* added: also send own latency in ping packet
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@ -47,6 +47,7 @@ void WorldSession::SendPing(uint32 ping)
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return;
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return;
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WorldPacket packet;
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WorldPacket packet;
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packet << ping;
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packet << ping;
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packet << GetLagMS();
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packet.SetOpcode(CMSG_PING);
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packet.SetOpcode(CMSG_PING);
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SendWorldPacket(packet);
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SendWorldPacket(packet);
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}
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}
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