* there is still a problem/exception with UPDATETYPE_OUT_OF_RANGE_OBJECTS, need to fix this later. * 100% working objects system, now need to add functions to the objects. (made a start with Player/Unit::GetGender())
14 lines
214 B
C++
14 lines
214 B
C++
#include "Bag.h"
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Bag::Bag() : Item()
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{
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_type |= TYPE_CONTAINER;
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_typeid = TYPEID_CONTAINER;
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_valuescount = CONTAINER_END;
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_slot = 0;
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}
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void Bag::Create(uint64 guid)
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{
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Item::Create(guid);
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} |