// temporary wrapper for requesting info about a certain player until implemented into the core #script=SendWhoForPlayer // minlvl 0 bbappend,pkt,uint32 0 // maxlvl 100 bbappend,pkt,uint32 100 // player name, case-sensitive string bbappend,pkt,string ${@def} // no guild, empty string bbappend,pkt,string // racemask - all races bbappend,pkt,uint32 0xFFFFFFFF // classmask - all classes bbappend,pkt,uint32 0xFFFFFFFF // 0 zones to check bbappend,pkt,uint32 0 // 0 additional strings bbappend,pkt,uint32 0 SendWorldPacket,{?{GetOpcodeID CMSG_WHO}} pkt bbdelete pkt