* implemented display correct response string in console & gui if char creation failed * fixed & simplified PlayerNameCache, load directly before world join and not at charlist receive * fixed some warnings * misc stuff * TODO: fix bug that prevents reopening char create window after creating char + implement dixplaying response strings for actions other then char creation.
21 lines
230 B
Plaintext
21 lines
230 B
Plaintext
#dbname=gui_charselect_text
|
|
|
|
[1]
|
|
0=Enter World
|
|
1=New Character
|
|
2=Delete Character
|
|
3=Change Realm
|
|
4=Back
|
|
5=OK
|
|
6=Cancel
|
|
7=Create
|
|
8=Cancel
|
|
|
|
[2]
|
|
0=Realmlist
|
|
1=Create New Character
|
|
|
|
[3]
|
|
0=Creating new Character...
|
|
|