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344 lines
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algoanim.primitives
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Package algoanim.primitives
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<B>Interface Summary</B></FONT></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/AdvancedTextGeneratorInterface.html" title="interface in algoanim.primitives">AdvancedTextGeneratorInterface</A></B></TD>
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<TD> </TD>
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</TABLE>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<B>Class Summary</B></FONT></TH>
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/AdvancedTextSupport.html" title="class in algoanim.primitives">AdvancedTextSupport</A></B></TD>
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<TD> </TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/Arc.html" title="class in algoanim.primitives">Arc</A></B></TD>
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<TD>Represents an arc defined by a center, a radius and an angle.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/ArrayBasedQueue.html" title="class in algoanim.primitives">ArrayBasedQueue<T></A></B></TD>
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<TD>Represents a queue which has an usual FIFO-functionality and
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will be visualized as an array.<br>
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The stored objects are of the generic data type T, so it is generally possible
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to use <code>ArrayBasedQueue</code> with any objects.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/ArrayBasedStack.html" title="class in algoanim.primitives">ArrayBasedStack<T></A></B></TD>
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<TD>Represents a stack which has an usual LIFO-functionality and
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will be visualized using an array.<br>
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The stored objects are of the generic data type T, so it is generally possible
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to use <code>ArrayBasedStack</code> with any objects.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/ArrayMarker.html" title="class in algoanim.primitives">ArrayMarker</A></B></TD>
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<TD>Represents a marker which points to a certain
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<code>array</code> index.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/ArrayPrimitive.html" title="class in algoanim.primitives">ArrayPrimitive</A></B></TD>
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<TD>Base class for all concrete arrays.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/Circle.html" title="class in algoanim.primitives">Circle</A></B></TD>
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<TD>Represents a circle defined by a center and a radius.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/CircleSeg.html" title="class in algoanim.primitives">CircleSeg</A></B></TD>
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<TD>Represents the segment of a circle.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/ConceptualQueue.html" title="class in algoanim.primitives">ConceptualQueue<T></A></B></TD>
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<TD>Represents a queue which has an usual FIFO-functionality and
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will be visualized as a conceptual queue.<br>
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The stored objects are of the generic data type T, so it is generally possible
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to use <code>ConceptualQueue</code> with any objects.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/ConceptualStack.html" title="class in algoanim.primitives">ConceptualStack<T></A></B></TD>
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<TD>Represents a stack which has an usual LIFO-functionality and
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will be visualized as a conceptual stack.<br>
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The stored objects are of the generic data type T, so it is generally possible
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to use <code>ConceptualStack</code> with any objects.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/DoubleArray.html" title="class in algoanim.primitives">DoubleArray</A></B></TD>
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<TD><code>IntArray</code> manages an internal array.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/DoubleMatrix.html" title="class in algoanim.primitives">DoubleMatrix</A></B></TD>
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<TD><code>DoubleMatrix</code> manages an internal matrix.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/Ellipse.html" title="class in algoanim.primitives">Ellipse</A></B></TD>
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<TD>Represents an ellipse defined by a center and a radius.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/EllipseSeg.html" title="class in algoanim.primitives">EllipseSeg</A></B></TD>
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<TD>Represents the segment of a ellipse.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/Graph.html" title="class in algoanim.primitives">Graph</A></B></TD>
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<TD>Represents a graph</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/Group.html" title="class in algoanim.primitives">Group</A></B></TD>
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<TD>Extends the API with the opportunity to group <code>Primitive</code>s
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to be able to call methods on the whole group.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/IntArray.html" title="class in algoanim.primitives">IntArray</A></B></TD>
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<TD><code>IntArray</code> manages an internal array.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/IntMatrix.html" title="class in algoanim.primitives">IntMatrix</A></B></TD>
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<TD><code>IntMatrix</code> manages an internal matrix.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/ListBasedQueue.html" title="class in algoanim.primitives">ListBasedQueue<T></A></B></TD>
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<TD>Represents a queue which has an usual FIFO-functionality and
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will be visualized using a linked list.<br>
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The stored objects are of the generic data type T, so it is generally possible
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to use <code>ListBasedQueue</code> with any objects.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/ListBasedStack.html" title="class in algoanim.primitives">ListBasedStack<T></A></B></TD>
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<TD>Represents a stack which has an usual LIFO-functionality and
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will be visualized using a linked list.<br>
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The stored objects are of the generic data type T, so it is generally possible
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to use <code>ListBasedStack</code> with any objects.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/ListElement.html" title="class in algoanim.primitives">ListElement</A></B></TD>
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<TD>Represents an element of a list, for example a <code>LinkedList</code>.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/MatrixPrimitive.html" title="class in algoanim.primitives">MatrixPrimitive</A></B></TD>
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<TD>Base class for all concrete arrays.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/Point.html" title="class in algoanim.primitives">Point</A></B></TD>
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<TD>Represents a simple point on the animation screen.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/Polygon.html" title="class in algoanim.primitives">Polygon</A></B></TD>
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<TD>Represents a polygon defined by an arbitrary number of <code>Node</code>s.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/Polyline.html" title="class in algoanim.primitives">Polyline</A></B></TD>
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<TD>Represents a Polyline which consists of an arbitrary number of
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<code>Node</code>s.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/Primitive.html" title="class in algoanim.primitives">Primitive</A></B></TD>
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<TD>A <code>Primitive</code> is an object which can be worked with in any
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animation script language.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/Rect.html" title="class in algoanim.primitives">Rect</A></B></TD>
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<TD>Represents a simple rectangle defined by its upper left and its lower right
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corners.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/SourceCode.html" title="class in algoanim.primitives">SourceCode</A></B></TD>
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<TD>Represents a source code element defined by its upper left corner and source
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code lines, which can be added.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/Square.html" title="class in algoanim.primitives">Square</A></B></TD>
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<TD>Represents a square defined by an upper left corner and its width.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/StringArray.html" title="class in algoanim.primitives">StringArray</A></B></TD>
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<TD> </TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/StringMatrix.html" title="class in algoanim.primitives">StringMatrix</A></B></TD>
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<TD><code>StringMatrix</code> manages an internal matrix.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/Text.html" title="class in algoanim.primitives">Text</A></B></TD>
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<TD>Represents a text specified by an upper left position and a content.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/Triangle.html" title="class in algoanim.primitives">Triangle</A></B></TD>
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<TD>Represents a triangle defined by three <code>Node</code>s.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/Variables.html" title="class in algoanim.primitives">Variables</A></B></TD>
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<TD> </TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/VisualQueue.html" title="class in algoanim.primitives">VisualQueue<T></A></B></TD>
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<TD>Base abstract class for all the (FIFO-)queues in <code>animalscriptapi.primitives</code>.<br>
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<code>VisualQueue</code> represents the common visual features of all the subclasses
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and manges the actual data using an internal <code>java.util.LinkedList</code>.<br>
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The stored objects are of the generic data type T, so it is generally possible
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to use <code>VisualQueue</code> with any objects.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
|
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<TD WIDTH="15%"><B><A HREF="../../algoanim/primitives/VisualStack.html" title="class in algoanim.primitives">VisualStack<T></A></B></TD>
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<TD>Base abstract class for all the (LIFO-)stacks in <code>animalscriptapi.primitives</code>.<br>
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<code>VisualStack</code> represents the common visual features of all the subclasses
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and manges the actual data using an internal <code>java.util.Stack</code>.<br>
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The stored objects are of the generic data type T, so it is generally possible
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to use <code>VisualStack</code> with any objects.</TD>
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</TR>
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</TABLE>
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