* more toNumber() -> toUint64() changes for number consistency * fixed MyCharacter naming on char char list recv * added script to list own/near player's inventory, for debugging. copy it into main scripts dir if you want to use it. * inlined 2 funcs in DefScript * changed args of script event "_onobjectdelete". @0 is now typeid, @1 out of range.
Description
Languages
C
51.2%
C++
41.2%
Assembly
2.2%
Shell
1.7%
Roff
1.2%
Other
1.9%