/* * Copyright (C) 2005,2006 MaNGOS * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef SHAREDDEFINES_H #define SHAREDDEFINES_H enum Gender { GENDER_MALE = 0, GENDER_FEMALE = 1, GENDER_NONE = 2 }; // Race value is index in ChrRaces.dbc enum Races { RACE_HUMAN = 1, RACE_ORC = 2, RACE_DWARF = 3, RACE_NIGHTELF = 4, RACE_UNDEAD_PLAYER = 5, RACE_TAUREN = 6, RACE_GNOME = 7, RACE_TROLL = 8, RACE_GOBLIN = 9, RACE_BLOODELF = 10, RACE_DRAENEI = 11, RACE_FEL_ORC = 12, RACE_NAGA = 13, RACE_BROKEN = 14, RACE_SKELETON = 15, MAX_RACES = 16 }; // Class value is index in ChrClasses.dbc enum Classes { CLASS_WARRIOR = 1, CLASS_PALADIN = 2, CLASS_HUNTER = 3, CLASS_ROGUE = 4, CLASS_PRIEST = 5, // CLASS_UNK1 = 6, unused CLASS_SHAMAN = 7, CLASS_MAGE = 8, CLASS_WARLOCK = 9, // CLASS_UNK2 = 10,unused CLASS_DRUID = 11, MAX_CLASSES = 12 }; #define CLASSMASK_WAND_USERS ((1<<(CLASS_PRIEST-1))|(1<<(CLASS_MAGE-1))|(1<<(CLASS_WARLOCK-1))) enum ReputationRank { REP_HATED = 0, REP_HOSTILE = 1, REP_UNFRIENDLY = 2, REP_NEUTRAL = 3, REP_FRIENDLY = 4, REP_HONORED = 5, REP_REVERED = 6, REP_EXALTED = 7 }; #define MIN_REPUTATION_RANK (REP_HATED) #define MAX_REPUTATION_RANK 8 enum MapTypes { MAP_COMMON = 0, MAP_INSTANCE = 1, MAP_RAID = 2, MAP_BATTLEGROUND = 3, MAP_ARENA = 4 }; enum MoneyConstants { COPPER = 1, SILVER = COPPER*100, GOLD = SILVER*100 }; enum Stats { STAT_STRENGTH = 0, STAT_AGILITY = 1, STAT_STAMINA = 2, STAT_INTELLECT = 3, STAT_SPIRIT = 4 }; #define MAX_STATS 5 enum Powers { POWER_MANA = 0, POWER_RAGE = 1, POWER_FOCUS = 2, POWER_ENERGY = 3, POWER_HAPPINESS = 4 }; #define MAX_POWERS 5 enum SpellSchools { SPELL_SCHOOL_NORMAL = 0, SPELL_SCHOOL_HOLY = 1, SPELL_SCHOOL_FIRE = 2, SPELL_SCHOOL_NATURE = 3, SPELL_SCHOOL_FROST = 4, SPELL_SCHOOL_SHADOW = 5, SPELL_SCHOOL_ARCANE = 6 }; #define MAX_SPELL_SCHOOL 7 enum ItemQualities { ITEM_QUALITY_POOR = 0, //GREY ITEM_QUALITY_NORMAL = 1, //WHITE ITEM_QUALITY_UNCOMMON = 2, //GREEN ITEM_QUALITY_RARE = 3, //BLUE ITEM_QUALITY_EPIC = 4, //PURPLE ITEM_QUALITY_LEGENDARY = 5, //ORANGE ITEM_QUALITY_ARTIFACT = 6 //LIGHT YELLOW }; enum sheathTypes { SHEATHETYPE_NONE = 0, SHEATHETYPE_MAINHAND = 1, SHEATHETYPE_OFFHAND = 2, SHEATHETYPE_LARGEWEAPONLEFT = 3, SHEATHETYPE_LARGEWEAPONRIGHT = 4, SHEATHETYPE_HIPWEAPONLEFT = 5, SHEATHETYPE_HIPWEAPONRIGHT = 6, SHEATHETYPE_SHIELD = 7 }; enum CharacterSlot { SLOT_HEAD = 0, SLOT_NECK = 1, SLOT_SHOULDERS = 2, SLOT_SHIRT = 3, SLOT_CHEST = 4, SLOT_WAIST = 5, SLOT_LEGS = 6, SLOT_FEET = 7, SLOT_WRISTS = 8, SLOT_HANDS = 9, SLOT_FINGER1 = 10, SLOT_FINGER2 = 11, SLOT_TRINKET1 = 12, SLOT_TRINKET2 = 13, SLOT_BACK = 14, SLOT_MAIN_HAND = 15, SLOT_OFF_HAND = 16, SLOT_RANGED = 17, SLOT_TABARD = 18, SLOT_EMPTY = 19 }; enum Language { LANG_GLOBAL = 0, LANG_UNIVERSAL = 0, LANG_ORCISH = 1, LANG_DARNASSIAN = 2, LANG_TAURAHE = 3, LANG_DWARVISH = 6, LANG_COMMON = 7, LANG_DEMONIC = 8, LANG_TITAN = 9, LANG_THALASSIAN = 10, LANG_DRACONIC = 11, LANG_KALIMAG = 12, LANG_GNOMISH = 13, LANG_TROLL = 14, LANG_GUTTERSPEAK = 33, LANG_DRAENEI = 35, LANG_ADDON = 0xFFFFFFFF // used by addons }; enum SpellEffects { SPELL_EFFECT_INSTAKILL = 1, SPELL_EFFECT_SCHOOL_DAMAGE = 2, SPELL_EFFECT_DUMMY = 3, SPELL_EFFECT_PORTAL_TELEPORT = 4, SPELL_EFFECT_TELEPORT_UNITS = 5, SPELL_EFFECT_APPLY_AURA = 6, SPELL_EFFECT_ENVIRONMENTAL_DAMAGE = 7, SPELL_EFFECT_MANA_DRAIN = 8, SPELL_EFFECT_HEALTH_LEECH = 9, SPELL_EFFECT_HEAL = 10, SPELL_EFFECT_BIND = 11, SPELL_EFFECT_PORTAL = 12, SPELL_EFFECT_RITUAL_BASE = 13, SPELL_EFFECT_RITUAL_SPECIALIZE = 14, SPELL_EFFECT_RITUAL_ACTIVATE_PORTAL = 15, SPELL_EFFECT_QUEST_COMPLETE = 16, SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL = 17, SPELL_EFFECT_RESURRECT = 18, SPELL_EFFECT_ADD_EXTRA_ATTACKS = 19, SPELL_EFFECT_DODGE = 20, SPELL_EFFECT_EVADE = 21, SPELL_EFFECT_PARRY = 22, SPELL_EFFECT_BLOCK = 23, SPELL_EFFECT_CREATE_ITEM = 24, SPELL_EFFECT_WEAPON = 25, SPELL_EFFECT_DEFENSE = 26, SPELL_EFFECT_PERSISTENT_AREA_AURA = 27, SPELL_EFFECT_SUMMON = 28, SPELL_EFFECT_LEAP = 29, SPELL_EFFECT_ENERGIZE = 30, SPELL_EFFECT_WEAPON_PERCENT_DAMAGE = 31, SPELL_EFFECT_TRIGGER_MISSILE = 32, SPELL_EFFECT_OPEN_LOCK = 33, SPELL_EFFECT_SUMMON_CHANGE_ITEM = 34, SPELL_EFFECT_APPLY_AREA_AURA = 35, SPELL_EFFECT_LEARN_SPELL = 36, SPELL_EFFECT_SPELL_DEFENSE = 37, SPELL_EFFECT_DISPEL = 38, SPELL_EFFECT_LANGUAGE = 39, SPELL_EFFECT_DUAL_WIELD = 40, SPELL_EFFECT_SUMMON_WILD = 41, SPELL_EFFECT_SUMMON_GUARDIAN = 42, SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER= 43, SPELL_EFFECT_SKILL_STEP = 44, SPELL_EFFECT_UNDEFINED_45 = 45, SPELL_EFFECT_SPAWN = 46, SPELL_EFFECT_TRADE_SKILL = 47, SPELL_EFFECT_STEALTH = 48, SPELL_EFFECT_DETECT = 49, // SPELL_EFFECT_SUMMON_OBJECT = 50, SPELL_EFFECT_TRANS_DOOR = 50, SPELL_EFFECT_FORCE_CRITICAL_HIT = 51, SPELL_EFFECT_GUARANTEE_HIT = 52, SPELL_EFFECT_ENCHANT_ITEM = 53, SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY = 54, SPELL_EFFECT_TAMECREATURE = 55, SPELL_EFFECT_SUMMON_PET = 56, SPELL_EFFECT_LEARN_PET_SPELL = 57, SPELL_EFFECT_WEAPON_DAMAGE = 58, SPELL_EFFECT_OPEN_LOCK_ITEM = 59, SPELL_EFFECT_PROFICIENCY = 60, SPELL_EFFECT_SEND_EVENT = 61, SPELL_EFFECT_POWER_BURN = 62, SPELL_EFFECT_THREAT = 63, SPELL_EFFECT_TRIGGER_SPELL = 64, SPELL_EFFECT_HEALTH_FUNNEL = 65, SPELL_EFFECT_POWER_FUNNEL = 66, SPELL_EFFECT_HEAL_MAX_HEALTH = 67, SPELL_EFFECT_INTERRUPT_CAST = 68, SPELL_EFFECT_DISTRACT = 69, SPELL_EFFECT_PULL = 70, SPELL_EFFECT_PICKPOCKET = 71, SPELL_EFFECT_ADD_FARSIGHT = 72, SPELL_EFFECT_SUMMON_POSSESSED = 73, SPELL_EFFECT_SUMMON_TOTEM = 74, SPELL_EFFECT_HEAL_MECHANICAL = 75, SPELL_EFFECT_SUMMON_OBJECT_WILD = 76, SPELL_EFFECT_SCRIPT_EFFECT = 77, SPELL_EFFECT_ATTACK = 78, SPELL_EFFECT_SANCTUARY = 79, SPELL_EFFECT_ADD_COMBO_POINTS = 80, SPELL_EFFECT_CREATE_HOUSE = 81, SPELL_EFFECT_BIND_SIGHT = 82, SPELL_EFFECT_DUEL = 83, SPELL_EFFECT_STUCK = 84, SPELL_EFFECT_SUMMON_PLAYER = 85, SPELL_EFFECT_ACTIVATE_OBJECT = 86, SPELL_EFFECT_SUMMON_TOTEM_SLOT1 = 87, SPELL_EFFECT_SUMMON_TOTEM_SLOT2 = 88, SPELL_EFFECT_SUMMON_TOTEM_SLOT3 = 89, SPELL_EFFECT_SUMMON_TOTEM_SLOT4 = 90, SPELL_EFFECT_THREAT_ALL = 91, SPELL_EFFECT_ENCHANT_HELD_ITEM = 92, SPELL_EFFECT_SUMMON_PHANTASM = 93, SPELL_EFFECT_SELF_RESURRECT = 94, SPELL_EFFECT_SKINNING = 95, SPELL_EFFECT_CHARGE = 96, SPELL_EFFECT_SUMMON_CRITTER = 97, SPELL_EFFECT_KNOCK_BACK = 98, SPELL_EFFECT_DISENCHANT = 99, SPELL_EFFECT_INEBRIATE = 100, SPELL_EFFECT_FEED_PET = 101, SPELL_EFFECT_DISMISS_PET = 102, SPELL_EFFECT_REPUTATION = 103, SPELL_EFFECT_SUMMON_OBJECT_SLOT1 = 104, SPELL_EFFECT_SUMMON_OBJECT_SLOT2 = 105, SPELL_EFFECT_SUMMON_OBJECT_SLOT3 = 106, SPELL_EFFECT_SUMMON_OBJECT_SLOT4 = 107, SPELL_EFFECT_DISPEL_MECHANIC = 108, SPELL_EFFECT_SUMMON_DEAD_PET = 109, SPELL_EFFECT_DESTROY_ALL_TOTEMS = 110, SPELL_EFFECT_DURABILITY_DAMAGE = 111, SPELL_EFFECT_SUMMON_DEMON = 112, SPELL_EFFECT_RESURRECT_NEW = 113, SPELL_EFFECT_ATTACK_ME = 114, SPELL_EFFECT_DURABILITY_DAMAGE_PCT = 115, SPELL_EFFECT_SKIN_PLAYER_CORPSE = 116, SPELL_EFFECT_SPIRIT_HEAL = 117, SPELL_EFFECT_SKILL = 118, SPELL_EFFECT_APPLY_AURA_NEW = 119, SPELL_EFFECT_TELEPORT_GRAVEYARD = 120, SPELL_EFFECT_NORMALIZED_WEAPON_DMG = 121, SPELL_EFFECT_122 = 122, SPELL_EFFECT_123 = 123, SPELL_EFFECT_124 = 124, SPELL_EFFECT_REDUCE_THREAT_PERCENT = 125, SPELL_EFFECT_126 = 126, SPELL_EFFECT_PROSPECTING = 127, SPELL_EFFECT_128 = 128, SPELL_EFFECT_129 = 129, SPELL_EFFECT_130 = 130, SPELL_EFFECT_131 = 131, SPELL_EFFECT_132 = 132, SPELL_EFFECT_133 = 133, SPELL_EFFECT_134 = 134, SPELL_EFFECT_135 = 135, SPELL_EFFECT_136 = 136, SPELL_EFFECT_137 = 137, SPELL_EFFECT_138 = 138, SPELL_EFFECT_139 = 139, SPELL_EFFECT_140 = 140, SPELL_EFFECT_141 = 141, SPELL_EFFECT_142 = 142, SPELL_EFFECT_143 = 143, SPELL_EFFECT_144 = 144, SPELL_EFFECT_145 = 145, SPELL_EFFECT_146 = 146, SPELL_EFFECT_147 = 147, SPELL_EFFECT_148 = 148, SPELL_EFFECT_149 = 149, TOTAL_SPELL_EFFECTS = 150 }; enum CharacterStates { STATE_SITTING = 1, STATE_SITTINGCHAIR = 2, STATE_SLEEPING = 3, STATE_SITTINGCHAIRLOW = 4, STATE_SITTINGCHAIRMEDIUM = 5, STATE_SITTINGCHAIRHIGH = 6, STATE_DEAD = 7, STATE_KNEEL = 8 }; enum GameobjectTypes { GAMEOBJECT_TYPE_DOOR = 0, GAMEOBJECT_TYPE_BUTTON = 1, GAMEOBJECT_TYPE_QUESTGIVER = 2, GAMEOBJECT_TYPE_CHEST = 3, GAMEOBJECT_TYPE_BINDER = 4, GAMEOBJECT_TYPE_GENERIC = 5, GAMEOBJECT_TYPE_TRAP = 6, GAMEOBJECT_TYPE_CHAIR = 7, GAMEOBJECT_TYPE_SPELL_FOCUS = 8, GAMEOBJECT_TYPE_TEXT = 9, GAMEOBJECT_TYPE_GOOBER = 10, GAMEOBJECT_TYPE_TRANSPORT = 11, GAMEOBJECT_TYPE_AREADAMAGE = 12, GAMEOBJECT_TYPE_CAMERA = 13, GAMEOBJECT_TYPE_MAP_OBJECT = 14, GAMEOBJECT_TYPE_MO_TRANSPORT = 15, GAMEOBJECT_TYPE_DUEL_ARBITER = 16, GAMEOBJECT_TYPE_FISHINGNODE = 17, GAMEOBJECT_TYPE_SUMMONING_RITUAL = 18, GAMEOBJECT_TYPE_MAILBOX = 19, GAMEOBJECT_TYPE_AUCTIONHOUSE = 20, GAMEOBJECT_TYPE_GUARDPOST = 21, GAMEOBJECT_TYPE_SPELLCASTER = 22, GAMEOBJECT_TYPE_MEETINGSTONE = 23, GAMEOBJECT_TYPE_FLAGSTAND = 24, GAMEOBJECT_TYPE_FISHINGHOLE = 25, GAMEOBJECT_TYPE_FLAGDROP = 26, GAMEOBJECT_TYPE_MINI_GAME = 27, GAMEOBJECT_TYPE_LOTTERY_KIOSK = 28, GAMEOBJECT_TYPE_CAPTURE_POINT = 29, GAMEOBJECT_TYPE_AURA_GENERATOR = 30, GAMEOBJECT_TYPE_DUNGEON_DIFFICULTY = 31, GAMEOBJECT_TYPE_DO_NOT_USE_YET = 32, GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING = 33, GAMEOBJECT_TYPE_GUILD_BANK = 34, MAX_GAMEOBJECT_TYPE = 35 // sending to client this or greater value can crash client. }; enum TextEmote { TEXTEMOTE_AGREE = 1, TEXTEMOTE_AMAZE = 2, TEXTEMOTE_ANGRY = 3, TEXTEMOTE_APOLOGIZE = 4, TEXTEMOTE_APPLAUD = 5, TEXTEMOTE_BASHFUL = 6, TEXTEMOTE_BECKON = 7, TEXTEMOTE_BEG = 8, TEXTEMOTE_BITE = 9, TEXTEMOTE_BLEED = 10, TEXTEMOTE_BLINK = 11, TEXTEMOTE_BLUSH = 12, TEXTEMOTE_BONK = 13, TEXTEMOTE_BORED = 14, TEXTEMOTE_BOUNCE = 15, TEXTEMOTE_BRB = 16, TEXTEMOTE_BOW = 17, TEXTEMOTE_BURP = 18, TEXTEMOTE_BYE = 19, TEXTEMOTE_CACKLE = 20, TEXTEMOTE_CHEER = 21, TEXTEMOTE_CHICKEN = 22, TEXTEMOTE_CHUCKLE = 23, TEXTEMOTE_CLAP = 24, TEXTEMOTE_CONFUSED = 25, TEXTEMOTE_CONGRATULATE = 26, TEXTEMOTE_COUGH = 27, TEXTEMOTE_COWER = 28, TEXTEMOTE_CRACK = 29, TEXTEMOTE_CRINGE = 30, TEXTEMOTE_CRY = 31, TEXTEMOTE_CURIOUS = 32, TEXTEMOTE_CURTSEY = 33, TEXTEMOTE_DANCE = 34, TEXTEMOTE_DRINK = 35, TEXTEMOTE_DROOL = 36, TEXTEMOTE_EAT = 37, TEXTEMOTE_EYE = 38, TEXTEMOTE_FART = 39, TEXTEMOTE_FIDGET = 40, TEXTEMOTE_FLEX = 41, TEXTEMOTE_FROWN = 42, TEXTEMOTE_GASP = 43, TEXTEMOTE_GAZE = 44, TEXTEMOTE_GIGGLE = 45, TEXTEMOTE_GLARE = 46, TEXTEMOTE_GLOAT = 47, TEXTEMOTE_GREET = 48, TEXTEMOTE_GRIN = 49, TEXTEMOTE_GROAN = 50, TEXTEMOTE_GROVEL = 51, TEXTEMOTE_GUFFAW = 52, TEXTEMOTE_HAIL = 53, TEXTEMOTE_HAPPY = 54, TEXTEMOTE_HELLO = 55, TEXTEMOTE_HUG = 56, TEXTEMOTE_HUNGRY = 57, TEXTEMOTE_KISS = 58, TEXTEMOTE_KNEEL = 59, TEXTEMOTE_LAUGH = 60, TEXTEMOTE_LAYDOWN = 61, TEXTEMOTE_MESSAGE = 62, TEXTEMOTE_MOAN = 63, TEXTEMOTE_MOON = 64, TEXTEMOTE_MOURN = 65, TEXTEMOTE_NO = 66, TEXTEMOTE_NOD = 67, TEXTEMOTE_NOSEPICK = 68, TEXTEMOTE_PANIC = 69, TEXTEMOTE_PEER = 70, TEXTEMOTE_PLEAD = 71, TEXTEMOTE_POINT = 72, TEXTEMOTE_POKE = 73, TEXTEMOTE_PRAY = 74, TEXTEMOTE_ROAR = 75, TEXTEMOTE_ROFL = 76, TEXTEMOTE_RUDE = 77, TEXTEMOTE_SALUTE = 78, TEXTEMOTE_SCRATCH = 79, TEXTEMOTE_SEXY = 80, TEXTEMOTE_SHAKE = 81, TEXTEMOTE_SHOUT = 82, TEXTEMOTE_SHRUG = 83, TEXTEMOTE_SHY = 84, TEXTEMOTE_SIGH = 85, TEXTEMOTE_SIT = 86, TEXTEMOTE_SLEEP = 87, TEXTEMOTE_SNARL = 88, TEXTEMOTE_SPIT = 89, TEXTEMOTE_STARE = 90, TEXTEMOTE_SURPRISED = 91, TEXTEMOTE_SURRENDER = 92, TEXTEMOTE_TALK = 93, TEXTEMOTE_TALKEX = 94, TEXTEMOTE_TALKQ = 95, TEXTEMOTE_TAP = 96, TEXTEMOTE_THANK = 97, TEXTEMOTE_THREATEN = 98, TEXTEMOTE_TIRED = 99, TEXTEMOTE_VICTORY = 100, TEXTEMOTE_WAVE = 101, TEXTEMOTE_WELCOME = 102, TEXTEMOTE_WHINE = 103, TEXTEMOTE_WHISTLE = 104, TEXTEMOTE_WORK = 105, TEXTEMOTE_YAWN = 106, TEXTEMOTE_BOGGLE = 107, TEXTEMOTE_CALM = 108, TEXTEMOTE_COLD = 109, TEXTEMOTE_COMFORT = 110, TEXTEMOTE_CUDDLE = 111, TEXTEMOTE_DUCK = 112, TEXTEMOTE_INSULT = 113, TEXTEMOTE_INTRODUCE = 114, TEXTEMOTE_JK = 115, TEXTEMOTE_LICK = 116, TEXTEMOTE_LISTEN = 117, TEXTEMOTE_LOST = 118, TEXTEMOTE_MOCK = 119, TEXTEMOTE_PONDER = 120, TEXTEMOTE_POUNCE = 121, TEXTEMOTE_PRAISE = 122, TEXTEMOTE_PURR = 123, TEXTEMOTE_PUZZLE = 124, TEXTEMOTE_RAISE = 125, TEXTEMOTE_READY = 126, TEXTEMOTE_SHIMMY = 127, TEXTEMOTE_SHIVER = 128, TEXTEMOTE_SHOO = 129, TEXTEMOTE_SLAP = 130, TEXTEMOTE_SMIRK = 131, TEXTEMOTE_SNIFF = 132, TEXTEMOTE_SNUB = 133, TEXTEMOTE_SOOTHE = 134, TEXTEMOTE_STINK = 135, TEXTEMOTE_TAUNT = 136, TEXTEMOTE_TEASE = 137, TEXTEMOTE_THIRSTY = 138, TEXTEMOTE_VETO = 139, TEXTEMOTE_SNICKER = 140, TEXTEMOTE_STAND = 141, TEXTEMOTE_TICKLE = 142, TEXTEMOTE_VIOLIN = 143, TEXTEMOTE_SMILE = 163, TEXTEMOTE_RASP = 183, TEXTEMOTE_PITY = 203, TEXTEMOTE_GROWL = 204, TEXTEMOTE_BARK = 205, TEXTEMOTE_SCARED = 223, TEXTEMOTE_FLOP = 224, TEXTEMOTE_LOVE = 225, TEXTEMOTE_MOO = 226, TEXTEMOTE_OPENFIRE = 327, TEXTEMOTE_FLIRT = 328, TEXTEMOTE_JOKE = 329, TEXTEMOTE_COMMEND = 243, TEXTEMOTE_WINK = 363, TEXTEMOTE_PAT = 364, TEXTEMOTE_SERIOUS = 365, TEXTEMOTE_MOUNTSPECIAL = 366 }; enum Emote { EMOTE_ONESHOT_NONE = 0, EMOTE_ONESHOT_TALK = 1, EMOTE_ONESHOT_BOW = 2, EMOTE_ONESHOT_WAVE = 3, EMOTE_ONESHOT_CHEER = 4, EMOTE_ONESHOT_EXCLAMATION = 5, EMOTE_ONESHOT_QUESTION = 6, EMOTE_ONESHOT_EAT = 7, EMOTE_STATE_DANCE = 10, EMOTE_ONESHOT_LAUGH = 11, EMOTE_STATE_SLEEP = 12, EMOTE_STATE_SIT = 13, EMOTE_ONESHOT_RUDE = 14, EMOTE_ONESHOT_ROAR = 15, EMOTE_ONESHOT_KNEEL = 16, EMOTE_ONESHOT_KISS = 17, EMOTE_ONESHOT_CRY = 18, EMOTE_ONESHOT_CHICKEN = 19, EMOTE_ONESHOT_BEG = 20, EMOTE_ONESHOT_APPLAUD = 21, EMOTE_ONESHOT_SHOUT = 22, EMOTE_ONESHOT_FLEX = 23, EMOTE_ONESHOT_SHY = 24, EMOTE_ONESHOT_POINT = 25, EMOTE_STATE_STAND = 26, EMOTE_STATE_READYUNARMED = 27, EMOTE_STATE_WORK = 28, EMOTE_STATE_POINT = 29, EMOTE_STATE_NONE = 30, EMOTE_ONESHOT_WOUND = 33, EMOTE_ONESHOT_WOUNDCRITICAL = 34, EMOTE_ONESHOT_ATTACKUNARMED = 35, EMOTE_ONESHOT_ATTACK1H = 36, EMOTE_ONESHOT_ATTACK2HTIGHT = 37, EMOTE_ONESHOT_ATTACK2HLOOSE = 38, EMOTE_ONESHOT_PARRYUNARMED = 39, EMOTE_ONESHOT_PARRYSHIELD = 43, EMOTE_ONESHOT_READYUNARMED = 44, EMOTE_ONESHOT_READY1H = 45, EMOTE_ONESHOT_READYBOW = 48, EMOTE_ONESHOT_SPELLPRECAST = 50, EMOTE_ONESHOT_SPELLCAST = 51, EMOTE_ONESHOT_BATTLEROAR = 53, EMOTE_ONESHOT_SPECIALATTACK1H = 54, EMOTE_ONESHOT_KICK = 60, EMOTE_ONESHOT_ATTACKTHROWN = 61, EMOTE_STATE_STUN = 64, EMOTE_STATE_DEAD = 65, EMOTE_ONESHOT_SALUTE = 66, EMOTE_STATE_KNEEL = 68, EMOTE_STATE_USESTANDING = 69, EMOTE_ONESHOT_WAVE_NOSHEATHE = 70, EMOTE_ONESHOT_CHEER_NOSHEATHE = 71, EMOTE_ONESHOT_EAT_NOSHEATHE = 92, EMOTE_STATE_STUN_NOSHEATHE = 93, EMOTE_ONESHOT_DANCE = 94, EMOTE_ONESHOT_SALUTE_NOSHEATH = 113, EMOTE_STATE_USESTANDING_NOSHEATHE = 133, EMOTE_ONESHOT_LAUGH_NOSHEATHE = 153, EMOTE_STATE_WORK_NOSHEATHE = 173, EMOTE_STATE_SPELLPRECAST = 193, EMOTE_ONESHOT_READYRIFLE = 213, EMOTE_STATE_READYRIFLE = 214, EMOTE_STATE_WORK_NOSHEATHE_MINING = 233, EMOTE_STATE_WORK_NOSHEATHE_CHOPWOOD= 234, EMOTE_zzOLDONESHOT_LIFTOFF = 253, EMOTE_ONESHOT_LIFTOFF = 254, EMOTE_ONESHOT_YES = 273, EMOTE_ONESHOT_NO = 274, EMOTE_ONESHOT_TRAIN = 275, EMOTE_ONESHOT_LAND = 293, EMOTE_STATE_AT_EASE = 313, EMOTE_STATE_READY1H = 333, EMOTE_STATE_SPELLKNEELSTART = 353, EMOTE_STATE_SUBMERGED = 373, EMOTE_ONESHOT_SUBMERGE = 374, EMOTE_STATE_READY2H = 375, EMOTE_STATE_READYBOW = 376, EMOTE_ONESHOT_MOUNTSPECIAL = 377, EMOTE_STATE_TALK = 378, EMOTE_STATE_FISHING = 379, EMOTE_ONESHOT_FISHING = 380, EMOTE_ONESHOT_LOOT = 381, EMOTE_STATE_WHIRLWIND = 382, EMOTE_STATE_DROWNED = 383, EMOTE_STATE_HOLD_BOW = 384, EMOTE_STATE_HOLD_RIFLE = 385, EMOTE_STATE_HOLD_THROWN = 386, EMOTE_ONESHOT_DROWN = 387, EMOTE_ONESHOT_STOMP = 388, EMOTE_ONESHOT_ATTACKOFF = 389, EMOTE_ONESHOT_ATTACKOFFPIERCE = 390, EMOTE_STATE_ROAR = 391, EMOTE_STATE_LAUGH = 392, EMOTE_ONESHOT_CREATURE_SPECIAL = 393, EMOTE_ONESHOT_JUMPLANDRUN = 394, EMOTE_ONESHOT_JUMPEND = 395, EMOTE_ONESHOT_TALK_NOSHEATHE = 396, EMOTE_ONESHOT_POINT_NOSHEATHE = 397, EMOTE_STATE_CANNIBALIZE = 398, EMOTE_ONESHOT_JUMPSTART = 399, EMOTE_STATE_DANCESPECIAL = 400, EMOTE_ONESHOT_DANCESPECIAL = 401, EMOTE_ONESHOT_CUSTOMSPELL01 = 402, EMOTE_ONESHOT_CUSTOMSPELL02 = 403, EMOTE_ONESHOT_CUSTOMSPELL03 = 404, EMOTE_ONESHOT_CUSTOMSPELL04 = 405, EMOTE_ONESHOT_CUSTOMSPELL05 = 406, EMOTE_ONESHOT_CUSTOMSPELL06 = 407, EMOTE_ONESHOT_CUSTOMSPELL07 = 408, EMOTE_ONESHOT_CUSTOMSPELL08 = 409, EMOTE_ONESHOT_CUSTOMSPELL09 = 410, EMOTE_ONESHOT_CUSTOMSPELL10 = 411, EMOTE_STATE_EXCLAIM = 412, EMOTE_STATE_SIT_CHAIR_MED = 415, EMOTE_STATE_SPELLEFFECT_HOLD = 422 }; enum Anim { ANIM_STAND = 0x0, ANIM_DEATH = 0x1, ANIM_SPELL = 0x2, ANIM_STOP = 0x3, ANIM_WALK = 0x4, ANIM_RUN = 0x5, ANIM_DEAD = 0x6, ANIM_RISE = 0x7, ANIM_STANDWOUND = 0x8, ANIM_COMBATWOUND = 0x9, ANIM_COMBATCRITICAL = 0xA, ANIM_SHUFFLE_LEFT = 0xB, ANIM_SHUFFLE_RIGHT = 0xC, ANIM_WALK_BACKWARDS = 0xD, ANIM_STUN = 0xE, ANIM_HANDS_CLOSED = 0xF, ANIM_ATTACKUNARMED = 0x10, ANIM_ATTACK1H = 0x11, ANIM_ATTACK2HTIGHT = 0x12, ANIM_ATTACK2HLOOSE = 0x13, ANIM_PARRYUNARMED = 0x14, ANIM_PARRY1H = 0x15, ANIM_PARRY2HTIGHT = 0x16, ANIM_PARRY2HLOOSE = 0x17, ANIM_PARRYSHIELD = 0x18, ANIM_READYUNARMED = 0x19, ANIM_READY1H = 0x1A, ANIM_READY2HTIGHT = 0x1B, ANIM_READY2HLOOSE = 0x1C, ANIM_READYBOW = 0x1D, ANIM_DODGE = 0x1E, ANIM_SPELLPRECAST = 0x1F, ANIM_SPELLCAST = 0x20, ANIM_SPELLCASTAREA = 0x21, ANIM_NPCWELCOME = 0x22, ANIM_NPCGOODBYE = 0x23, ANIM_BLOCK = 0x24, ANIM_JUMPSTART = 0x25, ANIM_JUMP = 0x26, ANIM_JUMPEND = 0x27, ANIM_FALL = 0x28, ANIM_SWIMIDLE = 0x29, ANIM_SWIM = 0x2A, ANIM_SWIM_LEFT = 0x2B, ANIM_SWIM_RIGHT = 0x2C, ANIM_SWIM_BACKWARDS = 0x2D, ANIM_ATTACKBOW = 0x2E, ANIM_FIREBOW = 0x2F, ANIM_READYRIFLE = 0x30, ANIM_ATTACKRIFLE = 0x31, ANIM_LOOT = 0x32, ANIM_SPELL_PRECAST_DIRECTED = 0x33, ANIM_SPELL_PRECAST_OMNI = 0x34, ANIM_SPELL_CAST_DIRECTED = 0x35, ANIM_SPELL_CAST_OMNI = 0x36, ANIM_SPELL_BATTLEROAR = 0x37, ANIM_SPELL_READYABILITY = 0x38, ANIM_SPELL_SPECIAL1H = 0x39, ANIM_SPELL_SPECIAL2H = 0x3A, ANIM_SPELL_SHIELDBASH = 0x3B, ANIM_EMOTE_TALK = 0x3C, ANIM_EMOTE_EAT = 0x3D, ANIM_EMOTE_WORK = 0x3E, ANIM_EMOTE_USE_STANDING = 0x3F, ANIM_EMOTE_EXCLAMATION = 0x40, ANIM_EMOTE_QUESTION = 0x41, ANIM_EMOTE_BOW = 0x42, ANIM_EMOTE_WAVE = 0x43, ANIM_EMOTE_CHEER = 0x44, ANIM_EMOTE_DANCE = 0x45, ANIM_EMOTE_LAUGH = 0x46, ANIM_EMOTE_SLEEP = 0x47, ANIM_EMOTE_SIT_GROUND = 0x48, ANIM_EMOTE_RUDE = 0x49, ANIM_EMOTE_ROAR = 0x4A, ANIM_EMOTE_KNEEL = 0x4B, ANIM_EMOTE_KISS = 0x4C, ANIM_EMOTE_CRY = 0x4D, ANIM_EMOTE_CHICKEN = 0x4E, ANIM_EMOTE_BEG = 0x4F, ANIM_EMOTE_APPLAUD = 0x50, ANIM_EMOTE_SHOUT = 0x51, ANIM_EMOTE_FLEX = 0x52, ANIM_EMOTE_SHY = 0x53, ANIM_EMOTE_POINT = 0x54, ANIM_ATTACK1HPIERCE = 0x55, ANIM_ATTACK2HLOOSEPIERCE = 0x56, ANIM_ATTACKOFF = 0x57, ANIM_ATTACKOFFPIERCE = 0x58, ANIM_SHEATHE = 0x59, ANIM_HIPSHEATHE = 0x5A, ANIM_MOUNT = 0x5B, ANIM_RUN_LEANRIGHT = 0x5C, ANIM_RUN_LEANLEFT = 0x5D, ANIM_MOUNT_SPECIAL = 0x5E, ANIM_KICK = 0x5F, ANIM_SITDOWN = 0x60, ANIM_SITTING = 0x61, ANIM_SITUP = 0x62, ANIM_SLEEPDOWN = 0x63, ANIM_SLEEPING = 0x64, ANIM_SLEEPUP = 0x65, ANIM_SITCHAIRLOW = 0x66, ANIM_SITCHAIRMEDIUM = 0x67, ANIM_SITCHAIRHIGH = 0x68, ANIM_LOADBOW = 0x69, ANIM_LOADRIFLE = 0x6A, ANIM_ATTACKTHROWN = 0x6B, ANIM_READYTHROWN = 0x6C, ANIM_HOLDBOW = 0x6D, ANIM_HOLDRIFLE = 0x6E, ANIM_HOLDTHROWN = 0x6F, ANIM_LOADTHROWN = 0x70, ANIM_EMOTE_SALUTE = 0x71, ANIM_KNEELDOWN = 0x72, ANIM_KNEELING = 0x73, ANIM_KNEELUP = 0x74, ANIM_ATTACKUNARMEDOFF = 0x75, ANIM_SPECIALUNARMED = 0x76, ANIM_STEALTHWALK = 0x77, ANIM_STEALTHSTAND = 0x78, ANIM_KNOCKDOWN = 0x79, ANIM_EATING = 0x7A, ANIM_USESTANDINGLOOP = 0x7B, ANIM_CHANNELCASTDIRECTED = 0x7C, ANIM_CHANNELCASTOMNI = 0x7D, ANIM_WHIRLWIND = 0x7E, ANIM_BIRTH = 0x7F, ANIM_USESTANDINGSTART = 0x80, ANIM_USESTANDINGEND = 0x81, ANIM_HOWL = 0x82, ANIM_DROWN = 0x83, ANIM_DROWNED = 0x84, ANIM_FISHINGCAST = 0x85, ANIM_FISHINGLOOP = 0x86, ANIM_FLY = 0x87, ANIM_EMOTE_WORK_NO_SHEATHE = 0x88, ANIM_EMOTE_STUN_NO_SHEATHE = 0x89, ANIM_EMOTE_USE_STANDING_NO_SHEATHE= 0x8A, ANIM_SPELL_SLEEP_DOWN = 0x8B, ANIM_SPELL_KNEEL_START = 0x8C, ANIM_SPELL_KNEEL_LOOP = 0x8D, ANIM_SPELL_KNEEL_END = 0x8E, ANIM_SPRINT = 0x8F, ANIM_IN_FIGHT = 0x90, ANIM_GAMEOBJ_SPAWN = 145, ANIM_GAMEOBJ_CLOSE = 146, ANIM_GAMEOBJ_CLOSED = 147, ANIM_GAMEOBJ_OPEN = 148, ANIM_GAMEOBJ_OPENED = 149, ANIM_GAMEOBJ_DESTROY = 150, ANIM_GAMEOBJ_DESTROYED = 151, ANIM_GAMEOBJ_REBUILD = 152, ANIM_GAMEOBJ_CUSTOM0 = 153, ANIM_GAMEOBJ_CUSTOM1 = 154, ANIM_GAMEOBJ_CUSTOM2 = 155, ANIM_GAMEOBJ_CUSTOM3 = 156, ANIM_GAMEOBJ_DESPAWN = 157, ANIM_HOLD = 158, ANIM_DECAY = 159, ANIM_BOWPULL = 160, ANIM_BOWRELEASE = 161, ANIM_SHIPSTART = 162, ANIM_SHIPMOVEING = 163, ANIM_SHIPSTOP = 164, ANIM_GROUPARROW = 165, ANIM_ARROW = 166, ANIM_CORPSEARROW = 167, ANIM_GUIDEARROW = 168, ANIM_SWAY = 169, ANIM_DRUIDCATPOUNCE = 170, ANIM_DRUIDCATRIP = 171, ANIM_DRUIDCATRAKE = 172, ANIM_DRUIDCATRAVAGE = 173, ANIM_DRUIDCATCLAW = 174, ANIM_DRUIDCATCOWER = 175, ANIM_DRUIDBEARSWIPE = 176, ANIM_DRUIDBEARBITE = 177, ANIM_DRUIDBEARMAUL = 178, ANIM_DRUIDBEARBASH = 179, ANIM_DRAGONTAIL = 180, ANIM_DRAGONSTOMP = 181, ANIM_DRAGONSPIT = 182, ANIM_DRAGONSPITHOVER = 183, ANIM_DRAGONSPITFLY = 184, ANIM_EMOTEYES = 185, ANIM_EMOTENO = 186, ANIM_JUMPLANDRUN = 187, ANIM_LOOTHOLD = 188, ANIM_LOOTUP = 189, ANIM_STANDHIGH = 190, ANIM_IMPACT = 191, ANIM_LIFTOFF = 192, ANIM_HOVER = 193, ANIM_SUCCUBUSENTICE = 194, ANIM_EMOTETRAIN = 195, ANIM_EMOTEDEAD = 196, ANIM_EMOTEDANCEONCE = 197, ANIM_DEFLECT = 198, ANIM_EMOTEEATNOSHEATHE = 199, ANIM_LAND = 200, ANIM_SUBMERGE = 201, ANIM_SUBMERGED = 202, ANIM_CANNIBALIZE = 203, ANIM_ARROWBIRTH = 204, ANIM_GROURARROWBIRTH = 205, ANIM_CORPSEARROWBIRTH = 206, ANIM_GUIDEARROWBIRTH = 207 }; enum LockType { LOCKTYPE_PICKLOCK = 1, LOCKTYPE_HERBALISM = 2, LOCKTYPE_MINING = 3, LOCKTYPE_DISARM_TRAP = 4, LOCKTYPE_OPEN = 5, LOCKTYPE_TREASURE = 6, LOCKTYPE_CALCIFIED_ELVEN_GEMS = 7, LOCKTYPE_CLOSE = 8, LOCKTYPE_ARM_TRAP = 9, LOCKTYPE_QUICK_OPEN = 10, LOCKTYPE_QUICK_CLOSE = 11, LOCKTYPE_OPEN_TINKERING = 12, LOCKTYPE_OPEN_KNEELING = 13, LOCKTYPE_OPEN_ATTACKING = 14, LOCKTYPE_GAHZRIDIAN = 15, LOCKTYPE_BLASTING = 16, LOCKTYPE_SLOW_OPEN = 17, LOCKTYPE_SLOW_CLOSE = 18, LOCKTYPE_FISHING = 19 }; enum TrainerType { TRAINER_TYPE_CLASS = 0, TRAINER_TYPE_MOUNTS = 1, TRAINER_TYPE_TRADESKILLS = 2, TRAINER_TYPE_PETS = 3 }; #define SHAPESHIFT_FORM_CAT 1 #define SHAPESHIFT_FORM_TREE 2 #define SHAPESHIFT_FORM_TRAVEL 3 #define SHAPESHIFT_FORM_AQUATIC 4 #define SHAPESHIFT_FORM_BEAR 5 #define SHAPESHIFT_AMBIENT 6 #define SHAPESHIFT_GHOUL 7 #define SHAPESHIFT_FORM_DIRE_BEAR 8 #define SHAPESHIFT_CREATURE_BEAR 14 #define SHAPESHIFT_GHOST_WOLF 16 #define SHAPESHIFT_BATTLE_STANCE 17 #define SHAPESHIFT_DEFENSIVE_STANCE 18 #define SHAPESHIFT_BERSERKER_STANCE 19 #define SHAPESHIFT_FORM_SHADOW 28 #define SHAPESHIFT_STEALTH 30 #define SHAPESHIFT_MOONKIN 31 enum CreatureFamily { CREATURE_FAMILY_WOLF = 1, CREATURE_FAMILY_CAT = 2, CREATURE_FAMILY_SPIDER = 3, CREATURE_FAMILY_BEAR = 4, CREATURE_FAMILY_BOAR = 5, CREATURE_FAMILY_CROCILISK = 6, CREATURE_FAMILY_CARRION_BIRD = 7, CREATURE_FAMILY_CRAB = 8, CREATURE_FAMILY_GORILLA = 9, CREATURE_FAMILY_RAPTOR = 11, CREATURE_FAMILY_TALLSTRIDER = 12, CREATURE_FAMILY_FELHUNTER = 15, CREATURE_FAMILY_VOIDWALKER = 16, CREATURE_FAMILY_SUCCUBUS = 17, CREATURE_FAMILY_DOOMGUARD = 19, CREATURE_FAMILY_SCORPID = 20, CREATURE_FAMILY_TURTLE = 21, CREATURE_FAMILY_IMP = 23, CREATURE_FAMILY_BAT = 24, CREATURE_FAMILY_HYENA = 25, CREATURE_FAMILY_OWL = 26, CREATURE_FAMILY_WIND_SERPENT = 27, CREATURE_FAMILY_REMOTE_CONTROL = 28, CREATURE_FAMILY_FELGUARD = 29, CREATURE_FAMILY_DRAGONHAWK = 30, CREATURE_FAMILY_RAVAGER = 31, CREATURE_FAMILY_WARP_STALKER = 32, CREATURE_FAMILY_SPOREBAT = 33, CREATURE_FAMILY_NETHER_RAY = 34, CREATURE_FAMILY_SERPENT = 35, CREATURE_FAMILY_SEA_LION = 36 }; enum CreatureEliteType { CREATURE_ELITE_NORMAL = 0, CREATURE_ELITE_ELITE = 1, CREATURE_ELITE_RAREELITE = 2, CREATURE_ELITE_WORLDBOSS = 3, CREATURE_ELITE_RARE = 4 }; enum QuestTypes { QUEST_TYPE_ELITE = 1, QUEST_TYPE_LIFE = 21, QUEST_TYPE_PVP = 41, QUEST_TYPE_RAID = 62, QUEST_TYPE_DUNGEON = 81, QUEST_TYPE_WORLD_EVENT = 82, QUEST_TYPE_LEGENDARY = 83, QUEST_TYPE_ESCORT = 84, QUEST_TYPE_HEROIC = 85, QUEST_TYPE_DAILY = 87 }; enum CreatureType { CREATURE_TYPE_BEAST = 1, CREATURE_TYPE_DRAGON = 2, CREATURE_TYPE_DEMON = 3, CREATURE_TYPE_ELEMENTAL = 4, CREATURE_TYPE_GIANT = 5, CREATURE_TYPE_UNDEAD = 6, CREATURE_TYPE_HUMANOID = 7, CREATURE_TYPE_CRITTER = 8, CREATURE_TYPE_MECHANICAL = 9, CREATURE_TYPE_NOTSPECIFIED = 10, CREATURE_TYPE_TOTEM = 11 }; enum QuestSort { QUEST_SORT_EPIC = 1, QUEST_SORT_WAILING_CAVERNS_OLD = 21, QUEST_SORT_SEASONAL = 22, QUEST_SORT_UNDERCITY_OLD = 23, QUEST_SORT_HERBALISM = 24, QUEST_SORT_SCARLET_MONASTERY_OLD= 25, QUEST_SORT_ULDAMN_OLD = 41, QUEST_SORT_WARLOCK = 61, QUEST_SORT_WARRIOR = 81, QUEST_SORT_SHAMAN = 82, QUEST_SORT_FISHING = 101, QUEST_SORT_BLACKSMITHING = 121, QUEST_SORT_PALADIN = 141, QUEST_SORT_MAGE = 161, QUEST_SORT_ROGUE = 162, QUEST_SORT_ALCHEMY = 181, QUEST_SORT_LEATHERWORKING = 182, QUEST_SORT_ENGINERING = 201, QUEST_SORT_TREASURE_MAP = 221, QUEST_SORT_SUNKEN_TEMPLE_OLD = 241, QUEST_SORT_HUNTER = 261, QUEST_SORT_PRIEST = 262, QUEST_SORT_DRUID = 263, QUEST_SORT_TAILORING = 264, QUEST_SORT_SPECIAL = 284, QUEST_SORT_COOKING = 304, QUEST_SORT_FIRST_AID = 324, QUEST_SORT_LEGENDARY = 344, QUEST_SORT_DARKMOON_FAIRE = 364, QUEST_SORT_AHN_QIRAJ_WAR = 365, QUEST_SORT_LUNAR_FESTIVAL = 366, QUEST_SORT_REPUTATION = 367, QUEST_SORT_INVASION = 368, QUEST_SORT_MIDSUMMER = 369 }; enum SkillType { SKILL_FROST = 6, SKILL_FIRE = 8, SKILL_ARMS = 26, SKILL_COMBAT = 38, SKILL_SUBTLETY = 39, SKILL_POISONS = 40, SKILL_SWORDS = 43, SKILL_AXES = 44, SKILL_BOWS = 45, SKILL_GUNS = 46, SKILL_BEAST_MASTERY = 50, SKILL_SURVIVAL = 51, SKILL_MACES = 54, SKILL_HOLY = 56, SKILL_2H_SWORDS = 55, SKILL_SHADOW = 78, SKILL_DEFENSE = 95, SKILL_LANG_COMMON = 98, SKILL_RACIAL_DWARVEN = 101, SKILL_LANG_ORCISH = 109, SKILL_LANG_DWARVEN = 111, SKILL_LANG_DARNASSIAN = 113, SKILL_LANG_TAURAHE = 115, SKILL_DUAL_WIELD = 118, SKILL_RACIAL_TAUREN = 124, SKILL_ORC_RACIAL = 125, SKILL_RACIAL_NIGHT_ELF = 126, SKILL_FIRST_AID = 129, SKILL_FERAL_COMBAT = 134, SKILL_STAVES = 136, SKILL_LANG_THALASSIAN = 137, SKILL_LANG_DRACONIC = 138, SKILL_LANG_DEMON_TONGUE = 139, SKILL_LANG_TITAN = 140, SKILL_LANG_OLD_TONGUE = 141, SKILL_SURVIVAL2 = 142, SKILL_RIDING_HORSE = 148, SKILL_RIDING_WOLF = 149, SKILL_RIDING_RAM = 152, SKILL_RIDING_TIGER = 150, SKILL_SWIMING = 155, SKILL_2H_MACES = 160, SKILL_UNARMED = 162, SKILL_MARKSMANSHIP = 163, SKILL_BLACKSMITHING = 164, SKILL_LEATHERWORKING = 165, SKILL_ALCHEMY = 171, SKILL_2H_AXES = 172, SKILL_DAGGERS = 173, SKILL_THROWN = 176, SKILL_HERBALISM = 182, SKILL_GENERIC_DND = 183, SKILL_RETRIBUTION = 184, SKILL_COOKING = 185, SKILL_MINING = 186, SKILL_PET_IMP = 188, SKILL_PET_FELHUNTER = 189, SKILL_TAILORING = 197, SKILL_ENGINERING = 202, SKILL_PET_SPIDER = 203, SKILL_PET_VOIDWALKER = 204, SKILL_PET_SUCCUBUS = 205, SKILL_PET_INFERNAL = 206, SKILL_PET_DOOMGUARD = 207, SKILL_PET_WOLF = 208, SKILL_PET_CAT = 209, SKILL_PET_BEAR = 210, SKILL_PET_BOAR = 211, SKILL_PET_CROCILISK = 212, SKILL_PET_CARRION_BIRD = 213, SKILL_PET_GORILLA = 215, SKILL_PET_CRAB = 214, SKILL_PET_RAPTOR = 217, SKILL_PET_TALLSTRIDER = 218, SKILL_RACIAL_UNDED = 220, SKILL_WEAPON_TALENTS = 222, SKILL_CROSSBOWS = 226, SKILL_SPEARS = 227, SKILL_WANDS = 228, SKILL_POLEARMS = 229, SKILL_PET_SCORPID = 236, SKILL_ARCANE = 237, SKILL_OPEN_LOCK = 242, SKILL_PET_TURTLE = 251, SKILL_ASSASSINATION = 253, SKILL_FURY = 256, SKILL_PROTECTION = 257, SKILL_BEAST_TRAINING = 261, SKILL_PROTECTION2 = 267, SKILL_PET_TALENTS = 270, SKILL_PLATE_MAIL = 293, SKILL_LANG_GNOMISH = 313, SKILL_LANG_TROLL = 315, SKILL_ENCHANTING = 333, SKILL_DEMONOLOGY = 354, SKILL_AFFLICTION = 355, SKILL_FISHING = 356, SKILL_ENHANCEMENT = 373, SKILL_RESTORATION = 374, SKILL_ELEMENTAL_COMBAT = 375, SKILL_SKINNING = 393, SKILL_MAIL = 413, SKILL_LEATHER = 414, SKILL_CLOTH = 415, SKILL_SHIELD = 433, SKILL_FIST_WEAPONS = 473, SKILL_RIDING_RAPTOR = 533, SKILL_RIDING_MECHANOSTRIDER = 553, SKILL_RIDING_UNDEAD_HORSE = 554, SKILL_RESTORATION2 = 573, SKILL_BALANCE = 574, SKILL_DESTRUCTION = 593, SKILL_HOLY2 = 594, SKILL_DISCIPLINE = 613, SKILL_LOCKPICKING = 633, SKILL_PET_BAT = 653, SKILL_PET_HYENA = 654, SKILL_PET_OWL = 655, SKILL_PET_WIND_SERPENT = 656, SKILL_LANG_GUTTERSPEAK = 673, SKILL_RIDING_KODO = 713, SKILL_RACIAL_TROLL = 733, SKILL_RACIAL_GNOME = 753, SKILL_RACIAL_HUMAN = 754, SKILL_JEWELCRAFTING = 755, SKILL_RACIAL_BLOODELF = 756, SKILL_PET_EVENT_RC = 758, SKILL_LANG_DRAENEI = 759, SKILL_RACIAL_DRAENEI = 760, SKILL_PET_FELGUARD = 761, SKILL_RIDING = 762, SKILL_PET_DRAGONHAWK = 763, SKILL_PET_NETHER_RAY = 764, SKILL_PET_SPOREBAT = 765, SKILL_PET_WARP_STALKER = 766, SKILL_PET_RAVAGER = 767, SKILL_PET_SERPENT = 768 }; enum SkillCategory { SKILL_CATEGORY_ATTRIBUTES = 5, SKILL_CATEGORY_WEAPON = 6, SKILL_CATEGORY_CLASS = 7, SKILL_CATEGORY_ARMOR = 8, SKILL_CATEGORY_SECONDARY = 9, // secondary professions SKILL_CATEGORY_LANGUAGES = 10, SKILL_CATEGORY_PROFESSION = 11, // primary professions SKILL_CATEGORY_NOT_DISPLAYED = 12 }; enum TotemCategory { TC_SKINNING_SKIFE = 1, TC_EARTH_TOTEM = 2, TC_AIR_TOTEM = 3, TC_FIRE_TOTEM = 4, TC_WATER_TOTEM = 5, TC_COPPER_ROD = 6, TC_SILVER_ROD = 7, TC_GOLDEN_ROD = 8, TC_TRUESILVER_ROD = 9, TC_ARCANITE_ROD = 10, TC_MINING_PICK = 11, TC_PHILOSOPHERS_STONE = 12, TC_BLACKSMITH_HAMMER = 13, TC_ARCLIGHT_SPANNER = 14, TC_GYROMATIC_MA = 15, TC_MASTER_TOTEM = 21, TC_FEL_IRON_ROD = 41, TC_ADAMANTITE_ROD = 62, TC_ETERNIUM_ROD = 63 }; enum UnitDynFlags { UNIT_DYNFLAG_LOOTABLE = 0x0001, UNIT_DYNFLAG_TRACK_UNIT = 0x0002, UNIT_DYNFLAG_OTHER_TAGGER = 0x0004, UNIT_DYNFLAG_ROOTED = 0x0008, UNIT_DYNFLAG_SPECIALINFO = 0x0010, UNIT_DYNFLAG_DEAD = 0x0020 }; enum UnitFlags1 { UNIT_FLAG_NOT_ATTACKABLE = 0x0002, UNIT_FLAG_ATTACKABLE = 0x0008, UNIT_FLAG_NOT_ATTACKABLE_1 = 0x0080, UNIT_FLAG_NON_PVP_PLAYER = (UNIT_FLAG_ATTACKABLE + UNIT_FLAG_NOT_ATTACKABLE_1), UNIT_FLAG_ANIMATION_FROZEN = 0x0400, UNIT_FLAG_WAR_PLAYER = 0x1000 }; enum ChatMsg { CHAT_MSG_SAY = 0x00, CHAT_MSG_PARTY = 0x01, CHAT_MSG_RAID = 0x02, CHAT_MSG_GUILD = 0x03, CHAT_MSG_OFFICER = 0x04, CHAT_MSG_YELL = 0x05, CHAT_MSG_WHISPER = 0x06, CHAT_MSG_WHISPER_INFORM = 0x07, CHAT_MSG_EMOTE = 0x08, CHAT_MSG_TEXT_EMOTE = 0x09, CHAT_MSG_SYSTEM = 0x0A, CHAT_MSG_MONSTER_SAY = 0x0B, CHAT_MSG_MONSTER_YELL = 0x0C, CHAT_MSG_MONSTER_EMOTE = 0x0D, CHAT_MSG_CHANNEL = 0x0E, CHAT_MSG_CHANNEL_JOIN = 0x0F, CHAT_MSG_CHANNEL_LEAVE = 0x10, CHAT_MSG_CHANNEL_LIST = 0x11, CHAT_MSG_CHANNEL_NOTICE = 0x12, CHAT_MSG_CHANNEL_NOTICE_USER = 0x13, CHAT_MSG_AFK = 0x14, CHAT_MSG_DND = 0x15, CHAT_MSG_IGNORED = 0x16, CHAT_MSG_SKILL = 0x17, CHAT_MSG_LOOT = 0x18, CHAT_MSG_COMBAT_MISC_INFO = 0x19, CHAT_MSG_MONSTER_WHISPER = 0x1A, CHAT_MSG_COMBAT_SELF_HITS = 0x1B, CHAT_MSG_COMBAT_SELF_MISSES = 0x1C, CHAT_MSG_COMBAT_PET_HITS = 0x1D, CHAT_MSG_COMBAT_PET_MISSES = 0x1E, CHAT_MSG_COMBAT_PARTY_HITS = 0x1F, CHAT_MSG_COMBAT_PARTY_MISSES = 0x20, CHAT_MSG_COMBAT_FRIENDLYPLAYER_HITS = 0x21, CHAT_MSG_COMBAT_FRIENDLYPLAYER_MISSES = 0x22, CHAT_MSG_COMBAT_HOSTILEPLAYER_HITS = 0x23, CHAT_MSG_COMBAT_HOSTILEPLAYER_MISSES = 0x24, CHAT_MSG_COMBAT_CREATURE_VS_SELF_HITS = 0x25, CHAT_MSG_COMBAT_CREATURE_VS_SELF_MISSES = 0x26, CHAT_MSG_COMBAT_CREATURE_VS_PARTY_HITS = 0x27, CHAT_MSG_COMBAT_CREATURE_VS_PARTY_MISSES = 0x28, CHAT_MSG_COMBAT_CREATURE_VS_CREATURE_HITS = 0x29, CHAT_MSG_COMBAT_CREATURE_VS_CREATURE_MISSES = 0x2A, CHAT_MSG_COMBAT_FRIENDLY_DEATH = 0x2B, CHAT_MSG_COMBAT_HOSTILE_DEATH = 0x2C, CHAT_MSG_COMBAT_XP_GAIN = 0x2D, CHAT_MSG_SPELL_SELF_DAMAGE = 0x2E, CHAT_MSG_SPELL_SELF_BUFF = 0x2F, CHAT_MSG_SPELL_PET_DAMAGE = 0x30, CHAT_MSG_SPELL_PET_BUFF = 0x31, CHAT_MSG_SPELL_PARTY_DAMAGE = 0x32, CHAT_MSG_SPELL_PARTY_BUFF = 0x33, CHAT_MSG_SPELL_FRIENDLYPLAYER_DAMAGE = 0x34, CHAT_MSG_SPELL_FRIENDLYPLAYER_BUFF = 0x35, CHAT_MSG_SPELL_HOSTILEPLAYER_DAMAGE = 0x36, CHAT_MSG_SPELL_HOSTILEPLAYER_BUFF = 0x37, CHAT_MSG_SPELL_CREATURE_VS_SELF_DAMAGE = 0x38, CHAT_MSG_SPELL_CREATURE_VS_SELF_BUFF = 0x39, CHAT_MSG_SPELL_CREATURE_VS_PARTY_DAMAGE = 0x3A, CHAT_MSG_SPELL_CREATURE_VS_PARTY_BUFF = 0x3B, CHAT_MSG_SPELL_CREATURE_VS_CREATURE_DAMAGE = 0x3C, CHAT_MSG_SPELL_CREATURE_VS_CREATURE_BUFF = 0x3D, CHAT_MSG_SPELL_TRADESKILLS = 0x3E, CHAT_MSG_SPELL_DAMAGESHIELDS_ON_SELF = 0x3F, CHAT_MSG_SPELL_DAMAGESHIELDS_ON_OTHERS = 0x40, CHAT_MSG_SPELL_AURA_GONE_SELF = 0x41, CHAT_MSG_SPELL_AURA_GONE_PARTY = 0x42, CHAT_MSG_SPELL_AURA_GONE_OTHER = 0x43, CHAT_MSG_SPELL_ITEM_ENCHANTMENTS = 0x44, CHAT_MSG_SPELL_BREAK_AURA = 0x45, CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE = 0x46, CHAT_MSG_SPELL_PERIODIC_SELF_BUFFS = 0x47, CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE = 0x48, CHAT_MSG_SPELL_PERIODIC_PARTY_BUFFS = 0x49, CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_DAMAGE = 0x4A, CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_BUFFS = 0x4B, CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_DAMAGE = 0x4C, CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_BUFFS = 0x4D, CHAT_MSG_SPELL_PERIODIC_CREATURE_DAMAGE = 0x4E, CHAT_MSG_SPELL_PERIODIC_CREATURE_BUFFS = 0x4F, CHAT_MSG_SPELL_FAILED_LOCALPLAYER = 0x50, CHAT_MSG_COMBAT_HONOR_GAIN = 0x51, CHAT_MSG_BG_SYSTEM_NEUTRAL = 0x52, CHAT_MSG_BG_SYSTEM_ALLIANCE = 0x53, CHAT_MSG_BG_SYSTEM_HORDE = 0x54, CHAT_MSG_COMBAT_FACTION_CHANGE = 0x55, CHAT_MSG_MONEY = 0x56, CHAT_MSG_RAID_LEADER = 0x57, CHAT_MSG_RAID_WARNING = 0x58, CHAT_MSG_FOREIGN_TELL = 0x59, CHAT_MSG_RAID_BOSS_EMOTE = 0x5A, CHAT_MSG_FILTERED = 0x5B, CHAT_MSG_BATTLEGROUND = 0x5C, CHAT_MSG_BATTLEGROUND_LEADER = 0x5D, CHAT_MSG_MONSTER_PARTY = 0x5E, CHAT_MSG_RESTRICTED = 0x5F, }; enum SpellCastTargetFlags { TARGET_FLAG_SELF = 0x0000, TARGET_FLAG_UNIT = 0x0002, TARGET_FLAG_OBJECT = 0x0800, TARGET_FLAG_ITEM = 0x1010, TARGET_FLAG_SOURCE_LOCATION = 0x0020, TARGET_FLAG_DEST_LOCATION = 0x0040, TARGET_FLAG_STRING = 0x2000 }; #endif