shlainn
ebc0ea6ee2
* Read animation data from M2 files. No actual animation, just reading the data
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* Cleaned up some of the texture handling (Render flags, Texture lookup), thx to bLuma for the heads-up
* bounding boxes should now work as expected
2008-10-12 20:08:57 +00:00
shlainn
50e83549ee
Fixed crashes when loading character models (hopefully)
2008-04-06 12:19:43 +00:00
bluma4862
9d330665f3
* Fixed compile on VC9
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* Updated stuffextract to extract textures from M2 models to correct directories (lowercased, spaces replaces with underline), models still in one directory
** Crash with new M2Mesh loader NOT fixed!
2008-04-06 11:53:39 +00:00
shlainn
1a79b45b99
M2MeshFile loader 0.2
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-Texturing (one layer only)
-alpha transparency and backface culling flags handled
-various fixes
2008-04-06 02:25:24 +00:00
false_genesis
ed316ab946
* irr upgrade PART 1: remove irrlicht 1.3
2008-04-03 16:58:02 +00:00
false_genesis
91ce4aa4ce
* added experimental M2 mesh loader, file by shlainn.
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* updated stuffextract to extract creature model related files + new scp data
2008-04-03 00:59:45 +00:00