_alt_name 86 +#define OBJ_issuer_alt_name OBJ_id_ce,18L + +#define SN_basic_constraints "basicConstraints" +#define LN_basic_constraints "X509v3 Basic Constraints" +#define NID_basic_constraints 87 +#define OBJ_basic_constraints OBJ_id_ce,19L + +#define SN_crl_number "crlNumber" +#define LN_crl_number "X509v3 CRL Number" +#define NID_crl_number 88 +#define OBJ_crl_number OBJ_id_ce,20L + +#define SN_certificate_policies "certificatePolicies" +#define LN_certificate_policies "X509v3 Certificate Policies" +#define NID_certificate_policies 89 +#define OBJ_certificate_policies OBJ_id_ce,32L + +#define SN_authority_key_identifier "authorityKeyIdentifier" +#define LN_authority_key_identifier "X509v3 Authority Key Identifier" +#define NID_authority_key_identifier 90 +#define OBJ_authority_key_identifier OBJ_id_ce,35L + +#define SN_bf_cbc "BF-CBC" +#define LN_bf_cbc "bf-cbc" +#define NID_bf_cbc 91 +#define OBJ_bf_cbc 1L,3L,6L,1L,4L,1L,3029L,1L,2L + +#define SN_bf_ecb "BF-ECB" +#define LN_bf_ecb "bf-ecb" +#define NID_bf_ecb 92 + +#define SN_bf_cfb64 "BF-CFB" +#define LN_bf_cfb64 "bf-cfb" +#define NID_bf_cfb64 93 + +#define SN_bf_ofb64 "BF-OFB" +#define LN_bf_ofb64 "bf-ofb" +#define NID_bf_ofb64 94 + +#define SN_mdc2 "MDC2" +#define LN_mdc2 "mdc2" +#define NID_mdc2 95 +#define OBJ_mdc2 2L,5L,8L,3L,101L +/* An alternative? 1L,3L,14L,3L,2L,19L */ + +#define SN_mdc2WithRSA "RSA-MDC2" +#define LN_mdc2WithRSA "mdc2withRSA" +#define NID_mdc2WithRSA 96 +#define OBJ_mdc2WithRSA 2L,5L,8L,3L,100L + +#define SN_rc4_40 "RC4-40" +#define LN_rc4_40 "rc4-40" +#define NID_rc4_40 97 + +#define SN_rc2_40_cbc "RC2-40-CBC" +#define LN_rc2_40_cbc "rc2-40-cbc" +#define NID_rc2_40_cbc 98 + +#define SN_givenName "G" +#define LN_givenName "givenName" +#define NID_givenName 99 +#define OBJ_givenName OBJ_X509,42L + +#define SN_surname "S" +#define LN_surname "surname" +#define NID_surname 100 +#define OBJ_surname OBJ_X509,4L + +#define SN_initials "I" +#define LN_initials "initials" +#define NID_initials 101 +#define OBJ_initials OBJ_X509,43L + +#define SN_uniqueIdentifier "UID" +#define LN_uniqueIdentifier "uniqueIdentifier" +#define NID_uniqueIdentifier 102 +#define OBJ_uniqueIdentifier OBJ_X509,45L + +#define SN_crl_distribution_points "crlDistributionPoints" +#define LN_crl_distribution_points "X509v3 CRL Distribution Points" +#define NID_crl_distribution_points 103 +#define OBJ_crl_distribution_points OBJ_id_ce,31L + +#define SN_md5WithRSA "RSA-NP-MD5" +#define LN_md5WithRSA "md5WithRSA" +#define NID_md5WithRSA 104 +#define OBJ_md5WithRSA OBJ_algorithm,3L + +#define SN_serialNumber "SN" +#define LN_serialNumber "serialNumber" +#define NID_serialNumber 105 +#define OBJ_serialNumber OBJ_X509,5L + +#define SN_title "T" +#define LN_title "title" +#define NID_title 106 +#define OBJ_title OBJ_X509,12L + +#define SN_description "D" +#define LN_description "description" +#define NID_description 107 +#define OBJ_description OBJ_X509,13L + +/* CAST5 is CAST-128, I'm just sticking with the documentation */ +#define SN_cast5_cbc "CAST5-CBC" +#define LN_cast5_cbc "cast5-cbc" +#define NID_cast5_cbc 108 +#define OBJ_cast5_cbc 1L,2L,840L,113533L,7L,66L,10L + +#define SN_cast5_ecb "CAST5-ECB" +#define LN_cast5_ecb "cast5-ecb" +#define NID_cast5_ecb 109 + +#define SN_cast5_cfb64 "CAST5-CFB" +#define LN_cast5_cfb64 "cast5-cfb" +#define NID_cast5_cfb64 110 + +#define SN_cast5_ofb64 "CAST5-OFB" +#define LN_cast5_ofb64 "cast5-ofb" +#define NID_cast5_ofb64 111 + +#define LN_pbeWithMD5AndCast5_CBC "pbeWithMD5AndCast5CBC" +#define NID_pbeWithMD5AndCast5_CBC 112 +#define OBJ_pbeWithMD5AndCast5_CBC 1L,2L,840L,113533L,7L,66L,12L + +/* This is one sun will soon be using :-( + * id-dsa-with-sha1 ID ::= { + * iso(1) member-body(2) us(840) x9-57 (10040) x9cm(4) 3 } + */ +#define SN_dsaWithSHA1 "DSA-SHA1" +#define LN_dsaWithSHA1 "dsaWithSHA1" +#define NID_dsaWithSHA1 113 +#define OBJ_dsaWithSHA1 1L,2L,840L,10040L,4L,3L + +#define NID_md5_sha1 114 +#define SN_md5_sha1 "MD5-SHA1" +#define LN_md5_sha1 "md5-sha1" + +#define SN_sha1WithRSA "RSA-SHA1-2" +#define LN_sha1WithRSA "sha1WithRSA" +#define NID_sha1WithRSA 115 +#define OBJ_sha1WithRSA OBJ_algorithm,29L + +#define SN_dsa "DSA" +#define LN_dsa "dsaEncryption" +#define NID_dsa 116 +#define OBJ_dsa 1L,2L,840L,10040L,4L,1L + +#define SN_ripemd160 "RIPEMD160" +#define LN_ripemd160 "ripemd160" +#define NID_ripemd160 117 +#define OBJ_ripemd160 1L,3L,36L,3L,2L,1L + +/* The name should actually be rsaSignatureWithripemd160, but I'm going + * to continue using the convention I'm using with the other ciphers */ +#define SN_ripemd160WithRSA "RSA-RIPEMD160" +#define LN_ripemd160WithRSA "ripemd160WithRSA" +#define NID_ripemd160WithRSA 119 +#define OBJ_ripemd160WithRSA 1L,3L,36L,3L,3L,1L,2L + +/* Taken from rfc2040 + * RC5_CBC_Parameters ::= SEQUENCE { + * version INTEGER (v1_0(16)), + * rounds INTEGER (8..127), + * blockSizeInBits INTEGER (64, 128), + * iv OCTET STRING OPTIONAL + * } + */ +#define SN_rc5_cbc "RC5-CBC" +#define LN_rc5_cbc "rc5-cbc" +#define NID_rc5_cbc 120 +#define OBJ_rc5_cbc OBJ_rsadsi,3L,8L + +#define SN_rc5_ecb "RC5-ECB" +#define LN_rc5_ecb "rc5-ecb" +#define NID_rc5_ecb 121 + +#define SN_rc5_cfb64 "RC5-CFB" +#define LN_rc5_cfb64 "rc5-cfb" +#define NID_rc5_cfb64 122 + +#define SN_rc5_ofb64 "RC5-OFB" +#define LN_rc5_ofb64 "rc5-ofb" +#define NID_rc5_ofb64 123 + +#define SN_rle_compression "RLE" +#define LN_rle_compression "run length compression" +#define NID_rle_compression 124 +#define OBJ_rle_compression 1L,1L,1L,1L,666L,1L + +#define SN_zlib_compression "ZLIB" +#define LN_zlib_compression "zlib compression" +#define NID_zlib_compression 125 +#define OBJ_zlib_compression 1L,1L,1L,1L,666L,2L + +#define SN_ext_key_usage "extendedKeyUsage" +#define LN_ext_key_usage "X509v3 Extended Key Usage" +#define NID_ext_key_usage 126 +#define OBJ_ext_key_usage OBJ_id_ce,37 + +#define SN_id_pkix "PKIX" +#define NID_id_pkix 127 +#define OBJ_id_pkix 1L,3L,6L,1L,5L,5L,7L + +#define SN_id_kp "id-kp" +#define NID_id_kp 128 +#define OBJ_id_kp OBJ_id_pkix,3L + +/* PKIX extended key usage OIDs */ + +#define SN_server_auth "serverAuth" +#define LN_server_auth "TLS Web Server Authentication" +#define NID_server_auth 129 +#define OBJ_server_auth OBJ_id_kp,1L + +#define SN_client_auth "clientAuth" +#define LN_client_auth "TLS Web Client Authentication" +#define NID_client_auth 130 +#define OBJ_client_auth OBJ_id_kp,2L + +#define SN_code_sign "codeSigning" +#define LN_code_sign "Code Signing" +#define NID_code_sign 131 +#define OBJ_code_sign OBJ_id_kp,3L + +#define SN_email_protect "emailProtection" +#define LN_email_protect "E-mail Protection" +#define NID_email_protect 132 +#define OBJ_email_protect OBJ_id_kp,4L + +#define SN_time_stamp "timeStamping" +#define LN_time_stamp "Time Stamping" +#define NID_time_stamp 133 +#define OBJ_time_stamp OBJ_id_kp,8L + +/* Additional extended key usage OIDs: Microsoft */ + +#define SN_ms_code_ind "msCodeInd" +#define LN_ms_code_ind "Microsoft Individual Code Signing" +#define NID_ms_code_ind 134 +#define OBJ_ms_code_ind 1L,3L,6L,1L,4L,1L,311L,2L,1L,21L + +#define SN_ms_code_com "msCodeCom" +#define LN_ms_code_com "Microsoft Commercial Code Signing" +#define NID_ms_code_com 135 +#define OBJ_ms_code_com 1L,3L,6L,1L,4L,1L,311L,2L,1L,22L + +#define SN_ms_ctl_sign "msCTLSign" +#define LN_ms_ctl_sign "Microsoft Trust List Signing" +#define NID_ms_ctl_sign 136 +#define OBJ_ms_ctl_sign 1L,3L,6L,1L,4L,1L,311L,10L,3L,1L + +#define SN_ms_sgc "msSGC" +#define LN_ms_sgc "Microsoft Server Gated Crypto" +#define NID_ms_sgc 137 +#define OBJ_ms_sgc 1L,3L,6L,1L,4L,1L,311L,10L,3L,3L + +#define SN_ms_efs "msEFS" +#define LN_ms_efs "Microsoft Encrypted File System" +#define NID_ms_efs 138 +#define OBJ_ms_efs 1L,3L,6L,1L,4L,1L,311L,10L,3L,4L + +/* Additional usage: Netscape */ + +#define SN_ns_sgc "nsSGC" +#define LN_ns_sgc "Netscape Server Gated Crypto" +#define NID_ns_sgc 139 +#define OBJ_ns_sgc OBJ_netscape,4L,1L + +#define SN_delta_crl "deltaCRL" +#define LN_delta_crl "X509v3 Delta CRL Indicator" +#define NID_delta_crl 140 +#define OBJ_delta_crl OBJ_id_ce,27L + +#define SN_crl_reason "CRLReason" +#define LN_crl_reason "CRL Reason Code" +#define NID_crl_reason 141 +#define OBJ_crl_reason OBJ_id_ce,21L + +#define SN_invalidity_date "invalidityDate" +#define LN_invalidity_date "Invalidity Date" +#define NID_invalidity_date 142 +#define OBJ_invalidity_date OBJ_id_ce,24L + +#define SN_sxnet "SXNetID" +#define LN_sxnet "Strong Extranet ID" +#define NID_sxnet 143 +#define OBJ_sxnet 1L,3L,101L,1L,4L,1L + +/* PKCS12 and related OBJECT IDENTIFIERS */ + +#define OBJ_pkcs12 OBJ_pkcs,12L +#define OBJ_pkcs12_pbeids OBJ_pkcs12, 1 + +#define SN_pbe_WithSHA1And128BitRC4 "PBE-SHA1-RC4-128" +#define LN_pbe_WithSHA1And128BitRC4 "pbeWithSHA1And128BitRC4" +#define NID_pbe_WithSHA1And128BitRC4 144 +#define OBJ_pbe_WithSHA1And128BitRC4 OBJ_pkcs12_pbeids, 1L + +#define SN_pbe_WithSHA1And40BitRC4 "PBE-SHA1-RC4-40" +#define LN_pbe_WithSHA1And40BitRC4 "pbeWithSHA1And40BitRC4" +#define NID_pbe_WithSHA1And40BitRC4 145 +#define OBJ_pbe_WithSHA1And40BitRC4 OBJ_pkcs12_pbeids, 2L + +#define SN_pbe_WithSHA1And3_Key_TripleDES_CBC "PBE-SHA1-3DES" +#define LN_pbe_WithSHA1And3_Key_TripleDES_CBC "pbeWithSHA1And3-KeyTripleDES-CBC" +#define NID_pbe_WithSHA1And3_Key_TripleDES_CBC 146 +#define OBJ_pbe_WithSHA1And3_Key_TripleDES_CBC OBJ_pkcs12_pbeids, 3L + +#define SN_pbe_WithSHA1And2_Key_TripleDES_CBC "PBE-SHA1-2DES" +#define LN_pbe_WithSHA1And2_Key_TripleDES_CBC "pbeWithSHA1And2-KeyTripleDES-CBC" +#define NID_pbe_WithSHA1And2_Key_TripleDES_CBC 147 +#define OBJ_pbe_WithSHA1And2_Key_TripleDES_CBC OBJ_pkcs12_pbeids, 4L + +#define SN_pbe_WithSHA1And128BitRC2_CBC "PBE-SHA1-RC2-128" +#define LN_pbe_WithSHA1And128BitRC2_CBC "pbeWithSHA1And128BitRC2-CBC" +#define NID_pbe_WithSHA1And128BitRC2_CBC 148 +#define OBJ_pbe_WithSHA1And128BitRC2_CBC OBJ_pkcs12_pbeids, 5L + +#define SN_pbe_WithSHA1And40BitRC2_CBC "PBE-SHA1-RC2-40" +#define LN_pbe_WithSHA1And40BitRC2_CBC "pbeWithSHA1And40BitRC2-CBC" +#define NID_pbe_WithSHA1And40BitRC2_CBC 149 +#define OBJ_pbe_WithSHA1And40BitRC2_CBC OBJ_pkcs12_pbeids, 6L + +#define OBJ_pkcs12_Version1 OBJ_pkcs12, 10L + +#define OBJ_pkcs12_BagIds OBJ_pkcs12_Version1, 1L + +#define LN_keyBag "keyBag" +#define NID_keyBag 150 +#define OBJ_keyBag OBJ_pkcs12_BagIds, 1L + +#define LN_pkcs8ShroudedKeyBag "pkcs8ShroudedKeyBag" +#define NID_pkcs8ShroudedKeyBag 151 +#define OBJ_pkcs8ShroudedKeyBag OBJ_pkcs12_BagIds, 2L + +#define LN_certBag "certBag" +#define NID_certBag 152 +#define OBJ_certBag OBJ_pkcs12_BagIds, 3L + +#define LN_crlBag "crlBag" +#define NID_crlBag 153 +#define OBJ_crlBag OBJ_pkcs12_BagIds, 4L + +#define LN_secretBag "secretBag" +#define NID_secretBag 154 +#define OBJ_secretBag OBJ_pkcs12_BagIds, 5L + +#define LN_safeContentsBag "safeContentsBag" +#define NID_safeContentsBag 155 +#define OBJ_safeContentsBag OBJ_pkcs12_BagIds, 6L + +#define LN_friendlyName "friendlyName" +#define NID_friendlyName 156 +#define OBJ_friendlyName OBJ_pkcs9, 20L + +#define LN_localKeyID "localKeyID" +#define NID_localKeyID 157 +#define OBJ_localKeyID OBJ_pkcs9, 21L + +#define OBJ_certTypes OBJ_pkcs9, 22L + +#define LN_x509Certificate "x509Certificate" +#define NID_x509Certificate 158 +#define OBJ_x509Certificate OBJ_certTypes, 1L + +#define LN_sdsiCertificate "sdsiCertificate" +#define NID_sdsiCertificate 159 +#define OBJ_sdsiCertificate OBJ_certTypes, 2L + +#define OBJ_crlTypes OBJ_pkcs9, 23L + +#define LN_x509Crl "x509Crl" +#define NID_x509Crl 160 +#define OBJ_x509Crl OBJ_crlTypes, 1L + +/* PKCS#5 v2 OIDs */ + +#define LN_pbes2 "PBES2" +#define NID_pbes2 161 +#define OBJ_pbes2 OBJ_pkcs,5L,13L + +#define LN_pbmac1 "PBMAC1" +#define NID_pbmac1 162 +#define OBJ_pbmac1 OBJ_pkcs,5L,14L + +#define LN_hmacWithSHA1 "hmacWithSHA1" +#define NID_hmacWithSHA1 163 +#define OBJ_hmacWithSHA1 OBJ_rsadsi,2L,7L + +/* Policy Qualifier Ids */ + +#define LN_id_qt_cps "Policy Qualifier CPS" +#define SN_id_qt_cps "id-qt-cps" +#define NID_id_qt_cps 164 +#define OBJ_id_qt_cps OBJ_id_pkix,2L,1L + +#define LN_id_qt_unotice "Policy Qualifier User Notice" +#define SN_id_qt_unotice "id-qt-unotice" +#define NID_id_qt_unotice 165 +#define OBJ_id_qt_unotice OBJ_id_pkix,2L,2L + +#define SN_rc2_64_cbc "RC2-64-CBC" +#define LN_rc2_64_cbc "rc2-64-cbc" +#define NID_rc2_64_cbc 166 + +#define SN_SMIMECapabilities "SMIME-CAPS" +#define LN_SMIMECapabilities "S/MIME Capabilities" +#define NID_SMIMECapabilities 167 +#define OBJ_SMIMECapabilities OBJ_pkcs9,15L + +#define SN_pbeWithMD2AndRC2_CBC "PBE-MD2-RC2-64" +#define LN_pbeWithMD2AndRC2_CBC "pbeWithMD2AndRC2-CBC" +#define NID_pbeWithMD2AndRC2_CBC 168 +#define OBJ_pbeWithMD2AndRC2_CBC OBJ_pkcs,5L,4L + +#define SN_pbeWithMD5AndRC2_CBC "PBE-MD5-RC2-64" +#define LN_pbeWithMD5AndRC2_CBC "pbeWithMD5AndRC2-CBC" +#define NID_pbeWithMD5AndRC2_CBC 169 +#define OBJ_pbeWithMD5AndRC2_CBC OBJ_pkcs,5L,6L + +#define SN_pbeWithSHA1AndDES_CBC "PBE-SHA1-DES" +#define LN_pbeWithSHA1AndDES_CBC "pbeWithSHA1AndDES-CBC" +#define NID_pbeWithSHA1AndDES_CBC 170 +#define OBJ_pbeWithSHA1AndDES_CBC OBJ_pkcs,5L,10L + +/* Extension request OIDs */ + +#define LN_ms_ext_req "Microsoft Extension Request" +#define SN_ms_ext_req "msExtReq" +#define NID_ms_ext_req 171 +#define OBJ_ms_ext_req 1L,3L,6L,1L,4L,1L,311L,2L,1L,14L + +#define LN_ext_req "Extension Request" +#define SN_ext_req "extReq" +#define NID_ext_req 172 +#define OBJ_ext_req OBJ_pkcs9,14L + +#define SN_name "name" +#define LN_name "name" +#define NID_name 173 +#define OBJ_name OBJ_X509,41L + +#define SN_dnQualifier "dnQualifier" +#define LN_dnQualifier "dnQualifier" +#define NID_dnQualifier 174 +#define OBJ_dnQualifier OBJ_X509,46L + +#define SN_id_pe "id-pe" +#define NID_id_pe 175 +#define OBJ_id_pe OBJ_id_pkix,1L + +#define SN_id_ad "id-ad" +#define NID_id_ad 176 +#define OBJ_id_ad OBJ_id_pkix,48L + +#define SN_info_access "authorityInfoAccess" +#define LN_info_access "Authority Information Access" +#define NID_info_access 177 +#define OBJ_info_access OBJ_id_pe,1L + +#define SN_ad_OCSP "OCSP" +#define LN_ad_OCSP "OCSP" +#define NID_ad_OCSP 178 +#define OBJ_ad_OCSP OBJ_id_ad,1L + +#define SN_ad_ca_issuers "caIssuers" +#define LN_ad_ca_issuers "CA Issuers" +#define NID_ad_ca_issuers 179 +#define OBJ_ad_ca_issuers OBJ_id_ad,2L + +#define SN_OCSP_sign "OCSPSigning" +#define LN_OCSP_sign "OCSP Signing" +#define NID_OCSP_sign 180 +#define OBJ_OCSP_sign OBJ_id_kp,9L +#endif /* USE_OBJ_MAC */ + +#include +#include + +#define OBJ_NAME_TYPE_UNDEF 0x00 +#define OBJ_NAME_TYPE_MD_METH 0x01 +#define OBJ_NAME_TYPE_CIPHER_METH 0x02 +#define OBJ_NAME_TYPE_PKEY_METH 0x03 +#define OBJ_NAME_TYPE_COMP_METH 0x04 +#define OBJ_NAME_TYPE_NUM 0x05 + +#define OBJ_NAME_ALIAS 0x8000 + +#define OBJ_BSEARCH_VALUE_ON_NOMATCH 0x01 +#define OBJ_BSEARCH_FIRST_VALUE_ON_MATCH 0x02 + + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct obj_name_st + { + int type; + int alias; + const char *name; + const char *data; + } OBJ_NAME; + +#define OBJ_create_and_add_object(a,b,c) OBJ_create(a,b,c) + + +int OBJ_NAME_init(void); +int OBJ_NAME_new_index(unsigned long (*hash_func)(const char *), + int (*cmp_func)(const char *, const char *), + void (*free_func)(const char *, int, const char *)); +const char *OBJ_NAME_get(const char *name,int type); +int OBJ_NAME_add(const char *name,int type,const char *data); +int OBJ_NAME_remove(const char *name,int type); +void OBJ_NAME_cleanup(int type); /* -1 for everything */ +void OBJ_NAME_do_all(int type,void (*fn)(const OBJ_NAME *,void *arg), + void *arg); +void OBJ_NAME_do_all_sorted(int type,void (*fn)(const OBJ_NAME *,void *arg), + void *arg); + +ASN1_OBJECT * OBJ_dup(const ASN1_OBJECT *o); +ASN1_OBJECT * OBJ_nid2obj(int n); +const char * OBJ_nid2ln(int n); +const char * OBJ_nid2sn(int n); +int OBJ_obj2nid(const ASN1_OBJECT *o); +ASN1_OBJECT * OBJ_txt2obj(const char *s, int no_name); +int OBJ_obj2txt(char *buf, int buf_len, const ASN1_OBJECT *a, int no_name); +int OBJ_txt2nid(const char *s); +int OBJ_ln2nid(const char *s); +int OBJ_sn2nid(const char *s); +int OBJ_cmp(const ASN1_OBJECT *a,const ASN1_OBJECT *b); +const char * OBJ_bsearch(const char *key,const char *base,int num,int size, + int (*cmp)(const void *, const void *)); +const char * OBJ_bsearch_ex(const char *key,const char *base,int num, + int size, int (*cmp)(const void *, const void *), int flags); + +int OBJ_new_nid(int num); +int OBJ_add_object(const ASN1_OBJECT *obj); +int OBJ_create(const char *oid,const char *sn,const char *ln); +void OBJ_cleanup(void ); +int OBJ_create_objects(BIO *in); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_OBJ_strings(void); + +/* Error codes for the OBJ functions. */ + +/* Function codes. */ +#define OBJ_F_OBJ_ADD_OBJECT 105 +#define OBJ_F_OBJ_CREATE 100 +#define OBJ_F_OBJ_DUP 101 +#define OBJ_F_OBJ_NAME_NEW_INDEX 106 +#define OBJ_F_OBJ_NID2LN 102 +#define OBJ_F_OBJ_NID2OBJ 103 +#define OBJ_F_OBJ_NID2SN 104 + +/* Reason codes. */ +#define OBJ_R_MALLOC_FAILURE 100 +#define OBJ_R_UNKNOWN_NID 101 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/ocsp.h b/src/dep/include/openssl/ocsp.h new file mode 100644 index 0000000..ceb35e5 --- /dev/null +++ b/src/dep/include/openssl/ocsp.h @@ -0,0 +1,614 @@ +/* ocsp.h */ +/* Written by Tom Titchener for the OpenSSL + * project. */ + +/* History: + This file was transfered to Richard Levitte from CertCo by Kathy + Weinhold in mid-spring 2000 to be included in OpenSSL or released + as a patch kit. */ + +/* ==================================================================== + * Copyright (c) 1998-2000 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_OCSP_H +#define HEADER_OCSP_H + +#include +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Various flags and values */ + +#define OCSP_DEFAULT_NONCE_LENGTH 16 + +#define OCSP_NOCERTS 0x1 +#define OCSP_NOINTERN 0x2 +#define OCSP_NOSIGS 0x4 +#define OCSP_NOCHAIN 0x8 +#define OCSP_NOVERIFY 0x10 +#define OCSP_NOEXPLICIT 0x20 +#define OCSP_NOCASIGN 0x40 +#define OCSP_NODELEGATED 0x80 +#define OCSP_NOCHECKS 0x100 +#define OCSP_TRUSTOTHER 0x200 +#define OCSP_RESPID_KEY 0x400 +#define OCSP_NOTIME 0x800 + +/* CertID ::= SEQUENCE { + * hashAlgorithm AlgorithmIdentifier, + * issuerNameHash OCTET STRING, -- Hash of Issuer's DN + * issuerKeyHash OCTET STRING, -- Hash of Issuers public key (excluding the tag & length fields) + * serialNumber CertificateSerialNumber } + */ +typedef struct ocsp_cert_id_st + { + X509_ALGOR *hashAlgorithm; + ASN1_OCTET_STRING *issuerNameHash; + ASN1_OCTET_STRING *issuerKeyHash; + ASN1_INTEGER *serialNumber; + } OCSP_CERTID; + +DECLARE_STACK_OF(OCSP_CERTID) + +/* Request ::= SEQUENCE { + * reqCert CertID, + * singleRequestExtensions [0] EXPLICIT Extensions OPTIONAL } + */ +typedef struct ocsp_one_request_st + { + OCSP_CERTID *reqCert; + STACK_OF(X509_EXTENSION) *singleRequestExtensions; + } OCSP_ONEREQ; + +DECLARE_STACK_OF(OCSP_ONEREQ) +DECLARE_ASN1_SET_OF(OCSP_ONEREQ) + + +/* TBSRequest ::= SEQUENCE { + * version [0] EXPLICIT Version DEFAULT v1, + * requestorName [1] EXPLICIT GeneralName OPTIONAL, + * requestList SEQUENCE OF Request, + * requestExtensions [2] EXPLICIT Extensions OPTIONAL } + */ +typedef struct ocsp_req_info_st + { + ASN1_INTEGER *version; + GENERAL_NAME *requestorName; + STACK_OF(OCSP_ONEREQ) *requestList; + STACK_OF(X509_EXTENSION) *requestExtensions; + } OCSP_REQINFO; + +/* Signature ::= SEQUENCE { + * signatureAlgorithm AlgorithmIdentifier, + * signature BIT STRING, + * certs [0] EXPLICIT SEQUENCE OF Certificate OPTIONAL } + */ +typedef struct ocsp_signature_st + { + X509_ALGOR *signatureAlgorithm; + ASN1_BIT_STRING *signature; + STACK_OF(X509) *certs; + } OCSP_SIGNATURE; + +/* OCSPRequest ::= SEQUENCE { + * tbsRequest TBSRequest, + * optionalSignature [0] EXPLICIT Signature OPTIONAL } + */ +typedef struct ocsp_request_st + { + OCSP_REQINFO *tbsRequest; + OCSP_SIGNATURE *optionalSignature; /* OPTIONAL */ + } OCSP_REQUEST; + +/* OCSPResponseStatus ::= ENUMERATED { + * successful (0), --Response has valid confirmations + * malformedRequest (1), --Illegal confirmation request + * internalError (2), --Internal error in issuer + * tryLater (3), --Try again later + * --(4) is not used + * sigRequired (5), --Must sign the request + * unauthorized (6) --Request unauthorized + * } + */ +#define OCSP_RESPONSE_STATUS_SUCCESSFUL 0 +#define OCSP_RESPONSE_STATUS_MALFORMEDREQUEST 1 +#define OCSP_RESPONSE_STATUS_INTERNALERROR 2 +#define OCSP_RESPONSE_STATUS_TRYLATER 3 +#define OCSP_RESPONSE_STATUS_SIGREQUIRED 5 +#define OCSP_RESPONSE_STATUS_UNAUTHORIZED 6 + +/* ResponseBytes ::= SEQUENCE { + * responseType OBJECT IDENTIFIER, + * response OCTET STRING } + */ +typedef struct ocsp_resp_bytes_st + { + ASN1_OBJECT *responseType; + ASN1_OCTET_STRING *response; + } OCSP_RESPBYTES; + +/* OCSPResponse ::= SEQUENCE { + * responseStatus OCSPResponseStatus, + * responseBytes [0] EXPLICIT ResponseBytes OPTIONAL } + */ +typedef struct ocsp_response_st + { + ASN1_ENUMERATED *responseStatus; + OCSP_RESPBYTES *responseBytes; + } OCSP_RESPONSE; + +/* ResponderID ::= CHOICE { + * byName [1] Name, + * byKey [2] KeyHash } + */ +#define V_OCSP_RESPID_NAME 0 +#define V_OCSP_RESPID_KEY 1 +typedef struct ocsp_responder_id_st + { + int type; + union { + X509_NAME* byName; + ASN1_OCTET_STRING *byKey; + } value; + } OCSP_RESPID; +/* KeyHash ::= OCTET STRING --SHA-1 hash of responder's public key + * --(excluding the tag and length fields) + */ + +/* RevokedInfo ::= SEQUENCE { + * revocationTime GeneralizedTime, + * revocationReason [0] EXPLICIT CRLReason OPTIONAL } + */ +typedef struct ocsp_revoked_info_st + { + ASN1_GENERALIZEDTIME *revocationTime; + ASN1_ENUMERATED *revocationReason; + } OCSP_REVOKEDINFO; + +/* CertStatus ::= CHOICE { + * good [0] IMPLICIT NULL, + * revoked [1] IMPLICIT RevokedInfo, + * unknown [2] IMPLICIT UnknownInfo } + */ +#define V_OCSP_CERTSTATUS_GOOD 0 +#define V_OCSP_CERTSTATUS_REVOKED 1 +#define V_OCSP_CERTSTATUS_UNKNOWN 2 +typedef struct ocsp_cert_status_st + { + int type; + union { + ASN1_NULL *good; + OCSP_REVOKEDINFO *revoked; + ASN1_NULL *unknown; + } value; + } OCSP_CERTSTATUS; + +/* SingleResponse ::= SEQUENCE { + * certID CertID, + * certStatus CertStatus, + * thisUpdate GeneralizedTime, + * nextUpdate [0] EXPLICIT GeneralizedTime OPTIONAL, + * singleExtensions [1] EXPLICIT Extensions OPTIONAL } + */ +typedef struct ocsp_single_response_st + { + OCSP_CERTID *certId; + OCSP_CERTSTATUS *certStatus; + ASN1_GENERALIZEDTIME *thisUpdate; + ASN1_GENERALIZEDTIME *nextUpdate; + STACK_OF(X509_EXTENSION) *singleExtensions; + } OCSP_SINGLERESP; + +DECLARE_STACK_OF(OCSP_SINGLERESP) +DECLARE_ASN1_SET_OF(OCSP_SINGLERESP) + +/* ResponseData ::= SEQUENCE { + * version [0] EXPLICIT Version DEFAULT v1, + * responderID ResponderID, + * producedAt GeneralizedTime, + * responses SEQUENCE OF SingleResponse, + * responseExtensions [1] EXPLICIT Extensions OPTIONAL } + */ +typedef struct ocsp_response_data_st + { + ASN1_INTEGER *version; + OCSP_RESPID *responderId; + ASN1_GENERALIZEDTIME *producedAt; + STACK_OF(OCSP_SINGLERESP) *responses; + STACK_OF(X509_EXTENSION) *responseExtensions; + } OCSP_RESPDATA; + +/* BasicOCSPResponse ::= SEQUENCE { + * tbsResponseData ResponseData, + * signatureAlgorithm AlgorithmIdentifier, + * signature BIT STRING, + * certs [0] EXPLICIT SEQUENCE OF Certificate OPTIONAL } + */ + /* Note 1: + The value for "signature" is specified in the OCSP rfc2560 as follows: + "The value for the signature SHALL be computed on the hash of the DER + encoding ResponseData." This means that you must hash the DER-encoded + tbsResponseData, and then run it through a crypto-signing function, which + will (at least w/RSA) do a hash-'n'-private-encrypt operation. This seems + a bit odd, but that's the spec. Also note that the data structures do not + leave anywhere to independently specify the algorithm used for the initial + hash. So, we look at the signature-specification algorithm, and try to do + something intelligent. -- Kathy Weinhold, CertCo */ + /* Note 2: + It seems that the mentioned passage from RFC 2560 (section 4.2.1) is open + for interpretation. I've done tests against another responder, and found + that it doesn't do the double hashing that the RFC seems to say one + should. Therefore, all relevant functions take a flag saying which + variant should be used. -- Richard Levitte, OpenSSL team and CeloCom */ +typedef struct ocsp_basic_response_st + { + OCSP_RESPDATA *tbsResponseData; + X509_ALGOR *signatureAlgorithm; + ASN1_BIT_STRING *signature; + STACK_OF(X509) *certs; + } OCSP_BASICRESP; + +/* + * CRLReason ::= ENUMERATED { + * unspecified (0), + * keyCompromise (1), + * cACompromise (2), + * affiliationChanged (3), + * superseded (4), + * cessationOfOperation (5), + * certificateHold (6), + * removeFromCRL (8) } + */ +#define OCSP_REVOKED_STATUS_NOSTATUS -1 +#define OCSP_REVOKED_STATUS_UNSPECIFIED 0 +#define OCSP_REVOKED_STATUS_KEYCOMPROMISE 1 +#define OCSP_REVOKED_STATUS_CACOMPROMISE 2 +#define OCSP_REVOKED_STATUS_AFFILIATIONCHANGED 3 +#define OCSP_REVOKED_STATUS_SUPERSEDED 4 +#define OCSP_REVOKED_STATUS_CESSATIONOFOPERATION 5 +#define OCSP_REVOKED_STATUS_CERTIFICATEHOLD 6 +#define OCSP_REVOKED_STATUS_REMOVEFROMCRL 8 + +/* CrlID ::= SEQUENCE { + * crlUrl [0] EXPLICIT IA5String OPTIONAL, + * crlNum [1] EXPLICIT INTEGER OPTIONAL, + * crlTime [2] EXPLICIT GeneralizedTime OPTIONAL } + */ +typedef struct ocsp_crl_id_st + { + ASN1_IA5STRING *crlUrl; + ASN1_INTEGER *crlNum; + ASN1_GENERALIZEDTIME *crlTime; + } OCSP_CRLID; + +/* ServiceLocator ::= SEQUENCE { + * issuer Name, + * locator AuthorityInfoAccessSyntax OPTIONAL } + */ +typedef struct ocsp_service_locator_st + { + X509_NAME* issuer; + STACK_OF(ACCESS_DESCRIPTION) *locator; + } OCSP_SERVICELOC; + +#define PEM_STRING_OCSP_REQUEST "OCSP REQUEST" +#define PEM_STRING_OCSP_RESPONSE "OCSP RESPONSE" + +#define d2i_OCSP_REQUEST_bio(bp,p) ASN1_d2i_bio_of(OCSP_REQUEST,OCSP_REQUEST_new,d2i_OCSP_REQUEST,bp,p) + +#define d2i_OCSP_RESPONSE_bio(bp,p) ASN1_d2i_bio_of(OCSP_RESPONSE,OCSP_RESPONSE_new,d2i_OCSP_RESPONSE,bp,p) + +#define PEM_read_bio_OCSP_REQUEST(bp,x,cb) (OCSP_REQUEST *)PEM_ASN1_read_bio( \ + (char *(*)())d2i_OCSP_REQUEST,PEM_STRING_OCSP_REQUEST,bp,(char **)x,cb,NULL) + +#define PEM_read_bio_OCSP_RESPONSE(bp,x,cb)(OCSP_RESPONSE *)PEM_ASN1_read_bio(\ + (char *(*)())d2i_OCSP_RESPONSE,PEM_STRING_OCSP_RESPONSE,bp,(char **)x,cb,NULL) + +#define PEM_write_bio_OCSP_REQUEST(bp,o) \ + PEM_ASN1_write_bio((int (*)())i2d_OCSP_REQUEST,PEM_STRING_OCSP_REQUEST,\ + bp,(char *)o, NULL,NULL,0,NULL,NULL) + +#define PEM_write_bio_OCSP_RESPONSE(bp,o) \ + PEM_ASN1_write_bio((int (*)())i2d_OCSP_RESPONSE,PEM_STRING_OCSP_RESPONSE,\ + bp,(char *)o, NULL,NULL,0,NULL,NULL) + +#define i2d_OCSP_RESPONSE_bio(bp,o) ASN1_i2d_bio_of(OCSP_RESPONSE,i2d_OCSP_RESPONSE,bp,o) + +#define i2d_OCSP_REQUEST_bio(bp,o) ASN1_i2d_bio_of(OCSP_REQUEST,i2d_OCSP_REQUEST,bp,o) + +#define OCSP_REQUEST_sign(o,pkey,md) \ + ASN1_item_sign(ASN1_ITEM_rptr(OCSP_REQINFO),\ + o->optionalSignature->signatureAlgorithm,NULL,\ + o->optionalSignature->signature,o->tbsRequest,pkey,md) + +#define OCSP_BASICRESP_sign(o,pkey,md,d) \ + ASN1_item_sign(ASN1_ITEM_rptr(OCSP_RESPDATA),o->signatureAlgorithm,NULL,\ + o->signature,o->tbsResponseData,pkey,md) + +#define OCSP_REQUEST_verify(a,r) ASN1_item_verify(ASN1_ITEM_rptr(OCSP_REQINFO),\ + a->optionalSignature->signatureAlgorithm,\ + a->optionalSignature->signature,a->tbsRequest,r) + +#define OCSP_BASICRESP_verify(a,r,d) ASN1_item_verify(ASN1_ITEM_rptr(OCSP_RESPDATA),\ + a->signatureAlgorithm,a->signature,a->tbsResponseData,r) + +#define ASN1_BIT_STRING_digest(data,type,md,len) \ + ASN1_item_digest(ASN1_ITEM_rptr(ASN1_BIT_STRING),type,data,md,len) + +#define OCSP_CERTID_dup(cid) ASN1_dup_of(OCSP_CERTID,i2d_OCSP_CERTID,d2i_OCSP_CERTID,cid) + +#define OCSP_CERTSTATUS_dup(cs)\ + (OCSP_CERTSTATUS*)ASN1_dup((int(*)())i2d_OCSP_CERTSTATUS,\ + (char *(*)())d2i_OCSP_CERTSTATUS,(char *)(cs)) + +OCSP_RESPONSE *OCSP_sendreq_bio(BIO *b, char *path, OCSP_REQUEST *req); + +OCSP_CERTID *OCSP_cert_to_id(const EVP_MD *dgst, X509 *subject, X509 *issuer); + +OCSP_CERTID *OCSP_cert_id_new(const EVP_MD *dgst, + X509_NAME *issuerName, + ASN1_BIT_STRING* issuerKey, + ASN1_INTEGER *serialNumber); + +OCSP_ONEREQ *OCSP_request_add0_id(OCSP_REQUEST *req, OCSP_CERTID *cid); + +int OCSP_request_add1_nonce(OCSP_REQUEST *req, unsigned char *val, int len); +int OCSP_basic_add1_nonce(OCSP_BASICRESP *resp, unsigned char *val, int len); +int OCSP_check_nonce(OCSP_REQUEST *req, OCSP_BASICRESP *bs); +int OCSP_copy_nonce(OCSP_BASICRESP *resp, OCSP_REQUEST *req); + +int OCSP_request_set1_name(OCSP_REQUEST *req, X509_NAME *nm); +int OCSP_request_add1_cert(OCSP_REQUEST *req, X509 *cert); + +int OCSP_request_sign(OCSP_REQUEST *req, + X509 *signer, + EVP_PKEY *key, + const EVP_MD *dgst, + STACK_OF(X509) *certs, + unsigned long flags); + +int OCSP_response_status(OCSP_RESPONSE *resp); +OCSP_BASICRESP *OCSP_response_get1_basic(OCSP_RESPONSE *resp); + +int OCSP_resp_count(OCSP_BASICRESP *bs); +OCSP_SINGLERESP *OCSP_resp_get0(OCSP_BASICRESP *bs, int idx); +int OCSP_resp_find(OCSP_BASICRESP *bs, OCSP_CERTID *id, int last); +int OCSP_single_get0_status(OCSP_SINGLERESP *single, int *reason, + ASN1_GENERALIZEDTIME **revtime, + ASN1_GENERALIZEDTIME **thisupd, + ASN1_GENERALIZEDTIME **nextupd); +int OCSP_resp_find_status(OCSP_BASICRESP *bs, OCSP_CERTID *id, int *status, + int *reason, + ASN1_GENERALIZEDTIME **revtime, + ASN1_GENERALIZEDTIME **thisupd, + ASN1_GENERALIZEDTIME **nextupd); +int OCSP_check_validity(ASN1_GENERALIZEDTIME *thisupd, + ASN1_GENERALIZEDTIME *nextupd, + long sec, long maxsec); + +int OCSP_request_verify(OCSP_REQUEST *req, STACK_OF(X509) *certs, X509_STORE *store, unsigned long flags); + +int OCSP_parse_url(char *url, char **phost, char **pport, char **ppath, int *pssl); + +int OCSP_id_issuer_cmp(OCSP_CERTID *a, OCSP_CERTID *b); +int OCSP_id_cmp(OCSP_CERTID *a, OCSP_CERTID *b); + +int OCSP_request_onereq_count(OCSP_REQUEST *req); +OCSP_ONEREQ *OCSP_request_onereq_get0(OCSP_REQUEST *req, int i); +OCSP_CERTID *OCSP_onereq_get0_id(OCSP_ONEREQ *one); +int OCSP_id_get0_info(ASN1_OCTET_STRING **piNameHash, ASN1_OBJECT **pmd, + ASN1_OCTET_STRING **pikeyHash, + ASN1_INTEGER **pserial, OCSP_CERTID *cid); +int OCSP_request_is_signed(OCSP_REQUEST *req); +OCSP_RESPONSE *OCSP_response_create(int status, OCSP_BASICRESP *bs); +OCSP_SINGLERESP *OCSP_basic_add1_status(OCSP_BASICRESP *rsp, + OCSP_CERTID *cid, + int status, int reason, + ASN1_TIME *revtime, + ASN1_TIME *thisupd, ASN1_TIME *nextupd); +int OCSP_basic_add1_cert(OCSP_BASICRESP *resp, X509 *cert); +int OCSP_basic_sign(OCSP_BASICRESP *brsp, + X509 *signer, EVP_PKEY *key, const EVP_MD *dgst, + STACK_OF(X509) *certs, unsigned long flags); + +ASN1_STRING *ASN1_STRING_encode(ASN1_STRING *s, i2d_of_void *i2d, + void *data, STACK_OF(ASN1_OBJECT) *sk); +#define ASN1_STRING_encode_of(type,s,i2d,data,sk) \ +((ASN1_STRING *(*)(ASN1_STRING *,I2D_OF(type),type *,STACK_OF(ASN1_OBJECT) *))openssl_fcast(ASN1_STRING_encode))(s,i2d,data,sk) + +X509_EXTENSION *OCSP_crlID_new(char *url, long *n, char *tim); + +X509_EXTENSION *OCSP_accept_responses_new(char **oids); + +X509_EXTENSION *OCSP_archive_cutoff_new(char* tim); + +X509_EXTENSION *OCSP_url_svcloc_new(X509_NAME* issuer, char **urls); + +int OCSP_REQUEST_get_ext_count(OCSP_REQUEST *x); +int OCSP_REQUEST_get_ext_by_NID(OCSP_REQUEST *x, int nid, int lastpos); +int OCSP_REQUEST_get_ext_by_OBJ(OCSP_REQUEST *x, ASN1_OBJECT *obj, int lastpos); +int OCSP_REQUEST_get_ext_by_critical(OCSP_REQUEST *x, int crit, int lastpos); +X509_EXTENSION *OCSP_REQUEST_get_ext(OCSP_REQUEST *x, int loc); +X509_EXTENSION *OCSP_REQUEST_delete_ext(OCSP_REQUEST *x, int loc); +void *OCSP_REQUEST_get1_ext_d2i(OCSP_REQUEST *x, int nid, int *crit, int *idx); +int OCSP_REQUEST_add1_ext_i2d(OCSP_REQUEST *x, int nid, void *value, int crit, + unsigned long flags); +int OCSP_REQUEST_add_ext(OCSP_REQUEST *x, X509_EXTENSION *ex, int loc); + +int OCSP_ONEREQ_get_ext_count(OCSP_ONEREQ *x); +int OCSP_ONEREQ_get_ext_by_NID(OCSP_ONEREQ *x, int nid, int lastpos); +int OCSP_ONEREQ_get_ext_by_OBJ(OCSP_ONEREQ *x, ASN1_OBJECT *obj, int lastpos); +int OCSP_ONEREQ_get_ext_by_critical(OCSP_ONEREQ *x, int crit, int lastpos); +X509_EXTENSION *OCSP_ONEREQ_get_ext(OCSP_ONEREQ *x, int loc); +X509_EXTENSION *OCSP_ONEREQ_delete_ext(OCSP_ONEREQ *x, int loc); +void *OCSP_ONEREQ_get1_ext_d2i(OCSP_ONEREQ *x, int nid, int *crit, int *idx); +int OCSP_ONEREQ_add1_ext_i2d(OCSP_ONEREQ *x, int nid, void *value, int crit, + unsigned long flags); +int OCSP_ONEREQ_add_ext(OCSP_ONEREQ *x, X509_EXTENSION *ex, int loc); + +int OCSP_BASICRESP_get_ext_count(OCSP_BASICRESP *x); +int OCSP_BASICRESP_get_ext_by_NID(OCSP_BASICRESP *x, int nid, int lastpos); +int OCSP_BASICRESP_get_ext_by_OBJ(OCSP_BASICRESP *x, ASN1_OBJECT *obj, int lastpos); +int OCSP_BASICRESP_get_ext_by_critical(OCSP_BASICRESP *x, int crit, int lastpos); +X509_EXTENSION *OCSP_BASICRESP_get_ext(OCSP_BASICRESP *x, int loc); +X509_EXTENSION *OCSP_BASICRESP_delete_ext(OCSP_BASICRESP *x, int loc); +void *OCSP_BASICRESP_get1_ext_d2i(OCSP_BASICRESP *x, int nid, int *crit, int *idx); +int OCSP_BASICRESP_add1_ext_i2d(OCSP_BASICRESP *x, int nid, void *value, int crit, + unsigned long flags); +int OCSP_BASICRESP_add_ext(OCSP_BASICRESP *x, X509_EXTENSION *ex, int loc); + +int OCSP_SINGLERESP_get_ext_count(OCSP_SINGLERESP *x); +int OCSP_SINGLERESP_get_ext_by_NID(OCSP_SINGLERESP *x, int nid, int lastpos); +int OCSP_SINGLERESP_get_ext_by_OBJ(OCSP_SINGLERESP *x, ASN1_OBJECT *obj, int lastpos); +int OCSP_SINGLERESP_get_ext_by_critical(OCSP_SINGLERESP *x, int crit, int lastpos); +X509_EXTENSION *OCSP_SINGLERESP_get_ext(OCSP_SINGLERESP *x, int loc); +X509_EXTENSION *OCSP_SINGLERESP_delete_ext(OCSP_SINGLERESP *x, int loc); +void *OCSP_SINGLERESP_get1_ext_d2i(OCSP_SINGLERESP *x, int nid, int *crit, int *idx); +int OCSP_SINGLERESP_add1_ext_i2d(OCSP_SINGLERESP *x, int nid, void *value, int crit, + unsigned long flags); +int OCSP_SINGLERESP_add_ext(OCSP_SINGLERESP *x, X509_EXTENSION *ex, int loc); + +DECLARE_ASN1_FUNCTIONS(OCSP_SINGLERESP) +DECLARE_ASN1_FUNCTIONS(OCSP_CERTSTATUS) +DECLARE_ASN1_FUNCTIONS(OCSP_REVOKEDINFO) +DECLARE_ASN1_FUNCTIONS(OCSP_BASICRESP) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPDATA) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPID) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPONSE) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPBYTES) +DECLARE_ASN1_FUNCTIONS(OCSP_ONEREQ) +DECLARE_ASN1_FUNCTIONS(OCSP_CERTID) +DECLARE_ASN1_FUNCTIONS(OCSP_REQUEST) +DECLARE_ASN1_FUNCTIONS(OCSP_SIGNATURE) +DECLARE_ASN1_FUNCTIONS(OCSP_REQINFO) +DECLARE_ASN1_FUNCTIONS(OCSP_CRLID) +DECLARE_ASN1_FUNCTIONS(OCSP_SERVICELOC) + +char *OCSP_response_status_str(long s); +char *OCSP_cert_status_str(long s); +char *OCSP_crl_reason_str(long s); + +int OCSP_REQUEST_print(BIO *bp, OCSP_REQUEST* a, unsigned long flags); +int OCSP_RESPONSE_print(BIO *bp, OCSP_RESPONSE* o, unsigned long flags); + +int OCSP_basic_verify(OCSP_BASICRESP *bs, STACK_OF(X509) *certs, + X509_STORE *st, unsigned long flags); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_OCSP_strings(void); + +/* Error codes for the OCSP functions. */ + +/* Function codes. */ +#define OCSP_F_ASN1_STRING_ENCODE 100 +#define OCSP_F_D2I_OCSP_NONCE 102 +#define OCSP_F_OCSP_BASIC_ADD1_STATUS 103 +#define OCSP_F_OCSP_BASIC_SIGN 104 +#define OCSP_F_OCSP_BASIC_VERIFY 105 +#define OCSP_F_OCSP_CERT_ID_NEW 101 +#define OCSP_F_OCSP_CHECK_DELEGATED 106 +#define OCSP_F_OCSP_CHECK_IDS 107 +#define OCSP_F_OCSP_CHECK_ISSUER 108 +#define OCSP_F_OCSP_CHECK_VALIDITY 115 +#define OCSP_F_OCSP_MATCH_ISSUERID 109 +#define OCSP_F_OCSP_PARSE_URL 114 +#define OCSP_F_OCSP_REQUEST_SIGN 110 +#define OCSP_F_OCSP_REQUEST_VERIFY 116 +#define OCSP_F_OCSP_RESPONSE_GET1_BASIC 111 +#define OCSP_F_OCSP_SENDREQ_BIO 112 +#define OCSP_F_REQUEST_VERIFY 113 + +/* Reason codes. */ +#define OCSP_R_BAD_DATA 100 +#define OCSP_R_CERTIFICATE_VERIFY_ERROR 101 +#define OCSP_R_DIGEST_ERR 102 +#define OCSP_R_ERROR_IN_NEXTUPDATE_FIELD 122 +#define OCSP_R_ERROR_IN_THISUPDATE_FIELD 123 +#define OCSP_R_ERROR_PARSING_URL 121 +#define OCSP_R_MISSING_OCSPSIGNING_USAGE 103 +#define OCSP_R_NEXTUPDATE_BEFORE_THISUPDATE 124 +#define OCSP_R_NOT_BASIC_RESPONSE 104 +#define OCSP_R_NO_CERTIFICATES_IN_CHAIN 105 +#define OCSP_R_NO_CONTENT 106 +#define OCSP_R_NO_PUBLIC_KEY 107 +#define OCSP_R_NO_RESPONSE_DATA 108 +#define OCSP_R_NO_REVOKED_TIME 109 +#define OCSP_R_PRIVATE_KEY_DOES_NOT_MATCH_CERTIFICATE 110 +#define OCSP_R_REQUEST_NOT_SIGNED 128 +#define OCSP_R_RESPONSE_CONTAINS_NO_REVOCATION_DATA 111 +#define OCSP_R_ROOT_CA_NOT_TRUSTED 112 +#define OCSP_R_SERVER_READ_ERROR 113 +#define OCSP_R_SERVER_RESPONSE_ERROR 114 +#define OCSP_R_SERVER_RESPONSE_PARSE_ERROR 115 +#define OCSP_R_SERVER_WRITE_ERROR 116 +#define OCSP_R_SIGNATURE_FAILURE 117 +#define OCSP_R_SIGNER_CERTIFICATE_NOT_FOUND 118 +#define OCSP_R_STATUS_EXPIRED 125 +#define OCSP_R_STATUS_NOT_YET_VALID 126 +#define OCSP_R_STATUS_TOO_OLD 127 +#define OCSP_R_UNKNOWN_MESSAGE_DIGEST 119 +#define OCSP_R_UNKNOWN_NID 120 +#define OCSP_R_UNSUPPORTED_REQUESTORNAME_TYPE 129 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/opensslconf.h b/src/dep/include/openssl/opensslconf.h new file mode 100644 index 0000000..5bb4336 --- /dev/null +++ b/src/dep/include/openssl/opensslconf.h @@ -0,0 +1,206 @@ +/* opensslconf.h */ +/* WARNING: Generated automatically from opensslconf.h.in by Configure. */ + +/* OpenSSL was configured with the following options: */ +#ifndef OPENSSL_SYSNAME_WIN32 +# define OPENSSL_SYSNAME_WIN32 +#endif +#ifndef OPENSSL_DOING_MAKEDEPEND + +#ifndef OPENSSL_NO_GMP +# define OPENSSL_NO_GMP +#endif +#ifndef OPENSSL_NO_KRB5 +# define OPENSSL_NO_KRB5 +#endif +#ifndef OPENSSL_NO_MDC2 +# define OPENSSL_NO_MDC2 +#endif +#ifndef OPENSSL_NO_RC5 +# define OPENSSL_NO_RC5 +#endif + +#endif /* OPENSSL_DOING_MAKEDEPEND */ +#ifndef OPENSSL_THREADS +# define OPENSSL_THREADS +#endif + +/* The OPENSSL_NO_* macros are also defined as NO_* if the application + asks for it. This is a transient feature that is provided for those + who haven't had the time to do the appropriate changes in their + applications. */ +#ifdef OPENSSL_ALGORITHM_DEFINES +# if defined(OPENSSL_NO_GMP) && !defined(NO_GMP) +# define NO_GMP +# endif +# if defined(OPENSSL_NO_KRB5) && !defined(NO_KRB5) +# define NO_KRB5 +# endif +# if defined(OPENSSL_NO_MDC2) && !defined(NO_MDC2) +# define NO_MDC2 +# endif +# if defined(OPENSSL_NO_RC5) && !defined(NO_RC5) +# define NO_RC5 +# endif +#endif + +/* crypto/opensslconf.h.in */ + +/* Generate 80386 code? */ +#undef I386_ONLY + +#if !(defined(VMS) || defined(__VMS)) /* VMS uses logical names instead */ +#if defined(HEADER_CRYPTLIB_H) && !defined(OPENSSLDIR) +#define ENGINESDIR "/usr/local/ssl/lib/engines" +#define OPENSSLDIR "/usr/local/ssl" +#endif +#endif + +#undef OPENSSL_UNISTD +#define OPENSSL_UNISTD + +#undef OPENSSL_EXPORT_VAR_AS_FUNCTION +#define OPENSSL_EXPORT_VAR_AS_FUNCTION + +#if defined(HEADER_IDEA_H) && !defined(IDEA_INT) +#define IDEA_INT unsigned int +#endif + +#if defined(HEADER_MD2_H) && !defined(MD2_INT) +#define MD2_INT unsigned int +#endif + +#if defined(HEADER_RC2_H) && !defined(RC2_INT) +/* I need to put in a mod for the alpha - eay */ +#define RC2_INT unsigned int +#endif + +#if defined(HEADER_RC4_H) +#if !defined(RC4_INT) +/* using int types make the structure larger but make the code faster + * on most boxes I have tested - up to %20 faster. */ +/* + * I don't know what does "most" mean, but declaring "int" is a must on: + * - Intel P6 because partial register stalls are very expensive; + * - elder Alpha because it lacks byte load/store instructions; + */ +#define RC4_INT unsigned int +#endif +#if !defined(RC4_CHUNK) +/* + * This enables code handling data aligned at natural CPU word + * boundary. See crypto/rc4/rc4_enc.c for further details. + */ +#undef RC4_CHUNK +#endif +#endif + +#if (defined(HEADER_NEW_DES_H) || defined(HEADER_DES_H)) && !defined(DES_LONG) +/* If this is set to 'unsigned int' on a DEC Alpha, this gives about a + * %20 speed up (longs are 8 bytes, int's are 4). */ +#ifndef DES_LONG +#define DES_LONG unsigned long +#endif +#endif + +#if defined(HEADER_BN_H) && !defined(CONFIG_HEADER_BN_H) +#define CONFIG_HEADER_BN_H +#define BN_LLONG + +/* Should we define BN_DIV2W here? */ + +/* Only one for the following should be defined */ +/* The prime number generation stuff may not work when + * EIGHT_BIT but I don't care since I've only used this mode + * for debuging the bignum libraries */ +#undef SIXTY_FOUR_BIT_LONG +#undef SIXTY_FOUR_BIT +#define THIRTY_TWO_BIT +#undef SIXTEEN_BIT +#undef EIGHT_BIT +#endif + +#if defined(HEADER_RC4_LOCL_H) && !defined(CONFIG_HEADER_RC4_LOCL_H) +#define CONFIG_HEADER_RC4_LOCL_H +/* if this is defined data[i] is used instead of *data, this is a %20 + * speedup on x86 */ +#define RC4_INDEX +#endif + +#if defined(HEADER_BF_LOCL_H) && !defined(CONFIG_HEADER_BF_LOCL_H) +#define CONFIG_HEADER_BF_LOCL_H +#undef BF_PTR +#endif /* HEADER_BF_LOCL_H */ + +#if defined(HEADER_DES_LOCL_H) && !defined(CONFIG_HEADER_DES_LOCL_H) +#define CONFIG_HEADER_DES_LOCL_H +#ifndef DES_DEFAULT_OPTIONS +/* the following is tweaked from a config script, that is why it is a + * protected undef/define */ +#ifndef DES_PTR +#undef DES_PTR +#endif + +/* This helps C compiler generate the correct code for multiple functional + * units. It reduces register dependancies at the expense of 2 more + * registers */ +#ifndef DES_RISC1 +#undef DES_RISC1 +#endif + +#ifndef DES_RISC2 +#undef DES_RISC2 +#endif + +#if defined(DES_RISC1) && defined(DES_RISC2) +YOU SHOULD NOT HAVE BOTH DES_RISC1 AND DES_RISC2 DEFINED!!!!! +#endif + +/* Unroll the inner loop, this sometimes helps, sometimes hinders. + * Very mucy CPU dependant */ +#ifndef DES_UNROLL +#undef DES_UNROLL +#endif + +/* These default values were supplied by + * Peter Gutman + * They are only used if nothing else has been defined */ +#if !defined(DES_PTR) && !defined(DES_RISC1) && !defined(DES_RISC2) && !defined(DES_UNROLL) +/* Special defines which change the way the code is built depending on the + CPU and OS. For SGI machines you can use _MIPS_SZLONG (32 or 64) to find + even newer MIPS CPU's, but at the moment one size fits all for + optimization options. Older Sparc's work better with only UNROLL, but + there's no way to tell at compile time what it is you're running on */ + +#if defined( sun ) /* Newer Sparc's */ +# define DES_PTR +# define DES_RISC1 +# define DES_UNROLL +#elif defined( __ultrix ) /* Older MIPS */ +# define DES_PTR +# define DES_RISC2 +# define DES_UNROLL +#elif defined( __osf1__ ) /* Alpha */ +# define DES_PTR +# define DES_RISC2 +#elif defined ( _AIX ) /* RS6000 */ + /* Unknown */ +#elif defined( __hpux ) /* HP-PA */ + /* Unknown */ +#elif defined( __aux ) /* 68K */ + /* Unknown */ +#elif defined( __dgux ) /* 88K (but P6 in latest boxes) */ +# define DES_UNROLL +#elif defined( __sgi ) /* Newer MIPS */ +# define DES_PTR +# define DES_RISC2 +# define DES_UNROLL +#elif defined(i386) || defined(__i386__) /* x86 boxes, should be gcc */ +# define DES_PTR +# define DES_RISC1 +# define DES_UNROLL +#endif /* Systems-specific speed defines */ +#endif + +#endif /* DES_DEFAULT_OPTIONS */ +#endif /* HEADER_DES_LOCL_H */ diff --git a/src/dep/include/openssl/opensslv.h b/src/dep/include/openssl/opensslv.h new file mode 100644 index 0000000..8f1e44a --- /dev/null +++ b/src/dep/include/openssl/opensslv.h @@ -0,0 +1,89 @@ +#ifndef HEADER_OPENSSLV_H +#define HEADER_OPENSSLV_H + +/* Numeric release version identifier: + * MNNFFPPS: major minor fix patch status + * The status nibble has one of the values 0 for development, 1 to e for betas + * 1 to 14, and f for release. The patch level is exactly that. + * For example: + * 0.9.3-dev 0x00903000 + * 0.9.3-beta1 0x00903001 + * 0.9.3-beta2-dev 0x00903002 + * 0.9.3-beta2 0x00903002 (same as ...beta2-dev) + * 0.9.3 0x0090300f + * 0.9.3a 0x0090301f + * 0.9.4 0x0090400f + * 1.2.3z 0x102031af + * + * For continuity reasons (because 0.9.5 is already out, and is coded + * 0x00905100), between 0.9.5 and 0.9.6 the coding of the patch level + * part is slightly different, by setting the highest bit. This means + * that 0.9.5a looks like this: 0x0090581f. At 0.9.6, we can start + * with 0x0090600S... + * + * (Prior to 0.9.3-dev a different scheme was used: 0.9.2b is 0x0922.) + * (Prior to 0.9.5a beta1, a different scheme was used: MMNNFFRBB for + * major minor fix final patch/beta) + */ +#define OPENSSL_VERSION_NUMBER 0x0090802fL +#ifdef OPENSSL_FIPS +#define OPENSSL_VERSION_TEXT "OpenSSL 0.9.8b-fips 04 May 2006" +#else +#define OPENSSL_VERSION_TEXT "OpenSSL 0.9.8b 04 May 2006" +#endif +#define OPENSSL_VERSION_PTEXT " part of " OPENSSL_VERSION_TEXT + + +/* The macros below are to be used for shared library (.so, .dll, ...) + * versioning. That kind of versioning works a bit differently between + * operating systems. The most usual scheme is to set a major and a minor + * number, and have the runtime loader check that the major number is equal + * to what it was at application link time, while the minor number has to + * be greater or equal to what it was at application link time. With this + * scheme, the version number is usually part of the file name, like this: + * + * libcrypto.so.0.9 + * + * Some unixen also make a softlink with the major verson number only: + * + * libcrypto.so.0 + * + * On Tru64 and IRIX 6.x it works a little bit differently. There, the + * shared library version is stored in the file, and is actually a series + * of versions, separated by colons. The rightmost version present in the + * library when linking an application is stored in the application to be + * matched at run time. When the application is run, a check is done to + * see if the library version stored in the application matches any of the + * versions in the version string of the library itself. + * This version string can be constructed in any way, depending on what + * kind of matching is desired. However, to implement the same scheme as + * the one used in the other unixen, all compatible versions, from lowest + * to highest, should be part of the string. Consecutive builds would + * give the following versions strings: + * + * 3.0 + * 3.0:3.1 + * 3.0:3.1:3.2 + * 4.0 + * 4.0:4.1 + * + * Notice how version 4 is completely incompatible with version, and + * therefore give the breach you can see. + * + * There may be other schemes as well that I haven't yet discovered. + * + * So, here's the way it works here: first of all, the library version + * number doesn't need at all to match the overall OpenSSL version. + * However, it's nice and more understandable if it actually does. + * The current library version is stored in the macro SHLIB_VERSION_NUMBER, + * which is just a piece of text in the format "M.m.e" (Major, minor, edit). + * For the sake of Tru64, IRIX, and any other OS that behaves in similar ways, + * we need to keep a history of version numbers, which is done in the + * macro SHLIB_VERSION_HISTORY. The numbers are separated by colons and + * should only keep the versions that are binary compatible with the current. + */ +#define SHLIB_VERSION_HISTORY "" +#define SHLIB_VERSION_NUMBER "0.9.8" + + +#endif /* HEADER_OPENSSLV_H */ diff --git a/src/dep/include/openssl/ossl_typ.h b/src/dep/include/openssl/ossl_typ.h new file mode 100644 index 0000000..1ce4a8a --- /dev/null +++ b/src/dep/include/openssl/ossl_typ.h @@ -0,0 +1,174 @@ +/* ==================================================================== + * Copyright (c) 1998-2001 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_OPENSSL_TYPES_H +#define HEADER_OPENSSL_TYPES_H + +#include + +#ifdef NO_ASN1_TYPEDEFS +#define ASN1_INTEGER ASN1_STRING +#define ASN1_ENUMERATED ASN1_STRING +#define ASN1_BIT_STRING ASN1_STRING +#define ASN1_OCTET_STRING ASN1_STRING +#define ASN1_PRINTABLESTRING ASN1_STRING +#define ASN1_T61STRING ASN1_STRING +#define ASN1_IA5STRING ASN1_STRING +#define ASN1_UTCTIME ASN1_STRING +#define ASN1_GENERALIZEDTIME ASN1_STRING +#define ASN1_TIME ASN1_STRING +#define ASN1_GENERALSTRING ASN1_STRING +#define ASN1_UNIVERSALSTRING ASN1_STRING +#define ASN1_BMPSTRING ASN1_STRING +#define ASN1_VISIBLESTRING ASN1_STRING +#define ASN1_UTF8STRING ASN1_STRING +#define ASN1_BOOLEAN int +#define ASN1_NULL int +#else +typedef struct asn1_string_st ASN1_INTEGER; +typedef struct asn1_string_st ASN1_ENUMERATED; +typedef struct asn1_string_st ASN1_BIT_STRING; +typedef struct asn1_string_st ASN1_OCTET_STRING; +typedef struct asn1_string_st ASN1_PRINTABLESTRING; +typedef struct asn1_string_st ASN1_T61STRING; +typedef struct asn1_string_st ASN1_IA5STRING; +typedef struct asn1_string_st ASN1_GENERALSTRING; +typedef struct asn1_string_st ASN1_UNIVERSALSTRING; +typedef struct asn1_string_st ASN1_BMPSTRING; +typedef struct asn1_string_st ASN1_UTCTIME; +typedef struct asn1_string_st ASN1_TIME; +typedef struct asn1_string_st ASN1_GENERALIZEDTIME; +typedef struct asn1_string_st ASN1_VISIBLESTRING; +typedef struct asn1_string_st ASN1_UTF8STRING; +typedef int ASN1_BOOLEAN; +typedef int ASN1_NULL; +#endif + +#ifdef OPENSSL_SYS_WIN32 +#undef X509_NAME +#undef X509_CERT_PAIR +#undef PKCS7_ISSUER_AND_SERIAL +#endif + +#ifdef BIGNUM +#undef BIGNUM +#endif +typedef struct bignum_st BIGNUM; +typedef struct bignum_ctx BN_CTX; +typedef struct bn_blinding_st BN_BLINDING; +typedef struct bn_mont_ctx_st BN_MONT_CTX; +typedef struct bn_recp_ctx_st BN_RECP_CTX; +typedef struct bn_gencb_st BN_GENCB; + +typedef struct buf_mem_st BUF_MEM; + +typedef struct evp_cipher_st EVP_CIPHER; +typedef struct evp_cipher_ctx_st EVP_CIPHER_CTX; +typedef struct env_md_st EVP_MD; +typedef struct env_md_ctx_st EVP_MD_CTX; +typedef struct evp_pkey_st EVP_PKEY; + +typedef struct dh_st DH; +typedef struct dh_method DH_METHOD; + +typedef struct dsa_st DSA; +typedef struct dsa_method DSA_METHOD; + +typedef struct rsa_st RSA; +typedef struct rsa_meth_st RSA_METHOD; + +typedef struct rand_meth_st RAND_METHOD; + +typedef struct ecdh_method ECDH_METHOD; +typedef struct ecdsa_method ECDSA_METHOD; + +typedef struct x509_st X509; +typedef struct X509_algor_st X509_ALGOR; +typedef struct X509_crl_st X509_CRL; +typedef struct X509_name_st X509_NAME; +typedef struct x509_store_st X509_STORE; +typedef struct x509_store_ctx_st X509_STORE_CTX; + +typedef struct v3_ext_ctx X509V3_CTX; +typedef struct conf_st CONF; + +typedef struct store_st STORE; +typedef struct store_method_st STORE_METHOD; + +typedef struct ui_st UI; +typedef struct ui_method_st UI_METHOD; + +typedef struct st_ERR_FNS ERR_FNS; + +typedef struct engine_st ENGINE; + +typedef struct X509_POLICY_NODE_st X509_POLICY_NODE; +typedef struct X509_POLICY_LEVEL_st X509_POLICY_LEVEL; +typedef struct X509_POLICY_TREE_st X509_POLICY_TREE; +typedef struct X509_POLICY_CACHE_st X509_POLICY_CACHE; + + /* If placed in pkcs12.h, we end up with a circular depency with pkcs7.h */ +#define DECLARE_PKCS12_STACK_OF(type) /* Nothing */ +#define IMPLEMENT_PKCS12_STACK_OF(type) /* Nothing */ + +typedef struct crypto_ex_data_st CRYPTO_EX_DATA; +/* Callback types for crypto.h */ +typedef int CRYPTO_EX_new(void *parent, void *ptr, CRYPTO_EX_DATA *ad, + int idx, long argl, void *argp); +typedef void CRYPTO_EX_free(void *parent, void *ptr, CRYPTO_EX_DATA *ad, + int idx, long argl, void *argp); +typedef int CRYPTO_EX_dup(CRYPTO_EX_DATA *to, CRYPTO_EX_DATA *from, void *from_d, + int idx, long argl, void *argp); + +#endif /* def HEADER_OPENSSL_TYPES_H */ diff --git a/src/dep/include/openssl/pem.h b/src/dep/include/openssl/pem.h new file mode 100644 index 0000000..df74f10 --- /dev/null +++ b/src/dep/include/openssl/pem.h @@ -0,0 +1,737 @@ +/* crypto/pem/pem.h */ +/* Copyright (C) 1995-1997 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_PEM_H +#define HEADER_PEM_H + +#include +#ifndef OPENSSL_NO_BIO +#include +#endif +#ifndef OPENSSL_NO_STACK +#include +#endif +#include +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#define PEM_BUFSIZE 1024 + +#define PEM_OBJ_UNDEF 0 +#define PEM_OBJ_X509 1 +#define PEM_OBJ_X509_REQ 2 +#define PEM_OBJ_CRL 3 +#define PEM_OBJ_SSL_SESSION 4 +#define PEM_OBJ_PRIV_KEY 10 +#define PEM_OBJ_PRIV_RSA 11 +#define PEM_OBJ_PRIV_DSA 12 +#define PEM_OBJ_PRIV_DH 13 +#define PEM_OBJ_PUB_RSA 14 +#define PEM_OBJ_PUB_DSA 15 +#define PEM_OBJ_PUB_DH 16 +#define PEM_OBJ_DHPARAMS 17 +#define PEM_OBJ_DSAPARAMS 18 +#define PEM_OBJ_PRIV_RSA_PUBLIC 19 +#define PEM_OBJ_PRIV_ECDSA 20 +#define PEM_OBJ_PUB_ECDSA 21 +#define PEM_OBJ_ECPARAMETERS 22 + +#define PEM_ERROR 30 +#define PEM_DEK_DES_CBC 40 +#define PEM_DEK_IDEA_CBC 45 +#define PEM_DEK_DES_EDE 50 +#define PEM_DEK_DES_ECB 60 +#define PEM_DEK_RSA 70 +#define PEM_DEK_RSA_MD2 80 +#define PEM_DEK_RSA_MD5 90 + +#define PEM_MD_MD2 NID_md2 +#define PEM_MD_MD5 NID_md5 +#define PEM_MD_SHA NID_sha +#define PEM_MD_MD2_RSA NID_md2WithRSAEncryption +#define PEM_MD_MD5_RSA NID_md5WithRSAEncryption +#define PEM_MD_SHA_RSA NID_sha1WithRSAEncryption + +#define PEM_STRING_X509_OLD "X509 CERTIFICATE" +#define PEM_STRING_X509 "CERTIFICATE" +#define PEM_STRING_X509_PAIR "CERTIFICATE PAIR" +#define PEM_STRING_X509_TRUSTED "TRUSTED CERTIFICATE" +#define PEM_STRING_X509_REQ_OLD "NEW CERTIFICATE REQUEST" +#define PEM_STRING_X509_REQ "CERTIFICATE REQUEST" +#define PEM_STRING_X509_CRL "X509 CRL" +#define PEM_STRING_EVP_PKEY "ANY PRIVATE KEY" +#define PEM_STRING_PUBLIC "PUBLIC KEY" +#define PEM_STRING_RSA "RSA PRIVATE KEY" +#define PEM_STRING_RSA_PUBLIC "RSA PUBLIC KEY" +#define PEM_STRING_DSA "DSA PRIVATE KEY" +#define PEM_STRING_DSA_PUBLIC "DSA PUBLIC KEY" +#define PEM_STRING_PKCS7 "PKCS7" +#define PEM_STRING_PKCS8 "ENCRYPTED PRIVATE KEY" +#define PEM_STRING_PKCS8INF "PRIVATE KEY" +#define PEM_STRING_DHPARAMS "DH PARAMETERS" +#define PEM_STRING_SSL_SESSION "SSL SESSION PARAMETERS" +#define PEM_STRING_DSAPARAMS "DSA PARAMETERS" +#define PEM_STRING_ECDSA_PUBLIC "ECDSA PUBLIC KEY" +#define PEM_STRING_ECPARAMETERS "EC PARAMETERS" +#define PEM_STRING_ECPRIVATEKEY "EC PRIVATE KEY" + + /* Note that this structure is initialised by PEM_SealInit and cleaned up + by PEM_SealFinal (at least for now) */ +typedef struct PEM_Encode_Seal_st + { + EVP_ENCODE_CTX encode; + EVP_MD_CTX md; + EVP_CIPHER_CTX cipher; + } PEM_ENCODE_SEAL_CTX; + +/* enc_type is one off */ +#define PEM_TYPE_ENCRYPTED 10 +#define PEM_TYPE_MIC_ONLY 20 +#define PEM_TYPE_MIC_CLEAR 30 +#define PEM_TYPE_CLEAR 40 + +typedef struct pem_recip_st + { + char *name; + X509_NAME *dn; + + int cipher; + int key_enc; + /* char iv[8]; unused and wrong size */ + } PEM_USER; + +typedef struct pem_ctx_st + { + int type; /* what type of object */ + + struct { + int version; + int mode; + } proc_type; + + char *domain; + + struct { + int cipher; + /* unused, and wrong size + unsigned char iv[8]; */ + } DEK_info; + + PEM_USER *originator; + + int num_recipient; + PEM_USER **recipient; + +#ifndef OPENSSL_NO_STACK + STACK *x509_chain; /* certificate chain */ +#else + char *x509_chain; /* certificate chain */ +#endif + EVP_MD *md; /* signature type */ + + int md_enc; /* is the md encrypted or not? */ + int md_len; /* length of md_data */ + char *md_data; /* message digest, could be pkey encrypted */ + + EVP_CIPHER *dec; /* date encryption cipher */ + int key_len; /* key length */ + unsigned char *key; /* key */ + /* unused, and wrong size + unsigned char iv[8]; */ + + + int data_enc; /* is the data encrypted */ + int data_len; + unsigned char *data; + } PEM_CTX; + +/* These macros make the PEM_read/PEM_write functions easier to maintain and + * write. Now they are all implemented with either: + * IMPLEMENT_PEM_rw(...) or IMPLEMENT_PEM_rw_cb(...) + */ + +#ifdef OPENSSL_NO_FP_API + +#define IMPLEMENT_PEM_read_fp(name, type, str, asn1) /**/ +#define IMPLEMENT_PEM_write_fp(name, type, str, asn1) /**/ +#define IMPLEMENT_PEM_write_cb_fp(name, type, str, asn1) /**/ + +#else + +#define IMPLEMENT_PEM_read_fp(name, type, str, asn1) \ +type *PEM_read_##name(FILE *fp, type **x, pem_password_cb *cb, void *u)\ +{ \ +return(((type *(*)(D2I_OF(type),char *,FILE *,type **,pem_password_cb *,void *))openssl_fcast(PEM_ASN1_read))(d2i_##asn1, str,fp,x,cb,u)); \ +} \ + +#define IMPLEMENT_PEM_write_fp(name, type, str, asn1) \ +int PEM_write_##name(FILE *fp, type *x) \ +{ \ +return(((int (*)(I2D_OF(type),const char *,FILE *,type *, const EVP_CIPHER *,unsigned char *,int, pem_password_cb *,void *))openssl_fcast(PEM_ASN1_write))(i2d_##asn1,str,fp,x,NULL,NULL,0,NULL,NULL)); \ +} + +#define IMPLEMENT_PEM_write_fp_const(name, type, str, asn1) \ +int PEM_write_##name(FILE *fp, const type *x) \ +{ \ +return(((int (*)(I2D_OF_const(type),const char *,FILE *, const type *, const EVP_CIPHER *,unsigned char *,int, pem_password_cb *,void *))openssl_fcast(PEM_ASN1_write))(i2d_##asn1,str,fp,x,NULL,NULL,0,NULL,NULL)); \ +} + +#define IMPLEMENT_PEM_write_cb_fp(name, type, str, asn1) \ +int PEM_write_##name(FILE *fp, type *x, const EVP_CIPHER *enc, \ + unsigned char *kstr, int klen, pem_password_cb *cb, \ + void *u) \ + { \ + return(((int (*)(I2D_OF(type),const char *,FILE *,type *, const EVP_CIPHER *,unsigned char *,int, pem_password_cb *,void *))openssl_fcast(PEM_ASN1_write))(i2d_##asn1,str,fp,x,enc,kstr,klen,cb,u)); \ + } + +#define IMPLEMENT_PEM_write_cb_fp_const(name, type, str, asn1) \ +int PEM_write_##name(FILE *fp, type *x, const EVP_CIPHER *enc, \ + unsigned char *kstr, int klen, pem_password_cb *cb, \ + void *u) \ + { \ + return(((int (*)(I2D_OF_const(type),const char *,FILE *,type *, const EVP_CIPHER *,unsigned char *,int, pem_password_cb *,void *))openssl_fcast(PEM_ASN1_write))(i2d_##asn1,str,fp,x,enc,kstr,klen,cb,u)); \ + } + +#endif + +#define IMPLEMENT_PEM_read_bio(name, type, str, asn1) \ +type *PEM_read_bio_##name(BIO *bp, type **x, pem_password_cb *cb, void *u)\ +{ \ +return(((type *(*)(D2I_OF(type),const char *,BIO *,type **,pem_password_cb *,void *))openssl_fcast(PEM_ASN1_read_bio))(d2i_##asn1, str,bp,x,cb,u)); \ +} + +#define IMPLEMENT_PEM_write_bio(name, type, str, asn1) \ +int PEM_write_bio_##name(BIO *bp, type *x) \ +{ \ +return(((int (*)(I2D_OF(type),const char *,BIO *,type *, const EVP_CIPHER *,unsigned char *,int, pem_password_cb *,void *))openssl_fcast(PEM_ASN1_write_bio))(i2d_##asn1,str,bp,x,NULL,NULL,0,NULL,NULL)); \ +} + +#define IMPLEMENT_PEM_write_bio_const(name, type, str, asn1) \ +int PEM_write_bio_##name(BIO *bp, const type *x) \ +{ \ +return(((int (*)(I2D_OF_const(type),const char *,BIO *,const type *, const EVP_CIPHER *,unsigned char *,int, pem_password_cb *,void *))openssl_fcast(PEM_ASN1_write_bio))(i2d_##asn1,str,bp,x,NULL,NULL,0,NULL,NULL)); \ +} + +#define IMPLEMENT_PEM_write_cb_bio(name, type, str, asn1) \ +int PEM_write_bio_##name(BIO *bp, type *x, const EVP_CIPHER *enc, \ + unsigned char *kstr, int klen, pem_password_cb *cb, void *u) \ + { \ + return(((int (*)(I2D_OF(type),const char *,BIO *,type *,const EVP_CIPHER *,unsigned char *,int,pem_password_cb *,void *))openssl_fcast(PEM_ASN1_write_bio))(i2d_##asn1,str,bp,x,enc,kstr,klen,cb,u)); \ + } + +#define IMPLEMENT_PEM_write_cb_bio_const(name, type, str, asn1) \ +int PEM_write_bio_##name(BIO *bp, type *x, const EVP_CIPHER *enc, \ + unsigned char *kstr, int klen, pem_password_cb *cb, void *u) \ + { \ + return(((int (*)(I2D_OF_const(type),const char *,BIO *,type *,const EVP_CIPHER *,unsigned char *,int,pem_password_cb *,void *))openssl_fcast(PEM_ASN1_write_bio))(i2d_##asn1,str,bp,x,enc,kstr,klen,cb,u)); \ + } + +#define IMPLEMENT_PEM_write(name, type, str, asn1) \ + IMPLEMENT_PEM_write_bio(name, type, str, asn1) \ + IMPLEMENT_PEM_write_fp(name, type, str, asn1) + +#define IMPLEMENT_PEM_write_const(name, type, str, asn1) \ + IMPLEMENT_PEM_write_bio_const(name, type, str, asn1) \ + IMPLEMENT_PEM_write_fp_const(name, type, str, asn1) + +#define IMPLEMENT_PEM_write_cb(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb_bio(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb_fp(name, type, str, asn1) + +#define IMPLEMENT_PEM_write_cb_const(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb_bio_const(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb_fp_const(name, type, str, asn1) + +#define IMPLEMENT_PEM_read(name, type, str, asn1) \ + IMPLEMENT_PEM_read_bio(name, type, str, asn1) \ + IMPLEMENT_PEM_read_fp(name, type, str, asn1) + +#define IMPLEMENT_PEM_rw(name, type, str, asn1) \ + IMPLEMENT_PEM_read(name, type, str, asn1) \ + IMPLEMENT_PEM_write(name, type, str, asn1) + +#define IMPLEMENT_PEM_rw_const(name, type, str, asn1) \ + IMPLEMENT_PEM_read(name, type, str, asn1) \ + IMPLEMENT_PEM_write_const(name, type, str, asn1) + +#define IMPLEMENT_PEM_rw_cb(name, type, str, asn1) \ + IMPLEMENT_PEM_read(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb(name, type, str, asn1) + +/* These are the same except they are for the declarations */ + +#if defined(OPENSSL_SYS_WIN16) || defined(OPENSSL_NO_FP_API) + +#define DECLARE_PEM_read_fp(name, type) /**/ +#define DECLARE_PEM_write_fp(name, type) /**/ +#define DECLARE_PEM_write_cb_fp(name, type) /**/ + +#else + +#define DECLARE_PEM_read_fp(name, type) \ + type *PEM_read_##name(FILE *fp, type **x, pem_password_cb *cb, void *u); + +#define DECLARE_PEM_write_fp(name, type) \ + int PEM_write_##name(FILE *fp, type *x); + +#define DECLARE_PEM_write_fp_const(name, type) \ + int PEM_write_##name(FILE *fp, const type *x); + +#define DECLARE_PEM_write_cb_fp(name, type) \ + int PEM_write_##name(FILE *fp, type *x, const EVP_CIPHER *enc, \ + unsigned char *kstr, int klen, pem_password_cb *cb, void *u); + +#endif + +#ifndef OPENSSL_NO_BIO +#define DECLARE_PEM_read_bio(name, type) \ + type *PEM_read_bio_##name(BIO *bp, type **x, pem_password_cb *cb, void *u); + +#define DECLARE_PEM_write_bio(name, type) \ + int PEM_write_bio_##name(BIO *bp, type *x); + +#define DECLARE_PEM_write_bio_const(name, type) \ + int PEM_write_bio_##name(BIO *bp, const type *x); + +#define DECLARE_PEM_write_cb_bio(name, type) \ + int PEM_write_bio_##name(BIO *bp, type *x, const EVP_CIPHER *enc, \ + unsigned char *kstr, int klen, pem_password_cb *cb, void *u); + +#else + +#define DECLARE_PEM_read_bio(name, type) /**/ +#define DECLARE_PEM_write_bio(name, type) /**/ +#define DECLARE_PEM_write_cb_bio(name, type) /**/ + +#endif + +#define DECLARE_PEM_write(name, type) \ + DECLARE_PEM_write_bio(name, type) \ + DECLARE_PEM_write_fp(name, type) + +#define DECLARE_PEM_write_const(name, type) \ + DECLARE_PEM_write_bio_const(name, type) \ + DECLARE_PEM_write_fp_const(name, type) + +#define DECLARE_PEM_write_cb(name, type) \ + DECLARE_PEM_write_cb_bio(name, type) \ + DECLARE_PEM_write_cb_fp(name, type) + +#define DECLARE_PEM_read(name, type) \ + DECLARE_PEM_read_bio(name, type) \ + DECLARE_PEM_read_fp(name, type) + +#define DECLARE_PEM_rw(name, type) \ + DECLARE_PEM_read(name, type) \ + DECLARE_PEM_write(name, type) + +#define DECLARE_PEM_rw_const(name, type) \ + DECLARE_PEM_read(name, type) \ + DECLARE_PEM_write_const(name, type) + +#define DECLARE_PEM_rw_cb(name, type) \ + DECLARE_PEM_read(name, type) \ + DECLARE_PEM_write_cb(name, type) + +#ifdef SSLEAY_MACROS + +#define PEM_write_SSL_SESSION(fp,x) \ + PEM_ASN1_write((int (*)())i2d_SSL_SESSION, \ + PEM_STRING_SSL_SESSION,fp, (char *)x, NULL,NULL,0,NULL,NULL) +#define PEM_write_X509(fp,x) \ + PEM_ASN1_write((int (*)())i2d_X509,PEM_STRING_X509,fp, \ + (char *)x, NULL,NULL,0,NULL,NULL) +#define PEM_write_X509_REQ(fp,x) PEM_ASN1_write( \ + (int (*)())i2d_X509_REQ,PEM_STRING_X509_REQ,fp,(char *)x, \ + NULL,NULL,0,NULL,NULL) +#define PEM_write_X509_CRL(fp,x) \ + PEM_ASN1_write((int (*)())i2d_X509_CRL,PEM_STRING_X509_CRL, \ + fp,(char *)x, NULL,NULL,0,NULL,NULL) +#define PEM_write_RSAPrivateKey(fp,x,enc,kstr,klen,cb,u) \ + PEM_ASN1_write((int (*)())i2d_RSAPrivateKey,PEM_STRING_RSA,fp,\ + (char *)x,enc,kstr,klen,cb,u) +#define PEM_write_RSAPublicKey(fp,x) \ + PEM_ASN1_write((int (*)())i2d_RSAPublicKey,\ + PEM_STRING_RSA_PUBLIC,fp,(char *)x,NULL,NULL,0,NULL,NULL) +#define PEM_write_DSAPrivateKey(fp,x,enc,kstr,klen,cb,u) \ + PEM_ASN1_write((int (*)())i2d_DSAPrivateKey,PEM_STRING_DSA,fp,\ + (char *)x,enc,kstr,klen,cb,u) +#define PEM_write_PrivateKey(bp,x,enc,kstr,klen,cb,u) \ + PEM_ASN1_write((int (*)())i2d_PrivateKey,\ + (((x)->type == EVP_PKEY_DSA)?PEM_STRING_DSA:PEM_STRING_RSA),\ + bp,(char *)x,enc,kstr,klen,cb,u) +#define PEM_write_PKCS7(fp,x) \ + PEM_ASN1_write((int (*)())i2d_PKCS7,PEM_STRING_PKCS7,fp, \ + (char *)x, NULL,NULL,0,NULL,NULL) +#define PEM_write_DHparams(fp,x) \ + PEM_ASN1_write((int (*)())i2d_DHparams,PEM_STRING_DHPARAMS,fp,\ + (char *)x,NULL,NULL,0,NULL,NULL) + +#define PEM_write_NETSCAPE_CERT_SEQUENCE(fp,x) \ + PEM_ASN1_write((int (*)())i2d_NETSCAPE_CERT_SEQUENCE, \ + PEM_STRING_X509,fp, \ + (char *)x, NULL,NULL,0,NULL,NULL) + +#define PEM_read_SSL_SESSION(fp,x,cb,u) (SSL_SESSION *)PEM_ASN1_read( \ + (char *(*)())d2i_SSL_SESSION,PEM_STRING_SSL_SESSION,fp,(char **)x,cb,u) +#define PEM_read_X509(fp,x,cb,u) (X509 *)PEM_ASN1_read( \ + (char *(*)())d2i_X509,PEM_STRING_X509,fp,(char **)x,cb,u) +#define PEM_read_X509_REQ(fp,x,cb,u) (X509_REQ *)PEM_ASN1_read( \ + (char *(*)())d2i_X509_REQ,PEM_STRING_X509_REQ,fp,(char **)x,cb,u) +#define PEM_read_X509_CRL(fp,x,cb,u) (X509_CRL *)PEM_ASN1_read( \ + (char *(*)())d2i_X509_CRL,PEM_STRING_X509_CRL,fp,(char **)x,cb,u) +#define PEM_read_RSAPrivateKey(fp,x,cb,u) (RSA *)PEM_ASN1_read( \ + (char *(*)())d2i_RSAPrivateKey,PEM_STRING_RSA,fp,(char **)x,cb,u) +#define PEM_read_RSAPublicKey(fp,x,cb,u) (RSA *)PEM_ASN1_read( \ + (char *(*)())d2i_RSAPublicKey,PEM_STRING_RSA_PUBLIC,fp,(char **)x,cb,u) +#define PEM_read_DSAPrivateKey(fp,x,cb,u) (DSA *)PEM_ASN1_read( \ + (char *(*)())d2i_DSAPrivateKey,PEM_STRING_DSA,fp,(char **)x,cb,u) +#define PEM_read_PrivateKey(fp,x,cb,u) (EVP_PKEY *)PEM_ASN1_read( \ + (char *(*)())d2i_PrivateKey,PEM_STRING_EVP_PKEY,fp,(char **)x,cb,u) +#define PEM_read_PKCS7(fp,x,cb,u) (PKCS7 *)PEM_ASN1_read( \ + (char *(*)())d2i_PKCS7,PEM_STRING_PKCS7,fp,(char **)x,cb,u) +#define PEM_read_DHparams(fp,x,cb,u) (DH *)PEM_ASN1_read( \ + (char *(*)())d2i_DHparams,PEM_STRING_DHPARAMS,fp,(char **)x,cb,u) + +#define PEM_read_NETSCAPE_CERT_SEQUENCE(fp,x,cb,u) \ + (NETSCAPE_CERT_SEQUENCE *)PEM_ASN1_read( \ + (char *(*)())d2i_NETSCAPE_CERT_SEQUENCE,PEM_STRING_X509,fp,\ + (char **)x,cb,u) + +#define PEM_write_bio_X509(bp,x) \ + PEM_ASN1_write_bio((int (*)())i2d_X509,PEM_STRING_X509,bp, \ + (char *)x, NULL,NULL,0,NULL,NULL) +#define PEM_write_bio_X509_REQ(bp,x) PEM_ASN1_write_bio( \ + (int (*)())i2d_X509_REQ,PEM_STRING_X509_REQ,bp,(char *)x, \ + NULL,NULL,0,NULL,NULL) +#define PEM_write_bio_X509_CRL(bp,x) \ + PEM_ASN1_write_bio((int (*)())i2d_X509_CRL,PEM_STRING_X509_CRL,\ + bp,(char *)x, NULL,NULL,0,NULL,NULL) +#define PEM_write_bio_RSAPrivateKey(bp,x,enc,kstr,klen,cb,u) \ + PEM_ASN1_write_bio((int (*)())i2d_RSAPrivateKey,PEM_STRING_RSA,\ + bp,(char *)x,enc,kstr,klen,cb,u) +#define PEM_write_bio_RSAPublicKey(bp,x) \ + PEM_ASN1_write_bio((int (*)())i2d_RSAPublicKey, \ + PEM_STRING_RSA_PUBLIC,\ + bp,(char *)x,NULL,NULL,0,NULL,NULL) +#define PEM_write_bio_DSAPrivateKey(bp,x,enc,kstr,klen,cb,u) \ + PEM_ASN1_write_bio((int (*)())i2d_DSAPrivateKey,PEM_STRING_DSA,\ + bp,(char *)x,enc,kstr,klen,cb,u) +#define PEM_write_bio_PrivateKey(bp,x,enc,kstr,klen,cb,u) \ + PEM_ASN1_write_bio((int (*)())i2d_PrivateKey,\ + (((x)->type == EVP_PKEY_DSA)?PEM_STRING_DSA:PEM_STRING_RSA),\ + bp,(char *)x,enc,kstr,klen,cb,u) +#define PEM_write_bio_PKCS7(bp,x) \ + PEM_ASN1_write_bio((int (*)())i2d_PKCS7,PEM_STRING_PKCS7,bp, \ + (char *)x, NULL,NULL,0,NULL,NULL) +#define PEM_write_bio_DHparams(bp,x) \ + PEM_ASN1_write_bio((int (*)())i2d_DHparams,PEM_STRING_DHPARAMS,\ + bp,(char *)x,NULL,NULL,0,NULL,NULL) +#define PEM_write_bio_DSAparams(bp,x) \ + PEM_ASN1_write_bio((int (*)())i2d_DSAparams, \ + PEM_STRING_DSAPARAMS,bp,(char *)x,NULL,NULL,0,NULL,NULL) + +#define PEM_write_bio_NETSCAPE_CERT_SEQUENCE(bp,x) \ + PEM_ASN1_write_bio((int (*)())i2d_NETSCAPE_CERT_SEQUENCE, \ + PEM_STRING_X509,bp, \ + (char *)x, NULL,NULL,0,NULL,NULL) + +#define PEM_read_bio_X509(bp,x,cb,u) (X509 *)PEM_ASN1_read_bio( \ + (char *(*)())d2i_X509,PEM_STRING_X509,bp,(char **)x,cb,u) +#define PEM_read_bio_X509_REQ(bp,x,cb,u) (X509_REQ *)PEM_ASN1_read_bio( \ + (char *(*)())d2i_X509_REQ,PEM_STRING_X509_REQ,bp,(char **)x,cb,u) +#define PEM_read_bio_X509_CRL(bp,x,cb,u) (X509_CRL *)PEM_ASN1_read_bio( \ + (char *(*)())d2i_X509_CRL,PEM_STRING_X509_CRL,bp,(char **)x,cb,u) +#define PEM_read_bio_RSAPrivateKey(bp,x,cb,u) (RSA *)PEM_ASN1_read_bio( \ + (char *(*)())d2i_RSAPrivateKey,PEM_STRING_RSA,bp,(char **)x,cb,u) +#define PEM_read_bio_RSAPublicKey(bp,x,cb,u) (RSA *)PEM_ASN1_read_bio( \ + (char *(*)())d2i_RSAPublicKey,PEM_STRING_RSA_PUBLIC,bp,(char **)x,cb,u) +#define PEM_read_bio_DSAPrivateKey(bp,x,cb,u) (DSA *)PEM_ASN1_read_bio( \ + (char *(*)())d2i_DSAPrivateKey,PEM_STRING_DSA,bp,(char **)x,cb,u) +#define PEM_read_bio_PrivateKey(bp,x,cb,u) (EVP_PKEY *)PEM_ASN1_read_bio( \ + (char *(*)())d2i_PrivateKey,PEM_STRING_EVP_PKEY,bp,(char **)x,cb,u) + +#define PEM_read_bio_PKCS7(bp,x,cb,u) (PKCS7 *)PEM_ASN1_read_bio( \ + (char *(*)())d2i_PKCS7,PEM_STRING_PKCS7,bp,(char **)x,cb,u) +#define PEM_read_bio_DHparams(bp,x,cb,u) (DH *)PEM_ASN1_read_bio( \ + (char *(*)())d2i_DHparams,PEM_STRING_DHPARAMS,bp,(char **)x,cb,u) +#define PEM_read_bio_DSAparams(bp,x,cb,u) (DSA *)PEM_ASN1_read_bio( \ + (char *(*)())d2i_DSAparams,PEM_STRING_DSAPARAMS,bp,(char **)x,cb,u) + +#define PEM_read_bio_NETSCAPE_CERT_SEQUENCE(bp,x,cb,u) \ + (NETSCAPE_CERT_SEQUENCE *)PEM_ASN1_read_bio( \ + (char *(*)())d2i_NETSCAPE_CERT_SEQUENCE,PEM_STRING_X509,bp,\ + (char **)x,cb,u) + +#endif + +#if 1 +/* "userdata": new with OpenSSL 0.9.4 */ +typedef int pem_password_cb(char *buf, int size, int rwflag, void *userdata); +#else +/* OpenSSL 0.9.3, 0.9.3a */ +typedef int pem_password_cb(char *buf, int size, int rwflag); +#endif + +int PEM_get_EVP_CIPHER_INFO(char *header, EVP_CIPHER_INFO *cipher); +int PEM_do_header (EVP_CIPHER_INFO *cipher, unsigned char *data,long *len, + pem_password_cb *callback,void *u); + +#ifndef OPENSSL_NO_BIO +int PEM_read_bio(BIO *bp, char **name, char **header, + unsigned char **data,long *len); +int PEM_write_bio(BIO *bp,const char *name,char *hdr,unsigned char *data, + long len); +int PEM_bytes_read_bio(unsigned char **pdata, long *plen, char **pnm, const char *name, BIO *bp, + pem_password_cb *cb, void *u); +void * PEM_ASN1_read_bio(d2i_of_void *d2i, const char *name, BIO *bp, + void **x, pem_password_cb *cb, void *u); +#define PEM_ASN1_read_bio_of(type,d2i,name,bp,x,cb,u) \ +((type *(*)(D2I_OF(type),const char *,BIO *,type **,pem_password_cb *,void *))openssl_fcast(PEM_ASN1_read_bio))(d2i,name,bp,x,cb,u) +int PEM_ASN1_write_bio(i2d_of_void *i2d,const char *name,BIO *bp,char *x, + const EVP_CIPHER *enc,unsigned char *kstr,int klen, + pem_password_cb *cb, void *u); +#define PEM_ASN1_write_bio_of(type,i2d,name,bp,x,enc,kstr,klen,cb,u) \ + ((int (*)(I2D_OF(type),const char *,BIO *,type *, const EVP_CIPHER *,unsigned char *,int, pem_password_cb *,void *))openssl_fcast(PEM_ASN1_write_bio))(i2d,name,bp,x,enc,kstr,klen,cb,u) + +STACK_OF(X509_INFO) * PEM_X509_INFO_read_bio(BIO *bp, STACK_OF(X509_INFO) *sk, pem_password_cb *cb, void *u); +int PEM_X509_INFO_write_bio(BIO *bp,X509_INFO *xi, EVP_CIPHER *enc, + unsigned char *kstr, int klen, pem_password_cb *cd, void *u); +#endif + +#ifndef OPENSSL_SYS_WIN16 +int PEM_read(FILE *fp, char **name, char **header, + unsigned char **data,long *len); +int PEM_write(FILE *fp,char *name,char *hdr,unsigned char *data,long len); +void * PEM_ASN1_read(d2i_of_void *d2i, const char *name, FILE *fp, void **x, + pem_password_cb *cb, void *u); +int PEM_ASN1_write(i2d_of_void *i2d,const char *name,FILE *fp, + char *x,const EVP_CIPHER *enc,unsigned char *kstr, + int klen,pem_password_cb *callback, void *u); +STACK_OF(X509_INFO) * PEM_X509_INFO_read(FILE *fp, STACK_OF(X509_INFO) *sk, + pem_password_cb *cb, void *u); +#endif + +int PEM_SealInit(PEM_ENCODE_SEAL_CTX *ctx, EVP_CIPHER *type, + EVP_MD *md_type, unsigned char **ek, int *ekl, + unsigned char *iv, EVP_PKEY **pubk, int npubk); +void PEM_SealUpdate(PEM_ENCODE_SEAL_CTX *ctx, unsigned char *out, int *outl, + unsigned char *in, int inl); +int PEM_SealFinal(PEM_ENCODE_SEAL_CTX *ctx, unsigned char *sig,int *sigl, + unsigned char *out, int *outl, EVP_PKEY *priv); + +void PEM_SignInit(EVP_MD_CTX *ctx, EVP_MD *type); +void PEM_SignUpdate(EVP_MD_CTX *ctx,unsigned char *d,unsigned int cnt); +int PEM_SignFinal(EVP_MD_CTX *ctx, unsigned char *sigret, + unsigned int *siglen, EVP_PKEY *pkey); + +int PEM_def_callback(char *buf, int num, int w, void *key); +void PEM_proc_type(char *buf, int type); +void PEM_dek_info(char *buf, const char *type, int len, char *str); + +#ifndef SSLEAY_MACROS + +#include + +DECLARE_PEM_rw(X509, X509) + +DECLARE_PEM_rw(X509_AUX, X509) + +DECLARE_PEM_rw(X509_CERT_PAIR, X509_CERT_PAIR) + +DECLARE_PEM_rw(X509_REQ, X509_REQ) +DECLARE_PEM_write(X509_REQ_NEW, X509_REQ) + +DECLARE_PEM_rw(X509_CRL, X509_CRL) + +DECLARE_PEM_rw(PKCS7, PKCS7) + +DECLARE_PEM_rw(NETSCAPE_CERT_SEQUENCE, NETSCAPE_CERT_SEQUENCE) + +DECLARE_PEM_rw(PKCS8, X509_SIG) + +DECLARE_PEM_rw(PKCS8_PRIV_KEY_INFO, PKCS8_PRIV_KEY_INFO) + +#ifndef OPENSSL_NO_RSA + +DECLARE_PEM_rw_cb(RSAPrivateKey, RSA) + +DECLARE_PEM_rw_const(RSAPublicKey, RSA) +DECLARE_PEM_rw(RSA_PUBKEY, RSA) + +#endif + +#ifndef OPENSSL_NO_DSA + +DECLARE_PEM_rw_cb(DSAPrivateKey, DSA) + +DECLARE_PEM_rw(DSA_PUBKEY, DSA) + +DECLARE_PEM_rw_const(DSAparams, DSA) + +#endif + +#ifndef OPENSSL_NO_EC +DECLARE_PEM_rw_const(ECPKParameters, EC_GROUP) +DECLARE_PEM_rw_cb(ECPrivateKey, EC_KEY) +DECLARE_PEM_rw(EC_PUBKEY, EC_KEY) +#endif + +#ifndef OPENSSL_NO_DH + +DECLARE_PEM_rw_const(DHparams, DH) + +#endif + +DECLARE_PEM_rw_cb(PrivateKey, EVP_PKEY) + +DECLARE_PEM_rw(PUBKEY, EVP_PKEY) + +int PEM_write_bio_PKCS8PrivateKey_nid(BIO *bp, EVP_PKEY *x, int nid, + char *kstr, int klen, + pem_password_cb *cb, void *u); +int PEM_write_bio_PKCS8PrivateKey(BIO *, EVP_PKEY *, const EVP_CIPHER *, + char *, int, pem_password_cb *, void *); +int i2d_PKCS8PrivateKey_bio(BIO *bp, EVP_PKEY *x, const EVP_CIPHER *enc, + char *kstr, int klen, + pem_password_cb *cb, void *u); +int i2d_PKCS8PrivateKey_nid_bio(BIO *bp, EVP_PKEY *x, int nid, + char *kstr, int klen, + pem_password_cb *cb, void *u); +EVP_PKEY *d2i_PKCS8PrivateKey_bio(BIO *bp, EVP_PKEY **x, pem_password_cb *cb, void *u); + +int i2d_PKCS8PrivateKey_fp(FILE *fp, EVP_PKEY *x, const EVP_CIPHER *enc, + char *kstr, int klen, + pem_password_cb *cb, void *u); +int i2d_PKCS8PrivateKey_nid_fp(FILE *fp, EVP_PKEY *x, int nid, + char *kstr, int klen, + pem_password_cb *cb, void *u); +int PEM_write_PKCS8PrivateKey_nid(FILE *fp, EVP_PKEY *x, int nid, + char *kstr, int klen, + pem_password_cb *cb, void *u); + +EVP_PKEY *d2i_PKCS8PrivateKey_fp(FILE *fp, EVP_PKEY **x, pem_password_cb *cb, void *u); + +int PEM_write_PKCS8PrivateKey(FILE *fp,EVP_PKEY *x,const EVP_CIPHER *enc, + char *kstr,int klen, pem_password_cb *cd, void *u); + +#endif /* SSLEAY_MACROS */ + + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_PEM_strings(void); + +/* Error codes for the PEM functions. */ + +/* Function codes. */ +#define PEM_F_D2I_PKCS8PRIVATEKEY_BIO 120 +#define PEM_F_D2I_PKCS8PRIVATEKEY_FP 121 +#define PEM_F_DO_PK8PKEY 126 +#define PEM_F_DO_PK8PKEY_FP 125 +#define PEM_F_LOAD_IV 101 +#define PEM_F_PEM_ASN1_READ 102 +#define PEM_F_PEM_ASN1_READ_BIO 103 +#define PEM_F_PEM_ASN1_WRITE 104 +#define PEM_F_PEM_ASN1_WRITE_BIO 105 +#define PEM_F_PEM_DEF_CALLBACK 100 +#define PEM_F_PEM_DO_HEADER 106 +#define PEM_F_PEM_F_PEM_WRITE_PKCS8PRIVATEKEY 118 +#define PEM_F_PEM_GET_EVP_CIPHER_INFO 107 +#define PEM_F_PEM_PK8PKEY 119 +#define PEM_F_PEM_READ 108 +#define PEM_F_PEM_READ_BIO 109 +#define PEM_F_PEM_READ_BIO_PRIVATEKEY 123 +#define PEM_F_PEM_READ_PRIVATEKEY 124 +#define PEM_F_PEM_SEALFINAL 110 +#define PEM_F_PEM_SEALINIT 111 +#define PEM_F_PEM_SIGNFINAL 112 +#define PEM_F_PEM_WRITE 113 +#define PEM_F_PEM_WRITE_BIO 114 +#define PEM_F_PEM_X509_INFO_READ 115 +#define PEM_F_PEM_X509_INFO_READ_BIO 116 +#define PEM_F_PEM_X509_INFO_WRITE_BIO 117 + +/* Reason codes. */ +#define PEM_R_BAD_BASE64_DECODE 100 +#define PEM_R_BAD_DECRYPT 101 +#define PEM_R_BAD_END_LINE 102 +#define PEM_R_BAD_IV_CHARS 103 +#define PEM_R_BAD_PASSWORD_READ 104 +#define PEM_R_ERROR_CONVERTING_PRIVATE_KEY 115 +#define PEM_R_NOT_DEK_INFO 105 +#define PEM_R_NOT_ENCRYPTED 106 +#define PEM_R_NOT_PROC_TYPE 107 +#define PEM_R_NO_START_LINE 108 +#define PEM_R_PROBLEMS_GETTING_PASSWORD 109 +#define PEM_R_PUBLIC_KEY_NO_RSA 110 +#define PEM_R_READ_KEY 111 +#define PEM_R_SHORT_HEADER 112 +#define PEM_R_UNSUPPORTED_CIPHER 113 +#define PEM_R_UNSUPPORTED_ENCRYPTION 114 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/pem2.h b/src/dep/include/openssl/pem2.h new file mode 100644 index 0000000..ad73e48 --- /dev/null +++ b/src/dep/include/openssl/pem2.h @@ -0,0 +1,70 @@ +/* ==================================================================== + * Copyright (c) 1999 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +/* + * This header only exists to break a circular dependency between pem and err + * Ben 30 Jan 1999. + */ + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef HEADER_PEM_H +void ERR_load_PEM_strings(void); +#endif + +#ifdef __cplusplus +} +#endif diff --git a/src/dep/include/openssl/pkcs12.h b/src/dep/include/openssl/pkcs12.h new file mode 100644 index 0000000..6d05e22 --- /dev/null +++ b/src/dep/include/openssl/pkcs12.h @@ -0,0 +1,333 @@ +/* pkcs12.h */ +/* Written by Dr Stephen N Henson (shenson@bigfoot.com) for the OpenSSL + * project 1999. + */ +/* ==================================================================== + * Copyright (c) 1999 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_PKCS12_H +#define HEADER_PKCS12_H + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#define PKCS12_KEY_ID 1 +#define PKCS12_IV_ID 2 +#define PKCS12_MAC_ID 3 + +/* Default iteration count */ +#ifndef PKCS12_DEFAULT_ITER +#define PKCS12_DEFAULT_ITER PKCS5_DEFAULT_ITER +#endif + +#define PKCS12_MAC_KEY_LENGTH 20 + +#define PKCS12_SALT_LEN 8 + +/* Uncomment out next line for unicode password and names, otherwise ASCII */ + +/*#define PBE_UNICODE*/ + +#ifdef PBE_UNICODE +#define PKCS12_key_gen PKCS12_key_gen_uni +#define PKCS12_add_friendlyname PKCS12_add_friendlyname_uni +#else +#define PKCS12_key_gen PKCS12_key_gen_asc +#define PKCS12_add_friendlyname PKCS12_add_friendlyname_asc +#endif + +/* MS key usage constants */ + +#define KEY_EX 0x10 +#define KEY_SIG 0x80 + +typedef struct { +X509_SIG *dinfo; +ASN1_OCTET_STRING *salt; +ASN1_INTEGER *iter; /* defaults to 1 */ +} PKCS12_MAC_DATA; + +typedef struct { +ASN1_INTEGER *version; +PKCS12_MAC_DATA *mac; +PKCS7 *authsafes; +} PKCS12; + +PREDECLARE_STACK_OF(PKCS12_SAFEBAG) + +typedef struct { +ASN1_OBJECT *type; +union { + struct pkcs12_bag_st *bag; /* secret, crl and certbag */ + struct pkcs8_priv_key_info_st *keybag; /* keybag */ + X509_SIG *shkeybag; /* shrouded key bag */ + STACK_OF(PKCS12_SAFEBAG) *safes; + ASN1_TYPE *other; +}value; +STACK_OF(X509_ATTRIBUTE) *attrib; +} PKCS12_SAFEBAG; + +DECLARE_STACK_OF(PKCS12_SAFEBAG) +DECLARE_ASN1_SET_OF(PKCS12_SAFEBAG) +DECLARE_PKCS12_STACK_OF(PKCS12_SAFEBAG) + +typedef struct pkcs12_bag_st { +ASN1_OBJECT *type; +union { + ASN1_OCTET_STRING *x509cert; + ASN1_OCTET_STRING *x509crl; + ASN1_OCTET_STRING *octet; + ASN1_IA5STRING *sdsicert; + ASN1_TYPE *other; /* Secret or other bag */ +}value; +} PKCS12_BAGS; + +#define PKCS12_ERROR 0 +#define PKCS12_OK 1 + +/* Compatibility macros */ + +#define M_PKCS12_x5092certbag PKCS12_x5092certbag +#define M_PKCS12_x509crl2certbag PKCS12_x509crl2certbag + +#define M_PKCS12_certbag2x509 PKCS12_certbag2x509 +#define M_PKCS12_certbag2x509crl PKCS12_certbag2x509crl + +#define M_PKCS12_unpack_p7data PKCS12_unpack_p7data +#define M_PKCS12_pack_authsafes PKCS12_pack_authsafes +#define M_PKCS12_unpack_authsafes PKCS12_unpack_authsafes +#define M_PKCS12_unpack_p7encdata PKCS12_unpack_p7encdata + +#define M_PKCS12_decrypt_skey PKCS12_decrypt_skey +#define M_PKCS8_decrypt PKCS8_decrypt + +#define M_PKCS12_bag_type(bg) OBJ_obj2nid((bg)->type) +#define M_PKCS12_cert_bag_type(bg) OBJ_obj2nid((bg)->value.bag->type) +#define M_PKCS12_crl_bag_type M_PKCS12_cert_bag_type + +#define PKCS12_get_attr(bag, attr_nid) \ + PKCS12_get_attr_gen(bag->attrib, attr_nid) + +#define PKCS8_get_attr(p8, attr_nid) \ + PKCS12_get_attr_gen(p8->attributes, attr_nid) + +#define PKCS12_mac_present(p12) ((p12)->mac ? 1 : 0) + + +PKCS12_SAFEBAG *PKCS12_x5092certbag(X509 *x509); +PKCS12_SAFEBAG *PKCS12_x509crl2certbag(X509_CRL *crl); +X509 *PKCS12_certbag2x509(PKCS12_SAFEBAG *bag); +X509_CRL *PKCS12_certbag2x509crl(PKCS12_SAFEBAG *bag); + +PKCS12_SAFEBAG *PKCS12_item_pack_safebag(void *obj, const ASN1_ITEM *it, int nid1, + int nid2); +PKCS12_SAFEBAG *PKCS12_MAKE_KEYBAG(PKCS8_PRIV_KEY_INFO *p8); +PKCS8_PRIV_KEY_INFO *PKCS8_decrypt(X509_SIG *p8, const char *pass, int passlen); +PKCS8_PRIV_KEY_INFO *PKCS12_decrypt_skey(PKCS12_SAFEBAG *bag, const char *pass, + int passlen); +X509_SIG *PKCS8_encrypt(int pbe_nid, const EVP_CIPHER *cipher, + const char *pass, int passlen, + unsigned char *salt, int saltlen, int iter, + PKCS8_PRIV_KEY_INFO *p8); +PKCS12_SAFEBAG *PKCS12_MAKE_SHKEYBAG(int pbe_nid, const char *pass, + int passlen, unsigned char *salt, + int saltlen, int iter, + PKCS8_PRIV_KEY_INFO *p8); +PKCS7 *PKCS12_pack_p7data(STACK_OF(PKCS12_SAFEBAG) *sk); +STACK_OF(PKCS12_SAFEBAG) *PKCS12_unpack_p7data(PKCS7 *p7); +PKCS7 *PKCS12_pack_p7encdata(int pbe_nid, const char *pass, int passlen, + unsigned char *salt, int saltlen, int iter, + STACK_OF(PKCS12_SAFEBAG) *bags); +STACK_OF(PKCS12_SAFEBAG) *PKCS12_unpack_p7encdata(PKCS7 *p7, const char *pass, int passlen); + +int PKCS12_pack_authsafes(PKCS12 *p12, STACK_OF(PKCS7) *safes); +STACK_OF(PKCS7) *PKCS12_unpack_authsafes(PKCS12 *p12); + +int PKCS12_add_localkeyid(PKCS12_SAFEBAG *bag, unsigned char *name, int namelen); +int PKCS12_add_friendlyname_asc(PKCS12_SAFEBAG *bag, const char *name, + int namelen); +int PKCS12_add_CSPName_asc(PKCS12_SAFEBAG *bag, const char *name, + int namelen); +int PKCS12_add_friendlyname_uni(PKCS12_SAFEBAG *bag, const unsigned char *name, + int namelen); +int PKCS8_add_keyusage(PKCS8_PRIV_KEY_INFO *p8, int usage); +ASN1_TYPE *PKCS12_get_attr_gen(STACK_OF(X509_ATTRIBUTE) *attrs, int attr_nid); +char *PKCS12_get_friendlyname(PKCS12_SAFEBAG *bag); +unsigned char *PKCS12_pbe_crypt(X509_ALGOR *algor, const char *pass, + int passlen, unsigned char *in, int inlen, + unsigned char **data, int *datalen, int en_de); +void * PKCS12_item_decrypt_d2i(X509_ALGOR *algor, const ASN1_ITEM *it, + const char *pass, int passlen, ASN1_OCTET_STRING *oct, int zbuf); +ASN1_OCTET_STRING *PKCS12_item_i2d_encrypt(X509_ALGOR *algor, const ASN1_ITEM *it, + const char *pass, int passlen, + void *obj, int zbuf); +PKCS12 *PKCS12_init(int mode); +int PKCS12_key_gen_asc(const char *pass, int passlen, unsigned char *salt, + int saltlen, int id, int iter, int n, + unsigned char *out, const EVP_MD *md_type); +int PKCS12_key_gen_uni(unsigned char *pass, int passlen, unsigned char *salt, int saltlen, int id, int iter, int n, unsigned char *out, const EVP_MD *md_type); +int PKCS12_PBE_keyivgen(EVP_CIPHER_CTX *ctx, const char *pass, int passlen, + ASN1_TYPE *param, const EVP_CIPHER *cipher, const EVP_MD *md_type, + int en_de); +int PKCS12_gen_mac(PKCS12 *p12, const char *pass, int passlen, + unsigned char *mac, unsigned int *maclen); +int PKCS12_verify_mac(PKCS12 *p12, const char *pass, int passlen); +int PKCS12_set_mac(PKCS12 *p12, const char *pass, int passlen, + unsigned char *salt, int saltlen, int iter, + const EVP_MD *md_type); +int PKCS12_setup_mac(PKCS12 *p12, int iter, unsigned char *salt, + int saltlen, const EVP_MD *md_type); +unsigned char *asc2uni(const char *asc, int asclen, unsigned char **uni, int *unilen); +char *uni2asc(unsigned char *uni, int unilen); + +DECLARE_ASN1_FUNCTIONS(PKCS12) +DECLARE_ASN1_FUNCTIONS(PKCS12_MAC_DATA) +DECLARE_ASN1_FUNCTIONS(PKCS12_SAFEBAG) +DECLARE_ASN1_FUNCTIONS(PKCS12_BAGS) + +DECLARE_ASN1_ITEM(PKCS12_SAFEBAGS) +DECLARE_ASN1_ITEM(PKCS12_AUTHSAFES) + +void PKCS12_PBE_add(void); +int PKCS12_parse(PKCS12 *p12, const char *pass, EVP_PKEY **pkey, X509 **cert, + STACK_OF(X509) **ca); +PKCS12 *PKCS12_create(char *pass, char *name, EVP_PKEY *pkey, X509 *cert, + STACK_OF(X509) *ca, int nid_key, int nid_cert, int iter, + int mac_iter, int keytype); + +PKCS12_SAFEBAG *PKCS12_add_cert(STACK_OF(PKCS12_SAFEBAG) **pbags, X509 *cert); +PKCS12_SAFEBAG *PKCS12_add_key(STACK_OF(PKCS12_SAFEBAG) **pbags, EVP_PKEY *key, + int key_usage, int iter, + int key_nid, char *pass); +int PKCS12_add_safe(STACK_OF(PKCS7) **psafes, STACK_OF(PKCS12_SAFEBAG) *bags, + int safe_nid, int iter, char *pass); +PKCS12 *PKCS12_add_safes(STACK_OF(PKCS7) *safes, int p7_nid); + +int i2d_PKCS12_bio(BIO *bp, PKCS12 *p12); +int i2d_PKCS12_fp(FILE *fp, PKCS12 *p12); +PKCS12 *d2i_PKCS12_bio(BIO *bp, PKCS12 **p12); +PKCS12 *d2i_PKCS12_fp(FILE *fp, PKCS12 **p12); +int PKCS12_newpass(PKCS12 *p12, char *oldpass, char *newpass); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_PKCS12_strings(void); + +/* Error codes for the PKCS12 functions. */ + +/* Function codes. */ +#define PKCS12_F_PARSE_BAG 129 +#define PKCS12_F_PARSE_BAGS 103 +#define PKCS12_F_PKCS12_ADD_FRIENDLYNAME 100 +#define PKCS12_F_PKCS12_ADD_FRIENDLYNAME_ASC 127 +#define PKCS12_F_PKCS12_ADD_FRIENDLYNAME_UNI 102 +#define PKCS12_F_PKCS12_ADD_LOCALKEYID 104 +#define PKCS12_F_PKCS12_CREATE 105 +#define PKCS12_F_PKCS12_GEN_MAC 107 +#define PKCS12_F_PKCS12_INIT 109 +#define PKCS12_F_PKCS12_ITEM_DECRYPT_D2I 106 +#define PKCS12_F_PKCS12_ITEM_I2D_ENCRYPT 108 +#define PKCS12_F_PKCS12_ITEM_PACK_SAFEBAG 117 +#define PKCS12_F_PKCS12_KEY_GEN_ASC 110 +#define PKCS12_F_PKCS12_KEY_GEN_UNI 111 +#define PKCS12_F_PKCS12_MAKE_KEYBAG 112 +#define PKCS12_F_PKCS12_MAKE_SHKEYBAG 113 +#define PKCS12_F_PKCS12_NEWPASS 128 +#define PKCS12_F_PKCS12_PACK_P7DATA 114 +#define PKCS12_F_PKCS12_PACK_P7ENCDATA 115 +#define PKCS12_F_PKCS12_PARSE 118 +#define PKCS12_F_PKCS12_PBE_CRYPT 119 +#define PKCS12_F_PKCS12_PBE_KEYIVGEN 120 +#define PKCS12_F_PKCS12_SETUP_MAC 122 +#define PKCS12_F_PKCS12_SET_MAC 123 +#define PKCS12_F_PKCS12_UNPACK_AUTHSAFES 130 +#define PKCS12_F_PKCS12_UNPACK_P7DATA 131 +#define PKCS12_F_PKCS12_VERIFY_MAC 126 +#define PKCS12_F_PKCS8_ADD_KEYUSAGE 124 +#define PKCS12_F_PKCS8_ENCRYPT 125 + +/* Reason codes. */ +#define PKCS12_R_CANT_PACK_STRUCTURE 100 +#define PKCS12_R_CONTENT_TYPE_NOT_DATA 121 +#define PKCS12_R_DECODE_ERROR 101 +#define PKCS12_R_ENCODE_ERROR 102 +#define PKCS12_R_ENCRYPT_ERROR 103 +#define PKCS12_R_ERROR_SETTING_ENCRYPTED_DATA_TYPE 120 +#define PKCS12_R_INVALID_NULL_ARGUMENT 104 +#define PKCS12_R_INVALID_NULL_PKCS12_POINTER 105 +#define PKCS12_R_IV_GEN_ERROR 106 +#define PKCS12_R_KEY_GEN_ERROR 107 +#define PKCS12_R_MAC_ABSENT 108 +#define PKCS12_R_MAC_GENERATION_ERROR 109 +#define PKCS12_R_MAC_SETUP_ERROR 110 +#define PKCS12_R_MAC_STRING_SET_ERROR 111 +#define PKCS12_R_MAC_VERIFY_ERROR 112 +#define PKCS12_R_MAC_VERIFY_FAILURE 113 +#define PKCS12_R_PARSE_ERROR 114 +#define PKCS12_R_PKCS12_ALGOR_CIPHERINIT_ERROR 115 +#define PKCS12_R_PKCS12_CIPHERFINAL_ERROR 116 +#define PKCS12_R_PKCS12_PBE_CRYPT_ERROR 117 +#define PKCS12_R_UNKNOWN_DIGEST_ALGORITHM 118 +#define PKCS12_R_UNSUPPORTED_PKCS12_MODE 119 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/pkcs7.h b/src/dep/include/openssl/pkcs7.h new file mode 100644 index 0000000..c73a525 --- /dev/null +++ b/src/dep/include/openssl/pkcs7.h @@ -0,0 +1,464 @@ +/* crypto/pkcs7/pkcs7.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_PKCS7_H +#define HEADER_PKCS7_H + +#include +#include +#include + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef OPENSSL_SYS_WIN32 +/* Under Win32 thes are defined in wincrypt.h */ +#undef PKCS7_ISSUER_AND_SERIAL +#undef PKCS7_SIGNER_INFO +#endif + +/* +Encryption_ID DES-CBC +Digest_ID MD5 +Digest_Encryption_ID rsaEncryption +Key_Encryption_ID rsaEncryption +*/ + +typedef struct pkcs7_issuer_and_serial_st + { + X509_NAME *issuer; + ASN1_INTEGER *serial; + } PKCS7_ISSUER_AND_SERIAL; + +typedef struct pkcs7_signer_info_st + { + ASN1_INTEGER *version; /* version 1 */ + PKCS7_ISSUER_AND_SERIAL *issuer_and_serial; + X509_ALGOR *digest_alg; + STACK_OF(X509_ATTRIBUTE) *auth_attr; /* [ 0 ] */ + X509_ALGOR *digest_enc_alg; + ASN1_OCTET_STRING *enc_digest; + STACK_OF(X509_ATTRIBUTE) *unauth_attr; /* [ 1 ] */ + + /* The private key to sign with */ + EVP_PKEY *pkey; + } PKCS7_SIGNER_INFO; + +DECLARE_STACK_OF(PKCS7_SIGNER_INFO) +DECLARE_ASN1_SET_OF(PKCS7_SIGNER_INFO) + +typedef struct pkcs7_recip_info_st + { + ASN1_INTEGER *version; /* version 0 */ + PKCS7_ISSUER_AND_SERIAL *issuer_and_serial; + X509_ALGOR *key_enc_algor; + ASN1_OCTET_STRING *enc_key; + X509 *cert; /* get the pub-key from this */ + } PKCS7_RECIP_INFO; + +DECLARE_STACK_OF(PKCS7_RECIP_INFO) +DECLARE_ASN1_SET_OF(PKCS7_RECIP_INFO) + +typedef struct pkcs7_signed_st + { + ASN1_INTEGER *version; /* version 1 */ + STACK_OF(X509_ALGOR) *md_algs; /* md used */ + STACK_OF(X509) *cert; /* [ 0 ] */ + STACK_OF(X509_CRL) *crl; /* [ 1 ] */ + STACK_OF(PKCS7_SIGNER_INFO) *signer_info; + + struct pkcs7_st *contents; + } PKCS7_SIGNED; +/* The above structure is very very similar to PKCS7_SIGN_ENVELOPE. + * How about merging the two */ + +typedef struct pkcs7_enc_content_st + { + ASN1_OBJECT *content_type; + X509_ALGOR *algorithm; + ASN1_OCTET_STRING *enc_data; /* [ 0 ] */ + const EVP_CIPHER *cipher; + } PKCS7_ENC_CONTENT; + +typedef struct pkcs7_enveloped_st + { + ASN1_INTEGER *version; /* version 0 */ + STACK_OF(PKCS7_RECIP_INFO) *recipientinfo; + PKCS7_ENC_CONTENT *enc_data; + } PKCS7_ENVELOPE; + +typedef struct pkcs7_signedandenveloped_st + { + ASN1_INTEGER *version; /* version 1 */ + STACK_OF(X509_ALGOR) *md_algs; /* md used */ + STACK_OF(X509) *cert; /* [ 0 ] */ + STACK_OF(X509_CRL) *crl; /* [ 1 ] */ + STACK_OF(PKCS7_SIGNER_INFO) *signer_info; + + PKCS7_ENC_CONTENT *enc_data; + STACK_OF(PKCS7_RECIP_INFO) *recipientinfo; + } PKCS7_SIGN_ENVELOPE; + +typedef struct pkcs7_digest_st + { + ASN1_INTEGER *version; /* version 0 */ + X509_ALGOR *md; /* md used */ + struct pkcs7_st *contents; + ASN1_OCTET_STRING *digest; + } PKCS7_DIGEST; + +typedef struct pkcs7_encrypted_st + { + ASN1_INTEGER *version; /* version 0 */ + PKCS7_ENC_CONTENT *enc_data; + } PKCS7_ENCRYPT; + +typedef struct pkcs7_st + { + /* The following is non NULL if it contains ASN1 encoding of + * this structure */ + unsigned char *asn1; + long length; + +#define PKCS7_S_HEADER 0 +#define PKCS7_S_BODY 1 +#define PKCS7_S_TAIL 2 + int state; /* used during processing */ + + int detached; + + ASN1_OBJECT *type; + /* content as defined by the type */ + /* all encryption/message digests are applied to the 'contents', + * leaving out the 'type' field. */ + union { + char *ptr; + + /* NID_pkcs7_data */ + ASN1_OCTET_STRING *data; + + /* NID_pkcs7_signed */ + PKCS7_SIGNED *sign; + + /* NID_pkcs7_enveloped */ + PKCS7_ENVELOPE *enveloped; + + /* NID_pkcs7_signedAndEnveloped */ + PKCS7_SIGN_ENVELOPE *signed_and_enveloped; + + /* NID_pkcs7_digest */ + PKCS7_DIGEST *digest; + + /* NID_pkcs7_encrypted */ + PKCS7_ENCRYPT *encrypted; + + /* Anything else */ + ASN1_TYPE *other; + } d; + } PKCS7; + +DECLARE_STACK_OF(PKCS7) +DECLARE_ASN1_SET_OF(PKCS7) +DECLARE_PKCS12_STACK_OF(PKCS7) + +#define PKCS7_OP_SET_DETACHED_SIGNATURE 1 +#define PKCS7_OP_GET_DETACHED_SIGNATURE 2 + +#define PKCS7_get_signed_attributes(si) ((si)->auth_attr) +#define PKCS7_get_attributes(si) ((si)->unauth_attr) + +#define PKCS7_type_is_signed(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_signed) +#define PKCS7_type_is_encrypted(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_encrypted) +#define PKCS7_type_is_enveloped(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_enveloped) +#define PKCS7_type_is_signedAndEnveloped(a) \ + (OBJ_obj2nid((a)->type) == NID_pkcs7_signedAndEnveloped) +#define PKCS7_type_is_data(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_data) + +#define PKCS7_type_is_digest(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_digest) + +#define PKCS7_set_detached(p,v) \ + PKCS7_ctrl(p,PKCS7_OP_SET_DETACHED_SIGNATURE,v,NULL) +#define PKCS7_get_detached(p) \ + PKCS7_ctrl(p,PKCS7_OP_GET_DETACHED_SIGNATURE,0,NULL) + +#define PKCS7_is_detached(p7) (PKCS7_type_is_signed(p7) && PKCS7_get_detached(p7)) + +#ifdef SSLEAY_MACROS +#ifndef PKCS7_ISSUER_AND_SERIAL_digest +#define PKCS7_ISSUER_AND_SERIAL_digest(data,type,md,len) \ + ASN1_digest((int (*)())i2d_PKCS7_ISSUER_AND_SERIAL,type,\ + (char *)data,md,len) +#endif +#endif + +/* S/MIME related flags */ + +#define PKCS7_TEXT 0x1 +#define PKCS7_NOCERTS 0x2 +#define PKCS7_NOSIGS 0x4 +#define PKCS7_NOCHAIN 0x8 +#define PKCS7_NOINTERN 0x10 +#define PKCS7_NOVERIFY 0x20 +#define PKCS7_DETACHED 0x40 +#define PKCS7_BINARY 0x80 +#define PKCS7_NOATTR 0x100 +#define PKCS7_NOSMIMECAP 0x200 +#define PKCS7_NOOLDMIMETYPE 0x400 +#define PKCS7_CRLFEOL 0x800 +#define PKCS7_STREAM 0x1000 +#define PKCS7_NOCRL 0x2000 + +/* Flags: for compatibility with older code */ + +#define SMIME_TEXT PKCS7_TEXT +#define SMIME_NOCERTS PKCS7_NOCERTS +#define SMIME_NOSIGS PKCS7_NOSIGS +#define SMIME_NOCHAIN PKCS7_NOCHAIN +#define SMIME_NOINTERN PKCS7_NOINTERN +#define SMIME_NOVERIFY PKCS7_NOVERIFY +#define SMIME_DETACHED PKCS7_DETACHED +#define SMIME_BINARY PKCS7_BINARY +#define SMIME_NOATTR PKCS7_NOATTR + +DECLARE_ASN1_FUNCTIONS(PKCS7_ISSUER_AND_SERIAL) + +#ifndef SSLEAY_MACROS +int PKCS7_ISSUER_AND_SERIAL_digest(PKCS7_ISSUER_AND_SERIAL *data,const EVP_MD *type, + unsigned char *md,unsigned int *len); +#ifndef OPENSSL_NO_FP_API +PKCS7 *d2i_PKCS7_fp(FILE *fp,PKCS7 **p7); +int i2d_PKCS7_fp(FILE *fp,PKCS7 *p7); +#endif +PKCS7 *PKCS7_dup(PKCS7 *p7); +PKCS7 *d2i_PKCS7_bio(BIO *bp,PKCS7 **p7); +int i2d_PKCS7_bio(BIO *bp,PKCS7 *p7); +#endif + +DECLARE_ASN1_FUNCTIONS(PKCS7_SIGNER_INFO) +DECLARE_ASN1_FUNCTIONS(PKCS7_RECIP_INFO) +DECLARE_ASN1_FUNCTIONS(PKCS7_SIGNED) +DECLARE_ASN1_FUNCTIONS(PKCS7_ENC_CONTENT) +DECLARE_ASN1_FUNCTIONS(PKCS7_ENVELOPE) +DECLARE_ASN1_FUNCTIONS(PKCS7_SIGN_ENVELOPE) +DECLARE_ASN1_FUNCTIONS(PKCS7_DIGEST) +DECLARE_ASN1_FUNCTIONS(PKCS7_ENCRYPT) +DECLARE_ASN1_FUNCTIONS(PKCS7) + +DECLARE_ASN1_ITEM(PKCS7_ATTR_SIGN) +DECLARE_ASN1_ITEM(PKCS7_ATTR_VERIFY) + +DECLARE_ASN1_NDEF_FUNCTION(PKCS7) + +long PKCS7_ctrl(PKCS7 *p7, int cmd, long larg, char *parg); + +int PKCS7_set_type(PKCS7 *p7, int type); +int PKCS7_set0_type_other(PKCS7 *p7, int type, ASN1_TYPE *other); +int PKCS7_set_content(PKCS7 *p7, PKCS7 *p7_data); +int PKCS7_SIGNER_INFO_set(PKCS7_SIGNER_INFO *p7i, X509 *x509, EVP_PKEY *pkey, + const EVP_MD *dgst); +int PKCS7_add_signer(PKCS7 *p7, PKCS7_SIGNER_INFO *p7i); +int PKCS7_add_certificate(PKCS7 *p7, X509 *x509); +int PKCS7_add_crl(PKCS7 *p7, X509_CRL *x509); +int PKCS7_content_new(PKCS7 *p7, int nid); +int PKCS7_dataVerify(X509_STORE *cert_store, X509_STORE_CTX *ctx, + BIO *bio, PKCS7 *p7, PKCS7_SIGNER_INFO *si); +int PKCS7_signatureVerify(BIO *bio, PKCS7 *p7, PKCS7_SIGNER_INFO *si, + X509 *x509); + +BIO *PKCS7_dataInit(PKCS7 *p7, BIO *bio); +int PKCS7_dataFinal(PKCS7 *p7, BIO *bio); +BIO *PKCS7_dataDecode(PKCS7 *p7, EVP_PKEY *pkey, BIO *in_bio, X509 *pcert); + + +PKCS7_SIGNER_INFO *PKCS7_add_signature(PKCS7 *p7, X509 *x509, + EVP_PKEY *pkey, const EVP_MD *dgst); +X509 *PKCS7_cert_from_signer_info(PKCS7 *p7, PKCS7_SIGNER_INFO *si); +int PKCS7_set_digest(PKCS7 *p7, const EVP_MD *md); +STACK_OF(PKCS7_SIGNER_INFO) *PKCS7_get_signer_info(PKCS7 *p7); + +PKCS7_RECIP_INFO *PKCS7_add_recipient(PKCS7 *p7, X509 *x509); +int PKCS7_add_recipient_info(PKCS7 *p7, PKCS7_RECIP_INFO *ri); +int PKCS7_RECIP_INFO_set(PKCS7_RECIP_INFO *p7i, X509 *x509); +int PKCS7_set_cipher(PKCS7 *p7, const EVP_CIPHER *cipher); + +PKCS7_ISSUER_AND_SERIAL *PKCS7_get_issuer_and_serial(PKCS7 *p7, int idx); +ASN1_OCTET_STRING *PKCS7_digest_from_attributes(STACK_OF(X509_ATTRIBUTE) *sk); +int PKCS7_add_signed_attribute(PKCS7_SIGNER_INFO *p7si,int nid,int type, + void *data); +int PKCS7_add_attribute (PKCS7_SIGNER_INFO *p7si, int nid, int atrtype, + void *value); +ASN1_TYPE *PKCS7_get_attribute(PKCS7_SIGNER_INFO *si, int nid); +ASN1_TYPE *PKCS7_get_signed_attribute(PKCS7_SIGNER_INFO *si, int nid); +int PKCS7_set_signed_attributes(PKCS7_SIGNER_INFO *p7si, + STACK_OF(X509_ATTRIBUTE) *sk); +int PKCS7_set_attributes(PKCS7_SIGNER_INFO *p7si,STACK_OF(X509_ATTRIBUTE) *sk); + + +PKCS7 *PKCS7_sign(X509 *signcert, EVP_PKEY *pkey, STACK_OF(X509) *certs, + BIO *data, int flags); +int PKCS7_verify(PKCS7 *p7, STACK_OF(X509) *certs, X509_STORE *store, + BIO *indata, BIO *out, int flags); +STACK_OF(X509) *PKCS7_get0_signers(PKCS7 *p7, STACK_OF(X509) *certs, int flags); +PKCS7 *PKCS7_encrypt(STACK_OF(X509) *certs, BIO *in, const EVP_CIPHER *cipher, + int flags); +int PKCS7_decrypt(PKCS7 *p7, EVP_PKEY *pkey, X509 *cert, BIO *data, int flags); + +int PKCS7_add_attrib_smimecap(PKCS7_SIGNER_INFO *si, + STACK_OF(X509_ALGOR) *cap); +STACK_OF(X509_ALGOR) *PKCS7_get_smimecap(PKCS7_SIGNER_INFO *si); +int PKCS7_simple_smimecap(STACK_OF(X509_ALGOR) *sk, int nid, int arg); + +int SMIME_write_PKCS7(BIO *bio, PKCS7 *p7, BIO *data, int flags); +PKCS7 *SMIME_read_PKCS7(BIO *bio, BIO **bcont); +int SMIME_crlf_copy(BIO *in, BIO *out, int flags); +int SMIME_text(BIO *in, BIO *out); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_PKCS7_strings(void); + +/* Error codes for the PKCS7 functions. */ + +/* Function codes. */ +#define PKCS7_F_B64_READ_PKCS7 120 +#define PKCS7_F_B64_WRITE_PKCS7 121 +#define PKCS7_F_PKCS7_ADD_ATTRIB_SMIMECAP 118 +#define PKCS7_F_PKCS7_ADD_CERTIFICATE 100 +#define PKCS7_F_PKCS7_ADD_CRL 101 +#define PKCS7_F_PKCS7_ADD_RECIPIENT_INFO 102 +#define PKCS7_F_PKCS7_ADD_SIGNER 103 +#define PKCS7_F_PKCS7_BIO_ADD_DIGEST 125 +#define PKCS7_F_PKCS7_CTRL 104 +#define PKCS7_F_PKCS7_DATADECODE 112 +#define PKCS7_F_PKCS7_DATAFINAL 128 +#define PKCS7_F_PKCS7_DATAINIT 105 +#define PKCS7_F_PKCS7_DATASIGN 106 +#define PKCS7_F_PKCS7_DATAVERIFY 107 +#define PKCS7_F_PKCS7_DECRYPT 114 +#define PKCS7_F_PKCS7_ENCRYPT 115 +#define PKCS7_F_PKCS7_FIND_DIGEST 127 +#define PKCS7_F_PKCS7_GET0_SIGNERS 124 +#define PKCS7_F_PKCS7_SET_CIPHER 108 +#define PKCS7_F_PKCS7_SET_CONTENT 109 +#define PKCS7_F_PKCS7_SET_DIGEST 126 +#define PKCS7_F_PKCS7_SET_TYPE 110 +#define PKCS7_F_PKCS7_SIGN 116 +#define PKCS7_F_PKCS7_SIGNATUREVERIFY 113 +#define PKCS7_F_PKCS7_SIMPLE_SMIMECAP 119 +#define PKCS7_F_PKCS7_VERIFY 117 +#define PKCS7_F_SMIME_READ_PKCS7 122 +#define PKCS7_F_SMIME_TEXT 123 + +/* Reason codes. */ +#define PKCS7_R_CERTIFICATE_VERIFY_ERROR 117 +#define PKCS7_R_CIPHER_HAS_NO_OBJECT_IDENTIFIER 144 +#define PKCS7_R_CIPHER_NOT_INITIALIZED 116 +#define PKCS7_R_CONTENT_AND_DATA_PRESENT 118 +#define PKCS7_R_DECODE_ERROR 130 +#define PKCS7_R_DECRYPTED_KEY_IS_WRONG_LENGTH 100 +#define PKCS7_R_DECRYPT_ERROR 119 +#define PKCS7_R_DIGEST_FAILURE 101 +#define PKCS7_R_ERROR_ADDING_RECIPIENT 120 +#define PKCS7_R_ERROR_SETTING_CIPHER 121 +#define PKCS7_R_INVALID_MIME_TYPE 131 +#define PKCS7_R_INVALID_NULL_POINTER 143 +#define PKCS7_R_MIME_NO_CONTENT_TYPE 132 +#define PKCS7_R_MIME_PARSE_ERROR 133 +#define PKCS7_R_MIME_SIG_PARSE_ERROR 134 +#define PKCS7_R_MISSING_CERIPEND_INFO 103 +#define PKCS7_R_NO_CONTENT 122 +#define PKCS7_R_NO_CONTENT_TYPE 135 +#define PKCS7_R_NO_MULTIPART_BODY_FAILURE 136 +#define PKCS7_R_NO_MULTIPART_BOUNDARY 137 +#define PKCS7_R_NO_RECIPIENT_MATCHES_CERTIFICATE 115 +#define PKCS7_R_NO_RECIPIENT_MATCHES_KEY 146 +#define PKCS7_R_NO_SIGNATURES_ON_DATA 123 +#define PKCS7_R_NO_SIGNERS 142 +#define PKCS7_R_NO_SIG_CONTENT_TYPE 138 +#define PKCS7_R_OPERATION_NOT_SUPPORTED_ON_THIS_TYPE 104 +#define PKCS7_R_PKCS7_ADD_SIGNATURE_ERROR 124 +#define PKCS7_R_PKCS7_DATAFINAL 126 +#define PKCS7_R_PKCS7_DATAFINAL_ERROR 125 +#define PKCS7_R_PKCS7_DATASIGN 145 +#define PKCS7_R_PKCS7_PARSE_ERROR 139 +#define PKCS7_R_PKCS7_SIG_PARSE_ERROR 140 +#define PKCS7_R_PRIVATE_KEY_DOES_NOT_MATCH_CERTIFICATE 127 +#define PKCS7_R_SIGNATURE_FAILURE 105 +#define PKCS7_R_SIGNER_CERTIFICATE_NOT_FOUND 128 +#define PKCS7_R_SIG_INVALID_MIME_TYPE 141 +#define PKCS7_R_SMIME_TEXT_ERROR 129 +#define PKCS7_R_UNABLE_TO_FIND_CERTIFICATE 106 +#define PKCS7_R_UNABLE_TO_FIND_MEM_BIO 107 +#define PKCS7_R_UNABLE_TO_FIND_MESSAGE_DIGEST 108 +#define PKCS7_R_UNKNOWN_DIGEST_TYPE 109 +#define PKCS7_R_UNKNOWN_OPERATION 110 +#define PKCS7_R_UNSUPPORTED_CIPHER_TYPE 111 +#define PKCS7_R_UNSUPPORTED_CONTENT_TYPE 112 +#define PKCS7_R_WRONG_CONTENT_TYPE 113 +#define PKCS7_R_WRONG_PKCS7_TYPE 114 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/pq_compat.h b/src/dep/include/openssl/pq_compat.h new file mode 100644 index 0000000..8d29230 --- /dev/null +++ b/src/dep/include/openssl/pq_compat.h @@ -0,0 +1,147 @@ +/* crypto/pqueue/pqueue_compat.h */ +/* + * DTLS implementation written by Nagendra Modadugu + * (nagendra@cs.stanford.edu) for the OpenSSL project 2005. + */ +/* ==================================================================== + * Copyright (c) 1999-2005 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#include "opensslconf.h" +#include + +/* + * The purpose of this header file is for supporting 64-bit integer + * manipulation on 32-bit (and lower) machines. Currently the only + * such environment is VMS, Utrix and those with smaller default integer + * sizes than 32 bits. For all such environment, we fall back to using + * BIGNUM. We may need to fine tune the conditions for systems that + * are incorrectly configured. + * + * The only clients of this code are (1) pqueue for priority, and + * (2) DTLS, for sequence number manipulation. + */ + +#if (defined(THIRTY_TWO_BIT) && !defined(BN_LLONG)) || defined(SIXTEEN_BIT) || defined(EIGHT_BIT) + +#define PQ_64BIT_IS_INTEGER 0 +#define PQ_64BIT_IS_BIGNUM 1 + +#define PQ_64BIT BIGNUM +#define PQ_64BIT_CTX BN_CTX + +#define pq_64bit_init(x) BN_init(x) +#define pq_64bit_free(x) BN_free(x) + +#define pq_64bit_ctx_new(ctx) BN_CTX_new() +#define pq_64bit_ctx_free(x) BN_CTX_free(x) + +#define pq_64bit_assign(x, y) BN_copy(x, y) +#define pq_64bit_assign_word(x, y) BN_set_word(x, y) +#define pq_64bit_gt(x, y) BN_ucmp(x, y) >= 1 ? 1 : 0 +#define pq_64bit_eq(x, y) BN_ucmp(x, y) == 0 ? 1 : 0 +#define pq_64bit_add_word(x, w) BN_add_word(x, w) +#define pq_64bit_sub(r, x, y) BN_sub(r, x, y) +#define pq_64bit_sub_word(x, w) BN_sub_word(x, w) +#define pq_64bit_mod(r, x, n, ctx) BN_mod(r, x, n, ctx) + +#define pq_64bit_bin2num(bn, bytes, len) BN_bin2bn(bytes, len, bn) +#define pq_64bit_num2bin(bn, bytes) BN_bn2bin(bn, bytes) +#define pq_64bit_get_word(x) BN_get_word(x) +#define pq_64bit_is_bit_set(x, offset) BN_is_bit_set(x, offset) +#define pq_64bit_lshift(r, x, shift) BN_lshift(r, x, shift) +#define pq_64bit_set_bit(x, num) BN_set_bit(x, num) +#define pq_64bit_get_length(x) BN_num_bits((x)) + +#else + +#define PQ_64BIT_IS_INTEGER 1 +#define PQ_64BIT_IS_BIGNUM 0 + +#if defined(SIXTY_FOUR_BIT) +#define PQ_64BIT BN_ULONG +#define PQ_64BIT_PRINT "%lld" +#elif defined(SIXTY_FOUR_BIT_LONG) +#define PQ_64BIT BN_ULONG +#define PQ_64BIT_PRINT "%ld" +#elif defined(THIRTY_TWO_BIT) +#define PQ_64BIT BN_ULLONG +#define PQ_64BIT_PRINT "%lld" +#endif + +#define PQ_64BIT_CTX void + +#define pq_64bit_init(x) +#define pq_64bit_free(x) +#define pq_64bit_ctx_new(ctx) (ctx) +#define pq_64bit_ctx_free(x) + +#define pq_64bit_assign(x, y) (*(x) = *(y)) +#define pq_64bit_assign_word(x, y) (*(x) = y) +#define pq_64bit_gt(x, y) (*(x) > *(y)) +#define pq_64bit_eq(x, y) (*(x) == *(y)) +#define pq_64bit_add_word(x, w) (*(x) = (*(x) + (w))) +#define pq_64bit_sub(r, x, y) (*(r) = (*(x) - *(y))) +#define pq_64bit_sub_word(x, w) (*(x) = (*(x) - (w))) +#define pq_64bit_mod(r, x, n, ctx) + +#define pq_64bit_bin2num(num, bytes, len) bytes_to_long_long(bytes, num) +#define pq_64bit_num2bin(num, bytes) long_long_to_bytes(num, bytes) +#define pq_64bit_get_word(x) *(x) +#define pq_64bit_lshift(r, x, shift) (*(r) = (*(x) << (shift))) +#define pq_64bit_set_bit(x, num) do { \ + PQ_64BIT mask = 1; \ + mask = mask << (num); \ + *(x) |= mask; \ + } while(0) +#endif /* OPENSSL_SYS_VMS */ diff --git a/src/dep/include/openssl/pqueue.h b/src/dep/include/openssl/pqueue.h new file mode 100644 index 0000000..2e54572 --- /dev/null +++ b/src/dep/include/openssl/pqueue.h @@ -0,0 +1,95 @@ +/* crypto/pqueue/pqueue.h */ +/* + * DTLS implementation written by Nagendra Modadugu + * (nagendra@cs.stanford.edu) for the OpenSSL project 2005. + */ +/* ==================================================================== + * Copyright (c) 1999-2005 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_PQUEUE_H +#define HEADER_PQUEUE_H + +#include +#include +#include + +#include + +typedef struct _pqueue *pqueue; + +typedef struct _pitem + { + PQ_64BIT priority; + void *data; + struct _pitem *next; + } pitem; + +typedef struct _pitem *piterator; + +pitem *pitem_new(PQ_64BIT priority, void *data); +void pitem_free(pitem *item); + +pqueue pqueue_new(void); +void pqueue_free(pqueue pq); + +pitem *pqueue_insert(pqueue pq, pitem *item); +pitem *pqueue_peek(pqueue pq); +pitem *pqueue_pop(pqueue pq); +pitem *pqueue_find(pqueue pq, PQ_64BIT priority); +pitem *pqueue_iterator(pqueue pq); +pitem *pqueue_next(piterator *iter); + +void pqueue_print(pqueue pq); + +#endif /* ! HEADER_PQUEUE_H */ diff --git a/src/dep/include/openssl/rand.h b/src/dep/include/openssl/rand.h new file mode 100644 index 0000000..f7dd381 --- /dev/null +++ b/src/dep/include/openssl/rand.h @@ -0,0 +1,140 @@ +/* crypto/rand/rand.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_RAND_H +#define HEADER_RAND_H + +#include +#include +#include + +#if defined(OPENSSL_SYS_WINDOWS) +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#if defined(OPENSSL_FIPS) +#define FIPS_RAND_SIZE_T size_t +#endif + +/* Already defined in ossl_typ.h */ +/* typedef struct rand_meth_st RAND_METHOD; */ + +struct rand_meth_st + { + void (*seed)(const void *buf, int num); + int (*bytes)(unsigned char *buf, int num); + void (*cleanup)(void); + void (*add)(const void *buf, int num, double entropy); + int (*pseudorand)(unsigned char *buf, int num); + int (*status)(void); + }; + +#ifdef BN_DEBUG +extern int rand_predictable; +#endif + +int RAND_set_rand_method(const RAND_METHOD *meth); +const RAND_METHOD *RAND_get_rand_method(void); +#ifndef OPENSSL_NO_ENGINE +int RAND_set_rand_engine(ENGINE *engine); +#endif +RAND_METHOD *RAND_SSLeay(void); +void RAND_cleanup(void ); +int RAND_bytes(unsigned char *buf,int num); +int RAND_pseudo_bytes(unsigned char *buf,int num); +void RAND_seed(const void *buf,int num); +void RAND_add(const void *buf,int num,double entropy); +int RAND_load_file(const char *file,long max_bytes); +int RAND_write_file(const char *file); +const char *RAND_file_name(char *file,size_t num); +int RAND_status(void); +int RAND_query_egd_bytes(const char *path, unsigned char *buf, int bytes); +int RAND_egd(const char *path); +int RAND_egd_bytes(const char *path,int bytes); +int RAND_poll(void); + +#if defined(OPENSSL_SYS_WINDOWS) || defined(OPENSSL_SYS_WIN32) + +void RAND_screen(void); +int RAND_event(UINT, WPARAM, LPARAM); + +#endif + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_RAND_strings(void); + +/* Error codes for the RAND functions. */ + +/* Function codes. */ +#define RAND_F_RAND_GET_RAND_METHOD 101 +#define RAND_F_SSLEAY_RAND_BYTES 100 + +/* Reason codes. */ +#define RAND_R_PRNG_NOT_SEEDED 100 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/rc2.h b/src/dep/include/openssl/rc2.h new file mode 100644 index 0000000..80d5248 --- /dev/null +++ b/src/dep/include/openssl/rc2.h @@ -0,0 +1,101 @@ +/* crypto/rc2/rc2.h */ +/* Copyright (C) 1995-1997 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_RC2_H +#define HEADER_RC2_H + +#include /* OPENSSL_NO_RC2, RC2_INT */ +#ifdef OPENSSL_NO_RC2 +#error RC2 is disabled. +#endif + +#define RC2_ENCRYPT 1 +#define RC2_DECRYPT 0 + +#define RC2_BLOCK 8 +#define RC2_KEY_LENGTH 16 + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct rc2_key_st + { + RC2_INT data[64]; + } RC2_KEY; + + +void RC2_set_key(RC2_KEY *key, int len, const unsigned char *data,int bits); +void RC2_ecb_encrypt(const unsigned char *in,unsigned char *out,RC2_KEY *key, + int enc); +void RC2_encrypt(unsigned long *data,RC2_KEY *key); +void RC2_decrypt(unsigned long *data,RC2_KEY *key); +void RC2_cbc_encrypt(const unsigned char *in, unsigned char *out, long length, + RC2_KEY *ks, unsigned char *iv, int enc); +void RC2_cfb64_encrypt(const unsigned char *in, unsigned char *out, + long length, RC2_KEY *schedule, unsigned char *ivec, + int *num, int enc); +void RC2_ofb64_encrypt(const unsigned char *in, unsigned char *out, + long length, RC2_KEY *schedule, unsigned char *ivec, + int *num); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/dep/include/openssl/rc4.h b/src/dep/include/openssl/rc4.h new file mode 100644 index 0000000..c0bede5 --- /dev/null +++ b/src/dep/include/openssl/rc4.h @@ -0,0 +1,87 @@ +/* crypto/rc4/rc4.h */ +/* Copyright (C) 1995-1997 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_RC4_H +#define HEADER_RC4_H + +#include /* OPENSSL_NO_RC4, RC4_INT */ +#ifdef OPENSSL_NO_RC4 +#error RC4 is disabled. +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct rc4_key_st + { + RC4_INT x,y; + RC4_INT data[256]; + } RC4_KEY; + + +const char *RC4_options(void); +void RC4_set_key(RC4_KEY *key, int len, const unsigned char *data); +void RC4(RC4_KEY *key, unsigned long len, const unsigned char *indata, + unsigned char *outdata); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/dep/include/openssl/ripemd.h b/src/dep/include/openssl/ripemd.h new file mode 100644 index 0000000..b4e701e --- /dev/null +++ b/src/dep/include/openssl/ripemd.h @@ -0,0 +1,103 @@ +/* crypto/ripemd/ripemd.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_RIPEMD_H +#define HEADER_RIPEMD_H + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef OPENSSL_NO_RIPEMD +#error RIPEMD is disabled. +#endif + +#if defined(OPENSSL_SYS_WIN16) || defined(__LP32__) +#define RIPEMD160_LONG unsigned long +#elif defined(OPENSSL_SYS_CRAY) || defined(__ILP64__) +#define RIPEMD160_LONG unsigned long +#define RIPEMD160_LONG_LOG2 3 +#else +#define RIPEMD160_LONG unsigned int +#endif + +#define RIPEMD160_CBLOCK 64 +#define RIPEMD160_LBLOCK (RIPEMD160_CBLOCK/4) +#define RIPEMD160_DIGEST_LENGTH 20 + +typedef struct RIPEMD160state_st + { + RIPEMD160_LONG A,B,C,D,E; + RIPEMD160_LONG Nl,Nh; + RIPEMD160_LONG data[RIPEMD160_LBLOCK]; + unsigned int num; + } RIPEMD160_CTX; + +int RIPEMD160_Init(RIPEMD160_CTX *c); +int RIPEMD160_Update(RIPEMD160_CTX *c, const void *data, size_t len); +int RIPEMD160_Final(unsigned char *md, RIPEMD160_CTX *c); +unsigned char *RIPEMD160(const unsigned char *d, size_t n, + unsigned char *md); +void RIPEMD160_Transform(RIPEMD160_CTX *c, const unsigned char *b); +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/dep/include/openssl/rsa.h b/src/dep/include/openssl/rsa.h new file mode 100644 index 0000000..1d179bc --- /dev/null +++ b/src/dep/include/openssl/rsa.h @@ -0,0 +1,429 @@ +/* crypto/rsa/rsa.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_RSA_H +#define HEADER_RSA_H + +#include + +#ifndef OPENSSL_NO_BIO +#include +#endif +#include +#include +#ifndef OPENSSL_NO_DEPRECATED +#include +#endif + +#ifdef OPENSSL_NO_RSA +#error RSA is disabled. +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/* Declared already in ossl_typ.h */ +/* typedef struct rsa_st RSA; */ +/* typedef struct rsa_meth_st RSA_METHOD; */ + +struct rsa_meth_st + { + const char *name; + int (*rsa_pub_enc)(int flen,const unsigned char *from, + unsigned char *to, + RSA *rsa,int padding); + int (*rsa_pub_dec)(int flen,const unsigned char *from, + unsigned char *to, + RSA *rsa,int padding); + int (*rsa_priv_enc)(int flen,const unsigned char *from, + unsigned char *to, + RSA *rsa,int padding); + int (*rsa_priv_dec)(int flen,const unsigned char *from, + unsigned char *to, + RSA *rsa,int padding); + int (*rsa_mod_exp)(BIGNUM *r0,const BIGNUM *I,RSA *rsa,BN_CTX *ctx); /* Can be null */ + int (*bn_mod_exp)(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx, + BN_MONT_CTX *m_ctx); /* Can be null */ + int (*init)(RSA *rsa); /* called at new */ + int (*finish)(RSA *rsa); /* called at free */ + int flags; /* RSA_METHOD_FLAG_* things */ + char *app_data; /* may be needed! */ +/* New sign and verify functions: some libraries don't allow arbitrary data + * to be signed/verified: this allows them to be used. Note: for this to work + * the RSA_public_decrypt() and RSA_private_encrypt() should *NOT* be used + * RSA_sign(), RSA_verify() should be used instead. Note: for backwards + * compatibility this functionality is only enabled if the RSA_FLAG_SIGN_VER + * option is set in 'flags'. + */ + int (*rsa_sign)(int type, + const unsigned char *m, unsigned int m_length, + unsigned char *sigret, unsigned int *siglen, const RSA *rsa); + int (*rsa_verify)(int dtype, + const unsigned char *m, unsigned int m_length, + unsigned char *sigbuf, unsigned int siglen, const RSA *rsa); +/* If this callback is NULL, the builtin software RSA key-gen will be used. This + * is for behavioural compatibility whilst the code gets rewired, but one day + * it would be nice to assume there are no such things as "builtin software" + * implementations. */ + int (*rsa_keygen)(RSA *rsa, int bits, BIGNUM *e, BN_GENCB *cb); + }; + +struct rsa_st + { + /* The first parameter is used to pickup errors where + * this is passed instead of aEVP_PKEY, it is set to 0 */ + int pad; + long version; + const RSA_METHOD *meth; + /* functional reference if 'meth' is ENGINE-provided */ + ENGINE *engine; + BIGNUM *n; + BIGNUM *e; + BIGNUM *d; + BIGNUM *p; + BIGNUM *q; + BIGNUM *dmp1; + BIGNUM *dmq1; + BIGNUM *iqmp; + /* be careful using this if the RSA structure is shared */ + CRYPTO_EX_DATA ex_data; + int references; + int flags; + + /* Used to cache montgomery values */ + BN_MONT_CTX *_method_mod_n; + BN_MONT_CTX *_method_mod_p; + BN_MONT_CTX *_method_mod_q; + + /* all BIGNUM values are actually in the following data, if it is not + * NULL */ + char *bignum_data; + BN_BLINDING *blinding; + BN_BLINDING *mt_blinding; + }; + +#define RSA_3 0x3L +#define RSA_F4 0x10001L + +#define RSA_METHOD_FLAG_NO_CHECK 0x0001 /* don't check pub/private match */ + +#define RSA_FLAG_CACHE_PUBLIC 0x0002 +#define RSA_FLAG_CACHE_PRIVATE 0x0004 +#define RSA_FLAG_BLINDING 0x0008 +#define RSA_FLAG_THREAD_SAFE 0x0010 +/* This flag means the private key operations will be handled by rsa_mod_exp + * and that they do not depend on the private key components being present: + * for example a key stored in external hardware. Without this flag bn_mod_exp + * gets called when private key components are absent. + */ +#define RSA_FLAG_EXT_PKEY 0x0020 + +/* This flag in the RSA_METHOD enables the new rsa_sign, rsa_verify functions. + */ +#define RSA_FLAG_SIGN_VER 0x0040 + +#define RSA_FLAG_NO_BLINDING 0x0080 /* new with 0.9.6j and 0.9.7b; the built-in + * RSA implementation now uses blinding by + * default (ignoring RSA_FLAG_BLINDING), + * but other engines might not need it + */ +#define RSA_FLAG_NO_EXP_CONSTTIME 0x0100 /* new with 0.9.7h; the built-in RSA + * implementation now uses constant time + * modular exponentiation for secret exponents + * by default. This flag causes the + * faster variable sliding window method to + * be used for all exponents. + */ + +#define RSA_PKCS1_PADDING 1 +#define RSA_SSLV23_PADDING 2 +#define RSA_NO_PADDING 3 +#define RSA_PKCS1_OAEP_PADDING 4 +#define RSA_X931_PADDING 5 + +#define RSA_PKCS1_PADDING_SIZE 11 + +#define RSA_set_app_data(s,arg) RSA_set_ex_data(s,0,arg) +#define RSA_get_app_data(s) RSA_get_ex_data(s,0) + +RSA * RSA_new(void); +RSA * RSA_new_method(ENGINE *engine); +int RSA_size(const RSA *); + +/* Deprecated version */ +#ifndef OPENSSL_NO_DEPRECATED +RSA * RSA_generate_key(int bits, unsigned long e,void + (*callback)(int,int,void *),void *cb_arg); +#endif /* !defined(OPENSSL_NO_DEPRECATED) */ + +/* New version */ +int RSA_generate_key_ex(RSA *rsa, int bits, BIGNUM *e, BN_GENCB *cb); + +int RSA_check_key(const RSA *); + /* next 4 return -1 on error */ +int RSA_public_encrypt(int flen, const unsigned char *from, + unsigned char *to, RSA *rsa,int padding); +int RSA_private_encrypt(int flen, const unsigned char *from, + unsigned char *to, RSA *rsa,int padding); +int RSA_public_decrypt(int flen, const unsigned char *from, + unsigned char *to, RSA *rsa,int padding); +int RSA_private_decrypt(int flen, const unsigned char *from, + unsigned char *to, RSA *rsa,int padding); +void RSA_free (RSA *r); +/* "up" the RSA object's reference count */ +int RSA_up_ref(RSA *r); + +int RSA_flags(const RSA *r); + +void RSA_set_default_method(const RSA_METHOD *meth); +const RSA_METHOD *RSA_get_default_method(void); +const RSA_METHOD *RSA_get_method(const RSA *rsa); +int RSA_set_method(RSA *rsa, const RSA_METHOD *meth); + +/* This function needs the memory locking malloc callbacks to be installed */ +int RSA_memory_lock(RSA *r); + +/* these are the actual SSLeay RSA functions */ +const RSA_METHOD *RSA_PKCS1_SSLeay(void); + +const RSA_METHOD *RSA_null_method(void); + +DECLARE_ASN1_ENCODE_FUNCTIONS_const(RSA, RSAPublicKey) +DECLARE_ASN1_ENCODE_FUNCTIONS_const(RSA, RSAPrivateKey) + +#ifndef OPENSSL_NO_FP_API +int RSA_print_fp(FILE *fp, const RSA *r,int offset); +#endif + +#ifndef OPENSSL_NO_BIO +int RSA_print(BIO *bp, const RSA *r,int offset); +#endif + +int i2d_RSA_NET(const RSA *a, unsigned char **pp, + int (*cb)(char *buf, int len, const char *prompt, int verify), + int sgckey); +RSA *d2i_RSA_NET(RSA **a, const unsigned char **pp, long length, + int (*cb)(char *buf, int len, const char *prompt, int verify), + int sgckey); + +int i2d_Netscape_RSA(const RSA *a, unsigned char **pp, + int (*cb)(char *buf, int len, const char *prompt, + int verify)); +RSA *d2i_Netscape_RSA(RSA **a, const unsigned char **pp, long length, + int (*cb)(char *buf, int len, const char *prompt, + int verify)); + +/* The following 2 functions sign and verify a X509_SIG ASN1 object + * inside PKCS#1 padded RSA encryption */ +int RSA_sign(int type, const unsigned char *m, unsigned int m_length, + unsigned char *sigret, unsigned int *siglen, RSA *rsa); +int RSA_verify(int type, const unsigned char *m, unsigned int m_length, + unsigned char *sigbuf, unsigned int siglen, RSA *rsa); + +/* The following 2 function sign and verify a ASN1_OCTET_STRING + * object inside PKCS#1 padded RSA encryption */ +int RSA_sign_ASN1_OCTET_STRING(int type, + const unsigned char *m, unsigned int m_length, + unsigned char *sigret, unsigned int *siglen, RSA *rsa); +int RSA_verify_ASN1_OCTET_STRING(int type, + const unsigned char *m, unsigned int m_length, + unsigned char *sigbuf, unsigned int siglen, RSA *rsa); + +int RSA_blinding_on(RSA *rsa, BN_CTX *ctx); +void RSA_blinding_off(RSA *rsa); +BN_BLINDING *RSA_setup_blinding(RSA *rsa, BN_CTX *ctx); + +int RSA_padding_add_PKCS1_type_1(unsigned char *to,int tlen, + const unsigned char *f,int fl); +int RSA_padding_check_PKCS1_type_1(unsigned char *to,int tlen, + const unsigned char *f,int fl,int rsa_len); +int RSA_padding_add_PKCS1_type_2(unsigned char *to,int tlen, + const unsigned char *f,int fl); +int RSA_padding_check_PKCS1_type_2(unsigned char *to,int tlen, + const unsigned char *f,int fl,int rsa_len); +int PKCS1_MGF1(unsigned char *mask, long len, + const unsigned char *seed, long seedlen, const EVP_MD *dgst); +int RSA_padding_add_PKCS1_OAEP(unsigned char *to,int tlen, + const unsigned char *f,int fl, + const unsigned char *p,int pl); +int RSA_padding_check_PKCS1_OAEP(unsigned char *to,int tlen, + const unsigned char *f,int fl,int rsa_len, + const unsigned char *p,int pl); +int RSA_padding_add_SSLv23(unsigned char *to,int tlen, + const unsigned char *f,int fl); +int RSA_padding_check_SSLv23(unsigned char *to,int tlen, + const unsigned char *f,int fl,int rsa_len); +int RSA_padding_add_none(unsigned char *to,int tlen, + const unsigned char *f,int fl); +int RSA_padding_check_none(unsigned char *to,int tlen, + const unsigned char *f,int fl,int rsa_len); +int RSA_padding_add_X931(unsigned char *to,int tlen, + const unsigned char *f,int fl); +int RSA_padding_check_X931(unsigned char *to,int tlen, + const unsigned char *f,int fl,int rsa_len); +int RSA_X931_hash_id(int nid); + +int RSA_verify_PKCS1_PSS(RSA *rsa, const unsigned char *mHash, + const EVP_MD *Hash, const unsigned char *EM, int sLen); +int RSA_padding_add_PKCS1_PSS(RSA *rsa, unsigned char *EM, + const unsigned char *mHash, + const EVP_MD *Hash, int sLen); + +int RSA_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); +int RSA_set_ex_data(RSA *r,int idx,void *arg); +void *RSA_get_ex_data(const RSA *r, int idx); + +RSA *RSAPublicKey_dup(RSA *rsa); +RSA *RSAPrivateKey_dup(RSA *rsa); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_RSA_strings(void); + +/* Error codes for the RSA functions. */ + +/* Function codes. */ +#define RSA_F_MEMORY_LOCK 100 +#define RSA_F_RSA_BUILTIN_KEYGEN 129 +#define RSA_F_RSA_CHECK_KEY 123 +#define RSA_F_RSA_EAY_PRIVATE_DECRYPT 101 +#define RSA_F_RSA_EAY_PRIVATE_ENCRYPT 102 +#define RSA_F_RSA_EAY_PUBLIC_DECRYPT 103 +#define RSA_F_RSA_EAY_PUBLIC_ENCRYPT 104 +#define RSA_F_RSA_GENERATE_KEY 105 +#define RSA_F_RSA_MEMORY_LOCK 130 +#define RSA_F_RSA_NEW_METHOD 106 +#define RSA_F_RSA_NULL 124 +#define RSA_F_RSA_NULL_MOD_EXP 131 +#define RSA_F_RSA_NULL_PRIVATE_DECRYPT 132 +#define RSA_F_RSA_NULL_PRIVATE_ENCRYPT 133 +#define RSA_F_RSA_NULL_PUBLIC_DECRYPT 134 +#define RSA_F_RSA_NULL_PUBLIC_ENCRYPT 135 +#define RSA_F_RSA_PADDING_ADD_NONE 107 +#define RSA_F_RSA_PADDING_ADD_PKCS1_OAEP 121 +#define RSA_F_RSA_PADDING_ADD_PKCS1_PSS 125 +#define RSA_F_RSA_PADDING_ADD_PKCS1_TYPE_1 108 +#define RSA_F_RSA_PADDING_ADD_PKCS1_TYPE_2 109 +#define RSA_F_RSA_PADDING_ADD_SSLV23 110 +#define RSA_F_RSA_PADDING_ADD_X931 127 +#define RSA_F_RSA_PADDING_CHECK_NONE 111 +#define RSA_F_RSA_PADDING_CHECK_PKCS1_OAEP 122 +#define RSA_F_RSA_PADDING_CHECK_PKCS1_TYPE_1 112 +#define RSA_F_RSA_PADDING_CHECK_PKCS1_TYPE_2 113 +#define RSA_F_RSA_PADDING_CHECK_SSLV23 114 +#define RSA_F_RSA_PADDING_CHECK_X931 128 +#define RSA_F_RSA_PRINT 115 +#define RSA_F_RSA_PRINT_FP 116 +#define RSA_F_RSA_SETUP_BLINDING 136 +#define RSA_F_RSA_SIGN 117 +#define RSA_F_RSA_SIGN_ASN1_OCTET_STRING 118 +#define RSA_F_RSA_VERIFY 119 +#define RSA_F_RSA_VERIFY_ASN1_OCTET_STRING 120 +#define RSA_F_RSA_VERIFY_PKCS1_PSS 126 + +/* Reason codes. */ +#define RSA_R_ALGORITHM_MISMATCH 100 +#define RSA_R_BAD_E_VALUE 101 +#define RSA_R_BAD_FIXED_HEADER_DECRYPT 102 +#define RSA_R_BAD_PAD_BYTE_COUNT 103 +#define RSA_R_BAD_SIGNATURE 104 +#define RSA_R_BLOCK_TYPE_IS_NOT_01 106 +#define RSA_R_BLOCK_TYPE_IS_NOT_02 107 +#define RSA_R_DATA_GREATER_THAN_MOD_LEN 108 +#define RSA_R_DATA_TOO_LARGE 109 +#define RSA_R_DATA_TOO_LARGE_FOR_KEY_SIZE 110 +#define RSA_R_DATA_TOO_LARGE_FOR_MODULUS 132 +#define RSA_R_DATA_TOO_SMALL 111 +#define RSA_R_DATA_TOO_SMALL_FOR_KEY_SIZE 122 +#define RSA_R_DIGEST_TOO_BIG_FOR_RSA_KEY 112 +#define RSA_R_DMP1_NOT_CONGRUENT_TO_D 124 +#define RSA_R_DMQ1_NOT_CONGRUENT_TO_D 125 +#define RSA_R_D_E_NOT_CONGRUENT_TO_1 123 +#define RSA_R_FIRST_OCTET_INVALID 133 +#define RSA_R_INVALID_HEADER 137 +#define RSA_R_INVALID_MESSAGE_LENGTH 131 +#define RSA_R_INVALID_PADDING 138 +#define RSA_R_INVALID_TRAILER 139 +#define RSA_R_IQMP_NOT_INVERSE_OF_Q 126 +#define RSA_R_KEY_SIZE_TOO_SMALL 120 +#define RSA_R_LAST_OCTET_INVALID 134 +#define RSA_R_NO_PUBLIC_EXPONENT 140 +#define RSA_R_NULL_BEFORE_BLOCK_MISSING 113 +#define RSA_R_N_DOES_NOT_EQUAL_P_Q 127 +#define RSA_R_OAEP_DECODING_ERROR 121 +#define RSA_R_PADDING_CHECK_FAILED 114 +#define RSA_R_P_NOT_PRIME 128 +#define RSA_R_Q_NOT_PRIME 129 +#define RSA_R_RSA_OPERATIONS_NOT_SUPPORTED 130 +#define RSA_R_SLEN_CHECK_FAILED 136 +#define RSA_R_SLEN_RECOVERY_FAILED 135 +#define RSA_R_SSLV3_ROLLBACK_ATTACK 115 +#define RSA_R_THE_ASN1_OBJECT_IDENTIFIER_IS_NOT_KNOWN_FOR_THIS_MD 116 +#define RSA_R_UNKNOWN_ALGORITHM_TYPE 117 +#define RSA_R_UNKNOWN_PADDING_TYPE 118 +#define RSA_R_WRONG_SIGNATURE_LENGTH 119 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/safestack.h b/src/dep/include/openssl/safestack.h new file mode 100644 index 0000000..8c69fd5 --- /dev/null +++ b/src/dep/include/openssl/safestack.h @@ -0,0 +1,1784 @@ +/* ==================================================================== + * Copyright (c) 1999 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_SAFESTACK_H +#define HEADER_SAFESTACK_H + +#include + +typedef void (*openssl_fptr)(void); +#define openssl_fcast(f) ((openssl_fptr)f) + +#ifdef DEBUG_SAFESTACK + +#define STACK_OF(type) struct stack_st_##type +#define PREDECLARE_STACK_OF(type) STACK_OF(type); + +#define DECLARE_STACK_OF(type) \ +STACK_OF(type) \ + { \ + STACK stack; \ + }; + +#define IMPLEMENT_STACK_OF(type) /* nada (obsolete in new safestack approach)*/ + +/* SKM_sk_... stack macros are internal to safestack.h: + * never use them directly, use sk__... instead */ +#define SKM_sk_new(type, cmp) \ + ((STACK_OF(type) * (*)(int (*)(const type * const *, const type * const *)))openssl_fcast(sk_new))(cmp) +#define SKM_sk_new_null(type) \ + ((STACK_OF(type) * (*)(void))openssl_fcast(sk_new_null))() +#define SKM_sk_free(type, st) \ + ((void (*)(STACK_OF(type) *))openssl_fcast(sk_free))(st) +#define SKM_sk_num(type, st) \ + ((int (*)(const STACK_OF(type) *))openssl_fcast(sk_num))(st) +#define SKM_sk_value(type, st,i) \ + ((type * (*)(const STACK_OF(type) *, int))openssl_fcast(sk_value))(st, i) +#define SKM_sk_set(type, st,i,val) \ + ((type * (*)(STACK_OF(type) *, int, type *))openssl_fcast(sk_set))(st, i, val) +#define SKM_sk_zero(type, st) \ + ((void (*)(STACK_OF(type) *))openssl_fcast(sk_zero))(st) +#define SKM_sk_push(type, st,val) \ + ((int (*)(STACK_OF(type) *, type *))openssl_fcast(sk_push))(st, val) +#define SKM_sk_unshift(type, st,val) \ + ((int (*)(STACK_OF(type) *, type *))openssl_fcast(sk_unshift))(st, val) +#define SKM_sk_find(type, st,val) \ + ((int (*)(STACK_OF(type) *, type *))openssl_fcast(sk_find))(st, val) +#define SKM_sk_delete(type, st,i) \ + ((type * (*)(STACK_OF(type) *, int))openssl_fcast(sk_delete))(st, i) +#define SKM_sk_delete_ptr(type, st,ptr) \ + ((type * (*)(STACK_OF(type) *, type *))openssl_fcast(sk_delete_ptr))(st, ptr) +#define SKM_sk_insert(type, st,val,i) \ + ((int (*)(STACK_OF(type) *, type *, int))openssl_fcast(sk_insert))(st, val, i) +#define SKM_sk_set_cmp_func(type, st,cmp) \ + ((int (*(*)(STACK_OF(type) *, int (*)(const type * const *, const type * const *))) \ + (const type * const *, const type * const *))openssl_fcast(sk_set_cmp_func))\ + (st, cmp) +#define SKM_sk_dup(type, st) \ + ((STACK_OF(type) *(*)(STACK_OF(type) *))openssl_fcast(sk_dup))(st) +#define SKM_sk_pop_free(type, st,free_func) \ + ((void (*)(STACK_OF(type) *, void (*)(type *)))openssl_fcast(sk_pop_free))\ + (st, free_func) +#define SKM_sk_shift(type, st) \ + ((type * (*)(STACK_OF(type) *))openssl_fcast(sk_shift))(st) +#define SKM_sk_pop(type, st) \ + ((type * (*)(STACK_OF(type) *))openssl_fcast(sk_pop))(st) +#define SKM_sk_sort(type, st) \ + ((void (*)(STACK_OF(type) *))openssl_fcast(sk_sort))(st) +#define SKM_sk_is_sorted(type, st) \ + ((int (*)(const STACK_OF(type) *))openssl_fcast(sk_is_sorted))(st) + +#define SKM_ASN1_SET_OF_d2i(type, st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ +((STACK_OF(type) * (*) (STACK_OF(type) **,const unsigned char **, long , \ + type *(*)(type **, const unsigned char **,long), \ + void (*)(type *), int ,int )) openssl_fcast(d2i_ASN1_SET)) \ + (st,pp,length, d2i_func, free_func, ex_tag,ex_class) +#define SKM_ASN1_SET_OF_i2d(type, st, pp, i2d_func, ex_tag, ex_class, is_set) \ + ((int (*)(STACK_OF(type) *,unsigned char **, \ + int (*)(type *,unsigned char **), int , int , int)) openssl_fcast(i2d_ASN1_SET)) \ + (st,pp,i2d_func,ex_tag,ex_class,is_set) + +#define SKM_ASN1_seq_pack(type, st, i2d_func, buf, len) \ + ((unsigned char *(*)(STACK_OF(type) *, \ + int (*)(type *,unsigned char **), unsigned char **,int *)) openssl_fcast(ASN1_seq_pack)) \ + (st, i2d_func, buf, len) +#define SKM_ASN1_seq_unpack(type, buf, len, d2i_func, free_func) \ + ((STACK_OF(type) * (*)(const unsigned char *,int, \ + type *(*)(type **,const unsigned char **, long), \ + void (*)(type *)))openssl_fcast(ASN1_seq_unpack)) \ + (buf,len,d2i_func, free_func) + +#define SKM_PKCS12_decrypt_d2i(type, algor, d2i_func, free_func, pass, passlen, oct, seq) \ + ((STACK_OF(type) * (*)(X509_ALGOR *, \ + type *(*)(type **, const unsigned char **, long), \ + void (*)(type *), \ + const char *, int, \ + ASN1_STRING *, int))PKCS12_decrypt_d2i) \ + (algor,d2i_func,free_func,pass,passlen,oct,seq) + +#else + +#define STACK_OF(type) STACK +#define PREDECLARE_STACK_OF(type) /* nada */ +#define DECLARE_STACK_OF(type) /* nada */ +#define IMPLEMENT_STACK_OF(type) /* nada */ + +#define SKM_sk_new(type, cmp) \ + sk_new((int (*)(const char * const *, const char * const *))(cmp)) +#define SKM_sk_new_null(type) \ + sk_new_null() +#define SKM_sk_free(type, st) \ + sk_free(st) +#define SKM_sk_num(type, st) \ + sk_num(st) +#define SKM_sk_value(type, st,i) \ + ((type *)sk_value(st, i)) +#define SKM_sk_set(type, st,i,val) \ + ((type *)sk_set(st, i,(char *)val)) +#define SKM_sk_zero(type, st) \ + sk_zero(st) +#define SKM_sk_push(type, st,val) \ + sk_push(st, (char *)val) +#define SKM_sk_unshift(type, st,val) \ + sk_unshift(st, val) +#define SKM_sk_find(type, st,val) \ + sk_find(st, (char *)val) +#define SKM_sk_delete(type, st,i) \ + ((type *)sk_delete(st, i)) +#define SKM_sk_delete_ptr(type, st,ptr) \ + ((type *)sk_delete_ptr(st,(char *)ptr)) +#define SKM_sk_insert(type, st,val,i) \ + sk_insert(st, (char *)val, i) +#define SKM_sk_set_cmp_func(type, st,cmp) \ + ((int (*)(const type * const *,const type * const *)) \ + sk_set_cmp_func(st, (int (*)(const char * const *, const char * const *))(cmp))) +#define SKM_sk_dup(type, st) \ + sk_dup(st) +#define SKM_sk_pop_free(type, st,free_func) \ + sk_pop_free(st, (void (*)(void *))free_func) +#define SKM_sk_shift(type, st) \ + ((type *)sk_shift(st)) +#define SKM_sk_pop(type, st) \ + ((type *)sk_pop(st)) +#define SKM_sk_sort(type, st) \ + sk_sort(st) +#define SKM_sk_is_sorted(type, st) \ + sk_is_sorted(st) + +#define SKM_ASN1_SET_OF_d2i(type, st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + d2i_ASN1_SET(st,pp,length, (void *(*)(void ** ,const unsigned char ** ,long))d2i_func, (void (*)(void *))free_func, ex_tag,ex_class) +#define SKM_ASN1_SET_OF_i2d(type, st, pp, i2d_func, ex_tag, ex_class, is_set) \ + i2d_ASN1_SET(st,pp,(int (*)(void *, unsigned char **))i2d_func,ex_tag,ex_class,is_set) + +#define SKM_ASN1_seq_pack(type, st, i2d_func, buf, len) \ + ASN1_seq_pack(st, (int (*)(void *, unsigned char **))i2d_func, buf, len) +#define SKM_ASN1_seq_unpack(type, buf, len, d2i_func, free_func) \ + ASN1_seq_unpack(buf,len,(void *(*)(void **,const unsigned char **,long))d2i_func, (void(*)(void *))free_func) + +#define SKM_PKCS12_decrypt_d2i(type, algor, d2i_func, free_func, pass, passlen, oct, seq) \ + ((STACK *)PKCS12_decrypt_d2i(algor,(char *(*)())d2i_func, (void(*)(void *))free_func,pass,passlen,oct,seq)) + +#endif + +/* This block of defines is updated by util/mkstack.pl, please do not touch! */ +#define sk_ACCESS_DESCRIPTION_new(st) SKM_sk_new(ACCESS_DESCRIPTION, (st)) +#define sk_ACCESS_DESCRIPTION_new_null() SKM_sk_new_null(ACCESS_DESCRIPTION) +#define sk_ACCESS_DESCRIPTION_free(st) SKM_sk_free(ACCESS_DESCRIPTION, (st)) +#define sk_ACCESS_DESCRIPTION_num(st) SKM_sk_num(ACCESS_DESCRIPTION, (st)) +#define sk_ACCESS_DESCRIPTION_value(st, i) SKM_sk_value(ACCESS_DESCRIPTION, (st), (i)) +#define sk_ACCESS_DESCRIPTION_set(st, i, val) SKM_sk_set(ACCESS_DESCRIPTION, (st), (i), (val)) +#define sk_ACCESS_DESCRIPTION_zero(st) SKM_sk_zero(ACCESS_DESCRIPTION, (st)) +#define sk_ACCESS_DESCRIPTION_push(st, val) SKM_sk_push(ACCESS_DESCRIPTION, (st), (val)) +#define sk_ACCESS_DESCRIPTION_unshift(st, val) SKM_sk_unshift(ACCESS_DESCRIPTION, (st), (val)) +#define sk_ACCESS_DESCRIPTION_find(st, val) SKM_sk_find(ACCESS_DESCRIPTION, (st), (val)) +#define sk_ACCESS_DESCRIPTION_find_ex(st, val) SKM_sk_find_ex(ACCESS_DESCRIPTION, (st), (val)) +#define sk_ACCESS_DESCRIPTION_delete(st, i) SKM_sk_delete(ACCESS_DESCRIPTION, (st), (i)) +#define sk_ACCESS_DESCRIPTION_delete_ptr(st, ptr) SKM_sk_delete_ptr(ACCESS_DESCRIPTION, (st), (ptr)) +#define sk_ACCESS_DESCRIPTION_insert(st, val, i) SKM_sk_insert(ACCESS_DESCRIPTION, (st), (val), (i)) +#define sk_ACCESS_DESCRIPTION_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(ACCESS_DESCRIPTION, (st), (cmp)) +#define sk_ACCESS_DESCRIPTION_dup(st) SKM_sk_dup(ACCESS_DESCRIPTION, st) +#define sk_ACCESS_DESCRIPTION_pop_free(st, free_func) SKM_sk_pop_free(ACCESS_DESCRIPTION, (st), (free_func)) +#define sk_ACCESS_DESCRIPTION_shift(st) SKM_sk_shift(ACCESS_DESCRIPTION, (st)) +#define sk_ACCESS_DESCRIPTION_pop(st) SKM_sk_pop(ACCESS_DESCRIPTION, (st)) +#define sk_ACCESS_DESCRIPTION_sort(st) SKM_sk_sort(ACCESS_DESCRIPTION, (st)) +#define sk_ACCESS_DESCRIPTION_is_sorted(st) SKM_sk_is_sorted(ACCESS_DESCRIPTION, (st)) + +#define sk_ASN1_GENERALSTRING_new(st) SKM_sk_new(ASN1_GENERALSTRING, (st)) +#define sk_ASN1_GENERALSTRING_new_null() SKM_sk_new_null(ASN1_GENERALSTRING) +#define sk_ASN1_GENERALSTRING_free(st) SKM_sk_free(ASN1_GENERALSTRING, (st)) +#define sk_ASN1_GENERALSTRING_num(st) SKM_sk_num(ASN1_GENERALSTRING, (st)) +#define sk_ASN1_GENERALSTRING_value(st, i) SKM_sk_value(ASN1_GENERALSTRING, (st), (i)) +#define sk_ASN1_GENERALSTRING_set(st, i, val) SKM_sk_set(ASN1_GENERALSTRING, (st), (i), (val)) +#define sk_ASN1_GENERALSTRING_zero(st) SKM_sk_zero(ASN1_GENERALSTRING, (st)) +#define sk_ASN1_GENERALSTRING_push(st, val) SKM_sk_push(ASN1_GENERALSTRING, (st), (val)) +#define sk_ASN1_GENERALSTRING_unshift(st, val) SKM_sk_unshift(ASN1_GENERALSTRING, (st), (val)) +#define sk_ASN1_GENERALSTRING_find(st, val) SKM_sk_find(ASN1_GENERALSTRING, (st), (val)) +#define sk_ASN1_GENERALSTRING_find_ex(st, val) SKM_sk_find_ex(ASN1_GENERALSTRING, (st), (val)) +#define sk_ASN1_GENERALSTRING_delete(st, i) SKM_sk_delete(ASN1_GENERALSTRING, (st), (i)) +#define sk_ASN1_GENERALSTRING_delete_ptr(st, ptr) SKM_sk_delete_ptr(ASN1_GENERALSTRING, (st), (ptr)) +#define sk_ASN1_GENERALSTRING_insert(st, val, i) SKM_sk_insert(ASN1_GENERALSTRING, (st), (val), (i)) +#define sk_ASN1_GENERALSTRING_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(ASN1_GENERALSTRING, (st), (cmp)) +#define sk_ASN1_GENERALSTRING_dup(st) SKM_sk_dup(ASN1_GENERALSTRING, st) +#define sk_ASN1_GENERALSTRING_pop_free(st, free_func) SKM_sk_pop_free(ASN1_GENERALSTRING, (st), (free_func)) +#define sk_ASN1_GENERALSTRING_shift(st) SKM_sk_shift(ASN1_GENERALSTRING, (st)) +#define sk_ASN1_GENERALSTRING_pop(st) SKM_sk_pop(ASN1_GENERALSTRING, (st)) +#define sk_ASN1_GENERALSTRING_sort(st) SKM_sk_sort(ASN1_GENERALSTRING, (st)) +#define sk_ASN1_GENERALSTRING_is_sorted(st) SKM_sk_is_sorted(ASN1_GENERALSTRING, (st)) + +#define sk_ASN1_INTEGER_new(st) SKM_sk_new(ASN1_INTEGER, (st)) +#define sk_ASN1_INTEGER_new_null() SKM_sk_new_null(ASN1_INTEGER) +#define sk_ASN1_INTEGER_free(st) SKM_sk_free(ASN1_INTEGER, (st)) +#define sk_ASN1_INTEGER_num(st) SKM_sk_num(ASN1_INTEGER, (st)) +#define sk_ASN1_INTEGER_value(st, i) SKM_sk_value(ASN1_INTEGER, (st), (i)) +#define sk_ASN1_INTEGER_set(st, i, val) SKM_sk_set(ASN1_INTEGER, (st), (i), (val)) +#define sk_ASN1_INTEGER_zero(st) SKM_sk_zero(ASN1_INTEGER, (st)) +#define sk_ASN1_INTEGER_push(st, val) SKM_sk_push(ASN1_INTEGER, (st), (val)) +#define sk_ASN1_INTEGER_unshift(st, val) SKM_sk_unshift(ASN1_INTEGER, (st), (val)) +#define sk_ASN1_INTEGER_find(st, val) SKM_sk_find(ASN1_INTEGER, (st), (val)) +#define sk_ASN1_INTEGER_find_ex(st, val) SKM_sk_find_ex(ASN1_INTEGER, (st), (val)) +#define sk_ASN1_INTEGER_delete(st, i) SKM_sk_delete(ASN1_INTEGER, (st), (i)) +#define sk_ASN1_INTEGER_delete_ptr(st, ptr) SKM_sk_delete_ptr(ASN1_INTEGER, (st), (ptr)) +#define sk_ASN1_INTEGER_insert(st, val, i) SKM_sk_insert(ASN1_INTEGER, (st), (val), (i)) +#define sk_ASN1_INTEGER_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(ASN1_INTEGER, (st), (cmp)) +#define sk_ASN1_INTEGER_dup(st) SKM_sk_dup(ASN1_INTEGER, st) +#define sk_ASN1_INTEGER_pop_free(st, free_func) SKM_sk_pop_free(ASN1_INTEGER, (st), (free_func)) +#define sk_ASN1_INTEGER_shift(st) SKM_sk_shift(ASN1_INTEGER, (st)) +#define sk_ASN1_INTEGER_pop(st) SKM_sk_pop(ASN1_INTEGER, (st)) +#define sk_ASN1_INTEGER_sort(st) SKM_sk_sort(ASN1_INTEGER, (st)) +#define sk_ASN1_INTEGER_is_sorted(st) SKM_sk_is_sorted(ASN1_INTEGER, (st)) + +#define sk_ASN1_OBJECT_new(st) SKM_sk_new(ASN1_OBJECT, (st)) +#define sk_ASN1_OBJECT_new_null() SKM_sk_new_null(ASN1_OBJECT) +#define sk_ASN1_OBJECT_free(st) SKM_sk_free(ASN1_OBJECT, (st)) +#define sk_ASN1_OBJECT_num(st) SKM_sk_num(ASN1_OBJECT, (st)) +#define sk_ASN1_OBJECT_value(st, i) SKM_sk_value(ASN1_OBJECT, (st), (i)) +#define sk_ASN1_OBJECT_set(st, i, val) SKM_sk_set(ASN1_OBJECT, (st), (i), (val)) +#define sk_ASN1_OBJECT_zero(st) SKM_sk_zero(ASN1_OBJECT, (st)) +#define sk_ASN1_OBJECT_push(st, val) SKM_sk_push(ASN1_OBJECT, (st), (val)) +#define sk_ASN1_OBJECT_unshift(st, val) SKM_sk_unshift(ASN1_OBJECT, (st), (val)) +#define sk_ASN1_OBJECT_find(st, val) SKM_sk_find(ASN1_OBJECT, (st), (val)) +#define sk_ASN1_OBJECT_find_ex(st, val) SKM_sk_find_ex(ASN1_OBJECT, (st), (val)) +#define sk_ASN1_OBJECT_delete(st, i) SKM_sk_delete(ASN1_OBJECT, (st), (i)) +#define sk_ASN1_OBJECT_delete_ptr(st, ptr) SKM_sk_delete_ptr(ASN1_OBJECT, (st), (ptr)) +#define sk_ASN1_OBJECT_insert(st, val, i) SKM_sk_insert(ASN1_OBJECT, (st), (val), (i)) +#define sk_ASN1_OBJECT_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(ASN1_OBJECT, (st), (cmp)) +#define sk_ASN1_OBJECT_dup(st) SKM_sk_dup(ASN1_OBJECT, st) +#define sk_ASN1_OBJECT_pop_free(st, free_func) SKM_sk_pop_free(ASN1_OBJECT, (st), (free_func)) +#define sk_ASN1_OBJECT_shift(st) SKM_sk_shift(ASN1_OBJECT, (st)) +#define sk_ASN1_OBJECT_pop(st) SKM_sk_pop(ASN1_OBJECT, (st)) +#define sk_ASN1_OBJECT_sort(st) SKM_sk_sort(ASN1_OBJECT, (st)) +#define sk_ASN1_OBJECT_is_sorted(st) SKM_sk_is_sorted(ASN1_OBJECT, (st)) + +#define sk_ASN1_STRING_TABLE_new(st) SKM_sk_new(ASN1_STRING_TABLE, (st)) +#define sk_ASN1_STRING_TABLE_new_null() SKM_sk_new_null(ASN1_STRING_TABLE) +#define sk_ASN1_STRING_TABLE_free(st) SKM_sk_free(ASN1_STRING_TABLE, (st)) +#define sk_ASN1_STRING_TABLE_num(st) SKM_sk_num(ASN1_STRING_TABLE, (st)) +#define sk_ASN1_STRING_TABLE_value(st, i) SKM_sk_value(ASN1_STRING_TABLE, (st), (i)) +#define sk_ASN1_STRING_TABLE_set(st, i, val) SKM_sk_set(ASN1_STRING_TABLE, (st), (i), (val)) +#define sk_ASN1_STRING_TABLE_zero(st) SKM_sk_zero(ASN1_STRING_TABLE, (st)) +#define sk_ASN1_STRING_TABLE_push(st, val) SKM_sk_push(ASN1_STRING_TABLE, (st), (val)) +#define sk_ASN1_STRING_TABLE_unshift(st, val) SKM_sk_unshift(ASN1_STRING_TABLE, (st), (val)) +#define sk_ASN1_STRING_TABLE_find(st, val) SKM_sk_find(ASN1_STRING_TABLE, (st), (val)) +#define sk_ASN1_STRING_TABLE_find_ex(st, val) SKM_sk_find_ex(ASN1_STRING_TABLE, (st), (val)) +#define sk_ASN1_STRING_TABLE_delete(st, i) SKM_sk_delete(ASN1_STRING_TABLE, (st), (i)) +#define sk_ASN1_STRING_TABLE_delete_ptr(st, ptr) SKM_sk_delete_ptr(ASN1_STRING_TABLE, (st), (ptr)) +#define sk_ASN1_STRING_TABLE_insert(st, val, i) SKM_sk_insert(ASN1_STRING_TABLE, (st), (val), (i)) +#define sk_ASN1_STRING_TABLE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(ASN1_STRING_TABLE, (st), (cmp)) +#define sk_ASN1_STRING_TABLE_dup(st) SKM_sk_dup(ASN1_STRING_TABLE, st) +#define sk_ASN1_STRING_TABLE_pop_free(st, free_func) SKM_sk_pop_free(ASN1_STRING_TABLE, (st), (free_func)) +#define sk_ASN1_STRING_TABLE_shift(st) SKM_sk_shift(ASN1_STRING_TABLE, (st)) +#define sk_ASN1_STRING_TABLE_pop(st) SKM_sk_pop(ASN1_STRING_TABLE, (st)) +#define sk_ASN1_STRING_TABLE_sort(st) SKM_sk_sort(ASN1_STRING_TABLE, (st)) +#define sk_ASN1_STRING_TABLE_is_sorted(st) SKM_sk_is_sorted(ASN1_STRING_TABLE, (st)) + +#define sk_ASN1_TYPE_new(st) SKM_sk_new(ASN1_TYPE, (st)) +#define sk_ASN1_TYPE_new_null() SKM_sk_new_null(ASN1_TYPE) +#define sk_ASN1_TYPE_free(st) SKM_sk_free(ASN1_TYPE, (st)) +#define sk_ASN1_TYPE_num(st) SKM_sk_num(ASN1_TYPE, (st)) +#define sk_ASN1_TYPE_value(st, i) SKM_sk_value(ASN1_TYPE, (st), (i)) +#define sk_ASN1_TYPE_set(st, i, val) SKM_sk_set(ASN1_TYPE, (st), (i), (val)) +#define sk_ASN1_TYPE_zero(st) SKM_sk_zero(ASN1_TYPE, (st)) +#define sk_ASN1_TYPE_push(st, val) SKM_sk_push(ASN1_TYPE, (st), (val)) +#define sk_ASN1_TYPE_unshift(st, val) SKM_sk_unshift(ASN1_TYPE, (st), (val)) +#define sk_ASN1_TYPE_find(st, val) SKM_sk_find(ASN1_TYPE, (st), (val)) +#define sk_ASN1_TYPE_find_ex(st, val) SKM_sk_find_ex(ASN1_TYPE, (st), (val)) +#define sk_ASN1_TYPE_delete(st, i) SKM_sk_delete(ASN1_TYPE, (st), (i)) +#define sk_ASN1_TYPE_delete_ptr(st, ptr) SKM_sk_delete_ptr(ASN1_TYPE, (st), (ptr)) +#define sk_ASN1_TYPE_insert(st, val, i) SKM_sk_insert(ASN1_TYPE, (st), (val), (i)) +#define sk_ASN1_TYPE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(ASN1_TYPE, (st), (cmp)) +#define sk_ASN1_TYPE_dup(st) SKM_sk_dup(ASN1_TYPE, st) +#define sk_ASN1_TYPE_pop_free(st, free_func) SKM_sk_pop_free(ASN1_TYPE, (st), (free_func)) +#define sk_ASN1_TYPE_shift(st) SKM_sk_shift(ASN1_TYPE, (st)) +#define sk_ASN1_TYPE_pop(st) SKM_sk_pop(ASN1_TYPE, (st)) +#define sk_ASN1_TYPE_sort(st) SKM_sk_sort(ASN1_TYPE, (st)) +#define sk_ASN1_TYPE_is_sorted(st) SKM_sk_is_sorted(ASN1_TYPE, (st)) + +#define sk_ASN1_VALUE_new(st) SKM_sk_new(ASN1_VALUE, (st)) +#define sk_ASN1_VALUE_new_null() SKM_sk_new_null(ASN1_VALUE) +#define sk_ASN1_VALUE_free(st) SKM_sk_free(ASN1_VALUE, (st)) +#define sk_ASN1_VALUE_num(st) SKM_sk_num(ASN1_VALUE, (st)) +#define sk_ASN1_VALUE_value(st, i) SKM_sk_value(ASN1_VALUE, (st), (i)) +#define sk_ASN1_VALUE_set(st, i, val) SKM_sk_set(ASN1_VALUE, (st), (i), (val)) +#define sk_ASN1_VALUE_zero(st) SKM_sk_zero(ASN1_VALUE, (st)) +#define sk_ASN1_VALUE_push(st, val) SKM_sk_push(ASN1_VALUE, (st), (val)) +#define sk_ASN1_VALUE_unshift(st, val) SKM_sk_unshift(ASN1_VALUE, (st), (val)) +#define sk_ASN1_VALUE_find(st, val) SKM_sk_find(ASN1_VALUE, (st), (val)) +#define sk_ASN1_VALUE_find_ex(st, val) SKM_sk_find_ex(ASN1_VALUE, (st), (val)) +#define sk_ASN1_VALUE_delete(st, i) SKM_sk_delete(ASN1_VALUE, (st), (i)) +#define sk_ASN1_VALUE_delete_ptr(st, ptr) SKM_sk_delete_ptr(ASN1_VALUE, (st), (ptr)) +#define sk_ASN1_VALUE_insert(st, val, i) SKM_sk_insert(ASN1_VALUE, (st), (val), (i)) +#define sk_ASN1_VALUE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(ASN1_VALUE, (st), (cmp)) +#define sk_ASN1_VALUE_dup(st) SKM_sk_dup(ASN1_VALUE, st) +#define sk_ASN1_VALUE_pop_free(st, free_func) SKM_sk_pop_free(ASN1_VALUE, (st), (free_func)) +#define sk_ASN1_VALUE_shift(st) SKM_sk_shift(ASN1_VALUE, (st)) +#define sk_ASN1_VALUE_pop(st) SKM_sk_pop(ASN1_VALUE, (st)) +#define sk_ASN1_VALUE_sort(st) SKM_sk_sort(ASN1_VALUE, (st)) +#define sk_ASN1_VALUE_is_sorted(st) SKM_sk_is_sorted(ASN1_VALUE, (st)) + +#define sk_BIO_new(st) SKM_sk_new(BIO, (st)) +#define sk_BIO_new_null() SKM_sk_new_null(BIO) +#define sk_BIO_free(st) SKM_sk_free(BIO, (st)) +#define sk_BIO_num(st) SKM_sk_num(BIO, (st)) +#define sk_BIO_value(st, i) SKM_sk_value(BIO, (st), (i)) +#define sk_BIO_set(st, i, val) SKM_sk_set(BIO, (st), (i), (val)) +#define sk_BIO_zero(st) SKM_sk_zero(BIO, (st)) +#define sk_BIO_push(st, val) SKM_sk_push(BIO, (st), (val)) +#define sk_BIO_unshift(st, val) SKM_sk_unshift(BIO, (st), (val)) +#define sk_BIO_find(st, val) SKM_sk_find(BIO, (st), (val)) +#define sk_BIO_find_ex(st, val) SKM_sk_find_ex(BIO, (st), (val)) +#define sk_BIO_delete(st, i) SKM_sk_delete(BIO, (st), (i)) +#define sk_BIO_delete_ptr(st, ptr) SKM_sk_delete_ptr(BIO, (st), (ptr)) +#define sk_BIO_insert(st, val, i) SKM_sk_insert(BIO, (st), (val), (i)) +#define sk_BIO_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(BIO, (st), (cmp)) +#define sk_BIO_dup(st) SKM_sk_dup(BIO, st) +#define sk_BIO_pop_free(st, free_func) SKM_sk_pop_free(BIO, (st), (free_func)) +#define sk_BIO_shift(st) SKM_sk_shift(BIO, (st)) +#define sk_BIO_pop(st) SKM_sk_pop(BIO, (st)) +#define sk_BIO_sort(st) SKM_sk_sort(BIO, (st)) +#define sk_BIO_is_sorted(st) SKM_sk_is_sorted(BIO, (st)) + +#define sk_CONF_IMODULE_new(st) SKM_sk_new(CONF_IMODULE, (st)) +#define sk_CONF_IMODULE_new_null() SKM_sk_new_null(CONF_IMODULE) +#define sk_CONF_IMODULE_free(st) SKM_sk_free(CONF_IMODULE, (st)) +#define sk_CONF_IMODULE_num(st) SKM_sk_num(CONF_IMODULE, (st)) +#define sk_CONF_IMODULE_value(st, i) SKM_sk_value(CONF_IMODULE, (st), (i)) +#define sk_CONF_IMODULE_set(st, i, val) SKM_sk_set(CONF_IMODULE, (st), (i), (val)) +#define sk_CONF_IMODULE_zero(st) SKM_sk_zero(CONF_IMODULE, (st)) +#define sk_CONF_IMODULE_push(st, val) SKM_sk_push(CONF_IMODULE, (st), (val)) +#define sk_CONF_IMODULE_unshift(st, val) SKM_sk_unshift(CONF_IMODULE, (st), (val)) +#define sk_CONF_IMODULE_find(st, val) SKM_sk_find(CONF_IMODULE, (st), (val)) +#define sk_CONF_IMODULE_find_ex(st, val) SKM_sk_find_ex(CONF_IMODULE, (st), (val)) +#define sk_CONF_IMODULE_delete(st, i) SKM_sk_delete(CONF_IMODULE, (st), (i)) +#define sk_CONF_IMODULE_delete_ptr(st, ptr) SKM_sk_delete_ptr(CONF_IMODULE, (st), (ptr)) +#define sk_CONF_IMODULE_insert(st, val, i) SKM_sk_insert(CONF_IMODULE, (st), (val), (i)) +#define sk_CONF_IMODULE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(CONF_IMODULE, (st), (cmp)) +#define sk_CONF_IMODULE_dup(st) SKM_sk_dup(CONF_IMODULE, st) +#define sk_CONF_IMODULE_pop_free(st, free_func) SKM_sk_pop_free(CONF_IMODULE, (st), (free_func)) +#define sk_CONF_IMODULE_shift(st) SKM_sk_shift(CONF_IMODULE, (st)) +#define sk_CONF_IMODULE_pop(st) SKM_sk_pop(CONF_IMODULE, (st)) +#define sk_CONF_IMODULE_sort(st) SKM_sk_sort(CONF_IMODULE, (st)) +#define sk_CONF_IMODULE_is_sorted(st) SKM_sk_is_sorted(CONF_IMODULE, (st)) + +#define sk_CONF_MODULE_new(st) SKM_sk_new(CONF_MODULE, (st)) +#define sk_CONF_MODULE_new_null() SKM_sk_new_null(CONF_MODULE) +#define sk_CONF_MODULE_free(st) SKM_sk_free(CONF_MODULE, (st)) +#define sk_CONF_MODULE_num(st) SKM_sk_num(CONF_MODULE, (st)) +#define sk_CONF_MODULE_value(st, i) SKM_sk_value(CONF_MODULE, (st), (i)) +#define sk_CONF_MODULE_set(st, i, val) SKM_sk_set(CONF_MODULE, (st), (i), (val)) +#define sk_CONF_MODULE_zero(st) SKM_sk_zero(CONF_MODULE, (st)) +#define sk_CONF_MODULE_push(st, val) SKM_sk_push(CONF_MODULE, (st), (val)) +#define sk_CONF_MODULE_unshift(st, val) SKM_sk_unshift(CONF_MODULE, (st), (val)) +#define sk_CONF_MODULE_find(st, val) SKM_sk_find(CONF_MODULE, (st), (val)) +#define sk_CONF_MODULE_find_ex(st, val) SKM_sk_find_ex(CONF_MODULE, (st), (val)) +#define sk_CONF_MODULE_delete(st, i) SKM_sk_delete(CONF_MODULE, (st), (i)) +#define sk_CONF_MODULE_delete_ptr(st, ptr) SKM_sk_delete_ptr(CONF_MODULE, (st), (ptr)) +#define sk_CONF_MODULE_insert(st, val, i) SKM_sk_insert(CONF_MODULE, (st), (val), (i)) +#define sk_CONF_MODULE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(CONF_MODULE, (st), (cmp)) +#define sk_CONF_MODULE_dup(st) SKM_sk_dup(CONF_MODULE, st) +#define sk_CONF_MODULE_pop_free(st, free_func) SKM_sk_pop_free(CONF_MODULE, (st), (free_func)) +#define sk_CONF_MODULE_shift(st) SKM_sk_shift(CONF_MODULE, (st)) +#define sk_CONF_MODULE_pop(st) SKM_sk_pop(CONF_MODULE, (st)) +#define sk_CONF_MODULE_sort(st) SKM_sk_sort(CONF_MODULE, (st)) +#define sk_CONF_MODULE_is_sorted(st) SKM_sk_is_sorted(CONF_MODULE, (st)) + +#define sk_CONF_VALUE_new(st) SKM_sk_new(CONF_VALUE, (st)) +#define sk_CONF_VALUE_new_null() SKM_sk_new_null(CONF_VALUE) +#define sk_CONF_VALUE_free(st) SKM_sk_free(CONF_VALUE, (st)) +#define sk_CONF_VALUE_num(st) SKM_sk_num(CONF_VALUE, (st)) +#define sk_CONF_VALUE_value(st, i) SKM_sk_value(CONF_VALUE, (st), (i)) +#define sk_CONF_VALUE_set(st, i, val) SKM_sk_set(CONF_VALUE, (st), (i), (val)) +#define sk_CONF_VALUE_zero(st) SKM_sk_zero(CONF_VALUE, (st)) +#define sk_CONF_VALUE_push(st, val) SKM_sk_push(CONF_VALUE, (st), (val)) +#define sk_CONF_VALUE_unshift(st, val) SKM_sk_unshift(CONF_VALUE, (st), (val)) +#define sk_CONF_VALUE_find(st, val) SKM_sk_find(CONF_VALUE, (st), (val)) +#define sk_CONF_VALUE_find_ex(st, val) SKM_sk_find_ex(CONF_VALUE, (st), (val)) +#define sk_CONF_VALUE_delete(st, i) SKM_sk_delete(CONF_VALUE, (st), (i)) +#define sk_CONF_VALUE_delete_ptr(st, ptr) SKM_sk_delete_ptr(CONF_VALUE, (st), (ptr)) +#define sk_CONF_VALUE_insert(st, val, i) SKM_sk_insert(CONF_VALUE, (st), (val), (i)) +#define sk_CONF_VALUE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(CONF_VALUE, (st), (cmp)) +#define sk_CONF_VALUE_dup(st) SKM_sk_dup(CONF_VALUE, st) +#define sk_CONF_VALUE_pop_free(st, free_func) SKM_sk_pop_free(CONF_VALUE, (st), (free_func)) +#define sk_CONF_VALUE_shift(st) SKM_sk_shift(CONF_VALUE, (st)) +#define sk_CONF_VALUE_pop(st) SKM_sk_pop(CONF_VALUE, (st)) +#define sk_CONF_VALUE_sort(st) SKM_sk_sort(CONF_VALUE, (st)) +#define sk_CONF_VALUE_is_sorted(st) SKM_sk_is_sorted(CONF_VALUE, (st)) + +#define sk_CRYPTO_EX_DATA_FUNCS_new(st) SKM_sk_new(CRYPTO_EX_DATA_FUNCS, (st)) +#define sk_CRYPTO_EX_DATA_FUNCS_new_null() SKM_sk_new_null(CRYPTO_EX_DATA_FUNCS) +#define sk_CRYPTO_EX_DATA_FUNCS_free(st) SKM_sk_free(CRYPTO_EX_DATA_FUNCS, (st)) +#define sk_CRYPTO_EX_DATA_FUNCS_num(st) SKM_sk_num(CRYPTO_EX_DATA_FUNCS, (st)) +#define sk_CRYPTO_EX_DATA_FUNCS_value(st, i) SKM_sk_value(CRYPTO_EX_DATA_FUNCS, (st), (i)) +#define sk_CRYPTO_EX_DATA_FUNCS_set(st, i, val) SKM_sk_set(CRYPTO_EX_DATA_FUNCS, (st), (i), (val)) +#define sk_CRYPTO_EX_DATA_FUNCS_zero(st) SKM_sk_zero(CRYPTO_EX_DATA_FUNCS, (st)) +#define sk_CRYPTO_EX_DATA_FUNCS_push(st, val) SKM_sk_push(CRYPTO_EX_DATA_FUNCS, (st), (val)) +#define sk_CRYPTO_EX_DATA_FUNCS_unshift(st, val) SKM_sk_unshift(CRYPTO_EX_DATA_FUNCS, (st), (val)) +#define sk_CRYPTO_EX_DATA_FUNCS_find(st, val) SKM_sk_find(CRYPTO_EX_DATA_FUNCS, (st), (val)) +#define sk_CRYPTO_EX_DATA_FUNCS_find_ex(st, val) SKM_sk_find_ex(CRYPTO_EX_DATA_FUNCS, (st), (val)) +#define sk_CRYPTO_EX_DATA_FUNCS_delete(st, i) SKM_sk_delete(CRYPTO_EX_DATA_FUNCS, (st), (i)) +#define sk_CRYPTO_EX_DATA_FUNCS_delete_ptr(st, ptr) SKM_sk_delete_ptr(CRYPTO_EX_DATA_FUNCS, (st), (ptr)) +#define sk_CRYPTO_EX_DATA_FUNCS_insert(st, val, i) SKM_sk_insert(CRYPTO_EX_DATA_FUNCS, (st), (val), (i)) +#define sk_CRYPTO_EX_DATA_FUNCS_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(CRYPTO_EX_DATA_FUNCS, (st), (cmp)) +#define sk_CRYPTO_EX_DATA_FUNCS_dup(st) SKM_sk_dup(CRYPTO_EX_DATA_FUNCS, st) +#define sk_CRYPTO_EX_DATA_FUNCS_pop_free(st, free_func) SKM_sk_pop_free(CRYPTO_EX_DATA_FUNCS, (st), (free_func)) +#define sk_CRYPTO_EX_DATA_FUNCS_shift(st) SKM_sk_shift(CRYPTO_EX_DATA_FUNCS, (st)) +#define sk_CRYPTO_EX_DATA_FUNCS_pop(st) SKM_sk_pop(CRYPTO_EX_DATA_FUNCS, (st)) +#define sk_CRYPTO_EX_DATA_FUNCS_sort(st) SKM_sk_sort(CRYPTO_EX_DATA_FUNCS, (st)) +#define sk_CRYPTO_EX_DATA_FUNCS_is_sorted(st) SKM_sk_is_sorted(CRYPTO_EX_DATA_FUNCS, (st)) + +#define sk_CRYPTO_dynlock_new(st) SKM_sk_new(CRYPTO_dynlock, (st)) +#define sk_CRYPTO_dynlock_new_null() SKM_sk_new_null(CRYPTO_dynlock) +#define sk_CRYPTO_dynlock_free(st) SKM_sk_free(CRYPTO_dynlock, (st)) +#define sk_CRYPTO_dynlock_num(st) SKM_sk_num(CRYPTO_dynlock, (st)) +#define sk_CRYPTO_dynlock_value(st, i) SKM_sk_value(CRYPTO_dynlock, (st), (i)) +#define sk_CRYPTO_dynlock_set(st, i, val) SKM_sk_set(CRYPTO_dynlock, (st), (i), (val)) +#define sk_CRYPTO_dynlock_zero(st) SKM_sk_zero(CRYPTO_dynlock, (st)) +#define sk_CRYPTO_dynlock_push(st, val) SKM_sk_push(CRYPTO_dynlock, (st), (val)) +#define sk_CRYPTO_dynlock_unshift(st, val) SKM_sk_unshift(CRYPTO_dynlock, (st), (val)) +#define sk_CRYPTO_dynlock_find(st, val) SKM_sk_find(CRYPTO_dynlock, (st), (val)) +#define sk_CRYPTO_dynlock_find_ex(st, val) SKM_sk_find_ex(CRYPTO_dynlock, (st), (val)) +#define sk_CRYPTO_dynlock_delete(st, i) SKM_sk_delete(CRYPTO_dynlock, (st), (i)) +#define sk_CRYPTO_dynlock_delete_ptr(st, ptr) SKM_sk_delete_ptr(CRYPTO_dynlock, (st), (ptr)) +#define sk_CRYPTO_dynlock_insert(st, val, i) SKM_sk_insert(CRYPTO_dynlock, (st), (val), (i)) +#define sk_CRYPTO_dynlock_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(CRYPTO_dynlock, (st), (cmp)) +#define sk_CRYPTO_dynlock_dup(st) SKM_sk_dup(CRYPTO_dynlock, st) +#define sk_CRYPTO_dynlock_pop_free(st, free_func) SKM_sk_pop_free(CRYPTO_dynlock, (st), (free_func)) +#define sk_CRYPTO_dynlock_shift(st) SKM_sk_shift(CRYPTO_dynlock, (st)) +#define sk_CRYPTO_dynlock_pop(st) SKM_sk_pop(CRYPTO_dynlock, (st)) +#define sk_CRYPTO_dynlock_sort(st) SKM_sk_sort(CRYPTO_dynlock, (st)) +#define sk_CRYPTO_dynlock_is_sorted(st) SKM_sk_is_sorted(CRYPTO_dynlock, (st)) + +#define sk_DIST_POINT_new(st) SKM_sk_new(DIST_POINT, (st)) +#define sk_DIST_POINT_new_null() SKM_sk_new_null(DIST_POINT) +#define sk_DIST_POINT_free(st) SKM_sk_free(DIST_POINT, (st)) +#define sk_DIST_POINT_num(st) SKM_sk_num(DIST_POINT, (st)) +#define sk_DIST_POINT_value(st, i) SKM_sk_value(DIST_POINT, (st), (i)) +#define sk_DIST_POINT_set(st, i, val) SKM_sk_set(DIST_POINT, (st), (i), (val)) +#define sk_DIST_POINT_zero(st) SKM_sk_zero(DIST_POINT, (st)) +#define sk_DIST_POINT_push(st, val) SKM_sk_push(DIST_POINT, (st), (val)) +#define sk_DIST_POINT_unshift(st, val) SKM_sk_unshift(DIST_POINT, (st), (val)) +#define sk_DIST_POINT_find(st, val) SKM_sk_find(DIST_POINT, (st), (val)) +#define sk_DIST_POINT_find_ex(st, val) SKM_sk_find_ex(DIST_POINT, (st), (val)) +#define sk_DIST_POINT_delete(st, i) SKM_sk_delete(DIST_POINT, (st), (i)) +#define sk_DIST_POINT_delete_ptr(st, ptr) SKM_sk_delete_ptr(DIST_POINT, (st), (ptr)) +#define sk_DIST_POINT_insert(st, val, i) SKM_sk_insert(DIST_POINT, (st), (val), (i)) +#define sk_DIST_POINT_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(DIST_POINT, (st), (cmp)) +#define sk_DIST_POINT_dup(st) SKM_sk_dup(DIST_POINT, st) +#define sk_DIST_POINT_pop_free(st, free_func) SKM_sk_pop_free(DIST_POINT, (st), (free_func)) +#define sk_DIST_POINT_shift(st) SKM_sk_shift(DIST_POINT, (st)) +#define sk_DIST_POINT_pop(st) SKM_sk_pop(DIST_POINT, (st)) +#define sk_DIST_POINT_sort(st) SKM_sk_sort(DIST_POINT, (st)) +#define sk_DIST_POINT_is_sorted(st) SKM_sk_is_sorted(DIST_POINT, (st)) + +#define sk_ENGINE_new(st) SKM_sk_new(ENGINE, (st)) +#define sk_ENGINE_new_null() SKM_sk_new_null(ENGINE) +#define sk_ENGINE_free(st) SKM_sk_free(ENGINE, (st)) +#define sk_ENGINE_num(st) SKM_sk_num(ENGINE, (st)) +#define sk_ENGINE_value(st, i) SKM_sk_value(ENGINE, (st), (i)) +#define sk_ENGINE_set(st, i, val) SKM_sk_set(ENGINE, (st), (i), (val)) +#define sk_ENGINE_zero(st) SKM_sk_zero(ENGINE, (st)) +#define sk_ENGINE_push(st, val) SKM_sk_push(ENGINE, (st), (val)) +#define sk_ENGINE_unshift(st, val) SKM_sk_unshift(ENGINE, (st), (val)) +#define sk_ENGINE_find(st, val) SKM_sk_find(ENGINE, (st), (val)) +#define sk_ENGINE_find_ex(st, val) SKM_sk_find_ex(ENGINE, (st), (val)) +#define sk_ENGINE_delete(st, i) SKM_sk_delete(ENGINE, (st), (i)) +#define sk_ENGINE_delete_ptr(st, ptr) SKM_sk_delete_ptr(ENGINE, (st), (ptr)) +#define sk_ENGINE_insert(st, val, i) SKM_sk_insert(ENGINE, (st), (val), (i)) +#define sk_ENGINE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(ENGINE, (st), (cmp)) +#define sk_ENGINE_dup(st) SKM_sk_dup(ENGINE, st) +#define sk_ENGINE_pop_free(st, free_func) SKM_sk_pop_free(ENGINE, (st), (free_func)) +#define sk_ENGINE_shift(st) SKM_sk_shift(ENGINE, (st)) +#define sk_ENGINE_pop(st) SKM_sk_pop(ENGINE, (st)) +#define sk_ENGINE_sort(st) SKM_sk_sort(ENGINE, (st)) +#define sk_ENGINE_is_sorted(st) SKM_sk_is_sorted(ENGINE, (st)) + +#define sk_ENGINE_CLEANUP_ITEM_new(st) SKM_sk_new(ENGINE_CLEANUP_ITEM, (st)) +#define sk_ENGINE_CLEANUP_ITEM_new_null() SKM_sk_new_null(ENGINE_CLEANUP_ITEM) +#define sk_ENGINE_CLEANUP_ITEM_free(st) SKM_sk_free(ENGINE_CLEANUP_ITEM, (st)) +#define sk_ENGINE_CLEANUP_ITEM_num(st) SKM_sk_num(ENGINE_CLEANUP_ITEM, (st)) +#define sk_ENGINE_CLEANUP_ITEM_value(st, i) SKM_sk_value(ENGINE_CLEANUP_ITEM, (st), (i)) +#define sk_ENGINE_CLEANUP_ITEM_set(st, i, val) SKM_sk_set(ENGINE_CLEANUP_ITEM, (st), (i), (val)) +#define sk_ENGINE_CLEANUP_ITEM_zero(st) SKM_sk_zero(ENGINE_CLEANUP_ITEM, (st)) +#define sk_ENGINE_CLEANUP_ITEM_push(st, val) SKM_sk_push(ENGINE_CLEANUP_ITEM, (st), (val)) +#define sk_ENGINE_CLEANUP_ITEM_unshift(st, val) SKM_sk_unshift(ENGINE_CLEANUP_ITEM, (st), (val)) +#define sk_ENGINE_CLEANUP_ITEM_find(st, val) SKM_sk_find(ENGINE_CLEANUP_ITEM, (st), (val)) +#define sk_ENGINE_CLEANUP_ITEM_find_ex(st, val) SKM_sk_find_ex(ENGINE_CLEANUP_ITEM, (st), (val)) +#define sk_ENGINE_CLEANUP_ITEM_delete(st, i) SKM_sk_delete(ENGINE_CLEANUP_ITEM, (st), (i)) +#define sk_ENGINE_CLEANUP_ITEM_delete_ptr(st, ptr) SKM_sk_delete_ptr(ENGINE_CLEANUP_ITEM, (st), (ptr)) +#define sk_ENGINE_CLEANUP_ITEM_insert(st, val, i) SKM_sk_insert(ENGINE_CLEANUP_ITEM, (st), (val), (i)) +#define sk_ENGINE_CLEANUP_ITEM_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(ENGINE_CLEANUP_ITEM, (st), (cmp)) +#define sk_ENGINE_CLEANUP_ITEM_dup(st) SKM_sk_dup(ENGINE_CLEANUP_ITEM, st) +#define sk_ENGINE_CLEANUP_ITEM_pop_free(st, free_func) SKM_sk_pop_free(ENGINE_CLEANUP_ITEM, (st), (free_func)) +#define sk_ENGINE_CLEANUP_ITEM_shift(st) SKM_sk_shift(ENGINE_CLEANUP_ITEM, (st)) +#define sk_ENGINE_CLEANUP_ITEM_pop(st) SKM_sk_pop(ENGINE_CLEANUP_ITEM, (st)) +#define sk_ENGINE_CLEANUP_ITEM_sort(st) SKM_sk_sort(ENGINE_CLEANUP_ITEM, (st)) +#define sk_ENGINE_CLEANUP_ITEM_is_sorted(st) SKM_sk_is_sorted(ENGINE_CLEANUP_ITEM, (st)) + +#define sk_GENERAL_NAME_new(st) SKM_sk_new(GENERAL_NAME, (st)) +#define sk_GENERAL_NAME_new_null() SKM_sk_new_null(GENERAL_NAME) +#define sk_GENERAL_NAME_free(st) SKM_sk_free(GENERAL_NAME, (st)) +#define sk_GENERAL_NAME_num(st) SKM_sk_num(GENERAL_NAME, (st)) +#define sk_GENERAL_NAME_value(st, i) SKM_sk_value(GENERAL_NAME, (st), (i)) +#define sk_GENERAL_NAME_set(st, i, val) SKM_sk_set(GENERAL_NAME, (st), (i), (val)) +#define sk_GENERAL_NAME_zero(st) SKM_sk_zero(GENERAL_NAME, (st)) +#define sk_GENERAL_NAME_push(st, val) SKM_sk_push(GENERAL_NAME, (st), (val)) +#define sk_GENERAL_NAME_unshift(st, val) SKM_sk_unshift(GENERAL_NAME, (st), (val)) +#define sk_GENERAL_NAME_find(st, val) SKM_sk_find(GENERAL_NAME, (st), (val)) +#define sk_GENERAL_NAME_find_ex(st, val) SKM_sk_find_ex(GENERAL_NAME, (st), (val)) +#define sk_GENERAL_NAME_delete(st, i) SKM_sk_delete(GENERAL_NAME, (st), (i)) +#define sk_GENERAL_NAME_delete_ptr(st, ptr) SKM_sk_delete_ptr(GENERAL_NAME, (st), (ptr)) +#define sk_GENERAL_NAME_insert(st, val, i) SKM_sk_insert(GENERAL_NAME, (st), (val), (i)) +#define sk_GENERAL_NAME_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(GENERAL_NAME, (st), (cmp)) +#define sk_GENERAL_NAME_dup(st) SKM_sk_dup(GENERAL_NAME, st) +#define sk_GENERAL_NAME_pop_free(st, free_func) SKM_sk_pop_free(GENERAL_NAME, (st), (free_func)) +#define sk_GENERAL_NAME_shift(st) SKM_sk_shift(GENERAL_NAME, (st)) +#define sk_GENERAL_NAME_pop(st) SKM_sk_pop(GENERAL_NAME, (st)) +#define sk_GENERAL_NAME_sort(st) SKM_sk_sort(GENERAL_NAME, (st)) +#define sk_GENERAL_NAME_is_sorted(st) SKM_sk_is_sorted(GENERAL_NAME, (st)) + +#define sk_GENERAL_SUBTREE_new(st) SKM_sk_new(GENERAL_SUBTREE, (st)) +#define sk_GENERAL_SUBTREE_new_null() SKM_sk_new_null(GENERAL_SUBTREE) +#define sk_GENERAL_SUBTREE_free(st) SKM_sk_free(GENERAL_SUBTREE, (st)) +#define sk_GENERAL_SUBTREE_num(st) SKM_sk_num(GENERAL_SUBTREE, (st)) +#define sk_GENERAL_SUBTREE_value(st, i) SKM_sk_value(GENERAL_SUBTREE, (st), (i)) +#define sk_GENERAL_SUBTREE_set(st, i, val) SKM_sk_set(GENERAL_SUBTREE, (st), (i), (val)) +#define sk_GENERAL_SUBTREE_zero(st) SKM_sk_zero(GENERAL_SUBTREE, (st)) +#define sk_GENERAL_SUBTREE_push(st, val) SKM_sk_push(GENERAL_SUBTREE, (st), (val)) +#define sk_GENERAL_SUBTREE_unshift(st, val) SKM_sk_unshift(GENERAL_SUBTREE, (st), (val)) +#define sk_GENERAL_SUBTREE_find(st, val) SKM_sk_find(GENERAL_SUBTREE, (st), (val)) +#define sk_GENERAL_SUBTREE_find_ex(st, val) SKM_sk_find_ex(GENERAL_SUBTREE, (st), (val)) +#define sk_GENERAL_SUBTREE_delete(st, i) SKM_sk_delete(GENERAL_SUBTREE, (st), (i)) +#define sk_GENERAL_SUBTREE_delete_ptr(st, ptr) SKM_sk_delete_ptr(GENERAL_SUBTREE, (st), (ptr)) +#define sk_GENERAL_SUBTREE_insert(st, val, i) SKM_sk_insert(GENERAL_SUBTREE, (st), (val), (i)) +#define sk_GENERAL_SUBTREE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(GENERAL_SUBTREE, (st), (cmp)) +#define sk_GENERAL_SUBTREE_dup(st) SKM_sk_dup(GENERAL_SUBTREE, st) +#define sk_GENERAL_SUBTREE_pop_free(st, free_func) SKM_sk_pop_free(GENERAL_SUBTREE, (st), (free_func)) +#define sk_GENERAL_SUBTREE_shift(st) SKM_sk_shift(GENERAL_SUBTREE, (st)) +#define sk_GENERAL_SUBTREE_pop(st) SKM_sk_pop(GENERAL_SUBTREE, (st)) +#define sk_GENERAL_SUBTREE_sort(st) SKM_sk_sort(GENERAL_SUBTREE, (st)) +#define sk_GENERAL_SUBTREE_is_sorted(st) SKM_sk_is_sorted(GENERAL_SUBTREE, (st)) + +#define sk_KRB5_APREQBODY_new(st) SKM_sk_new(KRB5_APREQBODY, (st)) +#define sk_KRB5_APREQBODY_new_null() SKM_sk_new_null(KRB5_APREQBODY) +#define sk_KRB5_APREQBODY_free(st) SKM_sk_free(KRB5_APREQBODY, (st)) +#define sk_KRB5_APREQBODY_num(st) SKM_sk_num(KRB5_APREQBODY, (st)) +#define sk_KRB5_APREQBODY_value(st, i) SKM_sk_value(KRB5_APREQBODY, (st), (i)) +#define sk_KRB5_APREQBODY_set(st, i, val) SKM_sk_set(KRB5_APREQBODY, (st), (i), (val)) +#define sk_KRB5_APREQBODY_zero(st) SKM_sk_zero(KRB5_APREQBODY, (st)) +#define sk_KRB5_APREQBODY_push(st, val) SKM_sk_push(KRB5_APREQBODY, (st), (val)) +#define sk_KRB5_APREQBODY_unshift(st, val) SKM_sk_unshift(KRB5_APREQBODY, (st), (val)) +#define sk_KRB5_APREQBODY_find(st, val) SKM_sk_find(KRB5_APREQBODY, (st), (val)) +#define sk_KRB5_APREQBODY_find_ex(st, val) SKM_sk_find_ex(KRB5_APREQBODY, (st), (val)) +#define sk_KRB5_APREQBODY_delete(st, i) SKM_sk_delete(KRB5_APREQBODY, (st), (i)) +#define sk_KRB5_APREQBODY_delete_ptr(st, ptr) SKM_sk_delete_ptr(KRB5_APREQBODY, (st), (ptr)) +#define sk_KRB5_APREQBODY_insert(st, val, i) SKM_sk_insert(KRB5_APREQBODY, (st), (val), (i)) +#define sk_KRB5_APREQBODY_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(KRB5_APREQBODY, (st), (cmp)) +#define sk_KRB5_APREQBODY_dup(st) SKM_sk_dup(KRB5_APREQBODY, st) +#define sk_KRB5_APREQBODY_pop_free(st, free_func) SKM_sk_pop_free(KRB5_APREQBODY, (st), (free_func)) +#define sk_KRB5_APREQBODY_shift(st) SKM_sk_shift(KRB5_APREQBODY, (st)) +#define sk_KRB5_APREQBODY_pop(st) SKM_sk_pop(KRB5_APREQBODY, (st)) +#define sk_KRB5_APREQBODY_sort(st) SKM_sk_sort(KRB5_APREQBODY, (st)) +#define sk_KRB5_APREQBODY_is_sorted(st) SKM_sk_is_sorted(KRB5_APREQBODY, (st)) + +#define sk_KRB5_AUTHDATA_new(st) SKM_sk_new(KRB5_AUTHDATA, (st)) +#define sk_KRB5_AUTHDATA_new_null() SKM_sk_new_null(KRB5_AUTHDATA) +#define sk_KRB5_AUTHDATA_free(st) SKM_sk_free(KRB5_AUTHDATA, (st)) +#define sk_KRB5_AUTHDATA_num(st) SKM_sk_num(KRB5_AUTHDATA, (st)) +#define sk_KRB5_AUTHDATA_value(st, i) SKM_sk_value(KRB5_AUTHDATA, (st), (i)) +#define sk_KRB5_AUTHDATA_set(st, i, val) SKM_sk_set(KRB5_AUTHDATA, (st), (i), (val)) +#define sk_KRB5_AUTHDATA_zero(st) SKM_sk_zero(KRB5_AUTHDATA, (st)) +#define sk_KRB5_AUTHDATA_push(st, val) SKM_sk_push(KRB5_AUTHDATA, (st), (val)) +#define sk_KRB5_AUTHDATA_unshift(st, val) SKM_sk_unshift(KRB5_AUTHDATA, (st), (val)) +#define sk_KRB5_AUTHDATA_find(st, val) SKM_sk_find(KRB5_AUTHDATA, (st), (val)) +#define sk_KRB5_AUTHDATA_find_ex(st, val) SKM_sk_find_ex(KRB5_AUTHDATA, (st), (val)) +#define sk_KRB5_AUTHDATA_delete(st, i) SKM_sk_delete(KRB5_AUTHDATA, (st), (i)) +#define sk_KRB5_AUTHDATA_delete_ptr(st, ptr) SKM_sk_delete_ptr(KRB5_AUTHDATA, (st), (ptr)) +#define sk_KRB5_AUTHDATA_insert(st, val, i) SKM_sk_insert(KRB5_AUTHDATA, (st), (val), (i)) +#define sk_KRB5_AUTHDATA_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(KRB5_AUTHDATA, (st), (cmp)) +#define sk_KRB5_AUTHDATA_dup(st) SKM_sk_dup(KRB5_AUTHDATA, st) +#define sk_KRB5_AUTHDATA_pop_free(st, free_func) SKM_sk_pop_free(KRB5_AUTHDATA, (st), (free_func)) +#define sk_KRB5_AUTHDATA_shift(st) SKM_sk_shift(KRB5_AUTHDATA, (st)) +#define sk_KRB5_AUTHDATA_pop(st) SKM_sk_pop(KRB5_AUTHDATA, (st)) +#define sk_KRB5_AUTHDATA_sort(st) SKM_sk_sort(KRB5_AUTHDATA, (st)) +#define sk_KRB5_AUTHDATA_is_sorted(st) SKM_sk_is_sorted(KRB5_AUTHDATA, (st)) + +#define sk_KRB5_AUTHENTBODY_new(st) SKM_sk_new(KRB5_AUTHENTBODY, (st)) +#define sk_KRB5_AUTHENTBODY_new_null() SKM_sk_new_null(KRB5_AUTHENTBODY) +#define sk_KRB5_AUTHENTBODY_free(st) SKM_sk_free(KRB5_AUTHENTBODY, (st)) +#define sk_KRB5_AUTHENTBODY_num(st) SKM_sk_num(KRB5_AUTHENTBODY, (st)) +#define sk_KRB5_AUTHENTBODY_value(st, i) SKM_sk_value(KRB5_AUTHENTBODY, (st), (i)) +#define sk_KRB5_AUTHENTBODY_set(st, i, val) SKM_sk_set(KRB5_AUTHENTBODY, (st), (i), (val)) +#define sk_KRB5_AUTHENTBODY_zero(st) SKM_sk_zero(KRB5_AUTHENTBODY, (st)) +#define sk_KRB5_AUTHENTBODY_push(st, val) SKM_sk_push(KRB5_AUTHENTBODY, (st), (val)) +#define sk_KRB5_AUTHENTBODY_unshift(st, val) SKM_sk_unshift(KRB5_AUTHENTBODY, (st), (val)) +#define sk_KRB5_AUTHENTBODY_find(st, val) SKM_sk_find(KRB5_AUTHENTBODY, (st), (val)) +#define sk_KRB5_AUTHENTBODY_find_ex(st, val) SKM_sk_find_ex(KRB5_AUTHENTBODY, (st), (val)) +#define sk_KRB5_AUTHENTBODY_delete(st, i) SKM_sk_delete(KRB5_AUTHENTBODY, (st), (i)) +#define sk_KRB5_AUTHENTBODY_delete_ptr(st, ptr) SKM_sk_delete_ptr(KRB5_AUTHENTBODY, (st), (ptr)) +#define sk_KRB5_AUTHENTBODY_insert(st, val, i) SKM_sk_insert(KRB5_AUTHENTBODY, (st), (val), (i)) +#define sk_KRB5_AUTHENTBODY_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(KRB5_AUTHENTBODY, (st), (cmp)) +#define sk_KRB5_AUTHENTBODY_dup(st) SKM_sk_dup(KRB5_AUTHENTBODY, st) +#define sk_KRB5_AUTHENTBODY_pop_free(st, free_func) SKM_sk_pop_free(KRB5_AUTHENTBODY, (st), (free_func)) +#define sk_KRB5_AUTHENTBODY_shift(st) SKM_sk_shift(KRB5_AUTHENTBODY, (st)) +#define sk_KRB5_AUTHENTBODY_pop(st) SKM_sk_pop(KRB5_AUTHENTBODY, (st)) +#define sk_KRB5_AUTHENTBODY_sort(st) SKM_sk_sort(KRB5_AUTHENTBODY, (st)) +#define sk_KRB5_AUTHENTBODY_is_sorted(st) SKM_sk_is_sorted(KRB5_AUTHENTBODY, (st)) + +#define sk_KRB5_CHECKSUM_new(st) SKM_sk_new(KRB5_CHECKSUM, (st)) +#define sk_KRB5_CHECKSUM_new_null() SKM_sk_new_null(KRB5_CHECKSUM) +#define sk_KRB5_CHECKSUM_free(st) SKM_sk_free(KRB5_CHECKSUM, (st)) +#define sk_KRB5_CHECKSUM_num(st) SKM_sk_num(KRB5_CHECKSUM, (st)) +#define sk_KRB5_CHECKSUM_value(st, i) SKM_sk_value(KRB5_CHECKSUM, (st), (i)) +#define sk_KRB5_CHECKSUM_set(st, i, val) SKM_sk_set(KRB5_CHECKSUM, (st), (i), (val)) +#define sk_KRB5_CHECKSUM_zero(st) SKM_sk_zero(KRB5_CHECKSUM, (st)) +#define sk_KRB5_CHECKSUM_push(st, val) SKM_sk_push(KRB5_CHECKSUM, (st), (val)) +#define sk_KRB5_CHECKSUM_unshift(st, val) SKM_sk_unshift(KRB5_CHECKSUM, (st), (val)) +#define sk_KRB5_CHECKSUM_find(st, val) SKM_sk_find(KRB5_CHECKSUM, (st), (val)) +#define sk_KRB5_CHECKSUM_find_ex(st, val) SKM_sk_find_ex(KRB5_CHECKSUM, (st), (val)) +#define sk_KRB5_CHECKSUM_delete(st, i) SKM_sk_delete(KRB5_CHECKSUM, (st), (i)) +#define sk_KRB5_CHECKSUM_delete_ptr(st, ptr) SKM_sk_delete_ptr(KRB5_CHECKSUM, (st), (ptr)) +#define sk_KRB5_CHECKSUM_insert(st, val, i) SKM_sk_insert(KRB5_CHECKSUM, (st), (val), (i)) +#define sk_KRB5_CHECKSUM_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(KRB5_CHECKSUM, (st), (cmp)) +#define sk_KRB5_CHECKSUM_dup(st) SKM_sk_dup(KRB5_CHECKSUM, st) +#define sk_KRB5_CHECKSUM_pop_free(st, free_func) SKM_sk_pop_free(KRB5_CHECKSUM, (st), (free_func)) +#define sk_KRB5_CHECKSUM_shift(st) SKM_sk_shift(KRB5_CHECKSUM, (st)) +#define sk_KRB5_CHECKSUM_pop(st) SKM_sk_pop(KRB5_CHECKSUM, (st)) +#define sk_KRB5_CHECKSUM_sort(st) SKM_sk_sort(KRB5_CHECKSUM, (st)) +#define sk_KRB5_CHECKSUM_is_sorted(st) SKM_sk_is_sorted(KRB5_CHECKSUM, (st)) + +#define sk_KRB5_ENCDATA_new(st) SKM_sk_new(KRB5_ENCDATA, (st)) +#define sk_KRB5_ENCDATA_new_null() SKM_sk_new_null(KRB5_ENCDATA) +#define sk_KRB5_ENCDATA_free(st) SKM_sk_free(KRB5_ENCDATA, (st)) +#define sk_KRB5_ENCDATA_num(st) SKM_sk_num(KRB5_ENCDATA, (st)) +#define sk_KRB5_ENCDATA_value(st, i) SKM_sk_value(KRB5_ENCDATA, (st), (i)) +#define sk_KRB5_ENCDATA_set(st, i, val) SKM_sk_set(KRB5_ENCDATA, (st), (i), (val)) +#define sk_KRB5_ENCDATA_zero(st) SKM_sk_zero(KRB5_ENCDATA, (st)) +#define sk_KRB5_ENCDATA_push(st, val) SKM_sk_push(KRB5_ENCDATA, (st), (val)) +#define sk_KRB5_ENCDATA_unshift(st, val) SKM_sk_unshift(KRB5_ENCDATA, (st), (val)) +#define sk_KRB5_ENCDATA_find(st, val) SKM_sk_find(KRB5_ENCDATA, (st), (val)) +#define sk_KRB5_ENCDATA_find_ex(st, val) SKM_sk_find_ex(KRB5_ENCDATA, (st), (val)) +#define sk_KRB5_ENCDATA_delete(st, i) SKM_sk_delete(KRB5_ENCDATA, (st), (i)) +#define sk_KRB5_ENCDATA_delete_ptr(st, ptr) SKM_sk_delete_ptr(KRB5_ENCDATA, (st), (ptr)) +#define sk_KRB5_ENCDATA_insert(st, val, i) SKM_sk_insert(KRB5_ENCDATA, (st), (val), (i)) +#define sk_KRB5_ENCDATA_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(KRB5_ENCDATA, (st), (cmp)) +#define sk_KRB5_ENCDATA_dup(st) SKM_sk_dup(KRB5_ENCDATA, st) +#define sk_KRB5_ENCDATA_pop_free(st, free_func) SKM_sk_pop_free(KRB5_ENCDATA, (st), (free_func)) +#define sk_KRB5_ENCDATA_shift(st) SKM_sk_shift(KRB5_ENCDATA, (st)) +#define sk_KRB5_ENCDATA_pop(st) SKM_sk_pop(KRB5_ENCDATA, (st)) +#define sk_KRB5_ENCDATA_sort(st) SKM_sk_sort(KRB5_ENCDATA, (st)) +#define sk_KRB5_ENCDATA_is_sorted(st) SKM_sk_is_sorted(KRB5_ENCDATA, (st)) + +#define sk_KRB5_ENCKEY_new(st) SKM_sk_new(KRB5_ENCKEY, (st)) +#define sk_KRB5_ENCKEY_new_null() SKM_sk_new_null(KRB5_ENCKEY) +#define sk_KRB5_ENCKEY_free(st) SKM_sk_free(KRB5_ENCKEY, (st)) +#define sk_KRB5_ENCKEY_num(st) SKM_sk_num(KRB5_ENCKEY, (st)) +#define sk_KRB5_ENCKEY_value(st, i) SKM_sk_value(KRB5_ENCKEY, (st), (i)) +#define sk_KRB5_ENCKEY_set(st, i, val) SKM_sk_set(KRB5_ENCKEY, (st), (i), (val)) +#define sk_KRB5_ENCKEY_zero(st) SKM_sk_zero(KRB5_ENCKEY, (st)) +#define sk_KRB5_ENCKEY_push(st, val) SKM_sk_push(KRB5_ENCKEY, (st), (val)) +#define sk_KRB5_ENCKEY_unshift(st, val) SKM_sk_unshift(KRB5_ENCKEY, (st), (val)) +#define sk_KRB5_ENCKEY_find(st, val) SKM_sk_find(KRB5_ENCKEY, (st), (val)) +#define sk_KRB5_ENCKEY_find_ex(st, val) SKM_sk_find_ex(KRB5_ENCKEY, (st), (val)) +#define sk_KRB5_ENCKEY_delete(st, i) SKM_sk_delete(KRB5_ENCKEY, (st), (i)) +#define sk_KRB5_ENCKEY_delete_ptr(st, ptr) SKM_sk_delete_ptr(KRB5_ENCKEY, (st), (ptr)) +#define sk_KRB5_ENCKEY_insert(st, val, i) SKM_sk_insert(KRB5_ENCKEY, (st), (val), (i)) +#define sk_KRB5_ENCKEY_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(KRB5_ENCKEY, (st), (cmp)) +#define sk_KRB5_ENCKEY_dup(st) SKM_sk_dup(KRB5_ENCKEY, st) +#define sk_KRB5_ENCKEY_pop_free(st, free_func) SKM_sk_pop_free(KRB5_ENCKEY, (st), (free_func)) +#define sk_KRB5_ENCKEY_shift(st) SKM_sk_shift(KRB5_ENCKEY, (st)) +#define sk_KRB5_ENCKEY_pop(st) SKM_sk_pop(KRB5_ENCKEY, (st)) +#define sk_KRB5_ENCKEY_sort(st) SKM_sk_sort(KRB5_ENCKEY, (st)) +#define sk_KRB5_ENCKEY_is_sorted(st) SKM_sk_is_sorted(KRB5_ENCKEY, (st)) + +#define sk_KRB5_PRINCNAME_new(st) SKM_sk_new(KRB5_PRINCNAME, (st)) +#define sk_KRB5_PRINCNAME_new_null() SKM_sk_new_null(KRB5_PRINCNAME) +#define sk_KRB5_PRINCNAME_free(st) SKM_sk_free(KRB5_PRINCNAME, (st)) +#define sk_KRB5_PRINCNAME_num(st) SKM_sk_num(KRB5_PRINCNAME, (st)) +#define sk_KRB5_PRINCNAME_value(st, i) SKM_sk_value(KRB5_PRINCNAME, (st), (i)) +#define sk_KRB5_PRINCNAME_set(st, i, val) SKM_sk_set(KRB5_PRINCNAME, (st), (i), (val)) +#define sk_KRB5_PRINCNAME_zero(st) SKM_sk_zero(KRB5_PRINCNAME, (st)) +#define sk_KRB5_PRINCNAME_push(st, val) SKM_sk_push(KRB5_PRINCNAME, (st), (val)) +#define sk_KRB5_PRINCNAME_unshift(st, val) SKM_sk_unshift(KRB5_PRINCNAME, (st), (val)) +#define sk_KRB5_PRINCNAME_find(st, val) SKM_sk_find(KRB5_PRINCNAME, (st), (val)) +#define sk_KRB5_PRINCNAME_find_ex(st, val) SKM_sk_find_ex(KRB5_PRINCNAME, (st), (val)) +#define sk_KRB5_PRINCNAME_delete(st, i) SKM_sk_delete(KRB5_PRINCNAME, (st), (i)) +#define sk_KRB5_PRINCNAME_delete_ptr(st, ptr) SKM_sk_delete_ptr(KRB5_PRINCNAME, (st), (ptr)) +#define sk_KRB5_PRINCNAME_insert(st, val, i) SKM_sk_insert(KRB5_PRINCNAME, (st), (val), (i)) +#define sk_KRB5_PRINCNAME_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(KRB5_PRINCNAME, (st), (cmp)) +#define sk_KRB5_PRINCNAME_dup(st) SKM_sk_dup(KRB5_PRINCNAME, st) +#define sk_KRB5_PRINCNAME_pop_free(st, free_func) SKM_sk_pop_free(KRB5_PRINCNAME, (st), (free_func)) +#define sk_KRB5_PRINCNAME_shift(st) SKM_sk_shift(KRB5_PRINCNAME, (st)) +#define sk_KRB5_PRINCNAME_pop(st) SKM_sk_pop(KRB5_PRINCNAME, (st)) +#define sk_KRB5_PRINCNAME_sort(st) SKM_sk_sort(KRB5_PRINCNAME, (st)) +#define sk_KRB5_PRINCNAME_is_sorted(st) SKM_sk_is_sorted(KRB5_PRINCNAME, (st)) + +#define sk_KRB5_TKTBODY_new(st) SKM_sk_new(KRB5_TKTBODY, (st)) +#define sk_KRB5_TKTBODY_new_null() SKM_sk_new_null(KRB5_TKTBODY) +#define sk_KRB5_TKTBODY_free(st) SKM_sk_free(KRB5_TKTBODY, (st)) +#define sk_KRB5_TKTBODY_num(st) SKM_sk_num(KRB5_TKTBODY, (st)) +#define sk_KRB5_TKTBODY_value(st, i) SKM_sk_value(KRB5_TKTBODY, (st), (i)) +#define sk_KRB5_TKTBODY_set(st, i, val) SKM_sk_set(KRB5_TKTBODY, (st), (i), (val)) +#define sk_KRB5_TKTBODY_zero(st) SKM_sk_zero(KRB5_TKTBODY, (st)) +#define sk_KRB5_TKTBODY_push(st, val) SKM_sk_push(KRB5_TKTBODY, (st), (val)) +#define sk_KRB5_TKTBODY_unshift(st, val) SKM_sk_unshift(KRB5_TKTBODY, (st), (val)) +#define sk_KRB5_TKTBODY_find(st, val) SKM_sk_find(KRB5_TKTBODY, (st), (val)) +#define sk_KRB5_TKTBODY_find_ex(st, val) SKM_sk_find_ex(KRB5_TKTBODY, (st), (val)) +#define sk_KRB5_TKTBODY_delete(st, i) SKM_sk_delete(KRB5_TKTBODY, (st), (i)) +#define sk_KRB5_TKTBODY_delete_ptr(st, ptr) SKM_sk_delete_ptr(KRB5_TKTBODY, (st), (ptr)) +#define sk_KRB5_TKTBODY_insert(st, val, i) SKM_sk_insert(KRB5_TKTBODY, (st), (val), (i)) +#define sk_KRB5_TKTBODY_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(KRB5_TKTBODY, (st), (cmp)) +#define sk_KRB5_TKTBODY_dup(st) SKM_sk_dup(KRB5_TKTBODY, st) +#define sk_KRB5_TKTBODY_pop_free(st, free_func) SKM_sk_pop_free(KRB5_TKTBODY, (st), (free_func)) +#define sk_KRB5_TKTBODY_shift(st) SKM_sk_shift(KRB5_TKTBODY, (st)) +#define sk_KRB5_TKTBODY_pop(st) SKM_sk_pop(KRB5_TKTBODY, (st)) +#define sk_KRB5_TKTBODY_sort(st) SKM_sk_sort(KRB5_TKTBODY, (st)) +#define sk_KRB5_TKTBODY_is_sorted(st) SKM_sk_is_sorted(KRB5_TKTBODY, (st)) + +#define sk_MIME_HEADER_new(st) SKM_sk_new(MIME_HEADER, (st)) +#define sk_MIME_HEADER_new_null() SKM_sk_new_null(MIME_HEADER) +#define sk_MIME_HEADER_free(st) SKM_sk_free(MIME_HEADER, (st)) +#define sk_MIME_HEADER_num(st) SKM_sk_num(MIME_HEADER, (st)) +#define sk_MIME_HEADER_value(st, i) SKM_sk_value(MIME_HEADER, (st), (i)) +#define sk_MIME_HEADER_set(st, i, val) SKM_sk_set(MIME_HEADER, (st), (i), (val)) +#define sk_MIME_HEADER_zero(st) SKM_sk_zero(MIME_HEADER, (st)) +#define sk_MIME_HEADER_push(st, val) SKM_sk_push(MIME_HEADER, (st), (val)) +#define sk_MIME_HEADER_unshift(st, val) SKM_sk_unshift(MIME_HEADER, (st), (val)) +#define sk_MIME_HEADER_find(st, val) SKM_sk_find(MIME_HEADER, (st), (val)) +#define sk_MIME_HEADER_find_ex(st, val) SKM_sk_find_ex(MIME_HEADER, (st), (val)) +#define sk_MIME_HEADER_delete(st, i) SKM_sk_delete(MIME_HEADER, (st), (i)) +#define sk_MIME_HEADER_delete_ptr(st, ptr) SKM_sk_delete_ptr(MIME_HEADER, (st), (ptr)) +#define sk_MIME_HEADER_insert(st, val, i) SKM_sk_insert(MIME_HEADER, (st), (val), (i)) +#define sk_MIME_HEADER_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(MIME_HEADER, (st), (cmp)) +#define sk_MIME_HEADER_dup(st) SKM_sk_dup(MIME_HEADER, st) +#define sk_MIME_HEADER_pop_free(st, free_func) SKM_sk_pop_free(MIME_HEADER, (st), (free_func)) +#define sk_MIME_HEADER_shift(st) SKM_sk_shift(MIME_HEADER, (st)) +#define sk_MIME_HEADER_pop(st) SKM_sk_pop(MIME_HEADER, (st)) +#define sk_MIME_HEADER_sort(st) SKM_sk_sort(MIME_HEADER, (st)) +#define sk_MIME_HEADER_is_sorted(st) SKM_sk_is_sorted(MIME_HEADER, (st)) + +#define sk_MIME_PARAM_new(st) SKM_sk_new(MIME_PARAM, (st)) +#define sk_MIME_PARAM_new_null() SKM_sk_new_null(MIME_PARAM) +#define sk_MIME_PARAM_free(st) SKM_sk_free(MIME_PARAM, (st)) +#define sk_MIME_PARAM_num(st) SKM_sk_num(MIME_PARAM, (st)) +#define sk_MIME_PARAM_value(st, i) SKM_sk_value(MIME_PARAM, (st), (i)) +#define sk_MIME_PARAM_set(st, i, val) SKM_sk_set(MIME_PARAM, (st), (i), (val)) +#define sk_MIME_PARAM_zero(st) SKM_sk_zero(MIME_PARAM, (st)) +#define sk_MIME_PARAM_push(st, val) SKM_sk_push(MIME_PARAM, (st), (val)) +#define sk_MIME_PARAM_unshift(st, val) SKM_sk_unshift(MIME_PARAM, (st), (val)) +#define sk_MIME_PARAM_find(st, val) SKM_sk_find(MIME_PARAM, (st), (val)) +#define sk_MIME_PARAM_find_ex(st, val) SKM_sk_find_ex(MIME_PARAM, (st), (val)) +#define sk_MIME_PARAM_delete(st, i) SKM_sk_delete(MIME_PARAM, (st), (i)) +#define sk_MIME_PARAM_delete_ptr(st, ptr) SKM_sk_delete_ptr(MIME_PARAM, (st), (ptr)) +#define sk_MIME_PARAM_insert(st, val, i) SKM_sk_insert(MIME_PARAM, (st), (val), (i)) +#define sk_MIME_PARAM_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(MIME_PARAM, (st), (cmp)) +#define sk_MIME_PARAM_dup(st) SKM_sk_dup(MIME_PARAM, st) +#define sk_MIME_PARAM_pop_free(st, free_func) SKM_sk_pop_free(MIME_PARAM, (st), (free_func)) +#define sk_MIME_PARAM_shift(st) SKM_sk_shift(MIME_PARAM, (st)) +#define sk_MIME_PARAM_pop(st) SKM_sk_pop(MIME_PARAM, (st)) +#define sk_MIME_PARAM_sort(st) SKM_sk_sort(MIME_PARAM, (st)) +#define sk_MIME_PARAM_is_sorted(st) SKM_sk_is_sorted(MIME_PARAM, (st)) + +#define sk_NAME_FUNCS_new(st) SKM_sk_new(NAME_FUNCS, (st)) +#define sk_NAME_FUNCS_new_null() SKM_sk_new_null(NAME_FUNCS) +#define sk_NAME_FUNCS_free(st) SKM_sk_free(NAME_FUNCS, (st)) +#define sk_NAME_FUNCS_num(st) SKM_sk_num(NAME_FUNCS, (st)) +#define sk_NAME_FUNCS_value(st, i) SKM_sk_value(NAME_FUNCS, (st), (i)) +#define sk_NAME_FUNCS_set(st, i, val) SKM_sk_set(NAME_FUNCS, (st), (i), (val)) +#define sk_NAME_FUNCS_zero(st) SKM_sk_zero(NAME_FUNCS, (st)) +#define sk_NAME_FUNCS_push(st, val) SKM_sk_push(NAME_FUNCS, (st), (val)) +#define sk_NAME_FUNCS_unshift(st, val) SKM_sk_unshift(NAME_FUNCS, (st), (val)) +#define sk_NAME_FUNCS_find(st, val) SKM_sk_find(NAME_FUNCS, (st), (val)) +#define sk_NAME_FUNCS_find_ex(st, val) SKM_sk_find_ex(NAME_FUNCS, (st), (val)) +#define sk_NAME_FUNCS_delete(st, i) SKM_sk_delete(NAME_FUNCS, (st), (i)) +#define sk_NAME_FUNCS_delete_ptr(st, ptr) SKM_sk_delete_ptr(NAME_FUNCS, (st), (ptr)) +#define sk_NAME_FUNCS_insert(st, val, i) SKM_sk_insert(NAME_FUNCS, (st), (val), (i)) +#define sk_NAME_FUNCS_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(NAME_FUNCS, (st), (cmp)) +#define sk_NAME_FUNCS_dup(st) SKM_sk_dup(NAME_FUNCS, st) +#define sk_NAME_FUNCS_pop_free(st, free_func) SKM_sk_pop_free(NAME_FUNCS, (st), (free_func)) +#define sk_NAME_FUNCS_shift(st) SKM_sk_shift(NAME_FUNCS, (st)) +#define sk_NAME_FUNCS_pop(st) SKM_sk_pop(NAME_FUNCS, (st)) +#define sk_NAME_FUNCS_sort(st) SKM_sk_sort(NAME_FUNCS, (st)) +#define sk_NAME_FUNCS_is_sorted(st) SKM_sk_is_sorted(NAME_FUNCS, (st)) + +#define sk_OCSP_CERTID_new(st) SKM_sk_new(OCSP_CERTID, (st)) +#define sk_OCSP_CERTID_new_null() SKM_sk_new_null(OCSP_CERTID) +#define sk_OCSP_CERTID_free(st) SKM_sk_free(OCSP_CERTID, (st)) +#define sk_OCSP_CERTID_num(st) SKM_sk_num(OCSP_CERTID, (st)) +#define sk_OCSP_CERTID_value(st, i) SKM_sk_value(OCSP_CERTID, (st), (i)) +#define sk_OCSP_CERTID_set(st, i, val) SKM_sk_set(OCSP_CERTID, (st), (i), (val)) +#define sk_OCSP_CERTID_zero(st) SKM_sk_zero(OCSP_CERTID, (st)) +#define sk_OCSP_CERTID_push(st, val) SKM_sk_push(OCSP_CERTID, (st), (val)) +#define sk_OCSP_CERTID_unshift(st, val) SKM_sk_unshift(OCSP_CERTID, (st), (val)) +#define sk_OCSP_CERTID_find(st, val) SKM_sk_find(OCSP_CERTID, (st), (val)) +#define sk_OCSP_CERTID_find_ex(st, val) SKM_sk_find_ex(OCSP_CERTID, (st), (val)) +#define sk_OCSP_CERTID_delete(st, i) SKM_sk_delete(OCSP_CERTID, (st), (i)) +#define sk_OCSP_CERTID_delete_ptr(st, ptr) SKM_sk_delete_ptr(OCSP_CERTID, (st), (ptr)) +#define sk_OCSP_CERTID_insert(st, val, i) SKM_sk_insert(OCSP_CERTID, (st), (val), (i)) +#define sk_OCSP_CERTID_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(OCSP_CERTID, (st), (cmp)) +#define sk_OCSP_CERTID_dup(st) SKM_sk_dup(OCSP_CERTID, st) +#define sk_OCSP_CERTID_pop_free(st, free_func) SKM_sk_pop_free(OCSP_CERTID, (st), (free_func)) +#define sk_OCSP_CERTID_shift(st) SKM_sk_shift(OCSP_CERTID, (st)) +#define sk_OCSP_CERTID_pop(st) SKM_sk_pop(OCSP_CERTID, (st)) +#define sk_OCSP_CERTID_sort(st) SKM_sk_sort(OCSP_CERTID, (st)) +#define sk_OCSP_CERTID_is_sorted(st) SKM_sk_is_sorted(OCSP_CERTID, (st)) + +#define sk_OCSP_ONEREQ_new(st) SKM_sk_new(OCSP_ONEREQ, (st)) +#define sk_OCSP_ONEREQ_new_null() SKM_sk_new_null(OCSP_ONEREQ) +#define sk_OCSP_ONEREQ_free(st) SKM_sk_free(OCSP_ONEREQ, (st)) +#define sk_OCSP_ONEREQ_num(st) SKM_sk_num(OCSP_ONEREQ, (st)) +#define sk_OCSP_ONEREQ_value(st, i) SKM_sk_value(OCSP_ONEREQ, (st), (i)) +#define sk_OCSP_ONEREQ_set(st, i, val) SKM_sk_set(OCSP_ONEREQ, (st), (i), (val)) +#define sk_OCSP_ONEREQ_zero(st) SKM_sk_zero(OCSP_ONEREQ, (st)) +#define sk_OCSP_ONEREQ_push(st, val) SKM_sk_push(OCSP_ONEREQ, (st), (val)) +#define sk_OCSP_ONEREQ_unshift(st, val) SKM_sk_unshift(OCSP_ONEREQ, (st), (val)) +#define sk_OCSP_ONEREQ_find(st, val) SKM_sk_find(OCSP_ONEREQ, (st), (val)) +#define sk_OCSP_ONEREQ_find_ex(st, val) SKM_sk_find_ex(OCSP_ONEREQ, (st), (val)) +#define sk_OCSP_ONEREQ_delete(st, i) SKM_sk_delete(OCSP_ONEREQ, (st), (i)) +#define sk_OCSP_ONEREQ_delete_ptr(st, ptr) SKM_sk_delete_ptr(OCSP_ONEREQ, (st), (ptr)) +#define sk_OCSP_ONEREQ_insert(st, val, i) SKM_sk_insert(OCSP_ONEREQ, (st), (val), (i)) +#define sk_OCSP_ONEREQ_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(OCSP_ONEREQ, (st), (cmp)) +#define sk_OCSP_ONEREQ_dup(st) SKM_sk_dup(OCSP_ONEREQ, st) +#define sk_OCSP_ONEREQ_pop_free(st, free_func) SKM_sk_pop_free(OCSP_ONEREQ, (st), (free_func)) +#define sk_OCSP_ONEREQ_shift(st) SKM_sk_shift(OCSP_ONEREQ, (st)) +#define sk_OCSP_ONEREQ_pop(st) SKM_sk_pop(OCSP_ONEREQ, (st)) +#define sk_OCSP_ONEREQ_sort(st) SKM_sk_sort(OCSP_ONEREQ, (st)) +#define sk_OCSP_ONEREQ_is_sorted(st) SKM_sk_is_sorted(OCSP_ONEREQ, (st)) + +#define sk_OCSP_SINGLERESP_new(st) SKM_sk_new(OCSP_SINGLERESP, (st)) +#define sk_OCSP_SINGLERESP_new_null() SKM_sk_new_null(OCSP_SINGLERESP) +#define sk_OCSP_SINGLERESP_free(st) SKM_sk_free(OCSP_SINGLERESP, (st)) +#define sk_OCSP_SINGLERESP_num(st) SKM_sk_num(OCSP_SINGLERESP, (st)) +#define sk_OCSP_SINGLERESP_value(st, i) SKM_sk_value(OCSP_SINGLERESP, (st), (i)) +#define sk_OCSP_SINGLERESP_set(st, i, val) SKM_sk_set(OCSP_SINGLERESP, (st), (i), (val)) +#define sk_OCSP_SINGLERESP_zero(st) SKM_sk_zero(OCSP_SINGLERESP, (st)) +#define sk_OCSP_SINGLERESP_push(st, val) SKM_sk_push(OCSP_SINGLERESP, (st), (val)) +#define sk_OCSP_SINGLERESP_unshift(st, val) SKM_sk_unshift(OCSP_SINGLERESP, (st), (val)) +#define sk_OCSP_SINGLERESP_find(st, val) SKM_sk_find(OCSP_SINGLERESP, (st), (val)) +#define sk_OCSP_SINGLERESP_find_ex(st, val) SKM_sk_find_ex(OCSP_SINGLERESP, (st), (val)) +#define sk_OCSP_SINGLERESP_delete(st, i) SKM_sk_delete(OCSP_SINGLERESP, (st), (i)) +#define sk_OCSP_SINGLERESP_delete_ptr(st, ptr) SKM_sk_delete_ptr(OCSP_SINGLERESP, (st), (ptr)) +#define sk_OCSP_SINGLERESP_insert(st, val, i) SKM_sk_insert(OCSP_SINGLERESP, (st), (val), (i)) +#define sk_OCSP_SINGLERESP_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(OCSP_SINGLERESP, (st), (cmp)) +#define sk_OCSP_SINGLERESP_dup(st) SKM_sk_dup(OCSP_SINGLERESP, st) +#define sk_OCSP_SINGLERESP_pop_free(st, free_func) SKM_sk_pop_free(OCSP_SINGLERESP, (st), (free_func)) +#define sk_OCSP_SINGLERESP_shift(st) SKM_sk_shift(OCSP_SINGLERESP, (st)) +#define sk_OCSP_SINGLERESP_pop(st) SKM_sk_pop(OCSP_SINGLERESP, (st)) +#define sk_OCSP_SINGLERESP_sort(st) SKM_sk_sort(OCSP_SINGLERESP, (st)) +#define sk_OCSP_SINGLERESP_is_sorted(st) SKM_sk_is_sorted(OCSP_SINGLERESP, (st)) + +#define sk_PKCS12_SAFEBAG_new(st) SKM_sk_new(PKCS12_SAFEBAG, (st)) +#define sk_PKCS12_SAFEBAG_new_null() SKM_sk_new_null(PKCS12_SAFEBAG) +#define sk_PKCS12_SAFEBAG_free(st) SKM_sk_free(PKCS12_SAFEBAG, (st)) +#define sk_PKCS12_SAFEBAG_num(st) SKM_sk_num(PKCS12_SAFEBAG, (st)) +#define sk_PKCS12_SAFEBAG_value(st, i) SKM_sk_value(PKCS12_SAFEBAG, (st), (i)) +#define sk_PKCS12_SAFEBAG_set(st, i, val) SKM_sk_set(PKCS12_SAFEBAG, (st), (i), (val)) +#define sk_PKCS12_SAFEBAG_zero(st) SKM_sk_zero(PKCS12_SAFEBAG, (st)) +#define sk_PKCS12_SAFEBAG_push(st, val) SKM_sk_push(PKCS12_SAFEBAG, (st), (val)) +#define sk_PKCS12_SAFEBAG_unshift(st, val) SKM_sk_unshift(PKCS12_SAFEBAG, (st), (val)) +#define sk_PKCS12_SAFEBAG_find(st, val) SKM_sk_find(PKCS12_SAFEBAG, (st), (val)) +#define sk_PKCS12_SAFEBAG_find_ex(st, val) SKM_sk_find_ex(PKCS12_SAFEBAG, (st), (val)) +#define sk_PKCS12_SAFEBAG_delete(st, i) SKM_sk_delete(PKCS12_SAFEBAG, (st), (i)) +#define sk_PKCS12_SAFEBAG_delete_ptr(st, ptr) SKM_sk_delete_ptr(PKCS12_SAFEBAG, (st), (ptr)) +#define sk_PKCS12_SAFEBAG_insert(st, val, i) SKM_sk_insert(PKCS12_SAFEBAG, (st), (val), (i)) +#define sk_PKCS12_SAFEBAG_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(PKCS12_SAFEBAG, (st), (cmp)) +#define sk_PKCS12_SAFEBAG_dup(st) SKM_sk_dup(PKCS12_SAFEBAG, st) +#define sk_PKCS12_SAFEBAG_pop_free(st, free_func) SKM_sk_pop_free(PKCS12_SAFEBAG, (st), (free_func)) +#define sk_PKCS12_SAFEBAG_shift(st) SKM_sk_shift(PKCS12_SAFEBAG, (st)) +#define sk_PKCS12_SAFEBAG_pop(st) SKM_sk_pop(PKCS12_SAFEBAG, (st)) +#define sk_PKCS12_SAFEBAG_sort(st) SKM_sk_sort(PKCS12_SAFEBAG, (st)) +#define sk_PKCS12_SAFEBAG_is_sorted(st) SKM_sk_is_sorted(PKCS12_SAFEBAG, (st)) + +#define sk_PKCS7_new(st) SKM_sk_new(PKCS7, (st)) +#define sk_PKCS7_new_null() SKM_sk_new_null(PKCS7) +#define sk_PKCS7_free(st) SKM_sk_free(PKCS7, (st)) +#define sk_PKCS7_num(st) SKM_sk_num(PKCS7, (st)) +#define sk_PKCS7_value(st, i) SKM_sk_value(PKCS7, (st), (i)) +#define sk_PKCS7_set(st, i, val) SKM_sk_set(PKCS7, (st), (i), (val)) +#define sk_PKCS7_zero(st) SKM_sk_zero(PKCS7, (st)) +#define sk_PKCS7_push(st, val) SKM_sk_push(PKCS7, (st), (val)) +#define sk_PKCS7_unshift(st, val) SKM_sk_unshift(PKCS7, (st), (val)) +#define sk_PKCS7_find(st, val) SKM_sk_find(PKCS7, (st), (val)) +#define sk_PKCS7_find_ex(st, val) SKM_sk_find_ex(PKCS7, (st), (val)) +#define sk_PKCS7_delete(st, i) SKM_sk_delete(PKCS7, (st), (i)) +#define sk_PKCS7_delete_ptr(st, ptr) SKM_sk_delete_ptr(PKCS7, (st), (ptr)) +#define sk_PKCS7_insert(st, val, i) SKM_sk_insert(PKCS7, (st), (val), (i)) +#define sk_PKCS7_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(PKCS7, (st), (cmp)) +#define sk_PKCS7_dup(st) SKM_sk_dup(PKCS7, st) +#define sk_PKCS7_pop_free(st, free_func) SKM_sk_pop_free(PKCS7, (st), (free_func)) +#define sk_PKCS7_shift(st) SKM_sk_shift(PKCS7, (st)) +#define sk_PKCS7_pop(st) SKM_sk_pop(PKCS7, (st)) +#define sk_PKCS7_sort(st) SKM_sk_sort(PKCS7, (st)) +#define sk_PKCS7_is_sorted(st) SKM_sk_is_sorted(PKCS7, (st)) + +#define sk_PKCS7_RECIP_INFO_new(st) SKM_sk_new(PKCS7_RECIP_INFO, (st)) +#define sk_PKCS7_RECIP_INFO_new_null() SKM_sk_new_null(PKCS7_RECIP_INFO) +#define sk_PKCS7_RECIP_INFO_free(st) SKM_sk_free(PKCS7_RECIP_INFO, (st)) +#define sk_PKCS7_RECIP_INFO_num(st) SKM_sk_num(PKCS7_RECIP_INFO, (st)) +#define sk_PKCS7_RECIP_INFO_value(st, i) SKM_sk_value(PKCS7_RECIP_INFO, (st), (i)) +#define sk_PKCS7_RECIP_INFO_set(st, i, val) SKM_sk_set(PKCS7_RECIP_INFO, (st), (i), (val)) +#define sk_PKCS7_RECIP_INFO_zero(st) SKM_sk_zero(PKCS7_RECIP_INFO, (st)) +#define sk_PKCS7_RECIP_INFO_push(st, val) SKM_sk_push(PKCS7_RECIP_INFO, (st), (val)) +#define sk_PKCS7_RECIP_INFO_unshift(st, val) SKM_sk_unshift(PKCS7_RECIP_INFO, (st), (val)) +#define sk_PKCS7_RECIP_INFO_find(st, val) SKM_sk_find(PKCS7_RECIP_INFO, (st), (val)) +#define sk_PKCS7_RECIP_INFO_find_ex(st, val) SKM_sk_find_ex(PKCS7_RECIP_INFO, (st), (val)) +#define sk_PKCS7_RECIP_INFO_delete(st, i) SKM_sk_delete(PKCS7_RECIP_INFO, (st), (i)) +#define sk_PKCS7_RECIP_INFO_delete_ptr(st, ptr) SKM_sk_delete_ptr(PKCS7_RECIP_INFO, (st), (ptr)) +#define sk_PKCS7_RECIP_INFO_insert(st, val, i) SKM_sk_insert(PKCS7_RECIP_INFO, (st), (val), (i)) +#define sk_PKCS7_RECIP_INFO_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(PKCS7_RECIP_INFO, (st), (cmp)) +#define sk_PKCS7_RECIP_INFO_dup(st) SKM_sk_dup(PKCS7_RECIP_INFO, st) +#define sk_PKCS7_RECIP_INFO_pop_free(st, free_func) SKM_sk_pop_free(PKCS7_RECIP_INFO, (st), (free_func)) +#define sk_PKCS7_RECIP_INFO_shift(st) SKM_sk_shift(PKCS7_RECIP_INFO, (st)) +#define sk_PKCS7_RECIP_INFO_pop(st) SKM_sk_pop(PKCS7_RECIP_INFO, (st)) +#define sk_PKCS7_RECIP_INFO_sort(st) SKM_sk_sort(PKCS7_RECIP_INFO, (st)) +#define sk_PKCS7_RECIP_INFO_is_sorted(st) SKM_sk_is_sorted(PKCS7_RECIP_INFO, (st)) + +#define sk_PKCS7_SIGNER_INFO_new(st) SKM_sk_new(PKCS7_SIGNER_INFO, (st)) +#define sk_PKCS7_SIGNER_INFO_new_null() SKM_sk_new_null(PKCS7_SIGNER_INFO) +#define sk_PKCS7_SIGNER_INFO_free(st) SKM_sk_free(PKCS7_SIGNER_INFO, (st)) +#define sk_PKCS7_SIGNER_INFO_num(st) SKM_sk_num(PKCS7_SIGNER_INFO, (st)) +#define sk_PKCS7_SIGNER_INFO_value(st, i) SKM_sk_value(PKCS7_SIGNER_INFO, (st), (i)) +#define sk_PKCS7_SIGNER_INFO_set(st, i, val) SKM_sk_set(PKCS7_SIGNER_INFO, (st), (i), (val)) +#define sk_PKCS7_SIGNER_INFO_zero(st) SKM_sk_zero(PKCS7_SIGNER_INFO, (st)) +#define sk_PKCS7_SIGNER_INFO_push(st, val) SKM_sk_push(PKCS7_SIGNER_INFO, (st), (val)) +#define sk_PKCS7_SIGNER_INFO_unshift(st, val) SKM_sk_unshift(PKCS7_SIGNER_INFO, (st), (val)) +#define sk_PKCS7_SIGNER_INFO_find(st, val) SKM_sk_find(PKCS7_SIGNER_INFO, (st), (val)) +#define sk_PKCS7_SIGNER_INFO_find_ex(st, val) SKM_sk_find_ex(PKCS7_SIGNER_INFO, (st), (val)) +#define sk_PKCS7_SIGNER_INFO_delete(st, i) SKM_sk_delete(PKCS7_SIGNER_INFO, (st), (i)) +#define sk_PKCS7_SIGNER_INFO_delete_ptr(st, ptr) SKM_sk_delete_ptr(PKCS7_SIGNER_INFO, (st), (ptr)) +#define sk_PKCS7_SIGNER_INFO_insert(st, val, i) SKM_sk_insert(PKCS7_SIGNER_INFO, (st), (val), (i)) +#define sk_PKCS7_SIGNER_INFO_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(PKCS7_SIGNER_INFO, (st), (cmp)) +#define sk_PKCS7_SIGNER_INFO_dup(st) SKM_sk_dup(PKCS7_SIGNER_INFO, st) +#define sk_PKCS7_SIGNER_INFO_pop_free(st, free_func) SKM_sk_pop_free(PKCS7_SIGNER_INFO, (st), (free_func)) +#define sk_PKCS7_SIGNER_INFO_shift(st) SKM_sk_shift(PKCS7_SIGNER_INFO, (st)) +#define sk_PKCS7_SIGNER_INFO_pop(st) SKM_sk_pop(PKCS7_SIGNER_INFO, (st)) +#define sk_PKCS7_SIGNER_INFO_sort(st) SKM_sk_sort(PKCS7_SIGNER_INFO, (st)) +#define sk_PKCS7_SIGNER_INFO_is_sorted(st) SKM_sk_is_sorted(PKCS7_SIGNER_INFO, (st)) + +#define sk_POLICYINFO_new(st) SKM_sk_new(POLICYINFO, (st)) +#define sk_POLICYINFO_new_null() SKM_sk_new_null(POLICYINFO) +#define sk_POLICYINFO_free(st) SKM_sk_free(POLICYINFO, (st)) +#define sk_POLICYINFO_num(st) SKM_sk_num(POLICYINFO, (st)) +#define sk_POLICYINFO_value(st, i) SKM_sk_value(POLICYINFO, (st), (i)) +#define sk_POLICYINFO_set(st, i, val) SKM_sk_set(POLICYINFO, (st), (i), (val)) +#define sk_POLICYINFO_zero(st) SKM_sk_zero(POLICYINFO, (st)) +#define sk_POLICYINFO_push(st, val) SKM_sk_push(POLICYINFO, (st), (val)) +#define sk_POLICYINFO_unshift(st, val) SKM_sk_unshift(POLICYINFO, (st), (val)) +#define sk_POLICYINFO_find(st, val) SKM_sk_find(POLICYINFO, (st), (val)) +#define sk_POLICYINFO_find_ex(st, val) SKM_sk_find_ex(POLICYINFO, (st), (val)) +#define sk_POLICYINFO_delete(st, i) SKM_sk_delete(POLICYINFO, (st), (i)) +#define sk_POLICYINFO_delete_ptr(st, ptr) SKM_sk_delete_ptr(POLICYINFO, (st), (ptr)) +#define sk_POLICYINFO_insert(st, val, i) SKM_sk_insert(POLICYINFO, (st), (val), (i)) +#define sk_POLICYINFO_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(POLICYINFO, (st), (cmp)) +#define sk_POLICYINFO_dup(st) SKM_sk_dup(POLICYINFO, st) +#define sk_POLICYINFO_pop_free(st, free_func) SKM_sk_pop_free(POLICYINFO, (st), (free_func)) +#define sk_POLICYINFO_shift(st) SKM_sk_shift(POLICYINFO, (st)) +#define sk_POLICYINFO_pop(st) SKM_sk_pop(POLICYINFO, (st)) +#define sk_POLICYINFO_sort(st) SKM_sk_sort(POLICYINFO, (st)) +#define sk_POLICYINFO_is_sorted(st) SKM_sk_is_sorted(POLICYINFO, (st)) + +#define sk_POLICYQUALINFO_new(st) SKM_sk_new(POLICYQUALINFO, (st)) +#define sk_POLICYQUALINFO_new_null() SKM_sk_new_null(POLICYQUALINFO) +#define sk_POLICYQUALINFO_free(st) SKM_sk_free(POLICYQUALINFO, (st)) +#define sk_POLICYQUALINFO_num(st) SKM_sk_num(POLICYQUALINFO, (st)) +#define sk_POLICYQUALINFO_value(st, i) SKM_sk_value(POLICYQUALINFO, (st), (i)) +#define sk_POLICYQUALINFO_set(st, i, val) SKM_sk_set(POLICYQUALINFO, (st), (i), (val)) +#define sk_POLICYQUALINFO_zero(st) SKM_sk_zero(POLICYQUALINFO, (st)) +#define sk_POLICYQUALINFO_push(st, val) SKM_sk_push(POLICYQUALINFO, (st), (val)) +#define sk_POLICYQUALINFO_unshift(st, val) SKM_sk_unshift(POLICYQUALINFO, (st), (val)) +#define sk_POLICYQUALINFO_find(st, val) SKM_sk_find(POLICYQUALINFO, (st), (val)) +#define sk_POLICYQUALINFO_find_ex(st, val) SKM_sk_find_ex(POLICYQUALINFO, (st), (val)) +#define sk_POLICYQUALINFO_delete(st, i) SKM_sk_delete(POLICYQUALINFO, (st), (i)) +#define sk_POLICYQUALINFO_delete_ptr(st, ptr) SKM_sk_delete_ptr(POLICYQUALINFO, (st), (ptr)) +#define sk_POLICYQUALINFO_insert(st, val, i) SKM_sk_insert(POLICYQUALINFO, (st), (val), (i)) +#define sk_POLICYQUALINFO_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(POLICYQUALINFO, (st), (cmp)) +#define sk_POLICYQUALINFO_dup(st) SKM_sk_dup(POLICYQUALINFO, st) +#define sk_POLICYQUALINFO_pop_free(st, free_func) SKM_sk_pop_free(POLICYQUALINFO, (st), (free_func)) +#define sk_POLICYQUALINFO_shift(st) SKM_sk_shift(POLICYQUALINFO, (st)) +#define sk_POLICYQUALINFO_pop(st) SKM_sk_pop(POLICYQUALINFO, (st)) +#define sk_POLICYQUALINFO_sort(st) SKM_sk_sort(POLICYQUALINFO, (st)) +#define sk_POLICYQUALINFO_is_sorted(st) SKM_sk_is_sorted(POLICYQUALINFO, (st)) + +#define sk_POLICY_MAPPING_new(st) SKM_sk_new(POLICY_MAPPING, (st)) +#define sk_POLICY_MAPPING_new_null() SKM_sk_new_null(POLICY_MAPPING) +#define sk_POLICY_MAPPING_free(st) SKM_sk_free(POLICY_MAPPING, (st)) +#define sk_POLICY_MAPPING_num(st) SKM_sk_num(POLICY_MAPPING, (st)) +#define sk_POLICY_MAPPING_value(st, i) SKM_sk_value(POLICY_MAPPING, (st), (i)) +#define sk_POLICY_MAPPING_set(st, i, val) SKM_sk_set(POLICY_MAPPING, (st), (i), (val)) +#define sk_POLICY_MAPPING_zero(st) SKM_sk_zero(POLICY_MAPPING, (st)) +#define sk_POLICY_MAPPING_push(st, val) SKM_sk_push(POLICY_MAPPING, (st), (val)) +#define sk_POLICY_MAPPING_unshift(st, val) SKM_sk_unshift(POLICY_MAPPING, (st), (val)) +#define sk_POLICY_MAPPING_find(st, val) SKM_sk_find(POLICY_MAPPING, (st), (val)) +#define sk_POLICY_MAPPING_find_ex(st, val) SKM_sk_find_ex(POLICY_MAPPING, (st), (val)) +#define sk_POLICY_MAPPING_delete(st, i) SKM_sk_delete(POLICY_MAPPING, (st), (i)) +#define sk_POLICY_MAPPING_delete_ptr(st, ptr) SKM_sk_delete_ptr(POLICY_MAPPING, (st), (ptr)) +#define sk_POLICY_MAPPING_insert(st, val, i) SKM_sk_insert(POLICY_MAPPING, (st), (val), (i)) +#define sk_POLICY_MAPPING_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(POLICY_MAPPING, (st), (cmp)) +#define sk_POLICY_MAPPING_dup(st) SKM_sk_dup(POLICY_MAPPING, st) +#define sk_POLICY_MAPPING_pop_free(st, free_func) SKM_sk_pop_free(POLICY_MAPPING, (st), (free_func)) +#define sk_POLICY_MAPPING_shift(st) SKM_sk_shift(POLICY_MAPPING, (st)) +#define sk_POLICY_MAPPING_pop(st) SKM_sk_pop(POLICY_MAPPING, (st)) +#define sk_POLICY_MAPPING_sort(st) SKM_sk_sort(POLICY_MAPPING, (st)) +#define sk_POLICY_MAPPING_is_sorted(st) SKM_sk_is_sorted(POLICY_MAPPING, (st)) + +#define sk_SSL_CIPHER_new(st) SKM_sk_new(SSL_CIPHER, (st)) +#define sk_SSL_CIPHER_new_null() SKM_sk_new_null(SSL_CIPHER) +#define sk_SSL_CIPHER_free(st) SKM_sk_free(SSL_CIPHER, (st)) +#define sk_SSL_CIPHER_num(st) SKM_sk_num(SSL_CIPHER, (st)) +#define sk_SSL_CIPHER_value(st, i) SKM_sk_value(SSL_CIPHER, (st), (i)) +#define sk_SSL_CIPHER_set(st, i, val) SKM_sk_set(SSL_CIPHER, (st), (i), (val)) +#define sk_SSL_CIPHER_zero(st) SKM_sk_zero(SSL_CIPHER, (st)) +#define sk_SSL_CIPHER_push(st, val) SKM_sk_push(SSL_CIPHER, (st), (val)) +#define sk_SSL_CIPHER_unshift(st, val) SKM_sk_unshift(SSL_CIPHER, (st), (val)) +#define sk_SSL_CIPHER_find(st, val) SKM_sk_find(SSL_CIPHER, (st), (val)) +#define sk_SSL_CIPHER_find_ex(st, val) SKM_sk_find_ex(SSL_CIPHER, (st), (val)) +#define sk_SSL_CIPHER_delete(st, i) SKM_sk_delete(SSL_CIPHER, (st), (i)) +#define sk_SSL_CIPHER_delete_ptr(st, ptr) SKM_sk_delete_ptr(SSL_CIPHER, (st), (ptr)) +#define sk_SSL_CIPHER_insert(st, val, i) SKM_sk_insert(SSL_CIPHER, (st), (val), (i)) +#define sk_SSL_CIPHER_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(SSL_CIPHER, (st), (cmp)) +#define sk_SSL_CIPHER_dup(st) SKM_sk_dup(SSL_CIPHER, st) +#define sk_SSL_CIPHER_pop_free(st, free_func) SKM_sk_pop_free(SSL_CIPHER, (st), (free_func)) +#define sk_SSL_CIPHER_shift(st) SKM_sk_shift(SSL_CIPHER, (st)) +#define sk_SSL_CIPHER_pop(st) SKM_sk_pop(SSL_CIPHER, (st)) +#define sk_SSL_CIPHER_sort(st) SKM_sk_sort(SSL_CIPHER, (st)) +#define sk_SSL_CIPHER_is_sorted(st) SKM_sk_is_sorted(SSL_CIPHER, (st)) + +#define sk_SSL_COMP_new(st) SKM_sk_new(SSL_COMP, (st)) +#define sk_SSL_COMP_new_null() SKM_sk_new_null(SSL_COMP) +#define sk_SSL_COMP_free(st) SKM_sk_free(SSL_COMP, (st)) +#define sk_SSL_COMP_num(st) SKM_sk_num(SSL_COMP, (st)) +#define sk_SSL_COMP_value(st, i) SKM_sk_value(SSL_COMP, (st), (i)) +#define sk_SSL_COMP_set(st, i, val) SKM_sk_set(SSL_COMP, (st), (i), (val)) +#define sk_SSL_COMP_zero(st) SKM_sk_zero(SSL_COMP, (st)) +#define sk_SSL_COMP_push(st, val) SKM_sk_push(SSL_COMP, (st), (val)) +#define sk_SSL_COMP_unshift(st, val) SKM_sk_unshift(SSL_COMP, (st), (val)) +#define sk_SSL_COMP_find(st, val) SKM_sk_find(SSL_COMP, (st), (val)) +#define sk_SSL_COMP_find_ex(st, val) SKM_sk_find_ex(SSL_COMP, (st), (val)) +#define sk_SSL_COMP_delete(st, i) SKM_sk_delete(SSL_COMP, (st), (i)) +#define sk_SSL_COMP_delete_ptr(st, ptr) SKM_sk_delete_ptr(SSL_COMP, (st), (ptr)) +#define sk_SSL_COMP_insert(st, val, i) SKM_sk_insert(SSL_COMP, (st), (val), (i)) +#define sk_SSL_COMP_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(SSL_COMP, (st), (cmp)) +#define sk_SSL_COMP_dup(st) SKM_sk_dup(SSL_COMP, st) +#define sk_SSL_COMP_pop_free(st, free_func) SKM_sk_pop_free(SSL_COMP, (st), (free_func)) +#define sk_SSL_COMP_shift(st) SKM_sk_shift(SSL_COMP, (st)) +#define sk_SSL_COMP_pop(st) SKM_sk_pop(SSL_COMP, (st)) +#define sk_SSL_COMP_sort(st) SKM_sk_sort(SSL_COMP, (st)) +#define sk_SSL_COMP_is_sorted(st) SKM_sk_is_sorted(SSL_COMP, (st)) + +#define sk_STORE_OBJECT_new(st) SKM_sk_new(STORE_OBJECT, (st)) +#define sk_STORE_OBJECT_new_null() SKM_sk_new_null(STORE_OBJECT) +#define sk_STORE_OBJECT_free(st) SKM_sk_free(STORE_OBJECT, (st)) +#define sk_STORE_OBJECT_num(st) SKM_sk_num(STORE_OBJECT, (st)) +#define sk_STORE_OBJECT_value(st, i) SKM_sk_value(STORE_OBJECT, (st), (i)) +#define sk_STORE_OBJECT_set(st, i, val) SKM_sk_set(STORE_OBJECT, (st), (i), (val)) +#define sk_STORE_OBJECT_zero(st) SKM_sk_zero(STORE_OBJECT, (st)) +#define sk_STORE_OBJECT_push(st, val) SKM_sk_push(STORE_OBJECT, (st), (val)) +#define sk_STORE_OBJECT_unshift(st, val) SKM_sk_unshift(STORE_OBJECT, (st), (val)) +#define sk_STORE_OBJECT_find(st, val) SKM_sk_find(STORE_OBJECT, (st), (val)) +#define sk_STORE_OBJECT_find_ex(st, val) SKM_sk_find_ex(STORE_OBJECT, (st), (val)) +#define sk_STORE_OBJECT_delete(st, i) SKM_sk_delete(STORE_OBJECT, (st), (i)) +#define sk_STORE_OBJECT_delete_ptr(st, ptr) SKM_sk_delete_ptr(STORE_OBJECT, (st), (ptr)) +#define sk_STORE_OBJECT_insert(st, val, i) SKM_sk_insert(STORE_OBJECT, (st), (val), (i)) +#define sk_STORE_OBJECT_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(STORE_OBJECT, (st), (cmp)) +#define sk_STORE_OBJECT_dup(st) SKM_sk_dup(STORE_OBJECT, st) +#define sk_STORE_OBJECT_pop_free(st, free_func) SKM_sk_pop_free(STORE_OBJECT, (st), (free_func)) +#define sk_STORE_OBJECT_shift(st) SKM_sk_shift(STORE_OBJECT, (st)) +#define sk_STORE_OBJECT_pop(st) SKM_sk_pop(STORE_OBJECT, (st)) +#define sk_STORE_OBJECT_sort(st) SKM_sk_sort(STORE_OBJECT, (st)) +#define sk_STORE_OBJECT_is_sorted(st) SKM_sk_is_sorted(STORE_OBJECT, (st)) + +#define sk_SXNETID_new(st) SKM_sk_new(SXNETID, (st)) +#define sk_SXNETID_new_null() SKM_sk_new_null(SXNETID) +#define sk_SXNETID_free(st) SKM_sk_free(SXNETID, (st)) +#define sk_SXNETID_num(st) SKM_sk_num(SXNETID, (st)) +#define sk_SXNETID_value(st, i) SKM_sk_value(SXNETID, (st), (i)) +#define sk_SXNETID_set(st, i, val) SKM_sk_set(SXNETID, (st), (i), (val)) +#define sk_SXNETID_zero(st) SKM_sk_zero(SXNETID, (st)) +#define sk_SXNETID_push(st, val) SKM_sk_push(SXNETID, (st), (val)) +#define sk_SXNETID_unshift(st, val) SKM_sk_unshift(SXNETID, (st), (val)) +#define sk_SXNETID_find(st, val) SKM_sk_find(SXNETID, (st), (val)) +#define sk_SXNETID_find_ex(st, val) SKM_sk_find_ex(SXNETID, (st), (val)) +#define sk_SXNETID_delete(st, i) SKM_sk_delete(SXNETID, (st), (i)) +#define sk_SXNETID_delete_ptr(st, ptr) SKM_sk_delete_ptr(SXNETID, (st), (ptr)) +#define sk_SXNETID_insert(st, val, i) SKM_sk_insert(SXNETID, (st), (val), (i)) +#define sk_SXNETID_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(SXNETID, (st), (cmp)) +#define sk_SXNETID_dup(st) SKM_sk_dup(SXNETID, st) +#define sk_SXNETID_pop_free(st, free_func) SKM_sk_pop_free(SXNETID, (st), (free_func)) +#define sk_SXNETID_shift(st) SKM_sk_shift(SXNETID, (st)) +#define sk_SXNETID_pop(st) SKM_sk_pop(SXNETID, (st)) +#define sk_SXNETID_sort(st) SKM_sk_sort(SXNETID, (st)) +#define sk_SXNETID_is_sorted(st) SKM_sk_is_sorted(SXNETID, (st)) + +#define sk_UI_STRING_new(st) SKM_sk_new(UI_STRING, (st)) +#define sk_UI_STRING_new_null() SKM_sk_new_null(UI_STRING) +#define sk_UI_STRING_free(st) SKM_sk_free(UI_STRING, (st)) +#define sk_UI_STRING_num(st) SKM_sk_num(UI_STRING, (st)) +#define sk_UI_STRING_value(st, i) SKM_sk_value(UI_STRING, (st), (i)) +#define sk_UI_STRING_set(st, i, val) SKM_sk_set(UI_STRING, (st), (i), (val)) +#define sk_UI_STRING_zero(st) SKM_sk_zero(UI_STRING, (st)) +#define sk_UI_STRING_push(st, val) SKM_sk_push(UI_STRING, (st), (val)) +#define sk_UI_STRING_unshift(st, val) SKM_sk_unshift(UI_STRING, (st), (val)) +#define sk_UI_STRING_find(st, val) SKM_sk_find(UI_STRING, (st), (val)) +#define sk_UI_STRING_find_ex(st, val) SKM_sk_find_ex(UI_STRING, (st), (val)) +#define sk_UI_STRING_delete(st, i) SKM_sk_delete(UI_STRING, (st), (i)) +#define sk_UI_STRING_delete_ptr(st, ptr) SKM_sk_delete_ptr(UI_STRING, (st), (ptr)) +#define sk_UI_STRING_insert(st, val, i) SKM_sk_insert(UI_STRING, (st), (val), (i)) +#define sk_UI_STRING_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(UI_STRING, (st), (cmp)) +#define sk_UI_STRING_dup(st) SKM_sk_dup(UI_STRING, st) +#define sk_UI_STRING_pop_free(st, free_func) SKM_sk_pop_free(UI_STRING, (st), (free_func)) +#define sk_UI_STRING_shift(st) SKM_sk_shift(UI_STRING, (st)) +#define sk_UI_STRING_pop(st) SKM_sk_pop(UI_STRING, (st)) +#define sk_UI_STRING_sort(st) SKM_sk_sort(UI_STRING, (st)) +#define sk_UI_STRING_is_sorted(st) SKM_sk_is_sorted(UI_STRING, (st)) + +#define sk_X509_new(st) SKM_sk_new(X509, (st)) +#define sk_X509_new_null() SKM_sk_new_null(X509) +#define sk_X509_free(st) SKM_sk_free(X509, (st)) +#define sk_X509_num(st) SKM_sk_num(X509, (st)) +#define sk_X509_value(st, i) SKM_sk_value(X509, (st), (i)) +#define sk_X509_set(st, i, val) SKM_sk_set(X509, (st), (i), (val)) +#define sk_X509_zero(st) SKM_sk_zero(X509, (st)) +#define sk_X509_push(st, val) SKM_sk_push(X509, (st), (val)) +#define sk_X509_unshift(st, val) SKM_sk_unshift(X509, (st), (val)) +#define sk_X509_find(st, val) SKM_sk_find(X509, (st), (val)) +#define sk_X509_find_ex(st, val) SKM_sk_find_ex(X509, (st), (val)) +#define sk_X509_delete(st, i) SKM_sk_delete(X509, (st), (i)) +#define sk_X509_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509, (st), (ptr)) +#define sk_X509_insert(st, val, i) SKM_sk_insert(X509, (st), (val), (i)) +#define sk_X509_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509, (st), (cmp)) +#define sk_X509_dup(st) SKM_sk_dup(X509, st) +#define sk_X509_pop_free(st, free_func) SKM_sk_pop_free(X509, (st), (free_func)) +#define sk_X509_shift(st) SKM_sk_shift(X509, (st)) +#define sk_X509_pop(st) SKM_sk_pop(X509, (st)) +#define sk_X509_sort(st) SKM_sk_sort(X509, (st)) +#define sk_X509_is_sorted(st) SKM_sk_is_sorted(X509, (st)) + +#define sk_X509V3_EXT_METHOD_new(st) SKM_sk_new(X509V3_EXT_METHOD, (st)) +#define sk_X509V3_EXT_METHOD_new_null() SKM_sk_new_null(X509V3_EXT_METHOD) +#define sk_X509V3_EXT_METHOD_free(st) SKM_sk_free(X509V3_EXT_METHOD, (st)) +#define sk_X509V3_EXT_METHOD_num(st) SKM_sk_num(X509V3_EXT_METHOD, (st)) +#define sk_X509V3_EXT_METHOD_value(st, i) SKM_sk_value(X509V3_EXT_METHOD, (st), (i)) +#define sk_X509V3_EXT_METHOD_set(st, i, val) SKM_sk_set(X509V3_EXT_METHOD, (st), (i), (val)) +#define sk_X509V3_EXT_METHOD_zero(st) SKM_sk_zero(X509V3_EXT_METHOD, (st)) +#define sk_X509V3_EXT_METHOD_push(st, val) SKM_sk_push(X509V3_EXT_METHOD, (st), (val)) +#define sk_X509V3_EXT_METHOD_unshift(st, val) SKM_sk_unshift(X509V3_EXT_METHOD, (st), (val)) +#define sk_X509V3_EXT_METHOD_find(st, val) SKM_sk_find(X509V3_EXT_METHOD, (st), (val)) +#define sk_X509V3_EXT_METHOD_find_ex(st, val) SKM_sk_find_ex(X509V3_EXT_METHOD, (st), (val)) +#define sk_X509V3_EXT_METHOD_delete(st, i) SKM_sk_delete(X509V3_EXT_METHOD, (st), (i)) +#define sk_X509V3_EXT_METHOD_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509V3_EXT_METHOD, (st), (ptr)) +#define sk_X509V3_EXT_METHOD_insert(st, val, i) SKM_sk_insert(X509V3_EXT_METHOD, (st), (val), (i)) +#define sk_X509V3_EXT_METHOD_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509V3_EXT_METHOD, (st), (cmp)) +#define sk_X509V3_EXT_METHOD_dup(st) SKM_sk_dup(X509V3_EXT_METHOD, st) +#define sk_X509V3_EXT_METHOD_pop_free(st, free_func) SKM_sk_pop_free(X509V3_EXT_METHOD, (st), (free_func)) +#define sk_X509V3_EXT_METHOD_shift(st) SKM_sk_shift(X509V3_EXT_METHOD, (st)) +#define sk_X509V3_EXT_METHOD_pop(st) SKM_sk_pop(X509V3_EXT_METHOD, (st)) +#define sk_X509V3_EXT_METHOD_sort(st) SKM_sk_sort(X509V3_EXT_METHOD, (st)) +#define sk_X509V3_EXT_METHOD_is_sorted(st) SKM_sk_is_sorted(X509V3_EXT_METHOD, (st)) + +#define sk_X509_ALGOR_new(st) SKM_sk_new(X509_ALGOR, (st)) +#define sk_X509_ALGOR_new_null() SKM_sk_new_null(X509_ALGOR) +#define sk_X509_ALGOR_free(st) SKM_sk_free(X509_ALGOR, (st)) +#define sk_X509_ALGOR_num(st) SKM_sk_num(X509_ALGOR, (st)) +#define sk_X509_ALGOR_value(st, i) SKM_sk_value(X509_ALGOR, (st), (i)) +#define sk_X509_ALGOR_set(st, i, val) SKM_sk_set(X509_ALGOR, (st), (i), (val)) +#define sk_X509_ALGOR_zero(st) SKM_sk_zero(X509_ALGOR, (st)) +#define sk_X509_ALGOR_push(st, val) SKM_sk_push(X509_ALGOR, (st), (val)) +#define sk_X509_ALGOR_unshift(st, val) SKM_sk_unshift(X509_ALGOR, (st), (val)) +#define sk_X509_ALGOR_find(st, val) SKM_sk_find(X509_ALGOR, (st), (val)) +#define sk_X509_ALGOR_find_ex(st, val) SKM_sk_find_ex(X509_ALGOR, (st), (val)) +#define sk_X509_ALGOR_delete(st, i) SKM_sk_delete(X509_ALGOR, (st), (i)) +#define sk_X509_ALGOR_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_ALGOR, (st), (ptr)) +#define sk_X509_ALGOR_insert(st, val, i) SKM_sk_insert(X509_ALGOR, (st), (val), (i)) +#define sk_X509_ALGOR_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_ALGOR, (st), (cmp)) +#define sk_X509_ALGOR_dup(st) SKM_sk_dup(X509_ALGOR, st) +#define sk_X509_ALGOR_pop_free(st, free_func) SKM_sk_pop_free(X509_ALGOR, (st), (free_func)) +#define sk_X509_ALGOR_shift(st) SKM_sk_shift(X509_ALGOR, (st)) +#define sk_X509_ALGOR_pop(st) SKM_sk_pop(X509_ALGOR, (st)) +#define sk_X509_ALGOR_sort(st) SKM_sk_sort(X509_ALGOR, (st)) +#define sk_X509_ALGOR_is_sorted(st) SKM_sk_is_sorted(X509_ALGOR, (st)) + +#define sk_X509_ATTRIBUTE_new(st) SKM_sk_new(X509_ATTRIBUTE, (st)) +#define sk_X509_ATTRIBUTE_new_null() SKM_sk_new_null(X509_ATTRIBUTE) +#define sk_X509_ATTRIBUTE_free(st) SKM_sk_free(X509_ATTRIBUTE, (st)) +#define sk_X509_ATTRIBUTE_num(st) SKM_sk_num(X509_ATTRIBUTE, (st)) +#define sk_X509_ATTRIBUTE_value(st, i) SKM_sk_value(X509_ATTRIBUTE, (st), (i)) +#define sk_X509_ATTRIBUTE_set(st, i, val) SKM_sk_set(X509_ATTRIBUTE, (st), (i), (val)) +#define sk_X509_ATTRIBUTE_zero(st) SKM_sk_zero(X509_ATTRIBUTE, (st)) +#define sk_X509_ATTRIBUTE_push(st, val) SKM_sk_push(X509_ATTRIBUTE, (st), (val)) +#define sk_X509_ATTRIBUTE_unshift(st, val) SKM_sk_unshift(X509_ATTRIBUTE, (st), (val)) +#define sk_X509_ATTRIBUTE_find(st, val) SKM_sk_find(X509_ATTRIBUTE, (st), (val)) +#define sk_X509_ATTRIBUTE_find_ex(st, val) SKM_sk_find_ex(X509_ATTRIBUTE, (st), (val)) +#define sk_X509_ATTRIBUTE_delete(st, i) SKM_sk_delete(X509_ATTRIBUTE, (st), (i)) +#define sk_X509_ATTRIBUTE_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_ATTRIBUTE, (st), (ptr)) +#define sk_X509_ATTRIBUTE_insert(st, val, i) SKM_sk_insert(X509_ATTRIBUTE, (st), (val), (i)) +#define sk_X509_ATTRIBUTE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_ATTRIBUTE, (st), (cmp)) +#define sk_X509_ATTRIBUTE_dup(st) SKM_sk_dup(X509_ATTRIBUTE, st) +#define sk_X509_ATTRIBUTE_pop_free(st, free_func) SKM_sk_pop_free(X509_ATTRIBUTE, (st), (free_func)) +#define sk_X509_ATTRIBUTE_shift(st) SKM_sk_shift(X509_ATTRIBUTE, (st)) +#define sk_X509_ATTRIBUTE_pop(st) SKM_sk_pop(X509_ATTRIBUTE, (st)) +#define sk_X509_ATTRIBUTE_sort(st) SKM_sk_sort(X509_ATTRIBUTE, (st)) +#define sk_X509_ATTRIBUTE_is_sorted(st) SKM_sk_is_sorted(X509_ATTRIBUTE, (st)) + +#define sk_X509_CRL_new(st) SKM_sk_new(X509_CRL, (st)) +#define sk_X509_CRL_new_null() SKM_sk_new_null(X509_CRL) +#define sk_X509_CRL_free(st) SKM_sk_free(X509_CRL, (st)) +#define sk_X509_CRL_num(st) SKM_sk_num(X509_CRL, (st)) +#define sk_X509_CRL_value(st, i) SKM_sk_value(X509_CRL, (st), (i)) +#define sk_X509_CRL_set(st, i, val) SKM_sk_set(X509_CRL, (st), (i), (val)) +#define sk_X509_CRL_zero(st) SKM_sk_zero(X509_CRL, (st)) +#define sk_X509_CRL_push(st, val) SKM_sk_push(X509_CRL, (st), (val)) +#define sk_X509_CRL_unshift(st, val) SKM_sk_unshift(X509_CRL, (st), (val)) +#define sk_X509_CRL_find(st, val) SKM_sk_find(X509_CRL, (st), (val)) +#define sk_X509_CRL_find_ex(st, val) SKM_sk_find_ex(X509_CRL, (st), (val)) +#define sk_X509_CRL_delete(st, i) SKM_sk_delete(X509_CRL, (st), (i)) +#define sk_X509_CRL_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_CRL, (st), (ptr)) +#define sk_X509_CRL_insert(st, val, i) SKM_sk_insert(X509_CRL, (st), (val), (i)) +#define sk_X509_CRL_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_CRL, (st), (cmp)) +#define sk_X509_CRL_dup(st) SKM_sk_dup(X509_CRL, st) +#define sk_X509_CRL_pop_free(st, free_func) SKM_sk_pop_free(X509_CRL, (st), (free_func)) +#define sk_X509_CRL_shift(st) SKM_sk_shift(X509_CRL, (st)) +#define sk_X509_CRL_pop(st) SKM_sk_pop(X509_CRL, (st)) +#define sk_X509_CRL_sort(st) SKM_sk_sort(X509_CRL, (st)) +#define sk_X509_CRL_is_sorted(st) SKM_sk_is_sorted(X509_CRL, (st)) + +#define sk_X509_EXTENSION_new(st) SKM_sk_new(X509_EXTENSION, (st)) +#define sk_X509_EXTENSION_new_null() SKM_sk_new_null(X509_EXTENSION) +#define sk_X509_EXTENSION_free(st) SKM_sk_free(X509_EXTENSION, (st)) +#define sk_X509_EXTENSION_num(st) SKM_sk_num(X509_EXTENSION, (st)) +#define sk_X509_EXTENSION_value(st, i) SKM_sk_value(X509_EXTENSION, (st), (i)) +#define sk_X509_EXTENSION_set(st, i, val) SKM_sk_set(X509_EXTENSION, (st), (i), (val)) +#define sk_X509_EXTENSION_zero(st) SKM_sk_zero(X509_EXTENSION, (st)) +#define sk_X509_EXTENSION_push(st, val) SKM_sk_push(X509_EXTENSION, (st), (val)) +#define sk_X509_EXTENSION_unshift(st, val) SKM_sk_unshift(X509_EXTENSION, (st), (val)) +#define sk_X509_EXTENSION_find(st, val) SKM_sk_find(X509_EXTENSION, (st), (val)) +#define sk_X509_EXTENSION_find_ex(st, val) SKM_sk_find_ex(X509_EXTENSION, (st), (val)) +#define sk_X509_EXTENSION_delete(st, i) SKM_sk_delete(X509_EXTENSION, (st), (i)) +#define sk_X509_EXTENSION_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_EXTENSION, (st), (ptr)) +#define sk_X509_EXTENSION_insert(st, val, i) SKM_sk_insert(X509_EXTENSION, (st), (val), (i)) +#define sk_X509_EXTENSION_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_EXTENSION, (st), (cmp)) +#define sk_X509_EXTENSION_dup(st) SKM_sk_dup(X509_EXTENSION, st) +#define sk_X509_EXTENSION_pop_free(st, free_func) SKM_sk_pop_free(X509_EXTENSION, (st), (free_func)) +#define sk_X509_EXTENSION_shift(st) SKM_sk_shift(X509_EXTENSION, (st)) +#define sk_X509_EXTENSION_pop(st) SKM_sk_pop(X509_EXTENSION, (st)) +#define sk_X509_EXTENSION_sort(st) SKM_sk_sort(X509_EXTENSION, (st)) +#define sk_X509_EXTENSION_is_sorted(st) SKM_sk_is_sorted(X509_EXTENSION, (st)) + +#define sk_X509_INFO_new(st) SKM_sk_new(X509_INFO, (st)) +#define sk_X509_INFO_new_null() SKM_sk_new_null(X509_INFO) +#define sk_X509_INFO_free(st) SKM_sk_free(X509_INFO, (st)) +#define sk_X509_INFO_num(st) SKM_sk_num(X509_INFO, (st)) +#define sk_X509_INFO_value(st, i) SKM_sk_value(X509_INFO, (st), (i)) +#define sk_X509_INFO_set(st, i, val) SKM_sk_set(X509_INFO, (st), (i), (val)) +#define sk_X509_INFO_zero(st) SKM_sk_zero(X509_INFO, (st)) +#define sk_X509_INFO_push(st, val) SKM_sk_push(X509_INFO, (st), (val)) +#define sk_X509_INFO_unshift(st, val) SKM_sk_unshift(X509_INFO, (st), (val)) +#define sk_X509_INFO_find(st, val) SKM_sk_find(X509_INFO, (st), (val)) +#define sk_X509_INFO_find_ex(st, val) SKM_sk_find_ex(X509_INFO, (st), (val)) +#define sk_X509_INFO_delete(st, i) SKM_sk_delete(X509_INFO, (st), (i)) +#define sk_X509_INFO_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_INFO, (st), (ptr)) +#define sk_X509_INFO_insert(st, val, i) SKM_sk_insert(X509_INFO, (st), (val), (i)) +#define sk_X509_INFO_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_INFO, (st), (cmp)) +#define sk_X509_INFO_dup(st) SKM_sk_dup(X509_INFO, st) +#define sk_X509_INFO_pop_free(st, free_func) SKM_sk_pop_free(X509_INFO, (st), (free_func)) +#define sk_X509_INFO_shift(st) SKM_sk_shift(X509_INFO, (st)) +#define sk_X509_INFO_pop(st) SKM_sk_pop(X509_INFO, (st)) +#define sk_X509_INFO_sort(st) SKM_sk_sort(X509_INFO, (st)) +#define sk_X509_INFO_is_sorted(st) SKM_sk_is_sorted(X509_INFO, (st)) + +#define sk_X509_LOOKUP_new(st) SKM_sk_new(X509_LOOKUP, (st)) +#define sk_X509_LOOKUP_new_null() SKM_sk_new_null(X509_LOOKUP) +#define sk_X509_LOOKUP_free(st) SKM_sk_free(X509_LOOKUP, (st)) +#define sk_X509_LOOKUP_num(st) SKM_sk_num(X509_LOOKUP, (st)) +#define sk_X509_LOOKUP_value(st, i) SKM_sk_value(X509_LOOKUP, (st), (i)) +#define sk_X509_LOOKUP_set(st, i, val) SKM_sk_set(X509_LOOKUP, (st), (i), (val)) +#define sk_X509_LOOKUP_zero(st) SKM_sk_zero(X509_LOOKUP, (st)) +#define sk_X509_LOOKUP_push(st, val) SKM_sk_push(X509_LOOKUP, (st), (val)) +#define sk_X509_LOOKUP_unshift(st, val) SKM_sk_unshift(X509_LOOKUP, (st), (val)) +#define sk_X509_LOOKUP_find(st, val) SKM_sk_find(X509_LOOKUP, (st), (val)) +#define sk_X509_LOOKUP_find_ex(st, val) SKM_sk_find_ex(X509_LOOKUP, (st), (val)) +#define sk_X509_LOOKUP_delete(st, i) SKM_sk_delete(X509_LOOKUP, (st), (i)) +#define sk_X509_LOOKUP_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_LOOKUP, (st), (ptr)) +#define sk_X509_LOOKUP_insert(st, val, i) SKM_sk_insert(X509_LOOKUP, (st), (val), (i)) +#define sk_X509_LOOKUP_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_LOOKUP, (st), (cmp)) +#define sk_X509_LOOKUP_dup(st) SKM_sk_dup(X509_LOOKUP, st) +#define sk_X509_LOOKUP_pop_free(st, free_func) SKM_sk_pop_free(X509_LOOKUP, (st), (free_func)) +#define sk_X509_LOOKUP_shift(st) SKM_sk_shift(X509_LOOKUP, (st)) +#define sk_X509_LOOKUP_pop(st) SKM_sk_pop(X509_LOOKUP, (st)) +#define sk_X509_LOOKUP_sort(st) SKM_sk_sort(X509_LOOKUP, (st)) +#define sk_X509_LOOKUP_is_sorted(st) SKM_sk_is_sorted(X509_LOOKUP, (st)) + +#define sk_X509_NAME_new(st) SKM_sk_new(X509_NAME, (st)) +#define sk_X509_NAME_new_null() SKM_sk_new_null(X509_NAME) +#define sk_X509_NAME_free(st) SKM_sk_free(X509_NAME, (st)) +#define sk_X509_NAME_num(st) SKM_sk_num(X509_NAME, (st)) +#define sk_X509_NAME_value(st, i) SKM_sk_value(X509_NAME, (st), (i)) +#define sk_X509_NAME_set(st, i, val) SKM_sk_set(X509_NAME, (st), (i), (val)) +#define sk_X509_NAME_zero(st) SKM_sk_zero(X509_NAME, (st)) +#define sk_X509_NAME_push(st, val) SKM_sk_push(X509_NAME, (st), (val)) +#define sk_X509_NAME_unshift(st, val) SKM_sk_unshift(X509_NAME, (st), (val)) +#define sk_X509_NAME_find(st, val) SKM_sk_find(X509_NAME, (st), (val)) +#define sk_X509_NAME_find_ex(st, val) SKM_sk_find_ex(X509_NAME, (st), (val)) +#define sk_X509_NAME_delete(st, i) SKM_sk_delete(X509_NAME, (st), (i)) +#define sk_X509_NAME_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_NAME, (st), (ptr)) +#define sk_X509_NAME_insert(st, val, i) SKM_sk_insert(X509_NAME, (st), (val), (i)) +#define sk_X509_NAME_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_NAME, (st), (cmp)) +#define sk_X509_NAME_dup(st) SKM_sk_dup(X509_NAME, st) +#define sk_X509_NAME_pop_free(st, free_func) SKM_sk_pop_free(X509_NAME, (st), (free_func)) +#define sk_X509_NAME_shift(st) SKM_sk_shift(X509_NAME, (st)) +#define sk_X509_NAME_pop(st) SKM_sk_pop(X509_NAME, (st)) +#define sk_X509_NAME_sort(st) SKM_sk_sort(X509_NAME, (st)) +#define sk_X509_NAME_is_sorted(st) SKM_sk_is_sorted(X509_NAME, (st)) + +#define sk_X509_NAME_ENTRY_new(st) SKM_sk_new(X509_NAME_ENTRY, (st)) +#define sk_X509_NAME_ENTRY_new_null() SKM_sk_new_null(X509_NAME_ENTRY) +#define sk_X509_NAME_ENTRY_free(st) SKM_sk_free(X509_NAME_ENTRY, (st)) +#define sk_X509_NAME_ENTRY_num(st) SKM_sk_num(X509_NAME_ENTRY, (st)) +#define sk_X509_NAME_ENTRY_value(st, i) SKM_sk_value(X509_NAME_ENTRY, (st), (i)) +#define sk_X509_NAME_ENTRY_set(st, i, val) SKM_sk_set(X509_NAME_ENTRY, (st), (i), (val)) +#define sk_X509_NAME_ENTRY_zero(st) SKM_sk_zero(X509_NAME_ENTRY, (st)) +#define sk_X509_NAME_ENTRY_push(st, val) SKM_sk_push(X509_NAME_ENTRY, (st), (val)) +#define sk_X509_NAME_ENTRY_unshift(st, val) SKM_sk_unshift(X509_NAME_ENTRY, (st), (val)) +#define sk_X509_NAME_ENTRY_find(st, val) SKM_sk_find(X509_NAME_ENTRY, (st), (val)) +#define sk_X509_NAME_ENTRY_find_ex(st, val) SKM_sk_find_ex(X509_NAME_ENTRY, (st), (val)) +#define sk_X509_NAME_ENTRY_delete(st, i) SKM_sk_delete(X509_NAME_ENTRY, (st), (i)) +#define sk_X509_NAME_ENTRY_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_NAME_ENTRY, (st), (ptr)) +#define sk_X509_NAME_ENTRY_insert(st, val, i) SKM_sk_insert(X509_NAME_ENTRY, (st), (val), (i)) +#define sk_X509_NAME_ENTRY_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_NAME_ENTRY, (st), (cmp)) +#define sk_X509_NAME_ENTRY_dup(st) SKM_sk_dup(X509_NAME_ENTRY, st) +#define sk_X509_NAME_ENTRY_pop_free(st, free_func) SKM_sk_pop_free(X509_NAME_ENTRY, (st), (free_func)) +#define sk_X509_NAME_ENTRY_shift(st) SKM_sk_shift(X509_NAME_ENTRY, (st)) +#define sk_X509_NAME_ENTRY_pop(st) SKM_sk_pop(X509_NAME_ENTRY, (st)) +#define sk_X509_NAME_ENTRY_sort(st) SKM_sk_sort(X509_NAME_ENTRY, (st)) +#define sk_X509_NAME_ENTRY_is_sorted(st) SKM_sk_is_sorted(X509_NAME_ENTRY, (st)) + +#define sk_X509_OBJECT_new(st) SKM_sk_new(X509_OBJECT, (st)) +#define sk_X509_OBJECT_new_null() SKM_sk_new_null(X509_OBJECT) +#define sk_X509_OBJECT_free(st) SKM_sk_free(X509_OBJECT, (st)) +#define sk_X509_OBJECT_num(st) SKM_sk_num(X509_OBJECT, (st)) +#define sk_X509_OBJECT_value(st, i) SKM_sk_value(X509_OBJECT, (st), (i)) +#define sk_X509_OBJECT_set(st, i, val) SKM_sk_set(X509_OBJECT, (st), (i), (val)) +#define sk_X509_OBJECT_zero(st) SKM_sk_zero(X509_OBJECT, (st)) +#define sk_X509_OBJECT_push(st, val) SKM_sk_push(X509_OBJECT, (st), (val)) +#define sk_X509_OBJECT_unshift(st, val) SKM_sk_unshift(X509_OBJECT, (st), (val)) +#define sk_X509_OBJECT_find(st, val) SKM_sk_find(X509_OBJECT, (st), (val)) +#define sk_X509_OBJECT_find_ex(st, val) SKM_sk_find_ex(X509_OBJECT, (st), (val)) +#define sk_X509_OBJECT_delete(st, i) SKM_sk_delete(X509_OBJECT, (st), (i)) +#define sk_X509_OBJECT_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_OBJECT, (st), (ptr)) +#define sk_X509_OBJECT_insert(st, val, i) SKM_sk_insert(X509_OBJECT, (st), (val), (i)) +#define sk_X509_OBJECT_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_OBJECT, (st), (cmp)) +#define sk_X509_OBJECT_dup(st) SKM_sk_dup(X509_OBJECT, st) +#define sk_X509_OBJECT_pop_free(st, free_func) SKM_sk_pop_free(X509_OBJECT, (st), (free_func)) +#define sk_X509_OBJECT_shift(st) SKM_sk_shift(X509_OBJECT, (st)) +#define sk_X509_OBJECT_pop(st) SKM_sk_pop(X509_OBJECT, (st)) +#define sk_X509_OBJECT_sort(st) SKM_sk_sort(X509_OBJECT, (st)) +#define sk_X509_OBJECT_is_sorted(st) SKM_sk_is_sorted(X509_OBJECT, (st)) + +#define sk_X509_POLICY_DATA_new(st) SKM_sk_new(X509_POLICY_DATA, (st)) +#define sk_X509_POLICY_DATA_new_null() SKM_sk_new_null(X509_POLICY_DATA) +#define sk_X509_POLICY_DATA_free(st) SKM_sk_free(X509_POLICY_DATA, (st)) +#define sk_X509_POLICY_DATA_num(st) SKM_sk_num(X509_POLICY_DATA, (st)) +#define sk_X509_POLICY_DATA_value(st, i) SKM_sk_value(X509_POLICY_DATA, (st), (i)) +#define sk_X509_POLICY_DATA_set(st, i, val) SKM_sk_set(X509_POLICY_DATA, (st), (i), (val)) +#define sk_X509_POLICY_DATA_zero(st) SKM_sk_zero(X509_POLICY_DATA, (st)) +#define sk_X509_POLICY_DATA_push(st, val) SKM_sk_push(X509_POLICY_DATA, (st), (val)) +#define sk_X509_POLICY_DATA_unshift(st, val) SKM_sk_unshift(X509_POLICY_DATA, (st), (val)) +#define sk_X509_POLICY_DATA_find(st, val) SKM_sk_find(X509_POLICY_DATA, (st), (val)) +#define sk_X509_POLICY_DATA_find_ex(st, val) SKM_sk_find_ex(X509_POLICY_DATA, (st), (val)) +#define sk_X509_POLICY_DATA_delete(st, i) SKM_sk_delete(X509_POLICY_DATA, (st), (i)) +#define sk_X509_POLICY_DATA_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_POLICY_DATA, (st), (ptr)) +#define sk_X509_POLICY_DATA_insert(st, val, i) SKM_sk_insert(X509_POLICY_DATA, (st), (val), (i)) +#define sk_X509_POLICY_DATA_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_POLICY_DATA, (st), (cmp)) +#define sk_X509_POLICY_DATA_dup(st) SKM_sk_dup(X509_POLICY_DATA, st) +#define sk_X509_POLICY_DATA_pop_free(st, free_func) SKM_sk_pop_free(X509_POLICY_DATA, (st), (free_func)) +#define sk_X509_POLICY_DATA_shift(st) SKM_sk_shift(X509_POLICY_DATA, (st)) +#define sk_X509_POLICY_DATA_pop(st) SKM_sk_pop(X509_POLICY_DATA, (st)) +#define sk_X509_POLICY_DATA_sort(st) SKM_sk_sort(X509_POLICY_DATA, (st)) +#define sk_X509_POLICY_DATA_is_sorted(st) SKM_sk_is_sorted(X509_POLICY_DATA, (st)) + +#define sk_X509_POLICY_NODE_new(st) SKM_sk_new(X509_POLICY_NODE, (st)) +#define sk_X509_POLICY_NODE_new_null() SKM_sk_new_null(X509_POLICY_NODE) +#define sk_X509_POLICY_NODE_free(st) SKM_sk_free(X509_POLICY_NODE, (st)) +#define sk_X509_POLICY_NODE_num(st) SKM_sk_num(X509_POLICY_NODE, (st)) +#define sk_X509_POLICY_NODE_value(st, i) SKM_sk_value(X509_POLICY_NODE, (st), (i)) +#define sk_X509_POLICY_NODE_set(st, i, val) SKM_sk_set(X509_POLICY_NODE, (st), (i), (val)) +#define sk_X509_POLICY_NODE_zero(st) SKM_sk_zero(X509_POLICY_NODE, (st)) +#define sk_X509_POLICY_NODE_push(st, val) SKM_sk_push(X509_POLICY_NODE, (st), (val)) +#define sk_X509_POLICY_NODE_unshift(st, val) SKM_sk_unshift(X509_POLICY_NODE, (st), (val)) +#define sk_X509_POLICY_NODE_find(st, val) SKM_sk_find(X509_POLICY_NODE, (st), (val)) +#define sk_X509_POLICY_NODE_find_ex(st, val) SKM_sk_find_ex(X509_POLICY_NODE, (st), (val)) +#define sk_X509_POLICY_NODE_delete(st, i) SKM_sk_delete(X509_POLICY_NODE, (st), (i)) +#define sk_X509_POLICY_NODE_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_POLICY_NODE, (st), (ptr)) +#define sk_X509_POLICY_NODE_insert(st, val, i) SKM_sk_insert(X509_POLICY_NODE, (st), (val), (i)) +#define sk_X509_POLICY_NODE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_POLICY_NODE, (st), (cmp)) +#define sk_X509_POLICY_NODE_dup(st) SKM_sk_dup(X509_POLICY_NODE, st) +#define sk_X509_POLICY_NODE_pop_free(st, free_func) SKM_sk_pop_free(X509_POLICY_NODE, (st), (free_func)) +#define sk_X509_POLICY_NODE_shift(st) SKM_sk_shift(X509_POLICY_NODE, (st)) +#define sk_X509_POLICY_NODE_pop(st) SKM_sk_pop(X509_POLICY_NODE, (st)) +#define sk_X509_POLICY_NODE_sort(st) SKM_sk_sort(X509_POLICY_NODE, (st)) +#define sk_X509_POLICY_NODE_is_sorted(st) SKM_sk_is_sorted(X509_POLICY_NODE, (st)) + +#define sk_X509_POLICY_REF_new(st) SKM_sk_new(X509_POLICY_REF, (st)) +#define sk_X509_POLICY_REF_new_null() SKM_sk_new_null(X509_POLICY_REF) +#define sk_X509_POLICY_REF_free(st) SKM_sk_free(X509_POLICY_REF, (st)) +#define sk_X509_POLICY_REF_num(st) SKM_sk_num(X509_POLICY_REF, (st)) +#define sk_X509_POLICY_REF_value(st, i) SKM_sk_value(X509_POLICY_REF, (st), (i)) +#define sk_X509_POLICY_REF_set(st, i, val) SKM_sk_set(X509_POLICY_REF, (st), (i), (val)) +#define sk_X509_POLICY_REF_zero(st) SKM_sk_zero(X509_POLICY_REF, (st)) +#define sk_X509_POLICY_REF_push(st, val) SKM_sk_push(X509_POLICY_REF, (st), (val)) +#define sk_X509_POLICY_REF_unshift(st, val) SKM_sk_unshift(X509_POLICY_REF, (st), (val)) +#define sk_X509_POLICY_REF_find(st, val) SKM_sk_find(X509_POLICY_REF, (st), (val)) +#define sk_X509_POLICY_REF_find_ex(st, val) SKM_sk_find_ex(X509_POLICY_REF, (st), (val)) +#define sk_X509_POLICY_REF_delete(st, i) SKM_sk_delete(X509_POLICY_REF, (st), (i)) +#define sk_X509_POLICY_REF_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_POLICY_REF, (st), (ptr)) +#define sk_X509_POLICY_REF_insert(st, val, i) SKM_sk_insert(X509_POLICY_REF, (st), (val), (i)) +#define sk_X509_POLICY_REF_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_POLICY_REF, (st), (cmp)) +#define sk_X509_POLICY_REF_dup(st) SKM_sk_dup(X509_POLICY_REF, st) +#define sk_X509_POLICY_REF_pop_free(st, free_func) SKM_sk_pop_free(X509_POLICY_REF, (st), (free_func)) +#define sk_X509_POLICY_REF_shift(st) SKM_sk_shift(X509_POLICY_REF, (st)) +#define sk_X509_POLICY_REF_pop(st) SKM_sk_pop(X509_POLICY_REF, (st)) +#define sk_X509_POLICY_REF_sort(st) SKM_sk_sort(X509_POLICY_REF, (st)) +#define sk_X509_POLICY_REF_is_sorted(st) SKM_sk_is_sorted(X509_POLICY_REF, (st)) + +#define sk_X509_PURPOSE_new(st) SKM_sk_new(X509_PURPOSE, (st)) +#define sk_X509_PURPOSE_new_null() SKM_sk_new_null(X509_PURPOSE) +#define sk_X509_PURPOSE_free(st) SKM_sk_free(X509_PURPOSE, (st)) +#define sk_X509_PURPOSE_num(st) SKM_sk_num(X509_PURPOSE, (st)) +#define sk_X509_PURPOSE_value(st, i) SKM_sk_value(X509_PURPOSE, (st), (i)) +#define sk_X509_PURPOSE_set(st, i, val) SKM_sk_set(X509_PURPOSE, (st), (i), (val)) +#define sk_X509_PURPOSE_zero(st) SKM_sk_zero(X509_PURPOSE, (st)) +#define sk_X509_PURPOSE_push(st, val) SKM_sk_push(X509_PURPOSE, (st), (val)) +#define sk_X509_PURPOSE_unshift(st, val) SKM_sk_unshift(X509_PURPOSE, (st), (val)) +#define sk_X509_PURPOSE_find(st, val) SKM_sk_find(X509_PURPOSE, (st), (val)) +#define sk_X509_PURPOSE_find_ex(st, val) SKM_sk_find_ex(X509_PURPOSE, (st), (val)) +#define sk_X509_PURPOSE_delete(st, i) SKM_sk_delete(X509_PURPOSE, (st), (i)) +#define sk_X509_PURPOSE_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_PURPOSE, (st), (ptr)) +#define sk_X509_PURPOSE_insert(st, val, i) SKM_sk_insert(X509_PURPOSE, (st), (val), (i)) +#define sk_X509_PURPOSE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_PURPOSE, (st), (cmp)) +#define sk_X509_PURPOSE_dup(st) SKM_sk_dup(X509_PURPOSE, st) +#define sk_X509_PURPOSE_pop_free(st, free_func) SKM_sk_pop_free(X509_PURPOSE, (st), (free_func)) +#define sk_X509_PURPOSE_shift(st) SKM_sk_shift(X509_PURPOSE, (st)) +#define sk_X509_PURPOSE_pop(st) SKM_sk_pop(X509_PURPOSE, (st)) +#define sk_X509_PURPOSE_sort(st) SKM_sk_sort(X509_PURPOSE, (st)) +#define sk_X509_PURPOSE_is_sorted(st) SKM_sk_is_sorted(X509_PURPOSE, (st)) + +#define sk_X509_REVOKED_new(st) SKM_sk_new(X509_REVOKED, (st)) +#define sk_X509_REVOKED_new_null() SKM_sk_new_null(X509_REVOKED) +#define sk_X509_REVOKED_free(st) SKM_sk_free(X509_REVOKED, (st)) +#define sk_X509_REVOKED_num(st) SKM_sk_num(X509_REVOKED, (st)) +#define sk_X509_REVOKED_value(st, i) SKM_sk_value(X509_REVOKED, (st), (i)) +#define sk_X509_REVOKED_set(st, i, val) SKM_sk_set(X509_REVOKED, (st), (i), (val)) +#define sk_X509_REVOKED_zero(st) SKM_sk_zero(X509_REVOKED, (st)) +#define sk_X509_REVOKED_push(st, val) SKM_sk_push(X509_REVOKED, (st), (val)) +#define sk_X509_REVOKED_unshift(st, val) SKM_sk_unshift(X509_REVOKED, (st), (val)) +#define sk_X509_REVOKED_find(st, val) SKM_sk_find(X509_REVOKED, (st), (val)) +#define sk_X509_REVOKED_find_ex(st, val) SKM_sk_find_ex(X509_REVOKED, (st), (val)) +#define sk_X509_REVOKED_delete(st, i) SKM_sk_delete(X509_REVOKED, (st), (i)) +#define sk_X509_REVOKED_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_REVOKED, (st), (ptr)) +#define sk_X509_REVOKED_insert(st, val, i) SKM_sk_insert(X509_REVOKED, (st), (val), (i)) +#define sk_X509_REVOKED_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_REVOKED, (st), (cmp)) +#define sk_X509_REVOKED_dup(st) SKM_sk_dup(X509_REVOKED, st) +#define sk_X509_REVOKED_pop_free(st, free_func) SKM_sk_pop_free(X509_REVOKED, (st), (free_func)) +#define sk_X509_REVOKED_shift(st) SKM_sk_shift(X509_REVOKED, (st)) +#define sk_X509_REVOKED_pop(st) SKM_sk_pop(X509_REVOKED, (st)) +#define sk_X509_REVOKED_sort(st) SKM_sk_sort(X509_REVOKED, (st)) +#define sk_X509_REVOKED_is_sorted(st) SKM_sk_is_sorted(X509_REVOKED, (st)) + +#define sk_X509_TRUST_new(st) SKM_sk_new(X509_TRUST, (st)) +#define sk_X509_TRUST_new_null() SKM_sk_new_null(X509_TRUST) +#define sk_X509_TRUST_free(st) SKM_sk_free(X509_TRUST, (st)) +#define sk_X509_TRUST_num(st) SKM_sk_num(X509_TRUST, (st)) +#define sk_X509_TRUST_value(st, i) SKM_sk_value(X509_TRUST, (st), (i)) +#define sk_X509_TRUST_set(st, i, val) SKM_sk_set(X509_TRUST, (st), (i), (val)) +#define sk_X509_TRUST_zero(st) SKM_sk_zero(X509_TRUST, (st)) +#define sk_X509_TRUST_push(st, val) SKM_sk_push(X509_TRUST, (st), (val)) +#define sk_X509_TRUST_unshift(st, val) SKM_sk_unshift(X509_TRUST, (st), (val)) +#define sk_X509_TRUST_find(st, val) SKM_sk_find(X509_TRUST, (st), (val)) +#define sk_X509_TRUST_find_ex(st, val) SKM_sk_find_ex(X509_TRUST, (st), (val)) +#define sk_X509_TRUST_delete(st, i) SKM_sk_delete(X509_TRUST, (st), (i)) +#define sk_X509_TRUST_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_TRUST, (st), (ptr)) +#define sk_X509_TRUST_insert(st, val, i) SKM_sk_insert(X509_TRUST, (st), (val), (i)) +#define sk_X509_TRUST_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_TRUST, (st), (cmp)) +#define sk_X509_TRUST_dup(st) SKM_sk_dup(X509_TRUST, st) +#define sk_X509_TRUST_pop_free(st, free_func) SKM_sk_pop_free(X509_TRUST, (st), (free_func)) +#define sk_X509_TRUST_shift(st) SKM_sk_shift(X509_TRUST, (st)) +#define sk_X509_TRUST_pop(st) SKM_sk_pop(X509_TRUST, (st)) +#define sk_X509_TRUST_sort(st) SKM_sk_sort(X509_TRUST, (st)) +#define sk_X509_TRUST_is_sorted(st) SKM_sk_is_sorted(X509_TRUST, (st)) + +#define sk_X509_VERIFY_PARAM_new(st) SKM_sk_new(X509_VERIFY_PARAM, (st)) +#define sk_X509_VERIFY_PARAM_new_null() SKM_sk_new_null(X509_VERIFY_PARAM) +#define sk_X509_VERIFY_PARAM_free(st) SKM_sk_free(X509_VERIFY_PARAM, (st)) +#define sk_X509_VERIFY_PARAM_num(st) SKM_sk_num(X509_VERIFY_PARAM, (st)) +#define sk_X509_VERIFY_PARAM_value(st, i) SKM_sk_value(X509_VERIFY_PARAM, (st), (i)) +#define sk_X509_VERIFY_PARAM_set(st, i, val) SKM_sk_set(X509_VERIFY_PARAM, (st), (i), (val)) +#define sk_X509_VERIFY_PARAM_zero(st) SKM_sk_zero(X509_VERIFY_PARAM, (st)) +#define sk_X509_VERIFY_PARAM_push(st, val) SKM_sk_push(X509_VERIFY_PARAM, (st), (val)) +#define sk_X509_VERIFY_PARAM_unshift(st, val) SKM_sk_unshift(X509_VERIFY_PARAM, (st), (val)) +#define sk_X509_VERIFY_PARAM_find(st, val) SKM_sk_find(X509_VERIFY_PARAM, (st), (val)) +#define sk_X509_VERIFY_PARAM_find_ex(st, val) SKM_sk_find_ex(X509_VERIFY_PARAM, (st), (val)) +#define sk_X509_VERIFY_PARAM_delete(st, i) SKM_sk_delete(X509_VERIFY_PARAM, (st), (i)) +#define sk_X509_VERIFY_PARAM_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_VERIFY_PARAM, (st), (ptr)) +#define sk_X509_VERIFY_PARAM_insert(st, val, i) SKM_sk_insert(X509_VERIFY_PARAM, (st), (val), (i)) +#define sk_X509_VERIFY_PARAM_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_VERIFY_PARAM, (st), (cmp)) +#define sk_X509_VERIFY_PARAM_dup(st) SKM_sk_dup(X509_VERIFY_PARAM, st) +#define sk_X509_VERIFY_PARAM_pop_free(st, free_func) SKM_sk_pop_free(X509_VERIFY_PARAM, (st), (free_func)) +#define sk_X509_VERIFY_PARAM_shift(st) SKM_sk_shift(X509_VERIFY_PARAM, (st)) +#define sk_X509_VERIFY_PARAM_pop(st) SKM_sk_pop(X509_VERIFY_PARAM, (st)) +#define sk_X509_VERIFY_PARAM_sort(st) SKM_sk_sort(X509_VERIFY_PARAM, (st)) +#define sk_X509_VERIFY_PARAM_is_sorted(st) SKM_sk_is_sorted(X509_VERIFY_PARAM, (st)) + +#define d2i_ASN1_SET_OF_ACCESS_DESCRIPTION(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(ACCESS_DESCRIPTION, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_ACCESS_DESCRIPTION(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(ACCESS_DESCRIPTION, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_ACCESS_DESCRIPTION(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(ACCESS_DESCRIPTION, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_ACCESS_DESCRIPTION(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(ACCESS_DESCRIPTION, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_ASN1_INTEGER(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(ASN1_INTEGER, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_ASN1_INTEGER(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(ASN1_INTEGER, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_ASN1_INTEGER(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(ASN1_INTEGER, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_ASN1_INTEGER(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(ASN1_INTEGER, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_ASN1_OBJECT(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(ASN1_OBJECT, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_ASN1_OBJECT(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(ASN1_OBJECT, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_ASN1_OBJECT(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(ASN1_OBJECT, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_ASN1_OBJECT(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(ASN1_OBJECT, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_ASN1_TYPE(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(ASN1_TYPE, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_ASN1_TYPE(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(ASN1_TYPE, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_ASN1_TYPE(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(ASN1_TYPE, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_ASN1_TYPE(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(ASN1_TYPE, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_DIST_POINT(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(DIST_POINT, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_DIST_POINT(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(DIST_POINT, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_DIST_POINT(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(DIST_POINT, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_DIST_POINT(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(DIST_POINT, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_GENERAL_NAME(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(GENERAL_NAME, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_GENERAL_NAME(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(GENERAL_NAME, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_GENERAL_NAME(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(GENERAL_NAME, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_GENERAL_NAME(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(GENERAL_NAME, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_OCSP_ONEREQ(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(OCSP_ONEREQ, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_OCSP_ONEREQ(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(OCSP_ONEREQ, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_OCSP_ONEREQ(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(OCSP_ONEREQ, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_OCSP_ONEREQ(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(OCSP_ONEREQ, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_OCSP_SINGLERESP(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(OCSP_SINGLERESP, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_OCSP_SINGLERESP(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(OCSP_SINGLERESP, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_OCSP_SINGLERESP(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(OCSP_SINGLERESP, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_OCSP_SINGLERESP(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(OCSP_SINGLERESP, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_PKCS12_SAFEBAG(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(PKCS12_SAFEBAG, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_PKCS12_SAFEBAG(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(PKCS12_SAFEBAG, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_PKCS12_SAFEBAG(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(PKCS12_SAFEBAG, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_PKCS12_SAFEBAG(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(PKCS12_SAFEBAG, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_PKCS7(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(PKCS7, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_PKCS7(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(PKCS7, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_PKCS7(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(PKCS7, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_PKCS7(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(PKCS7, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_PKCS7_RECIP_INFO(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(PKCS7_RECIP_INFO, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_PKCS7_RECIP_INFO(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(PKCS7_RECIP_INFO, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_PKCS7_RECIP_INFO(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(PKCS7_RECIP_INFO, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_PKCS7_RECIP_INFO(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(PKCS7_RECIP_INFO, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_PKCS7_SIGNER_INFO(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(PKCS7_SIGNER_INFO, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_PKCS7_SIGNER_INFO(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(PKCS7_SIGNER_INFO, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_PKCS7_SIGNER_INFO(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(PKCS7_SIGNER_INFO, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_PKCS7_SIGNER_INFO(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(PKCS7_SIGNER_INFO, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_POLICYINFO(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(POLICYINFO, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_POLICYINFO(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(POLICYINFO, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_POLICYINFO(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(POLICYINFO, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_POLICYINFO(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(POLICYINFO, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_POLICYQUALINFO(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(POLICYQUALINFO, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_POLICYQUALINFO(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(POLICYQUALINFO, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_POLICYQUALINFO(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(POLICYQUALINFO, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_POLICYQUALINFO(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(POLICYQUALINFO, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_SXNETID(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(SXNETID, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_SXNETID(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(SXNETID, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_SXNETID(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(SXNETID, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_SXNETID(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(SXNETID, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_X509(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(X509, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_X509(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(X509, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_X509(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(X509, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_X509(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(X509, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_X509_ALGOR(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(X509_ALGOR, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_X509_ALGOR(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(X509_ALGOR, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_X509_ALGOR(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(X509_ALGOR, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_X509_ALGOR(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(X509_ALGOR, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_X509_ATTRIBUTE(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(X509_ATTRIBUTE, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_X509_ATTRIBUTE(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(X509_ATTRIBUTE, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_X509_ATTRIBUTE(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(X509_ATTRIBUTE, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_X509_ATTRIBUTE(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(X509_ATTRIBUTE, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_X509_CRL(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(X509_CRL, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_X509_CRL(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(X509_CRL, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_X509_CRL(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(X509_CRL, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_X509_CRL(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(X509_CRL, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_X509_EXTENSION(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(X509_EXTENSION, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_X509_EXTENSION(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(X509_EXTENSION, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_X509_EXTENSION(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(X509_EXTENSION, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_X509_EXTENSION(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(X509_EXTENSION, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_X509_NAME_ENTRY(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(X509_NAME_ENTRY, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_X509_NAME_ENTRY(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(X509_NAME_ENTRY, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_X509_NAME_ENTRY(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(X509_NAME_ENTRY, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_X509_NAME_ENTRY(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(X509_NAME_ENTRY, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_X509_REVOKED(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(X509_REVOKED, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_X509_REVOKED(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(X509_REVOKED, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_X509_REVOKED(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(X509_REVOKED, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_X509_REVOKED(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(X509_REVOKED, (buf), (len), (d2i_func), (free_func)) + +#define PKCS12_decrypt_d2i_PKCS12_SAFEBAG(algor, d2i_func, free_func, pass, passlen, oct, seq) \ + SKM_PKCS12_decrypt_d2i(PKCS12_SAFEBAG, (algor), (d2i_func), (free_func), (pass), (passlen), (oct), (seq)) + +#define PKCS12_decrypt_d2i_PKCS7(algor, d2i_func, free_func, pass, passlen, oct, seq) \ + SKM_PKCS12_decrypt_d2i(PKCS7, (algor), (d2i_func), (free_func), (pass), (passlen), (oct), (seq)) +/* End of util/mkstack.pl block, you may now edit :-) */ + +#endif /* !defined HEADER_SAFESTACK_H */ diff --git a/src/dep/include/openssl/sha.h b/src/dep/include/openssl/sha.h new file mode 100644 index 0000000..e94099c --- /dev/null +++ b/src/dep/include/openssl/sha.h @@ -0,0 +1,199 @@ +/* crypto/sha/sha.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_SHA_H +#define HEADER_SHA_H + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#if defined(OPENSSL_NO_SHA) || (defined(OPENSSL_NO_SHA0) && defined(OPENSSL_NO_SHA1)) +#error SHA is disabled. +#endif + +#if defined(OPENSSL_FIPS) +#define FIPS_SHA_SIZE_T size_t +#endif + +/* + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + * ! SHA_LONG has to be at least 32 bits wide. If it's wider, then ! + * ! SHA_LONG_LOG2 has to be defined along. ! + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + */ + +#if defined(OPENSSL_SYS_WIN16) || defined(__LP32__) +#define SHA_LONG unsigned long +#elif defined(OPENSSL_SYS_CRAY) || defined(__ILP64__) +#define SHA_LONG unsigned long +#define SHA_LONG_LOG2 3 +#else +#define SHA_LONG unsigned int +#endif + +#define SHA_LBLOCK 16 +#define SHA_CBLOCK (SHA_LBLOCK*4) /* SHA treats input data as a + * contiguous array of 32 bit + * wide big-endian values. */ +#define SHA_LAST_BLOCK (SHA_CBLOCK-8) +#define SHA_DIGEST_LENGTH 20 + +typedef struct SHAstate_st + { + SHA_LONG h0,h1,h2,h3,h4; + SHA_LONG Nl,Nh; + SHA_LONG data[SHA_LBLOCK]; + unsigned int num; + } SHA_CTX; + +#ifndef OPENSSL_NO_SHA0 +int SHA_Init(SHA_CTX *c); +int SHA_Update(SHA_CTX *c, const void *data, size_t len); +int SHA_Final(unsigned char *md, SHA_CTX *c); +unsigned char *SHA(const unsigned char *d, size_t n, unsigned char *md); +void SHA_Transform(SHA_CTX *c, const unsigned char *data); +#endif +#ifndef OPENSSL_NO_SHA1 +int SHA1_Init(SHA_CTX *c); +int SHA1_Update(SHA_CTX *c, const void *data, size_t len); +int SHA1_Final(unsigned char *md, SHA_CTX *c); +unsigned char *SHA1(const unsigned char *d, size_t n, unsigned char *md); +void SHA1_Transform(SHA_CTX *c, const unsigned char *data); +#endif + +#define SHA256_CBLOCK (SHA_LBLOCK*4) /* SHA-256 treats input data as a + * contiguous array of 32 bit + * wide big-endian values. */ +#define SHA224_DIGEST_LENGTH 28 +#define SHA256_DIGEST_LENGTH 32 + +typedef struct SHA256state_st + { + SHA_LONG h[8]; + SHA_LONG Nl,Nh; + SHA_LONG data[SHA_LBLOCK]; + unsigned int num,md_len; + } SHA256_CTX; + +#ifndef OPENSSL_NO_SHA256 +int SHA224_Init(SHA256_CTX *c); +int SHA224_Update(SHA256_CTX *c, const void *data, size_t len); +int SHA224_Final(unsigned char *md, SHA256_CTX *c); +unsigned char *SHA224(const unsigned char *d, size_t n,unsigned char *md); +int SHA256_Init(SHA256_CTX *c); +int SHA256_Update(SHA256_CTX *c, const void *data, size_t len); +int SHA256_Final(unsigned char *md, SHA256_CTX *c); +unsigned char *SHA256(const unsigned char *d, size_t n,unsigned char *md); +void SHA256_Transform(SHA256_CTX *c, const unsigned char *data); +#endif + +#define SHA384_DIGEST_LENGTH 48 +#define SHA512_DIGEST_LENGTH 64 + +#ifndef OPENSSL_NO_SHA512 +/* + * Unlike 32-bit digest algorithms, SHA-512 *relies* on SHA_LONG64 + * being exactly 64-bit wide. See Implementation Notes in sha512.c + * for further details. + */ +#define SHA512_CBLOCK (SHA_LBLOCK*8) /* SHA-512 treats input data as a + * contiguous array of 64 bit + * wide big-endian values. */ +#if (defined(_WIN32) || defined(_WIN64)) && !defined(__MINGW32__) +#define SHA_LONG64 unsigned __int64 +#define U64(C) C##UI64 +#elif defined(__arch64__) +#define SHA_LONG64 unsigned long +#define U64(C) C##UL +#else +#define SHA_LONG64 unsigned long long +#define U64(C) C##ULL +#endif + +typedef struct SHA512state_st + { + SHA_LONG64 h[8]; + SHA_LONG64 Nl,Nh; + union { + SHA_LONG64 d[SHA_LBLOCK]; + unsigned char p[SHA512_CBLOCK]; + } u; + unsigned int num,md_len; + } SHA512_CTX; +#endif + +#ifndef OPENSSL_NO_SHA512 +int SHA384_Init(SHA512_CTX *c); +int SHA384_Update(SHA512_CTX *c, const void *data, size_t len); +int SHA384_Final(unsigned char *md, SHA512_CTX *c); +unsigned char *SHA384(const unsigned char *d, size_t n,unsigned char *md); +int SHA512_Init(SHA512_CTX *c); +int SHA512_Update(SHA512_CTX *c, const void *data, size_t len); +int SHA512_Final(unsigned char *md, SHA512_CTX *c); +unsigned char *SHA512(const unsigned char *d, size_t n,unsigned char *md); +void SHA512_Transform(SHA512_CTX *c, const unsigned char *data); +#endif + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/dep/include/openssl/ssl.h b/src/dep/include/openssl/ssl.h new file mode 100644 index 0000000..a1e7a4d --- /dev/null +++ b/src/dep/include/openssl/ssl.h @@ -0,0 +1,1955 @@ +/* ssl/ssl.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ +/* ==================================================================== + * Copyright (c) 1998-2001 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +/* ==================================================================== + * Copyright (c) 1998-2002 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * ECC cipher suite support in OpenSSL originally developed by + * SUN MICROSYSTEMS, INC., and contributed to the OpenSSL project. + */ + +#ifndef HEADER_SSL_H +#define HEADER_SSL_H + +#include + +#ifndef OPENSSL_NO_COMP +#include +#endif +#ifndef OPENSSL_NO_BIO +#include +#endif +#ifndef OPENSSL_NO_DEPRECATED +#ifndef OPENSSL_NO_X509 +#include +#endif +#include +#include +#include +#endif +#include + +#include +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* SSLeay version number for ASN.1 encoding of the session information */ +/* Version 0 - initial version + * Version 1 - added the optional peer certificate + */ +#define SSL_SESSION_ASN1_VERSION 0x0001 + +/* text strings for the ciphers */ +#define SSL_TXT_NULL_WITH_MD5 SSL2_TXT_NULL_WITH_MD5 +#define SSL_TXT_RC4_128_WITH_MD5 SSL2_TXT_RC4_128_WITH_MD5 +#define SSL_TXT_RC4_128_EXPORT40_WITH_MD5 SSL2_TXT_RC4_128_EXPORT40_WITH_MD5 +#define SSL_TXT_RC2_128_CBC_WITH_MD5 SSL2_TXT_RC2_128_CBC_WITH_MD5 +#define SSL_TXT_RC2_128_CBC_EXPORT40_WITH_MD5 SSL2_TXT_RC2_128_CBC_EXPORT40_WITH_MD5 +#define SSL_TXT_IDEA_128_CBC_WITH_MD5 SSL2_TXT_IDEA_128_CBC_WITH_MD5 +#define SSL_TXT_DES_64_CBC_WITH_MD5 SSL2_TXT_DES_64_CBC_WITH_MD5 +#define SSL_TXT_DES_64_CBC_WITH_SHA SSL2_TXT_DES_64_CBC_WITH_SHA +#define SSL_TXT_DES_192_EDE3_CBC_WITH_MD5 SSL2_TXT_DES_192_EDE3_CBC_WITH_MD5 +#define SSL_TXT_DES_192_EDE3_CBC_WITH_SHA SSL2_TXT_DES_192_EDE3_CBC_WITH_SHA + +/* VRS Additional Kerberos5 entries + */ +#define SSL_TXT_KRB5_DES_64_CBC_SHA SSL3_TXT_KRB5_DES_64_CBC_SHA +#define SSL_TXT_KRB5_DES_192_CBC3_SHA SSL3_TXT_KRB5_DES_192_CBC3_SHA +#define SSL_TXT_KRB5_RC4_128_SHA SSL3_TXT_KRB5_RC4_128_SHA +#define SSL_TXT_KRB5_IDEA_128_CBC_SHA SSL3_TXT_KRB5_IDEA_128_CBC_SHA +#define SSL_TXT_KRB5_DES_64_CBC_MD5 SSL3_TXT_KRB5_DES_64_CBC_MD5 +#define SSL_TXT_KRB5_DES_192_CBC3_MD5 SSL3_TXT_KRB5_DES_192_CBC3_MD5 +#define SSL_TXT_KRB5_RC4_128_MD5 SSL3_TXT_KRB5_RC4_128_MD5 +#define SSL_TXT_KRB5_IDEA_128_CBC_MD5 SSL3_TXT_KRB5_IDEA_128_CBC_MD5 + +#define SSL_TXT_KRB5_DES_40_CBC_SHA SSL3_TXT_KRB5_DES_40_CBC_SHA +#define SSL_TXT_KRB5_RC2_40_CBC_SHA SSL3_TXT_KRB5_RC2_40_CBC_SHA +#define SSL_TXT_KRB5_RC4_40_SHA SSL3_TXT_KRB5_RC4_40_SHA +#define SSL_TXT_KRB5_DES_40_CBC_MD5 SSL3_TXT_KRB5_DES_40_CBC_MD5 +#define SSL_TXT_KRB5_RC2_40_CBC_MD5 SSL3_TXT_KRB5_RC2_40_CBC_MD5 +#define SSL_TXT_KRB5_RC4_40_MD5 SSL3_TXT_KRB5_RC4_40_MD5 + +#define SSL_TXT_KRB5_DES_40_CBC_SHA SSL3_TXT_KRB5_DES_40_CBC_SHA +#define SSL_TXT_KRB5_DES_40_CBC_MD5 SSL3_TXT_KRB5_DES_40_CBC_MD5 +#define SSL_TXT_KRB5_DES_64_CBC_SHA SSL3_TXT_KRB5_DES_64_CBC_SHA +#define SSL_TXT_KRB5_DES_64_CBC_MD5 SSL3_TXT_KRB5_DES_64_CBC_MD5 +#define SSL_TXT_KRB5_DES_192_CBC3_SHA SSL3_TXT_KRB5_DES_192_CBC3_SHA +#define SSL_TXT_KRB5_DES_192_CBC3_MD5 SSL3_TXT_KRB5_DES_192_CBC3_MD5 +#define SSL_MAX_KRB5_PRINCIPAL_LENGTH 256 + +#define SSL_MAX_SSL_SESSION_ID_LENGTH 32 +#define SSL_MAX_SID_CTX_LENGTH 32 + +#define SSL_MIN_RSA_MODULUS_LENGTH_IN_BYTES (512/8) +#define SSL_MAX_KEY_ARG_LENGTH 8 +#define SSL_MAX_MASTER_KEY_LENGTH 48 + +/* These are used to specify which ciphers to use and not to use */ +#define SSL_TXT_LOW "LOW" +#define SSL_TXT_MEDIUM "MEDIUM" +#define SSL_TXT_HIGH "HIGH" +#define SSL_TXT_kFZA "kFZA" +#define SSL_TXT_aFZA "aFZA" +#define SSL_TXT_eFZA "eFZA" +#define SSL_TXT_FZA "FZA" + +#define SSL_TXT_aNULL "aNULL" +#define SSL_TXT_eNULL "eNULL" +#define SSL_TXT_NULL "NULL" + +#define SSL_TXT_kKRB5 "kKRB5" +#define SSL_TXT_aKRB5 "aKRB5" +#define SSL_TXT_KRB5 "KRB5" + +#define SSL_TXT_kRSA "kRSA" +#define SSL_TXT_kDHr "kDHr" +#define SSL_TXT_kDHd "kDHd" +#define SSL_TXT_kEDH "kEDH" +#define SSL_TXT_aRSA "aRSA" +#define SSL_TXT_aDSS "aDSS" +#define SSL_TXT_aDH "aDH" +#define SSL_TXT_DSS "DSS" +#define SSL_TXT_DH "DH" +#define SSL_TXT_EDH "EDH" +#define SSL_TXT_ADH "ADH" +#define SSL_TXT_RSA "RSA" +#define SSL_TXT_DES "DES" +#define SSL_TXT_3DES "3DES" +#define SSL_TXT_RC4 "RC4" +#define SSL_TXT_RC2 "RC2" +#define SSL_TXT_IDEA "IDEA" +#define SSL_TXT_AES "AES" +#define SSL_TXT_MD5 "MD5" +#define SSL_TXT_SHA1 "SHA1" +#define SSL_TXT_SHA "SHA" +#define SSL_TXT_EXP "EXP" +#define SSL_TXT_EXPORT "EXPORT" +#define SSL_TXT_EXP40 "EXPORT40" +#define SSL_TXT_EXP56 "EXPORT56" +#define SSL_TXT_SSLV2 "SSLv2" +#define SSL_TXT_SSLV3 "SSLv3" +#define SSL_TXT_TLSV1 "TLSv1" +#define SSL_TXT_ALL "ALL" +#define SSL_TXT_ECC "ECCdraft" /* ECC ciphersuites are not yet official */ + +/* + * COMPLEMENTOF* definitions. These identifiers are used to (de-select) + * ciphers normally not being used. + * Example: "RC4" will activate all ciphers using RC4 including ciphers + * without authentication, which would normally disabled by DEFAULT (due + * the "!ADH" being part of default). Therefore "RC4:!COMPLEMENTOFDEFAULT" + * will make sure that it is also disabled in the specific selection. + * COMPLEMENTOF* identifiers are portable between version, as adjustments + * to the default cipher setup will also be included here. + * + * COMPLEMENTOFDEFAULT does not experience the same special treatment that + * DEFAULT gets, as only selection is being done and no sorting as needed + * for DEFAULT. + */ +#define SSL_TXT_CMPALL "COMPLEMENTOFALL" +#define SSL_TXT_CMPDEF "COMPLEMENTOFDEFAULT" + +/* The following cipher list is used by default. + * It also is substituted when an application-defined cipher list string + * starts with 'DEFAULT'. */ +#define SSL_DEFAULT_CIPHER_LIST "ALL:!ADH:+RC4:@STRENGTH" /* low priority for RC4 */ + +/* Used in SSL_set_shutdown()/SSL_get_shutdown(); */ +#define SSL_SENT_SHUTDOWN 1 +#define SSL_RECEIVED_SHUTDOWN 2 + +#ifdef __cplusplus +} +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#if (defined(OPENSSL_NO_RSA) || defined(OPENSSL_NO_MD5)) && !defined(OPENSSL_NO_SSL2) +#define OPENSSL_NO_SSL2 +#endif + +#define SSL_FILETYPE_ASN1 X509_FILETYPE_ASN1 +#define SSL_FILETYPE_PEM X509_FILETYPE_PEM + +/* This is needed to stop compilers complaining about the + * 'struct ssl_st *' function parameters used to prototype callbacks + * in SSL_CTX. */ +typedef struct ssl_st *ssl_crock_st; + +/* used to hold info on the particular ciphers used */ +typedef struct ssl_cipher_st + { + int valid; + const char *name; /* text name */ + unsigned long id; /* id, 4 bytes, first is version */ + unsigned long algorithms; /* what ciphers are used */ + unsigned long algo_strength; /* strength and export flags */ + unsigned long algorithm2; /* Extra flags */ + int strength_bits; /* Number of bits really used */ + int alg_bits; /* Number of bits for algorithm */ + unsigned long mask; /* used for matching */ + unsigned long mask_strength; /* also used for matching */ + } SSL_CIPHER; + +DECLARE_STACK_OF(SSL_CIPHER) + +typedef struct ssl_st SSL; +typedef struct ssl_ctx_st SSL_CTX; + +/* Used to hold functions for SSLv2 or SSLv3/TLSv1 functions */ +typedef struct ssl_method_st + { + int version; + int (*ssl_new)(SSL *s); + void (*ssl_clear)(SSL *s); + void (*ssl_free)(SSL *s); + int (*ssl_accept)(SSL *s); + int (*ssl_connect)(SSL *s); + int (*ssl_read)(SSL *s,void *buf,int len); + int (*ssl_peek)(SSL *s,void *buf,int len); + int (*ssl_write)(SSL *s,const void *buf,int len); + int (*ssl_shutdown)(SSL *s); + int (*ssl_renegotiate)(SSL *s); + int (*ssl_renegotiate_check)(SSL *s); + long (*ssl_get_message)(SSL *s, int st1, int stn, int mt, long + max, int *ok); + int (*ssl_read_bytes)(SSL *s, int type, unsigned char *buf, int len, + int peek); + int (*ssl_write_bytes)(SSL *s, int type, const void *buf_, int len); + int (*ssl_dispatch_alert)(SSL *s); + long (*ssl_ctrl)(SSL *s,int cmd,long larg,void *parg); + long (*ssl_ctx_ctrl)(SSL_CTX *ctx,int cmd,long larg,void *parg); + SSL_CIPHER *(*get_cipher_by_char)(const unsigned char *ptr); + int (*put_cipher_by_char)(const SSL_CIPHER *cipher,unsigned char *ptr); + int (*ssl_pending)(const SSL *s); + int (*num_ciphers)(void); + SSL_CIPHER *(*get_cipher)(unsigned ncipher); + struct ssl_method_st *(*get_ssl_method)(int version); + long (*get_timeout)(void); + struct ssl3_enc_method *ssl3_enc; /* Extra SSLv3/TLS stuff */ + int (*ssl_version)(void); + long (*ssl_callback_ctrl)(SSL *s, int cb_id, void (*fp)(void)); + long (*ssl_ctx_callback_ctrl)(SSL_CTX *s, int cb_id, void (*fp)(void)); + } SSL_METHOD; + +/* Lets make this into an ASN.1 type structure as follows + * SSL_SESSION_ID ::= SEQUENCE { + * version INTEGER, -- structure version number + * SSLversion INTEGER, -- SSL version number + * Cipher OCTET_STRING, -- the 3 byte cipher ID + * Session_ID OCTET_STRING, -- the Session ID + * Master_key OCTET_STRING, -- the master key + * KRB5_principal OCTET_STRING -- optional Kerberos principal + * Key_Arg [ 0 ] IMPLICIT OCTET_STRING, -- the optional Key argument + * Time [ 1 ] EXPLICIT INTEGER, -- optional Start Time + * Timeout [ 2 ] EXPLICIT INTEGER, -- optional Timeout ins seconds + * Peer [ 3 ] EXPLICIT X509, -- optional Peer Certificate + * Session_ID_context [ 4 ] EXPLICIT OCTET_STRING, -- the Session ID context + * Verify_result [ 5 ] EXPLICIT INTEGER -- X509_V_... code for `Peer' + * Compression [6] IMPLICIT ASN1_OBJECT -- compression OID XXXXX + * } + * Look in ssl/ssl_asn1.c for more details + * I'm using EXPLICIT tags so I can read the damn things using asn1parse :-). + */ +typedef struct ssl_session_st + { + int ssl_version; /* what ssl version session info is + * being kept in here? */ + + /* only really used in SSLv2 */ + unsigned int key_arg_length; + unsigned char key_arg[SSL_MAX_KEY_ARG_LENGTH]; + int master_key_length; + unsigned char master_key[SSL_MAX_MASTER_KEY_LENGTH]; + /* session_id - valid? */ + unsigned int session_id_length; + unsigned char session_id[SSL_MAX_SSL_SESSION_ID_LENGTH]; + /* this is used to determine whether the session is being reused in + * the appropriate context. It is up to the application to set this, + * via SSL_new */ + unsigned int sid_ctx_length; + unsigned char sid_ctx[SSL_MAX_SID_CTX_LENGTH]; + +#ifndef OPENSSL_NO_KRB5 + unsigned int krb5_client_princ_len; + unsigned char krb5_client_princ[SSL_MAX_KRB5_PRINCIPAL_LENGTH]; +#endif /* OPENSSL_NO_KRB5 */ + + int not_resumable; + + /* The cert is the certificate used to establish this connection */ + struct sess_cert_st /* SESS_CERT */ *sess_cert; + + /* This is the cert for the other end. + * On clients, it will be the same as sess_cert->peer_key->x509 + * (the latter is not enough as sess_cert is not retained + * in the external representation of sessions, see ssl_asn1.c). */ + X509 *peer; + /* when app_verify_callback accepts a session where the peer's certificate + * is not ok, we must remember the error for session reuse: */ + long verify_result; /* only for servers */ + + int references; + long timeout; + long time; + + int compress_meth; /* Need to lookup the method */ + + SSL_CIPHER *cipher; + unsigned long cipher_id; /* when ASN.1 loaded, this + * needs to be used to load + * the 'cipher' structure */ + + STACK_OF(SSL_CIPHER) *ciphers; /* shared ciphers? */ + + CRYPTO_EX_DATA ex_data; /* application specific data */ + + /* These are used to make removal of session-ids more + * efficient and to implement a maximum cache size. */ + struct ssl_session_st *prev,*next; + } SSL_SESSION; + + +#define SSL_OP_MICROSOFT_SESS_ID_BUG 0x00000001L +#define SSL_OP_NETSCAPE_CHALLENGE_BUG 0x00000002L +#define SSL_OP_NETSCAPE_REUSE_CIPHER_CHANGE_BUG 0x00000008L +#define SSL_OP_SSLREF2_REUSE_CERT_TYPE_BUG 0x00000010L +#define SSL_OP_MICROSOFT_BIG_SSLV3_BUFFER 0x00000020L +#define SSL_OP_MSIE_SSLV2_RSA_PADDING 0x00000040L /* no effect since 0.9.7h and 0.9.8b */ +#define SSL_OP_SSLEAY_080_CLIENT_DH_BUG 0x00000080L +#define SSL_OP_TLS_D5_BUG 0x00000100L +#define SSL_OP_TLS_BLOCK_PADDING_BUG 0x00000200L + +/* Disable SSL 3.0/TLS 1.0 CBC vulnerability workaround that was added + * in OpenSSL 0.9.6d. Usually (depending on the application protocol) + * the workaround is not needed. Unfortunately some broken SSL/TLS + * implementations cannot handle it at all, which is why we include + * it in SSL_OP_ALL. */ +#define SSL_OP_DONT_INSERT_EMPTY_FRAGMENTS 0x00000800L /* added in 0.9.6e */ + +/* SSL_OP_ALL: various bug workarounds that should be rather harmless. + * This used to be 0x000FFFFFL before 0.9.7. */ +#define SSL_OP_ALL 0x00000FFFL + +/* DTLS options */ +#define SSL_OP_NO_QUERY_MTU 0x00001000L +/* Turn on Cookie Exchange (on relevant for servers) */ +#define SSL_OP_COOKIE_EXCHANGE 0x00002000L + +/* As server, disallow session resumption on renegotiation */ +#define SSL_OP_NO_SESSION_RESUMPTION_ON_RENEGOTIATION 0x00010000L +/* If set, always create a new key when using tmp_ecdh parameters */ +#define SSL_OP_SINGLE_ECDH_USE 0x00080000L +/* If set, always create a new key when using tmp_dh parameters */ +#define SSL_OP_SINGLE_DH_USE 0x00100000L +/* Set to always use the tmp_rsa key when doing RSA operations, + * even when this violates protocol specs */ +#define SSL_OP_EPHEMERAL_RSA 0x00200000L +/* Set on servers to choose the cipher according to the server's + * preferences */ +#define SSL_OP_CIPHER_SERVER_PREFERENCE 0x00400000L +/* If set, a server will allow a client to issue a SSLv3.0 version number + * as latest version supported in the premaster secret, even when TLSv1.0 + * (version 3.1) was announced in the client hello. Normally this is + * forbidden to prevent version rollback attacks. */ +#define SSL_OP_TLS_ROLLBACK_BUG 0x00800000L + +#define SSL_OP_NO_SSLv2 0x01000000L +#define SSL_OP_NO_SSLv3 0x02000000L +#define SSL_OP_NO_TLSv1 0x04000000L + +/* The next flag deliberately changes the ciphertest, this is a check + * for the PKCS#1 attack */ +#define SSL_OP_PKCS1_CHECK_1 0x08000000L +#define SSL_OP_PKCS1_CHECK_2 0x10000000L +#define SSL_OP_NETSCAPE_CA_DN_BUG 0x20000000L +#define SSL_OP_NETSCAPE_DEMO_CIPHER_CHANGE_BUG 0x40000000L + + +/* Allow SSL_write(..., n) to return r with 0 < r < n (i.e. report success + * when just a single record has been written): */ +#define SSL_MODE_ENABLE_PARTIAL_WRITE 0x00000001L +/* Make it possible to retry SSL_write() with changed buffer location + * (buffer contents must stay the same!); this is not the default to avoid + * the misconception that non-blocking SSL_write() behaves like + * non-blocking write(): */ +#define SSL_MODE_ACCEPT_MOVING_WRITE_BUFFER 0x00000002L +/* Never bother the application with retries if the transport + * is blocking: */ +#define SSL_MODE_AUTO_RETRY 0x00000004L +/* Don't attempt to automatically build certificate chain */ +#define SSL_MODE_NO_AUTO_CHAIN 0x00000008L + + +/* Note: SSL[_CTX]_set_{options,mode} use |= op on the previous value, + * they cannot be used to clear bits. */ + +#define SSL_CTX_set_options(ctx,op) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_OPTIONS,(op),NULL) +#define SSL_CTX_get_options(ctx) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_OPTIONS,0,NULL) +#define SSL_set_options(ssl,op) \ + SSL_ctrl((ssl),SSL_CTRL_OPTIONS,(op),NULL) +#define SSL_get_options(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_OPTIONS,0,NULL) + +#define SSL_CTX_set_mode(ctx,op) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_MODE,(op),NULL) +#define SSL_CTX_get_mode(ctx) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_MODE,0,NULL) +#define SSL_set_mode(ssl,op) \ + SSL_ctrl((ssl),SSL_CTRL_MODE,(op),NULL) +#define SSL_get_mode(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_MODE,0,NULL) +#define SSL_set_mtu(ssl, mtu) \ + SSL_ctrl((ssl),SSL_CTRL_SET_MTU,(mtu),NULL) + + +void SSL_CTX_set_msg_callback(SSL_CTX *ctx, void (*cb)(int write_p, int version, int content_type, const void *buf, size_t len, SSL *ssl, void *arg)); +void SSL_set_msg_callback(SSL *ssl, void (*cb)(int write_p, int version, int content_type, const void *buf, size_t len, SSL *ssl, void *arg)); +#define SSL_CTX_set_msg_callback_arg(ctx, arg) SSL_CTX_ctrl((ctx), SSL_CTRL_SET_MSG_CALLBACK_ARG, 0, (arg)) +#define SSL_set_msg_callback_arg(ssl, arg) SSL_ctrl((ssl), SSL_CTRL_SET_MSG_CALLBACK_ARG, 0, (arg)) + + + +#if defined(OPENSSL_SYS_MSDOS) && !defined(OPENSSL_SYS_WIN32) +#define SSL_MAX_CERT_LIST_DEFAULT 1024*30 /* 30k max cert list :-) */ +#else +#define SSL_MAX_CERT_LIST_DEFAULT 1024*100 /* 100k max cert list :-) */ +#endif + +#define SSL_SESSION_CACHE_MAX_SIZE_DEFAULT (1024*20) + +/* This callback type is used inside SSL_CTX, SSL, and in the functions that set + * them. It is used to override the generation of SSL/TLS session IDs in a + * server. Return value should be zero on an error, non-zero to proceed. Also, + * callbacks should themselves check if the id they generate is unique otherwise + * the SSL handshake will fail with an error - callbacks can do this using the + * 'ssl' value they're passed by; + * SSL_has_matching_session_id(ssl, id, *id_len) + * The length value passed in is set at the maximum size the session ID can be. + * In SSLv2 this is 16 bytes, whereas SSLv3/TLSv1 it is 32 bytes. The callback + * can alter this length to be less if desired, but under SSLv2 session IDs are + * supposed to be fixed at 16 bytes so the id will be padded after the callback + * returns in this case. It is also an error for the callback to set the size to + * zero. */ +typedef int (*GEN_SESSION_CB)(const SSL *ssl, unsigned char *id, + unsigned int *id_len); + +typedef struct ssl_comp_st + { + int id; + const char *name; +#ifndef OPENSSL_NO_COMP + COMP_METHOD *method; +#else + char *method; +#endif + } SSL_COMP; + +DECLARE_STACK_OF(SSL_COMP) + +struct ssl_ctx_st + { + SSL_METHOD *method; + + STACK_OF(SSL_CIPHER) *cipher_list; + /* same as above but sorted for lookup */ + STACK_OF(SSL_CIPHER) *cipher_list_by_id; + + struct x509_store_st /* X509_STORE */ *cert_store; + struct lhash_st /* LHASH */ *sessions; /* a set of SSL_SESSIONs */ + /* Most session-ids that will be cached, default is + * SSL_SESSION_CACHE_MAX_SIZE_DEFAULT. 0 is unlimited. */ + unsigned long session_cache_size; + struct ssl_session_st *session_cache_head; + struct ssl_session_st *session_cache_tail; + + /* This can have one of 2 values, ored together, + * SSL_SESS_CACHE_CLIENT, + * SSL_SESS_CACHE_SERVER, + * Default is SSL_SESSION_CACHE_SERVER, which means only + * SSL_accept which cache SSL_SESSIONS. */ + int session_cache_mode; + + /* If timeout is not 0, it is the default timeout value set + * when SSL_new() is called. This has been put in to make + * life easier to set things up */ + long session_timeout; + + /* If this callback is not null, it will be called each + * time a session id is added to the cache. If this function + * returns 1, it means that the callback will do a + * SSL_SESSION_free() when it has finished using it. Otherwise, + * on 0, it means the callback has finished with it. + * If remove_session_cb is not null, it will be called when + * a session-id is removed from the cache. After the call, + * OpenSSL will SSL_SESSION_free() it. */ + int (*new_session_cb)(struct ssl_st *ssl,SSL_SESSION *sess); + void (*remove_session_cb)(struct ssl_ctx_st *ctx,SSL_SESSION *sess); + SSL_SESSION *(*get_session_cb)(struct ssl_st *ssl, + unsigned char *data,int len,int *copy); + + struct + { + int sess_connect; /* SSL new conn - started */ + int sess_connect_renegotiate;/* SSL reneg - requested */ + int sess_connect_good; /* SSL new conne/reneg - finished */ + int sess_accept; /* SSL new accept - started */ + int sess_accept_renegotiate;/* SSL reneg - requested */ + int sess_accept_good; /* SSL accept/reneg - finished */ + int sess_miss; /* session lookup misses */ + int sess_timeout; /* reuse attempt on timeouted session */ + int sess_cache_full; /* session removed due to full cache */ + int sess_hit; /* session reuse actually done */ + int sess_cb_hit; /* session-id that was not + * in the cache was + * passed back via the callback. This + * indicates that the application is + * supplying session-id's from other + * processes - spooky :-) */ + } stats; + + int references; + + /* if defined, these override the X509_verify_cert() calls */ + int (*app_verify_callback)(X509_STORE_CTX *, void *); + void *app_verify_arg; + /* before OpenSSL 0.9.7, 'app_verify_arg' was ignored + * ('app_verify_callback' was called with just one argument) */ + + /* Default password callback. */ + pem_password_cb *default_passwd_callback; + + /* Default password callback user data. */ + void *default_passwd_callback_userdata; + + /* get client cert callback */ + int (*client_cert_cb)(SSL *ssl, X509 **x509, EVP_PKEY **pkey); + + /* cookie generate callback */ + int (*app_gen_cookie_cb)(SSL *ssl, unsigned char *cookie, + unsigned int *cookie_len); + + /* verify cookie callback */ + int (*app_verify_cookie_cb)(SSL *ssl, unsigned char *cookie, + unsigned int cookie_len); + + CRYPTO_EX_DATA ex_data; + + const EVP_MD *rsa_md5;/* For SSLv2 - name is 'ssl2-md5' */ + const EVP_MD *md5; /* For SSLv3/TLSv1 'ssl3-md5' */ + const EVP_MD *sha1; /* For SSLv3/TLSv1 'ssl3->sha1' */ + + STACK_OF(X509) *extra_certs; + STACK_OF(SSL_COMP) *comp_methods; /* stack of SSL_COMP, SSLv3/TLSv1 */ + + + /* Default values used when no per-SSL value is defined follow */ + + void (*info_callback)(const SSL *ssl,int type,int val); /* used if SSL's info_callback is NULL */ + + /* what we put in client cert requests */ + STACK_OF(X509_NAME) *client_CA; + + + /* Default values to use in SSL structures follow (these are copied by SSL_new) */ + + unsigned long options; + unsigned long mode; + long max_cert_list; + + struct cert_st /* CERT */ *cert; + int read_ahead; + + /* callback that allows applications to peek at protocol messages */ + void (*msg_callback)(int write_p, int version, int content_type, const void *buf, size_t len, SSL *ssl, void *arg); + void *msg_callback_arg; + + int verify_mode; + unsigned int sid_ctx_length; + unsigned char sid_ctx[SSL_MAX_SID_CTX_LENGTH]; + int (*default_verify_callback)(int ok,X509_STORE_CTX *ctx); /* called 'verify_callback' in the SSL */ + + /* Default generate session ID callback. */ + GEN_SESSION_CB generate_session_id; + + X509_VERIFY_PARAM *param; + +#if 0 + int purpose; /* Purpose setting */ + int trust; /* Trust setting */ +#endif + + int quiet_shutdown; + }; + +#define SSL_SESS_CACHE_OFF 0x0000 +#define SSL_SESS_CACHE_CLIENT 0x0001 +#define SSL_SESS_CACHE_SERVER 0x0002 +#define SSL_SESS_CACHE_BOTH (SSL_SESS_CACHE_CLIENT|SSL_SESS_CACHE_SERVER) +#define SSL_SESS_CACHE_NO_AUTO_CLEAR 0x0080 +/* enough comments already ... see SSL_CTX_set_session_cache_mode(3) */ +#define SSL_SESS_CACHE_NO_INTERNAL_LOOKUP 0x0100 +#define SSL_SESS_CACHE_NO_INTERNAL_STORE 0x0200 +#define SSL_SESS_CACHE_NO_INTERNAL \ + (SSL_SESS_CACHE_NO_INTERNAL_LOOKUP|SSL_SESS_CACHE_NO_INTERNAL_STORE) + + struct lhash_st *SSL_CTX_sessions(SSL_CTX *ctx); +#define SSL_CTX_sess_number(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_NUMBER,0,NULL) +#define SSL_CTX_sess_connect(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CONNECT,0,NULL) +#define SSL_CTX_sess_connect_good(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CONNECT_GOOD,0,NULL) +#define SSL_CTX_sess_connect_renegotiate(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CONNECT_RENEGOTIATE,0,NULL) +#define SSL_CTX_sess_accept(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_ACCEPT,0,NULL) +#define SSL_CTX_sess_accept_renegotiate(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_ACCEPT_RENEGOTIATE,0,NULL) +#define SSL_CTX_sess_accept_good(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_ACCEPT_GOOD,0,NULL) +#define SSL_CTX_sess_hits(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_HIT,0,NULL) +#define SSL_CTX_sess_cb_hits(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CB_HIT,0,NULL) +#define SSL_CTX_sess_misses(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_MISSES,0,NULL) +#define SSL_CTX_sess_timeouts(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_TIMEOUTS,0,NULL) +#define SSL_CTX_sess_cache_full(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CACHE_FULL,0,NULL) + +#define SSL_CTX_sess_set_new_cb(ctx,cb) ((ctx)->new_session_cb=(cb)) +#define SSL_CTX_sess_get_new_cb(ctx) ((ctx)->new_session_cb) +#define SSL_CTX_sess_set_remove_cb(ctx,cb) ((ctx)->remove_session_cb=(cb)) +#define SSL_CTX_sess_get_remove_cb(ctx) ((ctx)->remove_session_cb) +#define SSL_CTX_sess_set_get_cb(ctx,cb) ((ctx)->get_session_cb=(cb)) +#define SSL_CTX_sess_get_get_cb(ctx) ((ctx)->get_session_cb) +#define SSL_CTX_set_info_callback(ctx,cb) ((ctx)->info_callback=(cb)) +#define SSL_CTX_get_info_callback(ctx) ((ctx)->info_callback) +#define SSL_CTX_set_client_cert_cb(ctx,cb) ((ctx)->client_cert_cb=(cb)) +#define SSL_CTX_get_client_cert_cb(ctx) ((ctx)->client_cert_cb) +#define SSL_CTX_set_cookie_generate_cb(ctx,cb) ((ctx)->app_gen_cookie_cb=(cb)) +#define SSL_CTX_set_cookie_verify_cb(ctx,cb) ((ctx)->app_verify_cookie_cb=(cb)) + +#define SSL_NOTHING 1 +#define SSL_WRITING 2 +#define SSL_READING 3 +#define SSL_X509_LOOKUP 4 + +/* These will only be used when doing non-blocking IO */ +#define SSL_want_nothing(s) (SSL_want(s) == SSL_NOTHING) +#define SSL_want_read(s) (SSL_want(s) == SSL_READING) +#define SSL_want_write(s) (SSL_want(s) == SSL_WRITING) +#define SSL_want_x509_lookup(s) (SSL_want(s) == SSL_X509_LOOKUP) + +struct ssl_st + { + /* protocol version + * (one of SSL2_VERSION, SSL3_VERSION, TLS1_VERSION, DTLS1_VERSION) + */ + int version; + int type; /* SSL_ST_CONNECT or SSL_ST_ACCEPT */ + + SSL_METHOD *method; /* SSLv3 */ + + /* There are 2 BIO's even though they are normally both the + * same. This is so data can be read and written to different + * handlers */ + +#ifndef OPENSSL_NO_BIO + BIO *rbio; /* used by SSL_read */ + BIO *wbio; /* used by SSL_write */ + BIO *bbio; /* used during session-id reuse to concatenate + * messages */ +#else + char *rbio; /* used by SSL_read */ + char *wbio; /* used by SSL_write */ + char *bbio; +#endif + /* This holds a variable that indicates what we were doing + * when a 0 or -1 is returned. This is needed for + * non-blocking IO so we know what request needs re-doing when + * in SSL_accept or SSL_connect */ + int rwstate; + + /* true when we are actually in SSL_accept() or SSL_connect() */ + int in_handshake; + int (*handshake_func)(SSL *); + + /* Imagine that here's a boolean member "init" that is + * switched as soon as SSL_set_{accept/connect}_state + * is called for the first time, so that "state" and + * "handshake_func" are properly initialized. But as + * handshake_func is == 0 until then, we use this + * test instead of an "init" member. + */ + + int server; /* are we the server side? - mostly used by SSL_clear*/ + + int new_session;/* 1 if we are to use a new session. + * 2 if we are a server and are inside a handshake + * (i.e. not just sending a HelloRequest) + * NB: For servers, the 'new' session may actually be a previously + * cached session or even the previous session unless + * SSL_OP_NO_SESSION_RESUMPTION_ON_RENEGOTIATION is set */ + int quiet_shutdown;/* don't send shutdown packets */ + int shutdown; /* we have shut things down, 0x01 sent, 0x02 + * for received */ + int state; /* where we are */ + int rstate; /* where we are when reading */ + + BUF_MEM *init_buf; /* buffer used during init */ + void *init_msg; /* pointer to handshake message body, set by ssl3_get_message() */ + int init_num; /* amount read/written */ + int init_off; /* amount read/written */ + + /* used internally to point at a raw packet */ + unsigned char *packet; + unsigned int packet_length; + + struct ssl2_state_st *s2; /* SSLv2 variables */ + struct ssl3_state_st *s3; /* SSLv3 variables */ + struct dtls1_state_st *d1; /* DTLSv1 variables */ + + int read_ahead; /* Read as many input bytes as possible + * (for non-blocking reads) */ + + /* callback that allows applications to peek at protocol messages */ + void (*msg_callback)(int write_p, int version, int content_type, const void *buf, size_t len, SSL *ssl, void *arg); + void *msg_callback_arg; + + int hit; /* reusing a previous session */ + + X509_VERIFY_PARAM *param; + +#if 0 + int purpose; /* Purpose setting */ + int trust; /* Trust setting */ +#endif + + /* crypto */ + STACK_OF(SSL_CIPHER) *cipher_list; + STACK_OF(SSL_CIPHER) *cipher_list_by_id; + + /* These are the ones being used, the ones in SSL_SESSION are + * the ones to be 'copied' into these ones */ + + EVP_CIPHER_CTX *enc_read_ctx; /* cryptographic state */ + const EVP_MD *read_hash; /* used for mac generation */ +#ifndef OPENSSL_NO_COMP + COMP_CTX *expand; /* uncompress */ +#else + char *expand; +#endif + + EVP_CIPHER_CTX *enc_write_ctx; /* cryptographic state */ + const EVP_MD *write_hash; /* used for mac generation */ +#ifndef OPENSSL_NO_COMP + COMP_CTX *compress; /* compression */ +#else + char *compress; +#endif + + /* session info */ + + /* client cert? */ + /* This is used to hold the server certificate used */ + struct cert_st /* CERT */ *cert; + + /* the session_id_context is used to ensure sessions are only reused + * in the appropriate context */ + unsigned int sid_ctx_length; + unsigned char sid_ctx[SSL_MAX_SID_CTX_LENGTH]; + + /* This can also be in the session once a session is established */ + SSL_SESSION *session; + + /* Default generate session ID callback. */ + GEN_SESSION_CB generate_session_id; + + /* Used in SSL2 and SSL3 */ + int verify_mode; /* 0 don't care about verify failure. + * 1 fail if verify fails */ + int (*verify_callback)(int ok,X509_STORE_CTX *ctx); /* fail if callback returns 0 */ + + void (*info_callback)(const SSL *ssl,int type,int val); /* optional informational callback */ + + int error; /* error bytes to be written */ + int error_code; /* actual code */ + +#ifndef OPENSSL_NO_KRB5 + KSSL_CTX *kssl_ctx; /* Kerberos 5 context */ +#endif /* OPENSSL_NO_KRB5 */ + + SSL_CTX *ctx; + /* set this flag to 1 and a sleep(1) is put into all SSL_read() + * and SSL_write() calls, good for nbio debuging :-) */ + int debug; + + /* extra application data */ + long verify_result; + CRYPTO_EX_DATA ex_data; + + /* for server side, keep the list of CA_dn we can use */ + STACK_OF(X509_NAME) *client_CA; + + int references; + unsigned long options; /* protocol behaviour */ + unsigned long mode; /* API behaviour */ + long max_cert_list; + int first_packet; + int client_version; /* what was passed, used for + * SSLv3/TLS rollback check */ + }; + +#ifdef __cplusplus +} +#endif + +#include +#include +#include /* This is mostly sslv3 with a few tweaks */ +#include /* Datagram TLS */ +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* compatibility */ +#define SSL_set_app_data(s,arg) (SSL_set_ex_data(s,0,(char *)arg)) +#define SSL_get_app_data(s) (SSL_get_ex_data(s,0)) +#define SSL_SESSION_set_app_data(s,a) (SSL_SESSION_set_ex_data(s,0,(char *)a)) +#define SSL_SESSION_get_app_data(s) (SSL_SESSION_get_ex_data(s,0)) +#define SSL_CTX_get_app_data(ctx) (SSL_CTX_get_ex_data(ctx,0)) +#define SSL_CTX_set_app_data(ctx,arg) (SSL_CTX_set_ex_data(ctx,0,(char *)arg)) + +/* The following are the possible values for ssl->state are are + * used to indicate where we are up to in the SSL connection establishment. + * The macros that follow are about the only things you should need to use + * and even then, only when using non-blocking IO. + * It can also be useful to work out where you were when the connection + * failed */ + +#define SSL_ST_CONNECT 0x1000 +#define SSL_ST_ACCEPT 0x2000 +#define SSL_ST_MASK 0x0FFF +#define SSL_ST_INIT (SSL_ST_CONNECT|SSL_ST_ACCEPT) +#define SSL_ST_BEFORE 0x4000 +#define SSL_ST_OK 0x03 +#define SSL_ST_RENEGOTIATE (0x04|SSL_ST_INIT) + +#define SSL_CB_LOOP 0x01 +#define SSL_CB_EXIT 0x02 +#define SSL_CB_READ 0x04 +#define SSL_CB_WRITE 0x08 +#define SSL_CB_ALERT 0x4000 /* used in callback */ +#define SSL_CB_READ_ALERT (SSL_CB_ALERT|SSL_CB_READ) +#define SSL_CB_WRITE_ALERT (SSL_CB_ALERT|SSL_CB_WRITE) +#define SSL_CB_ACCEPT_LOOP (SSL_ST_ACCEPT|SSL_CB_LOOP) +#define SSL_CB_ACCEPT_EXIT (SSL_ST_ACCEPT|SSL_CB_EXIT) +#define SSL_CB_CONNECT_LOOP (SSL_ST_CONNECT|SSL_CB_LOOP) +#define SSL_CB_CONNECT_EXIT (SSL_ST_CONNECT|SSL_CB_EXIT) +#define SSL_CB_HANDSHAKE_START 0x10 +#define SSL_CB_HANDSHAKE_DONE 0x20 + +/* Is the SSL_connection established? */ +#define SSL_get_state(a) SSL_state(a) +#define SSL_is_init_finished(a) (SSL_state(a) == SSL_ST_OK) +#define SSL_in_init(a) (SSL_state(a)&SSL_ST_INIT) +#define SSL_in_before(a) (SSL_state(a)&SSL_ST_BEFORE) +#define SSL_in_connect_init(a) (SSL_state(a)&SSL_ST_CONNECT) +#define SSL_in_accept_init(a) (SSL_state(a)&SSL_ST_ACCEPT) + +/* The following 2 states are kept in ssl->rstate when reads fail, + * you should not need these */ +#define SSL_ST_READ_HEADER 0xF0 +#define SSL_ST_READ_BODY 0xF1 +#define SSL_ST_READ_DONE 0xF2 + +/* Obtain latest Finished message + * -- that we sent (SSL_get_finished) + * -- that we expected from peer (SSL_get_peer_finished). + * Returns length (0 == no Finished so far), copies up to 'count' bytes. */ +size_t SSL_get_finished(const SSL *s, void *buf, size_t count); +size_t SSL_get_peer_finished(const SSL *s, void *buf, size_t count); + +/* use either SSL_VERIFY_NONE or SSL_VERIFY_PEER, the last 2 options + * are 'ored' with SSL_VERIFY_PEER if they are desired */ +#define SSL_VERIFY_NONE 0x00 +#define SSL_VERIFY_PEER 0x01 +#define SSL_VERIFY_FAIL_IF_NO_PEER_CERT 0x02 +#define SSL_VERIFY_CLIENT_ONCE 0x04 + +#define OpenSSL_add_ssl_algorithms() SSL_library_init() +#define SSLeay_add_ssl_algorithms() SSL_library_init() + +/* this is for backward compatibility */ +#if 0 /* NEW_SSLEAY */ +#define SSL_CTX_set_default_verify(a,b,c) SSL_CTX_set_verify(a,b,c) +#define SSL_set_pref_cipher(c,n) SSL_set_cipher_list(c,n) +#define SSL_add_session(a,b) SSL_CTX_add_session((a),(b)) +#define SSL_remove_session(a,b) SSL_CTX_remove_session((a),(b)) +#define SSL_flush_sessions(a,b) SSL_CTX_flush_sessions((a),(b)) +#endif +/* More backward compatibility */ +#define SSL_get_cipher(s) \ + SSL_CIPHER_get_name(SSL_get_current_cipher(s)) +#define SSL_get_cipher_bits(s,np) \ + SSL_CIPHER_get_bits(SSL_get_current_cipher(s),np) +#define SSL_get_cipher_version(s) \ + SSL_CIPHER_get_version(SSL_get_current_cipher(s)) +#define SSL_get_cipher_name(s) \ + SSL_CIPHER_get_name(SSL_get_current_cipher(s)) +#define SSL_get_time(a) SSL_SESSION_get_time(a) +#define SSL_set_time(a,b) SSL_SESSION_set_time((a),(b)) +#define SSL_get_timeout(a) SSL_SESSION_get_timeout(a) +#define SSL_set_timeout(a,b) SSL_SESSION_set_timeout((a),(b)) + +#if 1 /*SSLEAY_MACROS*/ +#define d2i_SSL_SESSION_bio(bp,s_id) ASN1_d2i_bio_of(SSL_SESSION,SSL_SESSION_new,d2i_SSL_SESSION,bp,s_id) +#define i2d_SSL_SESSION_bio(bp,s_id) ASN1_i2d_bio_of(SSL_SESSION,i2d_SSL_SESSION,bp,s_id) +#define PEM_read_SSL_SESSION(fp,x,cb,u) (SSL_SESSION *)PEM_ASN1_read( \ + (char *(*)())d2i_SSL_SESSION,PEM_STRING_SSL_SESSION,fp,(char **)x,cb,u) +#define PEM_read_bio_SSL_SESSION(bp,x,cb,u) PEM_ASN1_read_bio_of(SSL_SESSION,d2i_SSL_SESSION,PEM_STRING_SSL_SESSION,bp,x,cb,u) +#define PEM_write_SSL_SESSION(fp,x) \ + PEM_ASN1_write((int (*)())i2d_SSL_SESSION, \ + PEM_STRING_SSL_SESSION,fp, (char *)x, NULL,NULL,0,NULL,NULL) +#define PEM_write_bio_SSL_SESSION(bp,x) \ + PEM_ASN1_write_bio_of(SSL_SESSION,i2d_SSL_SESSION,PEM_STRING_SSL_SESSION,bp,x,NULL,NULL,0,NULL,NULL) +#endif + +#define SSL_AD_REASON_OFFSET 1000 +/* These alert types are for SSLv3 and TLSv1 */ +#define SSL_AD_CLOSE_NOTIFY SSL3_AD_CLOSE_NOTIFY +#define SSL_AD_UNEXPECTED_MESSAGE SSL3_AD_UNEXPECTED_MESSAGE /* fatal */ +#define SSL_AD_BAD_RECORD_MAC SSL3_AD_BAD_RECORD_MAC /* fatal */ +#define SSL_AD_DECRYPTION_FAILED TLS1_AD_DECRYPTION_FAILED +#define SSL_AD_RECORD_OVERFLOW TLS1_AD_RECORD_OVERFLOW +#define SSL_AD_DECOMPRESSION_FAILURE SSL3_AD_DECOMPRESSION_FAILURE/* fatal */ +#define SSL_AD_HANDSHAKE_FAILURE SSL3_AD_HANDSHAKE_FAILURE/* fatal */ +#define SSL_AD_NO_CERTIFICATE SSL3_AD_NO_CERTIFICATE /* Not for TLS */ +#define SSL_AD_BAD_CERTIFICATE SSL3_AD_BAD_CERTIFICATE +#define SSL_AD_UNSUPPORTED_CERTIFICATE SSL3_AD_UNSUPPORTED_CERTIFICATE +#define SSL_AD_CERTIFICATE_REVOKED SSL3_AD_CERTIFICATE_REVOKED +#define SSL_AD_CERTIFICATE_EXPIRED SSL3_AD_CERTIFICATE_EXPIRED +#define SSL_AD_CERTIFICATE_UNKNOWN SSL3_AD_CERTIFICATE_UNKNOWN +#define SSL_AD_ILLEGAL_PARAMETER SSL3_AD_ILLEGAL_PARAMETER /* fatal */ +#define SSL_AD_UNKNOWN_CA TLS1_AD_UNKNOWN_CA /* fatal */ +#define SSL_AD_ACCESS_DENIED TLS1_AD_ACCESS_DENIED /* fatal */ +#define SSL_AD_DECODE_ERROR TLS1_AD_DECODE_ERROR /* fatal */ +#define SSL_AD_DECRYPT_ERROR TLS1_AD_DECRYPT_ERROR +#define SSL_AD_EXPORT_RESTRICTION TLS1_AD_EXPORT_RESTRICTION/* fatal */ +#define SSL_AD_PROTOCOL_VERSION TLS1_AD_PROTOCOL_VERSION /* fatal */ +#define SSL_AD_INSUFFICIENT_SECURITY TLS1_AD_INSUFFICIENT_SECURITY/* fatal */ +#define SSL_AD_INTERNAL_ERROR TLS1_AD_INTERNAL_ERROR /* fatal */ +#define SSL_AD_USER_CANCELLED TLS1_AD_USER_CANCELLED +#define SSL_AD_NO_RENEGOTIATION TLS1_AD_NO_RENEGOTIATION + +#define SSL_ERROR_NONE 0 +#define SSL_ERROR_SSL 1 +#define SSL_ERROR_WANT_READ 2 +#define SSL_ERROR_WANT_WRITE 3 +#define SSL_ERROR_WANT_X509_LOOKUP 4 +#define SSL_ERROR_SYSCALL 5 /* look at error stack/return value/errno */ +#define SSL_ERROR_ZERO_RETURN 6 +#define SSL_ERROR_WANT_CONNECT 7 +#define SSL_ERROR_WANT_ACCEPT 8 + +#define SSL_CTRL_NEED_TMP_RSA 1 +#define SSL_CTRL_SET_TMP_RSA 2 +#define SSL_CTRL_SET_TMP_DH 3 +#define SSL_CTRL_SET_TMP_ECDH 4 +#define SSL_CTRL_SET_TMP_RSA_CB 5 +#define SSL_CTRL_SET_TMP_DH_CB 6 +#define SSL_CTRL_SET_TMP_ECDH_CB 7 + +#define SSL_CTRL_GET_SESSION_REUSED 8 +#define SSL_CTRL_GET_CLIENT_CERT_REQUEST 9 +#define SSL_CTRL_GET_NUM_RENEGOTIATIONS 10 +#define SSL_CTRL_CLEAR_NUM_RENEGOTIATIONS 11 +#define SSL_CTRL_GET_TOTAL_RENEGOTIATIONS 12 +#define SSL_CTRL_GET_FLAGS 13 +#define SSL_CTRL_EXTRA_CHAIN_CERT 14 + +#define SSL_CTRL_SET_MSG_CALLBACK 15 +#define SSL_CTRL_SET_MSG_CALLBACK_ARG 16 + +/* only applies to datagram connections */ +#define SSL_CTRL_SET_MTU 17 +/* Stats */ +#define SSL_CTRL_SESS_NUMBER 20 +#define SSL_CTRL_SESS_CONNECT 21 +#define SSL_CTRL_SESS_CONNECT_GOOD 22 +#define SSL_CTRL_SESS_CONNECT_RENEGOTIATE 23 +#define SSL_CTRL_SESS_ACCEPT 24 +#define SSL_CTRL_SESS_ACCEPT_GOOD 25 +#define SSL_CTRL_SESS_ACCEPT_RENEGOTIATE 26 +#define SSL_CTRL_SESS_HIT 27 +#define SSL_CTRL_SESS_CB_HIT 28 +#define SSL_CTRL_SESS_MISSES 29 +#define SSL_CTRL_SESS_TIMEOUTS 30 +#define SSL_CTRL_SESS_CACHE_FULL 31 +#define SSL_CTRL_OPTIONS 32 +#define SSL_CTRL_MODE 33 + +#define SSL_CTRL_GET_READ_AHEAD 40 +#define SSL_CTRL_SET_READ_AHEAD 41 +#define SSL_CTRL_SET_SESS_CACHE_SIZE 42 +#define SSL_CTRL_GET_SESS_CACHE_SIZE 43 +#define SSL_CTRL_SET_SESS_CACHE_MODE 44 +#define SSL_CTRL_GET_SESS_CACHE_MODE 45 + +#define SSL_CTRL_GET_MAX_CERT_LIST 50 +#define SSL_CTRL_SET_MAX_CERT_LIST 51 + +#define SSL_session_reused(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_GET_SESSION_REUSED,0,NULL) +#define SSL_num_renegotiations(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_GET_NUM_RENEGOTIATIONS,0,NULL) +#define SSL_clear_num_renegotiations(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_CLEAR_NUM_RENEGOTIATIONS,0,NULL) +#define SSL_total_renegotiations(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_GET_TOTAL_RENEGOTIATIONS,0,NULL) + +#define SSL_CTX_need_tmp_RSA(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_NEED_TMP_RSA,0,NULL) +#define SSL_CTX_set_tmp_rsa(ctx,rsa) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_TMP_RSA,0,(char *)rsa) +#define SSL_CTX_set_tmp_dh(ctx,dh) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_TMP_DH,0,(char *)dh) +#define SSL_CTX_set_tmp_ecdh(ctx,ecdh) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_TMP_ECDH,0,(char *)ecdh) + +#define SSL_need_tmp_RSA(ssl) \ + SSL_ctrl(ssl,SSL_CTRL_NEED_TMP_RSA,0,NULL) +#define SSL_set_tmp_rsa(ssl,rsa) \ + SSL_ctrl(ssl,SSL_CTRL_SET_TMP_RSA,0,(char *)rsa) +#define SSL_set_tmp_dh(ssl,dh) \ + SSL_ctrl(ssl,SSL_CTRL_SET_TMP_DH,0,(char *)dh) +#define SSL_set_tmp_ecdh(ssl,ecdh) \ + SSL_ctrl(ssl,SSL_CTRL_SET_TMP_ECDH,0,(char *)ecdh) + +#define SSL_CTX_add_extra_chain_cert(ctx,x509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_EXTRA_CHAIN_CERT,0,(char *)x509) + +#ifndef OPENSSL_NO_BIO +BIO_METHOD *BIO_f_ssl(void); +BIO *BIO_new_ssl(SSL_CTX *ctx,int client); +BIO *BIO_new_ssl_connect(SSL_CTX *ctx); +BIO *BIO_new_buffer_ssl_connect(SSL_CTX *ctx); +int BIO_ssl_copy_session_id(BIO *to,BIO *from); +void BIO_ssl_shutdown(BIO *ssl_bio); + +#endif + +int SSL_CTX_set_cipher_list(SSL_CTX *,const char *str); +SSL_CTX *SSL_CTX_new(SSL_METHOD *meth); +void SSL_CTX_free(SSL_CTX *); +long SSL_CTX_set_timeout(SSL_CTX *ctx,long t); +long SSL_CTX_get_timeout(const SSL_CTX *ctx); +X509_STORE *SSL_CTX_get_cert_store(const SSL_CTX *); +void SSL_CTX_set_cert_store(SSL_CTX *,X509_STORE *); +int SSL_want(const SSL *s); +int SSL_clear(SSL *s); + +void SSL_CTX_flush_sessions(SSL_CTX *ctx,long tm); + +SSL_CIPHER *SSL_get_current_cipher(const SSL *s); +int SSL_CIPHER_get_bits(const SSL_CIPHER *c,int *alg_bits); +char * SSL_CIPHER_get_version(const SSL_CIPHER *c); +const char * SSL_CIPHER_get_name(const SSL_CIPHER *c); + +int SSL_get_fd(const SSL *s); +int SSL_get_rfd(const SSL *s); +int SSL_get_wfd(const SSL *s); +const char * SSL_get_cipher_list(const SSL *s,int n); +char * SSL_get_shared_ciphers(const SSL *s, char *buf, int len); +int SSL_get_read_ahead(const SSL * s); +int SSL_pending(const SSL *s); +#ifndef OPENSSL_NO_SOCK +int SSL_set_fd(SSL *s, int fd); +int SSL_set_rfd(SSL *s, int fd); +int SSL_set_wfd(SSL *s, int fd); +#endif +#ifndef OPENSSL_NO_BIO +void SSL_set_bio(SSL *s, BIO *rbio,BIO *wbio); +BIO * SSL_get_rbio(const SSL *s); +BIO * SSL_get_wbio(const SSL *s); +#endif +int SSL_set_cipher_list(SSL *s, const char *str); +void SSL_set_read_ahead(SSL *s, int yes); +int SSL_get_verify_mode(const SSL *s); +int SSL_get_verify_depth(const SSL *s); +int (*SSL_get_verify_callback(const SSL *s))(int,X509_STORE_CTX *); +void SSL_set_verify(SSL *s, int mode, + int (*callback)(int ok,X509_STORE_CTX *ctx)); +void SSL_set_verify_depth(SSL *s, int depth); +#ifndef OPENSSL_NO_RSA +int SSL_use_RSAPrivateKey(SSL *ssl, RSA *rsa); +#endif +int SSL_use_RSAPrivateKey_ASN1(SSL *ssl, unsigned char *d, long len); +int SSL_use_PrivateKey(SSL *ssl, EVP_PKEY *pkey); +int SSL_use_PrivateKey_ASN1(int pk,SSL *ssl, const unsigned char *d, long len); +int SSL_use_certificate(SSL *ssl, X509 *x); +int SSL_use_certificate_ASN1(SSL *ssl, const unsigned char *d, int len); + +#ifndef OPENSSL_NO_STDIO +int SSL_use_RSAPrivateKey_file(SSL *ssl, const char *file, int type); +int SSL_use_PrivateKey_file(SSL *ssl, const char *file, int type); +int SSL_use_certificate_file(SSL *ssl, const char *file, int type); +int SSL_CTX_use_RSAPrivateKey_file(SSL_CTX *ctx, const char *file, int type); +int SSL_CTX_use_PrivateKey_file(SSL_CTX *ctx, const char *file, int type); +int SSL_CTX_use_certificate_file(SSL_CTX *ctx, const char *file, int type); +int SSL_CTX_use_certificate_chain_file(SSL_CTX *ctx, const char *file); /* PEM type */ +STACK_OF(X509_NAME) *SSL_load_client_CA_file(const char *file); +int SSL_add_file_cert_subjects_to_stack(STACK_OF(X509_NAME) *stackCAs, + const char *file); +#ifndef OPENSSL_SYS_VMS +#ifndef OPENSSL_SYS_MACINTOSH_CLASSIC /* XXXXX: Better scheme needed! [was: #ifndef MAC_OS_pre_X] */ +int SSL_add_dir_cert_subjects_to_stack(STACK_OF(X509_NAME) *stackCAs, + const char *dir); +#endif +#endif + +#endif + +void SSL_load_error_strings(void ); +const char *SSL_state_string(const SSL *s); +const char *SSL_rstate_string(const SSL *s); +const char *SSL_state_string_long(const SSL *s); +const char *SSL_rstate_string_long(const SSL *s); +long SSL_SESSION_get_time(const SSL_SESSION *s); +long SSL_SESSION_set_time(SSL_SESSION *s, long t); +long SSL_SESSION_get_timeout(const SSL_SESSION *s); +long SSL_SESSION_set_timeout(SSL_SESSION *s, long t); +void SSL_copy_session_id(SSL *to,const SSL *from); + +SSL_SESSION *SSL_SESSION_new(void); +unsigned long SSL_SESSION_hash(const SSL_SESSION *a); +int SSL_SESSION_cmp(const SSL_SESSION *a,const SSL_SESSION *b); +const unsigned char *SSL_SESSION_get_id(const SSL_SESSION *s, unsigned int *len); +#ifndef OPENSSL_NO_FP_API +int SSL_SESSION_print_fp(FILE *fp,const SSL_SESSION *ses); +#endif +#ifndef OPENSSL_NO_BIO +int SSL_SESSION_print(BIO *fp,const SSL_SESSION *ses); +#endif +void SSL_SESSION_free(SSL_SESSION *ses); +int i2d_SSL_SESSION(SSL_SESSION *in,unsigned char **pp); +int SSL_set_session(SSL *to, SSL_SESSION *session); +int SSL_CTX_add_session(SSL_CTX *s, SSL_SESSION *c); +int SSL_CTX_remove_session(SSL_CTX *,SSL_SESSION *c); +int SSL_CTX_set_generate_session_id(SSL_CTX *, GEN_SESSION_CB); +int SSL_set_generate_session_id(SSL *, GEN_SESSION_CB); +int SSL_has_matching_session_id(const SSL *ssl, const unsigned char *id, + unsigned int id_len); +SSL_SESSION *d2i_SSL_SESSION(SSL_SESSION **a,const unsigned char **pp, + long length); + +#ifdef HEADER_X509_H +X509 * SSL_get_peer_certificate(const SSL *s); +#endif + +STACK_OF(X509) *SSL_get_peer_cert_chain(const SSL *s); + +int SSL_CTX_get_verify_mode(const SSL_CTX *ctx); +int SSL_CTX_get_verify_depth(const SSL_CTX *ctx); +int (*SSL_CTX_get_verify_callback(const SSL_CTX *ctx))(int,X509_STORE_CTX *); +void SSL_CTX_set_verify(SSL_CTX *ctx,int mode, + int (*callback)(int, X509_STORE_CTX *)); +void SSL_CTX_set_verify_depth(SSL_CTX *ctx,int depth); +void SSL_CTX_set_cert_verify_callback(SSL_CTX *ctx, int (*cb)(X509_STORE_CTX *,void *), void *arg); +#ifndef OPENSSL_NO_RSA +int SSL_CTX_use_RSAPrivateKey(SSL_CTX *ctx, RSA *rsa); +#endif +int SSL_CTX_use_RSAPrivateKey_ASN1(SSL_CTX *ctx, const unsigned char *d, long len); +int SSL_CTX_use_PrivateKey(SSL_CTX *ctx, EVP_PKEY *pkey); +int SSL_CTX_use_PrivateKey_ASN1(int pk,SSL_CTX *ctx, + const unsigned char *d, long len); +int SSL_CTX_use_certificate(SSL_CTX *ctx, X509 *x); +int SSL_CTX_use_certificate_ASN1(SSL_CTX *ctx, int len, const unsigned char *d); + +void SSL_CTX_set_default_passwd_cb(SSL_CTX *ctx, pem_password_cb *cb); +void SSL_CTX_set_default_passwd_cb_userdata(SSL_CTX *ctx, void *u); + +int SSL_CTX_check_private_key(const SSL_CTX *ctx); +int SSL_check_private_key(const SSL *ctx); + +int SSL_CTX_set_session_id_context(SSL_CTX *ctx,const unsigned char *sid_ctx, + unsigned int sid_ctx_len); + +SSL * SSL_new(SSL_CTX *ctx); +int SSL_set_session_id_context(SSL *ssl,const unsigned char *sid_ctx, + unsigned int sid_ctx_len); + +int SSL_CTX_set_purpose(SSL_CTX *s, int purpose); +int SSL_set_purpose(SSL *s, int purpose); +int SSL_CTX_set_trust(SSL_CTX *s, int trust); +int SSL_set_trust(SSL *s, int trust); + +void SSL_free(SSL *ssl); +int SSL_accept(SSL *ssl); +int SSL_connect(SSL *ssl); +int SSL_read(SSL *ssl,void *buf,int num); +int SSL_peek(SSL *ssl,void *buf,int num); +int SSL_write(SSL *ssl,const void *buf,int num); +long SSL_ctrl(SSL *ssl,int cmd, long larg, void *parg); +long SSL_callback_ctrl(SSL *, int, void (*)(void)); +long SSL_CTX_ctrl(SSL_CTX *ctx,int cmd, long larg, void *parg); +long SSL_CTX_callback_ctrl(SSL_CTX *, int, void (*)(void)); + +int SSL_get_error(const SSL *s,int ret_code); +const char *SSL_get_version(const SSL *s); + +/* This sets the 'default' SSL version that SSL_new() will create */ +int SSL_CTX_set_ssl_version(SSL_CTX *ctx,SSL_METHOD *meth); + +SSL_METHOD *SSLv2_method(void); /* SSLv2 */ +SSL_METHOD *SSLv2_server_method(void); /* SSLv2 */ +SSL_METHOD *SSLv2_client_method(void); /* SSLv2 */ + +SSL_METHOD *SSLv3_method(void); /* SSLv3 */ +SSL_METHOD *SSLv3_server_method(void); /* SSLv3 */ +SSL_METHOD *SSLv3_client_method(void); /* SSLv3 */ + +SSL_METHOD *SSLv23_method(void); /* SSLv3 but can rollback to v2 */ +SSL_METHOD *SSLv23_server_method(void); /* SSLv3 but can rollback to v2 */ +SSL_METHOD *SSLv23_client_method(void); /* SSLv3 but can rollback to v2 */ + +SSL_METHOD *TLSv1_method(void); /* TLSv1.0 */ +SSL_METHOD *TLSv1_server_method(void); /* TLSv1.0 */ +SSL_METHOD *TLSv1_client_method(void); /* TLSv1.0 */ + +SSL_METHOD *DTLSv1_method(void); /* DTLSv1.0 */ +SSL_METHOD *DTLSv1_server_method(void); /* DTLSv1.0 */ +SSL_METHOD *DTLSv1_client_method(void); /* DTLSv1.0 */ + +STACK_OF(SSL_CIPHER) *SSL_get_ciphers(const SSL *s); + +int SSL_do_handshake(SSL *s); +int SSL_renegotiate(SSL *s); +int SSL_renegotiate_pending(SSL *s); +int SSL_shutdown(SSL *s); + +SSL_METHOD *SSL_get_ssl_method(SSL *s); +int SSL_set_ssl_method(SSL *s,SSL_METHOD *method); +const char *SSL_alert_type_string_long(int value); +const char *SSL_alert_type_string(int value); +const char *SSL_alert_desc_string_long(int value); +const char *SSL_alert_desc_string(int value); + +void SSL_set_client_CA_list(SSL *s, STACK_OF(X509_NAME) *name_list); +void SSL_CTX_set_client_CA_list(SSL_CTX *ctx, STACK_OF(X509_NAME) *name_list); +STACK_OF(X509_NAME) *SSL_get_client_CA_list(const SSL *s); +STACK_OF(X509_NAME) *SSL_CTX_get_client_CA_list(const SSL_CTX *s); +int SSL_add_client_CA(SSL *ssl,X509 *x); +int SSL_CTX_add_client_CA(SSL_CTX *ctx,X509 *x); + +void SSL_set_connect_state(SSL *s); +void SSL_set_accept_state(SSL *s); + +long SSL_get_default_timeout(const SSL *s); + +int SSL_library_init(void ); + +char *SSL_CIPHER_description(SSL_CIPHER *,char *buf,int size); +STACK_OF(X509_NAME) *SSL_dup_CA_list(STACK_OF(X509_NAME) *sk); + +SSL *SSL_dup(SSL *ssl); + +X509 *SSL_get_certificate(const SSL *ssl); +/* EVP_PKEY */ struct evp_pkey_st *SSL_get_privatekey(SSL *ssl); + +void SSL_CTX_set_quiet_shutdown(SSL_CTX *ctx,int mode); +int SSL_CTX_get_quiet_shutdown(const SSL_CTX *ctx); +void SSL_set_quiet_shutdown(SSL *ssl,int mode); +int SSL_get_quiet_shutdown(const SSL *ssl); +void SSL_set_shutdown(SSL *ssl,int mode); +int SSL_get_shutdown(const SSL *ssl); +int SSL_version(const SSL *ssl); +int SSL_CTX_set_default_verify_paths(SSL_CTX *ctx); +int SSL_CTX_load_verify_locations(SSL_CTX *ctx, const char *CAfile, + const char *CApath); +#define SSL_get0_session SSL_get_session /* just peek at pointer */ +SSL_SESSION *SSL_get_session(const SSL *ssl); +SSL_SESSION *SSL_get1_session(SSL *ssl); /* obtain a reference count */ +SSL_CTX *SSL_get_SSL_CTX(const SSL *ssl); +void SSL_set_info_callback(SSL *ssl, + void (*cb)(const SSL *ssl,int type,int val)); +void (*SSL_get_info_callback(const SSL *ssl))(const SSL *ssl,int type,int val); +int SSL_state(const SSL *ssl); + +void SSL_set_verify_result(SSL *ssl,long v); +long SSL_get_verify_result(const SSL *ssl); + +int SSL_set_ex_data(SSL *ssl,int idx,void *data); +void *SSL_get_ex_data(const SSL *ssl,int idx); +int SSL_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); + +int SSL_SESSION_set_ex_data(SSL_SESSION *ss,int idx,void *data); +void *SSL_SESSION_get_ex_data(const SSL_SESSION *ss,int idx); +int SSL_SESSION_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); + +int SSL_CTX_set_ex_data(SSL_CTX *ssl,int idx,void *data); +void *SSL_CTX_get_ex_data(const SSL_CTX *ssl,int idx); +int SSL_CTX_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); + +int SSL_get_ex_data_X509_STORE_CTX_idx(void ); + +#define SSL_CTX_sess_set_cache_size(ctx,t) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_SESS_CACHE_SIZE,t,NULL) +#define SSL_CTX_sess_get_cache_size(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_SESS_CACHE_SIZE,0,NULL) +#define SSL_CTX_set_session_cache_mode(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_SESS_CACHE_MODE,m,NULL) +#define SSL_CTX_get_session_cache_mode(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_SESS_CACHE_MODE,0,NULL) + +#define SSL_CTX_get_default_read_ahead(ctx) SSL_CTX_get_read_ahead(ctx) +#define SSL_CTX_set_default_read_ahead(ctx,m) SSL_CTX_set_read_ahead(ctx,m) +#define SSL_CTX_get_read_ahead(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_READ_AHEAD,0,NULL) +#define SSL_CTX_set_read_ahead(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_READ_AHEAD,m,NULL) +#define SSL_CTX_get_max_cert_list(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_MAX_CERT_LIST,0,NULL) +#define SSL_CTX_set_max_cert_list(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_MAX_CERT_LIST,m,NULL) +#define SSL_get_max_cert_list(ssl) \ + SSL_ctrl(ssl,SSL_CTRL_GET_MAX_CERT_LIST,0,NULL) +#define SSL_set_max_cert_list(ssl,m) \ + SSL_ctrl(ssl,SSL_CTRL_SET_MAX_CERT_LIST,m,NULL) + + /* NB: the keylength is only applicable when is_export is true */ +#ifndef OPENSSL_NO_RSA +void SSL_CTX_set_tmp_rsa_callback(SSL_CTX *ctx, + RSA *(*cb)(SSL *ssl,int is_export, + int keylength)); + +void SSL_set_tmp_rsa_callback(SSL *ssl, + RSA *(*cb)(SSL *ssl,int is_export, + int keylength)); +#endif +#ifndef OPENSSL_NO_DH +void SSL_CTX_set_tmp_dh_callback(SSL_CTX *ctx, + DH *(*dh)(SSL *ssl,int is_export, + int keylength)); +void SSL_set_tmp_dh_callback(SSL *ssl, + DH *(*dh)(SSL *ssl,int is_export, + int keylength)); +#endif +#ifndef OPENSSL_NO_ECDH +void SSL_CTX_set_tmp_ecdh_callback(SSL_CTX *ctx, + EC_KEY *(*ecdh)(SSL *ssl,int is_export, + int keylength)); +void SSL_set_tmp_ecdh_callback(SSL *ssl, + EC_KEY *(*ecdh)(SSL *ssl,int is_export, + int keylength)); +#endif + +#ifndef OPENSSL_NO_COMP +const COMP_METHOD *SSL_get_current_compression(SSL *s); +const COMP_METHOD *SSL_get_current_expansion(SSL *s); +const char *SSL_COMP_get_name(const COMP_METHOD *comp); +STACK_OF(SSL_COMP) *SSL_COMP_get_compression_methods(void); +int SSL_COMP_add_compression_method(int id,COMP_METHOD *cm); +#else +const void *SSL_get_current_compression(SSL *s); +const void *SSL_get_current_expansion(SSL *s); +const char *SSL_COMP_get_name(const void *comp); +void *SSL_COMP_get_compression_methods(void); +int SSL_COMP_add_compression_method(int id,void *cm); +#endif + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_SSL_strings(void); + +/* Error codes for the SSL functions. */ + +/* Function codes. */ +#define SSL_F_CLIENT_CERTIFICATE 100 +#define SSL_F_CLIENT_FINISHED 167 +#define SSL_F_CLIENT_HELLO 101 +#define SSL_F_CLIENT_MASTER_KEY 102 +#define SSL_F_D2I_SSL_SESSION 103 +#define SSL_F_DO_DTLS1_WRITE 245 +#define SSL_F_DO_SSL3_WRITE 104 +#define SSL_F_DTLS1_ACCEPT 246 +#define SSL_F_DTLS1_BUFFER_RECORD 247 +#define SSL_F_DTLS1_CLIENT_HELLO 248 +#define SSL_F_DTLS1_CONNECT 249 +#define SSL_F_DTLS1_ENC 250 +#define SSL_F_DTLS1_GET_HELLO_VERIFY 251 +#define SSL_F_DTLS1_GET_MESSAGE 252 +#define SSL_F_DTLS1_GET_MESSAGE_FRAGMENT 253 +#define SSL_F_DTLS1_GET_RECORD 254 +#define SSL_F_DTLS1_OUTPUT_CERT_CHAIN 255 +#define SSL_F_DTLS1_PROCESS_OUT_OF_SEQ_MESSAGE 256 +#define SSL_F_DTLS1_PROCESS_RECORD 257 +#define SSL_F_DTLS1_READ_BYTES 258 +#define SSL_F_DTLS1_READ_FAILED 259 +#define SSL_F_DTLS1_SEND_CERTIFICATE_REQUEST 260 +#define SSL_F_DTLS1_SEND_CLIENT_CERTIFICATE 261 +#define SSL_F_DTLS1_SEND_CLIENT_KEY_EXCHANGE 262 +#define SSL_F_DTLS1_SEND_CLIENT_VERIFY 263 +#define SSL_F_DTLS1_SEND_HELLO_VERIFY_REQUEST 264 +#define SSL_F_DTLS1_SEND_SERVER_CERTIFICATE 265 +#define SSL_F_DTLS1_SEND_SERVER_HELLO 266 +#define SSL_F_DTLS1_SEND_SERVER_KEY_EXCHANGE 267 +#define SSL_F_DTLS1_WRITE_APP_DATA_BYTES 268 +#define SSL_F_GET_CLIENT_FINISHED 105 +#define SSL_F_GET_CLIENT_HELLO 106 +#define SSL_F_GET_CLIENT_MASTER_KEY 107 +#define SSL_F_GET_SERVER_FINISHED 108 +#define SSL_F_GET_SERVER_HELLO 109 +#define SSL_F_GET_SERVER_VERIFY 110 +#define SSL_F_I2D_SSL_SESSION 111 +#define SSL_F_READ_N 112 +#define SSL_F_REQUEST_CERTIFICATE 113 +#define SSL_F_SERVER_FINISH 239 +#define SSL_F_SERVER_HELLO 114 +#define SSL_F_SERVER_VERIFY 240 +#define SSL_F_SSL23_ACCEPT 115 +#define SSL_F_SSL23_CLIENT_HELLO 116 +#define SSL_F_SSL23_CONNECT 117 +#define SSL_F_SSL23_GET_CLIENT_HELLO 118 +#define SSL_F_SSL23_GET_SERVER_HELLO 119 +#define SSL_F_SSL23_PEEK 237 +#define SSL_F_SSL23_READ 120 +#define SSL_F_SSL23_WRITE 121 +#define SSL_F_SSL2_ACCEPT 122 +#define SSL_F_SSL2_CONNECT 123 +#define SSL_F_SSL2_ENC_INIT 124 +#define SSL_F_SSL2_GENERATE_KEY_MATERIAL 241 +#define SSL_F_SSL2_PEEK 234 +#define SSL_F_SSL2_READ 125 +#define SSL_F_SSL2_READ_INTERNAL 236 +#define SSL_F_SSL2_SET_CERTIFICATE 126 +#define SSL_F_SSL2_WRITE 127 +#define SSL_F_SSL3_ACCEPT 128 +#define SSL_F_SSL3_CALLBACK_CTRL 233 +#define SSL_F_SSL3_CHANGE_CIPHER_STATE 129 +#define SSL_F_SSL3_CHECK_CERT_AND_ALGORITHM 130 +#define SSL_F_SSL3_CLIENT_HELLO 131 +#define SSL_F_SSL3_CONNECT 132 +#define SSL_F_SSL3_CTRL 213 +#define SSL_F_SSL3_CTX_CTRL 133 +#define SSL_F_SSL3_ENC 134 +#define SSL_F_SSL3_GENERATE_KEY_BLOCK 238 +#define SSL_F_SSL3_GET_CERTIFICATE_REQUEST 135 +#define SSL_F_SSL3_GET_CERT_VERIFY 136 +#define SSL_F_SSL3_GET_CLIENT_CERTIFICATE 137 +#define SSL_F_SSL3_GET_CLIENT_HELLO 138 +#define SSL_F_SSL3_GET_CLIENT_KEY_EXCHANGE 139 +#define SSL_F_SSL3_GET_FINISHED 140 +#define SSL_F_SSL3_GET_KEY_EXCHANGE 141 +#define SSL_F_SSL3_GET_MESSAGE 142 +#define SSL_F_SSL3_GET_RECORD 143 +#define SSL_F_SSL3_GET_SERVER_CERTIFICATE 144 +#define SSL_F_SSL3_GET_SERVER_DONE 145 +#define SSL_F_SSL3_GET_SERVER_HELLO 146 +#define SSL_F_SSL3_OUTPUT_CERT_CHAIN 147 +#define SSL_F_SSL3_PEEK 235 +#define SSL_F_SSL3_READ_BYTES 148 +#define SSL_F_SSL3_READ_N 149 +#define SSL_F_SSL3_SEND_CERTIFICATE_REQUEST 150 +#define SSL_F_SSL3_SEND_CLIENT_CERTIFICATE 151 +#define SSL_F_SSL3_SEND_CLIENT_KEY_EXCHANGE 152 +#define SSL_F_SSL3_SEND_CLIENT_VERIFY 153 +#define SSL_F_SSL3_SEND_SERVER_CERTIFICATE 154 +#define SSL_F_SSL3_SEND_SERVER_HELLO 242 +#define SSL_F_SSL3_SEND_SERVER_KEY_EXCHANGE 155 +#define SSL_F_SSL3_SETUP_BUFFERS 156 +#define SSL_F_SSL3_SETUP_KEY_BLOCK 157 +#define SSL_F_SSL3_WRITE_BYTES 158 +#define SSL_F_SSL3_WRITE_PENDING 159 +#define SSL_F_SSL_ADD_DIR_CERT_SUBJECTS_TO_STACK 215 +#define SSL_F_SSL_ADD_FILE_CERT_SUBJECTS_TO_STACK 216 +#define SSL_F_SSL_BAD_METHOD 160 +#define SSL_F_SSL_BYTES_TO_CIPHER_LIST 161 +#define SSL_F_SSL_CERT_DUP 221 +#define SSL_F_SSL_CERT_INST 222 +#define SSL_F_SSL_CERT_INSTANTIATE 214 +#define SSL_F_SSL_CERT_NEW 162 +#define SSL_F_SSL_CHECK_PRIVATE_KEY 163 +#define SSL_F_SSL_CIPHER_PROCESS_RULESTR 230 +#define SSL_F_SSL_CIPHER_STRENGTH_SORT 231 +#define SSL_F_SSL_CLEAR 164 +#define SSL_F_SSL_COMP_ADD_COMPRESSION_METHOD 165 +#define SSL_F_SSL_CREATE_CIPHER_LIST 166 +#define SSL_F_SSL_CTRL 232 +#define SSL_F_SSL_CTX_CHECK_PRIVATE_KEY 168 +#define SSL_F_SSL_CTX_NEW 169 +#define SSL_F_SSL_CTX_SET_CIPHER_LIST 269 +#define SSL_F_SSL_CTX_SET_PURPOSE 226 +#define SSL_F_SSL_CTX_SET_SESSION_ID_CONTEXT 219 +#define SSL_F_SSL_CTX_SET_SSL_VERSION 170 +#define SSL_F_SSL_CTX_SET_TRUST 229 +#define SSL_F_SSL_CTX_USE_CERTIFICATE 171 +#define SSL_F_SSL_CTX_USE_CERTIFICATE_ASN1 172 +#define SSL_F_SSL_CTX_USE_CERTIFICATE_CHAIN_FILE 220 +#define SSL_F_SSL_CTX_USE_CERTIFICATE_FILE 173 +#define SSL_F_SSL_CTX_USE_PRIVATEKEY 174 +#define SSL_F_SSL_CTX_USE_PRIVATEKEY_ASN1 175 +#define SSL_F_SSL_CTX_USE_PRIVATEKEY_FILE 176 +#define SSL_F_SSL_CTX_USE_RSAPRIVATEKEY 177 +#define SSL_F_SSL_CTX_USE_RSAPRIVATEKEY_ASN1 178 +#define SSL_F_SSL_CTX_USE_RSAPRIVATEKEY_FILE 179 +#define SSL_F_SSL_DO_HANDSHAKE 180 +#define SSL_F_SSL_GET_NEW_SESSION 181 +#define SSL_F_SSL_GET_PREV_SESSION 217 +#define SSL_F_SSL_GET_SERVER_SEND_CERT 182 +#define SSL_F_SSL_GET_SIGN_PKEY 183 +#define SSL_F_SSL_INIT_WBIO_BUFFER 184 +#define SSL_F_SSL_LOAD_CLIENT_CA_FILE 185 +#define SSL_F_SSL_NEW 186 +#define SSL_F_SSL_PEEK 270 +#define SSL_F_SSL_READ 223 +#define SSL_F_SSL_RSA_PRIVATE_DECRYPT 187 +#define SSL_F_SSL_RSA_PUBLIC_ENCRYPT 188 +#define SSL_F_SSL_SESSION_NEW 189 +#define SSL_F_SSL_SESSION_PRINT_FP 190 +#define SSL_F_SSL_SESS_CERT_NEW 225 +#define SSL_F_SSL_SET_CERT 191 +#define SSL_F_SSL_SET_CIPHER_LIST 271 +#define SSL_F_SSL_SET_FD 192 +#define SSL_F_SSL_SET_PKEY 193 +#define SSL_F_SSL_SET_PURPOSE 227 +#define SSL_F_SSL_SET_RFD 194 +#define SSL_F_SSL_SET_SESSION 195 +#define SSL_F_SSL_SET_SESSION_ID_CONTEXT 218 +#define SSL_F_SSL_SET_TRUST 228 +#define SSL_F_SSL_SET_WFD 196 +#define SSL_F_SSL_SHUTDOWN 224 +#define SSL_F_SSL_UNDEFINED_CONST_FUNCTION 243 +#define SSL_F_SSL_UNDEFINED_FUNCTION 197 +#define SSL_F_SSL_UNDEFINED_VOID_FUNCTION 244 +#define SSL_F_SSL_USE_CERTIFICATE 198 +#define SSL_F_SSL_USE_CERTIFICATE_ASN1 199 +#define SSL_F_SSL_USE_CERTIFICATE_FILE 200 +#define SSL_F_SSL_USE_PRIVATEKEY 201 +#define SSL_F_SSL_USE_PRIVATEKEY_ASN1 202 +#define SSL_F_SSL_USE_PRIVATEKEY_FILE 203 +#define SSL_F_SSL_USE_RSAPRIVATEKEY 204 +#define SSL_F_SSL_USE_RSAPRIVATEKEY_ASN1 205 +#define SSL_F_SSL_USE_RSAPRIVATEKEY_FILE 206 +#define SSL_F_SSL_VERIFY_CERT_CHAIN 207 +#define SSL_F_SSL_WRITE 208 +#define SSL_F_TLS1_CHANGE_CIPHER_STATE 209 +#define SSL_F_TLS1_ENC 210 +#define SSL_F_TLS1_SETUP_KEY_BLOCK 211 +#define SSL_F_WRITE_PENDING 212 + +/* Reason codes. */ +#define SSL_R_APP_DATA_IN_HANDSHAKE 100 +#define SSL_R_ATTEMPT_TO_REUSE_SESSION_IN_DIFFERENT_CONTEXT 272 +#define SSL_R_BAD_ALERT_RECORD 101 +#define SSL_R_BAD_AUTHENTICATION_TYPE 102 +#define SSL_R_BAD_CHANGE_CIPHER_SPEC 103 +#define SSL_R_BAD_CHECKSUM 104 +#define SSL_R_BAD_DATA_RETURNED_BY_CALLBACK 106 +#define SSL_R_BAD_DECOMPRESSION 107 +#define SSL_R_BAD_DH_G_LENGTH 108 +#define SSL_R_BAD_DH_PUB_KEY_LENGTH 109 +#define SSL_R_BAD_DH_P_LENGTH 110 +#define SSL_R_BAD_DIGEST_LENGTH 111 +#define SSL_R_BAD_DSA_SIGNATURE 112 +#define SSL_R_BAD_ECC_CERT 304 +#define SSL_R_BAD_ECDSA_SIGNATURE 305 +#define SSL_R_BAD_ECPOINT 306 +#define SSL_R_BAD_HELLO_REQUEST 105 +#define SSL_R_BAD_LENGTH 271 +#define SSL_R_BAD_MAC_DECODE 113 +#define SSL_R_BAD_MESSAGE_TYPE 114 +#define SSL_R_BAD_PACKET_LENGTH 115 +#define SSL_R_BAD_PROTOCOL_VERSION_NUMBER 116 +#define SSL_R_BAD_RESPONSE_ARGUMENT 117 +#define SSL_R_BAD_RSA_DECRYPT 118 +#define SSL_R_BAD_RSA_ENCRYPT 119 +#define SSL_R_BAD_RSA_E_LENGTH 120 +#define SSL_R_BAD_RSA_MODULUS_LENGTH 121 +#define SSL_R_BAD_RSA_SIGNATURE 122 +#define SSL_R_BAD_SIGNATURE 123 +#define SSL_R_BAD_SSL_FILETYPE 124 +#define SSL_R_BAD_SSL_SESSION_ID_LENGTH 125 +#define SSL_R_BAD_STATE 126 +#define SSL_R_BAD_WRITE_RETRY 127 +#define SSL_R_BIO_NOT_SET 128 +#define SSL_R_BLOCK_CIPHER_PAD_IS_WRONG 129 +#define SSL_R_BN_LIB 130 +#define SSL_R_CA_DN_LENGTH_MISMATCH 131 +#define SSL_R_CA_DN_TOO_LONG 132 +#define SSL_R_CCS_RECEIVED_EARLY 133 +#define SSL_R_CERTIFICATE_VERIFY_FAILED 134 +#define SSL_R_CERT_LENGTH_MISMATCH 135 +#define SSL_R_CHALLENGE_IS_DIFFERENT 136 +#define SSL_R_CIPHER_CODE_WRONG_LENGTH 137 +#define SSL_R_CIPHER_OR_HASH_UNAVAILABLE 138 +#define SSL_R_CIPHER_TABLE_SRC_ERROR 139 +#define SSL_R_COMPRESSED_LENGTH_TOO_LONG 140 +#define SSL_R_COMPRESSION_FAILURE 141 +#define SSL_R_COMPRESSION_ID_NOT_WITHIN_PRIVATE_RANGE 307 +#define SSL_R_COMPRESSION_LIBRARY_ERROR 142 +#define SSL_R_CONNECTION_ID_IS_DIFFERENT 143 +#define SSL_R_CONNECTION_TYPE_NOT_SET 144 +#define SSL_R_COOKIE_MISMATCH 308 +#define SSL_R_DATA_BETWEEN_CCS_AND_FINISHED 145 +#define SSL_R_DATA_LENGTH_TOO_LONG 146 +#define SSL_R_DECRYPTION_FAILED 147 +#define SSL_R_DECRYPTION_FAILED_OR_BAD_RECORD_MAC 281 +#define SSL_R_DH_PUBLIC_VALUE_LENGTH_IS_WRONG 148 +#define SSL_R_DIGEST_CHECK_FAILED 149 +#define SSL_R_DUPLICATE_COMPRESSION_ID 309 +#define SSL_R_ECGROUP_TOO_LARGE_FOR_CIPHER 310 +#define SSL_R_ENCRYPTED_LENGTH_TOO_LONG 150 +#define SSL_R_ERROR_GENERATING_TMP_RSA_KEY 282 +#define SSL_R_ERROR_IN_RECEIVED_CIPHER_LIST 151 +#define SSL_R_EXCESSIVE_MESSAGE_SIZE 152 +#define SSL_R_EXTRA_DATA_IN_MESSAGE 153 +#define SSL_R_GOT_A_FIN_BEFORE_A_CCS 154 +#define SSL_R_HTTPS_PROXY_REQUEST 155 +#define SSL_R_HTTP_REQUEST 156 +#define SSL_R_ILLEGAL_PADDING 283 +#define SSL_R_INVALID_CHALLENGE_LENGTH 158 +#define SSL_R_INVALID_COMMAND 280 +#define SSL_R_INVALID_PURPOSE 278 +#define SSL_R_INVALID_TRUST 279 +#define SSL_R_KEY_ARG_TOO_LONG 284 +#define SSL_R_KRB5 285 +#define SSL_R_KRB5_C_CC_PRINC 286 +#define SSL_R_KRB5_C_GET_CRED 287 +#define SSL_R_KRB5_C_INIT 288 +#define SSL_R_KRB5_C_MK_REQ 289 +#define SSL_R_KRB5_S_BAD_TICKET 290 +#define SSL_R_KRB5_S_INIT 291 +#define SSL_R_KRB5_S_RD_REQ 292 +#define SSL_R_KRB5_S_TKT_EXPIRED 293 +#define SSL_R_KRB5_S_TKT_NYV 294 +#define SSL_R_KRB5_S_TKT_SKEW 295 +#define SSL_R_LENGTH_MISMATCH 159 +#define SSL_R_LENGTH_TOO_SHORT 160 +#define SSL_R_LIBRARY_BUG 274 +#define SSL_R_LIBRARY_HAS_NO_CIPHERS 161 +#define SSL_R_MESSAGE_TOO_LONG 296 +#define SSL_R_MISSING_DH_DSA_CERT 162 +#define SSL_R_MISSING_DH_KEY 163 +#define SSL_R_MISSING_DH_RSA_CERT 164 +#define SSL_R_MISSING_DSA_SIGNING_CERT 165 +#define SSL_R_MISSING_EXPORT_TMP_DH_KEY 166 +#define SSL_R_MISSING_EXPORT_TMP_RSA_KEY 167 +#define SSL_R_MISSING_RSA_CERTIFICATE 168 +#define SSL_R_MISSING_RSA_ENCRYPTING_CERT 169 +#define SSL_R_MISSING_RSA_SIGNING_CERT 170 +#define SSL_R_MISSING_TMP_DH_KEY 171 +#define SSL_R_MISSING_TMP_ECDH_KEY 311 +#define SSL_R_MISSING_TMP_RSA_KEY 172 +#define SSL_R_MISSING_TMP_RSA_PKEY 173 +#define SSL_R_MISSING_VERIFY_MESSAGE 174 +#define SSL_R_NON_SSLV2_INITIAL_PACKET 175 +#define SSL_R_NO_CERTIFICATES_RETURNED 176 +#define SSL_R_NO_CERTIFICATE_ASSIGNED 177 +#define SSL_R_NO_CERTIFICATE_RETURNED 178 +#define SSL_R_NO_CERTIFICATE_SET 179 +#define SSL_R_NO_CERTIFICATE_SPECIFIED 180 +#define SSL_R_NO_CIPHERS_AVAILABLE 181 +#define SSL_R_NO_CIPHERS_PASSED 182 +#define SSL_R_NO_CIPHERS_SPECIFIED 183 +#define SSL_R_NO_CIPHER_LIST 184 +#define SSL_R_NO_CIPHER_MATCH 185 +#define SSL_R_NO_CLIENT_CERT_RECEIVED 186 +#define SSL_R_NO_COMPRESSION_SPECIFIED 187 +#define SSL_R_NO_METHOD_SPECIFIED 188 +#define SSL_R_NO_PRIVATEKEY 189 +#define SSL_R_NO_PRIVATE_KEY_ASSIGNED 190 +#define SSL_R_NO_PROTOCOLS_AVAILABLE 191 +#define SSL_R_NO_PUBLICKEY 192 +#define SSL_R_NO_SHARED_CIPHER 193 +#define SSL_R_NO_VERIFY_CALLBACK 194 +#define SSL_R_NULL_SSL_CTX 195 +#define SSL_R_NULL_SSL_METHOD_PASSED 196 +#define SSL_R_OLD_SESSION_CIPHER_NOT_RETURNED 197 +#define SSL_R_ONLY_TLS_ALLOWED_IN_FIPS_MODE 297 +#define SSL_R_PACKET_LENGTH_TOO_LONG 198 +#define SSL_R_PATH_TOO_LONG 270 +#define SSL_R_PEER_DID_NOT_RETURN_A_CERTIFICATE 199 +#define SSL_R_PEER_ERROR 200 +#define SSL_R_PEER_ERROR_CERTIFICATE 201 +#define SSL_R_PEER_ERROR_NO_CERTIFICATE 202 +#define SSL_R_PEER_ERROR_NO_CIPHER 203 +#define SSL_R_PEER_ERROR_UNSUPPORTED_CERTIFICATE_TYPE 204 +#define SSL_R_PRE_MAC_LENGTH_TOO_LONG 205 +#define SSL_R_PROBLEMS_MAPPING_CIPHER_FUNCTIONS 206 +#define SSL_R_PROTOCOL_IS_SHUTDOWN 207 +#define SSL_R_PUBLIC_KEY_ENCRYPT_ERROR 208 +#define SSL_R_PUBLIC_KEY_IS_NOT_RSA 209 +#define SSL_R_PUBLIC_KEY_NOT_RSA 210 +#define SSL_R_READ_BIO_NOT_SET 211 +#define SSL_R_READ_TIMEOUT_EXPIRED 312 +#define SSL_R_READ_WRONG_PACKET_TYPE 212 +#define SSL_R_RECORD_LENGTH_MISMATCH 213 +#define SSL_R_RECORD_TOO_LARGE 214 +#define SSL_R_RECORD_TOO_SMALL 298 +#define SSL_R_REQUIRED_CIPHER_MISSING 215 +#define SSL_R_REUSE_CERT_LENGTH_NOT_ZERO 216 +#define SSL_R_REUSE_CERT_TYPE_NOT_ZERO 217 +#define SSL_R_REUSE_CIPHER_LIST_NOT_ZERO 218 +#define SSL_R_SESSION_ID_CONTEXT_UNINITIALIZED 277 +#define SSL_R_SHORT_READ 219 +#define SSL_R_SIGNATURE_FOR_NON_SIGNING_CERTIFICATE 220 +#define SSL_R_SSL23_DOING_SESSION_ID_REUSE 221 +#define SSL_R_SSL2_CONNECTION_ID_TOO_LONG 299 +#define SSL_R_SSL3_SESSION_ID_TOO_LONG 300 +#define SSL_R_SSL3_SESSION_ID_TOO_SHORT 222 +#define SSL_R_SSLV3_ALERT_BAD_CERTIFICATE 1042 +#define SSL_R_SSLV3_ALERT_BAD_RECORD_MAC 1020 +#define SSL_R_SSLV3_ALERT_CERTIFICATE_EXPIRED 1045 +#define SSL_R_SSLV3_ALERT_CERTIFICATE_REVOKED 1044 +#define SSL_R_SSLV3_ALERT_CERTIFICATE_UNKNOWN 1046 +#define SSL_R_SSLV3_ALERT_DECOMPRESSION_FAILURE 1030 +#define SSL_R_SSLV3_ALERT_HANDSHAKE_FAILURE 1040 +#define SSL_R_SSLV3_ALERT_ILLEGAL_PARAMETER 1047 +#define SSL_R_SSLV3_ALERT_NO_CERTIFICATE 1041 +#define SSL_R_SSLV3_ALERT_UNEXPECTED_MESSAGE 1010 +#define SSL_R_SSLV3_ALERT_UNSUPPORTED_CERTIFICATE 1043 +#define SSL_R_SSL_CTX_HAS_NO_DEFAULT_SSL_VERSION 228 +#define SSL_R_SSL_HANDSHAKE_FAILURE 229 +#define SSL_R_SSL_LIBRARY_HAS_NO_CIPHERS 230 +#define SSL_R_SSL_SESSION_ID_CALLBACK_FAILED 301 +#define SSL_R_SSL_SESSION_ID_CONFLICT 302 +#define SSL_R_SSL_SESSION_ID_CONTEXT_TOO_LONG 273 +#define SSL_R_SSL_SESSION_ID_HAS_BAD_LENGTH 303 +#define SSL_R_SSL_SESSION_ID_IS_DIFFERENT 231 +#define SSL_R_TLSV1_ALERT_ACCESS_DENIED 1049 +#define SSL_R_TLSV1_ALERT_DECODE_ERROR 1050 +#define SSL_R_TLSV1_ALERT_DECRYPTION_FAILED 1021 +#define SSL_R_TLSV1_ALERT_DECRYPT_ERROR 1051 +#define SSL_R_TLSV1_ALERT_EXPORT_RESTRICTION 1060 +#define SSL_R_TLSV1_ALERT_INSUFFICIENT_SECURITY 1071 +#define SSL_R_TLSV1_ALERT_INTERNAL_ERROR 1080 +#define SSL_R_TLSV1_ALERT_NO_RENEGOTIATION 1100 +#define SSL_R_TLSV1_ALERT_PROTOCOL_VERSION 1070 +#define SSL_R_TLSV1_ALERT_RECORD_OVERFLOW 1022 +#define SSL_R_TLSV1_ALERT_UNKNOWN_CA 1048 +#define SSL_R_TLSV1_ALERT_USER_CANCELLED 1090 +#define SSL_R_TLS_CLIENT_CERT_REQ_WITH_ANON_CIPHER 232 +#define SSL_R_TLS_PEER_DID_NOT_RESPOND_WITH_CERTIFICATE_LIST 233 +#define SSL_R_TLS_RSA_ENCRYPTED_VALUE_LENGTH_IS_WRONG 234 +#define SSL_R_TRIED_TO_USE_UNSUPPORTED_CIPHER 235 +#define SSL_R_UNABLE_TO_DECODE_DH_CERTS 236 +#define SSL_R_UNABLE_TO_DECODE_ECDH_CERTS 313 +#define SSL_R_UNABLE_TO_EXTRACT_PUBLIC_KEY 237 +#define SSL_R_UNABLE_TO_FIND_DH_PARAMETERS 238 +#define SSL_R_UNABLE_TO_FIND_ECDH_PARAMETERS 314 +#define SSL_R_UNABLE_TO_FIND_PUBLIC_KEY_PARAMETERS 239 +#define SSL_R_UNABLE_TO_FIND_SSL_METHOD 240 +#define SSL_R_UNABLE_TO_LOAD_SSL2_MD5_ROUTINES 241 +#define SSL_R_UNABLE_TO_LOAD_SSL3_MD5_ROUTINES 242 +#define SSL_R_UNABLE_TO_LOAD_SSL3_SHA1_ROUTINES 243 +#define SSL_R_UNEXPECTED_MESSAGE 244 +#define SSL_R_UNEXPECTED_RECORD 245 +#define SSL_R_UNINITIALIZED 276 +#define SSL_R_UNKNOWN_ALERT_TYPE 246 +#define SSL_R_UNKNOWN_CERTIFICATE_TYPE 247 +#define SSL_R_UNKNOWN_CIPHER_RETURNED 248 +#define SSL_R_UNKNOWN_CIPHER_TYPE 249 +#define SSL_R_UNKNOWN_KEY_EXCHANGE_TYPE 250 +#define SSL_R_UNKNOWN_PKEY_TYPE 251 +#define SSL_R_UNKNOWN_PROTOCOL 252 +#define SSL_R_UNKNOWN_REMOTE_ERROR_TYPE 253 +#define SSL_R_UNKNOWN_SSL_VERSION 254 +#define SSL_R_UNKNOWN_STATE 255 +#define SSL_R_UNSUPPORTED_CIPHER 256 +#define SSL_R_UNSUPPORTED_COMPRESSION_ALGORITHM 257 +#define SSL_R_UNSUPPORTED_ELLIPTIC_CURVE 315 +#define SSL_R_UNSUPPORTED_PROTOCOL 258 +#define SSL_R_UNSUPPORTED_SSL_VERSION 259 +#define SSL_R_WRITE_BIO_NOT_SET 260 +#define SSL_R_WRONG_CIPHER_RETURNED 261 +#define SSL_R_WRONG_MESSAGE_TYPE 262 +#define SSL_R_WRONG_NUMBER_OF_KEY_BITS 263 +#define SSL_R_WRONG_SIGNATURE_LENGTH 264 +#define SSL_R_WRONG_SIGNATURE_SIZE 265 +#define SSL_R_WRONG_SSL_VERSION 266 +#define SSL_R_WRONG_VERSION_NUMBER 267 +#define SSL_R_X509_LIB 268 +#define SSL_R_X509_VERIFICATION_SETUP_PROBLEMS 269 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/ssl2.h b/src/dep/include/openssl/ssl2.h new file mode 100644 index 0000000..e80e2a1 --- /dev/null +++ b/src/dep/include/openssl/ssl2.h @@ -0,0 +1,268 @@ +/* ssl/ssl2.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_SSL2_H +#define HEADER_SSL2_H + +#ifdef __cplusplus +extern "C" { +#endif + +/* Protocol Version Codes */ +#define SSL2_VERSION 0x0002 +#define SSL2_VERSION_MAJOR 0x00 +#define SSL2_VERSION_MINOR 0x02 +/* #define SSL2_CLIENT_VERSION 0x0002 */ +/* #define SSL2_SERVER_VERSION 0x0002 */ + +/* Protocol Message Codes */ +#define SSL2_MT_ERROR 0 +#define SSL2_MT_CLIENT_HELLO 1 +#define SSL2_MT_CLIENT_MASTER_KEY 2 +#define SSL2_MT_CLIENT_FINISHED 3 +#define SSL2_MT_SERVER_HELLO 4 +#define SSL2_MT_SERVER_VERIFY 5 +#define SSL2_MT_SERVER_FINISHED 6 +#define SSL2_MT_REQUEST_CERTIFICATE 7 +#define SSL2_MT_CLIENT_CERTIFICATE 8 + +/* Error Message Codes */ +#define SSL2_PE_UNDEFINED_ERROR 0x0000 +#define SSL2_PE_NO_CIPHER 0x0001 +#define SSL2_PE_NO_CERTIFICATE 0x0002 +#define SSL2_PE_BAD_CERTIFICATE 0x0004 +#define SSL2_PE_UNSUPPORTED_CERTIFICATE_TYPE 0x0006 + +/* Cipher Kind Values */ +#define SSL2_CK_NULL_WITH_MD5 0x02000000 /* v3 */ +#define SSL2_CK_RC4_128_WITH_MD5 0x02010080 +#define SSL2_CK_RC4_128_EXPORT40_WITH_MD5 0x02020080 +#define SSL2_CK_RC2_128_CBC_WITH_MD5 0x02030080 +#define SSL2_CK_RC2_128_CBC_EXPORT40_WITH_MD5 0x02040080 +#define SSL2_CK_IDEA_128_CBC_WITH_MD5 0x02050080 +#define SSL2_CK_DES_64_CBC_WITH_MD5 0x02060040 +#define SSL2_CK_DES_64_CBC_WITH_SHA 0x02060140 /* v3 */ +#define SSL2_CK_DES_192_EDE3_CBC_WITH_MD5 0x020700c0 +#define SSL2_CK_DES_192_EDE3_CBC_WITH_SHA 0x020701c0 /* v3 */ +#define SSL2_CK_RC4_64_WITH_MD5 0x02080080 /* MS hack */ + +#define SSL2_CK_DES_64_CFB64_WITH_MD5_1 0x02ff0800 /* SSLeay */ +#define SSL2_CK_NULL 0x02ff0810 /* SSLeay */ + +#define SSL2_TXT_DES_64_CFB64_WITH_MD5_1 "DES-CFB-M1" +#define SSL2_TXT_NULL_WITH_MD5 "NULL-MD5" +#define SSL2_TXT_RC4_128_WITH_MD5 "RC4-MD5" +#define SSL2_TXT_RC4_128_EXPORT40_WITH_MD5 "EXP-RC4-MD5" +#define SSL2_TXT_RC2_128_CBC_WITH_MD5 "RC2-CBC-MD5" +#define SSL2_TXT_RC2_128_CBC_EXPORT40_WITH_MD5 "EXP-RC2-CBC-MD5" +#define SSL2_TXT_IDEA_128_CBC_WITH_MD5 "IDEA-CBC-MD5" +#define SSL2_TXT_DES_64_CBC_WITH_MD5 "DES-CBC-MD5" +#define SSL2_TXT_DES_64_CBC_WITH_SHA "DES-CBC-SHA" +#define SSL2_TXT_DES_192_EDE3_CBC_WITH_MD5 "DES-CBC3-MD5" +#define SSL2_TXT_DES_192_EDE3_CBC_WITH_SHA "DES-CBC3-SHA" +#define SSL2_TXT_RC4_64_WITH_MD5 "RC4-64-MD5" + +#define SSL2_TXT_NULL "NULL" + +/* Flags for the SSL_CIPHER.algorithm2 field */ +#define SSL2_CF_5_BYTE_ENC 0x01 +#define SSL2_CF_8_BYTE_ENC 0x02 + +/* Certificate Type Codes */ +#define SSL2_CT_X509_CERTIFICATE 0x01 + +/* Authentication Type Code */ +#define SSL2_AT_MD5_WITH_RSA_ENCRYPTION 0x01 + +#define SSL2_MAX_SSL_SESSION_ID_LENGTH 32 + +/* Upper/Lower Bounds */ +#define SSL2_MAX_MASTER_KEY_LENGTH_IN_BITS 256 +#ifdef OPENSSL_SYS_MPE +#define SSL2_MAX_RECORD_LENGTH_2_BYTE_HEADER 29998u +#else +#define SSL2_MAX_RECORD_LENGTH_2_BYTE_HEADER 32767u /* 2^15-1 */ +#endif +#define SSL2_MAX_RECORD_LENGTH_3_BYTE_HEADER 16383 /* 2^14-1 */ + +#define SSL2_CHALLENGE_LENGTH 16 +/*#define SSL2_CHALLENGE_LENGTH 32 */ +#define SSL2_MIN_CHALLENGE_LENGTH 16 +#define SSL2_MAX_CHALLENGE_LENGTH 32 +#define SSL2_CONNECTION_ID_LENGTH 16 +#define SSL2_MAX_CONNECTION_ID_LENGTH 16 +#define SSL2_SSL_SESSION_ID_LENGTH 16 +#define SSL2_MAX_CERT_CHALLENGE_LENGTH 32 +#define SSL2_MIN_CERT_CHALLENGE_LENGTH 16 +#define SSL2_MAX_KEY_MATERIAL_LENGTH 24 + +#ifndef HEADER_SSL_LOCL_H +#define CERT char +#endif + +typedef struct ssl2_state_st + { + int three_byte_header; + int clear_text; /* clear text */ + int escape; /* not used in SSLv2 */ + int ssl2_rollback; /* used if SSLv23 rolled back to SSLv2 */ + + /* non-blocking io info, used to make sure the same + * args were passwd */ + unsigned int wnum; /* number of bytes sent so far */ + int wpend_tot; + const unsigned char *wpend_buf; + + int wpend_off; /* offset to data to write */ + int wpend_len; /* number of bytes passwd to write */ + int wpend_ret; /* number of bytes to return to caller */ + + /* buffer raw data */ + int rbuf_left; + int rbuf_offs; + unsigned char *rbuf; + unsigned char *wbuf; + + unsigned char *write_ptr;/* used to point to the start due to + * 2/3 byte header. */ + + unsigned int padding; + unsigned int rlength; /* passed to ssl2_enc */ + int ract_data_length; /* Set when things are encrypted. */ + unsigned int wlength; /* passed to ssl2_enc */ + int wact_data_length; /* Set when things are decrypted. */ + unsigned char *ract_data; + unsigned char *wact_data; + unsigned char *mac_data; + + unsigned char *read_key; + unsigned char *write_key; + + /* Stuff specifically to do with this SSL session */ + unsigned int challenge_length; + unsigned char challenge[SSL2_MAX_CHALLENGE_LENGTH]; + unsigned int conn_id_length; + unsigned char conn_id[SSL2_MAX_CONNECTION_ID_LENGTH]; + unsigned int key_material_length; + unsigned char key_material[SSL2_MAX_KEY_MATERIAL_LENGTH*2]; + + unsigned long read_sequence; + unsigned long write_sequence; + + struct { + unsigned int conn_id_length; + unsigned int cert_type; + unsigned int cert_length; + unsigned int csl; + unsigned int clear; + unsigned int enc; + unsigned char ccl[SSL2_MAX_CERT_CHALLENGE_LENGTH]; + unsigned int cipher_spec_length; + unsigned int session_id_length; + unsigned int clen; + unsigned int rlen; + } tmp; + } SSL2_STATE; + +/* SSLv2 */ +/* client */ +#define SSL2_ST_SEND_CLIENT_HELLO_A (0x10|SSL_ST_CONNECT) +#define SSL2_ST_SEND_CLIENT_HELLO_B (0x11|SSL_ST_CONNECT) +#define SSL2_ST_GET_SERVER_HELLO_A (0x20|SSL_ST_CONNECT) +#define SSL2_ST_GET_SERVER_HELLO_B (0x21|SSL_ST_CONNECT) +#define SSL2_ST_SEND_CLIENT_MASTER_KEY_A (0x30|SSL_ST_CONNECT) +#define SSL2_ST_SEND_CLIENT_MASTER_KEY_B (0x31|SSL_ST_CONNECT) +#define SSL2_ST_SEND_CLIENT_FINISHED_A (0x40|SSL_ST_CONNECT) +#define SSL2_ST_SEND_CLIENT_FINISHED_B (0x41|SSL_ST_CONNECT) +#define SSL2_ST_SEND_CLIENT_CERTIFICATE_A (0x50|SSL_ST_CONNECT) +#define SSL2_ST_SEND_CLIENT_CERTIFICATE_B (0x51|SSL_ST_CONNECT) +#define SSL2_ST_SEND_CLIENT_CERTIFICATE_C (0x52|SSL_ST_CONNECT) +#define SSL2_ST_SEND_CLIENT_CERTIFICATE_D (0x53|SSL_ST_CONNECT) +#define SSL2_ST_GET_SERVER_VERIFY_A (0x60|SSL_ST_CONNECT) +#define SSL2_ST_GET_SERVER_VERIFY_B (0x61|SSL_ST_CONNECT) +#define SSL2_ST_GET_SERVER_FINISHED_A (0x70|SSL_ST_CONNECT) +#define SSL2_ST_GET_SERVER_FINISHED_B (0x71|SSL_ST_CONNECT) +#define SSL2_ST_CLIENT_START_ENCRYPTION (0x80|SSL_ST_CONNECT) +#define SSL2_ST_X509_GET_CLIENT_CERTIFICATE (0x90|SSL_ST_CONNECT) +/* server */ +#define SSL2_ST_GET_CLIENT_HELLO_A (0x10|SSL_ST_ACCEPT) +#define SSL2_ST_GET_CLIENT_HELLO_B (0x11|SSL_ST_ACCEPT) +#define SSL2_ST_GET_CLIENT_HELLO_C (0x12|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_SERVER_HELLO_A (0x20|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_SERVER_HELLO_B (0x21|SSL_ST_ACCEPT) +#define SSL2_ST_GET_CLIENT_MASTER_KEY_A (0x30|SSL_ST_ACCEPT) +#define SSL2_ST_GET_CLIENT_MASTER_KEY_B (0x31|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_SERVER_VERIFY_A (0x40|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_SERVER_VERIFY_B (0x41|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_SERVER_VERIFY_C (0x42|SSL_ST_ACCEPT) +#define SSL2_ST_GET_CLIENT_FINISHED_A (0x50|SSL_ST_ACCEPT) +#define SSL2_ST_GET_CLIENT_FINISHED_B (0x51|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_SERVER_FINISHED_A (0x60|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_SERVER_FINISHED_B (0x61|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_REQUEST_CERTIFICATE_A (0x70|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_REQUEST_CERTIFICATE_B (0x71|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_REQUEST_CERTIFICATE_C (0x72|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_REQUEST_CERTIFICATE_D (0x73|SSL_ST_ACCEPT) +#define SSL2_ST_SERVER_START_ENCRYPTION (0x80|SSL_ST_ACCEPT) +#define SSL2_ST_X509_GET_SERVER_CERTIFICATE (0x90|SSL_ST_ACCEPT) + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/src/dep/include/openssl/ssl23.h b/src/dep/include/openssl/ssl23.h new file mode 100644 index 0000000..00422f0 --- /dev/null +++ b/src/dep/include/openssl/ssl23.h @@ -0,0 +1,83 @@ +/* ssl/ssl23.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_SSL23_H +#define HEADER_SSL23_H + +#ifdef __cplusplus +extern "C" { +#endif + +/*client */ +/* write to server */ +#define SSL23_ST_CW_CLNT_HELLO_A (0x210|SSL_ST_CONNECT) +#define SSL23_ST_CW_CLNT_HELLO_B (0x211|SSL_ST_CONNECT) +/* read from server */ +#define SSL23_ST_CR_SRVR_HELLO_A (0x220|SSL_ST_CONNECT) +#define SSL23_ST_CR_SRVR_HELLO_B (0x221|SSL_ST_CONNECT) + +/* server */ +/* read from client */ +#define SSL23_ST_SR_CLNT_HELLO_A (0x210|SSL_ST_ACCEPT) +#define SSL23_ST_SR_CLNT_HELLO_B (0x211|SSL_ST_ACCEPT) + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/src/dep/include/openssl/ssl3.h b/src/dep/include/openssl/ssl3.h new file mode 100644 index 0000000..a029a1b --- /dev/null +++ b/src/dep/include/openssl/ssl3.h @@ -0,0 +1,555 @@ +/* ssl/ssl3.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ +/* ==================================================================== + * Copyright (c) 1998-2002 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * ECC cipher suite support in OpenSSL originally developed by + * SUN MICROSYSTEMS, INC., and contributed to the OpenSSL project. + */ + +#ifndef HEADER_SSL3_H +#define HEADER_SSL3_H + +#ifndef OPENSSL_NO_COMP +#include +#endif +#include +#include +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#define SSL3_CK_RSA_NULL_MD5 0x03000001 +#define SSL3_CK_RSA_NULL_SHA 0x03000002 +#define SSL3_CK_RSA_RC4_40_MD5 0x03000003 +#define SSL3_CK_RSA_RC4_128_MD5 0x03000004 +#define SSL3_CK_RSA_RC4_128_SHA 0x03000005 +#define SSL3_CK_RSA_RC2_40_MD5 0x03000006 +#define SSL3_CK_RSA_IDEA_128_SHA 0x03000007 +#define SSL3_CK_RSA_DES_40_CBC_SHA 0x03000008 +#define SSL3_CK_RSA_DES_64_CBC_SHA 0x03000009 +#define SSL3_CK_RSA_DES_192_CBC3_SHA 0x0300000A + +#define SSL3_CK_DH_DSS_DES_40_CBC_SHA 0x0300000B +#define SSL3_CK_DH_DSS_DES_64_CBC_SHA 0x0300000C +#define SSL3_CK_DH_DSS_DES_192_CBC3_SHA 0x0300000D +#define SSL3_CK_DH_RSA_DES_40_CBC_SHA 0x0300000E +#define SSL3_CK_DH_RSA_DES_64_CBC_SHA 0x0300000F +#define SSL3_CK_DH_RSA_DES_192_CBC3_SHA 0x03000010 + +#define SSL3_CK_EDH_DSS_DES_40_CBC_SHA 0x03000011 +#define SSL3_CK_EDH_DSS_DES_64_CBC_SHA 0x03000012 +#define SSL3_CK_EDH_DSS_DES_192_CBC3_SHA 0x03000013 +#define SSL3_CK_EDH_RSA_DES_40_CBC_SHA 0x03000014 +#define SSL3_CK_EDH_RSA_DES_64_CBC_SHA 0x03000015 +#define SSL3_CK_EDH_RSA_DES_192_CBC3_SHA 0x03000016 + +#define SSL3_CK_ADH_RC4_40_MD5 0x03000017 +#define SSL3_CK_ADH_RC4_128_MD5 0x03000018 +#define SSL3_CK_ADH_DES_40_CBC_SHA 0x03000019 +#define SSL3_CK_ADH_DES_64_CBC_SHA 0x0300001A +#define SSL3_CK_ADH_DES_192_CBC_SHA 0x0300001B + +#define SSL3_CK_FZA_DMS_NULL_SHA 0x0300001C +#define SSL3_CK_FZA_DMS_FZA_SHA 0x0300001D +#if 0 /* Because it clashes with KRB5, is never used any more, and is safe + to remove according to David Hopwood + of the ietf-tls list */ +#define SSL3_CK_FZA_DMS_RC4_SHA 0x0300001E +#endif + +/* VRS Additional Kerberos5 entries + */ +#define SSL3_CK_KRB5_DES_64_CBC_SHA 0x0300001E +#define SSL3_CK_KRB5_DES_192_CBC3_SHA 0x0300001F +#define SSL3_CK_KRB5_RC4_128_SHA 0x03000020 +#define SSL3_CK_KRB5_IDEA_128_CBC_SHA 0x03000021 +#define SSL3_CK_KRB5_DES_64_CBC_MD5 0x03000022 +#define SSL3_CK_KRB5_DES_192_CBC3_MD5 0x03000023 +#define SSL3_CK_KRB5_RC4_128_MD5 0x03000024 +#define SSL3_CK_KRB5_IDEA_128_CBC_MD5 0x03000025 + +#define SSL3_CK_KRB5_DES_40_CBC_SHA 0x03000026 +#define SSL3_CK_KRB5_RC2_40_CBC_SHA 0x03000027 +#define SSL3_CK_KRB5_RC4_40_SHA 0x03000028 +#define SSL3_CK_KRB5_DES_40_CBC_MD5 0x03000029 +#define SSL3_CK_KRB5_RC2_40_CBC_MD5 0x0300002A +#define SSL3_CK_KRB5_RC4_40_MD5 0x0300002B + +#define SSL3_TXT_RSA_NULL_MD5 "NULL-MD5" +#define SSL3_TXT_RSA_NULL_SHA "NULL-SHA" +#define SSL3_TXT_RSA_RC4_40_MD5 "EXP-RC4-MD5" +#define SSL3_TXT_RSA_RC4_128_MD5 "RC4-MD5" +#define SSL3_TXT_RSA_RC4_128_SHA "RC4-SHA" +#define SSL3_TXT_RSA_RC2_40_MD5 "EXP-RC2-CBC-MD5" +#define SSL3_TXT_RSA_IDEA_128_SHA "IDEA-CBC-SHA" +#define SSL3_TXT_RSA_DES_40_CBC_SHA "EXP-DES-CBC-SHA" +#define SSL3_TXT_RSA_DES_64_CBC_SHA "DES-CBC-SHA" +#define SSL3_TXT_RSA_DES_192_CBC3_SHA "DES-CBC3-SHA" + +#define SSL3_TXT_DH_DSS_DES_40_CBC_SHA "EXP-DH-DSS-DES-CBC-SHA" +#define SSL3_TXT_DH_DSS_DES_64_CBC_SHA "DH-DSS-DES-CBC-SHA" +#define SSL3_TXT_DH_DSS_DES_192_CBC3_SHA "DH-DSS-DES-CBC3-SHA" +#define SSL3_TXT_DH_RSA_DES_40_CBC_SHA "EXP-DH-RSA-DES-CBC-SHA" +#define SSL3_TXT_DH_RSA_DES_64_CBC_SHA "DH-RSA-DES-CBC-SHA" +#define SSL3_TXT_DH_RSA_DES_192_CBC3_SHA "DH-RSA-DES-CBC3-SHA" + +#define SSL3_TXT_EDH_DSS_DES_40_CBC_SHA "EXP-EDH-DSS-DES-CBC-SHA" +#define SSL3_TXT_EDH_DSS_DES_64_CBC_SHA "EDH-DSS-DES-CBC-SHA" +#define SSL3_TXT_EDH_DSS_DES_192_CBC3_SHA "EDH-DSS-DES-CBC3-SHA" +#define SSL3_TXT_EDH_RSA_DES_40_CBC_SHA "EXP-EDH-RSA-DES-CBC-SHA" +#define SSL3_TXT_EDH_RSA_DES_64_CBC_SHA "EDH-RSA-DES-CBC-SHA" +#define SSL3_TXT_EDH_RSA_DES_192_CBC3_SHA "EDH-RSA-DES-CBC3-SHA" + +#define SSL3_TXT_ADH_RC4_40_MD5 "EXP-ADH-RC4-MD5" +#define SSL3_TXT_ADH_RC4_128_MD5 "ADH-RC4-MD5" +#define SSL3_TXT_ADH_DES_40_CBC_SHA "EXP-ADH-DES-CBC-SHA" +#define SSL3_TXT_ADH_DES_64_CBC_SHA "ADH-DES-CBC-SHA" +#define SSL3_TXT_ADH_DES_192_CBC_SHA "ADH-DES-CBC3-SHA" + +#define SSL3_TXT_FZA_DMS_NULL_SHA "FZA-NULL-SHA" +#define SSL3_TXT_FZA_DMS_FZA_SHA "FZA-FZA-CBC-SHA" +#define SSL3_TXT_FZA_DMS_RC4_SHA "FZA-RC4-SHA" + +#define SSL3_TXT_KRB5_DES_64_CBC_SHA "KRB5-DES-CBC-SHA" +#define SSL3_TXT_KRB5_DES_192_CBC3_SHA "KRB5-DES-CBC3-SHA" +#define SSL3_TXT_KRB5_RC4_128_SHA "KRB5-RC4-SHA" +#define SSL3_TXT_KRB5_IDEA_128_CBC_SHA "KRB5-IDEA-CBC-SHA" +#define SSL3_TXT_KRB5_DES_64_CBC_MD5 "KRB5-DES-CBC-MD5" +#define SSL3_TXT_KRB5_DES_192_CBC3_MD5 "KRB5-DES-CBC3-MD5" +#define SSL3_TXT_KRB5_RC4_128_MD5 "KRB5-RC4-MD5" +#define SSL3_TXT_KRB5_IDEA_128_CBC_MD5 "KRB5-IDEA-CBC-MD5" + +#define SSL3_TXT_KRB5_DES_40_CBC_SHA "EXP-KRB5-DES-CBC-SHA" +#define SSL3_TXT_KRB5_RC2_40_CBC_SHA "EXP-KRB5-RC2-CBC-SHA" +#define SSL3_TXT_KRB5_RC4_40_SHA "EXP-KRB5-RC4-SHA" +#define SSL3_TXT_KRB5_DES_40_CBC_MD5 "EXP-KRB5-DES-CBC-MD5" +#define SSL3_TXT_KRB5_RC2_40_CBC_MD5 "EXP-KRB5-RC2-CBC-MD5" +#define SSL3_TXT_KRB5_RC4_40_MD5 "EXP-KRB5-RC4-MD5" + +#define SSL3_SSL_SESSION_ID_LENGTH 32 +#define SSL3_MAX_SSL_SESSION_ID_LENGTH 32 + +#define SSL3_MASTER_SECRET_SIZE 48 +#define SSL3_RANDOM_SIZE 32 +#define SSL3_SESSION_ID_SIZE 32 +#define SSL3_RT_HEADER_LENGTH 5 + +/* Due to MS stuffing up, this can change.... */ +#if defined(OPENSSL_SYS_WIN16) || \ + (defined(OPENSSL_SYS_MSDOS) && !defined(OPENSSL_SYS_WIN32)) +#define SSL3_RT_MAX_EXTRA (14000) +#else +#define SSL3_RT_MAX_EXTRA (16384) +#endif + +#define SSL3_RT_MAX_PLAIN_LENGTH 16384 +#ifdef OPENSSL_NO_COMP +#define SSL3_RT_MAX_COMPRESSED_LENGTH SSL3_RT_MAX_PLAIN_LENGTH +#else +#define SSL3_RT_MAX_COMPRESSED_LENGTH (1024+SSL3_RT_MAX_PLAIN_LENGTH) +#endif +#define SSL3_RT_MAX_ENCRYPTED_LENGTH (1024+SSL3_RT_MAX_COMPRESSED_LENGTH) +#define SSL3_RT_MAX_PACKET_SIZE (SSL3_RT_MAX_ENCRYPTED_LENGTH+SSL3_RT_HEADER_LENGTH) +#define SSL3_RT_MAX_DATA_SIZE (1024*1024) + +#define SSL3_MD_CLIENT_FINISHED_CONST "\x43\x4C\x4E\x54" +#define SSL3_MD_SERVER_FINISHED_CONST "\x53\x52\x56\x52" + +#define SSL3_VERSION 0x0300 +#define SSL3_VERSION_MAJOR 0x03 +#define SSL3_VERSION_MINOR 0x00 + +#define SSL3_RT_CHANGE_CIPHER_SPEC 20 +#define SSL3_RT_ALERT 21 +#define SSL3_RT_HANDSHAKE 22 +#define SSL3_RT_APPLICATION_DATA 23 + +#define SSL3_AL_WARNING 1 +#define SSL3_AL_FATAL 2 + +#define SSL3_AD_CLOSE_NOTIFY 0 +#define SSL3_AD_UNEXPECTED_MESSAGE 10 /* fatal */ +#define SSL3_AD_BAD_RECORD_MAC 20 /* fatal */ +#define SSL3_AD_DECOMPRESSION_FAILURE 30 /* fatal */ +#define SSL3_AD_HANDSHAKE_FAILURE 40 /* fatal */ +#define SSL3_AD_NO_CERTIFICATE 41 +#define SSL3_AD_BAD_CERTIFICATE 42 +#define SSL3_AD_UNSUPPORTED_CERTIFICATE 43 +#define SSL3_AD_CERTIFICATE_REVOKED 44 +#define SSL3_AD_CERTIFICATE_EXPIRED 45 +#define SSL3_AD_CERTIFICATE_UNKNOWN 46 +#define SSL3_AD_ILLEGAL_PARAMETER 47 /* fatal */ + +typedef struct ssl3_record_st + { +/*r */ int type; /* type of record */ +/*rw*/ unsigned int length; /* How many bytes available */ +/*r */ unsigned int off; /* read/write offset into 'buf' */ +/*rw*/ unsigned char *data; /* pointer to the record data */ +/*rw*/ unsigned char *input; /* where the decode bytes are */ +/*r */ unsigned char *comp; /* only used with decompression - malloc()ed */ +/*r */ unsigned long epoch; /* epoch number, needed by DTLS1 */ +/*r */ PQ_64BIT seq_num; /* sequence number, needed by DTLS1 */ + } SSL3_RECORD; + +typedef struct ssl3_buffer_st + { + unsigned char *buf; /* at least SSL3_RT_MAX_PACKET_SIZE bytes, + * see ssl3_setup_buffers() */ + size_t len; /* buffer size */ + int offset; /* where to 'copy from' */ + int left; /* how many bytes left */ + } SSL3_BUFFER; + +#define SSL3_CT_RSA_SIGN 1 +#define SSL3_CT_DSS_SIGN 2 +#define SSL3_CT_RSA_FIXED_DH 3 +#define SSL3_CT_DSS_FIXED_DH 4 +#define SSL3_CT_RSA_EPHEMERAL_DH 5 +#define SSL3_CT_DSS_EPHEMERAL_DH 6 +#define SSL3_CT_FORTEZZA_DMS 20 +/* SSL3_CT_NUMBER is used to size arrays and it must be large + * enough to contain all of the cert types defined either for + * SSLv3 and TLSv1. + */ +#define SSL3_CT_NUMBER 7 + + +#define SSL3_FLAGS_NO_RENEGOTIATE_CIPHERS 0x0001 +#define SSL3_FLAGS_DELAY_CLIENT_FINISHED 0x0002 +#define SSL3_FLAGS_POP_BUFFER 0x0004 +#define TLS1_FLAGS_TLS_PADDING_BUG 0x0008 + +typedef struct ssl3_state_st + { + long flags; + int delay_buf_pop_ret; + + unsigned char read_sequence[8]; + unsigned char read_mac_secret[EVP_MAX_MD_SIZE]; + unsigned char write_sequence[8]; + unsigned char write_mac_secret[EVP_MAX_MD_SIZE]; + + unsigned char server_random[SSL3_RANDOM_SIZE]; + unsigned char client_random[SSL3_RANDOM_SIZE]; + + /* flags for countermeasure against known-IV weakness */ + int need_empty_fragments; + int empty_fragment_done; + + SSL3_BUFFER rbuf; /* read IO goes into here */ + SSL3_BUFFER wbuf; /* write IO goes into here */ + + SSL3_RECORD rrec; /* each decoded record goes in here */ + SSL3_RECORD wrec; /* goes out from here */ + + /* storage for Alert/Handshake protocol data received but not + * yet processed by ssl3_read_bytes: */ + unsigned char alert_fragment[2]; + unsigned int alert_fragment_len; + unsigned char handshake_fragment[4]; + unsigned int handshake_fragment_len; + + /* partial write - check the numbers match */ + unsigned int wnum; /* number of bytes sent so far */ + int wpend_tot; /* number bytes written */ + int wpend_type; + int wpend_ret; /* number of bytes submitted */ + const unsigned char *wpend_buf; + + /* used during startup, digest all incoming/outgoing packets */ + EVP_MD_CTX finish_dgst1; + EVP_MD_CTX finish_dgst2; + + /* this is set whenerver we see a change_cipher_spec message + * come in when we are not looking for one */ + int change_cipher_spec; + + int warn_alert; + int fatal_alert; + /* we allow one fatal and one warning alert to be outstanding, + * send close alert via the warning alert */ + int alert_dispatch; + unsigned char send_alert[2]; + + /* This flag is set when we should renegotiate ASAP, basically when + * there is no more data in the read or write buffers */ + int renegotiate; + int total_renegotiations; + int num_renegotiations; + + int in_read_app_data; + + struct { + /* actually only needs to be 16+20 */ + unsigned char cert_verify_md[EVP_MAX_MD_SIZE*2]; + + /* actually only need to be 16+20 for SSLv3 and 12 for TLS */ + unsigned char finish_md[EVP_MAX_MD_SIZE*2]; + int finish_md_len; + unsigned char peer_finish_md[EVP_MAX_MD_SIZE*2]; + int peer_finish_md_len; + + unsigned long message_size; + int message_type; + + /* used to hold the new cipher we are going to use */ + SSL_CIPHER *new_cipher; +#ifndef OPENSSL_NO_DH + DH *dh; +#endif + +#ifndef OPENSSL_NO_ECDH + EC_KEY *ecdh; /* holds short lived ECDH key */ +#endif + + /* used when SSL_ST_FLUSH_DATA is entered */ + int next_state; + + int reuse_message; + + /* used for certificate requests */ + int cert_req; + int ctype_num; + char ctype[SSL3_CT_NUMBER]; + STACK_OF(X509_NAME) *ca_names; + + int use_rsa_tmp; + + int key_block_length; + unsigned char *key_block; + + const EVP_CIPHER *new_sym_enc; + const EVP_MD *new_hash; +#ifndef OPENSSL_NO_COMP + const SSL_COMP *new_compression; +#else + char *new_compression; +#endif + int cert_request; + } tmp; + + } SSL3_STATE; + + +/* SSLv3 */ +/*client */ +/* extra state */ +#define SSL3_ST_CW_FLUSH (0x100|SSL_ST_CONNECT) +/* write to server */ +#define SSL3_ST_CW_CLNT_HELLO_A (0x110|SSL_ST_CONNECT) +#define SSL3_ST_CW_CLNT_HELLO_B (0x111|SSL_ST_CONNECT) +/* read from server */ +#define SSL3_ST_CR_SRVR_HELLO_A (0x120|SSL_ST_CONNECT) +#define SSL3_ST_CR_SRVR_HELLO_B (0x121|SSL_ST_CONNECT) +#define DTLS1_ST_CR_HELLO_VERIFY_REQUEST_A (0x126|SSL_ST_CONNECT) +#define DTLS1_ST_CR_HELLO_VERIFY_REQUEST_B (0x127|SSL_ST_CONNECT) +#define SSL3_ST_CR_CERT_A (0x130|SSL_ST_CONNECT) +#define SSL3_ST_CR_CERT_B (0x131|SSL_ST_CONNECT) +#define SSL3_ST_CR_KEY_EXCH_A (0x140|SSL_ST_CONNECT) +#define SSL3_ST_CR_KEY_EXCH_B (0x141|SSL_ST_CONNECT) +#define SSL3_ST_CR_CERT_REQ_A (0x150|SSL_ST_CONNECT) +#define SSL3_ST_CR_CERT_REQ_B (0x151|SSL_ST_CONNECT) +#define SSL3_ST_CR_SRVR_DONE_A (0x160|SSL_ST_CONNECT) +#define SSL3_ST_CR_SRVR_DONE_B (0x161|SSL_ST_CONNECT) +/* write to server */ +#define SSL3_ST_CW_CERT_A (0x170|SSL_ST_CONNECT) +#define SSL3_ST_CW_CERT_B (0x171|SSL_ST_CONNECT) +#define SSL3_ST_CW_CERT_C (0x172|SSL_ST_CONNECT) +#define SSL3_ST_CW_CERT_D (0x173|SSL_ST_CONNECT) +#define SSL3_ST_CW_KEY_EXCH_A (0x180|SSL_ST_CONNECT) +#define SSL3_ST_CW_KEY_EXCH_B (0x181|SSL_ST_CONNECT) +#define SSL3_ST_CW_CERT_VRFY_A (0x190|SSL_ST_CONNECT) +#define SSL3_ST_CW_CERT_VRFY_B (0x191|SSL_ST_CONNECT) +#define SSL3_ST_CW_CHANGE_A (0x1A0|SSL_ST_CONNECT) +#define SSL3_ST_CW_CHANGE_B (0x1A1|SSL_ST_CONNECT) +#define SSL3_ST_CW_FINISHED_A (0x1B0|SSL_ST_CONNECT) +#define SSL3_ST_CW_FINISHED_B (0x1B1|SSL_ST_CONNECT) +/* read from server */ +#define SSL3_ST_CR_CHANGE_A (0x1C0|SSL_ST_CONNECT) +#define SSL3_ST_CR_CHANGE_B (0x1C1|SSL_ST_CONNECT) +#define SSL3_ST_CR_FINISHED_A (0x1D0|SSL_ST_CONNECT) +#define SSL3_ST_CR_FINISHED_B (0x1D1|SSL_ST_CONNECT) + +/* server */ +/* extra state */ +#define SSL3_ST_SW_FLUSH (0x100|SSL_ST_ACCEPT) +/* read from client */ +/* Do not change the number values, they do matter */ +#define SSL3_ST_SR_CLNT_HELLO_A (0x110|SSL_ST_ACCEPT) +#define SSL3_ST_SR_CLNT_HELLO_B (0x111|SSL_ST_ACCEPT) +#define SSL3_ST_SR_CLNT_HELLO_C (0x112|SSL_ST_ACCEPT) +/* write to client */ +#define DTLS1_ST_SW_HELLO_VERIFY_REQUEST_A (0x113|SSL_ST_ACCEPT) +#define DTLS1_ST_SW_HELLO_VERIFY_REQUEST_B (0x114|SSL_ST_ACCEPT) +#define SSL3_ST_SW_HELLO_REQ_A (0x120|SSL_ST_ACCEPT) +#define SSL3_ST_SW_HELLO_REQ_B (0x121|SSL_ST_ACCEPT) +#define SSL3_ST_SW_HELLO_REQ_C (0x122|SSL_ST_ACCEPT) +#define SSL3_ST_SW_SRVR_HELLO_A (0x130|SSL_ST_ACCEPT) +#define SSL3_ST_SW_SRVR_HELLO_B (0x131|SSL_ST_ACCEPT) +#define SSL3_ST_SW_CERT_A (0x140|SSL_ST_ACCEPT) +#define SSL3_ST_SW_CERT_B (0x141|SSL_ST_ACCEPT) +#define SSL3_ST_SW_KEY_EXCH_A (0x150|SSL_ST_ACCEPT) +#define SSL3_ST_SW_KEY_EXCH_B (0x151|SSL_ST_ACCEPT) +#define SSL3_ST_SW_CERT_REQ_A (0x160|SSL_ST_ACCEPT) +#define SSL3_ST_SW_CERT_REQ_B (0x161|SSL_ST_ACCEPT) +#define SSL3_ST_SW_SRVR_DONE_A (0x170|SSL_ST_ACCEPT) +#define SSL3_ST_SW_SRVR_DONE_B (0x171|SSL_ST_ACCEPT) +/* read from client */ +#define SSL3_ST_SR_CERT_A (0x180|SSL_ST_ACCEPT) +#define SSL3_ST_SR_CERT_B (0x181|SSL_ST_ACCEPT) +#define SSL3_ST_SR_KEY_EXCH_A (0x190|SSL_ST_ACCEPT) +#define SSL3_ST_SR_KEY_EXCH_B (0x191|SSL_ST_ACCEPT) +#define SSL3_ST_SR_CERT_VRFY_A (0x1A0|SSL_ST_ACCEPT) +#define SSL3_ST_SR_CERT_VRFY_B (0x1A1|SSL_ST_ACCEPT) +#define SSL3_ST_SR_CHANGE_A (0x1B0|SSL_ST_ACCEPT) +#define SSL3_ST_SR_CHANGE_B (0x1B1|SSL_ST_ACCEPT) +#define SSL3_ST_SR_FINISHED_A (0x1C0|SSL_ST_ACCEPT) +#define SSL3_ST_SR_FINISHED_B (0x1C1|SSL_ST_ACCEPT) +/* write to client */ +#define SSL3_ST_SW_CHANGE_A (0x1D0|SSL_ST_ACCEPT) +#define SSL3_ST_SW_CHANGE_B (0x1D1|SSL_ST_ACCEPT) +#define SSL3_ST_SW_FINISHED_A (0x1E0|SSL_ST_ACCEPT) +#define SSL3_ST_SW_FINISHED_B (0x1E1|SSL_ST_ACCEPT) + +#define SSL3_MT_HELLO_REQUEST 0 +#define SSL3_MT_CLIENT_HELLO 1 +#define SSL3_MT_SERVER_HELLO 2 +#define SSL3_MT_CERTIFICATE 11 +#define SSL3_MT_SERVER_KEY_EXCHANGE 12 +#define SSL3_MT_CERTIFICATE_REQUEST 13 +#define SSL3_MT_SERVER_DONE 14 +#define SSL3_MT_CERTIFICATE_VERIFY 15 +#define SSL3_MT_CLIENT_KEY_EXCHANGE 16 +#define SSL3_MT_FINISHED 20 +#define DTLS1_MT_HELLO_VERIFY_REQUEST 3 + + +#define SSL3_MT_CCS 1 + +/* These are used when changing over to a new cipher */ +#define SSL3_CC_READ 0x01 +#define SSL3_CC_WRITE 0x02 +#define SSL3_CC_CLIENT 0x10 +#define SSL3_CC_SERVER 0x20 +#define SSL3_CHANGE_CIPHER_CLIENT_WRITE (SSL3_CC_CLIENT|SSL3_CC_WRITE) +#define SSL3_CHANGE_CIPHER_SERVER_READ (SSL3_CC_SERVER|SSL3_CC_READ) +#define SSL3_CHANGE_CIPHER_CLIENT_READ (SSL3_CC_CLIENT|SSL3_CC_READ) +#define SSL3_CHANGE_CIPHER_SERVER_WRITE (SSL3_CC_SERVER|SSL3_CC_WRITE) + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/src/dep/include/openssl/stack.h b/src/dep/include/openssl/stack.h new file mode 100644 index 0000000..785f7c8 --- /dev/null +++ b/src/dep/include/openssl/stack.h @@ -0,0 +1,109 @@ +/* crypto/stack/stack.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_STACK_H +#define HEADER_STACK_H + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct stack_st + { + int num; + char **data; + int sorted; + + int num_alloc; + int (*comp)(const char * const *, const char * const *); + } STACK; + +#define M_sk_num(sk) ((sk) ? (sk)->num:-1) +#define M_sk_value(sk,n) ((sk) ? (sk)->data[n] : NULL) + +int sk_num(const STACK *); +char *sk_value(const STACK *, int); + +char *sk_set(STACK *, int, char *); + +STACK *sk_new(int (*cmp)(const char * const *, const char * const *)); +STACK *sk_new_null(void); +void sk_free(STACK *); +void sk_pop_free(STACK *st, void (*func)(void *)); +int sk_insert(STACK *sk,char *data,int where); +char *sk_delete(STACK *st,int loc); +char *sk_delete_ptr(STACK *st, char *p); +int sk_find(STACK *st,char *data); +int sk_find_ex(STACK *st,char *data); +int sk_push(STACK *st,char *data); +int sk_unshift(STACK *st,char *data); +char *sk_shift(STACK *st); +char *sk_pop(STACK *st); +void sk_zero(STACK *st); +int (*sk_set_cmp_func(STACK *sk, int (*c)(const char * const *, + const char * const *))) + (const char * const *, const char * const *); +STACK *sk_dup(STACK *st); +void sk_sort(STACK *st); +int sk_is_sorted(const STACK *st); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/dep/include/openssl/store.h b/src/dep/include/openssl/store.h new file mode 100644 index 0000000..a1817ab --- /dev/null +++ b/src/dep/include/openssl/store.h @@ -0,0 +1,554 @@ +/* crypto/store/store.h -*- mode:C; c-file-style: "eay" -*- */ +/* Written by Richard Levitte (richard@levitte.org) for the OpenSSL + * project 2003. + */ +/* ==================================================================== + * Copyright (c) 2003 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_STORE_H +#define HEADER_STORE_H + +#include +#ifndef OPENSSL_NO_DEPRECATED +#include +#include +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/* Already defined in ossl_typ.h */ +/* typedef struct store_st STORE; */ +/* typedef struct store_method_st STORE_METHOD; */ + + +/* All the following functions return 0, a negative number or NULL on error. + When everything is fine, they return a positive value or a non-NULL + pointer, all depending on their purpose. */ + +/* Creators and destructor. */ +STORE *STORE_new_method(const STORE_METHOD *method); +STORE *STORE_new_engine(ENGINE *engine); +void STORE_free(STORE *ui); + + +/* Give a user interface parametrised control commands. This can be used to + send down an integer, a data pointer or a function pointer, as well as + be used to get information from a STORE. */ +int STORE_ctrl(STORE *store, int cmd, long i, void *p, void (*f)(void)); + +/* A control to set the directory with keys and certificates. Used by the + built-in directory level method. */ +#define STORE_CTRL_SET_DIRECTORY 0x0001 +/* A control to set a file to load. Used by the built-in file level method. */ +#define STORE_CTRL_SET_FILE 0x0002 +/* A control to set a configuration file to load. Can be used by any method + that wishes to load a configuration file. */ +#define STORE_CTRL_SET_CONF_FILE 0x0003 +/* A control to set a the section of the loaded configuration file. Can be + used by any method that wishes to load a configuration file. */ +#define STORE_CTRL_SET_CONF_SECTION 0x0004 + + +/* Some methods may use extra data */ +#define STORE_set_app_data(s,arg) STORE_set_ex_data(s,0,arg) +#define STORE_get_app_data(s) STORE_get_ex_data(s,0) +int STORE_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); +int STORE_set_ex_data(STORE *r,int idx,void *arg); +void *STORE_get_ex_data(STORE *r, int idx); + +/* Use specific methods instead of the built-in one */ +const STORE_METHOD *STORE_get_method(STORE *store); +const STORE_METHOD *STORE_set_method(STORE *store, const STORE_METHOD *meth); + +/* The standard OpenSSL methods. */ +/* This is the in-memory method. It does everything except revoking and updating, + and is of course volatile. It's used by other methods that have an in-memory + cache. */ +const STORE_METHOD *STORE_Memory(void); +#if 0 /* Not yet implemented */ +/* This is the directory store. It does everything except revoking and updating, + and uses STORE_Memory() to cache things in memory. */ +const STORE_METHOD *STORE_Directory(void); +/* This is the file store. It does everything except revoking and updating, + and uses STORE_Memory() to cache things in memory. Certificates are added + to it with the store operation, and it will only get cached certificates. */ +const STORE_METHOD *STORE_File(void); +#endif + +/* Store functions take a type code for the type of data they should store + or fetch */ +typedef enum STORE_object_types + { + STORE_OBJECT_TYPE_X509_CERTIFICATE= 0x01, /* X509 * */ + STORE_OBJECT_TYPE_X509_CRL= 0x02, /* X509_CRL * */ + STORE_OBJECT_TYPE_PRIVATE_KEY= 0x03, /* EVP_PKEY * */ + STORE_OBJECT_TYPE_PUBLIC_KEY= 0x04, /* EVP_PKEY * */ + STORE_OBJECT_TYPE_NUMBER= 0x05, /* BIGNUM * */ + STORE_OBJECT_TYPE_ARBITRARY= 0x06, /* BUF_MEM * */ + STORE_OBJECT_TYPE_NUM= 0x06 /* The amount of known + object types */ + } STORE_OBJECT_TYPES; +/* List of text strings corresponding to the object types. */ +extern const char * const STORE_object_type_string[STORE_OBJECT_TYPE_NUM+1]; + +/* Some store functions take a parameter list. Those parameters come with + one of the following codes. The comments following the codes below indicate + what type the value should be a pointer to. */ +typedef enum STORE_params + { + STORE_PARAM_EVP_TYPE= 0x01, /* int */ + STORE_PARAM_BITS= 0x02, /* size_t */ + STORE_PARAM_KEY_PARAMETERS= 0x03, /* ??? */ + STORE_PARAM_KEY_NO_PARAMETERS= 0x04, /* N/A */ + STORE_PARAM_AUTH_PASSPHRASE= 0x05, /* char * */ + STORE_PARAM_AUTH_KRB5_TICKET= 0x06, /* void * */ + STORE_PARAM_TYPE_NUM= 0x06 /* The amount of known + parameter types */ + } STORE_PARAM_TYPES; +/* Parameter value sizes. -1 means unknown, anything else is the required size. */ +extern const int STORE_param_sizes[STORE_PARAM_TYPE_NUM+1]; + +/* Store functions take attribute lists. Those attributes come with codes. + The comments following the codes below indicate what type the value should + be a pointer to. */ +typedef enum STORE_attribs + { + STORE_ATTR_END= 0x00, + STORE_ATTR_FRIENDLYNAME= 0x01, /* C string */ + STORE_ATTR_KEYID= 0x02, /* 160 bit string (SHA1) */ + STORE_ATTR_ISSUERKEYID= 0x03, /* 160 bit string (SHA1) */ + STORE_ATTR_SUBJECTKEYID= 0x04, /* 160 bit string (SHA1) */ + STORE_ATTR_ISSUERSERIALHASH= 0x05, /* 160 bit string (SHA1) */ + STORE_ATTR_ISSUER= 0x06, /* X509_NAME * */ + STORE_ATTR_SERIAL= 0x07, /* BIGNUM * */ + STORE_ATTR_SUBJECT= 0x08, /* X509_NAME * */ + STORE_ATTR_CERTHASH= 0x09, /* 160 bit string (SHA1) */ + STORE_ATTR_EMAIL= 0x0a, /* C string */ + STORE_ATTR_FILENAME= 0x0b, /* C string */ + STORE_ATTR_TYPE_NUM= 0x0b, /* The amount of known + attribute types */ + STORE_ATTR_OR= 0xff /* This is a special + separator, which + expresses the OR + operation. */ + } STORE_ATTR_TYPES; +/* Attribute value sizes. -1 means unknown, anything else is the required size. */ +extern const int STORE_attr_sizes[STORE_ATTR_TYPE_NUM+1]; + +typedef enum STORE_certificate_status + { + STORE_X509_VALID= 0x00, + STORE_X509_EXPIRED= 0x01, + STORE_X509_SUSPENDED= 0x02, + STORE_X509_REVOKED= 0x03 + } STORE_CERTIFICATE_STATUS; + +/* Engine store functions will return a structure that contains all the necessary + * information, including revokation status for certificates. This is really not + * needed for application authors, as the ENGINE framework functions will extract + * the OpenSSL-specific information when at all possible. However, for engine + * authors, it's crucial to know this structure. */ +typedef struct STORE_OBJECT_st + { + STORE_OBJECT_TYPES type; + union + { + struct + { + STORE_CERTIFICATE_STATUS status; + X509 *certificate; + } x509; + X509_CRL *crl; + EVP_PKEY *key; + BIGNUM *number; + BUF_MEM *arbitrary; + } data; + } STORE_OBJECT; +DECLARE_STACK_OF(STORE_OBJECT) +STORE_OBJECT *STORE_OBJECT_new(void); +void STORE_OBJECT_free(STORE_OBJECT *data); + + + +/* The following functions handle the storage. They return 0, a negative number + or NULL on error, anything else on success. */ +X509 *STORE_get_certificate(STORE *e, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +int STORE_store_certificate(STORE *e, X509 *data, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +int STORE_modify_certificate(STORE *e, OPENSSL_ITEM search_attributes[], + OPENSSL_ITEM add_attributes[], OPENSSL_ITEM modify_attributes[], + OPENSSL_ITEM delete_attributes[], OPENSSL_ITEM parameters[]); +int STORE_revoke_certificate(STORE *e, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +int STORE_delete_certificate(STORE *e, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +void *STORE_list_certificate_start(STORE *e, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +X509 *STORE_list_certificate_next(STORE *e, void *handle); +int STORE_list_certificate_end(STORE *e, void *handle); +int STORE_list_certificate_endp(STORE *e, void *handle); +EVP_PKEY *STORE_generate_key(STORE *e, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +EVP_PKEY *STORE_get_private_key(STORE *e, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +int STORE_store_private_key(STORE *e, EVP_PKEY *data, + OPENSSL_ITEM attributes[], OPENSSL_ITEM parameters[]); +int STORE_modify_private_key(STORE *e, OPENSSL_ITEM search_attributes[], + OPENSSL_ITEM add_sttributes[], OPENSSL_ITEM modify_attributes[], + OPENSSL_ITEM delete_attributes[], OPENSSL_ITEM parameters[]); +int STORE_revoke_private_key(STORE *e, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +int STORE_delete_private_key(STORE *e, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +void *STORE_list_private_key_start(STORE *e, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +EVP_PKEY *STORE_list_private_key_next(STORE *e, void *handle); +int STORE_list_private_key_end(STORE *e, void *handle); +int STORE_list_private_key_endp(STORE *e, void *handle); +EVP_PKEY *STORE_get_public_key(STORE *e, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +int STORE_store_public_key(STORE *e, EVP_PKEY *data, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +int STORE_modify_public_key(STORE *e, OPENSSL_ITEM search_attributes[], + OPENSSL_ITEM add_sttributes[], OPENSSL_ITEM modify_attributes[], + OPENSSL_ITEM delete_attributes[], OPENSSL_ITEM parameters[]); +int STORE_revoke_public_key(STORE *e, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +int STORE_delete_public_key(STORE *e, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +void *STORE_list_public_key_start(STORE *e, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +EVP_PKEY *STORE_list_public_key_next(STORE *e, void *handle); +int STORE_list_public_key_end(STORE *e, void *handle); +int STORE_list_public_key_endp(STORE *e, void *handle); +X509_CRL *STORE_generate_crl(STORE *e, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +X509_CRL *STORE_get_crl(STORE *e, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +int STORE_store_crl(STORE *e, X509_CRL *data, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +int STORE_modify_crl(STORE *e, OPENSSL_ITEM search_attributes[], + OPENSSL_ITEM add_sttributes[], OPENSSL_ITEM modify_attributes[], + OPENSSL_ITEM delete_attributes[], OPENSSL_ITEM parameters[]); +int STORE_delete_crl(STORE *e, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +void *STORE_list_crl_start(STORE *e, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +X509_CRL *STORE_list_crl_next(STORE *e, void *handle); +int STORE_list_crl_end(STORE *e, void *handle); +int STORE_list_crl_endp(STORE *e, void *handle); +int STORE_store_number(STORE *e, BIGNUM *data, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +int STORE_modify_number(STORE *e, OPENSSL_ITEM search_attributes[], + OPENSSL_ITEM add_sttributes[], OPENSSL_ITEM modify_attributes[], + OPENSSL_ITEM delete_attributes[], OPENSSL_ITEM parameters[]); +BIGNUM *STORE_get_number(STORE *e, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +int STORE_delete_number(STORE *e, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +int STORE_store_arbitrary(STORE *e, BUF_MEM *data, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +int STORE_modify_arbitrary(STORE *e, OPENSSL_ITEM search_attributes[], + OPENSSL_ITEM add_sttributes[], OPENSSL_ITEM modify_attributes[], + OPENSSL_ITEM delete_attributes[], OPENSSL_ITEM parameters[]); +BUF_MEM *STORE_get_arbitrary(STORE *e, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); +int STORE_delete_arbitrary(STORE *e, OPENSSL_ITEM attributes[], + OPENSSL_ITEM parameters[]); + + +/* Create and manipulate methods */ +STORE_METHOD *STORE_create_method(char *name); +void STORE_destroy_method(STORE_METHOD *store_method); + +/* These callback types are use for store handlers */ +typedef int (*STORE_INITIALISE_FUNC_PTR)(STORE *); +typedef void (*STORE_CLEANUP_FUNC_PTR)(STORE *); +typedef STORE_OBJECT *(*STORE_GENERATE_OBJECT_FUNC_PTR)(STORE *, STORE_OBJECT_TYPES type, OPENSSL_ITEM attributes[], OPENSSL_ITEM parameters[]); +typedef STORE_OBJECT *(*STORE_GET_OBJECT_FUNC_PTR)(STORE *, STORE_OBJECT_TYPES type, OPENSSL_ITEM attributes[], OPENSSL_ITEM parameters[]); +typedef void *(*STORE_START_OBJECT_FUNC_PTR)(STORE *, STORE_OBJECT_TYPES type, OPENSSL_ITEM attributes[], OPENSSL_ITEM parameters[]); +typedef STORE_OBJECT *(*STORE_NEXT_OBJECT_FUNC_PTR)(STORE *, void *handle); +typedef int (*STORE_END_OBJECT_FUNC_PTR)(STORE *, void *handle); +typedef int (*STORE_HANDLE_OBJECT_FUNC_PTR)(STORE *, STORE_OBJECT_TYPES type, OPENSSL_ITEM attributes[], OPENSSL_ITEM parameters[]); +typedef int (*STORE_STORE_OBJECT_FUNC_PTR)(STORE *, STORE_OBJECT_TYPES type, STORE_OBJECT *data, OPENSSL_ITEM attributes[], OPENSSL_ITEM parameters[]); +typedef int (*STORE_MODIFY_OBJECT_FUNC_PTR)(STORE *, STORE_OBJECT_TYPES type, OPENSSL_ITEM search_attributes[], OPENSSL_ITEM add_attributes[], OPENSSL_ITEM modify_attributes[], OPENSSL_ITEM delete_attributes[], OPENSSL_ITEM parameters[]); +typedef int (*STORE_GENERIC_FUNC_PTR)(STORE *, OPENSSL_ITEM attributes[], OPENSSL_ITEM parameters[]); +typedef int (*STORE_CTRL_FUNC_PTR)(STORE *, int cmd, long l, void *p, void (*f)(void)); + +int STORE_method_set_initialise_function(STORE_METHOD *sm, STORE_INITIALISE_FUNC_PTR init_f); +int STORE_method_set_cleanup_function(STORE_METHOD *sm, STORE_CLEANUP_FUNC_PTR clean_f); +int STORE_method_set_generate_function(STORE_METHOD *sm, STORE_GENERATE_OBJECT_FUNC_PTR generate_f); +int STORE_method_set_get_function(STORE_METHOD *sm, STORE_GET_OBJECT_FUNC_PTR get_f); +int STORE_method_set_store_function(STORE_METHOD *sm, STORE_STORE_OBJECT_FUNC_PTR store_f); +int STORE_method_set_modify_function(STORE_METHOD *sm, STORE_MODIFY_OBJECT_FUNC_PTR store_f); +int STORE_method_set_revoke_function(STORE_METHOD *sm, STORE_HANDLE_OBJECT_FUNC_PTR revoke_f); +int STORE_method_set_delete_function(STORE_METHOD *sm, STORE_HANDLE_OBJECT_FUNC_PTR delete_f); +int STORE_method_set_list_start_function(STORE_METHOD *sm, STORE_START_OBJECT_FUNC_PTR list_start_f); +int STORE_method_set_list_next_function(STORE_METHOD *sm, STORE_NEXT_OBJECT_FUNC_PTR list_next_f); +int STORE_method_set_list_end_function(STORE_METHOD *sm, STORE_END_OBJECT_FUNC_PTR list_end_f); +int STORE_method_set_update_store_function(STORE_METHOD *sm, STORE_GENERIC_FUNC_PTR); +int STORE_method_set_lock_store_function(STORE_METHOD *sm, STORE_GENERIC_FUNC_PTR); +int STORE_method_set_unlock_store_function(STORE_METHOD *sm, STORE_GENERIC_FUNC_PTR); +int STORE_method_set_ctrl_function(STORE_METHOD *sm, STORE_CTRL_FUNC_PTR ctrl_f); + +STORE_INITIALISE_FUNC_PTR STORE_method_get_initialise_function(STORE_METHOD *sm); +STORE_CLEANUP_FUNC_PTR STORE_method_get_cleanup_function(STORE_METHOD *sm); +STORE_GENERATE_OBJECT_FUNC_PTR STORE_method_get_generate_function(STORE_METHOD *sm); +STORE_GET_OBJECT_FUNC_PTR STORE_method_get_get_function(STORE_METHOD *sm); +STORE_STORE_OBJECT_FUNC_PTR STORE_method_get_store_function(STORE_METHOD *sm); +STORE_MODIFY_OBJECT_FUNC_PTR STORE_method_get_modify_function(STORE_METHOD *sm); +STORE_HANDLE_OBJECT_FUNC_PTR STORE_method_get_revoke_function(STORE_METHOD *sm); +STORE_HANDLE_OBJECT_FUNC_PTR STORE_method_get_delete_function(STORE_METHOD *sm); +STORE_START_OBJECT_FUNC_PTR STORE_method_get_list_start_function(STORE_METHOD *sm); +STORE_NEXT_OBJECT_FUNC_PTR STORE_method_get_list_next_function(STORE_METHOD *sm); +STORE_END_OBJECT_FUNC_PTR STORE_method_get_list_end_function(STORE_METHOD *sm); +STORE_GENERIC_FUNC_PTR STORE_method_get_update_store_function(STORE_METHOD *sm); +STORE_GENERIC_FUNC_PTR STORE_method_get_lock_store_function(STORE_METHOD *sm); +STORE_GENERIC_FUNC_PTR STORE_method_get_unlock_store_function(STORE_METHOD *sm); +STORE_CTRL_FUNC_PTR STORE_method_get_ctrl_function(STORE_METHOD *sm); + +/* Method helper structures and functions. */ + +/* This structure is the result of parsing through the information in a list + of OPENSSL_ITEMs. It stores all the necessary information in a structured + way.*/ +typedef struct STORE_attr_info_st STORE_ATTR_INFO; + +/* Parse a list of OPENSSL_ITEMs and return a pointer to a STORE_ATTR_INFO. + Note that we do this in the list form, since the list of OPENSSL_ITEMs can + come in blocks separated with STORE_ATTR_OR. Note that the value returned + by STORE_parse_attrs_next() must be freed with STORE_ATTR_INFO_free(). */ +void *STORE_parse_attrs_start(OPENSSL_ITEM *attributes); +STORE_ATTR_INFO *STORE_parse_attrs_next(void *handle); +int STORE_parse_attrs_end(void *handle); +int STORE_parse_attrs_endp(void *handle); + +/* Creator and destructor */ +STORE_ATTR_INFO *STORE_ATTR_INFO_new(void); +int STORE_ATTR_INFO_free(STORE_ATTR_INFO *attrs); + +/* Manipulators */ +char *STORE_ATTR_INFO_get0_cstr(STORE_ATTR_INFO *attrs, STORE_ATTR_TYPES code); +unsigned char *STORE_ATTR_INFO_get0_sha1str(STORE_ATTR_INFO *attrs, + STORE_ATTR_TYPES code); +X509_NAME *STORE_ATTR_INFO_get0_dn(STORE_ATTR_INFO *attrs, STORE_ATTR_TYPES code); +BIGNUM *STORE_ATTR_INFO_get0_number(STORE_ATTR_INFO *attrs, STORE_ATTR_TYPES code); +int STORE_ATTR_INFO_set_cstr(STORE_ATTR_INFO *attrs, STORE_ATTR_TYPES code, + char *cstr, size_t cstr_size); +int STORE_ATTR_INFO_set_sha1str(STORE_ATTR_INFO *attrs, STORE_ATTR_TYPES code, + unsigned char *sha1str, size_t sha1str_size); +int STORE_ATTR_INFO_set_dn(STORE_ATTR_INFO *attrs, STORE_ATTR_TYPES code, + X509_NAME *dn); +int STORE_ATTR_INFO_set_number(STORE_ATTR_INFO *attrs, STORE_ATTR_TYPES code, + BIGNUM *number); +int STORE_ATTR_INFO_modify_cstr(STORE_ATTR_INFO *attrs, STORE_ATTR_TYPES code, + char *cstr, size_t cstr_size); +int STORE_ATTR_INFO_modify_sha1str(STORE_ATTR_INFO *attrs, STORE_ATTR_TYPES code, + unsigned char *sha1str, size_t sha1str_size); +int STORE_ATTR_INFO_modify_dn(STORE_ATTR_INFO *attrs, STORE_ATTR_TYPES code, + X509_NAME *dn); +int STORE_ATTR_INFO_modify_number(STORE_ATTR_INFO *attrs, STORE_ATTR_TYPES code, + BIGNUM *number); + +/* Compare on basis of a bit pattern formed by the STORE_ATTR_TYPES values + in each contained attribute. */ +int STORE_ATTR_INFO_compare(STORE_ATTR_INFO *a, STORE_ATTR_INFO *b); +/* Check if the set of attributes in a is within the range of attributes + set in b. */ +int STORE_ATTR_INFO_in_range(STORE_ATTR_INFO *a, STORE_ATTR_INFO *b); +/* Check if the set of attributes in a are also set in b. */ +int STORE_ATTR_INFO_in(STORE_ATTR_INFO *a, STORE_ATTR_INFO *b); +/* Same as STORE_ATTR_INFO_in(), but also checks the attribute values. */ +int STORE_ATTR_INFO_in_ex(STORE_ATTR_INFO *a, STORE_ATTR_INFO *b); + + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_STORE_strings(void); + +/* Error codes for the STORE functions. */ + +/* Function codes. */ +#define STORE_F_MEM_DELETE 134 +#define STORE_F_MEM_GENERATE 135 +#define STORE_F_MEM_LIST_END 168 +#define STORE_F_MEM_LIST_NEXT 136 +#define STORE_F_MEM_LIST_START 137 +#define STORE_F_MEM_MODIFY 169 +#define STORE_F_MEM_STORE 138 +#define STORE_F_STORE_ATTR_INFO_GET0_CSTR 139 +#define STORE_F_STORE_ATTR_INFO_GET0_DN 140 +#define STORE_F_STORE_ATTR_INFO_GET0_NUMBER 141 +#define STORE_F_STORE_ATTR_INFO_GET0_SHA1STR 142 +#define STORE_F_STORE_ATTR_INFO_MODIFY_CSTR 143 +#define STORE_F_STORE_ATTR_INFO_MODIFY_DN 144 +#define STORE_F_STORE_ATTR_INFO_MODIFY_NUMBER 145 +#define STORE_F_STORE_ATTR_INFO_MODIFY_SHA1STR 146 +#define STORE_F_STORE_ATTR_INFO_SET_CSTR 147 +#define STORE_F_STORE_ATTR_INFO_SET_DN 148 +#define STORE_F_STORE_ATTR_INFO_SET_NUMBER 149 +#define STORE_F_STORE_ATTR_INFO_SET_SHA1STR 150 +#define STORE_F_STORE_CERTIFICATE 170 +#define STORE_F_STORE_CTRL 161 +#define STORE_F_STORE_DELETE_ARBITRARY 158 +#define STORE_F_STORE_DELETE_CERTIFICATE 102 +#define STORE_F_STORE_DELETE_CRL 103 +#define STORE_F_STORE_DELETE_NUMBER 104 +#define STORE_F_STORE_DELETE_PRIVATE_KEY 105 +#define STORE_F_STORE_DELETE_PUBLIC_KEY 106 +#define STORE_F_STORE_GENERATE_CRL 107 +#define STORE_F_STORE_GENERATE_KEY 108 +#define STORE_F_STORE_GET_ARBITRARY 159 +#define STORE_F_STORE_GET_CERTIFICATE 109 +#define STORE_F_STORE_GET_CRL 110 +#define STORE_F_STORE_GET_NUMBER 111 +#define STORE_F_STORE_GET_PRIVATE_KEY 112 +#define STORE_F_STORE_GET_PUBLIC_KEY 113 +#define STORE_F_STORE_LIST_CERTIFICATE_END 114 +#define STORE_F_STORE_LIST_CERTIFICATE_ENDP 153 +#define STORE_F_STORE_LIST_CERTIFICATE_NEXT 115 +#define STORE_F_STORE_LIST_CERTIFICATE_START 116 +#define STORE_F_STORE_LIST_CRL_END 117 +#define STORE_F_STORE_LIST_CRL_ENDP 154 +#define STORE_F_STORE_LIST_CRL_NEXT 118 +#define STORE_F_STORE_LIST_CRL_START 119 +#define STORE_F_STORE_LIST_PRIVATE_KEY_END 120 +#define STORE_F_STORE_LIST_PRIVATE_KEY_ENDP 155 +#define STORE_F_STORE_LIST_PRIVATE_KEY_NEXT 121 +#define STORE_F_STORE_LIST_PRIVATE_KEY_START 122 +#define STORE_F_STORE_LIST_PUBLIC_KEY_END 123 +#define STORE_F_STORE_LIST_PUBLIC_KEY_ENDP 156 +#define STORE_F_STORE_LIST_PUBLIC_KEY_NEXT 124 +#define STORE_F_STORE_LIST_PUBLIC_KEY_START 125 +#define STORE_F_STORE_MODIFY_ARBITRARY 162 +#define STORE_F_STORE_MODIFY_CERTIFICATE 163 +#define STORE_F_STORE_MODIFY_CRL 164 +#define STORE_F_STORE_MODIFY_NUMBER 165 +#define STORE_F_STORE_MODIFY_PRIVATE_KEY 166 +#define STORE_F_STORE_MODIFY_PUBLIC_KEY 167 +#define STORE_F_STORE_NEW_ENGINE 133 +#define STORE_F_STORE_NEW_METHOD 132 +#define STORE_F_STORE_PARSE_ATTRS_END 151 +#define STORE_F_STORE_PARSE_ATTRS_ENDP 172 +#define STORE_F_STORE_PARSE_ATTRS_NEXT 152 +#define STORE_F_STORE_PARSE_ATTRS_START 171 +#define STORE_F_STORE_REVOKE_CERTIFICATE 129 +#define STORE_F_STORE_REVOKE_PRIVATE_KEY 130 +#define STORE_F_STORE_REVOKE_PUBLIC_KEY 131 +#define STORE_F_STORE_STORE_ARBITRARY 157 +#define STORE_F_STORE_STORE_CERTIFICATE 100 +#define STORE_F_STORE_STORE_CRL 101 +#define STORE_F_STORE_STORE_NUMBER 126 +#define STORE_F_STORE_STORE_PRIVATE_KEY 127 +#define STORE_F_STORE_STORE_PUBLIC_KEY 128 + +/* Reason codes. */ +#define STORE_R_ALREADY_HAS_A_VALUE 127 +#define STORE_R_FAILED_DELETING_ARBITRARY 132 +#define STORE_R_FAILED_DELETING_CERTIFICATE 100 +#define STORE_R_FAILED_DELETING_KEY 101 +#define STORE_R_FAILED_DELETING_NUMBER 102 +#define STORE_R_FAILED_GENERATING_CRL 103 +#define STORE_R_FAILED_GENERATING_KEY 104 +#define STORE_R_FAILED_GETTING_ARBITRARY 133 +#define STORE_R_FAILED_GETTING_CERTIFICATE 105 +#define STORE_R_FAILED_GETTING_KEY 106 +#define STORE_R_FAILED_GETTING_NUMBER 107 +#define STORE_R_FAILED_LISTING_CERTIFICATES 108 +#define STORE_R_FAILED_LISTING_KEYS 109 +#define STORE_R_FAILED_MODIFYING_ARBITRARY 138 +#define STORE_R_FAILED_MODIFYING_CERTIFICATE 139 +#define STORE_R_FAILED_MODIFYING_CRL 140 +#define STORE_R_FAILED_MODIFYING_NUMBER 141 +#define STORE_R_FAILED_MODIFYING_PRIVATE_KEY 142 +#define STORE_R_FAILED_MODIFYING_PUBLIC_KEY 143 +#define STORE_R_FAILED_REVOKING_CERTIFICATE 110 +#define STORE_R_FAILED_REVOKING_KEY 111 +#define STORE_R_FAILED_STORING_ARBITRARY 134 +#define STORE_R_FAILED_STORING_CERTIFICATE 112 +#define STORE_R_FAILED_STORING_KEY 113 +#define STORE_R_FAILED_STORING_NUMBER 114 +#define STORE_R_NOT_IMPLEMENTED 128 +#define STORE_R_NO_CONTROL_FUNCTION 144 +#define STORE_R_NO_DELETE_ARBITRARY_FUNCTION 135 +#define STORE_R_NO_DELETE_NUMBER_FUNCTION 115 +#define STORE_R_NO_DELETE_OBJECT_FUNCTION 116 +#define STORE_R_NO_GENERATE_CRL_FUNCTION 117 +#define STORE_R_NO_GENERATE_OBJECT_FUNCTION 118 +#define STORE_R_NO_GET_OBJECT_ARBITRARY_FUNCTION 136 +#define STORE_R_NO_GET_OBJECT_FUNCTION 119 +#define STORE_R_NO_GET_OBJECT_NUMBER_FUNCTION 120 +#define STORE_R_NO_LIST_OBJECT_ENDP_FUNCTION 131 +#define STORE_R_NO_LIST_OBJECT_END_FUNCTION 121 +#define STORE_R_NO_LIST_OBJECT_NEXT_FUNCTION 122 +#define STORE_R_NO_LIST_OBJECT_START_FUNCTION 123 +#define STORE_R_NO_MODIFY_OBJECT_FUNCTION 145 +#define STORE_R_NO_REVOKE_OBJECT_FUNCTION 124 +#define STORE_R_NO_STORE 129 +#define STORE_R_NO_STORE_OBJECT_ARBITRARY_FUNCTION 137 +#define STORE_R_NO_STORE_OBJECT_FUNCTION 125 +#define STORE_R_NO_STORE_OBJECT_NUMBER_FUNCTION 126 +#define STORE_R_NO_VALUE 130 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/symhacks.h b/src/dep/include/openssl/symhacks.h new file mode 100644 index 0000000..4d1ecc3 --- /dev/null +++ b/src/dep/include/openssl/symhacks.h @@ -0,0 +1,383 @@ +/* ==================================================================== + * Copyright (c) 1999 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_SYMHACKS_H +#define HEADER_SYMHACKS_H + +#include + +/* Hacks to solve the problem with linkers incapable of handling very long + symbol names. In the case of VMS, the limit is 31 characters on VMS for + VAX. */ +#ifdef OPENSSL_SYS_VMS + +/* Hack a long name in crypto/ex_data.c */ +#undef CRYPTO_get_ex_data_implementation +#define CRYPTO_get_ex_data_implementation CRYPTO_get_ex_data_impl +#undef CRYPTO_set_ex_data_implementation +#define CRYPTO_set_ex_data_implementation CRYPTO_set_ex_data_impl + +/* Hack a long name in crypto/asn1/a_mbstr.c */ +#undef ASN1_STRING_set_default_mask_asc +#define ASN1_STRING_set_default_mask_asc ASN1_STRING_set_def_mask_asc + +#if 0 /* No longer needed, since safestack macro magic does the job */ +/* Hack the names created with DECLARE_ASN1_SET_OF(PKCS7_SIGNER_INFO) */ +#undef i2d_ASN1_SET_OF_PKCS7_SIGNER_INFO +#define i2d_ASN1_SET_OF_PKCS7_SIGNER_INFO i2d_ASN1_SET_OF_PKCS7_SIGINF +#undef d2i_ASN1_SET_OF_PKCS7_SIGNER_INFO +#define d2i_ASN1_SET_OF_PKCS7_SIGNER_INFO d2i_ASN1_SET_OF_PKCS7_SIGINF +#endif + +#if 0 /* No longer needed, since safestack macro magic does the job */ +/* Hack the names created with DECLARE_ASN1_SET_OF(PKCS7_RECIP_INFO) */ +#undef i2d_ASN1_SET_OF_PKCS7_RECIP_INFO +#define i2d_ASN1_SET_OF_PKCS7_RECIP_INFO i2d_ASN1_SET_OF_PKCS7_RECINF +#undef d2i_ASN1_SET_OF_PKCS7_RECIP_INFO +#define d2i_ASN1_SET_OF_PKCS7_RECIP_INFO d2i_ASN1_SET_OF_PKCS7_RECINF +#endif + +#if 0 /* No longer needed, since safestack macro magic does the job */ +/* Hack the names created with DECLARE_ASN1_SET_OF(ACCESS_DESCRIPTION) */ +#undef i2d_ASN1_SET_OF_ACCESS_DESCRIPTION +#define i2d_ASN1_SET_OF_ACCESS_DESCRIPTION i2d_ASN1_SET_OF_ACC_DESC +#undef d2i_ASN1_SET_OF_ACCESS_DESCRIPTION +#define d2i_ASN1_SET_OF_ACCESS_DESCRIPTION d2i_ASN1_SET_OF_ACC_DESC +#endif + +/* Hack the names created with DECLARE_PEM_rw(NETSCAPE_CERT_SEQUENCE) */ +#undef PEM_read_NETSCAPE_CERT_SEQUENCE +#define PEM_read_NETSCAPE_CERT_SEQUENCE PEM_read_NS_CERT_SEQ +#undef PEM_write_NETSCAPE_CERT_SEQUENCE +#define PEM_write_NETSCAPE_CERT_SEQUENCE PEM_write_NS_CERT_SEQ +#undef PEM_read_bio_NETSCAPE_CERT_SEQUENCE +#define PEM_read_bio_NETSCAPE_CERT_SEQUENCE PEM_read_bio_NS_CERT_SEQ +#undef PEM_write_bio_NETSCAPE_CERT_SEQUENCE +#define PEM_write_bio_NETSCAPE_CERT_SEQUENCE PEM_write_bio_NS_CERT_SEQ +#undef PEM_write_cb_bio_NETSCAPE_CERT_SEQUENCE +#define PEM_write_cb_bio_NETSCAPE_CERT_SEQUENCE PEM_write_cb_bio_NS_CERT_SEQ + +/* Hack the names created with DECLARE_PEM_rw(PKCS8_PRIV_KEY_INFO) */ +#undef PEM_read_PKCS8_PRIV_KEY_INFO +#define PEM_read_PKCS8_PRIV_KEY_INFO PEM_read_P8_PRIV_KEY_INFO +#undef PEM_write_PKCS8_PRIV_KEY_INFO +#define PEM_write_PKCS8_PRIV_KEY_INFO PEM_write_P8_PRIV_KEY_INFO +#undef PEM_read_bio_PKCS8_PRIV_KEY_INFO +#define PEM_read_bio_PKCS8_PRIV_KEY_INFO PEM_read_bio_P8_PRIV_KEY_INFO +#undef PEM_write_bio_PKCS8_PRIV_KEY_INFO +#define PEM_write_bio_PKCS8_PRIV_KEY_INFO PEM_write_bio_P8_PRIV_KEY_INFO +#undef PEM_write_cb_bio_PKCS8_PRIV_KEY_INFO +#define PEM_write_cb_bio_PKCS8_PRIV_KEY_INFO PEM_wrt_cb_bio_P8_PRIV_KEY_INFO + +/* Hack other PEM names */ +#undef PEM_write_bio_PKCS8PrivateKey_nid +#define PEM_write_bio_PKCS8PrivateKey_nid PEM_write_bio_PKCS8PrivKey_nid + +/* Hack some long X509 names */ +#undef X509_REVOKED_get_ext_by_critical +#define X509_REVOKED_get_ext_by_critical X509_REVOKED_get_ext_by_critic +#undef X509_policy_tree_get0_user_policies +#define X509_policy_tree_get0_user_policies X509_pcy_tree_get0_usr_policies +#undef X509_policy_node_get0_qualifiers +#define X509_policy_node_get0_qualifiers X509_pcy_node_get0_qualifiers +#undef X509_STORE_CTX_get_explicit_policy +#define X509_STORE_CTX_get_explicit_policy X509_STORE_CTX_get_expl_policy + +/* Hack some long CRYPTO names */ +#undef CRYPTO_set_dynlock_destroy_callback +#define CRYPTO_set_dynlock_destroy_callback CRYPTO_set_dynlock_destroy_cb +#undef CRYPTO_set_dynlock_create_callback +#define CRYPTO_set_dynlock_create_callback CRYPTO_set_dynlock_create_cb +#undef CRYPTO_set_dynlock_lock_callback +#define CRYPTO_set_dynlock_lock_callback CRYPTO_set_dynlock_lock_cb +#undef CRYPTO_get_dynlock_lock_callback +#define CRYPTO_get_dynlock_lock_callback CRYPTO_get_dynlock_lock_cb +#undef CRYPTO_get_dynlock_destroy_callback +#define CRYPTO_get_dynlock_destroy_callback CRYPTO_get_dynlock_destroy_cb +#undef CRYPTO_get_dynlock_create_callback +#define CRYPTO_get_dynlock_create_callback CRYPTO_get_dynlock_create_cb +#undef CRYPTO_set_locked_mem_ex_functions +#define CRYPTO_set_locked_mem_ex_functions CRYPTO_set_locked_mem_ex_funcs +#undef CRYPTO_get_locked_mem_ex_functions +#define CRYPTO_get_locked_mem_ex_functions CRYPTO_get_locked_mem_ex_funcs + +/* Hack some long SSL names */ +#undef SSL_CTX_set_default_verify_paths +#define SSL_CTX_set_default_verify_paths SSL_CTX_set_def_verify_paths +#undef SSL_get_ex_data_X509_STORE_CTX_idx +#define SSL_get_ex_data_X509_STORE_CTX_idx SSL_get_ex_d_X509_STORE_CTX_idx +#undef SSL_add_file_cert_subjects_to_stack +#define SSL_add_file_cert_subjects_to_stack SSL_add_file_cert_subjs_to_stk +#undef SSL_add_dir_cert_subjects_to_stack +#define SSL_add_dir_cert_subjects_to_stack SSL_add_dir_cert_subjs_to_stk +#undef SSL_CTX_use_certificate_chain_file +#define SSL_CTX_use_certificate_chain_file SSL_CTX_use_cert_chain_file +#undef SSL_CTX_set_cert_verify_callback +#define SSL_CTX_set_cert_verify_callback SSL_CTX_set_cert_verify_cb +#undef SSL_CTX_set_default_passwd_cb_userdata +#define SSL_CTX_set_default_passwd_cb_userdata SSL_CTX_set_def_passwd_cb_ud +#undef SSL_COMP_get_compression_methods +#define SSL_COMP_get_compression_methods SSL_COMP_get_compress_methods + +/* Hack some long ENGINE names */ +#undef ENGINE_get_default_BN_mod_exp_crt +#define ENGINE_get_default_BN_mod_exp_crt ENGINE_get_def_BN_mod_exp_crt +#undef ENGINE_set_default_BN_mod_exp_crt +#define ENGINE_set_default_BN_mod_exp_crt ENGINE_set_def_BN_mod_exp_crt +#undef ENGINE_set_load_privkey_function +#define ENGINE_set_load_privkey_function ENGINE_set_load_privkey_fn +#undef ENGINE_get_load_privkey_function +#define ENGINE_get_load_privkey_function ENGINE_get_load_privkey_fn + +/* Hack some long OCSP names */ +#undef OCSP_REQUEST_get_ext_by_critical +#define OCSP_REQUEST_get_ext_by_critical OCSP_REQUEST_get_ext_by_crit +#undef OCSP_BASICRESP_get_ext_by_critical +#define OCSP_BASICRESP_get_ext_by_critical OCSP_BASICRESP_get_ext_by_crit +#undef OCSP_SINGLERESP_get_ext_by_critical +#define OCSP_SINGLERESP_get_ext_by_critical OCSP_SINGLERESP_get_ext_by_crit + +/* Hack some long DES names */ +#undef _ossl_old_des_ede3_cfb64_encrypt +#define _ossl_old_des_ede3_cfb64_encrypt _ossl_odes_ede3_cfb64_encrypt +#undef _ossl_old_des_ede3_ofb64_encrypt +#define _ossl_old_des_ede3_ofb64_encrypt _ossl_odes_ede3_ofb64_encrypt + +/* Hack some long EVP names */ +#undef OPENSSL_add_all_algorithms_noconf +#define OPENSSL_add_all_algorithms_noconf OPENSSL_add_all_algo_noconf +#undef OPENSSL_add_all_algorithms_conf +#define OPENSSL_add_all_algorithms_conf OPENSSL_add_all_algo_conf + +/* Hack some long EC names */ +#undef EC_GROUP_set_point_conversion_form +#define EC_GROUP_set_point_conversion_form EC_GROUP_set_point_conv_form +#undef EC_GROUP_get_point_conversion_form +#define EC_GROUP_get_point_conversion_form EC_GROUP_get_point_conv_form +#undef EC_GROUP_clear_free_all_extra_data +#define EC_GROUP_clear_free_all_extra_data EC_GROUP_clr_free_all_xtra_data +#undef EC_POINT_set_Jprojective_coordinates_GFp +#define EC_POINT_set_Jprojective_coordinates_GFp \ + EC_POINT_set_Jproj_coords_GFp +#undef EC_POINT_get_Jprojective_coordinates_GFp +#define EC_POINT_get_Jprojective_coordinates_GFp \ + EC_POINT_get_Jproj_coords_GFp +#undef EC_POINT_set_affine_coordinates_GFp +#define EC_POINT_set_affine_coordinates_GFp EC_POINT_set_affine_coords_GFp +#undef EC_POINT_get_affine_coordinates_GFp +#define EC_POINT_get_affine_coordinates_GFp EC_POINT_get_affine_coords_GFp +#undef EC_POINT_set_compressed_coordinates_GFp +#define EC_POINT_set_compressed_coordinates_GFp EC_POINT_set_compr_coords_GFp +#undef EC_POINT_set_affine_coordinates_GF2m +#define EC_POINT_set_affine_coordinates_GF2m EC_POINT_set_affine_coords_GF2m +#undef EC_POINT_get_affine_coordinates_GF2m +#define EC_POINT_get_affine_coordinates_GF2m EC_POINT_get_affine_coords_GF2m +#undef EC_POINT_set_compressed_coordinates_GF2m +#define EC_POINT_set_compressed_coordinates_GF2m \ + EC_POINT_set_compr_coords_GF2m +#undef ec_GF2m_simple_group_clear_finish +#define ec_GF2m_simple_group_clear_finish ec_GF2m_simple_grp_clr_finish +#undef ec_GF2m_simple_group_check_discriminant +#define ec_GF2m_simple_group_check_discriminant ec_GF2m_simple_grp_chk_discrim +#undef ec_GF2m_simple_point_clear_finish +#define ec_GF2m_simple_point_clear_finish ec_GF2m_simple_pt_clr_finish +#undef ec_GF2m_simple_point_set_to_infinity +#define ec_GF2m_simple_point_set_to_infinity ec_GF2m_simple_pt_set_to_inf +#undef ec_GF2m_simple_points_make_affine +#define ec_GF2m_simple_points_make_affine ec_GF2m_simple_pts_make_affine +#undef ec_GF2m_simple_point_set_affine_coordinates +#define ec_GF2m_simple_point_set_affine_coordinates \ + ec_GF2m_smp_pt_set_af_coords +#undef ec_GF2m_simple_point_get_affine_coordinates +#define ec_GF2m_simple_point_get_affine_coordinates \ + ec_GF2m_smp_pt_get_af_coords +#undef ec_GF2m_simple_set_compressed_coordinates +#define ec_GF2m_simple_set_compressed_coordinates \ + ec_GF2m_smp_set_compr_coords +#undef ec_GFp_simple_group_set_curve_GFp +#define ec_GFp_simple_group_set_curve_GFp ec_GFp_simple_grp_set_curve_GFp +#undef ec_GFp_simple_group_get_curve_GFp +#define ec_GFp_simple_group_get_curve_GFp ec_GFp_simple_grp_get_curve_GFp +#undef ec_GFp_simple_group_clear_finish +#define ec_GFp_simple_group_clear_finish ec_GFp_simple_grp_clear_finish +#undef ec_GFp_simple_group_set_generator +#define ec_GFp_simple_group_set_generator ec_GFp_simple_grp_set_generator +#undef ec_GFp_simple_group_get0_generator +#define ec_GFp_simple_group_get0_generator ec_GFp_simple_grp_gt0_generator +#undef ec_GFp_simple_group_get_cofactor +#define ec_GFp_simple_group_get_cofactor ec_GFp_simple_grp_get_cofactor +#undef ec_GFp_simple_point_clear_finish +#define ec_GFp_simple_point_clear_finish ec_GFp_simple_pt_clear_finish +#undef ec_GFp_simple_point_set_to_infinity +#define ec_GFp_simple_point_set_to_infinity ec_GFp_simple_pt_set_to_inf +#undef ec_GFp_simple_points_make_affine +#define ec_GFp_simple_points_make_affine ec_GFp_simple_pts_make_affine +#undef ec_GFp_simple_group_get_curve_GFp +#define ec_GFp_simple_group_get_curve_GFp ec_GFp_simple_grp_get_curve_GFp +#undef ec_GFp_simple_set_Jprojective_coordinates_GFp +#define ec_GFp_simple_set_Jprojective_coordinates_GFp \ + ec_GFp_smp_set_Jproj_coords_GFp +#undef ec_GFp_simple_get_Jprojective_coordinates_GFp +#define ec_GFp_simple_get_Jprojective_coordinates_GFp \ + ec_GFp_smp_get_Jproj_coords_GFp +#undef ec_GFp_simple_point_set_affine_coordinates_GFp +#define ec_GFp_simple_point_set_affine_coordinates_GFp \ + ec_GFp_smp_pt_set_af_coords_GFp +#undef ec_GFp_simple_point_get_affine_coordinates_GFp +#define ec_GFp_simple_point_get_affine_coordinates_GFp \ + ec_GFp_smp_pt_get_af_coords_GFp +#undef ec_GFp_simple_set_compressed_coordinates_GFp +#define ec_GFp_simple_set_compressed_coordinates_GFp \ + ec_GFp_smp_set_compr_coords_GFp +#undef ec_GFp_simple_point_set_affine_coordinates +#define ec_GFp_simple_point_set_affine_coordinates \ + ec_GFp_smp_pt_set_af_coords +#undef ec_GFp_simple_point_get_affine_coordinates +#define ec_GFp_simple_point_get_affine_coordinates \ + ec_GFp_smp_pt_get_af_coords +#undef ec_GFp_simple_set_compressed_coordinates +#define ec_GFp_simple_set_compressed_coordinates \ + ec_GFp_smp_set_compr_coords +#undef ec_GFp_simple_group_check_discriminant +#define ec_GFp_simple_group_check_discriminant ec_GFp_simple_grp_chk_discrim + +/* Hack som long STORE names */ +#undef STORE_method_set_initialise_function +#define STORE_method_set_initialise_function STORE_meth_set_initialise_fn +#undef STORE_method_set_cleanup_function +#define STORE_method_set_cleanup_function STORE_meth_set_cleanup_fn +#undef STORE_method_set_generate_function +#define STORE_method_set_generate_function STORE_meth_set_generate_fn +#undef STORE_method_set_modify_function +#define STORE_method_set_modify_function STORE_meth_set_modify_fn +#undef STORE_method_set_revoke_function +#define STORE_method_set_revoke_function STORE_meth_set_revoke_fn +#undef STORE_method_set_delete_function +#define STORE_method_set_delete_function STORE_meth_set_delete_fn +#undef STORE_method_set_list_start_function +#define STORE_method_set_list_start_function STORE_meth_set_list_start_fn +#undef STORE_method_set_list_next_function +#define STORE_method_set_list_next_function STORE_meth_set_list_next_fn +#undef STORE_method_set_list_end_function +#define STORE_method_set_list_end_function STORE_meth_set_list_end_fn +#undef STORE_method_set_update_store_function +#define STORE_method_set_update_store_function STORE_meth_set_update_store_fn +#undef STORE_method_set_lock_store_function +#define STORE_method_set_lock_store_function STORE_meth_set_lock_store_fn +#undef STORE_method_set_unlock_store_function +#define STORE_method_set_unlock_store_function STORE_meth_set_unlock_store_fn +#undef STORE_method_get_initialise_function +#define STORE_method_get_initialise_function STORE_meth_get_initialise_fn +#undef STORE_method_get_cleanup_function +#define STORE_method_get_cleanup_function STORE_meth_get_cleanup_fn +#undef STORE_method_get_generate_function +#define STORE_method_get_generate_function STORE_meth_get_generate_fn +#undef STORE_method_get_modify_function +#define STORE_method_get_modify_function STORE_meth_get_modify_fn +#undef STORE_method_get_revoke_function +#define STORE_method_get_revoke_function STORE_meth_get_revoke_fn +#undef STORE_method_get_delete_function +#define STORE_method_get_delete_function STORE_meth_get_delete_fn +#undef STORE_method_get_list_start_function +#define STORE_method_get_list_start_function STORE_meth_get_list_start_fn +#undef STORE_method_get_list_next_function +#define STORE_method_get_list_next_function STORE_meth_get_list_next_fn +#undef STORE_method_get_list_end_function +#define STORE_method_get_list_end_function STORE_meth_get_list_end_fn +#undef STORE_method_get_update_store_function +#define STORE_method_get_update_store_function STORE_meth_get_update_store_fn +#undef STORE_method_get_lock_store_function +#define STORE_method_get_lock_store_function STORE_meth_get_lock_store_fn +#undef STORE_method_get_unlock_store_function +#define STORE_method_get_unlock_store_function STORE_meth_get_unlock_store_fn + +#endif /* defined OPENSSL_SYS_VMS */ + + +/* Case insensiteve linking causes problems.... */ +#if defined(OPENSSL_SYS_WIN16) || defined(OPENSSL_SYS_VMS) || defined(OPENSSL_SYS_OS2) +#undef ERR_load_CRYPTO_strings +#define ERR_load_CRYPTO_strings ERR_load_CRYPTOlib_strings +#undef OCSP_crlID_new +#define OCSP_crlID_new OCSP_crlID2_new + +#undef d2i_ECPARAMETERS +#define d2i_ECPARAMETERS d2i_UC_ECPARAMETERS +#undef i2d_ECPARAMETERS +#define i2d_ECPARAMETERS i2d_UC_ECPARAMETERS +#undef d2i_ECPKPARAMETERS +#define d2i_ECPKPARAMETERS d2i_UC_ECPKPARAMETERS +#undef i2d_ECPKPARAMETERS +#define i2d_ECPKPARAMETERS i2d_UC_ECPKPARAMETERS + +/* These functions do not seem to exist! However, I'm paranoid... + Original command in x509v3.h: + These functions are being redefined in another directory, + and clash when the linker is case-insensitive, so let's + hide them a little, by giving them an extra 'o' at the + beginning of the name... */ +#undef X509v3_cleanup_extensions +#define X509v3_cleanup_extensions oX509v3_cleanup_extensions +#undef X509v3_add_extension +#define X509v3_add_extension oX509v3_add_extension +#undef X509v3_add_netscape_extensions +#define X509v3_add_netscape_extensions oX509v3_add_netscape_extensions +#undef X509v3_add_standard_extensions +#define X509v3_add_standard_extensions oX509v3_add_standard_extensions + + +#endif + + +#endif /* ! defined HEADER_VMS_IDHACKS_H */ diff --git a/src/dep/include/openssl/tls1.h b/src/dep/include/openssl/tls1.h new file mode 100644 index 0000000..3c71619 --- /dev/null +++ b/src/dep/include/openssl/tls1.h @@ -0,0 +1,274 @@ +/* ssl/tls1.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * + * Portions of the attached software ("Contribution") are developed by + * SUN MICROSYSTEMS, INC., and are contributed to the OpenSSL project. + * + * The Contribution is licensed pursuant to the OpenSSL open source + * license provided above. + * + * ECC cipher suite support in OpenSSL originally written by + * Vipul Gupta and Sumit Gupta of Sun Microsystems Laboratories. + * + */ + +#ifndef HEADER_TLS1_H +#define HEADER_TLS1_H + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#define TLS1_ALLOW_EXPERIMENTAL_CIPHERSUITES 1 + +#define TLS1_VERSION 0x0301 +#define TLS1_VERSION_MAJOR 0x03 +#define TLS1_VERSION_MINOR 0x01 + +#define TLS1_AD_DECRYPTION_FAILED 21 +#define TLS1_AD_RECORD_OVERFLOW 22 +#define TLS1_AD_UNKNOWN_CA 48 /* fatal */ +#define TLS1_AD_ACCESS_DENIED 49 /* fatal */ +#define TLS1_AD_DECODE_ERROR 50 /* fatal */ +#define TLS1_AD_DECRYPT_ERROR 51 +#define TLS1_AD_EXPORT_RESTRICTION 60 /* fatal */ +#define TLS1_AD_PROTOCOL_VERSION 70 /* fatal */ +#define TLS1_AD_INSUFFICIENT_SECURITY 71 /* fatal */ +#define TLS1_AD_INTERNAL_ERROR 80 /* fatal */ +#define TLS1_AD_USER_CANCELLED 90 +#define TLS1_AD_NO_RENEGOTIATION 100 + +/* Additional TLS ciphersuites from draft-ietf-tls-56-bit-ciphersuites-00.txt + * (available if TLS1_ALLOW_EXPERIMENTAL_CIPHERSUITES is defined, see + * s3_lib.c). We actually treat them like SSL 3.0 ciphers, which we probably + * shouldn't. */ +#define TLS1_CK_RSA_EXPORT1024_WITH_RC4_56_MD5 0x03000060 +#define TLS1_CK_RSA_EXPORT1024_WITH_RC2_CBC_56_MD5 0x03000061 +#define TLS1_CK_RSA_EXPORT1024_WITH_DES_CBC_SHA 0x03000062 +#define TLS1_CK_DHE_DSS_EXPORT1024_WITH_DES_CBC_SHA 0x03000063 +#define TLS1_CK_RSA_EXPORT1024_WITH_RC4_56_SHA 0x03000064 +#define TLS1_CK_DHE_DSS_EXPORT1024_WITH_RC4_56_SHA 0x03000065 +#define TLS1_CK_DHE_DSS_WITH_RC4_128_SHA 0x03000066 + +/* AES ciphersuites from RFC3268 */ + +#define TLS1_CK_RSA_WITH_AES_128_SHA 0x0300002F +#define TLS1_CK_DH_DSS_WITH_AES_128_SHA 0x03000030 +#define TLS1_CK_DH_RSA_WITH_AES_128_SHA 0x03000031 +#define TLS1_CK_DHE_DSS_WITH_AES_128_SHA 0x03000032 +#define TLS1_CK_DHE_RSA_WITH_AES_128_SHA 0x03000033 +#define TLS1_CK_ADH_WITH_AES_128_SHA 0x03000034 + +#define TLS1_CK_RSA_WITH_AES_256_SHA 0x03000035 +#define TLS1_CK_DH_DSS_WITH_AES_256_SHA 0x03000036 +#define TLS1_CK_DH_RSA_WITH_AES_256_SHA 0x03000037 +#define TLS1_CK_DHE_DSS_WITH_AES_256_SHA 0x03000038 +#define TLS1_CK_DHE_RSA_WITH_AES_256_SHA 0x03000039 +#define TLS1_CK_ADH_WITH_AES_256_SHA 0x0300003A + +/* ECC ciphersuites from draft-ietf-tls-ecc-12.txt with changes soon to be in draft 13 */ +#define TLS1_CK_ECDH_ECDSA_WITH_NULL_SHA 0x0300C001 +#define TLS1_CK_ECDH_ECDSA_WITH_RC4_128_SHA 0x0300C002 +#define TLS1_CK_ECDH_ECDSA_WITH_DES_192_CBC3_SHA 0x0300C003 +#define TLS1_CK_ECDH_ECDSA_WITH_AES_128_CBC_SHA 0x0300C004 +#define TLS1_CK_ECDH_ECDSA_WITH_AES_256_CBC_SHA 0x0300C005 + +#define TLS1_CK_ECDHE_ECDSA_WITH_NULL_SHA 0x0300C006 +#define TLS1_CK_ECDHE_ECDSA_WITH_RC4_128_SHA 0x0300C007 +#define TLS1_CK_ECDHE_ECDSA_WITH_DES_192_CBC3_SHA 0x0300C008 +#define TLS1_CK_ECDHE_ECDSA_WITH_AES_128_CBC_SHA 0x0300C009 +#define TLS1_CK_ECDHE_ECDSA_WITH_AES_256_CBC_SHA 0x0300C00A + +#define TLS1_CK_ECDH_RSA_WITH_NULL_SHA 0x0300C00B +#define TLS1_CK_ECDH_RSA_WITH_RC4_128_SHA 0x0300C00C +#define TLS1_CK_ECDH_RSA_WITH_DES_192_CBC3_SHA 0x0300C00D +#define TLS1_CK_ECDH_RSA_WITH_AES_128_CBC_SHA 0x0300C00E +#define TLS1_CK_ECDH_RSA_WITH_AES_256_CBC_SHA 0x0300C00F + +#define TLS1_CK_ECDHE_RSA_WITH_NULL_SHA 0x0300C010 +#define TLS1_CK_ECDHE_RSA_WITH_RC4_128_SHA 0x0300C011 +#define TLS1_CK_ECDHE_RSA_WITH_DES_192_CBC3_SHA 0x0300C012 +#define TLS1_CK_ECDHE_RSA_WITH_AES_128_CBC_SHA 0x0300C013 +#define TLS1_CK_ECDHE_RSA_WITH_AES_256_CBC_SHA 0x0300C014 + +#define TLS1_CK_ECDH_anon_WITH_NULL_SHA 0x0300C015 +#define TLS1_CK_ECDH_anon_WITH_RC4_128_SHA 0x0300C016 +#define TLS1_CK_ECDH_anon_WITH_DES_192_CBC3_SHA 0x0300C017 +#define TLS1_CK_ECDH_anon_WITH_AES_128_CBC_SHA 0x0300C018 +#define TLS1_CK_ECDH_anon_WITH_AES_256_CBC_SHA 0x0300C019 + +/* XXX + * Inconsistency alert: + * The OpenSSL names of ciphers with ephemeral DH here include the string + * "DHE", while elsewhere it has always been "EDH". + * (The alias for the list of all such ciphers also is "EDH".) + * The specifications speak of "EDH"; maybe we should allow both forms + * for everything. */ +#define TLS1_TXT_RSA_EXPORT1024_WITH_RC4_56_MD5 "EXP1024-RC4-MD5" +#define TLS1_TXT_RSA_EXPORT1024_WITH_RC2_CBC_56_MD5 "EXP1024-RC2-CBC-MD5" +#define TLS1_TXT_RSA_EXPORT1024_WITH_DES_CBC_SHA "EXP1024-DES-CBC-SHA" +#define TLS1_TXT_DHE_DSS_EXPORT1024_WITH_DES_CBC_SHA "EXP1024-DHE-DSS-DES-CBC-SHA" +#define TLS1_TXT_RSA_EXPORT1024_WITH_RC4_56_SHA "EXP1024-RC4-SHA" +#define TLS1_TXT_DHE_DSS_EXPORT1024_WITH_RC4_56_SHA "EXP1024-DHE-DSS-RC4-SHA" +#define TLS1_TXT_DHE_DSS_WITH_RC4_128_SHA "DHE-DSS-RC4-SHA" + +/* AES ciphersuites from RFC3268 */ +#define TLS1_TXT_RSA_WITH_AES_128_SHA "AES128-SHA" +#define TLS1_TXT_DH_DSS_WITH_AES_128_SHA "DH-DSS-AES128-SHA" +#define TLS1_TXT_DH_RSA_WITH_AES_128_SHA "DH-RSA-AES128-SHA" +#define TLS1_TXT_DHE_DSS_WITH_AES_128_SHA "DHE-DSS-AES128-SHA" +#define TLS1_TXT_DHE_RSA_WITH_AES_128_SHA "DHE-RSA-AES128-SHA" +#define TLS1_TXT_ADH_WITH_AES_128_SHA "ADH-AES128-SHA" + +#define TLS1_TXT_RSA_WITH_AES_256_SHA "AES256-SHA" +#define TLS1_TXT_DH_DSS_WITH_AES_256_SHA "DH-DSS-AES256-SHA" +#define TLS1_TXT_DH_RSA_WITH_AES_256_SHA "DH-RSA-AES256-SHA" +#define TLS1_TXT_DHE_DSS_WITH_AES_256_SHA "DHE-DSS-AES256-SHA" +#define TLS1_TXT_DHE_RSA_WITH_AES_256_SHA "DHE-RSA-AES256-SHA" +#define TLS1_TXT_ADH_WITH_AES_256_SHA "ADH-AES256-SHA" + +/* ECC ciphersuites from draft-ietf-tls-ecc-01.txt (Mar 15, 2001) */ +#define TLS1_TXT_ECDH_ECDSA_WITH_NULL_SHA "ECDH-ECDSA-NULL-SHA" +#define TLS1_TXT_ECDH_ECDSA_WITH_RC4_128_SHA "ECDH-ECDSA-RC4-SHA" +#define TLS1_TXT_ECDH_ECDSA_WITH_DES_192_CBC3_SHA "ECDH-ECDSA-DES-CBC3-SHA" +#define TLS1_TXT_ECDH_ECDSA_WITH_AES_128_CBC_SHA "ECDH-ECDSA-AES128-SHA" +#define TLS1_TXT_ECDH_ECDSA_WITH_AES_256_CBC_SHA "ECDH-ECDSA-AES256-SHA" + +#define TLS1_TXT_ECDHE_ECDSA_WITH_NULL_SHA "ECDHE-ECDSA-NULL-SHA" +#define TLS1_TXT_ECDHE_ECDSA_WITH_RC4_128_SHA "ECDHE-ECDSA-RC4-SHA" +#define TLS1_TXT_ECDHE_ECDSA_WITH_DES_192_CBC3_SHA "ECDHE-ECDSA-DES-CBC3-SHA" +#define TLS1_TXT_ECDHE_ECDSA_WITH_AES_128_CBC_SHA "ECDHE-ECDSA-AES128-SHA" +#define TLS1_TXT_ECDHE_ECDSA_WITH_AES_256_CBC_SHA "ECDHE-ECDSA-AES256-SHA" + +#define TLS1_TXT_ECDH_RSA_WITH_NULL_SHA "ECDH-RSA-NULL-SHA" +#define TLS1_TXT_ECDH_RSA_WITH_RC4_128_SHA "ECDH-RSA-RC4-SHA" +#define TLS1_TXT_ECDH_RSA_WITH_DES_192_CBC3_SHA "ECDH-RSA-DES-CBC3-SHA" +#define TLS1_TXT_ECDH_RSA_WITH_AES_128_CBC_SHA "ECDH-RSA-AES128-SHA" +#define TLS1_TXT_ECDH_RSA_WITH_AES_256_CBC_SHA "ECDH-RSA-AES256-SHA" + +#define TLS1_TXT_ECDHE_RSA_WITH_NULL_SHA "ECDHE-RSA-NULL-SHA" +#define TLS1_TXT_ECDHE_RSA_WITH_RC4_128_SHA "ECDHE-RSA-RC4-SHA" +#define TLS1_TXT_ECDHE_RSA_WITH_DES_192_CBC3_SHA "ECDHE-RSA-DES-CBC3-SHA" +#define TLS1_TXT_ECDHE_RSA_WITH_AES_128_CBC_SHA "ECDHE-RSA-AES128-SHA" +#define TLS1_TXT_ECDHE_RSA_WITH_AES_256_CBC_SHA "ECDHE-RSA-AES256-SHA" + +#define TLS1_TXT_ECDH_anon_WITH_NULL_SHA "AECDH-NULL-SHA" +#define TLS1_TXT_ECDH_anon_WITH_RC4_128_SHA "AECDH-RC4-SHA" +#define TLS1_TXT_ECDH_anon_WITH_DES_192_CBC3_SHA "AECDH-DES-CBC3-SHA" +#define TLS1_TXT_ECDH_anon_WITH_AES_128_CBC_SHA "AECDH-AES128-SHA" +#define TLS1_TXT_ECDH_anon_WITH_AES_256_CBC_SHA "AECDH-AES256-SHA" + +#define TLS_CT_RSA_SIGN 1 +#define TLS_CT_DSS_SIGN 2 +#define TLS_CT_RSA_FIXED_DH 3 +#define TLS_CT_DSS_FIXED_DH 4 +#define TLS_CT_ECDSA_SIGN 64 +#define TLS_CT_RSA_FIXED_ECDH 65 +#define TLS_CT_ECDSA_FIXED_ECDH 66 +#define TLS_CT_NUMBER 7 + +#define TLS1_FINISH_MAC_LENGTH 12 + +#define TLS_MD_MAX_CONST_SIZE 20 +#define TLS_MD_CLIENT_FINISH_CONST "client finished" +#define TLS_MD_CLIENT_FINISH_CONST_SIZE 15 +#define TLS_MD_SERVER_FINISH_CONST "server finished" +#define TLS_MD_SERVER_FINISH_CONST_SIZE 15 +#define TLS_MD_SERVER_WRITE_KEY_CONST "server write key" +#define TLS_MD_SERVER_WRITE_KEY_CONST_SIZE 16 +#define TLS_MD_KEY_EXPANSION_CONST "key expansion" +#define TLS_MD_KEY_EXPANSION_CONST_SIZE 13 +#define TLS_MD_CLIENT_WRITE_KEY_CONST "client write key" +#define TLS_MD_CLIENT_WRITE_KEY_CONST_SIZE 16 +#define TLS_MD_SERVER_WRITE_KEY_CONST "server write key" +#define TLS_MD_SERVER_WRITE_KEY_CONST_SIZE 16 +#define TLS_MD_IV_BLOCK_CONST "IV block" +#define TLS_MD_IV_BLOCK_CONST_SIZE 8 +#define TLS_MD_MASTER_SECRET_CONST "master secret" +#define TLS_MD_MASTER_SECRET_CONST_SIZE 13 + +#ifdef CHARSET_EBCDIC +#undef TLS_MD_CLIENT_FINISH_CONST +#define TLS_MD_CLIENT_FINISH_CONST "\x63\x6c\x69\x65\x6e\x74\x20\x66\x69\x6e\x69\x73\x68\x65\x64" /*client finished*/ +#undef TLS_MD_SERVER_FINISH_CONST +#define TLS_MD_SERVER_FINISH_CONST "\x73\x65\x72\x76\x65\x72\x20\x66\x69\x6e\x69\x73\x68\x65\x64" /*server finished*/ +#undef TLS_MD_SERVER_WRITE_KEY_CONST +#define TLS_MD_SERVER_WRITE_KEY_CONST "\x73\x65\x72\x76\x65\x72\x20\x77\x72\x69\x74\x65\x20\x6b\x65\x79" /*server write key*/ +#undef TLS_MD_KEY_EXPANSION_CONST +#define TLS_MD_KEY_EXPANSION_CONST "\x6b\x65\x79\x20\x65\x78\x70\x61\x6e\x73\x69\x6f\x6e" /*key expansion*/ +#undef TLS_MD_CLIENT_WRITE_KEY_CONST +#define TLS_MD_CLIENT_WRITE_KEY_CONST "\x63\x6c\x69\x65\x6e\x74\x20\x77\x72\x69\x74\x65\x20\x6b\x65\x79" /*client write key*/ +#undef TLS_MD_SERVER_WRITE_KEY_CONST +#define TLS_MD_SERVER_WRITE_KEY_CONST "\x73\x65\x72\x76\x65\x72\x20\x77\x72\x69\x74\x65\x20\x6b\x65\x79" /*server write key*/ +#undef TLS_MD_IV_BLOCK_CONST +#define TLS_MD_IV_BLOCK_CONST "\x49\x56\x20\x62\x6c\x6f\x63\x6b" /*IV block*/ +#undef TLS_MD_MASTER_SECRET_CONST +#define TLS_MD_MASTER_SECRET_CONST "\x6d\x61\x73\x74\x65\x72\x20\x73\x65\x63\x72\x65\x74" /*master secret*/ +#endif + +#ifdef __cplusplus +} +#endif +#endif + + + diff --git a/src/dep/include/openssl/tmdiff.h b/src/dep/include/openssl/tmdiff.h new file mode 100644 index 0000000..e508346 --- /dev/null +++ b/src/dep/include/openssl/tmdiff.h @@ -0,0 +1,93 @@ +/* crypto/tmdiff.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +/* Header for dynamic hash table routines + * Author - Eric Young + */ +/* ... erm yeah, "dynamic hash tables" you say? + * + * And what would dynamic hash tables have to do with any of this code *now*? + * AFAICS, this code is only referenced by crypto/bn/exp.c which is an unused + * file that I doubt compiles any more. speed.c is the only thing that could + * use this (and it has nothing to do with hash tables), yet it instead has its + * own duplication of all this stuff and looks, if anything, more complete. See + * the corresponding note in apps/speed.c. + * The Bemused - Geoff + */ + +#ifndef HEADER_TMDIFF_H +#define HEADER_TMDIFF_H + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct ms_tm MS_TM; + +MS_TM *ms_time_new(void ); +void ms_time_free(MS_TM *a); +void ms_time_get(MS_TM *a); +double ms_time_diff(MS_TM *start, MS_TM *end); +int ms_time_cmp(const MS_TM *ap, const MS_TM *bp); + +#ifdef __cplusplus +} +#endif + +#endif + diff --git a/src/dep/include/openssl/txt_db.h b/src/dep/include/openssl/txt_db.h new file mode 100644 index 0000000..3c392f1 --- /dev/null +++ b/src/dep/include/openssl/txt_db.h @@ -0,0 +1,109 @@ +/* crypto/txt_db/txt_db.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_TXT_DB_H +#define HEADER_TXT_DB_H + +#include +#ifndef OPENSSL_NO_BIO +#include +#endif +#include +#include + +#define DB_ERROR_OK 0 +#define DB_ERROR_MALLOC 1 +#define DB_ERROR_INDEX_CLASH 2 +#define DB_ERROR_INDEX_OUT_OF_RANGE 3 +#define DB_ERROR_NO_INDEX 4 +#define DB_ERROR_INSERT_INDEX_CLASH 5 + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct txt_db_st + { + int num_fields; + STACK /* char ** */ *data; + LHASH **index; + int (**qual)(char **); + long error; + long arg1; + long arg2; + char **arg_row; + } TXT_DB; + +#ifndef OPENSSL_NO_BIO +TXT_DB *TXT_DB_read(BIO *in, int num); +long TXT_DB_write(BIO *out, TXT_DB *db); +#else +TXT_DB *TXT_DB_read(char *in, int num); +long TXT_DB_write(char *out, TXT_DB *db); +#endif +int TXT_DB_create_index(TXT_DB *db,int field,int (*qual)(char **), + LHASH_HASH_FN_TYPE hash, LHASH_COMP_FN_TYPE cmp); +void TXT_DB_free(TXT_DB *db); +char **TXT_DB_get_by_index(TXT_DB *db, int idx, char **value); +int TXT_DB_insert(TXT_DB *db,char **value); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/dep/include/openssl/ui.h b/src/dep/include/openssl/ui.h new file mode 100644 index 0000000..c5637e4 --- /dev/null +++ b/src/dep/include/openssl/ui.h @@ -0,0 +1,381 @@ +/* crypto/ui/ui.h -*- mode:C; c-file-style: "eay" -*- */ +/* Written by Richard Levitte (richard@levitte.org) for the OpenSSL + * project 2001. + */ +/* ==================================================================== + * Copyright (c) 2001 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_UI_H +#define HEADER_UI_H + +#ifndef OPENSSL_NO_DEPRECATED +#include +#endif +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Declared already in ossl_typ.h */ +/* typedef struct ui_st UI; */ +/* typedef struct ui_method_st UI_METHOD; */ + + +/* All the following functions return -1 or NULL on error and in some cases + (UI_process()) -2 if interrupted or in some other way cancelled. + When everything is fine, they return 0, a positive value or a non-NULL + pointer, all depending on their purpose. */ + +/* Creators and destructor. */ +UI *UI_new(void); +UI *UI_new_method(const UI_METHOD *method); +void UI_free(UI *ui); + +/* The following functions are used to add strings to be printed and prompt + strings to prompt for data. The names are UI_{add,dup}__string + and UI_{add,dup}_input_boolean. + + UI_{add,dup}__string have the following meanings: + add add a text or prompt string. The pointers given to these + functions are used verbatim, no copying is done. + dup make a copy of the text or prompt string, then add the copy + to the collection of strings in the user interface. + + The function is a name for the functionality that the given + string shall be used for. It can be one of: + input use the string as data prompt. + verify use the string as verification prompt. This + is used to verify a previous input. + info use the string for informational output. + error use the string for error output. + Honestly, there's currently no difference between info and error for the + moment. + + UI_{add,dup}_input_boolean have the same semantics for "add" and "dup", + and are typically used when one wants to prompt for a yes/no response. + + + All of the functions in this group take a UI and a prompt string. + The string input and verify addition functions also take a flag argument, + a buffer for the result to end up with, a minimum input size and a maximum + input size (the result buffer MUST be large enough to be able to contain + the maximum number of characters). Additionally, the verify addition + functions takes another buffer to compare the result against. + The boolean input functions take an action description string (which should + be safe to ignore if the expected user action is obvious, for example with + a dialog box with an OK button and a Cancel button), a string of acceptable + characters to mean OK and to mean Cancel. The two last strings are checked + to make sure they don't have common characters. Additionally, the same + flag argument as for the string input is taken, as well as a result buffer. + The result buffer is required to be at least one byte long. Depending on + the answer, the first character from the OK or the Cancel character strings + will be stored in the first byte of the result buffer. No NUL will be + added, so the result is *not* a string. + + On success, the all return an index of the added information. That index + is usefull when retrieving results with UI_get0_result(). */ +int UI_add_input_string(UI *ui, const char *prompt, int flags, + char *result_buf, int minsize, int maxsize); +int UI_dup_input_string(UI *ui, const char *prompt, int flags, + char *result_buf, int minsize, int maxsize); +int UI_add_verify_string(UI *ui, const char *prompt, int flags, + char *result_buf, int minsize, int maxsize, const char *test_buf); +int UI_dup_verify_string(UI *ui, const char *prompt, int flags, + char *result_buf, int minsize, int maxsize, const char *test_buf); +int UI_add_input_boolean(UI *ui, const char *prompt, const char *action_desc, + const char *ok_chars, const char *cancel_chars, + int flags, char *result_buf); +int UI_dup_input_boolean(UI *ui, const char *prompt, const char *action_desc, + const char *ok_chars, const char *cancel_chars, + int flags, char *result_buf); +int UI_add_info_string(UI *ui, const char *text); +int UI_dup_info_string(UI *ui, const char *text); +int UI_add_error_string(UI *ui, const char *text); +int UI_dup_error_string(UI *ui, const char *text); + +/* These are the possible flags. They can be or'ed together. */ +/* Use to have echoing of input */ +#define UI_INPUT_FLAG_ECHO 0x01 +/* Use a default password. Where that password is found is completely + up to the application, it might for example be in the user data set + with UI_add_user_data(). It is not recommended to have more than + one input in each UI being marked with this flag, or the application + might get confused. */ +#define UI_INPUT_FLAG_DEFAULT_PWD 0x02 + +/* The user of these routines may want to define flags of their own. The core + UI won't look at those, but will pass them on to the method routines. They + must use higher bits so they don't get confused with the UI bits above. + UI_INPUT_FLAG_USER_BASE tells which is the lowest bit to use. A good + example of use is this: + + #define MY_UI_FLAG1 (0x01 << UI_INPUT_FLAG_USER_BASE) + +*/ +#define UI_INPUT_FLAG_USER_BASE 16 + + +/* The following function helps construct a prompt. object_desc is a + textual short description of the object, for example "pass phrase", + and object_name is the name of the object (might be a card name or + a file name. + The returned string shall always be allocated on the heap with + OPENSSL_malloc(), and need to be free'd with OPENSSL_free(). + + If the ui_method doesn't contain a pointer to a user-defined prompt + constructor, a default string is built, looking like this: + + "Enter {object_desc} for {object_name}:" + + So, if object_desc has the value "pass phrase" and object_name has + the value "foo.key", the resulting string is: + + "Enter pass phrase for foo.key:" +*/ +char *UI_construct_prompt(UI *ui_method, + const char *object_desc, const char *object_name); + + +/* The following function is used to store a pointer to user-specific data. + Any previous such pointer will be returned and replaced. + + For callback purposes, this function makes a lot more sense than using + ex_data, since the latter requires that different parts of OpenSSL or + applications share the same ex_data index. + + Note that the UI_OpenSSL() method completely ignores the user data. + Other methods may not, however. */ +void *UI_add_user_data(UI *ui, void *user_data); +/* We need a user data retrieving function as well. */ +void *UI_get0_user_data(UI *ui); + +/* Return the result associated with a prompt given with the index i. */ +const char *UI_get0_result(UI *ui, int i); + +/* When all strings have been added, process the whole thing. */ +int UI_process(UI *ui); + +/* Give a user interface parametrised control commands. This can be used to + send down an integer, a data pointer or a function pointer, as well as + be used to get information from a UI. */ +int UI_ctrl(UI *ui, int cmd, long i, void *p, void (*f)(void)); + +/* The commands */ +/* Use UI_CONTROL_PRINT_ERRORS with the value 1 to have UI_process print the + OpenSSL error stack before printing any info or added error messages and + before any prompting. */ +#define UI_CTRL_PRINT_ERRORS 1 +/* Check if a UI_process() is possible to do again with the same instance of + a user interface. This makes UI_ctrl() return 1 if it is redoable, and 0 + if not. */ +#define UI_CTRL_IS_REDOABLE 2 + + +/* Some methods may use extra data */ +#define UI_set_app_data(s,arg) UI_set_ex_data(s,0,arg) +#define UI_get_app_data(s) UI_get_ex_data(s,0) +int UI_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); +int UI_set_ex_data(UI *r,int idx,void *arg); +void *UI_get_ex_data(UI *r, int idx); + +/* Use specific methods instead of the built-in one */ +void UI_set_default_method(const UI_METHOD *meth); +const UI_METHOD *UI_get_default_method(void); +const UI_METHOD *UI_get_method(UI *ui); +const UI_METHOD *UI_set_method(UI *ui, const UI_METHOD *meth); + +/* The method with all the built-in thingies */ +UI_METHOD *UI_OpenSSL(void); + + +/* ---------- For method writers ---------- */ +/* A method contains a number of functions that implement the low level + of the User Interface. The functions are: + + an opener This function starts a session, maybe by opening + a channel to a tty, or by opening a window. + a writer This function is called to write a given string, + maybe to the tty, maybe as a field label in a + window. + a flusher This function is called to flush everything that + has been output so far. It can be used to actually + display a dialog box after it has been built. + a reader This function is called to read a given prompt, + maybe from the tty, maybe from a field in a + window. Note that it's called wth all string + structures, not only the prompt ones, so it must + check such things itself. + a closer This function closes the session, maybe by closing + the channel to the tty, or closing the window. + + All these functions are expected to return: + + 0 on error. + 1 on success. + -1 on out-of-band events, for example if some prompting has + been canceled (by pressing Ctrl-C, for example). This is + only checked when returned by the flusher or the reader. + + The way this is used, the opener is first called, then the writer for all + strings, then the flusher, then the reader for all strings and finally the + closer. Note that if you want to prompt from a terminal or other command + line interface, the best is to have the reader also write the prompts + instead of having the writer do it. If you want to prompt from a dialog + box, the writer can be used to build up the contents of the box, and the + flusher to actually display the box and run the event loop until all data + has been given, after which the reader only grabs the given data and puts + them back into the UI strings. + + All method functions take a UI as argument. Additionally, the writer and + the reader take a UI_STRING. +*/ + +/* The UI_STRING type is the data structure that contains all the needed info + about a string or a prompt, including test data for a verification prompt. +*/ +DECLARE_STACK_OF(UI_STRING) +typedef struct ui_string_st UI_STRING; + +/* The different types of strings that are currently supported. + This is only needed by method authors. */ +enum UI_string_types + { + UIT_NONE=0, + UIT_PROMPT, /* Prompt for a string */ + UIT_VERIFY, /* Prompt for a string and verify */ + UIT_BOOLEAN, /* Prompt for a yes/no response */ + UIT_INFO, /* Send info to the user */ + UIT_ERROR /* Send an error message to the user */ + }; + +/* Create and manipulate methods */ +UI_METHOD *UI_create_method(char *name); +void UI_destroy_method(UI_METHOD *ui_method); +int UI_method_set_opener(UI_METHOD *method, int (*opener)(UI *ui)); +int UI_method_set_writer(UI_METHOD *method, int (*writer)(UI *ui, UI_STRING *uis)); +int UI_method_set_flusher(UI_METHOD *method, int (*flusher)(UI *ui)); +int UI_method_set_reader(UI_METHOD *method, int (*reader)(UI *ui, UI_STRING *uis)); +int UI_method_set_closer(UI_METHOD *method, int (*closer)(UI *ui)); +int (*UI_method_get_opener(UI_METHOD *method))(UI*); +int (*UI_method_get_writer(UI_METHOD *method))(UI*,UI_STRING*); +int (*UI_method_get_flusher(UI_METHOD *method))(UI*); +int (*UI_method_get_reader(UI_METHOD *method))(UI*,UI_STRING*); +int (*UI_method_get_closer(UI_METHOD *method))(UI*); + +/* The following functions are helpers for method writers to access relevant + data from a UI_STRING. */ + +/* Return type of the UI_STRING */ +enum UI_string_types UI_get_string_type(UI_STRING *uis); +/* Return input flags of the UI_STRING */ +int UI_get_input_flags(UI_STRING *uis); +/* Return the actual string to output (the prompt, info or error) */ +const char *UI_get0_output_string(UI_STRING *uis); +/* Return the optional action string to output (the boolean promtp instruction) */ +const char *UI_get0_action_string(UI_STRING *uis); +/* Return the result of a prompt */ +const char *UI_get0_result_string(UI_STRING *uis); +/* Return the string to test the result against. Only useful with verifies. */ +const char *UI_get0_test_string(UI_STRING *uis); +/* Return the required minimum size of the result */ +int UI_get_result_minsize(UI_STRING *uis); +/* Return the required maximum size of the result */ +int UI_get_result_maxsize(UI_STRING *uis); +/* Set the result of a UI_STRING. */ +int UI_set_result(UI *ui, UI_STRING *uis, const char *result); + + +/* A couple of popular utility functions */ +int UI_UTIL_read_pw_string(char *buf,int length,const char *prompt,int verify); +int UI_UTIL_read_pw(char *buf,char *buff,int size,const char *prompt,int verify); + + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_UI_strings(void); + +/* Error codes for the UI functions. */ + +/* Function codes. */ +#define UI_F_GENERAL_ALLOCATE_BOOLEAN 108 +#define UI_F_GENERAL_ALLOCATE_PROMPT 109 +#define UI_F_GENERAL_ALLOCATE_STRING 100 +#define UI_F_UI_CTRL 111 +#define UI_F_UI_DUP_ERROR_STRING 101 +#define UI_F_UI_DUP_INFO_STRING 102 +#define UI_F_UI_DUP_INPUT_BOOLEAN 110 +#define UI_F_UI_DUP_INPUT_STRING 103 +#define UI_F_UI_DUP_VERIFY_STRING 106 +#define UI_F_UI_GET0_RESULT 107 +#define UI_F_UI_NEW_METHOD 104 +#define UI_F_UI_SET_RESULT 105 + +/* Reason codes. */ +#define UI_R_COMMON_OK_AND_CANCEL_CHARACTERS 104 +#define UI_R_INDEX_TOO_LARGE 102 +#define UI_R_INDEX_TOO_SMALL 103 +#define UI_R_NO_RESULT_BUFFER 105 +#define UI_R_RESULT_TOO_LARGE 100 +#define UI_R_RESULT_TOO_SMALL 101 +#define UI_R_UNKNOWN_CONTROL_COMMAND 106 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/ui_compat.h b/src/dep/include/openssl/ui_compat.h new file mode 100644 index 0000000..b8b3579 --- /dev/null +++ b/src/dep/include/openssl/ui_compat.h @@ -0,0 +1,83 @@ +/* crypto/ui/ui.h -*- mode:C; c-file-style: "eay" -*- */ +/* Written by Richard Levitte (richard@levitte.org) for the OpenSSL + * project 2001. + */ +/* ==================================================================== + * Copyright (c) 2001 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_UI_COMPAT_H +#define HEADER_UI_COMPAT_H + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* The following functions were previously part of the DES section, + and are provided here for backward compatibility reasons. */ + +#define des_read_pw_string(b,l,p,v) \ + _ossl_old_des_read_pw_string((b),(l),(p),(v)) +#define des_read_pw(b,bf,s,p,v) \ + _ossl_old_des_read_pw((b),(bf),(s),(p),(v)) + +int _ossl_old_des_read_pw_string(char *buf,int length,const char *prompt,int verify); +int _ossl_old_des_read_pw(char *buf,char *buff,int size,const char *prompt,int verify); + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/x509.h b/src/dep/include/openssl/x509.h new file mode 100644 index 0000000..76251e2 --- /dev/null +++ b/src/dep/include/openssl/x509.h @@ -0,0 +1,1340 @@ +/* crypto/x509/x509.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * ECDH support in OpenSSL originally developed by + * SUN MICROSYSTEMS, INC., and contributed to the OpenSSL project. + */ + +#ifndef HEADER_X509_H +#define HEADER_X509_H + +#include +#include +#ifndef OPENSSL_NO_BUFFER +#include +#endif +#ifndef OPENSSL_NO_EVP +#include +#endif +#ifndef OPENSSL_NO_BIO +#include +#endif +#include +#include +#include + +#ifndef OPENSSL_NO_EC +#include +#endif + +#ifndef OPENSSL_NO_ECDSA +#include +#endif + +#ifndef OPENSSL_NO_ECDH +#include +#endif + +#ifndef OPENSSL_NO_DEPRECATED +#ifndef OPENSSL_NO_RSA +#include +#endif +#ifndef OPENSSL_NO_DSA +#include +#endif +#ifndef OPENSSL_NO_DH +#include +#endif +#endif + +#ifndef OPENSSL_NO_SHA +#include +#endif +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef OPENSSL_SYS_WIN32 +/* Under Win32 these are defined in wincrypt.h */ +#undef X509_NAME +#undef X509_CERT_PAIR +#endif + +#define X509_FILETYPE_PEM 1 +#define X509_FILETYPE_ASN1 2 +#define X509_FILETYPE_DEFAULT 3 + +#define X509v3_KU_DIGITAL_SIGNATURE 0x0080 +#define X509v3_KU_NON_REPUDIATION 0x0040 +#define X509v3_KU_KEY_ENCIPHERMENT 0x0020 +#define X509v3_KU_DATA_ENCIPHERMENT 0x0010 +#define X509v3_KU_KEY_AGREEMENT 0x0008 +#define X509v3_KU_KEY_CERT_SIGN 0x0004 +#define X509v3_KU_CRL_SIGN 0x0002 +#define X509v3_KU_ENCIPHER_ONLY 0x0001 +#define X509v3_KU_DECIPHER_ONLY 0x8000 +#define X509v3_KU_UNDEF 0xffff + +typedef struct X509_objects_st + { + int nid; + int (*a2i)(void); + int (*i2a)(void); + } X509_OBJECTS; + +struct X509_algor_st + { + ASN1_OBJECT *algorithm; + ASN1_TYPE *parameter; + } /* X509_ALGOR */; + +DECLARE_STACK_OF(X509_ALGOR) +DECLARE_ASN1_SET_OF(X509_ALGOR) + +typedef struct X509_val_st + { + ASN1_TIME *notBefore; + ASN1_TIME *notAfter; + } X509_VAL; + +typedef struct X509_pubkey_st + { + X509_ALGOR *algor; + ASN1_BIT_STRING *public_key; + EVP_PKEY *pkey; + } X509_PUBKEY; + +typedef struct X509_sig_st + { + X509_ALGOR *algor; + ASN1_OCTET_STRING *digest; + } X509_SIG; + +typedef struct X509_name_entry_st + { + ASN1_OBJECT *object; + ASN1_STRING *value; + int set; + int size; /* temp variable */ + } X509_NAME_ENTRY; + +DECLARE_STACK_OF(X509_NAME_ENTRY) +DECLARE_ASN1_SET_OF(X509_NAME_ENTRY) + +/* we always keep X509_NAMEs in 2 forms. */ +struct X509_name_st + { + STACK_OF(X509_NAME_ENTRY) *entries; + int modified; /* true if 'bytes' needs to be built */ +#ifndef OPENSSL_NO_BUFFER + BUF_MEM *bytes; +#else + char *bytes; +#endif + unsigned long hash; /* Keep the hash around for lookups */ + } /* X509_NAME */; + +DECLARE_STACK_OF(X509_NAME) + +#define X509_EX_V_NETSCAPE_HACK 0x8000 +#define X509_EX_V_INIT 0x0001 +typedef struct X509_extension_st + { + ASN1_OBJECT *object; + ASN1_BOOLEAN critical; + ASN1_OCTET_STRING *value; + } X509_EXTENSION; + +DECLARE_STACK_OF(X509_EXTENSION) +DECLARE_ASN1_SET_OF(X509_EXTENSION) + +/* a sequence of these are used */ +typedef struct x509_attributes_st + { + ASN1_OBJECT *object; + int single; /* 0 for a set, 1 for a single item (which is wrong) */ + union { + char *ptr; +/* 0 */ STACK_OF(ASN1_TYPE) *set; +/* 1 */ ASN1_TYPE *single; + } value; + } X509_ATTRIBUTE; + +DECLARE_STACK_OF(X509_ATTRIBUTE) +DECLARE_ASN1_SET_OF(X509_ATTRIBUTE) + + +typedef struct X509_req_info_st + { + ASN1_ENCODING enc; + ASN1_INTEGER *version; + X509_NAME *subject; + X509_PUBKEY *pubkey; + /* d=2 hl=2 l= 0 cons: cont: 00 */ + STACK_OF(X509_ATTRIBUTE) *attributes; /* [ 0 ] */ + } X509_REQ_INFO; + +typedef struct X509_req_st + { + X509_REQ_INFO *req_info; + X509_ALGOR *sig_alg; + ASN1_BIT_STRING *signature; + int references; + } X509_REQ; + +typedef struct x509_cinf_st + { + ASN1_INTEGER *version; /* [ 0 ] default of v1 */ + ASN1_INTEGER *serialNumber; + X509_ALGOR *signature; + X509_NAME *issuer; + X509_VAL *validity; + X509_NAME *subject; + X509_PUBKEY *key; + ASN1_BIT_STRING *issuerUID; /* [ 1 ] optional in v2 */ + ASN1_BIT_STRING *subjectUID; /* [ 2 ] optional in v2 */ + STACK_OF(X509_EXTENSION) *extensions; /* [ 3 ] optional in v3 */ + } X509_CINF; + +/* This stuff is certificate "auxiliary info" + * it contains details which are useful in certificate + * stores and databases. When used this is tagged onto + * the end of the certificate itself + */ + +typedef struct x509_cert_aux_st + { + STACK_OF(ASN1_OBJECT) *trust; /* trusted uses */ + STACK_OF(ASN1_OBJECT) *reject; /* rejected uses */ + ASN1_UTF8STRING *alias; /* "friendly name" */ + ASN1_OCTET_STRING *keyid; /* key id of private key */ + STACK_OF(X509_ALGOR) *other; /* other unspecified info */ + } X509_CERT_AUX; + +struct x509_st + { + X509_CINF *cert_info; + X509_ALGOR *sig_alg; + ASN1_BIT_STRING *signature; + int valid; + int references; + char *name; + CRYPTO_EX_DATA ex_data; + /* These contain copies of various extension values */ + long ex_pathlen; + long ex_pcpathlen; + unsigned long ex_flags; + unsigned long ex_kusage; + unsigned long ex_xkusage; + unsigned long ex_nscert; + ASN1_OCTET_STRING *skid; + struct AUTHORITY_KEYID_st *akid; + X509_POLICY_CACHE *policy_cache; +#ifndef OPENSSL_NO_SHA + unsigned char sha1_hash[SHA_DIGEST_LENGTH]; +#endif + X509_CERT_AUX *aux; + } /* X509 */; + +DECLARE_STACK_OF(X509) +DECLARE_ASN1_SET_OF(X509) + +/* This is used for a table of trust checking functions */ + +typedef struct x509_trust_st { + int trust; + int flags; + int (*check_trust)(struct x509_trust_st *, X509 *, int); + char *name; + int arg1; + void *arg2; +} X509_TRUST; + +DECLARE_STACK_OF(X509_TRUST) + +typedef struct x509_cert_pair_st { + X509 *forward; + X509 *reverse; +} X509_CERT_PAIR; + +/* standard trust ids */ + +#define X509_TRUST_DEFAULT -1 /* Only valid in purpose settings */ + +#define X509_TRUST_COMPAT 1 +#define X509_TRUST_SSL_CLIENT 2 +#define X509_TRUST_SSL_SERVER 3 +#define X509_TRUST_EMAIL 4 +#define X509_TRUST_OBJECT_SIGN 5 +#define X509_TRUST_OCSP_SIGN 6 +#define X509_TRUST_OCSP_REQUEST 7 + +/* Keep these up to date! */ +#define X509_TRUST_MIN 1 +#define X509_TRUST_MAX 7 + + +/* trust_flags values */ +#define X509_TRUST_DYNAMIC 1 +#define X509_TRUST_DYNAMIC_NAME 2 + +/* check_trust return codes */ + +#define X509_TRUST_TRUSTED 1 +#define X509_TRUST_REJECTED 2 +#define X509_TRUST_UNTRUSTED 3 + +/* Flags for X509_print_ex() */ + +#define X509_FLAG_COMPAT 0 +#define X509_FLAG_NO_HEADER 1L +#define X509_FLAG_NO_VERSION (1L << 1) +#define X509_FLAG_NO_SERIAL (1L << 2) +#define X509_FLAG_NO_SIGNAME (1L << 3) +#define X509_FLAG_NO_ISSUER (1L << 4) +#define X509_FLAG_NO_VALIDITY (1L << 5) +#define X509_FLAG_NO_SUBJECT (1L << 6) +#define X509_FLAG_NO_PUBKEY (1L << 7) +#define X509_FLAG_NO_EXTENSIONS (1L << 8) +#define X509_FLAG_NO_SIGDUMP (1L << 9) +#define X509_FLAG_NO_AUX (1L << 10) +#define X509_FLAG_NO_ATTRIBUTES (1L << 11) + +/* Flags specific to X509_NAME_print_ex() */ + +/* The field separator information */ + +#define XN_FLAG_SEP_MASK (0xf << 16) + +#define XN_FLAG_COMPAT 0 /* Traditional SSLeay: use old X509_NAME_print */ +#define XN_FLAG_SEP_COMMA_PLUS (1 << 16) /* RFC2253 ,+ */ +#define XN_FLAG_SEP_CPLUS_SPC (2 << 16) /* ,+ spaced: more readable */ +#define XN_FLAG_SEP_SPLUS_SPC (3 << 16) /* ;+ spaced */ +#define XN_FLAG_SEP_MULTILINE (4 << 16) /* One line per field */ + +#define XN_FLAG_DN_REV (1 << 20) /* Reverse DN order */ + +/* How the field name is shown */ + +#define XN_FLAG_FN_MASK (0x3 << 21) + +#define XN_FLAG_FN_SN 0 /* Object short name */ +#define XN_FLAG_FN_LN (1 << 21) /* Object long name */ +#define XN_FLAG_FN_OID (2 << 21) /* Always use OIDs */ +#define XN_FLAG_FN_NONE (3 << 21) /* No field names */ + +#define XN_FLAG_SPC_EQ (1 << 23) /* Put spaces round '=' */ + +/* This determines if we dump fields we don't recognise: + * RFC2253 requires this. + */ + +#define XN_FLAG_DUMP_UNKNOWN_FIELDS (1 << 24) + +#define XN_FLAG_FN_ALIGN (1 << 25) /* Align field names to 20 characters */ + +/* Complete set of RFC2253 flags */ + +#define XN_FLAG_RFC2253 (ASN1_STRFLGS_RFC2253 | \ + XN_FLAG_SEP_COMMA_PLUS | \ + XN_FLAG_DN_REV | \ + XN_FLAG_FN_SN | \ + XN_FLAG_DUMP_UNKNOWN_FIELDS) + +/* readable oneline form */ + +#define XN_FLAG_ONELINE (ASN1_STRFLGS_RFC2253 | \ + ASN1_STRFLGS_ESC_QUOTE | \ + XN_FLAG_SEP_CPLUS_SPC | \ + XN_FLAG_SPC_EQ | \ + XN_FLAG_FN_SN) + +/* readable multiline form */ + +#define XN_FLAG_MULTILINE (ASN1_STRFLGS_ESC_CTRL | \ + ASN1_STRFLGS_ESC_MSB | \ + XN_FLAG_SEP_MULTILINE | \ + XN_FLAG_SPC_EQ | \ + XN_FLAG_FN_LN | \ + XN_FLAG_FN_ALIGN) + +typedef struct X509_revoked_st + { + ASN1_INTEGER *serialNumber; + ASN1_TIME *revocationDate; + STACK_OF(X509_EXTENSION) /* optional */ *extensions; + int sequence; /* load sequence */ + } X509_REVOKED; + +DECLARE_STACK_OF(X509_REVOKED) +DECLARE_ASN1_SET_OF(X509_REVOKED) + +typedef struct X509_crl_info_st + { + ASN1_INTEGER *version; + X509_ALGOR *sig_alg; + X509_NAME *issuer; + ASN1_TIME *lastUpdate; + ASN1_TIME *nextUpdate; + STACK_OF(X509_REVOKED) *revoked; + STACK_OF(X509_EXTENSION) /* [0] */ *extensions; + ASN1_ENCODING enc; + } X509_CRL_INFO; + +struct X509_crl_st + { + /* actual signature */ + X509_CRL_INFO *crl; + X509_ALGOR *sig_alg; + ASN1_BIT_STRING *signature; + int references; + } /* X509_CRL */; + +DECLARE_STACK_OF(X509_CRL) +DECLARE_ASN1_SET_OF(X509_CRL) + +typedef struct private_key_st + { + int version; + /* The PKCS#8 data types */ + X509_ALGOR *enc_algor; + ASN1_OCTET_STRING *enc_pkey; /* encrypted pub key */ + + /* When decrypted, the following will not be NULL */ + EVP_PKEY *dec_pkey; + + /* used to encrypt and decrypt */ + int key_length; + char *key_data; + int key_free; /* true if we should auto free key_data */ + + /* expanded version of 'enc_algor' */ + EVP_CIPHER_INFO cipher; + + int references; + } X509_PKEY; + +#ifndef OPENSSL_NO_EVP +typedef struct X509_info_st + { + X509 *x509; + X509_CRL *crl; + X509_PKEY *x_pkey; + + EVP_CIPHER_INFO enc_cipher; + int enc_len; + char *enc_data; + + int references; + } X509_INFO; + +DECLARE_STACK_OF(X509_INFO) +#endif + +/* The next 2 structures and their 8 routines were sent to me by + * Pat Richard and are used to manipulate + * Netscapes spki structures - useful if you are writing a CA web page + */ +typedef struct Netscape_spkac_st + { + X509_PUBKEY *pubkey; + ASN1_IA5STRING *challenge; /* challenge sent in atlas >= PR2 */ + } NETSCAPE_SPKAC; + +typedef struct Netscape_spki_st + { + NETSCAPE_SPKAC *spkac; /* signed public key and challenge */ + X509_ALGOR *sig_algor; + ASN1_BIT_STRING *signature; + } NETSCAPE_SPKI; + +/* Netscape certificate sequence structure */ +typedef struct Netscape_certificate_sequence + { + ASN1_OBJECT *type; + STACK_OF(X509) *certs; + } NETSCAPE_CERT_SEQUENCE; + +/* Unused (and iv length is wrong) +typedef struct CBCParameter_st + { + unsigned char iv[8]; + } CBC_PARAM; +*/ + +/* Password based encryption structure */ + +typedef struct PBEPARAM_st { +ASN1_OCTET_STRING *salt; +ASN1_INTEGER *iter; +} PBEPARAM; + +/* Password based encryption V2 structures */ + +typedef struct PBE2PARAM_st { +X509_ALGOR *keyfunc; +X509_ALGOR *encryption; +} PBE2PARAM; + +typedef struct PBKDF2PARAM_st { +ASN1_TYPE *salt; /* Usually OCTET STRING but could be anything */ +ASN1_INTEGER *iter; +ASN1_INTEGER *keylength; +X509_ALGOR *prf; +} PBKDF2PARAM; + + +/* PKCS#8 private key info structure */ + +typedef struct pkcs8_priv_key_info_st + { + int broken; /* Flag for various broken formats */ +#define PKCS8_OK 0 +#define PKCS8_NO_OCTET 1 +#define PKCS8_EMBEDDED_PARAM 2 +#define PKCS8_NS_DB 3 + ASN1_INTEGER *version; + X509_ALGOR *pkeyalg; + ASN1_TYPE *pkey; /* Should be OCTET STRING but some are broken */ + STACK_OF(X509_ATTRIBUTE) *attributes; + } PKCS8_PRIV_KEY_INFO; + +#ifdef __cplusplus +} +#endif + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef SSLEAY_MACROS +#define X509_verify(a,r) ASN1_verify((int (*)())i2d_X509_CINF,a->sig_alg,\ + a->signature,(char *)a->cert_info,r) +#define X509_REQ_verify(a,r) ASN1_verify((int (*)())i2d_X509_REQ_INFO, \ + a->sig_alg,a->signature,(char *)a->req_info,r) +#define X509_CRL_verify(a,r) ASN1_verify((int (*)())i2d_X509_CRL_INFO, \ + a->sig_alg, a->signature,(char *)a->crl,r) + +#define X509_sign(x,pkey,md) \ + ASN1_sign((int (*)())i2d_X509_CINF, x->cert_info->signature, \ + x->sig_alg, x->signature, (char *)x->cert_info,pkey,md) +#define X509_REQ_sign(x,pkey,md) \ + ASN1_sign((int (*)())i2d_X509_REQ_INFO,x->sig_alg, NULL, \ + x->signature, (char *)x->req_info,pkey,md) +#define X509_CRL_sign(x,pkey,md) \ + ASN1_sign((int (*)())i2d_X509_CRL_INFO,x->crl->sig_alg,x->sig_alg, \ + x->signature, (char *)x->crl,pkey,md) +#define NETSCAPE_SPKI_sign(x,pkey,md) \ + ASN1_sign((int (*)())i2d_NETSCAPE_SPKAC, x->sig_algor,NULL, \ + x->signature, (char *)x->spkac,pkey,md) + +#define X509_dup(x509) (X509 *)ASN1_dup((int (*)())i2d_X509, \ + (char *(*)())d2i_X509,(char *)x509) +#define X509_ATTRIBUTE_dup(xa) (X509_ATTRIBUTE *)ASN1_dup(\ + (int (*)())i2d_X509_ATTRIBUTE, \ + (char *(*)())d2i_X509_ATTRIBUTE,(char *)xa) +#define X509_EXTENSION_dup(ex) (X509_EXTENSION *)ASN1_dup( \ + (int (*)())i2d_X509_EXTENSION, \ + (char *(*)())d2i_X509_EXTENSION,(char *)ex) +#define d2i_X509_fp(fp,x509) (X509 *)ASN1_d2i_fp((char *(*)())X509_new, \ + (char *(*)())d2i_X509, (fp),(unsigned char **)(x509)) +#define i2d_X509_fp(fp,x509) ASN1_i2d_fp(i2d_X509,fp,(unsigned char *)x509) +#define d2i_X509_bio(bp,x509) (X509 *)ASN1_d2i_bio((char *(*)())X509_new, \ + (char *(*)())d2i_X509, (bp),(unsigned char **)(x509)) +#define i2d_X509_bio(bp,x509) ASN1_i2d_bio(i2d_X509,bp,(unsigned char *)x509) + +#define X509_CRL_dup(crl) (X509_CRL *)ASN1_dup((int (*)())i2d_X509_CRL, \ + (char *(*)())d2i_X509_CRL,(char *)crl) +#define d2i_X509_CRL_fp(fp,crl) (X509_CRL *)ASN1_d2i_fp((char *(*)()) \ + X509_CRL_new,(char *(*)())d2i_X509_CRL, (fp),\ + (unsigned char **)(crl)) +#define i2d_X509_CRL_fp(fp,crl) ASN1_i2d_fp(i2d_X509_CRL,fp,\ + (unsigned char *)crl) +#define d2i_X509_CRL_bio(bp,crl) (X509_CRL *)ASN1_d2i_bio((char *(*)()) \ + X509_CRL_new,(char *(*)())d2i_X509_CRL, (bp),\ + (unsigned char **)(crl)) +#define i2d_X509_CRL_bio(bp,crl) ASN1_i2d_bio(i2d_X509_CRL,bp,\ + (unsigned char *)crl) + +#define PKCS7_dup(p7) (PKCS7 *)ASN1_dup((int (*)())i2d_PKCS7, \ + (char *(*)())d2i_PKCS7,(char *)p7) +#define d2i_PKCS7_fp(fp,p7) (PKCS7 *)ASN1_d2i_fp((char *(*)()) \ + PKCS7_new,(char *(*)())d2i_PKCS7, (fp),\ + (unsigned char **)(p7)) +#define i2d_PKCS7_fp(fp,p7) ASN1_i2d_fp(i2d_PKCS7,fp,\ + (unsigned char *)p7) +#define d2i_PKCS7_bio(bp,p7) (PKCS7 *)ASN1_d2i_bio((char *(*)()) \ + PKCS7_new,(char *(*)())d2i_PKCS7, (bp),\ + (unsigned char **)(p7)) +#define i2d_PKCS7_bio(bp,p7) ASN1_i2d_bio(i2d_PKCS7,bp,\ + (unsigned char *)p7) + +#define X509_REQ_dup(req) (X509_REQ *)ASN1_dup((int (*)())i2d_X509_REQ, \ + (char *(*)())d2i_X509_REQ,(char *)req) +#define d2i_X509_REQ_fp(fp,req) (X509_REQ *)ASN1_d2i_fp((char *(*)())\ + X509_REQ_new, (char *(*)())d2i_X509_REQ, (fp),\ + (unsigned char **)(req)) +#define i2d_X509_REQ_fp(fp,req) ASN1_i2d_fp(i2d_X509_REQ,fp,\ + (unsigned char *)req) +#define d2i_X509_REQ_bio(bp,req) (X509_REQ *)ASN1_d2i_bio((char *(*)())\ + X509_REQ_new, (char *(*)())d2i_X509_REQ, (bp),\ + (unsigned char **)(req)) +#define i2d_X509_REQ_bio(bp,req) ASN1_i2d_bio(i2d_X509_REQ,bp,\ + (unsigned char *)req) + +#define RSAPublicKey_dup(rsa) (RSA *)ASN1_dup((int (*)())i2d_RSAPublicKey, \ + (char *(*)())d2i_RSAPublicKey,(char *)rsa) +#define RSAPrivateKey_dup(rsa) (RSA *)ASN1_dup((int (*)())i2d_RSAPrivateKey, \ + (char *(*)())d2i_RSAPrivateKey,(char *)rsa) + +#define d2i_RSAPrivateKey_fp(fp,rsa) (RSA *)ASN1_d2i_fp((char *(*)())\ + RSA_new,(char *(*)())d2i_RSAPrivateKey, (fp), \ + (unsigned char **)(rsa)) +#define i2d_RSAPrivateKey_fp(fp,rsa) ASN1_i2d_fp(i2d_RSAPrivateKey,fp, \ + (unsigned char *)rsa) +#define d2i_RSAPrivateKey_bio(bp,rsa) (RSA *)ASN1_d2i_bio((char *(*)())\ + RSA_new,(char *(*)())d2i_RSAPrivateKey, (bp), \ + (unsigned char **)(rsa)) +#define i2d_RSAPrivateKey_bio(bp,rsa) ASN1_i2d_bio(i2d_RSAPrivateKey,bp, \ + (unsigned char *)rsa) + +#define d2i_RSAPublicKey_fp(fp,rsa) (RSA *)ASN1_d2i_fp((char *(*)())\ + RSA_new,(char *(*)())d2i_RSAPublicKey, (fp), \ + (unsigned char **)(rsa)) +#define i2d_RSAPublicKey_fp(fp,rsa) ASN1_i2d_fp(i2d_RSAPublicKey,fp, \ + (unsigned char *)rsa) +#define d2i_RSAPublicKey_bio(bp,rsa) (RSA *)ASN1_d2i_bio((char *(*)())\ + RSA_new,(char *(*)())d2i_RSAPublicKey, (bp), \ + (unsigned char **)(rsa)) +#define i2d_RSAPublicKey_bio(bp,rsa) ASN1_i2d_bio(i2d_RSAPublicKey,bp, \ + (unsigned char *)rsa) + +#define d2i_DSAPrivateKey_fp(fp,dsa) (DSA *)ASN1_d2i_fp((char *(*)())\ + DSA_new,(char *(*)())d2i_DSAPrivateKey, (fp), \ + (unsigned char **)(dsa)) +#define i2d_DSAPrivateKey_fp(fp,dsa) ASN1_i2d_fp(i2d_DSAPrivateKey,fp, \ + (unsigned char *)dsa) +#define d2i_DSAPrivateKey_bio(bp,dsa) (DSA *)ASN1_d2i_bio((char *(*)())\ + DSA_new,(char *(*)())d2i_DSAPrivateKey, (bp), \ + (unsigned char **)(dsa)) +#define i2d_DSAPrivateKey_bio(bp,dsa) ASN1_i2d_bio(i2d_DSAPrivateKey,bp, \ + (unsigned char *)dsa) + +#define d2i_ECPrivateKey_fp(fp,ecdsa) (EC_KEY *)ASN1_d2i_fp((char *(*)())\ + EC_KEY_new,(char *(*)())d2i_ECPrivateKey, (fp), \ + (unsigned char **)(ecdsa)) +#define i2d_ECPrivateKey_fp(fp,ecdsa) ASN1_i2d_fp(i2d_ECPrivateKey,fp, \ + (unsigned char *)ecdsa) +#define d2i_ECPrivateKey_bio(bp,ecdsa) (EC_KEY *)ASN1_d2i_bio((char *(*)())\ + EC_KEY_new,(char *(*)())d2i_ECPrivateKey, (bp), \ + (unsigned char **)(ecdsa)) +#define i2d_ECPrivateKey_bio(bp,ecdsa) ASN1_i2d_bio(i2d_ECPrivateKey,bp, \ + (unsigned char *)ecdsa) + +#define X509_ALGOR_dup(xn) (X509_ALGOR *)ASN1_dup((int (*)())i2d_X509_ALGOR,\ + (char *(*)())d2i_X509_ALGOR,(char *)xn) + +#define X509_NAME_dup(xn) (X509_NAME *)ASN1_dup((int (*)())i2d_X509_NAME, \ + (char *(*)())d2i_X509_NAME,(char *)xn) +#define X509_NAME_ENTRY_dup(ne) (X509_NAME_ENTRY *)ASN1_dup( \ + (int (*)())i2d_X509_NAME_ENTRY, \ + (char *(*)())d2i_X509_NAME_ENTRY,\ + (char *)ne) + +#define X509_digest(data,type,md,len) \ + ASN1_digest((int (*)())i2d_X509,type,(char *)data,md,len) +#define X509_NAME_digest(data,type,md,len) \ + ASN1_digest((int (*)())i2d_X509_NAME,type,(char *)data,md,len) +#ifndef PKCS7_ISSUER_AND_SERIAL_digest +#define PKCS7_ISSUER_AND_SERIAL_digest(data,type,md,len) \ + ASN1_digest((int (*)())i2d_PKCS7_ISSUER_AND_SERIAL,type,\ + (char *)data,md,len) +#endif +#endif + +#define X509_EXT_PACK_UNKNOWN 1 +#define X509_EXT_PACK_STRING 2 + +#define X509_get_version(x) ASN1_INTEGER_get((x)->cert_info->version) +/* #define X509_get_serialNumber(x) ((x)->cert_info->serialNumber) */ +#define X509_get_notBefore(x) ((x)->cert_info->validity->notBefore) +#define X509_get_notAfter(x) ((x)->cert_info->validity->notAfter) +#define X509_extract_key(x) X509_get_pubkey(x) /*****/ +#define X509_REQ_get_version(x) ASN1_INTEGER_get((x)->req_info->version) +#define X509_REQ_get_subject_name(x) ((x)->req_info->subject) +#define X509_REQ_extract_key(a) X509_REQ_get_pubkey(a) +#define X509_name_cmp(a,b) X509_NAME_cmp((a),(b)) +#define X509_get_signature_type(x) EVP_PKEY_type(OBJ_obj2nid((x)->sig_alg->algorithm)) + +#define X509_CRL_get_version(x) ASN1_INTEGER_get((x)->crl->version) +#define X509_CRL_get_lastUpdate(x) ((x)->crl->lastUpdate) +#define X509_CRL_get_nextUpdate(x) ((x)->crl->nextUpdate) +#define X509_CRL_get_issuer(x) ((x)->crl->issuer) +#define X509_CRL_get_REVOKED(x) ((x)->crl->revoked) + +/* This one is only used so that a binary form can output, as in + * i2d_X509_NAME(X509_get_X509_PUBKEY(x),&buf) */ +#define X509_get_X509_PUBKEY(x) ((x)->cert_info->key) + + +const char *X509_verify_cert_error_string(long n); + +#ifndef SSLEAY_MACROS +#ifndef OPENSSL_NO_EVP +int X509_verify(X509 *a, EVP_PKEY *r); + +int X509_REQ_verify(X509_REQ *a, EVP_PKEY *r); +int X509_CRL_verify(X509_CRL *a, EVP_PKEY *r); +int NETSCAPE_SPKI_verify(NETSCAPE_SPKI *a, EVP_PKEY *r); + +NETSCAPE_SPKI * NETSCAPE_SPKI_b64_decode(const char *str, int len); +char * NETSCAPE_SPKI_b64_encode(NETSCAPE_SPKI *x); +EVP_PKEY *NETSCAPE_SPKI_get_pubkey(NETSCAPE_SPKI *x); +int NETSCAPE_SPKI_set_pubkey(NETSCAPE_SPKI *x, EVP_PKEY *pkey); + +int NETSCAPE_SPKI_print(BIO *out, NETSCAPE_SPKI *spki); + +int X509_signature_print(BIO *bp,X509_ALGOR *alg, ASN1_STRING *sig); + +int X509_sign(X509 *x, EVP_PKEY *pkey, const EVP_MD *md); +int X509_REQ_sign(X509_REQ *x, EVP_PKEY *pkey, const EVP_MD *md); +int X509_CRL_sign(X509_CRL *x, EVP_PKEY *pkey, const EVP_MD *md); +int NETSCAPE_SPKI_sign(NETSCAPE_SPKI *x, EVP_PKEY *pkey, const EVP_MD *md); + +int X509_pubkey_digest(const X509 *data,const EVP_MD *type, + unsigned char *md, unsigned int *len); +int X509_digest(const X509 *data,const EVP_MD *type, + unsigned char *md, unsigned int *len); +int X509_CRL_digest(const X509_CRL *data,const EVP_MD *type, + unsigned char *md, unsigned int *len); +int X509_REQ_digest(const X509_REQ *data,const EVP_MD *type, + unsigned char *md, unsigned int *len); +int X509_NAME_digest(const X509_NAME *data,const EVP_MD *type, + unsigned char *md, unsigned int *len); +#endif + +#ifndef OPENSSL_NO_FP_API +X509 *d2i_X509_fp(FILE *fp, X509 **x509); +int i2d_X509_fp(FILE *fp,X509 *x509); +X509_CRL *d2i_X509_CRL_fp(FILE *fp,X509_CRL **crl); +int i2d_X509_CRL_fp(FILE *fp,X509_CRL *crl); +X509_REQ *d2i_X509_REQ_fp(FILE *fp,X509_REQ **req); +int i2d_X509_REQ_fp(FILE *fp,X509_REQ *req); +#ifndef OPENSSL_NO_RSA +RSA *d2i_RSAPrivateKey_fp(FILE *fp,RSA **rsa); +int i2d_RSAPrivateKey_fp(FILE *fp,RSA *rsa); +RSA *d2i_RSAPublicKey_fp(FILE *fp,RSA **rsa); +int i2d_RSAPublicKey_fp(FILE *fp,RSA *rsa); +RSA *d2i_RSA_PUBKEY_fp(FILE *fp,RSA **rsa); +int i2d_RSA_PUBKEY_fp(FILE *fp,RSA *rsa); +#endif +#ifndef OPENSSL_NO_DSA +DSA *d2i_DSA_PUBKEY_fp(FILE *fp, DSA **dsa); +int i2d_DSA_PUBKEY_fp(FILE *fp, DSA *dsa); +DSA *d2i_DSAPrivateKey_fp(FILE *fp, DSA **dsa); +int i2d_DSAPrivateKey_fp(FILE *fp, DSA *dsa); +#endif +#ifndef OPENSSL_NO_EC +EC_KEY *d2i_EC_PUBKEY_fp(FILE *fp, EC_KEY **eckey); +int i2d_EC_PUBKEY_fp(FILE *fp, EC_KEY *eckey); +EC_KEY *d2i_ECPrivateKey_fp(FILE *fp, EC_KEY **eckey); +int i2d_ECPrivateKey_fp(FILE *fp, EC_KEY *eckey); +#endif +X509_SIG *d2i_PKCS8_fp(FILE *fp,X509_SIG **p8); +int i2d_PKCS8_fp(FILE *fp,X509_SIG *p8); +PKCS8_PRIV_KEY_INFO *d2i_PKCS8_PRIV_KEY_INFO_fp(FILE *fp, + PKCS8_PRIV_KEY_INFO **p8inf); +int i2d_PKCS8_PRIV_KEY_INFO_fp(FILE *fp,PKCS8_PRIV_KEY_INFO *p8inf); +int i2d_PKCS8PrivateKeyInfo_fp(FILE *fp, EVP_PKEY *key); +int i2d_PrivateKey_fp(FILE *fp, EVP_PKEY *pkey); +EVP_PKEY *d2i_PrivateKey_fp(FILE *fp, EVP_PKEY **a); +int i2d_PUBKEY_fp(FILE *fp, EVP_PKEY *pkey); +EVP_PKEY *d2i_PUBKEY_fp(FILE *fp, EVP_PKEY **a); +#endif + +#ifndef OPENSSL_NO_BIO +X509 *d2i_X509_bio(BIO *bp,X509 **x509); +int i2d_X509_bio(BIO *bp,X509 *x509); +X509_CRL *d2i_X509_CRL_bio(BIO *bp,X509_CRL **crl); +int i2d_X509_CRL_bio(BIO *bp,X509_CRL *crl); +X509_REQ *d2i_X509_REQ_bio(BIO *bp,X509_REQ **req); +int i2d_X509_REQ_bio(BIO *bp,X509_REQ *req); +#ifndef OPENSSL_NO_RSA +RSA *d2i_RSAPrivateKey_bio(BIO *bp,RSA **rsa); +int i2d_RSAPrivateKey_bio(BIO *bp,RSA *rsa); +RSA *d2i_RSAPublicKey_bio(BIO *bp,RSA **rsa); +int i2d_RSAPublicKey_bio(BIO *bp,RSA *rsa); +RSA *d2i_RSA_PUBKEY_bio(BIO *bp,RSA **rsa); +int i2d_RSA_PUBKEY_bio(BIO *bp,RSA *rsa); +#endif +#ifndef OPENSSL_NO_DSA +DSA *d2i_DSA_PUBKEY_bio(BIO *bp, DSA **dsa); +int i2d_DSA_PUBKEY_bio(BIO *bp, DSA *dsa); +DSA *d2i_DSAPrivateKey_bio(BIO *bp, DSA **dsa); +int i2d_DSAPrivateKey_bio(BIO *bp, DSA *dsa); +#endif +#ifndef OPENSSL_NO_EC +EC_KEY *d2i_EC_PUBKEY_bio(BIO *bp, EC_KEY **eckey); +int i2d_EC_PUBKEY_bio(BIO *bp, EC_KEY *eckey); +EC_KEY *d2i_ECPrivateKey_bio(BIO *bp, EC_KEY **eckey); +int i2d_ECPrivateKey_bio(BIO *bp, EC_KEY *eckey); +#endif +X509_SIG *d2i_PKCS8_bio(BIO *bp,X509_SIG **p8); +int i2d_PKCS8_bio(BIO *bp,X509_SIG *p8); +PKCS8_PRIV_KEY_INFO *d2i_PKCS8_PRIV_KEY_INFO_bio(BIO *bp, + PKCS8_PRIV_KEY_INFO **p8inf); +int i2d_PKCS8_PRIV_KEY_INFO_bio(BIO *bp,PKCS8_PRIV_KEY_INFO *p8inf); +int i2d_PKCS8PrivateKeyInfo_bio(BIO *bp, EVP_PKEY *key); +int i2d_PrivateKey_bio(BIO *bp, EVP_PKEY *pkey); +EVP_PKEY *d2i_PrivateKey_bio(BIO *bp, EVP_PKEY **a); +int i2d_PUBKEY_bio(BIO *bp, EVP_PKEY *pkey); +EVP_PKEY *d2i_PUBKEY_bio(BIO *bp, EVP_PKEY **a); +#endif + +X509 *X509_dup(X509 *x509); +X509_ATTRIBUTE *X509_ATTRIBUTE_dup(X509_ATTRIBUTE *xa); +X509_EXTENSION *X509_EXTENSION_dup(X509_EXTENSION *ex); +X509_CRL *X509_CRL_dup(X509_CRL *crl); +X509_REQ *X509_REQ_dup(X509_REQ *req); +X509_ALGOR *X509_ALGOR_dup(X509_ALGOR *xn); +X509_NAME *X509_NAME_dup(X509_NAME *xn); +X509_NAME_ENTRY *X509_NAME_ENTRY_dup(X509_NAME_ENTRY *ne); + +#endif /* !SSLEAY_MACROS */ + +int X509_cmp_time(ASN1_TIME *s, time_t *t); +int X509_cmp_current_time(ASN1_TIME *s); +ASN1_TIME * X509_time_adj(ASN1_TIME *s, long adj, time_t *t); +ASN1_TIME * X509_gmtime_adj(ASN1_TIME *s, long adj); + +const char * X509_get_default_cert_area(void ); +const char * X509_get_default_cert_dir(void ); +const char * X509_get_default_cert_file(void ); +const char * X509_get_default_cert_dir_env(void ); +const char * X509_get_default_cert_file_env(void ); +const char * X509_get_default_private_dir(void ); + +X509_REQ * X509_to_X509_REQ(X509 *x, EVP_PKEY *pkey, const EVP_MD *md); +X509 * X509_REQ_to_X509(X509_REQ *r, int days,EVP_PKEY *pkey); + +DECLARE_ASN1_FUNCTIONS(X509_ALGOR) +DECLARE_ASN1_FUNCTIONS(X509_VAL) + +DECLARE_ASN1_FUNCTIONS(X509_PUBKEY) + +int X509_PUBKEY_set(X509_PUBKEY **x, EVP_PKEY *pkey); +EVP_PKEY * X509_PUBKEY_get(X509_PUBKEY *key); +int X509_get_pubkey_parameters(EVP_PKEY *pkey, + STACK_OF(X509) *chain); +int i2d_PUBKEY(EVP_PKEY *a,unsigned char **pp); +EVP_PKEY * d2i_PUBKEY(EVP_PKEY **a,const unsigned char **pp, + long length); +#ifndef OPENSSL_NO_RSA +int i2d_RSA_PUBKEY(RSA *a,unsigned char **pp); +RSA * d2i_RSA_PUBKEY(RSA **a,const unsigned char **pp, + long length); +#endif +#ifndef OPENSSL_NO_DSA +int i2d_DSA_PUBKEY(DSA *a,unsigned char **pp); +DSA * d2i_DSA_PUBKEY(DSA **a,const unsigned char **pp, + long length); +#endif +#ifndef OPENSSL_NO_EC +int i2d_EC_PUBKEY(EC_KEY *a, unsigned char **pp); +EC_KEY *d2i_EC_PUBKEY(EC_KEY **a, const unsigned char **pp, + long length); +#endif + +DECLARE_ASN1_FUNCTIONS(X509_SIG) +DECLARE_ASN1_FUNCTIONS(X509_REQ_INFO) +DECLARE_ASN1_FUNCTIONS(X509_REQ) + +DECLARE_ASN1_FUNCTIONS(X509_ATTRIBUTE) +X509_ATTRIBUTE *X509_ATTRIBUTE_create(int nid, int atrtype, void *value); + +DECLARE_ASN1_FUNCTIONS(X509_EXTENSION) + +DECLARE_ASN1_FUNCTIONS(X509_NAME_ENTRY) + +DECLARE_ASN1_FUNCTIONS(X509_NAME) + +int X509_NAME_set(X509_NAME **xn, X509_NAME *name); + +DECLARE_ASN1_FUNCTIONS(X509_CINF) + +DECLARE_ASN1_FUNCTIONS(X509) +DECLARE_ASN1_FUNCTIONS(X509_CERT_AUX) + +DECLARE_ASN1_FUNCTIONS(X509_CERT_PAIR) + +int X509_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); +int X509_set_ex_data(X509 *r, int idx, void *arg); +void *X509_get_ex_data(X509 *r, int idx); +int i2d_X509_AUX(X509 *a,unsigned char **pp); +X509 * d2i_X509_AUX(X509 **a,const unsigned char **pp,long length); + +int X509_alias_set1(X509 *x, unsigned char *name, int len); +int X509_keyid_set1(X509 *x, unsigned char *id, int len); +unsigned char * X509_alias_get0(X509 *x, int *len); +unsigned char * X509_keyid_get0(X509 *x, int *len); +int (*X509_TRUST_set_default(int (*trust)(int , X509 *, int)))(int, X509 *, int); +int X509_TRUST_set(int *t, int trust); +int X509_add1_trust_object(X509 *x, ASN1_OBJECT *obj); +int X509_add1_reject_object(X509 *x, ASN1_OBJECT *obj); +void X509_trust_clear(X509 *x); +void X509_reject_clear(X509 *x); + +DECLARE_ASN1_FUNCTIONS(X509_REVOKED) +DECLARE_ASN1_FUNCTIONS(X509_CRL_INFO) +DECLARE_ASN1_FUNCTIONS(X509_CRL) + +int X509_CRL_add0_revoked(X509_CRL *crl, X509_REVOKED *rev); + +X509_PKEY * X509_PKEY_new(void ); +void X509_PKEY_free(X509_PKEY *a); +int i2d_X509_PKEY(X509_PKEY *a,unsigned char **pp); +X509_PKEY * d2i_X509_PKEY(X509_PKEY **a,const unsigned char **pp,long length); + +DECLARE_ASN1_FUNCTIONS(NETSCAPE_SPKI) +DECLARE_ASN1_FUNCTIONS(NETSCAPE_SPKAC) +DECLARE_ASN1_FUNCTIONS(NETSCAPE_CERT_SEQUENCE) + +#ifndef OPENSSL_NO_EVP +X509_INFO * X509_INFO_new(void); +void X509_INFO_free(X509_INFO *a); +char * X509_NAME_oneline(X509_NAME *a,char *buf,int size); + +int ASN1_verify(i2d_of_void *i2d, X509_ALGOR *algor1, + ASN1_BIT_STRING *signature,char *data,EVP_PKEY *pkey); + +int ASN1_digest(i2d_of_void *i2d,const EVP_MD *type,char *data, + unsigned char *md,unsigned int *len); + +int ASN1_sign(i2d_of_void *i2d, X509_ALGOR *algor1, + X509_ALGOR *algor2, ASN1_BIT_STRING *signature, + char *data,EVP_PKEY *pkey, const EVP_MD *type); + +int ASN1_item_digest(const ASN1_ITEM *it,const EVP_MD *type,void *data, + unsigned char *md,unsigned int *len); + +int ASN1_item_verify(const ASN1_ITEM *it, X509_ALGOR *algor1, + ASN1_BIT_STRING *signature,void *data,EVP_PKEY *pkey); + +int ASN1_item_sign(const ASN1_ITEM *it, X509_ALGOR *algor1, X509_ALGOR *algor2, + ASN1_BIT_STRING *signature, + void *data, EVP_PKEY *pkey, const EVP_MD *type); +#endif + +int X509_set_version(X509 *x,long version); +int X509_set_serialNumber(X509 *x, ASN1_INTEGER *serial); +ASN1_INTEGER * X509_get_serialNumber(X509 *x); +int X509_set_issuer_name(X509 *x, X509_NAME *name); +X509_NAME * X509_get_issuer_name(X509 *a); +int X509_set_subject_name(X509 *x, X509_NAME *name); +X509_NAME * X509_get_subject_name(X509 *a); +int X509_set_notBefore(X509 *x, ASN1_TIME *tm); +int X509_set_notAfter(X509 *x, ASN1_TIME *tm); +int X509_set_pubkey(X509 *x, EVP_PKEY *pkey); +EVP_PKEY * X509_get_pubkey(X509 *x); +ASN1_BIT_STRING * X509_get0_pubkey_bitstr(const X509 *x); +int X509_certificate_type(X509 *x,EVP_PKEY *pubkey /* optional */); + +int X509_REQ_set_version(X509_REQ *x,long version); +int X509_REQ_set_subject_name(X509_REQ *req,X509_NAME *name); +int X509_REQ_set_pubkey(X509_REQ *x, EVP_PKEY *pkey); +EVP_PKEY * X509_REQ_get_pubkey(X509_REQ *req); +int X509_REQ_extension_nid(int nid); +int * X509_REQ_get_extension_nids(void); +void X509_REQ_set_extension_nids(int *nids); +STACK_OF(X509_EXTENSION) *X509_REQ_get_extensions(X509_REQ *req); +int X509_REQ_add_extensions_nid(X509_REQ *req, STACK_OF(X509_EXTENSION) *exts, + int nid); +int X509_REQ_add_extensions(X509_REQ *req, STACK_OF(X509_EXTENSION) *exts); +int X509_REQ_get_attr_count(const X509_REQ *req); +int X509_REQ_get_attr_by_NID(const X509_REQ *req, int nid, + int lastpos); +int X509_REQ_get_attr_by_OBJ(const X509_REQ *req, ASN1_OBJECT *obj, + int lastpos); +X509_ATTRIBUTE *X509_REQ_get_attr(const X509_REQ *req, int loc); +X509_ATTRIBUTE *X509_REQ_delete_attr(X509_REQ *req, int loc); +int X509_REQ_add1_attr(X509_REQ *req, X509_ATTRIBUTE *attr); +int X509_REQ_add1_attr_by_OBJ(X509_REQ *req, + const ASN1_OBJECT *obj, int type, + const unsigned char *bytes, int len); +int X509_REQ_add1_attr_by_NID(X509_REQ *req, + int nid, int type, + const unsigned char *bytes, int len); +int X509_REQ_add1_attr_by_txt(X509_REQ *req, + const char *attrname, int type, + const unsigned char *bytes, int len); + +int X509_CRL_set_version(X509_CRL *x, long version); +int X509_CRL_set_issuer_name(X509_CRL *x, X509_NAME *name); +int X509_CRL_set_lastUpdate(X509_CRL *x, ASN1_TIME *tm); +int X509_CRL_set_nextUpdate(X509_CRL *x, ASN1_TIME *tm); +int X509_CRL_sort(X509_CRL *crl); + +int X509_REVOKED_set_serialNumber(X509_REVOKED *x, ASN1_INTEGER *serial); +int X509_REVOKED_set_revocationDate(X509_REVOKED *r, ASN1_TIME *tm); + +int X509_REQ_check_private_key(X509_REQ *x509,EVP_PKEY *pkey); + +int X509_check_private_key(X509 *x509,EVP_PKEY *pkey); + +int X509_issuer_and_serial_cmp(const X509 *a, const X509 *b); +unsigned long X509_issuer_and_serial_hash(X509 *a); + +int X509_issuer_name_cmp(const X509 *a, const X509 *b); +unsigned long X509_issuer_name_hash(X509 *a); + +int X509_subject_name_cmp(const X509 *a, const X509 *b); +unsigned long X509_subject_name_hash(X509 *x); + +int X509_cmp(const X509 *a, const X509 *b); +int X509_NAME_cmp(const X509_NAME *a, const X509_NAME *b); +unsigned long X509_NAME_hash(X509_NAME *x); + +int X509_CRL_cmp(const X509_CRL *a, const X509_CRL *b); +#ifndef OPENSSL_NO_FP_API +int X509_print_ex_fp(FILE *bp,X509 *x, unsigned long nmflag, unsigned long cflag); +int X509_print_fp(FILE *bp,X509 *x); +int X509_CRL_print_fp(FILE *bp,X509_CRL *x); +int X509_REQ_print_fp(FILE *bp,X509_REQ *req); +int X509_NAME_print_ex_fp(FILE *fp, X509_NAME *nm, int indent, unsigned long flags); +#endif + +#ifndef OPENSSL_NO_BIO +int X509_NAME_print(BIO *bp, X509_NAME *name, int obase); +int X509_NAME_print_ex(BIO *out, X509_NAME *nm, int indent, unsigned long flags); +int X509_print_ex(BIO *bp,X509 *x, unsigned long nmflag, unsigned long cflag); +int X509_print(BIO *bp,X509 *x); +int X509_ocspid_print(BIO *bp,X509 *x); +int X509_CERT_AUX_print(BIO *bp,X509_CERT_AUX *x, int indent); +int X509_CRL_print(BIO *bp,X509_CRL *x); +int X509_REQ_print_ex(BIO *bp, X509_REQ *x, unsigned long nmflag, unsigned long cflag); +int X509_REQ_print(BIO *bp,X509_REQ *req); +#endif + +int X509_NAME_entry_count(X509_NAME *name); +int X509_NAME_get_text_by_NID(X509_NAME *name, int nid, + char *buf,int len); +int X509_NAME_get_text_by_OBJ(X509_NAME *name, ASN1_OBJECT *obj, + char *buf,int len); + +/* NOTE: you should be passsing -1, not 0 as lastpos. The functions that use + * lastpos, search after that position on. */ +int X509_NAME_get_index_by_NID(X509_NAME *name,int nid,int lastpos); +int X509_NAME_get_index_by_OBJ(X509_NAME *name,ASN1_OBJECT *obj, + int lastpos); +X509_NAME_ENTRY *X509_NAME_get_entry(X509_NAME *name, int loc); +X509_NAME_ENTRY *X509_NAME_delete_entry(X509_NAME *name, int loc); +int X509_NAME_add_entry(X509_NAME *name,X509_NAME_ENTRY *ne, + int loc, int set); +int X509_NAME_add_entry_by_OBJ(X509_NAME *name, ASN1_OBJECT *obj, int type, + unsigned char *bytes, int len, int loc, int set); +int X509_NAME_add_entry_by_NID(X509_NAME *name, int nid, int type, + unsigned char *bytes, int len, int loc, int set); +X509_NAME_ENTRY *X509_NAME_ENTRY_create_by_txt(X509_NAME_ENTRY **ne, + const char *field, int type, const unsigned char *bytes, int len); +X509_NAME_ENTRY *X509_NAME_ENTRY_create_by_NID(X509_NAME_ENTRY **ne, int nid, + int type,unsigned char *bytes, int len); +int X509_NAME_add_entry_by_txt(X509_NAME *name, const char *field, int type, + const unsigned char *bytes, int len, int loc, int set); +X509_NAME_ENTRY *X509_NAME_ENTRY_create_by_OBJ(X509_NAME_ENTRY **ne, + ASN1_OBJECT *obj, int type,const unsigned char *bytes, + int len); +int X509_NAME_ENTRY_set_object(X509_NAME_ENTRY *ne, + ASN1_OBJECT *obj); +int X509_NAME_ENTRY_set_data(X509_NAME_ENTRY *ne, int type, + const unsigned char *bytes, int len); +ASN1_OBJECT * X509_NAME_ENTRY_get_object(X509_NAME_ENTRY *ne); +ASN1_STRING * X509_NAME_ENTRY_get_data(X509_NAME_ENTRY *ne); + +int X509v3_get_ext_count(const STACK_OF(X509_EXTENSION) *x); +int X509v3_get_ext_by_NID(const STACK_OF(X509_EXTENSION) *x, + int nid, int lastpos); +int X509v3_get_ext_by_OBJ(const STACK_OF(X509_EXTENSION) *x, + ASN1_OBJECT *obj,int lastpos); +int X509v3_get_ext_by_critical(const STACK_OF(X509_EXTENSION) *x, + int crit, int lastpos); +X509_EXTENSION *X509v3_get_ext(const STACK_OF(X509_EXTENSION) *x, int loc); +X509_EXTENSION *X509v3_delete_ext(STACK_OF(X509_EXTENSION) *x, int loc); +STACK_OF(X509_EXTENSION) *X509v3_add_ext(STACK_OF(X509_EXTENSION) **x, + X509_EXTENSION *ex, int loc); + +int X509_get_ext_count(X509 *x); +int X509_get_ext_by_NID(X509 *x, int nid, int lastpos); +int X509_get_ext_by_OBJ(X509 *x,ASN1_OBJECT *obj,int lastpos); +int X509_get_ext_by_critical(X509 *x, int crit, int lastpos); +X509_EXTENSION *X509_get_ext(X509 *x, int loc); +X509_EXTENSION *X509_delete_ext(X509 *x, int loc); +int X509_add_ext(X509 *x, X509_EXTENSION *ex, int loc); +void * X509_get_ext_d2i(X509 *x, int nid, int *crit, int *idx); +int X509_add1_ext_i2d(X509 *x, int nid, void *value, int crit, + unsigned long flags); + +int X509_CRL_get_ext_count(X509_CRL *x); +int X509_CRL_get_ext_by_NID(X509_CRL *x, int nid, int lastpos); +int X509_CRL_get_ext_by_OBJ(X509_CRL *x,ASN1_OBJECT *obj,int lastpos); +int X509_CRL_get_ext_by_critical(X509_CRL *x, int crit, int lastpos); +X509_EXTENSION *X509_CRL_get_ext(X509_CRL *x, int loc); +X509_EXTENSION *X509_CRL_delete_ext(X509_CRL *x, int loc); +int X509_CRL_add_ext(X509_CRL *x, X509_EXTENSION *ex, int loc); +void * X509_CRL_get_ext_d2i(X509_CRL *x, int nid, int *crit, int *idx); +int X509_CRL_add1_ext_i2d(X509_CRL *x, int nid, void *value, int crit, + unsigned long flags); + +int X509_REVOKED_get_ext_count(X509_REVOKED *x); +int X509_REVOKED_get_ext_by_NID(X509_REVOKED *x, int nid, int lastpos); +int X509_REVOKED_get_ext_by_OBJ(X509_REVOKED *x,ASN1_OBJECT *obj,int lastpos); +int X509_REVOKED_get_ext_by_critical(X509_REVOKED *x, int crit, int lastpos); +X509_EXTENSION *X509_REVOKED_get_ext(X509_REVOKED *x, int loc); +X509_EXTENSION *X509_REVOKED_delete_ext(X509_REVOKED *x, int loc); +int X509_REVOKED_add_ext(X509_REVOKED *x, X509_EXTENSION *ex, int loc); +void * X509_REVOKED_get_ext_d2i(X509_REVOKED *x, int nid, int *crit, int *idx); +int X509_REVOKED_add1_ext_i2d(X509_REVOKED *x, int nid, void *value, int crit, + unsigned long flags); + +X509_EXTENSION *X509_EXTENSION_create_by_NID(X509_EXTENSION **ex, + int nid, int crit, ASN1_OCTET_STRING *data); +X509_EXTENSION *X509_EXTENSION_create_by_OBJ(X509_EXTENSION **ex, + ASN1_OBJECT *obj,int crit,ASN1_OCTET_STRING *data); +int X509_EXTENSION_set_object(X509_EXTENSION *ex,ASN1_OBJECT *obj); +int X509_EXTENSION_set_critical(X509_EXTENSION *ex, int crit); +int X509_EXTENSION_set_data(X509_EXTENSION *ex, + ASN1_OCTET_STRING *data); +ASN1_OBJECT * X509_EXTENSION_get_object(X509_EXTENSION *ex); +ASN1_OCTET_STRING *X509_EXTENSION_get_data(X509_EXTENSION *ne); +int X509_EXTENSION_get_critical(X509_EXTENSION *ex); + +int X509at_get_attr_count(const STACK_OF(X509_ATTRIBUTE) *x); +int X509at_get_attr_by_NID(const STACK_OF(X509_ATTRIBUTE) *x, int nid, + int lastpos); +int X509at_get_attr_by_OBJ(const STACK_OF(X509_ATTRIBUTE) *sk, ASN1_OBJECT *obj, + int lastpos); +X509_ATTRIBUTE *X509at_get_attr(const STACK_OF(X509_ATTRIBUTE) *x, int loc); +X509_ATTRIBUTE *X509at_delete_attr(STACK_OF(X509_ATTRIBUTE) *x, int loc); +STACK_OF(X509_ATTRIBUTE) *X509at_add1_attr(STACK_OF(X509_ATTRIBUTE) **x, + X509_ATTRIBUTE *attr); +STACK_OF(X509_ATTRIBUTE) *X509at_add1_attr_by_OBJ(STACK_OF(X509_ATTRIBUTE) **x, + const ASN1_OBJECT *obj, int type, + const unsigned char *bytes, int len); +STACK_OF(X509_ATTRIBUTE) *X509at_add1_attr_by_NID(STACK_OF(X509_ATTRIBUTE) **x, + int nid, int type, + const unsigned char *bytes, int len); +STACK_OF(X509_ATTRIBUTE) *X509at_add1_attr_by_txt(STACK_OF(X509_ATTRIBUTE) **x, + const char *attrname, int type, + const unsigned char *bytes, int len); +X509_ATTRIBUTE *X509_ATTRIBUTE_create_by_NID(X509_ATTRIBUTE **attr, int nid, + int atrtype, const void *data, int len); +X509_ATTRIBUTE *X509_ATTRIBUTE_create_by_OBJ(X509_ATTRIBUTE **attr, + const ASN1_OBJECT *obj, int atrtype, const void *data, int len); +X509_ATTRIBUTE *X509_ATTRIBUTE_create_by_txt(X509_ATTRIBUTE **attr, + const char *atrname, int type, const unsigned char *bytes, int len); +int X509_ATTRIBUTE_set1_object(X509_ATTRIBUTE *attr, const ASN1_OBJECT *obj); +int X509_ATTRIBUTE_set1_data(X509_ATTRIBUTE *attr, int attrtype, const void *data, int len); +void *X509_ATTRIBUTE_get0_data(X509_ATTRIBUTE *attr, int idx, + int atrtype, void *data); +int X509_ATTRIBUTE_count(X509_ATTRIBUTE *attr); +ASN1_OBJECT *X509_ATTRIBUTE_get0_object(X509_ATTRIBUTE *attr); +ASN1_TYPE *X509_ATTRIBUTE_get0_type(X509_ATTRIBUTE *attr, int idx); + +int EVP_PKEY_get_attr_count(const EVP_PKEY *key); +int EVP_PKEY_get_attr_by_NID(const EVP_PKEY *key, int nid, + int lastpos); +int EVP_PKEY_get_attr_by_OBJ(const EVP_PKEY *key, ASN1_OBJECT *obj, + int lastpos); +X509_ATTRIBUTE *EVP_PKEY_get_attr(const EVP_PKEY *key, int loc); +X509_ATTRIBUTE *EVP_PKEY_delete_attr(EVP_PKEY *key, int loc); +int EVP_PKEY_add1_attr(EVP_PKEY *key, X509_ATTRIBUTE *attr); +int EVP_PKEY_add1_attr_by_OBJ(EVP_PKEY *key, + const ASN1_OBJECT *obj, int type, + const unsigned char *bytes, int len); +int EVP_PKEY_add1_attr_by_NID(EVP_PKEY *key, + int nid, int type, + const unsigned char *bytes, int len); +int EVP_PKEY_add1_attr_by_txt(EVP_PKEY *key, + const char *attrname, int type, + const unsigned char *bytes, int len); + +int X509_verify_cert(X509_STORE_CTX *ctx); + +/* lookup a cert from a X509 STACK */ +X509 *X509_find_by_issuer_and_serial(STACK_OF(X509) *sk,X509_NAME *name, + ASN1_INTEGER *serial); +X509 *X509_find_by_subject(STACK_OF(X509) *sk,X509_NAME *name); + +DECLARE_ASN1_FUNCTIONS(PBEPARAM) +DECLARE_ASN1_FUNCTIONS(PBE2PARAM) +DECLARE_ASN1_FUNCTIONS(PBKDF2PARAM) + +X509_ALGOR *PKCS5_pbe_set(int alg, int iter, unsigned char *salt, int saltlen); +X509_ALGOR *PKCS5_pbe2_set(const EVP_CIPHER *cipher, int iter, + unsigned char *salt, int saltlen); + +/* PKCS#8 utilities */ + +DECLARE_ASN1_FUNCTIONS(PKCS8_PRIV_KEY_INFO) + +EVP_PKEY *EVP_PKCS82PKEY(PKCS8_PRIV_KEY_INFO *p8); +PKCS8_PRIV_KEY_INFO *EVP_PKEY2PKCS8(EVP_PKEY *pkey); +PKCS8_PRIV_KEY_INFO *EVP_PKEY2PKCS8_broken(EVP_PKEY *pkey, int broken); +PKCS8_PRIV_KEY_INFO *PKCS8_set_broken(PKCS8_PRIV_KEY_INFO *p8, int broken); + +int X509_check_trust(X509 *x, int id, int flags); +int X509_TRUST_get_count(void); +X509_TRUST * X509_TRUST_get0(int idx); +int X509_TRUST_get_by_id(int id); +int X509_TRUST_add(int id, int flags, int (*ck)(X509_TRUST *, X509 *, int), + char *name, int arg1, void *arg2); +void X509_TRUST_cleanup(void); +int X509_TRUST_get_flags(X509_TRUST *xp); +char *X509_TRUST_get0_name(X509_TRUST *xp); +int X509_TRUST_get_trust(X509_TRUST *xp); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_X509_strings(void); + +/* Error codes for the X509 functions. */ + +/* Function codes. */ +#define X509_F_ADD_CERT_DIR 100 +#define X509_F_BY_FILE_CTRL 101 +#define X509_F_CHECK_POLICY 145 +#define X509_F_DIR_CTRL 102 +#define X509_F_GET_CERT_BY_SUBJECT 103 +#define X509_F_NETSCAPE_SPKI_B64_DECODE 129 +#define X509_F_NETSCAPE_SPKI_B64_ENCODE 130 +#define X509_F_X509AT_ADD1_ATTR 135 +#define X509_F_X509V3_ADD_EXT 104 +#define X509_F_X509_ATTRIBUTE_CREATE_BY_NID 136 +#define X509_F_X509_ATTRIBUTE_CREATE_BY_OBJ 137 +#define X509_F_X509_ATTRIBUTE_CREATE_BY_TXT 140 +#define X509_F_X509_ATTRIBUTE_GET0_DATA 139 +#define X509_F_X509_ATTRIBUTE_SET1_DATA 138 +#define X509_F_X509_CHECK_PRIVATE_KEY 128 +#define X509_F_X509_CRL_PRINT_FP 147 +#define X509_F_X509_EXTENSION_CREATE_BY_NID 108 +#define X509_F_X509_EXTENSION_CREATE_BY_OBJ 109 +#define X509_F_X509_GET_PUBKEY_PARAMETERS 110 +#define X509_F_X509_LOAD_CERT_CRL_FILE 132 +#define X509_F_X509_LOAD_CERT_FILE 111 +#define X509_F_X509_LOAD_CRL_FILE 112 +#define X509_F_X509_NAME_ADD_ENTRY 113 +#define X509_F_X509_NAME_ENTRY_CREATE_BY_NID 114 +#define X509_F_X509_NAME_ENTRY_CREATE_BY_TXT 131 +#define X509_F_X509_NAME_ENTRY_SET_OBJECT 115 +#define X509_F_X509_NAME_ONELINE 116 +#define X509_F_X509_NAME_PRINT 117 +#define X509_F_X509_PRINT_EX_FP 118 +#define X509_F_X509_PUBKEY_GET 119 +#define X509_F_X509_PUBKEY_SET 120 +#define X509_F_X509_REQ_CHECK_PRIVATE_KEY 144 +#define X509_F_X509_REQ_PRINT_EX 121 +#define X509_F_X509_REQ_PRINT_FP 122 +#define X509_F_X509_REQ_TO_X509 123 +#define X509_F_X509_STORE_ADD_CERT 124 +#define X509_F_X509_STORE_ADD_CRL 125 +#define X509_F_X509_STORE_CTX_GET1_ISSUER 146 +#define X509_F_X509_STORE_CTX_INIT 143 +#define X509_F_X509_STORE_CTX_NEW 142 +#define X509_F_X509_STORE_CTX_PURPOSE_INHERIT 134 +#define X509_F_X509_TO_X509_REQ 126 +#define X509_F_X509_TRUST_ADD 133 +#define X509_F_X509_TRUST_SET 141 +#define X509_F_X509_VERIFY_CERT 127 + +/* Reason codes. */ +#define X509_R_BAD_X509_FILETYPE 100 +#define X509_R_BASE64_DECODE_ERROR 118 +#define X509_R_CANT_CHECK_DH_KEY 114 +#define X509_R_CERT_ALREADY_IN_HASH_TABLE 101 +#define X509_R_ERR_ASN1_LIB 102 +#define X509_R_INVALID_DIRECTORY 113 +#define X509_R_INVALID_FIELD_NAME 119 +#define X509_R_INVALID_TRUST 123 +#define X509_R_KEY_TYPE_MISMATCH 115 +#define X509_R_KEY_VALUES_MISMATCH 116 +#define X509_R_LOADING_CERT_DIR 103 +#define X509_R_LOADING_DEFAULTS 104 +#define X509_R_NO_CERT_SET_FOR_US_TO_VERIFY 105 +#define X509_R_SHOULD_RETRY 106 +#define X509_R_UNABLE_TO_FIND_PARAMETERS_IN_CHAIN 107 +#define X509_R_UNABLE_TO_GET_CERTS_PUBLIC_KEY 108 +#define X509_R_UNKNOWN_KEY_TYPE 117 +#define X509_R_UNKNOWN_NID 109 +#define X509_R_UNKNOWN_PURPOSE_ID 121 +#define X509_R_UNKNOWN_TRUST_ID 120 +#define X509_R_UNSUPPORTED_ALGORITHM 111 +#define X509_R_WRONG_LOOKUP_TYPE 112 +#define X509_R_WRONG_TYPE 122 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/include/openssl/x509_vfy.h b/src/dep/include/openssl/x509_vfy.h new file mode 100644 index 0000000..df2d729 --- /dev/null +++ b/src/dep/include/openssl/x509_vfy.h @@ -0,0 +1,530 @@ +/* crypto/x509/x509_vfy.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_X509_H +#include +/* openssl/x509.h ends up #include-ing this file at about the only + * appropriate moment. */ +#endif + +#ifndef HEADER_X509_VFY_H +#define HEADER_X509_VFY_H + +#include +#ifndef OPENSSL_NO_LHASH +#include +#endif +#include +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Outer object */ +typedef struct x509_hash_dir_st + { + int num_dirs; + char **dirs; + int *dirs_type; + int num_dirs_alloced; + } X509_HASH_DIR_CTX; + +typedef struct x509_file_st + { + int num_paths; /* number of paths to files or directories */ + int num_alloced; + char **paths; /* the list of paths or directories */ + int *path_type; + } X509_CERT_FILE_CTX; + +/*******************************/ +/* +SSL_CTX -> X509_STORE + -> X509_LOOKUP + ->X509_LOOKUP_METHOD + -> X509_LOOKUP + ->X509_LOOKUP_METHOD + +SSL -> X509_STORE_CTX + ->X509_STORE + +The X509_STORE holds the tables etc for verification stuff. +A X509_STORE_CTX is used while validating a single certificate. +The X509_STORE has X509_LOOKUPs for looking up certs. +The X509_STORE then calls a function to actually verify the +certificate chain. +*/ + +#define X509_LU_RETRY -1 +#define X509_LU_FAIL 0 +#define X509_LU_X509 1 +#define X509_LU_CRL 2 +#define X509_LU_PKEY 3 + +typedef struct x509_object_st + { + /* one of the above types */ + int type; + union { + char *ptr; + X509 *x509; + X509_CRL *crl; + EVP_PKEY *pkey; + } data; + } X509_OBJECT; + +typedef struct x509_lookup_st X509_LOOKUP; + +DECLARE_STACK_OF(X509_LOOKUP) +DECLARE_STACK_OF(X509_OBJECT) + +/* This is a static that defines the function interface */ +typedef struct x509_lookup_method_st + { + const char *name; + int (*new_item)(X509_LOOKUP *ctx); + void (*free)(X509_LOOKUP *ctx); + int (*init)(X509_LOOKUP *ctx); + int (*shutdown)(X509_LOOKUP *ctx); + int (*ctrl)(X509_LOOKUP *ctx,int cmd,const char *argc,long argl, + char **ret); + int (*get_by_subject)(X509_LOOKUP *ctx,int type,X509_NAME *name, + X509_OBJECT *ret); + int (*get_by_issuer_serial)(X509_LOOKUP *ctx,int type,X509_NAME *name, + ASN1_INTEGER *serial,X509_OBJECT *ret); + int (*get_by_fingerprint)(X509_LOOKUP *ctx,int type, + unsigned char *bytes,int len, + X509_OBJECT *ret); + int (*get_by_alias)(X509_LOOKUP *ctx,int type,char *str,int len, + X509_OBJECT *ret); + } X509_LOOKUP_METHOD; + +/* This structure hold all parameters associated with a verify operation + * by including an X509_VERIFY_PARAM structure in related structures the + * parameters used can be customized + */ + +typedef struct X509_VERIFY_PARAM_st + { + char *name; + time_t check_time; /* Time to use */ + unsigned long inh_flags; /* Inheritance flags */ + unsigned long flags; /* Various verify flags */ + int purpose; /* purpose to check untrusted certificates */ + int trust; /* trust setting to check */ + int depth; /* Verify depth */ + STACK_OF(ASN1_OBJECT) *policies; /* Permissible policies */ + } X509_VERIFY_PARAM; + +DECLARE_STACK_OF(X509_VERIFY_PARAM) + +/* This is used to hold everything. It is used for all certificate + * validation. Once we have a certificate chain, the 'verify' + * function is then called to actually check the cert chain. */ +struct x509_store_st + { + /* The following is a cache of trusted certs */ + int cache; /* if true, stash any hits */ + STACK_OF(X509_OBJECT) *objs; /* Cache of all objects */ + + /* These are external lookup methods */ + STACK_OF(X509_LOOKUP) *get_cert_methods; + + X509_VERIFY_PARAM *param; + + /* Callbacks for various operations */ + int (*verify)(X509_STORE_CTX *ctx); /* called to verify a certificate */ + int (*verify_cb)(int ok,X509_STORE_CTX *ctx); /* error callback */ + int (*get_issuer)(X509 **issuer, X509_STORE_CTX *ctx, X509 *x); /* get issuers cert from ctx */ + int (*check_issued)(X509_STORE_CTX *ctx, X509 *x, X509 *issuer); /* check issued */ + int (*check_revocation)(X509_STORE_CTX *ctx); /* Check revocation status of chain */ + int (*get_crl)(X509_STORE_CTX *ctx, X509_CRL **crl, X509 *x); /* retrieve CRL */ + int (*check_crl)(X509_STORE_CTX *ctx, X509_CRL *crl); /* Check CRL validity */ + int (*cert_crl)(X509_STORE_CTX *ctx, X509_CRL *crl, X509 *x); /* Check certificate against CRL */ + int (*cleanup)(X509_STORE_CTX *ctx); + + CRYPTO_EX_DATA ex_data; + int references; + } /* X509_STORE */; + +int X509_STORE_set_depth(X509_STORE *store, int depth); + +#define X509_STORE_set_verify_cb_func(ctx,func) ((ctx)->verify_cb=(func)) +#define X509_STORE_set_verify_func(ctx,func) ((ctx)->verify=(func)) + +/* This is the functions plus an instance of the local variables. */ +struct x509_lookup_st + { + int init; /* have we been started */ + int skip; /* don't use us. */ + X509_LOOKUP_METHOD *method; /* the functions */ + char *method_data; /* method data */ + + X509_STORE *store_ctx; /* who owns us */ + } /* X509_LOOKUP */; + +/* This is a used when verifying cert chains. Since the + * gathering of the cert chain can take some time (and have to be + * 'retried', this needs to be kept and passed around. */ +struct x509_store_ctx_st /* X509_STORE_CTX */ + { + X509_STORE *ctx; + int current_method; /* used when looking up certs */ + + /* The following are set by the caller */ + X509 *cert; /* The cert to check */ + STACK_OF(X509) *untrusted; /* chain of X509s - untrusted - passed in */ + STACK_OF(X509_CRL) *crls; /* set of CRLs passed in */ + + X509_VERIFY_PARAM *param; + void *other_ctx; /* Other info for use with get_issuer() */ + + /* Callbacks for various operations */ + int (*verify)(X509_STORE_CTX *ctx); /* called to verify a certificate */ + int (*verify_cb)(int ok,X509_STORE_CTX *ctx); /* error callback */ + int (*get_issuer)(X509 **issuer, X509_STORE_CTX *ctx, X509 *x); /* get issuers cert from ctx */ + int (*check_issued)(X509_STORE_CTX *ctx, X509 *x, X509 *issuer); /* check issued */ + int (*check_revocation)(X509_STORE_CTX *ctx); /* Check revocation status of chain */ + int (*get_crl)(X509_STORE_CTX *ctx, X509_CRL **crl, X509 *x); /* retrieve CRL */ + int (*check_crl)(X509_STORE_CTX *ctx, X509_CRL *crl); /* Check CRL validity */ + int (*cert_crl)(X509_STORE_CTX *ctx, X509_CRL *crl, X509 *x); /* Check certificate against CRL */ + int (*check_policy)(X509_STORE_CTX *ctx); + int (*cleanup)(X509_STORE_CTX *ctx); + + /* The following is built up */ + int valid; /* if 0, rebuild chain */ + int last_untrusted; /* index of last untrusted cert */ + STACK_OF(X509) *chain; /* chain of X509s - built up and trusted */ + X509_POLICY_TREE *tree; /* Valid policy tree */ + + int explicit_policy; /* Require explicit policy value */ + + /* When something goes wrong, this is why */ + int error_depth; + int error; + X509 *current_cert; + X509 *current_issuer; /* cert currently being tested as valid issuer */ + X509_CRL *current_crl; /* current CRL */ + + CRYPTO_EX_DATA ex_data; + } /* X509_STORE_CTX */; + +void X509_STORE_CTX_set_depth(X509_STORE_CTX *ctx, int depth); + +#define X509_STORE_CTX_set_app_data(ctx,data) \ + X509_STORE_CTX_set_ex_data(ctx,0,data) +#define X509_STORE_CTX_get_app_data(ctx) \ + X509_STORE_CTX_get_ex_data(ctx,0) + +#define X509_L_FILE_LOAD 1 +#define X509_L_ADD_DIR 2 + +#define X509_LOOKUP_load_file(x,name,type) \ + X509_LOOKUP_ctrl((x),X509_L_FILE_LOAD,(name),(long)(type),NULL) + +#define X509_LOOKUP_add_dir(x,name,type) \ + X509_LOOKUP_ctrl((x),X509_L_ADD_DIR,(name),(long)(type),NULL) + +#define X509_V_OK 0 +/* illegal error (for uninitialized values, to avoid X509_V_OK): 1 */ + +#define X509_V_ERR_UNABLE_TO_GET_ISSUER_CERT 2 +#define X509_V_ERR_UNABLE_TO_GET_CRL 3 +#define X509_V_ERR_UNABLE_TO_DECRYPT_CERT_SIGNATURE 4 +#define X509_V_ERR_UNABLE_TO_DECRYPT_CRL_SIGNATURE 5 +#define X509_V_ERR_UNABLE_TO_DECODE_ISSUER_PUBLIC_KEY 6 +#define X509_V_ERR_CERT_SIGNATURE_FAILURE 7 +#define X509_V_ERR_CRL_SIGNATURE_FAILURE 8 +#define X509_V_ERR_CERT_NOT_YET_VALID 9 +#define X509_V_ERR_CERT_HAS_EXPIRED 10 +#define X509_V_ERR_CRL_NOT_YET_VALID 11 +#define X509_V_ERR_CRL_HAS_EXPIRED 12 +#define X509_V_ERR_ERROR_IN_CERT_NOT_BEFORE_FIELD 13 +#define X509_V_ERR_ERROR_IN_CERT_NOT_AFTER_FIELD 14 +#define X509_V_ERR_ERROR_IN_CRL_LAST_UPDATE_FIELD 15 +#define X509_V_ERR_ERROR_IN_CRL_NEXT_UPDATE_FIELD 16 +#define X509_V_ERR_OUT_OF_MEM 17 +#define X509_V_ERR_DEPTH_ZERO_SELF_SIGNED_CERT 18 +#define X509_V_ERR_SELF_SIGNED_CERT_IN_CHAIN 19 +#define X509_V_ERR_UNABLE_TO_GET_ISSUER_CERT_LOCALLY 20 +#define X509_V_ERR_UNABLE_TO_VERIFY_LEAF_SIGNATURE 21 +#define X509_V_ERR_CERT_CHAIN_TOO_LONG 22 +#define X509_V_ERR_CERT_REVOKED 23 +#define X509_V_ERR_INVALID_CA 24 +#define X509_V_ERR_PATH_LENGTH_EXCEEDED 25 +#define X509_V_ERR_INVALID_PURPOSE 26 +#define X509_V_ERR_CERT_UNTRUSTED 27 +#define X509_V_ERR_CERT_REJECTED 28 +/* These are 'informational' when looking for issuer cert */ +#define X509_V_ERR_SUBJECT_ISSUER_MISMATCH 29 +#define X509_V_ERR_AKID_SKID_MISMATCH 30 +#define X509_V_ERR_AKID_ISSUER_SERIAL_MISMATCH 31 +#define X509_V_ERR_KEYUSAGE_NO_CERTSIGN 32 + +#define X509_V_ERR_UNABLE_TO_GET_CRL_ISSUER 33 +#define X509_V_ERR_UNHANDLED_CRITICAL_EXTENSION 34 +#define X509_V_ERR_KEYUSAGE_NO_CRL_SIGN 35 +#define X509_V_ERR_UNHANDLED_CRITICAL_CRL_EXTENSION 36 +#define X509_V_ERR_INVALID_NON_CA 37 +#define X509_V_ERR_PROXY_PATH_LENGTH_EXCEEDED 38 +#define X509_V_ERR_KEYUSAGE_NO_DIGITAL_SIGNATURE 39 +#define X509_V_ERR_PROXY_CERTIFICATES_NOT_ALLOWED 40 + +#define X509_V_ERR_INVALID_EXTENSION 41 +#define X509_V_ERR_INVALID_POLICY_EXTENSION 42 +#define X509_V_ERR_NO_EXPLICIT_POLICY 43 + + +/* The application is not happy */ +#define X509_V_ERR_APPLICATION_VERIFICATION 50 + +/* Certificate verify flags */ + +/* Send issuer+subject checks to verify_cb */ +#define X509_V_FLAG_CB_ISSUER_CHECK 0x1 +/* Use check time instead of current time */ +#define X509_V_FLAG_USE_CHECK_TIME 0x2 +/* Lookup CRLs */ +#define X509_V_FLAG_CRL_CHECK 0x4 +/* Lookup CRLs for whole chain */ +#define X509_V_FLAG_CRL_CHECK_ALL 0x8 +/* Ignore unhandled critical extensions */ +#define X509_V_FLAG_IGNORE_CRITICAL 0x10 +/* Disable workarounds for broken certificates */ +#define X509_V_FLAG_X509_STRICT 0x20 +/* Enable proxy certificate validation */ +#define X509_V_FLAG_ALLOW_PROXY_CERTS 0x40 +/* Enable policy checking */ +#define X509_V_FLAG_POLICY_CHECK 0x80 +/* Policy variable require-explicit-policy */ +#define X509_V_FLAG_EXPLICIT_POLICY 0x100 +/* Policy variable inhibit-any-policy */ +#define X509_V_FLAG_INHIBIT_ANY 0x200 +/* Policy variable inhibit-policy-mapping */ +#define X509_V_FLAG_INHIBIT_MAP 0x400 +/* Notify callback that policy is OK */ +#define X509_V_FLAG_NOTIFY_POLICY 0x800 + +#define X509_VP_FLAG_DEFAULT 0x1 +#define X509_VP_FLAG_OVERWRITE 0x2 +#define X509_VP_FLAG_RESET_FLAGS 0x4 +#define X509_VP_FLAG_LOCKED 0x8 +#define X509_VP_FLAG_ONCE 0x10 + +/* Internal use: mask of policy related options */ +#define X509_V_FLAG_POLICY_MASK (X509_V_FLAG_POLICY_CHECK \ + | X509_V_FLAG_EXPLICIT_POLICY \ + | X509_V_FLAG_INHIBIT_ANY \ + | X509_V_FLAG_INHIBIT_MAP) + +int X509_OBJECT_idx_by_subject(STACK_OF(X509_OBJECT) *h, int type, + X509_NAME *name); +X509_OBJECT *X509_OBJECT_retrieve_by_subject(STACK_OF(X509_OBJECT) *h,int type,X509_NAME *name); +X509_OBJECT *X509_OBJECT_retrieve_match(STACK_OF(X509_OBJECT) *h, X509_OBJECT *x); +void X509_OBJECT_up_ref_count(X509_OBJECT *a); +void X509_OBJECT_free_contents(X509_OBJECT *a); +X509_STORE *X509_STORE_new(void ); +void X509_STORE_free(X509_STORE *v); + +int X509_STORE_set_flags(X509_STORE *ctx, unsigned long flags); +int X509_STORE_set_purpose(X509_STORE *ctx, int purpose); +int X509_STORE_set_trust(X509_STORE *ctx, int trust); +int X509_STORE_set1_param(X509_STORE *ctx, X509_VERIFY_PARAM *pm); + +X509_STORE_CTX *X509_STORE_CTX_new(void); + +int X509_STORE_CTX_get1_issuer(X509 **issuer, X509_STORE_CTX *ctx, X509 *x); + +void X509_STORE_CTX_free(X509_STORE_CTX *ctx); +int X509_STORE_CTX_init(X509_STORE_CTX *ctx, X509_STORE *store, + X509 *x509, STACK_OF(X509) *chain); +void X509_STORE_CTX_trusted_stack(X509_STORE_CTX *ctx, STACK_OF(X509) *sk); +void X509_STORE_CTX_cleanup(X509_STORE_CTX *ctx); + +X509_LOOKUP *X509_STORE_add_lookup(X509_STORE *v, X509_LOOKUP_METHOD *m); + +X509_LOOKUP_METHOD *X509_LOOKUP_hash_dir(void); +X509_LOOKUP_METHOD *X509_LOOKUP_file(void); + +int X509_STORE_add_cert(X509_STORE *ctx, X509 *x); +int X509_STORE_add_crl(X509_STORE *ctx, X509_CRL *x); + +int X509_STORE_get_by_subject(X509_STORE_CTX *vs,int type,X509_NAME *name, + X509_OBJECT *ret); + +int X509_LOOKUP_ctrl(X509_LOOKUP *ctx, int cmd, const char *argc, + long argl, char **ret); + +#ifndef OPENSSL_NO_STDIO +int X509_load_cert_file(X509_LOOKUP *ctx, const char *file, int type); +int X509_load_crl_file(X509_LOOKUP *ctx, const char *file, int type); +int X509_load_cert_crl_file(X509_LOOKUP *ctx, const char *file, int type); +#endif + + +X509_LOOKUP *X509_LOOKUP_new(X509_LOOKUP_METHOD *method); +void X509_LOOKUP_free(X509_LOOKUP *ctx); +int X509_LOOKUP_init(X509_LOOKUP *ctx); +int X509_LOOKUP_by_subject(X509_LOOKUP *ctx, int type, X509_NAME *name, + X509_OBJECT *ret); +int X509_LOOKUP_by_issuer_serial(X509_LOOKUP *ctx, int type, X509_NAME *name, + ASN1_INTEGER *serial, X509_OBJECT *ret); +int X509_LOOKUP_by_fingerprint(X509_LOOKUP *ctx, int type, + unsigned char *bytes, int len, X509_OBJECT *ret); +int X509_LOOKUP_by_alias(X509_LOOKUP *ctx, int type, char *str, + int len, X509_OBJECT *ret); +int X509_LOOKUP_shutdown(X509_LOOKUP *ctx); + +#ifndef OPENSSL_NO_STDIO +int X509_STORE_load_locations (X509_STORE *ctx, + const char *file, const char *dir); +int X509_STORE_set_default_paths(X509_STORE *ctx); +#endif + +int X509_STORE_CTX_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); +int X509_STORE_CTX_set_ex_data(X509_STORE_CTX *ctx,int idx,void *data); +void * X509_STORE_CTX_get_ex_data(X509_STORE_CTX *ctx,int idx); +int X509_STORE_CTX_get_error(X509_STORE_CTX *ctx); +void X509_STORE_CTX_set_error(X509_STORE_CTX *ctx,int s); +int X509_STORE_CTX_get_error_depth(X509_STORE_CTX *ctx); +X509 * X509_STORE_CTX_get_current_cert(X509_STORE_CTX *ctx); +STACK_OF(X509) *X509_STORE_CTX_get_chain(X509_STORE_CTX *ctx); +STACK_OF(X509) *X509_STORE_CTX_get1_chain(X509_STORE_CTX *ctx); +void X509_STORE_CTX_set_cert(X509_STORE_CTX *c,X509 *x); +void X509_STORE_CTX_set_chain(X509_STORE_CTX *c,STACK_OF(X509) *sk); +void X509_STORE_CTX_set0_crls(X509_STORE_CTX *c,STACK_OF(X509_CRL) *sk); +int X509_STORE_CTX_set_purpose(X509_STORE_CTX *ctx, int purpose); +int X509_STORE_CTX_set_trust(X509_STORE_CTX *ctx, int trust); +int X509_STORE_CTX_purpose_inherit(X509_STORE_CTX *ctx, int def_purpose, + int purpose, int trust); +void X509_STORE_CTX_set_flags(X509_STORE_CTX *ctx, unsigned long flags); +void X509_STORE_CTX_set_time(X509_STORE_CTX *ctx, unsigned long flags, + time_t t); +void X509_STORE_CTX_set_verify_cb(X509_STORE_CTX *ctx, + int (*verify_cb)(int, X509_STORE_CTX *)); + +X509_POLICY_TREE *X509_STORE_CTX_get0_policy_tree(X509_STORE_CTX *ctx); +int X509_STORE_CTX_get_explicit_policy(X509_STORE_CTX *ctx); + +X509_VERIFY_PARAM *X509_STORE_CTX_get0_param(X509_STORE_CTX *ctx); +void X509_STORE_CTX_set0_param(X509_STORE_CTX *ctx, X509_VERIFY_PARAM *param); +int X509_STORE_CTX_set_default(X509_STORE_CTX *ctx, const char *name); + +/* X509_VERIFY_PARAM functions */ + +X509_VERIFY_PARAM *X509_VERIFY_PARAM_new(void); +void X509_VERIFY_PARAM_free(X509_VERIFY_PARAM *param); +int X509_VERIFY_PARAM_inherit(X509_VERIFY_PARAM *to, + const X509_VERIFY_PARAM *from); +int X509_VERIFY_PARAM_set1(X509_VERIFY_PARAM *to, + const X509_VERIFY_PARAM *from); +int X509_VERIFY_PARAM_set1_name(X509_VERIFY_PARAM *param, const char *name); +int X509_VERIFY_PARAM_set_flags(X509_VERIFY_PARAM *param, unsigned long flags); +int X509_VERIFY_PARAM_clear_flags(X509_VERIFY_PARAM *param, + unsigned long flags); +unsigned long X509_VERIFY_PARAM_get_flags(X509_VERIFY_PARAM *param); +int X509_VERIFY_PARAM_set_purpose(X509_VERIFY_PARAM *param, int purpose); +int X509_VERIFY_PARAM_set_trust(X509_VERIFY_PARAM *param, int trust); +void X509_VERIFY_PARAM_set_depth(X509_VERIFY_PARAM *param, int depth); +void X509_VERIFY_PARAM_set_time(X509_VERIFY_PARAM *param, time_t t); +int X509_VERIFY_PARAM_add0_policy(X509_VERIFY_PARAM *param, + ASN1_OBJECT *policy); +int X509_VERIFY_PARAM_set1_policies(X509_VERIFY_PARAM *param, + STACK_OF(ASN1_OBJECT) *policies); +int X509_VERIFY_PARAM_get_depth(const X509_VERIFY_PARAM *param); + +int X509_VERIFY_PARAM_add0_table(X509_VERIFY_PARAM *param); +const X509_VERIFY_PARAM *X509_VERIFY_PARAM_lookup(const char *name); +void X509_VERIFY_PARAM_table_cleanup(void); + +int X509_policy_check(X509_POLICY_TREE **ptree, int *pexplicit_policy, + STACK_OF(X509) *certs, + STACK_OF(ASN1_OBJECT) *policy_oids, + unsigned int flags); + +void X509_policy_tree_free(X509_POLICY_TREE *tree); + +int X509_policy_tree_level_count(const X509_POLICY_TREE *tree); +X509_POLICY_LEVEL * + X509_policy_tree_get0_level(const X509_POLICY_TREE *tree, int i); + +STACK_OF(X509_POLICY_NODE) * + X509_policy_tree_get0_policies(const X509_POLICY_TREE *tree); + +STACK_OF(X509_POLICY_NODE) * + X509_policy_tree_get0_user_policies(const X509_POLICY_TREE *tree); + +int X509_policy_level_node_count(X509_POLICY_LEVEL *level); + +X509_POLICY_NODE *X509_policy_level_get0_node(X509_POLICY_LEVEL *level, int i); + +const ASN1_OBJECT *X509_policy_node_get0_policy(const X509_POLICY_NODE *node); + +STACK_OF(POLICYQUALINFO) * + X509_policy_node_get0_qualifiers(const X509_POLICY_NODE *node); +const X509_POLICY_NODE * + X509_policy_node_get0_parent(const X509_POLICY_NODE *node); + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/src/dep/include/openssl/x509v3.h b/src/dep/include/openssl/x509v3.h new file mode 100644 index 0000000..9b9d979 --- /dev/null +++ b/src/dep/include/openssl/x509v3.h @@ -0,0 +1,759 @@ +/* x509v3.h */ +/* Written by Dr Stephen N Henson (shenson@bigfoot.com) for the OpenSSL + * project 1999. + */ +/* ==================================================================== + * Copyright (c) 1999-2004 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +#ifndef HEADER_X509V3_H +#define HEADER_X509V3_H + +#include +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Forward reference */ +struct v3_ext_method; +struct v3_ext_ctx; + +/* Useful typedefs */ + +typedef void * (*X509V3_EXT_NEW)(void); +typedef void (*X509V3_EXT_FREE)(void *); +typedef void * (*X509V3_EXT_D2I)(void *, const unsigned char ** , long); +typedef int (*X509V3_EXT_I2D)(void *, unsigned char **); +typedef STACK_OF(CONF_VALUE) * (*X509V3_EXT_I2V)(struct v3_ext_method *method, void *ext, STACK_OF(CONF_VALUE) *extlist); +typedef void * (*X509V3_EXT_V2I)(struct v3_ext_method *method, struct v3_ext_ctx *ctx, STACK_OF(CONF_VALUE) *values); +typedef char * (*X509V3_EXT_I2S)(struct v3_ext_method *method, void *ext); +typedef void * (*X509V3_EXT_S2I)(struct v3_ext_method *method, struct v3_ext_ctx *ctx, const char *str); +typedef int (*X509V3_EXT_I2R)(struct v3_ext_method *method, void *ext, BIO *out, int indent); +typedef void * (*X509V3_EXT_R2I)(struct v3_ext_method *method, struct v3_ext_ctx *ctx, const char *str); + +/* V3 extension structure */ + +struct v3_ext_method { +int ext_nid; +int ext_flags; +/* If this is set the following four fields are ignored */ +ASN1_ITEM_EXP *it; +/* Old style ASN1 calls */ +X509V3_EXT_NEW ext_new; +X509V3_EXT_FREE ext_free; +X509V3_EXT_D2I d2i; +X509V3_EXT_I2D i2d; + +/* The following pair is used for string extensions */ +X509V3_EXT_I2S i2s; +X509V3_EXT_S2I s2i; + +/* The following pair is used for multi-valued extensions */ +X509V3_EXT_I2V i2v; +X509V3_EXT_V2I v2i; + +/* The following are used for raw extensions */ +X509V3_EXT_I2R i2r; +X509V3_EXT_R2I r2i; + +void *usr_data; /* Any extension specific data */ +}; + +typedef struct X509V3_CONF_METHOD_st { +char * (*get_string)(void *db, char *section, char *value); +STACK_OF(CONF_VALUE) * (*get_section)(void *db, char *section); +void (*free_string)(void *db, char * string); +void (*free_section)(void *db, STACK_OF(CONF_VALUE) *section); +} X509V3_CONF_METHOD; + +/* Context specific info */ +struct v3_ext_ctx { +#define CTX_TEST 0x1 +int flags; +X509 *issuer_cert; +X509 *subject_cert; +X509_REQ *subject_req; +X509_CRL *crl; +X509V3_CONF_METHOD *db_meth; +void *db; +/* Maybe more here */ +}; + +typedef struct v3_ext_method X509V3_EXT_METHOD; + +DECLARE_STACK_OF(X509V3_EXT_METHOD) + +/* ext_flags values */ +#define X509V3_EXT_DYNAMIC 0x1 +#define X509V3_EXT_CTX_DEP 0x2 +#define X509V3_EXT_MULTILINE 0x4 + +typedef BIT_STRING_BITNAME ENUMERATED_NAMES; + +typedef struct BASIC_CONSTRAINTS_st { +int ca; +ASN1_INTEGER *pathlen; +} BASIC_CONSTRAINTS; + + +typedef struct PKEY_USAGE_PERIOD_st { +ASN1_GENERALIZEDTIME *notBefore; +ASN1_GENERALIZEDTIME *notAfter; +} PKEY_USAGE_PERIOD; + +typedef struct otherName_st { +ASN1_OBJECT *type_id; +ASN1_TYPE *value; +} OTHERNAME; + +typedef struct EDIPartyName_st { + ASN1_STRING *nameAssigner; + ASN1_STRING *partyName; +} EDIPARTYNAME; + +typedef struct GENERAL_NAME_st { + +#define GEN_OTHERNAME 0 +#define GEN_EMAIL 1 +#define GEN_DNS 2 +#define GEN_X400 3 +#define GEN_DIRNAME 4 +#define GEN_EDIPARTY 5 +#define GEN_URI 6 +#define GEN_IPADD 7 +#define GEN_RID 8 + +int type; +union { + char *ptr; + OTHERNAME *otherName; /* otherName */ + ASN1_IA5STRING *rfc822Name; + ASN1_IA5STRING *dNSName; + ASN1_TYPE *x400Address; + X509_NAME *directoryName; + EDIPARTYNAME *ediPartyName; + ASN1_IA5STRING *uniformResourceIdentifier; + ASN1_OCTET_STRING *iPAddress; + ASN1_OBJECT *registeredID; + + /* Old names */ + ASN1_OCTET_STRING *ip; /* iPAddress */ + X509_NAME *dirn; /* dirn */ + ASN1_IA5STRING *ia5;/* rfc822Name, dNSName, uniformResourceIdentifier */ + ASN1_OBJECT *rid; /* registeredID */ + ASN1_TYPE *other; /* x400Address */ +} d; +} GENERAL_NAME; + +typedef STACK_OF(GENERAL_NAME) GENERAL_NAMES; + +typedef struct ACCESS_DESCRIPTION_st { + ASN1_OBJECT *method; + GENERAL_NAME *location; +} ACCESS_DESCRIPTION; + +typedef STACK_OF(ACCESS_DESCRIPTION) AUTHORITY_INFO_ACCESS; + +typedef STACK_OF(ASN1_OBJECT) EXTENDED_KEY_USAGE; + +DECLARE_STACK_OF(GENERAL_NAME) +DECLARE_ASN1_SET_OF(GENERAL_NAME) + +DECLARE_STACK_OF(ACCESS_DESCRIPTION) +DECLARE_ASN1_SET_OF(ACCESS_DESCRIPTION) + +typedef struct DIST_POINT_NAME_st { +int type; +union { + GENERAL_NAMES *fullname; + STACK_OF(X509_NAME_ENTRY) *relativename; +} name; +} DIST_POINT_NAME; + +typedef struct DIST_POINT_st { +DIST_POINT_NAME *distpoint; +ASN1_BIT_STRING *reasons; +GENERAL_NAMES *CRLissuer; +} DIST_POINT; + +typedef STACK_OF(DIST_POINT) CRL_DIST_POINTS; + +DECLARE_STACK_OF(DIST_POINT) +DECLARE_ASN1_SET_OF(DIST_POINT) + +typedef struct AUTHORITY_KEYID_st { +ASN1_OCTET_STRING *keyid; +GENERAL_NAMES *issuer; +ASN1_INTEGER *serial; +} AUTHORITY_KEYID; + +/* Strong extranet structures */ + +typedef struct SXNET_ID_st { + ASN1_INTEGER *zone; + ASN1_OCTET_STRING *user; +} SXNETID; + +DECLARE_STACK_OF(SXNETID) +DECLARE_ASN1_SET_OF(SXNETID) + +typedef struct SXNET_st { + ASN1_INTEGER *version; + STACK_OF(SXNETID) *ids; +} SXNET; + +typedef struct NOTICEREF_st { + ASN1_STRING *organization; + STACK_OF(ASN1_INTEGER) *noticenos; +} NOTICEREF; + +typedef struct USERNOTICE_st { + NOTICEREF *noticeref; + ASN1_STRING *exptext; +} USERNOTICE; + +typedef struct POLICYQUALINFO_st { + ASN1_OBJECT *pqualid; + union { + ASN1_IA5STRING *cpsuri; + USERNOTICE *usernotice; + ASN1_TYPE *other; + } d; +} POLICYQUALINFO; + +DECLARE_STACK_OF(POLICYQUALINFO) +DECLARE_ASN1_SET_OF(POLICYQUALINFO) + +typedef struct POLICYINFO_st { + ASN1_OBJECT *policyid; + STACK_OF(POLICYQUALINFO) *qualifiers; +} POLICYINFO; + +typedef STACK_OF(POLICYINFO) CERTIFICATEPOLICIES; + +DECLARE_STACK_OF(POLICYINFO) +DECLARE_ASN1_SET_OF(POLICYINFO) + +typedef struct POLICY_MAPPING_st { + ASN1_OBJECT *issuerDomainPolicy; + ASN1_OBJECT *subjectDomainPolicy; +} POLICY_MAPPING; + +DECLARE_STACK_OF(POLICY_MAPPING) + +typedef STACK_OF(POLICY_MAPPING) POLICY_MAPPINGS; + +typedef struct GENERAL_SUBTREE_st { + GENERAL_NAME *base; + ASN1_INTEGER *minimum; + ASN1_INTEGER *maximum; +} GENERAL_SUBTREE; + +DECLARE_STACK_OF(GENERAL_SUBTREE) + +typedef struct NAME_CONSTRAINTS_st { + STACK_OF(GENERAL_SUBTREE) *permittedSubtrees; + STACK_OF(GENERAL_SUBTREE) *excludedSubtrees; +} NAME_CONSTRAINTS; + +typedef struct POLICY_CONSTRAINTS_st { + ASN1_INTEGER *requireExplicitPolicy; + ASN1_INTEGER *inhibitPolicyMapping; +} POLICY_CONSTRAINTS; + +/* Proxy certificate structures, see RFC 3820 */ +typedef struct PROXY_POLICY_st + { + ASN1_OBJECT *policyLanguage; + ASN1_OCTET_STRING *policy; + } PROXY_POLICY; + +typedef struct PROXY_CERT_INFO_EXTENSION_st + { + ASN1_INTEGER *pcPathLengthConstraint; + PROXY_POLICY *proxyPolicy; + } PROXY_CERT_INFO_EXTENSION; + +DECLARE_ASN1_FUNCTIONS(PROXY_POLICY) +DECLARE_ASN1_FUNCTIONS(PROXY_CERT_INFO_EXTENSION) + + +#define X509V3_conf_err(val) ERR_add_error_data(6, "section:", val->section, \ +",name:", val->name, ",value:", val->value); + +#define X509V3_set_ctx_test(ctx) \ + X509V3_set_ctx(ctx, NULL, NULL, NULL, NULL, CTX_TEST) +#define X509V3_set_ctx_nodb(ctx) (ctx)->db = NULL; + +#define EXT_BITSTRING(nid, table) { nid, 0, ASN1_ITEM_ref(ASN1_BIT_STRING), \ + 0,0,0,0, \ + 0,0, \ + (X509V3_EXT_I2V)i2v_ASN1_BIT_STRING, \ + (X509V3_EXT_V2I)v2i_ASN1_BIT_STRING, \ + NULL, NULL, \ + table} + +#define EXT_IA5STRING(nid) { nid, 0, ASN1_ITEM_ref(ASN1_IA5STRING), \ + 0,0,0,0, \ + (X509V3_EXT_I2S)i2s_ASN1_IA5STRING, \ + (X509V3_EXT_S2I)s2i_ASN1_IA5STRING, \ + 0,0,0,0, \ + NULL} + +#define EXT_END { -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} + + +/* X509_PURPOSE stuff */ + +#define EXFLAG_BCONS 0x1 +#define EXFLAG_KUSAGE 0x2 +#define EXFLAG_XKUSAGE 0x4 +#define EXFLAG_NSCERT 0x8 + +#define EXFLAG_CA 0x10 +#define EXFLAG_SS 0x20 +#define EXFLAG_V1 0x40 +#define EXFLAG_INVALID 0x80 +#define EXFLAG_SET 0x100 +#define EXFLAG_CRITICAL 0x200 +#define EXFLAG_PROXY 0x400 + +#define EXFLAG_INVALID_POLICY 0x400 + +#define KU_DIGITAL_SIGNATURE 0x0080 +#define KU_NON_REPUDIATION 0x0040 +#define KU_KEY_ENCIPHERMENT 0x0020 +#define KU_DATA_ENCIPHERMENT 0x0010 +#define KU_KEY_AGREEMENT 0x0008 +#define KU_KEY_CERT_SIGN 0x0004 +#define KU_CRL_SIGN 0x0002 +#define KU_ENCIPHER_ONLY 0x0001 +#define KU_DECIPHER_ONLY 0x8000 + +#define NS_SSL_CLIENT 0x80 +#define NS_SSL_SERVER 0x40 +#define NS_SMIME 0x20 +#define NS_OBJSIGN 0x10 +#define NS_SSL_CA 0x04 +#define NS_SMIME_CA 0x02 +#define NS_OBJSIGN_CA 0x01 +#define NS_ANY_CA (NS_SSL_CA|NS_SMIME_CA|NS_OBJSIGN_CA) + +#define XKU_SSL_SERVER 0x1 +#define XKU_SSL_CLIENT 0x2 +#define XKU_SMIME 0x4 +#define XKU_CODE_SIGN 0x8 +#define XKU_SGC 0x10 +#define XKU_OCSP_SIGN 0x20 +#define XKU_TIMESTAMP 0x40 +#define XKU_DVCS 0x80 + +#define X509_PURPOSE_DYNAMIC 0x1 +#define X509_PURPOSE_DYNAMIC_NAME 0x2 + +typedef struct x509_purpose_st { + int purpose; + int trust; /* Default trust ID */ + int flags; + int (*check_purpose)(const struct x509_purpose_st *, + const X509 *, int); + char *name; + char *sname; + void *usr_data; +} X509_PURPOSE; + +#define X509_PURPOSE_SSL_CLIENT 1 +#define X509_PURPOSE_SSL_SERVER 2 +#define X509_PURPOSE_NS_SSL_SERVER 3 +#define X509_PURPOSE_SMIME_SIGN 4 +#define X509_PURPOSE_SMIME_ENCRYPT 5 +#define X509_PURPOSE_CRL_SIGN 6 +#define X509_PURPOSE_ANY 7 +#define X509_PURPOSE_OCSP_HELPER 8 + +#define X509_PURPOSE_MIN 1 +#define X509_PURPOSE_MAX 8 + +/* Flags for X509V3_EXT_print() */ + +#define X509V3_EXT_UNKNOWN_MASK (0xfL << 16) +/* Return error for unknown extensions */ +#define X509V3_EXT_DEFAULT 0 +/* Print error for unknown extensions */ +#define X509V3_EXT_ERROR_UNKNOWN (1L << 16) +/* ASN1 parse unknown extensions */ +#define X509V3_EXT_PARSE_UNKNOWN (2L << 16) +/* BIO_dump unknown extensions */ +#define X509V3_EXT_DUMP_UNKNOWN (3L << 16) + +/* Flags for X509V3_add1_i2d */ + +#define X509V3_ADD_OP_MASK 0xfL +#define X509V3_ADD_DEFAULT 0L +#define X509V3_ADD_APPEND 1L +#define X509V3_ADD_REPLACE 2L +#define X509V3_ADD_REPLACE_EXISTING 3L +#define X509V3_ADD_KEEP_EXISTING 4L +#define X509V3_ADD_DELETE 5L +#define X509V3_ADD_SILENT 0x10 + +DECLARE_STACK_OF(X509_PURPOSE) + +DECLARE_ASN1_FUNCTIONS(BASIC_CONSTRAINTS) + +DECLARE_ASN1_FUNCTIONS(SXNET) +DECLARE_ASN1_FUNCTIONS(SXNETID) + +int SXNET_add_id_asc(SXNET **psx, char *zone, char *user, int userlen); +int SXNET_add_id_ulong(SXNET **psx, unsigned long lzone, char *user, int userlen); +int SXNET_add_id_INTEGER(SXNET **psx, ASN1_INTEGER *izone, char *user, int userlen); + +ASN1_OCTET_STRING *SXNET_get_id_asc(SXNET *sx, char *zone); +ASN1_OCTET_STRING *SXNET_get_id_ulong(SXNET *sx, unsigned long lzone); +ASN1_OCTET_STRING *SXNET_get_id_INTEGER(SXNET *sx, ASN1_INTEGER *zone); + +DECLARE_ASN1_FUNCTIONS(AUTHORITY_KEYID) + +DECLARE_ASN1_FUNCTIONS(PKEY_USAGE_PERIOD) + +DECLARE_ASN1_FUNCTIONS(GENERAL_NAME) + + +ASN1_BIT_STRING *v2i_ASN1_BIT_STRING(X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, STACK_OF(CONF_VALUE) *nval); +STACK_OF(CONF_VALUE) *i2v_ASN1_BIT_STRING(X509V3_EXT_METHOD *method, + ASN1_BIT_STRING *bits, + STACK_OF(CONF_VALUE) *extlist); + +STACK_OF(CONF_VALUE) *i2v_GENERAL_NAME(X509V3_EXT_METHOD *method, GENERAL_NAME *gen, STACK_OF(CONF_VALUE) *ret); +int GENERAL_NAME_print(BIO *out, GENERAL_NAME *gen); + +DECLARE_ASN1_FUNCTIONS(GENERAL_NAMES) + +STACK_OF(CONF_VALUE) *i2v_GENERAL_NAMES(X509V3_EXT_METHOD *method, + GENERAL_NAMES *gen, STACK_OF(CONF_VALUE) *extlist); +GENERAL_NAMES *v2i_GENERAL_NAMES(X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, STACK_OF(CONF_VALUE) *nval); + +DECLARE_ASN1_FUNCTIONS(OTHERNAME) +DECLARE_ASN1_FUNCTIONS(EDIPARTYNAME) + +char *i2s_ASN1_OCTET_STRING(X509V3_EXT_METHOD *method, ASN1_OCTET_STRING *ia5); +ASN1_OCTET_STRING *s2i_ASN1_OCTET_STRING(X509V3_EXT_METHOD *method, X509V3_CTX *ctx, char *str); + +DECLARE_ASN1_FUNCTIONS(EXTENDED_KEY_USAGE) +int i2a_ACCESS_DESCRIPTION(BIO *bp, ACCESS_DESCRIPTION* a); + +DECLARE_ASN1_FUNCTIONS(CERTIFICATEPOLICIES) +DECLARE_ASN1_FUNCTIONS(POLICYINFO) +DECLARE_ASN1_FUNCTIONS(POLICYQUALINFO) +DECLARE_ASN1_FUNCTIONS(USERNOTICE) +DECLARE_ASN1_FUNCTIONS(NOTICEREF) + +DECLARE_ASN1_FUNCTIONS(CRL_DIST_POINTS) +DECLARE_ASN1_FUNCTIONS(DIST_POINT) +DECLARE_ASN1_FUNCTIONS(DIST_POINT_NAME) + +DECLARE_ASN1_FUNCTIONS(ACCESS_DESCRIPTION) +DECLARE_ASN1_FUNCTIONS(AUTHORITY_INFO_ACCESS) + +DECLARE_ASN1_ITEM(POLICY_MAPPING) +DECLARE_ASN1_ALLOC_FUNCTIONS(POLICY_MAPPING) +DECLARE_ASN1_ITEM(POLICY_MAPPINGS) + +DECLARE_ASN1_ITEM(GENERAL_SUBTREE) +DECLARE_ASN1_ALLOC_FUNCTIONS(GENERAL_SUBTREE) + +DECLARE_ASN1_ITEM(NAME_CONSTRAINTS) +DECLARE_ASN1_ALLOC_FUNCTIONS(NAME_CONSTRAINTS) + +DECLARE_ASN1_ALLOC_FUNCTIONS(POLICY_CONSTRAINTS) +DECLARE_ASN1_ITEM(POLICY_CONSTRAINTS) + +#ifdef HEADER_CONF_H +GENERAL_NAME *v2i_GENERAL_NAME(X509V3_EXT_METHOD *method, X509V3_CTX *ctx, + CONF_VALUE *cnf); +GENERAL_NAME *v2i_GENERAL_NAME_ex(GENERAL_NAME *out, X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, CONF_VALUE *cnf, int is_nc); +void X509V3_conf_free(CONF_VALUE *val); + +X509_EXTENSION *X509V3_EXT_nconf_nid(CONF *conf, X509V3_CTX *ctx, int ext_nid, char *value); +X509_EXTENSION *X509V3_EXT_nconf(CONF *conf, X509V3_CTX *ctx, char *name, char *value); +int X509V3_EXT_add_nconf_sk(CONF *conf, X509V3_CTX *ctx, char *section, STACK_OF(X509_EXTENSION) **sk); +int X509V3_EXT_add_nconf(CONF *conf, X509V3_CTX *ctx, char *section, X509 *cert); +int X509V3_EXT_REQ_add_nconf(CONF *conf, X509V3_CTX *ctx, char *section, X509_REQ *req); +int X509V3_EXT_CRL_add_nconf(CONF *conf, X509V3_CTX *ctx, char *section, X509_CRL *crl); + +X509_EXTENSION *X509V3_EXT_conf_nid(LHASH *conf, X509V3_CTX *ctx, int ext_nid, char *value); +X509_EXTENSION *X509V3_EXT_conf(LHASH *conf, X509V3_CTX *ctx, char *name, char *value); +int X509V3_EXT_add_conf(LHASH *conf, X509V3_CTX *ctx, char *section, X509 *cert); +int X509V3_EXT_REQ_add_conf(LHASH *conf, X509V3_CTX *ctx, char *section, X509_REQ *req); +int X509V3_EXT_CRL_add_conf(LHASH *conf, X509V3_CTX *ctx, char *section, X509_CRL *crl); + +int X509V3_add_value_bool_nf(char *name, int asn1_bool, + STACK_OF(CONF_VALUE) **extlist); +int X509V3_get_value_bool(CONF_VALUE *value, int *asn1_bool); +int X509V3_get_value_int(CONF_VALUE *value, ASN1_INTEGER **aint); +void X509V3_set_nconf(X509V3_CTX *ctx, CONF *conf); +void X509V3_set_conf_lhash(X509V3_CTX *ctx, LHASH *lhash); +#endif + +char * X509V3_get_string(X509V3_CTX *ctx, char *name, char *section); +STACK_OF(CONF_VALUE) * X509V3_get_section(X509V3_CTX *ctx, char *section); +void X509V3_string_free(X509V3_CTX *ctx, char *str); +void X509V3_section_free( X509V3_CTX *ctx, STACK_OF(CONF_VALUE) *section); +void X509V3_set_ctx(X509V3_CTX *ctx, X509 *issuer, X509 *subject, + X509_REQ *req, X509_CRL *crl, int flags); + +int X509V3_add_value(const char *name, const char *value, + STACK_OF(CONF_VALUE) **extlist); +int X509V3_add_value_uchar(const char *name, const unsigned char *value, + STACK_OF(CONF_VALUE) **extlist); +int X509V3_add_value_bool(const char *name, int asn1_bool, + STACK_OF(CONF_VALUE) **extlist); +int X509V3_add_value_int(const char *name, ASN1_INTEGER *aint, + STACK_OF(CONF_VALUE) **extlist); +char * i2s_ASN1_INTEGER(X509V3_EXT_METHOD *meth, ASN1_INTEGER *aint); +ASN1_INTEGER * s2i_ASN1_INTEGER(X509V3_EXT_METHOD *meth, char *value); +char * i2s_ASN1_ENUMERATED(X509V3_EXT_METHOD *meth, ASN1_ENUMERATED *aint); +char * i2s_ASN1_ENUMERATED_TABLE(X509V3_EXT_METHOD *meth, ASN1_ENUMERATED *aint); +int X509V3_EXT_add(X509V3_EXT_METHOD *ext); +int X509V3_EXT_add_list(X509V3_EXT_METHOD *extlist); +int X509V3_EXT_add_alias(int nid_to, int nid_from); +void X509V3_EXT_cleanup(void); + +X509V3_EXT_METHOD *X509V3_EXT_get(X509_EXTENSION *ext); +X509V3_EXT_METHOD *X509V3_EXT_get_nid(int nid); +int X509V3_add_standard_extensions(void); +STACK_OF(CONF_VALUE) *X509V3_parse_list(const char *line); +void *X509V3_EXT_d2i(X509_EXTENSION *ext); +void *X509V3_get_d2i(STACK_OF(X509_EXTENSION) *x, int nid, int *crit, int *idx); + + +X509_EXTENSION *X509V3_EXT_i2d(int ext_nid, int crit, void *ext_struc); +int X509V3_add1_i2d(STACK_OF(X509_EXTENSION) **x, int nid, void *value, int crit, unsigned long flags); + +char *hex_to_string(unsigned char *buffer, long len); +unsigned char *string_to_hex(char *str, long *len); +int name_cmp(const char *name, const char *cmp); + +void X509V3_EXT_val_prn(BIO *out, STACK_OF(CONF_VALUE) *val, int indent, + int ml); +int X509V3_EXT_print(BIO *out, X509_EXTENSION *ext, unsigned long flag, int indent); +int X509V3_EXT_print_fp(FILE *out, X509_EXTENSION *ext, int flag, int indent); + +int X509V3_extensions_print(BIO *out, char *title, STACK_OF(X509_EXTENSION) *exts, unsigned long flag, int indent); + +int X509_check_ca(X509 *x); +int X509_check_purpose(X509 *x, int id, int ca); +int X509_supported_extension(X509_EXTENSION *ex); +int X509_PURPOSE_set(int *p, int purpose); +int X509_check_issued(X509 *issuer, X509 *subject); +int X509_PURPOSE_get_count(void); +X509_PURPOSE * X509_PURPOSE_get0(int idx); +int X509_PURPOSE_get_by_sname(char *sname); +int X509_PURPOSE_get_by_id(int id); +int X509_PURPOSE_add(int id, int trust, int flags, + int (*ck)(const X509_PURPOSE *, const X509 *, int), + char *name, char *sname, void *arg); +char *X509_PURPOSE_get0_name(X509_PURPOSE *xp); +char *X509_PURPOSE_get0_sname(X509_PURPOSE *xp); +int X509_PURPOSE_get_trust(X509_PURPOSE *xp); +void X509_PURPOSE_cleanup(void); +int X509_PURPOSE_get_id(X509_PURPOSE *); + +STACK *X509_get1_email(X509 *x); +STACK *X509_REQ_get1_email(X509_REQ *x); +void X509_email_free(STACK *sk); + +ASN1_OCTET_STRING *a2i_IPADDRESS(const char *ipasc); +ASN1_OCTET_STRING *a2i_IPADDRESS_NC(const char *ipasc); +int X509V3_NAME_from_section(X509_NAME *nm, STACK_OF(CONF_VALUE)*dn_sk, + unsigned long chtype); + +void X509_POLICY_NODE_print(BIO *out, X509_POLICY_NODE *node, int indent); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_X509V3_strings(void); + +/* Error codes for the X509V3 functions. */ + +/* Function codes. */ +#define X509V3_F_COPY_EMAIL 122 +#define X509V3_F_COPY_ISSUER 123 +#define X509V3_F_DO_DIRNAME 144 +#define X509V3_F_DO_EXT_CONF 124 +#define X509V3_F_DO_EXT_I2D 135 +#define X509V3_F_DO_EXT_NCONF 151 +#define X509V3_F_DO_I2V_NAME_CONSTRAINTS 148 +#define X509V3_F_HEX_TO_STRING 111 +#define X509V3_F_I2S_ASN1_ENUMERATED 121 +#define X509V3_F_I2S_ASN1_IA5STRING 149 +#define X509V3_F_I2S_ASN1_INTEGER 120 +#define X509V3_F_I2V_AUTHORITY_INFO_ACCESS 138 +#define X509V3_F_NOTICE_SECTION 132 +#define X509V3_F_NREF_NOS 133 +#define X509V3_F_POLICY_SECTION 131 +#define X509V3_F_PROCESS_PCI_VALUE 150 +#define X509V3_F_R2I_CERTPOL 130 +#define X509V3_F_R2I_PCI 155 +#define X509V3_F_S2I_ASN1_IA5STRING 100 +#define X509V3_F_S2I_ASN1_INTEGER 108 +#define X509V3_F_S2I_ASN1_OCTET_STRING 112 +#define X509V3_F_S2I_ASN1_SKEY_ID 114 +#define X509V3_F_S2I_SKEY_ID 115 +#define X509V3_F_STRING_TO_HEX 113 +#define X509V3_F_SXNET_ADD_ID_ASC 125 +#define X509V3_F_SXNET_ADD_ID_INTEGER 126 +#define X509V3_F_SXNET_ADD_ID_ULONG 127 +#define X509V3_F_SXNET_GET_ID_ASC 128 +#define X509V3_F_SXNET_GET_ID_ULONG 129 +#define X509V3_F_V2I_ASN1_BIT_STRING 101 +#define X509V3_F_V2I_AUTHORITY_INFO_ACCESS 139 +#define X509V3_F_V2I_AUTHORITY_KEYID 119 +#define X509V3_F_V2I_BASIC_CONSTRAINTS 102 +#define X509V3_F_V2I_CRLD 134 +#define X509V3_F_V2I_EXTENDED_KEY_USAGE 103 +#define X509V3_F_V2I_GENERAL_NAMES 118 +#define X509V3_F_V2I_GENERAL_NAME_EX 117 +#define X509V3_F_V2I_ISSUER_ALT 153 +#define X509V3_F_V2I_NAME_CONSTRAINTS 147 +#define X509V3_F_V2I_POLICY_CONSTRAINTS 146 +#define X509V3_F_V2I_POLICY_MAPPINGS 145 +#define X509V3_F_V2I_SUBJECT_ALT 154 +#define X509V3_F_V3_GENERIC_EXTENSION 116 +#define X509V3_F_X509V3_ADD1_I2D 140 +#define X509V3_F_X509V3_ADD_VALUE 105 +#define X509V3_F_X509V3_EXT_ADD 104 +#define X509V3_F_X509V3_EXT_ADD_ALIAS 106 +#define X509V3_F_X509V3_EXT_CONF 107 +#define X509V3_F_X509V3_EXT_I2D 136 +#define X509V3_F_X509V3_EXT_NCONF 152 +#define X509V3_F_X509V3_GET_SECTION 142 +#define X509V3_F_X509V3_GET_STRING 143 +#define X509V3_F_X509V3_GET_VALUE_BOOL 110 +#define X509V3_F_X509V3_PARSE_LIST 109 +#define X509V3_F_X509_PURPOSE_ADD 137 +#define X509V3_F_X509_PURPOSE_SET 141 + +/* Reason codes. */ +#define X509V3_R_BAD_IP_ADDRESS 118 +#define X509V3_R_BAD_OBJECT 119 +#define X509V3_R_BN_DEC2BN_ERROR 100 +#define X509V3_R_BN_TO_ASN1_INTEGER_ERROR 101 +#define X509V3_R_DIRNAME_ERROR 149 +#define X509V3_R_DUPLICATE_ZONE_ID 133 +#define X509V3_R_ERROR_CONVERTING_ZONE 131 +#define X509V3_R_ERROR_CREATING_EXTENSION 144 +#define X509V3_R_ERROR_IN_EXTENSION 128 +#define X509V3_R_EXPECTED_A_SECTION_NAME 137 +#define X509V3_R_EXTENSION_EXISTS 145 +#define X509V3_R_EXTENSION_NAME_ERROR 115 +#define X509V3_R_EXTENSION_NOT_FOUND 102 +#define X509V3_R_EXTENSION_SETTING_NOT_SUPPORTED 103 +#define X509V3_R_EXTENSION_VALUE_ERROR 116 +#define X509V3_R_ILLEGAL_EMPTY_EXTENSION 151 +#define X509V3_R_ILLEGAL_HEX_DIGIT 113 +#define X509V3_R_INCORRECT_POLICY_SYNTAX_TAG 152 +#define X509V3_R_INVALID_BOOLEAN_STRING 104 +#define X509V3_R_INVALID_EXTENSION_STRING 105 +#define X509V3_R_INVALID_NAME 106 +#define X509V3_R_INVALID_NULL_ARGUMENT 107 +#define X509V3_R_INVALID_NULL_NAME 108 +#define X509V3_R_INVALID_NULL_VALUE 109 +#define X509V3_R_INVALID_NUMBER 140 +#define X509V3_R_INVALID_NUMBERS 141 +#define X509V3_R_INVALID_OBJECT_IDENTIFIER 110 +#define X509V3_R_INVALID_OPTION 138 +#define X509V3_R_INVALID_POLICY_IDENTIFIER 134 +#define X509V3_R_INVALID_PROXY_POLICY_SETTING 153 +#define X509V3_R_INVALID_PURPOSE 146 +#define X509V3_R_INVALID_SECTION 135 +#define X509V3_R_INVALID_SYNTAX 143 +#define X509V3_R_ISSUER_DECODE_ERROR 126 +#define X509V3_R_MISSING_VALUE 124 +#define X509V3_R_NEED_ORGANIZATION_AND_NUMBERS 142 +#define X509V3_R_NO_CONFIG_DATABASE 136 +#define X509V3_R_NO_ISSUER_CERTIFICATE 121 +#define X509V3_R_NO_ISSUER_DETAILS 127 +#define X509V3_R_NO_POLICY_IDENTIFIER 139 +#define X509V3_R_NO_PROXY_CERT_POLICY_LANGUAGE_DEFINED 154 +#define X509V3_R_NO_PUBLIC_KEY 114 +#define X509V3_R_NO_SUBJECT_DETAILS 125 +#define X509V3_R_ODD_NUMBER_OF_DIGITS 112 +#define X509V3_R_OPERATION_NOT_DEFINED 148 +#define X509V3_R_OTHERNAME_ERROR 147 +#define X509V3_R_POLICY_LANGUAGE_ALREADTY_DEFINED 155 +#define X509V3_R_POLICY_PATH_LENGTH 156 +#define X509V3_R_POLICY_PATH_LENGTH_ALREADTY_DEFINED 157 +#define X509V3_R_POLICY_SYNTAX_NOT_CURRENTLY_SUPPORTED 158 +#define X509V3_R_POLICY_WHEN_PROXY_LANGUAGE_REQUIRES_NO_POLICY 159 +#define X509V3_R_SECTION_NOT_FOUND 150 +#define X509V3_R_UNABLE_TO_GET_ISSUER_DETAILS 122 +#define X509V3_R_UNABLE_TO_GET_ISSUER_KEYID 123 +#define X509V3_R_UNKNOWN_BIT_STRING_ARGUMENT 111 +#define X509V3_R_UNKNOWN_EXTENSION 129 +#define X509V3_R_UNKNOWN_EXTENSION_NAME 130 +#define X509V3_R_UNKNOWN_OPTION 120 +#define X509V3_R_UNSUPPORTED_OPTION 117 +#define X509V3_R_USER_TOO_LONG 132 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/dep/lib/static/DxErr.lib b/src/dep/lib/static/DxErr.lib new file mode 100644 index 0000000..b47687f Binary files /dev/null and b/src/dep/lib/static/DxErr.lib differ diff --git a/src/dep/lib/static/DxErr8.lib b/src/dep/lib/static/DxErr8.lib new file mode 100644 index 0000000..cbf3aff Binary files /dev/null and b/src/dep/lib/static/DxErr8.lib differ diff --git a/src/dep/lib/static/DxErr9.lib b/src/dep/lib/static/DxErr9.lib new file mode 100644 index 0000000..3caaeda Binary files /dev/null and b/src/dep/lib/static/DxErr9.lib differ diff --git a/src/dep/lib/static/X3DAudio.lib b/src/dep/lib/static/X3DAudio.lib new file mode 100644 index 0000000..7d1ad2d Binary files /dev/null and b/src/dep/lib/static/X3DAudio.lib differ diff --git a/src/dep/lib/static/XInput.lib b/src/dep/lib/static/XInput.lib new file mode 100644 index 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mode 100644 index 0000000..a639c4e Binary files /dev/null and b/src/dep/lib/static/dinput8.lib differ diff --git a/src/dep/lib/static/dplayx.lib b/src/dep/lib/static/dplayx.lib new file mode 100644 index 0000000..a8ada84 Binary files /dev/null and b/src/dep/lib/static/dplayx.lib differ diff --git a/src/dep/lib/static/dsetup.lib b/src/dep/lib/static/dsetup.lib new file mode 100644 index 0000000..b1030af Binary files /dev/null and b/src/dep/lib/static/dsetup.lib differ diff --git a/src/dep/lib/static/dsound.lib b/src/dep/lib/static/dsound.lib new file mode 100644 index 0000000..37bf188 Binary files /dev/null and b/src/dep/lib/static/dsound.lib differ diff --git a/src/dep/lib/static/dxgi.lib b/src/dep/lib/static/dxgi.lib new file mode 100644 index 0000000..9570db4 Binary files /dev/null and b/src/dep/lib/static/dxgi.lib differ diff --git a/src/dep/lib/static/dxguid.lib b/src/dep/lib/static/dxguid.lib new file mode 100644 index 0000000..c29117d Binary files /dev/null and b/src/dep/lib/static/dxguid.lib differ diff --git a/src/dep/lib/static/dxtrans.lib b/src/dep/lib/static/dxtrans.lib new file mode 100644 index 0000000..c222133 Binary files /dev/null and b/src/dep/lib/static/dxtrans.lib differ diff --git a/src/dep/lib/static/libeay32MT.lib b/src/dep/lib/static/libeay32MT.lib new file mode 100644 index 0000000..dc4f50b Binary files /dev/null and b/src/dep/lib/static/libeay32MT.lib differ diff --git a/src/dep/lib/static/ssleay32MT.lib b/src/dep/lib/static/ssleay32MT.lib new file mode 100644 index 0000000..040e2ed Binary files /dev/null and b/src/dep/lib/static/ssleay32MT.lib differ diff --git a/src/dep/src/irrlicht/CD3D8Driver.h b/src/dep/src/irrlicht/CD3D8Driver.h index e212d79..bc63851 100644 --- a/src/dep/src/irrlicht/CD3D8Driver.h +++ b/src/dep/src/irrlicht/CD3D8Driver.h @@ -22,7 +22,7 @@ #ifdef _IRR_COMPILE_WITH_DIRECT3D_8_ -#include +#include "d3d8.h" namespace irr { diff --git a/src/dep/src/irrlicht/CD3D8MaterialRenderer.h b/src/dep/src/irrlicht/CD3D8MaterialRenderer.h index 5a4ecaa..70a74c8 100644 --- a/src/dep/src/irrlicht/CD3D8MaterialRenderer.h +++ b/src/dep/src/irrlicht/CD3D8MaterialRenderer.h @@ -9,7 +9,7 @@ #ifdef _IRR_WINDOWS_ #ifdef _IRR_COMPILE_WITH_DIRECT3D_8_ -#include +#include "d3d8.h" #include "IMaterialRenderer.h" diff --git a/src/dep/src/irrlicht/CD3D8NormalMapRenderer.h b/src/dep/src/irrlicht/CD3D8NormalMapRenderer.h index 2acd0f9..7e44665 100644 --- a/src/dep/src/irrlicht/CD3D8NormalMapRenderer.h +++ b/src/dep/src/irrlicht/CD3D8NormalMapRenderer.h @@ -9,7 +9,7 @@ #ifdef _IRR_WINDOWS_ #ifdef _IRR_COMPILE_WITH_DIRECT3D_8_ -#include +#include "d3d8.h" #include "CD3D8ShaderMaterialRenderer.h" #include "IShaderConstantSetCallBack.h" diff --git a/src/dep/src/irrlicht/CD3D8ParallaxMapRenderer.h b/src/dep/src/irrlicht/CD3D8ParallaxMapRenderer.h index 549ed39..9d8306d 100644 --- a/src/dep/src/irrlicht/CD3D8ParallaxMapRenderer.h +++ b/src/dep/src/irrlicht/CD3D8ParallaxMapRenderer.h @@ -9,7 +9,7 @@ #ifdef _IRR_WINDOWS_ #ifdef _IRR_COMPILE_WITH_DIRECT3D_8_ -#include +#include "d3d8.h" #include "CD3D8ShaderMaterialRenderer.h" #include "IShaderConstantSetCallBack.h" diff --git a/src/dep/src/irrlicht/CD3D8ShaderMaterialRenderer.cpp b/src/dep/src/irrlicht/CD3D8ShaderMaterialRenderer.cpp index 86cb8e6..22984cb 100644 --- a/src/dep/src/irrlicht/CD3D8ShaderMaterialRenderer.cpp +++ b/src/dep/src/irrlicht/CD3D8ShaderMaterialRenderer.cpp @@ -6,8 +6,8 @@ #include "IrrCompileConfig.h" #ifdef _IRR_COMPILE_WITH_DIRECT3D_8_ -#include -#include +#include "d3d8.h" +#include "d3dx8core.h" #pragma comment (lib, "d3dx8.lib") #include "IShaderConstantSetCallBack.h" diff --git a/src/dep/src/irrlicht/CD3D8ShaderMaterialRenderer.h b/src/dep/src/irrlicht/CD3D8ShaderMaterialRenderer.h index da0d9a4..9ac1eb4 100644 --- a/src/dep/src/irrlicht/CD3D8ShaderMaterialRenderer.h +++ b/src/dep/src/irrlicht/CD3D8ShaderMaterialRenderer.h @@ -9,8 +9,8 @@ #ifdef _IRR_WINDOWS_ #ifdef _IRR_COMPILE_WITH_DIRECT3D_8_ -#include -#include +#include "d3d8.h" +#include "d3dx8core.h" #include "IMaterialRenderer.h" #include "S3DVertex.h" diff --git a/src/dep/src/irrlicht/CD3D8Texture.cpp b/src/dep/src/irrlicht/CD3D8Texture.cpp index 3bde3dd..930cbdf 100644 --- a/src/dep/src/irrlicht/CD3D8Texture.cpp +++ b/src/dep/src/irrlicht/CD3D8Texture.cpp @@ -19,7 +19,7 @@ //#define _IRR_USE_D3DXFilterTexture_ #endif // _IRR_COMPILE_WITH_DIRECT3D_9_ -#include +#include "d3dx8tex.h" #ifdef _IRR_USE_D3DXFilterTexture_ #pragma comment (lib, "d3dx8.lib") diff --git a/src/dep/src/irrlicht/CD3D8Texture.h b/src/dep/src/irrlicht/CD3D8Texture.h index c5c8334..ad1b03e 100644 --- a/src/dep/src/irrlicht/CD3D8Texture.h +++ b/src/dep/src/irrlicht/CD3D8Texture.h @@ -10,7 +10,7 @@ #include "ITexture.h" #include "IImage.h" -#include +#include "d3d8.h" namespace irr { diff --git a/src/dep/src/irrlicht/CD3D9Driver.h b/src/dep/src/irrlicht/CD3D9Driver.h index ca235b9..3235899 100644 --- a/src/dep/src/irrlicht/CD3D9Driver.h +++ b/src/dep/src/irrlicht/CD3D9Driver.h @@ -15,7 +15,7 @@ #endif #ifdef _IRR_COMPILE_WITH_DIRECT3D_9_ -#include +#include "d3d9.h" namespace irr { diff --git a/src/dep/src/irrlicht/CD3D9MaterialRenderer.h b/src/dep/src/irrlicht/CD3D9MaterialRenderer.h index ea75d31..3a90c45 100644 --- a/src/dep/src/irrlicht/CD3D9MaterialRenderer.h +++ b/src/dep/src/irrlicht/CD3D9MaterialRenderer.h @@ -9,7 +9,7 @@ #ifdef _IRR_WINDOWS_ #ifdef _IRR_COMPILE_WITH_DIRECT3D_9_ -#include +#include "d3d9.h" #include "IMaterialRenderer.h" diff --git a/src/dep/src/irrlicht/CD3D9NormalMapRenderer.h b/src/dep/src/irrlicht/CD3D9NormalMapRenderer.h index 34ed8f0..5827aff 100644 --- a/src/dep/src/irrlicht/CD3D9NormalMapRenderer.h +++ b/src/dep/src/irrlicht/CD3D9NormalMapRenderer.h @@ -9,7 +9,7 @@ #ifdef _IRR_WINDOWS_ #ifdef _IRR_COMPILE_WITH_DIRECT3D_9_ -#include +#include "d3d9.h" #include "CD3D9ShaderMaterialRenderer.h" #include "IShaderConstantSetCallBack.h" diff --git a/src/dep/src/irrlicht/CD3D9ParallaxMapRenderer.h b/src/dep/src/irrlicht/CD3D9ParallaxMapRenderer.h index 7045c26..ec9e9c0 100644 --- a/src/dep/src/irrlicht/CD3D9ParallaxMapRenderer.h +++ b/src/dep/src/irrlicht/CD3D9ParallaxMapRenderer.h @@ -9,7 +9,7 @@ #ifdef _IRR_WINDOWS_ #ifdef _IRR_COMPILE_WITH_DIRECT3D_9_ -#include +#include "d3d9.h" #include "CD3D9ShaderMaterialRenderer.h" #include "IShaderConstantSetCallBack.h" diff --git a/src/dep/src/irrlicht/CD3D9ShaderMaterialRenderer.h b/src/dep/src/irrlicht/CD3D9ShaderMaterialRenderer.h index 839e167..4955f42 100644 --- a/src/dep/src/irrlicht/CD3D9ShaderMaterialRenderer.h +++ b/src/dep/src/irrlicht/CD3D9ShaderMaterialRenderer.h @@ -9,8 +9,8 @@ #ifdef _IRR_WINDOWS_ #ifdef _IRR_COMPILE_WITH_DIRECT3D_9_ -#include -#include +#include "d3d9.h" +#include "d3dx9shader.h" #include "IMaterialRenderer.h" diff --git a/src/dep/src/irrlicht/CD3D9Texture.cpp b/src/dep/src/irrlicht/CD3D9Texture.cpp index aac5034..6627b0a 100644 --- a/src/dep/src/irrlicht/CD3D9Texture.cpp +++ b/src/dep/src/irrlicht/CD3D9Texture.cpp @@ -10,7 +10,7 @@ #include "CD3D9Driver.h" #include "os.h" -#include +#include "d3dx9tex.h" #ifndef _IRR_COMPILE_WITH_DIRECT3D_8_ // The D3DXFilterTexture function seems to get linked wrong when diff --git a/src/dep/src/irrlicht/CD3D9Texture.h b/src/dep/src/irrlicht/CD3D9Texture.h index bb5e895..e846d83 100644 --- a/src/dep/src/irrlicht/CD3D9Texture.h +++ b/src/dep/src/irrlicht/CD3D9Texture.h @@ -10,7 +10,7 @@ #include "ITexture.h" #include "IImage.h" -#include +#include "d3d9.h" namespace irr { diff --git a/src/dep/src/irrlicht/Irrlicht7.1.vcproj b/src/dep/src/irrlicht/Irrlicht7.1.vcproj index 09e3519..fdcea7f 100644 --- a/src/dep/src/irrlicht/Irrlicht7.1.vcproj +++ b/src/dep/src/irrlicht/Irrlicht7.1.vcproj @@ -39,8 +39,8 @@ Name="VCCustomBuildTool"/> + + + + + + + + + + + + + + + + + + +#include "openssl/bn.h" #include #include diff --git a/src/Client/Auth/BigNumber.h b/src/shared/Auth/BigNumber.h similarity index 98% rename from src/Client/Auth/BigNumber.h rename to src/shared/Auth/BigNumber.h index ff4cfc9..f161e4f 100644 --- a/src/Client/Auth/BigNumber.h +++ b/src/shared/Auth/BigNumber.h @@ -19,7 +19,7 @@ #ifndef _AUTH_BIGNUMBER_H #define _AUTH_BIGNUMBER_H -#include "../../shared/common.h" +#include "common.h" struct bignum_st; diff --git a/src/Client/Auth/Sha1.cpp b/src/shared/Auth/Sha1.cpp similarity index 100% rename from src/Client/Auth/Sha1.cpp rename to src/shared/Auth/Sha1.cpp diff --git a/src/Client/Auth/Sha1.h b/src/shared/Auth/Sha1.h similarity index 98% rename from src/Client/Auth/Sha1.h rename to src/shared/Auth/Sha1.h index 1a5f612..787eea1 100644 --- a/src/Client/Auth/Sha1.h +++ b/src/shared/Auth/Sha1.h @@ -20,7 +20,7 @@ #define _AUTH_SHA1_H #include "common.h" -#include +#include "openssl/sha.h" #include "BigNumber.h" #include diff --git a/src/Client/Auth/md5.c b/src/shared/Auth/md5.c similarity index 100% rename from src/Client/Auth/md5.c rename to src/shared/Auth/md5.c diff --git a/src/Client/Auth/md5.h b/src/shared/Auth/md5.h similarity index 100% rename from src/Client/Auth/md5.h rename to src/shared/Auth/md5.h diff --git a/src/zlib.vcproj b/src/zlib.vcproj index 69cbd46..11ee0e6 100644 --- a/src/zlib.vcproj +++ b/src/zlib.vcproj @@ -27,7 +27,7 @@ MinimalRebuild="TRUE" BasicRuntimeChecks="3" RuntimeLibrary="1" - RuntimeTypeInfo="TRUE" + RuntimeTypeInfo="FALSE" UsePrecompiledHeader="0" PrecompiledHeaderFile="$(SolutionDir)/temp/$(ProjectName)/zlib.pch" AssemblerListingLocation="$(SolutionDir)temp/$(ProjectName)/$(ConfigurationName)/" @@ -73,7 +73,7 @@ AdditionalIncludeDirectories="dep/include/zlib;dep/include" PreprocessorDefinitions="WIN32;NDEBUG;_LIB" RuntimeLibrary="0" - RuntimeTypeInfo="TRUE" + RuntimeTypeInfo="FALSE" UsePrecompiledHeader="0" PrecompiledHeaderFile="$(SolutionDir)/temp/$(ProjectName)/zlib.pch" AssemblerListingLocation="$(SolutionDir)temp/$(ProjectName)/$(ConfigurationName)/"