////////////////////////////////////////////////////////////////////////// // PseuWoW config file // // still under development :D /////////////////////////////////////////////////////////////////////////// // // use // for comments (C++ style) // its important to read & store the main conf variables UPPERCASED!! [#uppercase] [#noprefix] // 0 - No debug output (white text) (Default) // 1 - Log some details (cyan text) // 2 - Full debug log (dark blue text) // 3 - Even more debug logging (purple text, useful only for developers) debug=0 // log time to console? logtime=1 // defines if the program should quit on error/exception or stay opened (for debugging) exitonerror=0 // shutdown instead of terminating forcefully when user clicks the [X] (close) button. // If this is disabled, you have to close PseuWoW with Ctrl+C or by typing "exit" into the console to save data! // The problem is that windows usually gives processes 5 secs time to close after clicking [X], if they don't, they are marked as crashed. // Default: 1 (enabled) -- [Win32 only] softquit=1 // reconnect on failure/disconnect // 0 = dont't reconnect // everything else: delay (in ms) until the next connection attempt. // default: 5000 ms (5 secs) reconnect=5000 // 0 - show none (Default) // 1 - show only known/handled // 2 - show only unknown/unhandled // 3 - show all showopcodes=0 // Hide opcodes which is coming very frequently? // Has only an effect if you have showopcodes > 0 // 1 - yes // 0 - No hidefreqopcodes=1 // Hide disabled (= unhandled, but known) opcodes? // 1 - Yes // 0 - No HideDisabledOpcodes=0 // the IP or hostname the realm server is running on realmlist=localhost // port on which the realm server is listening (default=3724) realmport=3724 // PseuWoW will login on this realm // Case sensitive! realmname=MaNGOS // your account name accname=test // your account password accpass=test // the character name PseuWoW should choose to enter the world. // case sensitive! charname=Pseuwow // Client emulation configuration // Client 0: Classic WoW 1.12.2 Build 6005 // Client 1: TBC 2.4.3 Build 8606 // Client 2: WoTLK 3.3.5 Build 12340 // Client 3: Cata 4.x.x Build XXX NOT IMPLEMENTED // !!!! // !!!! WARNING!!!! For all of the above Client Version and Client Build are IGNORED // !!!! // Client 9: Custom Settings for Client Version and Client Build Client=0 // Uncomment if you use Client=9 // ClientVersion=3.3.5 // ClientBuild=12340 ClientLanguage=enGB // or change to enGB, deDE, ... // packets get fetched every xx msecs. default=50 // setting this to 0 will let PseuWoW eat up all CPU power // 1 is a good setting for maximum network performance and lowest ping times NetworkSleepTime=1 // defines if players may say/yell/whisper commands to PseuWoW // set this to 0 and PseuWoW will not react to given commands allowgamecmd=0 // enable this if you plan to enter commands on the console enablecli=1 // show ping responses notifyping=0 // show the opcodes pseuwow sends to the server? showmyopcodes=0 // disable the check for learned spells. // if you disable it, you can cast spells you do not have in your spellbook! // WARNING: most servers will consider this as CHEATING! // DO NOT put 1 here! disablespellcheck=0 // will be used for all sendchatmessage calls. remove number/leave blank // to use the default language for your race (defined in race.scp) defaultlang= // set this to 1 if you want to have a 3D-window showing stuff enablegui=0 // options for remote control: // port beeing listened on. set to 0 do disable. rmcontrolport=8101 // IP or hostname that is allowed to connect. leave blank to allow connections from everywhere (dangerous!) rmcontrolhost=localhost // password required to gain access. leave blank for no password. // to authenticate, type "pw your_pass_word" into telnet or send it somehow else if not using telnet. rmcontrolpass= // if you have exported and copied data from your original client, // set this to 1 to enable movement and everything map related. // PseuWoW will need more memory with maps enabled! useMaps=0 // Addon language is usually not shown by client // Since addons are far from beeing used in PseuWoW, we can completely ignore addon chat messages. // Sometimes they even cause problems, like make the console window beep... SkipAddonChat=1 // Dump invalid packets or those which caused an error/exception for further analyis. // Directory is "./packetdumps/" // Note that packet dumps are valid for 1 session only, the counter gets reset when the WorldSession is destroyed. // This means they get overwritten if not saved! // 0 - no packet dumping // 1 - dump packets that caused an exception or object update error // 2 - like [1] + all packets with opcodes not handled by the core // (doesn't matter if they have scripts attached or not, they will be dumped always) DumpPackets=1 // Specify how many threads should be used for loading data files // 0 - Do not use any multithreading to load files (will pause execution everytime a file is loaded). Use this setting if there are threading problems or similar. // 1 - Allows to load files in background, but serial, one after another // 2 or more - Optimize for multicore processors; parallel file loading. // Note: Using too many threads may result in overall slower loading times due to harddisk seek overhead. // Default: 2 DataLoaderThreads=2 // Use MPQ files of the original client for loading UseMPQ=1