include_directories (${PROJECT_SOURCE_DIR}/src/dep/include ${PROJECT_SOURCE_DIR}/src/shared ${PROJECT_SOURCE_DIR}/src/Client) set(PSEUWOW_LIBS PseuGUI DefScript IrrKlang irrlicht shared zthread StormLib_static zlib ${OPENSSL_LIBRARIES} ${OPENSSL_EXTRA_LIBRARIES} ) link_directories (${CMAKE_INSTALL_PREFIX}) if(WIN32) link_directories (${PROJECT_SOURCE_DIR}/src/dep/lib/static) set(PSEUWOW_LIBS ${PSEUWOW_LIBS} Winmm) endif() if(UNIX) set(EXECUTABLE_LINK_FLAGS "-pthread" ${EXECUTABLE_LINK_FLAGS}) set(PSEUWOW_LIBS ${PSEUWOW_LIBS} GL Xxf86vm bz2) endif() add_subdirectory (DefScript) add_subdirectory (GUI) add_executable (pseuwow Realm/RealmSession.cpp Realm/RealmSocket.cpp World/Bag.cpp World/CacheHandler.cpp World/Channel.cpp World/CMSGConstructor.cpp World/Corpse.cpp World/DynamicObject.cpp World/GameObject.cpp World/Item.cpp World/MapMgr.cpp World/MovementMgr.cpp World/Object.cpp World/ObjMgr.cpp World/Opcodes.cpp World/Player.cpp World/Unit.cpp World/UpdateData.cpp World/UpdateFields.cpp World/World.cpp World/WorldPacket.cpp World/WorldSession.cpp World/WorldSocket.cpp Cli.cpp ControlSocket.cpp DefScriptInterface.cpp main.cpp PseuWoW.cpp RemoteController.cpp SCPDatabase.cpp ) # Link the executable to the libraries. target_link_libraries (pseuwow ${PSEUWOW_LIBS}) set_target_properties(pseuwow PROPERTIES LINK_FLAGS "${EXECUTABLE_LINK_FLAGS}" ) install(TARGETS pseuwow DESTINATION ${CMAKE_INSTALL_PREFIX})