* fixed BLPloader - do not try to load over end of mip block
* fixed scale factor of doodads
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66ec320724
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@ -103,7 +103,8 @@ IImage* CImageLoaderBLP::loadImage(io::IReadFile* file) const
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core::array<DXC3chunk> imagedata3;
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core::array<DXC1chunk> imagedata1;
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for(u32 i=0;i<(header.mip_size[0]/8);i++)
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u32 count = header.mip_size[0] / (header.alpha_bitdepth > 1 ? 16 : 8);
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for(u32 i=0;i<count;i++)
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{
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if(header.compression==2&&header.alpha_bitdepth>1)
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{
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@ -387,6 +387,7 @@ void SceneWorld::UpdateTerrain(void)
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//doodad->addShadowVolumeSceneNode();
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doodad->setPosition(core::vector3df(-d->x, d->z, -d->y));
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doodad->setRotation(core::vector3df(-d->ox, -d->oy-90, -d->oz));
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doodad->setScale(core::vector3df(d->scale, d->scale, d->scale));
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SceneNodeWithGridPos gp;
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gp.gx = mapmgr->GetGridX() + tilex - 1;
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gp.gy = mapmgr->GetGridY() + tiley - 1;
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@ -50,15 +50,15 @@ struct MCIN_chunk
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struct MDDF_chunk
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{
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uint32 id; // position in the MMDX list
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uint32 uniqueid; // unique instance id (?)
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uint32 uniqueid; // unique instance id
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float x; // position (quaternion)
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float y;
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float z;
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float a; // rotatation
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float a; // rotation
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float b;
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float c;
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uint16 flags;
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uint16 scale;
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uint16 flags;
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};
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struct MODF_chunk
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