9 Commits

Author SHA1 Message Date
false_genesis
57fed6d6cc * disabled thread locking in DrawObjMgr (Object pointer corruption problem solved in [263])
* fixed setting MapMgr to loading state to fix problems with GUI thread trying to access not yet loaded maps
2008-04-02 18:40:39 +00:00
false_genesis
a8ad601dca * more fixes for gcc. thx shlainn! 2008-03-24 15:18:26 +00:00
False.Genesis
fb1e696551 * fixed swapped x/y values (now really loading correct map tiles)
* commented out GetZ() for now
2007-12-04 21:35:30 +00:00
False.Genesis
fc3632a889 * added more "familiar" camera control ;)
* added skydome and some test fog
* added some debug output in the window
* code cleanups
2007-12-03 21:43:59 +00:00
False.Genesis
cf9fcb3d20 * better error handling with missing/ not loaded MapTiles
* added some more hookable script events (_onobjectcreate, _onobjectdelete, _onteleport)
2007-11-28 18:09:53 +00:00
False.Genesis
9ec4fb2f8e * correct the heightmap formula (hopefully) - thx bLuma!
* use also surrounding MapTiles (now is a 3x3 map size instead of 1x1). is the formula for loading those correct?
2007-11-25 21:40:25 +00:00
False.Genesis
bdbc8cc721 * added basic terrain rendering code [STILL INCORRECT!]
* added url to show at startup
* added error message if out of memory
2007-11-25 02:23:38 +00:00
False.Genesis
0165102288 * first try to calc Z coord for given x/y coords using map data. doesnt want to work (for now), more things have to be done.
* fixed crash on shutdown
2007-06-27 21:15:14 +00:00
False.Genesis
8ff8117e53 * implemented map loading. new conf option: 'useMaps'
* found a problem with file listing, _startup.def refuses to load some .def files. trying to fix that now...
2007-06-24 17:53:54 +00:00