college/ss2012/AlgoAnim/Teil 3/AlgoAnimAPIDoc/algoanim/animalscript/AnimalArrayBasedStackGenerator.html
2012-04-19 15:10:06 +02:00

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AnimalArrayBasedStackGenerator
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SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#fields_inherited_from_class_algoanim.primitives.generators.Generator">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
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algoanim.animalscript</FONT>
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Class AnimalArrayBasedStackGenerator&lt;T&gt;</H2>
<PRE>
java.lang.Object
<IMG SRC="../../resources/inherit.gif" ALT="extended by "><A HREF="../../algoanim/primitives/generators/Generator.html" title="class in algoanim.primitives.generators">algoanim.primitives.generators.Generator</A>
<IMG SRC="../../resources/inherit.gif" ALT="extended by "><A HREF="../../algoanim/animalscript/AnimalGenerator.html" title="class in algoanim.animalscript">algoanim.animalscript.AnimalGenerator</A>
<IMG SRC="../../resources/inherit.gif" ALT="extended by "><B>algoanim.animalscript.AnimalArrayBasedStackGenerator&lt;T&gt;</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html" title="interface in algoanim.primitives.generators">ArrayBasedStackGenerator</A>&lt;T&gt;, <A HREF="../../algoanim/primitives/generators/GeneratorInterface.html" title="interface in algoanim.primitives.generators">GeneratorInterface</A></DD>
</DL>
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<DL>
<DT><PRE>public class <B>AnimalArrayBasedStackGenerator&lt;T&gt;</B><DT>extends <A HREF="../../algoanim/animalscript/AnimalGenerator.html" title="class in algoanim.animalscript">AnimalGenerator</A><DT>implements <A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html" title="interface in algoanim.primitives.generators">ArrayBasedStackGenerator</A>&lt;T&gt;</DL>
</PRE>
<P>
<DL>
<DT><B>Author:</B></DT>
<DD>Dima Vronskyi</DD>
</DL>
<HR>
<P>
<!-- =========== FIELD SUMMARY =========== -->
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<B>Field Summary</B></FONT></TH>
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&nbsp;<A NAME="fields_inherited_from_class_algoanim.primitives.generators.Generator"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Fields inherited from class algoanim.primitives.generators.<A HREF="../../algoanim/primitives/generators/Generator.html" title="class in algoanim.primitives.generators">Generator</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../algoanim/primitives/generators/Generator.html#lang">lang</A></CODE></TD>
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&nbsp;
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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<B>Constructor Summary</B></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html#AnimalArrayBasedStackGenerator(algoanim.primitives.generators.Language)">AnimalArrayBasedStackGenerator</A></B>(<A HREF="../../algoanim/primitives/generators/Language.html" title="class in algoanim.primitives.generators">Language</A>&nbsp;aLang)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
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&nbsp;
<!-- ========== METHOD SUMMARY =========== -->
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<B>Method Summary</B></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html#create(algoanim.primitives.ArrayBasedStack)">create</A></B>(<A HREF="../../algoanim/primitives/ArrayBasedStack.html" title="class in algoanim.primitives">ArrayBasedStack</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;&nbsp;abs)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates the originating script code for a given <code>ArrayBasedStack</code>,
due to the fact that before a primitive can be worked with it has to be
defined and made known to the script language.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html#highlightTopCell(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">highlightTopCell</A></B>(<A HREF="../../algoanim/primitives/ArrayBasedStack.html" title="class in algoanim.primitives">ArrayBasedStack</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;&nbsp;abs,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;delay,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;duration)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Highlights the cell which contains the top element of the given <code>ArrayBasedStack</code>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html#highlightTopElem(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">highlightTopElem</A></B>(<A HREF="../../algoanim/primitives/ArrayBasedStack.html" title="class in algoanim.primitives">ArrayBasedStack</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;&nbsp;abs,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;delay,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;duration)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Highlights the top element of the given <code>ArrayBasedStack</code>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html#isEmpty(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">isEmpty</A></B>(<A HREF="../../algoanim/primitives/ArrayBasedStack.html" title="class in algoanim.primitives">ArrayBasedStack</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;&nbsp;abs,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;delay,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;duration)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tests if the given <code>ArrayBasedStack</code> is empty.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html#isFull(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">isFull</A></B>(<A HREF="../../algoanim/primitives/ArrayBasedStack.html" title="class in algoanim.primitives">ArrayBasedStack</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;&nbsp;abs,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;delay,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;duration)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tests if the given <code>ArrayBasedStack</code> is full.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html#pop(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">pop</A></B>(<A HREF="../../algoanim/primitives/ArrayBasedStack.html" title="class in algoanim.primitives">ArrayBasedStack</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;&nbsp;abs,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;delay,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;duration)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Removes the element at the top of the given <code>ArrayBasedStack</code>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html#push(algoanim.primitives.ArrayBasedStack, T, algoanim.util.Timing, algoanim.util.Timing)">push</A></B>(<A HREF="../../algoanim/primitives/ArrayBasedStack.html" title="class in algoanim.primitives">ArrayBasedStack</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;&nbsp;abs,
<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&nbsp;elem,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;delay,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;duration)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Pushes the element <code>elem</code> onto the top of the given <code>ArrayBasedStack</code>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html#top(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">top</A></B>(<A HREF="../../algoanim/primitives/ArrayBasedStack.html" title="class in algoanim.primitives">ArrayBasedStack</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;&nbsp;abs,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;delay,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;duration)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Retrieves (without removing) the element at the top of the given <code>ArrayBasedStack</code>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html#unhighlightTopCell(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">unhighlightTopCell</A></B>(<A HREF="../../algoanim/primitives/ArrayBasedStack.html" title="class in algoanim.primitives">ArrayBasedStack</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;&nbsp;abs,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;delay,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;duration)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Unhighlights the cell which contains the top element of the given <code>ArrayBasedStack</code>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html#unhighlightTopElem(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">unhighlightTopElem</A></B>(<A HREF="../../algoanim/primitives/ArrayBasedStack.html" title="class in algoanim.primitives">ArrayBasedStack</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;&nbsp;abs,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;delay,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;duration)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Unhighlights the top element of the given <code>ArrayBasedStack</code>.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_algoanim.animalscript.AnimalGenerator"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class algoanim.animalscript.<A HREF="../../algoanim/animalscript/AnimalGenerator.html" title="class in algoanim.animalscript">AnimalGenerator</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../algoanim/animalscript/AnimalGenerator.html#addBooleanOption(algoanim.properties.AnimationProperties, java.lang.String, java.lang.String, java.lang.StringBuilder)">addBooleanOption</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#addBooleanSwitch(algoanim.properties.AnimationProperties, java.lang.String, java.lang.String, java.lang.String, java.lang.StringBuilder)">addBooleanSwitch</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#addColorOption(algoanim.properties.AnimationProperties, java.lang.StringBuilder)">addColorOption</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#addColorOption(algoanim.properties.AnimationProperties, java.lang.String, java.lang.String, java.lang.StringBuilder)">addColorOption</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#addFontOption(algoanim.properties.AnimationProperties, java.lang.String, java.lang.StringBuilder)">addFontOption</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#addFontOption(algoanim.properties.AnimationProperties, java.lang.String, java.lang.String, java.lang.StringBuilder)">addFontOption</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#addIntOption(algoanim.properties.AnimationProperties, java.lang.String, java.lang.String, java.lang.StringBuilder)">addIntOption</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#addWithTiming(java.lang.StringBuilder, algoanim.util.Timing, algoanim.util.Timing)">addWithTiming</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#changeColor(algoanim.primitives.Primitive, java.lang.String, java.awt.Color, algoanim.util.Timing, algoanim.util.Timing)">changeColor</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#exchange(algoanim.primitives.Primitive, algoanim.primitives.Primitive)">exchange</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#hide(algoanim.primitives.Primitive, algoanim.util.Timing)">hide</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#makeColorDef(java.awt.Color)">makeColorDef</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#makeColorDef(int, int, int)">makeColorDef</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#makeDisplayOptionsDef(algoanim.util.DisplayOptions)">makeDisplayOptionsDef</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#makeDisplayOptionsDef(algoanim.util.DisplayOptions, algoanim.properties.AnimationProperties)">makeDisplayOptionsDef</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#makeDurationTimingDef(algoanim.util.Timing)">makeDurationTimingDef</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#makeHiddenDef(algoanim.properties.AnimationProperties)">makeHiddenDef</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#makeNodeDef(algoanim.util.Node)">makeNodeDef</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#makeOffsetTimingDef(algoanim.util.Timing)">makeOffsetTimingDef</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#moveBy(algoanim.primitives.Primitive, java.lang.String, int, int, algoanim.util.Timing, algoanim.util.Timing)">moveBy</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#moveTo(algoanim.primitives.Primitive, java.lang.String, java.lang.String, algoanim.util.Node, algoanim.util.Timing, algoanim.util.Timing)">moveTo</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#moveVia(algoanim.primitives.Primitive, java.lang.String, java.lang.String, algoanim.primitives.Primitive, algoanim.util.Timing, algoanim.util.Timing)">moveVia</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#rotate(algoanim.primitives.Primitive, algoanim.util.Node, int, algoanim.util.Timing, algoanim.util.Timing)">rotate</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#rotate(algoanim.primitives.Primitive, algoanim.primitives.Primitive, int, algoanim.util.Timing, algoanim.util.Timing)">rotate</A>, <A HREF="../../algoanim/animalscript/AnimalGenerator.html#show(algoanim.primitives.Primitive, algoanim.util.Timing)">show</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_algoanim.primitives.generators.Generator"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class algoanim.primitives.generators.<A HREF="../../algoanim/primitives/generators/Generator.html" title="class in algoanim.primitives.generators">Generator</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../algoanim/primitives/generators/Generator.html#getLanguage()">getLanguage</A>, <A HREF="../../algoanim/primitives/generators/Generator.html#isNameUsed(java.lang.String)">isNameUsed</A>, <A HREF="../../algoanim/primitives/generators/Generator.html#isValidDirection(java.lang.String)">isValidDirection</A></CODE></TD>
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</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_algoanim.primitives.generators.GeneratorInterface"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from interface algoanim.primitives.generators.<A HREF="../../algoanim/primitives/generators/GeneratorInterface.html" title="interface in algoanim.primitives.generators">GeneratorInterface</A></B></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../algoanim/primitives/generators/GeneratorInterface.html#changeColor(algoanim.primitives.Primitive, java.lang.String, java.awt.Color, algoanim.util.Timing, algoanim.util.Timing)">changeColor</A>, <A HREF="../../algoanim/primitives/generators/GeneratorInterface.html#exchange(algoanim.primitives.Primitive, algoanim.primitives.Primitive)">exchange</A>, <A HREF="../../algoanim/primitives/generators/GeneratorInterface.html#getLanguage()">getLanguage</A>, <A HREF="../../algoanim/primitives/generators/GeneratorInterface.html#hide(algoanim.primitives.Primitive, algoanim.util.Timing)">hide</A>, <A HREF="../../algoanim/primitives/generators/GeneratorInterface.html#moveBy(algoanim.primitives.Primitive, java.lang.String, int, int, algoanim.util.Timing, algoanim.util.Timing)">moveBy</A>, <A HREF="../../algoanim/primitives/generators/GeneratorInterface.html#moveTo(algoanim.primitives.Primitive, java.lang.String, java.lang.String, algoanim.util.Node, algoanim.util.Timing, algoanim.util.Timing)">moveTo</A>, <A HREF="../../algoanim/primitives/generators/GeneratorInterface.html#moveVia(algoanim.primitives.Primitive, java.lang.String, java.lang.String, algoanim.primitives.Primitive, algoanim.util.Timing, algoanim.util.Timing)">moveVia</A>, <A HREF="../../algoanim/primitives/generators/GeneratorInterface.html#rotate(algoanim.primitives.Primitive, algoanim.util.Node, int, algoanim.util.Timing, algoanim.util.Timing)">rotate</A>, <A HREF="../../algoanim/primitives/generators/GeneratorInterface.html#rotate(algoanim.primitives.Primitive, algoanim.primitives.Primitive, int, algoanim.util.Timing, algoanim.util.Timing)">rotate</A>, <A HREF="../../algoanim/primitives/generators/GeneratorInterface.html#show(algoanim.primitives.Primitive, algoanim.util.Timing)">show</A></CODE></TD>
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<!-- ========= CONSTRUCTOR DETAIL ======== -->
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<B>Constructor Detail</B></FONT></TH>
</TR>
</TABLE>
<A NAME="AnimalArrayBasedStackGenerator(algoanim.primitives.generators.Language)"><!-- --></A><H3>
AnimalArrayBasedStackGenerator</H3>
<PRE>
public <B>AnimalArrayBasedStackGenerator</B>(<A HREF="../../algoanim/primitives/generators/Language.html" title="class in algoanim.primitives.generators">Language</A>&nbsp;aLang)</PRE>
<DL>
</DL>
<!-- ============ METHOD DETAIL ========== -->
<A NAME="method_detail"><!-- --></A>
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<B>Method Detail</B></FONT></TH>
</TR>
</TABLE>
<A NAME="create(algoanim.primitives.ArrayBasedStack)"><!-- --></A><H3>
create</H3>
<PRE>
public void <B>create</B>(<A HREF="../../algoanim/primitives/ArrayBasedStack.html" title="class in algoanim.primitives">ArrayBasedStack</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;&nbsp;abs)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html#create(algoanim.primitives.ArrayBasedStack)">ArrayBasedStackGenerator</A></CODE></B></DD>
<DD>Creates the originating script code for a given <code>ArrayBasedStack</code>,
due to the fact that before a primitive can be worked with it has to be
defined and made known to the script language.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html#create(algoanim.primitives.ArrayBasedStack)">create</A></CODE> in interface <CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html" title="interface in algoanim.primitives.generators">ArrayBasedStackGenerator</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;</CODE></DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>abs</CODE> - the <code>ArrayBasedStack</code> for which the initiate script code
shall be created.</DL>
</DD>
</DL>
<HR>
<A NAME="isFull(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)"><!-- --></A><H3>
isFull</H3>
<PRE>
public void <B>isFull</B>(<A HREF="../../algoanim/primitives/ArrayBasedStack.html" title="class in algoanim.primitives">ArrayBasedStack</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;&nbsp;abs,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;delay,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;duration)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html#isFull(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">ArrayBasedStackGenerator</A></CODE></B></DD>
<DD>Tests if the given <code>ArrayBasedStack</code> is full.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html#isFull(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">isFull</A></CODE> in interface <CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html" title="interface in algoanim.primitives.generators">ArrayBasedStackGenerator</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;</CODE></DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>abs</CODE> - the <code>ArrayBasedStack</code> which is tested.<DD><CODE>delay</CODE> - [optional] the time to wait until the operation shall be performed.<DD><CODE>duration</CODE> - [optional] the duration of the operation.</DL>
</DD>
</DL>
<HR>
<A NAME="pop(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)"><!-- --></A><H3>
pop</H3>
<PRE>
public void <B>pop</B>(<A HREF="../../algoanim/primitives/ArrayBasedStack.html" title="class in algoanim.primitives">ArrayBasedStack</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;&nbsp;abs,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;delay,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;duration)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html#pop(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">ArrayBasedStackGenerator</A></CODE></B></DD>
<DD>Removes the element at the top of the given <code>ArrayBasedStack</code>.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html#pop(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">pop</A></CODE> in interface <CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html" title="interface in algoanim.primitives.generators">ArrayBasedStackGenerator</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;</CODE></DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>abs</CODE> - the <code>ArrayBasedStack</code> from which to pop the element.<DD><CODE>delay</CODE> - [optional] the time to wait until the operation shall be performed.<DD><CODE>duration</CODE> - [optional] the duration of the operation.</DL>
</DD>
</DL>
<HR>
<A NAME="push(algoanim.primitives.ArrayBasedStack,java.lang.Object,algoanim.util.Timing,algoanim.util.Timing)"><!-- --></A><A NAME="push(algoanim.primitives.ArrayBasedStack, T, algoanim.util.Timing, algoanim.util.Timing)"><!-- --></A><H3>
push</H3>
<PRE>
public void <B>push</B>(<A HREF="../../algoanim/primitives/ArrayBasedStack.html" title="class in algoanim.primitives">ArrayBasedStack</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;&nbsp;abs,
<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&nbsp;elem,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;delay,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;duration)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html#push(algoanim.primitives.ArrayBasedStack, T, algoanim.util.Timing, algoanim.util.Timing)">ArrayBasedStackGenerator</A></CODE></B></DD>
<DD>Pushes the element <code>elem</code> onto the top of the given <code>ArrayBasedStack</code>.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html#push(algoanim.primitives.ArrayBasedStack, T, algoanim.util.Timing, algoanim.util.Timing)">push</A></CODE> in interface <CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html" title="interface in algoanim.primitives.generators">ArrayBasedStackGenerator</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;</CODE></DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>abs</CODE> - the <code>ArrayBasedStack</code> onto the top of which to push the element.<DD><CODE>elem</CODE> - the element to be pushed onto the stack.<DD><CODE>delay</CODE> - [optional] the time to wait until the operation shall be performed.<DD><CODE>duration</CODE> - [optional] the duration of the operation.</DL>
</DD>
</DL>
<HR>
<A NAME="top(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)"><!-- --></A><H3>
top</H3>
<PRE>
public void <B>top</B>(<A HREF="../../algoanim/primitives/ArrayBasedStack.html" title="class in algoanim.primitives">ArrayBasedStack</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;&nbsp;abs,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;delay,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;duration)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html#top(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">ArrayBasedStackGenerator</A></CODE></B></DD>
<DD>Retrieves (without removing) the element at the top of the given <code>ArrayBasedStack</code>.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html#top(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">top</A></CODE> in interface <CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html" title="interface in algoanim.primitives.generators">ArrayBasedStackGenerator</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;</CODE></DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>abs</CODE> - the <code>ArrayBasedStack</code> from which to retrieve the top element.<DD><CODE>delay</CODE> - [optional] the time to wait until the operation shall be performed.<DD><CODE>duration</CODE> - [optional] the duration of the operation.</DL>
</DD>
</DL>
<HR>
<A NAME="isEmpty(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)"><!-- --></A><H3>
isEmpty</H3>
<PRE>
public void <B>isEmpty</B>(<A HREF="../../algoanim/primitives/ArrayBasedStack.html" title="class in algoanim.primitives">ArrayBasedStack</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;&nbsp;abs,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;delay,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;duration)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html#isEmpty(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">ArrayBasedStackGenerator</A></CODE></B></DD>
<DD>Tests if the given <code>ArrayBasedStack</code> is empty.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html#isEmpty(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">isEmpty</A></CODE> in interface <CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html" title="interface in algoanim.primitives.generators">ArrayBasedStackGenerator</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;</CODE></DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>abs</CODE> - the <code>ArrayBasedStack</code> which is tested.<DD><CODE>delay</CODE> - [optional] the time to wait until the operation shall be performed.<DD><CODE>duration</CODE> - [optional] the duration of the operation.</DL>
</DD>
</DL>
<HR>
<A NAME="highlightTopCell(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)"><!-- --></A><H3>
highlightTopCell</H3>
<PRE>
public void <B>highlightTopCell</B>(<A HREF="../../algoanim/primitives/ArrayBasedStack.html" title="class in algoanim.primitives">ArrayBasedStack</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;&nbsp;abs,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;delay,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;duration)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html#highlightTopCell(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">ArrayBasedStackGenerator</A></CODE></B></DD>
<DD>Highlights the cell which contains the top element of the given <code>ArrayBasedStack</code>.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html#highlightTopCell(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">highlightTopCell</A></CODE> in interface <CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html" title="interface in algoanim.primitives.generators">ArrayBasedStackGenerator</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;</CODE></DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>abs</CODE> - the <code>ArrayBasedStack</code> to work on.<DD><CODE>delay</CODE> - [optional] the time to wait until the operation shall be performed.<DD><CODE>duration</CODE> - [optional] the duration of the operation.</DL>
</DD>
</DL>
<HR>
<A NAME="highlightTopElem(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)"><!-- --></A><H3>
highlightTopElem</H3>
<PRE>
public void <B>highlightTopElem</B>(<A HREF="../../algoanim/primitives/ArrayBasedStack.html" title="class in algoanim.primitives">ArrayBasedStack</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;&nbsp;abs,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;delay,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;duration)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html#highlightTopElem(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">ArrayBasedStackGenerator</A></CODE></B></DD>
<DD>Highlights the top element of the given <code>ArrayBasedStack</code>.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html#highlightTopElem(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">highlightTopElem</A></CODE> in interface <CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html" title="interface in algoanim.primitives.generators">ArrayBasedStackGenerator</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;</CODE></DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>abs</CODE> - the <code>ArrayBasedStack</code> to work on.<DD><CODE>delay</CODE> - [optional] the time to wait until the operation shall be performed.<DD><CODE>duration</CODE> - [optional] the duration of the operation.</DL>
</DD>
</DL>
<HR>
<A NAME="unhighlightTopCell(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)"><!-- --></A><H3>
unhighlightTopCell</H3>
<PRE>
public void <B>unhighlightTopCell</B>(<A HREF="../../algoanim/primitives/ArrayBasedStack.html" title="class in algoanim.primitives">ArrayBasedStack</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;&nbsp;abs,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;delay,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;duration)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html#unhighlightTopCell(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">ArrayBasedStackGenerator</A></CODE></B></DD>
<DD>Unhighlights the cell which contains the top element of the given <code>ArrayBasedStack</code>.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html#unhighlightTopCell(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">unhighlightTopCell</A></CODE> in interface <CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html" title="interface in algoanim.primitives.generators">ArrayBasedStackGenerator</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;</CODE></DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>abs</CODE> - the <code>ArrayBasedStack</code> to work on.<DD><CODE>delay</CODE> - [optional] the time to wait until the operation shall be performed.<DD><CODE>duration</CODE> - [optional] the duration of the operation.</DL>
</DD>
</DL>
<HR>
<A NAME="unhighlightTopElem(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)"><!-- --></A><H3>
unhighlightTopElem</H3>
<PRE>
public void <B>unhighlightTopElem</B>(<A HREF="../../algoanim/primitives/ArrayBasedStack.html" title="class in algoanim.primitives">ArrayBasedStack</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;&nbsp;abs,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;delay,
<A HREF="../../algoanim/util/Timing.html" title="class in algoanim.util">Timing</A>&nbsp;duration)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html#unhighlightTopElem(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">ArrayBasedStackGenerator</A></CODE></B></DD>
<DD>Unhighlights the top element of the given <code>ArrayBasedStack</code>.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html#unhighlightTopElem(algoanim.primitives.ArrayBasedStack, algoanim.util.Timing, algoanim.util.Timing)">unhighlightTopElem</A></CODE> in interface <CODE><A HREF="../../algoanim/primitives/generators/ArrayBasedStackGenerator.html" title="interface in algoanim.primitives.generators">ArrayBasedStackGenerator</A>&lt;<A HREF="../../algoanim/animalscript/AnimalArrayBasedStackGenerator.html" title="type parameter in AnimalArrayBasedStackGenerator">T</A>&gt;</CODE></DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>abs</CODE> - the <code>ArrayBasedStack</code> to work on.<DD><CODE>delay</CODE> - [optional] the time to wait until the operation shall be performed.<DD><CODE>duration</CODE> - [optional] the duration of the operation.</DL>
</DD>
</DL>
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