* there is still a problem/exception with UPDATETYPE_OUT_OF_RANGE_OBJECTS, need to fix this later. * 100% working objects system, now need to add functions to the objects. (made a start with Player/Unit::GetGender())
14 lines
270 B
C++
14 lines
270 B
C++
#include "DynamicObject.h"
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DynamicObject::DynamicObject()
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{
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_uint32values=NULL;
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_type=TYPE_DYNAMICOBJECT;
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_typeid=TYPEID_DYNAMICOBJECT;
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_valuescount=DYNAMICOBJECT_END;
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}
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void DynamicObject::Create(uint64 guid)
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{
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Object::Create(guid);
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} |