serious games

This commit is contained in:
Ulf Gebhardt 2014-07-22 06:49:14 +02:00
parent 9dbc1c7eb7
commit fd904ead3c
157 changed files with 2137 additions and 0 deletions

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using UnityEngine;
using System.Collections;
public class moveSphere : MonoBehaviour {
// Update is called once per frame
void Update () {
if (Input.GetKey (KeyCode.UpArrow)) {
transform.Translate(0,0.3f,0);
}
if (Input.GetKey (KeyCode.DownArrow)) {
Vector3 delta = new Vector3(0,-0.3f,0);
transform.position +=delta;
}
}
void OnGUI() {
float areaWidth = 200;
float areaHeight = 100;
Rect guiLayoutRect = new Rect (Screen.width - areaWidth, 0, areaWidth, areaHeight);
GUILayout.BeginArea (guiLayoutRect);
GUILayout.Label ("Be serious Leonard we are playing a game!");
GUILayout.EndArea ();
if (GUILayout.Button ("Up")) {
transform.Translate(0,0.1f,0);
}
}
}

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<p class="footer">&laquo; created with <a href="http://unity3d.com/unity/" title="Go to unity3d.com">Unity</a> &raquo;</p>
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