* update README
This commit is contained in:
parent
a532a6fae4
commit
df2ed62456
17
README.md
17
README.md
@ -1,20 +1,21 @@
|
||||
## Installation Instructions
|
||||
|
||||
To install PseuWoW on Linux please run the following commands
|
||||
PseuWoW installation uses CMake. Please create a new directory for the build and create Build Files appropriate for your system using cmake or cmake-gui. If you prefer to use the command line, this is an example of the process, starting in the PseuWoW root directory:
|
||||
|
||||
autoreconf -if
|
||||
./configure --prefix=/path/to/pseuwow
|
||||
mkdir build
|
||||
cd build
|
||||
cmake ..
|
||||
make
|
||||
make install
|
||||
|
||||
configure accepts the following parameters:
|
||||
|
||||
--with-irrklang Builds a stub implementation of Irrklang (necessary for x64 systems)
|
||||
|
||||
To build stuffextract, as well as the model viewer, define BUILD_TOOLS in cmake by appending -DBUILD_TOOLS=1 to the command line.
|
||||
To build a Debug version of PseuWoW, define DEBUG in cmake by appending -DDEBUG=1 to the command line
|
||||
|
||||
After installation edit the config files in bin/conf and rename them to PseuWoW.conf, gui.conf, ScriptConfig.conf and users.conf.
|
||||
If UseMPQ in PseuWoW.conf is set, create a link/copy to your "TheGame" **Data** folder in bin. Otherwise use stuffextract with the appropriate parameters to extract data from "TheGame" archives and copy it to bin/data
|
||||
|
||||
To run PseuWoW please execute
|
||||
|
||||
./pseuwow
|
||||
./pseuwow
|
||||
|
||||
The model viewer is strictly a debugging tool. It is not user friendly. The viewer expects to find MPQ files in ./Data and uses only textures from MPQ files. Models have to be extracted to be viewed. The viewer cannot browse MPQ files.
|
||||
Loading…
x
Reference in New Issue
Block a user