5 Commits

Author SHA1 Message Date
Shlainn
8430d4539c * Update database loader script to load the loadingscreen db 2011-12-20 14:10:03 +01:00
false_genesis
2b1d743125 * update gui charlist when crating a char
* implemented display correct response string in console & gui if char creation failed
* fixed & simplified PlayerNameCache, load directly before world join and not at charlist receive
* fixed some warnings
* misc stuff
* TODO: fix bug that prevents reopening char create window after creating char + implement dixplaying response strings for actions other then char creation.
2009-04-25 20:20:28 +00:00
false_genesis
d7d36c544e * implemented realm and character selection from the GUI
* added support for map tile sound emitters (MCSE-chunks) (needs more debugging)
* added MasterSoundVolume=0..1 conf option to /conf/gui.conf
* fixed window resize & added related functions to the scenes (OnResize()). TODO: fix SceneLogin resize.
* implemented "Community Site" button functionality on Win32
* misc stuff
* TODO: fix crypt error on realm change.
* moved linux configure.ac script to PseuWoW root dir instead of /src
2008-08-27 23:41:12 +00:00
bluma4862
a2bbc0c7d4 * correctly select model for gameobjects (no more cubes)
* updated stuffextract - added gameobjectdisplayinfo, for correct work needs reextracting models and scp files
2008-05-03 17:21:09 +00:00
false_genesis
76ebbe5cf3 * rewrote the SCP data storage. note that all database files must now be placed in a directory added with "AddDBPath <path>" and must contain a #dbname tag. the db now converts SCP (text) to SCC (binary) files, which increases access speed a lot. also less RAM used in most cases.
* replaced "LoadSCP" func with "LoadDB <dbname>" (different syntax!); removed all other scp db related funcs except "getscpvalue"
* the GUI can now show texts stored in databases
* added displaying status to SceneLogin
* misc fixes/cleanups
2008-04-19 23:45:37 +00:00