False.Genesis 605fbd2df5 * added the remaining base classes Object, Corpse, DynamicObject & WorldObject; added updating those classes
* there is still a problem/exception with UPDATETYPE_OUT_OF_RANGE_OBJECTS, need to fix this later.
* 100% working objects system, now need to add functions to the objects. (made a start with Player/Unit::GetGender())
2007-02-25 22:04:15 +00:00

14 lines
214 B
C++

#include "Bag.h"
Bag::Bag() : Item()
{
_type |= TYPE_CONTAINER;
_typeid = TYPEID_CONTAINER;
_valuescount = CONTAINER_END;
_slot = 0;
}
void Bag::Create(uint64 guid)
{
Item::Create(guid);
}