false_genesis
|
57fed6d6cc
|
* disabled thread locking in DrawObjMgr (Object pointer corruption problem solved in [263])
* fixed setting MapMgr to loading state to fix problems with GUI thread trying to access not yet loaded maps
|
2008-04-02 18:40:39 +00:00 |
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false_genesis
|
a8ad601dca
|
* more fixes for gcc. thx shlainn!
|
2008-03-24 15:18:26 +00:00 |
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False.Genesis
|
fb1e696551
|
* fixed swapped x/y values (now really loading correct map tiles)
* commented out GetZ() for now
|
2007-12-04 21:35:30 +00:00 |
|
False.Genesis
|
fc3632a889
|
* added more "familiar" camera control ;)
* added skydome and some test fog
* added some debug output in the window
* code cleanups
|
2007-12-03 21:43:59 +00:00 |
|
False.Genesis
|
cf9fcb3d20
|
* better error handling with missing/ not loaded MapTiles
* added some more hookable script events (_onobjectcreate, _onobjectdelete, _onteleport)
|
2007-11-28 18:09:53 +00:00 |
|
False.Genesis
|
9ec4fb2f8e
|
* correct the heightmap formula (hopefully) - thx bLuma!
* use also surrounding MapTiles (now is a 3x3 map size instead of 1x1). is the formula for loading those correct?
|
2007-11-25 21:40:25 +00:00 |
|
False.Genesis
|
bdbc8cc721
|
* added basic terrain rendering code [STILL INCORRECT!]
* added url to show at startup
* added error message if out of memory
|
2007-11-25 02:23:38 +00:00 |
|
False.Genesis
|
0165102288
|
* first try to calc Z coord for given x/y coords using map data. doesnt want to work (for now), more things have to be done.
* fixed crash on shutdown
|
2007-06-27 21:15:14 +00:00 |
|
False.Genesis
|
8ff8117e53
|
* implemented map loading. new conf option: 'useMaps'
* found a problem with file listing, _startup.def refuses to load some .def files. trying to fix that now...
|
2007-06-24 17:53:54 +00:00 |
|