* update README

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shlainn 2011-11-01 22:11:13 +01:00
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## Installation Instructions ## Installation Instructions
To install PseuWoW on Linux please run the following commands PseuWoW installation uses CMake. Please create a new directory for the build and create Build Files appropriate for your system using cmake or cmake-gui. If you prefer to use the command line, this is an example of the process, starting in the PseuWoW root directory:
autoreconf -if mkdir build
./configure --prefix=/path/to/pseuwow cd build
cmake ..
make make
make install make install
configure accepts the following parameters: To build stuffextract, as well as the model viewer, define BUILD_TOOLS in cmake by appending -DBUILD_TOOLS=1 to the command line.
To build a Debug version of PseuWoW, define DEBUG in cmake by appending -DDEBUG=1 to the command line
--with-irrklang Builds a stub implementation of Irrklang (necessary for x64 systems)
After installation edit the config files in bin/conf and rename them to PseuWoW.conf, gui.conf, ScriptConfig.conf and users.conf. After installation edit the config files in bin/conf and rename them to PseuWoW.conf, gui.conf, ScriptConfig.conf and users.conf.
If UseMPQ in PseuWoW.conf is set, create a link/copy to your "TheGame" **Data** folder in bin. Otherwise use stuffextract with the appropriate parameters to extract data from "TheGame" archives and copy it to bin/data If UseMPQ in PseuWoW.conf is set, create a link/copy to your "TheGame" **Data** folder in bin. Otherwise use stuffextract with the appropriate parameters to extract data from "TheGame" archives and copy it to bin/data
To run PseuWoW please execute To run PseuWoW please execute
./pseuwow ./pseuwow
The model viewer is strictly a debugging tool. It is not user friendly. The viewer expects to find MPQ files in ./Data and uses only textures from MPQ files. Models have to be extracted to be viewed. The viewer cannot browse MPQ files.