mojo_client/src/Client/World/DynamicObject.cpp

15 lines
287 B
C++

#include "DynamicObject.h"
DynamicObject::DynamicObject() : WorldObject()
{
_uint32values=NULL;
_type=TYPE_DYNAMICOBJECT;
_typeid=TYPEID_DYNAMICOBJECT;
_valuescount=DYNAMICOBJECT_END;
}
void DynamicObject::Create(uint64 guid)
{
Object::Create(guid);
}