false_genesis
57fed6d6cc
* disabled thread locking in DrawObjMgr (Object pointer corruption problem solved in [263])
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* fixed setting MapMgr to loading state to fix problems with GUI thread trying to access not yet loaded maps
2008-04-02 18:40:39 +00:00
false_genesis
6d5b8de2d5
* corrected terrain placement
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* corrected object placement
* corrected grid formulas
* update MyCharacter position when beeing teleported
* tested in dun morogh, stormwind, thrallmar and arathi basin, object placement on the map is just fine now ;)
* cleanups not yet done, old unused funcs are still there
2008-04-02 15:30:35 +00:00
false_genesis
44739d3952
* setting eol style to native
2008-03-24 16:43:51 +00:00
false_genesis
38cbcb026c
* fixed: fixed bug that prevented item querying
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* fixed irrlicht<->world orientation calculation
* added estimated formula to convert irrlicht camera to world coords. thx for all goes to bLuma!
2008-02-09 21:13:44 +00:00
false_genesis
f879006477
* some map loading formula (x/y) corrections
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* first preparations to correctly position gui camera on real location, not just somewhere. formulas are still crap, need some help here.
* fixed bug with IsFloatField(), thx bLuma!
* misc code cleanups
2008-01-14 17:46:33 +00:00
False.Genesis
fb1e696551
* fixed swapped x/y values (now really loading correct map tiles)
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* commented out GetZ() for now
2007-12-04 21:35:30 +00:00
False.Genesis
cf9fcb3d20
* better error handling with missing/ not loaded MapTiles
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* added some more hookable script events (_onobjectcreate, _onobjectdelete, _onteleport)
2007-11-28 18:09:53 +00:00
False.Genesis
9ec4fb2f8e
* correct the heightmap formula (hopefully) - thx bLuma!
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* use also surrounding MapTiles (now is a 3x3 map size instead of 1x1). is the formula for loading those correct?
2007-11-25 21:40:25 +00:00
False.Genesis
bdbc8cc721
* added basic terrain rendering code [STILL INCORRECT!]
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* added url to show at startup
* added error message if out of memory
2007-11-25 02:23:38 +00:00
False.Genesis
13760afb96
omg typos of tiredness
2007-06-29 23:12:22 +00:00
False.Genesis
16be9c5bcc
* fixed GetZ() formulas.
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* added ascii map dump. everytime pseuwow gets teleported to a new tile, "map_dump.txt" is created in pseuwow base dir.
2007-06-29 23:01:59 +00:00
False.Genesis
0165102288
* first try to calc Z coord for given x/y coords using map data. doesnt want to work (for now), more things have to be done.
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* fixed crash on shutdown
2007-06-27 21:15:14 +00:00
False.Genesis
8ff8117e53
* implemented map loading. new conf option: 'useMaps'
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* found a problem with file listing, _startup.def refuses to load some .def files. trying to fix that now...
2007-06-24 17:53:54 +00:00