14 Commits

Author SHA1 Message Date
False.Genesis
81d50f7c04 * added: sound files extraction with stuffextract
* fixed vc71 irrlicht project file
2007-09-29 20:32:40 +00:00
False.Genesis
6d92af5c58 * stuffextract is up to date, no need for changes.
* implemented extraction of ItemDisplayInfo.dbc to stuffextract. output scp file not used by PseuWoW yet.
2007-09-09 19:44:19 +00:00
False.Genesis
8ff8117e53 * implemented map loading. new conf option: 'useMaps'
* found a problem with file listing, _startup.def refuses to load some .def files. trying to fix that now...
2007-06-24 17:53:54 +00:00
False.Genesis
28178f7727 * [unfinished] started adding MapTile classes and related. too tired to continue now, i'll continue later. compiling still works fine. 2007-06-23 00:44:21 +00:00
False.Genesis
652a599ce4 * scriptnames must be lowercased
* finished alpha 13.2 release version.
2007-06-22 11:33:40 +00:00
False.Genesis
25c2f09525 * stuffextract: added autodetection of currently used locale
* fixed wrongly interpreted float fields in DBCs
2007-06-13 13:29:19 +00:00
False.Genesis
de2614fa80 * implemented partial(=faster) ADT texture, model & wmo loading.
* stuffextract does now extract all files referenced in ADTs.
* some adt loading fixes to be able to load expansion maps at least partially.
* fixed typos
2007-05-23 17:25:16 +00:00
False.Genesis
d50ea1c7a2 * implemented basic ADT file loading. first step to usable map data! :D
* MapTile class still excluded from build.
2007-05-18 22:31:34 +00:00
False.Genesis
c2938bf222 * implemented emotes support & display
-> requires emote.scp extracted from client
* updated: show incoming opcodes _before_ parsing them
* updated DefScript: "emote" command will now also accept emote names (defined in emote.scp, field "name=...")
* updated: replace %1$s in emote texts extracted from (non-english) dbc files with %s, this simplifies emote text displaying.
* misc stuff
2007-05-14 13:49:37 +00:00
False.Genesis
6c4ae79a87 * rewrote the realm/world login code.
-> reconnecting does work now, finally.
* updated conf setting: reconnect=0: dont reconnect; reconnect=X: reconnect after X msecs.
* misc code cleanups, crash fixes, and overall improved stability.
* splitted RealmSocket into a RealmSession and the original RealmSocket code. better read-/useabilty because now its handled as WorldSession and related.
2007-05-11 20:55:38 +00:00
False.Genesis
95353eb132 * speeded up mpq data extraction a LOT.
* added extraction of maps, depending on the data found in Map.dbc.
2007-05-07 18:46:26 +00:00
False.Genesis
54a37a3ff9 * updated items & items cache to 2.0.12
* added extracting of map & area names to stuffextract
* code cleanups
2007-05-06 00:34:30 +00:00
False.Genesis
6fbcb3cea9 * fixed extractor: works now with 2.0.x ONLY!
* extractor asks for locale now and creates needed directories itself.
* deleted obsoelete files
2007-05-02 13:00:44 +00:00
False.Genesis
c92f1ea824 * huge changes:
* few script changes; added new func "ScriptExists".
* started an extractor tool; using StormLib (thx to Ladislaw Zezula!). for now convert some dbc files to scp. more stuff will follow.
* some changes to the realm/world connect code; still needs a rewrite.
* support conf parameters for GUI (check conf/gui.conf/gui.conf[.default] )
2007-04-10 22:42:42 +00:00