mojo_client/src/Client/DefScriptInterfaceInclude.h
False.Genesis 74ded46daa * fixed DefScript tohex function to work with numbers up to 2^64
* fixed a bug that allowed to execute scripts via ingame commands without any permission
* added DefScript functions substr, getplayerperm, getscriptperm
2007-03-22 21:33:44 +00:00

39 lines
1.4 KiB
C

#ifndef DEFSCRIPTINTERFACEINCLUDE_H
#define DEFSCRIPTINTERFACEINCLUDE_H
#define USING_DEFSCRIPT_EXTENSIONS true
void _InitDefScriptInterface();
// Useable own internal functions:
DefReturnResult SCpause(CmdSet&);
DefReturnResult SCSendChatMessage(CmdSet&);
DefReturnResult SCsavecache(CmdSet&);
DefReturnResult SCemote(CmdSet&);
DefReturnResult SCfollow(CmdSet&);
DefReturnResult SCshdn(CmdSet&);
DefReturnResult SCjoinchannel(CmdSet&);
DefReturnResult SCleavechannel(CmdSet&);
DefReturnResult SCloadconf(CmdSet&);
DefReturnResult SCapplypermissions(CmdSet&);
DefReturnResult SCapplyconf(CmdSet&);
DefReturnResult SClog(CmdSet&);
DefReturnResult SClogdetail(CmdSet&);
DefReturnResult SClogdebug(CmdSet&);
DefReturnResult SClogerror(CmdSet&);
DefReturnResult SCcastspell(CmdSet&);
DefReturnResult SCqueryitem(CmdSet&);
DefReturnResult SCtarget(CmdSet&);
DefReturnResult SCloadscp(CmdSet&);
DefReturnResult SCScpExists(CmdSet&);
DefReturnResult SCScpSectionExists(CmdSet&);
DefReturnResult SCScpEntryExists(CmdSet&);
DefReturnResult SCGetScpValue(CmdSet&);
DefReturnResult SCGetName(CmdSet&);
DefReturnResult SCGetPlayerGuid(CmdSet&);
DefReturnResult SCGetEntry(CmdSet&);
DefReturnResult SCGetItemProtoValue(CmdSet&);
DefReturnResult SCGetObjectType(CmdSet&);
DefReturnResult SCObjectKnown(CmdSet&);
DefReturnResult SCGetPlayerPerm(CmdSet&);
DefReturnResult SCGetScriptPerm(CmdSet&);
#endif