Thanks to Lumirion for helpful suggestions.
FindDirectX.cmake shamelessly yet not ungratefully stolen from apitrace (https://github.com/apitrace/apitrace)
Actually, sounds don't work yet.
StormLib was moved to src/dep because it is now used by the main client, too.
MPQ-related helper files moved to shared.
* fixed eternal issues with irrKlang on x64 and src/dep/openssl on linux
To compile the IrrKlang Library stub for x64 use ./configure --with-irrklang
The openssl thing is rather hacky. Will require final solution at some point.
* Updated SysDefs to work better on 64bit systems, please report problems on 32bit systems
* Various x64 related fixes
* Updated movementflags to recent mangos version
* ... and fixed movement packets. not sure if that is the best way...
* lots of bugfixes to MemoryDataHolder, finally made it work without crashes, for now
* prebuffer .skin files for much faster GUI loading (they are not yet deleted from memory!!)
* fixed a major bug in TypeStorage that caused values not to update
* removed log spam when loading M2 files
* fixed a bug where the character was not visible when switching from freefly to move mode and back
* preparations to use ZThread::Conditions for better thread locking
* NOTE: if you get crashes with this version when starting up the GUI, try setting DataLoaderThreads=0 in the conf file.
** Only openssl and bz2 (for stuffextract) left as external dependencies, zlib, zthread and irrlicht are compiled from dep folder
** Irrlicht upgraded to version 1.5
** Various fixes to make GCC not complain
** to compile: autoreconf -if && ./compile -prefix=full_path_to_bin_directory && make
** Only issue: rename dep/openssl otherwise compiler will complain - too late to figure out now.
- to enable sound, set UseSound=1 in /conf/gui.conf
- For now, added a test music to the login screen.
* updated VC71/VC90 project files for windows. linux makefiles NOT yet updated!
* dropped now redundant and bloated SDL
* added the irrlicht files to the repository.
* NOTE: to compile PseuWoW now, you need to have the DirectX SDK installed, unless you disable build of DirectX 9 !!!
* some corrections to project files
* object classes improvements
* worked a bit on UPDATE_OBJECT stuff
* minor stuff i dont remember
* plz test VC2005 compatibility