// temporary wrapper for requesting info about a certain player until implemented into the core
#script=SendWhoForPlayer

// minlvl 0
bbappend,pkt,uint32 0
// maxlvl 100
bbappend,pkt,uint32 100
// player name, case-sensitive string
bbappend,pkt,string ${@def}
// no guild, empty string
bbappend,pkt,string
// racemask - all races
bbappend,pkt,uint32 0xFFFFFFFF
// classmask - all classes
bbappend,pkt,uint32 0xFFFFFFFF
// 0 zones to check
bbappend,pkt,uint32 0
// 0 additional strings
bbappend,pkt,uint32 0

SendWorldPacket,{?{GetOpcodeID CMSG_WHO}} pkt
bbdelete pkt