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README.md
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README.md
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## Installation Instructions
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## Installation Instructions
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To install PseuWoW on Linux please run the following commands
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PseuWoW installation uses CMake. Please create a new directory for the build and create Build Files appropriate for your system using cmake or cmake-gui. If you prefer to use the command line, this is an example of the process, starting in the PseuWoW root directory:
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autoreconf -if
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mkdir build
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./configure --prefix=/path/to/pseuwow
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cd build
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cmake ..
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make
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make
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make install
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make install
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configure accepts the following parameters:
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To build stuffextract, as well as the model viewer, define BUILD_TOOLS in cmake by appending -DBUILD_TOOLS=1 to the command line.
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To build a Debug version of PseuWoW, define DEBUG in cmake by appending -DDEBUG=1 to the command line
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--with-irrklang Builds a stub implementation of Irrklang (necessary for x64 systems)
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After installation edit the config files in bin/conf and rename them to PseuWoW.conf, gui.conf, ScriptConfig.conf and users.conf.
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After installation edit the config files in bin/conf and rename them to PseuWoW.conf, gui.conf, ScriptConfig.conf and users.conf.
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If UseMPQ in PseuWoW.conf is set, create a link/copy to your "TheGame" **Data** folder in bin. Otherwise use stuffextract with the appropriate parameters to extract data from "TheGame" archives and copy it to bin/data
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If UseMPQ in PseuWoW.conf is set, create a link/copy to your "TheGame" **Data** folder in bin. Otherwise use stuffextract with the appropriate parameters to extract data from "TheGame" archives and copy it to bin/data
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To run PseuWoW please execute
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To run PseuWoW please execute
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./pseuwow
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./pseuwow
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The model viewer is strictly a debugging tool. It is not user friendly. The viewer expects to find MPQ files in ./Data and uses only textures from MPQ files. Models have to be extracted to be viewed. The viewer cannot browse MPQ files.
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