* few script changes; added new func "ScriptExists".
* started an extractor tool; using StormLib (thx to Ladislaw Zezula!). for now convert some dbc files to scp. more stuff will follow.
* some changes to the realm/world connect code; still needs a rewrite.
* support conf parameters for GUI (check conf/gui.conf/gui.conf[.default] )
* dropped now redundant and bloated SDL
* added the irrlicht files to the repository.
* NOTE: to compile PseuWoW now, you need to have the DirectX SDK installed, unless you disable build of DirectX 9 !!!
* check for if/loop/endif/endloop match in scripts
* check for brackets match (same amount of opening/closing brackets) at line load. skip corrupt lines
* some code cleanups
* implemented SCP database functionality (.scp files). (sounds familiar? :P )
* new DefScript command: "loadscp,name filename"
* added .def file: append.def. (wrapper to concat strings)
** -> note that the scp db has no real use right now, just some program internal stuff which will come tomorrow. soon i'll have a go at DefScript return values, useable e.g. to get data from the dbs.
-> moved conf loading from core to scripts.
*New DefScript call: _leaveworld.def
*Fixed crash when calling _leaveworld on ~WorldSession()
* some updates to internal variable name handling
* added new macro: @n : newline (\n)
* cleanups
* added a bunch of new scripts + examples