mojo_client/src/Client/Makefile.am
shlainn 126978ff5e * Enable loading from MPQ files instead of extracting maps, textures, wmos and sounds
Actually, sounds don't work yet.
StormLib was moved to src/dep because it is now used by the main client, too.
MPQ-related helper files moved to shared.
2010-09-13 04:05:54 +02:00

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Makefile

## Process this file with automake to produce Makefile.in
SUBDIRS = DefScript Realm World GUI
AM_CPPFLAGS = -I$(top_builddir)/src/Client -I$(top_builddir)/src/shared -I$(top_builddir)/src/Client/DefScript -I$(top_builddir)/src/Client/World -I$(top_builddir)/src/Client/Realm -I$(top_builddir)/src/dep/include -Wall
## Build pseuwow
bin_PROGRAMS = pseuwow
pseuwow_SOURCES = Cli.cpp\
DefScriptInterface.cpp\
MemoryDataHolder.cpp\
RemoteController.cpp\
ControlSocket.cpp\
main.cpp\
PseuWoW.cpp\
SCPDatabase.cpp\
Realm/RealmSession.cpp\
Realm/RealmSocket.cpp\
World/WorldSocket.cpp\
World/UpdateData.cpp\
World/MapMgr.cpp
pseuwow_LDADD = ../shared/libshared.a\
../shared/Auth/libauth.a\
../shared/Network/libnetwork.a\
DefScript/libdefscript.a\
World/libworld.a \
GUI/libgui.a\
$(IRRKLANG_LIB)\
../dep/lib/linux-gcc/libIrrlicht.a\
../dep/src/zlib/libzlib.a\
../dep/src/zthread/libZThread.a\
../dep/src/StormLib/libstormlib.a \
-lbz2
pseuwow_LDFLAGS =-pthread