* corrected and extended SharedDefines.h
* added handlers for SMSG_MOTD and SMSG_NOTIFICATION
* added values created by stuffextract to map.scp/race.scp before it supports 2.1.3 also.
-> reconnecting does work now, finally.
* updated conf setting: reconnect=0: dont reconnect; reconnect=X: reconnect after X msecs.
* misc code cleanups, crash fixes, and overall improved stability.
* splitted RealmSocket into a RealmSession and the original RealmSocket code. better read-/useabilty because now its handled as WorldSession and related.
* few script changes; added new func "ScriptExists".
* started an extractor tool; using StormLib (thx to Ladislaw Zezula!). for now convert some dbc files to scp. more stuff will follow.
* some changes to the realm/world connect code; still needs a rewrite.
* support conf parameters for GUI (check conf/gui.conf/gui.conf[.default] )
* dropped now redundant and bloated SDL
* added the irrlicht files to the repository.
* NOTE: to compile PseuWoW now, you need to have the DirectX SDK installed, unless you disable build of DirectX 9 !!!
* various .def scripts updates
* added cmd.def & getchatitem.def
* fixed: correctly check variable names in function "isset"
* fixed problems with loading scripts that cosist captalized IF/ENDIF/LOOP/ENDLOOP statments. now upper, lower and mixedcase work as they should.
* fixed problem with not sent packets that appeared [85]
* fixed infinite spam-loop when whispering to self with enabled autoreply
* fixed a bug (asking for playername although object is an item)
* forgot to add conf option: "NOTIFYPING"
* forgot to describe in prev. rev.: added new DefScript load definition: "#onload" & "#/onload". execute parts of scripts when they get loaded (to initialize stuff, for example)