Actually, sounds don't work yet.
StormLib was moved to src/dep because it is now used by the main client, too.
MPQ-related helper files moved to shared.
* fixed eternal issues with irrKlang on x64 and src/dep/openssl on linux
To compile the IrrKlang Library stub for x64 use ./configure --with-irrklang
The openssl thing is rather hacky. Will require final solution at some point.
** Only openssl and bz2 (for stuffextract) left as external dependencies, zlib, zthread and irrlicht are compiled from dep folder
** Irrlicht upgraded to version 1.5
** Various fixes to make GCC not complain
** to compile: autoreconf -if && ./compile -prefix=full_path_to_bin_directory && make
** Only issue: rename dep/openssl otherwise compiler will complain - too late to figure out now.
* libbz2 is required to successfully compile stuffextract
* the compiled executable has to be renamed because it creates a folder named stuffextract ;)
* added support for map tile sound emitters (MCSE-chunks) (needs more debugging)
* added MasterSoundVolume=0..1 conf option to /conf/gui.conf
* fixed window resize & added related functions to the scenes (OnResize()). TODO: fix SceneLogin resize.
* implemented "Community Site" button functionality on Win32
* misc stuff
* TODO: fix crypt error on realm change.
* moved linux configure.ac script to PseuWoW root dir instead of /src