21 Commits

Author SHA1 Message Date
False.Genesis
49338c6e6a * upgrade to 2.1.3 support. thx to bLuma for patch!!
* corrected and extended SharedDefines.h
* added handlers for SMSG_MOTD and SMSG_NOTIFICATION
* added values created by stuffextract to map.scp/race.scp before it supports 2.1.3 also.
2007-08-21 16:59:34 +00:00
False.Genesis
8ff8117e53 * implemented map loading. new conf option: 'useMaps'
* found a problem with file listing, _startup.def refuses to load some .def files. trying to fix that now...
2007-06-24 17:53:54 +00:00
False.Genesis
4845888fc3 * compacted scripts. needs min rev 141 to run (skipping 'lsort'). deleted old scripts.
* added script func 'lsort'. more args will be added later.
2007-06-22 11:20:50 +00:00
False.Genesis
2b40be9e01 * implemented (experimental!) remote controlling interface as requested by Coma. you can send any text to a specific port (via PHP or anything else), which will be interpreted & parsed DefScript-like.
* please report any bugs with this!
2007-06-13 11:27:43 +00:00
False.Genesis
33b8cd4967 * fixed not working autobroadcast due to misconfiguration. thx to keroksi for pointing it out.
after downloading this update, be sure to copy the changes over to your already existing /conf/ScriptConfig.conf file.
2007-05-30 12:59:11 +00:00
False.Genesis
d8bca94faf * forgot something xD 2007-05-17 21:22:02 +00:00
False.Genesis
a41eeb41e5 * added conf/ScriptConfig.conf
* some script cleanups
* forgot to include winmm.lib in release mode
* ==> Alpha 13.1 finished!
2007-05-17 21:10:49 +00:00
False.Genesis
6c4ae79a87 * rewrote the realm/world login code.
-> reconnecting does work now, finally.
* updated conf setting: reconnect=0: dont reconnect; reconnect=X: reconnect after X msecs.
* misc code cleanups, crash fixes, and overall improved stability.
* splitted RealmSocket into a RealmSession and the original RealmSocket code. better read-/useabilty because now its handled as WorldSession and related.
2007-05-11 20:55:38 +00:00
False.Genesis
c92f1ea824 * huge changes:
* few script changes; added new func "ScriptExists".
* started an extractor tool; using StormLib (thx to Ladislaw Zezula!). for now convert some dbc files to scp. more stuff will follow.
* some changes to the realm/world connect code; still needs a rewrite.
* support conf parameters for GUI (check conf/gui.conf/gui.conf[.default] )
2007-04-10 22:42:42 +00:00
False.Genesis
71e2f7f224 * added basic GUI functionality; using the Irrlicht-Engine (http://irrlicht.sourceforge.net)
* dropped now redundant and bloated SDL
* added the irrlicht files to the repository.
* NOTE: to compile PseuWoW now, you need to have the DirectX SDK installed, unless you disable build of DirectX 9 !!!
2007-04-04 01:19:06 +00:00
False.Genesis
1299c5490f * new conf option: "cmdchar". default is "."
* various .def scripts updates
* added cmd.def & getchatitem.def
* fixed: correctly check variable names in function "isset"
* fixed problems with loading scripts that cosist captalized IF/ENDIF/LOOP/ENDLOOP statments. now  upper, lower and mixedcase work as they should.
2007-03-24 00:07:59 +00:00
False.Genesis
d9a56b2a00 * more updates around DefScript stuff
* added some databases to make a start
* misc stuff
* added macro "@myrace"
2007-03-12 20:39:36 +00:00
False.Genesis
d044ef7138 * fixed WorldSocket. this fixed crypt errors hopefully.
* fixed problem with not sent packets that appeared [85]
* fixed infinite spam-loop when whispering to self with enabled autoreply
* fixed a bug (asking for playername although object is an item)
2007-03-07 17:09:39 +00:00
False.Genesis
5412b1af3d * prevent selecting already selected target.
* some changes didnt upload in [81]
2007-03-05 15:22:16 +00:00
False.Genesis
2d90dc3cfe * added some error handling
* chat msg formatting updates
* misc stuff
2007-02-14 16:01:32 +00:00
Mini
4aa6911563 - Added new config option: hidefreqopcodes which hides annoying opcodes which gets sent all the time
- Additionaly i added some more stuff for handling the update packet
2007-02-07 21:03:49 +00:00
False.Genesis
357ca778aa * forgot to use "log" instead of "out" in scripts (-> logfile)
* forgot to add conf option: "NOTIFYPING"
* forgot to describe in prev. rev.: added new DefScript load definition: "#onload" & "#/onload". execute parts of scripts when they get loaded (to initialize stuff, for example)
2007-01-29 15:21:47 +00:00
Mini
3cdc94d4fe Updated config file for enablechatai 2007-01-14 00:31:48 +00:00
False.Genesis
ddfb91d677 implemented CLI. New conf option: "enablecli". 2007-01-11 21:29:27 +00:00
False.Genesis
e69375d76e Fixed: permissions system for players & script commands.
Fixed: ingame commands ("-say hi") are useable again. 
/!\ Added now conf option: "allowgamecmd" 
+ fixed debugger working directory
2007-01-11 18:11:54 +00:00
False.Genesis
889238cfb7 + added default config files + SDL.dll
+ added some DefScripts 
+ fixed the DefScript system. TODO: permissions & stuff will come in next rev. :)
2007-01-10 22:24:19 +00:00