False.Genesis
6df34baf6a
* implemented basic targeting. new DefScript command: "target <name>". works only on players for now, and name must be exact.
2007-02-27 19:04:17 +00:00
False.Genesis
e9946c4330
fixed compile error with VC++ 2005 express. thx to bLuma for the report.
2007-02-09 12:20:12 +00:00
False.Genesis
bd103935d0
* Added support for timed scripts (=event timers)
...
-> 2 new script commands: "addevent,$eventname,$interval $script" and "removeevent $eventname". note that you cannot register 2 events under the same name!
* Fixed a minor bug with ${@myname} when called in an #onload block
* Added an example script file autobroadcast.def
2007-02-08 17:41:52 +00:00
False.Genesis
d6b6960c29
* Added support for item prototypes
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* new DefScript command: "queryitem #id"
* added cache for known item prototypes
* fixed a little typo in script: reply.def
* error logs go to stderr now
* misc stuff
2007-02-03 23:24:02 +00:00
False.Genesis
f7415df6e3
* object classes update
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* first touch with update packets!
* added some code coloring
2007-02-02 23:08:28 +00:00
Mini
826019f889
Added a Player and PlayerSettings class.
...
Added castspell to defscript.
2007-01-29 20:47:35 +00:00
False.Genesis
b15aff0b5d
*New DefScript API functions: loadconf, applyconf, applypermissions; log, logdebug, logdetail (according to debug level set in conf).
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-> moved conf loading from core to scripts.
*New DefScript call: _leaveworld.def
*Fixed crash when calling _leaveworld on ~WorldSession()
* some updates to internal variable name handling
* added new macro: @n : newline (\n)
* cleanups
* added a bunch of new scripts + examples
2007-01-29 15:09:11 +00:00
False.Genesis
9d0dd30a0c
* fixed channels & linked them with DefScript
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* functions: joinchannel, leavechannel
* added script: chan.def (say on channels)
* fixed DefScript loaddef & reloaddef
* misc stuff
2007-01-21 22:02:16 +00:00
False.Genesis
3b5f986d09
fixed compile error; added math functions to DefScript; removed old, commented out code
2007-01-17 14:46:44 +00:00
False.Genesis
fa4385c74f
prerelease version + implemented logfile support
2007-01-12 14:03:08 +00:00
False.Genesis
e69375d76e
Fixed: permissions system for players & script commands.
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Fixed: ingame commands ("-say hi") are useable again.
/!\ Added now conf option: "allowgamecmd"
+ fixed debugger working directory
2007-01-11 18:11:54 +00:00
False.Genesis
889238cfb7
+ added default config files + SDL.dll
...
+ added some DefScripts
+ fixed the DefScript system. TODO: permissions & stuff will come in next rev. :)
2007-01-10 22:24:19 +00:00
False.Genesis
0962bec886
+ proper shutdown
...
+ better thread pausing
+ misc stuff
2007-01-06 15:29:00 +00:00
False.Genesis
d744135e02
etc
2007-01-05 22:00:53 +00:00
False.Genesis
fe91c8ebd6
2007-01-05 21:35:23 +00:00
Mini
4905b42cdb
Was referring to a non-existing header file which wasn't needed.
2007-01-05 19:12:22 +00:00
False.Genesis
58872f1f39
initial release.
...
still a lot of stuff to fix before everything works as it should.
compilation works, linking produces errors.
most code cleanups done.
2007-01-05 18:30:22 +00:00