* added support for map tile sound emitters (MCSE-chunks) (needs more debugging) * added MasterSoundVolume=0..1 conf option to /conf/gui.conf * fixed window resize & added related functions to the scenes (OnResize()). TODO: fix SceneLogin resize. * implemented "Community Site" button functionality on Win32 * misc stuff * TODO: fix crypt error on realm change. * moved linux configure.ac script to PseuWoW root dir instead of /src
48 lines
1.2 KiB
Modula-2
48 lines
1.2 KiB
Modula-2
#script=register_db_loader
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if ?{not ?{IsHooked _startup}}
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HookStart _startup
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HookAdd db_loader_load_all
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HookEnd
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// Set up paths; ./data/scp and ./cache are set in the core already.
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// The SCP files placed in this directory are used to override some values
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// in already present SCP files or to add custom fields or content.
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// Note: it DOES matter in which order paths are added!!
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AddDBPath ./data/scp-patches
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endif
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//---------------------------------------------------------
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#script=db_loader_load_all
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log ** Loading / dyncompiling databases...
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// game databases
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LoadDB race
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LoadDB class
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LoadDB gender
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LoadDB language
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LoadDB emote
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LoadDB map
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LoadDB zone
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LoadDB creaturedisplayinfo
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LoadDB creaturemodeldata
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LoadDB gameobjectdisplayinfo
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// LoadDB itemdisplayinfo // not yet used
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// LoadDB charsections // not yet used
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LoadDB sound
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// LoadDB npcsound // not yet used
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// GUI related databases
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LoadDB gui_login_text
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LoadDB gui_charselect_text
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log ** Databases loaded.
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//----------------------------------------------------------
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#script=dummy
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#onload
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register_db_loader
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#/onload
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