4 Commits

Author SHA1 Message Date
shlainn
df7fb6d26b * Fixed Itemdebugger script
* Added handling of uint64-fields to ValuesUpdate (not necessary, but nicer log output)
2010-09-14 23:05:47 +02:00
false_genesis
44739d3952 * setting eol style to native 2008-03-24 16:43:51 +00:00
false_genesis
4405563a6b * fixed possible crash in defscript when an if block was appened to a script during runtime and this if was not endif'd
* more toNumber() -> toUint64() changes for number consistency
* fixed MyCharacter naming on char char list recv
* added script to list own/near player's inventory, for debugging. copy it into main scripts dir if you want to use it.
* inlined 2 funcs in DefScript
* changed args of script event "_onobjectdelete". @0 is now typeid, @1 out of range.
2008-02-21 20:24:38 +00:00
false_genesis
10f0d5962d * changed GetName script to support types: guid,player,item,unit with guid/entry depeding on type
* restructured event scripts, some organisation
2008-02-18 22:15:28 +00:00