6 Commits

Author SHA1 Message Date
false_genesis
4cef295bed * doodads are now displayed on the map
* commented out a line in the M2 loader, it was causing a crash (?!)
* added NormalizeFilename() in tools.cpp, please use this when formatting filenames for linux
* TODO: remove doodads that are too far away or if the map is changed. currently its using A LOT of graphics power
2008-04-06 21:00:19 +00:00
false_genesis
b4ece10cb1 * fixed linker error with Irrlicht7.1.vcproj in release mode
* added adt->maptile texture layers & alpha maps conversion
* added a compiled stuffextract.exe for linux users to use with wine
2008-04-06 00:58:05 +00:00
false_genesis
a8ad601dca * more fixes for gcc. thx shlainn! 2008-03-24 15:18:26 +00:00
False.Genesis
28178f7727 * [unfinished] started adding MapTile classes and related. too tired to continue now, i'll continue later. compiling still works fine. 2007-06-23 00:44:21 +00:00
False.Genesis
de2614fa80 * implemented partial(=faster) ADT texture, model & wmo loading.
* stuffextract does now extract all files referenced in ADTs.
* some adt loading fixes to be able to load expansion maps at least partially.
* fixed typos
2007-05-23 17:25:16 +00:00
False.Genesis
d50ea1c7a2 * implemented basic ADT file loading. first step to usable map data! :D
* MapTile class still excluded from build.
2007-05-18 22:31:34 +00:00