* there is still a problem/exception with UPDATETYPE_OUT_OF_RANGE_OBJECTS, need to fix this later. * 100% working objects system, now need to add functions to the objects. (made a start with Player/Unit::GetGender())
17 lines
179 B
C++
17 lines
179 B
C++
#ifndef _CORPSE_H
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#define _CORPSE_H
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#include "Object.h"
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class Corpse : public WorldObject
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{
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public:
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Corpse();
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void Create(uint64);
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private:
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};
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#endif
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