* output some warnings only in debug>=1 mode * made spellcasting with no target possible * fixed exception when the server sent an object_update packet for an object that just got deleted; the rest of this packet got skipped then. this is now fixed; PseuWoW guesses the original object type and can now handle these packets almost 100%. * fixed possible crash when handling emotes. thx Sesk for pointing out the problem.
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